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Other Projects => Other Games => Topic started by: Wiles on October 20, 2016, 09:42:49 am

Title: Nintendo Switch
Post by: Wiles on October 20, 2016, 09:42:49 am
So the first video of Nintendo's newest console, the Nintendo Switch, is out.

https://www.youtube.com/watch?v=f5uik5fgIaI

I am pretty intrigued, I haven't bought a home console since the original Xbox but this one might get me back into console gaming if it turns out to be good.

It will be interesting to see if primarily portable titles (like pokemon) will end up on it too since there is a big emphasis on the portability of it.

(and yes, that was Skyrim on a Nintendo console. Portable Skyrim? Yes please!)
Title: Re: Nintendo Switch
Post by: Scripten on October 20, 2016, 10:06:49 am
It looks solid. I like the design and the controller looks fairly ergonomic in all its forms. (The two player mini controller idea is either going to be genius or unusable, though.)
Title: Re: Nintendo Switch
Post by: BigD145 on October 20, 2016, 10:24:22 am
I was wondering when the next truly modular computer/console/etc system was going to be tried and this one is actually going to come out. IBM tried it for computers over a decade ago (in the 2000's but also way before) but it never went anywhere. We almost had a sort of clunky but not too bad mainstream wearable system that could also work at home or on the job. It likely got dropped in part because people really don't like taking work home and they shouldn't. Computers are also cheaper now and easier to get in homes. A gaming console is a different entity entirely.

This makes a lot of sense for Japan, Korea, and to some extent Europe, where people live in small homes and get out a lot. Honestly, I think it's too big for millennials in the US. They don't go for the big screen phones, they go small screen and pocketable. The older crowd gets bigger screens for their old eyes.

This is hands down a better WiiU, functionally, but it still needs 3rd party support or it's going nowhere. EVERYONE wanted the WiiU's gamepad to be the console. The Switch is it.
Title: Re: Nintendo Switch
Post by: Nienhaus on October 20, 2016, 10:30:07 am
This makes a lot of sense for Japan, Korea, and to some extent Europe, where people live in small homes and get out a lot. Honestly, I think it's too big for millennials in the US. They don't go for the big screen phones, they go small screen and pocketable. The older crowd gets bigger screens for their old eyes.

Almost everyone I know has a giant ass phone.
Title: Re: Nintendo Switch
Post by: Ozyton on October 20, 2016, 10:32:18 am
First impressions... I'm pretty optimistic about this. And now I'm going to re-watch and note some things I like as I see them.

Name: Using a verb for a name...? It's not the end of the world but it just seems odd to me.
Home console: good. I'm curious about the way the dongle controllers (what should those be called?) 'dock' onto a controller frame with some kind of transmitter kinda like how the portable device itself has a dock, mainly because they show a more traditional style controller later on. Will it be like the WiiU where there's one 'primary' controller while the more traditional controllers are meant to be additions for multiple players?

For the dongle controllers... it would be really nice if I could play with them detached instead of hooked onto whatever that controller transmitter thing is. One of the things I liked about the Wii+nunchuck combination was that it allowed me to sit in any position I wanted. With normal controllers you have to keep your arms in a fixed spot which can be kinda awkward if you have a chair with arm rests or like keeping your arms close to your body.

The portable screen doesn't look too large, which should be nice. If it's much bigger than the 3dsXL then there's going to be problems. The detatchable controllers means you can keep them in another pocket without making the whole thing too big for one pocket. It also appears to have four shoulder buttons total which is an improvement over the 3ds.

When he gets to the hotel he puts the screen portion onto the dock with the controllers still attached, then uses the traditional controller I mentioned, so the first controller they showed with the transmitter thing in the center may be completely optional and only exist so that you don't need to buy a second controller if you don't want to...

I personally like the idea of using the dongle controllers as separate controllers for two/four different players. Reminds me of how in Mario Kart DS only one person needed to own the game in order to play with your friends locally.

I wonder if that transmitter controller thing doubles as a charger of some kind for the dongle controllers (Seriously what should we call these things)? It's likely not a motion/gyro sensor of some kind like I thought at first because they show someone about to play Splatoon with the traditional controller, and I heard that the motion controls in conjunction with analog sticks makes Splatoon actually playable.

Overall, I think Nintendo is on to something here. I may never take the thing out of its dock, but the option to do so is there, and it looks like they have a lot of functionality for their controls that makes them pretty versatile. It's not directly competing with mobile gaming because you can play at home with real controllers. If they can somehow also make this thing into a tablet of some kind then that could sell to a lot of people, similar to how people buy home consoles just to use as a blu-ray player, but I doubt that'll happen.

So... Monster Hunter, please?
Title: Re: Nintendo Switch
Post by: BigD145 on October 20, 2016, 10:32:23 am
This makes a lot of sense for Japan, Korea, and to some extent Europe, where people live in small homes and get out a lot. Honestly, I think it's too big for millennials in the US. They don't go for the big screen phones, they go small screen and pocketable. The older crowd gets bigger screens for their old eyes.

Almost everyone I know has a giant ass phone.

At the 30 and up crowd I see the 7 and 8 inchers. In the 20's I see 6 inch tops.
Title: Re: Nintendo Switch
Post by: Wiles on October 20, 2016, 10:32:55 am
This is hands down a better WiiU, functionally, but it still needs 3rd party support or it's going nowhere. EVERYONE wanted the WiiU's gamepad to be the console. The Switch is it.

There have been some announcements already about 3rd party support.

Here's a list of 3rd parties that have been announced so far:

Spoiler (click to show/hide)
Title: Re: Nintendo Switch
Post by: BigD145 on October 20, 2016, 10:35:18 am
Overall, I think Nintendo is on to something here. I may never take the thing out of its dock, but the option to do so is there, and it looks like they have a lot of functionality for their controls that makes them pretty versatile. It's not directly competing with mobile gaming because you can play at home with real controllers. If they can somehow also make this thing into a tablet of some kind then that could sell to a lot of people, similar to how people buy home consoles just to use as a blu-ray player, but I doubt that'll happen.

All I ask is that the darn thing work, plugged in, with a dead battery. I often skip console generations. A user replaceable battery would be better, but I don't see it happening.

http://www.giantbomb.com/articles/nintendos-next-console-is-called-the-nintendo-swit/1100-5499/
From the photos it looks like the screen height is about an inch taller than the 3DSXL.
Title: Re: Nintendo Switch
Post by: Ozyton on October 20, 2016, 10:58:49 am
All I ask is that the darn thing work, plugged in, with a dead battery. I often skip console generations. A user replaceable battery would be better, but I don't see it happening.
The only wireless thing I've really used in the past 10 years was a wireless headset (until my chair managed to murder it). I don't like having wireless mice/keyboard/controller just for this reason. Now that you mention it I never saw a wire come out of one of the controllers and into the console, so that could be a little worrying? If they're trying to get motion controls to be a major functionality then I can see them foregoing being able to play while connected entirely. I never had a WiiU so I don't know if it had anything like that. If they made the battery easy and quick to replace it may be a little better, but they would have to sell replacement batteries so you could have a spare on hand to switch out and I doubt that will happen. They'll probably just have an integrated battery like most other wireless things these days.

Here's a list of 3rd parties that have been announced so far:

Spoiler (click to show/hide)
That's a pretty good list right there. I hope that there's a good selection of games at launch or soon afterwards.
... hey wait, Konami? Lol.

This makes a lot of sense for Japan, Korea, and to some extent Europe, where people live in small homes and get out a lot. Honestly, I think it's too big for millennials in the US. They don't go for the big screen phones, they go small screen and pocketable. The older crowd gets bigger screens for their old eyes.

Almost everyone I know has a giant ass phone.

At the 30 and up crowd I see the 7 and 8 inchers. In the 20's I see 6 inch tops.
My phone is close to the n3dsXL's dimensions in terms of length and sort of in width and I feel that's already too big for a phone. Most people I see with phones have a phone that's about as large as mine and sometimes even bigger. I live in the USA in the northeast.
So yeah, people don't mind toting around a phone that's big like that. The question is... will they tote around their phone plus a gaming system? I doubt it. Unless the gaming system can outright replace their phone it's not going to happen.
Title: Re: Nintendo Switch
Post by: nenjin on October 20, 2016, 11:10:26 am
My hands hurt just looking at that controller.
Title: Re: Nintendo Switch
Post by: Ozyton on October 20, 2016, 11:16:29 am
Which one? The one that's detachable or the one that looks a bit like an XboX controller?

E: Apparently the detachable controllers are called "Joy-cons"?
Title: Re: Nintendo Switch
Post by: Rose on October 20, 2016, 11:28:51 am
They show a guy in the plane playing with a detached half of a controller, so I'm pretty sure the little holder thing they show them docking into is literally just a holder. Maybe a battery pack at most.
Title: Re: Nintendo Switch
Post by: Ozyton on October 20, 2016, 11:34:37 am
In one of the first shots you can see the holder has a few green lights on it that turn off when he takes the things off so yeah, it's probably a charger for the... Joy-cons. I still think it might have some kind of motion sensor inside.
Still, you would need a way to plug that holder thing in somewhere to charge it right?
Title: Re: Nintendo Switch
Post by: nenjin on October 20, 2016, 11:54:56 am
Which one? The one that's detachable or the one that looks a bit like an XboX controller?

E: Apparently the detachable controllers are called "Joy-cons"?

The non-portable version of the controller. As a mobile tablet looking thing, it's wide but that's the norm. When you're at home though? Are you actually supposed to play on the thing show in the pic at this link? http://www.giantbomb.com/articles/nintendos-next-console-is-called-the-nintendo-swit/1100-5499/
Title: Re: Nintendo Switch
Post by: Aklyon on October 20, 2016, 11:56:17 am
Honestly, I think it's too big for millennials in the US. They don't go for the big screen phones, they go small screen and pocketable. The older crowd gets bigger screens for their old eyes.
Tiny phones are small and too damn hard to type on, and my pockets can hold a 3dsxl. If I had a good reason to get rid of my current phone I'd get a bigger one immediately.
Title: Re: Nintendo Switch
Post by: Egan_BW on October 20, 2016, 12:41:10 pm
PTW, interesting concept.
Title: Re: Nintendo Switch
Post by: umiman on October 20, 2016, 12:49:49 pm
I've owned the original Gameboy, Gameboy Color, DS, and 3DS.

Not getting this one.

Not really because of any reasons of how the console will be underpowered or whatever, but because Nintendo keeps being idiotic. They removed one of the best socializing features of the 3DS in the sketchbook sharing thing because some people drew penises (yes, I'm still very bitter about this decade-old issue. It's in my Book of Grudges.). They still can't get online gaming right after so many bleeding years. They started using some really hopeless localization companies. They constantly region-lock not just their games but their own hardware and peripherals too. They still refuse to link your bought games to your personal account, instead insisting on it being linked to the system itself so if you ever lose it or want to upgrade you have to call to Nintendo and beg them to transfer your games for you.

The list is endless. And this is just the stuff that related to me on the portable side of things. Look at the Wii U.

How can I justify supporting this company when they keep fucking me up the arse.

-------------------------

Of course, I say all this. But the moment they release Monster Hunter on it I'll go running back like the bitch I am.
Title: Re: Nintendo Switch
Post by: aristabulus on October 20, 2016, 12:51:59 pm
...
All I ask is that the darn thing work, plugged in, with a dead battery. I often skip console generations. A user replaceable battery would be better, but I don't see it happening.
...
... If they made the battery easy and quick to replace it may be a little better, but they would have to sell replacement batteries so you could have a spare on hand to switch out and I doubt that will happen. They'll probably just have an integrated battery like most other wireless things these days.
...

I think there is a fair argument for both integrated batteries and removable.  Integrated is cheaper overall (part of why it's popular at the design level), but with all the bad press the Galaxy Note 7 has been getting, making the batteries easier to replace if they start acting up also makes sense.  The Note 7 is the most recent and most visible case, but lithium-ion batteries have been blowing up or catching fire occasionally for years.

At this point, it's probably too late for Nintendo to pivot on the 1.0 hardware design; their stated release is only about 5 months away, which means units/parts are already being manufactured.  If I were a betting man, I'd put money on integrated with some extra voltage regulation to keep from turning the Switch into the Mario Galaxy Note 7.

-----

Whether they gain and keep momentum will be entirely on the hardware; battery life on typical usage, battery on heavy usage, downtime for charging / can you use it while charging, wireless latency between all the bits...  let's hope they were paying attention to the performance sins Ouya committed with their wireless controllers.  They'll sell a honest pile of units no matter what because of the new Zelda title, if nothing else.  (I'll even admit that it looks excellent, and I'm a pinched tempted... and I haven't owned a console in ~20 years)

I do wonder about the software architecture as it relates to the multiplayer-while-portable parts of their little sizzle reel.  If there is a typical host/client arrangement, someone is gonna get hosed on battery life; if the runtime load is distributed betwen all participants, what is that going to do to overall latency?  Some of this will probably be case-by-case basis for each game, but foundation choices made by Nintendo will definitely influence, overall.
Title: Re: Nintendo Switch
Post by: BigD145 on October 20, 2016, 12:52:31 pm
I do or did own a pair of slacks that could fit this console, but they are incredibly rare in the wild. The front "hand" pockets are on the outside. They can easily fit a paperback novel, coming and going. They are sometimes called a patch pocket.
Title: Re: Nintendo Switch
Post by: Egan_BW on October 20, 2016, 12:53:20 pm
How can I justify supporting this company when they keep fucking me up the arse.
By watching a few Breath of the Wild trailers? :P
Title: Re: Nintendo Switch
Post by: Frumple on October 20, 2016, 12:55:50 pm
Name: Using a verb for a name...? It's not the end of the world but it just seems odd to me.
Switch is also a noun. Has been for a long, long time. Light switch, that thing with railroads, the thin branches et al probably best known as a corporal punishment tool. Apparently some kind of hair thing, too.

Part of me is now wondering if the name is a subtle declaration of intent to beat the ass off the competition. E: And to be fair, Nintendo's home country is very fond of that sort of wordplay. This is getting more suspicious the more I think about it...
Title: Re: Nintendo Switch
Post by: umiman on October 20, 2016, 12:58:43 pm
How can I justify supporting this company when they keep fucking me up the arse.
By watching a few Breath of the Wild trailers? :P
The last Zelda game I bought still had 2D sprites. I'm not really interested in that kinda stuff.

My 3DS is used for Atlus Games, Monster Hunter, and Rune Factory.

Don't think I even care about first party Nintendo games any more. After you've played them for 20+ years you kinda stop caring.

------------

I might also pick it up if it gets cracked. Don't think that'll happen this time though. Ninty's getting good at their defense.
Title: Re: Nintendo Switch
Post by: Ozyton on October 20, 2016, 01:02:59 pm
The non-portable version of the controller. As a mobile tablet looking thing, it's wide but that's the norm. When you're at home though? Are you actually supposed to play on the thing show in the pic at this link? http://www.giantbomb.com/articles/nintendos-next-console-is-called-the-nintendo-swit/1100-5499/
Wow, I didn't even notice how far forward the grips are, they're practically underneath the buttons.
Spoiler (click to show/hide)
Looks like it's going to have a similar issue I had with the 3DS. With that console in order to get a good grip I need my hands so far forwards my thumbs are resting just above/on the hinge separating the two screens. I can't imagine how much of a pain it's going to be getting at the D-buttons or the right analog stick judging by this image.

They still can't get online gaming right after so many bleeding years. [...] They still refuse to link your bought games to your personal account, instead insisting on it being linked to the system itself so if you ever lose it or want to upgrade you have to call to Nintendo and beg them to transfer your games for you.
I agree, if they can't fix their online then it's going to really hurt them. If they force you to pay for it like Sony and Microsoft do then forget about it.
Of course, I say all this. But the moment they release Monster Hunter on it I'll go running back like the bitch I am.
Then there's this. Goddamnit Capcom.
Name: Using a verb for a name...? It's not the end of the world but it just seems odd to me.

Switch is also a noun. Has been for a long, long time. Light switch, that thing with railroads, the thin branches et al probably best known as a corporal punishment tool. Apparently some kind of hair thing, too.
I got the impression the thing is named after the action of switching between traditional and portable modes, not so much a lever. I guess you could argue that it is a switch in that sense that, like a switch, it can have multiple different states.
Still think it's kinda strange, and what about acronyms? NS? I prefer NX because the X can kinda represent switching, especially if you view the X as a 'cross' instead of the letter X.

In regards to Zelda, it's something I'll pick up if I do end up getting the Switch, but it's not a system seller like Monster Hunter is for me.
Title: Re: Nintendo Switch
Post by: Cthulufaic on October 20, 2016, 01:05:33 pm
Don't think I even care about first party Nintendo games any more.

There have been some announcements already about 3rd party support.

Here's a list of 3rd parties that have been announced so far:

Spoiler (click to show/hide)

From all those big name companies, I think theres gonna be some pretty good third party games this time.  Hopefully we might get a P5 port to it too(PLEASEPLEASEPLEASEPLEASEPLEASE)
Title: Re: Nintendo Switch
Post by: umiman on October 20, 2016, 01:07:24 pm
If it can play Skyrim, P5 shouldn't be a problem.

It'll be up to Atlus though. Those guys are equally as capricious and as stubborn as the gods in their games.
Title: Re: Nintendo Switch
Post by: TempAcc on October 20, 2016, 01:22:33 pm
Eh, look, its another one of those things nintendo does that I think is nifty but probably not for me.

I'm just one of those people who never really had much of an interest in playing games on the move, really. Games for me are a thing I do when I have some measure of time for myself, and when I'm traveling I usualy have things that are more worthy of my attention than games, plus, the moving parts which fit together all seem to scream "look at all these objects you'll probably lose at some point and be unable to use the device properly!" to me.
Title: Re: Nintendo Switch
Post by: alway on October 20, 2016, 01:34:12 pm
Quote
Quote
Quote
Name: Using a verb for a name...? It's not the end of the world but it just seems odd to me.

Switch is also a noun. Has been for a long, long time. Light switch, that thing with railroads, the thin branches et al probably best known as a corporal punishment tool. Apparently some kind of hair thing, too.
I got the impression the thing is named after the action of switching between traditional and portable modes, not so much a lever. I guess you could argue that it is a switch in that sense that, like a switch, it can have multiple different states.
Still think it's kinda strange, and what about acronyms? NS? I prefer NX because the X can kinda represent switching, especially if you view the X as a 'cross' instead of the letter X.

In regards to Zelda, it's something I'll pick up if I do end up getting the Switch, but it's not a system seller like Monster Hunter is for me.
Clearly it is called switch because it has a more powerful dom mode and a less powerful sub mode.

Also, lots of games. With both Unreal and Unity, it's going to be quite the system. http://www.polygon.com/2016/10/20/13345516/nintendo-switch-activision-ea-bethesda
Title: Re: Nintendo Switch
Post by: Folly on October 20, 2016, 01:51:57 pm
If I spent a lot of time outside my home, sitting still with nothing to do, and also didn't have a pile of books waiting to be read and several other handheld consoles/phones with backlogs of games to play, then this would actually be pretty compelling.
Title: Re: Nintendo Switch
Post by: Silverthrone on October 20, 2016, 02:40:33 pm
Switch is a word, at least.

Wii sounds just like wee, Switch only sounds like shit if you try on purpose.

Looks quite nice, though. It rather depends on the games, bottom line, but it's a hell of a lot more solid than the last console. Of course, I've never owned a Nintendo product, and it's never really been part of my life. That's what makes Nintendo so interesting to watch, from a stranger's perspective. This is a lot more intriguing than whatever Captain Xbone & First Mate Pist-Four were playing at.
Title: Re: Nintendo Switch
Post by: nenjin on October 20, 2016, 02:41:41 pm
Yeah, I haven't been a Nintendo devotee since I was 15. And the endless death march of devices Nintendo puts out pretty ensures I never will be. I like Nintendo games but not enough to keep up with all the expensive backend purchases.

My ideal shape for comfort is pretty much the opposite of what's in that pic. (Hands pointing inward = grip stress. Wrists pointed inwards, hands outwards = not.)
Title: Re: Nintendo Switch
Post by: Ygdrad on October 20, 2016, 03:09:13 pm
I'll most likely end up buying it since Monster Hunter will probably have a switch exclusive sooner or later. Skyrim running on it is fairly promising, too bad Skyrim is terribland without mods.
Title: Re: Nintendo Switch
Post by: Nighthawk on October 20, 2016, 04:40:34 pm
Yeah, I haven't been a Nintendo devotee since I was 15. And the endless death march of devices Nintendo puts out pretty ensures I never will be. I like Nintendo games but not enough to keep up with all the expensive backend purchases.
Say what you want about Nintendo's systems being hit-or-miss, they seem to be a lot more in touch with what makes games fun than most other developers.
Title: Re: Nintendo Switch
Post by: Aklyon on October 20, 2016, 04:50:21 pm
Yeah, I haven't been a Nintendo devotee since I was 15. And the endless death march of devices Nintendo puts out pretty ensures I never will be. I like Nintendo games but not enough to keep up with all the expensive backend purchases.
Say what you want about Nintendo's systems being hit-or-miss, they seem to be a lot more in touch with what makes games fun than most other developers.
They are not exactly good at online stuff (3ds system transfer, while effective and had amusing pikmin, was sloooow and could've been replaced with actually using the nintendo account as an account, not just a replacement network id), but its still a game console that knows its for games, not trying to imitate a home theater and assuming people want to use their game thing for watching movies too and don't already have a device or several that do the same thing and were cheaper.
Title: Re: Nintendo Switch
Post by: Flying Carcass on October 20, 2016, 06:50:02 pm
inb4 folks misplace various detachable parts.

Also inb4 the "Nintendo named the Switch well, because I switched it for a Xbox/Playstation" jokes.


I'm sure the device will be alright -IF- the third parties actually develop games for it. Also, I'm sure all five of the folks who haven't played Skyrim on other devices are really excited for the Switch release.  :P
Title: Re: Nintendo Switch
Post by: Ozyton on October 20, 2016, 06:59:00 pm
Speaking of lost controllers, I saw someone speculate that the joy-cons would have little speakers in them, and you could push a 'find' button and it would make a noise so you could find it. How else would you account for people screwing up like that? Lanyards?

I'm also wondering how the joy-cons snap into the main unit. They slide in from the top, so I can foresee people accidentally 'unlocking' the console and having the thing slide right out and smash on the ground. Unlikely? Yes, but humans are capable of some surprising things.
Title: Re: Nintendo Switch
Post by: Neonivek on October 20, 2016, 08:02:56 pm
Like a lot of systems Nintendo makes...

It is all about the games... This is probably one of the better ideas for handhelds (though I suspect the Battery Life will be abysmal)...

But Nintendo always drops the ball when it comes to games.

I got the Wii U thinking I'd be having tons of fun with the library of games only to find I only had one game I even cared about... with their more arcade short games being WAAAY too expensive.

Worst yet is they are showing what was the WORST aspect of the PSP/VITA era which was... Ports... (which killed the Vita for me)
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on October 20, 2016, 08:15:07 pm
I shall not believe.

My main issue is with the idea that it can actually do what it claims to do, remote transmission of games using the console's hardware. Efforts have been made before, and they've essentially all failed. If they prove it, I'll believe.

I skipped out on the current console generation, including the WiiU, to ascend to the PC Master Race. I have yet to see a reason beyond the devil's bargain of exclusives to return. I barely played my Wii (ehheheheheh), and while I never got a PS3 (599 US Dollars) I bet I would have played that way more had I gotten one.

On the other hand, if there is a way for consoles to survive Nintendo may have just found it. Xbone and PS4 are having issues because they both want to emulate the advantages of PC without actually providing the advantages of PC. The legal and professional issues abound, like with the modding support for Fallout 4. WiiU did alright with its usual Average Housewife Trying To Distract Children market, I guess.

I'm no fan of the .5 console plans that all three big dogs have apparently decided to employ, but of them Nintendo's is almost certainly going to be the only one with a chance. My reasoning for this is that Microsoft and Sony will continue to massively struggle with PC or to not PC, while Nintendo is doing the whole radical design shift thing again in a way that emphasizes the big benefit of consoles: specialization and convenience.

So in other words, a capital-M Maybe until I see more. It's probably more rope than I'll give the Sony or Microsoft projects unless they really pull out all the stops.
Title: Re: Nintendo Switch
Post by: Ozyton on October 20, 2016, 08:30:14 pm
My main issue is with the idea that it can actually do what it claims to do, remote transmission of games using the console's hardware. Efforts have been made before, and they've essentially all failed. If they prove it, I'll believe.
Can you elaborate on this please? Remote transmissions? Are you referring to the wireless controllers and latency?

On the other hand, if there is a way for consoles to survive Nintendo may have just found it. Xbone and PS4 are having issues because they both want to emulate the advantages of PC without actually providing the advantages of PC. The legal and professional issues abound, like with the modding support for Fallout 4. WiiU did alright with its usual Average Housewife Trying To Distract Children market, I guess.
Someone said something interesting regarding this and I think it's pretty accurate. "Nintendo is trying to make a better console. Sony and Microsoft are trying to make a worse PC." Considering how you can no longer take a modern console, slap a game in, and play immediately anymore (in most cases) makes me wonder why people buy them for anything other than exclusives and maybe to avoid having to shop for or build a PC.

I'm no fan of the .5 console plans that all three big dogs have apparently decided to employ, but of them Nintendo's is almost certainly going to be the only one with a chance. My reasoning for this is that Microsoft and Sony will continue to massively struggle with PC or to not PC, while Nintendo is doing the whole radical design shift thing again in a way that emphasizes the big benefit of consoles: specialization and convenience.
I always felt that the XboX360/PS3 era of consoles went on for way too long. The PS4 and XB1 came at a very awkward time, both too early and at the same time too late. They should have either come out earlier and been decent systems for their time or been delayed and improved upon. Now both systems have to be upgraded to 'catch up'.

I'll say again, the main feature of mobility doesn't interest me for this console but Nintendo is doing the right thing in making both home console and mobile console options viable. That way people like me are happy, and I imagine the people who like playing while they're commuting or travelling or whatever will like it too. I wonder if parents would want to get it though when they can just give their kids phones. Unless the kids are exposed to it and want the games or think the system is cool etc.
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on October 20, 2016, 08:40:17 pm
My main issue is with the idea that it can actually do what it claims to do, remote transmission of games using the console's hardware. Efforts have been made before, and they've essentially all failed. If they prove it, I'll believe.
Can you elaborate on this please? Remote transmissions? Are you referring to the wireless controllers and latency?
Yes. Again, my issue is hampered by lack of technical information. I'm sure we'll get details soon, but right now what the trailer seems to be trying to say is: "Play Skyrim with your console's hardware anywhere you have wifi!". That'd be one impressive technical achievement, and I need hard proof before I'll accept it.
Quote
Someone said something interesting regarding this and I think it's pretty accurate. "Nintendo is trying to make a better console. Sony and Microsoft are trying to make a worse PC." Considering how you can no longer take a modern console, slap a game in, and play immediately anymore (in most cases) makes me wonder why people buy them for anything other than exclusives and maybe to avoid having to shop for or build a PC.
I mean, that is why. It's not nothing, but there was a severe drop off of console utility after the last generation. I know I definitely needed consoles when I was younger, dealing with what difficulties PC does cause would have been really hard as a minor without my brain fully grown in. God knows my parents weren't computer-savvy enough. I'm sure for people who are young now, consoles are still helpful in that way.

None of that is meant in a pejorative way either, there's nothing wrong with being a young gamer or not wanting to deal with PC-type problems, but all of that is always going to be easier for established adults and consoles are built to not have that concern. Hence why the RROD was such a major controversy, when that kind of thing would only be Fucking Typical for a PC component.
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I'll say again, the main feature of mobility doesn't interest me for this console but Nintendo is doing the right thing in making both home console and mobile console options viable. That way people like me are happy, and I imagine the people who like playing while they're commuting or travelling or whatever will like it too. I wonder if parents would want to get it though when they can just give their kids phones. Unless the kids are exposed to it and want the games or think the system is cool etc.
Just wait until autonomous cars start taking off. Everybody's gonna be clawing for transit entertainment then. Right now, not only does the driver have to drive but it goes unspoken that the passengers shouldn't just ignore the driver and leave them to it. That dynamic completely changes with no driver.
Title: Re: Nintendo Switch
Post by: Wiles on October 20, 2016, 08:47:27 pm
My main issue is with the idea that it can actually do what it claims to do, remote transmission of games using the console's hardware. Efforts have been made before, and they've essentially all failed. If they prove it, I'll believe.
Can you elaborate on this please? Remote transmissions? Are you referring to the wireless controllers and latency?
Yes. Again, my issue is hampered by lack of technical information. I'm sure we'll get details soon, but right now what the trailer seems to be trying to say is: "Play Skyrim with your console's hardware anywhere you have wifi!". That'd be one impressive technical achievement, and I need hard proof before I'll accept it.


The impression I got was that you were playing Skyrim on your mobile hardware, not having it streamed to you via wifi.
Title: Re: Nintendo Switch
Post by: Ozyton on October 20, 2016, 08:49:30 pm
Yes. Again, my issue is hampered by lack of technical information. I'm sure we'll get details soon, but right now what the trailer seems to be trying to say is: "Play Skyrim with your console's hardware anywhere you have wifi!". That'd be one impressive technical achievement, and I need hard proof before I'll accept it.
The 'dock' for the system has no processing power, all of the power comes from the tablet with the screen. The dock just provided a convenient HDMI port from the console tablet to the TV. I know this wasn't exactly explained in the video but Nintendo said so afterwards.
The games are played off cartridges put inside the tablet console, similar to Nintendo's handheld systems.
Just wait until autonomous cars start taking off. Everybody's gonna be clawing for transit entertainment then. Right now, not only does the driver have to drive but it goes unspoken that the passengers shouldn't just ignore the driver and leave them to it. That dynamic completely changes with no driver.
That's a good point, but how far away is autonomous driving? Serious question, I actually haven't looked into it. Will the NSwitch still be relevant by then? I know I personally don't enjoy driving, I just do it as a necessity.

That makes me wonder, how many people are going to be dumb enough to try using this thing while they're driving? Have there been problems like that with other handhelds or is it just something pretty much exclusive to cellphones?
Title: Re: Nintendo Switch
Post by: Neonivek on October 20, 2016, 08:55:18 pm
Cellphones give the illusion that you COULD use it while driving. Afterall you need only one hand to drive.

Before Cellphones people would sometimes shave while driving.

So... Not many honestly. It is a two handed system.
Title: Re: Nintendo Switch
Post by: Wiles on October 20, 2016, 08:58:39 pm
The 'dock' for the system has no processing power, all of the power comes from the tablet with the screen. The dock just provided a convenient HDMI port from the console tablet to the TV. I know this wasn't exactly explained in the video but Nintendo said so afterwards.

Ah that's too bad, I was hoping it might have its own more powerful GPU that it would use when your device was docked. I guess it would make things simpler and cheaper to use one GPU though.
Title: Re: Nintendo Switch
Post by: Ozyton on October 20, 2016, 09:01:26 pm
I've used my cellphone as a GPS while driving a couple times, holding it on top of the steering wheel. It's not ideal and I'd rather not do it but I can see how someone could try playing like that, and I'm not even driving automatic.
Ah that's too bad, I was hoping it might have its own more powerful GPU that it would use when your device was docked. I guess it would make things simpler and cheaper to use one GPU though.
I was hoping the dock would provide some power too, but unfortunately that's not the case. They probably wouldn't be able to afford to sell the system at a decent price if that were the case. As long as the games are in 1080p on the big screen I'm happy, ideally at 60FPS. Oh, and battery, but we've already talked about that.
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on October 20, 2016, 09:08:27 pm
The 'dock' for the system has no processing power, all of the power comes from the tablet with the screen. The dock just provided a convenient HDMI port from the console tablet to the TV. I know this wasn't exactly explained in the video but Nintendo said so afterwards.
The games are played off cartridges put inside the tablet console, similar to Nintendo's handheld systems.
Oh. Well that's outright fucking impossible and gonna have terrible performance just like the Wii and the WiiU.
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That's a good point, but how far away is autonomous driving? Serious question, I actually haven't looked into it. Will the NSwitch still be relevant by then? I know I personally don't enjoy driving, I just do it as a necessity.
Maybe? Autonomous driving exists and isn't even all that expensive (in relative terms). It's a specialist product right now, or at least it's going to be in the immediate future as long as the legal hangups get dealt with. If there's a push or if takeoff occurs on its own then it's gonna explode in popularity, and that could happen more or less whenever. It'll almost certainly be a few years yet, but the world is ruled by memes now so it could theoretically start tomorrow. So yeah, entirely possible it'll happen during the Switch's lifetime.
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That makes me wonder, how many people are going to be dumb enough to try using this thing while they're driving? Have there been problems like that with other handhelds or is it just something pretty much exclusive to cellphones?
Not really. The problem with phones is that they're just low-cognition enough that people can justify the idea of using them while driving, especially if they're only talking. I don't think even your average idiot is going to look at a 3DS sitting next to the transmission and think "I can swing this".

I'm sure somebody's done it, but there have been people who tried to drive while masturbating, so, you know.

This is only more proof why we need more attention for the greatest console of all time, the N-GAGE! (https://www.youtube.com/watch?v=pgvvK1fU5Ew)
Title: Re: Nintendo Switch
Post by: BigD145 on October 20, 2016, 10:31:35 pm
The tablet is using Tegra. It's basically the Shield.
Title: Re: Nintendo Switch
Post by: Tawa on October 20, 2016, 11:03:32 pm
This seems like a good move on Nintendo's part. The Switch appears to be, at its core, a glorified handheld that console fans can play on their TV; Nintendo's strong point has consistently been handhelds; consoles are losing ground to the PC market. By cutting their losses and moving to what is effectively a handheld-only model, they might be jumping off a burning ship here.

Also, I feel that their porting of Skyrim is a bold move. Nintendo's traditionally been wary about M-rated games getting hyped, so making a widely popular M game a launch title implies they're not afraid to take the company in a more mature direction.
Title: Re: Nintendo Switch
Post by: Ozyton on October 20, 2016, 11:10:20 pm
Bethesda hasn't actually officially announced Skyrim for the Switch, which has a lot of people worried that Nintendo is creating false hype.
Title: Re: Nintendo Switch
Post by: Neonivek on October 20, 2016, 11:22:54 pm
Bethesda hasn't actually officially announced Skyrim for the Switch, which has a lot of people worried that Nintendo is creating false hype.

I think that would count as false advertisement...
Title: Re: Nintendo Switch
Post by: Ozyton on October 20, 2016, 11:26:54 pm
Exactly
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on October 20, 2016, 11:28:20 pm
I don't see why Bethesda wouldn't port it, and Nintendo typically doesn't create false hype of that variety. While I'm hesitant to say a corporate division is capable of competency, I'm sure somebody in Legal, or PR, or Advertising, or Design would have objected to showing a game they might not be able to have.
Title: Re: Nintendo Switch
Post by: Rose on October 20, 2016, 11:42:48 pm
I wonder if somebody will hack android onto it.
Title: Re: Nintendo Switch
Post by: Ozyton on October 21, 2016, 12:01:14 am
And do you really need anything beyond 1080p on a handheld screen? At one point the increase in resolution won't actually be visibly noticeable.
Whenever 4k comes up I like to reference this chart.
An average person's arm is maybe 2 feet long (and probably not holding their system straight out at arm's length), and we aren't sure what the screen size is yet. I might be fine with 720 on a screen that size... but then again I've dealt with the 3ds's terrible resolution.
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on October 21, 2016, 12:08:28 am
Going by comparison of the handholds to the hands to the screen? I'd say about eight inches.

...Which still seems to fall into the 4k range, though that far down on the chart I question how much it matters. I'm fine with 1080p equivalent, personally. If it runs at 720p but is at a size where the difference between it and 1080p is 10%, that's alright.
Title: Re: Nintendo Switch
Post by: Rose on October 21, 2016, 12:19:49 am
There's an  article that takes an assumption on the thumbpad size, and uses that to conclude 6.5 inches, which seems reasonable
Title: Re: Nintendo Switch
Post by: alway on October 21, 2016, 01:09:38 am
And do you really need anything beyond 1080p on a handheld screen? At one point the increase in resolution won't actually be visibly noticeable.
Whenever 4k comes up I like to reference this chart.
An average person's arm is maybe 2 feet long (and probably not holding their system straight out at arm's length), and we aren't sure what the screen size is yet. I might be fine with 720 on a screen that size... but then again I've dealt with the 3ds's terrible resolution.
While that chart is sort of true, there's also the fact that more pixels = more computation for rendering. Increase resolution from 720 to 1080, you're doubling the pixel shader cost. 720 to 1440, 4x. That's computing time and that's battery life. You want good looking games and long battery life, you want low resolution unless you have a time machine for collecting future-tech with.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on October 21, 2016, 01:10:56 am
The 'dock' for the system has no processing power, all of the power comes from the tablet with the screen. The dock just provided a convenient HDMI port from the console tablet to the TV. I know this wasn't exactly explained in the video but Nintendo said so afterwards.
The games are played off cartridges put inside the tablet console, similar to Nintendo's handheld systems.
Oh. Well that's outright fucking impossible and gonna have terrible performance just like the Wii and the WiiU.
I have a tablet PC that runs Skyrim. It's a run-of-the-mill UMPC with an Intel i5 and its HD4000 GPU, and it runs Windows 8 and all other crap that goes on a Samsung tablet PC in addition to that. And it's not even remotely resembling a purpose-built gaming platform. And yet... still runs. 720p. Over an hour of battery life on the go, 11.4'' screen.

