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Poll

Should this be made into one of the new DFHack plugins? (This is not binding)

Yes, I want to be able to use it with the DFHack console
- 288 (45.6%)
No, I like the stand alone QT version
- 140 (22.2%)
Both
- 204 (32.3%)

Total Members Voted: 631


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Author Topic: Runesmith - A DC like tool  (Read 366079 times)

Acanthus117

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Re: Runesmith - A DC like tool
« Reply #450 on: August 01, 2010, 06:06:16 am »

I just can't wait till we can modify appearance.

That's what I want the most.
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OmnipotentGrue

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Re: Runesmith - A DC like tool
« Reply #451 on: August 02, 2010, 12:53:27 am »

Are you working on anything in particular at the moment, sizeak?
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sizeak

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Re: Runesmith - A DC like tool
« Reply #452 on: August 02, 2010, 05:36:31 am »

Just finished re-writing a core part of the data handling to make it easier to implement sorting and other features. The old way was fine when I started Runesmith, but as I've been adding things it became quite messy. I now have to test to make sure everything works still, then get back to adding things.
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Runesmith - http://www.bay12forums.com/smf/index.php?topic=59056.0 - A Dwarf Companion like tool

OmnipotentGrue

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Re: Runesmith - A DC like tool
« Reply #453 on: August 02, 2010, 05:45:39 am »

Cool, it's good to know your working on this actively.
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sizeak

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Re: Runesmith - A DC like tool
« Reply #454 on: August 02, 2010, 05:52:50 am »

Indeed, I put a full day in yesterday, but I'm working now. Don't you just hate week days :/
Also I have to balance it with actually playing DF, playing StarCraft 2 and a large amount of other games.
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Runesmith - http://www.bay12forums.com/smf/index.php?topic=59056.0 - A Dwarf Companion like tool

Neyvn

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Re: Runesmith - A DC like tool
« Reply #455 on: August 02, 2010, 08:08:59 am »

Is the current version able to edit the amount of Embarkpoints you can take yet? I am looking for something that will allow me to do that for a Community Game I am planning...
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drayath

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Re: Runesmith - A DC like tool
« Reply #456 on: August 02, 2010, 08:21:40 am »

On embark points, not sure if you are aware but if you are generating a new world these can be modified in game.

Design New World With Parameters
Pick a World Type
Enter Advanced Parameters
Embark Points (0 to 5000)

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MaximumZero

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Re: Runesmith - A DC like tool
« Reply #457 on: August 02, 2010, 08:23:06 am »

If that's not enough, you can use Cheat Engine. It's super simple to use (for that purpose).
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Neyvn

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Re: Runesmith - A DC like tool
« Reply #458 on: August 02, 2010, 08:34:11 am »

On embark points, not sure if you are aware but if you are generating a new world these can be modified in game.

Design New World With Parameters
Pick a World Type
Enter Advanced Parameters
Embark Points (0 to 5000)

Oh no I didn't don't go there much....
Was looking for a way to do it without making a new map all the time though....
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sizeak

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Re: Runesmith - A DC like tool
« Reply #459 on: August 02, 2010, 08:42:05 am »

Use Cheat Engine. Just attach CE to DF then when in the Embark menu, type the number of embark points you currently have into CE and hit search, then use some points in DF. Type the new number into CE and hit next. Keep doing this till CE only finds the one number, you can then select that number and use the arrow button to move it to the bottom view, where you can edit it. Changes to that number should be reflected in your embark points in DF
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Neyvn

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Re: Runesmith - A DC like tool
« Reply #460 on: August 02, 2010, 08:45:16 am »

Sounds a little more complicated then I am after... Might just drop that idea...
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Rumrusher

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Re: Runesmith - A DC like tool
« Reply #461 on: August 02, 2010, 09:15:11 am »

5000? don't you want that number say 8000 and frozen so one can buy to their hearts content?
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Toast024

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Re: Runesmith - A DC like tool
« Reply #462 on: August 02, 2010, 11:49:43 am »

Will we be able to edit a creature's race/species. Also, will we be able to spawn creatures at will? Both of these would be very useful functions.

Also, I heard that one of the flags control motor nerve damage, what flag is this?
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Blade_Train3r

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Re: Runesmith - A DC like tool
« Reply #463 on: August 03, 2010, 06:48:20 am »

Just a request on my part, would it be possible to implement an export function to CSV or something? Runesmith's mighty handy for checking out traits and such but manually copy/pasting gets a bit tedious :P

Otherwise, great app, although I don't feel the need to use the editing functions - I get enough Fun without playing Holistic. :)
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sizeak

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Re: Runesmith - A DC like tool
« Reply #464 on: August 03, 2010, 07:14:06 am »

Will we be able to edit a creature's race/species. Also, will we be able to spawn creatures at will? Both of these would be very useful functions.

Also, I heard that one of the flags control motor nerve damage, what flag is this?

Race editing might be possible, not sure how safe it would be though. Spawning creatures is probably not going to happen for technical reasons.

Just a request on my part, would it be possible to implement an export function to CSV or something? Runesmith's mighty handy for checking out traits and such but manually copy/pasting gets a bit tedious :P

Otherwise, great app, although I don't feel the need to use the editing functions - I get enough Fun without playing Holistic. :)

Wouldn't really be difficult to do, though XML might be a better option, maybe even both

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