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Author Topic: Cataclysm: A Zombie-Survival Roguelike  (Read 1263590 times)

jc6036

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3810 on: July 30, 2011, 05:16:14 pm »

I think solid walls look obnoxious. If it is implemented, please, PLEASE, put in an option to to leave them normal as well.
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3811 on: July 30, 2011, 05:20:20 pm »

Seconding the idea for walls being optional.
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ggamer

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3812 on: July 30, 2011, 05:20:36 pm »

I have not yet found the time to install this game. and next week is full as well.

 :(

pandamage

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3813 on: July 30, 2011, 05:23:07 pm »

I have not yet found the time to install this game. and next week is full as well.

 :(

You should be able to just download it and run the exe...
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GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3814 on: July 30, 2011, 05:44:23 pm »

Also, from what someone said earlier - is Deon's mod not supposed to work on Linux?
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3815 on: July 30, 2011, 05:48:09 pm »

It's a windows mod, Precompiled.

Also, Apparently using something's wrapper to craft banishes the thing it was wrapping into the lower planes.
Game just took my 3 bags of flour and 1 of sugar :'(
« Last Edit: July 30, 2011, 05:53:19 pm by The Merchant Of Menace »
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*Hugs*

Deon

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3816 on: July 30, 2011, 06:01:04 pm »

Good news, CIB has made a tileset mod. I will start making a tileset soon.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

The Scout

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3817 on: July 30, 2011, 06:11:32 pm »

How do I butcher corpses?
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iceball3

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3818 on: July 30, 2011, 06:12:13 pm »

(B)utcher
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GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3819 on: July 30, 2011, 06:17:53 pm »

Well, Deon's download seems to include the source files, and they seemed to work fine with my last version, so... I dunno.
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The Merchant Of Menace

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3820 on: July 30, 2011, 06:18:42 pm »

I've never tried it on Linux
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GlyphGryph

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3821 on: July 30, 2011, 06:19:54 pm »

I find your new Avatar unsettling.
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beorn080

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3822 on: July 30, 2011, 06:20:30 pm »

Good news, CIB has made a tileset mod. I will start making a tileset soon.
And thus, another roguelike achieves the greatness that is a Deon tileset.
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iceball3

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3823 on: July 30, 2011, 06:25:51 pm »

Hm, the solid walls in Deon's mod are unsavory. I also vote for it being optional once it's in.
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FunctionZero

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Re: Cataclysm: A Zombie-Survival Roguelike
« Reply #3824 on: July 30, 2011, 06:28:39 pm »

I find your new Avatar unsettling.
I find it not gorey enough. Unsettling is not enough, it must be full-blown disgusting. :P
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