did some extra espelunking while waiting for the pots to produce more daybloom/blinkroot. found like 29 pieces of thorium not enough for any armor or equipment i think, but was able to make the anvil. also crafted a enchanted sapphire ring. it came with guarding, which is welcomed. oh and discovered that gem staffs can do a charged attack with the overhaul mod.
the combat mechanics for now have been cool, well, melee is tricky because of the raycasting system and hammering walls is a PITA with that hammer attack animation but it doesnt really limit you. also, boomerangs are considered thrown weapons instead, which is, well, logical i think. however, bombs seems to be bugged, i've already pointed it but charging to throw a sticky bomb eats time and well, these arent used for combat, they are tools so its annoying trying to break a huge ore vein with that system.
i think the only things that overhaul are missing is to fix some of the gore effects (because not everything has blood inside) and adding a holding stance to weapons, i mean, holding the weapon when keeping the button pressed instead of just doing the attack with a delay. it would make sense for heavy weapons like hammers and would make using bows/staffs/melee projectile weapons much less gimped to used.
EDIT:
after 3 more tries i finally won against that thunder bird boss. dodging is a must when you dont have invulnerability timers. and even then i was getting 1 shotted by some of the most basic attacks for some reason. the good thing is that it dropped a warding zephyr so now i have extra mobility and well defense. this should help against the other low tier bosses.
the amethyst staff served me well but i had to swap to the flute and have a sapling summon to keep control while damaging the boss. next thing im gonna check is the underground tundra, havent had luck getting the compass or the hook in the caverns. also, i've explored the left side of the map, for now, most of this world has the crimson on the left. the jungle is pristine for now. and the dungeon spawned on a water body so when i opened the door it must have flooded at least 1 room. this should be a good oportunity to try fishing in the dungeon, if the amount of water that was displaced is enough for it.
oh and there was only 1 water chest in the eastern ocean, it came with the flippers which is good. allthought i wasnt getting the bonuses for some reason. must be the overhaul mod.