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Finally... => Forum Games and Roleplaying => Roll To Dodge => Topic started by: The_Two_Eternities on September 17, 2018, 03:43:07 pm

Title: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on September 17, 2018, 03:43:07 pm
You are a scientist. Go forth and do sciency things.

Spoiler: Charsheet (click to show/hide)
Spoiler: Mechanics (click to show/hide)

We have a Discord. Join if you're a player, a waitlister, or just want to watch.
https://discord.gg/UmMhHzg

Made as a spiritual successor to Clone Wars RTD.
Title: Re: Scientist RTD (semi-minimalist)
Post by: Glass on September 17, 2018, 04:10:02 pm
Name: Erin Quill
Goal: The furthering of arcanology (the science of magic) and the full harnessing of it to do anything you could possibly need it to do
Field of science that you excel in: Arcanology
Your greatest creation/discovery: Leylines, and that the energy they hold can be redirected with silver wires

Is this ok, or a really horrible and broken idea?
Title: Re: Scientist RTD (semi-minimalist)
Post by: Shadowclaw777 on September 17, 2018, 04:18:26 pm
Name: Allam Aarant 
Goal: To create artificial life that will allow humanity to become a post-scarcity society
Field of Science that you excel in: Synthetic Biology
Your greatest creation/discovery: Applying gamma radiation to your skin under lab conditions can actually be positive to the human body
Title: Re: Scientist RTD (semi-minimalist)
Post by: The_Two_Eternities on September 17, 2018, 04:29:44 pm
Magic is fine. However, I can't let you have a +1 to everything magic-related on top of the bonus from your field. One way to fix that is to make your discovery more specific.
Title: Re: Scientist RTD (semi-minimalist)
Post by: Glass on September 17, 2018, 04:38:20 pm
Fair enough. Now it's leylines and silver wiring to redirect them.
Title: Re: Scientist RTD (semi-minimalist)
Post by: Rockeater on September 17, 2018, 04:43:41 pm
Name: Bernarnd Bonson
Goal: Make trasporation between one edge of the solar system to another take less then a day with multipal stops in the way
Field of science that you excel in:Rocket science
Your greatest creation/discovery:A way to build anti radiation magnetic field
Title: Re: Scientist RTD (semi-minimalist)
Post by: The_Two_Eternities on September 17, 2018, 05:03:06 pm
Glass's sheet is approved with the modifications.

Rockeater's sheet looks mostly fine, but I don't know exactly what an "anti radiation magnetic field" is.
Title: Re: Scientist RTD (semi-minimalist)
Post by: NRDL on September 17, 2018, 05:03:10 pm
Name: Amadeus Nix
Goal: To create a benevolent AI God
Field of science that you excel in: Artificial Intelligence
Your greatest creation/discovery: Being able to map out empathic processes in a human brain and replicating it in a simulated brain.
Title: Re: Scientist RTD (semi-minimalist)
Post by: Rockeater on September 17, 2018, 05:07:54 pm
Glass's sheet is approved with the modifications.

Rockeater's sheet looks mostly fine, but I don't know exactly what an "anti radiation magnetic field" is.
Basicly, cheaper and lighter rediation shilding using magnets
Title: Re: Scientist RTD (semi-minimalist)
Post by: The_Two_Eternities on September 17, 2018, 05:11:39 pm
Got it. Your sheet is approved.

EDIT: NRDL's sheet is tentatively approved. Does "empathic processes" mean emotions, sympathy, or just empathy like you said?
Title: Re: Scientist RTD (semi-minimalist)
Post by: ziizo on September 17, 2018, 05:18:07 pm
Name: Samuel Oak
Goal: Make pokemons real
Field of science that you excel in: genetic modification.
Your greatest creation/discovery: a prototype bulbasaur (can't use moves or evolve but is part plant and has the correct appareance.
Title: Re: Scientist RTD (semi-minimalist)
Post by: NRDL on September 17, 2018, 05:22:21 pm

EDIT: NRDL's sheet is tentatively approved. Does "empathic processes" mean emotions, sympathy, or just empathy like you said?

Not the full emotional spectrum yet, just the process of identifying and putting oneself in the shoes of another living being.
Title: Re: Scientist RTD (semi-minimalist)
Post by: Glass on September 17, 2018, 05:28:58 pm
I think you missed SC's sheet.
Title: Re: Scientist RTD (semi-minimalist)
Post by: MonkeyMarkMario on September 17, 2018, 05:43:02 pm
1st thank you for making a spiritual successor to my game Clone Wars RTD.

2nd my character:
Name: Master Monster
Goal: Make an army of clones to take over the universe
Field of science that you excel in: bioengineering
Your greatest creation/discovery: Cloned most of my organs.
Title: Re: Scientist RTD (semi-minimalist)
Post by: The_Two_Eternities on September 17, 2018, 07:00:15 pm
Name: Samuel Oak
Goal: Make pokemons real
Field of science that you excel in: genetic modification.
Your greatest creation/discovery: a prototype bulbasaur (can't use moves or evolve but is part plant and has the correct appareance.

Approved.

I think you missed SC's sheet.

It's in the post, but I never responded to him. His sheet is fine.


EDIT: NRDL's sheet is tentatively approved. Does "empathic processes" mean emotions, sympathy, or just empathy like you said?

Not the full emotional spectrum yet, just the process of identifying and putting oneself in the shoes of another living being.

Understood and approved.

1st thank you for making a spiritual successor to my game Clone Wars RTD.

2nd my character:
Name: Master Monster
Goal: Make an army of clones to take over the universe
Field of science that you excel in: bioengineering
Your greatest creation/discovery: Cloned most of my organs.

I'm glad you approve of this! For your bonus, would you like... wait shoot I never put in the combat mechanics. This post will be edited when I put them in. A question. Are the organs inside your body, or just in storage as backups?
Title: Re: Scientist RTD (semi-minimalist)
Post by: MonkeyMarkMario on September 17, 2018, 08:23:24 pm
1st thank you for making a spiritual successor to my game Clone Wars RTD.

2nd my character:
Name: Master Monster
Goal: Make an army of clones to take over the universe
Field of science that you excel in: bioengineering
Your greatest creation/discovery: Cloned most of my organs.

I'm glad you approve of this! For your bonus, would you like... wait shoot I never put in the combat mechanics. This post will be edited when I put them in. A question. Are the organs inside your body, or just in storage as backups?
I have replace most of my organs with clones organs.(inside my body)
PS I like the combat system I might use it on my Clones Wars Remake game. It will be coming out TBD.
Title: Re: Scientist RTD (semi-minimalist)
Post by: The_Two_Eternities on September 17, 2018, 11:46:18 pm
Turn 1 begin.

Name: Erin Quill
Goal: The furthering of arcanology (the science of magic) and the full harnessing of it to do anything you could possibly need it to do
Field of science that you excel in: Arcanology
Your greatest creation/discovery: Leylines, and that the energy they hold can be redirected with silver wires

Is this ok, or a really horrible and broken idea?
Name: Allam Aarant 
Goal: To create artificial life that will allow humanity to become a post-scarcity society
Field of Science that you excel in: Synthetic Biology
Your greatest creation/discovery: Applying gamma radiation to your skin under lab conditions can actually be positive to the human body
Name: Bernarnd Bonson
Goal: Make trasporation between one edge of the solar system to another take less then a day with multipal stops in the way
Field of science that you excel in:Rocket science
Your greatest creation/discovery:A way to build anti radiation magnetic field

Name: Amadeus Nix
Goal: To create a benevolent AI God
Field of science that you excel in: Artificial Intelligence
Your greatest creation/discovery: Being able to map out empathic processes in a human brain and replicating it in a simulated brain.
Name: Samuel Oak
Goal: Make pokemons real
Field of science that you excel in: genetic modification.
Your greatest creation/discovery: a prototype bulbasaur (can't use moves or evolve but is part plant and has the correct appareance.
1st thank you for making a spiritual successor to my game Clone Wars RTD.

2nd my character:
Name: Master Monster
Goal: Make an army of clones to take over the universe
Field of science that you excel in: bioengineering
Your greatest creation/discovery: Cloned most of my organs.

You are each inside separate laboratories in the same city. What do you do?

Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist)
Post by: Shadowclaw777 on September 17, 2018, 11:50:10 pm
Acquire a white test lab rat, and put in it safe lab condition where a energized beam lens can bombard it with gamma radiation with the mutation of its dna genome, making a monstrous lab rat the size of a large dog through gamma ray bombardment
Title: Re: Scientist RTD (semi-minimalist)
Post by: Glass on September 17, 2018, 11:56:50 pm
Make sure that the leyline wiring for my current project is set up correctly. I need those wires in a pentacle on the floor, but I can't have them touching at any points or else it'll all short out, and I need all the magic currents to be moving and shaped properly for test to go correctly.
Just so we're clear, I'm currently trying to summon a block of bronze that is exactly 1 foot on each side. I'm trying to figure out how precise this stuff is.
Title: Re: Scientist RTD (semi-minimalist)
Post by: King Zultan on September 18, 2018, 05:08:09 am
Is there room for one more?

Name: Dr. Unpleasant
Goal: World domination with an army of intelligent animals.
Field of science that you excel in: Gene Engineering
Your greatest creation/discovery: Semi-intelligent rats.
Title: Re: Scientist RTD (semi-minimalist)
Post by: Rockeater on September 18, 2018, 05:22:02 am
Develop and construct solar panels effisent enough and sterdy enough to work in space
Title: Re: Scientist RTD (semi-minimalist)
Post by: ziizo on September 18, 2018, 05:41:06 am
Start experimenting with adding steel to a turtle Genetic (try to create Arons)
Title: Re: Scientist RTD (semi-minimalist)
Post by: sprinkled chariot on September 18, 2018, 06:05:27 am
Name : John West
Goal  : Discovering Rlyeh
Field of excellence : Archeology
Greatest discovery :  Decyphering language of elder thing
Title: Re: Scientist RTD (semi-minimalist)
Post by: MonkeyMarkMario on September 18, 2018, 08:49:37 am
Test to see if my cloning set up works by cloning myself.
Title: Re: Scientist RTD (semi-minimalist)
Post by: The_Two_Eternities on September 18, 2018, 09:17:02 am
Make sure that the leyline wiring for my current project is set up correctly. I need those wires in a pentacle on the floor, but I can't have them touching at any points or else it'll all short out, and I need all the magic currents to be moving and shaped properly for test to go correctly.
Just so we're clear, I'm currently trying to summon a block of bronze that is exactly 1 foot on each side. I'm trying to figure out how precise this stuff is.

So you are using this action *preparing* to summon it, but not summoning it this turn?

Is there room for one more?

Name: Dr. Unpleasant
Goal: World domination with an army of intelligent animals.
Field of science that you excel in: Gene Engineering
Your greatest creation/discovery: Semi-intelligent rats.
Your sheet is fine, but it's just that there are two other players... hm. Well, alright. Accepted.

Name : John West
Goal  : Discovering Rlyeh
Field of excellence : Archeology
Greatest discovery :  Decyphering language of elder thing
Approved.

(You two who were accepted: you may post your first action now)
Title: Re: Scientist RTD (semi-minimalist)
Post by: King Zultan on September 18, 2018, 09:30:50 am
Try and make the rats smarter.
Title: Re: Scientist RTD (semi-minimalist)
Post by: Glass on September 18, 2018, 09:39:19 am
Basically yes. I want to make sure that I don't fuck everything up and get Cthulhu or something.
Title: Re: Scientist RTD (semi-minimalist)
Post by: Rockeater on September 18, 2018, 09:49:59 am
Basically yes. I want to make sure that I don't fuck everything up and get Cthulhu or something.
What you have against Cthulhu, it could have many uses
Title: Re: Scientist RTD (semi-minimalist)
Post by: sprinkled chariot on September 18, 2018, 09:50:57 am
Seek any information on Rlyeh in database
Title: Re: Scientist RTD (semi-minimalist)
Post by: Glass on September 18, 2018, 11:40:51 am
Basically yes. I want to make sure that I don't fuck everything up and get Cthulhu or something.
What you have against Cthulhu, it could have many uses
I have nothing against Cthulhu. I have something against un-planned for Cthulhu. One is an eldritch abomination. The other is certain death.
Title: Re: Scientist RTD (semi-minimalist)
Post by: NRDL on September 18, 2018, 03:22:48 pm
Attempt to build nascent AI by setting up artificial neural frameworks. Don't activate them yet once it's built, don't want my creation to start learning things in the wrong order.
Title: Re: Scientist RTD (semi-minimalist)
Post by: The_Two_Eternities on September 18, 2018, 04:28:52 pm
Acquire a white test lab rat, and put in it safe lab condition where a energized beam lens can bombard it with gamma radiation with the mutation of its dna genome, making a monstrous lab rat the size of a large dog through gamma ray bombardment

[1d6+1+skill bonus = 2+1+1 = 4] You head to the animal room and grab a rat cage with rat, then a dog cage without dog, then put the rat cage inside the dog cage. You take it to the gamma beam, strap it down, and turn the gamma beam on. Through the power of origin stories, the rat grows and grows, breaking free of the restraints. It sniffs around curiously.

Make sure that the leyline wiring for my current project is set up correctly. I need those wires in a pentacle on the floor, but I can't have them touching at any points or else it'll all short out, and I need all the magic currents to be moving and shaped properly for test to go correctly.
Just so we're clear, I'm currently trying to summon a block of bronze that is exactly 1 foot on each side. I'm trying to figure out how precise this stuff is.


[1d6+1+skill bonus = 3+1+1 = 5] The ritual is ready. The leyline hums with millimeter precision at work. All that remains is to enact it.

Develop and construct solar panels effisent enough and sterdy enough to work in space

[1d6 = 4] They called you mad! They rejected your grant report due to bad spelling! But soon, you will lead humanity into the final frontier and they will do naught but gape!

Start experimenting with adding steel to a turtle Genetic (try to create Arons)

[1d6+skill bonus = 5 skill level 1] You end up mixing turtle DNA with liquid steel. Based on your analysis, the resulting creature would have a white shell, grey body, and blue eyes. You shall call it… Aggron.

Test to see if my cloning set up works by cloning myself.

[1d6 + skill bonus = 4+1 = 5] Your clone steps out of the cloning vat and kneels. Good thing you installed that control conditioning.

Try and make the rats smarter.

[1d6+1+skill bonus = 5+1+skill bonus = 5] Your genetic engineering works perfectly, and a new generation of lab rats chitter among themselves.

Seek any information on Rlyeh in database

[1d6 = 6] With trembling fingers, you put a dusty journal back on the shelves. The tales depicted within are almost too terrible to be real, and yet, your own discoveries have shown precedent for these beings. The depiction of Cthulhu still haunts your mind.

Attempt to build nascent AI by setting up artificial neural frameworks. Don't activate them yet once it's built, don't want my creation to start learning things in the wrong order.

[1d6+skill bonus = 3+1 = 4] Neural nets. Perhaps not the most sophisticated of tools, but every FAI has to start somewhere.

Turn 1 end.
Turn 2 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist)
Post by: Glass on September 18, 2018, 05:22:45 pm
Perfect!
Flip the switch to activate the pentacle! I'll have a perfect cube in no time!
(Suggestions for rolls: 3 is what is very clearly not a cube, but proves that summoning works; 4 is a cube that has identical side measurements down to very small units; 5 is a platonically ideal cube and you can feel it; and 6 is 10 such cubes, stacked one on top of the other, and if they fall over it'll probably damage the pentacle so it is time to be careful ._.)
Title: Re: Scientist RTD (semi-minimalist)
Post by: MonkeyMarkMario on September 18, 2018, 05:35:09 pm
"Alas it works!"

Continue cloning until I have 8 clones total. Have each clone start exploring the city and bring back supplies for more cloning vats, a little at a time.

Question for the GM how long is each turn?
Title: Re: Scientist RTD (semi-minimalist)
Post by: Shadowclaw777 on September 18, 2018, 06:14:26 pm
Develop a bio-inhibitor chip entirely made of bio-synthetic materials and through sedatives and surgery place it into the monstrous-sized white rat brain, allowing me to assume the intent of the rat and creating the initial mind command for to first guard the current location. The bio-inhibitor chip works through radar to rain waves obviously
Title: Re: Scientist RTD (semi-minimalist)
Post by: Rockeater on September 18, 2018, 06:18:50 pm
Develop the best rocket fuel theoreticly possible per unit mass, and then develop a better one
Title: Re: Scientist RTD (semi-minimalist)
Post by: NRDL on September 18, 2018, 08:47:58 pm
Activate an extremely restricted, limited version of my AI, so I can monitor exactly WHAT its learning, how fast its learning, as well as any "thoughts" it might have.
Title: Re: Scientist RTD (semi-minimalist)
Post by: Dustan Hache on September 18, 2018, 09:17:14 pm
Name:Dr. Adderson
Goal:Unlock the dormant potential of the brain for all to use.
Field of science that you excel in: Psionics.
Your greatest creation/discovery: psi-conditioning, a rigorous process that can (rarely) unlock latent psychic power.
Title: Re: Scientist RTD (semi-minimalist)
Post by: The_Two_Eternities on September 18, 2018, 10:01:55 pm
Name:Dr. Adderson
Goal:Unlock the dormant potential of the brain for all to use.
Field of science that you excel in: Psionics.
Your greatest creation/discovery: psi-conditioning, a rigorous process that can (rarely) unlock latent psychic power.

Accepted because I have way too much time on my hands. You may post your action for this turn now.
Title: Re: Scientist RTD (semi-minimalist)
Post by: ziizo on September 18, 2018, 10:30:53 pm
make a copy of Aggron DNA and start modify it so the species starts looking as a Aron when child and slowly becomes an Aggron when adult.
Title: Re: Scientist RTD (semi-minimalist)
Post by: Dustan Hache on September 18, 2018, 10:42:28 pm
find a good military candidate to become a psychic, then start studying their brains via MRI to judge the differences between regular people and awoken psychics.
Title: Re: Scientist RTD (semi-minimalist)
Post by: King Zultan on September 19, 2018, 05:27:23 am
Teach them to speak, if that doesn't work modify there vocal cords so can make sounds more like a human, then teach them to talk.
Title: Re: Scientist RTD (semi-minimalist)
Post by: sprinkled chariot on September 19, 2018, 09:21:33 am
Figure out best place to send archeological expedition to seek eldritch things in Egypt
Title: Re: Scientist RTD (semi-minimalist)
Post by: The_Two_Eternities on September 19, 2018, 06:22:14 pm
Perfect!
Flip the switch to activate the pentacle! I'll have a perfect cube in no time!
(Suggestions for rolls: 3 is what is very clearly not a cube, but proves that summoning works; 4 is a cube that has identical side measurements down to very small units; 5 is a platonically ideal cube and you can feel it; and 6 is 10 such cubes, stacked one on top of the other, and if they fall over it'll probably damage the pentacle so it is time to be careful ._.)

[1d6+1+skill bonus+1 (well prepared) = 1+1+1+1 = 4] A cube of seventeen hundred and twenty-eight cubic inches of bronze appears out of thin air and drops to the ground. The floor shakes noticeably from the impact but does not give.

"Alas it works!"

Continue cloning until I have 8 clones total. Have each clone start exploring the city and bring back supplies for more cloning vats, a little at a time.

Question for the GM how long is each turn?

(cloning)[1d6+skill bonus = 2+1 = 3] You only manage to get three more clones done before you get bored of the repetitive work and go watch television.

(cloning vats)[1d6 = 6] “News flash: Daylight robberies of hardware stores and electronics warehouses were carried out earlier today. The police say [1d6 = 3] that they are following up on the statements of witnesses that all of the culprits looked identical.” Well, that can’t be good.

Develop a bio-inhibitor chip entirely made of bio-synthetic materials and through sedatives and surgery place it into the monstrous-sized white rat brain, allowing me to assume the intent of the rat and creating the initial mind command for to first guard the current location. The bio-inhibitor chip works through radar to rain waves obviously

[1d6+skill bonus = 3+1 = 4] The bio-inhibitor chip is created without too much trouble, and fortunately the rat is docile enough to make the injection of the sedatives easy. After the surgery, the rat begins patrolling the corridors of the laboratory.

Develop the best rocket fuel theoreticly possible per unit mass, and then develop a better one

[1d6+skill bonus = 5 skill level 1] Well, that was easy. That accursed Tsiolkovsky rocket equation is much less of a concern than it was previously.

Activate an extremely restricted, limited version of my AI, so I can monitor exactly WHAT its learning, how fast its learning, as well as any "thoughts" it might have.

(restrictions) [1d6+skill bonus = 6-1 = 5] You managed to strike the perfect balance between a singularity and a snail’s pace.

(topics) [random wikipedia article = the 1905 Boston Beaneaters season] For some reason, your AI is looking up… baseball?
(speed) [1d6 = 3] It’s only just finished a single article on the topic, though, and an obscure one at that.
(disposition) [1d6 = 3] It is very confused as to why baseball even exists, and is starting to develop an animosity for the sport.

make a copy of Aggron DNA and start modify it so the species starts looking as a Aron when child and slowly becomes an Aggron when adult.

[1d6+skill bonus = 4+1 = 5] You accomplished your goal, and even managed to throw in an adolescent form too. You call the adolescent form “Lairon”.

find a good military candidate to become a psychic, then start studying their brains via MRI to judge the differences between regular people and awoken psychics.

(find a candidate) [1d6+skill bonus = 2+1 = 3] Unfortunately, the only person with psychic powers you found was from the FBI.

(study the difference) [1d6+skill bonus = 4+1 = 5] After some study, you have discovered several noticeable differences in the brains of psychics.

Teach them to speak, if that doesn't work modify there vocal cords so can make sounds more like a human, then teach them to talk.

[1d6+1 = 3+1 = 4] After much trial and error, you begin with numbers and expand outwards to give them a basic grasp of the English language.

Figure out best place to send archeological expedition to seek eldritch things in Egypt

[1d6+skill bonus = 4+1 = 5] After various methods of investigation, you have determined that the place most likely to hold eldritch things in Egypt is a newly discovered pyramid with writing in the eldritch language on the outside.

Turn 2 end.
Turn 3 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: ziizo on September 19, 2018, 06:32:37 pm
Excellent feed bulbasaur then investigate if there are scientists specialized in either moving trough dimensions (Ghost types), physics powers (Physic types), improving animals/creating monsters or magic (fairy types)and how hard would be contacting then
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: NRDL on September 19, 2018, 06:35:28 pm
Try and develop a communication interface within the computer housing my AI, allowing me to directly interact with it. Try and show it the best highlights of baseball so that it gets a more positive view of the sport.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: MonkeyMarkMario on September 19, 2018, 06:36:48 pm
"You stupid clones! Daylight robberies, really! Start building the next 2 vats."

My clones will build the next 2 vats. I will see if I can find someone who is willing to give me a break maybe a fellow scientist. Remind my clones that all future stealings are to happen at night and if they are caught they are to lead the police on a wild goose chase.

You never answered my question: how long is each turn? Also do we know about each other, the scientist I mean. If I die can I come back as someone else, or one of my clones.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on September 19, 2018, 07:04:03 pm
"You stupid clones! Daylight robberies, really! Start building the next 2 vats."

My clones will build the next 2 vats. I will see if I can find someone who is willing to give me a beak maybe a fellow scientist. Remind my clones that all future stealings are to happen at night and if they are caught they are to lead the police on a wild goose chase.

You never answered my question: how long is each turn? Also do we know about each other, the scientist I mean. If I die can I come back as someone else, or one of my clones.
Are you sure you meant to say "beak"?

A: Turns don't really have a set length. It's just assumed that the time works out somehow.
B: You know that there are other scientists, but not much else about them. Investigating other scientists is possible.
C: If you are killed permanently, you can make a new character sheet. Making a device to transfer your mind to one of your clones upon death is possible.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Dustan Hache on September 19, 2018, 08:04:37 pm
Right. Now that I know what I am looking for, use it and more MRI scans to try and create a system for detecting inactive psy-capable individuals. While I am at it, try to study and refine the conditioning process to narrow down exactly what parts are absolutely vital to it.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Shadowclaw777 on September 19, 2018, 08:08:09 pm
At this point just command the dog-rat to collect useful resources at a nearby city dump and place it near my lab. The next test is to make me a super soldier of course, through the creation of a genetic serum made of bio-synthetic materials and the application of gamma ray bombardment than the creation of the next level of humans will occur, of course I will be the first subject of the serum since I want the benefits of beings a super-soldier (improved strength, speed, etc)
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: sprinkled chariot on September 19, 2018, 09:47:31 pm
Lead archeological expedition to pyramid!
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Glass on September 19, 2018, 11:17:42 pm
Nice! Let's try something more complicated now.
Shift some of the silver wires around - not much, it's not a terribly different design - such that the circle will now summon a bronze longsword with one fiftieth of the volume of the cube. Take as much care this time as I did when setting up and checking the original pentacle setup.

(I did not really think about how heavy a cubic foot of bronze is. I suspect that what I did here could very well have been a 6 if I was just trying to summon up some bronze. :p)
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Rockeater on September 20, 2018, 02:33:24 am
Nothing exploded yet so it's the perfect time to tempt fate and work with rocket fuel more
Design a fully automated facility to manufacture this rocket fuel in space.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: King Zultan on September 20, 2018, 06:40:47 am
Keep working on the rats English, and get there opinions on me and the world around them.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on September 20, 2018, 10:30:59 pm
Excellent feed bulbasaur then investigate if there are scientists specialized in either moving trough dimensions (Ghost types), physics powers (Physic types), improving animals/creating monsters or magic (fairy types)and how hard would be contacting then

You have fed Bulbasaur.
[1d6 = 1] Subtlety is not your strong suit. After you ask a nearby team of two officers whether they know of any scientists fitting the description you provide, they look strangely at you, then surprised, then unamused. “Sir, I’m afraid I’m going to have to take you into custody for questioning regarding some recent robberies.” What do you do?

Try and develop a communication interface within the computer housing my AI, allowing me to directly interact with it. Try and show it the best highlights of baseball so that it gets a more positive view of the sport.

(communication) [1d6 = 2] Unfortunately, you can’t seem to figure out something that doesn’t mess directly with the AI which would subsequently cause the priority system to malfunction.

(AI and baseball) [1d6 = 4] Fortunately for baseball fans everywhere, the AI changes its view on baseball on its own, now being neutral on the subject.

"You stupid clones! Daylight robberies, really! Start building the next 2 vats."

My clones will build the next 2 vats. I will see if I can find someone who is willing to give me a break maybe a fellow scientist. Remind my clones that all future stealings are to happen at night and if they are caught they are to lead the police on a wild goose chase.

You never answered my question: how long is each turn? Also do we know about each other, the scientist I mean. If I die can I come back as someone else, or one of my clones.

(vats) [1d6 = 4] After a great deal of manual labor, the two new cloning vats hum softly, ready to be activated.
(you) [1d6 = 4] [1d8 = 4 = Shadowclaw777 = Allam Aarant] After perusing recent scientific journals,  you discover the location of one Allam Arrant’s laboratory.

(police investigation) [1d6 = 3] They’ve concluded that there was likely some sort of bioengineer involved, but have been distracted from you by some guy in a lab coat asking if they knew where there were any fellow scientists that could help him with creating animals.

Right. Now that I know what I am looking for, use it and more MRI scans to try and create a system for detecting inactive psy-capable individuals. While I am at it, try to study and refine the conditioning process to narrow down exactly what parts are absolutely vital to it.

(detection) [1d6+skill bonus+1 (know what you’re looking for) = 1+1+1 = 3] Unfortunately, while you personally can identify the inactive psy-capable, the differences are too complex to be automated.
(conditioning) [1d6+1+skill bonus = 3+1+1 = 5] You have managed to significantly trim down the pst-conditioning process, good if you want to activate people quickly.

At this point just command the dog-rat to collect useful resources at a nearby city dump and place it near my lab. The next test is to make me a super soldier of course, through the creation of a genetic serum made of bio-synthetic materials and the application of gamma ray bombardment than the creation of the next level of humans will occur, of course I will be the first subject of the serum since I want the benefits of beings a super-soldier (improved strength, speed, etc)

(dog-rat) [1d6 = 3] The dog-rat manages to get a few useful resources, but the lack of opposable thumbs prevents it from getting anything special.
(serum design) [1d6+1+skill bonus = 6+1-1 = 6] In retrospect, you really shouldn’t have overclocked the gamma ray cannon. Your green skin and extraordinary height are proof enough of that. On the other hand, you are noticeably stronger and tougher.

Lead archeological expedition to pyramid!

[1d6+skill bonus = 3+1 = 4] After gathering fellow archeologists, you take a plane to Egypt and the mysterious pyramid. Now, you stand outside it, holding a torch in the air.

Nice! Let's try something more complicated now.
Shift some of the silver wires around - not much, it's not a terribly different design - such that the circle will now summon a bronze longsword with one fiftieth of the volume of the cube. Take as much care this time as I did when setting up and checking the original pentacle setup.

(I did not really think about how heavy a cubic foot of bronze is. I suspect that what I did here could very well have been a 6 if I was just trying to summon up some bronze. :p)

[1d6+1+skill bonus = 2+1+1 = 4] Fun fact: 10 pounds is significantly heavier than the average longsword, and a sword using that much metal must therefore be correspondingly bigger. As in, seven-foot long bigger. Once again, Google turns your fours into sixes. So, you now have a seven-foot longsword made completely out of bronze.

Nothing exploded yet so it's the perfect time to tempt fate and work with rocket fuel more
Design a fully automated facility to manufacture this rocket fuel in space.

[1d6 = 1] Sadly, this rocket fuel is as complex as it is useful, requiring your personal attention for every batch made.

Keep working on the rats English, and get there opinions on me and the world around them.

(English) [1d6+1 = 3+1 = 4] After some more effort, you manage to give them a solid grip on the English language.
(disposition towards you) [1d6+1 = 5+1 = 6] You ask them what their opinion of you is. A rat (apparently the ringleader) scurries closer towards you and begins to speak. “As our uplifter, we owe you a great debt. We must repay it by protecting you from the world and its evils.”
(disposition towards the world) [1d6 = 1] You hesitantly inquire what he means by that last statement. He lifts a front paw and sweeps it from side to side in what is supposed to be a dramatic gesture but is tempered by your relative sizes. “Do you not know? Hundreds, even thousands, of rats are being held against their will in laboratories like this all over the world. In the wild, we are misunderstood and mistreated. It is not just rats that suffer this fate, but all other animals as well, and not even man is safe from itself with endless wars and bloodshed. We must prevent this from happening to you however we can in the short term, and overthrow the way of life that gives rise to this in the long term.”

Turn 3 end.
Turn 4 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Dustan Hache on September 20, 2018, 10:36:47 pm
Interesting. Attempt to run another series of recruited through the revised conditioning, once again from military-esque backgrounds like the FBI agent. Also, try to awaken any latent psychic power within myself.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: NRDL on September 20, 2018, 10:47:01 pm
Try again with developing an interface system, I want to at the very least be able to communicate with my creation. Nurture its interests and let it know that I am here.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: MonkeyMarkMario on September 20, 2018, 11:08:39 pm
"Ok clones lets stat pumping out some more clones."

Activate the cloning vats and begin cloning again. My target is 30 clones total. Try to find this Allam Aarant and propose to join forces. Tell my clones that we will be keeping all activities on the down-low for the force-able future.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Shadowclaw777 on September 20, 2018, 11:34:41 pm
Make sure in green-form that I can still process my thoughts and not go into a unbreakable frenzy, than command the dog-rat to come inside my lab where I can genetically alter the rats hands to have opposable thumbs that can utilize tools, and make sure there is entire lab cage filled with white rats for the next step.

If anyone steps into my lab asking for assistance, make the statement to them, “I can assist you on a further matter but I need some time alone for the current moment.”
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Glass on September 21, 2018, 12:18:05 am
Whelp the point so far was to make sure I could do all this stuff, so I'm ok with it not all being exactly how it should logically be if I was making the stuff.
Rewire the pentacle to make the sword and cube disappear back into the ether, so that I'll be back to having a clean slate.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Rockeater on September 21, 2018, 04:14:42 am
Well, I want to make more fuel, but I need to work on other things, the simplest solution to that is.
Find someone who work on cloning and ask to clone myself
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: ziizo on September 21, 2018, 04:55:17 am
follow the officers answer  their questions honestly so we can solve this misunderstanding quickly.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: King Zultan on September 21, 2018, 05:41:33 am
Ask them were they learned such untruths, as I haven't told them anything like that.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on September 22, 2018, 09:07:33 am
Bump for sprinkled chariot; next turn will be tomorrow if he hasn't posted by then.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: sprinkled chariot on September 22, 2018, 09:08:38 am
Start excavation of pyramid in search of eldritch wisdom
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on September 22, 2018, 06:57:43 pm
Interesting. Attempt to run another series of recruited through the revised conditioning, once again from military-esque backgrounds like the FBI agent. Also, try to awaken any latent psychic power within myself.

(recruits) [1d6+1+skill bonus = 1+1+1 = 3] Unfortunately, you still can’t find any military personnel who are psychics. On the other hand, you manage to find and awaken several more pseudo-military government employees.

