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Poll

Would you support Iridium's rebellion if he becomes an animal person of some sort?

Yes
- 13 (46.4%)
No
- 15 (53.6%)

Total Members Voted: 21


Pages: 1 ... 3 4 [5] 6 7 ... 203

Author Topic: (SG) SPAMOVERLORD: Epilogue: Guest Week  (Read 290718 times)

Glass

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Re: (SG) SPAMOVERLORD
« Reply #61 on: August 27, 2017, 12:55:45 pm »

Do as you please. I'm just a scientist.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

blueturtle1134

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Re: (SG) SPAMOVERLORD
« Reply #62 on: August 27, 2017, 05:23:38 pm »

A. The blame can fall on rebels suicide bomb method via pr spinning.

Yeah, not going to work, given that it's their force that blew up. Still, though, the overwhelming majority says A.

Spoiler: Dice (click to show/hide)

After some debate and moral wrangling, the Big Red Button is pressed.








...








;) goodbye.

(this)



BOOM!



Amidst the smoldering wreckage, you discover a circular tunnel carved into the ground, as well as some fragments of some strange green material that glows brightly and appears glossy when you hold it up to the sun.

Along with a bit of molten gold and a charred pearl, with a few shreds of carbonized skin stuck on one end. They're that are all that's left of the necklace the governor's wife wore, which he gave her right after their 20th anniversary, which he nearly missed because he wanted to attend a meeting that would have almost certainly gotten him promoted. He canceled at the last minute because he wanted to show that his position wouldn't take those he loved most from him.

Just to, you know, remind you of what you've done.



What now?

A: Analyze the green shards.
B: Follow the escape tunnel
C: Recast and frame the necklace as a metaphor for the limits of power.

Spoiler: Notes (click to show/hide)



Plus, stuff added to the OP:

-->State of the Empire<--

Quote
We're a 19th century technocracy based in Antarctica that happens to have a wormhole. We've imposed inspections on iron ore carts so nobody can sneak into our industrial sector with them. A rebellion in a coastline city captured the governor. We sent in negotiators with suicide vests and were forced to remotely detonate them, leveling the governor's mansion and killing the governor and most of the rebels.

(State of the Empire is a quick summary of events so far intended to bring a new player up to speed from the get-go.)

NEXT STORY POST
« Last Edit: September 04, 2017, 02:45:30 pm by blueturtle1134 »
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At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Puppyguard

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Re: (SG) SPAMOVERLORD
« Reply #63 on: August 27, 2017, 06:11:11 pm »

B
It was for the good of the empire.

We can analyze the shards after we explore the tunnel.
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blueturtle1134

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Re: (SG) SPAMOVERLORD
« Reply #64 on: August 27, 2017, 06:16:50 pm »

We can analyze the shards after we explore the tunnel.

Well...

...for a -1, you can. Read the note...
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At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

omada

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Re: (SG) SPAMOVERLORD
« Reply #65 on: August 27, 2017, 06:38:22 pm »

B First

A later cause it's our "strenght" and we can wait.

And hmmm C for a free +1 political? There is a catch somewhere that i am not noticing
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Competent reader (any know lenguage)
Novice english wordsmith
Dabbling english speaker (rusty)
He is short, with a small and failed beard
He likes wood, spears, ducks for their nobility, and rabbits for their weak hearts and funny reproduction rate.
he has a hard time to focus, and values, err almost everything, he dreams of mastering a skill.

Paxiecrunchle

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Re: (SG) SPAMOVERLORD
« Reply #66 on: August 27, 2017, 06:38:40 pm »

 I don't know why the GM has to be so… negative.

Anyway, I think C should be good for now.

blueturtle1134

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Re: (SG) SPAMOVERLORD
« Reply #67 on: August 27, 2017, 06:40:56 pm »

I don't know why the GM has to be so… negative.

Anyway, I think C should be good for now.

Firstly - you just sentenced a whole roomful of people to death, half of which were on your side. Secondly - I tend to describe morbid things in great detail.

I absolutely agree, though, it had to be done. Although if you hadn't blown it up, they'd assume that you would and run away... leaving you standing in a mansion full of all their plans and stuff...