With a custom-designed Tegra SOAC, no OS and background driver bullshit to slow it down, and a smaller screen (dimensions-wise, not resolution-wise)? Yes, I am pretty certain this design of the Switch can pull that off, and have the battery life to go with it.

The 'dock' for the system has no processing power, all of the power comes from the tablet with the screen. The dock just provided a convenient HDMI port from the console tablet to the TV. I know this wasn't exactly explained in the video but Nintendo said so afterwards.

Ah that's too bad, I was hoping it might have its own more powerful GPU that it would use when your device was docked. I guess it would make things simpler and cheaper to use one GPU though.
So, the dock's just a charger/HDMI port. Curious whether this thing can actually reach 1080p; obviously 4k is out of the question here.
Back when the leaks were happening, there was a tidbit about the dock-station "providing more power" to the system.

People tend to assume it somehow meant plugging in an extra CPU or GPU. But... why not take that literally? It's a dock station plugged into mains. It can literally supply extra power to the system, to run the Tegra chip at maximum power that can be unsustainable on the go.

Then there's the suspiciously wide slit on the underside where the console attaches to the dock... the exhaust is on top, the speakers are probably front-facing... it looks sort of like an intake... boosted cooling?
Title: Re: Nintendo Switch
Post by: Rose on October 21, 2016, 01:25:25 am
Yeah, overclocking the tablet when connected to mains and extra cooling seems to me to be a hell of a lot easier to design for than having a hot-swappable GPU
Title: Re: Nintendo Switch
Post by: BigD145 on October 21, 2016, 12:12:33 pm
Yeah, overclocking the tablet when connected to mains and extra cooling seems to me to be a hell of a lot easier to design for than having a hot-swappable GPU

It doesn't need to overclock. It just means off the cradle it'll underclock. If you want battery life, it had better underclock.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on October 21, 2016, 12:28:20 pm
Well, "overclocking" is relative. It just depends on what you assume as the default setting. Compared to the mobile mode the docked mode might be an overclock; compared to the docked mode the mobile mode may be an underclock. But it sounds cooler and more attractive if you say that it's overclocked when it's in the dock, especially if there's extra cooling involved. That way it sounds like the dock gives more power, rather than that the mobile portion gets a power loss.
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on October 21, 2016, 12:33:09 pm
I foresee heat damage issues if this tablet-sized thing is being accelerated whenever its on the dock.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on October 21, 2016, 12:35:41 pm
I foresee heat damage issues if this tablet-sized thing is being accelerated whenever its on the dock.
Heat damage issues while accelerated on the dock....?

I... struggle to come up with either a reason as to why, or a method as to how. Someone taking it up to the ISS and forgetting that Newton's 3rd is a thing regardless the size of fan?
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on October 21, 2016, 12:38:55 pm
The dock is this double-sided confining space, though. Seems like you could have bad heat spots like that.
Title: Re: Nintendo Switch
Post by: Catmeat on October 21, 2016, 02:00:41 pm
Fuck this.
I really expected more
Title: Re: Nintendo Switch
Post by: Catmeat on October 21, 2016, 02:15:13 pm
Inches
Title: Re: Nintendo Switch
Post by: Catmeat on October 21, 2016, 02:18:29 pm
Common I can guage its size.
I guess I over hyped the daisy chain/cpu boosting dock.
Still getting it for Zelda though cause that looks awesome
Title: Re: Nintendo Switch
Post by: Folly on October 21, 2016, 02:24:21 pm
Maybe more in the way of innovation? I mean, PS4/Vita already have essentially the same thing going on, where you can play console games on your portable unit. Switch is a bit more flashy, with a few little gimmicks, but the end result is essentially the same thing. Nintendo have made innovative mechanics the main thing that sets them apart from the competition, and Switch just doesn't innovate enough to justify the buildup they've been putting out.

Honestly, even if they announce specifications, and it turns out that this unit has unprecedented battery life, computing power, and screen resolution, they would still have to pair it with an exceptionally affordable purchase price before it even starts to look compelling.

Aside from all that, VR seems to be the next big thing in video games, and I've not seen any mention of the Switch supporting it in any form. By the time Switch comes out it may already be viewed as obsolete technology.
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on October 21, 2016, 02:26:21 pm
VR seems to be the next big thing in video games
*laughtrack*
Title: Re: Nintendo Switch
Post by: Shadowlord on October 21, 2016, 02:27:30 pm
Maybe more in the way of innovation? I mean, PS4/Vita already have essentially the same thing going on, where you can play console games on your portable unit. Switch is a bit more flashy, with a few little gimmicks, but the end result is essentially the same thing. Nintendo have made innovative mechanics the main thing that sets them apart from the competition, and Switch just doesn't innovate enough to justify the buildup they've been putting out.

Honestly, even if they announce specifications, and it turns out that this unit has unprecedented battery life, computing power, and screen resolution, they would still have to pair it with an exceptionally affordable purchase price before it even starts to look compelling.

Aside from all that, VR seems to be the next big thing in video games, and I've not seen any mention of the Switch supporting it in any form. By the time Switch comes out it may already be viewed as obsolete technology.

The vita has been a flop from day one, and VR isn't the future (https://www.youtube.com/watch?v=7_h6GYI8ddA).
Title: Re: Nintendo Switch
Post by: aristabulus on October 21, 2016, 02:42:33 pm
The dock is this double-sided confining space, though. Seems like you could have bad heat spots like that.

I don't think the dock itself will be much of a factor.  It'll be the TDP of the chip at full power, the size of the heatsink, and air throughput.  (maybe with a side order of "where are the vents, and how big")  Compared to the stuff heatsinks are made of, the casing has a hilariously low thermal conductivity; if that tiny margin makes a difference, you're probably already screwed on the heat issue.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on October 21, 2016, 02:51:46 pm
Maybe more in the way of innovation? I mean, PS4/Vita already have essentially the same thing going on, where you can play console games on your portable unit. Switch is a bit more flashy, with a few little gimmicks, but the end result is essentially the same thing. Nintendo have made innovative mechanics the main thing that sets them apart from the competition, and Switch just doesn't innovate enough to justify the buildup they've been putting out.
Well... not quite. PS4/Vita are two separate consoles. They run different game copies, you just transfer save data from one to the other, if anything that is the gimmick. There is no gimmick in a powerful portable console. The detachable controllers? Gimmick, but one that you can completely ignore if you so desire. And face it, nobody has ever done a combo detachable/split controller before. Just a detachable controller, yes, a number of those for phones and tablets. But not one you can use as two mini joypads.

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Honestly, even if they announce specifications, and it turns out that this unit has unprecedented battery life, computing power, and screen resolution, they would still have to pair it with an exceptionally affordable purchase price before it even starts to look compelling.
A powerful tablet can run you way higher than the current estimate on the price of the Switch. It's compelling merely because it's packing the power of a gaming tablet into an affordable price range. The tablet I'm using now cost nearly a grand when it was released, and it can only just run Skyrim. Whether or not it gets that Skyrim game, a console that small and powerful for a third of that price is quite compelling.

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Aside from all that, VR seems to be the next big thing in video games, and I've not seen any mention of the Switch supporting it in any form. By the time Switch comes out it may already be viewed as obsolete technology.
VR is failing. PC VR is, at least. Console VR is only just taking off, but it severely lacks proper games. Mobile VR is the thing that's on the rise, and guess what - without its wireless controllers, the Switch is a lot like a large smartphone. Remember the rumors that Nintendo might be delaying NX because it is looking into VR options? I'm betting that's the next thing they're going to be working on.

900p (rumored) screen, more power than any smartphone, wireless single-hand akimbo controllers, instant wireless LAN, and a company known for its gleeful abuse of awesome gimmicky concepts and motion controls. Switch VR is coming, mark my words.
Title: Re: Nintendo Switch
Post by: Neonivek on October 21, 2016, 02:54:13 pm
VR's biggest issue that it has a near impossible time overcoming is two things

1) It is expensive
and
2) It requires set up
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on October 21, 2016, 02:59:15 pm
VR's biggest issue that it has a near impossible time overcoming is two things

1) It is expensive
and
2) It requires set up
So in Switch's case: It barely costs more than the console itself (you do need the headgear), and setup consists of removing the joy-cons from the main body and slotting the main body into the headgear. Assuming the joy-cons are, or will be, motion-enabled like WiiMotes, and I see few reasons why they couldn't be, at least as an addon or replacement unit.

Just inferring from that theoretical design: unless they invent the unholy child of GPS and Bluetooth using multiple receivers on the headgear to track pings from the controllers, hand tracking will probably be barely a thing. Therefore, you might see a lot of third-person view games, where you control the view with your head, and control the character's movements with the controls, without first-person immersion that more serious VR is going for.
Title: Re: Nintendo Switch
Post by: Krevsin on October 21, 2016, 03:07:33 pm
I mean if nintendo allowed utility apps and some sort of a store, the Switch could actually go for the tablet market but unless they made its OS somehow Android compatible, it'd probably flop pretty hard.

But we are talking about Nintendo so I'm not expecting utility apps to even exist apart from maybe a few pre-installed essentials like a calendar.

Anyways, it looks interesting and something I might get like half a year to a year down the line when it's cheaper. (It's rumored to be quite cheap but I'm still not made of money dontcherknow)
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on October 21, 2016, 03:08:32 pm
I mean if nintendo allowed utility apps and some sort of a store, the Switch could actually go for the tablet market but unless they made its OS somehow Android compatible, it'd probably flop pretty hard.

But we are talking about Nintendo so I'm not expecting utility apps to even exist apart from maybe a few pre-installed essentials like a calendar.
Unity is on the list of their 3rd-party partners.
Title: Re: Nintendo Switch
Post by: Krevsin on October 21, 2016, 03:15:30 pm
I mean if nintendo allowed utility apps and some sort of a store, the Switch could actually go for the tablet market but unless they made its OS somehow Android compatible, it'd probably flop pretty hard.

But we are talking about Nintendo so I'm not expecting utility apps to even exist apart from maybe a few pre-installed essentials like a calendar.
Unity is on the list of their 3rd-party partners.
Unity is a game engine, not a source of utility applications that might turn the Switch into a possible competitor on the tablet space.

Also on that list is Havok, which in my mind merely tells us that the Switch will support both these two engines which should theoretically allow easier access to 3rd party developers.

I'm hopeful that happens but skeptical given Nintendo's history with 3rd party devs.
Title: Re: Nintendo Switch
Post by: Folly on October 21, 2016, 04:14:40 pm
Well... not quite. PS4/Vita are two separate consoles. They run different game copies, you just transfer save data from one to the other, if anything that is the gimmick.
http://www.ign.com/wikis/playstation-4/How_to_Use_PS4_Remote_Play (http://www.ign.com/wikis/playstation-4/How_to_Use_PS4_Remote_Play)
Vita absolutely can play PS4 games. Of course, it's just streaming the video from the PS4 which actually does the computing, meaning that it is limited by wifi tethers, which may be a substantial difference between Vita and Switch(we don't yet have details on how specifically the Switch functions in portable form), but still, playing full console games outside the home is nothing new.

A powerful tablet can run you way higher than the current estimate on the price of the Switch. It's compelling merely because it's packing the power of a gaming tablet into an affordable price range. The tablet I'm using now cost nearly a grand when it was released, and it can only just run Skyrim. Whether or not it gets that Skyrim game, a console that small and powerful for a third of that price is quite compelling.
Your price point of $1000 for a quality tablet may be slightly dated...a quick search of Amazon shows the largest, newest tablets from the biggest brand names generally around $500, with slightly smaller and older tablets generally falling in the $100-$300 range. Also, I'm finding absolutely no indication of price on Switch from Nintendo, and recent years have seen major console releases generally launching with higher prices than consumers were expecting.

VR is failing. PC VR is, at least. Console VR is only just taking off, but it severely lacks proper games.

It's still very early to be making the call that VR is failing. The last few generations of gaming consoles have each taken longer than the last to see any substantial release of games, with the most recent generation taking more than a year just to see a few decent games start to trickle in, and more than two years for the surge to really start. VR has been out only a few months, and developers are showing interest, suggesting that we may well see things really take off in another year or two.
Title: Re: Nintendo Switch
Post by: Aklyon on October 21, 2016, 05:21:25 pm
the vita was doing not-quite-failingly in japan, last I'd heard. Doesn't mean much for english though, I bet.
Title: Re: Nintendo Switch
Post by: Wiles on October 21, 2016, 05:35:23 pm
Well... not quite. PS4/Vita are two separate consoles. They run different game copies, you just transfer save data from one to the other, if anything that is the gimmick.
http://www.ign.com/wikis/playstation-4/How_to_Use_PS4_Remote_Play (http://www.ign.com/wikis/playstation-4/How_to_Use_PS4_Remote_Play)
Vita absolutely can play PS4 games. Of course, it's just streaming the video from the PS4 which actually does the computing, meaning that it is limited by wifi tethers, which may be a substantial difference between Vita and Switch(we don't yet have details on how specifically the Switch functions in portable form), but still, playing full console games outside the home is nothing new.

You could play Sega Genesis games on the Sega Nomad way back when... Doesn't mean there isn't room for innovation such as having one console that does it all.

I'm not sure what you mean by we don't know how the switch functions in portable form. The tablet itself has all the processing power, the other part is just a dock to charge it and connect with your television.
Title: Re: Nintendo Switch
Post by: endlessblaze on October 21, 2016, 06:51:23 pm
I am Intruiged. I can't wait to get more info and see just how powerfull this thing is.
Title: Re: Nintendo Switch
Post by: Folly on October 21, 2016, 07:31:11 pm
You could play Sega Genesis games on the Sega Nomad way back when... Doesn't mean there isn't room for innovation such as having one console that does it all.

Yeah, that's not innovation though, it's refinement. We have had fully featured portable games for a while now, Nintendo is just making them a bit more convenient, and likely higher quality. The only part that's really innovative is the detachable controllers, allowing for motion controls and playing with a friend, which have not previously been options in a single portable system. So the question becomes, do people really want to swing controllers around with their friends in public settings while staring at a tiny screen? I guess time will tell.
Title: Re: Nintendo Switch
Post by: SOLDIER First on October 21, 2016, 08:26:10 pm
I'm in love
Title: Re: Nintendo Switch
Post by: Ozyton on October 21, 2016, 09:10:57 pm
If you look next to the headphone jack there is a vent along the top of the system.
Now I'm curious if the two triggers are going to be analog or not. It doesn't look like they have a lot of travel distance on them.
Title: Re: Nintendo Switch
Post by: SOLDIER First on October 21, 2016, 09:15:48 pm
I'm hoping for Wii U-levels of travel distance, considering that had a pretty good range if you weren't around any corners or walls, and there'd be little reason to have just the controller that far away.
Title: Re: Nintendo Switch
Post by: Ozyton on October 21, 2016, 09:18:23 pm
Considering the tablet/screen thing is the actual console I'm pretty sure it'll "travel" better than the WiiU.
Title: Re: Nintendo Switch
Post by: SOLDIER First on October 21, 2016, 09:19:47 pm
Obviously. I'm referring to the main controller block with the green lights on it, and maybe the Joy-Con themselves.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on October 21, 2016, 10:32:49 pm
Your price point of $1000 for a quality tablet may be slightly dated...a quick search of Amazon shows the largest, newest tablets from the biggest brand names generally around $500, with slightly smaller and older tablets generally falling in the $100-$300 range. Also, I'm finding absolutely no indication of price on Switch from Nintendo, and recent years have seen major console releases generally launching with higher prices than consumers were expecting.
The price for the Switch has been quoted as $300 (well, $299, great savings there) for the base model, and $400 for the bundle version which I'm assuming from how it's a "bundle" will include Pro controller(s) and maybe that fancy car holder. Probably not the car holder.

Meanwhile, I'm not sure where you're looking, but Surface Pro's are going for well over a grand on Amazon, with prices for similar tablets you could conceivably play games on always hovering around the 700-900 mark and above. We don't, of course, know how much of an OS the Switch will have. We don't even definitively know that is has a touchscreen, though it would make no sense for it not to have one. But it's pretty certainly going to be a multimedia thing in addition to a console (given that it supposedly streams video), and most people who would buy a beefy tablet for mobile entertainment, would likely go for a Switch just on that premise alone. Sure it's not going to show you that Word document your client sent you in the mail, but it'll be a portable entertainment system... a portable Nintendo Entertanment System, if you will - and for a $300 price, I'm pretty certain it doesn't need to be more than that.

Quote
It's still very early to be making the call that VR is failing. The last few generations of gaming consoles have each taken longer than the last to see any substantial release of games, with the most recent generation taking more than a year just to see a few decent games start to trickle in, and more than two years for the surge to really start. VR has been out only a few months, and developers are showing interest, suggesting that we may well see things really take off in another year or two.
PC VR is floundering because of lack of adopters, not only because of lack of games. The hardware is just too bloody expensive, especially when you need a great PC to go with it. PlayStation VR is just taking off, yes, and yes it will eventually have games for it, and it's much more affordable especially when it works on a regular PS4 already, so that greatly expands the adopter base, and makes the platform a lot more interesting for developers. But it's the mobile VR that's actually going forward, because the expectations of it are lower, and the requirements are barely there, with a wide open base of people who can try it and develop for it. The Switch, with its excess of power and modular design, can easily snap right into that mobile VR market, and might bring Wii-like motion controls in there to boot.

Yeah, that's not innovation though, it's refinement. We have had fully featured portable games for a while now, Nintendo is just making them a bit more convenient, and likely higher quality. The only part that's really innovative is the detachable controllers, allowing for motion controls and playing with a friend, which have not previously been options in a single portable system. So the question becomes, do people really want to swing controllers around with their friends in public settings while staring at a tiny screen? I guess time will tell.
I think you may be missing the innovation here. It's not the fully portable games - tablet PCs did that for a while now. Like I said, I play Skyrim on mine, among other things. What gaming consoles did before, was take a universal, powerful, and expensive system - the desktop PC - and give it a more streamlined, dedicated, game-focused package that you can keep near your TV and have party games on with friends.

The tablet PC, the thing that's set on overtaking the software markets alongside the smartphones, is just a PC that you can take with you anywhere, it is no more designed for gaming than a regular PC. Like with a regular PC, you can attach peripherals to it to make playing games easier, or you can play games designed for its own often limited interaction abilities, but it lacks gaming and party-gaming power in the same ways that a regular PC does.

What Nintendo did, is make a game console for the tablet PC generation. That, is innovation.
Title: Re: Nintendo Switch
Post by: Catmeat on October 22, 2016, 05:32:52 am
Fuck the asymetrical joy cons.
Thats the real con.
I would love if N or a 3rd party releases this or I will murder my baby
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on October 22, 2016, 05:46:00 am
I can see the problem with asymmetry, but I can also see why it is that way, and I hope it's obvious why.

It's possible to improve the joy-cons, but only at cost to something else. More comfortable joy-cons will be larger, and hurt the portable aspect. A symmetrical layout in the same form-factor will hurt comfortable play when they're attached. And moving the right thumbstick up (or the left one down) to make the layout more like the WiiU or the DualShock, will only further hurt comfort of play for single joy-cons. They don't exactly use the giant shoulderbuttons, and they have one straight side, on which a secondary pair of shoulderbuttons exists, so one of the pads would have to have its buttons on the outside, and on a differently-shaped surface - just a different kind of asymmetry.

Really, with how small those things are, how is the extra bit of reach going to be uncomfortable?
Title: Re: Nintendo Switch
Post by: Ozyton on October 27, 2016, 04:59:25 pm
I'm hoping that when docked it'll be able to do 1080p

E: What if they make a controller that has a clamp for you to put your smartphone in the middle? I doubt that would happen but it just came to my mind, considering there are some games that benefit from the touch controls.
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on October 27, 2016, 05:00:32 pm
They're in for a bad time if it doesn't. 720p on the big screen is archaic even by Nintendo standards.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on October 27, 2016, 05:16:41 pm
So I took a long hard look at the trailer again, and noticed a few things.

Firstly, the car holder thing has an assortment of holes in it. One is for the cartridge slot, curiously. Another on top for the vent, and a pair along the bottom of the back, matching the long thin holes on the back of the console I thought to be intakes previously. No holes on the bottom.

Now, following with the assumption that air is a substance that cannot be generated inside the console, it needs to get in there somehow, so the long holes on the back of the console's main body are pretty definitely intakes. Long, spanning most of the width, so hard to totally obstruct.

Then, I caught the briefest of glimpses into the space inside the dock where the console is slotted, it's visible for a split second when the woman towards the end of the trailer takes her Switch out of the dock. It's all tiny and blurry, but there's definitely some kind of protruding contact plate in the middle, no surprise there - and there's something on the back of the slot, towards the bottom. Impossible to make it out without CSI:Miami's "zoom and enhance" technology, but it's something that may or may not be a slot/opening leading into the back of the dock.

And finally there's a brief moment in the esports scene where the back of the dock is visible. The entire top of the back, like maybe 20% of its height, is one giant intake. At first it looked like maybe a shadow from the monitors in front, but it is way too uniform, way too dark, and just way too weird-looking. It's a big, rectangular black hole. There are no other openings that could let air in for the docked console.

So. The dock is increasingly looking like a supercharger station. There is no need for a dock that's "just" an assortment of connection ports and charging circuitry to be that large, and I don't think a giant hole in the back is something that might be needed for something else. Added power and added cooling seems to be its main purpose, so while it won't actually contain any extra processing power, boosting the console's performance should be a thing that it's going to do.
Title: Re: Nintendo Switch
Post by: TheBronzePickle on October 27, 2016, 07:19:37 pm
My question is, with that level of cooling for an overclocked system, how loud is the cooling going to be? I can't imagine Nintendo would let the console get too loud, but at the same time if the system's going to overclock itself by any significant amount, it's probably going to need a strong airflow, isn't it?
Title: Re: Nintendo Switch
Post by: Folly on November 23, 2016, 08:39:32 pm
Spoiler (click to show/hide)

Pretty much nailed my feelings towards Switch.
Title: Re: Nintendo Switch
Post by: Drakale on November 23, 2016, 09:09:41 pm
Not really interested, until they announce a proper metroid game, or a HD monster hunter.
Title: Re: Nintendo Switch
Post by: SOLDIER First on November 23, 2016, 09:11:30 pm
Not really interested, until they announce a proper metroid game, or a monster hunter.
fixed
Title: Re: Nintendo Switch
Post by: Ozyton on November 23, 2016, 09:23:49 pm
Honestly I'm more excited to play Monster Hunter without hand cramps or eye strain than I am about playing it with pretty visuals. Although, MH is one of those games that would greatly benefit from pretty visuals. It's such a shame to have to experience that world in 240p.

There's a couple games I've wanted on the WiiU but it's never been enough to justify purchasing an entire console. MH would be that justified purchase for me.
Title: Re: Nintendo Switch
Post by: Krevsin on November 24, 2016, 05:14:59 am
Spoiler (click to show/hide)

Pretty much nailed my feelings towards Switch.
Nitpick: the Vita failed because of atrocious marketing on Sony's behalf. I don't expect Nintendo will make the same mistakes and the Switch might make for a decent handheld.

Other than that, very accurate summary of my thoughts on the matter as well. (seriously why would you play basketball in videogames while on a basketball court with friends and a ball what even is this how they think millenials work)
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on November 24, 2016, 06:07:11 am
Spoiler (click to show/hide)

Pretty much nailed my feelings towards Switch.
Nitpick: the Vita failed because of atrocious marketing on Sony's behalf. I don't expect Nintendo will make the same mistakes and the Switch might make for a decent handheld.

Other than that, very accurate summary of my thoughts on the matter as well. (seriously why would you play basketball in videogames while on a basketball court with friends and a ball what even is this how they think millenials work)
The Renegade Faction guys (on their Renegades React channel) were probably the only people in the near internet-space to immediately see why the basketball players were playing basketball on the Switches. Literally in the space of the second while the game was being shown played, before seeing any follow-up clues.

Quote from: their Switch trailer reaction video
>camera shows basketball players setting up their consoles to play<
Nate: "- Why aren't they playing the regular basketba- oh it's probably another team's time on the court" >camera changes to view from the side, showing people playing on the court in the background< "yeah, another team's time on the court!
Ben: "- Yep."



Really, the only thing I can really agree with in that comic is that the kickstand does look like the flimsiest part of the device. Other than that it's literally an Nvidia Shield tablet with optional attachable controllers, except also with first party software and a powerful brand recognizable by non-gamers. The Shield Tablet (and the Portable before it, and the Android TV after it) all had enough power at their time, but could not broadly compete with everything on account of being just another Android device with extra programs attached. A Nintendo console, handheld or stationary, in theory has all the games it would ever need if it only had the power to run them and attract developers to make and port games for it. So this "Ninvidia Swield" is basically the two companies each getting what they needed from the other.

But I'm sure its inevitable army of haters will take to calling it the "Shitch" before long. :P Neither of the Shield/Switch portmanteau names really sound right, but that one is just asking to be misused. <_<
Title: Re: Nintendo Switch
Post by: DemonOfWrath on November 24, 2016, 06:31:50 am
Yeah let's be honest the whole "Let's take this thing to a party!!!" style idea is crap.

Hopefully Nintendo gets their marketing right, as really the line I think they should be going for is "You can play this on a big TV AND have a portable device that shits on your iPad/tablet/phone in one go!". It's not an underpowered console with a mobile gimmick, rather it's a powerful mobile device with better controls than a touchscreen with a gimmick of also being a Nintendo home console. They don't want to compete in the PS4/XB1 arms race, they want to compete with tablets and phones and crush those.

For me I'm super excited (more that I thought I'd be, even when I first saw the reveal) for this for a few reasons:
1) Nintendo console, give me Zelda damnit!
1a) Nintendo have been holding WiiU releases for this, it's basically an open secret, so the starting lineup of games should be good, and avoid the problems the WiiU had. Not to mention it appears they have 3rd party support onboard.
2) This may also serve as the replacement for the 3DS. That system is getting really old now and it's showing. Playing a newer game on an older 3DS is a bit painful.
2a) That means all those nice portable games people might not play due to various limitations of the 3DS (hi Monster Hunter 4, no I will not play you on a tiny screen after MH3U on the Wii U) will have more power and the ability to play on a big screen instead. That also gives Nintendo some really potent potential for system sellers, next set of Pokemon games anyone?
3) This immediately becomes the best mobile gaming device (physical size ignored). I spend a good hour and a half+ on a bus each day and I could REALLY use this. I don't own a 3DS because nothing on it interests me enough to get one considering small screen size and hand cramps. Games on my phone destroy the battery, lag like all hell and are generally crap (because touch screen controls are awful). I could grab a tablet and play games on that, but the games are still crap. This gives a system with actual controls (Nintendo has stated the physical controls have to be supported so yay) so the games will be better than iOS crap.

Really all I want out of this are the good old set of Nintendo exclusives, (so Zelda, gimme a good 3D Mario, for the love of god bring back Metroid PLEASE), a Monster Hunter I can play on a big screen (probable), and a couple of good games I don't mind playing on a smaller screen for bus trips.

Best-case scenario is some good cheaper games that already exist and fit shorter play sessions get ports onto it (say Gungeon, or Darkest Dungeon for example), as I think I remember they're using more common architechture for this as opposed to their older systems.
Title: Re: Nintendo Switch
Post by: Krevsin on November 24, 2016, 06:44:02 am
Spoiler (click to show/hide)

Pretty much nailed my feelings towards Switch.
Nitpick: the Vita failed because of atrocious marketing on Sony's behalf. I don't expect Nintendo will make the same mistakes and the Switch might make for a decent handheld.

Other than that, very accurate summary of my thoughts on the matter as well. (seriously why would you play basketball in videogames while on a basketball court with friends and a ball what even is this how they think millenials work)
The Renegade Faction guys (on their Renegades React channel) were probably the only people in the near internet-space to immediately see why the basketball players were playing basketball on the Switches. Literally in the space of the second while the game was being shown played, before seeing any follow-up clues.

Quote from: their Switch trailer reaction video
>camera shows basketball players setting up their consoles to play<
Nate: "- Why aren't they playing the regular basketba- oh it's probably another team's time on the court" >camera changes to view from the side, showing people playing on the court in the background< "yeah, another team's time on the court!
Ben: "- Yep."
So they're playing videogame basketball after having played basketball for however long they had their time while waiting for the other team to finish so they could play basketball some more in real life.

I mean after basketball usually most sane people just go get drinks or go home and play their games with friends there. Instead of waiting outside to have another go at basketball while sweaty and in the cool evening air, just waiting to get pneumonia like a bunch of dolts.

Bleh at this point I'm just taking offense at what's clearly just a bit of marketing, designed to showcase how portable-and-yet-local-multiplayer the switch is. I guess commercials just annoy me like that.  :P
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on November 24, 2016, 06:58:18 am
The real reason everybody's lashing out at Nintendo is they don't like being reminded they don't have any friends.  8)
Title: Re: Nintendo Switch
Post by: Ozyton on November 24, 2016, 11:24:43 am
Let's be serious. When was the last time you saw a commercial for something like this that accurately portrayed reality?

I feel Nintendo did great on the reveal. It shows pretty much everything you can do with it (except for the possibility of a touch screen) and doesn't appear to be directly targeted at kids. Nitpicking at the ridiculous circumstances portrayed is... nitpicking. Everyone knows that the portability is going to be used while going to the toilet or travelling, including commuting to work/school. I don't think anyone seriously thinks that people are going to bring it to a (rooftop) party witch the switch without switching being the main activity at said party.

Another strength seems to be just how easy it is to develop for the system, assuming what we've heard is true. With consoles basically just being clunkier PCs that require little set-up these days it's astonishing how difficult it is to port games between the systems. Honestly I feel that instead of making the original XboX in 2001, Microsoft could have gotten away with selling a pre-built PC, sold it as a console, and just have the dashboard be the primary UI and have a Steam-like marketplace. Of course, that didn't happen (I'm not counting Games for Windows), and now Valve are pretty much the masters of PC while nobody can take Microsoft's PC gaming efforts seriously anymore, especially considering the somewhat hilarious conflict they've created between the OS that most PC games run on (Windows) and their own console efforts (Xbox). Then you have Sony which had a super unique processor for the PS3 (not sure about PS4) that made it unappealing to develop for, or at least made it a pain to develop multi-platform.

Then you have Nintendo which simply cannot afford to be a "dumbed down" PC like the other brands considering how much competition there is, so they have to... switch it up. Make a console with a built-in screen, slots to attach wireless controllers, and make it the size of a tablet that can also easily be docked to play on a TV like a plug-and-play device. The fact that such a vastly different piece of hardware from the rest of the systems is so easy to develop and port for... that's a big deal, especially where third party support is concerned.

Then there's the price. We won't know for certain what MSRP will be at launch but from the sounds of it they can basically sell this thing at a PS4 Slim price. If you're in the market for a gaming console and don't care about 4k or VR nonsense then the Switch should theoretically be a good contender. The main drawback to the Switch when compared to the other systems is that the other systems can be used as multimedia devices to play blu-ray movies. This could be a fairly big deal considering a lot of people seem to just relegate their consoles to 'cheap blu-ray and Netflix machine' once they've played all the games they want or the games stop being released. Good luck sticking a disk into the Switch.

I suppose I'm just reiterating what we already know at this point, but that's my take on matters...
Title: Re: Nintendo Switch
Post by: BigD145 on November 24, 2016, 12:04:18 pm
Blu-ray players are down to dvd player prices; 40 bucks US. No console is a cheap blu-ray player. Blu-ray players are cheaper than a single game.
Title: Re: Nintendo Switch
Post by: Krevsin on November 24, 2016, 12:45:06 pm
Let's be serious. When was the last time you saw a commercial for something like this that accurately portrayed reality?

I feel Nintendo did great on the reveal. It shows pretty much everything you can do with it (except for the possibility of a touch screen) and doesn't appear to be directly targeted at kids. Nitpicking at the ridiculous circumstances portrayed is... nitpicking. Everyone knows that the portability is going to be used while going to the toilet or travelling, including commuting to work/school. I don't think anyone seriously thinks that people are going to bring it to a (rooftop) party witch the switch without switching being the main activity at said party.

Another strength seems to be just how easy it is to develop for the system, assuming what we've heard is true. With consoles basically just being clunkier PCs that require little set-up these days it's astonishing how difficult it is to port games between the systems. Honestly I feel that instead of making the original XboX in 2001, Microsoft could have gotten away with selling a pre-built PC, sold it as a console, and just have the dashboard be the primary UI and have a Steam-like marketplace. Of course, that didn't happen (I'm not counting Games for Windows), and now Valve are pretty much the masters of PC while nobody can take Microsoft's PC gaming efforts seriously anymore, especially considering the somewhat hilarious conflict they've created between the OS that most PC games run on (Windows) and their own console efforts (Xbox). Then you have Sony which had a super unique processor for the PS3 (not sure about PS4) that made it unappealing to develop for, or at least made it a pain to develop multi-platform.

Then you have Nintendo which simply cannot afford to be a "dumbed down" PC like the other brands considering how much competition there is, so they have to... switch it up. Make a console with a built-in screen, slots to attach wireless controllers, and make it the size of a tablet that can also easily be docked to play on a TV like a plug-and-play device. The fact that such a vastly different piece of hardware from the rest of the systems is so easy to develop and port for... that's a big deal, especially where third party support is concerned.

Then there's the price. We won't know for certain what MSRP will be at launch but from the sounds of it they can basically sell this thing at a PS4 Slim price. If you're in the market for a gaming console and don't care about 4k or VR nonsense then the Switch should theoretically be a good contender. The main drawback to the Switch when compared to the other systems is that the other systems can be used as multimedia devices to play blu-ray movies. This could be a fairly big deal considering a lot of people seem to just relegate their consoles to 'cheap blu-ray and Netflix machine' once they've played all the games they want or the games stop being released. Good luck sticking a disk into the Switch.

I suppose I'm just reiterating what we already know at this point, but that's my take on matters...
Well the problem is that Nintendo is being tight-lipped about everything that hasn't already been said in the commercial and that the Switch will have a modified Tegra in its guts. Everything else is based on leaks, rumors etcetera and should be taken with a large grain of salt as per usual.

And while the list of 3rd party supporters for the Swich is great and dandy, the Wii U also started with 3rd party support only for it to evaporate incredibly fast.

I prefer to wait until January when more will be revealed by official sources than having to comb through every rumor and supposed leak that comes up.
Title: Re: Nintendo Switch
Post by: Ozyton on January 12, 2017, 02:08:17 pm
There's going to be a presentation tonight, about 9 hours from this post. (2300 Eastern Time)
Countdown clock (http://switchcountdown.bitballoon.com/).

If I remember right, we are supposed to be be told "everything there is to know" about the Switch at the presentation.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on January 12, 2017, 02:43:46 pm
Plus there'll be the Nintendo Treehouse episode afterwards, not to mention the hands-on events later.

And other things like a 72-hour GameXplain video analyzing every frame of the presentation.
Title: Re: Nintendo Switch
Post by: Wiles on January 12, 2017, 02:49:44 pm
I think I'll wait for the Coles Notes version of the presentation :P
Title: Re: Nintendo Switch
Post by: Neonivek on January 12, 2017, 04:39:07 pm
Nitpick: the Vita failed because of atrocious marketing on Sony's behalf.

There are a few reasons. The lack of good non-port games for much of its life... compounded by the fact that it is very expensive to develop games for the VITA because of how powerful it is... Then with low initial sales it basically was a lost cause because there is no way for most companies to make back their money unless they made budget titles.

