This makes a lot of sense for Japan, Korea, and to some extent Europe, where people live in small homes and get out a lot. Honestly, I think it's too big for millennials in the US. They don't go for the big screen phones, they go small screen and pocketable. The older crowd gets bigger screens for their old eyes.Almost everyone I know has a giant ass phone.
This makes a lot of sense for Japan, Korea, and to some extent Europe, where people live in small homes and get out a lot. Honestly, I think it's too big for millennials in the US. They don't go for the big screen phones, they go small screen and pocketable. The older crowd gets bigger screens for their old eyes.Almost everyone I know has a giant ass phone.
This is hands down a better WiiU, functionally, but it still needs 3rd party support or it's going nowhere. EVERYONE wanted the WiiU's gamepad to be the console. The Switch is it.
Overall, I think Nintendo is on to something here. I may never take the thing out of its dock, but the option to do so is there, and it looks like they have a lot of functionality for their controls that makes them pretty versatile. It's not directly competing with mobile gaming because you can play at home with real controllers. If they can somehow also make this thing into a tablet of some kind then that could sell to a lot of people, similar to how people buy home consoles just to use as a blu-ray player, but I doubt that'll happen.
All I ask is that the darn thing work, plugged in, with a dead battery. I often skip console generations. A user replaceable battery would be better, but I don't see it happening.The only wireless thing I've really used in the past 10 years was a wireless headset (until my chair managed to murder it). I don't like having wireless mice/keyboard/controller just for this reason. Now that you mention it I never saw a wire come out of one of the controllers and into the console, so that could be a little worrying? If they're trying to get motion controls to be a major functionality then I can see them foregoing being able to play while connected entirely. I never had a WiiU so I don't know if it had anything like that. If they made the battery easy and quick to replace it may be a little better, but they would have to sell replacement batteries so you could have a spare on hand to switch out and I doubt that will happen. They'll probably just have an integrated battery like most other wireless things these days.
Here's a list of 3rd parties that have been announced so far:That's a pretty good list right there. I hope that there's a good selection of games at launch or soon afterwards.Spoiler (click to show/hide)
My phone is close to the n3dsXL's dimensions in terms of length and sort of in width and I feel that's already too big for a phone. Most people I see with phones have a phone that's about as large as mine and sometimes even bigger. I live in the USA in the northeast.This makes a lot of sense for Japan, Korea, and to some extent Europe, where people live in small homes and get out a lot. Honestly, I think it's too big for millennials in the US. They don't go for the big screen phones, they go small screen and pocketable. The older crowd gets bigger screens for their old eyes.Almost everyone I know has a giant ass phone.
At the 30 and up crowd I see the 7 and 8 inchers. In the 20's I see 6 inch tops.
Which one? The one that's detachable or the one that looks a bit like an XboX controller?
E: Apparently the detachable controllers are called "Joy-cons"?
Honestly, I think it's too big for millennials in the US. They don't go for the big screen phones, they go small screen and pocketable. The older crowd gets bigger screens for their old eyes.Tiny phones are small and too damn hard to type on, and my pockets can hold a 3dsxl. If I had a good reason to get rid of my current phone I'd get a bigger one immediately.
...
All I ask is that the darn thing work, plugged in, with a dead battery. I often skip console generations. A user replaceable battery would be better, but I don't see it happening.
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... If they made the battery easy and quick to replace it may be a little better, but they would have to sell replacement batteries so you could have a spare on hand to switch out and I doubt that will happen. They'll probably just have an integrated battery like most other wireless things these days.
...
How can I justify supporting this company when they keep fucking me up the arse.By watching a few Breath of the Wild trailers? :P
Name: Using a verb for a name...? It's not the end of the world but it just seems odd to me.Switch is also a noun. Has been for a long, long time. Light switch, that thing with railroads, the thin branches et al probably best known as a corporal punishment tool. Apparently some kind of hair thing, too.
The last Zelda game I bought still had 2D sprites. I'm not really interested in that kinda stuff.How can I justify supporting this company when they keep fucking me up the arse.By watching a few Breath of the Wild trailers? :P
The non-portable version of the controller. As a mobile tablet looking thing, it's wide but that's the norm. When you're at home though? Are you actually supposed to play on the thing show in the pic at this link? http://www.giantbomb.com/articles/nintendos-next-console-is-called-the-nintendo-swit/1100-5499/Wow, I didn't even notice how far forward the grips are, they're practically underneath the buttons.
They still can't get online gaming right after so many bleeding years. [...] They still refuse to link your bought games to your personal account, instead insisting on it being linked to the system itself so if you ever lose it or want to upgrade you have to call to Nintendo and beg them to transfer your games for you.I agree, if they can't fix their online then it's going to really hurt them. If they force you to pay for it like Sony and Microsoft do then forget about it.
Of course, I say all this. But the moment they release Monster Hunter on it I'll go running back like the bitch I am.Then there's this. Goddamnit Capcom.
I got the impression the thing is named after the action of switching between traditional and portable modes, not so much a lever. I guess you could argue that it is a switch in that sense that, like a switch, it can have multiple different states.Name: Using a verb for a name...? It's not the end of the world but it just seems odd to me.Switch is also a noun. Has been for a long, long time. Light switch, that thing with railroads, the thin branches et al probably best known as a corporal punishment tool. Apparently some kind of hair thing, too.
Don't think I even care about first party Nintendo games any more.
There have been some announcements already about 3rd party support.
Here's a list of 3rd parties that have been announced so far:Spoiler (click to show/hide)
Clearly it is called switch because it has a more powerful dom mode and a less powerful sub mode.QuoteI got the impression the thing is named after the action of switching between traditional and portable modes, not so much a lever. I guess you could argue that it is a switch in that sense that, like a switch, it can have multiple different states.QuoteName: Using a verb for a name...? It's not the end of the world but it just seems odd to me.Switch is also a noun. Has been for a long, long time. Light switch, that thing with railroads, the thin branches et al probably best known as a corporal punishment tool. Apparently some kind of hair thing, too.
Still think it's kinda strange, and what about acronyms? NS? I prefer NX because the X can kinda represent switching, especially if you view the X as a 'cross' instead of the letter X.
In regards to Zelda, it's something I'll pick up if I do end up getting the Switch, but it's not a system seller like Monster Hunter is for me.
Yeah, I haven't been a Nintendo devotee since I was 15. And the endless death march of devices Nintendo puts out pretty ensures I never will be. I like Nintendo games but not enough to keep up with all the expensive backend purchases.Say what you want about Nintendo's systems being hit-or-miss, they seem to be a lot more in touch with what makes games fun than most other developers.
They are not exactly good at online stuff (3ds system transfer, while effective and had amusing pikmin, was sloooow and could've been replaced with actually using the nintendo account as an account, not just a replacement network id), but its still a game console that knows its for games, not trying to imitate a home theater and assuming people want to use their game thing for watching movies too and don't already have a device or several that do the same thing and were cheaper.Yeah, I haven't been a Nintendo devotee since I was 15. And the endless death march of devices Nintendo puts out pretty ensures I never will be. I like Nintendo games but not enough to keep up with all the expensive backend purchases.Say what you want about Nintendo's systems being hit-or-miss, they seem to be a lot more in touch with what makes games fun than most other developers.
My main issue is with the idea that it can actually do what it claims to do, remote transmission of games using the console's hardware. Efforts have been made before, and they've essentially all failed. If they prove it, I'll believe.Can you elaborate on this please? Remote transmissions? Are you referring to the wireless controllers and latency?
On the other hand, if there is a way for consoles to survive Nintendo may have just found it. Xbone and PS4 are having issues because they both want to emulate the advantages of PC without actually providing the advantages of PC. The legal and professional issues abound, like with the modding support for Fallout 4. WiiU did alright with its usual Average Housewife Trying To Distract Children market, I guess.Someone said something interesting regarding this and I think it's pretty accurate. "Nintendo is trying to make a better console. Sony and Microsoft are trying to make a worse PC." Considering how you can no longer take a modern console, slap a game in, and play immediately anymore (in most cases) makes me wonder why people buy them for anything other than exclusives and maybe to avoid having to shop for or build a PC.
I'm no fan of the .5 console plans that all three big dogs have apparently decided to employ, but of them Nintendo's is almost certainly going to be the only one with a chance. My reasoning for this is that Microsoft and Sony will continue to massively struggle with PC or to not PC, while Nintendo is doing the whole radical design shift thing again in a way that emphasizes the big benefit of consoles: specialization and convenience.I always felt that the XboX360/PS3 era of consoles went on for way too long. The PS4 and XB1 came at a very awkward time, both too early and at the same time too late. They should have either come out earlier and been decent systems for their time or been delayed and improved upon. Now both systems have to be upgraded to 'catch up'.
Yes. Again, my issue is hampered by lack of technical information. I'm sure we'll get details soon, but right now what the trailer seems to be trying to say is: "Play Skyrim with your console's hardware anywhere you have wifi!". That'd be one impressive technical achievement, and I need hard proof before I'll accept it.My main issue is with the idea that it can actually do what it claims to do, remote transmission of games using the console's hardware. Efforts have been made before, and they've essentially all failed. If they prove it, I'll believe.Can you elaborate on this please? Remote transmissions? Are you referring to the wireless controllers and latency?
Someone said something interesting regarding this and I think it's pretty accurate. "Nintendo is trying to make a better console. Sony and Microsoft are trying to make a worse PC." Considering how you can no longer take a modern console, slap a game in, and play immediately anymore (in most cases) makes me wonder why people buy them for anything other than exclusives and maybe to avoid having to shop for or build a PC.I mean, that is why. It's not nothing, but there was a severe drop off of console utility after the last generation. I know I definitely needed consoles when I was younger, dealing with what difficulties PC does cause would have been really hard as a minor without my brain fully grown in. God knows my parents weren't computer-savvy enough. I'm sure for people who are young now, consoles are still helpful in that way.
