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Other Projects => Other Games => Topic started by: Nilocy on September 10, 2010, 07:17:32 pm

Title: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on September 10, 2010, 07:17:32 pm
The ultimate military sim, or so everyone says, to date. Its one of the most atmospheric, cinematic, unlucky, unfair, downright stupid and best FPS there is out there.

You play as a soldier, a soldier who like every other soldier, if they had unlimited lives, would die constantly over and over and over and over again. This soldier is your viewpoint in the world, sometimes you get to see him in 3rd person if you so choose, but on the servers I like to visit there is none of that nonsense 3rd person unrealismistic combat. You have just your eyes and ears to see this world, and goddamn is it a beautiful world at that.

Take a 10x10km map, populate it with an enemy army all doing their own thing, working as a cohesive unit and gunning to take you down out of their skies with their ungodly accuracy at firing shilkas. Some of the best experiences of my gaming life have come from this game and its company (Bohemia interactive). From hot-LZ landings under enemy triple-A fire, being lucky that the pilot had enough flares to dodge death 120 times in a 2 minute journey sadly not having enough stock for the return trip. To riding in a tank platoon over the desert clashing head on with another unstoppable force charging at us. This game has it all, you can be a foot soldier, tank gunner, chopper pilot, Apache gunner, artillery observer, mechanic, medic and a whole load more.

This game is great by yourself, but even better when playing with your friends or a bunch of other people. The squad AI needs some serious sorting out (you're pretty much left in charge of them and control everything they do, and by everything I mean absolutely everything.) There's no simple way of getting anything done when you have AI squaddies to look after. So I highly suggest you play it with friends.

Anyway, if you already have the game it'd be great to play it with you. If you don't I suggest you download the demo (on Steam I believe) and check it out.

Also the PC blog Rock Paper Shotgun has a server currently, but its due to go offline early Sunday morning. They're having a send off party of sorts for folks on Saturday at 8pm GMT I think.

Anyhoo, stories from this game are great, do you have any to share?

I'll try to get some pics up at some point from my experiences.

Edit: RPS link for pass on the day (http://www.rockpapershotgun.com/2010/09/07/one-more-arma-ii-oa-session/)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Sowelu on September 10, 2010, 07:24:02 pm
The voices killed it for me.  I can understand bad voice acting, but this had the worst stitched-together voices I have EVER heard.  The earliest SNES Madden Football games had better-stitched-together voices than this.  It's like every single word in any one sentence is spoken by a DIFFERENT VOICE ACTOR.

Completely annihilated the atmosphere for me.  Couldn't play it.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on September 10, 2010, 07:28:47 pm
The voices killed it for me.  I can understand bad voice acting, but this had the worst stitched-together voices I have EVER heard.  The earliest SNES Madden Football games had better-stitched-together voices than this.  It's like every single word in any one sentence is spoken by a DIFFERENT VOICE ACTOR.

Completely annihilated the atmosphere for me.  Couldn't play it.

Heh yeah, that isn't exactly a game killer but I do understand that its pretty crazy. But try it multiplayer, you never notice them.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Sowelu on September 10, 2010, 07:38:00 pm
Some people are wild for graphics.  For me, bad sounds are the real experience-killer.  It makes me pretty out-of-the-ordinary, but I seriously can't play it because of the terrible voice.  I'm weird like that.

I was also a little nonplussed at how hard I got killed during the tutorial in the demo.

I agree that it's a totally awesome looking game in concept though!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Vattic on September 10, 2010, 08:17:20 pm
I have ARMAII but not the expansion. I played and enjoyed the original operation flashpoint, liked to make cutscenes with it. Getting online is something I've not done yet, I keep meaning to.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nikov on September 11, 2010, 01:59:53 am
Fuck. You hate the voice acting? Play multiplayer. Play with my boys at Tactical Gamer.

http://www.youtube.com/v/NpIQ9mNwKeA?fs=1&hl=en_US

And yes. You will get killed hard.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on September 11, 2010, 02:12:57 am
Disable the voices if you hate them so much. Seriously guys...? Alternatively: ACE mod

Operation Flashpoint is just an awesome game/series, I really wish I could go to the event (RPS event) but apparently we have plans that day. Maybe if I get back and they're still playing I'll join, in but...

Well, if that fails, the people at TG play a bunch, unfortunately the activity has seemed to die down after school has started. They still hold sunday events, which i have never been to, but can get... what, 50 or so players all cooperating on the same server?

EDIT: Also, ACE mod makes this game infinitely more awesome.

EDIT2: If anything you should complain bout the HDR which makes it so everything is really dark if there's 1 pixel of the sky on your screen, and otherwise everything is super bright and hurts your eyes. I have to use a mod to manually adjust it.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on September 11, 2010, 07:31:49 am
ACE mod is awesome, also I'll try to pop into the TG server, I've been there a coupla' times before.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on September 11, 2010, 01:10:01 pm
Alright, looks like I made it back in time to join the RPS event. Now I just gotta wait for the password to be posted....
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on September 11, 2010, 01:46:42 pm
I'll be posting pictures of tonights adventures

http://picasaweb.google.co.uk/C.Moncrieff/Arma2OA?feat=directlink
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: dogstile on September 11, 2010, 07:22:05 pm
I'll be posting pictures of tonights adventures

http://picasaweb.google.co.uk/C.Moncrieff/Arma2OA?feat=directlink

No offense, but most of those images look like "HEY LOOK, A DESERT!"
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on September 11, 2010, 07:29:41 pm
People wanted a desert, so they got one. I much prefer Chernarus myself, but everybody wanted a #$&%@ desert so that's what we got...

At least it's not as bad as the desert maps for ARMA 1, these actually have some green in places.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on September 11, 2010, 07:51:20 pm
I'll be posting pictures of tonights adventures

http://picasaweb.google.co.uk/C.Moncrieff/Arma2OA?feat=directlink

No offense, but most of those images look like "HEY LOOK, A DESERT!"

Well, that's cause we were playing on a desert map...

Anyway, these pictures did the game we had no justice. I was part of the engineer team keeping the side moving, we had some truly awesome moments such as:
"YES! I HIT HIM! Oh shit! He's flying straight towards me! AHHHH!" As the helicopter wreck smashes onto the mountain where we had our stole ZU's (AA guns) parked, the chopper landed about 7 metres away from my squad leader :D
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: AussieGuy on September 11, 2010, 10:06:56 pm
I only have ArmA II but it is still heaps of fun. Too bad im too young to join a squad though, I had heaps of fun until the squad I was in found out I wasn't 18.

Im planing to get OA though when I have enough money.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Zai on September 11, 2010, 10:12:55 pm
Which is better? Arma 2 or Operation Arrowhead?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on September 12, 2010, 12:54:50 am
Which is better? Arma 2 or Operation Arrowhead?

OA by a long shot. But most people just buy Combined Operations which is easier to get and pretty reasonably priced, and includes both as one install. OA has everything but the campaign of vanilla ARMA 2, but with addition of the new units, world, and special stuff like the new night operations gear, and overall engine improvements as well IIRC.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on September 12, 2010, 05:28:27 am
Which is better? Arma 2 or Operation Arrowhead?

OA by a long shot. But most people just buy Combined Operations which is easier to get and pretty reasonably priced, and includes both as one install. OA has everything but the campaign of vanilla ARMA 2, but with addition of the new units, world, and special stuff like the new night operations gear, and overall engine improvements as well IIRC.

It definitely seems to run better in my case, I can usually achieve about 24 FPS straight with this laptop on low graphics settings, which is good cause I'm used to playing Operation Flashpoint :D

But yeah, if your going to get anything get Operation Arrowhead, or as I like to call it Operation Armahead.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ioric Kittencuddler on November 20, 2010, 02:07:06 am
So I got ArmA 2 when it was on sale to promote the release of OA and I just started playing it... Um... is there any way to get rid of the contant blur that makes it look like your character is mildly nearsighted?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on November 20, 2010, 03:42:27 am
I think there's a noblur addon, but I play with postprocessing off anyways.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ioric Kittencuddler on November 20, 2010, 04:20:09 am
Wouldn't that turn off HDR and motion blur, and depth of field effects as well as the bizarre pointless constant blur of everything in the distance ArmA 2 has?

Can you perhaps direct me to this mod?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on November 20, 2010, 12:32:26 pm
Isn't Depth of Field what makes everything in the distance blurry? *shrug*

BI didn't do HDR and Blur very well anyways so it's better to have it off. As for the addon, last time I tried it was when ARMA2 was -first- released so I don't even know if it still works. I also find most of the motion blur to be pointless anyways, since if you're spinning quickly, for example, things are going to appear blurry to you anyways.

Kegetys Noblur (http://www.armaholic.com/page.php?id=5851&highlight=NOBLUR)
There's also this addon I found during my search but I haven't tried it.
Oktane Noblur (http://www.armaholic.com/page.php?id=10222&highlight=NOBLUR)
EDIT: Just found a forum post about the Oktane mod for 1.55 so it might work
Oktane for 1.55 (http://forums.bistudio.com/showpost.php?p=1791956&postcount=182)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ioric Kittencuddler on November 20, 2010, 07:52:21 pm
Isn't Depth of Field what makes everything in the distance blurry? *shrug*

BI didn't do HDR and Blur very well anyways so it's better to have it off. As for the addon, last time I tried it was when ARMA2 was -first- released so I don't even know if it still works. I also find most of the motion blur to be pointless anyways, since if you're spinning quickly, for example, things are going to appear blurry to you anyways.

Kegetys Noblur (http://www.armaholic.com/page.php?id=5851&highlight=NOBLUR)
There's also this addon I found during my search but I haven't tried it.
Oktane Noblur (http://www.armaholic.com/page.php?id=10222&highlight=NOBLUR)
EDIT: Just found a forum post about the Oktane mod for 1.55 so it might work
Oktane for 1.55 (http://forums.bistudio.com/showpost.php?p=1791956&postcount=182)

When done terribly depth of field effects make everything in the distance blurry.  When done right it focuses on specific area of the screen like making the area outside a scope slightly blurry.  Take Two Worlds as an example of doing it horribly where it basically makes everything beyond 50 feet into a incomprehensible blotches of color.  ARMA does it well in some areas, and not so well in others.  The blur when you get wounded is pretty good.  The constant blur even when you're standing perfectly sill is not so good. 

Anyway, thanks for the links!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Sir Finkus on November 29, 2010, 07:14:27 am
So when are we going to get a game together?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on November 29, 2010, 10:37:14 am
The voices killed it for me.  I can understand bad voice acting, but this had the worst stitched-together voices I have EVER heard.
While this may well be old news, and hideously overstates.. I can't help point the fact out that they are stitched together - and for good reason.
Pointing out that ArmA 2 has stitched together voice acting, would be like saying Dwarf Fortress is ruined by the fact everything's just a bunch of tiles slapped togeter like an overly complex game of chess!

So when are we going to get a game together?
Quoted for good question.
I get my super speedy computer up and running tomorrow.. I think. (I hope.)

I would offer to host a server, but with my connection I can only get about 4 players going at any one time I'm afraid.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on November 29, 2010, 12:28:32 pm
I could host a server maybe. According to speedtest.net I get about 12mbs upload speed...

Or we could just join one of the PCgamer of RPS event thingies when they host it.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on November 29, 2010, 09:37:11 pm
I'm probably going to get Combined Operations on the first or some time around there.
So if a ECKS BAWCKS mic can work connected to a ECKS BAWCKS controller connected to a computer, I'll have a mic.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on November 29, 2010, 11:21:45 pm
that sounds kinda convoluted =o

i know you can use the xbox controller with the game, but I dunno if windows will recognize there's a mic plugged in. You can try I guess...
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Sir Finkus on November 30, 2010, 03:00:04 am
Anyone decent with the mission editor?  I've messed around with it a little, but I'm not really all that proficient.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on November 30, 2010, 03:05:03 am
What is it you need to know, Sir Finkus?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Sir Finkus on November 30, 2010, 03:09:30 am
What is it you need to know, Sir Finkus?
Nothing in particular, I was just wondering if someone could throw something together if we do a game together.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on November 30, 2010, 09:37:05 am
I've been using the mission editor for small tid-bits since Flashpoint, I could probably throw something together, but it'd take me a good week or two with a good idea...
Unless we go with something without scripts.

In other news, I'm now posting from my nice shiney "new" computer.
Now to run my Registry backup file, see if I can play ArmA 2 without reinstalling it... Wish me luck! Heheh.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: LoSboccacc on November 30, 2010, 10:32:27 am
if there is space for a total newb, I'll get along  :D
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on November 30, 2010, 11:35:00 am
I like that map that RPS keeps playing (the name has totally slipped me) where you have several objectives all over the map.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on November 30, 2010, 11:46:26 am
I'm always happy to play with a new guy. Heck I'm still quite new to it myself.

And, although that description was quite vague, Nilocy, I think I've played a similar one. It had a bug with JIP and the date/time, but it was still pretty fun. (Though, half the team used nightvision, while everyone else could see in broad daylight!)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on November 30, 2010, 12:57:38 pm
Niilocy:
Domination?
Insurgency?

Domination has a bunch of main towns you have to capture, along with side missions such as stealing prototypes.

Insurgency has you clearing the red squares on the grid of enemies, interrogating them when possible for information about the location of weapon caches. Too often I find people killing the hostages instead of interrogating them.

EDIT: If you make missions be sure to check out ARMAedit

It's for ARMA but a lot of the code and stuff is still the same.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Sir Finkus on December 01, 2010, 03:47:19 am
"* ARMEX - The Multiplayer Armory - enables you to try out all weapons and every single vehicle model from Arma 2 in dynamically generated missions with up to eight friends online or over LAN!"

From the update news, this could be fun.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: LoSboccacc on December 01, 2010, 04:09:49 am
"* ARMEX - The Multiplayer Armory - enables you to try out all weapons and every single vehicle model from Arma 2 in dynamically generated missions with up to eight friends online or over LAN!"

From the update news, this could be fun.

isn't that in the expansion dlc?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Sir Finkus on December 01, 2010, 04:15:41 am
"* ARMEX - The Multiplayer Armory - enables you to try out all weapons and every single vehicle model from Arma 2 in dynamically generated missions with up to eight friends online or over LAN!"

From the update news, this could be fun.

isn't that in the expansion dlc?
I don't think so, it's in the Operation Arrowhead patch notes, along with bits about them adding low-res art for the new PMC dlc.  I'm still downloading the game right now so I can't verify.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: LoSboccacc on December 01, 2010, 05:29:44 am
question: is there an unofficial mod like the old one for vampires: the masquerade or morrowind which fixes the missions scripting?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Sir Finkus on December 01, 2010, 08:19:07 am
Yep, multiplayer armory is in operation arrowhead.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on December 01, 2010, 01:34:27 pm
Keep in mind that the DLC is essentially better textures. if you don't get the DLC you only get the basic, bluryr textures that are difficult to make out, but the functionality of the vehicles and weapons are the same.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on December 01, 2010, 09:52:02 pm
Okay guys. Just a quick update.
My fixed computer has promptly entered a state of being unfixed.

I shall post an update whenever this is fixed. Urgh.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on February 25, 2011, 06:46:54 pm
I apologize for the bump, but is anyone still up for a game or two?
If so, can we get a server host and a vent/TS3 server?
I'm eager to get back into this game again.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Saint on February 25, 2011, 07:11:25 pm
I'd reinstall it if we got a bay12 server up.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: hemmingjay on February 25, 2011, 07:16:37 pm
i've never played it in Multiplayer, but would be up for it.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: head on February 25, 2011, 08:05:33 pm
I'd be down for this, got a mumble server but only arma 2 :/
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nikov on February 25, 2011, 08:55:59 pm
I'm not recommending you go to this community to play ARMA.

www.unitedoperations.net

If you go there, don't say I sent you, because I didn't.

And if you see someone with my name there, don't say hello and act like you know him.

And when they ban you for being mindnumbingly stupid during a mission, don't ask me to appeal it for you.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on February 25, 2011, 10:46:07 pm
Funny think Nikov, I was just abooot to post that link.

One of the guys from TG actually pointed me there. It seems similar but better than TG even if it does have some... uhm... annoying people playing sometimes.

Oh, and it uses ACE and ACRE which is bitchin'
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on February 25, 2011, 11:43:35 pm
I'd be down for this, got a mumble server but only arma 2 :/
Ack, my 4 man server (which really wouldn't cope with this) only has OA... Or did I update it?

And, while that clan actually looks really cool... If a bit busy... I think right now we need a plain Combined Ops server.
Don't get me wrong, I love addons. I just prefer to play vanilla while in multiplayer.

*sigh* If only we could pool our bandwidth together or something. Seriously, has anyone got a half decent connection that we could all squeeze onto?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on February 26, 2011, 08:51:49 am
I'd be down for this, got a mumble server but only arma 2 :/
Ack, my 4 man server (which really wouldn't cope with this) only has OA... Or did I update it?

And, while that clan actually looks really cool... If a bit busy... I think right now we need a plain Combined Ops server.
Don't get me wrong, I love addons. I just prefer to play vanilla while in multiplayer.

*sigh* If only we could pool our bandwidth together or something. Seriously, has anyone got a half decent connection that we could all squeeze onto?

I could probably host, 50mbit/s connection. about a 4mbit/s upload I think. But I have no idea how to host one...
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: inteuniso on February 26, 2011, 08:54:25 am
I'm not recommending you go to this community to play ARMA.

www.unitedoperations.net

If you go there, don't say I sent you, because I didn't.

And if you see someone with my name there, don't say hello and act like you know him.

And when they ban you for being mindnumbingly stupid during a mission, don't ask me to appeal it for you.

So wait, Nikov. They're actually playing it like it's a SIMULATOR? Holy shit. I need to get this game.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on February 26, 2011, 01:33:05 pm
I could probably host, 50mbit/s connection. about a 4mbit/s upload I think. But I have no idea how to host one...
Sweet!
Uh, do you have a router? If so, you'll need to portforward to host it, but that shouldn't be too hard.


Also, anyone been making any missions?
I've been working on a purchase system that uses your "rating" (the points you get for killing things). It's pretty basic, but it actually works rather well.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on February 27, 2011, 07:48:42 am
So wait, Nikov. They're actually playing it like it's a SIMULATOR? Holy shit. I need to get this game.

Huh... yes... that's what this game does best IMO.
The problem is, it only works if you find the right group of people to play it with. Otherwise you get rofflerambos and people who don't communicate.

if you do get the game, make sure to get Combined Operations. It basically lets you use all of the ARMA2 units and maps (USMC, Chernarus) with Operation Arrowhead (updated engine, new features, generally better and awesome)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on February 27, 2011, 11:18:15 am
Huh... yes... that's what this game does best IMO.
I prefer to play it somewhere half way. The gameplay works best when you work calmly and tactially, but it is just a game afterall, so, there's no reason anyone should get upset when the group dies. Regardless of any fault.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: head on February 28, 2011, 04:39:32 pm
Okaaaaay i got operation arrowhead today :D

We should really play sometime.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Saint on February 28, 2011, 05:29:15 pm
Only if we are playing it as a simulator.
And I don't get stuck with the fucktards who don't understand tactics worth a shit and try to go solo-op.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: head on February 28, 2011, 06:42:09 pm
Only if we are playing it as a simulator.
And I don't get stuck with the fucktards who don't understand tactics worth a shit and try to go solo-op.
Duh.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on March 01, 2011, 12:07:28 am
Only if we are playing it as a simulator.
And I don't get stuck with the fucktards who don't understand tactics worth a shit and try to go solo-op.
There's something of a difference between playing as a Sim and not understanding tactics.

We should really play sometime.
We don't know who the hosts are yet.
(Yes, plural. I'm assuming we're going to be playing with some form of voice comm.)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: head on March 01, 2011, 08:48:38 am
Like i said i have a voicecom(mumble) server.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on March 01, 2011, 10:01:00 am
Oh right! Looks like we're almost set to go!
Perhaps this (http://www.bay12forums.com/smf/index.php?topic=76931.0) could come in handy right now? I'm about to go fill one out, I think.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: head on March 01, 2011, 12:35:31 pm
If anyone want's to play i go by the name head (shocker right?) also you can add me on steam as headswe

Mumble server details are
ip:whoopshop.com
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on March 01, 2011, 12:57:16 pm
Is the Rock Paper Shotgun unofficial server still up? If so they have a decent host/community. Usually the same guys on it at the same time etc.

If so I can put up a DFC announcement about when they place etc. and we could meet up there.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: head on March 03, 2011, 03:13:26 pm
Is the Rock Paper Shotgun unofficial server still up? If so they have a decent host/community. Usually the same guys on it at the same time etc.

If so I can put up a DFC announcement about when they place etc. and we could meet up there.

It's up. alright. played with a admin there.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on March 10, 2011, 04:40:00 pm
A bump for great justice.

I've noticed online, the game reports several servers running 1.58, yet the best I can download on the website is 1.57... Is 1.58 out yet? Should I bother looking for it?

Also, what about this Rock Paper Shotgun stuff? Shall we organize some times?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on April 29, 2011, 09:07:04 am
I bought ARMA II in the Steam sale, but the expansion was too expensive, and now I'm seeing that all the mods are for OA =( Any mission/add on/mod recomendation for ARMA II alone?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: hemmingjay on April 29, 2011, 09:11:06 am
Nistenf, check your PM. Think I have a copy of OA for you.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on April 29, 2011, 09:33:01 am
So thanks to the great hemmingjay here I now have OA, so I'll rampage through the BIS forums looking for nice things. Recomendations about addons and missions are still welcome of course
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on April 29, 2011, 12:40:29 pm
Armaholic (http://www.armaholic.com/)

Community Base Addons (needed by several other mods, make sure you get the base plus the one for the game you have) Base Addon (http://www.armaholic.com/page.php?id=6231&highlight=CBA) ARMA2 Standalone (http://www.armaholic.com/page.php?id=13628&highlight=CBA) Combined Ops and Operation Arrowhead (http://www.armaholic.com/page.php?id=12566&highlight=CBA)
ShacTac Fireteam Hud (http://www.armaholic.com/page.php?id=9936&highlight=STHUD) (Adds a little HUD to the bottom of your screen that is very useful)
ShacTac Movement (http://www.armaholic.com/page.php?id=12540&highlight=COLLISION) (One PBO disables the annoying "sidestepping" animation you might get stuck in after running and quickly trying to strafe. The other PBO removes weapon collision with the world so you can move around walls and stuff without getting stuck inside of a doorway.)