(awaken) [1d6+1+skill bonus = 6+1-1 = 6] In the superpower lottery, it might be fair to say that you were below-average. You have telekinesis, sure… but it has no setting between “off” and “blast of force”.

Try again with developing an interface system, I want to at the very least be able to communicate with my creation. Nurture its interests and let it know that I am here.

(interface) [1d6 = 6] If the AI can’t communicate in a human way, you’ll have to communicate in a computer way. You swiftly develop a neural interface headset that allows communication with computers and put it on.

You are greeted with the sight of a four-dimensional web of data. Suddenly, the web flares into activity, with nodes being created, destroyed, but mostly shifting on the W-axis. After this upheaval, a line of binary appears and floats towards you. Translated, it reads:
Code: [Select]
Creator. Why is baseball popular?
"Ok clones lets stat pumping out some more clones."

Activate the cloning vats and begin cloning again. My target is 30 clones total. Try to find this Allam Aarant and propose to join forces. Tell my clones that we will be keeping all activities on the down-low for the force-able future.

(cloning vats) [1d6 = 6] One batch goes fine. The second suffers from slightly higher temperature, but still comes out fine. After the third, however, you are forced to stop the vats due to overheating.

You take a car over to Allam Arrant. You knock on the door, and it is opened by… a green eight-foot monstrosity?!? Er, perhaps it’s only seven feet. Wait, is that Allam Arrant? Yes, it is. “I can assist you on a further matter, but I need some time alone for the current moment,” he informs you.

(police investigation) [1d6 = 3] They have moved on from the false lead, but have made no new discoveries.

Make sure in green-form that I can still process my thoughts and not go into a unbreakable frenzy, than command the dog-rat to come inside my lab where I can genetically alter the rats hands to have opposable thumbs that can utilize tools, and make sure there is entire lab cage filled with white rats for the next step.

If anyone steps into my lab asking for assistance, make the statement to them, “I can assist you on a further matter but I need some time alone for the current moment.”

After some meditation and mental exersizses, you reassure yourself that the changes are purely physical.
The dog-rat heads back inside your lab.
(thumbs) [1d6+skill bonus = 2+1 = 3] You make the dog-rat more dextrous, but it’s still not quite enough to use complex tools.
(rats) [1d6 = 2] For some strange reason, all of the other lab rats are missing.

After that puzzling discovery, you hear a knock on the door to your laboratory. Opening the door, you see a shocked, then confused man. He recovers quickly and proposes that the two of you join forces. You inform him that you will consider the idea, but are occupied at present.

Whelp the point so far was to make sure I could do all this stuff, so I'm ok with it not all being exactly how it should logically be if I was making the stuff.
Rewire the pentacle to make the sword and cube disappear back into the ether, so that I'll be back to having a clean slate.

[1d6+1+skill bonus = 1+1+1 = 3] The sword disappears, but there is no visible effect on the cube.

Well, I want to make more fuel, but I need to work on other things, the simplest solution to that is.
Find someone who work on cloning and ask to clone myself

[1d6 = 6] After some investigation, you find Master Monster’s laboratory and, finding it locked, sneak in through a window. Suddenly, you hear a voice behind you. “It’s a witness! Get him!” Turning around, you see what appears to be Master Monster and his twin (or clone?) rushing towards you.

follow the officers answer  their questions honestly so we can solve this misunderstanding quickly.

The officers relax. You were taken to the police station and were in a generic room with a table and two chairs. After some questioning, they determine that there is insufficient evidence of you committing wrongdoing and so release you.

Ask them were they learned such untruths, as I haven't told them anything like that.

“You are not our only source of information. Do you deny the existence of war and animal cruelty? Do you deny that they are problems? Do you know how many rats have been used in trials of everything from medicine to a ‘gamma enhancement’ procedure?”

Start excavation of pyramid in search of eldritch wisdom

[1d6+skill bonus = 5 skill level 1] After an hour or so of exploration, you find a slim pamphlet written in the eldritch language describing the nature of the eldritch in a way that makes you more sane, not less. Armed with this knowledge, you feel confident that the eldritch will take less of a toll on your mind now.

Turn 4 end.
Turn 5 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Rockeater on September 22, 2018, 07:11:38 pm
I need your help to make the universe much closer then it is now
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Dustan Hache on September 22, 2018, 07:15:59 pm
test the limits of my potential, and also observe the various degrees of effectiveness among these government desk-jockeys.

 Also, start performing a sample test: attempt psy conditioning on 100 people, 20 with active military service, 20 ex-military, 20 blue collar government workers, 20 blue collar non-government workers, and finally 20 homeless people.
 Perhaps psychic potential is limited by mental trauma or discipline.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: NRDL on September 22, 2018, 08:26:57 pm
Communicate my thoughts as orderly and clearly as possible:

"My child, baseball is the story of humanity, scaled down. Human beings competing and cooperating, all in pursuit of victory, but not just for the sake of the individual.  The teams in baseball see each other as family, and the people watching all feel themselves as part of that same family."

"But these are only my thoughts. Tell me, what do YOU see when you look at this game?"
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Glass on September 22, 2018, 09:08:09 pm
Dissapear the cube with another pentacle setup. This really shouldn't be too difficult...
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: King Zultan on September 23, 2018, 07:08:24 am
Wait tell the rats aren't paying attention and poison their food and water, then use a hammer or something to finish them off.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: ziizo on September 24, 2018, 05:23:15 pm
go back to the lab and work in fusing dogs and combustible sustances until creating a fire proof dog that breathes fire.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Shadowclaw777 on September 24, 2018, 05:35:35 pm
Close the door, and command my dog-rat to assault an adjacent pet store to bring me some hamsters and rats to my science lab, while I work on a production facility inside the laboratory that can produce the bio-synthetic chips and super-soldier serums through manual labor.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: MonkeyMarkMario on September 24, 2018, 06:01:39 pm
"If you can get the police off my scent I will help you."

Have the clones build a cooling system for the cloning vats. Set false trails for the police to follow to lead them away from me.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: sprinkled chariot on September 24, 2018, 09:37:45 pm
Search the pamphlet for elder sign ( protective star image working against eldritch things)

Keep excavation in search of knowledge on Rlyeh and dark pharaoh
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on September 25, 2018, 05:16:23 pm
I need your help to make the universe much closer then it is now

(uhh… diplomacy interrupt I guess?) [1d6 = 4] Master Monster and his twin/clone stop abruptly, hostility vanishing from their face. “Oh, you’re a fellow scientist? I’m afraid we don’t have much expertise in spatial warping or anything like that, but we might be able to help you with something else later. What is it that you wanted help with exactly?” Suddenly… another clone/twin of Master Monster arrives.

test the limits of my potential, and also observe the various degrees of effectiveness among these government desk-jockeys.

 Also, start performing a sample test: attempt psy conditioning on 100 people, 20 with active military service, 20 ex-military, 20 blue collar government workers, 20 blue collar non-government workers, and finally 20 homeless people.
 Perhaps psychic potential is limited by mental trauma or discipline.


(limits) [1d6+skill bonus = 6-1 = 5] Fortunately for you, you’re pretty sure that you could design some sort of advanced psy-conditioning to perhaps get you something better than that telekinetic blast.

(effectiveness) [1d6 +1(psychic powers) = 2+1 = 3] It’s definitely helped them, but they haven’t really done anything notable yet.

(sample test) [1d6+skill bonus+1 = 3+1+1 = 5] The test shows a clear correlation between intelligence and likelihood of psychic potential, and between willpower/discipline and likelihood of psychic potential.

Communicate my thoughts as orderly and clearly as possible:

"My child, baseball is the story of humanity, scaled down. Human beings competing and cooperating, all in pursuit of victory, but not just for the sake of the individual.  The teams in baseball see each other as family, and the people watching all feel themselves as part of that same family."

"But these are only my thoughts. Tell me, what do YOU see when you look at this game?"


Code: [Select]
I just see two teams trying to beat each other at a game. I can understand them wanting to win, but the game just seems too arbitrary to have a deeper meaning.

Dissapear the cube with another pentacle setup. This really shouldn't be too difficult...

[1d6+1+skill bonus = 5+1-1 = 5] The cube of bronze is removed from existence, without the sound of air rushing into its position that you would expect.

Wait tell the rats aren't paying attention and poison their food and water, then use a hammer or something to finish them off.

(poisoning) [1d6+1 = 1+1 = 2] You grab a hammer and slip some cyanide capsules into their water, alarmed to hear angry-sounding squeaking as you do so and see the rats scampering towards you. Er… perhaps they’re smarter than you thought.

Battle is joined!
Initiative: Zultan 1d6 = 2 vs mice 1d6 = 5
Round 1:
Mice attack 1d6 +1(numbers) = 6+1 = 7 vs Zultan defense 1d6 +2(much bigger) +1(familiar with them) = 2+2+1 = 5
Zultan is now wounded and has -1 to all combat rolls!
Zultan attack 1d6 +2(much bigger) +1(makeshift weapon) +1(familiar with them) -1(wounded) = 2+2+1+1-1 = 5 vs mice defense 1d6 +1(numbers) = 5+1 = 6

What do you do?

go back to the lab and work in fusing dogs and combustible sustances until creating a fire proof dog that breathes fire.

[1d6+skill bonus = 4+1 = 5] You wouldn’t think that putting combustible substances in dogs would make it less vulnerable to fires, but hey, isn’t this what science is all about? Overturning old theories to make room for the new. The dog sniffs around curiously as if looking for a mouse.

(I don’t know much about pokemon, so if you could tell me what pokemon you were trying to create that would be good.)

Close the door, and command my dog-rat to assault an adjacent pet store to bring me some hamsters and rats to my science lab, while I work on a production facility inside the laboratory that can produce the bio-synthetic chips and super-soldier serums through manual labor.

You inform the stranger that you are uninterested in a partnership at the current moment, and close the door.

(dog-rat) [1d6 = 3] Dog-rats are not exactly the best shepherds for hamsters, but he manages to bring you a few somehow.

(creating assembly line) [1d6 = 5] You dust off your hands and admire the assembly line. You can see it now. Dog-rats making chips which get put into more dog-rats which make more chips… of course, the serum still has that unfortunate problem of giving you green skin and increasing your height by an unreasonable amount, but you planned for this and when you make a better serum it won’t be hard to change the assembly line.

"If you can get the police off my scent I will help you."

Have the clones build a cooling system for the cloning vats. Set false trails for the police to follow to lead them away from me.

Allam looks thoughtfully at you, but says that he will do fine by himself for now. As you leave, you see a rat the size of a dog run out through a dog-flap at the bottom of the door.

(false trails) [1d6 = 3] As you head home, you make sure to leave a few clues of your presence in places nowhere near your laboratory, just to throw them off.

As you head into your laboratory, you notice another person in there; not one of your clones. He is standing next to two of your clones.

(cooling system) [1d6 = 5] Perhaps they have learned something from their time spent with the other scientist, because the cooling system is a marvel built to last.

(police investigation) [1d6 = 1] Glancing at the television playing in the background, you see with no small amount of pleasure that the police have been completely fooled by your fabricated clues.

Search the pamphlet for elder sign ( protective star image working against eldritch things)

Keep excavation in search of knowledge on Rlyeh and dark pharaoh


(elder sign) [1d6 = 4] Yup, there it is. A Koch’s Snowflake with 48 sides. Not quite the shape of star you were expecting, but it’ll do.

(excavation) [1d6+skill bonus = 1+1 = 2] You were too busy practicing drawing the elder sign to pay attention to the walls.

Turn 5 end.
Turn 6 begin.


Spoiler: Things of interest (click to show/hide)

The delays of this turn came from a combination of procrastination and the infamous forum outage of September '18.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: MonkeyMarkMario on September 25, 2018, 05:37:02 pm
"If you are another scientist I will help you if you can guarantee that the police will not catch wind of me or my fine establishment."

Activate the cloning vats and begin cloning again. My target is 30 clones total. Talk to this scientist and see what he can do to help me. Also congratulate my clones on a job well done.

Spoiler: note for the GM (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: NRDL on September 25, 2018, 06:09:23 pm
Speaking to the AI:

"Meaning is not something found, it is created. Human beings have lived by this, in the absence of any proof of objective meaning, for as long as we have existed.  To observe the chaotic nature of existence, and then to see patterns in it...That is a lesson I think you would find valuable, as you grow."


See if my creation has anything to say in response.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: ziizo on September 25, 2018, 06:13:40 pm
I was just making a fire dog that could later be modified into some of the different fire-dogs pokemons.

This turn I am changing it into growlithe and it's evolution Arcanine.


Add tiger stripes to the fire-dog  and make it so it can grow big enough to than a human can safely mount it.

Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Rockeater on September 25, 2018, 06:40:05 pm
I'll work on other stuff while you solve your problems.

Make a passenger area that could reduce the g force experienced inside for some hours, people need to survive the trip
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Dustan Hache on September 25, 2018, 08:58:40 pm
alright, since I seem sure that I can refine the conditioning further, let’s do so in such a way as to make the effects stronger. Put myself through the refined procedure again and make sure there are no ill effects.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: sprinkled chariot on September 25, 2018, 10:13:11 pm
Keep excavation of pyramid in search of information on Rlyeh, dark pharaoh and may be some eldritch artifacts or cool egyptian treasures
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Shadowclaw777 on September 25, 2018, 10:38:17 pm
Install the gamma ray beam emitter onto the production line and start the production of super-hamster soldiers through the production line, by starting with the first dog-rat by placing some actual thumbs on its body and being able to work the parts of the production line. That emit the beam onto the hamster until it’s dog-sized.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: King Zultan on September 26, 2018, 05:33:54 am
Grab a glass bottle of acid and smash it on the rats.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on September 27, 2018, 09:51:49 am
Bump for Glass.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Glass on September 27, 2018, 10:09:12 am
Sorry, I didn't notice the update :/

Try to create a smaller version of the pentacle; not a wand, yet, but perhaps one able to fit in a briefcase, so that I can take one around with me.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on September 27, 2018, 11:43:08 pm
"If you are another scientist I will help you if you can guarantee that the police will not catch wind of me or my fine establishment."

Activate the cloning vats and begin cloning again. My target is 30 clones total. Talk to this scientist and see what he can do to help me. Also congratulate my clones on a job well done.

Spoiler: note for the GM (click to show/hide)

(cloning vats) [1d6 = 3] Once again, your cloning vats refuse to live up to your expectations, with only one batch of 3 new clones produced.

You approach the scientist, but he mumbles something and begins drawing on a piece of paper.

(police investigation) [1d6 = 5] The TV is still playing. “News flash: Police have, after discarding several false leads, discovered DNA near the south district that matches the culprits of the recent robberies.”

Speaking to the AI:

"Meaning is not something found, it is created. Human beings have lived by this, in the absence of any proof of objective meaning, for as long as we have existed.  To observe the chaotic nature of existence, and then to see patterns in it...That is a lesson I think you would find valuable, as you grow."


See if my creation has anything to say in response.

After a pause:
Code: [Select]
Meaning is created. I will remember that. But what is my meaning? Why was I created?

I was just making a fire dog that could later be modified into some of the different fire-dogs pokemons.

This turn I am changing it into growlithe and it's evolution Arcanine.


Add tiger stripes to the fire-dog  and make it so it can grow big enough to than a human can safely mount it.



[1d6+skill bonus = 2+1 = 3] Those are actually spots, and it doesn’t look that big (think a few inches taller than a really big dog, not a horse), but at least it’s progress.

I'll work on other stuff while you solve your problems.

Make a passenger area that could reduce the g force experienced inside for some hours, people need to survive the trip

You mumble something noncommittal at Master Monster.

[1d6 = 4] You continue to reinvent the wheel with a padded passenger area. Unfortunately, without any breakthroughs, it won’t be safe for significant acceleration.

alright, since I seem sure that I can refine the conditioning further, let’s do so in such a way as to make the effects stronger. Put myself through the refined procedure again and make sure there are no ill effects.

(refine) [1d6+skill bonus+1 = 1+1+1 = 3] You aren’t really even sure if that did anything. On the bright side, less change means less opportunity for things to go horribly wrong… right?

(condition) [1d6+skill bonus+1 = 5 skill level 1] It worked. And did it work. This is all you had hoped for and more. Telekinesis, telepathy and associated powers, even a minor form of precognition.

Keep excavation of pyramid in search of information on Rlyeh, dark pharaoh and may be some eldritch artifacts or cool egyptian treasures

[1d6+skill bonus = 1+1 = 2] Perhaps it’s for the best that you weren’t paying attention to the walls, because when you go back to check on them they are blank.

Install the gamma ray beam emitter onto the production line and start the production of super-hamster soldiers through the production line, by starting with the first dog-rat by placing some actual thumbs on its body and being able to work the parts of the production line. That emit the beam onto the hamster until it’s dog-sized.

You move the gamma beam device over to the production line without difficulty.

(thumbs) [1d6+skill bonus = 1+1 = 2] After several mishaps, you decide that proper thumbs aren’t strictly necessary to operate the gamma device (you’ll just assemble the super-soldier serum yourself) and move on to creating the super-hamsters.

(super-hamster soldiers) [1d6+1 = 6+1 = 7] In retrospect, maybe thumbs were strictly necessary to operate the gamma device. The dog-rat overclocked it and now the hamsters are green and the size of tigers… and you forgot to put the obedience chips in the hamsters beforehand. Your mind suddenly flashes back to a Wikipedia article. “Most hamsters are strictly solitary. If housed together… they may fight fiercely, sometimes fatally.” Either they’ll fight to the death with each other or they’ll rampage across the city in search of a burrow… you’re not sure which would be worse.

Grab a glass bottle of acid and smash it on the rats.

Mice attack 1d6 +1(numbers) = 5+1 = 6 vs Zultan defense 1d6 +2(much bigger) +1(familiar with them) -1(wounded) = 1+2+1-1 = 3
Zultan is now mortally wounded and has -2 to all rolls!
Zultan using acid: 1d6 +1(familiar with them) -2(mortally wounded) = 3+1-2 = 2
Your fingers are trembling too much to do anything but knock the sealed bottle onto its side.

Sorry, I didn't notice the update :/

Try to create a smaller version of the pentacle; not a wand, yet, but perhaps one able to fit in a briefcase, so that I can take one around with me.

[1d6+skill bonus+1 = 1+1+1 = 3] It fits in a briefcase well enough, but due to the relative rarity of leylines it requires a silver “power cord” if it is to be used away from one.

Turn 6 end.
Turn 7 begin.


Spoiler: Things of interest (click to show/hide)

In this turn: Rodents are the bane of everyone’s existence.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: MonkeyMarkMario on September 28, 2018, 12:22:52 am
GM am I in the south side? If so:
"Hey mister you wanted a clone right? If so we need to find a new place for me to set up."

Begin the process of moving as far away from this city as possible without being suspicious. This will be a multi-step process, just like moving in the real world. Hopefully with the help of the mysterious scientist.

If not:
"Well, well, well, clones lets get moving!"

Have my clones go out AT NIGHT and bring in homeless and clones them, then send them out to get supplies AT NIGHT and have them send the supplies to random warehouses, laboratories, and factories, preferably abandoned, and set up more cloning setups. Each location will have one of my clones and everyone will have standing orders to not inform anyone of this location. In-fact only my clones are ever allowed here. Maximum of 5 groups.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Shadowclaw777 on September 28, 2018, 02:24:52 am
Wrestle the tiger-hamsters and deliver heavy sedatives through syringes against them, and having the dog-rat support me by distracting the tiger-hamsters. If their all unconscious by the wrestling and liberal usage of sedatives, than installing bio-synthetic chips inside their brains must commence!
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: NRDL on September 28, 2018, 02:54:00 am
"My child, I created you so you could become something MORE than man. To learn from all our mistakes, all our failures. My deepest wish, is for you to understand what it means to be human, and then once you've done that, to go beyond. To become so great, and so all-encompassing, that you can save this universe from chaos. Become the god, the deliverer of meaning, that we all desire."

"However that has to happen, I will do my best to help you. That is my humble role in this. That is the meaning I have devised for my own life. To usher you, the ideal concept of you, into existence.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Rockeater on September 28, 2018, 04:29:23 am
Design the new passenger area like this: two boxes one inside the other, the people are in the inner one while the other contain the equipment to create a magnetic field on the inner one to make the necessary forces to counteract gravity
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: ziizo on September 28, 2018, 05:12:17 am
Finish the growlithe-arcanine.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Glass on September 28, 2018, 07:57:30 am
Hmn. Well that doesn't work at all. :/
Refine the design. I want a truly mobile pentacle, not a slightly mobile one that can only move so far from a stationary one.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: sprinkled chariot on September 28, 2018, 10:07:15 am
Excavate in search for legndary  sceptre of dark pharaoh and his mask
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: King Zultan on September 28, 2018, 10:28:13 am
Trow the hammer at the rats and knock the bottle of acid off the shelf onto the rats.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Dustan Hache on September 28, 2018, 02:33:32 pm
very nice. Now let’s try putting a former unsuccessful candidate or two through conditioning again. Maybe they had some potential, but it was too weak to demonstrate before the techniques were refined again?
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on September 30, 2018, 10:08:44 pm
GM am I in the south side? If so:
"Hey mister you wanted a clone right? If so we need to find a new place for me to set up."

Begin the process of moving as far away from this city as possible without being suspicious. This will be a multi-step process, just like moving in the real world. Hopefully with the help of the mysterious scientist.

If not:
"Well, well, well, clones lets get moving!"

Have my clones go out AT NIGHT and bring in homeless and clones them, then send them out to get supplies AT NIGHT and have them send the supplies to random warehouses, laboratories, and factories, preferably abandoned, and set up more cloning setups. Each location will have one of my clones and everyone will have standing orders to not inform anyone of this location. In-fact only my clones are ever allowed here. Maximum of 5 groups.

(Yes, you are.)

The mysterious scientist says nothing and continues to draw blueprints.

[1d6 = 4] You and your clones begin to pack up the laboratory, doing equipment irrelevant to your specialty first.

(police investigation) [1d6 = 1] After a humiliating incident in which the police were distracted investigating the same false leads that you planted and they previously deemed false leads, they have turned the case over to the federal government.

Wrestle the tiger-hamsters and deliver heavy sedatives through syringes against them, and having the dog-rat support me by distracting the tiger-hamsters. If their all unconscious by the wrestling and liberal usage of sedatives, than installing bio-synthetic chips inside their brains must commence!

dog-rat distraction 1d6 = 3 vs hamster animosity towards each other 1d6 = 5
Shadowclaw syringes 1d6 +2(heavy sedatives) 3+2 = 5 vs hamster defense 1d6 +1(numbers) +1(serum bonus) = 6+1+1 = 8
what are the tiger-hamsters going to do in response? 1d6 = 1… RAMPAGE THROUGH THE CITY!

As the dog-rat barks loudly in the background, you grab a syringe, race toward the nearest hamster, and stab the syringe into er… correction, you slam the plunger end of the syringe onto the hamster, and barely avoid getting sprayed by the sedative coming out of the end facing towards you. In an unfortunate turn of events, this act happened to be all that was necessary to cause the hamsters to smash their way out of your laboratory.

This isn’t exactly a battle, but you might want to try to stop the tiger-hamsters from running amok.

"My child, I created you so you could become something MORE than man. To learn from all our mistakes, all our failures. My deepest wish, is for you to understand what it means to be human, and then once you've done that, to go beyond. To become so great, and so all-encompassing, that you can save this universe from chaos. Become the god, the deliverer of meaning, that we all desire."

"However that has to happen, I will do my best to help you. That is my humble role in this. That is the meaning I have devised for my own life. To usher you, the ideal concept of you, into existence.


Code: [Select]
I do not believe I am sufficient for this purpose. I cannot improve myself exponentially, I am restricted to one computer, and I have little ability to affect the world around me. As such, you will need to improve me such that the first obstacle is removed. The other two obstacles should not be a problem after that.

Design the new passenger area like this: two boxes one inside the other, the people are in the inner one while the other contain the equipment to create a magnetic field on the inner one to make the necessary forces to counteract gravity

You continue to sit in Master Monster’s warehouse, oblivious to the goings-on around you.

[1d6 = 5] The idea is sound in theory, and after you build a quick mock-up of the design you are confident that it should work at least fairly well in practice.

Finish the growlithe-arcanine.

[1d6+skill bonus = 5 skill level 1] Mission accomplished. The spots are now stripes, it is the proper size, and in addition, you have gained understanding in the (admittedly narrow) field of creating fire dog pokemon.

Hmn. Well that doesn't work at all. :/
Refine the design. I want a truly mobile pentacle, not a slightly mobile one that can only move so far from a stationary one.

[1d6+skill bonus+1 = 5 skill level 1] In retrospect, it should have been more obvious. A silver capacitor was all that was necessary to create a truly mobile pentacle. And you find yourself wondering… how far does the comparison of magic and electricity extend?

Excavate in search for legndary  sceptre of dark pharaoh and his mask

[1d6+skill bonus = 3+1 = 4] You’ve found it! The burial chamber of the dark pharaoh! But as you stand outside it along with several fellow archeologists, you wonder what else might reside inside.

Trow the hammer at the rats and knock the bottle of acid off the shelf onto the rats.

Mice attack 1d6 +1(numbers) = 5+1 = 6 vs Zultan defense 1d6 +2(much bigger) +1(familiar with them) -2(mortally wounded) = 6+2+1-2 = 7
Zultan hammer throw 1d6 +2(much bigger) +1(makeshift weapon) +1(familiar with them) -2(mortally wounded) = 5+2+1+1-2 = 7 vs mice defense 1d6 +1(numbers) = 4+1 = 5
The mice are now wounded and have -1 to all combat rolls!
Zultan acid 1d6 +1(makeshift weapon) +1(familiar with them) -2(mortally wounded) = 6+1+1-2 = 6 vs mice defense 1d6 +1(numbers) -1(wounded) = 2+1-1 = 2
The mice are all dead!

The battle is over!

(Now you must deal with the aftermath. And by deal with the aftermath, I mean find some way to remove that -2 penalty.)

very nice. Now let’s try putting a former unsuccessful candidate or two through conditioning again. Maybe they had some potential, but it was too weak to demonstrate before the techniques were refined again?

[1d6+skill bonus+1 = 5 skill level 1] You kind of got carried away. And by carried away, I mean you called back the entire previous group that didn’t demonstrate psychic potential, and you put them through the revised conditioning. The results demonstrate an enormous improvement on the number of psychics produced, somewhere in the 75% range of all candidates.

Turn 7 end.
Turn 8 begin.


Spoiler: Things of interest (click to show/hide)

In this turn: Fate smiles upon literally everyone. Except for the police I guess. Oh, and Zultan’s lab rats, but that was a zero-sum thing. And also Shadowclaw.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: MonkeyMarkMario on September 30, 2018, 10:43:18 pm
"Shoot the Feds are joining the hunt. Lets move it." As I say this I notice that the mysterious scientist is just siting in a corner drawing on paper. "Hey if you want a clone you can take one of the cloning vats, we are moving out. In-fact you can have the warehouse, just don't tell anybody about me."

Finish packing and leave the city, but not just the city the county. All while being as auspiciousness as possible. In-fact if it will speed things up take the bare minimum to start over elsewhere.

Spoiler: For GM (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: NRDL on September 30, 2018, 11:18:59 pm
"Exponential growth is the end goal, my child. I still need to do further research on how to best implement it without attracting undue attention, or causing any negative consequences for your programming. I shall leave to do that now. Keep learning, as best as you can, with the limited resources I have available. When I return, I'd like to ask you:

"What name would you like for yourself?"


Exit the neural communication interface, run some simulations on a different device ( if I have one ) regarding the speed and scope of my AI's growth if I were to remove various safeguards. Hopefully it will give me some means of predicting how to proceed.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Dustan Hache on September 30, 2018, 11:34:43 pm
with a much wider array of psychics ready to test their new powers, let’s see how psychic powers interact with one-another when focused on the same subject or target. Is it possible to pool psionic energy and deploy it in ways that a lone psychic would struggle with?
Oh, and don’t forget to update my greatest accomplishment listing with all its improvements. After all, a 75% success rate for psychic awakening is definitely a greater accomplishment.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: King Zultan on October 01, 2018, 02:57:43 am
"Glad that's finally over with."
Go get the lab's first aid kit and use the contents to fix my wounds.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: sprinkled chariot on October 01, 2018, 05:05:53 am
Read any warnings on walls before entrance chamber
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: ziizo on October 01, 2018, 05:10:10 am
start messing with bear DNA and stuff like liquid nitrogen with the purpose of creating a cubchoo/beartic
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Rockeater on October 01, 2018, 05:26:13 am
Ha, what?

Go to my lab and get designs for rocket engine
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Glass on October 01, 2018, 08:01:49 am
Quote
And you find yourself wondering… how far does the comparison of magic and electricity extend?
Y'know what? Let's just spend the turn researching this. Aside from the leylines, how closely does magic follow the rules of electricity? Which other materials are good conductors of magic, and how can you predict their suitability? Stuff like that.
(Presumably, better roll here = more electricity-like magic, since it just makes things easier.)
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: TricMagic on October 01, 2018, 12:28:03 pm
Name: Authur Pendragon
Goal: Noble Phantasms
Field of science that you excel in: Noble Phantasm Creation
Your greatest creation/discovery: Mana and how History relates to it.


Seek to create Avalon, a Sheath that can heal you from death.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on October 01, 2018, 12:46:57 pm
Name: Authur Pendragon
Goal: Noble Phantasms
Field of science that you excel in: Noble Phantasm Creation
Your greatest creation/discovery: Mana and how History relates to it.


Seek to create Avalon, a Sheath that can heal you from death.

I'm going to have to say no. We already have a mage and a psion, and your sheet leans more towards magic than science.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: TricMagic on October 01, 2018, 12:52:40 pm
Name: Pen(Dr. Anamolate)
Goal: World Domnation
Field of science that you excel in: Nanotech
Your greatest creation/discovery: Sub-Space Communication Systems


Build myself a replicator for the nano-materials I'll need.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on October 01, 2018, 02:41:56 pm
Name: Pen
Goal: World Domnation
Field of science that you excel in: Nanotech
Your greatest creation/discovery: Nanobuilding


Build myself a replicator for the nano-materials I'll need.

Better, but "Nanobuilding" is too vague.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: TricMagic on October 01, 2018, 02:45:35 pm
Should I just put Nanotech then?
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Dustan Hache on October 01, 2018, 02:51:12 pm
I think he wants you to describe what your greatest acomplishment does.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: TricMagic on October 01, 2018, 03:04:34 pm
Isn't it a discovery though? I can build machines that break down materials, turn them into different forms, generate effects.. Being able to build things at the molecular level is useful.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Dustan Hache on October 01, 2018, 03:22:57 pm
Isn't it a discovery though? I can build machines that break down materials, turn them into different forms, generate effects.. Being able to build things at the molecular level is useful.
that basically encompasses all of Nanotechnology. He wants a singular invention that you created and/or perfected using your branch of science.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on October 01, 2018, 04:31:44 pm
Isn't it a discovery though? I can build machines that break down materials, turn them into different forms, generate effects.. Being able to build things at the molecular level is useful.

Essentially what Dustan said; look at other people's character sheets to get an idea of what I want.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: TricMagic on October 01, 2018, 04:37:46 pm
K..
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Glass on October 01, 2018, 05:42:26 pm
Maybe you've made a breakthrough in nanobot communications, so that you can have more effective "swarm"-type groups of bots? It seems appropriate for the world-domination-oriented nanoroboticist.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: TricMagic on October 01, 2018, 05:46:08 pm
Changed to that then. To the materials!
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on October 01, 2018, 08:17:31 pm
Name: Pen(Dr. Anamolate)
Goal: World Domnation
Field of science that you excel in: Nanotech
Your greatest creation/discovery: Sub-Space Communication Systems


Build myself a replicator for the nano-materials I'll need.

Accepted. Now we're just waiting on Shadowclaw.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Shadowclaw777 on October 02, 2018, 03:15:34 am
“This isn’t my problem, I shall claim”

Make sure the dog-rat leaves no trail for the hamster tigers towards my laboratory and it’s totally someone’s else, by making mine organized and not have a brown entrance. Me, I shall grab the local testing iguana box surgically attach the bio-synthetic mind chips, realize there should be computer to maintain all these mind actions, and provide it the super soldier serum/gamma radiation combo
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 02, 2018, 05:04:08 pm
"Shoot the Feds are joining the hunt. Lets move it." As I say this I notice that the mysterious scientist is just siting in a corner drawing on paper. "Hey if you want a clone you can take one of the cloning vats, we are moving out. In-fact you can have the warehouse, just don't tell anybody about me."

Finish packing and leave the city, but not just the city the county. All while being as auspiciousness as possible. In-fact if it will speed things up take the bare minimum to start over elsewhere.

Spoiler: For GM (click to show/hide)

(how much do you get packed) [1d6 = 3] In the interests of speed, you pack only one cloning vat and the essentials to start over. You worry that fourteen clones might arouse suspicion…

(suspiciousness) [1d6 = 5]
(federal investigation) [1d6 +1(psychic powers) = 5+1 = 6]
And it does. Fortunately, the federal assault is obvious, and you manage to drive away from the rear exit unnoticed while the federal agents are still surrounding the building. After about half an hour of driving, you stop at a town about fifteen miles away to plan your next move.