I'll say again, the main feature of mobility doesn't interest me for this console but Nintendo is doing the right thing in making both home console and mobile console options viable. That way people like me are happy, and I imagine the people who like playing while they're commuting or travelling or whatever will like it too. I wonder if parents would want to get it though when they can just give their kids phones. Unless the kids are exposed to it and want the games or think the system is cool etc.Just wait until autonomous cars start taking off. Everybody's gonna be clawing for transit entertainment then. Right now, not only does the driver have to drive but it goes unspoken that the passengers shouldn't just ignore the driver and leave them to it. That dynamic completely changes with no driver.
Yes. Again, my issue is hampered by lack of technical information. I'm sure we'll get details soon, but right now what the trailer seems to be trying to say is: "Play Skyrim with your console's hardware anywhere you have wifi!". That'd be one impressive technical achievement, and I need hard proof before I'll accept it.My main issue is with the idea that it can actually do what it claims to do, remote transmission of games using the console's hardware. Efforts have been made before, and they've essentially all failed. If they prove it, I'll believe.Can you elaborate on this please? Remote transmissions? Are you referring to the wireless controllers and latency?
Yes. Again, my issue is hampered by lack of technical information. I'm sure we'll get details soon, but right now what the trailer seems to be trying to say is: "Play Skyrim with your console's hardware anywhere you have wifi!". That'd be one impressive technical achievement, and I need hard proof before I'll accept it.The 'dock' for the system has no processing power, all of the power comes from the tablet with the screen. The dock just provided a convenient HDMI port from the console tablet to the TV. I know this wasn't exactly explained in the video but Nintendo said so afterwards.
Just wait until autonomous cars start taking off. Everybody's gonna be clawing for transit entertainment then. Right now, not only does the driver have to drive but it goes unspoken that the passengers shouldn't just ignore the driver and leave them to it. That dynamic completely changes with no driver.That's a good point, but how far away is autonomous driving? Serious question, I actually haven't looked into it. Will the NSwitch still be relevant by then? I know I personally don't enjoy driving, I just do it as a necessity.
The 'dock' for the system has no processing power, all of the power comes from the tablet with the screen. The dock just provided a convenient HDMI port from the console tablet to the TV. I know this wasn't exactly explained in the video but Nintendo said so afterwards.
Ah that's too bad, I was hoping it might have its own more powerful GPU that it would use when your device was docked. I guess it would make things simpler and cheaper to use one GPU though.I was hoping the dock would provide some power too, but unfortunately that's not the case. They probably wouldn't be able to afford to sell the system at a decent price if that were the case. As long as the games are in 1080p on the big screen I'm happy, ideally at 60FPS. Oh, and battery, but we've already talked about that.
The 'dock' for the system has no processing power, all of the power comes from the tablet with the screen. The dock just provided a convenient HDMI port from the console tablet to the TV. I know this wasn't exactly explained in the video but Nintendo said so afterwards.Oh. Well that's outright fucking impossible and gonna have terrible performance just like the Wii and the WiiU.
The games are played off cartridges put inside the tablet console, similar to Nintendo's handheld systems.
That's a good point, but how far away is autonomous driving? Serious question, I actually haven't looked into it. Will the NSwitch still be relevant by then? I know I personally don't enjoy driving, I just do it as a necessity.Maybe? Autonomous driving exists and isn't even all that expensive (in relative terms). It's a specialist product right now, or at least it's going to be in the immediate future as long as the legal hangups get dealt with. If there's a push or if takeoff occurs on its own then it's gonna explode in popularity, and that could happen more or less whenever. It'll almost certainly be a few years yet, but the world is ruled by memes now so it could theoretically start tomorrow. So yeah, entirely possible it'll happen during the Switch's lifetime.
That makes me wonder, how many people are going to be dumb enough to try using this thing while they're driving? Have there been problems like that with other handhelds or is it just something pretty much exclusive to cellphones?Not really. The problem with phones is that they're just low-cognition enough that people can justify the idea of using them while driving, especially if they're only talking. I don't think even your average idiot is going to look at a 3DS sitting next to the transmission and think "I can swing this".
Bethesda hasn't actually officially announced Skyrim for the Switch, which has a lot of people worried that Nintendo is creating false hype.
And do you really need anything beyond 1080p on a handheld screen? At one point the increase in resolution won't actually be visibly noticeable.Whenever 4k comes up I like to reference this chart.
While that chart is sort of true, there's also the fact that more pixels = more computation for rendering. Increase resolution from 720 to 1080, you're doubling the pixel shader cost. 720 to 1440, 4x. That's computing time and that's battery life. You want good looking games and long battery life, you want low resolution unless you have a time machine for collecting future-tech with.And do you really need anything beyond 1080p on a handheld screen? At one point the increase in resolution won't actually be visibly noticeable.Whenever 4k comes up I like to reference this chart.An average person's arm is maybe 2 feet long (and probably not holding their system straight out at arm's length), and we aren't sure what the screen size is yet. I might be fine with 720 on a screen that size... but then again I've dealt with the 3ds's terrible resolution.Spoiler: Click chart for more bigness (click to show/hide)
I have a tablet PC that runs Skyrim. It's a run-of-the-mill UMPC with an Intel i5 and its HD4000 GPU, and it runs Windows 8 and all other crap that goes on a Samsung tablet PC in addition to that. And it's not even remotely resembling a purpose-built gaming platform. And yet... still runs. 720p. Over an hour of battery life on the go, 11.4'' screen.The 'dock' for the system has no processing power, all of the power comes from the tablet with the screen. The dock just provided a convenient HDMI port from the console tablet to the TV. I know this wasn't exactly explained in the video but Nintendo said so afterwards.Oh. Well that's outright fucking impossible and gonna have terrible performance just like the Wii and the WiiU.
The games are played off cartridges put inside the tablet console, similar to Nintendo's handheld systems.
The 'dock' for the system has no processing power, all of the power comes from the tablet with the screen. The dock just provided a convenient HDMI port from the console tablet to the TV. I know this wasn't exactly explained in the video but Nintendo said so afterwards.
Ah that's too bad, I was hoping it might have its own more powerful GPU that it would use when your device was docked. I guess it would make things simpler and cheaper to use one GPU though.
So, the dock's just a charger/HDMI port. Curious whether this thing can actually reach 1080p; obviously 4k is out of the question here.Back when the leaks were happening, there was a tidbit about the dock-station "providing more power" to the system.
Yeah, overclocking the tablet when connected to mains and extra cooling seems to me to be a hell of a lot easier to design for than having a hot-swappable GPU
I foresee heat damage issues if this tablet-sized thing is being accelerated whenever its on the dock.Heat damage issues while accelerated on the dock....?
VR seems to be the next big thing in video games*laughtrack*
Maybe more in the way of innovation? I mean, PS4/Vita already have essentially the same thing going on, where you can play console games on your portable unit. Switch is a bit more flashy, with a few little gimmicks, but the end result is essentially the same thing. Nintendo have made innovative mechanics the main thing that sets them apart from the competition, and Switch just doesn't innovate enough to justify the buildup they've been putting out.
Honestly, even if they announce specifications, and it turns out that this unit has unprecedented battery life, computing power, and screen resolution, they would still have to pair it with an exceptionally affordable purchase price before it even starts to look compelling.
Aside from all that, VR seems to be the next big thing in video games, and I've not seen any mention of the Switch supporting it in any form. By the time Switch comes out it may already be viewed as obsolete technology.
The dock is this double-sided confining space, though. Seems like you could have bad heat spots like that.
Maybe more in the way of innovation? I mean, PS4/Vita already have essentially the same thing going on, where you can play console games on your portable unit. Switch is a bit more flashy, with a few little gimmicks, but the end result is essentially the same thing. Nintendo have made innovative mechanics the main thing that sets them apart from the competition, and Switch just doesn't innovate enough to justify the buildup they've been putting out.Well... not quite. PS4/Vita are two separate consoles. They run different game copies, you just transfer save data from one to the other, if anything that is the gimmick. There is no gimmick in a powerful portable console. The detachable controllers? Gimmick, but one that you can completely ignore if you so desire. And face it, nobody has ever done a combo detachable/split controller before. Just a detachable controller, yes, a number of those for phones and tablets. But not one you can use as two mini joypads.
Honestly, even if they announce specifications, and it turns out that this unit has unprecedented battery life, computing power, and screen resolution, they would still have to pair it with an exceptionally affordable purchase price before it even starts to look compelling.A powerful tablet can run you way higher than the current estimate on the price of the Switch. It's compelling merely because it's packing the power of a gaming tablet into an affordable price range. The tablet I'm using now cost nearly a grand when it was released, and it can only just run Skyrim. Whether or not it gets that Skyrim game, a console that small and powerful for a third of that price is quite compelling.
Aside from all that, VR seems to be the next big thing in video games, and I've not seen any mention of the Switch supporting it in any form. By the time Switch comes out it may already be viewed as obsolete technology.VR is failing. PC VR is, at least. Console VR is only just taking off, but it severely lacks proper games. Mobile VR is the thing that's on the rise, and guess what - without its wireless controllers, the Switch is a lot like a large smartphone. Remember the rumors that Nintendo might be delaying NX because it is looking into VR options? I'm betting that's the next thing they're going to be working on.
VR's biggest issue that it has a near impossible time overcoming is two thingsSo in Switch's case: It barely costs more than the console itself (you do need the headgear), and setup consists of removing the joy-cons from the main body and slotting the main body into the headgear. Assuming the joy-cons are, or will be, motion-enabled like WiiMotes, and I see few reasons why they couldn't be, at least as an addon or replacement unit.
1) It is expensive
and
2) It requires set up
I mean if nintendo allowed utility apps and some sort of a store, the Switch could actually go for the tablet market but unless they made its OS somehow Android compatible, it'd probably flop pretty hard.Unity is on the list of their 3rd-party partners.
But we are talking about Nintendo so I'm not expecting utility apps to even exist apart from maybe a few pre-installed essentials like a calendar.
