-Link can jumpTo clarify, there is a button specifically to jump, you don't need to run at the edge of geometry anymore to trigger it.
-Freaking huge hyrule with a map made from stitching together all the hyrule maps from throughout the series. (East coast made from the early Zelda maps, while the modern Hyrule from OOT and TP makes up the west.Oh, neat-o. Like, Adventure of Link east coast, or just Zelda 1 east coast?
-Stealth mechanicsMetal Gear Zolid: Breath of the Wind
-More complex fighting with parrying and dodges and stuffI hope it's better than Skyward Sword had. I love Skyward Sword's gameplay but my unicorn impregnator has this really nasty tendency to screw itself up halfway through a major boss fight.
-You can steal enemy's weapons. This is extra important because weapon durability is a thingZelda Emblem: Link's Second Awakening So Far
-There's hunting and gathering and a cooking/potion making systemI suppose this is to be expected, given their open-world approach. Not what I'd expect from Zelda, but it sounds fun.
-There's swappable clothing and armor. Link's been shown in the trailer wearing a full set of armor (well sans helmet anyways)Aww man, I've gotta admit I'm not happy to see this one. My sister was ecstatic about it when I read your list off to her, though.
-Physics mechanics*crosses fingers for Oblivion-paintbrush-style bugs*
-There are scattered field bosses.Oh, sounds like they're taking inspiration from Xenoblade there. Not that that's a bad thing.
-Cutting tall grass will not drop things, instead you can regain health by eating food.:c
-You can use your shield to surf on the snowOh man, the return of SSX Zelda? Sweet.
-Link can jumpWHAT HAVE YOU DONE TO ZELDA?! WHERE IS THE REAL ONE?! :P
Holy carp that list of things you can do is amazing.Same here.
... Time to finally think about shelling out for a Wii-U, I guess. :/
Like I said, watching this is like watching an amazingly skilled slicked up athlete bending in very appealing ways... while wearing a zelda skin hat.https://youtu.be/rtZwAGNVjc0?t=1h28m
It is also the first Legend of Zelda title to feature voice acting
It is also the first Legend of Zelda title to feature voice acting
It is also the first Legend of Zelda title to feature voice actingGET HYPE
https://youtu.be/rtZwAGNVjc0?t=1h28mTopless is not oiled up and bending >:(
Enjoy. :v
From what I heard it was the Zelda 1+2 coast.Quote-Freaking huge hyrule with a map made from stitching together all the hyrule maps from throughout the series. (East coast made from the early Zelda maps, while the modern Hyrule from OOT and TP makes up the west.Oh, neat-o. Like, Adventure of Link east coast, or just Zelda 1 east coast?
Added some more stuff to the list that was missing and/or was mentioned in thread. There shall be no HEY LISTEN! companion equivalent in this game for one thing.Which is ironic, because this is the first LoZ game in which the world is pretty vast and it would be kind of nice to have a traveling companion. :P
When asked, Aonuma confirmed that a player could go directly to the final boss of the game from its opening moments if they wanted. However, he also stressed that he didn't view this as an ideal way to play.
"Anybody who can go straight to the goal without doing anything else — there's two possibilities," Aonuma said. "Either they're a really good gamer, or they could be somebody that's a little bit crazy. But it's not impossible. I created the game like that.
Just the concept of a fully open-world Souls-like skyrimish Zelda fills me with such glee. I wonder if the armor will work like kind of Soulish/Skyrimish, where there's a lot of different sets? And you'd perhaps be able to find the 'original' set?
Speculation, speculation, it leads to misguided hype~
I have no idea what timeline this link belongs to, though. Could be either.There are three.
I do wonder what exactly the cause of that is. The sword is either super enchanted or super enchanted and made of magic metal, so it seems unlikely it would be able to rust like any other sword. Either it totally can rust after long enough, or its powers are gone like Wind Waker or something. I'm really excited to learn how.
The Master Sword, also known as The Blade of Evil's Bane, is a recurring legendary sword in the Zelda series. Originally crafted by the goddess Hylia as the Goddess Sword, it was later forged into the Master Sword by the goddess's chosen hero and its spirit Fi, who bathed it in the three Sacred Flames located across the land that would become the Kingdom of Hyrule. Din's Flame in particular, imbued the sword with the power to repel evil, a power apparently augmented after the sword received the blessing of Zelda, which transformed the blade into the True Master Sword. It is usually the only sword that can defeat Ganon in the games it appears in.
True to its name, the sword is often seen to choose or accept its master by its own will, always a hero who has gone through great trials that test his courage, wisdom and power to prove him worthy of wielding it. This may be the conscious choice of the sword's spirit, Fi, who sleeps eternally within the sword and only assists her heroic master.
Wonder what our friendly helper will be this time. An annoying fairy? An even more annoying sword-demon-thing? A fairly endearing imp-being with strange taste in headwear? A KICK-ASS BOAT-KING?
Wonder what our friendly helper will be this time. An annoying fairy? An even more annoying sword-demon-thing? A fairly endearing imp-being with strange taste in headwear? A KICK-ASS BOAT-KING?If you have the Wolf Link amiibo and TPHD, he becomes your companion, with however many hearts you cleared the Cave of Shadows with. There's a video around.
I'm not gonna lie if our 'tutorial' was some sort of inner monologue from Link I'd probably never need another ZeldaWonder what our friendly helper will be this time. An annoying fairy? An even more annoying sword-demon-thing? A fairly endearing imp-being with strange taste in headwear? A KICK-ASS BOAT-KING?
Prob nobody :v
Now that would be a thing of wonder.
CUUUTE! :DWonder what our friendly helper will be this time. An annoying fairy? An even more annoying sword-demon-thing? A fairly endearing imp-being with strange taste in headwear? A KICK-ASS BOAT-KING?If you have the Wolf Link amiibo and TPHD, he becomes your companion, with however many hearts you cleared the Cave of Shadows with. There's a video around.
Did TPHD add a new bonus dungeon? I don't remember any shadow caves in my gamecube-game-with-midna-in-it.Wonder what our friendly helper will be this time. An annoying fairy? An even more annoying sword-demon-thing? A fairly endearing imp-being with strange taste in headwear? A KICK-ASS BOAT-KING?If you have the Wolf Link amiibo and TPHD, he becomes your companion, with however many hearts you cleared the Cave of Shadows with. There's a video around.
Shadow of Zelda: Phantom EaterThat name also works as a title for an evil version of Phantom Hourglass Zelda. :P
Well majora's mask happened, and navi was not in termina. Thats as much as I know about navi's location.majora's mask was a trippy thing. See, it's the reason the triforce of courage was lost: Link left Hyrule-Possibly even its dimension or timeline-And thus it shattered. And he wasn't there, to be the hero of time, when Ganon rolled back up and fucked the world again. Then the gods went 'fuck this' and flooded it.
..Timelines. They confuse and befuddle me. Baaah.
I like how Spirit Tracks is kinda... there, with this new guy and tangential relationship with the rest of the timeline.And also, "Resurrected". Who even first killed Malladus to begin with, and why wasn't it Link? As much as I like some of Spirit Tracks, I can't say I care much for the final boss.
I'm imagining all the characters and villains are hanging out in an abstraction of the the timeline and ST!Link, Ghost Zelda and Malladus all shuffle in like "Hi, we're new," and everyone else stares at them and the train and all.
Poor ST Link. Man, the Adult timeline got kinda screwed, didn't it? Acclaimed but divisive Wind Waker, then two gimmicky mobile games that feel more like side games than anything. :II like how Spirit Tracks is kinda... there, with this new guy and tangential relationship with the rest of the timeline.And also, "Resurrected". Who even first killed Malladus to begin with, and why wasn't it Link? As much as I like some of Spirit Tracks, I can't say I care much for the final boss.
I'm imagining all the characters and villains are hanging out in an abstraction of the the timeline and ST!Link, Ghost Zelda and Malladus all shuffle in like "Hi, we're new," and everyone else stares at them and the train and all.
The Master Sword has rust on it. ....Oh yeah I noticed that too but forgot to mention it. In this game your weapons can break, so you spend a lot of your time using looted weapons. Considering the Master Sword is all rusted and crappy perhaps late in the game you can reforge it into an ultimate weapon that doesn't actually break?
Edit: That is a BS reason for making Link right-handed, aonuma. Just leave him left-handed already!
Master sword lost its power and stuffI still haven't gotten around to seeing all the videos (I will get around to it >__>) but I heard this takes place in a more technological world where magic is either lost, unknown, or doesn't really exist? If that's the case then perhaps as magic left the world (assuming it was there to begin with) so did the magic that was imbued within the Master Sword?
Legend of Zelda timelineNope, nope nope nope nope
A reasonable (but boring) response to the topic!QuoteLegend of Zelda timelineNope, nope nope nope nope
Link's outfit kind of reminds me of the Fierce Deity form, for some reason..?If anything, that's a redesign of his Outset Island clothes in WW.
Either someone will just give them to us (they said they'd removed a town in the e3 demo, iirc), or they'll end up somewhere along the way to getting the properly repaired master sword.I kind of want it to be a sort of completion thing. In fact, it'd be cool if repairing the master sword, getting the traditional clothes, and all the Hero's Weapons would be a big sidequest that gives you a special ending, or somesuch? Perhaps just a bonus, like collecting all the masks in majora's mask.
Navy's corpse. Yes.Why would you want a seaman's corpse? Ew. :P
Yesh, that was what I was thinking. If you get all the hero items/armor, you get a special thingie. Navy's corpse. Yes.But you had to use hax to get more than a little use out of the FD Mask :p
-snip-
Added some more stuff to the list that was missing and/or was mentioned in thread. There shall be no HEY LISTEN! companion equivalent in this game for one thing.Which is ironic, because this is the first LoZ game in which the world is pretty vast and it would be kind of nice to have a traveling companion. :P
the modding, the modding!So, basically nudity.
Sometimes you have to take thethe modding, the modding!So, basically nudity.
You arguably had that in Twilight Princess :PSometimes you have to take thethe modding, the modding!So, basically nudity.badgood with the good. It's a sacrifice I'd be willing to make. The dream of engaging in an oil wrestling match with ganon could finally become realized.
A truly family friendly experience.Wind Waker is timeless, sure, but it doesn't really lend itself to a compelling story as much as a more realistic one does.