It wasn't just marketing. Sony needed to get more companies onboard and to make the handheld a success.
Title: Re: Nintendo Switch
Post by: Urist McScoopbeard on January 12, 2017, 04:44:38 pm
My main concern--assuming that it'll get the gamedev love consoles do--is how long the handheld part can hold a battery for. I mean... If I can play Skyrim on a Nintendo Switch on a plane for like 4 hours... Maaaaaaan, I'll give you the deed to my house.
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on January 12, 2017, 06:21:38 pm
If there's one thing that Nintendo has basically never failed at, it's battery life. This is obviously a bit different than their usual handheld fare, but I'm sure it's on the design priorities unless everybody who works at Nintendo was replaced by lizard-people.
Title: Re: Nintendo Switch
Post by: Egan_BW on January 12, 2017, 07:43:36 pm
That is impossible, as they were already lizard people.
Title: Re: Nintendo Switch
Post by: SOLDIER First on January 12, 2017, 08:26:45 pm
Obviously not. Lizard people are above such things as dying of disease.
Title: Re: Nintendo Switch
Post by: Egan_BW on January 12, 2017, 08:47:17 pm
That's what they want you to think.
Title: Re: Nintendo Switch
Post by: uber pye on January 12, 2017, 10:12:58 pm
one more hour! (http://www.nintendo.com/switch/)

HYPE TRAIN TO LEAVE IN 45 MINUTES! (http://i2.kym-cdn.com/photos/images/original/001/210/144/909.png)
Title: Re: Nintendo Switch
Post by: SOLDIER First on January 12, 2017, 10:37:25 pm
That's what they want you to think.
Mr. Iwata actually ascended to a higher plane of existence??
Title: Re: Nintendo Switch
Post by: Egan_BW on January 12, 2017, 10:49:52 pm
...Kinda. Every Switch will contain a small fragment of his soul. This is how they got the console so OP, you see.
Title: Re: Nintendo Switch
Post by: Nighthawk on January 12, 2017, 11:46:19 pm
And the gamers cried: "Nintendo, why more motion controls?!"

Seriously, though, they should've learned by now.
Title: Re: Nintendo Switch
Post by: Ozyton on January 12, 2017, 11:49:08 pm
It seems like the only thing that looked like it took those motion controls are the party game and the fighting type game.

I will be surprised if the party game doesn't have anything like JS Joust on it.

E: I had predicted the $300 price point, not sure why everyone else was saying $250
Title: Re: Nintendo Switch
Post by: endlessblaze on January 13, 2017, 12:08:23 am
Whoa. Presentation just ended. I missed a little but that last look at breath of the Wild at the end.

Whoa....that was Intense. And awesome. And now we have a time for how long like has slept (or did we already have that) 100 years
Title: Re: Nintendo Switch
Post by: uber pye on January 13, 2017, 12:17:14 am
Splatoon2! Vertical flick with rollers! swim with a charged charger! duck and weave akimbo-splatershots! no buckets or splatlings shown :(  no love for my weapon types oh well, but dat akimbo-shot do!
Title: Re: Nintendo Switch
Post by: Ozyton on January 13, 2017, 12:54:31 am
Looks like some websites are already taking preorders. I have a bunch of gift cards so I could get about 100 dollars off if I wanted to...

I wasn't paying attention during the montage at the end so I don't know if I missed anything interesting there.
Title: Re: Nintendo Switch
Post by: umiman on January 13, 2017, 01:03:40 am
You guys are definitely stoking the fires of the economy. :P
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on January 13, 2017, 01:10:36 am
The only versions they talked about were Red/Blue controllers and Black controllers.
Title: Re: Nintendo Switch
Post by: Furtuka on January 13, 2017, 01:25:08 am
Pretty sure they were talking about the chat and scheduling app thingy with that. Hopefully.
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on January 13, 2017, 01:32:53 am
It's not being enacted until next Fall, however. I wouldn't be entirely surprised if a strong release made them reconsider, either.

Still, I don't necessarily mind paid online. Nintendo's online services have been questionable, a stronger budget would serve it well.
Title: Re: Nintendo Switch
Post by: Neonivek on January 13, 2017, 01:40:07 am
Super weapons that completely invalidate the game prior to their use?

Whelp now I can definitely see the Nintendo influence on Splatoon.
Title: Re: Nintendo Switch
Post by: Sensei on January 13, 2017, 01:48:08 am
Och, they're going to start with free online play and then yank it away from people? This seems like a huge marketing fiasco waiting to happen, for all the people who don't read this stuff and find their online doesn't work one day.
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on January 13, 2017, 01:50:10 am
There's a lot of room for more details that we don't quite have yet. For example, they might provide free online for all games released before the deadline indefinitely. We just don't know.
Title: Re: Nintendo Switch
Post by: Wiles on January 13, 2017, 11:54:38 am
I wonder if the switch will have apps like netflix, and if you will have to pay to use them online? I don't know, I don't think I'd bother with multiplayer if I had to pay extra for it. I don't think many of my gaming friends will be getting the switch so paying to play games with randos on the internet has pretty much zero appeal for me. Especially if it has a voice chat lobby full of whingy kids.

The more I think about it the less I want to buy one at this point. I'd really like to play the new Zelda game but so far that's pretty much the only game I'd be interested in. My 3DS sits around collecting dust, I don't really need another Nintendo console to do the same.
Title: Re: Nintendo Switch
Post by: Greiger on January 13, 2017, 03:13:37 pm
My friend has been trying to get me to board the hype train for this device.  I have been a longtime avid believer of the Yahtzee Crowshaw Gamer Matrix.   I am torn.

Consider this PTW as me boarding the hype train but making sure I'm on the seat next to the emergency exit so I can quickly bail out in case of derailment.
Title: Re: Nintendo Switch
Post by: endlessblaze on January 13, 2017, 03:21:02 pm
Makeing us pay to play a game online? Really? I hope they don't mean that if I go out and buy a multiplayer game I don't have to pay more just to use it. That would just be stupid. Internet bills alone are expensive.
Title: Re: Nintendo Switch
Post by: Greiger on January 13, 2017, 03:23:09 pm
Do we know how much the online fee is yet?   It could just be like pokebank and be a piddly tiny amount that barely pays for chat servers. 

I mean hell, the short stint when I owned my own server pc it cost me more per month keeping it running(admittedly it was the computer equivalent of a fix-er-upper) than the pokebank cost all year.
Title: Re: Nintendo Switch
Post by: Krevsin on January 13, 2017, 04:02:15 pm
A better question is just how many games with online components is Nintendo planning to have. Because right now, from the lineup we've seen it seems to be Splatoon 2, Mario Kart 8 aaaaaand maybe that boxing thing with springy arms?

Not exactly a selection I'd be willing to pay ANY money for.

Even better question: do Nintendo plan to keep up with the demand this time?
Title: Re: Nintendo Switch
Post by: Cthulufaic on January 13, 2017, 04:04:02 pm
Do we know how much the online fee is yet?   It could just be like pokebank and be a piddly tiny amount that barely pays for chat servers. 

I mean hell, the short stint when I owned my own server pc it cost me more per month keeping it running(admittedly it was the computer equivalent of a fix-er-upper) than the pokebank cost all year.
From what I've heard its going to be around $60 annually, the same as PS+ and Xbox Live Gold.  Hopefully there will also be monthly options.
Title: Re: Nintendo Switch
Post by: Neonivek on January 13, 2017, 04:28:52 pm
Do we know how much the online fee is yet?   It could just be like pokebank and be a piddly tiny amount that barely pays for chat servers. 

I mean hell, the short stint when I owned my own server pc it cost me more per month keeping it running(admittedly it was the computer equivalent of a fix-er-upper) than the pokebank cost all year.
From what I've heard its going to be around $60 annually, the same as PS+ and Xbox Live Gold.  Hopefully there will also be monthly options.

And just like the PlayStation and Xbox that annual fee will be totally worth it!*

*isn't worth it
Title: Re: Nintendo Switch
Post by: endlessblaze on January 13, 2017, 05:29:07 pm
Yah no way am I playing that much to play online. They can keep there chat rooms and stuff if there going to charge that much. If I want to talk to someone I'm going to go to discord.
Title: Re: Nintendo Switch
Post by: Krevsin on January 13, 2017, 06:02:47 pm
So a choice between adding 5 bucks to my food budget or maybe having the privilege of playing Splatoon 2 online after I had already spent the money to actually buy it.

Yeah I think I'm just going to save those 5 bucks and buy slightly better quality groceries, cheers.  :P
Title: Re: Nintendo Switch
Post by: Neonivek on January 13, 2017, 06:03:44 pm
Well, we don't know the actual price point. Nothing's been said.


Also that's literally $5 a month. You spend more on food in a day.

Yes... but imagine if someone attached a stopper to your sink and said "Hey, if you want to use your own water? You have to pay me five bucks a month for the privilege" you would kick him out of your freeken house... You wouldn't go "Ohh only five bucks a day?"

That is what these console fees are... They are basically holding your own internet for ransom and COULD be justified if they were... I dunno... using the money on those internet services... But they aren't.

Hence why it isn't worth it. Heck the PlayStation begs you for money even if you don't pay for it.

---

AT LEAST when places that ban outside food and overcharge for their own... They cannot reasonably allow outside food... AND often provide ways to leave the park, get food yourself, and then come back.
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on January 13, 2017, 06:12:34 pm
So a choice between adding 5 bucks to my food budget or maybe having the privilege of playing Splatoon 2 online after I had already spent the money to actually buy it.

Yeah I think I'm just going to save those 5 bucks and buy slightly better quality groceries, cheers.  :P
You mean the privilege of using fancy private servers you don't own, supported by an expensive network backbone you couldn't afford, powered by a lot of electricity you'd rather save, and with a netcode developed by people paid in something better than ramen noodles and reduced beatings?

Console online services are not a gate placed to use your own internet or the software you bought, they're an entire additional infrastructure. Don't be surprised that if you aren't paying for it, it'll either be riddled with advertisements or just shit. Or both.

The reason Nintendo's netplay has been so on the down low compared to Sony and Microsoft is because they couldn't afford to support it, nor did they have any reason to.
Title: Re: Nintendo Switch
Post by: Neonivek on January 13, 2017, 06:19:21 pm
The reason Nintendo's netplay has been so on the down low compared to Sony and Microsoft is because they couldn't afford to support it, nor did they have any reason to.

No... it is because the Gimped it on purpose.

Also yeah their "Fancy private servers" can you... provide evidence of such? Just show me where this sheer amount of money is ACTUALLY being put in... and I mean more then what any typical company would do.

It is why I said that they do not pay back the money they charge you through good and valuable service. They are just holding your own internet hostage. Though yes as someone brought up, they are still charging you full price for games.
Title: Re: Nintendo Switch
Post by: Aklyon on January 13, 2017, 06:21:38 pm
Makeing us pay to play a game online? Really? I hope they don't mean that if I go out and buy a multiplayer game I don't have to pay more just to use it. That would just be stupid. Internet bills alone are expensive.
Welcome to the current console generation, where free multiplayer is now the sole domain of pc games.
At least sony makes up for it by giving out free games in psplus.
Title: Re: Nintendo Switch
Post by: Neonivek on January 13, 2017, 06:22:22 pm
Makeing us pay to play a game online? Really? I hope they don't mean that if I go out and buy a multiplayer game I don't have to pay more just to use it. That would just be stupid. Internet bills alone are expensive.
Welcome to the current console generation, where free multiplayer is now the sole domain of pc games.

And Consoles are SERIOUSLY freeken wondering why they are losing to PC... They are throwing away all their advantages constantly.

Man imagine how long their install processes would be if they didn't charge you monthly :P

Hey Steam... You don't charge anything to use you... How the world do you have a faster download and install time then a lot of PlayStation games that come on DVD?
Title: Re: Nintendo Switch
Post by: Aklyon on January 13, 2017, 06:28:30 pm
Steam technically does require you to buy at least something for access to some features, to deal with new-account-spamming. But playing games on it is not one of those.
Title: Re: Nintendo Switch
Post by: Krevsin on January 13, 2017, 06:35:11 pm
So a choice between adding 5 bucks to my food budget or maybe having the privilege of playing Splatoon 2 online after I had already spent the money to actually buy it.

Yeah I think I'm just going to save those 5 bucks and buy slightly better quality groceries, cheers.  :P
You mean the privilege of using fancy private servers you don't own, supported by an expensive network backbone you couldn't afford, powered by a lot of electricity you'd rather save, and with a netcode developed by people paid in something better than ramen noodles and reduced beatings?

Console online services are not a gate placed to use your own internet or the software you bought, they're an entire additional infrastructure. Don't be surprised that if you aren't paying for it, it'll either be riddled with advertisements or just shit. Or both.

The reason Nintendo's netplay has been so on the down low compared to Sony and Microsoft is because they couldn't afford to support it, nor did they have any reason to.
Yes, because games cost 60 bucks just because that's what it costs to develop them and the Switch will also cost 300 bucks because that's exactly what it costs to make one, and the cost of the games on the eshop and virtual console will also be exactly the price that it costs to host and distribute those files.

Poor old Nintendo, the multi-billion dollar corporation, they just can't seem to catch a break from these ordinary people who try to scam them out of their hard-earned money by demanding basic shit like the ability to play their games as intended.

I will start giving them money to help them host their servers only when they stop marking up the prices for their games and consoles to make a profit. They want money to host and operate servers? Maybe have a well-stocked eShop with reasonable release schedules and mark up the games on there for a dollar or so more.

Unless they feel so insecure as to their own future as a storefront that they cannot even rely on a steady cashflow from it due to their godawful practices with the place.

I have no sympathy for Nintendo nor any other corporation pulling this. They're doing it for a single reason and that is quite simply, because they can. On PC developers can't do this shit. Which is why they don't. And oh boy do I see all those big PC multiplayer titles just dropping like flies every day, can't go a single day without a game with a large playerbase shutting down its servers because the publishers just can't afford the horrifying expense of running the servers.
Title: Re: Nintendo Switch
Post by: Ozyton on January 13, 2017, 06:38:45 pm
Regarding pay for online, it's part of the reason I skipped on the PS4 to begin with. I was fine with PS+ on PS3 because it was optional so I could just ignore it.

Perhaps related: I heard in passing a while ago of an experiment involving Hershey's Kisses. When given the option to pay 1 cent for a Hershey's Kiss or more for better chocolate, people will buy the better chocolate. When they change the price of the Kiss to 'free' then people will take the free chocolate over the more expensive stuff because it's free. I feel that people who are used to not having to pay for playing multiplayer games will scoff at the idea of paying 5 dollars a month to be able to play multiplayer on a console.

It is curious how they decided to make the first few months a sort of 'free trial' where you don't have to pay, but it seems sometime in autumn they're going to be implementing the pay wall. I'm wondering why they decided to wait on it?
Title: Re: Nintendo Switch
Post by: Neonivek on January 13, 2017, 06:40:57 pm
Regarding pay for online, it's part of the reason I skipped on the PS4 to begin with. I was fine with PS+ on PS3 because it was optional so I could just ignore it.

Perhaps related: I heard in passing a while ago of an experiment involving Hershey's Kisses. When given the option to pay 1 cent for a Hershey's Kiss or more for better chocolate, people will buy the better chocolate. When they change the price of the Kiss to 'free' then people will take the free chocolate over the more expensive stuff because it's free. I feel that people who are used to not having to pay for playing multiplayer games will scoff at the idea of paying 5 dollars a month to be able to play multiplayer on a console.

It is curious how they decided to make the first few months a sort of 'free trial' where you don't have to pay, but it seems sometime in autumn they're going to be implementing the pay wall. I'm wondering why they decided to wait on it?

Because, as I said, they are trying to put your own internet up for ransom.

So... Offer you some free internet usage... let you get a few multiplayer games... get addicted... and BOOM! You are hooked for life and they are you drug dealer.

Also ONCE FREEKEN AGAIN! "Better"? Once again there is this inference that Sony and Microsoft somehow provide better internet services through that internet fees...
Title: Re: Nintendo Switch
Post by: Aklyon on January 13, 2017, 06:42:11 pm
Tbh, I've usually thought recently that nintendo might do better to just stick to hardware and first-party titles and hire someone else to deal with online functionality. They can do the former well, but NFC was clunky, they only recently finally decided on a single account system when they put out the Nintendo Account thing, and I'm sure they haven't gotten any better at designing the switch's incarnation of online.

Also Neon, PSPlus is clearly better than live, last I checked. Live just gives you multiplayer, psplus is multiplayer plus free games monthly.
Title: Re: Nintendo Switch
Post by: Neonivek on January 13, 2017, 06:45:10 pm
Also Neon, PSPlus is clearly better than live, last I checked. Live just gives you multiplayer, psplus is multiplayer plus free games monthly.

:P I like to imagine your being sarcastic :P
Title: Re: Nintendo Switch
Post by: Ozyton on January 13, 2017, 06:47:23 pm
One could argue that PS+ is 'better' because of free games (that you probably aren't going to play). People who haven't been playing on PC will likely see the pay for multiplayer stuff like they would see a Netflix subscription. The rest of us know better.

I'm not trying to say that Nintendo pulling this is a good thing, I'm just saying I'm not entirely surprised... unfortunately.
Title: Re: Nintendo Switch
Post by: Aklyon on January 13, 2017, 06:50:23 pm
Its was actually how I convinced my brother to not get an xbone over a ps4 if he was sure he just had to get one of the two for christmas, Neon :p

(plus the fact there actually are good single player games I wanted to play on the ps4 like the nier automata demo and DQ builders, but I hadn't mentioned that. I dunno what he'll do when that gift card runs out and he can no longer do anything with rainbow six siege or star wars battlefront, tho.)
Title: Re: Nintendo Switch
Post by: Krevsin on January 13, 2017, 06:51:02 pm
PS+ is better because it has something other than withholding vital parts of the game going for itself. Mind you that's still like charging a crippled man rent for using a wheelchair but at least you give him some semi-decent chocolate every now and again.

Please do not try to pass this off as normal. This is a publisher locking off essential parts of a game behind a paywall. It is not OK, it is not consumer-friendly and it is not something that is to be defended or rationalized. It is pure unfettered grass processed by medium of bull.
Title: Re: Nintendo Switch
Post by: Aklyon on January 13, 2017, 06:53:33 pm
Its certainly not normal, theres multiple generation of free multiplayer console games to point to.

But like other things, apparently sticking 'On the internet!' is somehow different and worthy of milking for dlcs and sub fees
Title: Re: Nintendo Switch
Post by: MetalSlimeHunt on January 13, 2017, 06:58:36 pm
Yes, because games cost 60 bucks just because that's what it costs to develop them and the Switch will also cost 300 bucks because that's exactly what it costs to make one, and the cost of the games on the eshop and virtual console will also be exactly the price that it costs to host and distribute those files.

Poor old Nintendo, the multi-billion dollar corporation, they just can't seem to catch a break from these ordinary people who try to scam them out of their hard-earned money by demanding basic shit like the ability to play their games as intended.

I will start giving them money to help them host their servers only when they stop marking up the prices for their games and consoles to make a profit. They want money to host and operate servers? Maybe have a well-stocked eShop with reasonable release schedules and mark up the games on there for a dollar or so more.

Unless they feel so insecure as to their own future as a storefront that they cannot even rely on a steady cashflow from it due to their godawful practices with the place.

I have no sympathy for Nintendo nor any other corporation pulling this. They're doing it for a single reason and that is quite simply, because they can. On PC developers can't do this shit. Which is why they don't. And oh boy do I see all those big PC multiplayer titles just dropping like flies every day, can't go a single day without a game with a large playerbase shutting down its servers because the publishers just can't afford the horrifying expense of running the servers.
They have no reason to care about their service if it's a money sink for them. That is the be-all end-all of this. Are they making a profit off of you? Obviously, and you should be glad they care enough about the net service to do it. They will never, ever, no matter how much money they make, provide a quality net service otherwise.

This isn't a charity. Console netplay is inherently different from PC netplay, because there's no room for private servers and all of the software involved is proprietary and can't be generalized. You also can't run server ads without people pitching a shitfit. I suppose you could always spend years cracking the game and then run a resurrection project once the game's lifespan is over, like with Resident Evil Outbreak and MGO, but I suspect that's a bit too much wait and time for most people.

Nintendo's consoles are still profitable in the short-term, but their long-term prospects are bleak due to two generations of steady decay. This is a smart decision in both the business and consumer mindset.
Title: Re: Nintendo Switch
Post by: Neonivek on January 13, 2017, 07:07:30 pm
Honestly I think this is the exact opposite of the right move.

The Switch is a bold move because it is basically going "Hey that DS, that Wii U? Yeah throw them out! We have combined them both into a new console!"

Them then going "Ohh by the way 5 bucks to play this online! With our standardly gimped internet system that we are ALREADY saying will be just as terrible as it usually is with all the barriers you are used to."

Bad enough people are already predicting the Switch's failure.

As for "This is the ONLY way they will ever provide quality net service"

Yeah call me when they provide quality net service...
Title: Re: Nintendo Switch
Post by: Greiger on January 13, 2017, 07:08:46 pm
Two generations of steady decay from bad decisions.  Seriously, who thought using a tablet for a controller was a good idea?  Who thought forcing motion controls into just about everything was a good idea?  Who thought doing takedowns and milking ad revenue from your own fans advertising your games for free was a good idea?  Even the Nintendo DS's dual screens was probably a bad idea, but it wasn't an astoundingly bad idea like their full size consoles.

Hell the switch has risk of motion controls being shoehorned into everything still.  It's like Nintendo does not learn from their mistakes.

Now they finally have something that has some hope of not being some gimmicky piece of crap that is only still barely alive thanks to running netflix, and they decide to copy their competition's mistakes instead.
Title: Re: Nintendo Switch
Post by: Neonivek on January 13, 2017, 07:10:17 pm
What is odd is that the Tablet for a controller wasn't a TERRIBLE idea... what killed the Wii U for me was the price of games and the variety of games.

Nintendo likes to make short, small, but fun games... and then charge AAA price.
Title: Re: Nintendo Switch
Post by: Krevsin on January 13, 2017, 07:10:37 pm
Or you could fund the game's servers by making a subscription service people will actually want to use instead of forcing them to use it to be able to play the games. Or add in optional cosmetics that can be purchased for real dosh instead of unlocking via traditional means. Or finance the servers from e-store sales of say NES games or SNES games.

All of the above are ways of financing server costs that both make money and are not harmful to the end consumer (I do not care what people say about microtransactions for cosmetics in 60 dollar games, provided that's not the only way to get them). Locking off the ability to actually play the game behind a subscription AFTER the already hefty price of buying a game is not.

Of course in the long run maintaining multiplayer games is difficult. However all multiplayer games have a lifespan and a subscription service does not prevent obsolesence and falling out of favour. Nintendo will cut off Splatoon servers not just because they have no money to maintain them, but when not enough people will be playing the game to make the investment of maintaining that server.

Nintendo is not running a charity and I do not expect it to. What I do expect is something less than utter contempt for the consumer.
Title: Re: Nintendo Switch
Post by: Sensei on January 14, 2017, 04:23:27 am
The idea that console games being played in multiplayer uses a lot of server resources is false. They do the matchmaking, typically on servers paid for not by Sony/Microsoft/Nintendo but by the game developers, but once clients have been matched together, nearly all games use a peer-to-peer system, meaning that one of the players is the host and their console and internet connection is responsible for all the computational time, electricity usage, and bandwidth usage (which more and more often CAPPED in the US!) The cost of running this is fractional compared to the online store, which handles credit card transactions and the download of game files themselves. Of course, they'd be crazy to charge you just to go into the store. Could they support this service without charging you? Yes. PC games do it, including titles like EA's Battlefront series which do have official dedicated servers rather than peer-to-peer connections. Steam's operating costs are paid for entirely by the cut Valve takes off of game sales (30%, which I think is similar to what Microsoft or Sony take on sales of games for their console.) Other facets of the services, such as VOIP, have ad-driven or even ad-free competitors on every device with a free market (PC, Phone/tablet...)

There's absolutely no way they need to charge that to run the service, it's just a way to scrape more money off of console buyers, and hide the real price of the console. More to the point, the company's costs don't matter. Even if it were for some reason incredibly expensive for companies to run their online networks, and they were generously taking a loss on it after you paid your $60 a year, you'd be foolish to think that's a better deal for you than the free PC ecosystem which exists to this day and shows absolutely no sign of slowing down.

Of course, unless you're really into multiplayer for Mario Kart or Smash, you might feel fine with just not getting Nintendo's premium online service- with the exception of Splatoon, people play Nintendo games for great singleplayer experiences more than multiplayer ones.
Title: Re: Nintendo Switch
Post by: wierd on January 14, 2017, 04:49:02 am
What a multiplayer gaming service does:

Assures concurrency. (Keeps sessions timed properly, and in sync)
Assures consistency of game assets (Keeps players from cheating with modified game assets-- see for instance, early halo CE multiplayer)(this also allows the games to stay up to date)
Assures consistency of gameplay (Keeps game clients from falsely reporting game states)
Handles matchmaking and ranking services
Provides a mechanism for handling abusive players

Other than the updating/patching functions of the consistency checks, this is not terribly taxing to a server in a client/server paradigm. If anything, all the flagrant advertising I see in game lobbies these days would handily offset a good portion. This is especially true if the service leverages P2P filesharing tech, like Blizzard's updater does. Then only a small (but statistically relevant) portion of the install base pulls the update, and then just facilitates hash checking and the like as consoles download the update from each other.

Title: Re: Nintendo Switch
Post by: endlessblaze on January 14, 2017, 09:33:39 am
I shouldn't have to pay to play a game I already payed for.
Title: Re: Nintendo Switch
Post by: Rose on January 14, 2017, 10:43:25 am
Question: Are games required to use Nintendo's online service for playing online?

Because I know that even after Nintendo shut down the wii online service, there's still games that are playable online, because they don't use it.

Or at least one game, anyway. (just dance 2017)
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on January 14, 2017, 11:27:23 am
Question: Are games required to use Nintendo's online service for playing online?

Because I know that even after Nintendo shut down the wii online service, there's still games that are playable online, because they don't use it.

Or at least one game, anyway. (just dance 2017)
The wording on the site is "most games", which means hopefully "not all". I.e., like Steam, a lot of games might use it, but there will be those that work fine without it.
Title: Re: Nintendo Switch
Post by: Krevsin on January 14, 2017, 11:42:36 am
I still feel that this is making mountains out of molehills here. If you don't want you pay for multiplayer, then just don't.
And further normalize and legitimize business practices that harm me as a consumer?

No, I won't pay their subscription fee. nor will I buy any games that require it in order to function. Nor will I shut up about it because this is not fine. With this, Nintendo have basically eroded all the hype I had for the Switch and I most likely won't be getting one first-hand. Not that I ever particularly savored the idea of fighting for one of the 4 Nintendo will put on sale in central europe.
Title: Re: Nintendo Switch
Post by: Rose on January 14, 2017, 11:52:11 am
Also, according to an anonymous redditor, similar subscriptions do give a portion to the game developers, proportionate to how much time the players spend online.

Take that as you will.
Title: Re: Nintendo Switch
Post by: Shadowlord on January 14, 2017, 11:54:39 am
I was mildly interested in the Switch before, but the "MP requires a sub fee" and "battery life of 2.5-6hrs" means I'm no longer interested. I know people are dying to have the new Zelda, but apparently it's coming out on the WiiU too, and if you don't already have a WiiU, I wager one ought to be significantly cheaper than the Switch, and probably more available too.

I used to subscribe* to one of those console MP services: xbox live gold. I stopped because I was barely using it, wasn't playing the free games they were throwing at me (unless my computer was unusable), and rather preferred playing games on my PC instead.

Playing halo 4 MP, or any of the call of duties, etc, it was really obvious that dedicated servers weren't in use, because occasionally a player would drop and it would pause or restart the game to transfer hosting to another player, and when I was lucky enough to randomly end up being the host, it doubled my apparent skill level due to suddenly having 0 ping time. And of course playing Halo Wars, a player had to host that too.

XBL also had serious trouble with having more than one client (console) in the same LAN in the same game, because I guess MS never bothered to implement NAT punchthrough.

Honestly, I'd much rather play MP games on PC. Not only is there no subscription fee (except for non-f2p mmos), it's often a better experience because of dedicated servers (and because steam facilitates NAT punchthrough, etc etc). Yes, someone is paying for dedicated servers and nat punchthrough and etc. That doesn't mean it makes sense to pay MS/Sony/Nintendo for a service that lacks them. If that money hasn't been put into dedicated servers before, why would it be now?

* using the one-year cards on amazon when they were ~$45 instead of $60, which happened from time to time throughout the year

P.S. On xbox, downloading (games) is so much slower than on steam, and the cloud save feature becomes unusable if you aren't subscribed to XBLive gold. I haven't used PSN (don't have a playstation, and never have) and my first, last, and only Nintendo console was the Wii (I wasn't impressed).

P.P.S. In the era of the NES and SNES I had (Read: My parents had, and I used) a Commodore 64/128. ;)
Title: Re: Nintendo Switch
Post by: BigD145 on January 14, 2017, 12:07:09 pm
Well, we don't know the actual price point. Nothing's been said.


Also that's literally $5 a month. You spend more on food in a day.

No, I spend less on food in a day.

Right now I only care about Zelda, so not worth any price until there's a backlog of games.
Title: Re: Nintendo Switch
Post by: Greiger on January 14, 2017, 12:59:55 pm
...
XBL also had serious trouble with having more than one client (console) in the same LAN in the same game, because I guess MS never bothered to implement NAT punchthrough.
...
A bit off topic but that annoys me so much.  Probably about a FOURTH of the calls I got when I worked comcast internet tech support was 2 xboxes not playing nice, and then the XBox people blaming the problem on us.

The solution is to DMZ one of the XBoxes, so that one of them isn't going through the NAT(if you have more than 2 you are SOL)  But noooo, once comcast found out we have a solution to a longtime problem, we get written up for compromising the customer's security, and that the solution is 'to tell the customer to return the xbox as defective to get a new one.' or 'refer the customer to microsoft for xbox live issues.'

I ended up having to manually walk customers through how to do those steps themselves, since we aren't just allowed to DMZ it ourselves anymore.  Which took ages, and got our supervisors mad at us for taking too long.  All of which could have been avoided if microsoft bothered to properly support a network architecture from the last 2 decades instead of just half assing it.

EDIT: And No I wasn't supposed to walk the customers through the steps either, but when we modify the settings ourselves everything we do is logged and checked, when we just walk them through it all we get is a recording no-one in charge bothers listening to.
[/off topic rant]
Title: Re: Nintendo Switch
Post by: Urist McScoopbeard on January 14, 2017, 01:37:21 pm
Keep fighting the good fight.

(http://33.media.tumblr.com/tumblr_m7aaxtOkwP1rwsy4to1_250.gif)
Title: Re: Nintendo Switch
Post by: Neonivek on January 14, 2017, 03:03:33 pm
I'm sorry, I just can't feel outrage anymore. Literally every single thing these days gets turned into demands for protest and a fight, and I just do not have it in me to fight over things that, frankly, I just don't give a shit about. Of you want to boycott Nintendo over, of all things, requiring a monthly payment to play multiplayer games, then be my guest. Just don't expect me to join you,

Also, stop framing this as "publishers". It's the console company, not the publisher. Which there are 3. All now following the same practice.

We were never asking you to join us. Though sorry that the fact that we don't love paying more for less hurts you so deeply.

We should all learn that we should capitulate to corporate demands no matter what it is, no matter how many times they do it... So that we maintain order.

Perhaps the government should enact laws to protect corporate interests against the average consumer. To get rid of their pesky "Wanting maximum supply for minimum price" part of economics.

Or rather... Ispil come on! no one is asking you to boycott Nintendo... Nor does presenting their side as "WHAAA! five dollars is too much man!" a fair assessment when basic economic understanding suggests otherwise. In fact the entire reason people are getting heated up here is BECAUSE people are going "It is only five dollars! and it is such a great deal because it is five dollars", which kind of ignores the issue people are having.

Which isn't that it is five dollars, but five dollars for something that is essentially free (or already paid for) for something that isn't being supplied in an exceptional form... with absolutely no alternative BUT to capitulate given by consoles... for full price games that are often entirely internet based anyway.
Title: Re: Nintendo Switch
Post by: Neonivek on January 14, 2017, 03:11:43 pm
No, it's over principle. I said that before, and I said that I don't care. I have enough wars over principle, and don't want to add another.

No, it is not over principle... It is over needless expense.

This isn't a profound truth or chain of reasoning...

Give us our money's worth.
Title: Re: Nintendo Switch
Post by: Neonivek on January 14, 2017, 03:15:18 pm
You oppose them charging you for something that is free. That is a matter of principle.

I oppose them charging for nothing... Not for something that is free. It isn't a principle.
Title: Re: Nintendo Switch
Post by: Neonivek on January 14, 2017, 03:18:03 pm
Do we really need to argue semantics here?

Yes, because your using dismissive language. A sort of "It doesn't matter what you are saying, or what you are talking about... but because what you are saying is technically this key word... it means everything you say is invalid and you are being irrational for doing so".

So I have to dig the conversation up from the grave you are trying to put it in.

It is essentially the same thing as if you said everyone is entitled. It doesn't MEAN anything... it is just a word that means "Your ideas are invalid"
Title: Re: Nintendo Switch
Post by: Shadowlord on January 14, 2017, 03:21:53 pm
I don't think refusing to engage in an argument is a crime, Neo.
Title: Re: Nintendo Switch
Post by: Neonivek on January 14, 2017, 03:23:19 pm
I don't think refusing to engage in an argument is a crime, Neo.

If that was what was going on sure!

People don't say things randomly or entirely by accident. Their works are intentional and directed.
Title: Re: Nintendo Switch
Post by: Shadowlord on January 14, 2017, 03:35:32 pm
I don't think refusing to engage in an argument is a crime, Neo.

If that was what was going on sure!

People don't say things randomly or entirely by accident. Their works are intentional and directed.

I don't know about that.

Quote from: an irc channel
<Antofdeath> The only thing missing from HP was that magick wasnt cataltic and often only had a single cause effect chain
Title: Re: Nintendo Switch
Post by: Toady One on January 14, 2017, 03:40:39 pm
Spirit of calm envelops the thread, in case something gets out of hand here.
Title: Re: Nintendo Switch
Post by: Neonivek on January 14, 2017, 03:42:27 pm
It was already over, and neither me nor Ispil were really going to continue.

---

The odd thing is I done the math... It means it will cost about $300 dollars just to own a Nintendo Switch... on top of its ordinary price.
Title: Re: Nintendo Switch
Post by: Sensei on January 14, 2017, 05:41:58 pm
Protip guys, if you think something's too expensive, you don't have to make a big angry internet boycott to not buy it.

You could just, not buy it. Because it's expensive. I mean, that's a perfectly good reason not to buy something. It's also a good reason to be concerned even if you're going to buy it anyway, because a piece of hardware like this needs a lot of adopters to be successful. See: Dreamcast, Rift/Vive headsets...

Also, controllers are expensive as hell ($80 for a pair of joycons, $70 for a pro gamepad!!!), as are additional docks ($90). Compare that to competing consoles with $50 controllers. That's a hard sell. I like the idea of buying a switch, but that's enough to make me wait until at least the 2017 holiday season or later to see if prices go down.

Also, I'm calling it now: I bet you that the dock does not even have active cooling, and the decision to change clock rates between docked/undocked is entirely driven by battery life.
Title: Re: Nintendo Switch
Post by: Neonivek on January 14, 2017, 05:46:33 pm
No one is boycotting :P

It is just another thing to set up against the Nintendo Switch is the knowledge that people will have to pony up an extra 300 dollars that they could spend on... I dunno... a 3ds with awesome games.

It is no more a boycott then not buying a expensive new car is a boycott just because it can only take premium gas.
Title: Re: Nintendo Switch
Post by: Greiger on January 14, 2017, 06:45:58 pm
(diffrent) Friend claims the changing clock rates will kill the console because developers will have to limit their game's capabilities to the mobile mode and not the docked mode.  After all the game needs to be able to run both ways.

I'm hoping devs will be able to do the cool thing and just reduce graphics or do best approximation calculations when it switches to mobile mode.  Why not just treat it like how pc games have worked.  Give the game 2 preset graphical and processing settings and have it switch between them like pc games can.

Or (here's the one they probably won't do) Let devs force the system to run on high power mode at all times when their game is running.
Title: Re: Nintendo Switch
Post by: wierd on January 14, 2017, 07:40:45 pm
The better option, IMO, is to change the default LoD when in portable mode.  That makes tremendous sense to me anyway, since the portable mode should have lower resolution for the smaller screen anyway.  Less to process == lower computational demands.

Shutting things like "Grass eyecandy" and "Rippling water" off in portable mode would save you a lot of clock cycles.
Title: Re: Nintendo Switch
Post by: Sensei on January 14, 2017, 07:54:47 pm
From the dev materials (http://www.eurogamer.net/articles/digitalfoundry-2016-nintendo-switch-spec-analysis) we saw before this release, we know the following:

-CPU speed does not change between docked and un-docked states.
-GPU speed is limited to 307MHZ when un-docked. While docked, developers may choose to run at 307MHZ or 768MHZ.
-The memory controller can run at 1331MHZ or 1600MHZ, docked or un-docked.