Unity is a game engine, not a source of utility applications that might turn the Switch into a possible competitor on the tablet space.I mean if nintendo allowed utility apps and some sort of a store, the Switch could actually go for the tablet market but unless they made its OS somehow Android compatible, it'd probably flop pretty hard.Unity is on the list of their 3rd-party partners.
But we are talking about Nintendo so I'm not expecting utility apps to even exist apart from maybe a few pre-installed essentials like a calendar.
Well... not quite. PS4/Vita are two separate consoles. They run different game copies, you just transfer save data from one to the other, if anything that is the gimmick.http://www.ign.com/wikis/playstation-4/How_to_Use_PS4_Remote_Play (http://www.ign.com/wikis/playstation-4/How_to_Use_PS4_Remote_Play)
A powerful tablet can run you way higher than the current estimate on the price of the Switch. It's compelling merely because it's packing the power of a gaming tablet into an affordable price range. The tablet I'm using now cost nearly a grand when it was released, and it can only just run Skyrim. Whether or not it gets that Skyrim game, a console that small and powerful for a third of that price is quite compelling.Your price point of $1000 for a quality tablet may be slightly dated...a quick search of Amazon shows the largest, newest tablets from the biggest brand names generally around $500, with slightly smaller and older tablets generally falling in the $100-$300 range. Also, I'm finding absolutely no indication of price on Switch from Nintendo, and recent years have seen major console releases generally launching with higher prices than consumers were expecting.
VR is failing. PC VR is, at least. Console VR is only just taking off, but it severely lacks proper games.
Well... not quite. PS4/Vita are two separate consoles. They run different game copies, you just transfer save data from one to the other, if anything that is the gimmick.http://www.ign.com/wikis/playstation-4/How_to_Use_PS4_Remote_Play (http://www.ign.com/wikis/playstation-4/How_to_Use_PS4_Remote_Play)
Vita absolutely can play PS4 games. Of course, it's just streaming the video from the PS4 which actually does the computing, meaning that it is limited by wifi tethers, which may be a substantial difference between Vita and Switch(we don't yet have details on how specifically the Switch functions in portable form), but still, playing full console games outside the home is nothing new.
You could play Sega Genesis games on the Sega Nomad way back when... Doesn't mean there isn't room for innovation such as having one console that does it all.
Your price point of $1000 for a quality tablet may be slightly dated...a quick search of Amazon shows the largest, newest tablets from the biggest brand names generally around $500, with slightly smaller and older tablets generally falling in the $100-$300 range. Also, I'm finding absolutely no indication of price on Switch from Nintendo, and recent years have seen major console releases generally launching with higher prices than consumers were expecting.The price for the Switch has been quoted as $300 (well, $299, great savings there) for the base model, and $400 for the bundle version which I'm assuming from how it's a "bundle" will include Pro controller(s) and maybe that fancy car holder. Probably not the car holder.
It's still very early to be making the call that VR is failing. The last few generations of gaming consoles have each taken longer than the last to see any substantial release of games, with the most recent generation taking more than a year just to see a few decent games start to trickle in, and more than two years for the surge to really start. VR has been out only a few months, and developers are showing interest, suggesting that we may well see things really take off in another year or two.PC VR is floundering because of lack of adopters, not only because of lack of games. The hardware is just too bloody expensive, especially when you need a great PC to go with it. PlayStation VR is just taking off, yes, and yes it will eventually have games for it, and it's much more affordable especially when it works on a regular PS4 already, so that greatly expands the adopter base, and makes the platform a lot more interesting for developers. But it's the mobile VR that's actually going forward, because the expectations of it are lower, and the requirements are barely there, with a wide open base of people who can try it and develop for it. The Switch, with its excess of power and modular design, can easily snap right into that mobile VR market, and might bring Wii-like motion controls in there to boot.
Yeah, that's not innovation though, it's refinement. We have had fully featured portable games for a while now, Nintendo is just making them a bit more convenient, and likely higher quality. The only part that's really innovative is the detachable controllers, allowing for motion controls and playing with a friend, which have not previously been options in a single portable system. So the question becomes, do people really want to swing controllers around with their friends in public settings while staring at a tiny screen? I guess time will tell.I think you may be missing the innovation here. It's not the fully portable games - tablet PCs did that for a while now. Like I said, I play Skyrim on mine, among other things. What gaming consoles did before, was take a universal, powerful, and expensive system - the desktop PC - and give it a more streamlined, dedicated, game-focused package that you can keep near your TV and have party games on with friends.
Not really interested, until they announce a proper metroid game, or a monster hunter.fixed
Nitpick: the Vita failed because of atrocious marketing on Sony's behalf. I don't expect Nintendo will make the same mistakes and the Switch might make for a decent handheld.Spoiler (click to show/hide)
Pretty much nailed my feelings towards Switch.
The Renegade Faction guys (on their Renegades React channel) were probably the only people in the near internet-space to immediately see why the basketball players were playing basketball on the Switches. Literally in the space of the second while the game was being shown played, before seeing any follow-up clues.Nitpick: the Vita failed because of atrocious marketing on Sony's behalf. I don't expect Nintendo will make the same mistakes and the Switch might make for a decent handheld.Spoiler (click to show/hide)
Pretty much nailed my feelings towards Switch.
Other than that, very accurate summary of my thoughts on the matter as well. (seriously why would you play basketball in videogames while on a basketball court with friends and a ball what even is this how they think millenials work)
>camera shows basketball players setting up their consoles to play<
Nate: "- Why aren't they playing the regular basketba- oh it's probably another team's time on the court" >camera changes to view from the side, showing people playing on the court in the background< "yeah, another team's time on the court!
Ben: "- Yep."
So they're playing videogame basketball after having played basketball for however long they had their time while waiting for the other team to finish so they could play basketball some more in real life.The Renegade Faction guys (on their Renegades React channel) were probably the only people in the near internet-space to immediately see why the basketball players were playing basketball on the Switches. Literally in the space of the second while the game was being shown played, before seeing any follow-up clues.Nitpick: the Vita failed because of atrocious marketing on Sony's behalf. I don't expect Nintendo will make the same mistakes and the Switch might make for a decent handheld.Spoiler (click to show/hide)
Pretty much nailed my feelings towards Switch.
Other than that, very accurate summary of my thoughts on the matter as well. (seriously why would you play basketball in videogames while on a basketball court with friends and a ball what even is this how they think millenials work)Quote from: their Switch trailer reaction video>camera shows basketball players setting up their consoles to play<
Nate: "- Why aren't they playing the regular basketba- oh it's probably another team's time on the court" >camera changes to view from the side, showing people playing on the court in the background< "yeah, another team's time on the court!
Ben: "- Yep."
Let's be serious. When was the last time you saw a commercial for something like this that accurately portrayed reality?Well the problem is that Nintendo is being tight-lipped about everything that hasn't already been said in the commercial and that the Switch will have a modified Tegra in its guts. Everything else is based on leaks, rumors etcetera and should be taken with a large grain of salt as per usual.
I feel Nintendo did great on the reveal. It shows pretty much everything you can do with it (except for the possibility of a touch screen) and doesn't appear to be directly targeted at kids. Nitpicking at the ridiculous circumstances portrayed is... nitpicking. Everyone knows that the portability is going to be used while going to the toilet or travelling, including commuting to work/school. I don't think anyone seriously thinks that people are going to bring it to a (rooftop) party witch the switch without switching being the main activity at said party.
Another strength seems to be just how easy it is to develop for the system, assuming what we've heard is true. With consoles basically just being clunkier PCs that require little set-up these days it's astonishing how difficult it is to port games between the systems. Honestly I feel that instead of making the original XboX in 2001, Microsoft could have gotten away with selling a pre-built PC, sold it as a console, and just have the dashboard be the primary UI and have a Steam-like marketplace. Of course, that didn't happen (I'm not counting Games for Windows), and now Valve are pretty much the masters of PC while nobody can take Microsoft's PC gaming efforts seriously anymore, especially considering the somewhat hilarious conflict they've created between the OS that most PC games run on (Windows) and their own console efforts (Xbox). Then you have Sony which had a super unique processor for the PS3 (not sure about PS4) that made it unappealing to develop for, or at least made it a pain to develop multi-platform.
Then you have Nintendo which simply cannot afford to be a "dumbed down" PC like the other brands considering how much competition there is, so they have to... switch it up. Make a console with a built-in screen, slots to attach wireless controllers, and make it the size of a tablet that can also easily be docked to play on a TV like a plug-and-play device. The fact that such a vastly different piece of hardware from the rest of the systems is so easy to develop and port for... that's a big deal, especially where third party support is concerned.
Then there's the price. We won't know for certain what MSRP will be at launch but from the sounds of it they can basically sell this thing at a PS4 Slim price. If you're in the market for a gaming console and don't care about 4k or VR nonsense then the Switch should theoretically be a good contender. The main drawback to the Switch when compared to the other systems is that the other systems can be used as multimedia devices to play blu-ray movies. This could be a fairly big deal considering a lot of people seem to just relegate their consoles to 'cheap blu-ray and Netflix machine' once they've played all the games they want or the games stop being released. Good luck sticking a disk into the Switch.
I suppose I'm just reiterating what we already know at this point, but that's my take on matters...
Nitpick: the Vita failed because of atrocious marketing on Sony's behalf.
That's what they want you to think.Mr. Iwata actually ascended to a higher plane of existence??
Do we know how much the online fee is yet? It could just be like pokebank and be a piddly tiny amount that barely pays for chat servers.From what I've heard its going to be around $60 annually, the same as PS+ and Xbox Live Gold. Hopefully there will also be monthly options.
I mean hell, the short stint when I owned my own server pc it cost me more per month keeping it running(admittedly it was the computer equivalent of a fix-er-upper) than the pokebank cost all year.
Do we know how much the online fee is yet? It could just be like pokebank and be a piddly tiny amount that barely pays for chat servers.From what I've heard its going to be around $60 annually, the same as PS+ and Xbox Live Gold. Hopefully there will also be monthly options.
I mean hell, the short stint when I owned my own server pc it cost me more per month keeping it running(admittedly it was the computer equivalent of a fix-er-upper) than the pokebank cost all year.