Anyway, here's something to hope for: That the artstyle is as nice-looking as Wind Waker. I've always thought that TP and TPHD both looked.. Well, I feel like they're pretty to look at but in a decade they won't be, I guess? Whereas an artstyle like WW's feels very timeless.
I think you'd be able to judge that now, with all the gameplay footage out...?I guess I mean that I hope it's fairly consistent in that. Iunno.
Oh god, I just realized why BotW Link has those ridiculous detached sideburns.Spoiler (click to show/hide)
after reading a bit more I've realized that this very much is The Legend of Zelda - the original game, not the series. NES Zelda threw you into a strange, hostile world with little guidance and let you explore the nooks and crannies until you made your own way to the end.Has nintendo managed to make both a many-delayed new-looking zelda and a old one at the same time, in the same disc somehow?
Oh god, I just realized why BotW Link has those ridiculous detached sideburns.Spoiler (click to show/hide)after reading a bit more I've realized that this very much is The Legend of Zelda - the original game, not the series. NES Zelda threw you into a strange, hostile world with little guidance and let you explore the nooks and crannies until you made your own way to the end.Has nintendo managed to make both a many-delayed new-looking zelda and a old one at the same time, in the same disc somehow?
I'm sure the Minish are fine, they probably just stopped putting things in the grass after said grass started to catch fire due to careless bokoblins/Link.But who will we get random grass rupees from if not the minish?
Nobody. You can sell things for them like a normal person.But muh free rupees! :P
..why would nintendo make a PC game, BFELJust idle hoping that they would get over their deep seated fear of my money.
I'm sure the Minish are fine, they probably just stopped putting things in the grass after said grass started to catch fire due to careless bokoblins/Link.
All of their competitors are also actually fighting with pc for fanciest graphics, nintendo really hasn't bothered with that ever. Its still a big surprise nintendo even is making a mobile (as in non-3ds) game, much less making a pc port of anything...why would nintendo make a PC game, BFELJust idle hoping that they would get over their deep seated fear of my money.
I knew it was a longshot, but as cool as this looked I thought "hmm, maybe they'll actually do what all their competitors figured out and throw PC people a bone" but yeah, silly me.
I'll just have to continue ignoring everything they do I suppose.
Its still a big surprise nintendo even is making a mobile (as in non-3ds) game, much less making a pc port of anything.Three mobile games, actually. If I'm remembering correctly, Miitomo came out a couple months ago, Pokémon Go is in beta, and they're working on a Fire Emblem mobile game (and are frightening hardcore fans with promises of "accessibility" :P)
And porting things to the PC would mean they would suddenly have to care about that and instantly turn them zombie style into a bunch of realism chasing cover shooter releasers?All of their competitors are also actually fighting with pc for fanciest graphics, nintendo really hasn't bothered with that ever...why would nintendo make a PC game, BFELJust idle hoping that they would get over their deep seated fear of my money.
I knew it was a longshot, but as cool as this looked I thought "hmm, maybe they'll actually do what all their competitors figured out and throw PC people a bone" but yeah, silly me.
I'll just have to continue ignoring everything they do I suppose.
The announcement that this world is the biggest EVAR has got me laughing whenever someone tries to sell this to me as an inherently good thing.the game world is currently estimated at around 14 times bigger than skyrim
Because when I think of a large world filled with meaningful content... I think of skyrim? yeah.... no...
And it isn't like Zelda has particularly proven that it is amazing with empty space. ALA Twilight Princess.
All in all... Yeah it could be great :P I am looking forward to it proving it can do better then all those games have before.
As far as i know, the wii u is not a tiny pc in a box like the other two current-gens.Eeehhh... I'unno about that. It's apparently got some dimension of PC compatibility going, since there's apparently already a somewhat functional -- in the sense that it's got some commercial games working in some cases; of particular note being that both twilight princess and wind waker HD seem to be playable to completion, if not with amazing fidelity or stability -- emulator flapping around (for those less familiar with emulators and the development time often involved with them, that much in four years is kinda' bloody amazing, particularly for a more modern console). The best of the xbone and ps4 attempts still look like they're a long ways off from doing anything the end user would care much about, heh. Hell, the xbox 360 and PS3 ones aren't even doing that well, last I paid attention, while dolphin is just kinda' cheerfully humming along.
the game world is currently estimated at around 14 times bigger than skyrimYeahhhh... Just as empty as Skyrim assuming the same density of stuff to do.
Your analogy is a little borked. If the density of stuff to do is identical, then that's still 14 times as much stuff to do. For the sake of argument, let's say there's 1 interesting thing per square mile in Skyrim, for a total of ~16 interesting things. If BotW has the same density of interesting things, that's still 1 interesting thing per square mile, for a total of around 223.6 interesting things total. So although it's proportionally as empty as Skyrim, in practice this is still 14 times as much stuff to do.the game world is currently estimated at around 14 times bigger than skyrimYeahhhh... just as empty as Skyrim assuming the same density of stuff to do.
And just in time for this discussion we have this announcement that Monolith is helping make BotW. According to people I know who've played Xenoblade Chronicles X it did a pretty good job at not being empty, so that's a good sign. (http://www.gameinformer.com/b/news/archive/2016/06/17/monolith-is-helping-work-on-the-legend-of-zelda-breath-of-the-wild.aspx)I haven't played X, but I have played the original Xenoblade Chronicles and it was indeed very good at not being empty. Even the empty parts weren't empty because they were pretty and gave you XP.
Resource not found? That's a strange article title.Huh it disappeared right after I posted that for a little while. That's weird. It's back now.
Looking pretty Studio Ghibli there, Nintendo.
Not that I'm complaining.
Mononoke Hime the Adventure RPG is kind of my dream game. ._.;
Princess Mononoke was one of the best films I've ever seen ;-;Oh god yes, I hadn't even made that connection until now.
And just in time for this discussion we have this announcement that Monolith is helping make BotW. According to people I know who've played Xenoblade Chronicles X it did a pretty good job at not being empty, so that's a good sign. (http://www.gameinformer.com/b/news/archive/2016/06/17/monolith-is-helping-work-on-the-legend-of-zelda-breath-of-the-wild.aspx)
The problem with Skyrim wasn't the lack of interesting things to do, but how far apart they were. Hiking to get somewhere should be fun. In vanilla Skyrim there's little to see between destinations. But this game looks like it's going to have some much more interesting ways to travel than just walking or fast-traveling.Your analogy is a little borked. If the density of stuff to do is identical, then that's still 14 times as much stuff to do. For the sake of argument, let's say there's 1 interesting thing per square mile in Skyrim, for a total of ~16 interesting things. If BotW has the same density of interesting things, that's still 1 interesting thing per square mile, for a total of around 223.6 interesting things total. So although it's proportionally as empty as Skyrim, in practice this is still 14 times as much stuff to do.the game world is currently estimated at around 14 times bigger than skyrimYeahhhh... just as empty as Skyrim assuming the same density of stuff to do.
"About as full of stuff to do as in Skyrim, assuming that there's about the same about of stuff to do as in Skyrim." :Pthe game world is currently estimated at around 14 times bigger than skyrimYeahhhh... Just as empty as Skyrim assuming the same density of stuff to do.
"About as full of stuff to do as in Skyrim, assuming that there's about the same about of stuff to do as in Skyrim." :PThat's not what I said.
"About as full of stuff to do as in Skyrim, assuming that there's about the same about of stuff to do as in Skyrim." :PThat's not what I said.
Yeahhhh... Just as empty as Skyrim assuming the same density of stuff to do.
Sure.
Just as empty as Skyrim: as much content as Skyrim.If there is the same density of stuff to do, but the total world size is bigger, there will be more total stuff to do, but it will feel just as empty, which is what sucked about playing Skyrim. I already said this once:
The problem with Skyrim wasn't the lack of interesting things to do, but how far apart they were. Hiking to get somewhere should be fun. In vanilla Skyrim there's little to see between destinations. But this game looks like it's going to have some much more interesting ways to travel than just walking or fast-traveling.
They do seem to have a few ways to travel fast without sprinting, so it's not all bad.I forsee people hoarding shields to use as disposable snowboards.
Yeah, but density of things to do and feel of emptiness have never stopped being the same thing.If it feels empty, it will, indeed, feel empty. If there's not much stuff to do/m2, then the density of things to do will be low.In Skyrim they didn't want you to move quickly. Sprinting and the Whirlwind Sprint shout didn't help much. No athletics stat so no athletics boosting or similar potions, horses are slow, loading for fast travel is slow. In this game there are more interesting ways to get around. It's a fact that Link can move faster than you can in Skyrim, so I put it to you that assuming there is the same density of stuff, that the game will feel less empty if you're reaching your destination in either a quicker or more entertaining way.
If Nintendo don't make much to do in the space, it'll feel like there's not much to do in the space.
There's some sort of giant creature that can be seen climbing up and down Death Mountain each day. (https://youtu.be/aA3HWQ8jJcw)Well that's not ominous in the least.
Good point, but I don't think the wind is integral enough to the game to warrant something for it, if it's only really for the the glider.
Could be used for puzzles; Wind Waker had a few clever overworld ones involving the Deku Leaf and changing the wind direction.There's a raft with a sail that you propel using the Korok Leaf, which is technically sailing
There's also no definite lack of sailing yet, all we've seen is the demo (where you're confined to an isolated plateau) and a few E3 trailers.
Fire spreads on its own.
Wind Waker is much, much after this game
(and probably a different timeline altogether)
Honestly for a Ganondorf-ruled Hyrule it looks amazingly... non-dark-and-dreary-and-full-of-death-y. Especially considering what seven years of Ganondorf did in OoT.Ganon's been stuck inside a barrier surrounding the castle for the past century
... also, uh. At least what I saw it... did look pretty dreary. Colorful (but kinda' muted, too), but a lot of what you see is some variation of broken or badly degraded. Dunno what the towns will look like, but the wilderness and ruins and whatnot look very much "after the end". Art style honestly looks like about the thematically darkest a zelda game's really indulged in, even TP or dark world stuff, to me.Honestly for a Ganondorf-ruled Hyrule it looks amazingly... non-dark-and-dreary-and-full-of-death-y. Especially considering what seven years of Ganondorf did in OoT.Ganon's been stuck inside a barrier surrounding the castle for the past century
Speaking of Ganon, have a gif of the cutscene where he's glimpsed, with an added visual aid.Been trying to find a good gif of that for awhile. Awesome.Spoiler (click to show/hide)
"Calamity Ganon" makes me think of a double-decline timeline for the billions of times I died playing Zelda 2. Return of Ganon is made out to be a suitably apocalyptic scenario in that. Doesn't explain Koroks though.