There's no catch on C. Just me rewarding you for retaining a vestige of morality, physically if not mentally.

Fluff writing has begun.
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At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Tyrant Leviathan

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Re: (SG) SPAMOVERLORD
« Reply #68 on: August 27, 2017, 10:03:58 pm »

We are a overlord. Morality is a subject matter. If the governor did his job well his wife would have not gone boom. I have played games as a villain protigantist. So morals is not big to me.


B. Gotta check tunnels.

Glass

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Re: (SG) SPAMOVERLORD
« Reply #69 on: August 27, 2017, 10:06:39 pm »

B is most important, for pragmatic reasons.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Paxiecrunchle

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  • I'm just here, because actually I don't know*shrug
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Re: (SG) SPAMOVERLORD
« Reply #70 on: August 28, 2017, 07:38:21 am »

I don't know why the GM has to be so… negative.

Anyway, I think C should be good for now.

Firstly - you just sentenced a whole roomful of people to death, half of which were on your side. Secondly - I tend to describe morbid things in great detail.

I absolutely agree, though, it had to be done. Although if you hadn't blown it up, they'd assume that you would and run away... leaving you standing in a mansion full of all their plans and stuff...

There's no catch on C. Just me rewarding you for retaining a vestige of morality, physically if not mentally.

Fluff writing has begun.
Just to clarify for the record
I actually voted for C rather than A the last time, I was hoping to use threat of force to ensure compliance rather just blow everyone sky high, under the presumption that if everyone understood that co-operating would lead to their highest chance of survival, they would take it.(assuming no one was suicidal in the room.)

blueturtle1134

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Re: (SG) SPAMOVERLORD
« Reply #71 on: August 28, 2017, 10:44:28 am »

We are a overlord. Morality is a subject matter. If the governor did his job well his wife would have not gone boom. I have played games as a villain protigantist. So morals is not big to me.


B. Gotta check tunnels.

I do not deny that that is true, but let me point out two things. First, the governor was mid-level unnecessary mook in an evil empire about to be attacked by a ragtag group of rebels - his job was basically to get himself blown up. There's nothing he could have done. Secondly, had you refused to blow them up (B) they would have evacuated assuming you would, leaving you with everything they had.

Just saying.



The overwhelming sentiment seems to be B.

Spoiler: Dice (click to show/hide)

Your soldiers are sent in. They pass the first few bends.

There is a squelch.

Then silence.



There wasn't any screaming, so they might still be alive.

Send more?

A: Send more soldiers, better armored this time.
B: Send engineers, told to find and disabled anti-infantry traps.
C: Ignore the whole thing, seal it up, and leave.

NEXT STORY POST
« Last Edit: September 04, 2017, 02:46:00 pm by blueturtle1134 »
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At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!

Glass

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Re: (SG) SPAMOVERLORD
« Reply #72 on: August 28, 2017, 11:44:30 am »

...idiots. You don't just stroll in to unknown territory; you're supposed to be careful. How poorly-trained are these buffoons?
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

johiah

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Re: (SG) SPAMOVERLORD
« Reply #73 on: August 28, 2017, 12:45:54 pm »

B, clearly. Assuming I can join.
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Quote from: AoshimaMichio
Oh no, you won't laser my death star.
On a fun note, all of the beds just starting disintegrating

blueturtle1134

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Re: (SG) SPAMOVERLORD
« Reply #74 on: August 28, 2017, 01:11:24 pm »

...idiots. You don't just stroll in to unknown territory; you're supposed to be careful. How poorly-trained are these buffoons?

http://tvtropes.org/pmwiki/pmwiki.php/Main/ImperialStormtrooperMarksmanshipAcademy

Frankly, though, it makes sense. Order them to move, they go with guns drawn, expecting a human enemy. Then... chop...

B, clearly. Assuming I can join.

Course you can join.
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At least we killed the boy and hurt an old man.
SPAMOVERLORD - play as the Empire and break ALL the cliches! | Doomhollow - A reasonably sane succession fort! | Give a Damn!
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