This means developers cannot choose to run the GPU at full power while mobile, but they can choose to run it at mobile speeds while docked for performance consistency. This is only on the GPU side, so, only graphics should be affected. The GPU speed while mobile is a bit under half the speed while docked, so you might see games that run at 60FPS while docked and 30FPS while mobile. It's also possible that, if a Switch game targets a 1080p display while docked, it can simply target the 720p while mobile. Funny enough, the ratio of pixels in a 720p picture to a 1080p one (921600/2073600= 0.44) is nearly the same as the ratio of un-docked to docked GPU clock speeds (307.2/768= 0.40).

Based on that, I suspect that this is exactly what Nintendo has in mind- 1080p while docked, 720p while mobile (the mobile display's full resolution). Of course, developers themselves are free to pursue other means such as removing graphical effects and reducing the number of objects drawn, or reducing the framerate.
Title: Re: Nintendo Switch
Post by: frostshotgg on January 14, 2017, 11:48:46 pm
So since it doesn't seem to have come up yet: What was Nintendo thinking? A launch lineup of 8 games?

Did they learn absolutely nothing from the launches of 3DS and Wii U? They flopped more than just because they were advertized poorly. They had no games on release. Until this day every time an exclusive for one of those systems comes up, my thoughts immediately go to "I wish I had a Wii U/3DS, but I just can't justify the purchase for a couple titles." At this point they have more than enough games to justify the purchase, but it's just so ingrained at this point that they have no worthwhile titles that I could never bring myself to get one.

And now the launch a new console with a staggering 8 titles at launch. After it already was delayed several months just to get it out the door with Zelda. It's not even launching with Skyrim, which was released in 2011. What the hell Nintendo?
Title: Re: Nintendo Switch
Post by: Aklyon on January 15, 2017, 12:05:28 am
How was the 3ds a flop? Seemed to do pretty well iirc. Certainly better than the wii u fared.
Title: Re: Nintendo Switch
Post by: Urist McScoopbeard on January 15, 2017, 12:07:23 am
How was the 3ds a flop? Seemed to do pretty well iirc. Certainly better than the wii u fared.

I loved my 1st gen 3DS...
Title: Re: Nintendo Switch
Post by: wierd on January 15, 2017, 12:11:31 am
3DS was "a gimmick".

Also, caused eyestrain.  Most of the catalog was DS games which did not make use of the 3DS screen tech. Not really worth the expense.
Title: Re: Nintendo Switch
Post by: Tawa on January 15, 2017, 12:12:25 am
How was the 3ds a flop? Seemed to do pretty well iirc. Certainly better than the wii u fared.
It started weakly, but a price drop and good library led to its success after a year or two.

IIRC, Pok้mon X and Y and Fire Emblem: Awakening were the big ones that pushed it into the mainstream.
Title: Re: Nintendo Switch
Post by: frostshotgg on January 15, 2017, 12:21:39 am
According to wikipedia's numbers, which admittedly may be flawed, the full 3DS family, including 3DS and New 3DS (Seriously who that that was a good product name), has sold about 62 million units as of September 2016, after 23 quarters of sales. The DS family sold 132 million units in that time, more than double. Less than half the sales in the same time period with even less competition (PSP launched around the same time as DS with substantially more advertisement than PS Vita launched with which came out a year after 3DS).

While it didn't fail nearly as badly as the Wii U (13mil after 16 quarters, vs 3DS 50mil) it still did quite poorly.
Title: Re: Nintendo Switch
Post by: Neonivek on January 15, 2017, 12:22:54 am
It does help though that the 3ds was kind of sold a bit early in the DS's life... which is always a recipe for disaster.

That and it was using a gimmick that was dying at the time and the 3ds couldn't even pull it off competently.

If anything we should consider the 3ds more of an extension of the success of the normal DS.
Title: Re: Nintendo Switch
Post by: Aklyon on January 15, 2017, 12:25:47 am
3DS was "a gimmick".

Also, caused eyestrain.  Most of the catalog was DS games which did not make use of the 3DS screen tech. Not really worth the expense.
I've never used the gimmick, actually. Costs extra battery and looks crap from any angle to me most of the time. Its a stronger 3ds that can't play gba games but completely obsoletes the DSi.
The 2ds on the otherhand made little sense to me, since I doubt you can fit that thing in a pocket and having a more-exposed screen on whats supposedly more for younger kids is an odd idea; its just going to be more likely to get something dropped on it.

It certainly didn't hurt that last I'd heard, the vita has practically no games of note unless you're in japan. No competition.
Title: Re: Nintendo Switch
Post by: Neonivek on January 15, 2017, 12:32:20 am
It is really noticeable how many games were made in Japan. A lot of the gimmicks use street pass which is a LOT more convenient in super dense cities like Japan has... with no real alternatives if you aren't in a dense city.
Title: Re: Nintendo Switch
Post by: Aklyon on January 15, 2017, 12:41:11 am
Most of the 'actually be in a city near lots of people' gimmicks are destined to fail, yeah.
Or you have stuff like Bravely default which grab random people off its internet-thing as summons, SMT4A where its streetpass menu is basically just a disguise for a random internet streetpass card-swap function (which in theory also could be used as streetpass if that was relevant to anywhere) or persona q, where technically its streepass but really its a qr code menu if you use it at all.
Title: Re: Nintendo Switch
Post by: Greiger on January 15, 2017, 01:20:28 am
I had a 2DS before I got a New 3DS.

It does fit into large pockets.  Just not smaller ones.  Fit into my jacket pocket just fine, and I could jam it into some cargo jeans pockets without much finangling.  Both my 2DS and 3ds screens are about the same damagewise too, if anything my 3ds's screen is in worse shape.  They made the 2DS as durable as a nokia.  I was very happy with it, if they made an upgraded 2ds like they did the 3ds I woulda got that instead.
Title: Re: Nintendo Switch
Post by: Krevsin on January 15, 2017, 05:31:04 am
(diffrent) Friend claims the changing clock rates will kill the console because developers will have to limit their game's capabilities to the mobile mode and not the docked mode.  After all the game needs to be able to run both ways.

I'm hoping devs will be able to do the cool thing and just reduce graphics or do best approximation calculations when it switches to mobile mode.  Why not just treat it like how pc games have worked.  Give the game 2 preset graphical and processing settings and have it switch between them like pc games can.

Or (here's the one they probably won't do) Let devs force the system to run on high power mode at all times when their game is running.
Honestly I don't think having to spec games to mobile is going to harm the console that much. It just means the devs will have to get creative instead of just throwing more graphics at problems.

Just like with the 3DS, it encourages creativity with art styles and presentation. Time will tell if that's enough tho. As has been mentioned, the launch lineup is fairly sparse which could be bad if that's all Nintendo intends to bring to the table. But if Nintendo keeps pushing out games for it on a regular schedule, the sparse launch lineup should not be too big of a problem.

Unless Nintendo does something entirely ridiculous. Then the Switch is doomed to go the way of the Wii U.
Title: Re: Nintendo Switch
Post by: wierd on January 15, 2017, 06:22:40 am
I have looked in the literature available for the switch and have yet to find an SD card slot.

There is a game cartridge slot that is about the same size, but not an SD Card slot. There IS a USB-C socket, so there might be hope, but all the documentation I am seeing says it will not work as storage out of the box, and has a planned update.

To me, that means there will be issues with running out of space on the console for people (like me) who use downloaded titles so they dont have to carry around a gazillion game carts.

Seriously, I bought a microSD card to MemoryStick adapter for my PSP, so that I could put 200gb of storage on it, just to avoid carrying around those damned UMDs.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on January 15, 2017, 07:30:09 am
SD card slot behind the stand can support up to a 256GB card. Will find link later.
It can support up to 2TB via microSDXC, but needs a firmware update to do it. Supports 256GB microSDHC out of the box, apparently. Inferred from translated info on the japanese Nintendo Switch page, where it lists SDHC and SDXC both but says that a downloaded update will be required for SDXC support.

And yes it's behind the kickstand:
Spoiler (click to show/hide)
Title: Re: Nintendo Switch
Post by: uber pye on January 15, 2017, 12:33:52 pm
heres (https://www.youtube.com/watch?v=sz1b5HLr9O8&t=0s) a useful review of the switch. he goes in to how the controllers feels and the launch lineup along with other stuff.

and if you want to try it out nintendo is doing demo events found here (http://www.nintendo.com/switch/events/)
Title: Re: Nintendo Switch
Post by: Ghills on January 15, 2017, 01:24:54 pm

So yeah, people don't mind toting around a phone that's big like that. The question is... will they tote around their phone plus a gaming system? I doubt it. Unless the gaming system can outright replace their phone it's not going to happen.

Phone + tablet + Switch is the real question.

Lots of people do carry a tablet around with them. But 2 tablets, one of which comes with protruding controllers?
Title: Re: Nintendo Switch
Post by: Ghills on January 15, 2017, 01:27:51 pm
(diffrent) Friend claims the changing clock rates will kill the console because developers will have to limit their game's capabilities to the mobile mode and not the docked mode.  After all the game needs to be able to run both ways.

I'm hoping devs will be able to do the cool thing and just reduce graphics or do best approximation calculations when it switches to mobile mode.  Why not just treat it like how pc games have worked.  Give the game 2 preset graphical and processing settings and have it switch between them like pc games can.

Or (here's the one they probably won't do) Let devs force the system to run on high power mode at all times when their game is running.
Honestly I don't think having to spec games to mobile is going to harm the console that much. It just means the devs will have to get creative instead of just throwing more graphics at problems.

Just like with the 3DS, it encourages creativity with art styles and presentation. Time will tell if that's enough tho. As has been mentioned, the launch lineup is fairly sparse which could be bad if that's all Nintendo intends to bring to the table. But if Nintendo keeps pushing out games for it on a regular schedule, the sparse launch lineup should not be too big of a problem.

Unless Nintendo does something entirely ridiculous. Then the Switch is doomed to go the way of the Wii U.

It's not just graphics, though. Processor power and speed impacts a lot of behind the scene work like NPC AI and pathfinding.

Between the launch lineup and the price, I'm probably waiting for a sale or Zelda bundle. On or the other will happen eventually. It might be nice to play a game when it's popular, but $350 is a lot to pay for one game, even Zelda.
Title: Re: Nintendo Switch
Post by: Sensei on January 15, 2017, 07:40:20 pm
It's not just graphics, though. Processor power and speed impacts a lot of behind the scene work like NPC AI and pathfinding.

It is just graphics. The GPU, which governs graphics, has two different clock rates depending on whether the Switch is docked. The CPU only runs at one speed, it does not change depending on whether the Switch is docked.
Title: Re: Nintendo Switch
Post by: Egan_BW on January 15, 2017, 07:51:56 pm
GPU is used for more than just graphics these days.
Title: Re: Nintendo Switch
Post by: Ghills on January 15, 2017, 09:45:55 pm
I don't think refusing to engage in an argument is a crime, Neo.

If that was what was going on sure!

People don't say things randomly or entirely by accident. Their works are intentional and directed.

I don't know about that.

Quote from: an irc channel
<Antofdeath> The only thing missing from HP was that magick wasnt cataltic and often only had a single cause effect chain

I have no idea what discussion that quote came from, but that was perfect. Thank you for a laugh I needed.

On-topic, I'm leaning more and more towards waiting for a sale.  $350ish for Zelda is a lot to pay, and every new detail I hear makes the Switch look less attractive.   

I'm never going to use the Switch as a mobile console. I've got a phone and a tablet, both of which are easier to carry, have more features, and and better hardware (Nintendo's hardware choices are crappy, and have been crappy, and will continue to be crappy, and this greatly limits what their hardware can do).  I've also got a 3DS.  I'd much rather the hardware be more powerful and the console be stationary.

I suppose that wouldn't have worked well with whatever demographic Nintendo is targeting with the Switch?  IDK what demographic that is - parents willing to give small kids electronics have already gotten them a Fire tablet or an iPad and gamers have mostly already gotten another console - but they're clearly targeting somebody with this. It's too weird to not have a audience they designed for.

It's a pity the price and specs are so offputting. I was happily anticipating the new Zelda. Just not $350 worth of anticipation.
Title: Re: Nintendo Switch
Post by: Ghills on January 15, 2017, 09:53:17 pm
It's not just graphics, though. Processor power and speed impacts a lot of behind the scene work like NPC AI and pathfinding.

It is just graphics. The GPU, which governs graphics, has two different clock rates depending on whether the Switch is docked. The CPU only runs at one speed, it does not change depending on whether the Switch is docked.

We're talking about 2 different things.

I was talking about the CPU, which is gimped regardless of mobile or not, because it's a mobile processor, designed for low power use with short bursts of high power, not a stationary processor designed to be used a full blast for long periods. Also, Nintendo insisted on customization and is heavily focused on battery life, so that strongly implies the processor is weaker than we'd expect just going off K1/X1 specs.  Clock speed is not the be-all and end-all of processor design.

You're talking about the GPU, which gets nerfed based on battery management. That part is right.  However, your overall point is wrong. The GPU is used for more than drawing art, and those aspects are going to suffer, or other tweaks will be made prevent them from suffering which means something else is sacrificed.
Title: Re: Nintendo Switch
Post by: Egan_BW on January 15, 2017, 10:04:34 pm
Has everybody forgotten that Zelda is also supposed to be on the Wii U.
Title: Re: Nintendo Switch
Post by: frostshotgg on January 15, 2017, 10:12:43 pm
Yeah. The only would-be compelling reason for almost a year after release (until new Mario) is also coming out on the previous generation.

It almost seems like the Switch is targeted at people who skipped the last generation entirely like myself. Except there's no backwards compatability they've revealed yet so it's not like I can buy a Switch and then play the stuff I missed so it's a big question mark for me.

Also it seems like the 8 titles number I had was off. It's actually 5 on release, with 4 coming within a month.

5 on release. 5 on release. FIVE ON RELEASE. Whhhhhhyyyyy?
Title: Re: Nintendo Switch
Post by: wierd on January 15, 2017, 10:14:42 pm
I havent.

I expect the Wii-U price to drop very shortly after the switch's release (I have not purchased one, because I dont like the game catalog as is, but would get for this title) and from what I have been reading, the game is identical between consoles, so no real perk for the switch other than portability.

Title: Re: Nintendo Switch
Post by: Ghills on January 15, 2017, 10:23:08 pm
I havent.

I expect the Wii-U price to drop very shortly after the switch's release (I have not purchased one, because I dont like the game catalog as is, but would get for this title) and from what I have been reading, the game is identical between consoles, so no real perk for the switch other than portability.

I've thought about that, but I have heard that Zelda runs much better on the Switch.   For all that the Switch is low power compared to other consoles, it's a lot more powerful than the Wii U. Reviewers have mentioned that the Switch controls are more comfortable.  Plus, any new games coming out will be coming out for the Switch and not the Wii U.

It'll be tempting to go for a Wii U if the price gets really low, but I don't want to buy into dead-end console.
Title: Re: Nintendo Switch
Post by: Neonivek on January 16, 2017, 01:16:28 pm
So apparently as the incentive to pay into the online multiplayer Nintendo will be offering... Demos. Err sorry let me correct that "A Demo" :P

Well... a lot of the details are coming in and now I am starting to see why people are predicting the Switch's failure. From the excessive price of everything from controllers, to accessories, to likely its games (Skyrim is 60 bucks sooooo)...

To its voice chat functionality that is so bad I bet Nintendo will change this immediately (or not).

Not to mention its controllers are GARBAGE!

---

This is seriously bad news for me because when I saw the original announcement I wanted to jump on this! a Portable system that can run great games... that has Nintendo backing it BUT a Nintendo that knows to get third party developers? DANG!

Not to mention that it had few-none of those annoying gimmicks at first... (but we learn it did)

Hopefully they perform some much needed surgery to the system to revive it.
Title: Re: Nintendo Switch
Post by: Ozyton on January 16, 2017, 01:23:43 pm
Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.
Title: Re: Nintendo Switch
Post by: Neonivek on January 16, 2017, 01:28:06 pm
Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.

To admit I am doing a hyperbole.

I only know that you get one NES game a month... but after that month you no longer have access to it. I do not know if you get to pick or if they pick (likely they do)

So ok, calling it a demo is disingenuous as you can fully beat just about any game in a single month.
Title: Re: Nintendo Switch
Post by: Ozyton on January 16, 2017, 01:33:32 pm
Have they announced anything about the Virtual Console? It could be a way to get people to buy more VC games (assuming they decide the trial wasn't enough).
Of course if they don't do something like linking your VC games to your Nintendo account then it might not be worth it considering how every time a new console comes out you have to end up re-buying all your virtual console games. Typical Nintendo maneuver.
Title: Re: Nintendo Switch
Post by: endlessblaze on January 16, 2017, 02:08:34 pm
I'm buying the switch day one. Along with Zelda.
I have the wiiU but I would prefer to get the best version

Plus.
Xenoblade chronicles two? Yes please.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on January 16, 2017, 03:23:20 pm
Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.

To admit I am doing a hyperbole.

I only know that you get one NES game a month... but after that month you no longer have access to it. I do not know if you get to pick or if they pick (likely they do)

So ok, calling it a demo is disingenuous as you can fully beat just about any game in a single month.
NES and SNES, changing every month. Last I heard, everyone is getting the same game "demoed" because they are implementing online play for them and everyone having the same game in demo mode ensures there would be no shortage of players. It's basically incentive for you to grab the game and a showcase of the VC online ability.
Title: Re: Nintendo Switch
Post by: Neonivek on January 16, 2017, 03:25:37 pm
So... it is an advertisement of an advertisement? Goodness :P

But it is Nintendo and it is better then the last time they handed out demos as a "Feature" which would be in their Smash Bros game...
Title: Re: Nintendo Switch
Post by: Krevsin on January 16, 2017, 03:33:14 pm
Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.

To admit I am doing a hyperbole.

I only know that you get one NES game a month... but after that month you no longer have access to it. I do not know if you get to pick or if they pick (likely they do)

So ok, calling it a demo is disingenuous as you can fully beat just about any game in a single month.
NES and SNES, changing every month. Last I heard, everyone is getting the same game "demoed" because they are implementing online play for them and everyone having the same game in demo mode ensures there would be no shortage of players. It's basically incentive for you to grab the game and a showcase of the VC online ability.
A single game out of the literally thousands published NES and SNES titles. As part of your subscription. But just a month.

Yeah that's pretty garbage. Even if they include online play, a single NES/SNES game per month is just kinda atrocious. Especially when you consider the length of most of the games of the era.

Maybe if they launch with a wide array of ported NES/SNES titles available for purchase on the storefront for a buck or two it wouldn't be so bad. It still would be pretty garbage, just less so.
Title: Re: Nintendo Switch
Post by: Neonivek on January 16, 2017, 03:36:31 pm
Well not to mention Nintendo controls it and we know how much Nintendo doesn't QUITE like to pony up some of their better titles.

Such as... I dunno.... Super Mario Allstars :P
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on January 16, 2017, 04:18:55 pm
Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.

To admit I am doing a hyperbole.

I only know that you get one NES game a month... but after that month you no longer have access to it. I do not know if you get to pick or if they pick (likely they do)

So ok, calling it a demo is disingenuous as you can fully beat just about any game in a single month.
NES and SNES, changing every month. Last I heard, everyone is getting the same game "demoed" because they are implementing online play for them and everyone having the same game in demo mode ensures there would be no shortage of players. It's basically incentive for you to grab the game and a showcase of the VC online ability.
A single game out of the literally thousands published NES and SNES titles. As part of your subscription. But just a month.

Yeah that's pretty garbage. Even if they include online play, a single NES/SNES game per month is just kinda atrocious. Especially when you consider the length of most of the games of the era.

Maybe if they launch with a wide array of ported NES/SNES titles available for purchase on the storefront for a buck or two it wouldn't be so bad. It still would be pretty garbage, just less so.
We still know pretty much jack shit about what the online services actually are. Supposedly the subscription (as per the main site, I believe) offers you "exclusive deals", which I'm assuming mean things other than the NES/SNES game demos. Who knows, maybe it's actually a bit like Steam. :P
Title: Re: Nintendo Switch
Post by: Krevsin on January 16, 2017, 04:28:44 pm
Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.

To admit I am doing a hyperbole.

I only know that you get one NES game a month... but after that month you no longer have access to it. I do not know if you get to pick or if they pick (likely they do)

So ok, calling it a demo is disingenuous as you can fully beat just about any game in a single month.
NES and SNES, changing every month. Last I heard, everyone is getting the same game "demoed" because they are implementing online play for them and everyone having the same game in demo mode ensures there would be no shortage of players. It's basically incentive for you to grab the game and a showcase of the VC online ability.
A single game out of the literally thousands published NES and SNES titles. As part of your subscription. But just a month.

Yeah that's pretty garbage. Even if they include online play, a single NES/SNES game per month is just kinda atrocious. Especially when you consider the length of most of the games of the era.

Maybe if they launch with a wide array of ported NES/SNES titles available for purchase on the storefront for a buck or two it wouldn't be so bad. It still would be pretty garbage, just less so.
We still know pretty much jack shit about what the online services actually are. Supposedly the subscription (as per the main site, I believe) offers you "exclusive deals", which I'm assuming mean things other than the NES/SNES game demos. Who knows, maybe it's actually a bit like Steam. :P
It might also be a bit like the Wii U store.  :P

Honestly rewatching the presentation and going over the stuff we actually know about the Switch, I realized Nintendo somehow managed to keep a lot of stuff vague in spite of having a full blown presentation of a bonafide new console. Lots of stuff is still unknown, the details of the store among them.

Hope the Switch does well, I'd really hate if Nintendo ended up the way of SEGA. Too bad they seem intent on being mysterious and vague to their detriment.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on January 16, 2017, 05:11:08 pm
Do they have more information up somewhere? What is the demo they are offering?
From what I gathered from the stream the other day they're going to use your phone as your microphone for voice chat which would be terrible.

To admit I am doing a hyperbole.

I only know that you get one NES game a month... but after that month you no longer have access to it. I do not know if you get to pick or if they pick (likely they do)

So ok, calling it a demo is disingenuous as you can fully beat just about any game in a single month.
NES and SNES, changing every month. Last I heard, everyone is getting the same game "demoed" because they are implementing online play for them and everyone having the same game in demo mode ensures there would be no shortage of players. It's basically incentive for you to grab the game and a showcase of the VC online ability.
A single game out of the literally thousands published NES and SNES titles. As part of your subscription. But just a month.

Yeah that's pretty garbage. Even if they include online play, a single NES/SNES game per month is just kinda atrocious. Especially when you consider the length of most of the games of the era.

Maybe if they launch with a wide array of ported NES/SNES titles available for purchase on the storefront for a buck or two it wouldn't be so bad. It still would be pretty garbage, just less so.
We still know pretty much jack shit about what the online services actually are. Supposedly the subscription (as per the main site, I believe) offers you "exclusive deals", which I'm assuming mean things other than the NES/SNES game demos. Who knows, maybe it's actually a bit like Steam. :P
It might also be a bit like the Wii U store.  :P

Honestly rewatching the presentation and going over the stuff we actually know about the Switch, I realized Nintendo somehow managed to keep a lot of stuff vague in spite of having a full blown presentation of a bonafide new console. Lots of stuff is still unknown, the details of the store among them.

Hope the Switch does well, I'd really hate if Nintendo ended up the way of SEGA. Too bad they seem intent on being mysterious and vague to their detriment.
Is it really to their detriment though? They are selling out what allotment of preorders they are managing to provide, it would honestly be worse if the console was coming in more hyped up, they'd just get accused of the NES Classic situation again. If their production rate is limited - which would make sense considering how short a timeline they've put themselves on - their approach makes all kinds of sense.
Title: Re: Nintendo Switch
Post by: frostshotgg on January 16, 2017, 05:20:00 pm
Apparently the 3DS is going to continue alongside the Switch. Again, Nintendo, what are you thinking?
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on January 16, 2017, 05:24:27 pm
Apparently the 3DS is going to continue alongside the Switch. Again, Nintendo, what are you thinking?
They're not going to close down a console that still sells and has a market, not to mention games already in development.
Title: Re: Nintendo Switch
Post by: Krevsin on January 16, 2017, 05:39:07 pm
Is it really to their detriment though? They are selling out what allotment of preorders they are managing to provide, it would honestly be worse if the console was coming in more hyped up, they'd just get accused of the NES Classic situation again. If their production rate is limited - which would make sense considering how short a timeline they've put themselves on - their approach makes all kinds of sense.

It is. Uncertainty about the specifics of a console and its workings less than 2 months from release is the kind of thing that kills interest.

If their production rate is limited, instead of pushing for ASAP release, they should delay it until they have enough to at least offset the initial wave. Manufactured scarcity, be it for whatever reason is the kind of thing that kills customer interest. See also amiibos. There's only so long people are willing to tolerate "we are out of stock" as a valid excuse before jumping ship and moving on to pastures greener.
Title: Re: Nintendo Switch
Post by: Aklyon on January 16, 2017, 08:23:21 pm
Apparently the 3DS is going to continue alongside the Switch. Again, Nintendo, what are you thinking?
They're thinking that killing the console with a market while releasing a brand new one is a terrible idea. How would they benefit from putting all of their eggs in one basket, exactly?
Title: Re: Nintendo Switch
Post by: frostshotgg on January 16, 2017, 10:52:53 pm
The Switch is at least partially competing for the handheld market. Competing against yourself is a bold strategy, especially when the handheld side of things is what the Switch does best, from the looks of it. The fact that they're not even trying to steer new buyers towards the Switch means lower adoption, which means that there's lower priority for third party developers to make software, and the no launch lineup issue becomes no third party lineup ever.

Really, the Switch just seems ridiculously premature. Nintendo isn't quite ready to give up on their last generation, third party games are nowhere near ready, even the first party games aren't coming on release. What's with the timing?
Title: Re: Nintendo Switch
Post by: Flying Dice on January 16, 2017, 11:32:52 pm
They've repeatedly marketed the Switch as being primarily a home console which can be made portable. It's not meant to be a next-gen portable, which is why the 3DS is staying while the Wii U isn't.

That's one of the big reasons that it's being mocked so heavily: it's a "home console" which looks like a hybrid gameboy with a bunch of Wii controllers and visuals that look three or four generations out of date. Maybe it'll be the precursor to a mature market the way early Microsoft tablet computers were, but recall how successful and well-remembered those were...

Basically it's an awkward transition console which doesn't look like it's going to do either role as well as a dedicated machine. The only people who are going to buy it after the initial rush of sales will probably be nintendrones and people desperate for exclusives.
Title: Re: Nintendo Switch
Post by: DemonOfWrath on January 17, 2017, 12:19:04 am
Well of course we'll see how much the 3DS staying actually pans out. That system IS old (the original 3DS came out in 2011!). What'll be telling is what platforms the next iterations of stuff like Pokemon/Monster Hunter/ect in a year or so get released for.

I'm still convinced the real potential of the machine would be competing against tablets for games, on the back of having actual controls and not just a touchscreen (ie why nearly all tablet/mobile games are utter dogshit). It doesn't NEED to be powerful for the type of games best suited for having it on the move anyways. I don't know about anyone else, but I'm not going to jump into Zelda or such on a bus, I'd much rather say a Darkest Dungeon or Titan Souls, something I can play for 10-20 mins stints at a time.

The types of games that suit that tend to not need giant amounts of power, and work well with a controller. But same thing, time'll tell if the system gets a decent library for that purpose. I'd personally love it if it just got a bunch of ports of good indie games, but I won't hold my breath on it.
Title: Re: Nintendo Switch
Post by: Greiger on January 17, 2017, 06:47:37 pm
I am still planning on getting one.  I probably won't preorder, but I'll still probably try to get one near or at launch.

I haven't had a console system in years.  I have an old nintendo wii that it literally only still hooked up for netflix. (which I don't even use myself, I watch netflix on my pc).  And I would like to try out a real console again.  I'm still of the opinion that traditional consoles won't last much longer, but people could rightly call me bias if I haven't played one in recent years.  The switch will give me some updated info to look at. 

The switch if anything seems to at least be trying to innovate in what I think is the correct direction for them to go to remain relevant.  With or without their insistence on crappy motion controls.  Nintendo also has stuff that interests me.  Playstation and Xbox have little in the way of games I'm interested in.  PS has Final Fantasy, Xbox has....uh....nothing, and Nintendo has Link, probably a pokemon side game a-la coliseum down the line, Smash Bros, Splatoon, Bomberman if konami can somehow avoid fucking it up...  I'f I'm going to buy a console it's going to be for more than 1 game.

Anyway I'm still tentatively on the hype train.  I've inched closer to the emergency exit, but I'm still technically within the cabin.  Hopefully they keep the online cost low enough to keep owning a switch more economical for gaming than just a cell phone with a data plan.
Title: Re: Nintendo Switch
Post by: SirAaronIII on January 18, 2017, 01:34:55 am
I'll see what happens.
Title: Re: Nintendo Switch
Post by: Nighthawk on January 18, 2017, 10:33:18 am
You guys are all so logical and... smart (adjectives fail me). As for me, with BoTW coming as a release title, Nintendo already has me by the throat; I'm gonna get the system regardless of how things turn out.
Title: Re: Nintendo Switch
Post by: IWishIWereSarah on January 18, 2017, 12:21:31 pm
Eh, don't worry, I know I'll buy one and the the Zelda at launch. and I'll surely get one or two other controllers once a good multiplayer game comes out (one that's not a Mario Kart). and I'll get this Mario World, it looks awesome :D
Title: Re: Nintendo Switch
Post by: Leafsnail on January 18, 2017, 07:34:57 pm
BoTW is also going to be on Wii U. Although that seems like an even riskier purchase at this point.
Title: Re: Nintendo Switch
Post by: BigD145 on January 18, 2017, 07:42:43 pm
BoTW is also going to be on Wii U. Although that seems like an even riskier purchase at this point.

I was gonna say. The Wii U was not a great console. Lots of dumb choices with the pad.
Title: Re: Nintendo Switch
Post by: Leafsnail on January 18, 2017, 07:53:00 pm
The idea of a console you can pick up and use as a tablet does actually sortof appeal to me. But it just seems like there won't be that many games for it, especially given it appears to have zero back-compatibility.
Title: Re: Nintendo Switch
Post by: Shadowlord on January 18, 2017, 08:13:42 pm
I am still planning on getting one.  I probably won't preorder, but I'll still probably try to get one near or at launch.

I haven't had a console system in years.  I have an old nintendo wii that it literally only still hooked up for netflix. (which I don't even use myself, I watch netflix on my pc).  And I would like to try out a real console again.  I'm still of the opinion that traditional consoles won't last much longer, but people could rightly call me bias if I haven't played one in recent years.  The switch will give me some updated info to look at. 

The switch if anything seems to at least be trying to innovate in what I think is the correct direction for them to go to remain relevant.  With or without their insistence on crappy motion controls.  Nintendo also has stuff that interests me.  Playstation and Xbox have little in the way of games I'm interested in.  PS has Final Fantasy, Xbox has....uh....nothing, and Nintendo has Link, probably a pokemon side game a-la coliseum down the line, Smash Bros, Splatoon, Bomberman if konami can somehow avoid fucking it up...  I'f I'm going to buy a console it's going to be for more than 1 game.

Anyway I'm still tentatively on the hype train.  I've inched closer to the emergency exit, but I'm still technically within the cabin.  Hopefully they keep the online cost low enough to keep owning a switch more economical for gaming than just a cell phone with a data plan.

You might not be able to pre-order even if you wanted to. Not bothering to make enough to even satisfy their most hardcore fans seems to be a thing with Nintendo.

Quote from: http://www.gameinformer.com/b/news/archive/2017/01/15/nintendo-switch-pre_2d00_orders-sold-out-at-gamestop-and-other-retailers.aspx
We found out during the Nintendo Switch presentation on Thursday that the upcoming console is releasing on March 3, and pre-orders opened shortly afterwards on Friday. Now, just three days later, GameStop has already sold out their Nintendo Switch pre-orders.

Many other major retailers are also listing the console as unavailable. Walmart now lists the console as "out of stock" and Amazon says it is "unavailable." Target and Toys R Us list it as "coming soon." GameStop says that it is working closely with Nintendo to get more in stock and advises that customers should sign up for email notifications.

P.S. The top of the article says "Update: Nintendo Switch is available to pre-order at Walmart" but WalMart's website says they're out of stock again. :P
Title: Re: Nintendo Switch
Post by: Aklyon on January 18, 2017, 09:48:32 pm
Well of course we'll see how much the 3DS staying actually pans out. That system IS old (the original 3DS came out in 2011!). What'll be telling is what platforms the next iterations of stuff like Pokemon/Monster Hunter/ect in a year or so get released for.
Next pokemon game will still be a handheld thing, unless they make another Colosseum/XD.
But Monster hunter? I doubt capcom even knows, they can't seem to make up their mind where to put the things.
Title: Re: Nintendo Switch
Post by: Ozyton on January 18, 2017, 09:50:27 pm
I would be perfectly fine with them releasing Monster Hunter on PC.
Title: Re: Nintendo Switch
Post by: Baneling on January 21, 2017, 11:51:54 am
Monster Hunter Frontier exists, and has existed for a while, but unfortunately it's only available in Japan(and in Japanese), requiring a VPN or similar to connect.
Title: Re: Nintendo Switch
Post by: Aklyon on January 22, 2017, 08:41:02 pm
Monster Hunter Frontier exists, and has existed for a while, but unfortunately it's only available in Japan(and in Japanese), requiring a VPN or similar to connect.
Is that the same gimmicky chinese mmo ispil mentioned?
Title: Re: Nintendo Switch
Post by: Ozyton on January 22, 2017, 09:11:55 pm
No, the Chinese one is simply Monster Hunter Online. Frontier is the Japan-only game.

I wouldn't even mind if a hypothetical MH game on PC wasn't an MMO. Although it could be nice to have a room with more than 4 people in it...
Title: Re: Nintendo Switch
Post by: Ghills on January 31, 2017, 12:35:43 pm
So I was thinking of getting a Switch in a few months for open world Zelda, but then I saw this: https://arstechnica.com/gaming/2017/01/four-hours-of-horizon-zero-dawn-made-me-crazy-with-anticipation-for-more/

Now I'm really torn. I can get a used PS4 + this game for about the price of a Switch, and then I also have a Bluray player and have access to all the PS4 games.

Arg Nintendo, I've been a fan for years. Why do you make it so hard to want to buy your products?
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on January 31, 2017, 12:44:30 pm
You can get a PS4 now if you want, and a Switch later. (Good luck finding a store with open preorders anyway)

They're not mutually exclusive. The Switch can be a great companion platform to anything else.

Though I'd be wary of all hyped games right now, even Zelda. Feb 28 to March 3 is just 3 days. If you wait three days and let reviews for Horizon roll in, you'll have a better idea of whether you want that game, and might be able to grab a Switch if it turns out to, say, have crippling problems on a base PS4.
Title: Re: Nintendo Switch
Post by: Nighthawk on January 31, 2017, 12:45:34 pm
So I was thinking of getting a Switch in a few months for open world Zelda, but then I saw this: https://arstechnica.com/gaming/2017/01/four-hours-of-horizon-zero-dawn-made-me-crazy-with-anticipation-for-more/

Now I'm really torn. I can get a used PS4 + this game for about the price of a Switch, and then I also have a Bluray player and have access to all the PS4 games.

Arg Nintendo, I've been a fan for years. Why do you make it so hard to want to buy your products?
If you already have a Wii-U, remember that Breath of the Wild is coming to it as well as the Switch. If you don't, well... I guess you've got a decision to make.

(You could also just wait longer and see if the Switch ends up being worth it, but I know it's just as tough to wait sometimes.)
Title: Re: Nintendo Switch
Post by: Ghills on January 31, 2017, 01:19:06 pm
You can get a PS4 now if you want, and a Switch later. (Good luck finding a store with open preorders anyway)

They're not mutually exclusive. The Switch can be a great companion platform to anything else.

Though I'd be wary of all hyped games right now, even Zelda. Feb 28 to March 3 is just 3 days. If you wait three days and let reviews for Horizon roll in, you'll have a better idea of whether you want that game, and might be able to grab a Switch if it turns out to, say, have crippling problems on a base PS4.

LOL no I'm not spending enough to get a brand new PC just for consoles. $360 + $310 = 700, you can grab good PCs on sale for that or I could get a top graphics card and update.

