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Author Topic: Mission 12: The Defense of Hephaestus: Don't taunt the dice.  (Read 211003 times)

Xantalos

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1035 on: April 10, 2014, 03:37:11 pm »

Team B - Looking for shmucks to make deals with

Well, let's go then.

Continue along corridor! Charge mah exo!
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swordsmith04

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1036 on: April 10, 2014, 03:47:20 pm »

Hasala Nabin - Team H Sod Controller


Stuff the crewman in a nearby storage room or something, and search him. Then continue towards the bridge.

renegadelobster

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1037 on: April 10, 2014, 03:51:04 pm »

Team D, "Dead Dirtbags in a box" - Thaddeus - Disguised Grunt - Ship Alpha

Wait for Flint to do his magic. If the sod wants both of our IDs, read the one I got off of the guy that was in this suit. If shit happens, target a one foot sphere with the amp, centered on the sods head, heat by 150 degrees Celsius.
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Well, it only hates Linux for now. If we could condition it to hate computer viruses, than hooray! Free, brutal virus protection! Unless you have Linux!

kisame12794

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1038 on: April 10, 2014, 03:57:02 pm »

Team B: Wild Weasels.

"Well, shall we continue?"

See if I can easily grab some ammo from the turret. If not, just ignore it and continue down the corridor after closing the door behind us, following the blue line.
« Last Edit: April 10, 2014, 04:43:59 pm by kisame12794 »
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Tavik Toth

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1039 on: April 10, 2014, 04:10:43 pm »

Team F

Wait for Elevator.

"I have a feeling something bad is going to happen. No wait, bad things happening is normal. Also, where are you from Lars?"
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Parisbre56

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1040 on: April 10, 2014, 04:16:30 pm »

Team A D - Ship Alpha | Flint Westwood - Disguised Soldier

Okay, okay, just stay calm, it's just like that time with the Thundertroopers in Solar Conflicts.
Let's hope they don't put you on trial, because this is illegal under the Geneva conventions.
he joked to himself, trying to calm himself down.

Flint silently showed the Sod "his" ID, trying to look disinterested and treat the sod like some sort of annoying, walking, talking card reader, an obstacle that was delaying him from his work like a red traffic light, trying to act like he had done that a million times.
Not that the sod could see this with his faceplate down, but even the tiniest of movements can make the difference between pretending you're someone and acting like someone.
Then again, the Sod was probably not capable of understanding body language.

If all goes well, keep driving towards the control room.

((Are there any cameras or other people around? Or could we just heat this sod's brain until he passes out? Otherwise, if this doesn't work, I'm just going to call for help. It would be hilarious if they actually saved us from the sods.))
« Last Edit: April 11, 2014, 09:18:46 am by Parisbre56 »
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smurfingtonthethird

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1041 on: April 10, 2014, 04:38:49 pm »

Missed me :(

Team E - Lerman

Hack open the door. If I can't, brace myself appropriately and cut open the door.
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Phoenix Flame

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1042 on: April 10, 2014, 04:50:02 pm »

Angel, Team C


Nice work, but now I think it's time for an Evac


Grab Auron, if he can run then simply help him to his feet, otherwise swing him into a fireman's lift and hustle down the track, look for side doors to duck into until all the fuss has calmed down
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Unholy_Pariah

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1043 on: April 10, 2014, 05:00:19 pm »

Auron, team C.

Charge Aux bonus while recuperating to distract myself from imaginary math.

Once recovered lead the team forward toward the bridge again.
Oh and check on the first turret, if the gun is mostly undamaged after being melted off of its base pick it up.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

NAV

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1044 on: April 10, 2014, 05:33:36 pm »

Team B

Press onward. Pray to Ingram to charge my con.
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Xantalos

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1045 on: April 10, 2014, 05:41:37 pm »

Team B

Press onward. Pray to Ingram to charge my con.
What are you saying? I cannot hear.
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((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

PyroDesu

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1046 on: April 10, 2014, 05:42:35 pm »

Team B 'Wild Weasels' - CO Simus

Press on along the blue line, with an eye out for cameras and/or turret hatches.
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Caellath

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1047 on: April 10, 2014, 07:45:03 pm »

Team D, "Dead Dirtbags" - Milno - Leader - Ship Alpha - Plan Fuck-You-In-A-Box

Continue with plan. Activate EMM and pop up in case either shit happens or the plan works smoothly.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Kriellya

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1048 on: April 10, 2014, 07:52:38 pm »

Team A - Ship Alpha || Skylar - Support

Stay quiet in my corner. Activate EMM and be ready to strike if the Sod starts to look in my corner
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Toaster

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Re: Mission 12: The Defense of Hephaestus: Don't taunt the dice.
« Reply #1049 on: April 10, 2014, 08:35:10 pm »

"I have a feeling something bad is going to happen. No wait, bad things happening is normal. Also, where are you from Lars?"

"If we are faithful, Algis will protect us with his shielding hands."

He spreads his arms in a wide shrug in response to the question.  "I was lost before I found Holy Steve.  He came to me in the guise of the Gazer Sek.  I did my religious studies on my homeworld of Gelius Prime, a colony world that was not very large at the time I left; perhaps fifty million people.  It is a world chiefly of farming and manufacturing.  It became self sufficient a few years before I was born."

He looks off into the distance.  His smile broadens a bit.  "When I was needed, the Most Glorious Steve arranged events to bring me to his service.  I have never been so blessed in my life; to meet the fleshy avatar of my god!  Truly, we are honored."


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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.
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