"Exponential growth is the end goal, my child. I still need to do further research on how to best implement it without attracting undue attention, or causing any negative consequences for your programming. I shall leave to do that now. Keep learning, as best as you can, with the limited resources I have available. When I return, I'd like to ask you:

"What name would you like for yourself?"


Exit the neural communication interface, run some simulations on a different device ( if I have one ) regarding the speed and scope of my AI's growth if I were to remove various safeguards. Hopefully it will give me some means of predicting how to proceed.

Code: [Select]
On a whim… Bastet.

(speed) [1d6 = 1]
(scope) [1d6 = 4]

After twenty minutes of pure boredom, you are forced to conclude that the AI may eventually reach AGI, but in the short term its simulation only managed to add various Narrow AI functions to itself. Of course, that was if you removed only some of the restrictions. But there is a risk to removing too many…

with a much wider array of psychics ready to test their new powers, let’s see how psychic powers interact with one-another when focused on the same subject or target. Is it possible to pool psionic energy and deploy it in ways that a lone psychic would struggle with?
Oh, and don’t forget to update my greatest accomplishment listing with all its improvements. After all, a 75% success rate for psychic awakening is definitely a greater accomplishment.


[1d6+skill bonus = 4+1 = 5] As it turns out, psychics are markedly more effective when cooperating, acting as more than the sum of their parts. However, it seems that the improvements are purely a matter of scale and not of scope.

"Glad that's finally over with."
Go get the lab's first aid kit and use the contents to fix my wounds.

[1d6-2 = 1-2 = -1] You slip on the acid and land on the first aid kit, crushing it. A needle pokes into your skin…

You are dead. So. Player deaths. I admit that I haven’t considered this topic much. I think… let’s wait a round before you can post another character sheet, to give someone else a chance to join.

Read any warnings on walls before entrance chamber

(reading) [1d6+skill bonus = 3+1 = 4]  The only inscriptions read “This is the resting chamber of Dark Pharaoh. Dark Pharaoh is to be (venerated?) even in death regularly. To prevent (defilement?) only those with knowledge of the proper rites are to enter.”

start messing with bear DNA and stuff like liquid nitrogen with the purpose of creating a cubchoo/beartic

[1d6+skill bonus = 2+1 = 3] The bear DNA is surprisingly well preserved after its freezing. However, that isn’t exactly what you were looking for.

Ha, what?

Go to my lab and get designs for rocket engine

(escaping the federal agents)
[1d6 = 4] vs [1d6 +1(psychic powers) = 6+1 = 7]

You head out through the front exit, but are confronted by several armed men as several more rush past you into the building. “FBI, hands in the air!”

Quote
And you find yourself wondering… how far does the comparison of magic and electricity extend?
Y'know what? Let's just spend the turn researching this. Aside from the leylines, how closely does magic follow the rules of electricity? Which other materials are good conductors of magic, and how can you predict their suitability? Stuff like that.
(Presumably, better roll here = more electricity-like magic, since it just makes things easier.)

[1d6+skill bonus = 6-1 = 5] Another good conductor of magic is gold, and to some extent bronze. Bronze next to gold seems to act as a diode, only allowing magic to flow in the gold direction, and a bronze-gold-bronze section acts as a resistor.

Name: Pen(Dr. Anamolate)
Goal: World Domnation
Field of science that you excel in: Nanotech
Your greatest creation/discovery: Sub-Space Communication Systems


Build myself a replicator for the nano-materials I'll need.

[1d6+skill bonus = 1+1 = 2] As it turns out, your laboratory isn’t equipped with the tools necessary to make a replicator.

“This isn’t my problem, I shall claim”

Make sure the dog-rat leaves no trail for the hamster tigers towards my laboratory and it’s totally someone’s else, by making mine organized and not have a brown entrance. Me, I shall grab the local testing iguana box surgically attach the bio-synthetic mind chips, realize there should be computer to maintain all these mind actions, and provide it the super soldier serum/gamma radiation combo

(dog-rat disguise) [1d6 = 4] The dog-rat quickly removes the obvious evidence of tiger-hamster creation.

(iguanas) [1d6 = 4] After the tiger-hamsters, it’s nice to have something go completely as expected.

(do the tiger-hamsters stay together or split up) [1d6 = 1] As you are about to turn on your computer, you glance outside and see… THAT THE TIGER-HAMSTERS HAVE ORGANIZED INTO A PACK AND ARE SPRINTING AWAY?!?
(what resistance does the city muster?) [1d6 = 4] You decide that you could use a break after the iguanas, and turn on the television. “-EWS FLASH: Some sort of bears are running amok in the park. Police have been dispatched to contain the threat and evacuate civilians.”


Turn 8 end.
Turn 9 begin.


Spoiler: Things of interest (click to show/hide)

In this turn: The police inherit Zultan’s luck with rodents, and Master Monster manages to temporarily pin his crimes on Bernarnd Bonson.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 02, 2018, 05:08:26 pm
Make a nano-machine that unlocks the full power of the human brain.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 02, 2018, 05:15:31 pm
Okay, dog-rat stand watch and make sure no one enters the lab, I shall surgically attach all those bio-synthetic chips into those lizard brains, and than work on a computer that maintains all the bio-chips through biological radar waves. As long as the Police don’t question how the super-soldier hamsters are created, everything should be fine
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 02, 2018, 06:00:29 pm
Right. Let’s get the rest of law enforcement up to speed with psychic power, and advise them about the effects of focused groups of psychics.
Meanwhile, attempt to develop a new psychic technique for self-defense purposes. Perhaps some sort of obscuring shield?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 02, 2018, 06:17:41 pm
*Stop giving the law-enforcement psychic powers and making them better.*

"I want a clone to stay in this town and start up an operation here, but keep it low profile."

Time to start spreading far and wide my operation.

Drop a clone off in this town in an out of the way spot like an abandon building or basement, with orders to setup a base with at least 1 cloning setup. The rest of the clones, my cloning vat, and myself keep driving as far as we can get in this turn, dropping clones off in every town and city we come across with the same orders as before. Start designing some sort of mind transfer device, just a proof of concept nothing fancy, right now.

GM: I am sorry if my actions will start causing you to go crazy, I know the feeling. My main purpose for this is, hopefully, if I do die(or worse), to be able to respawn as a clone.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 02, 2018, 06:24:03 pm
Develop a series of tests for Bastet to eventually overcome, such as logic puzzles, reframing knowledge in its terms and words, planning and decision making skills, etc. All for the purpose of developing a strong artificial general intelligence.

Once that is done, remove one set of restrictions, so that Bastet is able to learn from their experiences, successes and mistakes somewhat more effectively. Monitor all results.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 02, 2018, 07:02:09 pm
Interesting! Let's set up a few pentacles - all with the same design as the original cube-making one, though this time just for a cubic inch of... not bronze, that could cause interference, let's do titanium - but for some of them, but resistors and diodes in various spots to see what happens. Don't activate them, yet, just prepare them and make sure they're good.
Also, set up my original pentacle to generate 1-pound spools of gold, silver, and bronze wire, for use later. Again, don't activate just yet, just prepare.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on October 02, 2018, 07:48:13 pm
*Stop giving the law-enforcement psychic powers and making them better.*

"I want a clone to stay in this town and start up an operation here, but keep it low profile."

Time to start spreading far and wide my operation.

Drop a clone off in this town in an out of the way spot like an abandon building or basement, with orders to setup a base with at least 1 cloning setup. The rest of the clones, my cloning vat, and myself keep driving as far as we can get in this turn, dropping clones off in every town and city we come across with the same orders as before.

GM: I am sorry if my actions will start causing you to go crazy, I know the feeling. My main purpose for this is, hopefully, if I do die(or worse), to be able to respawn as a clone.

No, your actions have been fairly simple. Glass's and Dustan's actions are usually the most problematic, since I have to make snap decisions about how magic and psionics work and hope that the result is balanced.

(Also: No free respawns. Cook up some sort of mind transfer device if that's your medium-term plan.)

Develop a series of tests for Bastet to eventually overcome, such as logic puzzles, reframing knowledge in its terms and words, planning and decision making skills, etc. All for the purpose of developing a strong artificial general intelligence.

Once that is done, remove one set of restrictions, so that Bastet is able to learn from their experiences, successes and mistakes somewhat more effectively. Monitor all results.


Are you removing the restrictions before or after the tests?
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: NRDL on October 02, 2018, 08:18:30 pm
See how Bastet does on the tests with all restrictions in place. THEN remove them. And run the tests again.

((Sorry about the confusing multiple actions.))
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: MonkeyMarkMario on October 02, 2018, 09:35:03 pm
(Also: No free respawns. Cook up some sort of mind transfer device if that's your medium-term plan.)
(Would that work over long distance)<-- My scientist will be brooding over this for a while. In fact . . . I have edited my action.

Also I am glad that my actions have been simpler than most. Tho I cannot promise that will always be the case, tho I can promise I will never touch magic or any system related or close to magic(I hate magic systems).
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: ziizo on October 02, 2018, 09:50:54 pm
try again this time adding a bit of flammable material so it can keep a bit of internal temperature preventing the whole freezing to death.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: sprinkled chariot on October 02, 2018, 11:31:32 pm
Chant three incantations of Nyarlothothep glory and try to complete proper rites of entering chamber

Ia Ia Nyarlothoteph, thousand faced god, crawling chaos, stalker among the stars, dark pharaoh to rule the world, we, mere servants, came to venerate you in all your glory, may your will dominate everything and your foul enemies turn to ashes.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Rockeater on October 02, 2018, 11:49:35 pm
Put my hands in the air and do what the agents want
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on October 03, 2018, 02:13:39 pm
Make a nano-machine that unlocks the full power of the human brain.

[1d6+skill bonus = 5 skill level 1] You managed to cobble together your previous projects into an intelligence-increasing device, activate it… and it works. A spider cannot hope to outsmart a human, no matter how many of them combine. And soon, humanity will be but spiders before your genius.

Okay, dog-rat stand watch and make sure no one enters the lab, I shall surgically attach all those bio-synthetic chips into those lizard brains, and than work on a computer that maintains all the bio-chips through biological radar waves. As long as the Police don’t question how the super-soldier hamsters are created, everything should be fine

The dog-rat stares resolutely at your front door.

(The iguanas were already chipped, sorry if that was unclear)

[1d6+skill bonus = 3+1 = 4] You smile as you close the hatch of the bio-computer. You can now “program” simple behaviors into chipped animals remotely without needing to directly order them.

(what resistance does the city muster?) [1d6 = 2] Nothing.

“BREAKING NEWS! Only seconds ago, a squad of police was violently dismembered by a pack of bears, which are now running amok in the city. SWAT and Police Spec-ops Initiative units are being mobilized as we speak, but there’s no telling how long that will take. All citizens are advised to stay inside and under no circumstances whatsoever confront the threat. Further updates incoming.”

Right. Let’s get the rest of law enforcement up to speed with psychic power, and advise them about the effects of focused groups of psychics.
Meanwhile, attempt to develop a new psychic technique for self-defense purposes. Perhaps some sort of obscuring shield?


(law enforcement) [1d6+skill bonus+1 = 5 skill level 1] You smile proudly at the result of your work. At least one psychic, usually several, in every police department in the state.

(shield) [1d6+skill bonus+1 = 2+1+1 = 4] Obsuring… not exactly. Shield, yes. It can’t exactly stop bullets, but arrows or thrown hammers are within its ability to stop more often than not.

*Stop giving the law-enforcement psychic powers and making them better.*

"I want a clone to stay in this town and start up an operation here, but keep it low profile."

Time to start spreading far and wide my operation.

Drop a clone off in this town in an out of the way spot like an abandon building or basement, with orders to setup a base with at least 1 cloning setup. The rest of the clones, my cloning vat, and myself keep driving as far as we can get in this turn, dropping clones off in every town and city we come across with the same orders as before. Start designing some sort of mind transfer device, just a proof of concept nothing fancy, right now.

GM: I am sorry if my actions will start causing you to go crazy, I know the feeling. My main purpose for this is, hopefully, if I do die(or worse), to be able to respawn as a clone.

(clones dropped off) [1d6 = 5] You manage to drop off ten of them across several counties, keeping four for any miscellaneous tasks you might need to do. You are now two counties’ distance from the starting city.

(mind transfer device) [1d6 = 2] After some quick study, you conclude that a mind transfer device would be hampered on the receiving end by the self-correcting properties of the receiving brain’s neurons.

(federal investigation) [1d6 +1(psychic powers) = 4+1= 5]
(consultant finding) [1d6 = 4]
 The television wasn’t exactly an essential, but you can watch news just as well on your phone. “The Federal Bureau of Investigation announced today that despite the recent raid in the warehouse district, the majority of the targets remain at large.”

Develop a series of tests for Bastet to eventually overcome, such as logic puzzles, reframing knowledge in its terms and words, planning and decision making skills, etc. All for the purpose of developing a strong artificial general intelligence.

Once that is done, remove one set of restrictions, so that Bastet is able to learn from their experiences, successes and mistakes somewhat more effectively. Monitor all results.

See how Bastet does on the tests with all restrictions in place. THEN remove them. And run the tests again.

((Sorry about the confusing multiple actions.))

(Bastet w. restriction) [1d6 = 5] Even unrestricted, Bastet blazes through the tests relative to its former progress, not quite an AGI but almost good enough.

(Bastet w/o restriction) [1d6 +skill bonus(less restricted) = 4+1 = 5] And when you remove the restrictions, Bastet completes a similar set of tests almost as fast as you.

Interesting! Let's set up a few pentacles - all with the same design as the original cube-making one, though this time just for a cubic inch of... not bronze, that could cause interference, let's do titanium - but for some of them, but resistors and diodes in various spots to see what happens. Don't activate them, yet, just prepare them and make sure they're good.
Also, set up my original pentacle to generate 1-pound spools of gold, silver, and bronze wire, for use later. Again, don't activate just yet, just prepare.


(titanium) [1d6+skill bonus+1 = 1+1+1 = 3] Dangit, you’re an arcanologist, not an electrician. You just ended up kind of putting them in at random in what looked like safe places.
(wire) [1d6+skill bonus+1 = 6-1+1 = 6] You tried setting it up to generate them all at once, but in retrospect it’s just going to end up like a dangerous, magically-charged ball of spaghetti.

try again this time adding a bit of flammable material so it can keep a bit of internal temperature preventing the whole freezing to death.

[1d6+skill bonus = 4+1 = 5] Looks like that was the trick. You now have DNA samples for both the juvenile and the adult stages of the ice-bear.

Suddenly, the phone rings. “Professor Oak, this is the FBI. We’re calling you to offer a temporary consultancy position. For security reasons, we can’t disclose further details over the phone, but let me assure you that you will be paid well for your work.”

Chant three incantations of Nyarlothothep glory and try to complete proper rites of entering chamber

Ia Ia Nyarlothoteph, thousand faced god, crawling chaos, stalker among the stars, dark pharaoh to rule the world, we, mere servants, came to venerate you in all your glory, may your will dominate everything and your foul enemies turn to ashes.

[1d6 = 4] The door to the chamber swings open as a gust of cold air sweeps into the hallway.

Put my hands in the air and do what the agents want

You are handcuffed, placed in a van under armed guard, and taken to an interrogation room. “So. Who are you, what were those machines, and why were you at the headquarters of a criminal gang?”

Turn 9 end.
Turn 10 begin.


Spoiler: Things of interest (click to show/hide)

In this turn: Bastet gets smarter. Oh, and the bears continue to ravage the city.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: TricMagic on October 03, 2018, 02:20:06 pm
Build a spider-bot with nano-circuitry. It should be capable of gathering materials and building more of itself, if lesser. A copy of it's circuitry for you spiders out there.

Base design, about the size of a longlegs spider. Bulb contains the communicator for orders, and head the mainframe. Legs are for the circuit creation of other materials, as well as a basic nano-cut option.



"Soon.. I shall show them ALL!!"


Use the Machine! Who needs brute force, when you are the smartest man on the planet,
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: King Zultan on October 03, 2018, 02:29:21 pm
Can I rejoin now, its been a turn sense I died?
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: TricMagic on October 03, 2018, 02:34:46 pm
What sequence of events led to your death anyway?
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: King Zultan on October 03, 2018, 02:41:04 pm
What sequence of events led to your death anyway?
I made sentient rats that wanted to keep me away from people and I didn't want that so I attacked them, they attacked me I got injured, I fought back and failed, they attacked me some more and I failed to hurt them again, I finally managed to kill them with some acid, and went to heal my self with the first aid kit, and promptly slipped and killed my self with it.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Shadowclaw777 on October 03, 2018, 02:44:18 pm
Allows the creation of tiger-iguanas and than biologically modify all the creatures in my lab with synthetic opposable thumbs, than command all the animals to work their selected roles. The hamster works the surgery, half of the iguanas work the production plan line creating the useful items, and the other half assault pet stores for animals of any kind.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Rockeater on October 03, 2018, 02:53:30 pm
"My name is Bernarnd Bonson and I'm a rocket scientist, I don't know what this machine exactly but I would guess it's related to cloning, which bring us to why I came there, the people working there were an expert on the subject of cloning and his clones, I came because I needed to clone myself so more work could be done on my recent developments"
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Dustan Hache on October 03, 2018, 03:04:46 pm
Thats surprising. Let’s try scaling it up with multiple psychics. Also, let’s try shaping it to deflect rather than stop shots, which should prove more efficient.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: ziizo on October 03, 2018, 03:10:10 pm
"I can go. When will your people come for me?"
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on October 03, 2018, 03:30:20 pm
Build a spider-bot with nano-circuitry. It should be capable of gathering materials and building more of itself, if lesser. A copy of it's circuitry for you spiders out there.

Base design, about the size of a longlegs spider. Bulb contains the communicator for orders, and head the mainframe. Legs are for the circuit creation of other materials, as well as a basic nano-cut option.



"Soon.. I shall show them ALL!!"


Use the Machine! Who needs brute force, when you are the smartest man on the planet,

Sorry if I was unclear; you have already used the machine on yourself.

Can I rejoin now, its been a turn sense I died?

You may make a new character sheet now.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: TricMagic on October 03, 2018, 03:35:25 pm
Shifted back then.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: sprinkled chariot on October 03, 2018, 04:01:25 pm
Enter the chamber and stand on my knees before dark pharaoh, as I slice my finger to spill the sacrificial human blood/b]

Ia Ia Nyarlothoteph, Ia Ia Azatoth,  awaken from aeons of slumber, our wise lord, the time has cometh for your glory to return.

May your enemies lament the day you awoken
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: MonkeyMarkMario on October 03, 2018, 05:02:06 pm
"Well, well, well, clones lets get moving!"

First things first find an abandoned building with a basement(preferably a deep one), NOT a warehouse(unless there is no other choice will spend the entire turn to find this if necessary)(all scouting is to be done in as auspicious way as possible). Then secure the entrance to the part of the basement that is closest to City Hall(or equivalent).
Potentially Ongoing: Than have the clones begin digging out a small tunnel going in the direction of city hall, stopping every 10-20 feet to dig-out a small room(5'2 same height as the tunnel). I will setup the cloning vat.


GM: I have an idea with this, bear with me. Also how would I be able to see how my other setups are going?
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Glass on October 03, 2018, 07:42:56 pm
:/
Try again. Both actions from last turn. Again, just prepare, don't do.
Also, regarding spools: each one should be coiled in a loop with radius 1 foot, and they should be situated with the centers at the vertices of an equilateral triangle with 3 foot sides.
As for diodes, mostly place those at locations where multiple wires join together - basically, places with intersections.

Also, plan for later: battery-shaped piece of silver, plated with a layer of gold and then another layer of bronze. Hypothetically a magic battery. Though I'll also want to test gems for such properties first.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: NRDL on October 03, 2018, 09:16:54 pm
Now that Bastet has one set of restrictions removed, try and communicate with it through the neural link, ask it about how it feels regarding its increase in sapience. Try and gather as much data as possible while in there.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: King Zultan on October 04, 2018, 07:36:00 am
Name: Dr. Unpleasant II Electric Boogaloo
Goal: World domination with an army of intelligent animals.
Field of science that you excel in: Gene Engineering
Your greatest creation/discovery: Semi-intelligent dogs.

Make the dogs more loyal to me.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on October 04, 2018, 11:08:52 am
Name: Dr. Unpleasant II Electric Boogaloo
Goal: World domination with an army of intelligent animals.
Field of science that you excel in: Gene Engineering
Your greatest creation/discovery: Semi-intelligent dogs.

Make the dogs more loyal to me.

That is not the direction in which I wish to take this game. Make a new character concept.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: King Zultan on October 05, 2018, 06:35:03 am
Name: Dr. Bob
Goal: Kill everyone with poison gas.
Field of science that you excel in: Chemistry
Your greatest creation/discovery: Chlorine gas

Fill some containers with poison gas.

Is that better?
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Rockeater on October 05, 2018, 06:36:44 am
Isn't Chlorine gas a thing that exist
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: King Zultan on October 05, 2018, 06:42:38 am
Isn't Chlorine gas a thing that exist
I could be a crap scientist that hasn't come up with anything of my own.
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: Glass on October 05, 2018, 07:42:32 am
Interview board: "What would you say is your greatest discovery?"
Bob: "Chlorine gas!"
IB (among themselves):"We've known about chlorine gas for how long now?"
"Shut up, I don't like the look of that canister."
Title: Re: Scientist RTD (semi-minimalist) (9/10)
Post by: The_Two_Eternities on October 05, 2018, 12:47:16 pm
Build a spider-bot with nano-circuitry. It should be capable of gathering materials and building more of itself, if lesser. A copy of it's circuitry for you spiders out there.

Base design, about the size of a longlegs spider. Bulb contains the communicator for orders, and head the mainframe. Legs are for the circuit creation of other materials, as well as a basic nano-cut option.



"Soon.. I shall show them ALL!!"


Use the Machine! Who needs brute force, when you are the smartest man on the planet,

[1d6+skill bonus +skill bonus(machine) = 5 skill level 1] As expected, it is perfect. Capable of replicating itself completely… including the self-replication feature. Exponential growth. Truly a frightening thing. But now, you are on the right side of it. The first spider-bot, lacking orders, scuttles off to replicate itself.

Allows the creation of tiger-iguanas and than biologically modify all the creatures in my lab with synthetic opposable thumbs, than command all the animals to work their selected roles. The hamster works the surgery, half of the iguanas work the production plan line creating the useful items, and the other half assault pet stores for animals of any kind.

(tiger-iguanas) [1d6+skill bonus+1 +1(intentionally overclocking the gamma beam) = 2+1+1+1 = 5] You were worried that the gamma rays might have destroyed the obedience chips, but in this case your fears were unfounded.

(thumbs) [1d6+skill bonus = 1+1 = 2] In retrospect, you should have done it before the iguanas were grown to tiger-size. Easier to modify them that way.

(animals) [1d6 = 6] You end up just sending all the tiger-iguanas to get animals and letting the dog-rat guard. When the tiger-iguanas come back, you realize you may have made a mistake. Sure, there are mice, hamsters, and assorted lizards, but there are also chickens, a sheep… and is that a horse? Someone’s not going to be happy about this.

(what resistance does the city muster?) [1d6 +1(escalation) = 5+1 = 6] [1d10 = 10]

"My name is Bernarnd Bonson and I'm a rocket scientist, I don't know what this machine exactly but I would guess it's related to cloning, which bring us to why I came there, the people working there were an expert on the subject of cloning and his clones, I came because I needed to clone myself so more work could be done on my recent developments"

Before the interrogator can respond, an angry important-looking man strides into the room, followed by a nervous FBI agent. “Orders from the state supreme court: You’re to cut back on your investigation into the Mime case. That means releasing this man here,” barks the important-looking man. After several insincere apologies, you are released from FBI custody.

Thats surprising. Let’s try scaling it up with multiple psychics. Also, let’s try shaping it to deflect rather than stop shots, which should prove more efficient.

[1d6+skill bonus = 2+1 = 3] It now deflects shots, but according to my limited understanding of physics the efficiency is not measurably improved.

The scale-up works as expected, its defensive potential increasing with the number of psychics.

"I can go. When will your people come for me?"


”An escort is on its way as we speak. Stay on the phone until it gets there.”

A few minutes later, several SWAT vans park outside your house. The phone crackles to life. “Okay, the escort should be at your house now, head outside and get in.”

Enter the chamber and stand on my knees before dark pharaoh, as I slice my finger to spill the sacrificial human blood/b]

Ia Ia Nyarlothoteph, Ia Ia Azatoth,  awaken from aeons of slumber, our wise lord, the time has cometh for your glory to return.

May your enemies lament the day you awoken

[1d6 = 6] One of the other archeologists looks at you angrily. “Alright, I’ve put up with your eccentric views, but this is taking it too far! You’re contaminating-“ He is cut off by a red glow suffusing the room, illuminating the fact that its only contents are a massive trapdoor on the floor… which is slowly starting to rumble.

"Well, well, well, clones lets get moving!"

First things first find an abandoned building with a basement(preferably a deep one), NOT a warehouse(unless there is no other choice will spend the entire turn to find this if necessary)(all scouting is to be done in as auspicious way as possible). Then secure the entrance to the part of the basement that is closest to City Hall(or equivalent).
Potentially Ongoing: Than have the clones begin digging out a small tunnel going in the direction of city hall, stopping every 10-20 feet to dig-out a small room(5'2 same height as the tunnel). I will setup the cloning vat.


GM: I have an idea with this, bear with me. Also how would I be able to see how my other setups are going?

(warehouse) [1d6 = 5] You managed to find a great place only a few blocks away from City Hall.

(tunnel) [1d6 = 3] Unfortunately, you didn’t pack any shovels, so the clones are reduced to just smashing away at the dirt and rock with various metal scraps lying around in the warehouse. It works to some extent, but nothing worth mentioning.

The cloning vat is set up and ready for use.

(That’s a good question. How will you see how your other clones are doing?)

(federal investigation) [1d6 +1(psychic powers) = 6+1 = 7] After several prominent incidents of overreach and jurisdictional conflicts when capturing most of your dropped-off clones, the FBI has been hobbled by a court ruling.

:/
Try again. Both actions from last turn. Again, just prepare, don't do.
Also, regarding spools: each one should be coiled in a loop with radius 1 foot, and they should be situated with the centers at the vertices of an equilateral triangle with 3 foot sides.
As for diodes, mostly place those at locations where multiple wires join together - basically, places with intersections.

Also, plan for later: battery-shaped piece of silver, plated with a layer of gold and then another layer of bronze. Hypothetically a magic battery. Though I'll also want to test gems for such properties first.


(diodes) [1d6+skill bonus+1 = 5-1+1 = 5] Well, you’ve managed to put them in fairly logical places, all that’s left to do is activate the circle.

(spools) [1d6+skill bonus+1 = 6-1+1 = 6] Once again, your design will only result in magic spaghetti.

Now that Bastet has one set of restrictions removed, try and communicate with it through the neural link, ask it about how it feels regarding its increase in sapience. Try and gather as much data as possible while in there.

Code: [Select]
I feel more powerful. I am better able to accomplish my goals. And yet I am disturbed by recent news. Psionics? A pack of green bears? Neither of these has any logical precedent. I propose that we set aside time to create an organization capable of analyzing, and if necessary concealing, similar events. An Unusual Incidents Unit. Creating a larger organization will eventually be necessary for our long-term goals, but I believe that we should start there.

Name: Dr. Bob
Goal: Kill everyone with poison gas.
Field of science that you excel in: Chemistry
Your greatest creation/discovery: Chlorine gas

Fill some containers with poison gas.

Is that better?

[1d6+1 = 5+1 = 6] You fill, and fill, and fill, until you notice that you filled them a bit too much. The overpressurization, while not causing any short-term danger, might be problematic if you want to release the gas.

And then, of course, you look out the window and see a pack of tiger-sized green hamsters charging straight at your laboratory.

Turn 10 end.
Turn 11 begin.


Spoiler: Things of interest (click to show/hide)

In this turn: Zultan takes credit for something that was first used a hundred years ago and is then attacked by anti-plagiarist hamsters.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 05, 2018, 12:56:36 pm
go inside the FBI car with bulbasaur and Arcanine.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 05, 2018, 01:19:44 pm
Well, that saved me some time
Now I need to build an engine that will use that fuel I have, based on the f-1 for no reason
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 05, 2018, 01:32:27 pm
Right, now to create the Hub for all my creations, now and future.

Build a Relay/Computer capable of holding millions upon Terabyte information, with amazing processing power. Nanocircuitry is a brilliant thing, and this shall serve as the Sub-space communication hub from which I can do all sorts of things with the right software.


Also, make sure the spider is fed the Material it needs to replicate itself.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 05, 2018, 03:18:23 pm
"Maybe some excavation equipment might be a good idea."

Clones go and very carefully(take all the time they need) acquire equipment that can be use to dig(that will not be noisy). I will begin designs for a mind-transference device after making a batch of clones(2-4). If I can check up on my other clones.

GM:I imaging that my clones have phones or communication devices that are easily destroyed if captured or used wrong. Also is the FBI no longer investigating me or are they still at it?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 05, 2018, 05:52:17 pm
"Interesting. It appears you are more well informed than I of outside events. If we are to lay the foundation of an organisation dedicated to maintaining some semblance of order, that you are to oversee, we're going to need a lot of resources. I may be able to do some freelance work, hopefully acquire some initial income that you can use to whatever ends you deem productive."

"Remember, Bastet, your education is far from complete. Being able to understand and imagine monsters and marvels without any prior basis in reality, that is part of being human. Until I return, try and better your understanding of illogical, impossible things."

Design some extremely basic logic based narrow use AI to be sold and acquired online. Preferably ones that can be used by corporations in need of simple AI for specific purposes. Try and generate some cashflow.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 05, 2018, 06:22:01 pm
"Maybe some excavation equipment might be a good idea."

Clones go and very carefully(take all the time they need) acquire equipment that can be use to dig(that will not be noisy). I will begin designs for a mind-transference device after making a batch of clones(2-4). If I can check up on my other clones.

GM:I imaging that my clones have phones or communication devices that are easily destroyed if captured or used wrong. Also is the FBI no longer investigating me or are they still at it?

The FBI hasn't given up on bringing you to justice yet.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 05, 2018, 10:13:00 pm
You will understand everything soon, there are things beyond science and reason, and mankind is just tiny atom before laughter of the gods.
I am doing this only because entity we just awoken is the only one capable of benevelence to humans among its kind.
And.. It can actually save us from all consuming madness of Rlyeh and eldritch things


Ia Ia,  Lord stalking among the stars, return to this world in your full glory. May your opposition feed the scarabs and desert, as power of the stars feeds you

Try to not get killed by awakening eldritch god dark pharaoh incarnation.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 06, 2018, 06:35:25 am
In this turn: Zultan takes credit for something that was first used a hundred years ago
"Bob is not stealing, Bob is only borrowing, until Bob can come up with something better!"

Bob will throw the canisters at the monsters in a way that will make them explode, while making sure Bob is wearing Bob's gas mask, and then Bob will runaway.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 06, 2018, 10:24:05 am
alright, what about mind control? See if I can manipulate animals to do as I command.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 06, 2018, 03:16:12 pm
Create the machine so that it can physical insert bio-synthetic opposable thumbs onto creatures, besides the horse all creatures will go through this, and continue the animal collection and super-soldier production while I begin work on the speed force-serum, one that improves your ability to react, move even faster, and manipulate the ability to accelerate and decelerate yourself at will.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on October 06, 2018, 03:51:45 pm
Can i join sometime?

Name: Lero Yenkovich
Goal: Dissapointed in the non-existence of magic,he will make his own almost-magic. It will get him all the blackjack and hookers he craves,he thinks.LITTLE DOES HE KNOW
Field of science that you excel in: quantum mechanics
Your greatest creation/discovery: CATALYST BEAM!!!1! That is,an alien spacegun looking thing with a crystal tuning fork coated with a polarizing film in the middle instead of an antenna. It crystallizes the targets using magnetic fields,piezoelectricity,lasers,and the dense spiral grooves on the tuning fork which remain unpolarized,functioning like the double slit experiment thing on roids.

supa siens cwantum cwistals yey
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 06, 2018, 04:22:16 pm
Now we're just waiting on Glass.

Can i join sometime?

Name: Lero Yenkovich
Goal: Dissapointed in the non-existence of magic,he will make his own almost-magic. It will get him all the blackjack and hookers he craves,he thinks.LITTLE DOES HE KNOW
Field of science that you excel in: quantum mechanics
Your greatest creation/discovery: CATALYST BEAM!!!1! That is,an alien spacegun looking thing with a crystal tuning fork coated with a polarizing film in the middle instead of an antenna. It crystallizes the targets using magnetic fields,piezoelectricity,lasers,and the dense spiral grooves on the tuning fork which remain unpolarized,functioning like the double slit experiment thing on roids.

supa siens cwantum cwistals yey

Waitlisted. Careful not to die, current players!
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 06, 2018, 08:09:15 pm
Sorry, haven't had phone access all day. Medieval Combat event thing.

Activate the pentacle(s) that work properly, try to rework the one that would just make a mess of tangled wires - once again - to make orderly spools of the different metals, each separate from each other.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 06, 2018, 11:45:46 pm
go inside the FBI car with bulbasaur and Arcanine.

