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How many outfits are we going to have (in the name of Science)?

1: NC
2: NC and TR
3: NC, TR and Vanu

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Author Topic: Planetside 2: Free-to-Play MMOFPS. 2000 players/server.  (Read 1089967 times)

Johnfalcon99977

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A MMORPG without magic will be even duller than WoW.

In other words acronyms just a single acronym, PTW.

Please tell me your joking. First, its MMOFPS, not MMORPG. Second, they clearly said that they are only selling cosmetic stuff, so it can't be P2W.

Edit: Damn open Beta is up (or if not, then it will soon be up) and I'm still buried in overdue homrwork.
« Last Edit: June 01, 2012, 07:47:01 am by Johnfalcon99977 »
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fenrif

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Open beta today?! What is this?
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x2yzh9

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Wait, what? I don't see open beta on the website or anything, where are the codes?

Blizzlord

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IDK about the beta status Beta is coming sometime soon, most likely after E3. Here is a video interview on the game with some information on the F2P model and many other things: http://youtu.be/onvySU5NkFo

F2P and in-game economy info:
You gain points by owning the game and by playing the game. These are used to unlock upgrades. They cannot be purchased. Resources are gained by controlling territories and by fighting. They are used to buy vehicles and consumables like med kits and grenades. They CAN be purchased through micro transactions (as it stands now) and can be boosted. They are not used to switch class or change weapons around, once you've earned them you've earned them. Using a MAX unit may use resources. Vehicles and MAXes are behind a cooldown.

ReEdit: The guy said that the New Conglomerate will most likely be the most overpowered empire. Does that change any of your opinions?
« Last Edit: June 01, 2012, 10:12:11 am by Blizzlord »
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fenrif

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Wait, what? I don't see open beta on the website or anything, where are the codes?

I'm assuming he just meant beta signups?
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Girlinhat

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I signed up for the beta, will let you know :P

Looking forward to being a Galaxy whore and ship MAXs around like some sort of monstrous swallow balancing explosive coconuts.

Teneb

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Judging from TB's video, the beta hasn't started just yet.

I'm probably going for medic or driver of a land transport, running over infantrymen who get in the way.
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forsaken1111

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I always played as an engineer or cloaker
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Mongol13524

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A MMORPG without magic will be even duller than WoW.

In other words acronyms just a single acronym, PTW.

Please tell me your joking. First, its MMOFPS, not MMORPG. Second, they clearly said that they are only selling cosmetic stuff, so it can't be P2W.

Edit: Damn open Beta is up (or if not, then it will soon be up) and I'm still buried in overdue homrwork.
I meant Posting to watch, not pay to win.
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fenrif

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If this game doesn't let me use my ancient joystick to fly those planes around I'll be sad.
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Duuvian

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If this game doesn't let me use my ancient joystick to fly those planes around I'll be sad.

Yeah. I have an aviator joystick so I'd really like for it's use to be supported for piloting aircraft and for my previous experience with combat flight sims to be of at least some use in that way. While I don't expect flight to be modeled as well as a dedicated flight sim,

Also it would better enable the devs to add conventional landing and takeoff airplanes at some point. You can fly them without a joystick using the number keys being 10% throttle adjustment each but it's very jerky as the arrow keys and right/left rudder are either all or nothing presses or press once to change to 1/4 on one direction until another button counters it. The first is better but both are much less elegant than using joysticks. Flying by mouse requires you to use the keyboard in addition to the mouse for either rudder function or ailerons function as you can only move the mouse in 4 directions (for rudder right/left and elevator up/down), while you can twist an aviator joystick for the complete 6 movements for an airplane (right/left rudder [twist joystick], right/left aileron [stick right/left], up/down elevator [stick forward/back]) as well as having a throttle slider for controlling forward propulsion. Most joysticks have additional buttons not intended for firing weapons that could be used to assign a potential strafe function for VTOL craft so they can fly sideways and keep their forwards guns on target while remaining moving. For example mine has switches at the bottom that function as buttons when not in the neutral position, so I can hold the switch up to strafe and release it to neutral to stop, and then hold it down to strafe the opposite way.

Spoiler: Wall of text (click to show/hide)

I never tried Planetside 1 so I don't know if I should expect things like Everquest zones and continents where high altitude bombers might be useful as everything could be 'produced' in a rear area before traversing to combat zones and thus a sort of supply line would be formed; or if it's more like a series of small first person shooter maps that you can zone into from your side's safe hub likely into a safe base and not have to travel far before reaching the action and with the equipment spawned in the safe base or otherwise locally. I'd much rather the first way as it would open up guerrilla warfare and bombers requiring escort fighters to disrupt the flow of for example armor to the fighting. Also that way VTOL craft, mobile anti aircraft vehicles, and artillery using coordinates or spotters could be used as well as player made bases and supply dumps or fortifications.

Air dropped armored vehicles with a large vulnerable conventional supply plane would be cool, as well as supply drops. Is there food in Planetside? It would be cool to drop food, reinforcements and ammo to a surrounded army. Speaking of ammo I hope it's not too easy to resupply and that players will be the ones doing it; such as driving a truck with sufficient ammunition for various types of weaponry from the production center to a forward base. If you only have to reach a resupply console or something near the fighting I'll be disappointed; unless that console is supplied through players making resupply runs for ammo or material or whatever.

Anyways those are my suggestions for the air and supply war in Planetside.

EDIT: I'm watching the 1hr+ video from the 31st and it looked at the map. Looks pretty sweet to me. Also I don't know enough about previous vehicles and such to be making suggestions it appears.

It appears grenades and some other expendables will cost resources; but I hope those resources have to be transported somehow to the base from the base or whatever they are from.

EDIT2: The video says the flight ceiling is 1000meters. I'd recommend at least 5x that and if possible maybe 10x or 20x. With those heights it would allow you to use radar to intercept and give a reason to have a really fast interceptor to reach extremely high altitude bombers bombarding the ground troops with various types of weaponry from those heights. Surface to air missiles would be cooler then, or semi-guided flak for high altitudes, as machine guns probably won't be effective at those heights.

Also it would help do what they said happened in the first game where a dropship would fly over the empty ocean to get to a rear area. Instead of going over ocean you could fly really high instead and hope no one is flying around as an interceptor looking at their radar or is controlling a surface to air missile setup that can spot, notify the user about and lock-on to high altitude planes.
« Last Edit: June 01, 2012, 04:25:10 pm by Duuvian »
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FINISHED original composition:
https://app.box.com/s/jq526ppvri67astrc23bwvgrkxaicedj

Sort of finished and awaiting remix due to loss of most recent song file before addition of drums:
https://www.box.com/s/s3oba05kh8mfi3sorjm0 <-zguit

Aklyon

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Judging from TB's video, the beta hasn't started just yet.
Which one of TB's videos? The Loverator, the MAXs one, the first one, or the one from last night that was on twitch.tv?
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Crystalline (SG)
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Teneb

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Judging from TB's video, the beta hasn't started just yet.
Which one of TB's videos? The Loverator, the MAXs one, the first one, or the one from last night that was on twitch.tv?
The 1-hour-long that was posted not long ago in this thread.

http://youtu.be/onvySU5NkFo
This one. I recall hearing in it that the beta would be "soon", but it's clearly not going on now.
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Aklyon

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THat would be the one from yesterday.
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Girlinhat

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Just gonna say that I've now seen an ad for Planetside 2 over at http://www.egscomics.com/ and it claims "sign up for beta".

So go sign up for beta.
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