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Author Topic: Random Things you drew/shopped/made/etc.  (Read 1282674 times)

Cheesecake

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Re: Random Things you drew/shopped/made/etc.
« Reply #6735 on: February 16, 2016, 11:46:44 pm »

Thanks! And yeah, I got a soft-spot for cyborgs :p

Here's a thing I did for a Dark Heresy game I'm about to run.
Spoiler (click to show/hide)
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Dying of laughter?
Dying of pure unbridled hatred, actually.

Araph

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Re: Random Things you drew/shopped/made/etc.
« Reply #6736 on: February 17, 2016, 05:41:41 pm »

Spoiler: Rocks (click to show/hide)
I'm learning how to use ZBrush, a 3d sculpting program. It's similar in some ways to Mudbox, which is what I've used in the past, but it has a ton of features that Mudbox doesn't have. It also has the most backwards-seeming interface I have ever used. All of the UI quirks and oddities have purposes once you learn how to use it, but trying to transition from Maya to ZBrush is a pain in the ass.

Anyways, here are some rocks. Crudely sculpted in ZBrush, retopologized in Maya, baked with xNormal, textured in Photoshop, and rendered with Mental Ray.
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Darkmere

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Re: Random Things you drew/shopped/made/etc.
« Reply #6737 on: February 17, 2016, 07:06:09 pm »

I bet you could fit GIMP, blender, artrage, and inkscape in your workflow too, if you tried hard enough.

I double-dog dare you.
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Amperzand

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Re: Random Things you drew/shopped/made/etc.
« Reply #6738 on: February 17, 2016, 07:23:01 pm »

USE ALL THE PROGRAMS

REMOVE EFFICIENCY
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Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

Araph

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Re: Random Things you drew/shopped/made/etc.
« Reply #6739 on: February 17, 2016, 07:45:10 pm »

Should I also learn how to model in 3ds Max so that I can sculpt things in ZBrush, retop them in 3ds Max, UV map them in Blender, texture them in Photoshop, Artrage, and Inkscape (can't use just one for such an important task), rig them in Maya, them animate them in Source Filmmaker?

Also, another thing that still needs work, but I'm not happy with how it's turning out, so I'm calling it done.
Spoiler (click to show/hide)
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heydude6

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Re: Random Things you drew/shopped/made/etc.
« Reply #6740 on: February 17, 2016, 08:01:12 pm »

I'm assuming you were trying to capture the expression of shock.

My tip:

Move the eyebrows so they are more like this:  :-[

rather than this:  >:(

I hope you have smileys turned on.
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Araph

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Re: Random Things you drew/shopped/made/etc.
« Reply #6741 on: February 17, 2016, 08:20:30 pm »

I'm assuming you were trying to capture the expression of shock.

I wasn't aiming for shock - more like apathy or resignation.
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heydude6

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Re: Random Things you drew/shopped/made/etc.
« Reply #6742 on: February 17, 2016, 08:32:02 pm »

Then you should probably close his mouth. For some reason his mouth is open.
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

GiglameshDespair

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Re: Random Things you drew/shopped/made/etc.
« Reply #6743 on: February 17, 2016, 08:36:43 pm »

It doesn't seem open to me. That looks like his lip.
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WillowLuman

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Re: Random Things you drew/shopped/made/etc.
« Reply #6744 on: February 17, 2016, 09:45:23 pm »

Spoiler: Rocks (click to show/hide)
I'm learning how to use ZBrush, a 3d sculpting program. It's similar in some ways to Mudbox, which is what I've used in the past, but it has a ton of features that Mudbox doesn't have. It also has the most backwards-seeming interface I have ever used. All of the UI quirks and oddities have purposes once you learn how to use it, but trying to transition from Maya to ZBrush is a pain in the ass.

Anyways, here are some rocks. Crudely sculpted in ZBrush, retopologized in Maya, baked with xNormal, textured in Photoshop, and rendered with Mental Ray.
Those are some gorgeous rocks.

I only wish Zbrush didn't cost $700+
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Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

itisnotlogical

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Re: Random Things you drew/shopped/made/etc.
« Reply #6745 on: February 18, 2016, 12:05:15 am »

he/she/it was originally supposed to be balancing the rocket on their tongue, but I kinda forgot that and got carried away doodling the engine flare so idk what

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Araph

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Re: Random Things you drew/shopped/made/etc.
« Reply #6746 on: February 18, 2016, 12:24:24 am »

It doesn't seem open to me. That looks like his lip.

That is, in fact, a lip.

Those are some gorgeous rocks.

I only wish Zbrush didn't cost $700+

Thanks! And yeah, ZBrush has a pretty exorbitant price tag that I will refrain from commenting on further because I am an upstanding citizen and definitely not criminal scum. Definitely. Right.
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Amperzand

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Re: Random Things you drew/shopped/made/etc.
« Reply #6747 on: February 18, 2016, 02:35:53 am »

No piracy to be found here, nope.
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Muh FG--OOC Thread
Quote from: smirk
Quote from: Shadowlord
Is there a word that combines comedy with tragedy and farce?
Heiterverzweiflung. Not a legit German word so much as something a friend and I made up in German class once. "Carefree despair". When life is so fucked that you can't stop laughing.
http://www.collinsdictionary.com

Parsely

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Re: Random Things you drew/shopped/made/etc.
« Reply #6748 on: February 18, 2016, 08:25:00 am »

Should I also learn how to model in 3ds Max so that I can sculpt things in ZBrush, retop them in 3ds Max, UV map them in Blender, texture them in Photoshop, Artrage, and Inkscape (can't use just one for such an important task), rig them in Maya, them animate them in Source Filmmaker?

Also, another thing that still needs work, but I'm not happy with how it's turning out, so I'm calling it done.
Spoiler (click to show/hide)
I'm not too interested in making 3D models but I do want to know how to make textures FOR 3D models. Any advice on where I should start when it comes to learning about how to do that?

IMO the face is fine, but he's very stiff, and his expression is blank. He seems like he should look thoughtful, or as if he's coming to a sudden realization.
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TD1

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Re: Random Things you drew/shopped/made/etc.
« Reply #6749 on: February 18, 2016, 10:05:41 am »

Given you lot are all admirable artsy people, are there any tutorial video series you'd recommend for an absolute beginner? I mean, 'I can barely make stick men' beginner.
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