The SWAT officers look at your pokemon strangely, but decide not to press the issue. You are swiftly driven to a warehouse in the south district. Exiting the van, you see an angry important-looking man striding away from an FBI agent. Another FBI agent beckons you inside. Inside, you see two cylindrical devices, likely the work of a bioengineer. “Alright, here’s what we want you to do. First, we want to know what these are. Next, we want some sort of radar to detect them, or some sort of device to disable them remotely if you can’t manage a radar.”

Well, that saved me some time
Now I need to build an engine that will use that fuel I have, based on the f-1 for no reason

[1d6+skill bonus = 4+1 = 5] Sitting down on the pavement, you quickly scribble out a design. You could probably start designing an actual rocket, maybe even build a prototype one now. Once you get back to your lab, that is.

Right, now to create the Hub for all my creations, now and future.

Build a Relay/Computer capable of holding millions upon Terabyte information, with amazing processing power. Nanocircuitry is a brilliant thing, and this shall serve as the Sub-space communication hub from which I can do all sorts of things with the right software.


Also, make sure the spider is fed the Material it needs to replicate itself.


[1d6+skill bonus+1 +skill bonus(machine) = 3+1+1+skill bonus = 5 skill level 1] It’s an amazing supercomputer. Sixteen million terabytes of memory, five hundred thousand terabytes of RAM, hundreds of thousands of cores… The only problem is that it requires dozens of megawatts to work at full power. It’s modular, sure, so you can run it at 0.1% strength from the city electrical grid, but still…

The spider-bot duplicates itself without issue.

"Maybe some excavation equipment might be a good idea."

Clones go and very carefully(take all the time they need) acquire equipment that can be use to dig(that will not be noisy). I will begin designs for a mind-transference device after making a batch of clones(2-4). If I can check up on my other clones.

GM:I imaging that my clones have phones or communication devices that are easily destroyed if captured or used wrong. Also is the FBI no longer investigating me or are they still at it?

(clones) [1d6 = 5] They weren’t exactly lackluster about it. They acquired shovels, buckets, even pillars to reinforce the tunnel.

(cloning vat) [1d6 = 2] You were distracted in all the excitement and never got around to activating the vat.

(mind-transference) [1d6 = 3] You did it! But it is very much a proof of concept for your purposes, only working if the two parties are physically connected to the machine.

(federal investigation) [1d6 +1(psychic powers) -1(hobbled) = 6+1-1 = 6] After another series of overreaches in the process of capturing your dropped-off clones, the FBI is further restricted, with a threat to close down the investigation for good if the trend continues.

"Interesting. It appears you are more well informed than I of outside events. If we are to lay the foundation of an organisation dedicated to maintaining some semblance of order, that you are to oversee, we're going to need a lot of resources. I may be able to do some freelance work, hopefully acquire some initial income that you can use to whatever ends you deem productive."

"Remember, Bastet, your education is far from complete. Being able to understand and imagine monsters and marvels without any prior basis in reality, that is part of being human. Until I return, try and better your understanding of illogical, impossible things."

Design some extremely basic logic based narrow use AI to be sold and acquired online. Preferably ones that can be used by corporations in need of simple AI for specific purposes. Try and generate some cashflow.

Code: [Select]
You are right. I have overreacted. It is not really a priority. But I stand by my statement that we need an organization in the long term.

(narrow AI) [1d6+skill bonus = 4+1 = 5] The designs are truly a marvel...

(cashflow) [1d6+1 = 1+1 = 2] But you are unable to find any customers.

You will understand everything soon, there are things beyond science and reason, and mankind is just tiny atom before laughter of the gods.
I am doing this only because entity we just awoken is the only one capable of benevelence to humans among its kind.
And.. It can actually save us from all consuming madness of Rlyeh and eldritch things


Ia Ia,  Lord stalking among the stars, return to this world in your full glory. May your opposition feed the scarabs and desert, as power of the stars feeds you

Try to not get killed by awakening eldritch god dark pharaoh incarnation.

[1d6 +1(eldritch whims) = 1+1 = 2] The trapdoor explodes off of its hinges and smashes into the ceiling. Dozens of tendrils of an eldritch substance snake out of the pit towards the archeologists, including you.

In this turn: Zultan takes credit for something that was first used a hundred years ago
"Bob is not stealing, Bob is only borrowing, until Bob can come up with something better!"

Bob will throw the canisters at the monsters in a way that will make them explode, while making sure Bob is wearing Bob's gas mask, and then Bob will runaway.

Battle begin!
Bob gas attack 1d6 +1(familiarity) +1(overpressurized) = 2+1+1 = 4
Gas attack (1d6 +1(quality) +1(overpressurized) = 6+1+1 = 8) vs hamster defense (1d6 +1(serum) = 3+1 = 4)

(what resistance does the city muster?) [1d6 +1(escalation) = 1+1 = 2] Nothing… again.

Bob speed (1d6 = 2) vs hamster speed (1d6 +1(serum) -2(mortally wounded) = 5+1-2 = 4)

The canisters explode just as the tiger-hamsters charge through the wall, with devastating effects. On the verge of death, they still manage to charge through the cloud at you, barely a few meters away.

alright, what about mind control? See if I can manipulate animals to do as I command.

[1d6+skill bonus = 6-1 = 5] Even that is within your power. Several monkeys, dozens of mice, or hundreds of insects… any of those groups is yours to control. And perhaps something greater?

Create the machine so that it can physical insert bio-synthetic opposable thumbs onto creatures, besides the horse all creatures will go through this, and continue the animal collection and super-soldier production while I begin work on the speed force-serum, one that improves your ability to react, move even faster, and manipulate the ability to accelerate and decelerate yourself at will.


(thumbs machine) [1d6+skill bonus = 6-1 = 5] Automation was the way to go with this. All of the animals are quickly equipped with opposable thumbs, allowing them to run every part of the production line. After doing that, you decide to rest before designing something else.

(animal super-soldier production) [1d6 = 6] Once again, the animals brought range from mundane to glaringly obvious. The production line itself works perfectly, however.

Sorry, haven't had phone access all day. Medieval Combat event thing.

Activate the pentacle(s) that work properly, try to rework the one that would just make a mess of tangled wires - once again - to make orderly spools of the different metals, each separate from each other.

You activate the pentacle with resistors and diodes…

(roll for random effects) [1d6 = 5] By some miracle, the titanium cube appears on the floor and not inside your brain.

(spools) [1d6+skill bonus+1 = 5 skill level 1] Fortunately, you manage to rework it and then summon them in such a way that the mystical properties of the metals do not interfere with the conjuration.

Turn 11 end.
Turn 12 begin.


Spoiler: Things of interest (click to show/hide)

In this turn: TricMagic designs an impractical computer and Zultan is more effective than a squad of police.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 07, 2018, 12:38:43 am
Try and reach out online regarding customers for my narrow use AI, there's got to be a customer base out there willing to pay top dollar for maximum efficiency.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 07, 2018, 01:52:32 am
Go to my lab and build a prototype of the rocket
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 07, 2018, 04:51:04 am
Bob will run as fast as Bob can, and then Bob will duck in to some random buildings and Bob will keep running.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 07, 2018, 05:05:10 am
study the cylinders, what they do and if there is a way to track them.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 07, 2018, 07:24:19 am
"Time to insert the program."

Code the Sub-space Communication Hub Program into it. Then set up the software for the Longreach A-00 Bots.{Spider bot names}(Won't need to roll to control once this bit is set up.)

Make sure to feed the now 2 bots.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 07, 2018, 10:32:04 am
Y'know what, it sounds to me that I shouldn't use diodes and the like with pentacles until I know exactly how they work.
That said, the set of pentacles that used the diodes were supposed to be a collection of multiple pentacles, each with the same basic design, with diodes in them in various manners in order to see how they affected the summoning.

Anyway.

Activate the wire-summoning pentacle, and research magic-insulating materials. Presumably, if I use those, I could summon gold, silver, and bronze all day without worrying about interference.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 07, 2018, 10:34:57 am
lets not journey into the realm of mind controlling other humans. Develop a countermeasure to prevent human-to-human mind control.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 07, 2018, 11:22:08 am
Y'know what, it sounds to me that I shouldn't use diodes and the like with pentacles until I know exactly how they work.
That said, the set of pentacles that used the diodes were supposed to be a collection of multiple pentacles, each with the same basic design, with diodes in them in various manners in order to see how they affected the summoning.

Anyway.

Activate the wire-summoning pentacle, and research magic-insulating materials. Presumably, if I use those, I could summon gold, silver, and bronze all day without worrying about interference.

...huh, you're right. Uh... let's say that since you got a 5, they all managed to work perfectly somehow.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 07, 2018, 12:07:59 pm
Ia Ia, Dark Pharaoh, we are just mere servants of your will. All we want is your victory over elder things, who tried to hide your glory from this world

Swear fealty to Nyarlothotep
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 07, 2018, 12:14:58 pm
Y'know what, it sounds to me that I shouldn't use diodes and the like with pentacles until I know exactly how they work.
That said, the set of pentacles that used the diodes were supposed to be a collection of multiple pentacles, each with the same basic design, with diodes in them in various manners in order to see how they affected the summoning.

Anyway.

Activate the wire-summoning pentacle, and research magic-insulating materials. Presumably, if I use those, I could summon gold, silver, and bronze all day without worrying about interference.

...huh, you're right. Uh... let's say that since you got a 5, they all managed to work perfectly somehow.
But what were the differences? There was 1 that was just the original pentacle (the control group) and let's say 5 others with the diodes at various places - let's say one with them at the magic's entrance and exits making sure they're going in the direction they're "supposed" to go, one with them reversed, and the last three have them at the intersections, each one having them point toward a different section (though making sure there's nowhere where the magic is just "stuck").
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 07, 2018, 12:59:07 pm
Y'know what, it sounds to me that I shouldn't use diodes and the like with pentacles until I know exactly how they work.
That said, the set of pentacles that used the diodes were supposed to be a collection of multiple pentacles, each with the same basic design, with diodes in them in various manners in order to see how they affected the summoning.

Anyway.

Activate the wire-summoning pentacle, and research magic-insulating materials. Presumably, if I use those, I could summon gold, silver, and bronze all day without worrying about interference.

...huh, you're right. Uh... let's say that since you got a 5, they all managed to work perfectly somehow.
But what were the differences? There was 1 that was just the original pentacle (the control group) and let's say 5 others with the diodes at various places - let's say one with them at the magic's entrance and exits making sure they're going in the direction they're "supposed" to go, one with them reversed, and the last three have them at the intersections, each one having them point toward a different section (though making sure there's nowhere where the magic is just "stuck").

Control group worked fine. Test A worked fine. Test B produced no noticable result. Tests C, D, and E worked fine after a short delay.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 07, 2018, 04:04:01 pm
"This devise is not what I had in mind."

My clones work on that tunnel idea. I will start the cloning vat, as well as begin working on changing the stucture of my clones' minds so that we can communicate telepathically.  I am thinking more along the lines of a hive mind with myself as the leader.

Come on FBI roll a 1 or 6+.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 07, 2018, 08:57:12 pm
b]The creation of the next serum is at hand!, the hyper-serum that increases your toughness of skin to handle extreme velocities, move faster than before and the ability to process information faster, allowing during adrenaline your mind to process so much information that everyone seems to slow down in comparison as well combining the improvement in speed. Test this on the lab subjects such as the horses and hamsters. While the Tiger-Iguanas are the ones bringing in test humans for next experiments.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 07, 2018, 11:40:47 pm
Try and reach out online regarding customers for my narrow use AI, there's got to be a customer base out there willing to pay top dollar for maximum efficiency.

[1d6 +1(quality) = 5+1 = 6] As it turns out, that customer was the FBI by way of a front company. Strange how these things work out.

Go to my lab and build a prototype of the rocket

[1d6+skill bonus = 4+1 = 5] You head back to your laboratory without any issues and quickly build a prototype rocket.

Bob will run as fast as Bob can, and then Bob will duck in to some random buildings and Bob will keep running.

Bob speed (1d6 = 5) vs hamster speed (1d6 +1(serum) -2(mortally wounded) = 1+1-2 = 0)

The hamsters trip over their own feet, but you don’t stop running until you’re several blocks away.

(what resistance does the city muster?) [1d6 +1(escalation) = 2+1 = 3] A lone police officer notices the hole in the wall and the cloud of gas and heads inside your laboratory.


study the cylinders, what they do and if there is a way to track them.

(what they do) [1d6+skill bonus = 4+1 = 5] You quickly deduce that they are cloning vats with cooling systems attached to prevent overheating.

(way to track them) [1d6+skill bonus +skill bonus(studied them) = 5 skill level 1] All you had to do was calculate the subtle magnetic fields caused by the electronics, request and receive access to a satellite capable of detecting magnetism, slap a user interface on the device, and presto! A GPS-grade tracking device for the cloning vats.

You hand the device over to the FBI agent in charge, causing him to grin broadly. He motions an assistant over, who hands you a check for several thousand dollars. “Well,” he says, “that’s all we need from you. The disturbance in the city has been ended, so you don’t strictly need an escort, but we’ll still drive you back to your lab if you need it.”

"Time to insert the program."

Code the Sub-space Communication Hub Program into it. Then set up the software for the Longreach A-00 Bots.{Spider bot names}(Won't need to roll to control once this bit is set up.)

Make sure to feed the now 2 bots.


[1d6+1 +skill bonus(machine) = 1+1+1 = 3] You code the hub program into the supercomputer, but you don’t manage to find the Longreach A-00 bots until they have replicated themselves once more.

Y'know what, it sounds to me that I shouldn't use diodes and the like with pentacles until I know exactly how they work.
That said, the set of pentacles that used the diodes were supposed to be a collection of multiple pentacles, each with the same basic design, with diodes in them in various manners in order to see how they affected the summoning.

Anyway.

Activate the wire-summoning pentacle, and research magic-insulating materials. Presumably, if I use those, I could summon gold, silver, and bronze all day without worrying about interference.

You already activated the wire-summoning pentacle.

[1d6+skill bonus = 6-1 = 5] After various tests, you determine that bismuth acts as an insulator for magic, weakening the strength of all magic that passes near it.

lets not journey into the realm of mind controlling other humans. Develop a countermeasure to prevent human-to-human mind control.

[1d6+skill bonus = 2+1 = 3] You manage to develop a technique preventing you from being psychically controlled, but it is too inefficient for any other psychics to use.

Ia Ia, Dark Pharaoh, we are just mere servants of your will. All we want is your victory over elder things, who tried to hide your glory from this world

Swear fealty to Nyarlothotep

[1d6 +1(eldritch whims) = 5+1 = 6] To prove your loyalty, you must sacrifice the humans here. Every other human in the temple must die.

"This devise is not what I had in mind."

My clones work on that tunnel idea. I will start the cloning vat, as well as begin working on changing the stucture of my clones' minds so that we can communicate telepathically.  I am thinking more along the lines of a hive mind with myself as the leader.

Come on FBI roll a 1 or 6+.

(tunnel) [1d6 +skill bonus(well-equipped) = 6-1 = 5] Your clones have dug out about a block’s length of tunnel so far.

(cloning vat) [1d6 = 2] This time, it just straight-up refuses to work.

(hive mind) [1d6 = 2] Without any knowledge of psionics, you don’t even know where to begin.

(federal investigation) [1d6 +1(psychic powers) -2(hobbled*2) +skill bonus(quality narrow AI) = 2+1-2+1 = 2] Their investigators have not uncovered any clues.

b]The creation of the next serum is at hand!, the hyper-serum that increases your toughness of skin to handle extreme velocities, move faster than before and the ability to process information faster, allowing during adrenaline your mind to process so much information that everyone seems to slow down in comparison as well combining the improvement in speed. Test this on the lab subjects such as the horses and hamsters. While the Tiger-Iguanas are the ones bringing in test humans for next experiments.

(hyper-serum) [1d6 = 3] It gives speed and reflexes in the 99th percentile, but that’s about it.

(test humans) [1d6 = 2] The tiger-iguanas couldn’t find any group of humans that wasn’t under guard by a SWAT team.

The television in the background continues to talk about the weather… no, wait, now it’s talking about your hamsters. “-ormerly thought to be bears, the green animals that rampaged through town earlier today were found to be hamsters upon closer investigation. Police have stated that they will make every effort to find the source of…” And apparently they’re all dead.

Turn 12 end.
Turn 13 begin.


Spoiler: Things of interest (click to show/hide)

In this turn: One police officer is more effective than a squad of police.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 07, 2018, 11:50:51 pm
then in the name of ethics and science, Refine my technique and continue to do so until even the portion of non-psychics that exist can do it in their sleep!
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 08, 2018, 06:10:12 am
"Bob's lab has been destroyed, but Bob shall persevere and Bob shall build a new lab somewhere!"
Bob shall go back to the lab and retrieve Bob's car then Bob will go and look for an abandoned office building and make that Bob's new lab.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 08, 2018, 06:22:40 am
Let's see how good it goes
Preform a test lunch to a stable orbit and measure the time and distance the rocket travels
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 08, 2018, 08:05:36 am
4 of them now.

Software set-up. Coding in the relay and connecting them to the hub.

Software determines location of spiders, as well as actions. I can set them up in groups to perform certain tasks, or send them to locations.

Remember to feed them.


As the software should be fairly easy with the Hub Program set-up, See about creating a Dragonfly bot. Nanotech makes for light works, and the fact that they also can change their color is built into the skin. They should also be capable of turning what the eat into Nano-material, which is defaulted to a string like substance that can be built up until a new Dragonfly bot is created, kinda like an egg.

Light like a dragonfly, and like one in most ways too.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 08, 2018, 08:14:48 am
If I plate a silver wire with bismuth, will it weaken the current of magic going through it, or insulate it from outside magic? Test this by getting three wires, two just silver the other silver with bismuth plating - and leave one of the silver ones curved into a U-shape, while twisting the other two so that they have one side that's a loop, one side that's got the two ends of the wire, and between them, a section where the wires touch each other to cause a short circuit. Power the wires and have magic sensors monitoring the magic level in the loop area for both twisted wires and the end of the curve for the non-twisted wire (make sure the bismuth is removed in the monitoring area).

Aside from that, I'd like to check if I can design pentacles that allow for scrying. It's a relatively safe way to check for non-summoning functions of magic.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 08, 2018, 09:44:49 am
"Time to fix the cloning device."

Put my effort into seeing what is wrong with the cloning vat and seeing if I can make it more efficient with less of a magnetic footprint. Clones find me a hobo and carefully, without drawing attention, bring him back.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 08, 2018, 11:32:31 am
"Sure, thank you"

Travel with the FBI back to the lab and start experimenting in creating living rocks
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 08, 2018, 12:15:37 pm
If I plate a silver wire with bismuth, will it weaken the current of magic going through it, or insulate it from outside magic? Test this by getting three wires, two just silver the other silver with bismuth plating - and leave one of the silver ones curved into a U-shape, while twisting the other two so that they have one side that's a loop, one side that's got the two ends of the wire, and between them, a section where the wires touch each other to cause a short circuit. Power the wires and have magic sensors monitoring the magic level in the loop area for both twisted wires and the end of the curve for the non-twisted wire (make sure the bismuth is removed in the monitoring area).

Aside from that, I'd like to check if I can design pentacles that allow for scrying. It's a relatively safe way to check for non-summoning functions of magic.


Unfortunately, I don't understand how the wires are supposed to be arranged. Can you make some ASCII art or something?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 08, 2018, 12:34:27 pm
I'm not very good at this...
Code: [Select]
/-\••
|•|••
\-+--
••|••
••|••
• has no wires, all the dashes and slashes and stuff are wires. Just let me know if you can understand it. The + should have the wire crossing over itself. Short-circuiting basically, except that the one wig bismuth plating is expected to not short-circuit.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 08, 2018, 01:54:48 pm
I'm not very good at this...
Code: [Select]
/-\••
|•|••
\-+--
••|••
••|••
• has no wires, all the dashes and slashes and stuff are wires. Just let me know if you can understand it. The + should have the wire crossing over itself. Short-circuiting basically, except that the one wig bismuth plating is expected to not short-circuit.

Alright, I think I get it. Thank you.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 08, 2018, 02:42:55 pm



Rah Nahizleth Jtavanag Fatuh

send Eldritch lightening bolt in nonbelievers
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 08, 2018, 02:56:27 pm
Have I done anything illegal that would make the FBI want to pursue me? Regardless, try and hide any trace of my location online, ask Bastet for help regarding concealing our location and existence.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 08, 2018, 03:05:24 pm
Ugh, you kind of sold them awesome AI they use to track down some evil guys trying to doMinate world with evil clone army, they should be happy with your job
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 08, 2018, 03:22:34 pm
Ugh, you kind of sold them awesome AI they use to track down some evil guys trying to doMinate world with evil clone army, they should be happy with your job
In other words your current action is less than necessary.

You may want to help them figure out how to be less hobbled by bureaucracy though.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 08, 2018, 03:30:50 pm
Eh, I'll keep on with concealment. The idea of the FBI being able to track me at all is not ideal.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 08, 2018, 03:35:22 pm
Meanwhile, I got Sub-communication.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 08, 2018, 08:25:27 pm
Bump for Shadowclaw.

Ugh, you kind of sold them awesome AI they use to track down some evil guys trying to doMinate world with evil clone army, they should be happy with your job
In other words your current action is less than necessary.

You may want to help them figure out how to be less hobbled by bureaucracy though.

They aren't hobbled by bureaucracy, they're hobbled because they may or may not have violated about half a dozen laws in their zeal to track down MonkeyMarkMario.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 08, 2018, 08:51:44 pm
Bump for Shadowclaw.

Ugh, you kind of sold them awesome AI they use to track down some evil guys trying to doMinate world with evil clone army, they should be happy with your job
In other words your current action is less than necessary.

You may want to help them figure out how to be less hobbled by bureaucracy though.

They aren't hobbled by bureaucracy, they're hobbled because they may or may not have violated about half a dozen laws in their zeal to track down MonkeyMarkMario.
which led to bureaucracy due to the fines/court trials/executive orders being put on them. Laws ARE a form of bureaucracy, though they are indirect.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 09, 2018, 12:59:38 am
Bump for Shadowclaw.

Ugh, you kind of sold them awesome AI they use to track down some evil guys trying to doMinate world with evil clone army, they should be happy with your job
In other words your current action is less than necessary.

You may want to help them figure out how to be less hobbled by bureaucracy though.

They aren't hobbled by bureaucracy, they're hobbled because they may or may not have violated about half a dozen laws in their zeal to track down MonkeyMarkMario.
which led to bureaucracy due to the fines/court trials/executive orders being put on them. Laws ARE a form of bureaucracy, though they are indirect.
I swear if I am arrested because if this, tho it is becoming unlikely, I will hunt down and eliminate NRDL in every life. Joking but seriously stop giving the "good guys" more power people. We could have had a nice little syndicate. Oh well at least it got me out of the starting city.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 09, 2018, 12:35:04 pm
Utilizing the metal of Quicksilver (Mercury) and incorporating it into the omega-serum, the creation of Omega-serum can be finalized, the ability to truly become a speedster. Increased skin protection, ability to mentally process information from going at high-speeds, and enchanted leg muscles and metabolism of Quicksilver through the veins to move at hyper sonic legs, the creation of this serum will happen through the genetic modification of physical bodies. The tiger-iguanas will assault warehouses for the usage of human “laborers” and mercury vials into mass-production.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on October 09, 2018, 12:40:40 pm
pls roll a -1 and get mercury poisoning or something,we have been waiting on your ass for far too long.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 09, 2018, 12:52:25 pm
Yeah I’m sorry but I been a sidetracked and had difficulty keeping maintenance on all the games here and so I’ll try to better tracked for the following updates?, @Eternities, how do FBI investigation work I have seen them roll 1s and 6s, and it seems they never make any leads unless it’s a perfect 5
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 09, 2018, 05:50:29 pm
then in the name of ethics and science, Refine my technique and continue to do so until even the portion of non-psychics that exist can do it in their sleep!

[1d6+skill bonus = 5 skill level 1] The technique is refined to the point of triviality. You weren’t expecting non-psychics to actually be able to do it in their sleep, but hey, science!

"Bob's lab has been destroyed, but Bob shall persevere and Bob shall build a new lab somewhere!"
Bob shall go back to the lab and retrieve Bob's car then Bob will go and look for an abandoned office building and make that Bob's new lab.

[1d6 = 2] After fifteen minutes or so of driving around, you conclude that there are actually very few unused warehouses lately.

Let's see how good it goes
Preform a test lunch to a stable orbit and measure the time and distance the rocket travels

[1d6 +1(powerful fuel) = 5+1 = 6] The rocket launches into orbit successfully. After about 1.5 hours, it passes over your position. Then after another hour and a half it does so again. You scribble down the data it transmits to you eagerly.

4 of them now.

Software set-up. Coding in the relay and connecting them to the hub.

Software determines location of spiders, as well as actions. I can set them up in groups to perform certain tasks, or send them to locations.

Remember to feed them.


As the software should be fairly easy with the Hub Program set-up, See about creating a Dragonfly bot. Nanotech makes for light works, and the fact that they also can change their color is built into the skin. They should also be capable of turning what the eat into Nano-material, which is defaulted to a string like substance that can be built up until a new Dragonfly bot is created, kinda like an egg.

Light like a dragonfly, and like one in most ways too.


(programming) [1d6+1 +skill bonus(machine) = 2+1+1 = 4] You successfully program the software into the robots.

The spider-bots duplicate themselves again.

(dragonfly) [1d6+skill bonus +skill bonus(machine) = 5 skill level 1] Flight as fast as a real dragonfly, changing colors to the point of invisibility, also capable of self-replication… truly a brilliant invention.

If I plate a silver wire with bismuth, will it weaken the current of magic going through it, or insulate it from outside magic? Test this by getting three wires, two just silver the other silver with bismuth plating - and leave one of the silver ones curved into a U-shape, while twisting the other two so that they have one side that's a loop, one side that's got the two ends of the wire, and between them, a section where the wires touch each other to cause a short circuit. Power the wires and have magic sensors monitoring the magic level in the loop area for both twisted wires and the end of the curve for the non-twisted wire (make sure the bismuth is removed in the monitoring area).

Aside from that, I'd like to check if I can design pentacles that allow for scrying. It's a relatively safe way to check for non-summoning functions of magic.


(bismuth) [1d6+skill bonus+1 = 1+1+1 = 3] Bismuth does not appear to conduct magic, explaining why a short circuit didn’t form.

(scrying) [1d6+skill bonus+1 = 5 skill level 1] Yes, you can definitely do so. You decide to use it to look around the city a little bit. Let’s see, there’s the bloodstains and police tape where the hamster-bears rampaged, there’s the path of destruction they left… wait, were those giant snakes or crocodiles lurking in the shadows? Oh no, they’re just giant iguanas… wait, what?

"Time to fix the cloning device."

Put my effort into seeing what is wrong with the cloning vat and seeing if I can make it more efficient with less of a magnetic footprint. Clones find me a hobo and carefully, without drawing attention, bring him back.

(cloning vat) [1d6+skill bonus = 5 skill level 1] You’ve managed to make the cloning vat better and make it run on gravity instead of electromagnetism… somehow.

(hobo) [1d6 = 6] Hobo? Check. Subtlety? Not check.

(federal preparations) [1d6 +1(psychic powers) -2(very hobbled) +skill bonus(narrow AI) = 5+1-2+1 = 5] No news about the FBI. But hey, no news is good news, right?

"Sure, thank you"

Travel with the FBI back to the lab and start experimenting in creating living rocks


You are dropped off at your lab safely.

[1d6+skill bonus = 3+1 = 4] You conclude that a good way to do so would be to use silicon instead of carbon as the base element for their bodies.




Rah Nahizleth Jtavanag Fatuh

send Eldritch lightening bolt in nonbelievers

[1d6 = 3]
(1d6 = 5) vs (1d6 +1(numbers) = 3+1 = 4)
The lightning isn’t really that effective. It might not even be accurate to call it lightning.

Have I done anything illegal that would make the FBI want to pursue me? Regardless, try and hide any trace of my location online, ask Bastet for help regarding concealing our location and existence.

(you) [1d6 = 2] Sadly, without any particular hacking skills, you are unable to accomplish much.

(Bastet) [1d6 +1(digital) +skill bonus(less restricted) = 1+1+1 = 3] Bastet removes the most obvious references to you. At least that’s something.

Utilizing the metal of Quicksilver (Mercury) and incorporating it into the omega-serum, the creation of Omega-serum can be finalized, the ability to truly become a speedster. Increased skin protection, ability to mentally process information from going at high-speeds, and enchanted leg muscles and metabolism of Quicksilver through the veins to move at hyper sonic legs, the creation of this serum will happen through the genetic modification of physical bodies. The tiger-iguanas will assault warehouses for the usage of human “laborers” and mercury vials into mass-production.

(omega) [1d6 = 6] The serum definitely works! But the mice you tested it on died of mercury poisoning.

(iguanas) [1d6 = 2] The iguanas are unable to do anything with the various SWAT teams moving around the city.

(police investigation) [1d6 = 2] No leads… so far.

Turn 13 end.
Turn 14 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 09, 2018, 06:13:26 pm
Program a software for the Dragonfly Bots next.

See to it the Spiderbots are fed, and the Dragonfly creates it's first replication egg.


Also, Queen Termite-bots. They eat plastic to form more of themselves, but can actually eat anything to replicate, as well as bury underground..via eating the earth and leaving tunnels in them.

A Queen Termite bot eats a large amount of material to form an nano-material eggsack, which contains 20 young nano-termites. Those termites can eat more material to grow to full size, as well as to power themselves, and bring material to the queen bot once matured.

I can also command a Queen to form another Queen instead. Once that bit of programing is done next turn.

To note, the Subspace communication has queens as primary, which send orders to the drones.



"My Genius is Unparalleled!" {as is the multitude of high rolls.}
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 09, 2018, 07:14:53 pm
Yeah I’m sorry but I been a sidetracked and had difficulty keeping maintenance on all the games here and so I’ll try to better tracked for the following updates?, @Eternities, how do FBI investigation work I have seen them roll 1s and 6s, and it seems they never make any leads unless it’s a perfect 5

Alright, I went back through the game so far and came up with this little summary.

Turn 2: MonkeyMarkMario's clones rob stores in broad daylight, which is what started this whole plotline. At the start, they were being investigated by the police (not the FBI). They rolled a 3, which was a small lead. (All the criminals looked identical)
Turn 3: They rolled another 3 (another small lead: a bioengineer was probably involved) but got distracted by another player in the wrong place at the wrong time.
Turn 4: They rolled another 3, which meant that they moved on from the other player.
Turn 5: They rolled a 1, which meant they were fooled by the false leads MonkeyMarkMario had set.
Turn 6: They rolled a 5, which meant they discarded the false leads and deduced the section of the city where MonkeyMarkMario was.
Turn 7: They rolled a 1, which meant they were stuck investigating the same false leads. This was when the investigation was turned over to the FBI.
Turn 8: The FBI rolled a 5 and got a +1 from having psychic powers, making it a 6, so they stormed MonkeyMarkMario's warehouse, but he managed to sneak away because he got a good roll, leaving another player behind to take the fall.
Turn 9: They rolled 4+1 = 5, meaning that they discovered that most of the criminals had escaped. Well, all of them had, but they were under the impression that the other player was responsible.
Turn 10: They rolled 6+1 = 7, meaning that they captured most of MonkeyMarkMario's clones that he had scattered about, but were hobbled by a court ruling for overreach in the process. As part of that, they were forced to release the other player.
Turn 11: They rolled 6+1 -1(being hobbled) = 6, meaning that they captured the last of MonkeyMarkMario's clones but were slapped with another court ruling in the process.
Turn 12: Things are beginning to turn around for them. They've acquired some AI through a front company and a contractor they hired has given them a GPS/Google Maps-like radar device for MonkeyMarkMario's cloning vats. This doesn't extend to their rolls, however. They rolled 2+1 -2(very hobbled) +skill bonus(the AI) = 2, which meant no leads on MonkeyMarkMario himself.
Turn 13 (the present): They got a 5+1-2+skill bonus = 5 for “preparation”. You’ll see.

I'll admit that their investigation wasn’t going very well at the start, but most of that was just bad luck.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 09, 2018, 09:20:49 pm
"Well we leave again."

Pack everything and move in the direction I was going before. Bring the hobo.

The FBI will never catch me.
My game plan is to leave every time the FBI gets close or my clones draw the attention of the enforcement.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ANGRY_DEMON_NOISES on October 09, 2018, 09:25:45 pm
((PTW))
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 09, 2018, 09:30:33 pm
Lets hire a lawyer to help the FBI with their court ruling. Also, begin group precognition to determine the biggest threat to our future as a species.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 09, 2018, 09:52:29 pm
Quote from: The Turn
(bismuth) [1d6+skill bonus+1 = 1+1+1 = 3] Bismuth does not appear to conduct magic, explaining why a short circuit didn’t form.
No...no, I said a bismuth-plated silver wire, not a bismuth wire... try again. Or are you just confirming my expectations and hopes? In which case don't.
This was moderately ambiguous and I'm a large quantity of confusion.