Well, we don't know the actual price point. Nothing's been said.
Also that's literally $5 a month. You spend more on food in a day.
So a choice between adding 5 bucks to my food budget or maybe having the privilege of playing Splatoon 2 online after I had already spent the money to actually buy it.You mean the privilege of using fancy private servers you don't own, supported by an expensive network backbone you couldn't afford, powered by a lot of electricity you'd rather save, and with a netcode developed by people paid in something better than ramen noodles and reduced beatings?
Yeah I think I'm just going to save those 5 bucks and buy slightly better quality groceries, cheers. :P
The reason Nintendo's netplay has been so on the down low compared to Sony and Microsoft is because they couldn't afford to support it, nor did they have any reason to.
Makeing us pay to play a game online? Really? I hope they don't mean that if I go out and buy a multiplayer game I don't have to pay more just to use it. That would just be stupid. Internet bills alone are expensive.Welcome to the current console generation, where free multiplayer is now the sole domain of pc games.
Makeing us pay to play a game online? Really? I hope they don't mean that if I go out and buy a multiplayer game I don't have to pay more just to use it. That would just be stupid. Internet bills alone are expensive.Welcome to the current console generation, where free multiplayer is now the sole domain of pc games.
Yes, because games cost 60 bucks just because that's what it costs to develop them and the Switch will also cost 300 bucks because that's exactly what it costs to make one, and the cost of the games on the eshop and virtual console will also be exactly the price that it costs to host and distribute those files.So a choice between adding 5 bucks to my food budget or maybe having the privilege of playing Splatoon 2 online after I had already spent the money to actually buy it.You mean the privilege of using fancy private servers you don't own, supported by an expensive network backbone you couldn't afford, powered by a lot of electricity you'd rather save, and with a netcode developed by people paid in something better than ramen noodles and reduced beatings?
Yeah I think I'm just going to save those 5 bucks and buy slightly better quality groceries, cheers. :P
Console online services are not a gate placed to use your own internet or the software you bought, they're an entire additional infrastructure. Don't be surprised that if you aren't paying for it, it'll either be riddled with advertisements or just shit. Or both.
The reason Nintendo's netplay has been so on the down low compared to Sony and Microsoft is because they couldn't afford to support it, nor did they have any reason to.
Regarding pay for online, it's part of the reason I skipped on the PS4 to begin with. I was fine with PS+ on PS3 because it was optional so I could just ignore it.
Perhaps related: I heard in passing a while ago of an experiment involving Hershey's Kisses. When given the option to pay 1 cent for a Hershey's Kiss or more for better chocolate, people will buy the better chocolate. When they change the price of the Kiss to 'free' then people will take the free chocolate over the more expensive stuff because it's free. I feel that people who are used to not having to pay for playing multiplayer games will scoff at the idea of paying 5 dollars a month to be able to play multiplayer on a console.
It is curious how they decided to make the first few months a sort of 'free trial' where you don't have to pay, but it seems sometime in autumn they're going to be implementing the pay wall. I'm wondering why they decided to wait on it?
Also Neon, PSPlus is clearly better than live, last I checked. Live just gives you multiplayer, psplus is multiplayer plus free games monthly.
Yes, because games cost 60 bucks just because that's what it costs to develop them and the Switch will also cost 300 bucks because that's exactly what it costs to make one, and the cost of the games on the eshop and virtual console will also be exactly the price that it costs to host and distribute those files.They have no reason to care about their service if it's a money sink for them. That is the be-all end-all of this. Are they making a profit off of you? Obviously, and you should be glad they care enough about the net service to do it. They will never, ever, no matter how much money they make, provide a quality net service otherwise.
Poor old Nintendo, the multi-billion dollar corporation, they just can't seem to catch a break from these ordinary people who try to scam them out of their hard-earned money by demanding basic shit like the ability to play their games as intended.
I will start giving them money to help them host their servers only when they stop marking up the prices for their games and consoles to make a profit. They want money to host and operate servers? Maybe have a well-stocked eShop with reasonable release schedules and mark up the games on there for a dollar or so more.
Unless they feel so insecure as to their own future as a storefront that they cannot even rely on a steady cashflow from it due to their godawful practices with the place.
I have no sympathy for Nintendo nor any other corporation pulling this. They're doing it for a single reason and that is quite simply, because they can. On PC developers can't do this shit. Which is why they don't. And oh boy do I see all those big PC multiplayer titles just dropping like flies every day, can't go a single day without a game with a large playerbase shutting down its servers because the publishers just can't afford the horrifying expense of running the servers.
Question: Are games required to use Nintendo's online service for playing online?The wording on the site is "most games", which means hopefully "not all". I.e., like Steam, a lot of games might use it, but there will be those that work fine without it.
Because I know that even after Nintendo shut down the wii online service, there's still games that are playable online, because they don't use it.
Or at least one game, anyway. (just dance 2017)
I still feel that this is making mountains out of molehills here. If you don't want you pay for multiplayer, then just don't.And further normalize and legitimize business practices that harm me as a consumer?
Well, we don't know the actual price point. Nothing's been said.
Also that's literally $5 a month. You spend more on food in a day.
...A bit off topic but that annoys me so much. Probably about a FOURTH of the calls I got when I worked comcast internet tech support was 2 xboxes not playing nice, and then the XBox people blaming the problem on us.
XBL also had serious trouble with having more than one client (console) in the same LAN in the same game, because I guess MS never bothered to implement NAT punchthrough.
...
I'm sorry, I just can't feel outrage anymore. Literally every single thing these days gets turned into demands for protest and a fight, and I just do not have it in me to fight over things that, frankly, I just don't give a shit about. Of you want to boycott Nintendo over, of all things, requiring a monthly payment to play multiplayer games, then be my guest. Just don't expect me to join you,
Also, stop framing this as "publishers". It's the console company, not the publisher. Which there are 3. All now following the same practice.
No, it's over principle. I said that before, and I said that I don't care. I have enough wars over principle, and don't want to add another.
You oppose them charging you for something that is free. That is a matter of principle.
Do we really need to argue semantics here?
I don't think refusing to engage in an argument is a crime, Neo.
I don't think refusing to engage in an argument is a crime, Neo.
If that was what was going on sure!
People don't say things randomly or entirely by accident. Their works are intentional and directed.
<Antofdeath> The only thing missing from HP was that magick wasnt cataltic and often only had a single cause effect chain
How was the 3ds a flop? Seemed to do pretty well iirc. Certainly better than the wii u fared.
How was the 3ds a flop? Seemed to do pretty well iirc. Certainly better than the wii u fared.It started weakly, but a price drop and good library led to its success after a year or two.
3DS was "a gimmick".I've never used the gimmick, actually. Costs extra battery and looks crap from any angle to me most of the time. Its a stronger 3ds that can't play gba games but completely obsoletes the DSi.
Also, caused eyestrain. Most of the catalog was DS games which did not make use of the 3DS screen tech. Not really worth the expense.
(diffrent) Friend claims the changing clock rates will kill the console because developers will have to limit their game's capabilities to the mobile mode and not the docked mode. After all the game needs to be able to run both ways.Honestly I don't think having to spec games to mobile is going to harm the console that much. It just means the devs will have to get creative instead of just throwing more graphics at problems.
I'm hoping devs will be able to do the cool thing and just reduce graphics or do best approximation calculations when it switches to mobile mode. Why not just treat it like how pc games have worked. Give the game 2 preset graphical and processing settings and have it switch between them like pc games can.
Or (here's the one they probably won't do) Let devs force the system to run on high power mode at all times when their game is running.
SD card slot behind the stand can support up to a 256GB card. Will find link later.It can support up to 2TB via microSDXC, but needs a firmware update to do it. Supports 256GB microSDHC out of the box, apparently. Inferred from translated info on the japanese Nintendo Switch page, where it lists SDHC and SDXC both but says that a downloaded update will be required for SDXC support.
So yeah, people don't mind toting around a phone that's big like that. The question is... will they tote around their phone plus a gaming system? I doubt it. Unless the gaming system can outright replace their phone it's not going to happen.
(diffrent) Friend claims the changing clock rates will kill the console because developers will have to limit their game's capabilities to the mobile mode and not the docked mode. After all the game needs to be able to run both ways.Honestly I don't think having to spec games to mobile is going to harm the console that much. It just means the devs will have to get creative instead of just throwing more graphics at problems.
I'm hoping devs will be able to do the cool thing and just reduce graphics or do best approximation calculations when it switches to mobile mode. Why not just treat it like how pc games have worked. Give the game 2 preset graphical and processing settings and have it switch between them like pc games can.
Or (here's the one they probably won't do) Let devs force the system to run on high power mode at all times when their game is running.
Just like with the 3DS, it encourages creativity with art styles and presentation. Time will tell if that's enough tho. As has been mentioned, the launch lineup is fairly sparse which could be bad if that's all Nintendo intends to bring to the table. But if Nintendo keeps pushing out games for it on a regular schedule, the sparse launch lineup should not be too big of a problem.
Unless Nintendo does something entirely ridiculous. Then the Switch is doomed to go the way of the Wii U.
It's not just graphics, though. Processor power and speed impacts a lot of behind the scene work like NPC AI and pathfinding.
I don't think refusing to engage in an argument is a crime, Neo.
If that was what was going on sure!
People don't say things randomly or entirely by accident. Their works are intentional and directed.
I don't know about that.Quote from: an irc channel<Antofdeath> The only thing missing from HP was that magick wasnt cataltic and often only had a single cause effect chain
It's not just graphics, though. Processor power and speed impacts a lot of behind the scene work like NPC AI and pathfinding.
It is just graphics. The GPU, which governs graphics, has two different clock rates depending on whether the Switch is docked. The CPU only runs at one speed, it does not change depending on whether the Switch is docked.
I havent.
I expect the Wii-U price to drop very shortly after the switch's release (I have not purchased one, because I dont like the game catalog as is, but would get for this title) and from what I have been reading, the game is identical between consoles, so no real perk for the switch other than portability.
Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.
NES and SNES, changing every month. Last I heard, everyone is getting the same game "demoed" because they are implementing online play for them and everyone having the same game in demo mode ensures there would be no shortage of players. It's basically incentive for you to grab the game and a showcase of the VC online ability.Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.
To admit I am doing a hyperbole.
I only know that you get one NES game a month... but after that month you no longer have access to it. I do not know if you get to pick or if they pick (likely they do)
So ok, calling it a demo is disingenuous as you can fully beat just about any game in a single month.
A single game out of the literally thousands published NES and SNES titles. As part of your subscription. But just a month.NES and SNES, changing every month. Last I heard, everyone is getting the same game "demoed" because they are implementing online play for them and everyone having the same game in demo mode ensures there would be no shortage of players. It's basically incentive for you to grab the game and a showcase of the VC online ability.Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.
To admit I am doing a hyperbole.
I only know that you get one NES game a month... but after that month you no longer have access to it. I do not know if you get to pick or if they pick (likely they do)
So ok, calling it a demo is disingenuous as you can fully beat just about any game in a single month.
We still know pretty much jack shit about what the online services actually are. Supposedly the subscription (as per the main site, I believe) offers you "exclusive deals", which I'm assuming mean things other than the NES/SNES game demos. Who knows, maybe it's actually a bit like Steam. :PA single game out of the literally thousands published NES and SNES titles. As part of your subscription. But just a month.NES and SNES, changing every month. Last I heard, everyone is getting the same game "demoed" because they are implementing online play for them and everyone having the same game in demo mode ensures there would be no shortage of players. It's basically incentive for you to grab the game and a showcase of the VC online ability.Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.
To admit I am doing a hyperbole.
I only know that you get one NES game a month... but after that month you no longer have access to it. I do not know if you get to pick or if they pick (likely they do)
So ok, calling it a demo is disingenuous as you can fully beat just about any game in a single month.
Yeah that's pretty garbage. Even if they include online play, a single NES/SNES game per month is just kinda atrocious. Especially when you consider the length of most of the games of the era.
Maybe if they launch with a wide array of ported NES/SNES titles available for purchase on the storefront for a buck or two it wouldn't be so bad. It still would be pretty garbage, just less so.
It might also be a bit like the Wii U store. :PWe still know pretty much jack shit about what the online services actually are. Supposedly the subscription (as per the main site, I believe) offers you "exclusive deals", which I'm assuming mean things other than the NES/SNES game demos. Who knows, maybe it's actually a bit like Steam. :PA single game out of the literally thousands published NES and SNES titles. As part of your subscription. But just a month.NES and SNES, changing every month. Last I heard, everyone is getting the same game "demoed" because they are implementing online play for them and everyone having the same game in demo mode ensures there would be no shortage of players. It's basically incentive for you to grab the game and a showcase of the VC online ability.Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.
To admit I am doing a hyperbole.
I only know that you get one NES game a month... but after that month you no longer have access to it. I do not know if you get to pick or if they pick (likely they do)
So ok, calling it a demo is disingenuous as you can fully beat just about any game in a single month.
Yeah that's pretty garbage. Even if they include online play, a single NES/SNES game per month is just kinda atrocious. Especially when you consider the length of most of the games of the era.
Maybe if they launch with a wide array of ported NES/SNES titles available for purchase on the storefront for a buck or two it wouldn't be so bad. It still would be pretty garbage, just less so.
Is it really to their detriment though? They are selling out what allotment of preorders they are managing to provide, it would honestly be worse if the console was coming in more hyped up, they'd just get accused of the NES Classic situation again. If their production rate is limited - which would make sense considering how short a timeline they've put themselves on - their approach makes all kinds of sense.It might also be a bit like the Wii U store. :PWe still know pretty much jack shit about what the online services actually are. Supposedly the subscription (as per the main site, I believe) offers you "exclusive deals", which I'm assuming mean things other than the NES/SNES game demos. Who knows, maybe it's actually a bit like Steam. :PA single game out of the literally thousands published NES and SNES titles. As part of your subscription. But just a month.NES and SNES, changing every month. Last I heard, everyone is getting the same game "demoed" because they are implementing online play for them and everyone having the same game in demo mode ensures there would be no shortage of players. It's basically incentive for you to grab the game and a showcase of the VC online ability.Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.
To admit I am doing a hyperbole.
I only know that you get one NES game a month... but after that month you no longer have access to it. I do not know if you get to pick or if they pick (likely they do)
So ok, calling it a demo is disingenuous as you can fully beat just about any game in a single month.
Yeah that's pretty garbage. Even if they include online play, a single NES/SNES game per month is just kinda atrocious. Especially when you consider the length of most of the games of the era.
Maybe if they launch with a wide array of ported NES/SNES titles available for purchase on the storefront for a buck or two it wouldn't be so bad. It still would be pretty garbage, just less so.
Honestly rewatching the presentation and going over the stuff we actually know about the Switch, I realized Nintendo somehow managed to keep a lot of stuff vague in spite of having a full blown presentation of a bonafide new console. Lots of stuff is still unknown, the details of the store among them.
Hope the Switch does well, I'd really hate if Nintendo ended up the way of SEGA. Too bad they seem intent on being mysterious and vague to their detriment.
Apparently the 3DS is going to continue alongside the Switch. Again, Nintendo, what are you thinking?They're not going to close down a console that still sells and has a market, not to mention games already in development.
Is it really to their detriment though? They are selling out what allotment of preorders they are managing to provide, it would honestly be worse if the console was coming in more hyped up, they'd just get accused of the NES Classic situation again. If their production rate is limited - which would make sense considering how short a timeline they've put themselves on - their approach makes all kinds of sense.
Apparently the 3DS is going to continue alongside the Switch. Again, Nintendo, what are you thinking?They're thinking that killing the console with a market while releasing a brand new one is a terrible idea. How would they benefit from putting all of their eggs in one basket, exactly?
BoTW is also going to be on Wii U. Although that seems like an even riskier purchase at this point.
I am still planning on getting one. I probably won't preorder, but I'll still probably try to get one near or at launch.
I haven't had a console system in years. I have an old nintendo wii that it literally only still hooked up for netflix. (which I don't even use myself, I watch netflix on my pc). And I would like to try out a real console again. I'm still of the opinion that traditional consoles won't last much longer, but people could rightly call me bias if I haven't played one in recent years. The switch will give me some updated info to look at.
The switch if anything seems to at least be trying to innovate in what I think is the correct direction for them to go to remain relevant. With or without their insistence on crappy motion controls. Nintendo also has stuff that interests me. Playstation and Xbox have little in the way of games I'm interested in. PS has Final Fantasy, Xbox has....uh....nothing, and Nintendo has Link, probably a pokemon side game a-la coliseum down the line, Smash Bros, Splatoon, Bomberman if konami can somehow avoid fucking it up... I'f I'm going to buy a console it's going to be for more than 1 game.
Anyway I'm still tentatively on the hype train. I've inched closer to the emergency exit, but I'm still technically within the cabin. Hopefully they keep the online cost low enough to keep owning a switch more economical for gaming than just a cell phone with a data plan.
We found out during the Nintendo Switch presentation on Thursday that the upcoming console is releasing on March 3, and pre-orders opened shortly afterwards on Friday. Now, just three days later, GameStop has already sold out their Nintendo Switch pre-orders.
Many other major retailers are also listing the console as unavailable. Walmart now lists the console as "out of stock" and Amazon says it is "unavailable." Target and Toys R Us list it as "coming soon." GameStop says that it is working closely with Nintendo to get more in stock and advises that customers should sign up for email notifications.
Well of course we'll see how much the 3DS staying actually pans out. That system IS old (the original 3DS came out in 2011!). What'll be telling is what platforms the next iterations of stuff like Pokemon/Monster Hunter/ect in a year or so get released for.Next pokemon game will still be a handheld thing, unless they make another Colosseum/XD.
Monster Hunter Frontier exists, and has existed for a while, but unfortunately it's only available in Japan(and in Japanese), requiring a VPN or similar to connect.Is that the same gimmicky chinese mmo ispil mentioned?
So I was thinking of getting a Switch in a few months for open world Zelda, but then I saw this: https://arstechnica.com/gaming/2017/01/four-hours-of-horizon-zero-dawn-made-me-crazy-with-anticipation-for-more/If you already have a Wii-U, remember that Breath of the Wild is coming to it as well as the Switch. If you don't, well... I guess you've got a decision to make.
Now I'm really torn. I can get a used PS4 + this game for about the price of a Switch, and then I also have a Bluray player and have access to all the PS4 games.
Arg Nintendo, I've been a fan for years. Why do you make it so hard to want to buy your products?
You can get a PS4 now if you want, and a Switch later. (Good luck finding a store with open preorders anyway)
They're not mutually exclusive. The Switch can be a great companion platform to anything else.
Though I'd be wary of all hyped games right now, even Zelda. Feb 28 to March 3 is just 3 days. If you wait three days and let reviews for Horizon roll in, you'll have a better idea of whether you want that game, and might be able to grab a Switch if it turns out to, say, have crippling problems on a base PS4.
I'm just sad that Nintendo is so out of step with the market that my enthusiasm for the Switch is basically gone.Are they, though? They're just not going after the same market that Sony and Microsoft are going for (which is, the PC market). The Switch is a companion device. A Nintendo console would never have gotten Playstation exclusives anyway, most other "AAA titles" are better on PC anyway, and Nintendo is again the only company going for something new instead of more of the same. Or rather "the same" for Nintendo is "something new every time".
I'm just sad that Nintendo is so out of step with the market that my enthusiasm for the Switch is basically gone.Are they, though? They're just not going after the same market that Sony and Microsoft are going for (which is, the PC market). The Switch is a companion device. A Nintendo console would never have gotten Playstation exclusives anyway, most other "AAA titles" are better on PC anyway, and Nintendo is again the only company going for something new instead of more of the same. Or rather "the same" for Nintendo is "something new every time".