If I had to put my bet in, Breath of the Wild is going to be a convergence of timelines. It's already shown off several things that are unique to certain separate timelines, plus there's the fact that the map is supposedly a convergence of several, if not all, of the maps of previous Zelda games.That would actually be pretty cool. Presuming that the Hero fails in every timeline eventually, all of them could inevitably lead to the final Link taking on Ganon in one last showdown.
Maybe the goddesses came back and were like '...shit, guys, I think we screwed this one up' and then stitched everything back together in the vain hope that the Chosen One might be able to fix things once and for all this time.
Huh. He looks a little miffed.
Well, Demise had to deal with being in skyward sword, and also lost. Guy's a bit miffed.If I had to put my bet in, Breath of the Wild is going to be a convergence of timelines. It's already shown off several things that are unique to certain separate timelines, plus there's the fact that the map is supposedly a convergence of several, if not all, of the maps of previous Zelda games.That would actually be pretty cool. Presuming that the Hero fails in every timeline eventually, all of them could inevitably lead to the final Link taking on Ganon in one last showdown.Maybe the goddesses came back and were like '...shit, guys, I think we screwed this one up' and then stitched everything back together in the vain hope that the Chosen One might be able to fix things once and for all this time.
>goddesses can make the world
>can make mighty wishing golden triangles that do anything
>can't stop demise's curse and keep him from reincarnating
Maybe the goddesses came back and were like '...shit, guys, I think we screwed this one up' and then stitched everything back together in the vain hope that the Chosen One might be able to fix things once and for all this time.
A single strike or whatever the hell the musical term for it is, and it's enough off that it's fairly tenuous. But if that is not a gorram reference I don't know what the hell it is.
Link climbing to the top of the Temple of Time. (https://youtu.be/sF-m8v7RzN0)
Video footage of the fight with Steppe Talus (https://www.youtube.com/watch?v=Ti_qqwb1ykY)I'm getting Shadow of the Colossus vibes. Dis gon be gewd.
The Temple of Time is one of those things that still confuses me. It jumps from being in the Lost Woods, to Castle Town, back to the Lost Woods, and now presumably on the plateau. That's not counting the original in Lanayru Desert, of course.My best guess is that there's two temples: the Lanayru temple that's in ruins in Skyward Sword, and the Faron temple that Link puts the Master Sword into at the end of Skyward Sword.
My best guess is that there's two temples: the Lanayru temple that's in ruins in Skyward Sword, and the Faron temple that Link puts the Master Sword into at the end of Skyward Sword.Huh, that actually lays things out quite nicely. I never really considered the sages moving the sword, as I was under the impression that only the Hero was capable of removing from its pedestal.
Between Skyward Sword and Ocarina of Time, the Lanayru temple was rebuilt into the one seen in Ocarina of Time, and the sages decide that the Master Sword might be safer there, so they put it behind the Door of Time there. But then Ocarina of Time comes along, and in all the timelines the sages decide that maybe they shouldn't put the sword in the Lanayru temple, considering how easily Ganon broke/nearly broke into there.
In the Adult timeline, they decide they'll just hide it under the castle. Not sure why. In the Child timeline, the sages decide to move it to the Faron temple; still not sure why. In the Decline timeline they decide that nobody ever needs to get this thing again unless it's really bad, so they hide it in the forest, put a bunch of decoys in the forest, and also hide the magic rocks from Ocarina of Time all over the place in such a manner that a nine-year-old can't get them by asking nicely.
I can't explain why the sages like moving the sword so much, but it makes more sense than the Temple of Time magically warping all over Hyrule every couple hundred years.
Not going to lie, now I've got a mental image of ganon running around with the master sword, it still stuck in a rock.You are most certainly not the only one.
Ditto.Not going to lie, now I've got a mental image of ganon running around with the master sword, it still stuck in a rock.You are most certainly not the only one.
this is an absulotely hallarius image.Ditto.Not going to lie, now I've got a mental image of ganon running around with the master sword, it still stuck in a rock.You are most certainly not the only one.
I fail to see the problem.
I also flail to see the problem, and am now thinking of him attaching the rock to a rope.
The Blade of Evil's Bane, not the sword. :PLink would use a fishing rod and an empty bottle. Maybe also a deku stick if its OoT.
But now I'm imagining a swordfight against Ganondorf with the Master Sword and it is so awesome aaaaa
the bottle smashes and ganondorf flings link around by the fishing lineGanondorf is easily distracted. (https://www.youtube.com/watch?v=RTUiVAgOA0M)
E: Or not just ganon, really. I can see you rolling up to the pedestal in the LttP forest, and there's one of those ball and chain guys waiting for you, twirling the pedestal around.
I was aware of that, butthe bottle smashes and ganondorf flings link around by the fishing lineGanondorf is easily distracted. (https://www.youtube.com/watch?v=RTUiVAgOA0M)
I kind of imagine that touching any part of the magical sword that is designed to kill evil might be bad for the evil guy. Nevertheless, the idea of Ganon (or even, perhaps, Ganondorf) picking up the sword and pedestal by the pedestal to get around the problem and beating Link's head in with the pommel is quite hilarious.Yes, yes.
I should think the handle wouldn't be metal, because metal handles aren't very comfortable or easy to grip. As long as he doesn't touch the sharp, slicey end he would be fine.
If Fi is related to the forging doesn't that basically mean self-enchantment?Ehh, sorta, I guess. Fi shoots the lasers at the sword after jumping into the fires, but Link holds the sword and finds the fires in the first place.
Hell, I'm not particularly into the lore either, I just sunk way too much time into LttP when I was a kid. Dwarf guy reforges the master blade part way through the game, which doubles its damage. Absolute late game (very literally right before the final boss), you can throw either the master sword or its improvement into some water and a fat fairy will toss back out a golden sword that's double the strength of the tempered sword.Ah, I remember that. I spent a good half a day earning money to get that Super Bomb and bring it to the Pyramid of Power.
Probably just stoutFixed.humanhylian blacksmiths with magnificent beards.
Near as I can tell double checking, they've actually only appeared in LttP. Well... and some of the BS games. Regardless, there's apparently two dwarves in the entirety of the zelda franchise. Only two.Judging by the look of the sage of fire in A Link Between Worlds, the Gorons may have excessively interbred with the Hylians, if that could even work. And, from a DF perspective, it's not just a land of elves; it's a land of elves, fairies, and mermaids that can't be butchered for their priceless bones. The horror.
... also the goron thing makes sense-ish in the sense of metainformation, but timeline wise... according to the official one LttP actually happened after OoT. So I'unno. Maybe the gorons were all that was keeping the dwarves from coming out of the depths, but after the gorons were apparently slaughtered off (or at least thrown out of hyrule or somethin') and they popped up to see what's up it turned out they kinda' hated it up there (cave adaptation :V) and most of 'em went back home.
Hell, think of it from the DF perspective. You've got an entire underground nation that's been down there held off by forgotten beasts (gorons get pretty freaky, man) for generations, and then they come up to a realm basically populated by elves and their entire species heavily cave adapted. Bugger that, they said.
[gently places hands on your shoulders]
inverted song of time
[gently places hands on your shoulders]
i didn't realize that's what the problem was and i am sorry you aren't able to enjoy the game because of that mechanic, it's amazing in all other respects
Speaking of MM lps, have you seen this one (https://www.youtube.com/playlist?list=PLctnNKgSZgBx-kx0YJ3Mtdi501endBuQi) frumple?Doctor Kill's Zelda LPs are amazing.
The existence of an easy way to mitigate or reduce the effect does not make it less annoying, for me. Half the time it makes it worse, tbh. Would have been fine with MM if time advancement had been entirely voluntary, but it wasn't~
I imagine, then, that the Pikmin series of games would be absolutely impossible for you to play?
I imagine, then, that the Pikmin series of games would be absolutely impossible for you to play?Fairly likely. Wouldn't know, I've never tried 'em. Think I watched an LP or two, but that was about it (though while they were alright to watch, they didn't look particularly fun to play even without the time limit shenanigans).
Speaking of yesterday's discussion of the Temple of Time moving around constantly, its very likely that the ruins at the start of the game near it are those of old Castle Town.That could definitely fit, and the presence of that big ruined wall makes it especially convincing. In that case, the Castle would've been torn down/destroyed and moved/rebuilt quite a ways away, I suppose. Though, given the position of the ruins in relation to Death Mountain, the city would've been facing the opposite direction that it was in OoT. ???Spoiler (click to show/hide)
Since we're linking things I feel obligated to share the Esotericism of Bargo: Ocarina of Typewriter (http://www.jonochrome.com/games/bargoOoT.html) and its sequel Majora's Mastiff (http://www.jonochrome.com/games/bargoMM.html).Never seen these before. These are... Pretty amazing. =D
If it's worthwhile/not crap and isn't content cut straight from the main game for the sake of making it DLC then I might not mind. It kinda depends.Clothing DLC is best DLC.
... maybe? That anniversary edition thing might count. It'd be a stretch but you could make the argument....What anniversary edition?
Maybe we'll get armor for Epona.Oh you~
If I had friends I might've picked it up. As it stands I'm the only one of them that has a 3dsSame. Kinda sad, but understandable. Not everyone can afford a premium handheld Japanese entertainment machine.
...What anniversary edition?... I only just now realized you folks weren't talking about the four swords one. I didn't even know triforce heroes existed >_>
Speaking of Tri Force Heroes, has anyone here played it?
It's more the fact that there is nothing on it they want to play. The only reason I even have one is because of Monster Hunter.Ah, just as understandable. I never even considered buying a 3DS before Omega Ruby and Alpha Sapphire were announced. It's really a testament to something that I have well over a dozen GBA and Gamecube games, about a dozen Wii and DS games, and only a handful of 3DS games. Whether that's due to my
I used to have friends with 3DSes. Both of them moved away. :c...That's canon? That's considered part of the grand overarching story, but "MAH BOI" isn't? ???
...Reading the plot for TFH, I feel like this really, really shouldn't be counted as canon. Ever. I somehow feel vaguely insulted this is supposed to be a sequel to Link Between Worlds.