If you're looking for multiplayer servers, if you like... well... a more immersive experience (I guess) there's always United Operations. However, even with all of the guides it is still rather difficult to get in because your addons might not be set up right and stuff.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on April 29, 2011, 01:57:36 pm
Armaholic (http://www.armaholic.com/)

Community Base Addons (needed by several other mods, make sure you get the base plus the one for the game you have) Base Addon (http://www.armaholic.com/page.php?id=6231&highlight=CBA) ARMA2 Standalone (http://www.armaholic.com/page.php?id=13628&highlight=CBA) Combined Ops and Operation Arrowhead (http://www.armaholic.com/page.php?id=12566&highlight=CBA)
ShacTac Fireteam Hud (http://www.armaholic.com/page.php?id=9936&highlight=STHUD) (Adds a little HUD to the bottom of your screen that is very useful)
ShacTac Movement (http://www.armaholic.com/page.php?id=12540&highlight=COLLISION) (One PBO disables the annoying "sidestepping" animation you might get stuck in after running and quickly trying to strafe. The other PBO removes weapon collision with the world so you can move around walls and stuff without getting stuck inside of a doorway.)

If you're looking for multiplayer servers, if you like... well... a more immersive experience (I guess) there's always United Operations. However, even with all of the guides it is still rather difficult to get in because your addons might not be set up right and stuff.

That's why you need either sixupdater or Yoma Addon Synchronizer. It asks the servers what they're running and does all the downloading for you.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on April 29, 2011, 02:11:48 pm
United Operations uses Yoma, but even then shit can go wrong, especially because of ACRE.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: dogstile on April 29, 2011, 09:03:27 pm
Dear god this game is hard. I'm enjoying it, but damn :P

I do however, like how if an enemy isn't facing me, he won't see me or turn around conveniently unless I start running. Too many games have an issue where they constantly know where you are :P
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on April 29, 2011, 11:34:06 pm
I've never played online with this game, because whenever I try to get on, I don't have the mods/missions that the server does. And the fact that they're all locked, and with only one or two people inside.

I've tried to install the Addon Sync from Yoma, but the page isn't working. Can someone help me with this? I want to play with TG if they play this weekend.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on April 30, 2011, 12:18:05 am
I've never played online with this game, because whenever I try to get on, I don't have the mods/missions that the server does. And the fact that they're all locked, and with only one or two people inside.

I've tried to install the Addon Sync from Yoma, but the page isn't working. Can someone help me with this? I want to play with TG if they play this weekend.

If its Operation Arrowhead you're having trouble with, try running the Combined Operations shortcut in your bohemian interactive folder. That loads Arma 2 content aswell.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on April 30, 2011, 12:44:48 am
I got Arma II but I have to play it on very low to get good FPS, I haven't gotten used to the controls or played multiplayer D:
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Omegastick on April 30, 2011, 10:21:02 am
I've been playing ArmA 2 for a few days and it's pretty damn immense.

I have one question, though; I've seen videos of people with little mini-maps showing the formation of their units at the bottom of their screen, how have they done this?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on April 30, 2011, 12:20:29 pm
I've been playing ArmA 2 for a few days and it's pretty damn immense.

I have one question, though; I've seen videos of people with little mini-maps showing the formation of their units at the bottom of their screen, how have they done this?

This is the GPS device, you need to 'purchase' one first. I bound it to my mouse 4 button. You find it under the infantry controls I believe.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: dogstile on April 30, 2011, 01:02:00 pm
It keeps freezing on me during one certain attack >.>

anyway, campaign spoiler, just after the siege
Spoiler (click to show/hide)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on April 30, 2011, 02:14:14 pm
ARMA II didn't run very well but now that I have OA it's much more smooth. The tutorials in OA are really better too
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on April 30, 2011, 02:46:50 pm
I've been playing ArmA 2 for a few days and it's pretty damn immense.

I have one question, though; I've seen videos of people with little mini-maps showing the formation of their units at the bottom of their screen, how have they done this?

ShacTac Fireteam Hud (http://www.armaholic.com/page.php?id=9936&highlight=STHUD) (Adds a little HUD to the bottom of your screen that is very useful)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: dogstile on April 30, 2011, 03:59:41 pm
Ok, I can't continue any further because its freezing at the same point every single time
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on April 30, 2011, 04:38:52 pm
I've never played online with this game, because whenever I try to get on, I don't have the mods/missions that the server does. And the fact that they're all locked, and with only one or two people inside.

I've tried to install the Addon Sync from Yoma, but the page isn't working. Can someone help me with this? I want to play with TG if they play this weekend.

If its Operation Arrowhead you're having trouble with, try running the Combined Operations shortcut in your bohemian interactive folder. That loads Arma 2 content aswell.
I've been running the Combines Operations one.
Well... I got the game from Steam, so that may be the problem, but I don't think it is.
But still, my other problem remains, can someone help me with getting Addon Sync 2009 by Yoma?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on May 01, 2011, 02:14:45 pm
I've been playing Arma II on my laptop and I was wondering, is it possible to re-bind the Mousewheel to something different? I can't really do much without a mouse with a mousewheel and the ones I have aren't made for laptops.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on May 01, 2011, 07:27:47 pm
Shall we organize a coop match? I'm kinda newbie though
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on May 01, 2011, 07:30:12 pm
I'd play, but i've only played a bit of campaign so far.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on May 01, 2011, 07:41:33 pm
Have been happily waiting for a co-op match for awhile.
We almost had one organised, but then it went quiet. I'm still game if you guys are.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: dogstile on May 01, 2011, 08:33:00 pm
I've been playing Arma II on my laptop and I was wondering, is it possible to re-bind the Mousewheel to something different? I can't really do much without a mouse with a mousewheel and the ones I have aren't made for laptops.

Yeah, go into controls and change it from there dude.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on May 01, 2011, 09:17:30 pm
Spoilers about Manhatan mission in the Harvest Red campaign:
Spoiler (click to show/hide)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on May 01, 2011, 11:26:19 pm
Co-op would be fun, we don't even have to do the campaign missions. Woose and a few of my friends had fun just messing around. My friends even had fun just flying around in choppers and crap. Then again they just got the game =p

I know how to make respawns =3
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Itnetlolor on May 02, 2011, 01:27:36 am
Got a bit of training done. So far, I've got some minutes in with guns and fun. During my training exercise, I've attempted to mow down a couple insurgents with a humvee and eject out of it while doing so. It didn't end too well, I killed the targets, then rolled out of the car and got folded by a nearby low-wall and my car. Ouch.

However, I am getting better with understanding the commands and such. After basic training with parachuting, I bulls-eyed by the 5th attempt.

I must've developed some bad habits in Borderlands, STALKER, and Unreal (Tournament); because some of my old tactics didn't apply so well with the AI. They seem to be a bit smarter than the STALKER AI at times. But still, I have a 1/3 chance at being able to do some vehicular manslaughter.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on May 02, 2011, 03:20:38 am
ARMA AI goes between sneakily outmaneouvering and running into walls regularly. It is capable of some great things and complete fail.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: hemmingjay on May 02, 2011, 08:15:20 am
tactics that keep you alive in Arma are much like modern military training. 3-5 second rush, which means run for 3-5 seconds, then drop prone and cover your buddy while he does the same and repeat. Always run to concealment(shrubs or tall grass) or cover(walls, trees, vehicles) even if it means making your trip longer. In vehicles use the terrain to get in position to observe the next area without exposing too much of yourself and still allowing you a good angle to attack. In helicopters pop up from behind hills and mark targets before quickly dropping back down.

This game isn't about killing 30 men, it's about executing your job safely and efficiently.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on May 02, 2011, 02:19:50 pm
Oh yeah, I should probably put this up

The ARMA2 Bible (http://ttp2.dslyecxi.com/)

it's a good read, and some of the stuff mentioned here can be applied to some other games.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Imofexios on May 03, 2011, 07:13:58 am
Im up to running some coop missions or if there is some good clan that does CTI/Coop playing.
I only have Arma2 for now.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: C4lv1n on May 03, 2011, 07:20:13 am
The server I play on is run by awpaholic, they run a custom Warfare, sorta like CTI (I think) I'm Calvin McGowan on the forum and in game and teamspeak.

www.awpaholica.com
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: hemmingjay on May 03, 2011, 11:22:53 am
Arma is up to something. Maybe a new DLC coming? http://www.pcgamer.com/2011/05/02/arma-2-webpage-hacked-arg-senses-tingling/
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: sluissa on May 03, 2011, 04:11:35 pm
I think I wouldn't mind running some coop as well. The AI is... well, let's just say, sometimes they're just fine, and sometimes they decide to run their APC straight up a cliff and get it stuck.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on May 03, 2011, 04:14:14 pm
I think we could play one of this (http://forums.bistudio.com/showthread.php?t=114436) missions
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on May 03, 2011, 06:41:41 pm
I know how to make respawns =3
I know how to make fully time-synchronized persistent missions. It's not easy, especially when you try to make a living world too.

And, Hemmingjay, that DLC rumour seems to revolve around the original ArmA 2. Do you think they'd release a DLC for the original game?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on May 03, 2011, 09:55:02 pm
I picked up Arma 2 for $8 on the Steam sale this past week...I'm now wishing I'd picked up the combined pack; I'm loving this game to death.  I don't suppose there's any way to get OA without paying the extra $40 on Steam?  No sales or breaks for owners of Arma 2?

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on May 04, 2011, 11:27:05 am
I like the way those LITE missions look. Let's see if we can plan a B12 game sometime soon.

You know what might be neat- I'm not really big on the AMRA2 community, so I don't know if anything like this already exists- but basically a persistent multiplayer sandbox.

It could be anything from a multiplayer variant of the Flashpoint missions to an elaborate capture-point based war complete with base building and AI-assigned instant missions.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Jay on May 04, 2011, 03:01:10 pm
Does anybody have a list of must-have mods for standalone ArmA 2 with download links?

Most of the must-have mods apparent from the community, like CBA and ACE, seem to be updated to Operation Arrowhead and Combined Operations and none of my efforts to get any available version of them working with this copy of ArmA2St have been successful.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on May 04, 2011, 03:36:03 pm
I was going to ask around if people prefer ARMA2 St or combined operations.

I want to run a game this weekend and I can do either. I guess I'll need a mission, too...

EDIT: Generic Warfare mode, so we can have basebuilding? Ideally it would be something that can just run all day and people can drop in and drop out from... The best thing I can think of would be to have a prebuilt base for BLUFOR and OPFOR which spawns all the basic vehicles and toys and then have a bunch of AI troops patroling around for players to gang up on.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: hemmingjay on May 04, 2011, 03:46:20 pm
i much prefer CO for the stability and performance. I'm just one vote though
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on May 04, 2011, 04:23:18 pm
Same here, CO runs better on my machine. If my dad's working I could use his computer (it's better) though. Also, I prefer some nice cooperative mission than warfare
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on May 04, 2011, 04:37:16 pm
I'd prefer to have a less than formal mission to avoid alienating anyone- plus, I'm not exactly a pro myself. And I want to keep it running the whole day because arranging for people to join all at once is a fool's errand.

I'll keep looking for some kind of mission like that- I have a feeling that something along those lines HAS to exist somewhere.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Jay on May 04, 2011, 04:42:13 pm
I'd prefer to have a less than formal mission to avoid alienating anyone- plus, I'm not exactly a pro myself. And I want to keep it running the whole day because arranging for people to join all at once is a fool's errand.

I'll keep looking for some kind of mission like that- I have a feeling that something along those lines HAS to exist somewhere.
The vanilla Warfare mission in the original is pretty much unending unless you assault the base, because the AI on all three parties are usually too impossibly dumb to succeed in doing so on their own.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on May 04, 2011, 04:43:30 pm
I'm not a pro neither, I just think that we'll have more fun following a mission.
http://dev-heaven.net/projects/mso
http://forums.bistudio.com/showthread.php?t=82201
?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on May 04, 2011, 05:01:41 pm
I'm not a pro neither, I just think that we'll have more fun following a mission.
http://dev-heaven.net/projects/mso
http://forums.bistudio.com/showthread.php?t=82201
?

MSO with plugins sounds entirely like something I'd love to try :D
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Falknor on May 04, 2011, 05:21:31 pm
I'd be up to try MSO type missions as well.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on May 04, 2011, 06:05:21 pm
You know what might be neat- I'm not really big on the AMRA2 community, so I don't know if anything like this already exists- but basically a persistent multiplayer sandbox.

It could be anything from a multiplayer variant of the Flashpoint missions to an elaborate capture-point based war complete with base building and AI-assigned instant missions.

Multi Session Operations (MSO) (http://www.armaholic.com/page.php?id=13336&highlight=MSO) (It might be CO/OA only though)
Also, there's always Domination if you want something informal and involves shooting bad guys a lot. (Just go to the server browser, there's bound to be a server running it. Jooin it to download it. Then move it from your cache into the MP folder)

Does anybody have a list of must-have mods for standalone ArmA 2 with download links?

Most of the must-have mods apparent from the community, like CBA and ACE, seem to be updated to Operation Arrowhead and Combined Operations and none of my efforts to get any available version of them working with this copy of ArmA2St have been successful.
Armaholic (http://www.armaholic.com/)

Community Base Addons (needed by several other mods, make sure you get the base plus the one for the game you have) Base Addon (http://www.armaholic.com/page.php?id=6231&highlight=CBA) ARMA2 Standalone (http://www.armaholic.com/page.php?id=13628&highlight=CBA) Combined Ops and Operation Arrowhead (http://www.armaholic.com/page.php?id=12566&highlight=CBA)
ShacTac Fireteam Hud (http://www.armaholic.com/page.php?id=9936&highlight=STHUD) (Adds a little HUD to the bottom of your screen that is very useful)
ShacTac Movement (http://www.armaholic.com/page.php?id=12540&highlight=COLLISION) (One PBO disables the annoying "sidestepping" animation you might get stuck in after running and quickly trying to strafe. The other PBO removes weapon collision with the world so you can move around walls and stuff without getting stuck inside of a doorway.)

If you're looking for multiplayer servers, if you like... well... a more immersive experience (I guess) there's always United Operations. However, even with all of the guides it is still rather difficult to get in because your addons might not be set up right and stuff.
I'm not sure if the movement mod will work with ARMA2, but the Shacktac hud should.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: sluissa on May 04, 2011, 07:52:30 pm
MSO sounds awesome. Anything else as well though. I've been messing around with PlannedAssault but it's not perfect.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on May 04, 2011, 11:24:18 pm
On the warfare BE servers; is it common to experience serious player/model unit lag throughout?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: dogstile on May 05, 2011, 02:10:47 pm
Hello golden AK, I've found you! :P
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on May 05, 2011, 03:16:34 pm
MSO sounds awesome. Anything else as well though. I've been messing around with PlannedAssault but it's not perfect.

I'm taking a look at that now.

I'm having trouble finding a real "sandbox" type mission, so unless I learn a lot about mission editing very fast, I'll either do warfare or we'll cycle through a bunch of missions.

EDIT: Here's a couple, take a look and tell me what you think:

A Day In The Life Co-40 (http://www.armaholic.com/page.php?id=12027)
Air-War Over Takistan with SA-6 (http://www.armaholic.com/page.php?id=13874)
=RTY= Immediate Action Co-08 (http://www.armaholic.com/page.php?id=12233)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on May 05, 2011, 06:32:20 pm
I vote for the first one
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Jay on May 05, 2011, 09:13:18 pm
I actually just got Operation Arrowhead for 21.07 (don't ask how, trade secret :P), so...  I'd be in for whatever, provided I'm around.
I suck, though
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on May 05, 2011, 09:46:05 pm
I picked up Arma 2 for $8 on the Steam sale this past week...I'm now wishing I'd picked up the combined pack; I'm loving this game to death.  I don't suppose there's any way to get OA without paying the extra $40 on Steam?  No sales or breaks for owners of Arma 2?

I actually just got Operation Arrowhead for 21.07 (don't ask how, trade secret :P), so...  I'd be in for whatever, provided I'm around.
I suck, though

That's not cool, dude, not cool.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Imofexios on May 06, 2011, 12:00:06 am
I would like to play domination coop with hardest level and hardest settings aswell.
That would kick arsss. And we could continue to play that when ever we want :) it might take few days to finish it too.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on May 06, 2011, 10:11:38 am
Saturday then. I'll try running a multiplayer Armory mission for a while, then we'll swap over to some multiplayer mission or another at 0100 GMT. Log in before that and we'll look around for a good mission.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on May 06, 2011, 01:55:40 pm
Last night I did a good run from a 'My Mission' generated Combat Patrol, did a few nice objectives. Can this be done multiplayer? It seems to dynamically generate new objectives.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Cheese on May 07, 2011, 07:14:03 am
I reinstalled Arma 2(Vanilla/original) and ran through a combat patrol. Was working fine last night, of course it doesn't now. I've installed the latest beta, messed around with graphics settings, tried tweaking settings, running optimisation programs and it's still buggy as hell. It doesn't seem to lag in game, rather it constantly 'receives', generally about 5 times in the middle of the battle, then decides to CTD.

Does OA make the game less resource intensive? Does the optimisation make the required specs lower than vanilla Arma2?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: head on May 07, 2011, 08:52:15 am
I find OA alot more speedy

On another note try a few settings for hte shortcut such as cpucount=2(i think) and maxmem=2047(the max)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on May 07, 2011, 01:34:42 pm
OA definitely seems more stable.

I'm opening some ports now, and I'll host a Benny's War for a while. I'm thinking Utes, since it's likely to be few players.

The server name is The Bay of 12s.
Password is "toady".

Hold on... I'll be back later. It does appear to be working, though.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on May 07, 2011, 01:36:26 pm
I'll join you guys later if its still up.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on May 07, 2011, 01:46:39 pm
It's not on the servers list
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Itnetlolor on May 07, 2011, 02:28:32 pm
Provided I can find the time to, I might jump in sooner or later. However, don't expect me to be driving anything yet (outside maybe a Battlebus). Haven't completed those tutorials yet (although the controls seem intuitive enough).
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on May 07, 2011, 03:15:36 pm
OK, I'm hosting again.
Look for Bay of 12s and let me know if it's not up.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on May 07, 2011, 04:21:39 pm
I'll be downloading the patch soon, I just have to wait a few hours till off peak time. Will you be hosting tomorrow?
Also, if anyone wants me to make a mission, now is the time to suggest it!
It's always nice to play missions that have relevance to the players.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PrimusRibbus on May 07, 2011, 04:35:02 pm
Dang, really wanted to get in on this, but it looks like it's going to be a long work day :( Hopefully there will be more Arma going down on a future date as well.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on May 07, 2011, 04:42:51 pm
I'll be downloading the patch soon, I just have to wait a few hours till off peak time. Will you be hosting tomorrow?
Also, if anyone wants me to make a mission, now is the time to suggest it!
It's always nice to play missions that have relevance to the players.

Yeah, I guess we'll move this to tomorrow... nobody's been on all day.

What I'm really looking for is a sandbox- something were each side has a base all built up and with respawning vehicles and weapon crates and squads. Ideally, there'd be a high command that generates missions- go to this town, take out this patrol, attack that base- and that would be designed to send players on opposing missions often.

Server down for now.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on May 07, 2011, 05:04:53 pm
I'll be downloading the patch soon, I just have to wait a few hours till off peak time. Will you be hosting tomorrow?
Also, if anyone wants me to make a mission, now is the time to suggest it!
It's always nice to play missions that have relevance to the players.

Yeah, I guess we'll move this to tomorrow... nobody's been on all day.

What I'm really looking for is a sandbox- something were each side has a base all built up and with respawning vehicles and weapon crates and squads. Ideally, there'd be a high command that generates missions- go to this town, take out this patrol, attack that base- and that would be designed to send players on opposing missions often.

Sounds like Domi to me!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on May 07, 2011, 05:46:00 pm
What I'm really looking for is a sandbox- something were each side has a base all built up and with respawning vehicles and weapon crates and squads.
What I'm really looking for is a sandbox- something were each side has a base all built up
What I'm really looking for is a sandbox-
sandbox
My speciality in one. In fact, I've written a lot of useful scripts for such missions. Vehicle respawns, AI respawns... Even as far as collectable squad members.
Also written a purchasing system too.
If you're still about in a few hours, I'll setup my server and stick an empty mission on it with a few scripts so we can go and see how we want to design this from the ground.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on May 07, 2011, 06:12:25 pm
I'm going to be playing on the RockPaperShotgun server, details here: http://rockpapershotgun.com/rpsforum/topic.php?id=3247
Spoiler (click to show/hide)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on May 07, 2011, 08:07:29 pm
What I'm really looking for is a sandbox- something were each side has a base all built up and with respawning vehicles and weapon crates and squads.
What I'm really looking for is a sandbox- something were each side has a base all built up
What I'm really looking for is a sandbox-
sandbox
My speciality in one. In fact, I've written a lot of useful scripts for such missions. Vehicle respawns, AI respawns... Even as far as collectable squad members.
Also written a purchasing system too.
If you're still about in a few hours, I'll setup my server and stick an empty mission on it with a few scripts so we can go and see how we want to design this from the ground.

That sounds great. You probably also have a better internet connection- mine is basically tin cans and string.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on May 07, 2011, 09:15:21 pm
That sounds great. You probably also have a better internet connection- mine is basically tin cans and string.
Actually, I think I can handle like 4-6 players tops. (Will probably start lagging out when the 6th person joins.)

...I'll just go get to work on the development mission now.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Cheese on May 08, 2011, 04:28:11 am
Is it at all possible to get a working version of ACE for Arma2st?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Imofexios on May 08, 2011, 05:32:50 am
Arma2 cant join OA servers right??
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Cheese on May 08, 2011, 07:25:53 am
Nevermind, got ACE working. I might be able to join you guys on OA sometime within this month.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on May 08, 2011, 11:50:31 am
Arma2 cant join OA servers right??

Correct.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on May 08, 2011, 01:06:09 pm
Looking forward for what you come up with, Fayrik, let us know when the server is up
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on May 08, 2011, 04:45:57 pm
Okay uhh.
I've put together Design_V1. It's a pretty bare bones mission. No beginning, no ending. You can spawn cars, planes and helicopters. You can also teleport anywhere in the map.
One slight thing I forgot to add was respawns, so if there's a death the mission will have to restart. For now. Injuries however, will not be counted. All six player units have anti-damage scripts... But remember that any lethal damage will override this and still kill your character.

