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Author Topic: Wizard Kingdom RTD [Turn 15: Items of Power]  (Read 43920 times)

Egan_BW

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #165 on: September 27, 2018, 07:24:23 pm »

Don't worry guys, doombird has totally got this.
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It is good to choose your battles. It is better to choose your wars.

Yottawhat

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #166 on: September 27, 2018, 08:03:05 pm »

First of all, summon Deep Ones in front of the villagers and have the summoned help me build a chapel for the worship of the Idol of Father Dagon.

Then, between the villagers, attempt to recruit the youngest ones and teach them eldritch knowledge and the power of Dagon Magic inside the chapel.

Can we seriously not
If this happens, can we get like, a reaction action? :P Because we can't totally just stand there idling while he does this.
Unless it's totally out of vision, by which I mean he can totally do this.

I'm assuming I can't see this dude or hear him and thus am busy tending to wounds.

Well considering the lack of any descriptors other than "Deep Ones", the fact that there's nothing binding or restricting the summon from just killing him, and a complete and utter inexperience in construction. I'll say that all of Hrodpreht actions have a decent chance of success.
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(1) You start forward with determination and certainty. You carry this determination with you right into the gaping crater that opens under your feet. You fall into a pit. The sounds of combat above dim, along with the light from the suns. In the quiet below, you hear some other noises instead.

hops

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #167 on: September 27, 2018, 08:03:25 pm »

"Other punchy guy, remind me not to piss you off. And to make you a power armor."

BB commands the dort fort golort to help dig for Auntie Adams

"This is all the contribution I need to give and it won't go evil and attack you guys I'm sure bye,"

She goes out looking for any reclaimable stones and rubbles to make her actual castle.
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

One True Polycule with flame99 <3

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MCreeper

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #168 on: September 28, 2018, 07:21:48 am »

Well, there are currently 14 mages in a village, now-wounded included, that are supposedly actively interested in world not having more tentacle monsters in it than it is. I'm sure WE will be fine.  :P
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Coolrune206

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #169 on: September 28, 2018, 08:08:56 am »

"Oh, by the way-out anyone's free to use this fatass Tungsten golem on two conditions: first, name him, and second, record every pun he says.
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Glass

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #170 on: September 28, 2018, 09:20:25 am »

His name is Irons now. And he will carry me around until my legs work again.
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Quote from: FallacyOfUrist (on Discord, 11/15/21)
Glass is, as usual, correct.
Yep, as ever, I bestow upon Glass the expected +1
I'm gonna say we go with whatever Glass's idea is.

Coolrune206

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #171 on: September 28, 2018, 10:34:27 am »

"I wish you the best of luck with that, because I'm not too sure his own legs are all that great. Also, it's tungsten, not iron..."

Jeffery only mumbles this last part, turning away
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"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Caellath

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #172 on: September 28, 2018, 11:27:21 am »

((Not enough time to put thought into this so:))

1 Necromancy: Try to draw some evil spirit essence from the environment that might have been left behind by the destroyed monsters.
+1: Refine it into a more pliable state.
Enchantment: Imbue the reinforced scepter's head with the nightmare essence.

Leadership: Try to get the peasants neatly organized and catalogued so I can easily find the ones with specific skillsets (I want an architect or engineer at the moment).
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Maximum Spin

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #173 on: September 28, 2018, 03:11:36 pm »

A point of ninjaturgy to find some peasants willing to become ninja disciples so I can start a ninja circle here.

More points of ninjaturgy (as needed) to stealthily avoid whatever shitstorm the other players start.
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MCreeper

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #174 on: September 28, 2018, 04:13:47 pm »

A point of ninjaturgy to find some peasants willing to become ninja disciples so I can start a ninja circle here.

More points of ninjaturgy (as needed) to stealthily avoid whatever shitstorm the other players start.
Will not work because of arbitrary "no using same skill for two actions" rules.  :P
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Maximum Spin

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #175 on: September 28, 2018, 05:24:59 pm »

A point of ninjaturgy to find some peasants willing to become ninja disciples so I can start a ninja circle here.

More points of ninjaturgy (as needed) to stealthily avoid whatever shitstorm the other players start.
Will not work because of arbitrary "no using same skill for two actions" rules.  :P
Well that didn't stop me last time.

I guess I can just attempt to destroy the shitstorm with lightning. :P
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MCreeper

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #176 on: September 28, 2018, 06:20:23 pm »

A point of ninjaturgy to find some peasants willing to become ninja disciples so I can start a ninja circle here.

More points of ninjaturgy (as needed) to stealthily avoid whatever shitstorm the other players start.
Will not work because of arbitrary "no using same skill for two actions" rules.  :P
Well that didn't stop me last time.

I guess I can just attempt to destroy the shitstorm with lightning. :P
Derp!  :P
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MCreeper

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #177 on: October 01, 2018, 12:52:51 pm »

Lupanian? Turn? Player list update?

Also, just realized: how Hrodpreht vomits eels? He doesn't appear to have a mouth.
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The Lupanian

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #178 on: October 01, 2018, 06:19:56 pm »

Explore the wildlife of the surrounding region.
Edit - unless I’m still trapped, in which case, keep keeping myself alive
« Last Edit: October 02, 2018, 11:16:17 am by The Lupanian »
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I only ate a few vampire hearts. Like, three tops. I'm sure it'll be fine.

Go check out Shadow of the Void!

Beirus

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Re: Wizard Kingdom RTD [Turn 3: Reap the Whirlwind]
« Reply #179 on: October 01, 2018, 08:21:35 pm »

((Gee, can't really cast a vote for House Wraith name change seeing as Ventaro fell down the Mesa last turn, but he would suggest Dominus, Ascendant, Sovereign, or Dragon. Was actually gonna suggest Arcana earlier (like right after the turn came out) so no other house could take it, but I forgot to hit post. Sheyra did it, though, so I was gonna wait to see if anyone threw out more options and nobody has.))
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Because everything is Megaman when you have an arm cannon.
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