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What OS do you use Armok Vision on?

Windows 10
- 153 (50%)
Windows 7
- 77 (25.2%)
OSX
- 18 (5.9%)
Linux
- 45 (14.7%)
Other
- 13 (4.2%)

Total Members Voted: 306


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Author Topic: Armok Vision Project, on Hiatus.  (Read 502294 times)

Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #360 on: September 08, 2015, 09:20:57 pm »

I would have to check that out, actually.
Hopefully there's some that the license permits using in an open source project, otherwise I'll have to remove that stretch goal.
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Orange Wizard

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #361 on: September 09, 2015, 12:57:28 am »

Or rename it to something along the lines of "bribing friends to make assets for me".
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Max™

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #362 on: September 09, 2015, 01:06:14 am »

Huh, given the horrible shit I've been doing to elves in the name of ‼Science I'm curious what fires look like in AV or are they implemented yet?
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #363 on: September 09, 2015, 01:07:34 am »

They are not, currently, but Unity has some nice fire effects, so...
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PeridexisErrant

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #364 on: September 09, 2015, 01:32:35 am »

Or rename it to something along the lines of "bribing friends to make assets for me".

Paying for the creation of assets is actually pretty easy and cheap these days, so this could be a good plan if required and there's no barrier to commissioned stuff being open-sourced.  Still, I think it's reasonable to avoid this until after it's paying a living wage - that's actually practical in India, unlike where I live.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #365 on: September 09, 2015, 01:38:07 am »

Well I have my day-to-day expenses taken care of by my day job, so I think occasionally hiring an artist for something isn't unreasonable, but I'd have to see how much that costs.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #366 on: September 10, 2015, 11:49:58 am »

New release! Download link in the OP.
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Greiger

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #367 on: September 10, 2015, 01:00:31 pm »

Posting to watch this gloriousness.  Japa is there anything amazing you can't code?
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #368 on: September 10, 2015, 01:06:35 pm »

Yeah, an actual game.
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SirQuiamus

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #369 on: September 10, 2015, 02:17:29 pm »

This is just amazing...

Spoiler: 0.6.Win.x64 screenshot (click to show/hide)

My only gripe is that the DFHack prompt seems to lock up when AV is running -- and oh, windmills are apparently not rendering yet -- but otherwise it's bloody excellent.
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #370 on: September 10, 2015, 08:10:22 pm »

Yeah, windmills, like all other buildings, aren't supported yet.
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Dirst

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #371 on: September 11, 2015, 07:41:10 pm »

FYI, probably can't license it for direct use in Armok Vision, but may be of interest anyway:

http://arstechnica.com/gaming/2015/09/epic-games-releases-2-million-in-art-and-sound-assets-for-free/
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Rose

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #372 on: September 11, 2015, 10:08:35 pm »

Yeah, I'd have to port it to unreal.
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Kitsune

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #373 on: September 12, 2015, 03:06:38 am »

PTW
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Pvt. Pirate

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Re: Armok Vision Project, or realtime 3D dwarf fortress. Now with Patreon!
« Reply #374 on: September 12, 2015, 07:47:48 am »

okay, i followed install instructions and now run armokvision.
but although i loaded a savegame, i cannot see anything in armokvision.
it only shows a grey floor under a white sky.
can you add instructions?
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