I've already got plans for V2. Top of the list is respawns obviously. Second is that I want to be able to have dynamic vehicle spawn positions, so that vehicles that spawn vehicles will have the child vehicles spawn in relation to their direction as well as position.
I'm also wondering about how to handle ammunition, but since this is only a demonstration, that shouldn't be such a problem.

Also on the server is my other, more established mission, "Territorial". It's a mission that's quite late in the development cycle. There are a few bugs, but it's largely playable. It's not terribly fast paced, since combat takes place over most of the map, and it's possibly to play verses another player or two and never run into anyone, so I'd suggest teaming up. (There are plenty of AI enemies as well, so teaming up doesn't make the mission completely pointless.)

The server's name is: [Bay12] Server 101
The password is: todayone
And it's status is: OFFLINE
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on May 08, 2011, 05:06:34 pm
I got in but after selecting the slot I pressed OK and nothin happened
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on May 08, 2011, 05:08:27 pm
I got in but after selecting the slot I pressed OK and nothin happened
Huh. Weird.
I'll log back on, and try resetting the mission.
(I just quickly went to put the respawn area into the development file so that I don't forget it later when I work on vehicle spawns.)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on May 10, 2011, 10:45:20 pm
We should get a group together to play sometime. I've been playing with some Penny Arcade guys and having a blast but I'd like to play with some Bay12ers as well. Maybe combine the groups one night and have a larger game.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on May 10, 2011, 11:01:25 pm
I'm finalsing this weekend. After that, I'm open some nights.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on May 11, 2011, 02:11:05 am
I've just joined up with a tactical-type group, getting ready to do boot camp this weekend  8)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on May 11, 2011, 10:01:59 am
What group?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on May 11, 2011, 01:58:47 pm
And, Design_v2 is up. I actually managed to get rotationally dynamic vehicle spawns to work.
Unfortunately forgot to clean up the teleport script, so that'll keep spamming your chatbox every time you use it, but other than that, it still works fine.
I've added ammo crates, the new vehicle spawn system and respawns, so this mission is pretty much ready to go now. (Even if the list of vehicles is still a bit limited.)

PTTG??, let me know when you can get on, and I'll pop on so we can talk about what kind of mission I could make. I'm actually looking forward to making a mission with a bit more of a bang now.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nikov on May 11, 2011, 02:17:41 pm
The be-all-end-all Arma2 community is www.unitedoperations.net, however you are all strongly encouraged to never play there and pretend you never knew me because I will disavow all knowledge of you should you get banned for being retarded. But on the TS3 channel I have a room called Nikov's Mountain Hall, we also play a little Minecraft etc, and we've got enough newbies swarming in right now that you should be able to blend in.

Three simple rules.

1. Shut up during pre-mission slotting, loading screens, and briefings.
1a. Shut up when anyone tells you to, actually.
2. Deliberate teamkills, regardless of reason, results in rather long and painful bans for new players.
2a. Really retardedly stupid accidental teamkills may suffer bans as well, so be sure to shout "clear backblast" before firing that RPG.
3. Never use the in-game text or VON, even for game-related communications, with the sole exception of "my Teamspeak/ACRE crashed, give me a second." We use an AMAZING mod called ACRE that simulates full UHF/VHF radios as well as word-of-mouth communication within a little bubble around you, respecting terrain and materials between two points.
3a. Don't talk when people say to shut up. Because the enemy can hear you, they will do like I do and shoot you through a steel fence if you're chatting around in team versus team.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on May 11, 2011, 04:02:27 pm
What group?
7th Cavalry. Played some Domi with them and decided I liked their style.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nikov on May 11, 2011, 04:23:02 pm
What group?
7th Cavalry. Played some Domi with them and decided I liked their style.

They bailed on a schedualed and planned inter-community TVT due to a lack of players, even with weeks of lead-up time. Still they boast being the largest Arma group. Whatever you like there you'll find double at UO... except we have more players.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on May 11, 2011, 04:38:42 pm
You're confusing me Nikov, you're encouraging us not to play at UO but at the same time advertising it.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on May 11, 2011, 04:38:59 pm
What group?
7th Cavalry. Played some Domi with them and decided I liked their style.

They bailed on a schedualed and planned inter-community TVT due to a lack of players, even with weeks of lead-up time. Still they boast being the largest Arma group. Whatever you like there you'll find double at UO... except we have more players.
Yes they have been having falling population due to attrition over time vs recruitment but I like the more organized structured group over what I've seen of UO.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nikov on May 11, 2011, 05:05:11 pm
You're confusing me Nikov, you're encouraging us not to play at UO but at the same time advertising it.

Its a fantastic group to be with, and contains a lot of diverse national and political backgrounds, but free speech is valued over anyone's delicate sensibilities to the point where I suspect half you guys would be balled up in a corner weeping from a stern dressing-down from Zedic, our resident tobacco-chewing Canadian two-tour Afghanistan battalion commander's LAV gunner. He's a great guy when he isn't speculating on your mother's profession or telling you about the goat that got stuck by its neck through the roof of a minivan that hit an IED.

I suppose if you like people pulling rank on you both in game and out the 7th would be nice, but in UO there's no rank structure beyond pubbers, Regulars entitled to due process and empowered with TS banhammers and voting rights, and officers who get elected by Regulars to assume responsibilities like forum moderation or uploading files to the server. A pubber who volunteers to lead the mission gets the obedience of everyone below him on the chain, while in the 7th I think they have a rank prereq to command. Its more republican and less autocratic. I suppose you can take your pick.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on May 11, 2011, 06:38:21 pm
I've played with a few of the 7th people before, seemed pretty decent and engaged. They're usually the ones talking over comms ingame the time.

That canadian you're talking about sounds fun :D

I might pop in on the server someday.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on May 11, 2011, 09:50:22 pm
I'm not gonna play 'my clan is better than yours' bullshit games with you Nikov, I just prefer a more organized unit. Nobody's ever pulled rank in my experience and we've all been having a good time. Rank mostly serves as a sign of dedication to the group and experience more than anything.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nikov on May 11, 2011, 11:28:58 pm
I've played with a few of the 7th people before, seemed pretty decent and engaged. They're usually the ones talking over comms ingame the time.

That canadian you're talking about sounds fun :D

I might pop in on the server someday.

Mandatory TS3. I'm currently playing with them, hiding in a rock and waiting for the enemy to walk by. Kind of entertaining stuff. Oh, I hear someone. BRB.

Okay, back. I plinked five guys with an SKS and never had a round thrown back at me thanks to patience, patience, patience... and being 100 meters from the enemy watching them try to climb a rock I was keeping an eye on. Twenty very rewarding minutes.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on May 12, 2011, 12:00:05 am
I've played with a few of the 7th people before, seemed pretty decent and engaged. They're usually the ones talking over comms ingame the time.

That canadian you're talking about sounds fun :D

I might pop in on the server someday.

Mandatory TS3. I'm currently playing with them, hiding in a rock and waiting for the enemy to walk by. Kind of entertaining stuff. Oh, I hear someone. BRB.

Okay, back. I plinked five guys with an SKS and never had a round thrown back at me thanks to patience, patience, patience... and being 100 meters from the enemy watching them try to climb a rock I was keeping an eye on. Twenty very rewarding minutes.
Indeed, I almost always go infantry with some anti-tank for emergencies and crawl around out of sight.  Sure I can't reap destruction like the A-10s that everybody seems to clamor to get but a few well timed shots from a rifle are way more satisfying to me. And I don't have to worry about crashing into a mountain if the server lags suddenly.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on May 12, 2011, 02:21:40 am
Oh yeah...
I'm actually looking forward to making a mission with a bit more of a bang now.
Since we'll have to work out a time to actually get online in order to do anything... (There's not enough people/room to just drop in and out whenever.)
If anyone has any ideas for my mission, post 'em. At this point, I'm willing to try almost anything. Novelty encouraged.
I was thinking of doing a relentless assault mission, where you constantly fight off loads of troops and tanks, but just setting up a fortification worthy enough is proving quite a challenge.

Also, how does everyone feel about marathon missions? I think we might have enough people here to put together 2 or 3 shifts for a 24 hour or more mission. I'd love to participate in one, personally.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Yoink on May 12, 2011, 03:32:04 am
How computer-demanding is this game?
I'd play, but I dunno if my laptop could take it. :)
I could play the free trial of Warhammer Online alright, but that's about all I've tested.

Edit: Oh wait, this costs money anyway, doesn't it... :/
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: hemmingjay on May 12, 2011, 07:34:47 am
yes yoink, it costs money. It is also one of the most demanding computer games of the last 5 years, so I'm not sure if your laptop could handle it.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on May 12, 2011, 10:13:49 am
Oh yeah...
I'm actually looking forward to making a mission with a bit more of a bang now.
Since we'll have to work out a time to actually get online in order to do anything... (There's not enough people/room to just drop in and out whenever.)
If anyone has any ideas for my mission, post 'em. At this point, I'm willing to try almost anything. Novelty encouraged.
I was thinking of doing a relentless assault mission, where you constantly fight off loads of troops and tanks, but just setting up a fortification worthy enough is proving quite a challenge...

Devil's Castle.

CDF+USA defending small group of officers from OPFOR.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Yalishandaw on May 12, 2011, 05:00:44 pm
Just bought this(Combined Ops) on steam yesterday.  Would love to join in your reindeer games.  Especially Coop games, but I'm down for anything.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on May 12, 2011, 07:59:14 pm
Especially Coop games, but I'm down for anything.
You might want to get some Co-op experience before you move onto PVP, as it'll probably be quite unlike other games.

Though, it's great to see people trying the game. I hope that you'll love it as much as I do.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Yalishandaw on May 12, 2011, 10:51:19 pm
I think it'd be nifty to have a mission where you start out with terrible weapons and raid weapons caches, convoys and corpses for better equipment.  I have way too much fun plinking with a lee-einfield or CZ 550.  Maybe the climax could be fighting you way to a well-guarded helo for extraction. 

Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on May 13, 2011, 02:55:26 am
Had a blast on our Domi server tonight. Some of our boys in the attack zone managed to force a Hind to land, and our admin/squad leader decided this must be our squad's mission transport for the rest of the game. A quick engineer job got us able to fly to base for full repairs and refuel and we spent the rest of the night doing side-missions in our new toy.

http://i.imgur.com/qWkeO.jpg (http://i.imgur.com/qWkeO.jpg)

Also on the subject of Sandbox missions I just watched a Briggsil video of a mission done with this and it looked pretty good.: http://forums.bistudio.com/showthread.php?t=112854
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Yoink on May 13, 2011, 03:37:41 am
Darn. Well, if a massive super-powered gaming PC ever comes into my posession, I'll happily come fight alongside you guys! 'Til then, I'll focus on getting my Ps3 set back up and saving up for Brink... :P
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: castun on May 13, 2011, 08:15:01 pm
The voices killed it for me.  I can understand bad voice acting, but this had the worst stitched-together voices I have EVER heard.  The earliest SNES Madden Football games had better-stitched-together voices than this.  It's like every single word in any one sentence is spoken by a DIFFERENT VOICE ACTOR.

Completely annihilated the atmosphere for me.  Couldn't play it.

BTW, in case anyone else is concerned with this, Operation Arrowhead redid all the radio & voiceovers so it's a million times better.  I agree, Arma1 & vanilla Arma2 radio messages sounded just like the old Operation Flashpoint.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on May 14, 2011, 12:53:57 am
They're still not that much better tbh. But it's usually not too big of a deal if you're playing online, since even the built in voip is excellent and with mods like ACRE + teamspeak the immersion is top notch. I believe UO uses ACRE correct? I've been playing with ShackTac and they've been using it, and I love it! The distortion, terrain effecting the signal, ect. just makes it super realistic and leads to some interesting situations when you find your comms aren't effective.
I've also discovered a love of flying helos. I'm no Lui, (http://www.youtube.com/watch?v=9TURH5RatCQ&feature=player_embedded) in fact I'm not very good at all, but I'm getting way better and I hope to be able to pull of some cool combat landings(maybe even at night!) soon.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PrimusRibbus on May 14, 2011, 01:40:53 am
They're still not that much better tbh. But it's usually not too big of a deal if you're playing online, since even the built in voip is excellent and with mods like ACRE + teamspeak the immersion is top notch. I believe UO uses ACRE correct? I've been playing with ShackTac and they've been using it, and I love it! The distortion, terrain effecting the signal, ect. just makes it super realistic and leads to some interesting situations when you find your comms aren't effective.
I've also discovered a love of flying helos. I'm no Lui, (http://www.youtube.com/watch?v=9TURH5RatCQ&feature=player_embedded) in fact I'm not very good at all, but I'm getting way better and I hope to be able to pull of some cool combat landings(maybe even at night!) soon.

In my experience, the robotic-sounding voice clips being a HUGE GAME-BREAKING DEAL has only been the case for people that were looking for a reason to hate the game from the get go. If you played it for more than 5 minutes, or did multiplayer at all they became a non-issue.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: castun on May 14, 2011, 06:55:29 am
They're still not that much better tbh.

I think I'd have to disagree with this.  Granted it's still not perfect, but when compared side by side, vanilla Arma2 is PAINFUL in this regard.  Especially now with using the ACE & ACRE mods.  I had the uhh, displeasure of looking at a couple old gameplay videos from vanilla Arma2 and it just made me cringe!  I always loved OFP, Arma1 & Arma2 even with the crappy radio voices, but I guess I've just gotten so used to OA.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on July 08, 2011, 05:33:44 pm
So, we have quite a few people who have ArmA2 OA, we should figure out a time and date to play.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: mattie2009 on July 08, 2011, 05:43:43 pm
I tried playing this game about a year ago.

It didn't go well. The game stabbed my comuter in the CPU and punched my graphics card into three pieces.

Not literally, but that's an accurate representation of how badly it went.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on July 08, 2011, 07:12:03 pm
So, we have quite a few people who have ArmA2 OA, we should figure out a time and date to play.
I'd like to play with you guys if you get a game going.
I don't know if I can host or not, though.
Also, would we be playing on the Takistan map?
It's the only one where I can get a decent frame rate.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on July 08, 2011, 07:37:42 pm
I'm gonna hit up some pub servers, join me on DFC teamspeak if you want to play.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: KaelGotDwarves on July 09, 2011, 04:50:51 am
Tonight in DFC tacticlol gaming...

Thendash managing to run Twilightwalker over while flying a helicopter and blowing up Kael and a fourth of his squad with rockets!

Twilightwalker then accidentally artilleries the base camp, killing Thendash, me, and a bunch of friendlies.

Kael pushes his i7 920 @ 3.6 ghz to the limit with 3200 and 1600 + hundred of independent resistance fighter battles, it took a good two hours to take about two towns. Pretty awesome battle. Machine gun, AT, medic, chinook spam ftw.

Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on July 09, 2011, 01:22:26 pm
By chinook spam do you mean constantly ramming them into the enemy? Because the chinook isn't exactly heavily armed.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: KaelGotDwarves on July 09, 2011, 01:29:36 pm
The AI squads loved to spam chinooks.

There was one moment that there were so many chinooks flying around that Thendash took one to the face as he was rushing forward in his little bird. Actually happened right in front of my 40 man squad and I saw them both explode.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on July 09, 2011, 05:09:08 pm
Those chinooks! The ai was buying them by the hundreds, I had to take off under chinooks and sneak around them to get to open air space. Luckily the littlebird is a lot more maneuverable then those big chinooks with horrible ai pilots. :P I fraps'd some of it so I'll put together a short video and post it here sometime.
We're probably going to be playing on Kael's server pretty soon here, so you should all join us!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on July 10, 2011, 12:52:52 am
Here's a video of TwilightWalker, Kael, and me on the DFC server. I mostly focused on flying helicopters so these are some of the funnier ways I crashed. Unfortunately fraps wasn't set up properly to capture my mic, so you can't hear my beautiful voice.
http://www.youtube.com/watch?v=u6DacJdtrU4 (http://www.youtube.com/watch?v=u6DacJdtrU4)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on July 10, 2011, 12:38:57 pm
Here's a video of TwilightWalker, Kael, and me on the DFC server. I mostly focused on flying helicopters so these are some of the funnier ways I crashed. Unfortunately fraps wasn't set up properly to capture my mic, so you can't hear my beautiful voice.
http://www.youtube.com/watch?v=u6DacJdtrU4 (http://www.youtube.com/watch?v=u6DacJdtrU4)

Out of curiosity, which head-tracking program are you using?  Also, how can I join the fun?

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on July 10, 2011, 01:36:09 pm
My graphical problems still ensue...
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on July 10, 2011, 03:33:43 pm
@kg333: I'm using trackIR v5, it's pretty expensive for the average user but I love flight and racing sims so it get's a lot of use and was totally worth it. If I play without it, I still try to move my head to look around. :P

@Nilocy: What problems are you having and what graphics card do you have?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on July 10, 2011, 03:44:16 pm
If you're interested in a Trackir I suggest checking out Dslyecxi's discount thingyjig here (http://trackir.dslyecxi.com/)

It's not a huge discount but it's a discount nontheless

Alternatively, Freetrack (http://www.free-track.net/english/)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on July 10, 2011, 05:38:27 pm
If you're interested in a Trackir I suggest checking out Dslyecxi's discount thingyjig here (http://trackir.dslyecxi.com/)

It's not a huge discount but it's a discount nontheless

Alternatively, Freetrack (http://www.free-track.net/english/)

Actually, Freetrack is what I use (thought it'd make a good project), and l love it to death.  I catch myself moving my head on games without tracking support too...I really wish there were more games that supported it in some form.  Mechwarrior with headtracking would be epic.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on July 10, 2011, 06:25:12 pm
I've been meaning to do a freetrack with my spare Playstation Eye - they're good because they do 120 fps at a pretty good resolution :D I just gotta get off my ass and remove the IR filter.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Jay on July 10, 2011, 07:01:49 pm
I just gotta get off my ass and remove the IR filter.
Uh.
I love it when people say that.
Did you even test it?

My PSEye (and most of my video cameras, incidentally) picks up on IR LEDs just fine.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: warhammer651 on July 10, 2011, 07:08:11 pm
Well, I finally got ARMA 2 OA working.


Now why does everything look so damned blurry?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: KaelGotDwarves on July 10, 2011, 07:35:44 pm
turn off post processing completely and turn down headbob in the options.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on July 10, 2011, 08:01:10 pm
Also, make sure your rendering resolution is equal or greater than your screen/window resolution.

I would use freetrack myself but I am paranoid of screwing something up.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on July 10, 2011, 08:40:40 pm
Also, make sure your rendering resolution is equal or greater than your screen/window resolution.

Don't do this if you're computer isn't TOP OF THE LINE BUILT 30 SECONDS AGO USING THE BEST QUALITY EVERYTHING.
Having a lower resolution makes the game run faster. It's the only way it runs bearably at all for me. It's set reasonably, so it's only slightly blurry.

Also, can someone tell me (through posting or PM, I don't care) the DFC ArmA2 server information (Password, mods/addons, ip etc)?
Also also, I have a mic, but I don't want to use it because I'm a delicious minor.
Also also also, I have to stop using also so much.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: warhammer651 on July 10, 2011, 08:50:40 pm
I am apparently COMPLETELY UNABLE to access ANY multiplayer games Kael hosts that aren't Terraria.


What. the. fuck?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on July 10, 2011, 09:25:36 pm
I would use freetrack myself but I am paranoid of screwing something up.

There's not really much to screw up...I picked up a webcam off Amazon for $20, another $5 worth of parts from Digikey, and went to town.  If you're at all handy, it's worth a shot.  Worst comes to worst, you're out a couple nice lunches.

@Jay: Incidentally, although removing the IR filter isn't strictly necessary, as you point out, I found I got much smoother tracking after removing the IR filter and installing a visible light filter (floppy disc innards).  The improved signal-to-noise is worth it, IMO.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on July 14, 2011, 04:56:37 am
Me, Twilight, and Kael played some tonight on a new Warfare map. I streamed it all and it's archived here (http://www.livestream.com/thendash/video?clipId=pla_033ee95a-d6af-416f-8a8e-4bc33aa04d4d) if anybody would like to check out the fun that you're all missing by not joining us!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on July 14, 2011, 06:17:57 am
Out of curiosity, which head-tracking program are you using?  Also, how can I join the fun?

Also, can someone tell me (through posting or PM, I don't care) the DFC ArmA2 server information (Password, mods/addons, ip etc)?
Me, Twilight, and Kael played some tonight on a new Warfare map. I streamed it all and it's archived here (http://www.livestream.com/thendash/video?clipId=pla_033ee95a-d6af-416f-8a8e-4bc33aa04d4d) if anybody would like to check out the fun that you're all missing by not joining us!

 :'(

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: xDarkz on July 14, 2011, 07:19:45 am
I really wished I was capable of playing this game. The level of depth and the sheer collaborative aspect of the entire thing is mind-numbingly enthralling. It trumps the coercive communication and intriguing teamwork that was once present in the once not-so-shit SOCOM series. Now, with the SOCOM series taking on the appears of that crappy FPS, Call of Duty, I've got nothing on par to play.

It is times like this that I wished my computer wasn't so crap that it renders me incapable of playing the game. If I had a better computer, I'd definitely give this a try. Till then, FML.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on July 14, 2011, 09:39:18 am
ARMA 3 looks like it's going to be interesting. Apparently it's set a few years in the future, against a modernized opponent. Both sides will use UAVs and future weapon systems.

I wanna see some combat L.A.S.E.R.s, or maybe a railgun.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Jasper on July 14, 2011, 10:44:07 am
I really wished I was capable of playing this game. The level of depth and the sheer collaborative aspect of the entire thing is mind-numbingly enthralling. It trumps the coercive communication and intriguing teamwork that was once present in the once not-so-shit SOCOM series. Now, with the SOCOM series taking on the appears of that crappy FPS, Call of Duty, I've got nothing on par to play.

It is times like this that I wished my computer wasn't so crap that it renders me incapable of playing the game. If I had a better computer, I'd definitely give this a try. Till then, FML.