I honestly wouldn't be surprised if they rolled out one of those rumored SCD units and portable VR sometime next year. As much as "more power" is un-Nintendolike, making a console upgrade without actually upgrading the console would be very Nintendo. :P
If you time it right, you can probably get a wii u on the cheap right after the switch comes out from craigslist or the like.
I haven't seen a single time where motion control was forced in Switch gameplay, so far.
I... um. Me fail English, please rephrase? Or clarify?I haven't seen a single time where motion control was forced in Switch gameplay, so far.
I am not sure it would yet to be honest.
The Switch has, as well, with some very dumb presentationsEh. They literally showed off two games. The entire presentation was focused on what sets the Switch apart from other consoles, and they had just two games to showcase it. I don't think it's fair to expect them to have made do with less, seeing as they had both the strictly casual and the semi-pro hemispheres to cover.
...Its draw is not as strong as the draw of exclusive games, but for people who want more than just a stationary gaming system, whether or not they have one already, the Switch offers something promising. Vita is a contender here, as are regular tablets and Nintendo's own handhelds, but the Switch is more than any one of those, and for a comparable price. ...
So I know we've been over the whole pay-to-multiplayer thing but now we have an idea of how much it would cost. Apparently it'll be somewhere between 2 or 3 thousand Yen, which is about $17.50 - $26.50 annually (source (https://twitter.com/serkantoto/status/826841955111890944)). So, $1.45-$2.20 monthly assuming that they keep a consistent exchange rate.
This is much better than what I was anticipating, but the fact that it exists at all still irks me.
Yeah, it really should be a permanent addition to your library. WTF nintendo.
I see you're still doing your extrapolate-the-cost-over-5-years-for-some-reason thing. Anyway, I will agree that this is just what Nintendo does.
I mean, hell, go find a copy of Luigi's Mansion. They actually include a trailer for Pikmin in the game itself.
Not disagreeing on principle,
I mean, I think you're blowing it way out of proportion. That's not "no reason". Which is why you extrapolate over 5 years- you want to make the number as big as possible.
It's like those infomercials with the "5 payments of $29.99", except you're doing the opposite.
I see we're doing this thing where you take a phrase I use and bastardizing it to make a point that no one cares about again.
To clarify: I don't disagree with the principle. I disagree with the scope.
Except the scope isn't, since you're disregarding it entirely when you make your argument. At least until you can make big numbers out of it so that it sounds scary, and then say "it isn't about the actual cost" the next minute.
So is it a matter of how much they are charging, or that they are charging in general, for multiplayer?
Are you disagreeing with paying for multiplayer in general, or are you disagreeing with the specific amount that they're asking for?
Yeah, it really should be a permanent addition to your library. WTF nintendo.
Are you disagreeing with paying for multiplayer in general, or are you disagreeing with the specific amount that they're asking for?
Neither.
Nor do I agree... and no, there isn't a contradiction there... and not because "I have no opinion" either...
Because one of two things can happen. Nintendo can eliminate their price (since they are including that price... anyway being Nintendo... and some games will use their own servers and yet still require that price)
OR Nintendo can meet its price with quality.
And Nintendo, if last generation is any indication, has had the worst online service of them all... And there is every indication to believe that they are fervent in continuing this paltry service AND will still charge full price for what would normally be budget titles and thus the internet fee is being paid for... twice.
Though typically what this would mean is that the internet fee is actually a way to lower the price of the switch to hopefully make it up on sales... But they are HEAVILY marketing it as a family console who, in my mind, would be less inclined to pony up the money.
So I disagree with this on Principle... that principle being that the money I pay should be equal or less than the value.
Not "Multiplayer should be free" as you liked to hoist me with or this "150 dollars is too much for anything". Which is why I accused you of defining "On principle" as "Irrational", because you only seemed to use it that way. Mostly because if my views perfectly aligned with yours, you wouldn't say the same thing... because a "perfectly rational decision" usually doesn't get the "On Principle" moniker.
Anyone who wants an emulated Nintendo game can get it in a variety of ways. NES or SNES games with online multiplayer, may be slightly harder to find.
Anyone who wants an emulated Nintendo game can get it in a variety of ways. NES or SNES games with online multiplayer, may be slightly harder to find.
I really don't understand why console owners are apparently fine with paying an extra fee so that hardware they own can use a service they already pay for.
Anyone who wants an emulated Nintendo game can get it in a variety of ways. NES or SNES games with online multiplayer, may be slightly harder to find.
Did Nintendo even offer that?
Because I have to admit... if they didn't already have that... and announced that their classics library would be full multiplayer enabled so that you could co-op from around the world...
I... might be very interested... Ohh wait multiplayer fee and friend codes and poor connection... DANG IT NINTENDO!
Hey, I have strong principles about the use of "on principle".
That isn't a matter of principle; that's a matter of not paying for crap quality
Yeah, it really should be a permanent addition to your library. WTF nintendo.If people want to take Nintendo and the Switch seriously then Nintendo has to drastically improve on their online functionality. Killing off friend codes was a good first step, hopefully the next one will be to tie your VC purchases to your central account so you don't have to buy the same game multiple times. It will be a big slap in the face if they started charging people to use the service and not offer something as basic as that.
I really don't understand why console owners are apparently fine with paying an extra fee so that hardware they own can use a service they already pay for.This was brought up a couple pages back. I suspect it's because when console developers started charging people to use services like this people bought into it, setting the precedent moving forwards. They may not entirely be fine with it, they might just think it's normal.
But it already comes with standard controls. It comes with all kinds of controls, including standard.While there will be standard controls it won't be bundles with the 'pro controller'
Speaking of racing games and controllers... what do you guys think about Nintendo removing analog triggers? From my understanding, they removed them 'because we can't think of a reason to have them' or some nonsense.
The reason is likely that analog trigger mechanisms take up a significant amount of space and "holy fムック how are we supposed to fit all these things into a controller the size of a breadstick?!". Also that aside from serious racing games, the analog triggers are not really used by anything, and they have gyros to stand in for the accelerator control if they really need it.
The reason is likely that analog trigger mechanisms take up a significant amount of spaceI bet "HD Rumble" takes up a lot of space too, so they opted for that instead of the triggers.
Got my DS3 right here, and from testing I can confirm that L1, R1, L2, R2, and all the face buttons are pressure-sensitive. It's a very impressive feature, though it's annoying in MGS3 that the difference between choking a guy and stabbing him is how hard you hit the tiny little square button. :PWasn't that a PS2 game? Did the DS2 have pressure buttons as well?
Every reviewer seems to miss that the kickstand is designed to snap off rather than break off. Accidental damage to it is unavoidable regardless of how sturdy it is, so it's designed to clip off without getting damaged, and snap back on easily.
I have heard the controller works as a pc controller as well, like the DS4 does.Yep. Probably won't have motion-controls working until some smartguy writes a driver for it, but apparently connects over Bluetooth and works like any other directInput gamepad. Pretty neat value boost there.
There's surprisingly few launch titles. I'm hoping that Monster Hunter comes to the system later on down the road. In the meantime there'll be things like Splatoon and the new Mario game that looks pretty promising. "Nintendo Breath of the Wild Machine" isn't too far from the truth though...Dunno, Nintendo seems to have a strong lineup of indies that'll be coming to the system in the coming months. IMO it's more important to have a steady stream of new releases rather than to just burst out all the games at launch and then nothing for months.
I did notice that Overcooked is coming out on it, and that might actually be a game that works great with the system.
Overwhat?Overcooked (http://store.steampowered.com/app/448510/)
Dunno, Nintendo seems to have a strong lineup of indies that'll be coming to the system in the coming months. IMO it's more important to have a steady stream of new releases rather than to just burst out all the games at launch and then nothing for months.Not just indies either, there's Mario Kart coming out in April, along with a couple of other titles sprinkled in throughout the year (https://i.redd.it/0ffe66pt6ciy.png). Then there's Mario during the holiday which will sell consoles by itself, and by that time people who are just getting the console will already have access to all those other games.
There's surprisingly few launch titles. I'm hoping that Monster Hunter comes to the system later on down the road. In the meantime there'll be things like Splatoon and the new Mario game that looks pretty promising. "Nintendo Breath of the Wild Machine" isn't too far from the truth though...Dunno, Nintendo seems to have a strong lineup of indies that'll be coming to the system in the coming months. IMO it's more important to have a steady stream of new releases rather than to just burst out all the games at launch and then nothing for months.
I did notice that Overcooked is coming out on it, and that might actually be a game that works great with the system.
Year, man. Year. That per month would be idiotic.Didn't stop neon from claiming it would cost more than the system does before :P
Year, man. Year. That per month would be idiotic.Didn't stop neon from claiming it would cost more than the system does before :P
How many exclusive games are you expecting for an untested system that previously hasn't been that favorable to indies? The fact that they're even porting things is massive progress. Give it time (assuming things don't end up as a complete and utter disaster, which is still up in the air).There's surprisingly few launch titles. I'm hoping that Monster Hunter comes to the system later on down the road. In the meantime there'll be things like Splatoon and the new Mario game that looks pretty promising. "Nintendo Breath of the Wild Machine" isn't too far from the truth though...Dunno, Nintendo seems to have a strong lineup of indies that'll be coming to the system in the coming months. IMO it's more important to have a steady stream of new releases rather than to just burst out all the games at launch and then nothing for months.
I did notice that Overcooked is coming out on it, and that might actually be a game that works great with the system.
Nintendo has a bunch of already existing games lined up, so they're continuing to ask people to rebuy games they already own. :/ These are not new releases. World of Goo, a 9 year old game, is in the lineup.
http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap (http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap)You made a damn account system, nintendo! Use it for more than the eshop and FE Heroes for fucks sake!
Oh boy oh boy I sure do love myself some FRIEND CODES.
The Switch just barely got its eShop access and web applet for accessing public WiFi. There is barely any online play infrastructure in place. Have some flippin' patience. :)http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap (http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap)You made a damn account system, nintendo! Use it for more than the eshop and FE Heroes for fucks sake!