Yep, nestled snugly between Link Between Worlds and Zelda I. (http://zeldawiki.org/Zelda_Timeline#Tri_Force_Heroes) I don't know why they couldn't have just brought Vaati back for the... fourth (?) time instead of what reads like a fairy tale without a lesson :vI used to have friends with 3DSes. Both of them moved away. :c...That's canon? That's considered part of the grand overarching story, but "MAH BOI" isn't? ???
...Reading the plot for TFH, I feel like this really, really shouldn't be counted as canon. Ever. I somehow feel vaguely insulted this is supposed to be a sequel to Link Between Worlds.
how dare you say that about spirit tracks
I vote MAH BOI for canon instead of spirit tracks and all that triforce heroes and dynasty warriors spinoff trash :vSpirit Tracks at least has more going for it than old memery.
Yep, nestled snugly between Link Between Worlds and Zelda I. (http://zeldawiki.org/Zelda_Timeline#Tri_Force_Heroes) I don't know why they couldn't have just brought Vaati back for the... fourth (?) time instead of what reads like a fairy tale without a lesson :vOne could argue that Labrynna was another country, at least in the past when they had a monarchy. Ganon didn't attack them directly however, so the CD-i games are still unique in that regard. It would be interesting to see more developed nations other than Hyrule, assuming that any exist, even if only for lore's sake. For now, though, I guess it's a secret to everybody. :P
Speaking of the CD-i games, I always thought that outside of the weird Russian animation and mediocre Zelda II gameplay, the setup of Wand of Gamelon had some interesting ideas in it not seen in the main series games, namely the existence of other countries* and Ganon attacking said other countries.
Iirc Ordon in TP was technically an independant state that payed tribute to Hyrule.This is certainly a possibility, but it's not stated outright; Rusl talks about "Hyrule" like it's somewhere else (in the context of Link traveling there to deliver the Ordon Sword to the royal family at the start of the game,) so it's not exactly unlikely, but it's vague enough that it's possible that Ordon is considered part of Hyrule, just not "Hyrule proper" (in the same way that, say, Puerto Rico is part of the U.S., but isn't typically considered a "normal" part of the U.S. due to being a territory.)
Ah, I was going to add a footnote about Labrynna (and Termina, and also the place from Oracle of Seasons whose name I can't remember,) but figured it was unnecessary, then forgot to remove the asterisk :vHolodrum was the one from OoS. I wouldn't count it as an actual country for the same reason that I wouldn't consider modern Labrynna to be a country. They're both more like city-states, with Horon Village seeming even less developed than Lynna City. Termina is certainly another land, albeit an alternate dimension. In that case, we could also count Lorule.
But I was also thinking about how in the opening Harkinian is planning to offer military assistance to Onkled using the Triforce. It's something a bit more... realistic, I suppose? than the typical Zelda fare. Just something different from the usual portrayal of Hyrule as this 100% isolated place where the Triforce is kept (and, in later games, implied to not be used. Mostly unrelated ,but something I liked about the earlier games was that the lore stated that the rulers of Hyrule used the Triforce to bring prosperity to Hyrule, implications that are more or less totally missing from Ocarina of Time onward.)Yeah, actually making use of the Triforce would be pretty cool. It could also serve as a bit of a deus ex machina, though, given that the Royal Family could just wish all of their problems away. Realistic, but not terribly practical for the story.
I was under the impression that it was a separate entity, given how Link is specifically referred to as an "Ordonian" once or twice. Seemed a little odd, given how the typical demonym is Hyrulean. However, your Puerto Rico analogy is just as apt.Iirc Ordon in TP was technically an independant state that payed tribute to Hyrule.This is certainly a possibility, but it's not stated outright; Rusl talks about "Hyrule" like it's somewhere else (in the context of Link traveling there to deliver the Ordon Sword to the royal family at the start of the game,) so it's not exactly unlikely, but it's vague enough that it's possible that Ordon is considered part of Hyrule, just not "Hyrule proper" (in the same way that, say, Puerto Rico is part of the U.S., but isn't typically considered a "normal" part of the U.S. due to being a territory.)
Man, that earlier stuff... in that, the triforce is not something you want to actually use because it's something that can fuck with you hard, from what I recall. I still very distinctly remember link growing tusks and becoming massively aggressive after picking up the power one. Was in one of the comics, not the games, but... still. Dunno how prevalent it is in the newer stuff, but there was definitely something of a thread of thought in the earlier about how the triforce had some serious mental side effects going on. Power was the most obvious, but iirc even courage and wisdom would screw with you, never mind the whole thing. Basically not something you use very often/at all, lest you turn into a giant world conquering pig or somethin'.Never actually read those comics, but that sounds really interesting. I doubt that we'd ever see anything like that in the games, unfortunately, since it's already been established that if Link is going to change into something, it's going to be a
I am curious, though, why Termina would be considered an "alternate dimension".- For starters, almost everyone there looks exactly like someone from Hyrule with no explanation (in two cases, different people in MM are the same person at different times in OoT); this was, of course, part of the developers' gambit to get a sequel to OOT out before their deadline, but is never explained ingame
Skeleton is from Twilight Princess; that helpful skeleton who teaches you sword moves was a former Hero of Time.Oh, right,
*No, I don't count the Mask being in ALBW.Wait what
Turn's out OzyTheSage's speculation regarding the Shiekah Slate was more spot on that we realized.When I made that prediction I had not seen the Sheika Slate in too much detail. After seeing a good look at it I realized it resembled a WiiU tablet more than a phone tablet. Unless the thing gets detachable mods you slide onto the sides of the thing then it was me being excited over nothing =p
What do you want to bet that glowing orange thing on his chest is his weak point?Only if theres a relevant dungeon item to shoot at it. :P
Nah, man, you gotta shield-surf down a mountain, jump off a cliff, shoot a fire-arrow at the ground below you to create an updraft, utilize that updraft to hang-glide to his chest, then stab your sword into the glowy weak point.What do you want to bet that glowing orange thing on his chest is his weak point?Only if theres a relevant dungeon item to shoot at it. :P
Oh yeah, forgot to mention, they snuck this guy into the Switch trailer.Spoiler (click to show/hide)
Obviously it's all three in some kind of weird timeline-merging thing. :PI had that feeling when I saw the trailer.
Seriously considered that, but I don't see the pointIts a good idea to bring a strong story that can use any of the split history.
Nintendo has only ever done that for the NES and SNES, and both of those were just smaller versions.Ah yes, I just got confused for a bit. Because of how often Sony and Microsoft do their shenanigans.
But the game will be the same either way man.True, however Nintendo did at some point mention that there will be small differences.
Given what I've read from people who've played this thing at events and the like, it suffers from frame drops on the Wii U. Probably won't be a factor with the Switch (except possibly when in portable mode).Ive heard both stuttering and nil.
Given what I've read from people who've played this thing at events and the like, it suffers from frame drops on the Wii U. Probably won't be a factor with the Switch (except possibly when in portable mode).No way! Why would they give a older cheaper console an advantage? (Sure you can hate dual screen but many like).
... Did you just post the same quote twice and then react as if they were two different quotes? I'm... confused.Yeah ive got multiple personalitys haha.
war has changed.War never changes.
War has changed.war has changed.War never changes.
I really hope a good pokemon game is put on it with local/bluetooth encounters to fight strangers.I would really like something similar to the download play functionality from the DS, but I think I already mentioned that. I'm pretty sure local wireless play is what was being demonstrated in the announcement where they're playing basketball, two systems set up near each other playing the same game. If it can do that I don't see why they can't do that with a Pokemon game, and if they don't it would be pretty terrible. I thought the whole deal with Pokemon was to battle against other people, so taking that out would be a bad idea.
I dont even play pokemon go but when I see people playing it im always yelling "INSTINCT"
But war... war never changes.War has changed.war has changed.War never changes.
Can we please stay within one franchise?But war... war never changes.War has changed.war has changed.War never changes.
In the year 1945, my great-great grandfather, serving in the army, wondered when he'd get to go home to his wife and the son he'd never seen. He got his wish when the US ended World War II by dropping atomic bombs on Hiroshima and Nagasaki.But war... war never changes.War has changed.war has changed.War never changes.
Metal... Gear?!In the year 1945, my great-great grandfather, serving in the army, wondered when he'd get to go home to his wife and the son he'd never seen. He got his wish when the US ended World War II by dropping atomic bombs on Hiroshima and Nagasaki.But war... war never changes.War has changed.war has changed.War never changes.
The World awaited Armageddon; instead, something miraculous happened. We began to use atomic energy not as a weapon, but as a nearly limitless source of power.
People enjoyed luxuries once thought the realm of science fiction. Domestic robots, fusion-powered cars, portable computers. But then, in the 21st century, people awoke from the American dream.
Years of consumption lead to shortages of every major resource. The entire world unraveled. Peace became a distant memory. It is now the year 2077. We stand on the brink of total war, and I am afraid. For myself, for my wife, for my infant son - because if my time in the army taught me one thing. it's that war, war never changes.Spoiler (click to show/hide)
Eh, given its artstyle it's probably pretty resistant to noticeable graphical change (unless you look REALLY hard or have side-by-side comparisons).Given what I've read from people who've played this thing at events and the like, it suffers from frame drops on the Wii U. Probably won't be a factor with the Switch (except possibly when in portable mode).Ive heard both stuttering and nil.
In portable mode it will cut minor things, like draw distance, lighting, loading etc
This is obvious. I have a feeling we wont notice much graphical change.
I wonder if they'll have the train as a fast-travel option.Given the apparent run-down setting and the focus on nature I doubt there'll be anything like that. I suspect that once again horses will be the way to travel. I would like to see some kind of loftwing-like, since those looked pretty fun even if they were a missed opportunity and fairly limited. Then there's teleportation.
It would certainly make a good self-aware jab, since the train was sort of the exact opposite of fast-travel in Spirit Tracks.
Eh, given its artstyle it's probably pretty resistant to noticeable graphical change (unless you look REALLY hard or have side-by-side comparisons).Yeah, you would probably notice things such as grass and foliage density, maybe particle effect. Nothing that looks too "different", just "sparse".
We already had a pan flute, but I don't think we have a had a plain old flute yet. Maybe that?That would be pretty disappointing. Playing music (or conducting, whatever) seems to be one of LoZ's staples for a while now. Yeah, the harp in Skyward Sword was... bad, but that was because it served almost no function and was pretty much a poor motion control gimmick.
Of course we might not get an instrument this go around.
