Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 173 174 [175] 176 177 ... 243

Author Topic: Einsteinian Roulette (Missions 9a, 10, 11, and Heph post war survey team)  (Read 437017 times)

Grunhill

  • Bay Watcher
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2610 on: November 13, 2013, 02:57:57 pm »

"Need reinforcements, possible enemy combatant trapped here."

Quote
Where? I'm going there.

Go to the place where the sender of the message is. If somebody is there, ask if there is any way out of the place. If yes, go that way to check.

If attacked, enter BT, avoid, look for the attacker.
Logged
>Probably. They're bad news. Very good at hiding and very good at killing. Then again, no one is better at killing then the HMRC.

"Steve, they're trying to talk to us. We need an orbital bombardment NOW!"

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2611 on: November 13, 2013, 03:27:51 pm »

((I solemnly swear that I won't eat you until I've devoured my first planet.))

((Oh god, I helped create a monster. Then again, it's just too much fun not to really.

By the way, if you ever find out what your capabilities are exactly, be sure to look into custom-growing equipment for teammates. Like a bug that attaches to a person and pumps 'em full of drugs when needed. Or grow form-fitting chitin-bone-keratin armor with shock-absorbing soft tissue material underneath, add custom features (Claws, specific protection against certain damage types (heat, electric etc.) as needed.
Or hell, go for a whole suit, basically a new organism that lives in symbiosis with its wearer, providing protection/armor, a sort of powered exoskeleton (due to the suit/organism having muscle of itself to support its wearer's strength), mk.II style self-sealing properties and drug injection systems, with added bio-weapons (bonesword, acidsprayer, boneshard launcher, serrated claws, ...) as requested by the buyer (you might be able to ask some tokens for custom-growing equipment of course, then use these tokens to upgrade your capabilities).
And if done right, it may be able to self-repair too. The suit, in turn, interfaces with and is slaved to the wearer's nervous system and gains nourishment from either the user or internally stored biomass reserves.

And while we're at it, maybe try to grow a large battlesuit-style organism that is controlled by a pilot and has all of the above, coupled with whatever else you want to add (think pilotable Carnifex or Hive Tyrant (or go for a Hierophant if you're feeling silly).

Or, to think smaller again, weapons that create their own ammo as long as they're kept fed, like that boneshard launcher or maggot cannon from before, but without it integrated with a suit. Or hell, if you can bio-engineer virii then you can become a second Doc and create specific gene treatments to transform peeps into weird horrorspawns with abilities as you like it. Or just give people increased physical perfection and free gene therapies, whatever really.

Oh, and if GWG one day figures out how his pill machine works, and the effects are combinable with your stuff, then the options grow even more expansive. Think bio-computer hybrids, organisms that have AoW-like skin, whatever you can think of.

Really, the more I think about it, the more I realize the awesome possibilities are truly

endless...



(I'm starting to think PW, if he read all these rants, will be nerfing your powers greatly to keep game balance, otherwise we'll have an army of monsters runnin' round without the usual Doc Highlander-style thinning occurring).

And yes, I know all of this is very implausible from a hard sci-fi standpoint, but really, seeing how Xan's powers are already ridiculous and impossible to begin with, I'm willing to suspend my disbelief if it lets me experiment and think of new and creative xenohorrors.




*reads own post*
... Dammit, it happened again!))


((@ Ironyowl: you are with Jim's team, in this thread, and you're hunting for an Amp specialist (think X-men Professor X with amps). Read here for more info and correct thread.))
((I do think I might be limited in that regard since my brain is necessary for the shapeshifting process. So I might be able to be a suit of armor for somebody, but probably not grow one.))
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Radio Controlled

  • Bay Watcher
  • Morals? Ethics? Conscience? HA!
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2612 on: November 13, 2013, 03:34:58 pm »

((I do think I might be limited in that regard since my brain is necessary for the shapeshifting process. So I might be able to be a suit of armor for somebody, but probably not grow one.))

((But even if your brain is needed for the shapeshifting itself, once the process is done your input shouldn't be needed anymore, should it? The armor for example: you grow it as a part of yourself, once finished detach it and have it be a separate entity. The 'suit' idea banks on whether or not you can create separate individuals: if yes, you just construct a limited organism that requires input from a 'pilot', if no then you won't be becoming the new Tyranids anytime soon I'm afraid.

But really, we'll just have to wait and see what you can do before speculating either way, so as soon as this mission is finished you can start experimenting. Just keep these possibilities in mind, you never know right?))
Logged


Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2613 on: November 13, 2013, 03:38:45 pm »

((I'll need a really good Will decomp.))
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Toaster

  • Bay Watcher
  • Appliance
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2614 on: November 13, 2013, 03:40:45 pm »

((Where are they going to put it?))
Logged
HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Execute/Dumbo.exe

  • Bay Watcher
  • Never Types So Much As Punches The Keyboard
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2615 on: November 13, 2013, 03:45:21 pm »

"well, if the ship is rising, I could perhaps find the controls to the thrusters and laser that too, but too bad I don't know where it is, or perhaps we could just destroy some of the thrusters? Enough to let us go back down to not blow shit up?"
Edit: you have all done this, now my characters solution to any problem would be unload all his ordinance until it stops being a problem, and that's not a good idea.
« Last Edit: November 13, 2013, 03:52:59 pm by Execute/Dumbo.exe »
Logged
He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2616 on: November 13, 2013, 04:18:05 pm »

