Commander it is then. I'm not sure what size would be decent to use the resize tag for (since I doubt you guys want a ton of 1600x900 pngs), so if someone could give me a good idea for that I'll resize them.
Gatecrasher will not be particularly different. Just...larger. Because of that, I'll just point out the relevant bits.

Some are better dressed than others. (The interior-skyranger camera will only ever zoom back far enough to show up to 8 people, btw.) Whoever survives IESS+ Commander Gatecrasher will be available for claimage; unless they get gud fast, that'll probably be the first time their names will be shown too. Hopefully because they weren't that special on the mission, not for being dead.

The whole squad, ready to crash a party. And by crash a party they mean deface some xenosculptury.


5 Troopers, no officer. They move towards the statue on their turn, into a perfect grenade spot. A couple people are set to overwatch before the grenade strikes!

Sadly, no kills from the grenade. We did get one overwatch kill out of 3 however, by Amanda Willis. Scamper Balanced gives the three of them (along with our grenadier who was denied a penta-kill) a second chance at scoring a kill via an extra action point, and Amanda somehow manages to get a second kill off what I'd assumed would be a miss! The others of that front line group all miss however, except for Riccardo Simoni, who dodges out of flanked cover instead of taking a shot.

Henri Simon catches another trooper during the overwatched alien turn, and the loot is ticking down. No sign yet of the other pod.

Two misses (on this guy alone) and one destroyed object later...If you miss this I don't even.

Luckily I can continue to even, and Amanda takes out the last one with a flank shot. Lets get back to picking up that loot...


...Damnit. Hello, officer and your four stormtroopers pod! Luck is still on his side however, and Henri shoots down the closest trooper.
The next alium turn was not a nice turn.

First off, Jacqueline Leroy is almost certainly our first casualty: She got shot twice and is now bleeding out, and leaves us with 3 turns to finish off the mission before they die.

Next, our sprinter panics and kills an advent trooper, which is
awesome, but our previously-roofborne shooter jumps off his roof and hunkers down into much more flankable cover. This is not nearly as awesome.

Riccardo sets the charges and then runs to slightly worse cover so we have vision on the officer again. He also picks on an Advent lockbox, Advanced Stock, and PCS: Advanced Conditioning on his way there, which is a pretty great first loot. Some other people reload.

Henri's had enough of this shit the Officer is giving and moves up to grenade both him and the trooper. No trooper kill, but its a hit regardless, and it starts to make up for the fact that Riccardo has been marked
and crit by the officer!
Oww. On the plus side, all the panic has recovered. On the less-plus side, that first thing of loot vanished.

After everyone else misses (including ADVENT), Henri kills the officer on another stupidly-low chance shot. Min Ju Hong, previous of that one good rooftop shot we had, grenades the dame trooper and leaves us with one enemy left in sight who, despite taking a grenade to the faceplate, manages to evade every 35%~ shot we are in position to make and catches himself on fire. We take him out with a flank shot, collect our loot, deface the xenosculptery, and get the hell out with only Jaqueline having bled out all the way.


After promotions, the squad looks like this (only the first six soldiers get shown on the actual non-boxes screen) One Specialist, one grenadier (plus two junkrats, for three total grenade launchers), one ranger, two sharpshooters, and two psiblades. This is an...interesting starting squad, to say the least. Pick the class you want (and the gender if you want, perhaps some identifying headgear? Be descriptive if you want me to customize things, or just ask for what a particular soldier looks like) and I'll set you up as them.
Shaken soldiers: Riccardo Simoni, our Ranger.
Avenger layout isn't too bad, and due to Starting Staff, research and engineering are off to a good start already. 3 medikits and a flashbang are built.
I'm assuming you guys either know or can find out easily about the normal class perk trees, so heres the Psiblade & Junkrat perk trees instead:
Tell me if this was laid out terribly or what I should resize these images to or if I should use more spoiler tags, etc. I haven't done something with lots of screenshots in awhile.
Edit: Resized!