Oh boy oh boy I sure do love myself some FRIEND CODES.
They're not keeping the friend codes as a primary system. It's what their current infrastructure uses internally, just like these forums identify you as "user 11218". They'll have more handy features as soon as they're ready - or more importantly, as soon as there's a need for them. Which is likely as early as by the end of the month, with the Splatoon 2 testfire.http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap (http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap)
Oh boy oh boy I sure do love myself some FRIEND CODES.
They're STILL doing friend codes? Those things were outdated when the original DS came out.
I'm not buying that excuse. Nintendo is a multi-million dollar corporation. If this sort of thing wasn't set up before launch, it's due to deliberate negligence or ignorance on their part.They already said that they are bringing social media integration for friends list purposes later on. Whether that is delayed by intention or circumstance is irrelevant.
Nintendo isn't an indie dev, operating with a team of 4 people struggling to iron out as many bugs as possible before launch day, they are an international corporation worth many millions of dollars. They could've hired people to work exclusively on the online components and they most likely did so. I cannot foresee any reason other than either a deliberate decision to use friend codes by the higher-ups or that they started working on the online component far too late in the development process.
Neither of which paints them in a very flattering light.
I find it funny, in a sad sort of way, that Nintendo's most grievous sin for the past decade or so has been absolutely awful naming (combined with poor marketing in general, as Krevsin said).
'Wii U' failed not least because people had no idea whether it was a new console or not. And 3DS isn't much better. Is it really that hard to come up with some half-decent console names? Even Nintendo Switch is still pretty shitty.
Nintendo needs to realize that it was games like Contra and pals on its original NES that drove it to popularity. Not games like Cooking Mama.
Actually, the great majority of their sales have always been Mario.
So now I have a sweet case
Even going so far as to call emulatiors of any type the biggest threat to gaming, and denying the users right to own a backup of legally purchased software. Branding someone who only wants to ghost their 3DS in case of failure a pirate.
And then of course there is that case where they literally just downloaded a mario rom off the internet, threw it on their store basically unaltered (it even still had the header at the top of the rom when opened in a text editor that tells what emulator it was made for) and charged money for it.
Even going so far as to call emulatiors of any type the biggest threat to gaming, and denying the users right to own a backup of legally purchased software. Branding someone who only wants to ghost their 3DS in case of failure a pirate.I'm not sure if you know, but file headers are a thing. They are needed to let the program know where to start reading data, and whether the data it's being fed is actually valid. Any NES emulator will read a NES rom, the NES header is ubiquitous, and the rom-dump contents are going to be the same regardless of who does the dump. It's the same how I can look into the rom provided with the Sega Classics Collection version of Phantasy Star IV on Steam, and find the same damn data in there as in a regular romdump off the net, obviously with the specifics of the header datablock altered enough to not load into regular emulators. Other than the datablock, same four-byte SEGA headers.
And then of course there is that case where they literally just downloaded a mario rom off the internet, threw it on their store basically unaltered (it even still had the header at the top of the rom when opened in a text editor that tells what emulator it was made for) and charged money for it.
Yeah but when Nintendo comes out with... I dunno... the Switch 2... they won't let you port any games you got on the Switch over to the new console.The GBA could play GB games. The DS could play GBA games. The 3DS plays DS games. The WiiU plays Wii games. I don't know, Nintendo seem to usually provide backwards compatibility whenever it's physically possible. Since all Switch-family devices going forward are going to run on the same hardware architecture and OS kernel, I wouldn't worry too much about the next Nintendo console not having compatibility with the Switch.
And this is ignoring that if Nintendo discontinues the Switch it might do something to your game library (As some people have recently found out about some consoles deleting games no longer in their store)
I was referring to your digital library.I don't think you ever had a "digital library" with Nintendo before. Isn't it only with the Switch's introduction, that your digital purchases are actually tied to your account, rather than the device?
Small numbers of stuck or dead pixels are a characteristic of LCD screens. These are normal and should not be considered a defect.
So a switch + zelda for $380 Not sure how good of a deal that is. But I still feel dirty. I have contributed to scalping. I'm gunna have to donate extra hard to charities and toady to feel clean again.
Is it really that hard for Nintendo to build-in NES/SNES/DS/whathaveyou emulators, which take negligible HD space and resources, into their modern consoles and provide a proper online store with most old classics available for a reasonable price, would it not make perfect sense?For what it's worth, it's probably not that hard from a technical standpoint. What'd be a bit more rough is doing something that wouldn't end up with in-house created emulators roaming in the wild. Be of relatively questionable fiscal wisdom, too. Probably anyway. There's always pretty strong incentive to make sure customers effectively have to discard their older systems, and making it increasingly more annoying to play their games in conjunction with new ones is one of the ways to do that.
Yes it did. The original did, at least.Still does PS1 games, too, even after they stripped out the PS2 emulation.
Yes it did. The original did, at least.Huh, so it did. Well colour me wrong about that.
>_< the non fanboy reviews of the Switch... are pretty damningly lukewarm >_<What I'm getting from the reviews is that as a home console, the Switch really nothing to write home about. It makes for a good handheld, but the battery life while playing something like Breath of the Wild (i.e. the only big game out for the sistem ATM) is not particularly good.
But apparently it is still pretty decent as a portable system... and even runs better undocked for some of its games.
I add Fanboy but really I should say "hyped"... But maybe I should look at more reviews... the only ones I can think of that are "Fanboyish" are from people who would have given it positive reviews no matter what.
I'm still getting the Switch for Legend of ZeldaGet it for Wii U. Seriously, get it for Wii U.
Unfortunately, the new Bomberman game is terrible going off of reviews.
Emulation has never in a court of law been piracy.
edited quote:
Then again... given they are not meeting demand they are REALLY risking people catching onto the system's quality.
So... >_< I am going to have to wait until "The Good Switch" before making any real judgements. MAYBE Nintendo knows this list... and fixes everything within a year or two.
I imagine that if they ditch the HD Rumble and replace it with ordinary rumble thing without sacrificing anything else, it'd be a whole hell of a lot cheaper to make. HD rumble modules aren't something available off-the-shelf to my knowledge so they probably have to manufacture them. Cut that bit out and you've got mostly off-the-shelf components.edited quote:
Then again... given they are not meeting demand they are REALLY risking people catching onto the system's quality.
So... >_< I am going to have to wait until "The Good Switch" before making any real judgements. MAYBE Nintendo knows this list... and fixes everything within a year or two.
Kinda funny how over the years "version 2" of consoles have changed significantly in what we expect from them. A2600/SMS/NES/Megadrive/SNES/PS1/PS2 was "We can make it cheaper now. And a bit smaller, but we'll cut some hardware features as well. Have a free game!" to Xbox's "Our console doesn't burn out/red ring now! And we can make it cheaper. Have a free game!" to the Switch's theoretical "Maybe we should make it a little more expensively. It probably won't scratch your screen/plastic lock your controllers/lose controller reception then! We'll consider the free game thing, maybe."
Too much hardware -> less hardware (or the required hardware in the odd case of the Xbox), but always smaller and cheaper and with a poorer build quality in version 2. And a free game!
I'd wait for version 2. It'll be worrying if they make it more cheaply on certain components and you lose hardware features, as is mostly the case for console part-generations. How low can they go, considering the current version's build quality?
It might be the first console where version 2 is genuinely better from a build quality and usability standpoint than the inital big-box release was. Or it might not, considering the normal trend of these things.
I imagine that if they ditch the HD Rumble and replace it with ordinary rumble thing without sacrificing anything else, it'd be a whole hell of a lot cheaper to make. HD rumble modules aren't something available off-the-shelf to my knowledge so they probably have to manufacture them. Cut that bit out and you've got mostly off-the-shelf components.HD Rumble is a slightly custom LRA. You can probably buy LRAs retail for like $5. The bulk cost for Nintendo is far less. So you're not going to see much price decrease, especially if you just replace the LRA module with a much more mechanically complex offset-mass brushless motor of similar size, that has to draw more power to create anything close to the same vibration strength.
The only way to cut the cost of the Switch is to make a dedicated portable variant that always has the joycons attached, and is slightly smaller overall (because no more rails/extra buttons/interfaces/extra sensors, so more space for a batteries), shipping with just a charger instead of the dock set. It's the only variant I ever see Nintendo making, honestly, because it's the only variant that remains tentatively compatible with the Switch paradigm - you'd still be able to dock it, use external controllers with it, stand it up on a table, use the touchscreen, etc, so all games will be compatible with it, unlike a dedicated stationary variant people keep proposing.
Yeaaah, you can probably expect that for a bit. Sold out thing, anyway. Apparently sales have been going quite well, and I think it's been noticed N is doing their normal thing regarding release scarcity.'Quite well' is a bit of an understatement here. It apparently sold faster than any other nintendo console, including the Wii. http://www.polygon.com/2017/3/6/14837026/nintendo-switch-sales-record-zelda-breath-of-the-wild
Tried to buy a Switch at GameStop. Sold out, but they wanted me to put down on a $600 bundle order for one. ...Yeaaahno.And yeah, they've been sold out since pretty much the first day. Walmart's stock with jacked up prices are also pre-owned, they just make the third party seller more obfuscated on their pages than Amazon. The gamestop bundle is currently the only first-party seller I'm aware of that you can even pre-order; and those are simply listed as shipping 'some time before late april.'
Probably should have pre-ordered.
EDIT: And going to Nintendo's website to order one myself only sends me to six different retailers, only two of whom - Amazon and Wal-Mart - have them in stock, both at jacked up prices and Amazon's is presumably pre-owned.
Eh. If it's not that good, just about everything I've seen in the last two or three decades is pretty much outright shit.
How does BotW compare to Witcher 3, which iirc got the best reviews in the history of reviews for an open-world RPG?From what I've seen, Witcher 3 and BotW are kind of hard to compare. Witcher 3's strength is its story and writing with the mechanical side being kind of unremarkable. BotW's strengths seem to be more in how the player interacts with the world on a more mechanical basis with the story being mostly relegated to the background from what I've glimpsed of it.