((Where are they going to put it?))
((Brain?))
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

NAV

  • Bay Watcher
  • I have an idea!
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2617 on: November 13, 2013, 04:39:41 pm »

"The Reinforcements have arrived!"
There is an unusually large man standing there, wearing a mk1 suit and longcoat, holding a laser rifle in one hand.
Follow the first person I see. Look for bad guys to shoot.
Look for someone who is actually doing something.
"Hey Steve, could you lead me to where the action is?"
« Last Edit: November 13, 2013, 07:36:24 pm by NAV »
Logged
Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Devastator

  • Bay Watcher
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2618 on: November 13, 2013, 04:48:05 pm »

"Leo.  Leo Girard."

Get violated by Bishop.  Then follow his plan.

Spoiler: Leo Girard (click to show/hide)
Logged

Radio Controlled

  • Bay Watcher
  • Morals? Ethics? Conscience? HA!
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2619 on: November 13, 2013, 04:58:24 pm »

"The Reinforcements have arrived!"
There is an unusually large man standing there, wearing a mk1 suit and longcoat, holding a laser rifle in one hand.
Follow the first person I see. Look for bad guys to shoot.

((You might want to link up with bishop and Leo, or another group that is already down in that maze of passageways (Steve can direct you). Because most people outside the ship aren't moving right now, so following could result in not moving at all.))

((Where are they going to put it?))
((In his brain, the one thing that apparently he can't mess with. Meaning he can still use his amps, presumably.))
« Last Edit: November 13, 2013, 05:02:58 pm by Radio Controlled »
Logged


Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Pancaek

  • Bay Watcher
  • Real stupidity beats artificial intelligence
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2620 on: November 13, 2013, 05:02:01 pm »

"I am so mad right now, I don't even know how to express myself."
"I do, allow me for a moment"
"Wha-"

Pan stand up, and shifts his gaze to Trendon. His featureless metal head twitching violently as he speaks

"Welcome to the HMRC cooking show. Today, we're preparing a psychopathic metal space wizard. Don't get too close now, for he's SIMMERING WITH RAGE"

He stands there, clenching and unclenching his fists, making really overacted heavy breathing noises.

"Just so you know, I am making these noises so you understand that I am very angry, as I don't actually have lungs anymore."

"Don't just hijack my body!"
"I, for one, find this directness an improvement"
Logged

Lenglon

  • Bay Watcher
  • Everyone cries, the question is what follows it.
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2621 on: November 13, 2013, 05:03:55 pm »

"The Reinforcements have arrived!"
There is an unusually large man standing there, wearing a mk1 suit and longcoat, holding a laser rifle in one hand.
Follow the first person I see. Look for bad guys to shoot.
((The first person you're going to see is probably going to be Feyri, who is busy playing with cameras in non-combat areas on the off-chance that she has correctly guessed what the enemies objectives are. There are far more productive people to be following right now.))
Logged
((I don't think heating something that is right above us to a ridiculous degree is very smart. Worst case scenario we become +metal statues+. This is a finely crafted metal statue. It is encrusted with sharkmist and HMRC. On the item is an image of HMRC and Pancaek. Pancaek is laughing. The HMRC is melting. The artwork relates to the encasing of the HMRC in metal by Pancaek during the Mission of Many People.))

NAV

  • Bay Watcher
  • I have an idea!
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2622 on: November 13, 2013, 05:09:17 pm »

((Edited my action))
Logged
Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY'
« Reply #2623 on: November 13, 2013, 06:00:37 pm »

((I do think I might be limited in that regard since my brain is necessary for the shapeshifting process. So I might be able to be a suit of armor for somebody, but probably not grow one.))
((Can you grow a new brain? Or at least ganglia?))

"The Reinforcements have arrived!"
There is an unusually large man standing there, wearing a mk1 suit and longcoat, holding a laser rifle in one hand.
Follow the first person I see. Look for bad guys to shoot.
((The first person you're going to see is probably going to be Feyri, who is busy playing with cameras in non-combat areas on the off-chance that she has correctly guessed what the enemies objectives are. There are far more productive people to be following right now.))
((For instance, this guy:))
continue licking that elbow! Tat elbow will be licked!
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Kriellya

  • Bay Watcher
    • View Profile
Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2624 on: November 13, 2013, 06:35:08 pm »

"The Reinforcements have arrived!"
There is an unusually large man standing there, wearing a mk1 suit and longcoat, holding a laser rifle in one hand.
Follow the first person I see. Look for bad guys to shoot.
Look for someone who is actually doing something.
""Hey Steve, could you lead me to where the action is?"

(( OH GODS THE YELLOW XD

I think we had someone make that complaint of someone else. Mostly a joke :P
I find this to be far more readable. I like most of the glows, actually XD
You can also combine them with some other effects, if yellow on black is not to your liking.
Let's see... How about this? OH GODS, I TOOK THE SQUARE OF YELLOW AND MADE IT WORSE ))
Logged
Pages: 1 ... 173 174 [175] 176 177 ... 243