Yeah, the waiting game is probably the right thing to do. I'm just sad that Nintendo is so out of step with the market that my enthusiasm for the Switch is basically gone.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on January 31, 2017, 01:36:17 pm
I'm just sad that Nintendo is so out of step with the market that my enthusiasm for the Switch is basically gone.
Are they, though? They're just not going after the same market that Sony and Microsoft are going for (which is, the PC market). The Switch is a companion device. A Nintendo console would never have gotten Playstation exclusives anyway, most other "AAA titles" are better on PC anyway, and Nintendo is again the only company going for something new instead of more of the same. Or rather "the same" for Nintendo is "something new every time".

I honestly wouldn't be surprised if they rolled out one of those rumored SCD units and portable VR sometime next year. As much as "more power" is un-Nintendolike, making a console upgrade without actually upgrading the console would be very Nintendo. :P
Title: Re: Nintendo Switch
Post by: frostshotgg on January 31, 2017, 01:37:05 pm
If you time it right, you can probably get a wii u on the cheap right after the switch comes out from craigslist or the like.
Title: Re: Nintendo Switch
Post by: Ghills on January 31, 2017, 01:42:03 pm
I'm just sad that Nintendo is so out of step with the market that my enthusiasm for the Switch is basically gone.
Are they, though? They're just not going after the same market that Sony and Microsoft are going for (which is, the PC market). The Switch is a companion device. A Nintendo console would never have gotten Playstation exclusives anyway, most other "AAA titles" are better on PC anyway, and Nintendo is again the only company going for something new instead of more of the same. Or rather "the same" for Nintendo is "something new every time".

I honestly wouldn't be surprised if they rolled out one of those rumored SCD units and portable VR sometime next year. As much as "more power" is un-Nintendolike, making a console upgrade without actually upgrading the console would be very Nintendo. :P

Dude. It's great if you are still enthusiastic about the Switch. But like I said, I'm not, and regurgitating the exact same arguments that were said about the Wii U isn't going to change that. 
Title: Re: Nintendo Switch
Post by: Ghills on January 31, 2017, 01:43:17 pm
If you time it right, you can probably get a wii u on the cheap right after the switch comes out from craigslist or the like.

Maybe? But I've been keeping an eye on things, and so far prices aren't budging much.  Nintendo didn't sell enough Wii Us to have a surplus, and I know people who are holding onto them for the VC games.
Title: Re: Nintendo Switch
Post by: Neonivek on January 31, 2017, 02:56:14 pm
Well the issue with Nintendo's "Newness" is that people have sort of caught onto the fact that Nintendo is sort of compensating for its limitations... and that these gimmicks are often not well thought out or barely functional as it is... and people have caught onto this during the Wii (which isn't a mystery why the Wii U didn't do too well. Sometimes the best way to know how much something didn't do well is to look at the response of its sequel)

There is a reason why most of the Wii games that used motion control were basically forced to... and later ones almost entirely forgot about it. (Nintendo isn't a very good company when it comes to... some of its features)

So what Nintendo needs to do with the switch is "Hey, this isn't some gimmick, this is a serious gaming console and not some pale imitation of one. See?"

Instead of its current "Hey? Remember how the Wii U wasn't popular? Well the Switch will copy everything you didn't like about it and MORE! Watch as we focus on that AND how it even implements worse features!"

The Nintendo doesn't seem to know who it is advertising to most of the time. THAT is why the hype fell off a cliff.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on January 31, 2017, 03:56:30 pm
I haven't seen a single time where motion control was forced in Switch gameplay, so far. I mean, as a "for instance". None of its "gimmicks", unless you consider the hybrid nature a gimmick, are really at the forefront of their marketing. Even ARMS has regular gamepad controls.

They're pretty clear in saying "here's a console that gives you the freedom to change your playstyle", and everything else is mostly depicted as a bonus. It's meant to give you freedom, including freedom to ignore any and all of its features.

Granted, they're pretty reluctant about sharing some of the features, like the much-beaten online functionality. We sort of know nothing of the price of it, or the actual functionality. Or the Virtual Console. But aside from a curious/suspicious lack of information on that front, their marketing is pretty solid from what I see.
Title: Re: Nintendo Switch
Post by: Neonivek on January 31, 2017, 04:13:05 pm
I haven't seen a single time where motion control was forced in Switch gameplay, so far.

I am not sure it would yet to be honest.
Title: Re: Nintendo Switch
Post by: TheBronzePickle on January 31, 2017, 04:39:52 pm
The Wii and Wii U both made a huge deal out of showing off their gimmicks in their initial marketing.

The Switch has, as well, with some very dumb presentations, but at the very least it seems like they're not pushing it in their actual games nearly as hard as they have. I like to think that Star Fox Zero was the final wake-up call Nintendo needed to realize that gimmick-based games still had to actually be playable.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on January 31, 2017, 05:01:52 pm
I haven't seen a single time where motion control was forced in Switch gameplay, so far.

I am not sure it would yet to be honest.
I... um. Me fail English, please rephrase? Or clarify?

Also Re: who it's being marketed do, I don't think it's really possible to pin down a coherent group of people for something as broadly defined as the Switch. Closest I can come up with is my somewhat inaccurate and maybe insulting statement of "If you have a home console, if all you need is a home console, and you don't care for Nintendo exclusives, the Switch may be not for you". So it's, like, three qualifiers. People who have no home console, and/or people who want more than just a home console, and/or people who care for Nintendo exclusives. The latter would buy the next Nintendo console regardless of what form-factor it took - the exclusive games are drawing them in, and the Switch is pretty strong on that front so far, with some good games throughout the year and maybe more to come. The former is the weakest of the three, since the Switch is only starting out and can't boast a big back-catalog like the PS4 and XBOne can - for people who are choosing their first console the Switch is an option, but not the most appealing one without the other two factors. And it's the third, middle factor that really matters here, I think. Its draw is not as strong as the draw of exclusive games, but for people who want more than just a stationary gaming system, whether or not they have one already, the Switch offers something promising. Vita is a contender here, as are regular tablets and Nintendo's own handhelds, but the Switch is more than any one of those, and for a comparable price.
 
So... yeah. It's that broad, slightly amorphous group of people that I see the Switch as being marketed towards. It's barely competing for the position of a primary home console outside of the brand-loyal fanbase, but it's doing pretty well so far for that fanbase, and its claim to the spot of a companion platform is pretty strong. At least, that's the way I see it.

The Switch has, as well, with some very dumb presentations
Eh. They literally showed off two games. The entire presentation was focused on what sets the Switch apart from other consoles, and they had just two games to showcase it. I don't think it's fair to expect them to have made do with less, seeing as they had both the strictly casual and the semi-pro hemispheres to cover.
Title: Re: Nintendo Switch
Post by: Leafsnail on January 31, 2017, 08:31:50 pm
The Wii U was really just catastrophically mismarketed. It wasn't super clear that it was a new console rather than just some add-on for the original Wii, which is a big deal when it's primarily aimed at casual gamers who don't pay as much attention to gaming media. The Switch doesn't have that issue and its core gimmick of "you can carry it around" seems more versatile than the weird extra screen thing. Games don't have to specifically support it, and it makes ports and remakes more interesting than they otherwise would be since it's likely to be the cheapest or even the only way to play that game on the go.

It does remain to be seen whether it can ever get a decent library together though, the launch lineup seems absurdly thin.
Title: Re: Nintendo Switch
Post by: TheBronzePickle on January 31, 2017, 09:34:54 pm
I imagine that Nintendo will be relying quite heavily on third-party titles. Since they're supposedly competing with the Vita in Japan, they're probably going to play host to a lot of Japanese IPs to draw the otaku crowd, while in the US they're probably hoping desperately for a strong indie adoption.
Title: Re: Nintendo Switch
Post by: Ozyton on February 01, 2017, 05:51:52 pm
So I know we've been over the whole pay-to-multiplayer thing but now we have an idea of how much it would cost. Apparently it'll be somewhere between 2 or 3 thousand Yen, which is about $17.50 - $26.50 annually (source (https://twitter.com/serkantoto/status/826841955111890944)). So, $1.45-$2.20 monthly assuming that they keep a consistent exchange rate.

This is much better than what I was anticipating, but the fact that it exists at all still irks me.
Title: Re: Nintendo Switch
Post by: Neonivek on February 01, 2017, 06:46:42 pm
Yes but they will likely up the price for the western market to conform to our standards of 5 bucks.

Meaning it will cost about 300 bucks to keep multiplayer going.
Title: Re: Nintendo Switch
Post by: frostshotgg on February 01, 2017, 10:00:25 pm
I don't even know how you went from about $2 a month from Ozy's numbers to "Oh they're gonna gouge the price" $5 a month, and then how you went from there to 300$. That's 5 years (60 months) at 5$ a month.
Title: Re: Nintendo Switch
Post by: Ozyton on February 01, 2017, 10:48:45 pm
I think that's the point. If we're to assume a "console generation" is about 5 years long, then if you were to subscribe for that length of time you'll get 300 dollars in total. That is assuming that they... "round up" from the supposed 2 dollars to 5 dollars (which I wouldn't be too surprised if they did).
Title: Re: Nintendo Switch
Post by: Ghills on February 06, 2017, 02:57:14 pm
...Its draw is not as strong as the draw of exclusive games, but for people who want more than just a stationary gaming system, whether or not they have one already, the Switch offers something promising. Vita is a contender here, as are regular tablets and Nintendo's own handhelds, but the Switch is more than any one of those, and for a comparable price. ...

But is it more than other mobile options? That's what I keep coming back to.

I can run KOTOR and the IE games on my Android tablet, along with classic games through Dosbox, AGS and ScummVM. It has King of Dragon Pass, World of Goo, and a whole lot of excellent mobile games. I can also send email, call people over VOIP, browse the internet, and watch Netflix (which Nintendo has specifically denied on the Switch!), do online shopping, etc.  My 2014 tablet does more by every measure except 'how many Nintendo games does it play', and, well, I already have a 3DS with lots of Nintendo games. 

It's really disappointing.  I was really looking forward to the Switch and it feels like Nintendo just keeps supplying reasons for me not to get it.  It's like they don't fully understand how people use either mobile devices or consoles and have made a middle-of-the-road device that doesn't stack up against the competition in either market.  Maybe the 'unique' label will really work for them, but it didn't for the Wii U.
Title: Re: Nintendo Switch
Post by: Ghills on February 06, 2017, 02:58:44 pm
So I know we've been over the whole pay-to-multiplayer thing but now we have an idea of how much it would cost. Apparently it'll be somewhere between 2 or 3 thousand Yen, which is about $17.50 - $26.50 annually (source (https://twitter.com/serkantoto/status/826841955111890944)). So, $1.45-$2.20 monthly assuming that they keep a consistent exchange rate.

This is much better than what I was anticipating, but the fact that it exists at all still irks me.

That is better than expected, though charging for multiplayer is still terrible.
Title: Re: Nintendo Switch
Post by: Krevsin on February 06, 2017, 03:06:58 pm
The rest of that subscription is also still a joke. Oh boy, an entire NES/SNES game for me to keep for a month whereupon it shall be torn from my game collection away because Nintendo giveth and Nintendo taketh away.
Title: Re: Nintendo Switch
Post by: Egan_BW on February 06, 2017, 03:10:25 pm
Yeah, it really should be a permanent addition to your library. WTF nintendo.
Title: Re: Nintendo Switch
Post by: Neonivek on February 06, 2017, 03:13:48 pm
Yeah, it really should be a permanent addition to your library. WTF nintendo.

Because this is Nintendo... and they treat their classics worse then any other company out there when it comes to putting it fairly in the hands of their costumers.

They are the ones who included DEMOS, really bad ones, in a Super Smash Bros game...

They are the ones who included a full priced version of Super Mario Allstars that was basically a straight up emulation... without any changes... When previous versions of it did.

It isn't a gift for buying the online... It exists to advertise the Nintendo store.

The "bonus" for paying for the 300 dollar multiplayer (or 150 dollar if they don't mark it up) is an advertisement.

----

Nintendo has been up their own butt for a while now... and with the Switch they NEED to up their game.

I think Nintendo thinks they are Disney.
Title: Re: Nintendo Switch
Post by: Neonivek on February 06, 2017, 03:29:46 pm
I see you're still doing your extrapolate-the-cost-over-5-years-for-some-reason thing. Anyway, I will agree that this is just what Nintendo does.

I mean, hell, go find a copy of Luigi's Mansion. They actually include a trailer for Pikmin in the game itself.

You're just disagreeing with me on principle anyway :P (Actually... Yeah you kind of are...)

Also yes of course I would, because the entire reason for many of these companies to spread it out this way is to make the consumer think it is actually less money then it actually is.

If you want a easier example look no further than the Shopping Channel which will often not tell you how much an item costs... but rather how much a single payment is.
Title: Re: Nintendo Switch
Post by: Neonivek on February 06, 2017, 03:32:24 pm
Not disagreeing on principle,

Ohh so you are doing it for no reason. Ok then, nice to know.
Title: Re: Nintendo Switch
Post by: Neonivek on February 06, 2017, 03:35:45 pm
I mean, I think you're blowing it way out of proportion. That's not "no reason". Which is why you extrapolate over 5 years- you want to make the number as big as possible.

You said you aren't doing it "On Principle". So that means you have no reason to disagree with me, and otherwise you would be.

Unless you have some different definition of "Principle" that implies something drastically different that would be bad if it applied to you... But that would be crazy :P

And No, not trying to make the number as big as possible I am showing you EXACTLY how big the number actually is.

Quote
It's like those infomercials with the "5 payments of $29.99", except you're doing the opposite.

If you own a switch and want to play multiplayer you are paying those charges. I am adding that cost.
Title: Re: Nintendo Switch
Post by: Neonivek on February 06, 2017, 03:39:31 pm
I see we're doing this thing where you take a phrase I use and bastardizing it to make a point that no one cares about again.

No of course not. That is 100% not what is happening.

To clarify: I don't disagree with the principle. I disagree with the scope.

The scope is part of the principle.
Title: Re: Nintendo Switch
Post by: Neonivek on February 06, 2017, 03:43:09 pm
Except the scope isn't, since you're disregarding it entirely when you make your argument. At least until you can make big numbers out of it so that it sounds scary, and then say "it isn't about the actual cost" the next minute.

So is it a matter of how much they are charging, or that they are charging in general, for multiplayer?

You completely reworded what I said in a completely inaccurate way. Can you backtrack a bit?

My principle is that if you add up the total lifetime of multiplayer on the Switch (given a typical 5 year lifestyle) at the likely cost it would be 300 dollars or 150 if they don't inflate it. Every part of this is my principle.
Title: Re: Nintendo Switch
Post by: Neonivek on February 06, 2017, 04:00:36 pm
Are you disagreeing with paying for multiplayer in general, or are you disagreeing with the specific amount that they're asking for?

Neither.

Nor do I agree... and no, there isn't a contradiction there... and not because "I have no opinion" either...

Because one of two things can happen. Nintendo can eliminate their price (since they are including that price... anyway being Nintendo... and some games will use their own servers and yet still require that price)

OR Nintendo can meet its price with quality.

And Nintendo, if last generation is any indication, has had the worst online service of them all... And there is every indication to believe that they are fervent in continuing this paltry service AND will still charge full price for what would normally be budget titles and thus the internet fee is being paid for... twice.

Though typically what this would mean is that the internet fee is actually a way to lower the price of the switch to hopefully make it up on sales... But they are HEAVILY marketing it as a family console who, in my mind, would be less inclined to pony up the money.

So I disagree with this on Principle... that principle being that the money I pay should be equal or less than the value.

Not "Multiplayer should be free" as you liked to hoist me with or this "150 dollars is too much for anything". Which is why I accused you of defining "On principle" as "Irrational", because you only seemed to use it that way. Mostly because if my views perfectly aligned with yours, you wouldn't say the same thing... because a "perfectly rational decision" usually doesn't get the "On Principle" moniker, even though that is still "On Principle".
Title: Re: Nintendo Switch
Post by: Ghills on February 06, 2017, 04:19:55 pm
Yeah, it really should be a permanent addition to your library. WTF nintendo.

I'm starting to think that either they firmly believe that their brand outweighs any features the Switch is lacking, or that they genuinely don't understand the current console and tablet markets. 
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on February 06, 2017, 04:22:33 pm
Anyone who wants an emulated Nintendo game can get it in a variety of ways. NES or SNES games with online multiplayer, may be slightly harder to find.
Title: Re: Nintendo Switch
Post by: Ghills on February 06, 2017, 04:24:21 pm
Are you disagreeing with paying for multiplayer in general, or are you disagreeing with the specific amount that they're asking for?

Neither.

Nor do I agree... and no, there isn't a contradiction there... and not because "I have no opinion" either...

Because one of two things can happen. Nintendo can eliminate their price (since they are including that price... anyway being Nintendo... and some games will use their own servers and yet still require that price)

OR Nintendo can meet its price with quality.

And Nintendo, if last generation is any indication, has had the worst online service of them all... And there is every indication to believe that they are fervent in continuing this paltry service AND will still charge full price for what would normally be budget titles and thus the internet fee is being paid for... twice.

Though typically what this would mean is that the internet fee is actually a way to lower the price of the switch to hopefully make it up on sales... But they are HEAVILY marketing it as a family console who, in my mind, would be less inclined to pony up the money.

So I disagree with this on Principle... that principle being that the money I pay should be equal or less than the value.

Not "Multiplayer should be free" as you liked to hoist me with or this "150 dollars is too much for anything". Which is why I accused you of defining "On principle" as "Irrational", because you only seemed to use it that way. Mostly because if my views perfectly aligned with yours, you wouldn't say the same thing... because a "perfectly rational decision" usually doesn't get the "On Principle" moniker.

I really don't understand why console owners are apparently fine with paying an extra fee so that hardware they own can use a service they already pay for.   

It's one of the many reasons I'm so disappointed in the Switch. Having paid multiplayer is bad enough, having to deal with Nintendo's typical quality of online services is going to be a special circle of frustration, and being forced to pay for the privilege is just garbage icing on the crap cake.
Title: Re: Nintendo Switch
Post by: Ghills on February 06, 2017, 04:26:23 pm
Anyone who wants an emulated Nintendo game can get it in a variety of ways. NES or SNES games with online multiplayer, may be slightly harder to find.

Is it confirmed multiplayer? I've just seen 'online play', which could many any numbers of things.  Nintendo's being very coy about the Switch still.
Title: Re: Nintendo Switch
Post by: Neonivek on February 06, 2017, 04:27:34 pm
Anyone who wants an emulated Nintendo game can get it in a variety of ways. NES or SNES games with online multiplayer, may be slightly harder to find.

Did Nintendo even offer that?

Because I have to admit... if they didn't already have that... and announced that their classics library would be full multiplayer enabled so that you could co-op from around the world...

I... might be very interested... Ohh wait multiplayer fee and friend codes and poor connection... DANG IT NINTENDO!


Quote
I really don't understand why console owners are apparently fine with paying an extra fee so that hardware they own can use a service they already pay for.   

It is rationalization and also how these companies lure the players.

Remember that the most common defense is that "it isn't a lot of money" because well... no company is dumb enough to include the entire lump sum infront of you. It is why I laid it out. Human minds aren't inherently that far thinking, so we will always think of these internet fees as a sort of isolated event even IF we end up paying for it continuously.
-Sometimes people catch on... Micro transactions might still exist but companies have went from touting it as a "feature" to trying as hard as they can to never refer to it by name. Showing that over time people stopped thinking of the low price as a reason to buy it on that merit alone.

Another is there is this assumption of quality. That because you are paying for it, it MUST be high quality. This also goes by the name "Snob Appeal" (It has a fancier name... Basically while basic economic theory is the lower something costs the more people will buy it... The opposite is also true, people can be lured to higher priced products because we are built to assume higher quality from something higher priced whether or not it is true.)

The third is people are usually not away that the price of games typically include these extra costs. So they don't factor that in, nor does internet fees lead to lower costs.

I'd be fine with this extra fee IF this was a service... But it usually isn't.
Title: Re: Nintendo Switch
Post by: Ghills on February 06, 2017, 04:38:01 pm
Anyone who wants an emulated Nintendo game can get it in a variety of ways. NES or SNES games with online multiplayer, may be slightly harder to find.

Did Nintendo even offer that?

Because I have to admit... if they didn't already have that... and announced that their classics library would be full multiplayer enabled so that you could co-op from around the world...

I... might be very interested... Ohh wait multiplayer fee and friend codes and poor connection... DANG IT NINTENDO!


They've said 'online play', which could mean direct multiplayer, or could mean some kind of quirky Nintendo take on it.  https://www.engadget.com/2017/01/13/nintendo-nes-snes-online-multiplayer-switch/
Title: Re: Nintendo Switch
Post by: Aklyon on February 06, 2017, 05:36:37 pm
When I saw there were new posts here I was expecting something new about the switch, not a page of ispil/neon quibbling :P
Title: Re: Nintendo Switch
Post by: Neonivek on February 06, 2017, 06:09:59 pm
Hey, I have strong principles about the use of "on principle".

I had to get the definition and then use it religiously to pull it out of you further.

For example

Quote
That isn't a matter of principle; that's a matter of not paying for crap quality

THAT IS a matter of Principle. Without stretching the definition. "I don't want to pay for something that is terrible" is a principle. In fact it is more within the meaning of the word and phrase then when you originally used it.

Hence why I find your use of "On Principle" to be backhanded, albeit unintentionally apparently. Since you exempt things that are so long as they follow a certain line of thinking. BECAUSE you only use it in specific situations and exempt in in situations that are, to you, simple logic... You create a dichotomy where when you use "On Principle" you imply "For irrational reasons" or "For the wrong reasons". Creating a horrible negative connotation.

So what else am I supposed to assume when "logical" things lack "Principle" (a violation of the definition) but you use that word to describe what my opinion is?

Basically your Animal Farming me Ispil! :P
Title: Re: Nintendo Switch
Post by: Ozyton on February 06, 2017, 07:50:05 pm
Yeah, it really should be a permanent addition to your library. WTF nintendo.
If people want to take Nintendo and the Switch seriously then Nintendo has to drastically improve on their online functionality. Killing off friend codes was a good first step, hopefully the next one will be to tie your VC purchases to your central account so you don't have to buy the same game multiple times. It will be a big slap in the face if they started charging people to use the service and not offer something as basic as that.
I really don't understand why console owners are apparently fine with paying an extra fee so that hardware they own can use a service they already pay for.
This was brought up a couple pages back. I suspect it's because when console developers started charging people to use services like this people bought into it, setting the precedent moving forwards. They may not entirely be fine with it, they might just think it's normal.
Companies will continue to do it too as long as they can get away with it.

I'm sorry to say that I'm part of the problem. I pre-ordered the Switch the other day when it went in stock at Best Buy. Ended up paying about 190 dollars because of some gift cards I saved up, so I think I got a pretty good deal. Still not thrilled about having to pay a monthly fee especially if I don't use it often.

Monster Hunter had better come out on this thing.
Title: Re: Nintendo Switch
Post by: Neonivek on February 16, 2017, 04:03:09 am
You know it is crazy but I think the Nintendo Switch should come with a Pro controller.

actually make "Standard control" a feature rather then a niche feature like the Light Gun.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on February 16, 2017, 04:43:38 am
But it already comes with standard controls. It comes with all kinds of controls, including standard.
Title: Re: Nintendo Switch
Post by: Neonivek on February 16, 2017, 05:44:43 am
Motorcycles

Motorcycles are probably one of the coolest vehicles ever created! They are like if a racing car and a horse had a baby and that baby was a loose cannon who didn't play by the rules! No one takes Motorcycle off the case as he throws his badge into the Urinal "Opps, what an accident" ~but it wasn't an accident~

Man it must be awesome riding motorcycles in videogames! It must be unmitigated fun!

What was that? They are usually the worst most unfun vehicles in the games they are in to the point where having an ok motorcycle is an exception? Well dang it!

The usual folly is that they make motorcycles incredibly risky to drive, which one could argue realism but Cars are kind of tanks in those games. This risk is usually not rewarded as the cycle either isn't that much faster then other transportation or worse! IS soo much faster that it is impossible to drive (I love the Supercycle in GTA1... but you aren't gonna keep it).
Title: Re: Nintendo Switch
Post by: Neonivek on February 16, 2017, 08:44:17 am
HOW THE FUDGE did that happen?

Ohh well
Title: Re: Nintendo Switch
Post by: Aklyon on February 16, 2017, 09:09:23 am
I don't think they're going to make a moto racer game for the switch, neon.
Title: Re: Nintendo Switch
Post by: Rose on February 16, 2017, 11:15:06 am
There's mario kart, and the motorcycles there are boss.
Title: Re: Nintendo Switch
Post by: Ozyton on February 16, 2017, 02:14:19 pm
But it already comes with standard controls. It comes with all kinds of controls, including standard.
While there will be standard controls it won't be bundles with the 'pro controller'
I hope that the Joy-con connected to the grippy-thing will actually be comfortable. If not I'll just do without it and play like how I used to play my Wii (arms crossed, which you can't do with conventional controllers).

Speaking of racing games and controllers... what do you guys think about Nintendo removing analog triggers? From my understanding, they removed them 'because we can't think of a reason to have them' or some nonsense.
Title: Re: Nintendo Switch
Post by: Neonivek on February 16, 2017, 02:19:47 pm
Speaking of racing games and controllers... what do you guys think about Nintendo removing analog triggers? From my understanding, they removed them 'because we can't think of a reason to have them' or some nonsense.

The reason is likely "Because this is a family console and we want to lower the approach ceiling as much as possible" and thus they infantilized the system as much as possible to appeal to people who don't play videogames.

Don't get me wrong... I am happy they don't use SOME buttons (seriously... the Wiimote was a nightmare if you had to use it like a normal controller), I've NEVER EVER liked Z-button.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on February 16, 2017, 03:06:06 pm
The reason is likely that analog trigger mechanisms take up a significant amount of space and "holy fムック how are we supposed to fit all these things into a controller the size of a breadstick?!". Also that aside from serious racing games, the analog triggers are not really used by anything, and they have gyros to stand in for the accelerator control if they really need it.
Title: Re: Nintendo Switch
Post by: Neonivek on February 16, 2017, 03:08:27 pm
The reason is likely that analog trigger mechanisms take up a significant amount of space and "holy fムック how are we supposed to fit all these things into a controller the size of a breadstick?!". Also that aside from serious racing games, the analog triggers are not really used by anything, and they have gyros to stand in for the accelerator control if they really need it.

Ohh opps... I thought he meant that it had no shoulder buttons.

Nevermind... I've never liked Analog triggers. R3 and L3 can die in a fire!
Title: Re: Nintendo Switch
Post by: Culise on February 16, 2017, 03:57:59 pm
I liked being able to walk rather than run in console RPGs just by pushing the analog stick such and such a distance, but I do have to agree; it was almost never relevant to gameplay unless the game threw in a "stealth minigame" section (For instance, the train assassination job in FF8). 
Title: Re: Nintendo Switch
Post by: Egan_BW on February 16, 2017, 04:04:55 pm
This really seems to confuse people. :P
Culise, that's not it either. The analog stick can still pick up smaller movements. It's the triggers on the side of the controller that you'd hit with your pointer or middle finger that don't have analog control. Which actually annoys me a little. Enough games use that to make porting from the other consoles to the switch even more of a pain.

...And Neo, R3 and L3 are super useful. Dark Souls for one would be nearly impossible without L3.
Title: Re: Nintendo Switch
Post by: TheBronzePickle on February 16, 2017, 04:16:23 pm
Do we know that the bumpers on the joycons are not analog? I mean, all four of the PS2's shoulder buttons were pressure-sensitive (IIRC, at least; I know at least the top two were), and I think the face buttons were as well. Sure, it won't necessarily have the control finesse of triggers, but it could be done with technology far prior to modern times.
Title: Re: Nintendo Switch
Post by: Egan_BW on February 16, 2017, 04:23:54 pm
Got my DS3 right here, and from testing I can confirm that L1, R1, L2, R2, and all the face buttons are pressure-sensitive. It's a very impressive feature, though it's annoying in MGS3 that the difference between choking a guy and stabbing him is how hard you hit the tiny little square button. :P
Title: Re: Nintendo Switch
Post by: Ozyton on February 16, 2017, 04:25:09 pm
I think you guys are getting analog triggers and analog sticks mixed up =p
L3 and R3 aren't bad, or at least I haven't encountered a situation in which I wish they weren't there.

Pretty sure Nintendo confirmed that the triggers aren't analog. People have also gotten their hands on the thing to confirm. Haven't heard mention of pressure sensitivity, but if they were I would think we'd have heard about it by now.
The reason is likely that analog trigger mechanisms take up a significant amount of space
I bet "HD Rumble" takes up a lot of space too, so they opted for that instead of the triggers.

Got my DS3 right here, and from testing I can confirm that L1, R1, L2, R2, and all the face buttons are pressure-sensitive. It's a very impressive feature, though it's annoying in MGS3 that the difference between choking a guy and stabbing him is how hard you hit the tiny little square button. :P
Wasn't that a PS2 game? Did the DS2 have pressure buttons as well?
Title: Re: Nintendo Switch
Post by: TheBronzePickle on February 16, 2017, 04:43:18 pm
Yes, the DS2 had pressure-sensitive buttons. I know because Ace Combat 4 and 5 both made heavy use of the shoulder buttons for the jet throttle.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 01, 2017, 11:53:26 am
Every reviewer seems to miss that the kickstand is designed to snap off rather than break off. Accidental damage to it is unavoidable regardless of how sturdy it is, so it's designed to clip off without getting damaged, and snap back on easily.
Title: Re: Nintendo Switch
Post by: Neonivek on March 01, 2017, 11:54:49 am
Every reviewer seems to miss that the kickstand is designed to snap off rather than break off. Accidental damage to it is unavoidable regardless of how sturdy it is, so it's designed to clip off without getting damaged, and snap back on easily.

Still not too great that you cannot rely on it to be a kickstand :P

It is actually meant to snap off because of how the dock is designed (if it didn't snap off, it would break either the dock or the system.
Title: Re: Nintendo Switch
Post by: Aklyon on March 01, 2017, 01:46:32 pm
I have heard the controller works as a pc controller as well, like the DS4 does.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 01, 2017, 02:10:16 pm
I have heard the controller works as a pc controller as well, like the DS4 does.
Yep. Probably won't have motion-controls working until some smartguy writes a driver for it, but apparently connects over Bluetooth and works like any other directInput gamepad. Pretty neat value boost there.

I recall someone saying that the joycons work similarly. That would be fun to see.
Title: Re: Nintendo Switch
Post by: endlessblaze on March 01, 2017, 04:35:08 pm
Wait is it out yet or are we talking review copies?
Title: Re: Nintendo Switch
Post by: SOLDIER First on March 01, 2017, 07:19:04 pm
Friday.
Title: Re: Nintendo Switch
Post by: Nighthawk on March 01, 2017, 09:17:57 pm
Considering the real reason most people are buying the console, at this point the Switch should be renamed to the Nintendo Breath of the Wild MachineTM.
Title: Re: Nintendo Switch
Post by: Ozyton on March 01, 2017, 11:10:05 pm
There's surprisingly few launch titles. I'm hoping that Monster Hunter comes to the system later on down the road. In the meantime there'll be things like Splatoon and the new Mario game that looks pretty promising. "Nintendo Breath of the Wild Machine" isn't too far from the truth though...

I did notice that Overcooked is coming out on it, and that might actually be a game that works great with the system.
Title: Re: Nintendo Switch
Post by: SOLDIER First on March 02, 2017, 07:06:55 am
Overwhat?
Title: Re: Nintendo Switch
Post by: Krevsin on March 02, 2017, 08:14:02 am
There's surprisingly few launch titles. I'm hoping that Monster Hunter comes to the system later on down the road. In the meantime there'll be things like Splatoon and the new Mario game that looks pretty promising. "Nintendo Breath of the Wild Machine" isn't too far from the truth though...

I did notice that Overcooked is coming out on it, and that might actually be a game that works great with the system.
Dunno, Nintendo seems to have a strong lineup of indies that'll be coming to the system in the coming months. IMO it's more important to have a steady stream of new releases rather than to just burst out all the games at launch and then nothing for months.
Title: Re: Nintendo Switch
Post by: Ozyton on March 02, 2017, 01:01:27 pm
Overwhat?
Overcooked (http://store.steampowered.com/app/448510/)
It's a co-op game that has a feature that allows players to share a single controller to control their characters (each player gets an analog stick and a couple buttons on each side of the controller), something that would be ideal for the detachable joy-con.

Dunno, Nintendo seems to have a strong lineup of indies that'll be coming to the system in the coming months. IMO it's more important to have a steady stream of new releases rather than to just burst out all the games at launch and then nothing for months.
Not just indies either, there's Mario Kart coming out in April, along with a couple of other titles sprinkled in throughout the year (https://i.redd.it/0ffe66pt6ciy.png). Then there's Mario during the holiday which will sell consoles by itself, and by that time people who are just getting the console will already have access to all those other games.

Has anyone heard any kind of confirmation on just how much they're going to be charging for the online service yet?
Title: Re: Nintendo Switch
Post by: SOLDIER First on March 02, 2017, 01:31:38 pm
per what unit of time
Title: Re: Nintendo Switch
Post by: Greiger on March 02, 2017, 02:37:33 pm
Hmm, 2 stores nearby claim that they will have some for general sale.   Gamestop has a midnight release tonight, but won't say how many.   And a smaller local name store nearby says they will have 6-10 but will open at normal hours.

Don't know which to try.  On one hand if I try the midnight release at gamestop I'm thinking it's going to be a massive waste of time.  Everybody and their mother knows gamestop is doing a midnight release.  And I doubt they will have significant numbers since they refuse to say how many.  On the other hand, I can still go to bed and make the morning opening of the local games store if I do, I'll probably regret it all day, but I can.

The local games store claims they will have more than I expected them to have.  They are a smaller, more unknown store so I think I'm more likely to get one there. they are also generally better in that they don't do the whole pre order mess, and are good people, the owner is legitimately a gamer herself and isn't some corporate stooge.  I would much prefer to give them my patronage over gamestop.  But if I don't go to gamestop's midnight release and underestimate how many people know about them I may not get one at all.

Decisions decisions.  (And no a midnight release isn't a big deal for me, I work night shift, so I'm up and active then anyway, the opening time of the local store would be less convenient)
Title: Re: Nintendo Switch
Post by: BigD145 on March 02, 2017, 02:38:11 pm
There's surprisingly few launch titles. I'm hoping that Monster Hunter comes to the system later on down the road. In the meantime there'll be things like Splatoon and the new Mario game that looks pretty promising. "Nintendo Breath of the Wild Machine" isn't too far from the truth though...

I did notice that Overcooked is coming out on it, and that might actually be a game that works great with the system.
Dunno, Nintendo seems to have a strong lineup of indies that'll be coming to the system in the coming months. IMO it's more important to have a steady stream of new releases rather than to just burst out all the games at launch and then nothing for months.

Nintendo has a bunch of already existing games lined up, so they're continuing to ask people to rebuy games they already own. :/ These are not new releases. World of Goo, a 9 year old game, is in the lineup.
Title: Re: Nintendo Switch
Post by: Ozyton on March 02, 2017, 02:56:41 pm
Gamestop probably only has a handful of non-preorder consoles available. Some bigger stores like Wal-Mart or Target are getting up to 50 or so consoles, depending on how rural or urban your area is.
Title: Re: Nintendo Switch
Post by: endlessblaze on March 02, 2017, 03:08:30 pm
My area is kinda somewhat rural. But if I get there extra early....
Title: Re: Nintendo Switch
Post by: Aklyon on March 02, 2017, 03:14:15 pm
Year, man. Year. That per month would be idiotic.
Didn't stop neon from claiming it would cost more than the system does before :P
Title: Re: Nintendo Switch
Post by: Neonivek on March 02, 2017, 03:20:08 pm
Year, man. Year. That per month would be idiotic.
Didn't stop neon from claiming it would cost more than the system does before :P

I said that back when I suspected it would cost 5 dollars a month. Get yer facts straight!

And I showed how much it would cost in total to demonstrate how it is more of a misleading cost then it being "Cheap" like everyone keeps spouting. No more then shopping channel multiple payment systems are "cheap" :P (Though most people here don't seem to understand the concept of incremental payments)

High highly doubt it will be 15 bucks a month, that would be suicidal for Nintendo.
Title: Re: Nintendo Switch
Post by: BigD145 on March 02, 2017, 03:30:04 pm
There's surprisingly few launch titles. I'm hoping that Monster Hunter comes to the system later on down the road. In the meantime there'll be things like Splatoon and the new Mario game that looks pretty promising. "Nintendo Breath of the Wild Machine" isn't too far from the truth though...

I did notice that Overcooked is coming out on it, and that might actually be a game that works great with the system.
Dunno, Nintendo seems to have a strong lineup of indies that'll be coming to the system in the coming months. IMO it's more important to have a steady stream of new releases rather than to just burst out all the games at launch and then nothing for months.

