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Poll

Sequel?

In half a year?
- 2 (28.6%)
Once Dark Rolls dies?
- 2 (28.6%)
Wouldn't sequelitis kill it?
- 0 (0%)
Obligatory joke option!
- 3 (42.9%)

Total Members Voted: 7


Pages: 1 ... 72 73 [74] 75 76 ... 166

Author Topic: Undead Hunt - Dark Age Upon Us - The End  (Read 167840 times)

Enemy post

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1095 on: August 19, 2017, 05:36:11 pm »

What is that?

"Some sort of zombie. Oddly sensitive, this one."
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randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us: Cooking with Rotting Chef [6/6]
« Reply #1096 on: August 19, 2017, 07:12:42 pm »

(Wait I level up again? and Smoke too?)

Yep, when boss dies, everyone levels up. To become stronger demon, Smoke needs one more level up. You either add him skills all the time, or keep two levels to make him stronger type.

((New skill - Divine Protection: Cast on target to increase overall defense for X turns.  If it's okay.))

Don't see anything wrong with this skill.

This is what I meant, seems like the transformation cost was 2 levels, and since he was level 2 he became a level 4 demon.
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Tiruin

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1097 on: August 20, 2017, 07:53:46 am »

Dark one, you called serrana an Inquisitor instead of an exorcist. You also forgot to apply penalties and bonuses.

Double checked, and you're right... Now I'm sure that I really need that break if I mix up and mistake classes... I forgot only about Serrana's bonuses and penalties. I usually leave overshots unchanged by penalties or bonuses, so Dennis' rolls are unchanged.
I've been wondering where my Faith bonuses are :P

Find a weapon nearby, and keep to safety (If I know I won't be attacked, commit stabs upon the Brute!)
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Dark One

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1098 on: August 20, 2017, 01:50:59 pm »

Don't feel like updating today. I might update tomorrow.

Dustan Hache

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1099 on: August 20, 2017, 02:55:24 pm »

But you're leaving tomorrow, aren't you?
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Dark One

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1100 on: August 20, 2017, 03:15:10 pm »

Yes, but by the evening. I have most of the stuff already prepared so I'll have time to update tomorrow. And I'm a bit bored, so I think that I'll update this night.

Smoke Mirrors

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1101 on: August 20, 2017, 05:11:40 pm »

Oh for the love of...

Follow through the portal with my minions.
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Don't worry too much about the one mistake, Smoke Mirrors. Your character was memorable for all the demonology and story writing.

I’m running a game/mechanics test called Fate/Mechanics Test. Feel free to check it out.

Dark One

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1102 on: August 20, 2017, 05:57:43 pm »

Turn 49



What is that? - Vivian asked. Some sort of zombie. Oddly sensitive, this one. - Duke replied.

[6] Dennis backed off to let Aaron finish off the undead brute, and was immediately grabbed from behind by another undead and taken away from group!

[4 +2] Aaron strenghtened power of his frost aura with sapphire necklace and it hit the brute hard, weakening it!

[Aaron: 3 +2, Undead brute: 6] Shadow dragon sliced and slashed with it's greatsword wildly while the zombie was just standing there and taking hits. Then it died, but the charm it was holding sent a dark bolt at Aaron, but he was immune to it's effects in his current form!

[1 +1] Exorcist looked around in search of weapon, but couldn't find anything of use in this chamber.


[6] Inquisitor tried to avoid undead that spotted him, but by now every zombie has seen him and getting through this mob would be hard.

[4] At least Reynald was able to tell where all of them go - to the settlement in the distance.



[6] Thanks! - Pguhyuh said to gargoyle and moved towards the cathedral. On the way he was stopped by an undead clad in full plate armor, similar to the one worn by holy inquisition. Excuse me young man, do you happen to know a way to the cathedral garden? I was told that humans and undead can pray there together, but I can't find my way. - the undead said.



[3] Alexander put his faith into lunatic's luck!

