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Author Topic: What's going on in your fort?  (Read 4540901 times)

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Re: What's going on in your fort?
« Reply #42600 on: August 03, 2015, 09:40:25 am »

But reptiles...

Surely not like that...

If I weren't at work I'd link this for you, but let's just say... google alligators.
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NJW2000

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Re: What's going on in your fort?
« Reply #42601 on: August 03, 2015, 09:43:50 am »

[quote author=PyroTechno link=topic=15096.msg6418988#msg6418988 date=1438612676
What would it be like to live in a world that was copy/pasted? Would we even notice? If not, how many times have we switched celestial harddrives or whatever?

 ???
[/quote]
Not as bad as a world where the raws have been copy/pasted.

Imagine waking one day, and suddenly, your entire family is anthropomorhic animals, everyone you know is dead, aberrational or part of a higher force and reality has been twisted 180 degrees and is at right angles to itself.
Actually, Philip K. Dick woulda loved Dwarf fortress.
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Re: What's going on in your fort?
« Reply #42602 on: August 03, 2015, 09:44:10 am »

I'm about to copy/paste a DF save from one computer to another. I keep stalling and contemplating the metaphysical consequences instead.

What would it be like to live in a world that was copy/pasted? Would we even notice? If not, how many times have we switched celestial harddrives or whatever?

 ???

Dwarf Fortress is easy because it's meant to be written to file and re-loaded. I don't know if the real world is designed that way - if it's meant to be constantly running, it would be difficult to copy.

Incidentally, the reason we sleep at night is to increase FPS by only having ~2/3 of the world's population active at a time.
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MobRules

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Re: What's going on in your fort?
« Reply #42603 on: August 03, 2015, 09:47:17 am »

Got a siege when I still had just a dozen dwarfs (yes, in 2014!) the one melee-military dwarf I had was in the wrong place, got hit by a single copper arrow, which knocked him into a weapon trap, and the trap killed him. (Note, this was a very WEAK weapon trap -- three spiked wooden balls -- but they hit him about 20 times each before he died.) Didn't have any decent armor for him yet, wasn't expecting gobos so soon.

Much !Fun! ensued.

(Though we did manage to kill all the gobos -- it was a very SMALL seige -- but I lost the fort a few in-game weeks later due to getting distracted by something while a cistern was filling, and by the time I got back to it, the switch to close the floodgate was underwater.) Actually, I just "retire for now"ed the fort at that point, because I was curious what the world-simulator would do with a flooded fort, for !SCIENCE!. I've embarked another fort nearby, and when it's run it's course, I'll check Legends for what happened to the first fort. Haven't gotten any refugees from it yet, which is surprising.
« Last Edit: August 03, 2015, 09:54:12 am by MobRules »
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Is this biome reanimating? I really don't want to know what happens when "absurd numbers of megabeasts" is combined with "reanimating biomes".

NJW2000

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Re: What's going on in your fort?
« Reply #42604 on: August 03, 2015, 09:47:48 am »

How do we know we aren't filed and reloaded every so often? Or at least paused? What if someone comes into the room, a Celestial being wouldn't be rude enough not to look up for a minute with all of its eldritch eyes.

EDIT: bay12: where you drown or near-drown half your dwarves, abandon them with instructions to remain in place as the water comes crashing down and then are surprised none want to come to the new fort you're running.
« Last Edit: August 03, 2015, 09:49:42 am by NJW2000 »
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Th4DwArfY1

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Re: What's going on in your fort?
« Reply #42605 on: August 03, 2015, 09:48:45 am »

I'm about to copy/paste a DF save from one computer to another. I keep stalling and contemplating the metaphysical consequences instead.

What would it be like to live in a world that was copy/pasted? Would we even notice? If not, how many times have we switched celestial harddrives or whatever?

 ???

Dwarf Fortress is easy because it's meant to be written to file and re-loaded. I don't know if the real world is designed that way - if it's meant to be constantly running, it would be difficult to copy.

Incidentally, the reason we sleep at night is to increase FPS by only having ~2/3 of the world's population active at a time.
I doubt that you would realise if the universe was paused, though, being one of the things that would be frozen. Ten billion years could lie between one breath of yours and the next.
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NJW2000

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Re: What's going on in your fort?
« Reply #42606 on: August 03, 2015, 09:50:27 am »

Exactly. And The Godhead's little sister might wander in and start messing with the console commands any minute.
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MobRules

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Re: What's going on in your fort?
« Reply #42607 on: August 03, 2015, 09:56:15 am »

Exactly. And The Godhead's little sister might wander in and start messing with the console commands any minute.
Now there's a scary thought...
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Is this biome reanimating? I really don't want to know what happens when "absurd numbers of megabeasts" is combined with "reanimating biomes".

Th4DwArfY1

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Re: What's going on in your fort?
« Reply #42608 on: August 03, 2015, 09:58:53 am »

The little sister has already been in for world gen, obviously.
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pisskop

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Re: What's going on in your fort?
« Reply #42609 on: August 03, 2015, 10:55:42 am »

So a Forgotten Beast walks into a family of Magma Crabs . . .  And burns half the forest on its way to hell.
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Graknorke

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Re: What's going on in your fort?
« Reply #42610 on: August 03, 2015, 01:04:35 pm »

Did you just...

But reptiles...

Surely not like that...
SNAKE TITS
You severely underestimate dwarfkind. And also python men I guess.
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Th4DwArfY1

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Re: What's going on in your fort?
« Reply #42611 on: August 03, 2015, 02:27:28 pm »

Hey, snakes don't have those!

I think/hope.
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Arx

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Re: What's going on in your fort?
« Reply #42612 on: August 03, 2015, 02:34:05 pm »

Hey, snakes don't have those!

I think/hope.

I was hoping you'd said 'snakes don't have one of those', but alas.
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NJW2000

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Re: What's going on in your fort?
« Reply #42613 on: August 03, 2015, 02:41:16 pm »

Hey, snakes don't have those!

I think/hope.
Which is what makes it SO much worse.
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Iamblichos

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Re: What's going on in your fort?
« Reply #42614 on: August 03, 2015, 03:31:19 pm »

Gravelsears lost 5 legendary warriors to a siege.  Not to the siege itself, though; oh no.  That was the usual gobbo rabble, 30 of the greenies with 20 troll auxiliaries.  Oh no, that's not the problem at all.

The problem is that they were cave adapted.  And the sun came out.  So my precious little steel-clad, adamantine-armed princelings, Avatars of Death that they were, STOPPED FIGHTING TO LIE AROUND AND PUKE AND WHINE LIKE LITTLE GIRLS.

I allowed them to be buried... but I swear I wanted to throw them in the magma with the gobbos and put their slabs in the trash heap.  Useless gits.
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I'm new to succession forts in general, yes, but do all forts designed by multiple overseers inevitably degenerate into a body-filled labyrinth of chaos and despair like this? Or is this just a Battlefailed thing?

There isn't much middle ground between killed-by-dragon and never-seen-by-dragon.
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