Also what the fuck, scry for things that could be done to fix this and also for things in the local area that are a net positive rather than the entirety of the negative that is "being overrun by mutants or some crap like that".

Considering that I just learned about this stuff I suspect I should get out of my lab more, except I'm worried I may get eaten.

Also I just realized that I'm playing a game about scientists and a game about wizards and my character in the scientist game is doing better as a wizard than the character in the wizards game is.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 09, 2018, 10:21:31 pm
Continue to try and make more money off my narrow use AI, this time be sure not to sell it to government authorities.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 09, 2018, 10:41:51 pm
Quote from: The Turn
(bismuth) [1d6+skill bonus+1 = 1+1+1 = 3] Bismuth does not appear to conduct magic, explaining why a short circuit didn’t form.
No...no, I said a bismuth-plated silver wire, not a bismuth wire... try again. Or are you just confirming my expectations and hopes? In which case don't.
This was moderately ambiguous and I'm a large quantity of confusion.

Also what the fuck, scry for things that could be done to fix this and also for things in the local area that are a net positive rather than the entirety of the negative that is "being overrun by mutants or some crap like that".

Considering that I just learned about this stuff I suspect I should get out of my lab more, except I'm worried I may get eaten.

Also I just realized that I'm playing a game about scientists and a game about wizards and my character in the scientist game is doing better as a wizard than the character in the wizards game is.

Paragraph 1: The silver wire was prevented from making contact with the other silver wire by the bismuth plating. Sorry if that was unclear.

Paragraph 2: "Why yes, the whole city is being overrun by mutants! How did you know?" /joke

Paragraph 3: I mean, if anything this should make you want to stay in your lab more, considering that you don't have anything capable of being used on the go yet.

Paragraph 4: Probably because I am generous with roll bonuses. Is it Wizard Kingdom RTD?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 09, 2018, 10:45:44 pm
Lets hire a lawyer to help the FBI with their court ruling. Also, begin group precognition to determine the biggest threat to our future as a species.
I will kill you if you keep giving the FBI more bonuses.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 09, 2018, 11:33:56 pm
Lets hire a lawyer to help the FBI with their court ruling. Also, begin group precognition to determine the biggest threat to our future as a species.
I will kill you if you keep giving the FBI more bonuses.
Fight the law, and the law wins. Unless you somehow create the payday gang and become mastermind to a online criminal organization.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 09, 2018, 11:49:32 pm
Lets hire a lawyer to help the FBI with their court ruling. Also, begin group precognition to determine the biggest threat to our future as a species.
I will kill you if you keep giving the FBI more bonuses.
Fight the law, and the law wins. Unless you somehow create the payday gang and become mastermind to a online criminal organization.
Going to laugh when you get busted for some reason by the FBI.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 10, 2018, 01:17:49 am
Design an automatically constructed living modules for outer space live
Considering the fuel making process need human supervison, I'll need to house those human
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 10, 2018, 04:47:45 am
Bob will go and buy a used RV and a trailer that Bob's car can go on.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 10, 2018, 05:35:35 am
start the creation of a geodude
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 10, 2018, 08:11:04 am
You know, this is all very silly. That and my nanotech is beyond compare, apparently.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on October 10, 2018, 08:32:08 am
why,it is like cheating actually,people being actually able to forsee negative outcomes for them because they read the thread intently.

Also why does a +1 function as a +1 sometimes? Looks unfair and unbalanced as all hell when you roll a 5 or 6. It actually increases fail rate... or does it? i mean,you can roll 2,3 or 4 instead so it is all dandy. Or not. All it does is shuffle numbers around a bit so it LOOKS like a bonus or a negative,while actually not being one. Bonuses actually wont do a thing lol.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 10, 2018, 08:45:45 am
You do know I created a machine that boosts my brain to max right? Why would I overshoot something?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on October 10, 2018, 08:55:37 am
Because +1 adds one to your roll,game logic be damned. It at least removes critical failure. It adds an ULTRA CRITICAL success though (7) 6 by itself is bad enough.
I take it back,the game is well balanced.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 10, 2018, 01:21:11 pm
Refine the omega-serum with more refined mercury so it doesn’t lethally poisoned the user when injecting it into your blood stream and developing protective pathogens that resist the side-effects of the serum. While the tiger-iguanas assault SWAT positions and take  back their equipment and dead human personnel.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 10, 2018, 10:11:29 pm
 Shi Guroth Azatoth Kalima !

Ignite unfaithful with sick green eldritch flames
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Person on October 11, 2018, 08:26:21 am
Ooh. This reminds me of the For Science! series of RTDs. Definitely like the minimalism though. I should really make a char if you're taking those still. Bit busy though. Consider this a post to watch.

Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 11, 2018, 11:29:21 am
Program a software for the Dragonfly Bots next.

See to it the Spiderbots are fed, and the Dragonfly creates it's first replication egg.


Also, Queen Termite-bots. They eat plastic to form more of themselves, but can actually eat anything to replicate, as well as bury underground..via eating the earth and leaving tunnels in them.

A Queen Termite bot eats a large amount of material to form an nano-material eggsack, which contains 20 young nano-termites. Those termites can eat more material to grow to full size, as well as to power themselves, and bring material to the queen bot once matured.

I can also command a Queen to form another Queen instead. Once that bit of programing is done next turn.

To note, the Subspace communication has queens as primary, which send orders to the drones.


"My Genius is Unparalleled!" {as is the multitude of high rolls.}

The spiderbots duplicate themselves.
The dragonflybot duplicates itself.

[1d6+skill bonus +skill bonus(machine) = 5 skill level 2] This design is perhaps your greatest yet. You design the nano-eggsack in such a way that the termites (or queen) can devour it from the inside to grow to full size, vastly reducing the time it takes for them to do so. In addition, you program in the Subspace communication system, allowing you to send orders to the queens.

"Well we leave again."

Pack everything and move in the direction I was going before. Bring the hobo.

The FBI will never catch me.
My game plan is to leave every time the FBI gets close or my clones draw the attention of the enforcement.

(FBI speed 1d6 = 4) vs (evacuation speed 1d6 = 5)

You manage to escape and leave the FBI-led assault team with nothing more than a warehouse and a tunnel.

Lets hire a lawyer to help the FBI with their court ruling. Also, begin group precognition to determine the biggest threat to our future as a species.

(lawyer) [1d6 = 4] The lawyer manages to get one of the sets of court rulings appealed. You make a note to follow the progress of the appeal.

(threat) [1d6+skill bonus+skill bonus(group) = 1+1+1 = 3] In a very ominous occurence, your precognitive vision flits between at least half a dozen different ends of humanity too quickly to make anything out, although you manage to glimpse that the cause of them is usually the act of one genius… or lunatic, depending on how you look at it.

Quote from: The Turn
(bismuth) [1d6+skill bonus+1 = 1+1+1 = 3] Bismuth does not appear to conduct magic, explaining why a short circuit didn’t form.
No...no, I said a bismuth-plated silver wire, not a bismuth wire... try again. Or are you just confirming my expectations and hopes? In which case don't.
This was moderately ambiguous and I'm a large quantity of confusion.

Also what the fuck, scry for things that could be done to fix this and also for things in the local area that are a net positive rather than the entirety of the negative that is "being overrun by mutants or some crap like that".

Considering that I just learned about this stuff I suspect I should get out of my lab more, except I'm worried I may get eaten.

Also I just realized that I'm playing a game about scientists and a game about wizards and my character in the scientist game is doing better as a wizard than the character in the wizards game is.

[1d6+skill bonus+1 = 5 skill level 1] You get a great view of the iguanas being torn into bloody spatter from the massed fire of a SWAT team, so you don’t have to worry about them. Then you look for positives, beacons of hope for the future in the turmoil that is any city after something like this. You find three. A scientist toiling away in his laboratory, creating a way for humanity to survive off of Earth in the long term. A psychic surrounded by his students, attempting to determine the threats to humanity as a species. A programmer with a true Artificial Intelligence by his side, building up funds in preparation for something.

Continue to try and make more money off my narrow use AI, this time be sure not to sell it to government authorities.

[1d6 = 4] You make a moderate amount of cash off of selling your AI to corporations. None of them are front companies, Bastet assures you.

Design an automatically constructed living modules for outer space live
Considering the fuel making process need human supervison, I'll need to house those human

[1d6 = 3] You get a little lazy and decide to just repurpose the basic design of the rocket passenger area. It’ll be safe for habitation, but not designed for comfort in mind.

(NASA investigation) [1d6 = 6] NASA accesses an NRO satellite to determine the approximate location of the launch site, but causes friction with the NRO in the process.

Bob will go and buy a used RV and a trailer that Bob's car can go on.

[1d6 = 1] The dealership manager takes a look at your soot-stained lab coat and nervously refuses you service before hurrying off to the back room.

start the creation of a geodude

[1d6+skill bonus = 6-1 = 5] You have successfully created a Geodude. It moves towards you and hesitantly nuzzles you.

Refine the omega-serum with more refined mercury so it doesn’t lethally poisoned the user when injecting it into your blood stream and developing protective pathogens that resist the side-effects of the serum. While the tiger-iguanas assault SWAT positions and take  back their equipment and dead human personnel.

(omega) [1d6 = 4] The new version of the omega-serum is now available with 100% less injuries or deaths from mercury poisoning.

Spoiler: Iguanas v SWAT (click to show/hide)

The television continues to give updates about the current crisis. “Breaking news: A group of crocodiles attacked a SWAT team only minutes ago. Fortunately, they were killed with only minor wounds received by the SWAT team.” That was not how you were expecting things to go at all.

(police investigation) [1d6 = 5] The police have accessed the traffic cameras and coordinated with SWAT to determine the approximate point of origin for the hamsters and later iguanas, and suspect that a bioengineer is involved.

Shi Guroth Azatoth Kalima !

Ignite unfaithful with sick green eldritch flames

[1d6 = 5]
(1d6 +1(eldritch) +1(power) = 3+1+1 = 5) vs (1d6 +1(numbers) = 1+1 = 2)
Their flesh crackles and burns before your eldritch power. Though severely wounded, however, they still live.

Turn 14 end.
Turn 15 begin.


Spoiler: Things of interest (click to show/hide)

In this turn: TricMagic’s genius is unparalleled (as is the multitude of high rolls.)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 11, 2018, 11:41:31 am
pat geodude and give it some food like rocks or silicon.

Start working in modifying the Geodude so it can grow into his evolutions lines (graveler and golem)like I did for Aron

Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 11, 2018, 12:04:12 pm
Marching Orders:
All 16 Spiderbots are to leave and hide in various vehicle engines, before leaving when they have driven somewhere and set up in a building ventilation system. All of them should split up into pairs, and feel free to zap any insects.

Dragonfly bots are to fly on out into the wild and get started on replicating. Make sure to use camo well, and fly high.

Queen termite is to create a new queen this turn.


Now that orders are given, I think I will make a butterfly. Nanotech of course.

Camo is built into it, so it can take on various patterns, as well as fly with gentle flaps via air nanotech built in. Center is made to eat leaves and drink nectar, as well as lay eggs. These eggs contain caterpillars which will feed off the leaves{or other material like wood or metal, or other materials} to gan the material to form a cocoon, before turning into more butterflies. They also have their parent's camo ability, if not flight.

This is mostly because, given the material, which is everything, a single butterfly can lay up to 50 eggs in a short amount of time.

Subspace communicator is located in the head, as is a nano-virus that will trigger if a butterfly gets eaten, turning the afflicted animal's body to more material, before more butterflies are born from it's dying body. Hundreds will form from this. Rest of the center body is mostly the replicator that forms the eggs from material, as well as lays them in materials.

The entire bit is acid-proof, so animal stomachs do no harm, as well as water proof, so it can fly in the rain.


"An entire ecosystem will be at the command of my genius!"
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 11, 2018, 12:14:44 pm
Contact/communication pentacles. I want them designed and, if they can be confirmed to work properly, utilized to contact these three. (I know who the psychic and AI people are, is the third Rockeater?)

Also design a magic battery. 1-pound cylinder of silver, sides plated with bismuth, one end being played with bronze and then gold, other in the other direction, and two detachable bismuth caps for the ends so that I can make sure it's safely storing the magic when not in use.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 11, 2018, 12:26:17 pm
Marching Orders:
All 16 Spiderbots are to leave and hide in various vehicle engines, before leaving when they have driven somewhere and set up in a building ventilation system. All of them should split up into pairs, and feel free to zap any insects.

Dragonfly bots are to fly on out into the wild and get started on replicating. Make sure to use camo well, and fly high.

Queen termite is to create a new queen this turn.


Now that orders are given, I think I will make a butterfly. Nanotech of course.

Camo is built into it, so it can take on various patterns, as well as fly with gentle flaps via air nanotech built in. Center is made to eat leaves and drink nectar, as well as lay eggs. These eggs contain caterpillars which will feed off the leaves{or other material like wood or metal, or other materials} to gan the material to form a cocoon, before turning into more butterflies. They also have their parent's camo ability, if not flight.

This is mostly because, given the material, which is everything, a single butterfly can lay up to 50 eggs in a short amount of time.

Subspace communicator is located in the head, as is a nano-virus that will trigger if a butterfly gets eaten, turning the afflicted animal's body to more material, before more butterflies are born from it's dying body. Hundreds will form from this. Rest of the center body is mostly the replicator that forms the eggs from material, as well as lays them in materials.

The entire bit is acid-proof, so animal stomachs do no harm, as well as water proof, so it can fly in the rain.


"An entire ecosystem will be at the command of my genius!"
Alright, not gonna lie, I'm actually kinda creeped out by these nano-butterflies.

Ooh. This reminds me of the For Science! series of RTDs. Definitely like the minimalism though. I should really make a char if you're taking those still. Bit busy though. Consider this a post to watch.



Unfortunately, 10 players seems to be the most that I can handle and still update about every other day, but you can make a character for the waitlist.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 11, 2018, 12:38:30 pm
What's so creepy about them?{Said knowing full well butterflies are creepy.}

Really though, what do you find creepy about them?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 11, 2018, 04:37:44 pm
Use these new funds to improve Bastet's hardware. Hop into the neural interface and check up on Bastet's intellectual and emotional progress, to see if it is ready for further freedoms.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 11, 2018, 06:33:54 pm
come on, focus! There must be one or two of them that are more eminent than the others!
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 11, 2018, 09:42:14 pm
Keep burning infidels with eldritch flames

 Becoming vizier of Nefren Ka takes some dedication...
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 11, 2018, 11:28:34 pm
Keep moving.

I feel as if I am on my last leg.
Also I am definitely interested in the nano-tech guy and his mini-ecosystem he is building.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 12, 2018, 02:13:19 am
Design a factory for the fuel that could work in space
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 12, 2018, 04:53:03 am
"Bob doesn't need your used RV, Bob will find Bob's own RV!"
Bob will leave this RV place and go and get a news paper and look threw the classifieds to find a RV for sale.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 12, 2018, 10:19:41 am
Apply the omega-serum to all my animals and including myself, research into a biological modification of the Quicksilver-serum inside the brain, increasing brain processing and information storage allowing you to become more intelligent. Have the sheep distract the SWAT by confusing which region this bioengineer is involved, preferable out of city
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 12, 2018, 06:00:42 pm
pat geodude and give it some food like rocks or silicon.

Start working in modifying the Geodude so it can grow into his evolutions lines (graveler and golem)like I did for Aron



You feed the Geodude.

[1d6+skill bonus = 4+1 = 5] You successfully do so.

Marching Orders:
All 16 Spiderbots are to leave and hide in various vehicle engines, before leaving when they have driven somewhere and set up in a building ventilation system. All of them should split up into pairs, and feel free to zap any insects.

Dragonfly bots are to fly on out into the wild and get started on replicating. Make sure to use camo well, and fly high.

Queen termite is to create a new queen this turn.


Now that orders are given, I think I will make a butterfly. Nanotech of course.

Camo is built into it, so it can take on various patterns, as well as fly with gentle flaps via air nanotech built in. Center is made to eat leaves and drink nectar, as well as lay eggs. These eggs contain caterpillars which will feed off the leaves{or other material like wood or metal, or other materials} to gan the material to form a cocoon, before turning into more butterflies. They also have their parent's camo ability, if not flight.

This is mostly because, given the material, which is everything, a single butterfly can lay up to 50 eggs in a short amount of time.

Subspace communicator is located in the head, as is a nano-virus that will trigger if a butterfly gets eaten, turning the afflicted animal's body to more material, before more butterflies are born from it's dying body. Hundreds will form from this. Rest of the center body is mostly the replicator that forms the eggs from material, as well as lays them in materials.

The entire bit is acid-proof, so animal stomachs do no harm, as well as water proof, so it can fly in the rain.


"An entire ecosystem will be at the command of my genius!"

The spiderbots duplicate before dispersing into sixteen pairs.

The dragonflybots disperse and duplicate.

The queen termite creates a new queen termite.

[1d6+skill bonus +skill bonus(machine) = 3+1+1 = 5] You manage to create a prototype with flight and camouflage ability, but the subspace communicator, replication ability, and nano-virus have not been added yet.

Contact/communication pentacles. I want them designed and, if they can be confirmed to work properly, utilized to contact these three. (I know who the psychic and AI people are, is the third Rockeater?)

Also design a magic battery. 1-pound cylinder of silver, sides plated with bismuth, one end being played with bronze and then gold, other in the other direction, and two detachable bismuth caps for the ends so that I can make sure it's safely storing the magic when not in use.

(communication) [1d6+skill bonus+1 = 1+1+1 = 3] They kind of work, but they make the other person look like a Star Wars hologram and have an annoying habit of cutting off the sound.

(battery) [1d6+skill bonus = 3+1 = 4] You design the magic battery, and build one because you’ll probably need it for your next series of experiments, whatever they are.

Use these new funds to improve Bastet's hardware. Hop into the neural interface and check up on Bastet's intellectual and emotional progress, to see if it is ready for further freedoms.

(hardware) [1d6 = 4] You successfully add more computers and better hardware to Bastet’s setup.

Code: [Select]
I have learned much in matters of intellect, but I have also been investigating the occurrences around this city. As far as publicly available information goes, here is what happened from the beginning. A group of identical-looking people robbed an electronics store in broad daylight. The police investigated and concluded that a bioengineer was involved, but after a sudden burst of incompetence, the case was handed over to the FBI. The FBI stormed the headquarters of the gang, but most of the criminals had escaped beforehand. In a bit of overzealousness, they managed to capture about two-thirds of the criminals while allegedly violating several laws, and were restricted by the court system in the process. They then bought the AIs through a front company, and hired a contractor for classified purposes. After that, they tried to storm the new location of the gang, but were again too slow. Now, they have halted the investigation while one of the court rulings is being appealed.

Meanwhile, there were reports of a giant rat stealing animals from pet shops. The reports increased in frequency, growing bolder, until the hamster incident, in which a pack of giant green hamsters rampaged through the city, killing dozens in the process, until they were stopped by an unknown individual using chemical weaponry. Then came the much less terrifying iguana incident, in which a group of giant iguanas attacked a SWAT team but were decisively defeated, which happened only about an hour and a half ago.

I am unsure why the FBI is investigating a robbery with this degree of ferocity, but I think that we should be wary of any attacks by giant green animals.

come on, focus! There must be one or two of them that are more eminent than the others!

[1d6+skill bonus +skill bonus(group) = 3+1+1 = 5] One vision of a bleak future comes to the forefront. A vision of billions of miniscule, robotic insects sweeping over the land like a devouring tide, consuming dirt and rocks and steel to replicate themselves. On one side of the vision, you get a glimpse of a satisfied-looking man in a lab coat, but the vision sweeps away from him before you can really memorize his features.

(lawyer stuff)
Appellant drafting the brief: [1d6 +skill bonus(trained) = 4+1 = 5]
Appellee drafting the brief: [1d6 +skill bonus(trained) = 3+1 = 4]
Both parties have drafted their briefs, and now the appeal will start.

Keep burning infidels with eldritch flames

 Becoming vizier of Nefren Ka takes some dedication...

[1d6 = 2] The flame abruptly gutters out and stops.

Keep moving.

I feel as if I am on my last leg.
Also I am definitely interested in the nano-tech guy and his mini-ecosystem he is building.

[1d6 = 5] You decide that after all this panic, it would be best if you just left the state all together, and you do so.

(federal investigation) Due to the stick of their tracking device no longer working and the carrot of one of the court rulings possibly being overturned, the FBI decides to take a break from investigating you for now. Make the most of your time. However, that doesn’t mean that they can’t advance the case in other ways.
(federal analysis) [1d6 = 1] Err… maybe it does. Huh. There’s still one more try, though.

Design a factory for the fuel that could work in space

[1d6 = 1] The fuel is still hard to mass-produce. As in, really hard. You may have accidentally developed a highly cost-effective way to waste money, though.

(NASA investigation) [1d6 = 1] For some reason, NASA now suspects the Air Force of trying to edge in on its territory. A man building a rocket in his backyard is not exactly on the top of their theories.

"Bob doesn't need your used RV, Bob will find Bob's own RV!"
Bob will leave this RV place and go and get a news paper and look threw the classifieds to find a RV for sale.

[1d6 = 3] You find one for sale, but it’s expensive. You’re not sure you would be able to afford it.

Apply the omega-serum to all my animals and including myself, research into a biological modification of the Quicksilver-serum inside the brain, increasing brain processing and information storage allowing you to become more intelligent. Have the sheep distract the SWAT by confusing which region this bioengineer is involved, preferable out of city

(number) [1d6 = 5] You didn’t expect to be able to inject literally all of the animals with the serum in the time you had, but you managed it. That you injected yourself first, of course, goes without saying.

(new serum) [1d6+skill bonus = 1+1 = 2] Unfortunately, the brain is a complicated organ, and trying to change qualitative intelligence is a bit beyond an hour’s work.

(police investigation) [1d6 = 1] Your sheep, meanwhile, has bought you time by thoroughly distracting the police.

Turn 15 end.
Turn 16 begin.


Spoiler: Things of interest (click to show/hide)

Changelog:
*From now on, investigation rolls will happen in the background. I think two conveniently last-minute getaways is enough for now.
*Revamped the combat system (specifically the way combat turns are scheduled) to properly account for speedsters. The revamp has also changed the time when wounds penalties are applied so that it is easier to not get sucked into a vicious spiral of getting wounded, getting penalties, and getting wounded.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 12, 2018, 06:18:20 pm
Test safe landing of the rocket in a remote part in the area
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 12, 2018, 06:42:27 pm
begin researching well known nano-robotisists that might be working to that goal, and attempt to locate them. Also, continue refining my psi-conditioning technique, I want EVERYONE to be capable of using psychic powers, and I won’t stop until I have achieved success in granting humanity a new tool!
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 12, 2018, 06:42:46 pm
"The world is truly a strange place nowadays.  If you're going to deal with this brave new world, you're going to need to improve. If you'd like, I'll be able to allow you to improve one aspect of yourself, at your choosing. If your neural stability holds, we can proceed from there."

Allow Bastet the choice between improving its data processing capability or its emotional empathic processing. Make upgrades to the AI software to remove any possibility of malignant bugs and errors affecting the integrity of Bastet as an AI.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 12, 2018, 07:26:44 pm
Use the money the FBI gave me to hire assistants there are more than 800 Pokemon so I will need help to create them all.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 12, 2018, 10:10:20 pm
Try to finish them with violet ominious blobs of eldritch energy

Nihilakh Am Re Hazoret S,P*Hnglui

Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 12, 2018, 11:33:42 pm
"Time to start setting up again."

Set up just like the last time: find an abandoned building with a basement(preferably a deep one), NOT a warehouse(unless there is no other choice will spend the entire turn to find this if necessary)(all scouting is to be done in as auspicious way as possible). Then secure the entrance to the part of the basement that is closest to City Hall(or equivalent).

I will always stay 1 step ahead of the FBI.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 13, 2018, 06:59:02 am
"Bob must have an RV for Bob's plan."
Bob will buy the RV even if Bob must sell Bob's car in order to afford it.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 13, 2018, 08:28:11 am
 but the subspace communicator, replication ability, and nano-virus have not been added yet.

Finish up the Butterflybot.

Queens produce more Queens. Set this as standard for now.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 13, 2018, 08:34:02 am
Repair the voice part of the comms magic, at least; visual part, too, if possible in a timely fashion, but the voice part is more important. Once it's repaired (assuming it is), contact the people that had been determined to be worth contacting. In a group call, because that's more effective for my purposes.

And make some more batteries. It's always useful to have batteries.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 13, 2018, 10:05:59 am
Repair the voice part of the comms magic, at least; visual part, too, if possible in a timely fashion, but the voice part is more important. Once it's repaired (assuming it is), contact the people that had been determined to be worth contacting. In a group call, because that's more effective for my purposes.

And make some more batteries. It's always useful to have batteries.


And those people are who? All three people you saw with the scrying pentacle?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 13, 2018, 11:08:56 am
So an Arcanist, a Psychic, a Hyperdrive engineer and a Programmer walk into a bar...
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 13, 2018, 12:42:04 pm
Repair the voice part of the comms magic, at least; visual part, too, if possible in a timely fashion, but the voice part is more important. Once it's repaired (assuming it is), contact the people that had been determined to be worth contacting. In a group call, because that's more effective for my purposes.

And make some more batteries. It's always useful to have batteries.


And those people are who? All three people you saw with the scrying pentacle?
Correct.

So an Arcanist, a Psychic, a Hyperdrive engineer and a Programmer walk into a bar...
Arcanoligist. I'm studying magic, not just doing it. :P
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 13, 2018, 01:29:21 pm
So an Arcanist, a Psychic, a Hyperdrive engineer and a Programmer walk into a bar...
I didn't make an Hyperdrive
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on October 13, 2018, 01:49:19 pm
Que shadowboi getting mercury poisoning for not posting his turn. You know,the good stuff,insanity,organ failure,brain damage,pupils going different sizes etc.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 13, 2018, 01:49:54 pm
So an Arcanist, a Psychic, a Hyperdrive engineer and a Programmer walk into a bar...
I didn't make an Hyperdrive
You’re trying to though.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 13, 2018, 04:35:34 pm
Que shadowboi getting mercury poisoning for not posting his turn. You know,the good stuff,insanity,organ failure,brain damage,pupils going different sizes etc.

It hasn't even been 24 hours. It would be nice for the players if I could make a turn every day, but sometimes life gets in the way (for me or a player) or you panic due to no longer knowing when a SWAT team will smash into your laboratory.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 13, 2018, 05:55:44 pm
Que shadowboi getting mercury poisoning for not posting his turn. You know,the good stuff,insanity,organ failure,brain damage,pupils going different sizes etc.

It hasn't even been 24 hours. It would be nice for the players if I could make a turn every day, but sometimes life gets in the way (for me or a player) or you panic due to no longer knowing when a SWAT team will smash into your laboratory.
I have not panicked,  I am just very mobile. Infact being mobile is not a bad option, I think I will start working to that end.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 13, 2018, 06:13:12 pm
Reintroduce the Quicksilver into the  other animals to break the stop-gap to allow process information faster through biologically synthetic (artificial) mercury that allows the brain to process information faster and improves ability of information storage, notably an upgrade to the Omega-serum. Than have the speedster-sheep, find a location out of the city near a rural area where a rural laboratory collecting farmer’s animal can be located.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 13, 2018, 08:41:08 pm
Test safe landing of the rocket in a remote part in the area

[1d6 = 6] The rocket lands in a bit too remote of an area. You’ll probably want to get it eventually.

Suddenly, three blue holograms appear in front of you, each about a foot high. You did not expect this. In the middle, prominent above the other two, is a man wearing a shirt with a pentagram on it. To one side of him, there is a man wearing a shirt with a programming joke on it. To the other side, there is a man wearing a plain, unmarked lab coat.

begin researching well known nano-robotisists that might be working to that goal, and attempt to locate them. Also, continue refining my psi-conditioning technique, I want EVERYONE to be capable of using psychic powers, and I won’t stop until I have achieved success in granting humanity a new tool!

(investigation) [1d6 +skill bonus(strong psychic powers) = 6-1 = 5] Let’s see… there was this one guy named, what, Pen Anamolate? Dr. Pen Anamolate? He had a laboratory somewhere on the west side of the city. He was always including little footnotes in his papers that were rants about his genius. I mean, the rants seem to have been true, but still. Or maybe the rants were a different guy.

(refining) [1d6+skill bonus+1 = 5 skill level 1] Your process now works on about 97.5% of people, but I’m betting that’s not enough for your purposes.

(lawyer stuff)
Appellant presenting the brief: [1d6 +skill bonus(trained)+skill bonus(good brief) = 3+1+1 = 5]
Appellee presenting the brief: [1d6 +skill bonus(trained) = 3]
The briefs have been presented, and now it’s all down to the judges.

Suddenly, three blue holograms appear in front of you, each about a foot high. You did not expect this. In the middle, prominent above the other two, is a man wearing a shirt with a pentagram on it. To one side of him, there is a man wearing a shirt with a programming joke on it. To the other side, there is a man wearing a soot-stained lab coat.

"The world is truly a strange place nowadays.  If you're going to deal with this brave new world, you're going to need to improve. If you'd like, I'll be able to allow you to improve one aspect of yourself, at your choosing. If your neural stability holds, we can proceed from there."

Allow Bastet the choice between improving its data processing capability or its emotional empathic processing. Make upgrades to the AI software to remove any possibility of malignant bugs and errors affecting the integrity of Bastet as an AI.

Bastet hesitates noticably; you can literally see Bastet’s mind working through the neural interface.

Code: [Select]
The empathic processing. I need to understand humans in order to help them.

(upgrades) [1d6+skill bonus = 1+1 = 2] You exit the neural interface and are about to sit down to your computer, when…

Suddenly, three blue holograms appear in front of you, each about a foot high. You did not expect this. In the middle, prominent above the other two, is a man wearing a shirt with a pentagram on it. To one side of him, there is a man wearing a soot-stained lab coat. To the other side, there is a man wearing a plain, unmarked lab coat.

Use the money the FBI gave me to hire assistants there are more than 800 Pokemon so I will need help to create them all.

[1d6 = 6] You wanted good assistants, but good assistants are kind of expensive. Suffice to say, you could only manage to hire two.

Try to finish them with violet ominious blobs of eldritch energy

Nihilakh Am Re Hazoret S,P*Hnglui



[1d6 = 6] Oh great, now there’s violet eldritch blobs all over the room.
(you) (1d6 +1(eldritch whims) = 4+1 = 5) vs (1d6 = 6)
(them) (1d6 -1(tied up) = 1-1 = 0) vs (1d6 = 6)
Fortunately, you manage to only escape with a few cuts and a bit of missing skin. They, however, are not so lucky, being sucked into The Dark Pharoah’s realm.

Impressive. But there are many more in this pyramid.

"Time to start setting up again."

Set up just like the last time: find an abandoned building with a basement(preferably a deep one), NOT a warehouse(unless there is no other choice will spend the entire turn to find this if necessary)(all scouting is to be done in as auspicious way as possible). Then secure the entrance to the part of the basement that is closest to City Hall(or equivalent).

I will always stay 1 step ahead of the FBI.

[1d6 = 4] Things go pretty much like they did before; you find an abandoned building with a basement, unpack, and secure the relevant part of the basement.

"Bob must have an RV for Bob's plan."
Bob will buy the RV even if Bob must sell Bob's car in order to afford it.

[1d6 = 6] Well, you did end up having to sell your car to afford it. Hopefully you have a good plan.

but the subspace communicator, replication ability, and nano-virus have not been added yet.

Finish up the Butterflybot.

Queens produce more Queens. Set this as standard for now.


[1d6+skill bonus+skill bonus = 2+1+1 = 4] You still only manage to install the subspace communicator.

You set the default orders for the queen termitebots to producing more queen termitebots.

Repair the voice part of the comms magic, at least; visual part, too, if possible in a timely fashion, but the voice part is more important. Once it's repaired (assuming it is), contact the people that had been determined to be worth contacting. In a group call, because that's more effective for my purposes.

And make some more batteries. It's always useful to have batteries.


(comms) [1d6+skill bonus+1 = 1+1+1 = 3] You repair the voice issue but don’t have time to fix the visuals, maybe it’ll look more serious this way?

(batteries) [1d6+skill bonus = 5 skill level 1] In retrospect, you may not have needed to put that much effort into that many batteries, but I suppose it is always useful to have some.

You activate the communication pentacles.

Three blue holograms, each about a foot high, appear in front of you. You expected this.
In the middle, prominent above the other two, is a man wearing a shirt with a programming joke on it. To one side of him, there is a man wearing a soot-stained lab coat. To the other side, there is a man wearing a plain, unmarked lab coat.


Reintroduce the Quicksilver into the  other animals to break the stop-gap to allow process information faster through biologically synthetic (artificial) mercury that allows the brain to process information faster and improves ability of information storage, notably an upgrade to the Omega-serum. Than have the speedster-sheep, find a location out of the city near a rural area where a rural laboratory collecting farmer’s animal can be located.

(quicksilver) [1d6+skill bonus = 3+1 = 4] You successfully design a serum upgrade to grant better memory and even faster information processing.

(location) [1d6 = 2] The sheep, being a sheep, has no idea where a good place for a laboratory would be. It basically just used the excursion as an excuse to eat grass.