[Alexander: 2 -1, Undead knight: 3 -1, Undead knight: 6, Undead knight: 3 -1] After a strange aura was put on part of undead group, peasant charged in attempt to slash some of them to death, but he was pushed away and knocked to the ground!

[Alexander: 5 -1, Undead knight: 6, Undead knight: 4 -1, Undead knight: 2 -1] Alexander quickly got up and charged again, this time slaying one of the knights and stunning another one!

[Ghatzu: 3, Undead knight: 4 -1] Sightless man tried to send a dark bolt at undead knight, but missed!



Oh for the love of... - Lysander spat out, then ran to the portal.

[4] With Naablvat and Stumpy, they reached it in time and got teleported through parts of Underworld to some kind of a great cathedral, two enormous gargoyles guarding the entrance gates.



Undead brute: dead

Undead knight (longsword): [80/80]
Undead knight (mace): [80/80]
Undead knight (morning star): [80/80]
Undead knight (war hammer): Stunned [80/80]
Undead knight (great maul): [80/80]
Undead knight (spear): Dead

Lurker: [100/100]


Dennis: Kidnapped by lurker!
Aaron: +1 undead kill, subclass: Dragonruler, 1 turn for shadow dragon form to end
Alexander: 1 undead killed, +2 evil, +1 taint




OOC

Subclass: Dragonruler
+1 to negotiation rolls
+1 to finding loot
Damage dealt during dragon-forms doubled
Magic elemental damage converted to non-magic elemental damage
Dragon-related charms have doubled efficiency
« Last Edit: August 20, 2017, 06:21:52 pm by Dark One »
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Glass

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1103 on: August 20, 2017, 06:03:14 pm »

Dark, please take note of the fact that I just killed the Brute and leveled up. I'd like that new class now.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Dark One

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1104 on: August 20, 2017, 06:09:57 pm »

Could you take note of the fact that I always write base summary, update character sheets and then add missing stuff to summary?

EDIT: Done.
« Last Edit: August 20, 2017, 06:22:10 pm by Dark One »
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Dustan Hache

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1105 on: August 20, 2017, 06:44:10 pm »

Rally and psyche myself up for combat. This horde is not going to take me without a fight!
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I figure at some point, you're just gonna run outta fucks to give and just off yourself whenever you get hurt at all. It's not like there's any downsides to it. Hangover? Suicide will fix that. Stubbed your toe? Suicide. Headache? Suicide. Papercut? Suicide.

Glass

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1106 on: August 20, 2017, 06:57:50 pm »

I... hadn't taken note of that. Sorry.
The doubled efficiency for dragon-related charms means my skills, right? Because if it doesn't it's really supposed to, given that I don't think I have anything otherwise categorized as a "charm" (such as the brimstone chunk) that involves dragons.
« Last Edit: August 20, 2017, 10:07:42 pm by Glass »
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

randomgenericusername

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1107 on: August 20, 2017, 07:06:13 pm »

I am not from here and this is my first time here, so I can't help you. Sorry.
Explore the cathedral!
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The dog behind the man behind the beard.
Immortality like that would be even more game breaking than four Aaron's in one place.
You're both so obviously scum that this is a surprisingly difficult decision.

Enemy post

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1108 on: August 20, 2017, 07:22:00 pm »

"Wrong choice, mate."

Town Fool's Luck Wild Charge the lurker.

Does my Second Wind ability require a roll?
« Last Edit: August 20, 2017, 09:10:00 pm by Enemy post »
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My mods and forum games.
Enemy post has claimed the title of Dragonsong the Harmonic of Melodious Exaltion!

Tiruin

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Re: Undead Hunt - Dark Age Upon Us: Catacombs and undead sorcery [8/10]
« Reply #1109 on: August 21, 2017, 01:29:42 am »

"Where did Dennis go?"

Get that Brute's charm! Make a Prayer on it (or if I cannot somehow exorcise ita current taint...) Prayer for the whole group Without that charm; stow it away safely for later.
Prep a Holy Bolt and search for Dennis!
« Last Edit: August 21, 2017, 01:31:40 am by Tiruin »
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