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Author Topic: Competition- An evolutionary suggestion game  (Read 102425 times)

killerhellhound

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Re: Competition- An evolutionary suggestion game
« Reply #210 on: May 11, 2013, 06:41:54 am »

Improved breeding rate and symbiotic/parastic relationship with our most dangerous competitor seems to be a winner.  The second one was before.  +1 for each.
My vote goes here
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Eotyrannus

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Re: Competition- An evolutionary suggestion game
« Reply #211 on: May 11, 2013, 06:56:04 am »

EVOLUTION ATTEMPTS: Parasitism against spearfaced worms- 2+.5=2, Primitive lungs- 5, Breeding rate- 3+.5=3

The population has stabilised. Chambers in the guts have become extremely simple lungs, allowing us time on land. It isn't worth very much right now, but it's enough to get us away from predators. Our species has taken to attacking the nests of spearfaced worms to get an extra meal, as the adult worms store food for the developing young inside. The young can defend themselves, and the eggs are below a layer of mucus and silk, but the food stores are a delicious prize.

The guidelings and hives are beginning to grow in waters far shallower than many potential predators are comfortable in. The adult hive has thick skin to prevent it from drying out, in the event it becomes stranded somehow.

GENERATION 12:
Lung shoalcore
A murky green-and-brown tentacled fish-like animal that hunts in the low visibility of the estuary. They swim with their powerful tails and use their fanged tentacles to attack and kill their prey. They grow up to 15 centimetres long, and their offspring are called tentaclets. They are almost extinct.
SENSES: It has a sense of touch that lets it figure out if it's touching food, and an extremely good sense of smell/taste. Symbiotic guidelings help it find live prey. A keen electrical sense lets it find creatures that are close to it, and it can feel vibrations in the water from moving creatures.
REPRODUCTION: It lets out male cells when they meet a mate they approve of, and growths grow inside of the womb. Tentaclets follow their mother until they can be dropped off at their hive. They eat mucus that the hive creates and, when they are large enough, find a suitable guideling to make a nest with.
MOVEMENT: They move by swimming like a fish. Sacs of carbon dioxide keep them buoyant. They also have jets which also function as their gills, which they use to make fine movement.
EATING: It impales small animals and digests them by drawing them into the tentacles. They are able to prey on fast swimmers, and they  use venom. Most of their food is from unearthed mud worms. Algae and seaweeds are also on the menu.
PREDATION: The larger species of jawworm and spearfaced worm may prey on us, as long as they're immune.
COMPETITION: Our diminutive size means that we are now at the mercy of other predators. There are numerous types of predators of our size, and we are vulnerable.
ENVIRONMENT: A murky shallow estuary.  Various species of worms (collective small ancestors of aciblobs and crawlers) burrow in the muck or swim around to filter-feed or hunt. It is usually fresh-water, although tides can cause an influx of salt.

NEARBY ENVIRONMENTS: subtropical overgrown coast, wide murky river
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Gamerlord

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Re: Competition- An evolutionary suggestion game
« Reply #212 on: May 11, 2013, 07:05:36 am »

Continue parasitising those bloody worms! Also increase burrowing capacity.

Remuthra

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Re: Competition- An evolutionary suggestion game
« Reply #213 on: May 11, 2013, 07:07:04 am »

Continue parasitising those bloody worms! Also increase burrowing capacity.
Do this. Also, sybiotize a species of plant so that it won't let anyone else eat it.

kaian-a-coel

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Re: Competition- An evolutionary suggestion game
« Reply #214 on: May 11, 2013, 07:09:03 am »

we should dig nests in the rivers, like some fishes does. It would have a dry passageway, like a siphon, to enter.
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10ebbor10

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Re: Competition- An evolutionary suggestion game
« Reply #215 on: May 11, 2013, 07:22:29 am »

We can do something sea snail like. Absorbing the cholorophyls of the plants we eat.

Continue parasitising those bloody worms! Also increase burrowing capacity.
+1

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GreatWyrmGold

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Re: Competition- An evolutionary suggestion game
« Reply #216 on: May 11, 2013, 10:34:41 am »

Just as a note.
Quote
The atmosphere has, quite literally, shattered.
Never mind the fact that Gamma ray burst don't do that(they microwave the atmosphere), I don't think it's a smart move to go out of the water now. There won't be anything alive outside the water, after all.
-1
Water all the way, unless we have a darn good reason to head onto land. Amphibianism may be fine, but I'd prefer to remain primarily aquatic--fully aquatic if we can. Lots of clades are 100% aquatic.

We can do something sea snail like. Absorbing the cholorophyls of the plants we eat.
Continue parasitising those bloody worms! Also increase burrowing capacity.
+1
+1
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killerhellhound

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Re: Competition- An evolutionary suggestion game
« Reply #217 on: May 11, 2013, 11:26:44 am »


We can do something sea snail like. Absorbing the cholorophyls of the plants we eat.
Continue parasitising those bloody worms! Also increase burrowing capacity.
+1
+1
+1
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Remuthra

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Re: Competition- An evolutionary suggestion game
« Reply #218 on: May 11, 2013, 11:27:34 am »


We can do something sea snail like. Absorbing the cholorophyls of the plants we eat.
Continue parasitising those bloody worms! Also increase burrowing capacity.
+1
+1
+1
+1, as well as -1 to land.

weenog

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Re: Competition- An evolutionary suggestion game
« Reply #219 on: May 11, 2013, 12:17:49 pm »

Get better at parasitic behaviour.

Also, let's try to improve that vibration sense into something like actual hearing.  Our nonvisual senses are not adapted well to time out of water.  Not that I'm suggesting we become land creatures, but emergency escaping into a possibly hostile environment we can't sense seems dumb.
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GreatWyrmGold

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Re: Competition- An evolutionary suggestion game
« Reply #220 on: May 11, 2013, 12:19:35 pm »

True.

How do mudskippers do it?
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Eotyrannus

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Re: Competition- An evolutionary suggestion game
« Reply #221 on: May 11, 2013, 01:06:12 pm »

True.

How do mudskippers do it?

Mudskippers keep themselves oxygenated by using water trapped within their gills, or through absorbing oxygen with their skin. They suck up plankton that have been washed up on the mud, and use their four front fins to push themselves along.

Does that give you an answer? I didn't really figure out the question.
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GreatWyrmGold

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Re: Competition- An evolutionary suggestion game
« Reply #222 on: May 11, 2013, 01:10:08 pm »

True.

How do mudskippers do it?
Mudskippers keep themselves oxygenated by using water trapped within their gills, or through absorbing oxygen with their skin. They suck up plankton that have been washed up on the mud, and use their four front fins to push themselves along.

Does that give you an answer? I didn't really figure out the question.
I was referring to senses, actually. Do they just see or do their lateral lines have some kind of tympanic membrane or something so they can hear on land?
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10ebbor10

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Re: Competition- An evolutionary suggestion game
« Reply #223 on: May 11, 2013, 01:17:29 pm »

Eyes, I suppose.
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Xantalos

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Re: Competition- An evolutionary suggestion game
« Reply #224 on: May 11, 2013, 05:00:14 pm »

+1 to parasitism and

We can do something sea snail like. Absorbing the cholorophyls of the plants we eat.
Continue parasitising those bloody worms! Also increase burrowing capacity.
+1
+1
+1
+1
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