Shit, it's gonna be a Sheikah harp. Like what Sheik plays.Either that, or Link this time around somehow managed to shove Ganondorf's organ into is pocket.
Guys, come on. Be real. With all the Shiekah technology around it's obvious the instrument is gonna be a bitchin' electric guitar.More like a music-making app for the Sheikah Slate. :P
...I hope that Zelda doesn't spend the whole time crying. She's supposed to be the calm and collected one, dammit.
...I hope that Zelda doesn't spend the whole time crying. She's supposed to be the calm and collected one, dammit.You've, like, played Spirit Tracks before, right? Or Wind Waker?
Reiterating my belief that this is post-Wind Waker, with WW Deku sprites having been shown. Not only that, but this seems to suggest that this is a post-Ganon victory setting, as Link was sealed away.
Zoras are obviously red because they swim in lava now.
...I hope that Zelda doesn't spend the whole time crying. She's supposed to be the calm and collected one, dammit.
As there are many incarnations of Link, there are just as many of Zelda.
Each seem to have different personalities, so this wouldn't bother me too much.
I am not sure if I buy the fact that one hundred years is enough for massive landscape changes to happen, just seems weird to me.
I may be completely wrong though.
Then again.. When magic is involved, I suppose anything's possible.
I am not sure if I buy the fact that one hundred years is enough for massive landscape changes to happen, just seems weird to me.
I may be completely wrong though.
Then again.. When magic is involved, I suppose anything's possible.
Massive changes can happen in 100 years. There used to be a lot of farmland where I live and a lot of farming communities. Many of those places are all forest now, the houses, the barns, everything is gone. You might find the occasional hulk of an old tractor or old timey car out in the woods. The weirdest thing though is finding a graveyard from one of these old farming communities, all the homes and schoolhouses have returned to nature but the descendants of the people that lived there have kept up these graveyards so you will have these well manicured and immaculate looking graveyards out in the middle of a forest.
Look at Chernobly, that happen about 40 years ago and that place is overgrown with animals everywhere, it's entirely possible that with magic and the Triforce messing with things that entire cities just vanished in addition to being overgrown.I am not sure if I buy the fact that one hundred years is enough for massive landscape changes to happen, just seems weird to me.
I may be completely wrong though.
Then again.. When magic is involved, I suppose anything's possible.
Massive changes can happen in 100 years. There used to be a lot of farmland where I live and a lot of farming communities. Many of those places are all forest now, the houses, the barns, everything is gone. You might find the occasional hulk of an old tractor or old timey car out in the woods. The weirdest thing though is finding a graveyard from one of these old farming communities, all the homes and schoolhouses have returned to nature but the descendants of the people that lived there have kept up these graveyards so you will have these well manicured and immaculate looking graveyards out in the middle of a forest.
True, vegetation can grow fast if left unchecked.
I meant it as geologically though. Corrosion and continental shifts and such.
I missed the treehouse stream, but I've been hearing from people that they revealed you can tame wild animals who will follow you around, including horses and dogs. You can name the horses you tame and register them at a stables so you can call them by whistling. The horses at least can also die though, so you have to be careful about how you use them around strong enemies. There's different animations for mounting the horses from any angle.
Also Octorok shots now have an arc to them.
Zoras are obviously red because they swim in lava now.
Zoras are obviously red because they swim in lava now.
didnt some Zora in Twillight Princes have pink color instead of the usual blue?, it seems the Zora can have some different tones of skin, from greenish to reddish.
Zoras are obviously red because they swim in lava now.
didnt some Zora in Twillight Princes have pink color instead of the usual blue?, it seems the Zora can have some different tones of skin, from greenish to reddish.
Almost like Coral :P
I never questioned the effects plants can have on abandoned places.True, vegetation can grow fast if left unchecked.Look at Chernobly, that happen about 40 years ago and that place is overgrown with animals everywhere, it's entirely possible that with magic and the Triforce messing with things that entire cities just vanished in addition to being overgrown.
I meant it as geologically though. Corrosion and continental shifts and such.
Time is also weird in hyrule, though. Weird enoguh that a book that spells it out causes just as much arguing as there was pre-book.
Well.. There is a claim that Final Fantasy 7 and 10 takes place in the same universe, just on different planets.
With the descendants of Spira eventually make it to and colonizes the world of 7, and the events of 7 takes place in the far future.
Time is also weird in hyrule, though. Weird enoguh that a book that spells it out causes just as much arguing as there was pre-book.
That is what happens when an actual timeline is introduced in a series that for the most part... had no continuity except for a few games (Zelda 1 and 2 for example) that were made to be direct sequels.
Basically imagine if someone did that to another series like Final Fantasy... Of if you want a real example... Gundam.
Some folks translated the text on the map. (http://i.imgur.com/LBhbwiZ.png)
“Hylians pass stories of a destined time long past, where multiple races lived and worked together in harmony. The Sheikah Tribe’s blue aura breathed through the land, and this mutual prosperity continued, until a cataclysmic disaster struck. The hero and the princess attempted in vain to seal the terror, which became known as the Calamity Ganon. Divine Beasts awoke from four directions, and deployed a mechanical army which made the king and his people fearful. They fractured Ganon’s power and sealed him… But the Sheikah were banished from the land ever since.”
Was not rito already confirmed?
obviously a birdman from star foxTheory: The Legend of Zelda is a prequel to Star Fox.
Also, Shiekah racism bad.Could be a reference to the Dark Interlopers or something equivalent, depending on the game's placement in the timeline.
There was that bird musician guy from the little gameplay thing they had a while back, too.
Phantom Hourglass takes place soon after Wind Waker and features the same Link. Spirit Tracks takes place exactly 100 years after Phantom Hourglass and features Linebeck's grandson. There's no room within that for Breath of the Wild, which takes place exactly 100 years after the Calamity Ganon destroys Hyrule.Thousands of years after Phantom Hourglass, the waters covering Hyrule partially recede and it is repopulated. Calamity Ganon appears and destroys Hyrule due to a critical lack of Excuse Me Princess, 100 years pass and Link is resurrected/awakened.
We're pretty sure Hyrule was created a while after SS, yeah.Sorry, I'm not a knowledged fan. I think that considering Breath of the Wild Link eventually slays the guardians, giant magitek octopi with 6-heart taking blasts, he is probably the most bad-ass link in the series(including Hyrule warriors Link). Of course, that assumes that Link eventually defeats one. (if you know of a video of him killing one, please give me a link, pun intended)
Four Darknuts are worse than two Guardians until concrete evidence suggests otherwise. war flashbacksI haven't seen the four Darknuts. So, agree to disagree on that? But considering there appears to be four giant guardians, at least, and considering how destructive just one small octopi guardian can be, I'm guessing the boss fights will be doozies.
Well, there's no guarantee the boss fights will all be guardians. Especially considering Steppe Talus exists. And, IMO, the same enemy used for every sinngle boss would get boring quick.If you look at the trailer, it shows two giant guardians(the AT-AT looking one, the flaming paw one, and possibly another, but I don't remember). They are giant guardians, but in this case, it just means that it's a robot similar to the basic octopi guardians, it doesn't mean that they are actually giant octopi guardians. I didn't actually say that all the boss fights would be giant guardians, anyway.
But considering there appears to be four giant guardians, at least,On the switch trailer, you can see one giant guardian at 2:24, and one at 2:30.
I had a shower thought the other day and simply forgot to post it. Has anybody seen evidence of a traditional Zelda temple? Yeah, we have the shrines, but those seem to be more like mini temples. Have they decided to go the route of having several smaller dungeons instead of a handful of larger ones?They have specifically said in some of the Nintendo Treehouse videos, that although there are over 100 shrines, there are still regular dungeons. I assume they haven't shown any to avoid spoiling the dungeons. Whether or not some of them are temples is remained to be seen.
basing on the size of the 4 main guardians in the game it seems they themselves are dungeons, maybe there will be some static dungeons in the map but the 4 most important must be the four animals alltogether. it seems link not only has to climb them but in order to stop them it must get inside of their machinery.Yeah, The giant guardians may well be dungeons, although considering that one is right near death mountain, I think that would be a wasted opportunity in not killing it through either throwing it in the volcano, or causing rockslides on it.
Well, I can at least confirm from what I've read and heard that it does come out (officially) after Ocarina. Don't know how after, but definitely after.So after, after, or after?
You don't have to buy it. I know that's the default rebuttal, but really. Some people think it'll be worth it, some people don't. Knowing Nintendo (and what they've said themselves), the game is more likely than not going to have enough content for a long, long time.The bit about the game having lots of content already is true from what we've seen, and I won't try to deny it, but this DLC still feels like a cheap shot to me.
As to the "always had the hardest difficulty in the game", remember that this game is significantly different from the rest. If I had to guess, the "harder" difficulty is just doubling down on the survival elements. The game itself, from what I gather, is actually rather hard as-is.This, I can't argue with. You make a good point, and I'm hoping they do make this new difficulty a "survival mode," because that might actually be kinda neat.
As for the Cave, it was already making its way to DLC back for Twilight Princess, where they stuck it as a "bonus feature" on the HD rerelease. I'm not surprised that they off-loaded it altogether.
Any digital expansion is DLC by definition though.Expansions tend to be more than some horse armor and a new weapon to shootmans with, though. :P
QuoteBoth are coming this year, and the first one is scheduled for this summer. It includes the Cave of Trials challenge, a hard mode, and "a new feature for the in-game map."QuoteThe second is set for this holiday season, and it contains challenges, a new dungeon, and a "new original story."
Seems like bonus content to me.
You know nothing about what it is other than the word "feature", and yet this has killed literally all interest in the game for you.
Okay then.
You know nothing about what it is other than the word "feature", and yet this has killed literally all interest in the game for you.
Okay then.
IME, games that add features in DLC have typically been
1) Bad in their original incarnation, and
2) Actually needed that feature to be fun
Not much experience indeed. DLC is literally just small expansion packs most of the time.
you could do with putting the possible spoilers in a spoiler :vForgot that was a thing.....
Pro tip:Spoiler: if your weapon gets eaten by an Octorok, (click to show/hide)
It seems to be an attack on Nintendo, or at least on the Legend of Zelda. I'm not sure what in particular they're upset about, if they're even all upset about the same thing, but the idea seems to be to ruin the metascore of the game to discourage buyers.Mostly trolls, then. Or did you mean that some opposing video-game company is trying to put its score down?
- It's basically LoZ Skyrim.
