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This can never be used again or removed

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Total Members Voted: 0

Voting closed: November 30, 2011, 09:01:14 pm


Pages: 1 ... 170 171 [172] 173 174 ... 252

Author Topic: Space Voyage. Paint Adventure. Rebecoming the greatness it never wasn't  (Read 508491 times)

NRDL

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Re: Space Voyage. Paint Adventure.
« Reply #2565 on: August 26, 2011, 02:29:20 am »

Explain that this was your grand plan, for ALL the mutants to leave the island and strike out for themselves in the galaxy, while at the same time punishing their oppressors.

Has a nice patriotic/jingoistic/militaristic/cool feel, don't you think ( of course not )?
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #2566 on: August 26, 2011, 09:12:10 am »

Tell her To
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Robocorn

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Re: Space Voyage. Paint Adventure.
« Reply #2567 on: August 26, 2011, 11:38:55 pm »



You tell an inspiring tale of perseverance culminating in an exodus to the stars where
you will escape your oppressors and find true freedom in the wilderness of space.
Your grand plan of revolution and escape.



The Sectoid admits that she only came for the yogurt and desires to have no part of this insane scheme.
She wonders how many of the roughly 25000 mutant occupants of the complex would agree to be launched into space.
Or how you would manage to launch the 690,000 ton complex or the island it's attached to from the gravitational pull
of the planet making it the largest single object ever launched from a habitable world by an order of magnitude and
the largest inhabited surface-to-orbit craft by three orders of magnitude. Or how you would accomplish this task not only
without the aide of the government, but with their opposition, all whilst avoiding the local armada of approximately
 2000000 armed spacecraft that will almost certainly be in opposition to your criminal activities and be well within their power to destroy you after launch if you don't suffocate or freeze supposing you don't completely succeed in insulating the complex for space travel.
The Sectoid briefly muses as to any other factors that could render this idea any more impossible.

 

"I could think of a few"

I swear Rumrusher, that gif played exactly once. That nose connector never fell again.

Roboboy33

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Re: Space Voyage. Paint Adventure.
« Reply #2568 on: August 26, 2011, 11:58:11 pm »

USE THE TIX'S
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SHUT UP AND ENJOY THE CATS

▬▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬▬▬▬

Rexfelum

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Re: Space Voyage. Paint Adventure.
« Reply #2569 on: August 27, 2011, 12:03:28 am »

Ah, no problem.  00AEEF, darling?

Whaaaah



I am become Revolution

Fervor.  Righteous indignation.  A Tix-45.1 plasma rifle.

--Rexfelum
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Rexfelum

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Re: Space Voyage. Paint Adventure.
« Reply #2570 on: August 27, 2011, 12:10:56 am »

Sorry to double-post, and sorry to bring up something from about four pages ago.  Though, actually, I'm not that sorry.  It's shiny!


You got the nickel medal of leadership!

When we get some more medals, is there a chance of a trophy case in the initial post?  Or hey, maybe a trophy case with this one entry and a "zemblax" total?  We currently have 6000 zemblax (500 for pun, 1000 for smart-alec puzzle-solving, 2500 for actual puzzle-solving, 2000 for listening to "For All Tin" in perpetuity.)

--Rexfelum
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TolyK

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Re: Space Voyage. Paint Adventure.
« Reply #2571 on: August 27, 2011, 01:43:49 am »

"WE ARE SPACE!"
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NoahTophatz

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Re: Space Voyage. Paint Adventure.
« Reply #2572 on: August 27, 2011, 01:46:28 am »

"WE ARE SPACE!"
Yes yell that out to scare the robots
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scout890

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Re: Space Voyage. Paint Adventure.
« Reply #2573 on: August 27, 2011, 02:47:29 am »

What if the robots then try to destroy you so they have nothing to fear?
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NRDL

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Re: Space Voyage. Paint Adventure.
« Reply #2574 on: August 27, 2011, 02:56:36 am »

What if the robots then try to destroy you so they have nothing to fear?

Remember, TQ-04 ( or whatever our revolutionary sectoid's name is ) has an arsenal of weaponry available.  If he gets the chance, he can to get to a gun, blast that robot, and then supply weapons to his comrades before more bots come.

Also, we need to actually have names.  Shed the old ways of the Sectoid numerical naming system, we need new names, names that the sectoids choose for themselves, not something the powers that be have given them. 
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

NoahTophatz

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Re: Space Voyage. Paint Adventure.
« Reply #2575 on: August 27, 2011, 02:56:57 am »

What if the robots then try to destroy you so they have nothing to fear?
yell paradoxes and mention that the planet that they are on is in outer space
Edit: also mention that as it is in space that it is a subset of space so that means that the planet makes up part of space
Edit2: the robots should runoff and try to climb as far away from the planet while staying out of space
Edit3: then mention some insane plan that involves not leaving the planet but pushing the planet away from us thus putting us in outer space
« Last Edit: August 27, 2011, 03:09:54 am by NoahTophatz »
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New words are made by general useage
Mutie? My eldrtich fluffykins? He is a graceful and proud creature! That may or may not be the essence of every nightmare since the beginning of time and will cause you to go mad by being near it.

Rumrusher

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Re: Space Voyage. Paint Adventure.
« Reply #2576 on: August 27, 2011, 08:14:17 am »

I knew it reprogramming that droid to become a part of the mutant rebel alliance will bite you guys in the butt(well to reprogram it anyway it was apart from the beginning but wasn't willingly to go out and wave banners).
no amount of SPACE saying would stop this droid.
better ask what it wants and plee for it's help on getting better rights.

oh the island issue we could just build a space station and launch it into space or find a mutant with telekinesis and ask them to help in the Launching the isle from the planet.
clearly we not taking the chances of mutant power over tech.

« Last Edit: August 27, 2011, 08:19:34 am by Rumrusher »
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Rexfelum

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Re: Space Voyage. Paint Adventure.
« Reply #2577 on: August 27, 2011, 10:37:17 am »

reprogramming that droid

Are you referring to the droid that is not in any way visible in Robocorn's most recent post, i.e., our good friend 00AEEF?  This red-eyed droid is not 00AEEF.  This newcomer droid has no face paint, whereas 00AEEF does, and we haven't yet seen a droid-wash station in the game.

--Rexfelum
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Stone Wera

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Re: Space Voyage. Paint Adventure.
« Reply #2578 on: August 27, 2011, 02:47:43 pm »

yell paradoxes and mention that the planet that they are on is in outer space
Edit: also mention that as it is in space that it is a subset of space so that means that the planet makes up part of space
Edit2: the robots should runoff and try to climb as far away from the planet while staying out of space
Edit3: then mention some insane plan that involves not leaving the planet but pushing the planet away from us thus putting us in outer space

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Geen

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Re: Space Voyage. Paint Adventure.
« Reply #2579 on: August 27, 2011, 06:31:22 pm »

Say "Everything I say is a lie."
This will cause a logic bomb, followed by a head asplosion.
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