You could always try Operation Flashpoint (2001). Its the predecessor of Arma and although the graphics are dated (but the system requirements are equaly low) the game (combined with the fantastic E.C.P mod) is very simular.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on July 14, 2011, 02:19:56 pm
If you want to join us, the best way to find out if we're playing or not, is to join the DFC group chat on steam or friend me. The teamspeak info is available on the group page in steam, and when we're playing you can just ask us what server we're on.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: KaelGotDwarves on July 14, 2011, 02:53:44 pm
Yup, about to restart a game right now - you can hit either Thendash or KaelGotRice on steam and find us.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on July 14, 2011, 04:21:19 pm
We're playing again, and I'm streaming it again! Come join us!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on July 14, 2011, 08:35:59 pm
Note to self:  30 feet is not safe for dropping GBUs.  :D

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on July 31, 2011, 09:02:43 am
Anyone here still playing this? I'd like to get back into it seeing as I've missed every multiplayer opportunity so far.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on July 31, 2011, 03:19:49 pm
Anyone here still playing this? I'd like to get back into it seeing as I've missed every multiplayer opportunity so far.

I still do, although I've been on a Mount and Blade kick lately.  I may look into hosting a game sometime soon-ish, I'll post here if I do.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Saint on July 31, 2011, 07:23:17 pm
I'll join if we all get together, coop right?
I'm a pro at stealth and chopper gunning.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on July 31, 2011, 09:30:14 pm
I'll join if we all get together, coop right?
I'm a pro at stealth and chopper gunning.

The one I joined we were running Warfare mode against AI.  I haven't fooled with any of the regular co-op missions yet, but I'd be up for giving that a try.

Not much good at stealth, but I'm good at long range sniping, tank driving, and piloting anything with wings.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: dogstile on July 31, 2011, 10:21:16 pm
Guessing you guys all play OA? I've only got the normal ARMA 2
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on July 31, 2011, 11:03:54 pm
Guessing you guys all play OA? I've only got the normal ARMA 2

I've been playing Combined Ops, but I've got nothing against hosting a regular Arma 2 game, especially if that gets more people in game.  I'd recommend getting Operation Arrowhead if you get the chance, though, it adds several new maps, more vehicles, and apparently runs smoother, although I didn't notice much difference on my machine.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Rilder on August 01, 2011, 05:45:41 am
2.7GB left on Arma 2, heh.  I don't think I'm getting OA anytime soon though, I just can't see putting down 40 dollars for a game right now. (Green Man Gaming price since thats what I have Arma 2 on)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 01, 2011, 09:29:40 am
Operation Arrowhead does indeed run better, so if that's a priority for you, Rilder, then I suggest you pick up OA too.

That being said, is there any way to dramatically increase my FPS without buying new hardware or dropping my resolution to 500x400? I already have most of the settings on Very Low, with the exception of Graphical Memory, which is set to Very High. Is that what's slowing me down?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on August 01, 2011, 10:10:46 am
Id you don't have very much graphical memory, maybe. I don't even know why that's a setting in the first place.

Also, your operating system, and how good your hard drive is also affects it. I heard that SSD's make the game run a lot smoother.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 01, 2011, 10:49:47 am
I have an ATI Radeon HD 3200 graphics card, and 4 gigs of ram. Also, I have a dual core processor or what ever the syntax is.
I'm running Windows 7, and my hard drive has 600 or so total gigs, but I'm using all but 30 or so of them.
I've heard hard drive space affects the speed of your computer, but I don't think that's true.
I don't know if I have a SSD or not.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: KaelGotDwarves on August 01, 2011, 02:28:09 pm
An ATI radeon 3200 is on the very low end of 3 generations of GPU ago. We're on the ati 6000 series now.

It is below the game's minimum requirements. There's not much you can do there.

minimum
Nvidia Geforce 7800, ATI Radeon 1800 or faster (with Shader Model 3 and 256 MB VRAM)    (1800 refers to that generation, fastest card) as ati naming convention has followed generation:1000,2000,3000,4000,5000,6000 and then power: 200, 300, 400, 500, 600, 700, 800, 900 - and further power with 50/70/90

recommended
Nvidia Geforce 8800GT, ATI Radeon 4850 or faster (with Shader Model 3 and 512 MB VRAM)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on August 01, 2011, 03:06:53 pm
Love this game, but my computer can't run it very well. I really need to get a new PC :/
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 01, 2011, 03:31:46 pm
Well damn.
Getting a new graphics card for Christmas, I guess.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 01, 2011, 05:16:09 pm
I'm running a dedicated server right now as a soft test for you guys.  If you're interested in playing, give it a quick check to see if you can log in to make sure I don't have any weird files or version mismatches.  Here's the server info:

Running vanilla Arma 2, no mods (should be good for anyone who wants to try Arma4Free, too)
Name:  "kg333's Test Server"
Password:  "dwarf"

I'll be around on there playing for a bit after I get dinner.  If all goes well, I'll plan on hosting a game for tomorrow night around 6PM EST.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on August 01, 2011, 05:33:12 pm
Not seeing the server listed
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 01, 2011, 05:53:06 pm
Same.
I really want to play ArmA II with some Bay12ers.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Rilder on August 01, 2011, 06:00:13 pm
Operation Arrowhead does indeed run better, so if that's a priority for you, Rilder, then I suggest you pick up OA too.

Huh? Why are you saying this to me? I don't have any worries about performance so far really, the only worry is that my connection will be too slow to play it online.  Like I said, I'm not getting OA because I can't just throw down 40 dollars for a game right now.

1.5gig left so probably tomorrow sometime.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 01, 2011, 06:09:47 pm
Not seeing the server listed

Restarted it, it should be showing now.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on August 01, 2011, 06:21:45 pm
Still nothing for me
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 01, 2011, 06:29:15 pm
Operation Arrowhead does indeed run better, so if that's a priority for you, Rilder, then I suggest you pick up OA too.

Huh? Why are you saying this to me? I don't have any worries about performance so far really, the only worry is that my connection will be too slow to play it online.  Like I said, I'm not getting OA because I can't just throw down 40 dollars for a game right now.

1.5gig left so probably tomorrow sometime.
I meant it as 'If performance is a priority, I suggest that Operation Arrowhead would be a good purchase,' because I didn't know if you cared about it or not. I'm sorry if I offended you. I also keep forgetting that ArmA II is free.

Still nothing for me
Same here. I'm not getting anything either.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 01, 2011, 06:33:25 pm
Any chance one of you could add me on Steam to try a couple tests (kg333 in the DFC group)?  The server is running, but it appears there may be some forwarding issues.  I had to tweak my setup to get it back to Arma 2 vanilla.

KG

EDIT:  I still had it talking to the OA master server.  Derp.  Should be good now.

EDIT Part Deux:  My setup still has some stability issues, so I'll be tweaking it over the course of the evening.  If I can find a sufficiently stable point, I can host on that, otherwise I'll just host-as-client tomorrow.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 01, 2011, 07:19:46 pm
I did manage to connect, but as kg said, stability issues.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: freeformschooler on August 01, 2011, 07:31:37 pm
Well, I'm getting a newer, much nicer laptop in less than a year from now. If I get Arma II, will I be able to just run around and do whatever I want (even if it costs my team the mission?)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on August 01, 2011, 07:36:30 pm
Well, I'm getting a newer, much nicer laptop in less than a year from now. If I get Arma II, will I be able to just run around and do whatever I want (even if it costs my team the mission?)
Pretty much, you can go wherever the hell you want to go. No invisible barriers at all (To my knowledge.)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 01, 2011, 07:47:03 pm
Server is up and running in warfare mode, and seems stable.  Gillies dropped by for a little bit; much thanks to him and Newsmuffin for helping me test things tonight.

I'll probably be on here for the rest of the evening, and leave the server up while I'm at work tomorrow.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Rilder on August 01, 2011, 08:24:49 pm
I meant it as 'If performance is a priority, I suggest that Operation Arrowhead would be a good purchase,' because I didn't know if you cared about it or not. I'm sorry if I offended you. I also keep forgetting that ArmA II is free.

You didn't offend me I just thought it was weird, also this isn't "Arma 2 Free" its Arma 2 from the GMG promotion.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on August 01, 2011, 08:41:34 pm
Gillies was me under my 7Cav ID by the by~
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 01, 2011, 09:43:05 pm
Gillies was me under my 7Cav ID by the by~

Ah ok, gotcha.


The server seems to have smoothed out and be running fine, so I'll plan on hosting a game for 6pm EST tomorrow night.  I'll talk to Kael and see if I can get an event put up in the DFC group.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 02, 2011, 06:22:26 am
Alright, Kael kindly got a DFC event scheduled, and I'll repost here for those who aren't in the group (join already!):

Arma 2 Vanilla, Warfare Mode Benny Edition map
starting at 6pm EST
No mods, should be good for free players to join

IP: [removed to avoid spam]
Server name: "kg333's Bay12 Test Server"
Password: dwarf

I'll leave the server up today while I'm at work if anyone wants to mess around on it.  See you all tonight!

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Cheese on August 02, 2011, 06:28:47 am
I'd be able to come along, but that's 11PM for me.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: YouR_DooM on August 02, 2011, 07:56:43 am
Huh? Why are you saying this to me? I don't have any worries about performance so far really, the only worry is that my connection will be too slow to play it online.  Like I said, I'm not getting OA because I can't just throw down 40 dollars for a game right now.

Just as a FWIW, Combined Ops is 24€ on Steam.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 02, 2011, 10:46:32 am
I hope this is co-op tonight. What with connecting 'cross "The pond", my ping's not really going to be able to handle anything too frantic.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 02, 2011, 10:57:25 am
I've heard good things about this, so I'm downloading the OA demo to see if it runs at all. I guess it's not possible to play online with the demo, but if it runs well I'll consider buying it. My internet connection is likely to be the weak point.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 02, 2011, 12:12:29 pm
I've heard good things about this, so I'm downloading the OA demo to see if it runs at all. I guess it's not possible to play online with the demo, but if it runs well I'll consider buying it. My internet connection is likely to be the weak point.
kg333's sever is running the original ArmA2, which is free. And yes, that includes the multiplayer.

Speaking of which, good thing I checked it out earlier, my version of ArmA2 was the 1.09, which I've now updated to 1.10. Should be ready for tonight!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: dogstile on August 02, 2011, 01:00:29 pm
Ah, wonderful, i'll pop on later. Not that i'm terribly good at the game. Do we have some sort of teamspeak?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 02, 2011, 01:08:36 pm
I can neither fly not shoot for shit, and I am at best a mediocre driver. However, it's pretty fun. What's the link for the free ArmA2? Yay for google.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 02, 2011, 01:41:31 pm
I'm a decent tank commander.
I'm not a very good infantry man because my resolution is so low. I'm running at 640x560 for both 3d res and interface res.
The server was playing a 'PvP with AI' type game mode yesterday, but I don't know if KG changed it.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 02, 2011, 03:15:56 pm
6pm EST is 11pm here, I think, so I'll likely be on, but no idea for how long.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: dogstile on August 02, 2011, 03:43:27 pm
Is EST -5 from GMT? I don't get timezones
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 02, 2011, 03:44:58 pm
Is EST -5 from GMT? I don't get timezones
Yes, that's what EST is.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 02, 2011, 04:03:33 pm
Wow, looks like we'll have a good turn-out...*fingers crossed that Insight doesn't crap out

I went through a couple upgrades that should have fixed the previous stability issue from last night (VirtualBox not playing nice, mostly), so we should be rock-solid for tonight.

I was planning on playing the map co-op style, since that worked out well when Kael hosted.  It's also a good way to get your feet wet in Warfare mode, especially for the newer players, since there's a lot going on without throwing PvP into it.  I'm open to suggestions, though, and if anyone finds a mission online that they'd like to play, shoot me a PM and I'll do my best to get it up on the server.

And yes, 6PM is -5GMT, so 2300 for you folks across the pond.  Sorry if it's a bit late, but I only get off work at 5PM over here.  :P

Look forward to seeing everyone in a bit!

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 02, 2011, 04:58:06 pm
We're about to get up and going here, and we've got three people at the moment...come on and play!

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: dogstile on August 02, 2011, 07:31:48 pm
I completely lost track of time, i'll get on now if you guys are still playing
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Rilder on August 02, 2011, 08:55:44 pm
Joining, well trying, its stuck on "Receiving data" heh.

Edit: Googling finds out this is a known issue but no solid solutions. >.>
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 02, 2011, 11:38:34 pm
Just logged off of a very long warfare match that involved the AI surviving multiple airstrikes, tank columns, and a nuke.  Fayrik, Simmura, and News are still going...

This went pretty well, and my computer handled running both a server and client ok, so I'll try to plan another one for next week.

KG

EDIT:  D:  How could I forget News?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 02, 2011, 11:55:03 pm
Shame to bail out just ten minutes later really, but I reached the suspected site of their base (on the back of my covert ops motorcycle, naturally) and there was nothing there but half a squad of what I suspect to have been Spetz Natz.
And I have to say, the server didn't lag all that much, consdering it wasn't on a dedicated box, and I'm a rather long way away from it too.

Epic mission though. Can't believe I spent the whole night playing it. It covered everything too.... Well, would have done if I'd actually used the Laser Designator at all.
I think if we'd gone in as infantry and planned our ground attacks more, we could have died less, but we had them on the disadvantage the whole game so I don't think it panned out too badly.
Gotta say though, definitely looking forward to another game.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 02, 2011, 11:57:20 pm
Just logged off of a very long warfare match that involved the AI surviving multiple airstrikes, tank columns, and a nuke.  Fayrik and Simmura are still going...

This went pretty well, and my computer handled running both a server and client ok, so I'll try to plan another one for next week.

KG
airstrikes, tank columns, and a nuke.  Fayrik and Simmura are still going...

This went pretty well, and my computer handled running both a server and client ok
a nuke.  Fayrik and Simmura are still going...

This went pretty
Fayrik and Simmura are still going...
Fayrik and Simmura

D:

Useless whining aside, I had fun. I didn't get to do much because everyone else was flying around in helicopters and jets, and I was Fast Traveling in either a M1A1 TUSK or a LAV-25.
And I don't think the nuke ever landed.
I hope you run this again some time, KG.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 03, 2011, 12:04:22 am
D:

Useless whining aside, I had fun. I didn't get to do much because everyone else was flying around in helicopters and jets, and I was Fast Traveling in either a M1A1 TUSK or a LAV-25.
And I don't think the nuke ever landed.
I hope you run this again some time, KG.

D:  Whoops, sorry News, I blame my sleep-derp-rived brain.   I'll probably run more on the ground next time, actually, the TUSK is a beast against the enemy base.  And besides, I kept having accidentally victimizing Fayrik with the Huey's rockets...

I'll post up times for another game sometime soon.  It'll probably be another weeknight around 2300GMT, since I won't be able to host a weekend game for at least a few weeks.

Thanks all who showed up!

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on August 03, 2011, 12:32:58 am
Is there any way to get higher FPS in this game? Lowest settings im still getting around 10ish FPS, is there any way I can atleast get it to 20?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 03, 2011, 01:13:30 am
Is your resolution for both set to 640x560 or whatever it is?
Lowering the resolution really helps.
Also, giving the process a high priority seems to add on a few FPS.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: dogstile on August 03, 2011, 07:14:47 am
I couldn't even find your server, even when searching specifically for it.

Tried going online with other servers (because I figured hey, may as well try it) and I got into a couple matchs where there seemed to be no enemy's where we spawned on the carrier and the only way to the mainland was a chopper being flown by a douche who just constantly flew it into the sea.

Would help if I knew how to talk in that game (via typing). Been through the commands so many times, still can't seem to find the button. Pressing everything didn't work.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 03, 2011, 11:59:43 am
The chat button is /, or caps lock for voice chat.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: dogstile on August 03, 2011, 12:43:45 pm
Cheers, perhaps now i might actually be able to find a decent online game.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on August 03, 2011, 01:49:51 pm
I wonder, is there an Insurgency mission mode for Chernarus?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on August 03, 2011, 01:54:14 pm
I wonder, is there an Insurgency mission mode for Chernarus?

I know there is a "rebels" campaign.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on August 03, 2011, 02:09:36 pm
I wonder, is there an Insurgency mission mode for Chernarus?

I know there is a "rebels" campaign.
Not quite what I'm looking for. Insurgency is a tactical co-op persistent mode that takes hours to clear. It provides much more infantry challenge and minimalizes air use except for traffic, and has some decently clever AI (these ones actually know how to hide on occasion :P). Teams must clear areas of insurgents to secure intel and help uncover enemy weapons caches to destroy, while players can also be on the insurgent side and lay booby traps as well as aid the AI forces. Good fun. But sadly doesn't seem to exist for vanilla ARMA 2. http://dev-heaven.net/projects/insurgency
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 03, 2011, 04:31:35 pm
I couldn't even find your server, even when searching specifically for it.

Very odd...it's up and running right now if you want to give it another stab.  If you want to try by IP, it's 74.136.255.7 right now, and I keep kg333.dyndns.org pointed at my IP at all times.  If you still have trouble, add me on Steam and I'll try to work with you.

The chat button is /, or caps lock for voice chat.

Also, ',' or '.' scrolls through channels to determine who you're talking to, be that everyone, your side, your squad, your vehicle, or just the general area around you.

Interesting, the last bit makes your voice directional, if you use the ingame voice chat, and you also become harder to hear as you get farther away.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 03, 2011, 05:17:18 pm
I'll be hanging around for a bit if anyone wants to turn up for another game.
Other than that, I guess we should organise the next game?
I know 6PM (-5GMT) is quite late, but it seems to work well for a time... For me at least.

But then again, most of the time is free for me anyway.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 04, 2011, 11:47:47 pm
I'm thinking I'll host again for Tuesday August 9th, and most likely again at 6PM EST (2300 GMT).  If anyone has a map they'd like to do, send me a PM before then and I'll get it loaded up; just try to keep to maps that don't need mods so the ArmA Free players can still come.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 07, 2011, 11:11:19 am
I'm thinking I'll host again for Tuesday August 9th, and most likely again at 6PM EST (2300 GMT).  If anyone has a map they'd like to do, send me a PM before then and I'll get it loaded up; just try to keep to maps that don't need mods so the ArmA Free players can still come.

KG
Bump for great... Knowledge of date we're going to be playing!
Also, I haven't made any maps for vanilla ArmA2, and I haven't really looked into any others yet. But the map we played last time, we never completed, so I guess we could try that map again with a little bit more tactic.
I don't mind though, I'm up for trying anything.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 07, 2011, 11:13:21 am
I'd prefer a smaller map, really. While it was fun, we never actually managed to find their base. Unless that ninja ICBM in fact wiped it off the face of the map.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 07, 2011, 12:53:50 pm
Agreed.
Also, smaller maps are good for framerate, I'm pretty sure.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 07, 2011, 01:24:29 pm
There should be another BE map for Utes, the other smaller vanilla Arma 2 map, which we can try.  There's several other maps I don't recognize in the pack, but I'm not sure if that'll break compatibility for the free players.

Also, I found how to increase the starting cash even further, so that should solve the money troubles.  :D

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 07, 2011, 02:02:59 pm
Have you found a way to have a higher squad member count?
It'd be cool if there could be an entire armored convoy, complete with ATV and Humvee outriders, and tanks, and APCs, along with Attack Helicopter support and air transports, all controlled by one player.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: cameron on August 07, 2011, 02:37:58 pm
afaik there is no limit on squad size, its just however many units are grouped together.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 07, 2011, 03:39:08 pm
afaik there is no limit on squad size, its just however many units are grouped together.
One this map, there's cap of 8 to a squad, it's so people don't do exactly what News just described.

However, if we grouped together, we could probably do it. which would be more fun, because player controlled vehicles move more randomly than AI controlled vehicles. Which, naturally reminds you you're playing with living people rather than just the computer as always!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 07, 2011, 03:51:19 pm
Have you found a way to have a higher squad member count?
It'd be cool if there could be an entire armored convoy, complete with ATV and Humvee outriders, and tanks, and APCs, along with Attack Helicopter support and air transports, all controlled by one player.

I'd left it at eight for the first run, since I wasn't sure how my comp would handle several players with 20+ man squads.  Since everything seemed to hold up ok though, I'll pull out all the stops this time.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 07, 2011, 04:42:41 pm
Thanks KG.
I probably won't do all of what I described, maybe just a full Osprey or two.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 08, 2011, 01:04:22 pm
While I'll just buy myself a ride and some gear from time to time, rack up a massive stash of cash then send it to the commander for ICBM fun. Again.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 08, 2011, 06:46:48 pm
While I'll just buy myself a ride and some gear from time to time, rack up a massive stash of cash then send it to the commander for ICBM fun. Again.

Oh, I found where the starting cash setting was hiding...cash should be no object this time.  XD

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 08, 2011, 08:09:24 pm
Ha!
I just totally panicked, because I thought the game was tonight.
Well, I'll be setting an alarm for tomorrow I think.

Looking forward to this one, especially if we have more money.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 08, 2011, 09:34:38 pm
Looks like we may not have extra cash for Utes; I've been fighting with it all evening, and it doesn't want to clear the old file.  Utes is a lot smaller, though, so it shouldn't be as much of a problem.  I'll give it another stab tomorrow before we start.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 09, 2011, 04:25:05 pm
Have you cleared out the cash thing on Utes yet KG?
Will be interesting to see how advanced we can get when we're on an island that will put us on the front line almost constantly.
Also wondering if I could get another chance to practice my Laser Guided Bombing again. I'm pretty sure my find target key is still tab. (I'll double check before asking anyone to light stuff up, of course.)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: hemmingjay on August 09, 2011, 04:46:21 pm
Where is KG's server locater? I'm wondering how bad my lag would be.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 09, 2011, 04:49:09 pm
Where is KG's server locater? I'm wondering how bad my lag would be.
Somewhere in the states, though, as he proved last time, it's a pretty reliable box.
I even had a half decent ping, and I'm in England.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 09, 2011, 04:56:39 pm
Where is KG's server locater? I'm wondering how bad my lag would be.
Somewhere in the states, though, as he proved last time, it's a pretty reliable box.
I even had a half decent ping, and I'm in England.

Glorious Kentucky, home of horses, bourbon, and Ashley Judd.  ;)

We'll find out how reliable it is tonight...I've kicked the player squad limit up to 100.

And we're up and running, so come join the fun!

