Personally, I'd ride that number from 35 to 50, but a reminder, I schedule them so about 1/4 up to 1/3 of the army is rotated out every season so we don't get bad thoughts. If no one screwed up the military since my turn, that number will be bigger cause I did do a huge schedule overhaul.
Danger room aside, in seven turns (four if every turn spans a full year), raw recruits can be turned into at least master rank, if not full legendary, if left alone for long enough and put into sparring pairs.
1. They totally did, everyone is on duty 24/7.
2. Sparring pairs haven't been necessary since 0.40 fixed military training. Between that and forumites' skill boosts, you can get legendaries in a single year.
TheFlame52, why did you make the military wear only armor? That just means they are going to have no extra protection from clothing.
They weren't wearing their armor at all. Given one or the other, I choose armor.
Some stuff happened:
- Bedrooms are complete. We now have twice as many bedrooms as forumites, all with a door and a cabinet. The furthest, least complete hallway was set aside for guests.
- Thanks to Ingish the legendary armorer, the entire military is armored in at least low quality steel. Most of the named dwarves are wearing full masterwork steel.
- I made a stockpile for weapons and another for armor. Now the furnace operators won't have to go so far to get melt items.
- I set up a temporary little arena with our prisoners. All the prisoners are dead. Red Hammer was injured again.
- Speaking of arenas, I put mechanism production on repeat. You can never have too many mechanisms.