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Author Topic: Mission 12: The Defense of Hephaestus: Don't taunt the dice.  (Read 211880 times)

Parisbre56

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Re: Mission 12: The Defense of Hephaestus
« Reply #255 on: March 01, 2014, 03:07:40 pm »

Team G

Use yellow and green mode and mining laser to aid Milno. Use red against heavy targets.

Lenglon

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Re: Mission 12: The Defense of Hephaestus
« Reply #256 on: March 01, 2014, 03:17:24 pm »

Lyra, Team G

Stick with Faith. again, if we come under fire, shield us.
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((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

Xantalos

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Re: Mission 12: The Defense of Hephaestus
« Reply #257 on: March 01, 2014, 05:25:59 pm »

Action put in, just in case PW's making the post.
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Dorsidwarf

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Re: Mission 12: The Defense of Hephaestus
« Reply #258 on: March 01, 2014, 06:21:31 pm »


Team E

Commit sodicide9 on unsuspecting sods.
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WhitiusOpus

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Re: Mission 12: The Defense of Hephaestus
« Reply #259 on: March 01, 2014, 09:15:31 pm »

Team H - Lemmings : Marcius

Twiddle thumbs indefinitely.
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Remalle

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Re: Mission 12: The Defense of Hephaestus
« Reply #260 on: March 01, 2014, 09:35:34 pm »

lvl 100 healer lfg
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Re: Mission 12: The Defense of Hephaestus
« Reply #261 on: March 02, 2014, 04:11:58 am »

lvl 100 healer lfg

Gonna add you to team G, under command of Milno. Check wiki for mission intell (gonna add you in there once I can access an actual computer).
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Tack

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Re: Mission 12: The Defense of Hephaestus
« Reply #262 on: March 02, 2014, 08:30:30 am »

« Last Edit: March 02, 2014, 08:49:49 am by Tack »
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Re: Mission 12: The Defense of Hephaestus
« Reply #263 on: March 02, 2014, 11:34:33 am »

+1
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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Spinal_Taper

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Re: Mission 12: The Defense of Hephaestus
« Reply #264 on: March 02, 2014, 08:27:08 pm »

lvl 100 healer lfg

Gonna add you to team G, under command of Milno. Check wiki for mission intell (gonna add you in there once I can access an actual computer).
May I also be added in?
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Re: Mission 12: The Defense of Hephaestus
« Reply #265 on: March 03, 2014, 03:31:13 am »

lvl 100 healer lfg

Gonna add you to team G, under command of Milno. Check wiki for mission intell (gonna add you in there once I can access an actual computer).
May I also be added in?

But of course! Always need more assets to replace dead ones. I will add you to the team Morul used to lead, they can use some extra firepower. That ok?
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

piecewise

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Re: Mission 12: The Defense of Hephaestus
« Reply #266 on: March 03, 2014, 08:28:05 am »

Sorry about the lack of update on saturday. My efforts were repelled by 504 errors. Update coming today, probably in a few hours.

Sean Mirrsen

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Re: Mission 12: The Defense of Hephaestus
« Reply #267 on: March 03, 2014, 10:08:03 am »

((Can't get thoughts organized for an RP post))

Anton Chernozorov, Team G "Cassowary" engineer

Anton doesn't leave cover until after the explosives have been safely disposed of, then boards the Southern Cross and begins final preflight checks, contacting Jim and Milno as he does so.

"Someone more skilled should take the Party Wagon and provide fire support. I have an idea how to make this here ship useful."
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India

Radio Controlled

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Re: Mission 12: The Defense of Hephaestus
« Reply #268 on: March 03, 2014, 11:13:16 am »

((Can't get thoughts organized for an RP post))

Anton Chernozorov, Team G "Cassowary" engineer

Anton doesn't leave cover until after the explosives have been safely disposed of, then boards the Southern Cross and begins final preflight checks, contacting Jim and Milno as he does so.

"Someone more skilled should take the Party Wagon and provide fire support. I have an idea how to make this here ship useful."

No need, after talking with PW we arranged that ships will be flown by Steve, but we (players) need to give precise commands/orders to them. Kinda like with sods. I was gonna make arrangements for that (as in, who will micromanage the ships) after next turn or after this final group (and before next wave).
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Sean Mirrsen

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Re: Mission 12: The Defense of Hephaestus
« Reply #269 on: March 03, 2014, 11:24:23 am »

((But until then, Anton wants to fly his armored laser turret of doom. :P The cannons on the Cross will outrange the battlesuit cutting lasers, hopefully, and its PD grid will give it good chances against any MkIII's that approach.

Anton's not going to be terribly useful on the field either way, I still don't trust his Con rolls, bonus or no.
That's not to say I trust his Aux rolls, however. Really, the guy just has terrible lack on the battlefield.))
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Multiworld Madness Archive:
Game One, Discontinued at World 3.
Game Two, Discontinued at World 1.

"Europe has to grow out of the mindset that Europe's problems are the world's problems, but the world's problems are not Europe's problems."
- Subrahmanyam Jaishankar, Minister of External Affairs, India
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