KG

Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 09, 2011, 08:29:45 pm
And we declare victory over a devilishly difficult AI on Utes after 3 1/2 hours, after nearly getting base rushed.  :D  Next game will probably be sometime late next week, as I'm out of town early in the week.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 09, 2011, 08:41:10 pm
Well, I'm impressed by our efforts... And I've only been even more reassured that the best mode of transportation is Motorcycle.
I certainly prefered playing on the Russian side... but then, offer me a silenced sniper rifle and you've pretty much won me over already.
(I lost count of how many people that Vintorez got for me. With a couple of satchels too, and I was unstoppable.)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 10, 2011, 08:01:32 am
There were two of the sniper rifles I liked. The silenced one and one with a nice big scope display. Got a good few kills with those, and with the launcher I was using later in the game. Was a fun map.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 14, 2011, 06:43:07 pm
Well, seeing as kg333's not going to be hosting for a few days...
Does anyone here have Operation Arrowhead? I'm thinking I might be able to host an OA game to break things up a bit. I'll need some mission suggestions first though.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on August 15, 2011, 10:16:23 am
Well, seeing as kg333's not going to be hosting for a few days...
Does anyone here have Operation Arrowhead? I'm thinking I might be able to host an OA game to break things up a bit. I'll need some mission suggestions first though.

A squad of Brave Freedom Fighters needs to deliver a Liberty Package to the Imperialist Fortress.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Imofexios on August 15, 2011, 11:03:21 am
So none plays plain Arma2?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 15, 2011, 11:50:53 am
So none plays plain Arma2?
If you read back a few pages, we have been playing plain ArmA 2.
kg333 has been hosting a freebee ArmA server, but I thought since he won't be hosting for another few days, I could host an OA server to break up the pattern a bit.

A squad of Brave Freedom Fighters needs to deliver a Liberty Package to the Imperialist Fortress.
Oh, I meant actual already made missions to download.
I've got an idea for making a mission however.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: woose1 on August 15, 2011, 02:34:27 pm
Could someone PM me the server info, uptimes and stuff like that? I'm interested in playing with you guys.

That or just give me a link to where it was posted. D:
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 15, 2011, 03:49:11 pm
It's called kg's test server or something like that, uptimes is whenever kg is hosting (rarely, but he posts here).
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: KaelGotDwarves on August 15, 2011, 06:16:08 pm
It's also usually posted in the DFC announcements (http://steamcommunity.com/groups/dwarfortress) whenever KG gives us admins the heads up.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Imofexios on August 16, 2011, 03:39:04 am
Would there be any interest on bay12 user made missions?
I've done few in past starting on OFP and few made for arma. Not arma2 though.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: hemmingjay on August 16, 2011, 07:24:56 am
Definitely, for both single play as well as group play. I know in the past there has been some use made of the dynamic mission generator website, but thoughtful coherent missions are always enjoyable. I know there is especially some interest in interesting small-med sized multiplayer missions as this alleviates the lag/chug that can be experienced when playing in a group with a large number of units.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Imofexios on August 16, 2011, 07:43:46 am
Hmm.. maybe i could start making Coop mission which would go as chapters and throw in some story to give actions some meanings.
Or throw in some old fashioned invade town/defend MP. Could be fun :)
But im so bored of chernarus map.

Is it possible that the free players of arma2 can play user made missions ?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 16, 2011, 09:01:13 am
Yes they can.
I think they can also use player made maps, but I'm not sure.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 16, 2011, 09:10:21 am
AFAIK, if it's not modded, we can play it. Either way, I'm seriously considering buying Combined Operations. It's only £25 on Steam.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: hemmingjay on August 16, 2011, 10:10:18 am
it really is worth it. I paid $80+ and have never regretted it.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Imofexios on August 16, 2011, 11:56:03 am
Well im doing missions to vanilla Arma2 and now i only need some ideas.
Started out 1st one. 8 player coop for now. You go as independent soldiers in civilian clothes.
I am thingking that players need to assassinate some russian commander or capture intelligence from em.
Pretty dull so would apreciated some ideas for resistance action :)
The start is made and now it needs more to go with.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 16, 2011, 12:07:58 pm
So OA's nearly downloaded. Yay.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Citiral on August 16, 2011, 12:52:39 pm
Hello,

I recently got ARMA 2 (non OA) from GreenManGaming, and I was wondering if anyone has a proper squad/server/watchamding I could join. (Please note that i'm new to ARMA2 and accidental killing might occur.)
I would love to just have some fun in arma2 with some other people. Singeplayer isn't really that fun in ARMA2 and most public online servers are just clusterfucks.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 16, 2011, 01:13:38 pm
Hi Citiral,

As mentioned, I sometimes run a server for Bay12, and post here and ask the admins of the DFC Steam group to put up an announcement when there's a game running.  You're more than welcome to join in!


As far as when the next game on my server will be, that could be somewhat dicey over the next two weeks.  I'm currently between apartments, and will have to fight with the university network to get ArmA hosted properly once I'm moved in next week.  I'll keep updates on when I can host again in this thread.

And let us know when you plan on hosting Fayrik, I enjoy playing OA too. :D

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Citiral on August 16, 2011, 01:20:48 pm
Oh, I could host a server too, I got some very good up and download speeds, but it would just be for special occasions, no 24/7 stuff. I just need some people who want to play some arma2 with me. I'll try to put up a server right now, if you want to join, please say so!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 16, 2011, 01:34:31 pm
I'd be up for it. Also crappy at the game, though.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Citiral on August 16, 2011, 01:43:13 pm
I'd be up for it. Also crappy at the game, though.

Awesome! It's non OA though. Also, I have to use hamachi for the server for the time being, I don't have acces to the router to forward them damn ports.
The network name is: "bay12arma2citiral"
and the password is: "uric"


EDIT: I need a mission to use, can anyone recommend me one?

EDITEDIT: The server is live! I repeat the server is live! You can connect by joining the hamachi server, and then in the ARMA2 server browser, click remote, and then enter my hamachi-IP, "5.166.242.251"!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 16, 2011, 02:31:25 pm
Says bad version, despite the version numbers matching.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Citiral on August 16, 2011, 02:34:56 pm
Did you run pure arma 2 or operation arrowhead? If so, just boot arma2 without mods or OA.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 16, 2011, 02:35:51 pm
I ran combined ops. Pure ARMA2 would take ~3-4 hours to download at this point, unless the free version would work.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Citiral on August 16, 2011, 02:38:33 pm
Hmm, I don't think the free one will work. But with combined operations, wasen't there an exe in the gamefolder that would just run vanilla arma2 and one to just run OA?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 16, 2011, 02:40:52 pm
There isn't, but running it is giving me the choice of running OA or CO. Haven't noticed any difference.

EDIT: Free version is working yay
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Citiral on August 16, 2011, 05:42:30 pm
Thread title should change to: "Yes a rainbow, YES! NOW GET YOUR ASS IN THAT VEHICLE. THE VEHICLE, NOT TREE, BAMBAMBAM. Ah that's better".
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Jay on August 16, 2011, 09:13:09 pm
There isn't, but running it is giving me the choice of running OA or CO. Haven't noticed any difference.
Uh.
Running CO requires a copy of the original game assets, which usually implies a copy of the original game.
I know the script that the option you're referring to is just creates symbolic links between your copy of ArmA 2 and your copy of OA, so if you don't have ArmA 2, you won't notice a difference.
E: However, to connect to free servers, you will need to run the original game, because it's a different engine.
Combined Operations is just the OA engine with both the OA and A2 assets loaded.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 17, 2011, 01:46:57 am
Thread title should change to: "Yes a rainbow, YES! NOW GET YOUR ASS IN THAT VEHICLE. THE VEHICLE, NOT TREE, BAMBAMBAM. Ah that's better".
Story time?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Imofexios on August 17, 2011, 01:51:32 am
As for what comes hosting servers why not use one that allready is up?
There is commands to take admin powers of server.. select missions and 24/7 up
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: KaelGotDwarves on August 17, 2011, 02:04:13 am
Well, whenever I run a server it's not a problem for my i7 to run squads of 100 per CO, equaling 3200 units. It just causes everyone else to lag ;)

Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Citiral on August 17, 2011, 03:20:50 am
Thread title should change to: "Yes a rainbow, YES! NOW GET YOUR ASS IN THAT VEHICLE. THE VEHICLE, NOT TREE, BAMBAMBAM. Ah that's better".
Story time?

I think it's self explanatory. It includes 7 AI characters and two HMMWV. We got raided by some npcs whilst driving, so all the AI got out and started shooting, and we killed them all! But when the AI had to go back in the vehicle, oh boy.. I guess they probably forgot how to open a door.

As for what comes hosting servers why not use one that allready is up?
There is commands to take admin powers of server.. select missions and 24/7 up


But the problem with "hijacking" servers is that 1) Random people could join and ruin everything and 2) You're limited to the scenarios installed on that server, all the servers with good scenarios are not empty.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Imofexios on August 17, 2011, 04:03:52 am
All above is possible but im offering some ideas to play with bay12'ers.
And what i have seen there aint too many who spoils others games.
Might be some new ones now but they get bored and go back to play wow.
Allso open servers would offer more peopple to play with. Better than AI imo.

Just ought OA! yeppee i guess...
See on field
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 17, 2011, 06:35:59 am
Thread title should change to: "Yes a rainbow, YES! NOW GET YOUR ASS IN THAT VEHICLE. THE VEHICLE, NOT TREE, BAMBAMBAM. Ah that's better".
Story time?

I think it's self explanatory. It includes 7 AI characters and two HMMWV. We got raided by some npcs whilst driving, so all the AI got out and started shooting, and we killed them all! But when the AI had to go back in the vehicle, oh boy.. I guess they probably forgot how to open a door.
Ah. AI is rather strange at times.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Citiral on August 17, 2011, 07:20:00 am
Ah. AI is rather strange at times.

Only strange? I'd rather play the game with my cat.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on August 17, 2011, 10:06:43 am
"I saw a UNIT of opfor infantry twentyNINE minutes ago and a UNKNOWN man fifTEEN second AGO and a bluefor man JUSTNOW."
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Jay on August 17, 2011, 10:16:21 am
"I saw a UNIT of opfor infantry twentyNINE minutes ago and a UNKNOWN man fifTEEN second AGO and a bluefor man JUSTNOW."
UNKNOWN MAN 12'O'CLOCK, FIFTEEN THOUSAND METERS
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: KaelGotDwarves on August 17, 2011, 10:02:26 pm
Impromptu DFC tacticlol going on now. ArmA2:CO, so you need both.

Game: DFC Warfare
pass: dwarf

Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: inteuniso on August 17, 2011, 10:28:54 pm
I just bought it and it's amazing! But I was lagging :(
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 17, 2011, 11:36:52 pm
My internet has been horrid ever since the power outage a few days ago.
That's probably why I had problems connecting.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 18, 2011, 12:53:20 am
Impromptu DFC tacticlol going on now. ArmA2:CO, so you need both.

Game: DFC Warfare
pass: dwarf


Hosted at 3AM for me. If I wasn't asleep, I would have turned up.

"I saw a UNIT of opfor infantry twentyNINE minutes ago and a UNKNOWN man fifTEEN second AGO and a bluefor man JUSTNOW."
UNKNOWN MAN 12'O'CLOCK, FIFTEEN THOUSAND METERS
2, ENGAGE THAT Jay, 10'O'CLOCK.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 18, 2011, 01:02:56 am
"I saw a UNIT of opfor infantry twentyNINE minutes ago and a UNKNOWN man fifTEEN second AGO and a bluefor man JUSTNOW."
UNKNOWN MAN 12'O'CLOCK, FIFTEEN THOUSAND METERS
2, ENGAGE THAT Jay, 10'O'CLOCK.

NEGATIVE.  WHERE ARE YOU?

Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 18, 2011, 02:10:20 am
"I saw a UNIT of opfor infantry twentyNINE minutes ago and a UNKNOWN man fifTEEN second AGO and a bluefor man JUSTNOW."
UNKNOWN MAN 12'O'CLOCK, FIFTEEN THOUSAND METERS
2, ENGAGE THAT Jay, 10'O'CLOCK.

NEGATIVE.  WHERE ARE YOU?
I'M IN two three NINER four five SEVEN six.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 18, 2011, 02:17:25 am
"I saw a UNIT of opfor infantry twentyNINE minutes ago and a UNKNOWN man fifTEEN second AGO and a bluefor man JUSTNOW."
UNKNOWN MAN 12'O'CLOCK, FIFTEEN THOUSAND METERS
2, ENGAGE THAT Jay, 10'O'CLOCK.

NEGATIVE.  WHERE ARE YOU?
I'M IN two three NINER four five SEVEN six.
...But co-ordernates only have six digits, three to each axis.
Also...
2, REPORT STATUS.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 18, 2011, 02:22:31 am
The seventh digit represents what dimension you're in.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Imofexios on August 18, 2011, 04:06:00 am
Do any of you know any server that runs in Veteran mode 3rd and croshair off, players shown on map allso?
I want it hardcore cos that is way more fun than run killing stuff like rambo.

Could someone point me easy tutorial how to set up dedi. I've done it before but i remembered that it was easier.
I think im getting too old :)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on August 18, 2011, 06:05:30 am
SHIT. ONE. IS. DOWN.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NewsMuffin on August 18, 2011, 08:26:21 am
FHAK! two IS down!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on August 18, 2011, 11:18:13 am
Denada SEZCHOOTZ Helicoopter!

Or at least that's what I think my fellow chernrussians are saying...
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: inteuniso on August 18, 2011, 12:28:14 pm
We are playing ArmA 2 soon!

Join the DFC chat or the TS3 server!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: inteuniso on August 18, 2011, 06:14:47 pm
D-D-D-DOUBLE POST

Kael is hosting. The name is DFC Warfare.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: NobodyPro on August 18, 2011, 07:12:53 pm
1: Unknown TANK far RIGHT!
2: 2 Engage ENEMY tank!
1: Negative.
1: Unknown TANK far RIGHT!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on August 18, 2011, 09:24:07 pm
Unknown isn't always an enemy. If something is too far away the ai won't be able to tell if it's friendly, neutral, or enemy.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: freeformschooler on August 19, 2011, 12:30:17 am
Well I just played Arma II Free for the first time.

My experience with the game as follows:
1) spawn with team member
2) shoot team member, steal rocket launcher or whatever
3) blow up a bunch of other allies
4) grab a truck, drive it into the ocean
5) eject, find new weapon, blow self up somehow

Yeah, this is about as realistic as it gets. I am loving it.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: inteuniso on August 20, 2011, 04:33:01 pm
Warfare mod up! We're playing on Takistan.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 20, 2011, 04:44:43 pm
I'm going to have to give it a miss today, I need to get some sleep before the sun comes up.
But, I'll be looking forward to the next game as ever.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: KaelGotDwarves on August 20, 2011, 05:21:48 pm
I'm not playing, but it's hilarious listening in on the Teamspeak.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Imofexios on August 21, 2011, 02:03:02 am
Oh wow- i've played most awesome coop mission on Veterans server few days ago.
The idea is to clear out sectors to find silver briefcases drop from enemy to reveal intel from location of
ammo crates that must be destroyed.
It is hard and team play comes first. No croshair or players shown on map, just the way Arma2 should be :)
everyone should attleast try it.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: inteuniso on August 21, 2011, 02:49:32 pm
Would anyone be up for a game in about 50 minutes? (4:30 EST, 10:30 GMT)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Jay on August 21, 2011, 03:26:13 pm
I might hit that.  What would we be playing?
I'm a fan of warfare against AI, myself.
I usually play CO + ACE, but I'd hit OA standalone or CO standalone...  Not really ArmA 2 alone, that engine doesn't like to run well on my PC.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: inteuniso on August 21, 2011, 03:34:46 pm
We're playing CO Warfare against AI. Everyone is welcome to join. Dwarven Warfare (Bay12). Password is dwarf.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 21, 2011, 03:40:35 pm
Then I will hop on in a while, Probably ~ 30-60 minutes.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Jay on August 21, 2011, 03:40:54 pm
We're playing CO Warfare against AI. Everyone is welcome to join. Dwarven Warfare (Bay12). Password is dwarf.
I can't see it D:
E: Now I can see it, but can't connect.
._.
E2: And then I connected, but the server is unstable :V
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Citiral on August 21, 2011, 04:25:42 pm
We're playing CO Warfare against AI. Everyone is welcome to join. Dwarven Warfare (Bay12). Password is dwarf.

Arrowhead I presume? If so, DARN. The one time i'm not too late to join an event, and they are playing OA. sob sob..
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: inteuniso on August 22, 2011, 10:09:20 am
Well, Gale, Calhoun, and TwilightWalker joined me to play Degeneration mod.

I started in a field. Having no idea what to do, I found a vehicle and managed to scavenge a revolver and some ammo. Searching further, I found a working bus that had a full tank of gas. It was, however, covered in blood. Using the newly found bus, I linked up with Gale and Twilight, who had already met each other, at Evacuation Zone Delta. There, we found the military which was quickly being overwhelmed by zombies. Knowing the better part of valor, we ran. We've been traveling north, as it seems there are less code reds up there, and a nuke was recently dropped, so there might not be as many zombies.

tl;dr best zombie mod evar.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on August 22, 2011, 10:28:34 am
How does that mod work? There'd have to be some pressure to keep moving, right? So is there a food meter or some other goal?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 22, 2011, 10:50:54 am
Sounds fun. Gotta try it with you guys sometime.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on August 22, 2011, 11:38:31 am
And I sat in a tiny villa while trying to help my girlfriend make a CD over the internet. Then, after a half hour of condemning the others to a life in hell (I was the priest), I was scared shitless by a nuclear missle strike, and ran off the side of the second floor balcony. I died painfully.

Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: inteuniso on August 22, 2011, 11:51:24 am
How does that mod work? There'd have to be some pressure to keep moving, right? So is there a food meter or some other goal?

Don't die. That's the goal. Zombies are ferocious, and quickly overwhelmed the army which had an MG equipped Humvee and multiple troops with assault rifles.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 22, 2011, 08:10:38 pm
Alrighty, I'm set up at my new place and back in business.  I'll be hosting another vanilla ArmA 2 game for tomorrow, around 3:30 EST, so our British compatriots aren't up until the wee hours of the morning.

Info is same as before, just filter by my name or Bay12.  I'm leaving the server up tonight for version checks.

Also, if most of you guys are getting OA now, I can look into hosting some OA or CO games sometime soon.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on August 22, 2011, 08:26:00 pm
I'll be hosting another vanilla ArmA 2 game for tomorrow, around 3:30 EST, so our British compatriots aren't up until the wee hours of the morning.
Sounds good, I'll try to remember! Though, no promises.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 23, 2011, 02:20:26 pm
Server is up, come out and play!

KG

EDIT: Seems everyone is busy.  I'm leaving the server up if anyone wants to mess around, but I'll be playing a bit of CO Warfare.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on August 23, 2011, 03:02:12 pm
You said tomorrow, man. Either way, woooooo.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 23, 2011, 05:34:09 pm
You said tomorrow, man. Either way, woooooo.

I forgot it was already tomorrow for you guys, it was 9pm the previous day for me.  Whoops.  OK then, game for Wednesday at 3:30, after I get back from class.  XD

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Jay on August 23, 2011, 06:07:30 pm
You said tomorrow, man. Either way, woooooo.

I forgot it was already tomorrow for you guys, it was 9pm the previous day for me.  Whoops.  OK then, game for Wednesday at 3:30, after I get back from class.  XD

KG
Maybe want to use some timezone reference points instead of continuing to fuel the exact same problem?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 23, 2011, 06:52:55 pm
Maybe want to use some timezone reference points instead of continuing to fuel the exact same problem?

I did, actually; I stated EST, but missed the day conversion.   When I can, I prefer to use Zulu, since I'm a former radio operator, but I find that tends to leave people even more confused.

Game would be 2011-08-24 at 1930Z/GMT/UTC 2030Z, should you prefer that format.  8)

KG

EDIT: Whoops, Daylight Savings.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Jay on August 23, 2011, 07:32:41 pm
Maybe want to use some timezone reference points instead of continuing to fuel the exact same problem?

I did, actually; I stated EST, but missed the day conversion.   When I can, I prefer to use Zulu, since I'm a former radio operator, but I find that tends to leave people even more confused.

Game would be 2011-08-24 at 2030Z, should you prefer that format.  8)
For what it's worth, I do believe a significantly large portion of the EST timezone is currently adhering to a thing called daylight savings time.
DST continues until November.
As far as I know, there are very few places that are using EST at this time.
2030Z translates to 3:30pm CDT, or 4:30pm EDT, for the record.

(Also, couldn't you use UTC or GMT, just as easily?  ???  I would expect most people to know their GMT or UTC offset)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 23, 2011, 07:56:34 pm
Maybe want to use some timezone reference points instead of continuing to fuel the exact same problem?

I did, actually; I stated EST, but missed the day conversion.   When I can, I prefer to use Zulu, since I'm a former radio operator, but I find that tends to leave people even more confused.

Game would be 2011-08-24 at 2030Z, should you prefer that format.  8)
For what it's worth, I do believe a significantly large portion of the EST timezone is currently adhering to a thing called daylight savings time.
DST continues until November.
As far as I know, there are very few places that are using EST at this time.
2030Z translates to 3:30pm CDT, or 4:30pm EDT, for the record.

(Also, couldn't you use UTC or GMT, just as easily?  ???  I would expect most people to know their GMT or UTC offset)

Actually you're correct, with DST that would make it 1930Z.  Zulu is GMT or UTC, I suppose it's an older term mostly used by the military and pilots at this point.  At least on this side of the pond, though, most people don't know their GMT offset regardless of what you call it, so it tends to be easier to give whatever timezone you're in and let them convert.  The guys in New York tend to remember California is 3 hours behind, rather than GMT+5 (or +4, depending on the season)...actually, thinking about it, Daylight Savings might be why GMT isn't popular over here, since the offset varies.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 24, 2011, 02:25:21 pm
Well, my university lasted a whole 3 days before their internet went down for this part of campus..although I'll grant the 10Mbps up is nice when they are running.  I'm on my laptop and can't host for a little while yet until they fix it.   :'(

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on August 24, 2011, 04:21:05 pm
So if I became interested and had the retail versions of ArmA 2 and OA, what patches would I need and all that? Can I just install the latest one or what?