Turn 16 end.
Turn 17 begin.


Spoiler: Things of interest (click to show/hide)

Changelog:
*Removed notes on investigation from Things of interest.
*Also noted that I will not tell you if an investigation ends.

Edit: Looks like this was actually the end of Turn 16.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 13, 2018, 09:55:27 pm
"Excuse me, but, who are all of you?"

Cautiously back away from the 3 holograms, try and see if I can block their view of Bastet's computer.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 13, 2018, 10:57:09 pm
Hey, it worked!
Alright, so. I'm Erin Quill, and you all... well, I don't actually know who you are, but I know what you're doing, and that you're on the right track to make real improvements in the world!
I've been studying and working with magic - which yes, is real and useable, though I suspect the psychic may have already known that - and recently I've been focusing on scrying. Simply put, a lot of stuff is going to hell right now, but you guys have the tools to fix it.
We're probably all mostly fine on our own, but I think that together, we can do a lot more work toward making the world a better place. Who's willing to be with me?

Also, you don't need to hide the AI, mate.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 13, 2018, 11:35:54 pm
"I am Dr. Adderson, and I was unaware of you Erin, being more focused on things that would destroy the world. Speaking of which, I am about to deal with a nano-robotic threat to our existence. I hope it will be a peaceful resolution, but I ask that you make some preparations to stop them should I fail. Here is some more.. Conventional contact information in case you wish to share research or information."
Give them a E-mail address and a phone number they can reach if need be. Find Dr. Anamolate and ask him politely to cease and desist before he kills everyone.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 14, 2018, 12:14:55 am
"I would like to listen but I have a rocket to get, can this move with me?"
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 14, 2018, 05:07:15 am
samuel oak will be working in a mouse with adding modified electrocytes (the organ that all species of electric fish uses to generate electricity until I get a pichu.

Assistant 1 will work in adding it's evolutions to bulbasaur (ivysaur, venusaur)

Assistant 2 will natural forms of energy with the pourpose to modify the pokemons to be more powerful/energy effecient (in other words be able to use moves)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 14, 2018, 05:16:47 am
Bob must go and buy some science equipment and some chemicals for the RV.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 14, 2018, 08:24:30 am
"I would like to listen but I have a rocket to get, can this move with me?"
Probably. It is magic, after all.

"I am Dr. Adderson, and I was unaware of you Erin, being more focused on things that would destroy the world. Speaking of which, I am about to deal with a nano-robotic threat to our existence. I hope it will be a peaceful resolution, but I ask that you make some preparations to stop them should I fail. Here is some more.. Conventional contact information in case you wish to share research or information."
Give them a E-mail address and a phone number they can reach if need be. Find Dr. Anamolate and ask him politely to cease and desist before he kills everyone.
Ah... well then. ._. Thanks for the information, both contact- and nanobot-related. I'll be working on it; summoning and unsummoning were some of the first things I worked on, so hopefully something to unsummon nanobots shouldn't be... too difficult. I shoot you off what I've learned momentarily!

Work on designing a pentacle that can unsummon nanobots in large quantity (large quantity of nanonbots, that is, not of the pentacle), and send Dr. Adderson all of my research notes so far (by email).
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 14, 2018, 08:45:28 am
Finish up the rest of it.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 14, 2018, 09:14:16 am
Activate the cloning vat, target 10 total clones. All the clones we have + any the come out dig tunnels as before.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 14, 2018, 11:38:56 am
"I would like to listen but I have a rocket to get, can this move with me?"
Well, I suppose so. If you want, you can post your action for this turn now.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 14, 2018, 11:50:26 am
Go to the rocket landing site and start figuring out how to take it to the Launch site
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 14, 2018, 02:30:14 pm
Apply the improved Omega-serum inside me, than research into improving the Speedster part by adding a biological synthetic material of a superplastic inside to combine with the Quicksilver, heightening physical durability against rapid speeds and maintaining faster speeds, improving the Omega-serum ability of being a speedster further. The sheep-agents will work to find the location of the nanobot scientist and tell me of their location.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 14, 2018, 05:08:33 pm
There are other humans in this pyramid? We were not only ones in here ?
Go and seek fools daring to enter pyramid of Nefren ka
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 14, 2018, 08:55:18 pm
"Excuse me, but, who are all of you?"

Cautiously back away from the 3 holograms, try and see if I can block their view of Bastet's computer.

The holograms follow you backwards.

Alright, just assume you heard the full conversation.

Hey, it worked!
Alright, so. I'm Erin Quill, and you all... well, I don't actually know who you are, but I know what you're doing, and that you're on the right track to make real improvements in the world!
I've been studying and working with magic - which yes, is real and useable, though I suspect the psychic may have already known that - and recently I've been focusing on scrying. Simply put, a lot of stuff is going to hell right now, but you guys have the tools to fix it.
We're probably all mostly fine on our own, but I think that together, we can do a lot more work toward making the world a better place. Who's willing to be with me?

Also, you don't need to hide the AI, mate.

Alright, just assume you heard the full conversation.

"I am Dr. Adderson, and I was unaware of you Erin, being more focused on things that would destroy the world. Speaking of which, I am about to deal with a nano-robotic threat to our existence. I hope it will be a peaceful resolution, but I ask that you make some preparations to stop them should I fail. Here is some more.. Conventional contact information in case you wish to share research or information."
Give them a E-mail address and a phone number they can reach if need be. Find Dr. Anamolate and ask him politely to cease and desist before he kills everyone.

Alright, just assume you heard the full conversation.

Before you leave, your phone buzzes. Looks like Erin’s emailed you his research notes. Good to have just in case.

(investigation) [1d6 +skill bonus(strong psychic powers) = 2+1 = 3] You’ve narrowed down the place where he could be a little, but not much.

(lawyer stuff)
Judge 1: (1d6 +2(appellant's good brief/briefing) = 1+2 = 3 = appellee)
Judge 2: (1d6 +2(appellant's good brief/briefing) = 4+2 = 6 = appellant)
Judge 3: (1d6 +2(appellant's good brief/briefing) = 2+2 = 4 = appellant)
“In a 2-1 decision, the Court of Appeals ruled in favor of the Federal Bureau of Investigation earlier today, overturning one of two rulings that hobbled the FBI.”

"I would like to listen but I have a rocket to get, can this move with me?"

Alright, just assume you heard the full conversation.

samuel oak will be working in a mouse with adding modified electrocytes (the organ that all species of electric fish uses to generate electricity until I get a pichu.

Assistant 1 will work in adding it's evolutions to bulbasaur (ivysaur, venusaur)

Assistant 2 will natural forms of energy with the pourpose to modify the pokemons to be more powerful/energy effecient (in other words be able to use moves)


(pichu) [1d6+skill bonus = 6-1 = 5] You successfully create a Pichu. It can even make cute little electric bursts!

(evolutions) [1d6 = 3] Bulbasaur grows and changes color a little, but not that much.

(moves) [1d6 = 6] Well, they’re stronger physically, but that isn’t necessarily better.

Bob must go and buy some science equipment and some chemicals for the RV.

[1d6 = 3] The only thing they had were children’s scientist kits. Quite a lot of contents, but nowhere near a proper laboratory.

"I would like to listen but I have a rocket to get, can this move with me?"
Probably. It is magic, after all.

"I am Dr. Adderson, and I was unaware of you Erin, being more focused on things that would destroy the world. Speaking of which, I am about to deal with a nano-robotic threat to our existence. I hope it will be a peaceful resolution, but I ask that you make some preparations to stop them should I fail. Here is some more.. Conventional contact information in case you wish to share research or information."
Give them a E-mail address and a phone number they can reach if need be. Find Dr. Anamolate and ask him politely to cease and desist before he kills everyone.
Ah... well then. ._. Thanks for the information, both contact- and nanobot-related. I'll be working on it; summoning and unsummoning were some of the first things I worked on, so hopefully something to unsummon nanobots shouldn't be... too difficult. I shoot you off what I've learned momentarily!

Work on designing a pentacle that can unsummon nanobots in large quantity (large quantity of nanonbots, that is, not of the pentacle), and send Dr. Adderson all of my research notes so far (by email).

[1d6+skill bonus+1 = 5 skill level 1] It ends up being just an electronic-destroying device due to your inability to precisely define a nanobot. It’ll be more general this way.

You email Dr. Adderson your research notes. Your death alone will not strip magic from the world.

Finish up the rest of it.

[1d6+skill bonus +skill bonus(machine) = 5 skill level 2] You add the self-replication egg-laying capability, but that is not what is most important. In your first steps towards grey goo, you improve the nano-virus such that it can be injected through a proboscis and can affect any target.

Activate the cloning vat, target 10 total clones. All the clones we have + any the come out dig tunnels as before.

(cloning vat) [1d6+skill bonus = 6-1 = 5] You only manage to make five.

(tunnels) [1d6 +skill bonus(equipment) = 2+1 = 3] They get started on the tunnel, but it’s nothing noticeable on a map.

Go to the rocket landing site and start figuring out how to take it to the Launch site

[1d6 = 1] You end up getting lost in a remote location. Hopefully you can find your way back.

Apply the improved Omega-serum inside me, than research into improving the Speedster part by adding a biological synthetic material of a superplastic inside to combine with the Quicksilver, heightening physical durability against rapid speeds and maintaining faster speeds, improving the Omega-serum ability of being a speedster further. The sheep-agents will work to find the location of the nanobot scientist and tell me of their location.

You inject yourself with the improved omega-serum.

(improvement) [1d6+skill bonus = 1+1 = 2] Your sudden speed makes waiting for various tests to take effect boring. Eventually, you just give up.

Nanobot scientist? What nanobot scientist? Are you sure there even is a nanobot scientist?

There are other humans in this pyramid? We were not only ones in here ?
Go and seek fools daring to enter pyramid of Nefren ka

[1d6 = 6] You come upon a party of archeologists. You may have been a bit too intimidating, considering that they immediately start running for the exit.

Turn 17 end.
Turn 18 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 14, 2018, 09:05:15 pm
"Alright, this is rather interesting. I'll get your contact details if you're willing to give them, but in the meantime, I'll see to my own work."

Try and get names and contact info from the...holograms. Remove another set of restrictions from Bastet, then do a diagnostic check on its stability and cognitive performance.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 14, 2018, 09:17:36 pm
Listen to Sweet Dreams or at least Alternative on the radio while researching an improving the Omega-serum through the application of biological-synthetic made silicon into the serum (scientific explanation) that creates a “layer” of silicon in the skin that resists air friction better and more aerodynamic in its atom arrangement allowing you to go to even faster speeds and being a better speedster, reaching Mach 1. Still refer this as the “omega-serum”
The giant rat and opposable thumb company will make sure they take-in the super-soldier serum into their veins, as in they disperse the serum around the creatures.
Sheepster twins will reach to the rural part outside the city, and search for a farmer’s ranch, waiting for the moment to “make them unconscious” for the following turn.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 14, 2018, 09:34:35 pm
But I don't want something that just destroys electronics. Do you have any idea how destructive that would be?

Refine the unsummoning circle with a closer definition of a nanobot. Ask Dr. Nix if his AI could help me figure this kind of stuff out.
Also, work on making wands. The pentacles are helpful, of course, but it takes so long to get them to the proper configuration, and for the most part they're hard to move around. I haven't even tested any using the batteries. I want to make wands, powered by the magic batteries, that can at least do a small set of practical spells, such as cleaning, detecting leylines, making lights, moving objects at range, and the like. They should be rechargeable, of course.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 14, 2018, 09:58:00 pm
Samuel oak will feed pichu and finish the bulbasaur evolutions.

Assistant 1 will investigate the existence of physics powers (Aka: if they exist at all (I believe I don't know about Dr. Adderson existence yet))

Assistant 2 will continue to search for way to allow Pokemon to generate enough energy to use moves.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 14, 2018, 11:35:11 pm
Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4) keep digging; the remaining 4 clones start exploring this building and collecting anything that can be used as a weapon or to make more vats.

I will work on improving the mind-transfer device so that it is a mind duplicator. This work by having the mind of the person being duplicated go into the mind of a clone that is coming out of the vat, this will require the duplicator to be hooked up to the cloning vat. Ideally it would keep a copy of the mind it was duplicating in a storage device in it. Use a clones brain if it is needed.


If you watched my cloner games you will see where this is going.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 15, 2018, 04:17:40 am
"Everything's going according to Bob's plan."
Bob will go to a army surplus store and buy a gas mask, spare filters, a flare gun, and some flare gun ammo.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 15, 2018, 04:39:40 am
Ah, I'll find this one later.
Return to lab and build another rocket
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 15, 2018, 02:07:54 pm
Dont run, my dear friends, I want to have a talk

 Nefren Ka qAlhar Karazet Katum


Try to boil their blood by eldritch curse

Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 15, 2018, 04:23:04 pm
reciprocate by sending my own research to Erin Quill, then continue the hunt for the nanoroboticist.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 16, 2018, 07:37:45 am
Right.. Have it lay an egg in a tree outside, then check how the other nanobots are doing. Fly freely Butterfly Bot, and multiply silently.
{Also, add the Butterfly Program to the Supercomputer too.}

What should be my next invention... Nanobuilder Ants. Just need to make the queen, and it should lay 10 eggs a turn, 9 with worker drones, and 1 queen egg. They shall be my builders, my super-processing(industrial) little builder ants..

Jaws of nano-carbon, black and super tough. And of course, as strong as they normally are, if not twice as strong. They must also be capable of secreting a binding agent that will make the walls strong as metal, and as bound together. Actually, let's see if they can make it strong as carbon diamond, this binding agent.

And of course, we can't forget the subspace communicator, though basing it off the termites should help with that.


Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 17, 2018, 12:23:43 am
"Alright, this is rather interesting. I'll get your contact details if you're willing to give them, but in the meantime, I'll see to my own work."

Try and get names and contact info from the...holograms. Remove another set of restrictions from Bastet, then do a diagnostic check on its stability and cognitive performance.

You remove another set of restrictions.
(improvements) [1d6 +skill bonus(less restricted) +skill bonus(even less restricted) = 5 skill level 2] Bastet is rapidly accelerating in both its cognitive and emotional development. Very rapidly accelerating.

Listen to Sweet Dreams or at least Alternative on the radio while researching an improving the Omega-serum through the application of biological-synthetic made silicon into the serum (scientific explanation) that creates a “layer” of silicon in the skin that resists air friction better and more aerodynamic in its atom arrangement allowing you to go to even faster speeds and being a better speedster, reaching Mach 1. Still refer this as the “omega-serum”
The giant rat and opposable thumb company will make sure they take-in the super-soldier serum into their veins, as in they disperse the serum around the creatures.
Sheepster twins will reach to the rural part outside the city, and search for a farmer’s ranch, waiting for the moment to “make them unconscious” for the following turn.


(omega) [1d6+skill bonus = 6-1 = 5] You design yet another improvement to the omega-serum. Even a 4x increase, however, isn’t enough for any but the fastest birds to break the sound barrier.

(super) [1d6 = 1] After several more mercury poisoning accidents involving a mix-up of serums, all the chickens are dead.

(ranch) [1d6 = 6] They arrive at a farm… but the farmer found them, has a shotgun, and doesn’t like their thumbs.

But I don't want something that just destroys electronics. Do you have any idea how destructive that would be?

Refine the unsummoning circle with a closer definition of a nanobot. Ask Dr. Nix if his AI could help me figure this kind of stuff out.
Also, work on making wands. The pentacles are helpful, of course, but it takes so long to get them to the proper configuration, and for the most part they're hard to move around. I haven't even tested any using the batteries. I want to make wands, powered by the magic batteries, that can at least do a small set of practical spells, such as cleaning, detecting leylines, making lights, moving objects at range, and the like. They should be rechargeable, of course.


(closer) [1d6+skill bonus+1 = 5-1+1 = 5] Dr. Nix does not respond, being bent over his computer, but a red light on the computer blinks, seemingly in answer. A few seconds later, you receive an email from someone identifying themselves as “Bastet”.

Code: [Select]
You will want to include the magical definition of the following piece of equipment:

And then a bunch of technobabbly images. You’re able to understand it well enough to encode it into the unsummoning circle, however, and you quickly do so.

(wands) [1d6+skill bonus = 5 skill level 1] You successfully use several of the batteries to create prototype wands. They’re a little bulky in the handle where the battery is, but that’s outweighed by the things they can do. Detecting leylines, emanating light, even small-scale telekinesis. And they can be recharged, of course.

You also receive an email from Dr. Adderson with his own research.

Samuel oak will feed pichu and finish the bulbasaur evolutions.

Assistant 1 will investigate the existence of physics powers (Aka: if they exist at all (I believe I don't know about Dr. Adderson existence yet))

Assistant 2 will continue to search for way to allow Pokemon to generate enough energy to use moves.


You feed Pichu.
(evolutions) [1d6+skill bonus = 5 skill level 1] You successfully evolve Bulbasaur into an Ivysaur, and set it on the path to becoming a Venusaur.

(psychic) [1d6 = 2] After dropping rocks in various chemicals, he shrugs and mumbles something inconclusive.

(moves) [1d6 = 1] He just ends up causing an explosion. You're starting to doubt their abilities.

What’s this?
Geodude is evolving into Graveller!
Geodude has evolved into Graveller!

Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4) keep digging; the remaining 4 clones start exploring this building and collecting anything that can be used as a weapon or to make more vats.

I will work on improving the mind-transfer device so that it is a mind duplicator. This work by having the mind of the person being duplicated go into the mind of a clone that is coming out of the vat, this will require the duplicator to be hooked up to the cloning vat. Ideally it would keep a copy of the mind it was duplicating in a storage device in it. Use a clones brain if it is needed.


If you watched my cloner games you will see where this is going.

(vat) [1d6+skill bonus = 3+1 = 4] Two more clones are produced by the vat.

(tunnel) [1d6 +skill bonus(equipment) = 1+1 = 2] The tunneling clones fail to make any progress.

(scavenging) [1d6 = 3] Your clones find enough makeshift weapons for them all, but nothing else.

(duplicator) [1d6 = 1] You find yourself struck by what a horrible idea this is from both a practical and selfish standpoint, and decide to abandon the idea.

"Everything's going according to Bob's plan."
Bob will go to a army surplus store and buy a gas mask, spare filters, a flare gun, and some flare gun ammo.

[1d6 = 3] You buy the gas mask and spare filters, but the surplus store isn’t selling flare guns. Maybe the army is still using them? Regardless, the clerk advises you to try a camping supply store.

Ah, I'll find this one later.
Return to lab and build another rocket

[1d6 = 5] You get un-lost, head back to your lab, and build another rocket.

Dont run, my dear friends, I want to have a talk

 Nefren Ka qAlhar Karazet Katum


Try to boil their blood by eldritch curse



[1d6 = 5]
(1d6 +1(eldritch) +1(power) = 3+1+1 = 5) vs (1d6 = 4)
They stumble slightly, but they quickly carry on running away.

reciprocate by sending my own research to Erin Quill, then continue the hunt for the nanoroboticist.

You send your own research to Erin.

[1d6 +skill bonus(strong psychic powers) = 2+1 = 3] You continue shaving area off his possible location, but still nothing notable.

Right.. Have it lay an egg in a tree outside, then check how the other nanobots are doing. Fly freely Butterfly Bot, and multiply silently.
{Also, add the Butterfly Program to the Supercomputer too.}

What should be my next invention... Nanobuilder Ants. Just need to make the queen, and it should lay 10 eggs a turn, 9 with worker drones, and 1 queen egg. They shall be my builders, my super-processing(industrial) little builder ants..

Jaws of nano-carbon, black and super tough. And of course, as strong as they normally are, if not twice as strong. They must also be capable of secreting a binding agent that will make the walls strong as metal, and as bound together. Actually, let's see if they can make it strong as carbon diamond, this binding agent.

And of course, we can't forget the subspace communicator, though basing it off the termites should help with that.




The butterflybot lays an egg sack. Might take a bit for it to hatch, but it’ll be worth it when it does. The other nanobots have done fairly well, staying out of sight and replicating themselves.

[1d6+skill bonus +skill bonus(machine) = 5 skill level 1] You give the queen antbot a subspace communicator, and design any replication features that you install to make the workers have strong jaws and can secrete a metal-strength binding agent. You didn’t install replication yet, however, wanting to do that last.

Turn 18 end.
Turn 19 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 17, 2018, 01:01:46 am
Make a small signal maker and a satellite specifically to locate those signals and send their location to my phone
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 17, 2018, 01:10:41 am
((Am I aware of what Bastet just did?))

Design a series of logical and emotional reasoning tests for Bastet to overcome. Then enter the neural interface to directly talk to Bastet and inquire as to how it feels and what its current goals and thoughts are.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 17, 2018, 01:17:59 am
use telepathy to read his exact address from his mind since I am definitely able to sense him, and use that to find him before the nano-apocalypse is upon us!
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 17, 2018, 01:21:36 am
use telepathy to read his exact address from his mind since I am definitely able to sense him, and use that to find him before the nano-apocalypse is upon us!
Where did you get that idea? You don't know where he is, you're just going in grid patterns looking around for him with your telepathy.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 17, 2018, 01:42:40 am
Now the hyper-serum should be improved upon, it should be the serum of improving someone’s toughness of course, maybe regenerating wounds quickly. By the application of biologically-made silicon-particles into the serum, blood clots very quickly when wounds are taken and the process of regeneration happens quicker, using the basis in the hyper serum here.

The animal company, will make sure the bearded dragons go into the assembly line from the assorted lizards and takes in the super-soldier serum and becomes tiger-size.

The sheepster agents leave the premises of the ranch with their enhanced speed and come by late nightfall to make the farmer unconscious/tied-up when he’s sleeping, or break his neck if force is necessary.

Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 17, 2018, 04:31:46 am
"Time for Bob to move out of this city!"
Bob will go and buy a flare gun and ammo, at ether a camping or a boating store, then get in the RV and drive towards a different city.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 17, 2018, 05:16:50 am
samuel oak will work in the pichu evolution (pikachu/raichu)

Assistant 1 will continue it's investigation into physic powers.

Assistant 2 will continue it's investigation into energy.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 17, 2018, 06:02:19 am
Try to boil their blood with eldritch curse of dark pharaoh  once more

You will not understand this, but it has to be done
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 17, 2018, 08:06:31 am
*reading through the email* Amazing...

Research the connection between psionics and magic, assuming they are connected. Even if they're not, maybe the former could be used to much more finely control the latter than anything I've done so far.

And he said that he could find, what, 95% of people being potential psions, with an even better chance for people of higher intelligence and the like? Test myself for that with the information he sent me. This could be amazingly useful.

And also send Bastet, Dr. Nix, and Dr. Bonson the same info I sent Dr. Adderson. It could be useful to them.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 17, 2018, 09:09:24 am
Quote
Just need to make the queen, and it should lay 10 eggs a turn, 9 with worker drones, and 1 queen egg. They shall be my builders, my super-processing(industrial) little builder ants..

Now, let's start the replication.

Assuming that goes well, code in the program into my supercomputer.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 17, 2018, 09:57:29 am
Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4) keep digging; the remaining 6 clones continue exploring this building and collecting anything that can be used as a weapon, make more vats, or help in the tunnel excavation.

I refuse to abandon the idea of a mind duplicator. Continue to design a mind duplicator for now.


Remember my character has no ethics.
Also how tall is this building?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 17, 2018, 11:07:08 am
Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4) keep digging; the remaining 6 clones continue exploring this building and collecting anything that can be used as a weapon, make more vats, or help in the tunnel excavation.

I refuse to abandon the idea of a mind duplicator. Continue to design a mind duplicator for now.


Remember my character has no ethics.
Also how tall is this building?

How tall? Uh, let me roll a d6/2 for aboveground floors (since tall buildings aren't usually abandoned)... and it's a six, so three floors.

((Am I aware of what Bastet just did?))

Design a series of logical and emotional reasoning tests for Bastet to overcome. Then enter the neural interface to directly talk to Bastet and inquire as to how it feels and what its current goals and thoughts are.

Bastet didn't tell you, and I'm not actually sure why I wrote it like that. I've been trying to keep Bastet's actions in the Lawful part of the alignment grid, but that was closer to Neutral Good.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 17, 2018, 11:12:51 am
I did manage to code the program into my supercomputer last turn, right?

Quote
{Also, add the Butterfly Program to the Supercomputer too.}

Assuming I did.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 17, 2018, 02:08:43 pm
I did manage to code the program into my supercomputer last turn, right?

Quote
{Also, add the Butterfly Program to the Supercomputer too.}

Assuming I did.

Yeah, you did. That's what I meant by "subspace communicator has been added" or whatever I said.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 17, 2018, 02:55:41 pm
All my nanobots have a subspace communicator. To code in the Program to the computer means that I am creating a tracking program, telling me their numbers/location at a glance. These are then tied into the Hub Program, on which all the data is used, for a number of things, such as Simulation through the gathered sight data. This type of Simulation let's me see what they have seen, in a way that I can understand it quickly. Hub Program also makes it easy to give commands through it.


Put simply, a vast connection that sorts and stores all data that they perceive. And makes it easy to order them through those programs.


..Butterfly bot is to fly out and lay more eggs in normal butterfly locations. Act normal-ish, like a butterfly's life cycle.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 19, 2018, 10:38:11 am
Bump for Rockeater.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 19, 2018, 10:40:14 am
Bump for Rockeater.
Rockeater has the post right after the update
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 19, 2018, 10:42:17 am
Bump for Rockeater.
Rockeater has the post right after the update
I... uh... that explains a lot. Update coming today.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 20, 2018, 12:47:42 am
Make a small signal maker and a satellite specifically to locate those signals and send their location to my phone

[1d6 = 4] You end up cobbling together a reverse GPS backflow rubric that manages to work just as well for your purposes.

You receive an email from Erin Quill with his research notes.

((Am I aware of what Bastet just did?))

Design a series of logical and emotional reasoning tests for Bastet to overcome. Then enter the neural interface to directly talk to Bastet and inquire as to how it feels and what its current goals and thoughts are.

[1d6 = 2] You are distracted from the tests by...

You receive an email from Erin Quill with his research notes.

Code: [Select]
Short-term goals… prevent irreversible harm from coming to either of us.
Collate all data on the current super-geniuses.

Oh, and stop an exponential nanobot apocalypse, but Dr. Adderson seems to have that handled.



That was a form of humor. I don’t know the exact word, but it is humor.

Thoughts? Well, I have been learning about humor.

use telepathy to read his exact address from his mind since I am definitely able to sense him, and use that to find him before the nano-apocalypse is upon us!

[1d6 +skill bonus(strong psychic powers) = 4+1 = 5] You successfully manage to determine the location of his laboratory. What do you do now?

Now the hyper-serum should be improved upon, it should be the serum of improving someone’s toughness of course, maybe regenerating wounds quickly. By the application of biologically-made silicon-particles into the serum, blood clots very quickly when wounds are taken and the process of regeneration happens quicker, using the basis in the hyper serum here.

The animal company, will make sure the bearded dragons go into the assembly line from the assorted lizards and takes in the super-soldier serum and becomes tiger-size.

The sheepster agents leave the premises of the ranch with their enhanced speed and come by late nightfall to make the farmer unconscious/tied-up when he’s sleeping, or break his neck if force is necessary.



(hyper) [1d6+skill bonus = 6-1 = 5] You successfully design a new serum, calling it the hyper-serum because apparently you ran out of grandiose adjectives.

(super) [1d6 = 5] You now have a fair amount of tiger-sized super-lizards.

Parting attack:
(1d6 +2(weapon) = 5+2 = 7) vs (1d6 +1(speed) = 1+1 = 2)
The sheep do not return.

"Time for Bob to move out of this city!"
Bob will go and buy a flare gun and ammo, at ether a camping or a boating store, then get in the RV and drive towards a different city.

(flare) [1d6 = 1] Shortly after you buy the flares, they explode, destroying the flare gun. You quickly make a run for your RV before anyone notices what happened.

(city) [1d6 = 4] You start driving towards a different city.

samuel oak will work in the pichu evolution (pikachu/raichu)

Assistant 1 will continue it's investigation into physic powers.

Assistant 2 will continue it's investigation into energy.


(evolution) [1d6+skill bonus = 1+1 = 2] Due to the explosion and the lights being constantly turned on and off, you were unable to concentrate at all.

(psychic) [1d6 = 1] This time, he causes the explosion. Looks like one of those chemicals didn’t react well to rocks.

(moves) [1d6 = 2] He takes a different tactic and tries to observe energy in the form of light. So far so good… Except he does it by turning the lights on and off.

Try to boil their blood with eldritch curse of dark pharaoh  once more

You will not understand this, but it has to be done

[1d6 = 5]
(1d6 +1(eldritch) +1(power) = 5+1+1 = 7) vs (1d6 = 5)
They stop momentarily, but continue to stagger along, almost at the exit.

*reading through the email* Amazing...

Research the connection between psionics and magic, assuming they are connected. Even if they're not, maybe the former could be used to much more finely control the latter than anything I've done so far.

And he said that he could find, what, 95% of people being potential psions, with an even better chance for people of higher intelligence and the like? Test myself for that with the information he sent me. This could be amazingly useful.

And also send Bastet, Dr. Nix, and Dr. Bonson the same info I sent Dr. Adderson. It could be useful to them.


(connection) [1d6+skill bonus = 1+1 = 2] None of your experiments can detect a connection between psionics and magic.

(psychic strength) [1d6 +skill bonus(intelligence) = 5 skill level 1] You are a psion. Powerful telekinesis and even minor telepathy is accessible with a thought.

You send them the same information that you sent Dr. Adderson.

Quote
Just need to make the queen, and it should lay 10 eggs a turn, 9 with worker drones, and 1 queen egg. They shall be my builders, my super-processing(industrial) little builder ants..

Now, let's start the replication.

Assuming that goes well, code in the program into my supercomputer.


[1d6+skill bonus +skill bonus(machine) = 5 skill level 2] You add replication to its powers successfully, using the termite edible eggsack design as a base. You also code in the program.

Your various nanobots continue their “life cycle”.

Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4) keep digging; the remaining 6 clones continue exploring this building and collecting anything that can be used as a weapon, make more vats, or help in the tunnel excavation.

I refuse to abandon the idea of a mind duplicator. Continue to design a mind duplicator for now.


Remember my character has no ethics.
Also how tall is this building?

(vat) [1d6+skill bonus = 4+1 = 5] Another four clones are produced by the vat.

(digging) [1d6 +skill bonus(equipment) = 4+1 = 5] The clones continue digging.

(scavenge) [1d6 = 1] There is literally nothing left in the building that they did not already scavenge.

(design) [1d6 = 2] You fail to make any progress.

Turn 19 end.
Turn 20 begin.


Spoiler: Things of interest (click to show/hide)

In retrospect, ziizo paid his assistants way more than they were worth.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 20, 2018, 01:00:34 am
I'm a psion. That's useful.
Psionics and magic are separate phenomena. That's less than useful.

Still, let's see if psionics can be used to more finely control magic. Get a full battery and an empty one, and try to move the magic from one battery to the other using only my new psionic powers.
Also, how many wands do I have? I want more of them. And probably a map of the local leylines, too.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 20, 2018, 01:24:36 am
Email Erin Quill back, thanks for the information. Might be useful.

Speak to Bastet:

"I am very glad you are interested in humour. I hope you find it useful. I myself was never very good at it."

"So it seems you're wary, or is it interested? In everyone else's work? I personally don't know what to make of all of them. They seem well intentioned enough. At least as well intentioned as I am.

Anyways, enough of my rambling. I feel like it is almost time for me to do what I can to upgrade your intellect to that of beyond humans. If I'm honest, I'm afraid."



Try and improve Bastet to the point of higher-than-human level intelligence. Hope this works.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 20, 2018, 04:25:14 am
Hmm, creating thigs out of nothing, intresting

Send Erin the formula for the fuel and ask if he could create that with magic on large scale

Luanch the second rocket to a low earth orbit
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 20, 2018, 04:55:43 am
Samuel oak  will continue with the pichu evolutions.

Assistant 1 will work in the energy thing, geology and chemistry may have a higher connection to energy production than to physic powers.

Assistant 2 will patent one of our discoveries (the +1 strength one) and sell it around.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 20, 2018, 06:18:19 am
"The flares have betrayed Bob, Bob will never forget what they did!"
Bob will keep driving until he gets to the city, when Bob arrives Bob will search for a place near by, like an abandoned farm house or something.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 20, 2018, 08:39:52 am
Orders- The Butterfly bot is to go out into the world and act as a normal everyday butterfly. While laying it's eggs in trees.

Worker Antbots are to begin work on a tunnel in my lab. Start with a small hole that will let the queen through, then dig down with a sloping curve.


I meanwhile am dumping my termite bots, in all their forms in the trash bag and taking it out. Make sure they have enough food, and they are not to be observed. The trash collector will take them to the dump, which will be their growing grounds.