Now if somebody can figure out a way to get copious amounts of inexpensive arrows, I will be thrilled.
DurabilityAs others have said, the durability system doesn't really get in the way as much as you would think, especially when considering you can upgrade your storage capacity for weapons and such. My main problem with it is that while there are attack statistics for weapons and bows there is no visible 'durability' stat. The only indications you have for how beat up something is is by whether the icon in the menu has a sparkle or not (new/not new) or if it's flashing red (about to break). I haven't really had a problem with Link not auto-swapping weapons when one breaks because I instinctively open the weapon menu as soon as I see the distinctive flash of the weapon breaking. Also it would be terrible if the game auto-equipped a metal weapon in the middle of a lightning storm.
Bro, that's the kind of thing you should throw beneath a spoiler. Please. For the sake of those who want to discover things for themselves.
It seems to be an attack on Nintendo, or at least on the Legend of Zelda. I'm not sure what in particular they're upset about, if they're even all upset about the same thing, but the idea seems to be to ruin the metascore of the game to discourage buyers.I dove into the user reviews section, and the vast majority of the red-score reviews seem to say the game sucks without actually saying why, claim that some petty or nonexistent problem ruins the whole game, or involve a phrase like "Nintendo dick-sucking".
Pro tip:So out of curiosity,Spoiler: if your weapon gets eaten by an Octorok, (click to show/hide)
AlsoSpoiler: About Lynels (click to show/hide)
Still not especially far in the game, only beat one of the dungeons so far.
- It's basically LoZ Skyrim.
Spoiler: not quite (click to show/hide)
Neo, that was Skyward Sword, I think.
Neo, that was Skyward Sword, I think.
It is the earliest but does he receive the title "Hero of man"?
Which to my knowledge is "The" first link.
So.... Apparently your horse can die permanently.Mm...
I was fighting some bokoblins in the rain and decided to use my thunder spear (an AEWSOME weapon by the way) and while the shockwave was harmless to me....
My horse was fried.
I guess I'm not takeing that epona I got from my link amibo out of the stable.
Mm...Spoiler (click to show/hide)
What about adding a Hearty item to a monster bit?Just tried putting a hearty radish with a tooth. Didn't work.
The game is quite lovely... but I wonder if/when they'll release either (A) a JP voices patch, since the English voices are ehh... not so good.... and/or (B) some sort of optional music addon? Maybe it's the composer critic in me talking. I love the music but it's so sparse. Skyrim showed that you can have awesome ambient music without beating people over the head with it. Would love to hear more of that here, but maybe I'm a bit too early in (6 hrs?)You can actually get JP voices, apparently, or so some fellow or another seemed to think when I was watching some footage. Something about setting the switch itself to japan.
So far I am very impressed with this game. I just gained the ability to leave the starter area and I decided to go south instead of east. I am amazed at how little the game gives a crap about you running off on your own. So far I have found literally nothing preventing me from exploring on my own. I even found a horse before I got struck by lightning and sent back. I think the lightning was just bad luck, instead of a 'don't go here yet' thing.
Spoiler (click to show/hide)
Wow
Thunderblight is a POWERHOUSE
I need To go cook
Edit-
Oh hylia have mercy.
I just got him to turn red, and this dude is just sooooo op
Why?Spoiler (click to show/hide)
Wow
Thunderblight is a POWERHOUSE
I need To go cook
Edit-
Oh hylia have mercy.
I just got him to turn red, and this dude is just sooooo op
Why?Spoiler (click to show/hide)
Consider doing the geurudo questline first. There is an accessory shop that sells lightning resist "earrings". While totally a cross dressing accessory, if PrettyInPink Link can handle that zapping better, do it. The accessories can be upgraded by big fairies.
ancient shaft
Chill. :P You can buy doors, lighting and a bed for 300 total. When you have 5,900~ the house isn't so bad, y'know?Spoiler (click to show/hide)
I found this out because it's one of the loading screen tips.Spoiler: fairly minor mechanics spoiler, maybe (click to show/hide)
I haven't noticed being able to literally grab flying weapons from midair, but picking them up off the ground if you don't have anything equipped is seamless.You can catch enemy boomerangs that have been thrown.
... though SS is actually pretty early in basically any prospective timeline, iirc. Near as folks can put together so far as that sort of continuity goes skyward sword is one of the earliest games in the franchise.It's the earliest current game in the timelines, although I've heard that some link died fighting so that Skyloft could go up. No idea how canon that is though.
Any game set before Skyward Sword would have to be a game without Link or Zelda, and well, that wouldn't be a very much of a Legend of Zelda game, now would it? ;)
The 4th great fairy sexually assaulted me when I asked her to enhance my armor to tier 4.
No really. She grabbed me, cuddled on me, and then drug me Into the water with her. The screen dissolved black, while she made gross giggling noises, then dissolved back to having link laying on his back at the step to her pool. Given the size differences involved, I don't want to contemplate what exactly she did to the poor kid.
To be fair, id let great magical ladies molest me if i got super powers in return, so its a fair trade from Links perspective.
Given the serial escalation of the fairies as you upgrade your gear further, I'm sure Link has some idea of what's going on. I think that if the great fairies had decent lawyers, they could argue that Link was well aware of the nature of the transaction and therefore gave consent.
The 4th great fairy sexually assaulted me when I asked her to enhance my armor to tier 4.
No really. She grabbed me, cuddled on me, and then drug me Into the water with her. The screen dissolved black, while she made gross giggling noises, then dissolved back to having link laying on his back at the step to her pool. Given the size differences involved, I don't want to contemplate what exactly she did to the poor kid.
You guys are all acting like a fade to black wth a Great Fairy is a bad thing.
You guys are all acting like a fade to black wth a Great Fairy is a bad thing.
Fish mistress OT3.Mipha is best. Saving my butt again and again when I get oneshotted by giant centaurs? Talk about friends with benefits.
LOLOL.
Ok. I still favor the external fert biology explanation though. It makes the most sense evolutionarily, given their habitat. Only Nintendo knows for sure. :p
you gotta admit, he and Mipha did have chemistry. he silently expressed his emotions in a slightly different way around her, totally canon
urbosa...
We have had a thread dedicated to suffocating mermaids in order to harvest their bones for trinkets, and you think a discussion about sharkman sex is abnormal?sidon best fish
I'm starting to believe that the game is actually leveled to the player to some extent - a realization that surprised me because I thought the game was totally unleveled and some areas were just tougher than others. That remains true, to an extent, but after traveling far and wide (insert Pokemon theme here?) I've started to find "silver" variants of enemies (bokoblins and moblins mainly) in places where I'd never seen them before, mixed in with regular old weak red bokoblins and such. I've also observed that the quality of most loot drops (from enemies and chests) has been significantly higher, and almost every weapon I find in a chest now has a special trait added to it, which is rather suspicious since it's never really happened before in the early game.
So... color me surprised. Honestly, though, I kind of like it, because it lends a bit more challenge to areas that I would normally steamroll, and gives me greater rewards for the encounters I end up in (stronger enemies drop lots of good stuff).
It's probably related to the number of shrines you've completed, which the game clearly records, as the number is present in loading screens. Since shrines = spirit orbs = a direct measure of the only "stats" Link gains during the game, I'm willing to assume that's what the changes are based on. Where the milestones are for difficulty increases, I'm not sure. I myself started noticing silver bokoblins around 60+ shrines, which is half of the grand total.I'm starting to believe that the game is actually leveled to the player to some extent - a realization that surprised me because I thought the game was totally unleveled and some areas were just tougher than others. That remains true, to an extent, but after traveling far and wide (insert Pokemon theme here?) I've started to find "silver" variants of enemies (bokoblins and moblins mainly) in places where I'd never seen them before, mixed in with regular old weak red bokoblins and such. I've also observed that the quality of most loot drops (from enemies and chests) has been significantly higher, and almost every weapon I find in a chest now has a special trait added to it, which is rather suspicious since it's never really happened before in the early game.
So... color me surprised. Honestly, though, I kind of like it, because it lends a bit more challenge to areas that I would normally steamroll, and gives me greater rewards for the encounters I end up in (stronger enemies drop lots of good stuff).
Think it is related to the number of hearts? Or maybe bosses defeated?
Because I have also experienced this.
The blood moon?
I have verified that bloodmoon cooking == 100% chance of bonuses in cooked foods. Lasts about 30 "minutes" before and after midnight on the bloodmoon. You can spam out a lot of good home cooking in that time. Very useful for making full restore hearty elixirs on the cheap (hearty lizard + moblin guts (or better-- I use the respawning muldaga fins found in hyrule castle dining hall)). Could concievably be used to get rich quick as well. (You can sell cooked foods, and high potency cooked fruit made from cheap apples will net a nice market price with the bonus added-- etc. Combined with the "zora river fishing trip", and "drumming up durians in Faron province", a lot of high potency foods can be produced with basically 0 rupees invested, which is then pure profit if you sell them. )Not the most efficient way to make money, though, or the most straightforward. The best way I've found to acquire rupees is mining. Mining, mining, mining. Grab a few sledgehammers or other two-handers, head over to Death Mountain, and start smashing mining nodes. You'll get boatloads of luminous stones which sell for 70 rupees each. Get 15 stones (which can take less than 10 minutes if moving around at a good clip), and you've just earned 1000 rupees. Even better, you'll also be netting rarer gems in the process too, which can be worth upwards of 200 rupees each.
The best way I've found to acquire rupees is mining. Mining, mining, mining. Grab a few sledgehammers or other two-handers, head over to Death Mountain, and start smashing mining nodes.
I have that problem with finding a "zora spear". I can find silver scale spears, all kinds of other zora made spears, but no generic "zora spear" that old wrinkly fish fart wants to repair the lightscale trident. I would like to fix it, and put it on display in my fancy house in Hatenko village, but NOOOO. Game wont spawn one for me, and I have no idea where to even get one.
... what's the item? Can guess what you're trying to fix, but can't recall what the particular materials were...You need a Gerudo shield to fix Daybreaker, unfortunately. Sensor+ isn't doing me any good.
So you know those elemental swords that you pick up in "blessing" shrines? Are those things you can find out in the world? I don't think I've ever come across them aside from those shrines.I've found elemental weapons wielded by enemies, and lying around in some places. So, yeah. They're around.
You can find thunder spears at this one tower.
Not always easy to kill the enemies useing them
You can find thunder spears at this one tower.
