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Author Topic: Mission 18: The final sunset  (Read 171484 times)

Hapah

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Re: Mission 18: They that dwell within the heat.
« Reply #90 on: September 27, 2014, 05:52:11 pm »

Follow the crowd. Look around for anything unusual.
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

NAV

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Re: Mission 18: They that dwell within the heat.
« Reply #91 on: September 27, 2014, 05:57:25 pm »

"On a mission again!"
Strike the earth sand with my pick and carve a third notch into the handle.
Follow Steve and breathe in the fresh mission air.
« Last Edit: September 27, 2014, 08:29:31 pm by NAV »
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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

lw

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Re: Mission 18: They that dwell within the heat.
« Reply #92 on: September 27, 2014, 06:11:00 pm »

((oh shit, I didn't roleplay entering the shuttle for reasons not related with the ER; what should I do, can we pretend Mir was in the shuttle all along, or entered just before the airlock doors closed?))

Walk out of the shuttle and follow Steve.
Also, put off the putty mask.

Steve, c-could you elaborate on the "keep your mouth shut" part? Is it 'nly appliable when we are near some locals?

Spoiler (click to show/hide)
« Last Edit: September 29, 2014, 02:12:41 pm by lw »
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We all know each other and often meet IRL. The league of Nikitian's friends.

TCM

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Re: Mission 18: They that dwell within the heat.
« Reply #93 on: September 27, 2014, 06:40:07 pm »

(PostingToInevitableEldritichParty)
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Doomblade187

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Re: Mission 18: They that dwell within the heat.
« Reply #94 on: September 27, 2014, 06:44:52 pm »

Walk out of the shuttle with my gear in tow, follow the boss-man. Interpreter. Dude-guy.
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In any case it would be a battle of critical thinking and I refuse to fight an unarmed individual.
One mustn't stare into the pathos, lest one become Pathos.

Gentlefish

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Re: Mission 18: They that dwell within the heat.
« Reply #95 on: September 27, 2014, 07:05:08 pm »

Got it boss. I'll, uh, keep my hands to m'self fer now, too.

Follow Steve closely, keeping my arms at my side. While he can likely defend himself very well and doesn't actually -need- a body, might was well look like a surly genemodded bodyguard. well Intuit the feel of the town/village. Also, is this a warm desert or a cold one? Where's the sun in the sky? High and north, to the south and west?
« Last Edit: September 27, 2014, 08:32:23 pm by Pufferfish »
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sambojin

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Re: Mission 18: They that dwell within the heat.
« Reply #96 on: September 27, 2014, 07:39:08 pm »

Follow Steve, about 20 paces behind, keeping a lookout for anything dangerous while idly holding my laser rifle ready.

"Watch out for mines and shit, everyone. The desert can be a bugger for them."
« Last Edit: September 27, 2014, 08:18:01 pm by sambojin »
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It's a game. Have fun.

Hapah

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Re: Mission 18: They that dwell within the heat.
« Reply #97 on: September 27, 2014, 08:01:00 pm »

((Please, please don't walk into town with your guns drawn. We already look like a freak show; we don't need to be waving guns around: it'll likely just cause problems.))
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

sambojin

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Re: Mission 18: They that dwell within the heat.
« Reply #98 on: September 27, 2014, 08:19:33 pm »

((But a freak-show with firepower. I've got two rifles, a pistol and a kinetic amp. Putting them all away probably won't change people's attitudes on what sort of stuff the ARM does. Usually when a group of freaks with half an armoury between them walks into town, certain expectations of their intent can be assumed.))
« Last Edit: September 27, 2014, 08:27:22 pm by sambojin »
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It's a game. Have fun.

Beirus

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Re: Mission 18: They that dwell within the heat.
« Reply #99 on: September 27, 2014, 08:25:46 pm »

((Some of us can't holster our weapons.))
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Because everything is Megaman when you have an arm cannon.

Parsely

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Re: Mission 18: They that dwell within the heat.
« Reply #100 on: September 27, 2014, 08:30:21 pm »

((Yes, everyone just pocket your deathtubes. >_>

Pretty sure there's no way to hide the fact we're armed to hell, just gonna have to deal with it.))
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Gentlefish

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Re: Mission 18: They that dwell within the heat.
« Reply #101 on: September 27, 2014, 08:31:12 pm »

((Take it to OOC guys, it's why it's there.))

kisame12794

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Re: Mission 18: They that dwell within the heat.
« Reply #102 on: September 27, 2014, 09:27:21 pm »

"Huh. Two token our former guide is the Eater, or has been killed by it."

Follow Steve.
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Corsair

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Re: Mission 18: They that dwell within the heat.
« Reply #103 on: September 27, 2014, 11:18:29 pm »

Follow steve stay quiet
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So it was like a binary search, except the question is "Has the input been brutally murdered?", and it only ever returns True.

Xantalos

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Re: Mission 18: They that dwell within the heat.
« Reply #104 on: September 28, 2014, 12:52:49 am »

((Imma follow this one.))
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Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))
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