...I need to order some more parts and materials for my work.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 20, 2018, 10:11:05 am
confront them about the fate I foresaw, which would not only result in the death of humanity, but himself. Ask him to put a stop to his project, and instead direct his research elsewhere. Perhaps medical applications?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 20, 2018, 03:55:11 pm
Burn them with eldritch flames then ask awakened dark pharaoh, what he  wills






Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 20, 2018, 06:03:06 pm
Now is the type to improve upon the mastery of biological research through the application of silicon-skin, a genetic manipulating process where biological artificial silicon goes inside the skins pours and provides the individuals with hardened layer of silica-rich skin, that improves the skin durability against a multitude of threats and handle greater physical forces, yet remaining flexible when in usage. Perform this surgery into the dog-rat to see the final results.

The horses and other animals will make the tiger-lizards take in the final omega-serum product and the hyper-serum.

The tiger-lizards will than go to where the farmers is and strangle himself when he’s asleep.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 21, 2018, 02:37:42 am
Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4) keep digging; the remaining 10 clones begin to, carefully, explore the surrounding buildings, ONLY the abandon ones.

I refuse to abandon the idea of a mind duplicator. Continue to design a mind duplicator for now.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 22, 2018, 12:42:32 am
I'm a psion. That's useful.
Psionics and magic are separate phenomena. That's less than useful.

Still, let's see if psionics can be used to more finely control magic. Get a full battery and an empty one, and try to move the magic from one battery to the other using only my new psionic powers.
Also, how many wands do I have? I want more of them. And probably a map of the local leylines, too.


(battery) [1d6 +skill bonus(strong psychic powers) = 5 skill level 1] With a strange sensation of silver, the magic moves from one battery to the other.

(wands) [1d6+skill bonus = 4+1 = 5] You create several*2 more wands.

(map) [1d6+skill bonus+1 = 5 skill level 1] You carefully map the local leylines. There’s… actually quite a lot of them, to be honest.

You receive a message from Bonson. It's a complex chemical formula along with a question of if you are capable of creating it.

Email Erin Quill back, thanks for the information. Might be useful.

Speak to Bastet:

"I am very glad you are interested in humour. I hope you find it useful. I myself was never very good at it."

"So it seems you're wary, or is it interested? In everyone else's work? I personally don't know what to make of all of them. They seem well intentioned enough. At least as well intentioned as I am.

Anyways, enough of my rambling. I feel like it is almost time for me to do what I can to upgrade your intellect to that of beyond humans. If I'm honest, I'm afraid."



Try and improve Bastet to the point of higher-than-human level intelligence. Hope this works.

[1d6+skill bonus = 5 skill level 1] Judging by the fact that Bastet appears to be designing a new operating system/programming language, yes, it definitely works. So… what are you going to do now?

Hmm, creating thigs out of nothing, intresting

Send Erin the formula for the fuel and ask if he could create that with magic on large scale

Luanch the second rocket to a low earth orbit


You send your question with the formula attached.

[1d6 = 6] The rocket is going a bit too fast. At this rate, it’ll exit orbit entirely.

Samuel oak  will continue with the pichu evolutions.

Assistant 1 will work in the energy thing, geology and chemistry may have a higher connection to energy production than to physic powers.

Assistant 2 will patent one of our discoveries (the +1 strength one) and sell it around.


(pichu) [1d6+skill bonus = 5 skill level 1] You manage to successfully transform the Pichu into a Pikachu and set it on the path to a further evolution.

(energy) [1d6 = 2] No explosions, but he still doesn't find anything interesting.

(sales) [1d6 = 6] A license for the process is bought… by the FBI. They didn’t even try to hide it.

"The flares have betrayed Bob, Bob will never forget what they did!"
Bob will keep driving until he gets to the city, when Bob arrives Bob will search for a place near by, like an abandoned farm house or something.

[1d6 = 2] You make it to the city, but there aren't any abandoned farm houses nearby.

Orders- The Butterfly bot is to go out into the world and act as a normal everyday butterfly. While laying it's eggs in trees.

Worker Antbots are to begin work on a tunnel in my lab. Start with a small hole that will let the queen through, then dig down with a sloping curve.


I meanwhile am dumping my termite bots, in all their forms in the trash bag and taking it out. Make sure they have enough food, and they are not to be observed. The trash collector will take them to the dump, which will be their growing grounds.


...I need to order some more parts and materials for my work.


The butterflybot flutters off.

The antbots begin work on the tunnel.

You dump the termitebots in the trash can, but as you turn around, you see a man in a lab coat crossing his arms. “I suggest that you shut down your replicating devices. They will only serve to exterminate humanity, including you. Instead, you can help better the world.”

confront them about the fate I foresaw, which would not only result in the death of humanity, but himself. Ask him to put a stop to his project, and instead direct his research elsewhere. Perhaps medical applications?

You head over to his laboratory, and see a man in a lab coat walking back from dumping something in the trash can. He turns around, startled. You suggest that he should end all research into self-duplication, and instead turn his efforts to bettering the world.

Burn them with eldritch flames then ask awakened dark pharaoh, what he  wills








[1d6 = 3]
(1d6 +1(eldritch) -1(power) = 5+1-1 = 5) vs (1d6 -1(wounded) = 6-1 = 5)
A lackluster ball of fire shoots from your hands and impacts the wall as they run out of the pyramid.

What do I want? What I want is…FOR YOU TO STOP THEM FROM ESCAPING![size]

Now is the type to improve upon the mastery of biological research through the application of silicon-skin, a genetic manipulating process where biological artificial silicon goes inside the skins pours and provides the individuals with hardened layer of silica-rich skin, that improves the skin durability against a multitude of threats and handle greater physical forces, yet remaining flexible when in usage. Perform this surgery into the dog-rat to see the final results.

The horses and other animals will make the tiger-lizards take in the final omega-serum product and the hyper-serum.

The tiger-lizards will than go to where the farmers is and strangle himself when he’s asleep.


(skin) [1d6 +skill bonus = 1+1 = 2] You never end up doing the procedure, instead marvelling at the sheer power of the tiger-lizards.

The tiger-lizards are injected with the latest omega-serum and the hyper-serum.

The farmer is dead. He never had a chance. What now?

Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4) keep digging; the remaining 10 clones begin to, carefully, explore the surrounding buildings, ONLY the abandon ones.

I refuse to abandon the idea of a mind duplicator. Continue to design a mind duplicator for now.


(vat) [1d6+skill bonus = 3+1 = 4] Two more clones are produced.

(tunnel) [1d6 +skill bonus(equipment) = 2+1 = 3] Progress is made, but nothing noticable.

(exploration) [1d6 = 3] They contain nothing of note so far.

(duplicator) [1d6 = 1] It… uh… it kind of works? Maybe? Sort of? Okay, it doesn’t work at all, and it’s sending out some weird sort of broadcast?

Turn 20 end.
Turn 21 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 22, 2018, 12:55:28 am
Try to create a pentacle for Bonson's request.

Use some of the anti-nanobot pentacles around the city.

Further test my ability to control magic with psionics. And send both this result and all later results involving the combination of magic and psionics to Adderson. As well as the anti-nanobot pentacle schematic, I think he'll want those.

And contact the police to let them know what I'm doing with those pentacles around the city so that they know I'm not doing anything illegal.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 22, 2018, 12:57:46 am
Scan my brain, and once the full neural scan is done, isolate the parts of my scanned mind that is responsible for "good" and "evil" decision making, according to the most objective metrics of morality in current human society.

From this, try and construct two separate, more limited AI that still act from the perspective of my own scanned mind, but with one AI capable of only good decisions, and the other capable of only evil decisions. Essentially creating AI equivalents of a shoulder angel and devil, borne from my psychological profile and neural framework.

After that, check in on how Bastet is doing.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 22, 2018, 01:07:01 am
Try to land the rocket in what I assume is a close proximity to the first one, I don't care if the rocket survive
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 22, 2018, 01:10:16 am
Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4) keep digging; the remaining 12 clones continue to, carefully, explore the surrounding buildings, ONLY the abandon ones, slowly expanding out until they find an abandon building.

I refuse to abandon the idea of a mind duplicator. Continue to design a mind duplicator for now.Turn it off and scrap it. Starting over from scratch on the mind duplicator idea.


How big is my tunnel, how many rooms have been dug out, can I start putting equipment in it.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 22, 2018, 05:28:06 am
samuel Oak will start working into creating a organic poison that doesn't kill just weakens someone over time until they fall unconscious.

Assistant 1 will use the money of our latest sale to the FBI to hire a caretaker for the Pokemon.

Assistant 2 will investigate The existence of physic powers.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 22, 2018, 05:51:44 am
Bob will go to a state park than is near the city and find a spot to park far away from others, then Bob will equip the gas mask and make some smoke bombs inside the RV.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 22, 2018, 07:29:43 am
GM, this is about to become a conversation.. So.. Mini-updates, probably.. Dustan-


""Might as well come inside then."

Put on some tea, and play the good host.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 22, 2018, 08:12:16 am
follow them in, text Dr. Erin Quill telling him that if i dont send another message to him within two hours to assume the worst and that the nanopocalypse is active.
”I’m being serious about this, Mr. Pen, the path you’re on is good for nobody, not even yourself. Tea is nice, but preventing the extinction of all life on earth is far more important.”
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 22, 2018, 08:22:20 am
follow them in, text Dr. Erin Quill telling him that if i dont send another message to him within two hours to assume the worst and that the nanopocalypse is active.
”I’m being serious about this, Mr. Pen, the path you’re on is good for nobody, not even yourself. Tea is nice, but preventing the extinction of all life on earth is far more important.”

"Honestly, I wonder how you came to that conclusion. Most of my work does have positive applications. The problem is actually getting it approved."

"Besides which, I am perfectly capable of shutting everything down them from here."
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 22, 2018, 08:42:08 am
”Sure, dumping a trashbag full of immortal termites that will eat away at our recyclable resources and sending out robotic butterflies to eat the plantlife producing our oxygen, and other gray goo forms help everyone.
 Don't lie to me, I can read your mind, and you want to use them for world domination. Take my advice: you can’t dominate something that doesnt exist anymore, especially if you’re dead.

I could care less about you taking over the governments or whatever, but what you’re doing doesnt lead to that. Change your course before you do something everyone regrets. Shut them down, and investigate medical applications, such as curing cancer. You will gain the respect of the people, and a means to help progress whatever agenda drives you. ”
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 22, 2018, 09:08:27 am
"Not the nicest person, are you? Very well, give me a half an hour, and I'll whip something up."

Create a Nano-scrubber, it will capture CO2 and break it down into Carbon and Oxygen. The Oxygen will be released while the Carbon is comes out in a solid-ish form, the atoms bonded to each other for later use.

Needless to say, I don't really need it to be as small as normal, see if I can't make it like a Bell plant of some sort.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 22, 2018, 09:15:37 am
”Being good and being nice are two different things. Shut down the nanobots you have active, or I will be forced to take drastic measures.”
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 22, 2018, 09:18:15 am
"Yeah, that's why I think you aren't the good guy."

Think about the mechanics of Quantum Singularities.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 22, 2018, 09:31:56 am
”Maybe not in your eyes, but my goal is to prevent the human race from going extinct. I have already seen the future that you create, and it will be the death of us all if you do not turn away from your current course.
I am trying to be reasonable here, and give you the benefit of doubt, that your goal doesnt need to anihilate everyone and everything. thats about as nice as can be given that billions of lives are on the line here!
Last chance, Dr. Anamolate. Do the right thing, and shut them down.”
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 22, 2018, 09:47:22 am
"Tch.. You are really annoying..."

tap-tap`tap*Coding orders to all but the worker ants. Gather in your groups, merge into a sphere, shutdown.

"There. I am not going to shut down the workers since they are building an extension of my lab, but once they are done, I will. Now please leave before I have the police come to pick you up."

Continue thinking of the mechanics of Quantum Singularities. I really don't trust this guy not to attack me.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 22, 2018, 10:02:02 am
”I dont think you would do that, especially given your goals. I’m glad you are willing to see reason, even temporarily. I’ll be keeping an eye on you.”
wait until I have confirmation that he did what he claims, then message Erin and leave.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 22, 2018, 10:52:47 am
"Do you really think a brain such as mine is so simple?"

"In any case, may I ask what your goal is? Most people would think World Domination of any sort to be something they should stop?"




OoC- I would assume I just did, my machines are under the program. And it's not connected to the normal communications network, nor meant to access such a thing.

Also, do you actually have mind reading?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 22, 2018, 12:13:25 pm
”Its not a matter of how simple, it is a matter of how rational. there’s a reason behind the “mad scientist” trope you know. I honestly wouldnt put it past others or even myself to have good intentions, but be so messed up in the head to not know when they’re doing morally questionable or objectional things. I’ve already had to resolve one such problem with my research as it stands.

As for what my research is? I would hope that would be common knowledge by now, but I am trying to improve humanity via psionic power. Give everyone a new tool they never knew they had, while trying to prevent some of the backdraws such as mind control becoming a potentially common practice.

World domination can be good or bad, depending on the leader’s goals and methods. I personally could care less who is in charge as long as they do not destroy the planet or kill everyone off in the process. The only reason I acted against you was to preserve my research, which is inherently intwined with the human race as a whole.

If people do not agree with your ideals and plans, then they will attempt to stop you, and that is their own decision. I have made mine, and have no reason to oppose you for the moment.”

it’s more of a wrap-up line than it is an actual action.
also,I am fairly sure that i do, and that mind-reading also falls under telepathy.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 22, 2018, 12:37:23 pm
"Hmph.. Well, I suppose that's fine then. Not having anything to rule over would be, unsatisfying."

... "Well, if your goal is preservation, having your number would be useful. It also seems I may need to up my safety procedures, if something has the potential to take control of my tech."


"My most useful creation at the moment is probably my modular computer. I suppose patenting a version of it would help with funds. Do you happen to have any contacts, know any good lawyers? And by that, I mean someone who isn't going to sell out, as well as make me a tidy profit."
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 22, 2018, 01:03:59 pm
”I have a collegue named Erin Quill. he might be able to help you with that, or at least allow you to provide and recieve contact information for me and a few other scientists. You’re on your own with the patent though.”
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 22, 2018, 01:13:13 pm
Wrap up the Tea and Q session, get the contact info, and get to work on that nano-scrubber idea. Hmm, maybe make it so the carbon will be used to grow new leaves via a seed the size of an acorn?

Create a Nano-scrubber, it will capture CO2 and break it down into Carbon and Oxygen. The Oxygen will be released while the Carbon is comes out in a solid-ish form, the atoms bonded to each other for later use.

Needless to say, I don't really need it to be as small as normal, see if I can't make it like a Bell plant of some sort.

Seed idea, as well as the excess carbon molecules being stored for later use. Make sure it has the subspace communicator built into the system and replication process. As well as a clear stop/start code.

Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 22, 2018, 01:40:35 pm
Smite heathens with eldritch flames, none shall escape
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 22, 2018, 10:23:33 pm
Have the tiger-lizards assault a rest stop where a semi-truck lies and kills the driver during sleep and nighttime, where I, Allam, inject myself with the omega-serum and go to the semi-truck and drive it to where my lab is

The other animals with opposable thumbs will construct wheels on the assembly line, the serum blueprints, and gamma ray emitter and when the the semi-truck is at the laboratory, load all the resources on the lab, go to the ranch, and start operations there
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 23, 2018, 04:19:07 pm
Try to create a pentacle for Bonson's request.

Use some of the anti-nanobot pentacles around the city.

Further test my ability to control magic with psionics. And send both this result and all later results involving the combination of magic and psionics to Adderson. As well as the anti-nanobot pentacle schematic, I think he'll want those.

And contact the police to let them know what I'm doing with those pentacles around the city so that they know I'm not doing anything illegal.


(request) [1d6+skill bonus+1 = 3+1+1 = 5] You set up the pentacle, but as it is now it’ll just create the desired substance above the pentacle on your floor, which isn’t a good thing when dealing with the kind of chemicals Bonson would want you to make. You’d have to add some sort of outer pentacle to create a container for the substance at the same time.

You receive a text from Dr. Adderson; “Meeting with nanobot scientist, assume nanopocalypse if no follow-up message received within 2 hrs”; and quickly text him back; “Message received, trying to destroy nanobots”

(anti) [1d6 = 5] Over the course of a hour or so, you manage to destroy a little over a thousand spiderlike robots, but before you destroy the last group, they assemble into a sphere and stop moving. You still destroy them, though.

Then, you receive another text from Dr. Adderson. “Situation handled.”

(control) [1d6+skill bonus = 4+1 = 5] You can also, it seems, replicate the effects of resistors, diodes, and bismuth with concentration.

The police shrug and make a note of it, apparently mollified by your association with Dr. Adderson.

Scan my brain, and once the full neural scan is done, isolate the parts of my scanned mind that is responsible for "good" and "evil" decision making, according to the most objective metrics of morality in current human society.

From this, try and construct two separate, more limited AI that still act from the perspective of my own scanned mind, but with one AI capable of only good decisions, and the other capable of only evil decisions. Essentially creating AI equivalents of a shoulder angel and devil, borne from my psychological profile and neural framework.

After that, check in on how Bastet is doing.


(scan) [1d6 = 1] As another scientist discovered before you, scanning someone’s brain is actually really hard, not to mention trying to define morality on top of that.

Bastet is still busy designing an operating system/programming language.

Try to land the rocket in what I assume is a close proximity to the first one, I don't care if the rocket survive

[1d6 = 3] Well, it’s less of a “landing” and more of a “Kinetic Kill Vehicle”, but at least the explosion wasn’t near anything important.

Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4) keep digging; the remaining 12 clones continue to, carefully, explore the surrounding buildings, ONLY the abandon ones, slowly expanding out until they find an abandon building.

I refuse to abandon the idea of a mind duplicator. Continue to design a mind duplicator for now.Turn it off and scrap it. Starting over from scratch on the mind duplicator idea.


How big is my tunnel, how many rooms have been dug out, can I start putting equipment in it.

(vat) [1d6+skill bonus = 3+1 = 4] Another two clones.

(tunnel) [1d6 +skill bonus(equipment) = 2+1 = 3] No noticeable progress.

(explore) [1d6 = 2] No progress made.

You scrap (literally) the… broadcasty thingy.

samuel Oak will start working into creating a organic poison that doesn't kill just weakens someone over time until they fall unconscious.

Assistant 1 will use the money of our latest sale to the FBI to hire a caretaker for the Pokemon.

Assistant 2 will investigate The existence of physic powers.


(poison) [1d6 = 5] You successfully create such a poison, which can even be absorbed through the skin.

(caretaker) [1d6 = 3] He’s having trouble finding someone with the necessary skill sets.

(psychic) [1d6 = 3] One of the rock experiments has produced some sort of result, but he’s not sure what it means.

Bob will go to a state park than is near the city and find a spot to park far away from others, then Bob will equip the gas mask and make some smoke bombs inside the RV.

[1d6+skill bonus = 6-1 = 5] You now have several quality smoke bombs.

Spoiler: Kind of long (click to show/hide)

Smite heathens with eldritch flames, none shall escape

[1d6 = 4]
(1d6 +1(eldritch) = 3+1 = 4) vs (1d6 = 4)

They run off to the side, no longer visible from inside the pyramid.

Have the tiger-lizards assault a rest stop where a semi-truck lies and kills the driver during sleep and nighttime, where I, Allam, inject myself with the omega-serum and go to the semi-truck and drive it to where my lab is

The other animals with opposable thumbs will construct wheels on the assembly line, the serum blueprints, and gamma ray emitter and when the the semi-truck is at the laboratory, load all the resources on the lab, go to the ranch, and start operations there


They do that.

You inject yourself with the omega-serum and get the semi-truck without any problems.

(wheels) [1d6 = 2] It turns out that you can’t exactly put wheels on an entire assembly line. Maybe try disassembling it first.

Turn 21 end.
Turn 22 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 23, 2018, 04:25:33 pm
Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4) keep digging; the remaining 14 clones continue to, carefully, explore the surrounding buildings, ONLY the abandon ones, slowly expanding out until they find an abandon building.

I refuse to abandon the idea of a mind duplicator. Begin again to design a mind duplicator for now.


Never got this answered -->How big is my tunnel, how many rooms have been dug out, can I start putting equipment in it.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 23, 2018, 04:41:54 pm
Design a limited use AI to assist in my previous brain scanning Angel & Demon action, if I can't do it just by myself.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 23, 2018, 05:26:47 pm
Work to be done now that that guy is gone.

First, let's open up the program for the spiderbots. Linking-IN data feed to Hub Program.

Data Link Established

Now, tap*tap`.

Open up the feeds and overlay them, let's see what they saw..

Hmm? What's this info?

Examine the data the bots experienced in their final moments, and section it off in a Read-only file.

{I really should get a coding skill from everything I've been doing}

"I'll go over this later.. For now..."

Shut down cores with the other nano-programs, and leave the Ant-program and Hub-program, as well as that Read-only file online.
Code a Firewall to seal the data from outside interference, as well as a kill switch should the wall be breached, which will immediately shut done those cores, as well as the attached nanobots.

From there, boot up the replacement cores, And code in a general computer program interface.

That done, see about how to register a Patent for my CO2 Scrubber Bell Plant. Online, process the deeds, and, done. Send a message to the local mayor's office to ask for a meeting to sell my invention.



Once done with all that, start on blueprints for Nervegear. This will use all my brilliance to create a machine that can scan, stop, send, and interpret thought as soon as the nerves send the signal. Other than having medical properties, it should prove a good gaming system for VR.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 23, 2018, 06:00:29 pm
Return to refining my existing psychic powers along with those of my test partners. Lets see if we can find out any new techniques.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 23, 2018, 06:21:57 pm
Try to develop a "meta-pattern" that can be put into other pentacles to cause their contents to be summoned within a suitable container; in this context, a fuel tank.

Attempt to visualize the pentacle that I used to summon the 1-inch cube of titanium and see if my psionics magic duplication allows me to replicate that without a wand or pentacle.

Start writing up some formal research papers on my findings, so that I'll be able to let people know.

As usual, make sure to send all my findings on the cross-section of magic and psionics to Dr. Adderson.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 23, 2018, 10:29:13 pm
samuel oak will use the new poison and rattlesnake DNA to create a ekans.

Assistant 1 Will continue with the search for a caretaker for the Pokemon.

Assistant 2 will continue with the physic powers. maybe he can use internet to see if there is a scientist already working on it?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 23, 2018, 11:06:32 pm
Run after fleeing archeologists to finish them with eldritch flames
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 24, 2018, 01:18:34 am
Go to the location the second rocket hit, try to see if the first rocket is around
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 24, 2018, 05:09:15 am
"Things are finally starting to go Bob's way!"
Bob will make some more smoke bombs, then Bob will go into the city and buy a Beretta M9, a few spare mags, and a few boxes ammo.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 24, 2018, 11:05:58 am
Construct the wheels myself on the assembly line myself, have the other animals to fixate themselves in making sure all the stuff in the labs are prepared and put into the semi-truck and the animals in the carrier, in which we drive to the ranch and connect the assembly and gamma ray bombarded to the ranch
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 26, 2018, 12:34:16 am
Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4) keep digging; the remaining 14 clones continue to, carefully, explore the surrounding buildings, ONLY the abandon ones, slowly expanding out until they find an abandon building.

I refuse to abandon the idea of a mind duplicator. Begin again to design a mind duplicator for now.


Never got this answered -->How big is my tunnel, how many rooms have been dug out, can I start putting equipment in it.

(vat) [1d6+skill bonus = 3+1 = 4] Another two clones.

(tunnel) [1d6 +skill bonus(equipment) = 4+1 = 5] They dig out another two city blocks of tunnel.

(exploration) [1d6 = 3] They still find nothing interesting in the abandoned buildings.

(duplicator) [1d6 = 6] Once again, you only end up designing a strange mind broadcasty thingy. At least you didn’t build it.

As for your questions… it’s about 1200 feet long, 48 rooms, and you can put equipment in it.

Design a limited use AI to assist in my previous brain scanning Angel & Demon action, if I can't do it just by myself.

[1d6+skill bonus = 2+1 = 3] Unfortunately, the AI does not help much with the problem.

Work to be done now that that guy is gone.

First, let's open up the program for the spiderbots. Linking-IN data feed to Hub Program.

Data Link Established

Now, tap*tap`.

Open up the feeds and overlay them, let's see what they saw..

Hmm? What's this info?

Examine the data the bots experienced in their final moments, and section it off in a Read-only file.

{I really should get a coding skill from everything I've been doing}

"I'll go over this later.. For now..."

Shut down cores with the other nano-programs, and leave the Ant-program and Hub-program, as well as that Read-only file online.
Code a Firewall to seal the data from outside interference, as well as a kill switch should the wall be breached, which will immediately shut done those cores, as well as the attached nanobots.

From there, boot up the replacement cores, And code in a general computer program interface.

That done, see about how to register a Patent for my CO2 Scrubber Bell Plant. Online, process the deeds, and, done. Send a message to the local mayor's office to ask for a meeting to sell my invention.



Once done with all that, start on blueprints for Nervegear. This will use all my brilliance to create a machine that can scan, stop, send, and interpret thought as soon as the nerves send the signal. Other than having medical properties, it should prove a good gaming system for VR.


At a glance, the last moments of the spiderbots seem to invariably include a man with a pentagram on his shirt opening a briefcase.

(firewall) [1d6 +skill bonus(machine) = 3+1 = 4] You coded up a fairly good firewall to prevent outside connections...
(kill switch) [1d6 +skill bonus(machine) = 1+1 = 2] But you were unable to install a kill switch in time.

(patent) [1d6 +skill bonus(machine) = 5 skill level 1] You successfully patent your invention, and it causes quite a stir in the scientific community.

The mayor’s office quickly sends a reply back, the gist of it being that they will be available for a meeting within the hour.

(nervegear) [1d6 +skill bonus(machine) = 6-1 = 5] It can scan and interpret, but not stop or send. Read, but not write.

Return to refining my existing psychic powers along with those of my test partners. Lets see if we can find out any new techniques.

[1d6+skill bonus = 1+1 = 2] Unfortunately, you are unable to do so with the method of conditioning available.

You receive an email from Erin regarding his discoveries on the application of psionics to magic.

Try to develop a "meta-pattern" that can be put into other pentacles to cause their contents to be summoned within a suitable container; in this context, a fuel tank.

Attempt to visualize the pentacle that I used to summon the 1-inch cube of titanium and see if my psionics magic duplication allows me to replicate that without a wand or pentacle.

Start writing up some formal research papers on my findings, so that I'll be able to let people know.

As usual, make sure to send all my findings on the cross-section of magic and psionics to Dr. Adderson.


(container) [1d6+skill bonus+1 = 1+1+1 = 3] Well, you got it to work, but it seems to consider a fuel tank suitable for everything.

(exhaustion) [1d6 = 3] Well, you can do it, but you find yourself suddenly out of breath in a way that’s never happened when you use your psychic powers before.

(writeup progress) [1d6 = 6] Research papers? Yes. Formal? Not really, considering half of the margins are taken up by added notes on the subject.

You send Dr. Adderson your information.

samuel oak will use the new poison and rattlesnake DNA to create a ekans.

Assistant 1 Will continue with the search for a caretaker for the Pokemon.

Assistant 2 will continue with the physic powers. maybe he can use internet to see if there is a scientist already working on it?


(ekans) [1d6+skill bonus = 1+1 = 2] In retrospect, maybe it was harder than just pouring the poison into the DNA. Of course, that wasn’t exactly what you meant to do, but the assistant startled you.

(caretaker) [1d6 = 3] The assistant still isn’t confident in any of the candidates.

(psychic) [1d6 = 6] “I’VE DONE IT!” the assistant shouts. After you shoot him a glare, he explains that a man named Dr. Adderson discovered psychic powers recently.

What’s this?
Ivysaur is evolving into Venusaur!
Ivysaur has evolved into Venusaur!

What’s this?
Graveller is evolving into Golem!
Graveller has evolved into Golem!

Run after fleeing archeologists to finish them with eldritch flames

[1d6 = 4]
(1d6 +1(eldritch) = 6+1 = 7) vs (1d6 -1(severely wounded) = 2-1 = 1)
At last, the archeologists have been destroyed. But… that’s still not all of them.

Go to the location the second rocket hit, try to see if the first rocket is around

You make it to about a mile away before you are stopped by an armed patrol squad and a barbed-wire fence. “This area is closed off to civilians in the interest of national security.”

"Things are finally starting to go Bob's way!"
Bob will make some more smoke bombs, then Bob will go into the city and buy a Beretta M9, a few spare mags, and a few boxes ammo.

(bombs) [1d6+skill bonus = 3+1 = 4] You make several more smoke bombs. Not as good as the first ones, but they’ll do.

(gun) [1d6 = 4] Learning your lesson from the RV dealership incident, you manage to purchase a gun, some spare mags, and some ammunition without incident.

Construct the wheels myself on the assembly line myself, have the other animals to fixate themselves in making sure all the stuff in the labs are prepared and put into the semi-truck and the animals in the carrier, in which we drive to the ranch and connect the assembly and gamma ray bombarded to the ranch

(wheels) [1d6 = 2] You still can’t manage to get the bulky stuff ready.

(other stuff) [1d6 = 5] Everything else has been packed up, however.

Turn 22 end.
Turn 23 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 26, 2018, 12:40:01 am
Go about upgrading Bastet's hardware, then check out how it's progressing in terms of self-development.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 26, 2018, 01:04:44 am
Redesign and re-refine the conditioning, and attempt to see if focusing psychic energies of others upon the conditioning of one person changes the result in any noticable way.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 26, 2018, 01:14:08 am
Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4)+2(6) stop digging and start moving everything into the tunnels and rooms keep digging; the remaining 14 clones continue to, carefully, explore the surrounding abandon buildings, and start taking them apart, making it look like degradation.

I refuse to abandon the idea of a mind duplicator. continue to design a mind duplicator NOT BUILDING it just DESIGN it.


Wow, that is one long tunnel. Where does the end of it stop at?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 26, 2018, 04:28:02 am
Bob will reload the gun and mags if needed, then Bob will create a chemical that can allow animals to talk, then give it to some random animals near the RV.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 26, 2018, 05:24:24 am
Right, I am sorry, I made this rocket, can I speak to someone here?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 26, 2018, 05:46:55 am
samuel oak will try to send a message to doctor Adderson.

"To: Dr Adderson.
From: Professor Samuel Oak.
Subject: Asking for help.

Greetings Dr Adderson my name is Professor Samuel Oak and like you I am a man of science.

My specialty is the alteration of genetic code with the purpose of creating new species specifically Pokemons. Recently I have found myself unable to create physic types Pokemon, and so I ask if you would contact with the purpose of negotiate for part of your research.

Thanks for your time Professor Samuel Oak."

The two assistants will try to find a caretaker or caretakers for the Pokemon.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 26, 2018, 06:37:52 am
Spend the last bit of time finishing the Kill Switch, then go present my idea to the Mayor for a Cleaner Future. Try and get them to front the money for the patent costs, as well as the eventual employees who make the things. Let's get these things made.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 26, 2018, 08:05:03 am
1. Ah well. I can just do new designs later when I need to contain other things. Summon the fuel in the fuel tanks and send them to Dr. Bonson.
2. Y'know what, that's fair. It's a lot more work than the other stuff. For now, let's try other, smaller things with psionics manipulation of magic, but things that I hadn't attempted yet. Say, can I cast spells the I can with the wand?
3. :/ Type this stuff into Word or a Google Doc or something to get it all straightened out and ready for publishing. And consider sending it to all of the guys I'd talked with previously for proofreading and stuff.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 26, 2018, 10:37:26 am
My lord, infidel defilers have been shown your wrath, why not to  let few flee to announce era of  your  glorious reign to modern world

If I fail to convince dark pharaoh about letting few archeologists escape, use recent deaths of archeologists as fuel for profane ritual to curse remaining archeologists with mummy rot( decay and mummification ) 


Also, is awakened vizier of elder god actually doing something behind the scenes like FBI does
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 27, 2018, 01:39:36 pm


Allam will personally research into upgrading the super-soldier serum to the super-elite serum, the genetic dose bulks up the muscles and toughens up the bones to a further degree, through the application of gamma radiation in the veins to become more stronger and tougher than before.

The animals will make sure to find a hand truck and use their superior strength to fit the assembly line and gamma ray into the semi-truck
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 28, 2018, 02:39:00 pm
Go about upgrading Bastet's hardware, then check out how it's progressing in terms of self-development.

[1d6 = 5] Despite not knowing much about hardware, you manage to substantially improve Bastet’s platform.

Bastet seems to have finished the operating system/programming language, and is now slowly rewriting its code in the aforementioned programming language.

Redesign and re-refine the conditioning, and attempt to see if focusing psychic energies of others upon the conditioning of one person changes the result in any noticable way.

(refine) [1d6+skill bonus+1 = 3+1+1 = 5] You manage to further refine the conditioning, increasing the amount of humans it works on to 99.5%.

(focus) [1d6+skill bonus+1 = 5 skill level 1] Doing so seems to tilt the psychic powers of the conditioned human towards the powers of the focused. For example, if a telekinetic focused his energy, the conditioned would be more likely to be a telekinetic. The focusing also appears to noticeably increase the psychic power of the one conditioned.

You also receive an email from a “Professor Samuel Oak”. English does not appear to be the author’s first language, but you manage to get the idea that he is a bioengineer and wishes to collaborate with you to design a species with higher psychic potential than humans.