Not always easy to kill the enemies useing themSpoiler (click to show/hide)
There's a colosseum somewhere on the map I saw someone go through where (probably due to some degree of scaling) every enemy bar one in the place had an elemental weapon of some sort. Seven or eight of the things at minimum, iirc.
... just maybe don't come in from the bottom. Pretty sure that's good advice for every conspicuous circle shaped area in the game, really. Or just everything.
Pretty sure I've seen a lynel or two carrying the twohanders, actually, too. For what it's worth. Flurries when an elemental weapon is coming at you are pretty spectacular looking, or at least very noisy in a visual sense.
There's a colosseum somewhere on the map I saw someone go through where (probably due to some degree of scaling) every enemy bar one in the place had an elemental weapon of some sort. Seven or eight of the things at minimum, iirc.
... just maybe don't come in from the bottom. Pretty sure that's good advice for every conspicuous circle shaped area in the game, really. Or just everything.
Pretty sure I've seen a lynel or two carrying the twohanders, actually, too. For what it's worth. Flurries when an elemental weapon is coming at you are pretty spectacular looking, or at least very noisy in a visual sense.
There's a colosseum somewhere on the map I saw someone go through where (probably due to some degree of scaling) every enemy bar one in the place had an elemental weapon of some sort. Seven or eight of the things at minimum, iirc.
... just maybe don't come in from the bottom. Pretty sure that's good advice for every conspicuous circle shaped area in the game, really. Or just everything.
Pretty sure I've seen a lynel or two carrying the twohanders, actually, too. For what it's worth. Flurries when an elemental weapon is coming at you are pretty spectacular looking, or at least very noisy in a visual sense.
Nope, they basically always carry those.
It's right next to the great plataeu.
Hey man, you take a professionally forged sword to the face of something that trivially tanks what amounts to mining explosives and sometimes survives direct lightning strikes, and see how long that sword lasts :PYet those same things that can tank mining explosives can be beaten to death by a few twigs :P
Though personally I'd just blame it on tech degeneration + ganon goop corruption. It can't be healthy to be breathing that stuff, and the blood moons display pretty plainly it's getting basically everywhere. Presumably it's doing weird stuff to durability. Either that or link is just hitting things really goddamn hard. I could see that pretty easily, too. Skinny little bugger pretty clearly has an improbable amount of upper body strength.
I'm just annoyed that they break easily when hitting Chu's or Bokoblins.Chus probably have some acid or somethin' going on, at least. Maybe fooblins just have metallic skeletons or somethin'. Might even explain how stalfos et al have functionally invincible bones, though where that leaves the heads I couldn't say. Could just be whatever's animating them getting rattled apart. We'll just assume link has some kind of trauma based perceptual filter for the mountains of bone and viscera he's leaving behind.
It's not like they got any chitinous exoskeletons, hard scales or something like that.
Guardian HP: 1500Hey man, you take a professionally forged sword to the face of something that trivially tanks what amounts to mining explosives and sometimes survives direct lightning strikes, and see how long that sword lasts :PYet those same things that can tank mining explosives can be beaten to death by a few twigs :P
Though personally I'd just blame it on tech degeneration + ganon goop corruption. It can't be healthy to be breathing that stuff, and the blood moons display pretty plainly it's getting basically everywhere. Presumably it's doing weird stuff to durability. Either that or link is just hitting things really goddamn hard. I could see that pretty easily, too. Skinny little bugger pretty clearly has an improbable amount of upper body strength.
I haven't played anything else for two weeks. I might need a rescue team. Send more spirit orbs quick.May the Goddess smile upon you.
Why the "no 3d zeldas ever" rule? Play games because they're good, not because they're 2d or 3d.
Is there a reason Zelda is still alive 100 years later, other than really, really, really good anti-aging cream?Now that I think of it, could Zelda's being a goddess avatar mean she doesn't die of old age?
That has been the raging question in the back of my mind actually.
Why did the 10,000 year ago high tech society fall? It DEFEATED gannon successfully! So, what caused its decline!?
There are survivors-- the sheikah in karariko village are descendents of the technomages that created all that crazy shit. For some reason, they are living like it is Edo Period japan-- WHY!? What happened? Did blue flame have unintended side effects? Maybe the society became socially decadent, and suffered a severe economic collapse, making the society economically unsustainable? WHAT HAPPENED!?
They clearly developed digital storage, and device hardware that can survive 10,000 years of neglect-- (Sheikah slate, guardians, et al)- so there MUST be huge caches of digital data, assuming site robbers did not scavenge the raw materials (BAD scientists, Purah and Robbie!!) so there is likely to be SOME record of WHY the civ fell--- But nopey Nope. Nintendo did not want to tell us. The world will never know.
That has been the raging question in the back of my mind actually.10,000? Why 10,000? The calamity happened only 100 years ago, so what are you talking about?
Why did the 10,000 year ago high tech society fall? It DEFEATED gannon successfully! So, what caused its decline!?
There are survivors-- the sheikah in karariko village are descendents of the technomages that created all that crazy shit. For some reason, they are living like it is Edo Period japan-- WHY!? What happened? Did blue flame have unintended side effects? Maybe the society became socially decadent, and suffered a severe economic collapse, making the society economically unsustainable? WHAT HAPPENED!?
They clearly developed digital storage, and device hardware that can survive 10,000 years of neglect-- (Sheikah slate, guardians, et al)- so there MUST be huge caches of digital data, assuming site robbers did not scavenge the raw materials (BAD scientists, Purah and Robbie!!) so there is likely to be SOME record of WHY the civ fell--- But nopey Nope. Nintendo did not want to tell us. The world will never know.
So, how do I shield-surf? And isn't there a way to use the Sheikah slate to see enemy HP? Or was that removed since E3?Hold L2 and push A while you're in the air.
ZL, jump, hit A.You can actually just hit ZL and A in the air, as mentioned previously. Hitting ZL before jumping limits you to a lame little strafe-jump of sorts, whereas if you wait until you're in the air to hit ZL, you can give yourself a running start if you want. It doesn't make a heck of a lot of difference, but I figure it's good to know that there's no requirement to pull your shield out on the ground first.
That has been the raging question in the back of my mind actually.10,000? Why 10,000? The calamity happened only 1,000 years ago, so what are you talking about?
Why did the 10,000 year ago high tech society fall? It DEFEATED gannon successfully! So, what caused its decline!?
There are survivors-- the sheikah in karariko village are descendents of the technomages that created all that crazy shit. For some reason, they are living like it is Edo Period japan-- WHY!? What happened? Did blue flame have unintended side effects? Maybe the society became socially decadent, and suffered a severe economic collapse, making the society economically unsustainable? WHAT HAPPENED!?
They clearly developed digital storage, and device hardware that can survive 10,000 years of neglect-- (Sheikah slate, guardians, et al)- so there MUST be huge caches of digital data, assuming site robbers did not scavenge the raw materials (BAD scientists, Purah and Robbie!!) so there is likely to be SOME record of WHY the civ fell--- But nopey Nope. Nintendo did not want to tell us. The world will never know.
So, how do I shield-surf? And isn't there a way to use the Sheikah slate to see enemy HP? Or was that removed since E3?
You need a piece of equipment to see enemy health.But... I remember seeing someone in a official Nintendo video scanning enemy health with the sheikah slate... I don't think they were wearing special armor, and doesn't said special armor always have you see the health, as opposed to scanning it?
You're not wrong - that was definitely in one of the early gameplay previews... but clearly it got patched out, because I've unlocked most of the stuff in the game, and the Sheikah slate doesn't ever do that.You need a piece of equipment to see enemy health.But... I remember seeing someone in a official Nintendo video scanning enemy health with the sheikah slate... I don't think they were wearing special armor, and doesn't said special armor always have you see the health, as opposed to scanning it?
But... I remember seeing someone in a official Nintendo video scanning enemy health with the sheikah slate... I don't think they were wearing special armor, and doesn't said special armor always have you see the health, as opposed to scanning it?Doesn't do that any more.
OzyTheSage: Thanks, I'll pass that tip about the quest log on. It wouldn't surprise me if he'd managed to completely miss it.About the quest log, I think he may wants to try the (non finished) quest the most at the bottom of the list : that's where the last one he got is, so it will be more specific.
It's for game balance. Next question.
Permission to get defensive anyway?It's for game balance. Next question.
That's a load of shit and every living being knows it, and furthermore I did not suggest that it be removed, just that use time be slightly extended.
Don't go getting all defensive over a mechanic I didn't even suggest was bad, I just would prefer to not have weapons that fail mid-fight against multiple opponents.
What part of this is maintenance, aside from switching items and figuring out which ones you want to keep?
This stupid argument that it makes loot somehow more 'valuable' by making it completely throwaway is the most contrived thing I have ever seen.If the weapons you acquired were completely throwaway, you would have no problem hurling them at enemies and breaking them instantly, correct? I can say with confidence that you don't do that in-game, because if you did, you would run out of weapons. You don't want to do that; you would rather have a full weapon inventory. That itself is proof that they have value. If every weapon you acquired had infinite uses, weapons you found later that were weaker would instantly become throwaway, and stronger weapons would cause all weaker weapons to become throwaway, right? Isn't that the same issue appearing due to a different cause?
I HATE maintenance tasks in everything that isn't a survival game, BotW is an adventure sandbox, and adding durability is a purely gamey way to force players to do shit they may well have no interest in doing.What part of this is maintenance, aside from switching items and figuring out which ones you want to keep? Maintenance is being forced to play a silly minigame to repair your weapons. BoTW avoids that by just having them break. Players WANT to kill enemies, explore dungeons, and open chests, and guess what? All of these things reward you with weapons to refill your stock.
null, it really isn't hard to act as if you're not saying the objective truth
No, honestly he is right
There are better ways of handling someone being overly aggressive with their opinions. The best is typically to acknowledge it and not to offer any counter so they don't have to be on the offensive or defensive.This won't work on everyone. In fact, it pisses me off most when people refuse to argue even though their opinion clearly differs, because... there's nothing you can do about that, you know? It's annoying when you want to have a discussion and the other party just says "Lol nope." It also leads me to believe that they're just afraid their opinion won't hold up, which makes me respect them less, which makes me more likely to continue trying to argue with them...
In fact thank them for their opinion and say it really rounds out your knowledge of the game.
That is my perspective, your argument is moot to me and I have no interest in debating the subject further....with more argument. To me, it felt like a retreat, especially after I saw several points brought up where every one of them was backed with somewhat violent language (which I typically interpret as a last resort when logic fails).