Nintendo has a bunch of already existing games lined up, so they're continuing to ask people to rebuy games they already own. :/ These are not new releases. World of Goo, a 9 year old game, is in the lineup.
How many exclusive games are you expecting for an untested system that previously hasn't been that favorable to indies? The fact that they're even porting things is massive progress. Give it time (assuming things don't end up as a complete and utter disaster, which is still up in the air).

Motion controls. Been done. Touchscreen. Been done. Handhelds. Been done. Friend codes. .... It's not that untested and a brand new game is set for release, that being Zelda. But no, let's line up decade old games that have never been on this brand new system before. World of Goo is not a year 1 purchase let alone a day 1 or month 1. I've played it to death on computer and android. Android. A thing Japan has lots of.
Title: Re: Nintendo Switch
Post by: Greiger on March 03, 2017, 01:23:51 am
Went to gamestop.  Also walmart.  Wastes of time both.  As I figured it would be and I had decided I wouldn't try it.  But then a friend wanted me to give them a ride to gamestop so they could try to get one, and figured I might as well.

Nintendo's promise to meet demand has so far been a massive load of bullshit.  It's official.  Gamestop had 5.  Wal mart didn't fare much better. the manager claimed to have ordered 50, but that there were only 8 in the box.  Only pre orders got one there, and from what I could tell there were 4 people who pre ordered one that were not getting it.  So not only is it bullshit, it is a dumptruck full of bullshit, with a dozen male cattle on top of it actively supplying more bullshit for all to see.

All I got out of the trip was a Wendy's hamburger and cold fries as my usual chauffeur tax to this particular friend.
Title: Re: Nintendo Switch
Post by: Krevsin on March 03, 2017, 02:28:41 am
http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap (http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap)

Oh boy oh boy I sure do love myself some FRIEND CODES.
Title: Re: Nintendo Switch
Post by: Aklyon on March 03, 2017, 02:32:41 am
http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap (http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap)

Oh boy oh boy I sure do love myself some FRIEND CODES.
You made a damn account system, nintendo! Use it for more than the eshop and FE Heroes for fucks sake!
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 03, 2017, 03:00:47 am
http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap (http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap)

Oh boy oh boy I sure do love myself some FRIEND CODES.
You made a damn account system, nintendo! Use it for more than the eshop and FE Heroes for fucks sake!
The Switch just barely got its eShop access and web applet for accessing public WiFi. There is barely any online play infrastructure in place. Have some flippin' patience. :)
Title: Re: Nintendo Switch
Post by: ein on March 03, 2017, 03:17:14 am
that sort of infrastructure is the kind of thing that should be in place BEFORE launch

plus the fact that nintendo are still sticking to their antiquated ideas of doing things despite the fact that literally everyone else has had years to perfect this shit shows something of an unwillingness on their part to adapt
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 03, 2017, 03:35:34 am
There are a lot of such things that, conventionally, "should be" in place before launch. Online infrastructure, media functions, social media functions.

Nintendo is anything but conventional, but they said they'll have everything done right - give them time. You have literally no reason to even use the friends system right now anyway, since you can't do much with it.

Besides, this is not "the launch". It's the beginning of the launch. I've likened console releases to rocket launches before. Nintendo's packing a second set of boosters for the holiday season, instead of just coasting to orbit after the first MECO.

http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap (http://www.polygon.com/2017/3/2/14788532/nintendo-switch-update-friend-code-friend-cap)

Oh boy oh boy I sure do love myself some FRIEND CODES.

They're STILL doing friend codes? Those things were outdated when the original DS came out.
They're not keeping the friend codes as a primary system. It's what their current infrastructure uses internally, just like these forums identify you as "user 11218". They'll have more handy features as soon as they're ready - or more importantly, as soon as there's a need for them. Which is likely as early as by the end of the month, with the Splatoon 2 testfire.
Title: Re: Nintendo Switch
Post by: Krevsin on March 03, 2017, 04:28:18 am
I'm not buying that excuse. Nintendo is a multi-million dollar corporation. If this sort of thing wasn't set up before launch, it's due to deliberate negligence or ignorance on their part.

Nintendo isn't an indie dev, operating with a team of 4 people struggling to iron out as many bugs as possible before launch day, they are an international corporation worth many millions of dollars. They could've hired people to work exclusively on the online components and they most likely did so. I cannot foresee any reason other than either a deliberate decision to use friend codes by the higher-ups or that they started working on the online component far too late in the development process.

Neither of which paints them in a very flattering light.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 03, 2017, 04:42:08 am
I'm not buying that excuse. Nintendo is a multi-million dollar corporation. If this sort of thing wasn't set up before launch, it's due to deliberate negligence or ignorance on their part.

Nintendo isn't an indie dev, operating with a team of 4 people struggling to iron out as many bugs as possible before launch day, they are an international corporation worth many millions of dollars. They could've hired people to work exclusively on the online components and they most likely did so. I cannot foresee any reason other than either a deliberate decision to use friend codes by the higher-ups or that they started working on the online component far too late in the development process.

Neither of which paints them in a very flattering light.
They already said that they are bringing social media integration for friends list purposes later on. Whether that is delayed by intention or circumstance is irrelevant.

You should consider that all software development takes time, otherwise we wouldn't have games being stuck in development for years. Nintendo needed the Switch released at the set date - so they released it, and they made it just ready enough to be released. Yes, perhaps they could burn more money to get more features done faster, but why should they? If the features have no practical use until a later date, it would have been literally a waste of money. ::)
Title: Re: Nintendo Switch
Post by: Krevsin on March 03, 2017, 05:00:03 am
Yes it would be a waste of money to make things convenient for the players and to make sure that the console is as feature-complete as possible on the day it is launched to the wider public. When the people actually start to interact with it and its online components.  ::)

I'm not insinuating that software development is free or instantaneous. My point was more that Nintendo has the money to afford software development and should've had enough foresight to have the front-end for the online functionality of their new flagship console developed when that console hit mass market. Not a couple weeks later, not a couple months later, but when it comes out. That they said they'd add it later doesn't really help their case any given how it just outright states that the console is not feature-complete on launch. Which is not a good look for a hardware manufacturer.

Of course given that Nintendo had a pre-set date for when the console was released (or at least the general month of it, since they are just desperate to catch the end of the financial year) they should've taken measures to make sure the online functionality of the system were as developed as it would be, with all the things they planned for it to have being in place. To put it simply: they should've started work on it earlier.

Once again, Nintendo is a multi-million dollar international corporation. If they screwed up when the development for their online components started, it's entirely on them and just makes them look incompetent. They have had 10 years (2007 was when the friend codes first appeared IIRC and people decried it as a bad idea back then already) to adapt and change how they approach online functionality design. They have the money to hire outside experience if they haven't learned anything. But seemingly they did neither of these things and just went to the old reliable fallback of half-arsing it.
Title: Re: Nintendo Switch
Post by: wierd on March 03, 2017, 05:06:05 am
Actually, Nintendo's solvency is not so sound as you might expect.

From an investor point of view, they have sold lacklustre consoles for 2 generations, and had only mediocre game sales.
Nintendo *NEEDS* the switch to be a success, in order to keep investors feeling safe with their money.

http://www.reuters.com/article/us-nintendo-results-idUSKBN15F0K9

Without a serious turnaround with Switch, and 3rd party sales and middleware driving nintendo branding, the company looks more and more like a fossil, like Atari and pals.
Title: Re: Nintendo Switch
Post by: Krevsin on March 03, 2017, 05:17:51 am
Still doesn't mean they shouldn't have started the development on their online functionality early enough to not have to fall back on half-measures like friend codes. They might not have enough money to outright buy a world-class programmer team to work on them but they've been in the business of making software for long enough that they could at least know the ballpark of when it'd be done.

Even if things went wrong during development for them unexpectedly, and there's a perfectly rational reason for it, it's still neither a good look for Nintendo in general or for the Switch to come out with half-measures to "hold us over" during the launch period. Once again, they might be barely scraping out of the red but they're still a multi-million dollar international corporation (and no I won't tire of saying that) with a large user-base with a product aimed at an audience that doesn't appreciate half-measures.
Title: Re: Nintendo Switch
Post by: ein on March 03, 2017, 05:29:43 am
nintendo has had, what, 4 consoles? to implement basic fucking shit like actual accounts, with account-bound purchases and friends. i can't help but feel like maybe, just maybe, they should've put effort into improving their user experience rather than focus on ~innovations~ that nobody actually likes or uses, if they can get away with it

suffering financially is just a natural consequence of refusing to adapt to the market
Title: Re: Nintendo Switch
Post by: itisnotlogical on March 03, 2017, 05:37:11 am
DS, Wii, 3DS, Wii U, now Switch makes five.
Title: Re: Nintendo Switch
Post by: Krevsin on March 03, 2017, 05:38:52 am
Well the Wii U and the 3DS were both attempts to recapture the lightning in the bottle that was the original Wii (or in 3DS's case a combo of the wii's 'central gimmick' approach with the success of the DS's dual screens), with the Wii U failing catastrophically (in part due to the terrible marketing and the drought of games for it) and the 3DS recovering after a pretty catastrophic launch and first iteration of the handheld. Remember the Ambassador program? That was some pretty stellar damage control on Nintendo's part and it helped change the 3DS from a faltering handheld to holding its own pretty well on the handheld market against smart phones and tablets.

I really have high hopes for the Switch and I will probably get it either second-hand or during the christmas sales (if it goes on sale) but my enthusiasm for it keeps being curbed by these baffling decisions Nintendo keeps making. Nintendo gonna Nintendo but unfortunately to Nintendo means doing really really stupid decisions apparently.
Title: Re: Nintendo Switch
Post by: ein on March 03, 2017, 05:57:19 am
i initially had high hopes for the switch, but i feel like every new bit of info we got just made it seem worse and worse, especially since it seems like nintendo just constantly refuses to learn

of course, at the end of the day, i'm still capcom's bitch and as soon as the switch gets a monster hunter, you know i'll be buying one
Title: Re: Nintendo Switch
Post by: SOLDIER First on March 03, 2017, 06:16:21 am
I mean, even if it was weird, at least they're kind of indicative of the console in question. Are you going to be more confused about what a 3DS does vs. the XBox 180?
Title: Re: Nintendo Switch
Post by: wierd on March 03, 2017, 06:22:55 am
I find it funny, in a sad sort of way, that Nintendo's most grievous sin for the past decade or so has been absolutely awful naming (combined with poor marketing in general, as Krevsin said).

'Wii U' failed not least because people had no idea whether it was a new console or not. And 3DS isn't much better. Is it really that hard to come up with some half-decent console names? Even Nintendo Switch is still pretty shitty.

As someone that JUST bought a Wii-U (given the slight depression in sales price with the switch hitting market), and who has tried it, the Wii-U's problem was/is that absolutely HONKING HUGE tablet controller, coupled with "disney-esque" titles in the lineup.

I "get" that nintendo wants to appear "kid friendly", but seriously-- it's about the worst combination of white plastic from Apple, with the saccharine from Disney. (Don't get me started on Amiibos. Those are literally JUST injection mold plastic figurines with CHEAP RFID tags inside. Seriously. They are sickeningly easy to clone.)

I only got the console to get Breath of the Wild, and to keep my existing Wii titles without sacrificing more space in my game system shelf.

Nintendo needs to realize that it was games like Contra and pals on its original NES that drove it to popularity. Not games like Cooking Mama.

Title: Re: Nintendo Switch
Post by: Krevsin on March 03, 2017, 06:29:47 am
Eh the lack of games on the wii U is mostly to blame for that lack of stylistic variety.

Since the Wii U sold poorly, the 3rd party support basically evaporated and Nintendo was forced to rely more on its own games, which have a very distinct visual style. Which is fine but when you have a console that runs nothing but Nintendo games the dearth of visual variety becomes only too apparent.

Maybe if they managed to keep the 3rd party devs on board for a while longer that'd change. But they didn't, and given how they all jumped ship when the Wii U sold poorly I don't think nintendo could've done anything. Apart from "not screwing up the marketing for the Wii U that resulted in poor sales."


Also Wii U's tablet feels extraordinarily flimsy. Like it's a toy you'd find in the baby aisle of a toy shop.
Title: Re: Nintendo Switch
Post by: wierd on March 03, 2017, 06:32:45 am
Battery life is horrible too. Practically needs to stay on the charging cable nonstop, or it dies in about an hour.
Title: Re: Nintendo Switch
Post by: TheBronzePickle on March 03, 2017, 07:36:27 am
Nintendo needs to realize that it was games like Contra and pals on its original NES that drove it to popularity. Not games like Cooking Mama.

Actually, the great majority of their sales have always been Mario. Mario Kart and 2D sidescrollers tend to take the top, with 3D Mario games taking a more modest third place.

Nintendo are at least trying to be smart this time, with two known huge sellers available on launch and another one on the flanks.

I'd say that the great curse of Nintendo, though, is that their US market will always take second place to Japan. For a company that's put a lot of effort into the internationality of their games, from cultural references to games that outright explore the world outside of Japan, their business practices are almost entirely focused on their home country. They have little respect for international customs, copyright laws, or trends. Unless the Japanese market outright falls through, we will always be second fiddle.
Title: Re: Nintendo Switch
Post by: Neonivek on March 03, 2017, 07:57:29 am
Quote
Actually, the great majority of their sales have always been Mario.

Well for the NES only three of the top ten best selling games were third party... and they were all the bottom three

For the SNES five of the top ten best selling games were third party (I am including Donkey Kong Country... due to reasons more understandable if you know its history. But if you exclude it then 4). These games are spread throughout. This has also been the period of time Nintendo was most... Acquiescent towards third party.

N64 there were three that were third party in the top 10 (and this is about the time Nintendo started to sabotage the third party. So lets see Gamecube)

Gamecube NONE of the top ten games were third party

Wii, Wiiu, DS, 3ds... none of them were third party.
Title: Re: Nintendo Switch
Post by: Greiger on March 03, 2017, 10:36:13 am
Waited in line for the local game store.  One of the people there was someone who already got a switch and was being transportation for a friend.   Battery died within the 30 minutes we were waiting while playing bomberman.  He claimed he charged it fully before he left.  He answered a few questions about it too, saying it has trouble connecting with the dock fully, and that that may be why it might not have charged right.

No I didn't get one there either.  They claimed they would have at least 6.  They had 2.  Admittedly I think their employees had first dibs, which is fair.
Title: Re: Nintendo Switch
Post by: Ozyton on March 03, 2017, 10:47:09 am
Went to Best Buy to pick up my pre-order for BotW and 4-5 (small) groups of people were waiting in line for the store to open, all to get the Switch. Don't know if they pre-ordered or not. The guy came out of the store before it opened and said 'yeah we have enough switched for this many people.' Unfortunately they had no pro controllers.

So now I have a game, just waiting for the console itself to be delivered.
Title: Re: Nintendo Switch
Post by: IWishIWereSarah on March 03, 2017, 02:42:59 pm
I don't know where you guys live to find stores with less than 10 Switches. A little French-brand GameStop (Micromania) had a hundred Switches (though 90 were pre-ordered and waited for the buyer to come and get it, like I did). Dozens of Zelda games on display, too, in a little store (less than 40 mฒ).

Anyway, I got mine, and installed it, at home.
Really disappointed that there is no installation guide, and that I had to look up on the internet to see how to unlock the Joy-cons from the Console, which joy-con charger goes on which Joy-Con (putting the Minus on the Minus and the Plus on the Plus feels weird), ...

Anyway, I played Zelda an hour and a half, and didn't feel time passing. It's cool, even though with the gameplay video I've seen, I want to unlock all the things so I can fully play the game :D
Title: Re: Nintendo Switch
Post by: endlessblaze on March 03, 2017, 07:38:19 pm
I picked mine up from Walmart.
Your not going to believe this but they actually had the breath of the wild special edition there to.
So now I have a sweet case
Title: Re: Nintendo Switch
Post by: Neonivek on March 03, 2017, 11:32:46 pm
So now I have a sweet case

What? Awww... you got a much better flavor than everyone else.
Title: Re: Nintendo Switch
Post by: wierd on March 03, 2017, 11:41:35 pm
Only the cartridges are coated in the "delicious mixture".

Title: Re: Nintendo Switch
Post by: Wiles on March 04, 2017, 11:11:12 am
I went to the town closest to me to check out the Switch and they didn't have any at Walmart or The Source. It's not that they sold out, it's that they haven't even ordered them in yet. I know it's a little podunk town but usually they manage to get big releases out on time. I was pretty surprised!
Title: Re: Nintendo Switch
Post by: Neonivek on March 04, 2017, 11:39:16 am
Given there is only one game I'd ever care about on the Switch... I can wait... I can wait a looooong time.

Plus... typically with these consoles the GOOD version will come out in like a year.

Well unless I guess it is like the PS3... but Nintendo would sooner die than give out backwards compatibility... they actually do want you to keep buying the same games over and over again (and have went on record to say that)
Title: Re: Nintendo Switch
Post by: Greiger on March 04, 2017, 12:49:29 pm
Even going so far as to call emulatiors of any type the biggest threat to gaming, and denying the users right to own a backup of legally purchased software.  Branding someone who only wants to ghost their 3DS in case of failure a pirate.

And then of course there is that case where they literally just downloaded a mario rom off the internet, threw it on their store basically unaltered (it even still had the header at the top of the rom when opened in a text editor that tells what emulator it was made for) and charged money for it.
Title: Re: Nintendo Switch
Post by: BigD145 on March 04, 2017, 01:47:47 pm
Even going so far as to call emulatiors of any type the biggest threat to gaming, and denying the users right to own a backup of legally purchased software.  Branding someone who only wants to ghost their 3DS in case of failure a pirate.

And then of course there is that case where they literally just downloaded a mario rom off the internet, threw it on their store basically unaltered (it even still had the header at the top of the rom when opened in a text editor that tells what emulator it was made for) and charged money for it.

The rom wasn't for a specific emulator it was just a header that emulator and rom makers all agreed to use as a standard. The header does not exist on licensed carts.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 04, 2017, 01:54:06 pm
Even going so far as to call emulatiors of any type the biggest threat to gaming, and denying the users right to own a backup of legally purchased software.  Branding someone who only wants to ghost their 3DS in case of failure a pirate.

And then of course there is that case where they literally just downloaded a mario rom off the internet, threw it on their store basically unaltered (it even still had the header at the top of the rom when opened in a text editor that tells what emulator it was made for) and charged money for it.
I'm not sure if you know, but file headers are a thing. They are needed to let the program know where to start reading data, and whether the data it's being fed is actually valid. Any NES emulator will read a NES rom, the NES header is ubiquitous, and the rom-dump contents are going to be the same regardless of who does the dump. It's the same how I can look into the rom provided with the Sega Classics Collection version of Phantasy Star IV on Steam, and find the same damn data in there as in a regular romdump off the net, obviously with the specifics of the header datablock altered enough to not load into regular emulators. Other than the datablock, same four-byte SEGA headers.

Also in case of the Switch, you are able to make a backup of any downloadable games you have just by downloading them to an SD card. You won't be able to use that SD card on another Switch, but you'll be able to have a backup of your downloaded data. Of course, it's kind of pointless since your purchases are now linked to your account, but still.
Title: Re: Nintendo Switch
Post by: Neonivek on March 04, 2017, 02:03:27 pm
Yeah but when Nintendo comes out with... I dunno... the Switch 2... they won't let you port any games you got on the Switch over to the new console.

And this is ignoring that if Nintendo discontinues the Switch it might do something to your game library (As some people have recently found out about some consoles deleting games no longer in their store)
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 04, 2017, 02:59:36 pm
Yeah but when Nintendo comes out with... I dunno... the Switch 2... they won't let you port any games you got on the Switch over to the new console.

And this is ignoring that if Nintendo discontinues the Switch it might do something to your game library (As some people have recently found out about some consoles deleting games no longer in their store)
The GBA could play GB games. The DS could play GBA games. The 3DS plays DS games. The WiiU plays Wii games. I don't know, Nintendo seem to usually provide backwards compatibility whenever it's physically possible. Since all Switch-family devices going forward are going to run on the same hardware architecture and OS kernel, I wouldn't worry too much about the next Nintendo console not having compatibility with the Switch.
Title: Re: Nintendo Switch
Post by: Neonivek on March 04, 2017, 03:03:26 pm
I was referring to your digital library.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 04, 2017, 05:07:17 pm
I was referring to your digital library.
I don't think you ever had a "digital library" with Nintendo before. Isn't it only with the Switch's introduction, that your digital purchases are actually tied to your account, rather than the device?
Title: Re: Nintendo Switch
Post by: Shadowlord on March 04, 2017, 05:16:19 pm
If you've paid for roms to run them in the emulator on your console, you've had to rebuy them with every new console, haven't you?
Title: Re: Nintendo Switch
Post by: Frumple on March 04, 2017, 05:41:03 pm
Did just strike me the backwards compatibility thing is increasingly odd. Do believe some consoles these days have had some degree of USB support, harddrive style space is getting larger, and by and large there aren't any emulators that are very taxing on that front to begin with, with an occasional exception regarding saves/save states.

You'd think it'd be relatively trivial to ship a system with a full emulator suite for previous systems,* and then either let it read off a flash drive or make a handful of USB capable converter type things for the older stuff so you can just plug in an old cart or disc and run it in the noted emulators. That'd be something pretty future proof, too, since USB or something compatible with it probably isn't going anywhere anytime soon.

I can guess at various fiscal reasons to avoid it, but the technical ones seem like something that could be solved with relatively little difficulty or effort, insofar as such projects go.

*There'd be issue there for newer stuff, but hell, I'm pretty sure the actual system makers would have an hella' easier time cooking up a sufficiently functional emulator than hobbyists et al do. Actually just struck me, too, that it's almost weird there's not just that for sufficiently old systems. It'd be a bit of a publicity coup, and likely cost basically nothing save the undermining of the second hand market for older stuff, which the console makers already basically hate.

---

... any case, I've seen folks playing with the switch, now. Breath of wind LPs that are starting up (I don't care about spoilers et al cause the chances of me getting the system or the game is basically zero, unless several tens of thousands of dollars magically appear in a banking account in my name), some have face cam type stuff that include the controller/machine/whatever the thing is. It... looks rather clumsy, and it's been pretty obvious that while controls haven't been a major issue, ergonomics and whatnot appear to be causing the occasional problem. Anyone touched the thing and have comment to give?
Title: Re: Nintendo Switch
Post by: endlessblaze on March 05, 2017, 03:45:32 pm
The controls feel perfectly fine to me
Title: Re: Nintendo Switch
Post by: Wiles on March 05, 2017, 03:59:03 pm
Apparently Nintendo views dead pixels as a feature of LCD screens, not a defect.  :D

Taken from the Nintendo UK website:

Quote
Small numbers of stuck or dead pixels are a characteristic of LCD screens. These are normal and should not be considered a defect.

Fuck that! I returned two 3DSs to the store until I got one that had a screen without defects. I'd do the same with the switch.
Title: Re: Nintendo Switch
Post by: Ozyton on March 05, 2017, 09:28:07 pm
So if dead pixels on the Switch are a feature, how come they never showcased it during any of their reveals or presentations?
Title: Re: Nintendo Switch
Post by: Krevsin on March 06, 2017, 05:39:11 am
So it seems like the Switch is following the traditional route for Nintendo handhelds. The first version has some significant hardware problems (apparently the stand can scratch the screen and you can put in joycons backwards onto the controller, causing them to get stuck) but the second version will probably fix them.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 06, 2017, 06:08:04 am
I don't think putting the joycons on backwards gets them stuck (you may be thinking of the wriststraps), but otherwise, yeah. Anybody want to take bets on whether Nintendo is going to provide any kind of upgrade service?

I mean, most of the things are easy to fix. The joycons' main issue is an awkwardly placed antenna (Spawn Wave reportedly managed to boost effective range on his joycons up to 40 feet by messing with the antennae), the scratching problem requires a strip of soft fabric atop the dock's plastic guide rails, and... that's about it as far as general issues go. Everything else is either occasional faulty units, or software deficiencies that will just be patched out/in. And of course there's going to be a 64GB version.
Title: Re: Nintendo Switch
Post by: Ozyton on March 06, 2017, 06:28:30 pm
My Switch has been perfoming fine. I don't take it out of the dock so I don't know if it has scratches on it, and I'm sitting at my computer while playing (on a 20-something inch screen) so I'm only a couple feet away so signal strength isn't an issue. Of course, I'm not everyone, so it's not that there aren't legitimate concerns, they just don't concern me =p
Title: Re: Nintendo Switch
Post by: Mookzen on March 06, 2017, 06:56:57 pm
Is it really that hard for Nintendo to build-in NES/SNES/DS/whathaveyou emulators, which take negligible HD space and resources, into their modern consoles and provide a proper online store with most old classics available for a reasonable price, would it not make perfect sense? If this was the case I would buy the Switch without hesitation and I suspect both software and hardware sales in general would be booming. As it stands - nah. Zelda is cool and all, but not really worth introducing another sure-to-be seldom-used gadget into my life.
Title: Re: Nintendo Switch
Post by: Neonivek on March 06, 2017, 07:06:43 pm
Yep my prediction of 'The good version' was accurate once again.

Isn't pessimism great when it is always right?
Title: Re: Nintendo Switch
Post by: Greiger on March 06, 2017, 07:12:37 pm
I have managed to secure a nintendo switch at only slightly more than retail.   A coworker obtained one they intended to scalp on ebay but ended up deciding it was too much of a hassle since noone would likely buy from an unknown seller.  They will bring the box with them to work later this week (whenever we both get scheduled at around the same time again) and we will do a shady looking drug switch deal in the parking lot.

So a switch + zelda for $380  Not sure how good of a deal that is.   But I still feel dirty.  I have contributed to scalping.  I'm gunna have to donate extra hard to charities and toady to feel clean again.
Title: Re: Nintendo Switch
Post by: Nighthawk on March 06, 2017, 07:16:02 pm
So a switch + zelda for $380  Not sure how good of a deal that is.   But I still feel dirty.  I have contributed to scalping.  I'm gunna have to donate extra hard to charities and toady to feel clean again.

Actually, once tax is considered, that's probably close to exactly what you would pay normally. The switch itself is $300, and the game would be $60, so... yeah. You don't really have much reason to feel bad.
Title: Re: Nintendo Switch
Post by: umiman on March 06, 2017, 07:25:45 pm
You know shit is real when CrowbCat makes a video of your shit: https://www.youtube.com/watch?v=Cb-srOfRqNc
Title: Re: Nintendo Switch
Post by: Frumple on March 06, 2017, 07:40:36 pm
Is it really that hard for Nintendo to build-in NES/SNES/DS/whathaveyou emulators, which take negligible HD space and resources, into their modern consoles and provide a proper online store with most old classics available for a reasonable price, would it not make perfect sense?
For what it's worth, it's probably not that hard from a technical standpoint. What'd be a bit more rough is doing something that wouldn't end up with in-house created emulators roaming in the wild. Be of relatively questionable fiscal wisdom, too. Probably anyway. There's always pretty strong incentive to make sure customers effectively have to discard their older systems, and making it increasingly more annoying to play their games in conjunction with new ones is one of the ways to do that.

Concern's basically that they'd be trading a temporary increase in sales (that would honestly not be that large, since as much as us older folks would like to think it so, the market for older games isn't the most amazing in the world) for a long term decrease.
Title: Re: Nintendo Switch
Post by: Neonivek on March 06, 2017, 08:19:58 pm
The PS3 did backwards compatibility not through emulation but through hardware. That is where the difficulty comes from.
Title: Re: Nintendo Switch
Post by: Krevsin on March 06, 2017, 08:21:22 pm
PS3 didn't do backwards compatibility.
Title: Re: Nintendo Switch
Post by: TheBronzePickle on March 06, 2017, 08:51:38 pm
The original PS3 also basically had to have the guts of the PS2 in it.

Though, at least in that case, the PS2's hardware was a big part of it. The PS2 had several purpose-built processors that allowed it to pull off cool visual trickery that gave it an edge graphics-wise over competing hardware... even well into the PS3 era.

It's something you'd think modern console makers would be trying to do, given that as it stands they're trying to compete with not just each other, but PCs, and taking a loss to do so.

Back on the topic of the Switch, emulation is certainly possible given that there are probably actual refrigerators on the market with good enough specs to emulate the NES, but Nintendo has some very... Japanese rules on the use of their assets. As I've said before, they're willfully ignorant and dismissive of non-Japanese copyright and fair use laws, so if I had to speculate, there are probably some things going on Japanese law-wise that they're trying to exploit in this scenario.

That or they just have some exceptionally strange ideas for how to handle their business and don't mind hemorrhaging money and opportunities to do it their way, which seems more and more like a possibility.
Title: Re: Nintendo Switch
Post by: Frumple on March 06, 2017, 09:28:28 pm
Eehhh, I wouldn't entirely agree that consoles are competing with PCs, exactly, particularly in the same way they are with other consoles. Bit more complicated than that, given the amount of overlap involved between the markets. They want more to increase the overlap rather than push PCs out, and trying to out compete them latter hardware wise isn't likely to really help that much.

Honestly don't really expect their way forward so far as competitiveness goes will be hardware advantages, at least performance wise, though. Meeting a minimum'll still be important, but what'll win things is more ease of use (UI, integrated and painless shops, ergonomics, maintenance related stuff, etc.) and mobility. Consoles don't really have reason to be too worried about PCs so far as future sales go,* and the same's fairly true in reverse. They've both got a much bigger worry building up steam, heh, particularly as more and more people switch partially or fully to mobiles and tablets and whatnot.

... though again, I wouldn't be comfortable claiming full backwards compatibility/emulator implementation would be gaining the console makers money or opportunities. There's fairly significant fiscal risks involved with that, and a questionable amount of return from it. Both the possibility of the emulators getting loose, and the increase of people playing older (cheaper, possibly disconnected from in-production franchises) games rather than newer ones makes the proposition somewhat dubious. The market for the older stuff would have to be a lot larger than it seems to be. It's definitely something I'd be happy about (I'm not saying it's because of those emulators shortly getting loose, but...), but I can see a number of reasons why console makers haven't been going that direction. They're mostly pretty good ones from their perspective, imo.

*Most of what's been getting the PC somewhat of an advantage in recent years has nothing to do with hardware and everything to do with differences in pricing and distribution, which consoles are slowly catching up on near as I can recall.
Title: Re: Nintendo Switch
Post by: Culise on March 07, 2017, 01:51:11 am
Yes it did. The original did, at least.
Still does PS1 games, too, even after they stripped out the PS2 emulation.
Title: Re: Nintendo Switch
Post by: Neonivek on March 07, 2017, 02:48:58 am
>_< the non fanboy reviews of the Switch... are pretty damningly lukewarm >_<

But apparently it is still pretty decent as a portable system... and even runs better undocked for some of its games.

I add Fanboy but really I should say "hyped"... But maybe I should look at more reviews... the only ones I can think of that are "Fanboyish" are from people who would have given it positive reviews no matter what.
Title: Re: Nintendo Switch
Post by: Krevsin on March 07, 2017, 03:09:07 am
Yes it did. The original did, at least.
Huh, so it did. Well colour me wrong about that.

>_< the non fanboy reviews of the Switch... are pretty damningly lukewarm >_<

But apparently it is still pretty decent as a portable system... and even runs better undocked for some of its games.

I add Fanboy but really I should say "hyped"... But maybe I should look at more reviews... the only ones I can think of that are "Fanboyish" are from people who would have given it positive reviews no matter what.
What I'm getting from the reviews is that as a home console, the Switch really nothing to write home about. It makes for a good handheld, but the battery life while playing something like Breath of the Wild (i.e. the only big game out for the sistem ATM) is not particularly good.

It's a decent enough handheld, some would go out so far as to call it great, but as a home console it's decidedly meh.
Title: Re: Nintendo Switch
Post by: Neonivek on March 07, 2017, 03:13:13 am
Luckily for Nintendo it SEEMS to be selling well?

Then again... given they are not meeting demand they are REALLY risking people catching onto the system's quality.

Luckily for me even if I wanted the switch... their general marketing issues scare me away such as
Spoiler (click to show/hide)
Title: Re: Nintendo Switch
Post by: Nighthawk on March 07, 2017, 08:55:01 am
Then there are the looming hardware issues that cropped up day one, such as unresponsive joycons, wrist-strap attachments that totally break the joycons if you put one on wrong, and a dock that damages the Switch's screen when used.

You have to wonder... did they even test these things for more than ten minutes? I mean, when a guy solves the joycon connectivity problem by soldering a wire to the inside of his joycon, it begs the question: why didn't the folks who made the system do that before it was released?

I'm still getting the Switch for Legend of Zelda, and I still love Nintendo, because I believe they make some of the best games in the world, but every time I see the stupid, obvious mistakes they're making, I just end up shaking my head and sighing. People shouldn't have to jump through hoops to ensure the health and effectiveness of their hardware while using the system the way it was meant to be used.
Title: Re: Nintendo Switch
Post by: TheBronzePickle on March 07, 2017, 10:11:08 am
I'm still getting the Switch for Legend of Zelda
Get it for Wii U. Seriously, get it for Wii U.

I've heard so much about how it has framerate issues, control issues, and other various problems on the Switch, but my Wii U has no such problems, and the few other people I've asked say the same.

If Legend of Zelda is the only game you want, the Wii U is cheaper and runs it better. There's no reason at all to buy a switch for Zelda, and they've outright stated there's no difference between the versions, not graphically nor content-wise.
Title: Re: Nintendo Switch
Post by: Leafsnail on March 07, 2017, 01:48:42 pm
The Switch is portable though. Also the Wii U will not be getting any new games. I wouldn't want to buy into a Wii U at this point (although if you already have one that seems like a reasonable choice).
Title: Re: Nintendo Switch
Post by: Greiger on March 07, 2017, 01:58:38 pm
Yea that's why I decided to ultimately get a nintendo switch.  I can get a Wii U.  Which will cost almost as much, and won't have any new games coming out.  Or I can get a switch, that does not currently have any good games outside of Zelda and bomberman (I'm a bomberman fanboy), but WILL have new games, and may very well be replacing nintendo handhelds in the future.   

Primarily things I'm looking forward to are


Yes I can get all those on a Wii U, but if I'm right in my assumption that the switch is going to replace their handhelds line, I'll need one anyway.
Title: Re: Nintendo Switch
Post by: Greiger on March 07, 2017, 02:03:25 pm
That's unfortunate to hear.   I guess I'll find out though.
Title: Re: Nintendo Switch
Post by: Frumple on March 07, 2017, 02:14:36 pm
Eh, if you haven't already dropped cash on it (hell, maybe if you have, since returns are a thing), you can always check some vids. There's post release gameplay video floating all over the place.
Title: Re: Nintendo Switch
Post by: BigD145 on March 07, 2017, 04:38:24 pm
Solo Bomberman is being shown as the bad part. It's not top down and objects block your view.
Title: Re: Nintendo Switch
Post by: endlessblaze on March 08, 2017, 04:23:47 am
Actually the switch has some good frame rate, and I haven't had control issues since I moved the obstructions between me and the console (a large foot rest I was useing)
Title: Re: Nintendo Switch
Post by: Neonivek on March 08, 2017, 04:30:13 am
Unfortunately, the new Bomberman game is terrible going off of reviews.

Ohh Bomberman... you are soo mixed...

If only you were more like Sonic and... uhh... actually nevermind.
Title: Re: Nintendo Switch
Post by: IronTomato on March 08, 2017, 03:29:34 pm
I can't decide whether I want this yet or not. I already have had money set aside for it, and the system itself looks awesome to me, with the big problems either being things I can deal with or things which will probably be patched, but on the other hand I don't know how I feel about there only being one big game out for it so far.

In any case, if I do get it I hope Monster Hunter Generations eventually gets ported to it. Being able to beat up monsters would be WAY better if I could do it on a big screen. Even just playing on the Switch in portable mode would probably be better than the 3DS's dinky 240p screen and barbie doll speakers.
Title: Re: Nintendo Switch
Post by: Ozyton on March 08, 2017, 06:33:06 pm
If you don't think that Zelda alone is worth it then you won't be missing much by waiting, unless you want to be garunteed to have a system when games you want for it do start coming out.

MHGen was my third MH game, and out of the three I felt it was the weakest. I can't fully explain it (though it's mostly to do with the 'hunter arts/styles'), but I just hope that 'MH5' or whatever is more similar to MH3U/4U than it is to Generations.