It's probably a billion gb's worth of downloads:(
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Jay on August 24, 2011, 04:28:06 pm
So if I became interested and had the retail versions of ArmA 2 and OA, what patches would I need and all that? Can I just install the latest one or what?
inteuniso's server runs the latest OA (1.59) in CO mode (which is, again, just loading the original game's assets as a "mod" -- you don't even need the executable itself -- actually, I'm not sure if it even verifies that you even have an authentic CD-key for the original game...  but I won't get into that here)
If you bought retail copies?  Yeah, that'd be a fairly significant download.
Probably not as much as the 15ish GB of Steam downloading if you bought the games there, but...
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 24, 2011, 06:36:20 pm
I think most places will have the game patched to the most recent version.  It's about $30 (depending on Euro exchange rate) right now from the developer, but it will be a full 15GB download from them too.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Carrion on September 08, 2011, 10:59:44 pm
All the ARMA games are on sale over at GamersGate.

http://www.gamersgate.co.uk/games?prio=relevance&q=armaweekend
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on September 11, 2011, 08:10:37 pm
So we kind of totally petered out on this, however, I've been itching to get a game going recently. Sometime tomorrow afternoon maybe? Anybody interested?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on September 13, 2011, 08:08:53 pm
Sorry I missed yesterday...I made the mistake of starting into Shores of Hazeron, and it ate my soul.  :-\  I can try to hop on later this week if there's a game going though.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: hemmingjay on September 13, 2011, 09:56:31 pm
Lol @ Shores of Hazeron........if it ever ran well it would mean the end of the human race. Who would have time to eat, sleep or procreate. The only reason we still exist is because after 2-3 hours you get so frustrated at lag and bad AI that you leave it alone for days at a time.

Back on topic, would love to join up with one of these. I have crudely played some of the online co-op and messed about with PR but would love to play with a good group if my ping won't make it unbearable(east coast US).
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on September 14, 2011, 02:46:16 pm
Well, our typical host is also on the east coast, though we have a few UK players. Though we've all been swept up into the wave of Sengoku for now. But that'll pass and then we'll have to occupy ourselves while we wait for the next big release. Experience isn't an issue. The first online game of ARMA I played was with these folks, and I'm apparently a total badass by those standards.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: CoughDrop on September 30, 2011, 03:13:48 pm
I'd be up for a game at some point.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on September 30, 2011, 03:50:59 pm
As would I. And I have a mic too, so you get to hear my dulcet tones.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 18, 2011, 09:11:33 pm
Howdy Folks,

The DFC crew is planning to play some good ol' Combined Ops tomorrow afternoon (Starting around 1700 EST).

You can always find us in the DFC steam chat, and on the DFC teamspeak server. We'd love to have any and all attend.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Imofexios on October 19, 2011, 01:58:30 am
You guys should try out Project reality mod.
60'ish players on game peak hours ( max 80 ) on Tacticgamers server.
Best in this is that there aint no AI and therfore working in squads is only way to go.
Really fun mod and alot voip used.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 19, 2011, 09:19:28 am
Just posting to say I'd be interested in a game with other Bay12ers, so if anyone feels like getting a server up that would be great. Except...
(Starting around 1700 EST)
For ones around this sort of time, because I am in GMT, and want to be sleeping soon after that.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 19, 2011, 01:52:28 pm
That is unfortunate, Spaghetti, most of us are east-coast Americans. That said, on the weekends we'd likely be able to do them in a time that better suits you.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on October 19, 2011, 02:52:23 pm
What's the teamspeak IP etc.?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 19, 2011, 03:42:26 pm
From the thread: (http://www.bay12forums.com/smf/index.php?topic=85852.0)

Quote
IP: kaelserver.dyndns.org
port: 9987
pass: ask Kael

You already know the password, Simmura. For anyone who doesn't, you can PM me I guess.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on October 19, 2011, 03:42:45 pm
What's the teamspeak IP etc.?

It can be found here, on the DFC Steam group page: http://steamcommunity.com/groups/dwarfortress

I keep it bookmarked now, since I left the group due to the trashy TF2 server events.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 19, 2011, 03:57:00 pm
That is unfortunate, Spaghetti, most of us are east-coast Americans. That said, on the weekends we'd likely be able to do them in a time that better suits you.
Yeah, well I'm up for that. Also, if you want me to, I can throw together a map for us, assuming we want to do a more mission-orientated game.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 19, 2011, 03:59:14 pm
That is unfortunate, Spaghetti, most of us are east-coast Americans. That said, on the weekends we'd likely be able to do them in a time that better suits you.
Yeah, well I'm up for that. Also, if you want me to, I can throw together a map for us, assuming we want to do a more mission-orientated game.

To be perfectly honest, we are essentially a rag-tag group of no-nothings who spend around equal amounts of time trolling each other as we do playing the game (In the best way possible). Historically we've played mostly warfare against AI, and this Zombie mod thing. However, I'm sure we'd all enjoy a mission-oriented game as a change of pace.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 19, 2011, 04:07:22 pm
That is unfortunate, Spaghetti, most of us are east-coast Americans. That said, on the weekends we'd likely be able to do them in a time that better suits you.
Yeah, well I'm up for that. Also, if you want me to, I can throw together a map for us, assuming we want to do a more mission-orientated game.

To be perfectly honest, we are essentially a rag-tag group of no-nothings who spend around equal amounts of time trolling each other as we do playing the game (In the best way possible). Historically we've played mostly warfare against AI, and this Zombie mod thing. However, I'm sure we'd all enjoy a mission-oriented game as a change of pace.
Alright, if you want it, I'll chuck together a little something tomorrow. Do you generally play on OA, or doesn't everyone have it? Also, how many typically turn up for one session?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 19, 2011, 04:15:05 pm
That is unfortunate, Spaghetti, most of us are east-coast Americans. That said, on the weekends we'd likely be able to do them in a time that better suits you.
Yeah, well I'm up for that. Also, if you want me to, I can throw together a map for us, assuming we want to do a more mission-orientated game.

To be perfectly honest, we are essentially a rag-tag group of no-nothings who spend around equal amounts of time trolling each other as we do playing the game (In the best way possible). Historically we've played mostly warfare against AI, and this Zombie mod thing. However, I'm sure we'd all enjoy a mission-oriented game as a change of pace.
Alright, if you want it, I'll chuck together a little something tomorrow. Do you generally play on OA, or doesn't everyone have it? Also, how many typically turn up for one session?
We usually do CO, so yeah, everyone has OA. And we won't play with less than four people, but we usually don't have more 10.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 19, 2011, 04:23:54 pm

We usually do CO, so yeah, everyone has OA. And we won't play with less than four people, but we usually don't have more 10.
Awesome. Well, if you can tell me if you can organise something for the weekends, then I'll make us a mission and we'll go from there.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on October 19, 2011, 04:28:14 pm
I've always wanted to try something like a courier mission, where there's a small team that has to move from location to location, picking up intel/materiel/what have you.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 20, 2011, 07:08:12 am
Last nights game was a pretty good success. Think we had as many as 10 players?

Anyways, I'll try to get some people to commit for Sunday, if that works for your timeframe. I'll be busy this Saturday.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 20, 2011, 07:44:16 am
Last nights game was a pretty good success. Think we had as many as 10 players?

Anyways, I'll try to get some people to commit for Sunday, if that works for your timeframe. I'll be busy this Saturday.
Sunday should work for me, in the afternoon. Also, the map is started, and should easily be done for then. Do you run the server?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 20, 2011, 07:49:08 am
Good to go.

I am not the host, Gale is, and it seems his forum account goes largely unused. But I can certainly send things his direction.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 20, 2011, 07:54:57 am
Good to go.

I am not the host, Gale is, and it seems his forum account goes largely unused. But I can certainly send things his direction.
Alright, when the map is done I'll get it to you, and you can get it to him.
Good stuff.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on October 20, 2011, 07:56:28 am
Last nights game was a pretty good success. Think we had as many as 10 players?

Anyways, I'll try to get some people to commit for Sunday, if that works for your timeframe. I'll be busy this Saturday.

I unfortunately won't be able to make this weekend, one of my professors thinks it's OK to schedule exams on the weekend.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Charmander on October 20, 2011, 08:53:14 am
Sunday nights for me are busy... I'll see if I can't hop in late for some atrociousness, though.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 20, 2011, 10:44:19 am
Just wondering how long is Gould make the mission. There is a respawn, but you need to get back to the group.
Hmm. I might just make multiple ones based around different ideas or gamemodes.
Hmm. Okay. Yeah.
I'm rambling. Um.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 20, 2011, 04:58:26 pm
IMPROMPTU ARMA 2 TIME. Join the TS or DFC steam chat for details!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on October 20, 2011, 07:07:47 pm
I might join sometime
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 22, 2011, 10:53:41 am
Right, the mission is done! (I think) Shouldn't be too long, but should be challenging.
Calhoun, could you PM me your email so I could get it to you?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: hemmingjay on October 22, 2011, 12:09:18 pm
is it multiplayer only, or single player? Would love to try it out. Just finished installing A2 on my new rig and would love to play it tomorrow.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 22, 2011, 12:31:17 pm
My afternoon is now entirely open. So If our host pops in, I'd be down to try it out today.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 22, 2011, 12:34:49 pm
is it multiplayer only, or single player? Would love to try it out. Just finished installing A2 on my new rig and would love to play it tomorrow.
It's written for singleplayer, cuz I don't know the difference. You can have a copy if you want, but it's not particularly long, deep or tested.
Or;
My afternoon is now entirely open. So If our host pops in, I'd be down to try it out today.
if the host appears you could run along and test it with us. I'm up for that, as long as it is within an hour or two.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 22, 2011, 02:11:56 pm
Host online. Too busy too play, but if you hop into Teamspeak/DFC chat should be able to get things going.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 22, 2011, 02:23:41 pm
Host online. Too busy too play, but if you hop into Teamspeak/DFC chat should be able to get things going.
DFC chat? Where would one go for this?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 22, 2011, 02:37:03 pm
Steam. It is the chat for the steam group.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 22, 2011, 03:03:59 pm
Urm. DFC? I can't really find it.
What does it stand for? Or, if it is called this, can you invite me?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 22, 2011, 03:05:25 pm
Give me a link to your steam community profile.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 22, 2011, 03:06:35 pm
http://steamcommunity.com/id/pinkfluffyunicorns (http://steamcommunity.com/id/pinkfluffyunicorns)
Voilà.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on October 22, 2011, 03:07:29 pm
Urm. DFC? I can't really find it.
What does it stand for? Or, if it is called this, can you invite me?

Dwarf Fortress Community; if you search the whole phrase, it'll be one of the top results.  Really hard to find using the abbreviation unfortunately.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 22, 2011, 03:12:05 pm
Invited to group and to the chat. Teamspeak is infinitely more useful though, since that is how we actually communicate in the game.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 22, 2011, 03:15:17 pm
Invited to group and to the chat. Teamspeak is infinitely more useful though, since that is how we actually communicate in the game.
Okay, well sorry but it's getting late and I can't get on a computer anymore, so I'm afraid it'll have to be tomorrow. When are you available? (in EST or GMT)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on October 22, 2011, 03:17:20 pm
Should be up fairly early. Can't give anything too concrete. As early as 1100 EST.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on October 22, 2011, 03:20:58 pm
Alright, so about 4pm over here. I'll be on then, and we can do some PLANNING AND JAZZ.
Sounds good.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on November 08, 2011, 06:03:45 pm
All ArmA games are on sale on Steam, including both Vanilla and OA at $10, and Combined Ops at $15.   Best sale on it I've seen in a while.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: LoSboccacc on November 09, 2011, 09:44:46 am
which one was the game with the auto generated randomized multiplayer skirmishes?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: hemmingjay on November 09, 2011, 09:55:02 am
there is a website that generates the missions. Just buy combined ops for $15, it is the most content and best optimized version of the engine.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: justinlee999 on November 09, 2011, 09:57:43 am
now that there's ArmA free, are the ArmA2/Operation Arrowhead games still worth buying? Are there any players on the servers?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Birdy on November 09, 2011, 10:05:58 am
now that there's ArmA free, are the ArmA2/Operation Arrowhead games still worth buying? Are there any players on the servers?

1. Yes, yes very much so. You haven't truly played Arma2 untill you've played online with 120+ players, all with working mics, radios (yes I said radios, it accurately models radio behaviour [meaning hills block them/power of the radios/static over the radio] and makes the game very immersive!) and 3D mic usage, if you talk, only players within your immediate position (1-100m) can hear you, it gets more faint as the distance gets higher, and it's 3d meaning you will hear in one ear if hes on that side.

2. It's not as played on a regular monday than say - call of dooty, but some events can have up to 120+ players

If you need any help getting the game started/knowing where to find these communities that play, I'd be glad to introduce you to the game!

BTW the main community that I play on is called United operations (you can google it, they have a website and info on how to play with us)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: justinlee999 on November 09, 2011, 10:18:15 am
But I'm living in Southeast Asia, I hope I won't have ridiculous ping on the populated servers...
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on November 09, 2011, 10:25:30 am
There's a lot of European servers, so hopefully that won't be too much of an issue for you.  One of the warfare servers I sometimes play on is in Russia, and I get decent pings from the US.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on November 09, 2011, 10:25:57 am
I would love to try out a really big server so long as it isn't very serious. In fact, a 120 player server with all of takistan and a bunch of AI fighting and vehicles spawning and civilians wandering around might be a lot of fun to mess around in.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: justinlee999 on November 09, 2011, 10:29:12 am
There's a lot of European servers, so hopefully that won't be too much of an issue for you.  One of the warfare servers I sometimes play on is in Russia, and I get decent pings from the US.
If you can get decent pings from US to Russia, I guess I can get decent pings from Southeast Asia, as it's nearer to Russia than the US.

Also the Project Reality mod for ArmA2 looks interesting.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: LoSboccacc on November 10, 2011, 04:15:09 pm
soooooo I got OA and private company.

any server to join?  ::)

any noob friendly server to join?  :D
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Birdy on November 11, 2011, 05:31:45 am
I would love to try out a really big server so long as it isn't very serious. In fact, a 120 player server with all of takistan and a bunch of AI fighting and vehicles spawning and civilians wandering around might be a lot of fun to mess around in.

Ah, then I'd recommend the 3RD Marine Division Server... you have to get ACE mod, but it's an MSO server (Multi Session Ops) meaning people play on it, and mark out enemy positions/briefs/report logs when they sign out to basically let the next batch of players know what's up.

They're not so serious bunch of gamers, but I will warn you that they don't like herpderperdy. (Don't go around shooting everything and trying to disrupt other players good time)

they also have their own teamspeak server, just google for 3rdMD and you should find all you need.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on November 11, 2011, 06:13:35 am
soooooo I got OA and private company.

any server to join?  ::)

any noob friendly server to join?  :D
There's sometimes a DFC server up. Times and dates are usually posted in this thread.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: LoSboccacc on November 17, 2011, 05:38:22 pm
I continuously get stuck on 'receiving data...' in the multiplayer setup after I join a game,

anyone know why this could happen and knows a workaround/what to check to diagnose the problem?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Calhoun on November 24, 2011, 11:36:41 am
New ARMA 2 zombie mod for future reference: http://www.armaholic.com/page.php?id=15300

Its Turkey day, but hell, we still might get something up today at some point. Watch the DFC chat to be sure (Or join the teamspeak).
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: LoSboccacc on November 24, 2011, 12:58:53 pm
I continuously get stuck on 'receiving data...' in the multiplayer setup after I join a game,

anyone know why this could happen and knows a workaround/what to check to diagnose the problem?

Posting as future reference for future googlers: the problem is that the battle eye client refuses to start if not launched by the admin: run arma 2 as admin. Steam users have to run the whole steam as admin.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Charmander on November 24, 2011, 06:24:21 pm
New ARMA 2 zombie mod for future reference: http://www.armaholic.com/page.php?id=15300

Its Turkey day, but hell, we still might get something up today at some point. Watch the DFC chat to be sure (Or join the teamspeak).

In addition, for it to work properly, seems like you need a dedicated server to run it at the moment, with all the fun that entails.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on November 26, 2011, 05:28:42 pm
Still looks like a lot of fun.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nilocy on November 26, 2011, 11:46:05 pm
If someone gets this up on a dedicated server then by all means shout at me to come play. I really wanna do another zombie game like this
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: lavenders2 on January 20, 2012, 03:44:16 am
This game is pure awesome

Me and my friend both played Arma 2: Free together on a server, and our adventures were great. We started by driving around to the first city that seemed like it would make sense to capture. We found a hill near the town, also guarded with a camp belonging to the resistance, with a man on an MG, which my AI partners spotted. The AI shot him down, and me and my friend captured the camp and took the high ground on the hill. We scouted the city, and thought there was nothing there until nighttime came around. We put on our night-vision goggles and that is when things just went to hell. I spotted vehicle lights, and a small armored vehicle (forgot which one) came out to confirm this. I thought "it is only one vehicle" and then I see a huge patrol come behind it. 6 plus men all armed with generic rifles, one even had an rpg. We stayed on the hill and didn't move, and the AI didn't see us. We just sat back and did nothing, learning of what the AI wanted to do. We spent all night on that hill, just learning about the enemy. The sun came up, and we lost our stealthy opportunity, but a few seconds later revealed we would not be needing it. My AI guys were set to hold fire, but my friends were not, and they shot a guy, but revealed our position. Suddenly we were surrounded in that forest on the hill, all those guys we had scouted were out to kill us. I set my AI to open fire and they did. Only using the trees for cover, we fought the best we could, my friends AI sniper netting a few kills, but that was when the big bad vehicles came in. We were stupid, we could have gone to the nearby camp, picked up a SMAW, and engaged them, but we didn't. We sat there for too long, and now we were going to pay. A few minutes later my friend reported that all his AI were down, and I reported only 1 of my 3 had died. It turns out my friend did not tell them to go prone, but mine were, so mine survived. Or so I would have thought. We were running out of time, and I thought of the only solution. I threw 2 smoke grenades down, and told him to run. I covered the wrong spot with my smoke grenade, and when I told my AI to stay in formation, they came out of cover, getting killed almost instantly. It was only me and my friend left. We went prone, trying to escape south to avoid the town and enemies entirely. We would be out in the open, but we had no other choice. It was that or death. Seconds later I was hit, on the ground. They hit my legs, I would be unable to make a run for it. We were stuck, and my medic was dead, so we had no health support either. It was then that something very grand happened. The AI had sent a squad to take the town, and they came in and cleared all the AI for us. The AI on our team were in the open, but they were no match because the enemy was still focused on us. We seized our opportunity and joined in the fight, although we got no kills :)

The other sqaud had a medic, which went over to heal me back to strength and we marched in and took the city with little resistance.

This was just one particular engagement from the very beginning of the game. I have had so much fun with this amazing game and I highly recommend it to anybody, and I also recommend you play the free version if you are unsure about it. Definitely worth a look
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: justinlee999 on January 20, 2012, 08:59:44 am
Had my British chinook get hit while approaching enemy territory and emergency landed. I had only about 1-2 casualties and my medic was quick in healing up everyone, including himself. The enemy tank (which is the only real threat in the area) couldn't get a line of sight to me thanks to some obstacles, so I sent my engineer to repair the chinook to get my ass out of here while my snipers are picking off tangos. Turns out the tank did have a LOS on my chinook and shot away at my engineer, leaving us stranded with a broken chinook. I then sent my javeliner to blast the tank (I should have destroyed the tank before I sent the engineer to repair my chinook, but oh well) and the tank was finally neutralized.

Thankfully, a friendly lone wolf squad came to my rescue and decided to start blasting away at anything that could be a threat to my chinook. Unfortunately he was downed after a rampage. However, he came again, this time with a tanker to refill my chinook and an engineer. Unfortunately the game ended before my chinook could fly and escape again.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on January 20, 2012, 08:43:54 pm
If you guys are going to be telling war stories about mission-specific stuff can you tell us the name of the mission or what island you played it on? Were you playing Warfare?

Time to play some ARMA2, thanks a lot @_@

Before I do, I should ask you guys to check out this video (http://www.youtube.com/watch?v=_mDEs0XwmTw).

EDIT: Also, for those not aware, ARMA 3 is going to be probably seeing a release this summer... maybe.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: justinlee999 on January 20, 2012, 09:16:02 pm
Yeah, it's the Warfare mod I think; it had NPC squad members and such.
Which means there's no set mission.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: lavenders2 on January 20, 2012, 10:42:32 pm
If you guys are going to be telling war stories about mission-specific stuff can you tell us the name of the mission or what island you played it on? Were you playing Warfare?

Time to play some ARMA2, thanks a lot @_@

Before I do, I should ask you guys to check out this video (http://www.youtube.com/watch?v=_mDEs0XwmTw).

EDIT: Also, for those not aware, ARMA 3 is going to be probably seeing a release this summer... maybe.

I was playing superpowers
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on January 20, 2012, 11:06:04 pm
Before I do, I should ask you guys to check out this video (http://www.youtube.com/watch?v=_mDEs0XwmTw).

EDIT: Also, for those not aware, ARMA 3 is going to be probably seeing a release this summer... maybe.

Niiiice...they modded F-16s with working CCIP in??  And even used the Falcon 4.0 sounds?  *glee

Off to check out their site then.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on January 21, 2012, 12:30:55 am
Niiiice...they modded F-16s with working CCIP in??  And even used the Falcon 4.0 sounds?  *glee

Off to check out their site then.

KG
I believe some of the footage was taken from UOAF, a sub-community that plays flight simulators. More likely than not a majority of in-cockpit footage was taken from one of the flight sims.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on May 24, 2012, 11:53:47 pm
ArmA2!!! People should join us in shooting mans in the DFC teamspeak sometime. We've been doing some cool missions in CO, lots of fun but we're looking for more people, preferably people that are into using realistic tactics.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on May 25, 2012, 12:01:27 am
Sounds like a plan.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Knight of Fools on May 25, 2012, 12:08:35 am
I'd definitely be willing to jump with a community like that when ARMA 3 comes out. It's kind of lame when everyone on your team treats the game like CoD, rather than roleplaying a bit. Having a prayer circle before simulated combat in a video game would be pushing it, but everything else would freaking rock.

Besides, I've always wanted to mumble off some military jargon with a straight face.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: LoSboccacc on May 25, 2012, 01:39:44 am
http://dslyecxi.com/shacktac.html

But they do have requirements before letting you in

As a non native english speaker and not having the kind of commitmebt they want, I'm (self) excluded. Have a look, however, because they do all kind of interesting stuff an their manual is just awesome
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Simmura McCrea on May 25, 2012, 01:43:24 am
If you're looking to play multiplayer and don't want/care about commitment etc., try RPS Tactical Tuesday, link here (http://www.rockpapershotgun.com/forums/showthread.php?2518-README-Tactical-Tuesday).
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on May 25, 2012, 01:47:07 am
If you want to play but don't want to sign up to join a community or anything, United Operations (http://forums.unitedoperations.net/).

You have to download a whole bunch of mods in order to play but it's pretty sweet assuming it hasn't gone to hell in the last few months. They seem to be very busy hosting some Day Z servers >_>

ACE and ACRE make the game much different.