Link in this game reminds me of a character in this game (Yeah sorry can't get more descriptive than that) and whenever he ran out of ammo instead of reloading he just took out an entirely new pistol (I also believe he used two guns at once)If I had to guess you're probably thinking of Reaper from Overwatch. There's probably others that do this but he's the most recent and well-known one.
usually arguments are more respectful than this
pull a Monsanto and make the plants unable to reproduce
pull a Monsanto and make the plants unable to reproduce
(this never actually happened)
what if the next link was goronWell.. Technically.. There are a few Gorons named Link already.
There weren't any Gorons in Wind Waker, but there was another Goron with your name (so Link by default) in Majora's Mask.Yes, there is a few Gorons (http://zelda.wikia.com/wiki/Traveling_Merchants) in Wind Waker.
I'm going to have to go on another Hyrule wide scouting trip for great fairies then. Not sure how I missed their fountains, but it sounds like that's the major source of my troubles.Don't feel bad about missing them. Whether you find them early enough to keep you prepared for the enemies ahead is partially a matter of thoroughness, but also largely a matter of luck. The "first" fountain is super easy to find, and you're basically expected to find it provided you do the early story quests, but the others are pretty easy to miss. Some NPCs will give you hints on certain fountains, so be sure to talk to people you meet if you're not doing that already. Aside from that, just... go everywhere. Especially to places that seem difficult to reach.
Non-spoiler: as you upgrade armor more, the animation for the upgrade becomes noticeably more... risqué. Make of them what you will. :PSpoiler: Great Fairy Spoilers (click to show/hide)
the animation for the upgrade becomes noticeably more... risqué.
Non-spoiler: as you upgrade armor more, the animation for the upgrade becomes noticeably more... risqué. Make of them what you will. :PSpoiler: Great Fairy Spoilers (click to show/hide)
The final one having a fairly unfortunate implication
unfortunateThat simply depends on your perspective now, doesn't it?
Am I the only one who thinks Wild is one of the most bad-ass Links?After four "Champions" of Hyrule with really powerful magic abilities get rekt by Ganon's underlings and made into spooky ghosts, Link single-handedly trots across the continent (obliterating hundreds of bokoblins, lizalfos and other nasties along the way), destroys the four things that killed the Champions, then raids Hyrule castle, which is swarming with baddies, ascends to the top and kills Ganon.
Am I the only one who thinks Wild is one of the most bad-ass Links?Preteen-through-teenaged boy undertakes a massive quest for various reasons (because it's his Destiny being most common, but friendship is a close second), gaining incredible and fantastic new powers and abilities, flirting with death every single time he fights a monster, eventually defeating them all and taking down his generation's version of the King of Evil (or secondary, e.g. Vaati, Yuga/Hilda, etc.) without ever once giving up, being defeated, or backing down from the challenge?
Well maybe Ganon shouldn't have killed his fishwife.
rockman
Speaking of that.... did no one consider dumping the Champions into the Shrine of Resurrection along with Link? I'm pretty sure that weird bathtub he's lying in at the beginning of the game could fit at least one more. And it IS called the "Shrine of Resurrection," not the "Shrine of Cure Serious Wounds."Judging from the pillow-thingy and specific markings in the bottom you can see when Link gets out of it, it's only designed to fit one person; it's quite possible the Resurrective GoopTM wouldn't work right unless you were lying in it correctly, and even then, we don't know if the goop would work on two people at once anyway. Although it is possibly the markings and pillow are just the intended spot to put the person.
I really enjoy this game. I'm almost finished.
Lynels are NO PROBLEM if you play right. Do NOT engage them in an archer's duel, they'll just go all "INDIRECT TRACKING FIRE MODE ENGAGED" and suddenly you're being tasered under a roof by vertical-launch seeking Lynel arrows. But if you go up close and personal, it takes a while to whittle them down, but you'll win. Do NOT block their attacks---dodge them. Jump backwards while holding dodge to do a flip. Time it right, and you get a flurry strike counterattack. If they use a straight-line meat-cleaver sort of vertical/up-and-down strike, jump sideways and get the same effect.
I then teleported out to go finish the memory quest.
Also: the Lynels in Hyrule Castle are, IIRC, always more difficult types. Practice on Red-Maned Lynels first to get their patterns down.
Gods damnit. I loved BotW, but I am not shelling out for a Switch.
Anyway, my favorite tactic: Take the Great Eagle Bow to Hyrule Castle, and zap the guardians with ancient arrows. The three-round-burst effect means that it's always a one-shot kill (At point blank, anyway. The spread might mess you up at longer ranges).
...that post is literally two years old...and I also learned a few more tricks after that.Well stop being wasteful in the past!
I'm sorry, man! I'm sorry!...that post is literally two years old...and I also learned a few more tricks after that.Well stop being wasteful in the past!
Not really sure what you're saving those arrows for if not guardians.At that point I was collecting just to collect. Nothing was much of a challenge at the end, I just didn't want the game to be over
Not really sure what you're saving those arrows for if not guardians.Ancient arrows can, as far as I know, destroy any non-boss enemy in a single shot, the downside being that said enemy doesn't drop items. So if you really want to wipe one specific opponent off the face of Hyrule, they can be quite useful. Lynels in particular are a good use of ancient arrows if you don't want to get caught in a prolonged duel with one of them.
Ancient arrows can, as far as I know, destroy any non-boss enemy in a single shot, the downside being that said enemy doesn't drop items. So if you really want to wipe one specific opponent off the face of Hyrule, they can be quite useful. Lynels in particular are a good use of ancient arrows if you don't want to get caught in a prolonged duel with one of them.I shot a guardian scout in one of the shrines of the Champion's Ballad (die in one hit) quest, and it didn't kill nor do very much damage at all. Maybe the shot was off its mark, IDK. Ended up using shock arrows to stun-lock instead.
Plot of this game: After BotW, Zelda and Link exploring old ruins and shit looking for lost technology, they find ganondorf's corpse under the castle and he comes back to life through shenanigans and kills Link. You play as Zelda trying to find a way to put an end to the shenanigans and resurrect Link.The part about link, yes. But this pair already fought ganon. I think it'd be better if they fought someone else this time.
Hopefully.
Calamity Vaati.Plot of this game: After BotW, Zelda and Link exploring old ruins and shit looking for lost technology, they find ganondorf's corpse under the castle and he comes back to life through shenanigans and kills Link. You play as Zelda trying to find a way to put an end to the shenanigans and resurrect Link.The part about link, yes. But this pair already fought ganon. I think it'd be better if they fought someone else this time.
Hopefully.
I think we all know who the new villain should be.Plot of this game: After BotW, Zelda and Link exploring old ruins and shit looking for lost technology, they find ganondorf's corpse under the castle and he comes back to life through shenanigans and kills Link. You play as Zelda trying to find a way to put an end to the shenanigans and resurrect Link.The part about link, yes. But this pair already fought ganon. I think it'd be better if they fought someone else this time.
Hopefully.
I dunno, I see the vast undergrowth...I see the flowers....Where are you going with this?
The skeletal figure that Link and Zelda see in the trailer? I actually didn't realize that was supposed to be Ganondorf at all and thought it was just one of the shrine monks for some reason.
I'm going to avoid trying to speculate too much on the story. I've read everything from Demise to Zant showing up in the game being speculated.
The skeletal figure that Link and Zelda see in the trailer? I actually didn't realize that was supposed to be Ganondorf at all and thought it was just one of the shrine monks for some reason.
I'm going to avoid trying to speculate too much on the story. I've read everything from Demise to Zant showing up in the game being speculated.
I think that the thing on its forehead would be a dead giveaway.
I mean, Ganondorf had it ever since OoT.
It would have to be, like, another male gerudo? Which seems like a real stretch, all things consideredWhy not? I mean, no male Gerudoes in the series yet not named Ganondorf, but that doesn't mean that has to always be the case.
I wonder if we will finally find out who is supposed to have the Triforce of Power. Probably not, but a person can dream, can't they?
It may or may not be ...consensus.
The consensus can be that it's uncertain...It may or may not be ...consensus.
... does the game ever explain where Zelda picks up the hyrulean prison ink, and who she killed in the process of getting it?
The more I think about it, the more I think they chose to scrub references to Breath of the Wild in an attempt to make new players not feel like they had to play it to understand the game.
That's somewhat understandable, but it's still very jarring. Also frankly surprising since you'd think it would make people more inclined to buy BotW if they hadn't played it already.
I haven't played BotW or TotK, but this is a Zelda game, and with a couple of exceptions these games aren't big on continuity.
I haven't played BotW or TotK, but this is a Zelda game, and with a couple of exceptions these games aren't big on continuity.
This is true, but this is the first time a Zelda game "sequel" has actually reused most of the same world, right? Majora's Mask is effectively a sequel to Ocarina of Time, but it takes place in an entirely different location and all, for example. As far as I can remember, every other game introduces an entirely new version of Hyrule so that the lack of continuity doesn't feel as weird. Maybe some of the 2D games are different since I haven't played any but the original.
For the disappearance of Sheikah tech, I always thought that the ancient tech was inactive except in the presence of Calamity Ganon, and the tech coming active and unburying itself before BOTW was how they knew the big G was about to strike?It's probably worth noting that for a fair amount of sheikah stuff in the previous game, if you go to their location in totk there's apparently, well. Holes. Some of them going even deeper than the depths you have access to.
Only some NPCs seem to remember Link. You'd think more in Hateno village would recognize him, considering he was supposedly around when Zelda was setting up the school (after she stole his house.)Actually, I dont think she stole his house, there's some hints that Zelda and Link are *ahem* roommates.
And the reward for all of that? A ruby, and another quest. I assume I get rare armor or a heart for the end of it all, but we'll see...
Just started playing this. Did start by feeling "more of the same"-ish from Breath of the Wild, but I'm starting see some of the new stuff. Building stuff with Ultrahand is actually more fun than it should be.
One of the first things I did uponwas try to build a wagon out of a material cache. Even with a fan it didn't go very far. Much later, I find you do in fact get a towing hitch for your horse, meaning you can build your own horse-drawn wagon for whatever reason. An early sidequest even has you doing this for someone else.Spoiler (click to show/hide)
And speaking of horses, if you have BotW save data, your horses from that game transfer over.
the only way to lose a horse is to *redacted*.