Or to Horizon Zero Dawn, which people keep gushing about, but which is a ps4 exclusive?
Tried to buy a Switch at GameStop. Sold out, but they wanted me to put down on a $600 bundle order for one. ...Yeaaahno.This is pretty much exactly what happened to me. I've tried looking all over the place the past couple days, but still nothing. I was hoping that by waiting until a while after the system released I'd be able to avoid most of the swarms of people trying to buy it and make it easier to get my hands on one, but I ended up achieving the exact fucking opposite. Then again, waiting just over a week was probably far too little anyway.
be that as it may-- It looks like my prerequisite for purchase is already being explored:
https://arstechnica.com/gaming/2017/03/nintendo-switch-ships-with-unpatched-6-month-old-webkit-vulnerabilities/
It just enables arbitrary code at the context level of the browser, (BSD does a good job of preventing priv escalation)-- but as the hacker involved notes, "it's a starting point". (It gives him/her a place to test code samples to look for a means to escalate out of the browser and into kernel space, where things get fun. Essentially a place to run execution jumps, or get payloads into memory pages to get executed by kernel mode code to perform second stage hijacks, etc.)
At this rate, I might buy one when they become available at the end of the year. :P
So Nintendo is doing a sort of open beta for Splatoon 2 ("global testfire") and it appears that they're using P2P connections. Getting some For Honor flashbacks here. If they stick with P2P servers then I am going to seriously question just what the hell they're going to be using the internet subscription fee to pay for.
If they stick with P2P servers then I am going to seriously question just what the hell they're going to be using the internet subscription fee to pay for.1000 years from now, when they dig up Miyamoto's secret mausoleum lined with golden Wii Us and his terracotta army of Marios, you'll know what your "internet subscription fee" paid for.
The Senran Kagura series will continue to run non-stop.
That is the calling of a NINJA.
They run faster and jump higher than anyone.
They can easily jump over peoples expectations.
These games still have the potential to grow big and large.
Just like the girls chests.
Tits are life, ass is hometown.
Just in case anyone thinks the Senran Kagura thing is a little off color, it's pretty well known for being quite proud of the fact that SK is basically pure fanservice. The artist has actually worked on some porn games on the side, and the producer is famously quoted:Yeah, i respect people who have a lot of passion. It's like when they asked the creator of Nier about porn about his character.Quote from: Kenichiro TakakiThe Senran Kagura series will continue to run non-stop.
That is the calling of a NINJA.
They run faster and jump higher than anyone.
They can easily jump over peoples expectations.
These games still have the potential to grow big and large.
Just like the girls chests.
Tits are life, ass is hometown.
There is no legit Nintendo Switch emulator.
QuoteThere is no legit Nintendo Switch emulator.
Yet. It's only a matter of time. I'd honestly be surprised if someone came up with one so quickly.
Correct me if I'm wrong, but emulators themselves aren't necessarily illegal, but distributing actual ROMs are?
Correct me if I'm wrong, but emulators themselves aren't necessarily illegal, but distributing actual ROMs are?Even ROMs are kinda in the grey area but you got the gist of it.
Um... proof?They're notorious for stealing ad revenue from Youtubers under the name of copyright infringement. It's a big thing over there.
But will the functionality even improve once they do start charging for it? I wouldn't get my hopes up.Functionally, maybe. In any usable way? No. They'll still be epically behind and relying on FCs.
From what I've heard ARMS is basically an arena shooter. Just because it's sports themed doesn't make it a sports game.V-Ball and Hoops modes would disagree with that assessment. :P
Supposedly they're also changing how the whole "you get one free game per month" thing works. I can't find where the relevant link is anymore, but apparently they're making it so as long as you're subscribed you can play the games (didn't see if it was all VC games or if you have to buy them etc.). They mentioned playing online, so perhaps it's possible to play multiplayer games online on the virtual console?
The online subscription thing is also pushed back to 2018 so we get a bit more multiplayer playtime time for free this year.
Supposedly they're also changing how the whole "you get one free game per month" thing works. I can't find where the relevant link is anymore, but apparently they're making it so as long as you're subscribed you can play the games (didn't see if it was all VC games or if you have to buy them etc.). They mentioned playing online, so perhaps it's possible to play multiplayer games online on the virtual console?The way they're naming the service suggests it's going to be a thing entirely separate from the Virtual Console. The post in question said that as long as you are subscribed, you will be able to play all of the classic Nintendo games on the service, with added online support. A different post also quoted that the service will only have NES games for now, with SNES games being under consideration but "nothing to announce at this time".
The online subscription thing is also pushed back to 2018 so we get a bit more multiplayer playtime time for free this year.
Super smash bros.I'm not sure what was more surprising, that reveal or ARK:Survival Evolved (https://www.youtube.com/watch?v=gh1AjR9znmg).
Super smash bros.I'm not sure what was more surprising, that reveal or ARK:Survival Evolved (https://www.youtube.com/watch?v=gh1AjR9znmg).
Seriously, the port studio guys say they managed to get the game to this state in a couple of weeks (https://www.gamesindustry.biz/articles/2018-03-21-how-they-got-ark-survival-evolved-working-on-switch). What sort of witchcraft is this?
So has anybody heard anything about having to pay for online multiplayer? I'm hoping they dropped the idea after seeing the success of the system... but that's just wishful thinking.
I miss Snake.
Ubisoft?
The Nintendo rep doing the direct had to (got to?) say the phrase "the fractured butthole" out loud on an actual broadcast from the company, twiceHe was audibly attempting to enunciate the space inbetween the words, but(t) yeah. :P
Indeed. I have the WiiU version as well. Beat it more than once.a) I really dislike that logic, a "working homebrew scene" as a reason for purchasing more often than not just means one intends to never pay for any game on the platform that he can get away with.
Personally, I wont get a switch until a working homebrew scene appears. I need a more modern replacement for my old PSP for doing portable retrogaming that actually has some OOMPH to it, and the Switch looks poised to deliver, as soon as the gate to the walled garden comes down.
Being able to play Skyrim and pals on the go/on a road trip would be a nice bonus, but mostly I want a portable with enough guts to play PS2 games reliably.
I have the not-"revised" one for 3DS. I'd say it's fairly good, but rather grindy. Took about 23 hours total playtime to finish it.
Some of the screenshots on the Steam look like they've added stuff.
Yeah, I've looked into it and I haven't read about anyone else with similar charging issues with the Pro Controller. Joy-Con issues don't seem uncommon though, which is why I bought the pro controller in the first place.If you have Bluetooth on your computer, you can easily pair your pro controller to it. Once it's paired, you need to calibrate the control sticks to get them to work properly. The controller works on any game that accepts custom controller rebinds, and is guaranteed to work on any Steam game, since Steam can detect it and treat it like a Steam controller.
Has anyone had much luck with using the pro controller on the PC? Windows 10 seems to somewhat support it - but I haven't been able to get it working well enough to want to use it over my wired logitech controller yet. I'd like to get it see if I can get it working better though, since the analogue sticks are so much nicer on the Pro Controller.
I mean, they're adding new characters, right? Strongly doubt it's a port.Could be a Super Ultra Ultimate Deluxe port with a little added content, though I personally don't think so.
Not bad suggestions, but I'm hoping for something that I haven't played on PC, so I suppose rule out anything you can get on PC (I.E. Stardew Valley, Katamari Reroll, Dark Souls, etc.)
switch has baba
baba is you
Nintendo Switch Lite (https://www.nintendo.com/switch/lite/)What did you want it to be?
This is exactly the opposite of what I was hoping the cheaper Switch model would be.
What did you want it to be?
I have gone that route, but it would've been nice to get just a little bit more power out of it, or at the very least better cooling.
Then again I don't use my switch enough to warrant actually getting a switch heavy
Is the internet there decent?
Yea the pro controller is really the only worthwhile controller--the joy cons are big hitler.
Joysticks are always the first thing to go for every single controller/system I've ever had. Can anyone here point me to a controller where the buttons actually give out before the stick does (but not because the buttons are sucky)? Because if that even exists I would pay a premium for it.Yea the pro controller is really the only worthwhile controller--the joy cons are big hitler.
My left joycon won't let me up smash in smash ult anymore. Meanwhile, the wired xbox-lookalike bowser controller will randomly hold down. I got one of the gamecube replica ones recently, we'll see what that one does.
Joysticks are always the first thing to go for every single controller/system I've ever had. Can anyone here point me to a controller where the buttons actually give out before the stick does (but not because the buttons are sucky)? Because if that even exists I would pay a premium for it.Yea the pro controller is really the only worthwhile controller--the joy cons are big hitler.
My left joycon won't let me up smash in smash ult anymore. Meanwhile, the wired xbox-lookalike bowser controller will randomly hold down. I got one of the gamecube replica ones recently, we'll see what that one does.
Joysticks are always the first thing to go for every single controller/system I've ever had. Can anyone here point me to a controller where the buttons actually give out before the stick does (but not because the buttons are sucky)? Because if that even exists I would pay a premium for it.Yea the pro controller is really the only worthwhile controller--the joy cons are big hitler.
My left joycon won't let me up smash in smash ult anymore. Meanwhile, the wired xbox-lookalike bowser controller will randomly hold down. I got one of the gamecube replica ones recently, we'll see what that one does.
I have played my switch pretty lightly, and kept the joycons clean and safe on their charger.
I have left joycon drift that's appeared suddenly and inexplicably. It's just the design of the things.
Too damn bad that the pro controller costs so damn much. That would be my suggestion- Turn off the joycons, put them away, and get a propad. Get the joycons out only when you have friends over.
But I'm fairly certain my wired one is official. It's one of the ones with nintendo characters printed on it.I'm no expert, but I've seen a fair few third party controllers that are licensed by Nintendo, but not made by them. Perhaps I worded things poorly. When I said "official," I should have said, "not third party." Nintendo can say, "Yeah, this controller is okay to use and won't blow up when you plug it into our system," but that doesn't guarantee the product's quality, necessarily.
It never stops crouching in smash.