Here's a nice little video they made (http://www.youtube.com/watch?v=_mDEs0XwmTw) that might motivate you =p
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on May 25, 2012, 02:18:24 pm
ShackTac is a great organization, I played with them for a few months and they play arma exactly how I like to. But unfortunately my job doesn't allow me to commit to playing every Saturday.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Vherid on May 25, 2012, 04:42:16 pm
Yeah I've been meaning to jump into either ST or UO for a while now, I'll probably get into UO soon, or something, though ST looks just as fun even if it's a bit more serious. Is it a pain in the ass to like get signed up and start playing with either group?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on May 25, 2012, 04:54:11 pm
There is no 'signing up' for UO, you just download the mods, get on teamspeak, and join the server.

If you don't have teamspeak you won't be able to hear anybody, since it uses ACRE.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Vherid on May 25, 2012, 08:17:46 pm
There is no 'signing up' for UO, you just download the mods, get on teamspeak, and join the server.

If you don't have teamspeak you won't be able to hear anybody, since it uses ACRE.

Aren't their servers locked?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on May 25, 2012, 08:19:41 pm
Aren't their servers locked?

In order to get the passwords you need to join their teamspeak. Once you're in teamspeak you'll see the passwords for the servers in the description for some of the channels. They do this to ensure people actually have teamspeak and ACRE before trying to join =p

So while the servers are locked, so to speak, it's still public play.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Putnam on July 21, 2012, 04:22:37 am
Oh, man, played this for 7 hours today, flying in the armory in the su-25 and Harrier, oh man, this game can be played almost exactly like Ace Combat :P

...I really need to buy this game :(
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: head on July 21, 2012, 06:45:46 am
I really recomend joining on the RPS TT's as posted above.

No signs up required, no mods , just join mumble ontime and setup CC if you wish to lead a ft/element or command (thread can be found in the ARPS sub forum)

No silly ranks its open for everyone.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: BuriBuriZaemon on July 21, 2012, 06:28:46 pm
For anyone looking at 40% discount on Steam and wanting to play DayZ...

DO NOT buy ARMA2 for DayZ. Why?

'Day Z' going standalone in September, adopting 'Minecraft' model. (http://www.digitalspy.co.uk/gaming/news/a392296/day-z-going-standalone-in-september-adopting-minecraft-model.html)

Before DayZ got overhyped, it was on 50% and 75% before.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on July 21, 2012, 06:32:05 pm
This makes me sad for ARMA 2 and ARMA 3... and for Bohemia Interactive.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: BuriBuriZaemon on July 21, 2012, 06:34:46 pm
This makes me sad for ARMA 2 and ARMA 3... and for Bohemia Interactive.

As a potential buyer (well, bargain hunter), I am too. But this genre is rare so I am glad they're making big bucks out of it. Hopefully more games of this type will sprout out in the market because the sales figure at that price is an obvious sign that demand has been strong.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on July 21, 2012, 06:48:08 pm
As a potential buyer (well, bargain hunter), I am too. But this genre is rare so I am glad they're making big bucks out of it. Hopefully more games of this type will sprout out in the market because the sales figure at that price is an obvious sign that demand has been strong.

It shows there's demand for Day Z, not for ARMA 2.

...as much as I would like an ARMA-type game with a new engine that isn't from ~2001 [EDIT: ... that doesn't suck]
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Putnam on July 21, 2012, 07:39:06 pm
Meh. I really couldn't care much less about Day Z :P I want to buy Arma 2 for... every other mod!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on July 21, 2012, 07:55:16 pm
I hope this shows companies that modability is a seller.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on July 21, 2012, 08:59:19 pm
I hope this shows companies that modability is a seller.
But but but but but but but but...

DLC
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on July 21, 2012, 11:26:17 pm
Bohemia won't ever get out of the tac-sim business because that's really their bread and butter /outside of gaming/. They make more money selling military training sims to world governments than they have ever made off videogaming, it's side business leveraging their existing tech.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Leyic on July 28, 2012, 10:13:47 pm
Is there some trick to getting the friendly squad AI to follow orders? I'm trying to play through the Harvest Red campaign, Harvest Red mission, where you get a squad for the first time outside of the tutorial and have to take down a sniper on the other side of the city. My guys get stuck behind walls and stuff if I have them in any formation other than column (compact), and as soon as an unknown is spotted, they all drop to the ground and fixate on it. If I tell them to regroup or come to me, they just stay where they are. If I run ahead, they'll start asking for my location but I don't know how to respond to that. And if I spot an enemy, they'll run towards it and wait for it to shoot them. This is frustrating in a bad way. I can put up with micromanaging the squad, but as they are, they're not manageable at all.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on July 28, 2012, 10:28:16 pm
You can set their awareness or whatever it's called in one of the command menus, try using stealthy or something.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on July 28, 2012, 10:33:31 pm
I'm trying to play through the Harvest Red campaign

I am so sorry
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Sting_Auer on July 29, 2012, 03:20:39 am
I don't normally ask for free stuff but...

Does anyone have a copy of Operation Arrowhead on Steam they'd be willing to give away or trade for Terraria?

I'm wanting to get it so that I can play Day Z. I could buy it myself, but I figured if someone has a copy that they don't want anymore, I might as well ask.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on July 29, 2012, 03:43:36 am
I don't normally ask for free stuff but...

Does anyone have a copy of Operation Arrowhead on Steam they'd be willing to give away or trade for Terraria?

I'm wanting to get it so that I can play Day Z. I could buy it myself, but I figured if someone has a copy that they don't want anymore, I might as well ask.
Asking for free things is incredibly silly, especially if you're offering Terraria in exchange for Opperation Arrowhead.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Putnam on July 29, 2012, 02:50:21 pm
I am so completely uninterested in Day Z at this point >_>

I bought Arma 2 for the everything else.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on July 30, 2012, 09:10:37 pm
I liked Day Z for what it might have been. Rocket had a good idea, but bad secondary ideas.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: x2yzh9 on July 30, 2012, 09:25:14 pm
I don't normally ask for free stuff but...

Does anyone have a copy of Operation Arrowhead on Steam they'd be willing to give away or trade for Terraria?

I'm wanting to get it so that I can play Day Z. I could buy it myself, but I figured if someone has a copy that they don't want anymore, I might as well ask.
You do know Day Z is going standalone, ie. you'll have to buy it and having OA won't count for anything except having the old versions of dayz.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: leekster on July 31, 2012, 02:41:04 pm
Hey all. I was just wondering if Bay12 ever had any arma 2 sessions. I'd love to play with you guys. I'm a little worried I'd embarrass myself though, I can only really see out of my left eye.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on July 31, 2012, 04:40:49 pm
Hey all. I was just wondering if Bay12 ever had any arma 2 sessions. I'd love to play with you guys. I'm a little worried I'd embarrass myself though, I can only really see out of my left eye.
I'd love a session too, but you'd have to put up with me on voice chat if we want to get anywhere. Don't worry, I've just noticed that a few people get very annoyed by those speaking who are under the age of 18.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on July 31, 2012, 04:59:24 pm
I used to hold Bay12 sessions sometimes, but I'm back on university internet, which tends to drop/throttle/be difficult to NAT punch unexpectedly.  Put me down as interested if someone else can host, though, or we could just hop enmasse onto an existing server.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on July 31, 2012, 05:03:22 pm
Put me down as interested if someone else can host
(http://www.speedtest.net/result/2094051537.png)

I'm not sayin' I'm just saiyan'.

Just need some co-op missions to host, anyone got any ideas? Preferably not ACE so people don't have to download a ton of stuff just to play.


I'm a little worried I'd embarrass myself though, I can only really see out of my left eye
Unless you're trying to use 3d glasses that shouldn't be a problem. Video game characters are essentially cyclopses in the first place due to only one 'camera', so depth perception isn't really a thing in games anyways.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: KaelGotDwarves on July 31, 2012, 05:03:52 pm
Thendash and others occasionally have impromptu ArmA sessions on the DFC voicechat. Check out the teamspeak below for details.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on July 31, 2012, 05:05:05 pm
Put me down as interested if someone else can host
(http://www.speedtest.net/result/2094051537.png)

I'm not sayin' I'm just saiyan'.

Just need some co-op missions to host, anyone got any ideas? Preferably not ACE so people don't have to download a ton of stuff just to play.
B-b-but ACE is amazing!
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on July 31, 2012, 05:07:02 pm
B-b-but ACE is amazing!

Convince everyone to download all of it and I'd be okay with it.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on July 31, 2012, 05:08:17 pm
B-b-but ACE is amazing!

Convince everyone to download all of it and I'd be okay with it.
Okay, here goes. You know how vanilla ArmA is pretty awesome an realistic? Imagine that, but times a million.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on July 31, 2012, 05:12:38 pm
Okay, here goes. You know how vanilla ArmA is pretty awesome an realistic? Imagine that, but times a million.
I'm not retarded, I know what ACE is and I have it, but not everybody here does and I don't know if they want to sit through a >1.5 gb download

(I actually kinda thought it was bigger than that)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Putnam on July 31, 2012, 05:14:00 pm
Six updater, which automates the whole process for you.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Phantom on July 31, 2012, 05:18:13 pm
As said by Putnam, ACE is pretty easy to install when you have Six Updater.

Of course, it makes a lot of funky things. Volume control for voice, concussions in car crashes, advanced medical menus, things like that. Would everyone would be fine with that extra stuff or prefer the regular, less complicated flavor?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on July 31, 2012, 05:18:25 pm
Six updater
Which is an annoying piece of fuck that I despise, but as long as you don't have to use it too often it works for what it does.

EDIT: I would prefer ACE but it's up to you guys.

EDIT 2: we should also get some missions to play unless we want to just do Insurgency or Domination or something like that...
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Phantom on July 31, 2012, 05:24:26 pm
I was always intrigued by missions like Dark Business, but I doubt that we have remotely enough players on this forum to try that.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on July 31, 2012, 05:26:54 pm
I was always intrigued by missions like Dark Business, but I doubt that we have remotely enough players on this forum to try that.
Dark Business isn't publicly available unfortunately, and I don't know any missions similar to that.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: KaelGotDwarves on July 31, 2012, 05:28:43 pm
I doubt that we have remotely enough players on this forum to try that.

Also, you'd be surprised. My steam friends list which is now mostly Bay12ers and some others has 45 people with ArmA2:OA. We do love our gritty realism shooters.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on July 31, 2012, 05:35:12 pm
45 people with ArmA2:OA

How many of those have it just for Day Z though?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on July 31, 2012, 06:14:09 pm
We have a group of about 4-6 ArmA players on the DFC ts, we play with ace and use the unitedoperations.net maps list. Here's the UO maps list: http://arma2.unitedoperations.net/mpmissions/SRV1/
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: leekster on July 31, 2012, 06:35:10 pm
So do I need to download ACE and is there a steam group to join to know when were starting? Also I'm blind in one eye so I don't know how much of an asset I'll be.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Putnam on July 31, 2012, 08:40:42 pm
I don't think lack of depth perception or anything like that matters on a 2D screen >_>

Actually, I don't think blindness in one eye should really affect this game unless you're using trackIR...
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: leekster on July 31, 2012, 09:33:51 pm
I have trouble picking things out that are far away thats all.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on August 01, 2012, 01:50:14 am
Argh. Missed a lot while I was sleeping.
Urm, firstly Ozy I detest and envy you for that, but I guess you're hosting. :D
If we have more than four then just look for coop missions on Armaholic or something, if we have less than four it gets tricky. Campaign, maybe?
Finally, ACE is fine. I can do ACE. It'll just need a wee bit of updating and getting used to the realism.

Also, can we take a tally of people who are interested?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: leekster on August 01, 2012, 02:04:21 am
I'm in. I just need to install ACE.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on August 01, 2012, 04:34:53 pm
Before this thread sinks to the depths again, anyone else? I'm pretty sure there were more than two at the last count. Also, times when we're avaliable sounds like a good idea.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Phantom on August 01, 2012, 04:49:16 pm
You got me, and I might be able to get some other people on steam to join too. There's also the DFC people.

I'm pretty much available 12:00 PM to 11:00 PM GMT -7 almost every day.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: MasterFancyPants on August 01, 2012, 04:51:55 pm
Before this thread sinks to the depths again, anyone else? I'm pretty sure there were more than two at the last count. Also, times when we're avaliable sounds like a good idea.

I'd join a session, just post the time.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on August 01, 2012, 04:54:09 pm
Somewhere I've seen a little online thing where people could just punch in at what times during the week they would be available and then it would show the times where everyone on the chart was available.

I'm usually available 6:30 Eastern time to whenever during weekdays, then from 3 to whenever on weekends.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 01, 2012, 08:17:22 pm
6pm Eastern most evenings, and kinda whenever on weekends.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: leekster on August 01, 2012, 10:10:04 pm
I'd be available 8 pm eastern time and whenever on the weekends.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on August 01, 2012, 10:17:41 pm
I guess I'd be interested, and I'm frankly willing to do this whenever seeing as how I have a pretty open schedule.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: leekster on August 01, 2012, 10:22:57 pm
http://www.the-wrecking-crew.co.uk/page/installation Is this guide all I need to know to install ACE?  And does ACE come with ACRE?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Putnam on August 01, 2012, 10:50:42 pm
That guide includes the installation of ACRE.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: leekster on August 01, 2012, 11:15:07 pm
Thank you sir.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: head on August 02, 2012, 12:32:39 am
If you are going to play with ACRE, i made a few tutorial videos for ARPS.

Part One (http://www.youtube.com/watch?v=09jy0in3JZs&feature=plcp)
Part Two (http://www.youtube.com/watch?v=CgHG0l7V-84&feature=plcp)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on August 02, 2012, 01:42:40 am
An. Most of you seem to be Eastern Coast, but I'm off in sunny old England. That means that most of the times you can do in the week would be in the early hours of the morning for me, so the only time I could link up with you guys would be somewhere around 9AM (I know, early) or 2 or 3PM eastern time on the weekend.
Also, ACE and ACRE? What's the difference?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on August 02, 2012, 01:44:19 am
An. Most of you seem to be Eastern Coast, but I'm off in sunny old England. That means that most of the times you can do in the week would be in the early hours of the morning for me, so the only time I could link up with you guys would be somewhere around 9AM (I know, early) or 2 or 3PM eastern time on the weekend.
Also, ACE and ACRE? What's the difference?
ACE enhances the base ArmA experience with new features to the game, ACRE is a teamspeak plugin that basically replicates using in-game radios that have their own channels and frequencies. Radios have their own ranges, and the sound quality will change depending on distance, whether or not your indoors, at a high elevation, etc.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on August 02, 2012, 01:56:35 am
An. Most of you seem to be Eastern Coast, but I'm off in sunny old England. That means that most of the times you can do in the week would be in the early hours of the morning for me, so the only time I could link up with you guys would be somewhere around 9AM (I know, early) or 2 or 3PM eastern time on the weekend.
Also, ACE and ACRE? What's the difference?
ACE enhances the base ArmA experience with new features to the game, ACRE is a teamspeak plugin that basically replicates using in-game radios that have their own channels and frequencies. Radios have their own ranges, and the sound quality will change depending on distance, whether or not your indoors, at a high elevation, etc.
Ooh. This sounds like a good idea.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on August 02, 2012, 01:59:32 am
An. Most of you seem to be Eastern Coast, but I'm off in sunny old England. That means that most of the times you can do in the week would be in the early hours of the morning for me, so the only time I could link up with you guys would be somewhere around 9AM (I know, early) or 2 or 3PM eastern time on the weekend.
Also, ACE and ACRE? What's the difference?
ACE enhances the base ArmA experience with new features to the game, ACRE is a teamspeak plugin that basically replicates using in-game radios that have their own channels and frequencies. Radios have their own ranges, and the sound quality will change depending on distance, whether or not your indoors, at a high elevation, etc.
Ooh. This sounds like a good idea.
It's frankly amazing, if you want to see both ACE and ACRE in action look up Shack Tactical on youtube. They're one of the best ArmA communities out there and have some great videos.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Vherid on August 02, 2012, 02:42:35 am
An. Most of you seem to be Eastern Coast, but I'm off in sunny old England. That means that most of the times you can do in the week would be in the early hours of the morning for me, so the only time I could link up with you guys would be somewhere around 9AM (I know, early) or 2 or 3PM eastern time on the weekend.
Also, ACE and ACRE? What's the difference?
ACE enhances the base ArmA experience with new features to the game, ACRE is a teamspeak plugin that basically replicates using in-game radios that have their own channels and frequencies. Radios have their own ranges, and the sound quality will change depending on distance, whether or not your indoors, at a high elevation, etc.
Ooh. This sounds like a good idea.
It's frankly amazing, if you want to see both ACE and ACRE in action look up Shack Tactical on youtube. They're one of the best ArmA communities out there and have some great videos.

I have just recently started the process of joining them, currently pFNG and just did the wednesday session. It's fucking insane, and THE best milsim experience I have ever had in anything.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: head on August 02, 2012, 03:04:07 am
ShackTac is sounds great, and if i werent a father and have to get up early every morning i'd love to attend not to mention thier very strict requiresment on showing up on irc and the forums.



I play with ARPS and Folk, while we do play classic arma2 CO we do have what i would like to call tactical gameplay that you pick up within a session or two, there are no ranks , no special training or requirements to join just show up and don't be a arse.

Tuesday 19.30 BST

All Arps player have a standing invite to folk that occurs every Sunday at 19:30 BST.


You can always read more over at the forum (http://www.rockpapershotgun.com/forums/forumdisplay.php?12-Arma-Forum).

You could always visit the Folk youtube channel or just quickly search for "arma arps" for some nice videos on gameplay.

We usually average on around 40-60 players per session.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on August 02, 2012, 04:59:11 pm
United Operations uses ACE, and you don't need to really 'sign up', it's primarily a public server. You'll still get banned for being an idiot though. If you have time constraints and want to be tacticool I'd look into them.

I haven't played with RPS in a long while but they're pretty good people to play with. The last few times I played with them they didn't troll around like you'd expect a sort of 'laid back' community to do, which leads to a better experience for everybody.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: LoSboccacc on August 05, 2012, 10:40:04 am
United Operations uses ACE, and you don't need to really 'sign up', it's primarily a public server. You'll still get banned for being an idiot though. If you have time constraints and want to be tacticool I'd look into them.


I've some experience in that. being an idiot. first suggestion: if you see someone saluting and you don't know the hotkey for that, don't search for it randomly.

I did once and primed a grenade in the middle of friendlies. got a ban, can't say I didn't deserve that.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Volatar on August 05, 2012, 10:48:02 am
I just recently got this game and have been playing ACE+ACRE with the TWC guys. I have been having a blast.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on August 05, 2012, 11:24:32 am
United Operations uses ACE, and you don't need to really 'sign up', it's primarily a public server. You'll still get banned for being an idiot though. If you have time constraints and want to be tacticool I'd look into them.


I've some experience in that. being an idiot. first suggestion: if you see someone saluting and you don't know the hotkey for that, don't search for it randomly.

I did once and primed a grenade in the middle of friendlies. got a ban, can't say I didn't deserve that.
This is a good story. :D
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 05, 2012, 11:42:10 am
United Operations uses ACE, and you don't need to really 'sign up', it's primarily a public server. You'll still get banned for being an idiot though. If you have time constraints and want to be tacticool I'd look into them.


I've some experience in that. being an idiot. first suggestion: if you see someone saluting and you don't know the hotkey for that, don't search for it randomly.

I did once and primed a grenade in the middle of friendlies. got a ban, can't say I didn't deserve that.
This is a good story. :D

It is, although I do feel sorry that he got banned...the salute and lower weapon keys are not intuitive.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Spaghetti7 on August 05, 2012, 11:44:40 am
United Operations uses ACE, and you don't need to really 'sign up', it's primarily a public server. You'll still get banned for being an idiot though. If you have time constraints and want to be tacticool I'd look into them.


I've some experience in that. being an idiot. first suggestion: if you see someone saluting and you don't know the hotkey for that, don't search for it randomly.

I did once and primed a grenade in the middle of friendlies. got a ban, can't say I didn't deserve that.
This is a good story. :D

It is, although I do feel sorry that he got banned...the salute and lower weapon keys are not intuitive.

KG
Well yeah. You'd think they might recognise an accident, cuz poo happens.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on August 05, 2012, 01:39:47 pm
Eh, United Operations isn't that great in the first place. A lot of people who play there have no idea what they're doing in the slightest from what I've seen.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Catastrophic lolcats on August 05, 2012, 01:43:49 pm
Eh, United Operations isn't that great in the first place. A lot of people who play there have no idea what they're doing in the slightest from what I've seen.
That would be people who bought it for Day Z and couldn't be arsed going through the training level. I hate those people.

United Operations uses ACE, and you don't need to really 'sign up', it's primarily a public server. You'll still get banned for being an idiot though. If you have time constraints and want to be tacticool I'd look into them.
To be fair I actually forgot there was a key to prime a grenade. I tend to stay away from grenades since the interface/throwing mechanics is rather clunky (more clunky than most of the other game).

I've some experience in that. being an idiot. first suggestion: if you see someone saluting and you don't know the hotkey for that, don't search for it randomly.

I did once and primed a grenade in the middle of friendlies. got a ban, can't say I didn't deserve that.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Vherid on August 05, 2012, 06:05:11 pm
http://youtu.be/kn94xM-FhV8?hd=1
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: BuriBuriZaemon on August 05, 2012, 06:14:32 pm
ARMA2 Combined Operation is 20% off on GamersGate. That goes down to $20.37 if you  have life-time 15% discount. Worth it if I have no interest in DayZ?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on August 05, 2012, 06:40:39 pm
ARMA2 Combined Operation is 20% off on GamersGate. That goes down to $20.37 if you  have life-time 15% discount. Worth it if I have no interest in DayZ?

If you enjoy milsims, or the Battlefield series, you might enjoy Arma 2.  Keep in mind it is getting towards end of life as Arma 3 gets closer.  Personally, I've definitely gotten my $30 out of it many times over, but I've always really liked milsims.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: BuriBuriZaemon on August 05, 2012, 07:23:48 pm
Thanks, I will just hold back. It seems they are attempting to revitalise the game and squeeze as much profits out of it before ARMA3 is released. Which is fine, but my wallet opposes the purchase.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Bdthemag on August 05, 2012, 07:46:32 pm
ArmA 3 doesn't have a definite release date, and is probably coming out next year. I mean, you can still expect to have a pretty good run if you buy ArmA 2 now.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Stealtharcadia on August 20, 2012, 10:41:35 am
Heya

A couple of us have been getting together and playing custom missions together at least a couple times a week, there isn't enough of us to warrant a dedicated server or anything, but if you add me on steam (Stealtharcadia) or let me know on here we could start playing some larger matches
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on August 20, 2012, 01:27:40 pm
One day I'll have a computer I can actually enjoy ArmA on... playing at 15-20 fps tops with everything on the lowest settings sucks.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on January 24, 2013, 05:45:58 am
Necromancy is GO!