Heck, I hope they're making MH5, or planning on it, instead of making the first MH Switch game simply Generations re-released.
Title: Re: Nintendo Switch
Post by: Neonivek on March 08, 2017, 11:03:59 pm
I just found out that Zelda game is for the Wii u... so... yeah no temptation exists right now :P
Title: Re: Nintendo Switch
Post by: wierd on March 09, 2017, 03:47:09 am
I might eventually replace my aging first gen PSP with a switch, if my requirements get met for it.

Nintendo does not like having my requirements be met though. :P

(I actually insist on the console being "hacked" before I will consider purchase, because I like to use emulators and the like on my portables. I dont need pirate games, just homebrew)

When the switch can do that, I will consider replacing the PSP.  It would be nice to have more horsepower than the Vita, with less headaches. Sadly though, Nintendont does not want to have that happen.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 09, 2017, 05:43:39 am
In case of a Nintendo portable, emulators would be piracy though, since they provide a lot of games via the Virtual Console.

Yes, not all emulators, technically, but still. :P
Title: Re: Nintendo Switch
Post by: Frumple on March 09, 2017, 04:04:16 pm
... only if they managed to emulate nintendo's store, too. Their external server store. And tweaked the thing so stuff didn't cost points. Before that point it wouldn't exactly be piracy, heh. Probably some sort of EULA violation or security issue (connecting/processing transactions through an emulator), but copyright infringement not so much.
Title: Re: Nintendo Switch
Post by: BigD145 on March 09, 2017, 04:08:13 pm
Emulation has never in a court of law been piracy.
Title: Re: Nintendo Switch
Post by: Neonivek on March 09, 2017, 04:11:03 pm
Emulation has never in a court of law been piracy.

That is sort of the difference between the courts and what companies want.

The laws say outright that you can make a copy of ANYTHING you have for personal use. This is why when companies sued CD-Burners they lost (IIRC).

It is why I am waiting for the courts to rule that you cannot sabotage your own product... like Apple does.

---

HECK the EULA kind of shows how broken the image of how companies view their media is and how they just bend logic over backwards (Intentionally mind you. It is just a "We want all the money and all the power" bid)

For example if you read it properly you are not buying an actual physical product so to speak. Rather you are buying a license to said product that is still technically owned by the parent company.

Yet if you, say, break your physical copy and then give proof of purchase to the parent company. They will not provide you a second copy, even for manufacturing price. So you ARE buying a physical copy and not a license, even though that is what they insist.

---

Suffice it to say... Nintendo is sufficiently scummy when it comes to their views on copyright, piracy, and stealing. Not the worst out there... But daang are they hypocritical.

Though AT LEAST to my knowledge Nintendo hasn't waged war with the grey market (AKA: Reselling). THAT is the sign of true scumbaggery... EA... (And I'd say Microsoft... but they were scared out of it IIRC)
Title: Re: Nintendo Switch
Post by: sambojin on March 10, 2017, 07:15:22 pm
edited quote:

Then again... given they are not meeting demand they are REALLY risking people catching onto the system's quality.

So... >_< I am going to have to wait until "The Good Switch" before making any real judgements. MAYBE Nintendo knows this list... and fixes everything within a year or two.


Kinda funny how over the years "version 2" of consoles have changed significantly in what we expect from them. A2600/SMS/NES/Megadrive/SNES/PS1/PS2 was "We can make it cheaper now. And a bit smaller, but we'll cut some hardware features as well. Have a free game!" to Xbox's "Our console doesn't burn out/red ring now! And we can make it cheaper. Have a free game!" to the Switch's theoretical "Maybe we should make it a little more expensively. It probably won't scratch your screen/plastic lock your controllers/lose controller reception then! We'll consider the free game thing, maybe."

Too much hardware -> less hardware (or the required hardware in the odd case of the Xbox), but always smaller and cheaper and with a poorer build quality in version 2. And a free game!

I'd wait for version 2. It'll be worrying if they make it more cheaply on certain components and you lose hardware features, as is mostly the case for console part-generations. How low can they go, considering the current version's build quality?

It might be the first console where version 2 is genuinely better from a build quality and usability standpoint than the inital big-box release was. Or it might not, considering the normal trend of these things.
Title: Re: Nintendo Switch
Post by: itisnotlogical on March 11, 2017, 12:50:31 am
Speaking of Switch V2, this teardown (https://www.youtube.com/watch?v=hpSPyW5v8r0) reveals that the storage inside the Switch is designed to be easily removed. Perhaps the next Switch will have more memory?

Also, includes the best cartridge-tasting incident on video, because Ben also tastes several pieces of the case for comparison.
Title: Re: Nintendo Switch
Post by: wierd on March 11, 2017, 01:06:05 am
I note he mentions bandwidth on SDCards...  I presume that it may be possible to replace the MicroSDC in that assembly with a high bandwidth U3 card (something in the 90MB/S or higher range), which most high capacity cards have anyway.

This would be an issue when trying to replace with something cheap, like a commodity 64gb card, which is usually not class 10/U3, and is typically in the 30MB/Sec range.

Neat to know. Likely a V2 console will make this storage harder to upgrade. (I like how it is easily removed without a complete teardown.)


Still, upgrading/replacing the internal storage is likely going to need a full and extensive disk imaging to be performed, as I very much doubt that nintendo used a normal filesystem on the storage, and you are going to need the Switch's OS to be cloned to the new card. (IIRC, it lives in the NAND that you are replacing... So failure to clone the storage will result in a non-operating switch most likely.)  It might also be cryptographically tied to the SDCard, but that remains to be seen.

I note that the main PCB appears to have either a UART or a JTAG header...  (He mentions something like "that's ancient!" so I presume it is a UART.) Most likely this is the serial debug terminal used by something like u-boot during the initial kernel loading operation. That should be very useful for people wanting to break into the console... With how modular the design is, I expect the console will be broken into pretty quickly. If it is U-boot, there are options to load an "in-memory" kernel, delivered over the serial session using something like X-modem. IIRC, that is how the NES Reboot retro console was broken into. (The USB charging port is ALSO a serial UART, linked to the boot loader, which allowed similar kernel experimentation without touching the NAND.)

Very pleasing news to me. This thing might be running Linux before you know it.
Title: Re: Nintendo Switch
Post by: Krevsin on March 11, 2017, 07:01:37 am
edited quote:

Then again... given they are not meeting demand they are REALLY risking people catching onto the system's quality.

So... >_< I am going to have to wait until "The Good Switch" before making any real judgements. MAYBE Nintendo knows this list... and fixes everything within a year or two.


Kinda funny how over the years "version 2" of consoles have changed significantly in what we expect from them. A2600/SMS/NES/Megadrive/SNES/PS1/PS2 was "We can make it cheaper now. And a bit smaller, but we'll cut some hardware features as well. Have a free game!" to Xbox's "Our console doesn't burn out/red ring now! And we can make it cheaper. Have a free game!" to the Switch's theoretical "Maybe we should make it a little more expensively. It probably won't scratch your screen/plastic lock your controllers/lose controller reception then! We'll consider the free game thing, maybe."

Too much hardware -> less hardware (or the required hardware in the odd case of the Xbox), but always smaller and cheaper and with a poorer build quality in version 2. And a free game!

I'd wait for version 2. It'll be worrying if they make it more cheaply on certain components and you lose hardware features, as is mostly the case for console part-generations. How low can they go, considering the current version's build quality?

It might be the first console where version 2 is genuinely better from a build quality and usability standpoint than the inital big-box release was. Or it might not, considering the normal trend of these things.
I imagine that if they ditch the HD Rumble and replace it with ordinary rumble thing without sacrificing anything else, it'd be a whole hell of a lot cheaper to make. HD rumble modules aren't something available off-the-shelf to my knowledge so they probably have to manufacture them. Cut that bit out and you've got mostly off-the-shelf components.

Ditch the dock and the controller from the package, just include the SD rumble joycons, wrist straps and a charger and I reckon you could easily bump down the price to like 200$ or even lower without sacrificing build quality.

if you don't care about build quality, I reckon you could easily pull of a 2DS type deal and just have a Switch variant without detachable joycons and slightly shoddier build, you could bump it down much lower.

Of course all those things would require investment into design and opening new production on Nintendo's part, so I think the Switch would have to prove itself to be a big hit before they might happen.

Honestly what I think they might do before they start producing any variants is start selling official Nintendo USB-C powerbanks to extend its battery life and maybe a special charger that allows you to charge the thing while in kickstand mode.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 11, 2017, 11:21:37 am
I imagine that if they ditch the HD Rumble and replace it with ordinary rumble thing without sacrificing anything else, it'd be a whole hell of a lot cheaper to make. HD rumble modules aren't something available off-the-shelf to my knowledge so they probably have to manufacture them. Cut that bit out and you've got mostly off-the-shelf components.
HD Rumble is a slightly custom LRA. You can probably buy LRAs retail for like $5. The bulk cost for Nintendo is far less. So you're not going to see much price decrease, especially if you just replace the LRA module with a much more mechanically complex offset-mass brushless motor of similar size, that has to draw more power to create anything close to the same vibration strength.

They have much more going on with custom analog sticks, ludicrous precision motion-sensors, and a fairly beefy battery in each of them. Plus it's one of their core distinguishing features. They have zero incentive for dropping the tech.

The only way to cut the cost of the Switch is to make a dedicated portable variant that always has the joycons attached, and is slightly smaller overall (because no more rails/extra buttons/interfaces/extra sensors, so more space for a batteries), shipping with just a charger instead of the dock set. It's the only variant I ever see Nintendo making, honestly, because it's the only variant that remains tentatively compatible with the Switch paradigm - you'd still be able to dock it, use external controllers with it, stand it up on a table, use the touchscreen, etc, so all games will be compatible with it, unlike a dedicated stationary variant people keep proposing.
Title: Re: Nintendo Switch
Post by: Krevsin on March 11, 2017, 03:34:14 pm
from the teardowns I've seen, the rumble unit in the joycon looks to be a much beefier LRA than I normally see so I doubt it's as cheap as all that.
Title: Re: Nintendo Switch
Post by: Akura on March 12, 2017, 12:00:33 pm
Tried to buy a Switch at GameStop. Sold out, but they wanted me to put down on a $600 bundle order for one. ...Yeaaahno.

Probably should have pre-ordered.

EDIT: And going to Nintendo's website to order one myself only sends me to six different retailers, only two of whom - Amazon and Wal-Mart - have them in stock, both at jacked up prices and Amazon's is presumably pre-owned.
Title: Re: Nintendo Switch
Post by: Frumple on March 12, 2017, 12:06:37 pm
Yeaaah, you can probably expect that for a bit. Sold out thing, anyway. Apparently sales have been going quite well, and I think it's been noticed N is doing their normal thing regarding release scarcity.
Title: Re: Nintendo Switch
Post by: sambojin on March 12, 2017, 04:12:05 pm

The only way to cut the cost of the Switch is to make a dedicated portable variant that always has the joycons attached, and is slightly smaller overall (because no more rails/extra buttons/interfaces/extra sensors, so more space for a batteries), shipping with just a charger instead of the dock set. It's the only variant I ever see Nintendo making, honestly, because it's the only variant that remains tentatively compatible with the Switch paradigm - you'd still be able to dock it, use external controllers with it, stand it up on a table, use the touchscreen, etc, so all games will be compatible with it, unlike a dedicated stationary variant people keep proposing.

Nah. Scaling costs and size of technology, another miniaturization pass, branching out your supply chain to many competitors, lack of retooling costs/in-place software and licensing enabling your end to achieve bulk throughput cost benefits, even cutting retail console prices to cost or less once you're definitely onto a sure thing, can all make version 2 consoles cheaper.

The first four will probably occur at least a little within 1.5-2 years. The last may not, because Nintendo's console is in its own market segment currently (cheaper than a ps4/xbone, pricier than a NESnew or generic television plugin), so there's nothing to actually compete with to give a reason to drive costs down.

I think they'll be able to make it cheaper on their end, especially when many things can be considered "not risky" after version 1's success. Also, many suppliers will consider the core building blocks of the Switch marketable at a lower price if they believe there's a 2-8 million piece market for them, which may drive component price competition. But I doubt it will translate into a noticeably different price point for the end consumer. Or rather, they'll throw in a free game that has already sold millions of copies as the price offset point, and maybe drop $20 off the retail so it fits neatly into xmas/holiday/whatever specials lineups ($279 instead of $299 or so, mostly so it looks WAY cheaper than other consoles psychologically).



Not to say that they couldn't make an entirely portable version, but the dock (essentially a couple of usb's, some charging circuitry, a hdmi out, and some cheap plastic moulding) and the snap-off joycons (more cheap plastic moulding, most of which you need anyway) really isn't where you can drive costs down. It'd save on weight and bulk a little for shipping costs, a tiny bit on components and materials, but only slightly considering those parts of the design work are already done. And selling replacement joycons for $80 is a huge profit margin anyway, so you want them to be able to be detached (if you're Nintendo, anyway) :)
Title: Re: Nintendo Switch
Post by: alway on March 12, 2017, 04:26:31 pm
Yeaaah, you can probably expect that for a bit. Sold out thing, anyway. Apparently sales have been going quite well, and I think it's been noticed N is doing their normal thing regarding release scarcity.
'Quite well' is a bit of an understatement here. It apparently sold faster than any other nintendo console, including the Wii. http://www.polygon.com/2017/3/6/14837026/nintendo-switch-sales-record-zelda-breath-of-the-wild

Tried to buy a Switch at GameStop. Sold out, but they wanted me to put down on a $600 bundle order for one. ...Yeaaahno.

Probably should have pre-ordered.

EDIT: And going to Nintendo's website to order one myself only sends me to six different retailers, only two of whom - Amazon and Wal-Mart - have them in stock, both at jacked up prices and Amazon's is presumably pre-owned.
And yeah, they've been sold out since pretty much the first day. Walmart's stock with jacked up prices are also pre-owned, they just make the third party seller more obfuscated on their pages than Amazon. The gamestop bundle is currently the only first-party seller I'm aware of that you can even pre-order; and those are simply listed as shipping 'some time before late april.'
Title: Re: Nintendo Switch
Post by: Leafsnail on March 12, 2017, 07:44:13 pm
Whatever problems the Switch may have, it can still play Breath of the Wild on the go. It's gotta be one of the strongest launch title in history - not only has it been released to near universal acclaim, it's also attached to one of the most valuable brands in gaming.
Title: Re: Nintendo Switch
Post by: Neonivek on March 12, 2017, 08:02:09 pm
Just goes to show how absolutely vital system sellers are... Hear that PS VITA?
Title: Re: Nintendo Switch
Post by: Frumple on March 12, 2017, 08:03:52 pm
Actually just had the thought of kinda' wondering how botw being a launch title is going to effect what comes after. Like, launch titles tend to set a standard or a bar to be surpassed, and, uh. Breath of the Wild is probably one of the best games in gaming history. If other releases can't meet that standard (and if they do I'm going to be both hella' surprised and openly claiming that nintendo just took complete dominance over the console market), is there going to be a net negative response?
Title: Re: Nintendo Switch
Post by: Neonivek on March 12, 2017, 08:17:47 pm
It would if the Switch sold badly (what happened to the VITA for so long... though I hear the VITA eventually recovered)

As companies would be forced to spend a LOT of money on a system that isn't selling that well meaning they would have to make AMAZING sales.

As for being one of the best games ever made... I dunno... give it a few months and then people's REAL opinions will come out. You would be surprised what "best games ever!" suddenly become shlock because people cooled... or what mediocre games become amazing because the noobs left and the only people who stayed were the ones who really dived in to dig the gems from its gameplay.
Title: Re: Nintendo Switch
Post by: sambojin on March 12, 2017, 10:57:34 pm
Honestly, it doesn't seem "that good". I mean, it's good, and one of the better launch titles, but it has many flaws.

It's good for a Nintendo game. It's even good as a Zelda game.

It's certainly not *that* good. It looks ok'ish. Kinda fun. But if you were to put the interface, the combat, the story, the graphics, the questing, the basic mechanics of it, damn near anything included in it up to any other *good* thing in the cold, dark, harsh light of reality, you go "Yeah, it was a pretty good game. A great launch title. Not revolutionary in any way, but done pretty well. Had some nice stuff and puzzles, and some pretty stupid or annoying stuff. Wasn't bad."
Nice, but not exactly replayable, or even that amazing in the playing of. Even with nostalgic heartstrings attached to it.

Saying it's "revolutionary for Nintendo" has absolutely no meaning. A good launch title? Yes. A fantastic game? Meh, it's ok, pretty good, but some of it's stupid, hackneyed, laborious or ripped-off, and the graphics and gameplay aren't that great.
Title: Re: Nintendo Switch
Post by: Frumple on March 13, 2017, 12:22:18 am
Probably off topic, and it's late enough I probably wouldn't engage if I was more awake, but whatever. Can take a tl;dr as being I'd disagree pretty hard, and I'm not exactly an uncritical or inexperienced gamer.
Title: Re: Nintendo Switch
Post by: Neonivek on March 13, 2017, 01:29:29 am
Quote
Eh. If it's not that good, just about everything I've seen in the last two or three decades is pretty much outright shit.

Yeah... that does seem legitimately likely.
Title: Re: Nintendo Switch
Post by: wierd on March 13, 2017, 01:47:51 am
There are many things I think I would try differently on a second or third playthrough.  That said, even other zelda games that are basically on rails have some replay value if you put them on a shelf for a few months. Just play something else for awhile, then come back and revisit a golden oldie.

BotW looks like it will be a good alternative to skyrim for a quick romp through the wilderness. I just wish it had some crafting options for consumables, like arrows.
Title: Re: Nintendo Switch
Post by: Krevsin on March 13, 2017, 05:41:05 am
Back on topic, I'm glad to hear the Switch is doing well and receiving the praise it is. Most of the praise seems to be oriented towards its capabilities as a portable rather than a home console, so I really do think a portable-specific package might be in Nintendo's interest, even without any hardware upgrades, just removing the controller housing thing and dock from the box and selling that. Like I genuinely wouldn't be surprised if Nintendo released something like that in the coming months.
Title: Re: Nintendo Switch
Post by: Shadowlord on March 13, 2017, 09:52:18 am
How does BotW compare to Witcher 3, which iirc got the best reviews in the history of reviews for an open-world RPG?

Or to Horizon Zero Dawn, which people keep gushing about, but which is a ps4 exclusive?
Title: Re: Nintendo Switch
Post by: Krevsin on March 13, 2017, 11:35:04 am
How does BotW compare to Witcher 3, which iirc got the best reviews in the history of reviews for an open-world RPG?

Or to Horizon Zero Dawn, which people keep gushing about, but which is a ps4 exclusive?
From what I've seen, Witcher 3 and BotW are kind of hard to compare. Witcher 3's strength is its story and writing with the mechanical side being kind of unremarkable. BotW's strengths seem to be more in how the player interacts with the world on a more mechanical basis with the story being mostly relegated to the background from what I've glimpsed of it.

They have their strengths in entirely different areas, Witcher 3 was clearly designed story first while BotW seems to have been designed mechanical interaction with the world first.
Title: Re: Nintendo Switch
Post by: IronTomato on March 14, 2017, 04:04:28 pm
Tried to buy a Switch at GameStop. Sold out, but they wanted me to put down on a $600 bundle order for one. ...Yeaaahno.
This is pretty much exactly what happened to me. I've tried looking all over the place the past couple days, but still nothing. I was hoping that by waiting until a while after the system released I'd be able to avoid most of the swarms of people trying to buy it and make it easier to get my hands on one, but I ended up achieving the exact fucking opposite. Then again, waiting just over a week was probably far too little anyway.
Title: Re: Nintendo Switch
Post by: Frumple on March 14, 2017, 04:12:25 pm
Yeah, most of what I've noticed seems to suggest you're probably not going to have a good time getting at the things until at least early april.
Title: Re: Nintendo Switch
Post by: wierd on March 14, 2017, 10:40:49 pm
be that as it may-- It looks like my prerequisite for purchase is already being explored:

https://arstechnica.com/gaming/2017/03/nintendo-switch-ships-with-unpatched-6-month-old-webkit-vulnerabilities/

It just enables arbitrary code at the context level of the browser, (BSD does a good job of preventing priv escalation)-- but as the hacker involved notes, "it's a starting point".  (It gives him/her a place to test code samples to look for a means to escalate out of the browser and into kernel space, where things get fun. Essentially a place to run execution jumps, or get payloads into memory pages to get executed by kernel mode code to perform second stage hijacks, etc.)

At this rate, I might buy one when they become available at the end of the year. :P
Title: Re: Nintendo Switch
Post by: Reudh on March 15, 2017, 12:02:08 am
be that as it may-- It looks like my prerequisite for purchase is already being explored:

https://arstechnica.com/gaming/2017/03/nintendo-switch-ships-with-unpatched-6-month-old-webkit-vulnerabilities/

It just enables arbitrary code at the context level of the browser, (BSD does a good job of preventing priv escalation)-- but as the hacker involved notes, "it's a starting point".  (It gives him/her a place to test code samples to look for a means to escalate out of the browser and into kernel space, where things get fun. Essentially a place to run execution jumps, or get payloads into memory pages to get executed by kernel mode code to perform second stage hijacks, etc.)

At this rate, I might buy one when they become available at the end of the year. :P


The 3DS had a similar exploit in older firmware versions. It was mainly used for injecting data into the RAM through some cool overflow glitch; I used it to get well trained, ready to battle Pokemon. I could probably have used it to get some of the crazier skills in FEA easily, but I updated before i thought of that.
Title: Re: Nintendo Switch
Post by: Ozyton on March 24, 2017, 09:16:33 pm
So Nintendo is doing a sort of open beta for Splatoon 2 ("global testfire") and it appears that they're using P2P connections. Getting some For Honor flashbacks here. If they stick with P2P servers then I am going to seriously question just what the hell they're going to be using the internet subscription fee to pay for.
Title: Re: Nintendo Switch
Post by: Neonivek on March 24, 2017, 10:47:59 pm
So Nintendo is doing a sort of open beta for Splatoon 2 ("global testfire") and it appears that they're using P2P connections. Getting some For Honor flashbacks here. If they stick with P2P servers then I am going to seriously question just what the hell they're going to be using the internet subscription fee to pay for.

What? Did people honestly believe they were using the subscription fee... to actually provide a better internet experience?

But maybe Splatoon 2 will be Peer to PEer... AND can be played without the subscription.

---

But honestly the P2P is probably because it is a Demo... Then again it would be HILLARIOUS if you could only play this demo if you subscribed to the internet fee.
Title: Re: Nintendo Switch
Post by: Ozyton on March 24, 2017, 10:58:42 pm
I mean, the whole point of having astress test is to test servers, but there's no point if you have no servers.

And if they just wanted to do it as a demo then it wouldn't be only open at specific times
Title: Re: Nintendo Switch
Post by: wierd on March 24, 2017, 11:06:34 pm
Foolish humans.

The obvious answer is obvious. There *IS* a server, and it IS involved in the connection-- It just is not providing the service you think it should be providing.  More than likely, it is providing some kind of DRM or monitoring service.
Title: Re: Nintendo Switch
Post by: umiman on March 27, 2017, 04:13:42 am
If they stick with P2P servers then I am going to seriously question just what the hell they're going to be using the internet subscription fee to pay for.
1000 years from now, when they dig up Miyamoto's secret mausoleum lined with golden Wii Us and his terracotta army of Marios, you'll know what your "internet subscription fee" paid for.
Title: Re: Nintendo Switch
Post by: Nighthawk on April 12, 2017, 06:18:50 pm
Arise, slightly comatose thread. The Nintendo Direct is upon us, bringing news of upcoming games, including Kirby and Sonic games, Fire Emblem, and of course, Arms and Splatoon (No Smash Bros. announcement yet, sadly). Oh yeah, they also mentioned Senran Kagura. I say this because the particular news (http://www.dualshockers.com/2017/04/12/new-senran-kagura-game-announced-nintendo-switch-will-use-hd-rumble/) about it made me laugh my head off.

Go forth, fans, to your preferred online video-streaming site and take a look for more details.

(Here (https://youtu.be/EDedvre19es)'s a YouTube link to a video of the direct, for your convenience.)
Title: Re: Nintendo Switch
Post by: Akura on April 12, 2017, 06:52:29 pm
...I'm still waiting for a chance to actually buy a Switch. And not "used with a +$100-$200 markup", either.
Title: Re: Nintendo Switch
Post by: frostshotgg on April 12, 2017, 08:12:18 pm
Just in case anyone thinks the Senran Kagura thing is a little off color, it's pretty well known for being quite proud of the fact that SK is basically pure fanservice. The artist has actually worked on some porn games on the side, and the producer is famously quoted:

Quote from: Kenichiro Takaki
The Senran Kagura series will continue to run non-stop.
That is the calling of a NINJA.
They run faster and jump higher than anyone.
They can easily jump over people’s expectations.

These games still have the potential to grow big and large.
Just like the girls’ chests.

Tits are life, ass is hometown.
Title: Re: Nintendo Switch
Post by: umiman on April 12, 2017, 08:32:46 pm
Just in case anyone thinks the Senran Kagura thing is a little off color, it's pretty well known for being quite proud of the fact that SK is basically pure fanservice. The artist has actually worked on some porn games on the side, and the producer is famously quoted:

Quote from: Kenichiro Takaki
The Senran Kagura series will continue to run non-stop.
That is the calling of a NINJA.
They run faster and jump higher than anyone.
They can easily jump over people’s expectations.

These games still have the potential to grow big and large.
Just like the girls’ chests.

Tits are life, ass is hometown.
Yeah, i respect people who have a lot of passion. It's like when they asked the creator of Nier about porn about his character.
Title: Re: Nintendo Switch
Post by: Ozyton on April 19, 2017, 12:16:59 am
You'd have to steal his system and buy it for him without him noticing I suppose...?
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on April 19, 2017, 12:24:12 am
Or just learn the login credentials for his Nintendo Account, log into the eShop and buy it for him. It'll download to his Switch automatically.
Title: Re: Nintendo Switch
Post by: Nighthawk on April 19, 2017, 12:48:32 am
Yeah, it would, unless you just input another payment option. Shouldn't be too complicated.
Title: Re: Nintendo Switch
Post by: KoE on April 19, 2017, 01:39:37 am
As you said, just getting him an eShop card is pretty impersonal. I dunno if you have the lead-time, the materials, or the (fairly minimal) skills, but I've seen people using templates to make Switch-style boxart for digital only releases and putting them on jewelcases. If you have the jewelcase and access to a suitable printer, it would be pretty easy to google some Wonder Boy art, mock-up some box-art, print it out, slip it in, and then put a gift card in there.

It's still just a gift card, but at least there's some effort and thought put into it, and there's a physical item if that's something your dad's into.
Title: Re: Nintendo Switch
Post by: Rose on April 19, 2017, 02:16:51 am
https://www.consumer.ftc.gov/blog/theres-no-nintendo-switch-emulator

It makes me both laugh, and be sad, that this was necessary.
Title: Re: Nintendo Switch
Post by: Akura on April 19, 2017, 05:47:27 am
Quote
There is no legit Nintendo Switch emulator.

Yet. It's only a matter of time. I'd honestly be surprised if someone came up with one so quickly.
Title: Re: Nintendo Switch
Post by: Jopax on April 19, 2017, 06:12:22 am
Well, they need to be able to buy one first in order to develop an emulator for it. Pretty clever of Nintendo to limit production like that.
Title: Re: Nintendo Switch
Post by: Neonivek on April 19, 2017, 09:16:01 am
Quote
There is no legit Nintendo Switch emulator.

Yet. It's only a matter of time. I'd honestly be surprised if someone came up with one so quickly.

Yeah oddly enough we are FINALLY getting 3ds emulators worth a dang (like... they actually can play a lot of games now!) and their perfection is sort of in the works.

Even the Wii-u is getting its emulator.
Title: Re: Nintendo Switch
Post by: Ozyton on April 19, 2017, 04:36:55 pm
Correct me if I'm wrong, but emulators themselves aren't necessarily illegal, but distributing actual ROMs are?
Title: Re: Nintendo Switch
Post by: Neonivek on April 19, 2017, 04:39:17 pm
Correct me if I'm wrong, but emulators themselves aren't necessarily illegal, but distributing actual ROMs are?

I believe it is the opposite (Emulators themselves are legal)... sort of... There is a complicated legality.
Title: Re: Nintendo Switch
Post by: umiman on April 19, 2017, 04:40:15 pm
Correct me if I'm wrong, but emulators themselves aren't necessarily illegal, but distributing actual ROMs are?
Even ROMs are kinda in the grey area but you got the gist of it.
Title: Re: Nintendo Switch
Post by: Neonivek on April 19, 2017, 04:42:13 pm
But lets just say I am happy Nintendo doesn't make the laws.

They are perfectly fine stealing other people's money... and by steal... I don't mean "rip people off so much it is theft" I mean... actual factual stealing xD
Title: Re: Nintendo Switch
Post by: SOLDIER First on April 19, 2017, 05:58:46 pm
Um... proof?
Title: Re: Nintendo Switch
Post by: NullForceOmega on April 19, 2017, 06:22:52 pm
Their abuse of YouTube content makers could very definitely be equated to theft.  They don't appear to actually comprehend that the way the DMCA is set up that they can't actually claim revenue from the bulk of the videos they force monetization on.
Title: Re: Nintendo Switch
Post by: umiman on April 19, 2017, 07:35:56 pm
Um... proof?
They're notorious for stealing ad revenue from Youtubers under the name of copyright infringement. It's a big thing over there.

Jim Sterling: https://www.youtube.com/watch?v=OA8xrgLqQZ8

AngryJoe: https://www.youtube.com/watch?v=Cz09W2Z6OOU

ReviewTechUSA: https://www.youtube.com/watch?v=Cm3l7_tybAk

Nintendo are extremely backwards, except instead of being an amusing doddly old man who can't figure out how the internet works, this doddly old man is stealing ad revenue from legitimate reviews, comments, and entire shows that only show 30 seconds of their work in a 1/2 hour show. To get around this draconian system, you either need to do something like Jim Sterling's copyright deadlock where he plays multiple contentID systems against each other (but essentially surrenders ad revenue so no one gets it) or subscribe to Nintendo's Youtube Policy which basically states you will worship them like gods and never say a single bad thing about them also you will never curse, swear, or do anything even remotely un-child friendly.

----

If Nintendo were actually acting to protect their copyright, then they'd be pulling down all these videos of their stuff. That would, while still being extremely backwards, probably be more palatable than what they're doing now.

However, instead they will happily leave your video up but take every single cent of the ad revenue. So you could have spent a week editing and filming footage while doing a critical review of Breath of the Wild, only to have Nintendo come in literally 15 seconds after you upload and claim everything you would get from that video. It would be no different from a PC review magazine having all their ad money going straight to Ubisoft, even if they bought Asscreed 2 themselves and did all the work publishing the magazine. Ubisoft simply decided they now own that article you wrote.

Hell, that's not the worse part, in fact, even if you release your video without ads turned on, Ninty will claim your video, enable ads on it, and collect the revenue on that. That's how scummy they are.

----

So like Neonivek said, they're actually just straight up thieves, both intellectually and monetarily.
Title: Re: Nintendo Switch
Post by: KoE on April 30, 2017, 01:12:01 am
So, Mario Kart is out. I'm enjoying it as it's the first Mario Kart I've owned since Double Dash back in the Gamecube days, and the first kart racer I've bothered with since Sonic All-Stars-plus-more-words-I-can't-remember hit Steam a few years back.

But.

The online support is basically what you'd expect of Nintendo - functional, but bare bones to the point I can see the metaphorical marrow. As far as I can tell there's no way to party and queue up with a (remote) friend; you have to join a game and then *hope* that friend is able to join in the same session. And yes, as far as I'm aware, you have a Friend Code still.

This got me thinking; a lot of people are remarking that using their phone to tether to a 4G connection works splendidly for Mario Kart in particular in the Switch's natural habitat (i.e., outside of the home). This, in conjunction with the fact that as far as we know basic functionality like voice chat and groups are going to be offloaded to an app on your phone, makes me wonder if that's the point. Is Nintendo expecting a plurality of users to be gaming on the go in such a way that regular ol' wi-fi is insufficient, and thus are offloading what they can to a device they expect folks to already be actively using in conjunction with their Switch? We all know that the battery life is, charitably, less than stellar, so it does make some sense.

I know next to nothing about smartphones and mobile networks so I don't know if that's obvious or crazy to someone more literate than I. I just know that this decision has caused me considerable consternation, and I'd love some damn details, Nintendo lose sleep trying to puzzle out their reasons.
Title: Re: Nintendo Switch
Post by: Neonivek on April 30, 2017, 02:03:08 am
Wow, I am in shock... Nintendo is charging for internet and didn't actually improve the internet?

This is a twist.

Nevermind that this has been the case everytime... but total shock!
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on April 30, 2017, 02:11:54 am
They're not actually charging for anything yet. That's kind of the point.
Title: Re: Nintendo Switch
Post by: Ozyton on April 30, 2017, 09:31:31 am
But will the functionality even improve once they do start charging for it? I wouldn't get my hopes up.
Title: Re: Nintendo Switch
Post by: Aklyon on April 30, 2017, 10:07:24 am
But will the functionality even improve once they do start charging for it? I wouldn't get my hopes up.
Functionally, maybe. In any usable way? No. They'll still be epically behind and relying on FCs.
Title: Re: Nintendo Switch
Post by: Neonivek on April 30, 2017, 10:35:27 am
I am just happy we can finally put that argument to rest.

Spoiler (click to show/hide)
Title: Re: Nintendo Switch
Post by: Wolfhunter107 on April 30, 2017, 01:01:46 pm
Neon, I'm sorry, but I don't have the slightest clue what you're trying to say there.
Title: Re: Nintendo Switch
Post by: Ozyton on April 30, 2017, 01:20:29 pm
Basically he's saying how Nintendo is still clueless as to how people have been doing multiplayer and online interactions these days aside from how Sony and Microsoft can get away with forcing people to pay for it.
Title: Re: Nintendo Switch
Post by: KoE on May 01, 2017, 07:48:57 pm
I would like to remark upfront that the bulk of my post was about the equally cuckoo-lander 'offloading basic functionality to smart phones' bit. I don't know if there's actually anything to actually remark on about that particular choice, but I thought I'd just mention it before blathering about paying for online multiplayer.

The argument I've seen is that for PC gaming, is that since it's generally trivially easy to run your own server, you can't really charge a blanket cost to 'play online' with a given title. Someone else will pop up with something free, whether that's a server for your game or a game that fills basically the same niche, only free. That's the nature of the platform being much more open.

For console games, it's harder for servers to just pop up. I don't know if there are technical reasons, but legally I assume it's all proprietary, two of the options are literally corporate titans, and the last one is, as has been gone on at length about here, trigger-happy with the legal action. In the grand scheme of things $5/month isn't exactly an exorbitant price, either (even in a yearly lump-sum). With consoles being the cheaper, 'just works'-ier options to game on, it makes sense for people to foot that bill (especially if your Halos and your Smash Bros. are held ransom for it).

The only thing that really gets to me about the subscription services in general is that (at least, supposedly) most console games are Peer-to-Peer, which does beg the question of why the heck you want me to pay if you aren't at least going to put that towards dedicated servers.

All I have to say with regard to Nintendo's paid service is they are really wasting the grace period they gave themselves to prove they could at least meet par. I don't know that Splatoon 2, Arms, and the by-then 4 month old Mario Kart are going to make good enough hostages.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on May 26, 2017, 02:52:22 am
I find it kinda curious that the more there are good things to say about the console, the less discussion there is in this thread. :P

I'm getting the impression that people here are kinda cynical. For whatever reason. :P

Let's see what injecting some better news will do:

Capcom just recently announced that Monster Hunter XX is coming to the Switch (http://nintendoeverything.com/?p=487772).

And if Nintendo's stock value recently topping that of the peak they had on the Pokemon GO release wasn't impressive enough, today their stocks closed with a 5.48% growth (https://twitter.com/serkantoto/status/867987011512160257), driven by the above MHXX announcement.
Title: Re: Nintendo Switch
Post by: Ozyton on May 26, 2017, 03:26:14 am
Generations wasn't my favorite of the three I've played, but Monster Hunter was the reason I got a Switch in the first place. I just want to play MH without getting hand cramps and eye strain.

E: As for why we're not discussing it, I don't really have much to say about it because the only thing I'd really play on the Switch are exclusives. My PC runs PC games fine, and I don't travel enough for the portability of the Switch to be useful (though the yearly trips to visit family it would be nice to have). Zelda and Mario Kart are the only two games I really have on it right now. Waiting for Splatoon 2 and now MH, and probably the new Mario game coming at the end of the year. Oh, and if they put gamecube on virtual console I want to get Eternal Darkness.

