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Poll

Which upcoming/recently-released game has you most hyped?

fire emblem: waifu roulette
- 2 (16.7%)
fire emblem: fates except with even more weird gimmicks
- 5 (41.7%)
fire emblem: who even knows
- 5 (41.7%)

Total Members Voted: 12


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Author Topic: Fire Emblem: Watch the Fire Emblem Direct for old game annoucements!  (Read 98443 times)

Sirus

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Re: Fire Emblem: Fates is out!
« Reply #255 on: February 20, 2016, 02:37:34 pm »

Birthright first, since it's easier so that you can get used to the changed weapon triangle, and the conquest.
what did they do to my precious weapon triangle

Or are you referring to the removal of weapon uses?
For one thing, I've noticed that bows seem to be at a disadvantage against tomes. I wonder if there's a triangle entirely based around ranged weapons now.
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Twinwolf

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Re: Fire Emblem: Fates is out!
« Reply #256 on: February 20, 2016, 02:41:05 pm »

Birthright first, since it's easier so that you can get used to the changed weapon triangle, and the conquest.
what did they do to my precious weapon triangle

Or are you referring to the removal of weapon uses?
Apart from the removal of uses- although Staves, the new Festals (staves that have two range), and items still have uses- the new triangle is:
Swords and Magic beat Axes and Bows, which beat Spears and Hidden Weapons, which beat Swords and Magic.
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Sirus

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Re: Fire Emblem: Fates is out!
« Reply #257 on: February 20, 2016, 02:47:23 pm »

Oh, so that's the new triangle? Bizarre.

Speaking of bizarre, one of my units in My Castle found a strange bow. It has a MT of 1 (super weak, in other words) and after being used, it restores your enemy's HP by 20%. I'm not sure what the point of that is, to be honest. I guess you could use it to grind a few more hits out of a foe but that would be tedious as hell.
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Aklyon

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Re: Fire Emblem: Fates is out!
« Reply #258 on: February 20, 2016, 02:53:21 pm »

Sounds like a bow you use to defend against recruitable characters.
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Sirus

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Re: Fire Emblem: Fates is out!
« Reply #259 on: February 20, 2016, 02:56:08 pm »

I thought the best way to defend against recruitable characters was to stick an ally with enough defenses to survive in the recruits attack range, unequip weapons, and draw them in. Archers tend to be a bit squishy for that particular job.
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Aklyon

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Re: Fire Emblem: Fates is out!
« Reply #260 on: February 20, 2016, 03:07:17 pm »

Well yes. They do. But there has to be some use for that bow, unless suddenly mind control.
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Crystalline (SG)
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It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

KingofstarrySkies

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Re: Fire Emblem: Fates is out!
« Reply #261 on: February 20, 2016, 03:10:04 pm »

I'd guess... Leveling.
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lordcooper

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Re: Fire Emblem: Fates is out!
« Reply #262 on: February 20, 2016, 04:08:58 pm »

It's not Pokémon. Each version is a different story, with different characters and different maps. They're different games, pretty much, that share some characters and underlying mechanics.

Fair enough.  Releasing them at the same time might be a bit of a blunder then, an 'expansion' a few months later would likely raise fewer sceptical eyebrows.
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SOLDIER First

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Re: Fire Emblem: Fates is out!
« Reply #263 on: February 20, 2016, 04:14:53 pm »

Slightly different story (with the main plot intact), different version-exclusive characters, trading...
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JoshuaFH

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Re: Fire Emblem: Fates is out!
« Reply #264 on: February 20, 2016, 04:21:21 pm »

Slightly different story (with the main plot intact), different version-exclusive characters, trading...

Elemental RPS, Cell-shaded anime style, huge number of extraneous streetpass features, you start with a powerful character to help speed you along, battling other players...
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JoshuaFH

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Re: Fire Emblem: Fates is out!
« Reply #265 on: February 20, 2016, 08:48:17 pm »

I'm trying to figure out how the clock works in the game, I'm not sure if it correlates exactly with real time or if it's accelerated time or what.
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Twinwolf

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Re: Fire Emblem: Fates is out!
« Reply #266 on: February 20, 2016, 08:49:00 pm »

I think it works by action. Every combat moves it forward a segment, in my experience.
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Tawa

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Re: Fire Emblem: Fates is out!
« Reply #267 on: February 21, 2016, 03:07:32 am »

Aw yes, downloading off the eShop as we type.

The only things I know going in are the basic premise of the game, that I'm picking the Cam Clarke voice option and that there's something about a dragon. This is going to be good, it's been ages since I've been able to go into a game totally unspoiled like this.
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Sirus

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Re: Fire Emblem: Fates is out!
« Reply #268 on: February 21, 2016, 04:15:21 am »

I'm trying to figure out how the clock works in the game, I'm not sure if it correlates exactly with real time or if it's accelerated time or what.
It's definetely not perfect real-time. It moves forward a segment of time each battle you complete. It also seems to move forward a bit after a certain amount of real-time - I left my 3DS in sleep mode last night, and when I woke up the castle had gone from evening or night (can't remember which) to morning. Not sure how much time needs to pass exactly.
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Tawa

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Re: Fire Emblem: Fates is out!
« Reply #269 on: February 21, 2016, 06:17:18 am »

Spoiler: Semi-Spoilery Opinion (click to show/hide)
...Did anybody else name themselves Corrin and go with the default appearance? After playing the older games it feels wrong to have an avatar as the main character. :v
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