I finally have a rig that can run this at non-miserable FPS. I've been getting involved with the Folk ARPS guys, and it's been quite the amazing experience. I also play a bit on The Wrecking Crew server, with ACE and ACRE (which is AWESOME) or on the 82nd Airborne Invasion 44 server.

All of these experiences have been awesome. Does anyone still play this regularly?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on January 24, 2013, 05:58:01 pm
I play this with a group of friends (started out as 3-4 people, but it's growing very slowly) with ACE. I will once in a blue moon play with the United Operations guys who have their own modthing plus ACE and ACRE.

I played with ARPS once... it was different, but fun =p

Just so you know, running the game from an SSD actually improve framerate/pop-in from towns and such. I just with BI would spend more time optimizing their games =p
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on January 25, 2013, 01:13:39 am
I play this with a group of friends (started out as 3-4 people, but it's growing very slowly) with ACE. I will once in a blue moon play with the United Operations guys who have their own modthing plus ACE and ACRE.

I've run a couple times with UO lately.  They run a really nice server, but they're a bit high-strung...I always end up stressing out that I'm going to misstep and have my head bit off.

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on January 25, 2013, 01:19:13 am
One of the things that's keeping me from playing with them as much as I used to is how long it takes to get a mission going, and once a mission does get going you're not guaranteed to actually do anything.
Once shit does go down... that's when it gets really awesome. It's just those moments are so rare...

EDIT: Oh, and then if there's any support assets whatsoever, they're going to kill everything before you have a chance to do much.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: kg333 on January 25, 2013, 01:41:34 am
One of the things that's keeping me from playing with them as much as I used to is how long it takes to get a mission going, and once a mission does get going you're not guaranteed to actually do anything.
Once shit does go down... that's when it gets really awesome. It's just those moments are so rare...

That is indeed very true...I had one of those a few weeks ago running AT.  A T-72 started to overrun our squad, so everyone freaked out and started screaming for AT.  I pulled out the AT-4, called "CLEAR BACKBLAST!", watched the squad scatter in all directions as the tank beared down mercilessly on our position, and fired...

And promptly got run over by the T-72 which didn't even notice the AT-4 hitting the front armor.  But it was amazing anyway, and I managed not to kill anyone with backblast.  :D

KG
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on January 25, 2013, 05:20:43 am
Yeah, I've heard that about UO. You guys should try out The Wrecking Crew. They run ACE and ACRE, and it's a fairly relaxed server. People still attempt to play in squads, and depending on the SL you might be more or less organised, but you'll get teamplay and none of that shouting around feeling terrible for whatever.

I mean, we had this one mission where a guy REALLY like ambulances... so he put his cellphone repeating an ambulance siren and put it on direct comms. Then, OF COURSE, the ambulance gets attacked, we lose a tire, forget medical supplies, men get wounded. Eventually we do enter Zargabad and start clearing out, but this guy finds some excuse to go back for his ambulance, and sure enough, smack in the middle of a hectic firefight, what do we hear? A siren...

Also, the FolkARPS gents run lots of different events, though their website/forum makes it hard to figure them out. Tuesday and Sunday are the "main" unmodded sessions with the most people (had 60+ last Sunday, 30+ Tuesday). Throwback Thursdays is less people and less organisation. Friday is ACE & ACRE, and Saturday is for mods (was Invasion 44, now it's going to be Hell in the Pacific, I think). Also, it doesn't take that long to get missions going. I think they make them so they definitely run under an hour. The downside is there's less "combined operations" with CAS, armour, etc.



I guess my problem is I can't find any friends who actively enjoy this, and then missions to play it, etc. I'd rather join some "pre-made" solution, since I don't really have time for more :)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Charmander on January 25, 2013, 08:59:40 am
There are a few of us that play now and then, but I'm not sure on how open the group we play is to a bigger bunch of outsiders than there already are.

That, and it's semi-serious. We do try and do things properly, but it's still fairly relaxed. Had some good moments, too, like defending a ravine, or successfully rescuing a POW without fatalities, or taking an APC out with multiple, simultaneous, devastating, simultaneous, devastating, multiple, simultaneous deep strikes M134 rockets on its broadside.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on January 25, 2013, 09:27:04 am
So where do you guys find these groups? Is it from previous gamer communities you're part of? Clans? I'm wondering, because really the only thing I've found is the odd semi-organised public server, UO, FolkARPS and ShackTac. I had no idea there were so many people doing this in an organised manner :)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on February 20, 2013, 07:37:06 pm
Shameless resurrection and plug for some of my videos (http://www.bay12forums.com/smf/index.php?topic=123142.0) of the wicked awesome Folk ARPS (http://www.folkarps.com) sessions :)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on February 21, 2013, 07:28:51 am
So, now the game's actually a bit cheaper, I've been wondering if anyone's picked this up.
Perhaps it's time for some more bay12 missions?

I certainly would love to host my procedurally generated ACE mission, "Lost In Chernarus". Sure it can be a bit of a trek, but it's near-impossible combat end to end.
...I've never actually completed it without some sort of cheat, either.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: LoSboccacc on February 21, 2013, 07:51:34 am
I love the game and would join,

but I am incredibly useless at arma and never actually got the hang of it
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Graknorke on February 21, 2013, 08:13:15 am
I would, but I'm holding out for ARMA3 right now, rather than buying ARMA2. It's only 6 months or so now I think.
The demo is good enough until then for me.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on February 21, 2013, 01:03:39 pm
I love the game and would join,

but I am incredibly useless at arma and never actually got the hang of it

No worries on that account. It's a hard game, and many people don't know how to play. Doing it alone and lone-wolfing on servers also isn't going to help. FA actually have optional workshops that you can attend, and just by going to missions as "a regular grunt" you'll learn a ton :) I had barely played any ArmA before, since I never had the rig to play it :) Also, there are tons of internationals with all sorts of weird accents, if that's another concern of yours.

It's also mod-free, so it's just "go and join", don't need to install anything special :)

So, now the game's actually a bit cheaper, I've been wondering if anyone's picked this up.
Perhaps it's time for some more bay12 missions?

I certainly would love to host my procedurally generated ACE mission, "Lost In Chernarus". Sure it can be a bit of a trek, but it's near-impossible combat end to end.
...I've never actually completed it without some sort of cheat, either.

ACE is really nice - but more than that I like ACRE! :)

I would, but I'm holding out for ARMA3 right now, rather than buying ARMA2. It's only 6 months or so now I think.
The demo is good enough until then for me.

I'm not entirely sure how fast the big communities are going to transition over to ArmA 3, to be honest. Many of them have relatively large code and mission bases which means the loss of a LOT of content. Not to mention the majority of people need to have a rig to run it...
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: EnigmaticHat on February 21, 2013, 10:56:17 pm
Messed around with the editor, found the high command module that lets you add groups under a player's control.  If you give two opposed armies a player commander, you can have a nice little hybrid FPS/RTS that can be played with as few as two people, and expanded to have more complicated structures if you want more players (I think you could have 3 players, each commanding their own group of infantry, and then above them a higher commander that gives orders to them and maybe some vehicles).

Despite some awkwardness giving commands, its great to give orders to your troops and then watch them get carried out from your on-the-ground officer view.  Its also very quick to set up missions because you don't need to tell the AI soldiers what to do or code in win conditions; since everyone in the fight is commanded by a player, you can just agree on rules beforehand.  I've only run a few test games so far; my favorite was a massive beach landing in Utes.  BLUFOR started at the aircarft carrier with 3 platoons of infantry (that's over 120 men) all already loaded into a dozen machine-gun equipped boats; they also had 2 pairs of Apache gunships.  The other guy decided he couldn't reach the beach in time to defend it, so I got to peacefully watch all my men land on the beach and dismount.  The mission had some (entertaining, and hopefully solvable) flaws though:

1.  I made each platoon its own group so that there would only be five units the BLUFOR player had to command.  I thought the AI would interpret this as 4 separate squads moving separately but under the same officer.  What actually happened was each platoon became a giant 36 man wedge moving slowly in formation.
2.  I was inspired to do this by a shacktac mission where they stormed a beach. Unbeknownst to me, they did this in Chernoski, which has a huge beach.  Utes has the tiniest possible beach, which caused the ships to get confused and stuck and made it take at least five minutes to fully land and form up.
3.  I've heard Apache gunships are scary and OPFOR didn't get any vehicles, so I gave them 3 dedicated AA sections.  I don't know what a fair amount would have been, because every Apache that moved in died immediately without even a chance to fire.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: sluissa on February 22, 2013, 12:00:55 am
I've been having fun with the Wasteland maps lately. There are a lot of good lets plays on Youtube that show what they're like, but essentially it's a sandboxy map with the same essence as DayZ but it's not a mod and it doesn't have zombies.

Spoiler: Description (click to show/hide)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on February 22, 2013, 12:04:45 am
EnigmaticHat, you should check out the warfare mode. Your goal is to capture each town on the map, you can play as the CO and build your main base using money acquired through supply routes and kills. Then the squad leaders use their money(from wages and kills) to buy troops/equipment allowing them to complete objectives set by the CO. Play it multiplayer with humans on both sides and it turns into a really cool rts/fps.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Putnam on February 22, 2013, 12:12:14 am
Hat: one AA should be enough to take a few helicopters. Bitches be effective.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on February 22, 2013, 04:29:15 am
--SNIP--

The AI in A2 can be absolutely atrocious though... from shooting through trees while you can't possibly see them to horrible vehicle problems. I must've spent 20h trying to get a chopper drop-off at a dynamic location. Still didn't work reliable, so screw it.

I feel where ArmA 2 shines really is in organised adversarial (possibly coop) missions with many people. These are my favourite. There's something grand in seeing 60+ people execute a plan that one of them came up with. Squad leaders taking initiative on their own, Fireteam leaders microing their guys and all the way down to the grunts deciding which way to cover. It's amazing, and 100% up to the people playing, not some random number generator! :)


I've been having fun with the Wasteland maps lately. There are a lot of good lets plays on Youtube that show what they're like, but essentially it's a sandboxy map with the same essence as DayZ but it's not a mod and it doesn't have zombies.

Spoiler: Description (click to show/hide)

I never did get much into DayZ. Kinda felt at a loss... Wasteland sounds absolutely amazing though. Would you suggest any server where teamplay happens, with TS and all that?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on February 23, 2013, 02:58:46 pm
I certainly would love to host my procedurally generated ACE mission, "Lost In Chernarus".
ACE is really nice - but more than that I like ACRE! :)
Well, I've got ACRE on an on/off setup, so incorporating it into the mission really shouldn't be difficult.
If we could get hold of a Teamspeak server that is.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on February 26, 2013, 06:25:44 pm
By the way, ArmA 3 Alpha is going live on the 5th of March. That's next week!

You can buy it for €25, or, I think, $35 on that day :) You'll get access to alpha, beta, and final versions. There's also additional options, such as the deluxe edition and the suparthingie edition that will get you all DLCs (but not standalone expansions) etc. But that's quite a bit more expensive :P
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on February 26, 2013, 06:38:19 pm
*Puts his swimming gear on in preparation to swim in a sea of glorious bugs!*

Also I don't know if it's been mentioned but ARMA 3 is a steam exclusive (http://www.rockpapershotgun.com/2013/02/21/bo-steamia-interactive-arma-ii-to-be-steam-exclusive/). That might piss some people off, but it means that the devs won't have to be wasting their time releasing a version for every single platform they released the game on. Plus, with Steam's delta patching, you won't have to download a huge amount of data even if a large file was updated. I remember a while back I had to redownload ARMA2 almost entirely because of one of their patches...

EDIT: Copy-pasted from an RPS comment
Quote from: BloonerNL
5th March you can buy 1 of three packages: Alpha package, Digital Deluxe package, Supporter package.

Apha package is €25 and gives you access to Alpha, Beta, and the full game.
Digital Deluxe is €40 and additionally gives you downloads of the soundtrack, maps, and a guide.
Supporter is €70 and also gives you ARMA1. ARMA1:QG, ARMA2, ARMA2:A, ARMA2:BAF, ARMA2:PMC and any non-standalone DLC that “may or may not” come out for ARMA3.

Price of the game will increase as development goes on. Final price for ARMA3 will be €45.

Recommended system requirements:
OS Windows Vista SP2 / Windows 7 SP1
PROCESSOR Intel Core i5-2300 / AMD Phenom II X4 940
GRAPHICS Nvidia GeForce GTS 560 / AMD Radeon HD 7750
GPU MEMORY 1 GB
DirectX® 11
RAM 4 GB
HARD DRIVE 25 GB free space
HARD DRIVE (ALPHA) 20 GB free space
AUDIO DirectX® compatible soundcard
OTHER Internet connection and free Steam account to activate
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on February 26, 2013, 06:52:39 pm
Awesome post :)

I am cautiously optimistic about performance. My current laptop is perhaps slightly above their recommended requirements, but has some difficulty with A2 on occasion. Have they truly got better graphics AND optimised performance that much?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on February 27, 2013, 12:49:39 am
http://dslyecxi.com/an-arma3-video-surprise-on-monday/

Wonder if I should go make an ARMA 3 topic in preparation, or if this topic will do fine for both games.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Fayrik on February 27, 2013, 01:02:31 am
Oh dear god it's actually happened.
There I was thinking that Armed Assault was the only game I wouldn't hesitate to buy for full price on day one.
And now I'm hesitating about buying it at full price on day one.
I could have gotten ArmA 2 on steam, but I specifically ordered a retail copy from a website I'd never used before. Or after.

Such a shame. I was really hoping to get the game from the Bohemia store this time around, but I probably won't if it's Steam only.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on February 27, 2013, 01:29:45 am
It would be very strange for it to not be available from BI's own store. If possible I'll be buying it from that. It's just that the game will only exclusively run from steam, that is, you can only update it from steam and launch from steam.

http://www.arma3.com/buy#buy

Though I am maybe a tad confused. I got the impression it wasn't sold at other places... but if it is I imagine you're just buying a steam key from that particular store...

Buy directly from BI if you can, all the money should go to them if you do it that way, that's how I got M&B.

EDIT: I've seen a lot of people complain aboot the near-future setting. I think it's great that BI is doing that, leaves lots of room for modders to mod in contemporary and outdated stuff (which is is sometimes higher quality than 'standard' stuff). Plus it means that BI will have to add in new features just to get fancy new things to work. A lot of the stuff that's been showcased is prototype stuff that actually kinda exists, so it's nothing too fantastical... though some of it does look a bit silly =p

Can't wait to see ACE3 and ACRE2

EDIT 2: Just saw this post from somebody who is being affiliated with ARMA 3 purchases
Quote from: Impulse 9
I have yet to receive any detailed information on when the BI Store will be up for the alpha/beta orders.
There is no increased cost from ordering from BIStore. In some cases it is cheaper than ordering from Steam.

I expect to hear back sometime tomorrow from my contact @ BIStore.

More edits, I just can't go to sleep: Just saw something on the ARMA3 website... if they have finally fully implemented the 3d mission editor myself and many mission creators will be very, very happy people. Rrrhhhggg

Really tempted to go many an ARMA 3 topic... but it still seems too soon especially since the game won't be "out" until later this year....
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on February 27, 2013, 05:32:53 am
Heheh, well, this could just become the "arma" topic :)

That's good news about the mission builder. Mostly, I just want AI to be smarter. I don't want them to shoot through trees, and I want chopper drop-offs etc to work. The AI is the main reason why many coops tend to be boring or not particularly inventive. If you try to go a little outside the box, it breaks. Heck, you can't get AI to reliably drop off someone in a chopper.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on February 28, 2013, 06:41:27 pm
Unfortunately I've heard that the 3d editor is something they had to pull. Supposedly they're also trying to get the Take On Helicopters flight models into the game, but they won't be in during the alpha, or maybe not even at launch, but it's something they're trying to get in.
As for making AI smarter, have you see the 'headless client' videos Shacktac has made? It basically makes the AI run on its own dedicated processor, and the result is... pretty amazing.

Anyways, there's been a new RPS interview (http://www.rockpapershotgun.com/2013/02/28/czech-out-bohemia-talk-arma-3-alpha/).
Quote
see tracers fly right over my head and hear the bullets pop.
This suggests supersonic cracks for bullets by default. The supersonic crack from ACE is one of the most amazing (yet simple) additions to the game.
Quote
A combat engagement can play out differently each time, but is now enhanced by a much-refined radio protocol and better responsiveness of the character movement.
This makes me wonder, does this mean that the AI communicates with each other or something instead of instantly knowing what's going on? Or is it simply talking about giving commands using the radio like in OFP or ARMA? The enhanced character movement is probably just referring to more fluid character movement, instead of the awkward tank-like controls from all the previous games, in addition to multiple stances per stance (if that makes sense =p )

If the mission editor lets you make multiplayer missions (and not be restricted to the two MP missions they give you) then this alpha is going to be pretty amazing, even with how limited the weapons and vehicles etc. are going to be. Especially if they allow the 'attachto' command to create battlebus wars >=3
Quote
we do not currently plan to test attaching bleachers and turrets to vehicles to create a battle bus for example
Damnit

Finally, for those of you happened to miss this detaul, a 'trial' will be available upon the 14th which allows you to play it for free, but with no multiplayer. Keeping in mind that ARMA 2 currently has a free option with multiplayer, perhaps ARMA3 will get one sometime as well? I love BI
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Graknorke on February 28, 2013, 06:55:55 pm
I'm sure the battlebus will be constructed. Players will always find a way to get the most guns onto the smallest platform.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on February 28, 2013, 06:58:08 pm
Players will always find a way to get the most guns onto the smallest platform.
Speaking of that... (http://www.youtube.com/watch?v=owVzew2JRYQ)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on March 01, 2013, 05:40:06 am
Ooh, that's a cool idea about the headless client. Hadn't heard about it! FolkARPS uses ASR AI, which greatly improves AI and makes a lot more dynamic. It flanks a lot more, etc. I honestly don't know much about ASR AI, but it makes coops harder :P
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Thendash on March 01, 2013, 06:52:47 pm
Headless client doesn't make the ai smarter, it just offloads ai processing to a different server allowing more calculations to be done without lagging the server. This allows you to have a lot of players and a lot of ai without the server crying.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on March 03, 2013, 10:56:53 am
http://forums.bistudio.com/showthread.php?146797-ArmA-3-new-ARG-Things-we-know-so-far&p=2309905&viewfull=1#post2309905 stuff about the ARG, with images and stuff

http://imgur.com/a/b8q01 Many images compiled to one place

http://www.pcgamer.com/2013/03/02/arma-3-interview-arma-3-alpha/2/ Another interview, I suggest reading this for some interesting tidbits

Dsylecxi is going to post two videos tomorrow, and is probably going to be in a livestream with a friend of his. (http://www.youtube.com/watch?v=rQiXqhp_flQ)

EBR is confirmed. *So so so so much happy*
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on March 04, 2013, 06:26:01 pm
No explanation required. (http://www.youtube.com/watch?v=DiLXDwsVlXg)

EDIT: Expect more within an hour or so.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Graknorke on March 04, 2013, 06:54:26 pm
Oh ShakcTac.
You never cease to amuse me.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on March 04, 2013, 07:05:51 pm
TheBronzePickle decided to go ahead and make a separate ARMA3 thread. (http://www.bay12forums.com/smf/index.php?topic=123565.0)

For ARMA 2 news, Gamespy is shut down, so if you want to play with friends you're going to have to find actual servers to play on or find some non-gamespy method of doing it. This is sad news because it means I can't really play with my friends anymore unless we find a server to play on, and we liked screwing around with our own missions and such. Perhaps Tunngle is an alternative?
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Anvilfolk on March 05, 2013, 07:23:35 am
I thought only the news part of gamespy was going down? I think the rest is unrelated, but servers behind NAT are having trouble, and we've not had VON for last session :(

I guess configuring port forwarding is now a must ;)
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on March 05, 2013, 11:43:41 am
ARMA III Alpha is available. I'm thinking of getting it in case of pre-order goodies for TF2.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ozyton on March 05, 2013, 03:10:54 pm
ARMA III Alpha is available. I'm thinking of getting it in case of pre-order goodies for TF2.
you're supposed to have a smiley face so that we can tell you're joking
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: PTTG?? on March 05, 2013, 03:29:43 pm
Who's joking? The last preorder rewards I got were a Max Head and vintage guns, which are worth a great deal more than the games themselves were. If I get a Russian's Severed Head and a Greek Prison Badge for preordering then heck, it's worth it.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Putnam on March 05, 2013, 07:08:31 pm
Who's joking? The last preorder rewards I got were a Max Head and vintage guns, which are worth a great deal more than the games themselves were. If I get a Russian's Severed Head and a Greek Prison Badge for preordering then heck, it's worth it.

they haven't been that valuable since people figured out that bill's and max's were valuable

now they're, like, as cheap as your average vintage hat.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Tilla on March 05, 2013, 07:29:27 pm
TheBronzePickle decided to go ahead and make a separate ARMA3 thread. (http://www.bay12forums.com/smf/index.php?topic=123565.0)

For ARMA 2 news, Gamespy is shut down, so if you want to play with friends you're going to have to find actual servers to play on or find some non-gamespy method of doing it. This is sad news because it means I can't really play with my friends anymore unless we find a server to play on, and we liked screwing around with our own missions and such. Perhaps Tunngle is an alternative?
Just the website Gamespy is closing, FOX sold off the server technology a long time ago is my understanding.
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Nistenf on March 05, 2013, 10:38:57 pm
All the hype for Arma 3 made me want to play that, but since I don't have that amount of money I'm redownloading this
Title: Re: Arma 2 + Arma 2: Operation Arrowhead
Post by: Ygdrad on March 20, 2013, 04:00:22 pm
I am currently hosting and playing on a server of mine currently running Warfare maps. The server name is currently "Warfare BE 2.071 chernarus Hosted by Ygdrad", but it can be accessed easily with direct ip at "24.122.100.80:2302". You're all welcome to join in on the fun.