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What is your preferred system?

Any D&D/D20
Shadowrun
World of Darkness
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Author Topic: Re: Dungeons & Dragons / PNP games thread: COBRA!!!  (Read 849122 times)

Mephisto

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4890 on: February 23, 2018, 08:13:52 am »

I've kind of stopped doing RPG stuff at the moment but this piquied my interest.

Monte Cook is going to demo Invisible Sun. I'm unable to find the image dump I perused so many months ago but the art work is so weird and I love it. Spidercatipede (oh gods, the hands...) is just the tip of the iceberg.
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Sirus

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4891 on: February 23, 2018, 06:13:27 pm »

Also, whilst I won't derail on a rant over my personal quibbles with the book, Ultimate Wilderness has an interesting section of rules for milking poisons out of animals. For example, a Witch with a greensting scorpion familiar could prep a few doses of poison from it each day, free of charge.
This is somewhat late, but funnily enough I actually thought about this independently, completely by accident.

I chose a compsognathus for my familiar, mostly because I wanted the extra Initiative and thought having a tiny dinosaur as a(n intelligent) pet would be neat. Turns out that Pathfinder compys (compies?) have a venomous bite, and since familiars are intelligent and (presumably) cooperative you can milk them without needing a bunch of ranks in Handle Animal.

The party my witch is in also has an alchemist. Shenanigans are planned.
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NullForceOmega

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4892 on: March 04, 2018, 06:13:40 pm »

New player is up-to-speed and actively engaged, it's so very nice having another highly experienced player at the table, I can pull out some of the stops and really get into the game and story elements.
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BlackFlyme

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4893 on: March 06, 2018, 06:35:29 pm »

Apparently Pathfinder 2e is in the works.
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Egan_BW

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4894 on: March 06, 2018, 07:28:32 pm »

Huh. Wonder what that will be like.
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Mephisto

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4895 on: March 06, 2018, 10:19:15 pm »

Huh. Wonder what that will be like.

Not too different from what you currently know (this and the following questions, especially the immediately following one), assuming you're a Pathfinder user.
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scriver

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4896 on: March 07, 2018, 07:36:33 am »

It sounds like they're heavily influenced by 5th ed dnd?
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Rolan7

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4897 on: March 07, 2018, 10:01:52 am »

Heh, imagine that :P
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deathpunch578

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4898 on: March 07, 2018, 12:19:24 pm »

It sounds like they're heavily influenced by 5th ed dnd?
so dnd 5.5?
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Gentlefish

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4899 on: March 07, 2018, 01:44:42 pm »

That might be actually excellent for my group tbh, they're all more RP-centric than combat oriented so anything to make combat run more smoothly would be great.

SOLDIER First

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4900 on: March 07, 2018, 04:06:41 pm »

so dnd 5.5?
[witty reply that insults dnd]
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Rolan7

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4901 on: March 07, 2018, 04:36:04 pm »

Well, DND is very crunch and mechanics heavy, and not really designed for social roleplay.
DND 5 does seem better than 3.5 in that regard, though.  Assuming your group is tied to DND, which is understandable.  We've really only done 3.5, New World of Darkness, and a few one-session experiments.
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She/they
No justice: no peace.
Quote from: Fallen London, one Unthinkable Hope
This one didn't want to be who they was. On the Surface – it was a dull, unconsidered sadness. But everything changed. Which implied everything could change.

deathpunch578

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4902 on: March 07, 2018, 04:45:48 pm »

Well, DND is very crunch and mechanics heavy, and not really designed for social roleplay.
DND 5 does seem better than 3.5 in that regard, though.  Assuming your group is tied to DND, which is understandable.  We've really only done 3.5, New World of Darkness, and a few one-session experiments.
I get that, just making a dumb joke
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Someone hands you a basketful of Jeses.
Cheerful with a side of wink wink nudge nudge I bet this guy's spine would look great mounted on my wall.
You ever get so mad you fuck a donkey?

Jimmy

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4903 on: March 07, 2018, 05:54:33 pm »

Eagerly awaiting release of the free playtest PDFs so me and my group can give it a run. We're already planning how to adjust our current schedule to fit in the new version.
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Gentlefish

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Re: Dungeons & Dragons / PNP games thread: Arthropoid Martial Arts!
« Reply #4904 on: March 07, 2018, 07:42:11 pm »

Well, DND is very crunch and mechanics heavy, and not really designed for social roleplay.
DND 5 does seem better than 3.5 in that regard, though.  Assuming your group is tied to DND, which is understandable.  We've really only done 3.5, New World of Darkness, and a few one-session experiments.

This is very true. I was considering moving to fate or something so there wouldn't be as much crunch (as more streamlined PF 1.0 was, it was still pretty crunchy for newbies)
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