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ASCII Images?

Yes
- 14 (66.7%)
No
- 4 (19%)
I have a better alternative in mind (please comment!)
- 1 (4.8%)
What?
- 2 (9.5%)

Total Members Voted: 21


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Author Topic: Dwarf Souls: Interactive Community Adventure: DEX BUILDS FOR LIFE  (Read 125198 times)

Parsely

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #225 on: May 04, 2014, 09:02:20 pm »

...
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Grombardrim

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #226 on: May 05, 2014, 02:19:32 am »

Gentlemen, you do not understand the power and the glory that is Boss Knight.  If he says he's all about our skull, then he's TAKING our skull.  We have only one option here.

Fly, you fools!
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Monitor Lisard

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #227 on: May 05, 2014, 02:50:39 am »

There's only one way out.
Attempt to form a covenant with the Boss Knight.

We could probably tell him we just wanted to give him a hug... Although it seems he's able to shatter Gwuins ribs easily.
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Wimopy

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #228 on: May 05, 2014, 04:01:51 am »

This is Dark Souls-based. And DF-based. It's guaranteed we'll die at some point.

So I say we check for a way to drop the chandelier. If not possible, get the knight to fight while standing under it anyway, he won't be able to use overhead blows. We should be faster than him, since he has all the armour. I doubt our shield will block much of his attacks, so we keep dodging, or perhaps get in close, where he has less room to use that sword. The target is his right arm, or if we can do it, roll to his back and slam the pick in his back from there.

I really don't think a thrown oar would be enough to break the chain, so it's pointless to try.

If it turns out we can't beat him, run. Still, it's our first test of strength, I say we see what we can do in a fight like this, get a feel for the combat system and stuff.
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Rumrusher

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #229 on: May 05, 2014, 04:20:22 am »

hey you guys made progress into the first boss wonder who it would be...
Spoiler (click to show/hide)
Oh... wait
Quote
But you cannot let this pass. Long ago, there were many mighty heroes, enduring characters, daring feats of engineering, and legendary stories, awesome testament to the scope of the great work. The power of these tales and figures drew people, showed them the great truth and worth of the endeavor, and so it was continually supported and renewed, legend begetting legend and greatness begetting greatness. Were another great saga to arise from the crumbling splendor of the work, surely its spark would be renewed and the dormant heart would once more pump blood for the blood god. But it would have to be the greatest saga of all time.

And that is your plan. You shall create the greatest hero of all time, an adventure to outshine them all. The only way you can think to do this is to travel to all the places of legend, and conquer them all, so that their fame passes to you.

oh OH I see this going to be a great thread.
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AfellowDwarf

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #230 on: May 05, 2014, 05:17:28 am »

Maybe dip our oar in the chandelier, then try to put his clothes on fire with it?
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GrizzlyAdamz

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #231 on: May 05, 2014, 08:46:14 am »

Now you're just getting loopy.
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Monitor Lisard

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #232 on: May 05, 2014, 08:48:13 am »

Now you're just getting loopy.

You mean dwarfy?
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GrizzlyAdamz

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #233 on: May 05, 2014, 09:37:36 am »

Hmm, you guys, we might not want to do too much blocking- that shield probably has <80% physical resistance.
Ah, k, retracted.
« Last Edit: May 05, 2014, 10:58:11 am by GrizzlyAdamz »
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WillowLuman

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Re: Dwarf Souls: Interactive Community Adventure: IT BEGINS
« Reply #234 on: May 05, 2014, 10:35:24 am »

Spoiler: Ashen Shield (click to show/hide)
Note: shield percentages affect how much the shield resists degradation more than how much it blocks, though some things are weird.
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Wimopy

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #235 on: May 05, 2014, 01:09:11 pm »

Maybe dip our oar in the chandelier, then try to put his clothes on fire with it?

I don't really think that would work. The oar might catch fire too slow, they're quite likely still wet. The knight could easily bat it away. He's mostly wearing metal armour too and he might not have enough fat tissue to actually damage him with it.

It's worth a try if we can't win by direct combat, though. But for starters, I'd like to try and smash a pickaxe into an enemy to see how effective it is.
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Parsely

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #236 on: May 05, 2014, 10:18:05 pm »

Maybe dip our oar in the chandelier, then try to put his clothes on fire with it?

I don't really think that would work. The oar might catch fire too slow, they're quite likely still wet. The knight could easily bat it away. He's mostly wearing metal armour too and he might not have enough fat tissue to actually damage him with it.

It's worth a try if we can't win by direct combat, though. But for starters, I'd like to try and smash a pickaxe into an enemy to see how effective it is.
The chandelier is on the ceiling.
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~Neri

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #237 on: May 05, 2014, 11:23:29 pm »

Stay near the pillars, it's probably the safest option and he will probably have a hard time attacking us behind them. Also maybe he will knock one on top of him.
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mastahcheese

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #238 on: May 05, 2014, 11:26:08 pm »

PTW
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Grombardrim

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Re: Dwarf Souls: Interactive Community Adventure: FIRST BOSS
« Reply #239 on: May 06, 2014, 02:16:15 am »

Kevak, now I can't stop thinking of the first Harry Potter game on PC, where to defeat Voldemort you had to hide behind pillars until he cast Avada Kedavra at you, and then cast Flipendo on the weakened pillar to knock it onto him.  Most hilarious boss fight ever, I swear to God ^_^

But yeah, if we're gonna fight him, hiding behind the pillars seems like a good idea.

Also, are we really gonna be challenging every single hero from the Draw Your Adventures thread!?
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