We still don't know how much the internet access is going to cost, do we?
Title: Re: Nintendo Switch
Post by: IronTomato on May 26, 2017, 10:16:13 am
As a Monster Hunter fan, I am very hype. Even if it's never localized I might still get it anyway just to experience the new content and also be able to play on the big screen with a controller that doesn't suck.
Title: Re: Nintendo Switch
Post by: Nighthawk on May 26, 2017, 01:12:09 pm
I, too, am happy to see Monster Hunter fans finally get what most of us wanted - another game on a home console. Supposedly we're getting more information tomorrow (Saturday), so if we're lucky, they'll announce a western release date for the game. If we're VERY lucky, the localized game will be getting released on the Switch and the 3DS at the same time. That would be excellent.
Title: Re: Nintendo Switch
Post by: alway on May 26, 2017, 07:22:20 pm
.
Title: Re: Nintendo Switch
Post by: Nighthawk on May 26, 2017, 07:29:12 pm
Capcom would have to be pretty stupid not to localize it, though, considering Monster Hunter's increasing popularity in the west, and how much money they can make with an easy translation (the groundwork for which has already been laid by previous games).

Knowing that, I'd rather wait for the inevitable US release than get the game early in a language I don't understand.
Title: Re: Nintendo Switch
Post by: IWishIWereSarah on May 26, 2017, 08:11:34 pm
The first free demo of ARMS is just finished. It is really fun, even for a guy who isn't used to sports games.
Title: Re: Nintendo Switch
Post by: frostshotgg on May 27, 2017, 12:53:43 pm
From what I've heard ARMS is basically an arena shooter. Just because it's sports themed doesn't make it a sports game.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on May 27, 2017, 01:11:15 pm
From what I've heard ARMS is basically an arena shooter. Just because it's sports themed doesn't make it a sports game.
V-Ball and Hoops modes would disagree with that assessment. :P

And no, whatever it is, it's not basically an arena shooter. The character abilities and attacks are as much melee as they are ranged (they're really best described as range-agnostic melee), and the game mechanics heavily borrow from traditional fighting games rather than any shooter. By the same level of similarity, you could say that just because it's set in enclosed locations and involves attacking from a distance, doesn't make it an arena shooter.

If you want the closest comparison, Virtual-On is closer to an arena shooter than ARMS. ARMS is a 3D fighting game themed as a fictional sport.
Title: Re: Nintendo Switch
Post by: Egan_BW on May 27, 2017, 02:18:26 pm
Arms seems like it would make a pretty good VR game. I don't suppose 'Tendo has said anything about a VR headset for the Switch?
Title: Re: Nintendo Switch
Post by: alway on May 27, 2017, 02:32:45 pm
.
Title: Re: Nintendo Switch
Post by: alway on May 30, 2017, 12:56:27 am
.
Title: Re: Nintendo Switch
Post by: Ozyton on June 02, 2017, 12:53:35 pm
Supposedly they're also changing how the whole "you get one free game per month" thing works. I can't find where the relevant link is anymore, but apparently they're making it so as long as you're subscribed you can play the games (didn't see if it was all VC games or if you have to buy them etc.). They mentioned playing online, so perhaps it's possible to play multiplayer games online on the virtual console?

The online subscription thing is also pushed back to 2018 so we get a bit more multiplayer playtime time for free this year.
Title: Re: Nintendo Switch
Post by: Neonivek on June 02, 2017, 02:44:34 pm
Supposedly they're also changing how the whole "you get one free game per month" thing works. I can't find where the relevant link is anymore, but apparently they're making it so as long as you're subscribed you can play the games (didn't see if it was all VC games or if you have to buy them etc.). They mentioned playing online, so perhaps it's possible to play multiplayer games online on the virtual console?

The online subscription thing is also pushed back to 2018 so we get a bit more multiplayer playtime time for free this year.

Ahh so blackmail!
Title: Re: Nintendo Switch
Post by: SOLDIER First on June 02, 2017, 02:55:10 pm
mmkay
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on June 02, 2017, 03:45:16 pm
Supposedly they're also changing how the whole "you get one free game per month" thing works. I can't find where the relevant link is anymore, but apparently they're making it so as long as you're subscribed you can play the games (didn't see if it was all VC games or if you have to buy them etc.). They mentioned playing online, so perhaps it's possible to play multiplayer games online on the virtual console?

The online subscription thing is also pushed back to 2018 so we get a bit more multiplayer playtime time for free this year.
The way they're naming the service suggests it's going to be a thing entirely separate from the Virtual Console. The post in question said that as long as you are subscribed, you will be able to play all of the classic Nintendo games on the service, with added online support. A different post also quoted that the service will only have NES games for now, with SNES games being under consideration but "nothing to announce at this time".

Now, couple the above with the sudden and inexplicable axing of the NES Classic...

Yeah. I think I know which 30 or so games are going to be included in that first batch of Nintendo Classic NES games on the service. :P
SNES being "under consideration" suddenly translates to "We'll release the SNES Mini, discontinue that, and then you'll have those games too." :P
Title: Re: Nintendo Switch
Post by: Aklyon on June 02, 2017, 09:16:27 pm
So its basically a limited legal (S)NES emulator service with a sub fee and the bonus content of online mp for games that are not older than some of their consumers.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on June 02, 2017, 11:05:51 pm
Online MP for select free classic and not-free modern games, bass-ackwardly implemented voice chat, maybe proper-er friends support, and various deals in the eShop, it seems like. The limited legal emulator should be a different thing (VC), and hopefully not tied to the service.
Title: Re: Nintendo Switch
Post by: pikachu17 on March 21, 2018, 12:55:49 pm
Super smash bros.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 21, 2018, 02:33:20 pm
Super smash bros.
I'm not sure what was more surprising, that reveal or ARK:Survival Evolved (https://www.youtube.com/watch?v=gh1AjR9znmg).

Seriously, the port studio guys say they managed to get the game to this state in a couple of weeks (https://www.gamesindustry.biz/articles/2018-03-21-how-they-got-ark-survival-evolved-working-on-switch). What sort of witchcraft is this?
Title: Re: Nintendo Switch
Post by: BigD145 on March 21, 2018, 03:44:09 pm
Super smash bros.
I'm not sure what was more surprising, that reveal or ARK:Survival Evolved (https://www.youtube.com/watch?v=gh1AjR9znmg).

Seriously, the port studio guys say they managed to get the game to this state in a couple of weeks (https://www.gamesindustry.biz/articles/2018-03-21-how-they-got-ark-survival-evolved-working-on-switch). What sort of witchcraft is this?

So now I need a 128gb sd card just for ARK?
Title: Re: Nintendo Switch
Post by: Ozyton on March 21, 2018, 04:48:52 pm
So has anybody heard anything about having to pay for online multiplayer? I'm hoping they dropped the idea after seeing the success of the system... but that's just wishful thinking.
Title: Re: Nintendo Switch
Post by: SOLDIER First on March 21, 2018, 07:32:53 pm
ptw
Title: Re: Nintendo Switch
Post by: Reudh on March 22, 2018, 01:51:17 am
So has anybody heard anything about having to pay for online multiplayer? I'm hoping they dropped the idea after seeing the success of the system... but that's just wishful thinking.

Yes, it's still a thing. It's also only $20USD / year, which is a pittance compared to what Xbox Live requires.
Title: Re: Nintendo Switch
Post by: IronTomato on March 22, 2018, 09:56:28 am
It's just been delayed until September of this year. I'm pretty sure they also changed the way that the free SNES games thing would work but I haven't really been paying attention to that.

also Souper Smesh Dudebros hype
Title: Re: Nintendo Switch
Post by: SOLDIER First on March 22, 2018, 11:29:32 am
Nintendo is partnering with Bamco and Criware for Smash Switch which means there’s a legitimate chance Goku appears as a third-party character
Title: Re: Nintendo Switch
Post by: IronTomato on March 22, 2018, 12:04:58 pm
I miss Snake.
Title: Re: Nintendo Switch
Post by: Scripten on March 22, 2018, 01:13:49 pm
I miss Snake.

I'd have loved to see Snake in a SSB title that wasn't Brawl. He was a neat character.
Title: Re: Nintendo Switche
Post by: pikachu17 on March 22, 2018, 02:19:03 pm
Sadly, Ubisoft's falling out with Nintendo has put the chances of him re-appearing very low, even  if most Nintendo employees wanted to.
Title: Re: Nintendo Switch
Post by: Egan_BW on March 22, 2018, 02:21:14 pm
Ubisoft?
Title: Re: Nintendo Switch
Post by: Wiles on March 22, 2018, 05:54:49 pm
Ubisoft?

You haven't played Assasin's Creed 5: The Phantom Pain? It's probably the second best in the series. My favourite AC game though is the one where you get to be the Dovahkin.
Title: Re: Nintendo Switch
Post by: pikachu17 on March 22, 2018, 05:59:51 pm
Sorry, I don't really know much about it, I was just (incorrectly, apparently) quoting something I read on tv tropes.
Title: Re: Nintendo Switch
Post by: SOLDIER First on March 22, 2018, 10:24:28 pm
You'd want to say Konami, then, since they own MGS.
Title: Re: Nintendo Switch
Post by: umiman on March 22, 2018, 11:34:27 pm
Also didn't Ubisoft just work with Nintendo on that XCOM-style game?
Title: Re: Nintendo Switch
Post by: SOLDIER First on March 22, 2018, 11:51:39 pm
Mario Rabbids Kingdom or whatever
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 23, 2018, 12:21:20 am
Mario+Rabbids Kingdom Battle, and yes. Also they're releasing South Park: The Fractured But Whole for the Switch. And Uno. And Just Dance 2017/2018. And I think Rayman Legends is one of theirs. And Steep, maybe, eventually. And smaller stuff like Hex Heroes and Starlink: Battle for Atlas.

Ubisoft's doing pretty good by Nintendo. :)
Title: Re: Nintendo Switch
Post by: SOLDIER First on March 23, 2018, 12:23:49 am
The Nintendo rep doing the direct had to (got to?) say the phrase "the fractured butthole" out loud on an actual broadcast from the company, twice
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 23, 2018, 12:30:03 am
The Nintendo rep doing the direct had to (got to?) say the phrase "the fractured butthole" out loud on an actual broadcast from the company, twice
He was audibly attempting to enunciate the space inbetween the words, but(t) yeah. :P
Title: Re: Nintendo Switch
Post by: IronTomato on March 23, 2018, 01:56:01 pm
Fun for the hole family
Title: Re: Nintendo Switch
Post by: Antioch on March 23, 2018, 07:38:14 pm
I am thinking of buying a switch because I really want to play mario Odyssey and BotW, but these are basically the only games exclusive to the switch that I am really interested in.

Feels kinda expensive to buy a console for 2 games......
Title: Re: Nintendo Switch
Post by: Egan_BW on March 23, 2018, 08:09:00 pm
PSA: BotW is on the WiiU, too. I've beaten it.
Title: Re: Nintendo Switch
Post by: SOLDIER First on March 23, 2018, 09:32:44 pm
It is!
Title: Re: Nintendo Switch
Post by: wierd on March 24, 2018, 10:21:38 am
Indeed.  I have the WiiU version as well. Beat it more than once.

Personally, I wont get a switch until a working homebrew scene appears.  I need a more modern replacement for my old PSP for doing portable retrogaming that actually has some OOMPH to it, and the Switch looks poised to deliver, as soon as the gate to the walled garden comes down.

Being able to play Skyrim and pals on the go/on a road trip would be a nice bonus, but mostly I want a portable with enough guts to play PS2 games reliably.
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 24, 2018, 02:38:09 pm
Indeed.  I have the WiiU version as well. Beat it more than once.

Personally, I wont get a switch until a working homebrew scene appears.  I need a more modern replacement for my old PSP for doing portable retrogaming that actually has some OOMPH to it, and the Switch looks poised to deliver, as soon as the gate to the walled garden comes down.

Being able to play Skyrim and pals on the go/on a road trip would be a nice bonus, but mostly I want a portable with enough guts to play PS2 games reliably.
a) I really dislike that logic, a "working homebrew scene" as a reason for purchasing more often than not just means one intends to never pay for any game on the platform that he can get away with.

That said, b) you may want to step up your purchase plans if you want a working homebrew, chances are a revised hardware version is either soon to be rolled out, or has already been sneakily rolled out, plugging the only known still-working exploit (the Tegra bootrom exploit) that would enable homebrew on Switch units patched past FW version 5.0.

Also c) if that's really your only purpose for a handheld gaming system, you may as well get a GPD Win 2 and play just about any indies on the Steam library as well as any emulators up to the Wii (and a tiny bit of WiiU).
Title: Re: Nintendo Switch
Post by: Aklyon on March 24, 2018, 03:03:18 pm
Yeah, waiting on buying something for the homebrew just means you'd have to find an old one instead, which'll probably cost more anyway.
Title: Re: Nintendo Switch
Post by: BigD145 on March 24, 2018, 05:16:10 pm
At this point you can also make a tablet out of a Raspberry Pi.
Title: Re: Nintendo Switch
Post by: wierd on March 26, 2018, 10:21:50 am
You might be surprised how bitchy it is getting good PS2 emulation going. It had some pretty quirky hardware that is painful to emulate. (Then again, WiiU emulation is just as painful. CEMU does a good enough job most of the time, but harsh games that pushed the console, like BoTW, need a freaking i7 behind it, which is something you are NOT going to get out of a handheld.)

I looked at the GPD WIN2 on amazon-- Not a fan of the controller layout. It just screams "Carpal Tunnel Syndrome" at me.

Now, this guy looks potentially promising, but the choice of android is a deal killer.
https://www.amazon.com/JXD-Singularity-1920X1200-Handheld-10000mAh/dp/B071JVWTDT/ref=sr_1_15?ie=UTF8&qid=1522077264&sr=8-15&keywords=gpd+win+2

I would have to hack the damn thing (To use actual linux) just to get WINE installed on it.
Title: Re: Nintendo Switch
Post by: smjjames on March 26, 2018, 06:06:30 pm
Has anybody played 'of mice and sand' (not sure if the one on nintendo switch also has the -revised- part in it)? I'm wondering because there is a PC port of that coming out in a few days http://store.steampowered.com/app/785780/OF_MICE_AND_SAND_REVISED/ and I'm wondering how good it is.
Title: Re: Nintendo Switch
Post by: Akura on March 26, 2018, 06:23:02 pm
I have the not-"revised" one for 3DS. I'd say it's fairly good, but rather grindy. Took about 23 hours total playtime to finish it.

Some of the screenshots on the Steam look like they've added stuff.
Title: Re: Nintendo Switch
Post by: smjjames on March 29, 2018, 10:13:06 am
I have the not-"revised" one for 3DS. I'd say it's fairly good, but rather grindy. Took about 23 hours total playtime to finish it.

Some of the screenshots on the Steam look like they've added stuff.

It's definetly rather grindy....
Title: Re: Nintendo Switch
Post by: Wiles on March 29, 2018, 12:31:15 pm
I purchased my Switch less than a month ago and while I really like the console I've been having some very annoying controller and charging issues. I can't seem to sit more than 6-7 ft away from the Switch with my joy cons or I get serious input lag in the right joy-con. I have turned off all other bluetooth devices and moved the switch out from behind the TV so it is unobstructed and while it has lessened the input lag it still happens frequently enough to be disruptive. I also can't sit with my knees up, or my joy-con gets input lag. If my dog jumps up on my lap to sit with me his head can't be in front of the joy con or I get input lag. I have to move my furniture and sit closer to the television than I want to if I use the joy-cons optimally. It sucked, so I bought a pro controller.

The instructions suggested that you charge the Pro Controller before using it, so I tried doing that. It doesn't charge with the supplied charge cable plugged into the dock. It does charge when plugged directly into the switch's power adapter, meaning I can't play in docked mode while charging my controller. With it being a brand new controller I was not pleased with this so I called Nintendo, and initially they tried to convince me that I should be happy that it charges that way and not to worry that it doesn't work with the charging cable that came with it. Having payed over 100$ for it after taxes I was not happy with that answer. We did get it to charge from the USB port after messing about a bit. But now every time I want to charge my controller I have to move my tv, squeeze in behind my entertainment unit, unplug the Switch's power adapter from the wall and the Switch. Wait 30 seconds, plug it all back in, and then it works. It's a real pain in the ass for something that is nearly new.

I don't really think it's worth trying to return my switch at the store over the issue. Especially since my account, downloads and save files are already on it plus a I have a tempered glass screen protector on it that I payed too much for. I guess I could return the pro controller, but I'm not sure if it is the problem and I'd rather not return something that isn't defective. I'm assuming the problem is the dock or the power adapter, but I don't really know how to figure out which one is really the culprit. Hopefully I can get Nintendo to replace something and get it all to work like it should, but I don't know how easy that will be.

Anyway, sorry for the rant. The switch is the first home console I have bought in over 15 years, so I'm not overly pleased that I'm having issues with a brand new unit.
Title: Re: Nintendo Switch
Post by: Doomblade187 on March 29, 2018, 12:39:59 pm
Splatoon 2 is excellent. 😃
Title: Re: Nintendo Switch
Post by: Urist McScoopbeard on March 29, 2018, 12:45:53 pm
I have a switch and it works pretty darn perfectly. Not gloating, just suggesting maybe it's the specific unit. Also the pro controller is lit.
Title: Re: Nintendo Switch
Post by: Wiles on March 29, 2018, 02:30:55 pm
Yeah, I've looked into it and I haven't read about anyone else with similar charging issues with the Pro Controller. Joy-Con issues don't seem uncommon though, which is why I bought the pro controller in the first place.

Has anyone had much luck with using the pro controller on the PC? Windows 10 seems to somewhat support it - but I haven't been able to get it working well enough to want to use it over my wired logitech controller yet. I'd like to get it see if I can get it working better though, since the analogue sticks are so much nicer on the Pro Controller.
Title: Re: Nintendo Switch
Post by: Urist McScoopbeard on March 29, 2018, 02:32:04 pm
I actually use the pro controller on my mac all the time! I think it's best used with Steam though... otherwise you may still have to get 3rd part software to use properly.
Title: Re: Nintendo Switch
Post by: BigD145 on March 29, 2018, 03:10:52 pm
I use an 8bitdo controller. Cheaper and fully usable on anything bluetooth. I just need the upgraded motion control one now. http://www.8bitdo.com/ Plus you can buy dongles that let it work on NES and SNES and even more.

Yes, the joycon distance issue is known. Part of it is the location of the antenna in relation to the grip.
Title: Re: Nintendo Switch
Post by: Nighthawk on March 30, 2018, 12:08:40 pm
Yeah, I've looked into it and I haven't read about anyone else with similar charging issues with the Pro Controller. Joy-Con issues don't seem uncommon though, which is why I bought the pro controller in the first place.

Has anyone had much luck with using the pro controller on the PC? Windows 10 seems to somewhat support it - but I haven't been able to get it working well enough to want to use it over my wired logitech controller yet. I'd like to get it see if I can get it working better though, since the analogue sticks are so much nicer on the Pro Controller.
If you have Bluetooth on your computer, you can easily pair your pro controller to it. Once it's paired, you need to calibrate the control sticks to get them to work properly. The controller works on any game that accepts custom controller rebinds, and is guaranteed to work on any Steam game, since Steam can detect it and treat it like a Steam controller.

If you don't have Bluetooth... I'm not sure. You can attach the controller via usb, but I have no clue if the PC can even take inputs from it that way.
Title: Re: Nintendo Switch
Post by: pikachu17 on April 05, 2018, 04:02:37 pm
So, some people seem to think the next Smash will just be a port.
I don't know much about Nintendo's marketing, but wouldn't it be stupid to create too much hype for a port, and thus create hype backlash, when they could just note that it's a port?
Title: Re: Nintendo Switch
Post by: Tawa on April 05, 2018, 04:05:34 pm
I mean, they're adding new characters, right? Strongly doubt it's a port.
Title: Re: Nintendo Switch
Post by: pikachu17 on April 05, 2018, 04:05:57 pm
Could you tell me where I can find the announcements?
Title: Re: Nintendo Switch
Post by: pikachu17 on April 05, 2018, 04:07:01 pm
I mean, they're adding new characters, right? Strongly doubt it's a port.
Could be a Super Ultra Ultimate Deluxe port with a little added content, though I personally don't think so.

And what do guys think they'll call it? A plain old 5?

Also, sorry for accidental double post. Meant to edit earlier post.
Title: Re: Nintendo Switch
Post by: Egan_BW on April 05, 2018, 04:19:43 pm
Super Smash Colosseum
Title: Re: Nintendo Switch
Post by: Wiles on April 05, 2018, 04:33:21 pm
Super Smash Brothers Melee 2: Reloaded.
Title: Re: Nintendo Switch
Post by: USEC_OFFICER on April 05, 2018, 04:37:52 pm
Super Smash Sbrothers Switch, or S4.
Title: Re: Nintendo Switch
Post by: pikachu17 on June 19, 2018, 01:52:24 pm
Ridley. Ridley. RIDLEY!

Also, Ganandorf's sword!

HYPE HYPE HYPE HYPE
Title: Re: Nintendo Switch
Post by: IronTomato on June 19, 2018, 03:38:15 pm
also SNAKE

SNAKE

SNAAAAAAKE
Title: Re: Nintendo Switch
Post by: MrRoboto75 on June 19, 2018, 05:24:06 pm
Spoiler (click to show/hide)
Title: Re: Nintendo Switch
Post by: Tyler6498 on June 20, 2018, 10:32:39 am
I'm most excited for the changes being put into place on Pac-man...though from what I understand his grab hitbox didn't get changed much-though it is faster now!
His trampoline changes, however, are magnificent and I enjoy how the fruit rotation is now quicker which when mixed with the more aggressive nature of this game will make my playstyle with him a lot more rewarding.
Title: Re: Nintendo Switch
Post by: Ozyton on March 28, 2019, 03:50:42 pm
Alright, I wanted to ask for people's opinions but I didn't want to create a whole new thread just for it (hence the necro).

My Switch has been collecting dust for a while now, ever since I cracked down and beat Super Mario Odyssey and Breath of the Wild. The only other games I have are Splatoon 2 and Mario Kart and I'm going to be visiting family next week (read: have nothing to do) and was thinking of picking something up to play on the Switch. Otherwise I might just bring my 3DS instead. My question is what sort of games are worth getting at the moment. If Link's Awakening or Rune Factory were out I'd get one of those but they aren't. Puzzle games and JRPGs don't interest me all that much, and I don't want to get Monster Hunter because I'd prefer to have people to play with.
Title: Re: Nintendo Switch
Post by: MagmaMcFry on March 28, 2019, 04:10:34 pm
How about Guacamelee (10/10) or Hollow Knight (11/10)?
Title: Re: Nintendo Switch
Post by: Ozyton on March 28, 2019, 04:31:45 pm
Not bad suggestions, but I'm hoping for something that I haven't played on PC, so I suppose rule out anything you can get on PC (I.E. Stardew Valley, Katamari Reroll, Dark Souls, etc.)
Title: Re: Nintendo Switch
Post by: MagmaMcFry on March 28, 2019, 06:00:52 pm
Not bad suggestions, but I'm hoping for something that I haven't played on PC, so I suppose rule out anything you can get on PC (I.E. Stardew Valley, Katamari Reroll, Dark Souls, etc.)

Smash Ultimate?
Title: Re: Nintendo Switch
Post by: ZeroGravitas on March 28, 2019, 10:40:33 pm
switch has baba

baba is you

Title: Re: Nintendo Switch
Post by: MrRoboto75 on March 29, 2019, 01:03:15 am
switch has baba

baba is you

switch has you

baba is baba
Title: Re: Nintendo Switch
Post by: Sean Mirrsen on March 29, 2019, 02:15:19 pm
Yoshi's Crafted World seems decent. Captain Toad:Treasure Tracker got some good impressions from people, and there was recently an update that enabled co-op for all levels in the game.
Title: Re: Nintendo Switch
Post by: Nighthawk on March 29, 2019, 02:30:21 pm
@Ozy

Donkey Kong Country: Tropical Freeze is hands down the best platformer I've ever played, and if you can't or didn't pick it up for the WiiU, it's worth getting on the Switch.

I've also heard good things about the recent Chocobo's Mystery Dungeon, but that might not be for you depending on how far your definition of JRPG reaches. It's a mystery dungeon game, after all.
Title: Re: Nintendo Switch
Post by: Ozyton on March 29, 2019, 02:57:21 pm
I have no idea why I didn't consider Donkey Kong. It may sound blasphemous but I've never actually played one of those games despite all the good things I've heard about them.

I was considering Chocobo Mystery Dungeon, but I honestly don't know much about it. Is it anything like Pokemon Mystery Dungeon? I've never played those games but I can stomach that sort of tile-based top-down combat more than the traditional JRPG combat.

Smash, I'm not especially great or into fighting games and I've heard that its singleplayer isn't exactly the best. It really seems made for multiplayer.

Treasure Tracker I hadn't considered either, seems like something that wouldn't do too poorly on the smaller screen undocked.

Not sure how I feel about the newer Yoshi games, are they like the Yoshi's Island I know of? Because I remember enjoying that.

steam has baba

I just saw a game called Ultrawings that could have scratched the flight sim itch I've been having recently, except it's apparently a port of a VR game from Steam which is unfortunate.

E: I just realized a lot of these games have demos so I can actually just try them first, derp. It's so weird having demos in this day and age...
Title: Re: Nintendo Switch
Post by: Wiles on March 29, 2019, 07:36:07 pm
Hyrule Warriors is good mindless fun. The gameplay is very grindy, but I enjoyed the grind.

I'm honestly a bit disappointed with the selection of exclusive titles on the Switch. A lot of them are games I have little interest in playing. I like the console a lot though and I've used the handheld mode more than I thought I would.
Title: Re: Nintendo Switch
Post by: Folly on July 10, 2019, 01:23:22 pm
Nintendo Switch Lite (https://www.nintendo.com/switch/lite/)

This is exactly the opposite of what I was hoping the cheaper Switch model would be.
Title: Re: Nintendo Switch
Post by: pikachu17 on July 10, 2019, 01:42:08 pm
Nintendo Switch Lite (https://www.nintendo.com/switch/lite/)

This is exactly the opposite of what I was hoping the cheaper Switch model would be.
What did you want it to be?
Title: Re: Nintendo Switch
Post by: MagmaMcFry on July 10, 2019, 02:03:41 pm
Bigger and heavier, drab industrial colors, Joy-Cons with individual detachable buttons, docked mode only?
Title: Re: Nintendo Switch
Post by: Folly on July 10, 2019, 03:57:51 pm
What did you want it to be?

I wanted a console-only version. I don't care about going for a walk with my video game or wtfever that portable gimmick is for. I just want to relax at home and play games on the big screen.
Title: Re: Nintendo Switch
Post by: Ozyton on July 10, 2019, 04:02:15 pm
I, too, wanted a Switch Heavy, for being a shut-in and playing vidya games by myself.

Japan is all abooot the going outside to play games and socializing though, so not too surprised by this.

I saw someone call this the NDS, the Nintendo Don't Switch.
Title: Re: Nintendo Switch
Post by: pikachu17 on July 10, 2019, 05:55:51 pm
You know how the announcements for Banjo&Kazooie and K.Rool were a lot alike?
I hope that one of the next characters revealed will do the same, especially if the character has nothing to do with them.
Title: Re: Nintendo Switch
Post by: wierd on July 10, 2019, 06:32:22 pm
Just get a pro controller, and leave the thing docked.  Problem solved.  (Or go the cheap route, and get a handle kit for the joycons.)
Title: Re: Nintendo Switch
Post by: Ozyton on July 10, 2019, 06:37:06 pm
I have gone that route, but it would've been nice to get just a little bit more power out of it, or at the very least better cooling.

Then again I don't use my switch enough to warrant actually getting a switch heavy
Title: Re: Nintendo Switch
Post by: wierd on July 10, 2019, 07:20:55 pm
More power you say?

Like... Over clocking? (https://gbatemp.net/threads/freebird-switch-clock-speed-control-sysmodule.530641/)

(and they sneered at me for demanding hackable consoles before purchase! Meh!)

*caresses his non-IPL-patched unit lovingly

What I wouldn't give for a proper dpad though.
Title: Re: Nintendo Switch
Post by: Iduno on July 10, 2019, 08:49:41 pm
I have gone that route, but it would've been nice to get just a little bit more power out of it, or at the very least better cooling.

Then again I don't use my switch enough to warrant actually getting a switch heavy

Did you know you can store it in an ice water bath for better cooling?

I mean, don't, but you can.
Title: Re: Nintendo Switch
Post by: Greiger on July 10, 2019, 10:13:59 pm
So does that mean in order to overclock our systems we should all move to Antarctica?

Is the internet there decent?
Title: Re: Nintendo Switch
Post by: MrRoboto75 on July 10, 2019, 10:19:45 pm
Is the internet there decent?

For switch online? no.
Title: Re: Nintendo Switch
Post by: wierd on July 10, 2019, 10:19:56 pm
Satellite only. Reasonable thruput I hear, but HORRIBLE latency.  You will get PWND hard on splatoon. Sorry.
Title: Re: Nintendo Switch
Post by: Egan_BW on July 11, 2019, 07:19:46 am
No Nintendo, I don't wanna go outside.
Title: Re: Nintendo Switch
Post by: Shooer on July 11, 2019, 12:35:32 pm
My only thing I take away concern is; with how poorly the controllers have performed mechanically are they going to get some better engineering/manufacturing on the ones built into the switch lite?  At least with the normal switch you can get them changed out/replaced. 

I would not be happy buying a console with the same quality joycons my switch came with built into it, or the quality of the replacements I got for those.
Title: Re: Nintendo Switch
Post by: Urist McScoopbeard on July 11, 2019, 01:35:48 pm
Yea the pro controller is really the only worthwhile controller--the joy cons are big hitler.
Title: Re: Nintendo Switch
Post by: BigD145 on July 11, 2019, 02:33:39 pm
Also good (http://www.8bitdo.com/images/products/sn30pro.gif)

My switch has been on the go to or from work. Good for a two hour drive at night.
Title: Re: Nintendo Switch
Post by: MrRoboto75 on July 11, 2019, 07:08:16 pm
Yea the pro controller is really the only worthwhile controller--the joy cons are big hitler.

My left joycon won't let me up smash in smash ult anymore.  Meanwhile, the wired xbox-lookalike bowser controller will randomly hold down.  I got one of the gamecube replica ones recently, we'll see what that one does.
Title: Re: Nintendo Switch
Post by: Nighthawk on July 12, 2019, 02:15:39 pm
Yea the pro controller is really the only worthwhile controller--the joy cons are big hitler.

My left joycon won't let me up smash in smash ult anymore.  Meanwhile, the wired xbox-lookalike bowser controller will randomly hold down.  I got one of the gamecube replica ones recently, we'll see what that one does.
Joysticks are always the first thing to go for every single controller/system I've ever had. Can anyone here point me to a controller where the buttons actually give out before the stick does (but not because the buttons are sucky)? Because if that even exists I would pay a premium for it.
Title: Re: Nintendo Switch
Post by: BigD145 on July 12, 2019, 03:10:23 pm
Yea the pro controller is really the only worthwhile controller--the joy cons are big hitler.

My left joycon won't let me up smash in smash ult anymore.  Meanwhile, the wired xbox-lookalike bowser controller will randomly hold down.  I got one of the gamecube replica ones recently, we'll see what that one does.
Joysticks are always the first thing to go for every single controller/system I've ever had. Can anyone here point me to a controller where the buttons actually give out before the stick does (but not because the buttons are sucky)? Because if that even exists I would pay a premium for it.

Replacement sticks are sold for a reason. You use them the most.
Title: Re: Nintendo Switch
Post by: pikachu17 on July 12, 2019, 03:35:48 pm
Yeah, what you should be looking for is something that takes a long time to go at all, not something where specifically the buttons go first.
Title: Re: Nintendo Switch
Post by: Akura on July 12, 2019, 04:33:05 pm
Yea the pro controller is really the only worthwhile controller--the joy cons are big hitler.

My left joycon won't let me up smash in smash ult anymore.  Meanwhile, the wired xbox-lookalike bowser controller will randomly hold down.  I got one of the gamecube replica ones recently, we'll see what that one does.
Joysticks are always the first thing to go for every single controller/system I've ever had. Can anyone here point me to a controller where the buttons actually give out before the stick does (but not because the buttons are sucky)? Because if that even exists I would pay a premium for it.

Does it count that the D-Pad for my 3DS is barely functional(particularly the up button) while the analog pad and the C-pad are still working?
Title: Re: Nintendo Switch
Post by: wierd on July 13, 2019, 02:00:37 am
Might just need a good cleaning.  I have looked inside an (older) 3ds, and it's nothing too sophisticated inside for the dpad. Basically the same kind of rubber contact found in a remote for a TV.  A good cleaning, and it should be right as rain.

Analog sticks on the other hand, work through an analog resistance rating going through the two axes of movement, and when that contact inside wears, it gets intermittant contact, and the ohm value changes for its resistivity. Thats why you have to replace them when they act wonky.
Title: Re: Nintendo Switch
Post by: pondicherry on September 03, 2019, 06:30:23 am
So... I got my first switch yesterday. Any tips for long lasting joycons? (if any)

Also, I got Fire Emblem and I'm having fun. I got 35€ to spend (it came with a nice voucher), any games I should buy?

Thank you, bay12friends.
Title: Re: Nintendo Switch
Post by: BigD145 on September 03, 2019, 11:06:34 am
There's nothing you can do about button presses and analog sticks. They all wear eventually. Get a hard case if you travel.

What game genre's are you interested in?
Title: Re: Nintendo Switch
Post by: wierd on September 04, 2019, 03:57:32 am
I have played my switch pretty lightly, and kept the joycons clean and safe on their charger.

I have left joycon drift that's appeared suddenly and inexplicably.  It's just the design of the things.

Too damn bad that the pro controller costs so damn much.  That would be my suggestion- Turn off the joycons, put them away, and get a propad.  Get the joycons out only when you have friends over.
Title: Re: Nintendo Switch
Post by: MrRoboto75 on September 05, 2019, 08:01:58 pm
I have played my switch pretty lightly, and kept the joycons clean and safe on their charger.

I have left joycon drift that's appeared suddenly and inexplicably.  It's just the design of the things.

Too damn bad that the pro controller costs so damn much.  That would be my suggestion- Turn off the joycons, put them away, and get a propad.  Get the joycons out only when you have friends over.

Eh, I have a pro wired controller.  It also has drift, honestly worse than my joycons do.
Title: Re: Nintendo Switch
Post by: Nighthawk on September 05, 2019, 09:07:10 pm
The official wireless Pro Controller is pretty tough in my experience. I haven't had any drift issues with mine yet, and I use it pretty religiously on both my laptop (yes, you can connect it to Steam and it works amazingly well, gyro and all) and my Switch. Wired third-party stuff by and large can't be trusted. Even if it's really cheap, it'll typically not last long enough to make it worth the trouble compared to one of the official controllers. I say this from experience: do not buy any third party pro controllers unless they have amazing reviews and have stood the test of time.

Joycons you can't do much about. Use the Pro Controller more often if you can. If a joycon does start drifting, I would highly recommend getting a replacement stick and simply repairing it yourself. Trust me. I have never performed repairs on a controller before in my entire life, but I was able to completely fix my left joycon's stick by just following instructions online.

I paid something like... $11 for a full repair kit including two replacement sticks and the screwdrivers and stuff you'll need, instead of $40 for a completely new left joycon. Even considering 45 minutes of repair work (which will probably be less if I have to do it again) it's a pretty good deal, and it's not like you have much to lose; if your stick doesn't work and you manage to tear up your joycon's insides, well... you were probably planning on buying a new one anyway.

To be sure, it's a crappy situation and Nintendo should really be cracking down and paying top dollar to make sure less people are affected by joycon drift, but for the time being, doing repairs yourself is simply way cheaper than buying new 'cons.
Title: Re: Nintendo Switch
Post by: MrRoboto75 on September 05, 2019, 10:40:05 pm
But I'm fairly certain my wired one is official.  It's one of the ones with nintendo characters printed on it.

It never stops crouching in smash.
Title: Re: Nintendo Switch
Post by: Nighthawk on September 06, 2019, 01:14:21 am
But I'm fairly certain my wired one is official.  It's one of the ones with nintendo characters printed on it.

It never stops crouching in smash.
I'm no expert, but I've seen a fair few third party controllers that are licensed by Nintendo, but not made by them. Perhaps I worded things poorly. When I said "official," I should have said, "not third party." Nintendo can say, "Yeah, this controller is okay to use and won't blow up when you plug it into our system," but that doesn't guarantee the product's quality, necessarily.

As far as I'm aware, the wireless pro controller is the only controller made specifically for the Switch, by Nintendo, that actually holds up to rigorous use. I have not seen anything about a made-by-Nintendo wired controller.