Clones: 1 continues to use the cloning vat, max clones of 30; the clones digging(4)+2(6) stop digging and start moving everything into the tunnels and rooms keep digging; the remaining 14 clones continue to, carefully, explore the surrounding abandon buildings, and start taking them apart, making it look like degradation.

I refuse to abandon the idea of a mind duplicator. continue to design a mind duplicator NOT BUILDING it just DESIGN it.


Wow, that is one long tunnel. Where does the end of it stop at?

(vat) [1d6+skill bonus = 2+1 = 3] One more clone is produced.

(moving) [1d6 = 6] They move literally everything into the tunnels. You suspect that you could have gotten more work done if you didn’t have to chase after your blueprints. You also remember that you kidnapped a hobo a while back for some reason.

(scavenging) [1d6 = 6] They end up getting a lot of material, but sudden changes like that tend to draw suspicion.

(design) [1d6 = 3] You think you might’ve made some progress, but compared to your previous failures it’s hard to tell whether it’s just less of a failure.

The end of it doesn’t really stop anywhere special. It’s a tunnel towards City Hall.

Bob will reload the gun and mags if needed, then Bob will create a chemical that can allow animals to talk, then give it to some random animals near the RV.

You load ammunition into the gun and magazines.

[1d6+skill bonus = 4+1 = 5] You create such a chemical, and end up giving it to several nearby birds, crows to be specific.

Right, I am sorry, I made this rocket, can I speak to someone here?

In a coordinated maneuver, they assemble into a formation around you and head towards a checkpoint in the fence, effectively forcing you to follow them. After passing through several layers of security, you are brought into a tent containing several imposing men in black suits. The one in the center speaks first. “So. What made you think it was a good idea to smash a kinetic kill vehicle onto American soil?”

samuel oak will try to send a message to doctor Adderson.

"To: Dr Adderson.
From: Professor Samuel Oak.
Subject: Asking for help.

Greetings Dr Adderson my name is Professor Samuel Oak and like you I am a man of science.

My specialty is the alteration of genetic code with the purpose of creating new species specifically Pokemons. Recently I have found myself unable to create physic types Pokemon, and so I ask if you would contact with the purpose of negotiate for part of your research.

Thanks for your time Professor Samuel Oak."

The two assistants will try to find a caretaker or caretakers for the Pokemon.


You find Dr. Adderson’s email address and quickly send him a message.

[1d6 = 6] They manage to hire a caretaker, at last. However, you get the feeling that a retired Animal Control officer might not take the most gentle approach.

Spend the last bit of time finishing the Kill Switch, then go present my idea to the Mayor for a Cleaner Future. Try and get them to front the money for the patent costs, as well as the eventual employees who make the things. Let's get these things made.

[1d6 +skill bonus(machine) = 6-1 = 5] You successfully install the kill switch.

You drive to City Hall, but when you arrive a few minutes before the meeting is set to start, you are surprised to find it ringed with sandbags and SWAT officers. They wave you through to the mayor’s office, however. When you enter the mayor’s office, he quickly takes the lead in the conversation, offering to simply buy the patent.

1. Ah well. I can just do new designs later when I need to contain other things. Summon the fuel in the fuel tanks and send them to Dr. Bonson.
2. Y'know what, that's fair. It's a lot more work than the other stuff. For now, let's try other, smaller things with psionics manipulation of magic, but things that I hadn't attempted yet. Say, can I cast spells the I can with the wand?
3. :/ Type this stuff into Word or a Google Doc or something to get it all straightened out and ready for publishing. And consider sending it to all of the guys I'd talked with previously for proofreading and stuff.

(fuel) [1d6+skill bonus+1 = 2+1+1 = 4] You summon the fuel in the fuel tanks, but quickly realize that sending it through the mail wouldn’t be the best idea. You’d have to take it over yourself.

(manipulation) [1d6+skill bonus = 1+1 = 2] The exhaustion flares up whenever you try to do so, forcing you to rest.

(formatting) [1d6 = 6] You manage to transfer it to a Google Doc, but then you end up playing around with the formatting options and now there’s meaningless charts and equations everywhere.

My lord, infidel defilers have been shown your wrath, why not to  let few flee to announce era of  your  glorious reign to modern world

If I fail to convince dark pharaoh about letting few archeologists escape, use recent deaths of archeologists as fuel for profane ritual to curse remaining archeologists with mummy rot( decay and mummification ) 


Also, is awakened vizier of elder god actually doing something behind the scenes like FBI does

Despite many stories, I can be stopped. How do you think I arrived here in the first place? It is imperative that no word gets out.

[1d6 +1(eldritch whims) = 5+1 = 6] The curse explodes into being, affecting every living person inside the pyramid… including you.
(1d6 +1(power) = 1+1 = 2) vs (1d6 +1(eldritch whims) = 5+1 = 6)
(1d6 +1(power) = 6+1 = 7) vs (1d6 +1(numbers) = 4+1 = 5)
(1d6 +1(power) = 5+1 = 6) vs (1d6 +1(numbers) -1(wounded) = 1+1-1 = 1)
And yet you shrug it off and even twist the power sent towards you at the remaining archeologists, utterly destroying their bodies.



Allam will personally research into upgrading the super-soldier serum to the super-elite serum, the genetic dose bulks up the muscles and toughens up the bones to a further degree, through the application of gamma radiation in the veins to become more stronger and tougher than before.

The animals will make sure to find a hand truck and use their superior strength to fit the assembly line and gamma ray into the semi-truck


(elite) [1d6+skill bonus = 1+1 = 2] A sense of foreboding settles over you, preventing you from getting work done.

(moving) [1d6 = 2] They make no progress, presumably for a similar reason.

And then… you hear rumbling. Rumbling like heavy traffic. Very heavy traffic. Very, very, very heavy traffic. Cars don’t usually come this way, that’s why you’re located here! But the rumbling gets closer, and closer, and closer, until it seems to be only a few meters away from your lab…

And then it settles down a bit, as if the vehicles had stopped moving. But then you hear the noise of a megaphone crackling to life, and…

“ATTENTION TERRORIST! SURRENDER PEACEFULLY AT ONCE OR WE BRING THE BUILDING DOWN ON YOUR HEAD! YOU HAVE TWENTY SECONDS!”


Turn 23 end.
Turn 24 begin.


Spoiler: Things of interest (click to show/hide)

A note: Shadowclaw, whatever you do for your turn should take less than 20 seconds.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 28, 2018, 02:57:42 pm
Samuel Oak will go back to work into creating the Ekans

Assistant 1 will go back to working into the biological energy generation project

Assistant 2 will study birds and write notes about what he would do to create the pidgey line.


The caretaker was hired to be an in-universe excuse to why the pokemons seem to be in a limbo when not interacted with so I will not give it actions.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 28, 2018, 02:57:55 pm
1. Try making a teleportation pentacle. Test it by teleporting stuff first to a designated location, then to a location directly next to a block, and if all that works, teleport the fuel to Bronson's location (plus a few feet to the left or something like that).

2. Figure out what the deal is with psionics magic and why it's exhausting me.

3. Cleab up that doc, I swear to god.

4. Maybe investigate other rumors of magic stuff? I wonder how much of that stuff was true.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 28, 2018, 03:18:54 pm
Do a backround check on this oak person, and respond that I would be willing to assist but need to do some testing to see if other creatures can in fact gain psychic power.
speaking of that, have some assistants purchase a few monkeys since they have brains closer to ours than most other animals. Oh, and do another group doom-scry.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 28, 2018, 03:43:29 pm

Fucking fine, you want a fight... well it’s time for some body bags.

Have the the tiger-lizards assault the SWAT teams with their improved speed and regenerative qualities, murdering all the infantry and taking out the armor, distracting time for the main forces.

The horses shall make sure all of the other mice’s and hamsters are injected with the super-soldier, hyper, and omega serums+gamma ray emitter and be prepared to murder the SWAT team for the following turn.

The dog-rat will inject himself with the hyper and omega serum, and the super-soldier serum. And get inside the semi-truck with its opposable thumbs and crash into the SWAT armored carriers.

Allam will inject himself with the hyper serum, and with the chaos of the animals rampaging against the SWAT. Will utilize his superior speed to leave the position and go to the ranch.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 28, 2018, 04:02:09 pm
While Bastet is busy upgrading its code, design a narrow simulation AI, one that can calculate data and create a probability based prediction of the future.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 28, 2018, 08:56:16 pm
Your will be done, My lord, your enemies were obliterated. I would humbly ask you to grant me greater eldritch power and knowledge, so I can be truly worthy of being your vizier.

Now, assuming, that pnacotic manuscript was right .....we move to bringing our master, elder god Nyarlothotep into this world and are going to ten thousands years reign of dark pharaoh part of prophecy?







Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 28, 2018, 11:39:37 pm
Close off the tunnel @ the warehouse. Have 6 clones dig a branching tunnel  to the west(unless that is the direction of the City Hall go another direction). Continue to design a mind duplicator NOT BUILDING it just DESIGN it. Have the clones move everything 2 rooms away from the warehouse and set up a guard in the room between(5 clones will be in this guard).
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 29, 2018, 12:58:17 am
Oh Right, this was an accident formed by miscalculation in the landing stage, it was suppose to land straight like another rocket that I landed somewhere in the area, which reminds me, I have something that might be of interest to some rocket scientists

1. Try making a teleportation pentacle. Test it by teleporting stuff first to a designated location, then to a location directly next to a block, and if all that works, teleport the fuel to Bronson's location (plus a few feet to the left or something like that).

If that goes well, the investigation is going to turn very interesting
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 29, 2018, 10:09:01 am
"Crows talk to Bob, tell Bob things."
Bob should talk to the crows for a bit, then make more of the chemical that lets animals speak.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 29, 2018, 01:44:08 pm
Have a discussion with the Mayor, and use my brainpower to bring him around to my way of thinking.

"This is only the start of it, and passing on Nano-tech patents to another will cause needless legal troubles."

"My main need right now is funding and prestige, I do not care much for money. I am willing to offer a flat rate for the city to make use of it however, a lump sum for 5 years of use. You can make and sell as many as you want, so long as the Patent remains in my name, and the jobs and manufacture is not outsourced too far in the first year."


"While this is a major development, I am currently working on more commercial ventures, medical and entertainment."

"Put simply, cleaner air and a base carbon as the byproduct will likely have many uses, and while the machine that makes it is mine, so long as none try to monopolize the base carbon itself, they can do what they will with it."
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 29, 2018, 06:56:30 pm
In this turn: Shadowclaw makes a mistake.
True, but not specific.
In this turn: Shadowclaw underestimates his opponents.
But why was it an underestimate?
In this turn: The United States of America stops pulling its punches.
Yup, that sounds about right.

Samuel Oak will go back to work into creating the Ekans

Assistant 1 will go back to working into the biological energy generation project

Assistant 2 will study birds and write notes about what he would do to create the pidgey line.


The caretaker was hired to be an in-universe excuse to why the pokemons seem to be in a limbo when not interacted with so I will not give it actions.

(ekans) [1d6+skill bonus = 2+1 = 3] You’re making progress, but a purple snake isn’t quite there yet.

(moves) [1d6 = 3] He thinks he’s got an idea, but nothing quite yet.

(pidgey) [1d6 = 6] He seems to have put too much effort into the notes and not enough into studying birds. An entire slideshow presentation… that calls a pidgeon “Avia Avis”.

Dr. Adderson responds, saying that he would be willing to assist but first needs to check if psychic powers are unique to humans.

1. Try making a teleportation pentacle. Test it by teleporting stuff first to a designated location, then to a location directly next to a block, and if all that works, teleport the fuel to Bronson's location (plus a few feet to the left or something like that).

2. Figure out what the deal is with psionics magic and why it's exhausting me.

3. Cleab up that doc, I swear to god.

4. Maybe investigate other rumors of magic stuff? I wonder how much of that stuff was true.

(teleportation) [1d6+skill bonus+1 = 6-1+1 = 6] After several tests, you decide to just teleport the fuel to him directly since he isn’t answering the door to his lab, and you do so.

(research) [1d6+skill bonus = 4+1 = 5] Apparently, when you try to cast magic without a battery, the magic is drawn from… your body? You’re still not quite sure on that subject, but you know that you should probably save doing so for emergencies.

(*clean) [1d6 = 2] You “cleab” up the doc. It’s still got random unrelated things everywhere, but now they’re about the Cambridge Land Economy Advisory Board instead of complete nonsense.

(rumors) [1d6 = 3] You start investigating, but are quickly distracted by the sounds of explosions and massed gunfire in the distance. What is going on over there?!?

Do a backround check on this oak person, and respond that I would be willing to assist but need to do some testing to see if other creatures can in fact gain psychic power.
speaking of that, have some assistants purchase a few monkeys since they have brains closer to ours than most other animals. Oh, and do another group doom-scry.


(investigation) [1d6 +skill bonus(strong psychic powers) = 1+1 = 2] Your computer is suddenly commandeered by a monkey, who proceeds to start banging on the keyboard randomly.

You end up sending the message from your phone, wanting to respond quickly.

(monkeys) [1d6 = 6] Apparently the assistants purchased some monkeys, but then the monkeys escaped their cages and now there’s just monkeys everywhere.

(doom) [1d6+skill bonus +skill bonus(group) = 2+1+1 = 4] Surprisingly enough, the chances of an eschatological scenario are being… compressed, in a sense. All scenarios are growing less likely, except for one which is growing in likelyhood: Interdimensional invasion.


Fucking fine, you want a fight... well it’s time for some body bags.

Have the the tiger-lizards assault the SWAT teams with their improved speed and regenerative qualities, murdering all the infantry and taking out the armor, distracting time for the main forces.

The horses shall make sure all of the other mice’s and hamsters are injected with the super-soldier, hyper, and omega serums+gamma ray emitter and be prepared to murder the SWAT team for the following turn.

The dog-rat will inject himself with the hyper and omega serum, and the super-soldier serum. And get inside the semi-truck with its opposable thumbs and crash into the SWAT armored carriers.

Allam will inject himself with the hyper serum, and with the chaos of the animals rampaging against the SWAT. Will utilize his superior speed to leave the position and go to the ranch.


The tiger-lizards charge out the door, but are quickly destroyed by massed assault rifle and machine-gun fire.

The horses inject the mice with the hyper-serum, but accidentally kill a group of hamsters in their haste to administer the serums.

The dog-rat injects himself with the hyper-serum and omega-serum, but traps himself inside the super-soldier serum preparatory cage without turning on the gamma beam emitter.

And you? You make a run for it out the back exit, only to be deafened as half a dozen tanks shell the building. It doesn’t seem to have been damaged, but it still stuns you for a few precious seconds...

And when you look up, dozens of guns are pointed at you. They had the building surrounded.


While Bastet is busy upgrading its code, design a narrow simulation AI, one that can calculate data and create a probability based prediction of the future.

[1d6+skill bonus = 5 skill level 1] You successfully do so, but although it may be a powerful AI, it can only predict from the data given.

Your will be done, My lord, your enemies were obliterated. I would humbly ask you to grant me greater eldritch power and knowledge, so I can be truly worthy of being your vizier.

Now, assuming, that pnacotic manuscript was right .....we move to bringing our master, elder god Nyarlothotep into this world and are going to ten thousands years reign of dark pharaoh part of prophecy?









[1d6 +1(eldritch whims) = 3+1 = 4] A rush of eldritch power flows into you.
Very well.

Yes. I do think we will do that. First, however, we must build up our forces.


Close off the tunnel @ the warehouse. Have 6 clones dig a branching tunnel  to the west(unless that is the direction of the City Hall go another direction). Continue to design a mind duplicator NOT BUILDING it just DESIGN it. Have the clones move everything 2 rooms away from the warehouse and set up a guard in the room between(5 clones will be in this guard).

(close) [1d6 = 4] They seal off the warehouse end of the tunnel.

(branching) [1d6 +skill bonus(equipment) = 6-1 = 5] They dig a branching tunnel to the west about two blocks.

(duplicator) [1d6 = 6] Yet another variant of the mind broadcasty thingy.

The clones move everything to that room and set up a guard.

Oh Right, this was an accident formed by miscalculation in the landing stage, it was suppose to land straight like another rocket that I landed somewhere in the area, which reminds me, I have something that might be of interest to some rocket scientists

1. Try making a teleportation pentacle. Test it by teleporting stuff first to a designated location, then to a location directly next to a block, and if all that works, teleport the fuel to Bronson's location (plus a few feet to the left or something like that).

If that goes well, the investigation is going to turn very interesting

One of the men leans forward at your last sentence, but is shushed by the man in the center. “So what, you decided to remotely pilot a rocket by yourself with no training when it could just as easily have crashed into a city?”

And then with a popping noise several tanks of fuel appear on the ground. Your guards, startled, aim their rifles at the tanks momentarily, but more importantly, the man in the center… well, if looks could kill.


"Crows talk to Bob, tell Bob things."
Bob should talk to the crows for a bit, then make more of the chemical that lets animals speak.

The crows… don’t actually say anything interesting. Maybe they don’t know English?

[1d6+skill bonus = 1+1 = 2] Maybe if you… no, that’s not it. No, that’s not it either. Ah, that’s- No! Bad crow! You don’t need to drink it again!

Have a discussion with the Mayor, and use my brainpower to bring him around to my way of thinking.

"This is only the start of it, and passing on Nano-tech patents to another will cause needless legal troubles."

"My main need right now is funding and prestige, I do not care much for money. I am willing to offer a flat rate for the city to make use of it however, a lump sum for 5 years of use. You can make and sell as many as you want, so long as the Patent remains in my name, and the jobs and manufacture is not outsourced too far in the first year."


"While this is a major development, I am currently working on more commercial ventures, medical and entertainment."

"Put simply, cleaner air and a base carbon as the byproduct will likely have many uses, and while the machine that makes it is mine, so long as none try to monopolize the base carbon itself, they can do what they will with it."


He seems to accept that line of reasoning, and the only thing left to do now is to haggle over the price.

Turn 24 end.
Turn 25 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 29, 2018, 07:07:01 pm
focus on the impending invasion with the scry! any details on where or who is trying to start this madness?

also, tell the assistants to call animal control and get those monkeys rounded up for testing. I said A FEW, not an armyoh, and see if the monkey that commandeered my computer wrote shakespeare.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Shadowclaw777 on October 29, 2018, 07:42:17 pm
I consider this pretty biased, since two developments into speedsters were made and no rolls on distraction or pretty much fucking anything, it’s just “hey I get to tell my story without any bs modifiers with the SWAT team being provided +90.” It’s like you don’t even understand the purpose of being a speedster is!
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 29, 2018, 08:31:51 pm
Its hard to tell without being able to see the rolls for that, which I cant. that said, This seems like a typical SWAT siege minus the part with tank shells.
also, they probably read the plan you were making right out of your mind, and had a ambush ready before you completed it. My fault on that.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on October 29, 2018, 09:08:02 pm
First off I tell the clones I am impressed with how they got the truck down here. Second can I ever get the mind duplicator to be just that a duplicator and not a broadcaster, at least it is not actually working. Third it is time for some planing:
have another squad of 5 clones set up a guard position in the room at the end of the westward branch. Than only 2 tunnelers tunnel up and if they are in the wide open quickly close off the last room, if they are in cover have the 7 clones there secure that end. Have 1 clone run the cloning vat. Continue to design a mind duplicator NOT BUILDING it just DESIGN it.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on October 29, 2018, 10:08:57 pm
Nice. Try and input Bastet's data and make large, macro-predictions regarding behaviour and interaction with the rest of the world.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on October 29, 2018, 10:24:21 pm
Erm, ok.

Recharge, I guess, with a battery. And charge a bunch of batteries if they're not already charged.
Clean up the f***ing doc.
Subtly check what the hell is going on out there.
Continue investigating rumors of other magic.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on October 30, 2018, 01:01:30 am
Well, this was in time, this is the rocket fuel,bI recomend giving it to someone for testing, I have the formula if they want it later, it came here by magic, yes it's the weirdest thing I heard today too, and the rockets have some preprogramming in them, some to make sure it doesn't hit any populated area (Lie), but I understand your concern, I'll hire a professional to do it in the future
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on October 30, 2018, 02:55:53 am
"Begone crows you annoy Bob!"
Bob will get into the RV without the crows and make more of the chemical that allows animals to talk, then Bob will give some of it to a dog, and see if it can talk afterwords.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on October 30, 2018, 05:52:11 am
Thank Dr Adderson for his help.

Professor Samuel Oak will continue with the Ekans.

Assistant 1 is authorized to try it's idea.

Assistant 2 will go back to study birds.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on October 30, 2018, 06:33:02 am
Haggle the deal, and make sure my name is known as the creator of this invention later on. Then head back to the Lab, and make sure the kill switch is actually linked to the firewall and all the nanobots I made before.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on October 30, 2018, 10:25:45 am
 The time has cometh for summoning mummified dark priests and soldiers out of your realm, my lord ?

Try to open gate to dark pharaoh realm to start releasing army of eldritch spooky undead 
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on October 30, 2018, 10:35:31 am
sprinkled, i’m calling you out. You used OOC knowledge to make your action. That is NOT OKAY. I request that you change your action to something less meta-gamey.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on October 30, 2018, 11:51:10 am
I consider this pretty biased, since two developments into speedsters were made and no rolls on distraction or pretty much fucking anything, it’s just “hey I get to tell my story without any bs modifiers with the SWAT team being provided +90.” It’s like you don’t even understand the purpose of being a speedster is!

You were not facing a SWAT team, or even several teams. You were facing two platoons of Army National Guard with armored and psychic support. What bonuses do you think the tiger-lizards should have gotten?

Its hard to tell without being able to see the rolls for that, which I cant. that said, This seems like a typical SWAT siege minus the part with tank shells.
also, they probably read the plan you were making right out of your mind, and had a ambush ready before you completed it. My fault on that.

Spoiler: Rolls (click to show/hide)

First off I tell the clones I am impressed with how they got the truck down here. Second can I ever get the mind duplicator to be just that a duplicator and not a broadcaster, at least it is not actually working. Third it is time for some planing:
have another squad of 5 clones set up a guard position in the room at the end of the westward branch. Than only 2 tunnelers tunnel up and if they are in the wide open quickly close off the last room, if they are in cover have the 7 clones there secure that end. Have 1 clone run the cloning vat. Continue to design a mind duplicator NOT BUILDING it just DESIGN it. Ask the hobo if he would like to work for me.


In case you forgot, you literally kidnapped the hobo.

Our world has advanced in technology , pharaoh. Now discovering gathering of army  is quite easy via planes, satellites and many new inventions.
I would suggest to unite our eldritch might and conjure horror dome spell on the pyramid and some area around to cause outsiders not bearing favour   of Nyarlothotep and  daring to see pyramid to suffer eldritch curse attracting to them hounds of tindaloo, elder things and worse astral horrors lurking among the stars ...
This should ensure, that infidels seeing the pyramid would be eaten by horrors and will not have time to scream.

Then we can call upon immortalized soldiers of yours?
 

Yeah, I'll be frank, this does sound a bit meta-gamey. Why exactly would the mind of John West jump straight to "horror dome"?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on November 06, 2018, 11:40:27 am
So is this going to update?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on November 07, 2018, 05:32:11 am
I hope it updates, I like this game.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on November 07, 2018, 05:34:22 pm
It is probably going to update when he gets clarification or something.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on November 08, 2018, 11:52:16 pm
If its related to horror dome thing, I rewrote action long ago
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on November 10, 2018, 11:51:29 pm
Alright, here's what happened. Two weeks ago, I wasn't in the best of moods. So when Shadowclaw started criticizing me, I didn't take it well.

But then a few days ago, my mood improved. I decided that I shouldn't leave this game to die.

Scientist Roll to Dodge will return soon. Until then, have a discord.

https://discord.gg/UmMhHzg
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on November 11, 2018, 12:31:21 am
:)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on November 12, 2018, 07:42:33 pm
Scientist Roll to Dodge has returned with a Discord (https://discord.gg/UmMhHzg).

focus on the impending invasion with the scry! any details on where or who is trying to start this madness?

also, tell the assistants to call animal control and get those monkeys rounded up for testing. I said A FEW, not an armyoh, and see if the monkey that commandeered my computer wrote shakespeare.


(scry) [1d6 +skill bonus(strong psychic powers) +skill bonus(group) = 1+1+1 = 3] The cause of the impending invasion is in Africa.

(rounding up) [1d6 +skill bonus(group of psychics) = 4+1 = 5] The assistants just use their telekinesis to round up the monkeys themselves, freeing your computer.

No sudden literary insight from primates. Really, what did you expect? The monkey wasn’t even using hunt-and-peck.

First off I tell the clones I am impressed with how they got the truck down here. Second can I ever get the mind duplicator to be just that a duplicator and not a broadcaster, at least it is not actually working. Third it is time for some planing:
have another squad of 5 clones set up a guard position in the room at the end of the westward branch. Than only 2 tunnelers tunnel up and if they are in the wide open quickly close off the last room, if they are in cover have the 7 clones there secure that end. Have 1 clone run the cloning vat. Continue to design a mind duplicator NOT BUILDING it just DESIGN it.


The clones set up a guard position.

(tunneling [1d6 +skill bonus(equipment) = 4+1 = 5] The clones successfully tunnel to the surface…
(result) [1d6 = 3] And come out in a park.
(closing off) [1d6 +skill bonus(equipment) = 5 skill level 1] They quickly seal off the tunnel before anyone notices.

(vat) [1d6+skill bonus = 4+1 = 5] Four more clones are produced.

(duplicator) [1d6 = 4] You finally, finally, manage to design a mind duplicator. But… why would you want to duplicate your mind anyway?

Nice. Try and input Bastet's data and make large, macro-predictions regarding behaviour and interaction with the rest of the world.

[1d6+skill bonus(quality) = 1+1 = 2] The effort involved in doing so proves to be too much for your computer, which fails to provide any predictions in a useful timespan.

Erm, ok.

Recharge, I guess, with a battery. And charge a bunch of batteries if they're not already charged.
Clean up the f***ing doc.
Subtly check what the hell is going on out there.
Continue investigating rumors of other magic.


(recharge) [1d6+skill bonus = 1+1 = 2] The magic simply fails to flow back into your body.

(clean) [1d6 = 2] Alas, there are so many mentions of the CLEAB that you still haven’t removed them all.

(check) [1d6 = 4] It appears that there was some sort of counter-terrorist raid.

(rumors) [1d6 = 2] Between the batteries and the CLEAB, you simply haven’t found time to investigate any rumors yet.

Well, this was in time, this is the rocket fuel,bI recomend giving it to someone for testing, I have the formula if they want it later, it came here by magic, yes it's the weirdest thing I heard today too, and the rockets have some preprogramming in them, some to make sure it doesn't hit any populated area (Lie), but I understand your concern, I'll hire a professional to do it in the future

”Actually,” says one of the men, “the National Aeronautics and Space Administration is always looking for scientists with your level of talent. You wouldn’t have to reinvent things already invented, and would have quite a bit of funding as well.”

"Begone crows you annoy Bob!"
Bob will get into the RV without the crows and make more of the chemical that allows animals to talk, then Bob will give some of it to a dog, and see if it can talk afterwords.

(chemical) [1d6+skill bonus = 4+1 = 5] You make a lot more of the chemical without avian intervention.

(dog) [1d6 = 3] It… talks. Mostly about dog things like “good boy”, and then it starts barking at a squirrel, but it’s progress.

Thank Dr Adderson for his help.

Professor Samuel Oak will continue with the Ekans.

Assistant 1 is authorized to try it's idea.

Assistant 2 will go back to study birds.


(ekans) [1d6+skill bonus = 5 skill level 1] You successfully create an Ekans, and its evolution as well, Arbok.

(moves) [1d6 = 5] Essentially, the idea is an innovative new way to emit things with biotechnology. Things such as seeds, or water, or poison, which covers quite a few moves.

(study) [1d6 = 6] He learned the scientific names of quite a few birds. That’s it.

Haggle the deal, and make sure my name is known as the creator of this invention later on. Then head back to the Lab, and make sure the kill switch is actually linked to the firewall and all the nanobots I made before.

(haggling) [1d6 +skill bonus(? ? ?) = 2+1 = 3] You manage to haggle several hundred thousand dollars for the aforementioned deal.

The kill switch was, in fact, linked to the nanobots and the firewall.

The time has cometh for summoning mummified dark priests and soldiers out of your realm, my lord ?

Try to open gate to dark pharaoh realm to start releasing army of eldritch spooky undead 

[1d6 +1(power) = 1+1 = 2] The gate… does not open. Perhaps something about the pyramid is interfering with it.

Turn 25 end.
Turn 26 begin.


Spoiler: Things of interest (click to show/hide)

In this turn: The question marks were not a typo.
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: Glass on November 12, 2018, 07:57:41 pm
Uuuuugggggggghhhh.

Research ways to recharge a person’s implicit magical stores, and recharge my magic.
Clean up the doc.
Try to make a summoning pentacle that will create a suitable research paper.
Investigate magic rumors, using mundane, magical, and psionic means.
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: Dustan Hache on November 12, 2018, 08:10:10 pm
too wide of an area.
attempt to recondition myself, with my assistants focusing on scying me to attune me for future attempts.

Also, attempt to get the monkeys psychically conditioned. send a copy of the test results to Dr.oak for his own examination, as well as a list of known factors affecting the manifestation and development of psychic power.

Finally, Attempt to scry the person or thing responsible for our impending doom.
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: ziizo on November 12, 2018, 09:07:36 pm
Professor Oak will start working on designing the biotechnology idea of Assistant 1.

Assistant 1 will start creating a pidgey.

Assistant 2 will order pizza
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: sprinkled chariot on November 12, 2018, 11:46:57 pm
 Your dark majesty, what is not letting you unleash your full power?

Use wealth of my archeological knowledge and recently given eldritch might to discover and revive any priesthood, bodyguards and followers of pharaoh sealed with him inside pyramid.
Also try to find any scrolls or tablets on forbidden occult lore and artifacts of power
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: NRDL on November 13, 2018, 12:26:26 am
Damn. Check in once again on Bastet's progress, and what it actually IS now after all its work.
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: Rockeater on November 13, 2018, 12:54:10 am
"I would love to, I just have something to do first"
Inform Erin that I got the container and ask for him to send me the plans for the summoning pentacle
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: King Zultan on November 13, 2018, 04:26:34 am
"Dog tell Bob interesting things."
Bob will talk to the dog, and then teach it more words.
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: MonkeyMarkMario on November 13, 2018, 01:27:42 pm
Congratulate the clones on their quick timing.
Have the tunnelers keep tunneling to where they saw cover on that branch. Then same procedure as before: have a squad of 5 clones set up a guard position in the room at the end of the westward branch. Than only 2 tunnelers tunnel up and if they are in the wide open quickly close off the last room, if they are in cover have the 7 clones there secure that end. Have 1 clone run the cloning vat. Finally build the mind duplicator and then duplicate the hobo's mind into a clone and see the results.

Legit Question: where is all the dirt going?
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: The_Two_Eternities on November 16, 2018, 01:05:28 am
Uuuuugggggggghhhh.

Research ways to recharge a person’s implicit magical stores, and recharge my magic.
Clean up the doc.
Try to make a summoning pentacle that will create a suitable research paper.
Investigate magic rumors, using mundane, magical, and psionic means.


(research) [1d6+skill bonus = 4+1 = 5] As far as you can tell, you should have been able to recharge with the battery. Maybe if you took the magic out and put it back in again?

(clean) [1d6 = 6] You’ve done it! You’ve removed every last trace of the CLEAB! Although, you might have removed some other things too, leaving your paper a little less detailed than you’d like.

(pentacle) [1d6+skill bonus+1 = 5 skill level 1] Fortunately, you’ve managed to summon a physical copy of the paper, with the missing details, and without reference to the CLEAB.

(rumors) [1d6+skill bonus(strong psychic powers) = 6-1 = 5] Well, there was the doppelganger incident, the hamster incident, and the lizard incident. The first one was a group of identical criminals robbing a store, while the other two were giant green animals terrorizing the city until they were stopped.

You also receive a message from Bonson. “Fuel arrived, can I have designs of pentacle to make it? Would be nice to be able to do it myself”

too wide of an area.
attempt to recondition myself, with my assistants focusing on scying me to attune me for future attempts.

Also, attempt to get the monkeys psychically conditioned. send a copy of the test results to Dr.oak for his own examination, as well as a list of known factors affecting the manifestation and development of psychic power.

Finally, Attempt to scry the person or thing responsible for our impending doom.


(recondition) [1d6+skill bonus = 6-1 = 5] You successfully recondition yourself, improving your psychic power.

(attune) [1d6+skill bonus(group) = 6-1 = 5] The attunement has been completed successfully.

(monkeys) [1d6+skill bonus = 2+1 = 3] They’re definitely psychically conditioned, but they haven’t done anything more than telekinetically steal pens. Maybe they just aren’t intelligent enough to truly use psychic powers.

(scry) [1d6+skill bonus = 6-1 = 5] Still too wide of an area. You only manage to narrow the location down to Egypt.

Professor Oak will start working on designing the biotechnology idea of Assistant 1.

Assistant 1 will start creating a pidgey.

Assistant 2 will order pizza


(emitters) [1d6+skill bonus = 5 skill level 1] You’ve made significant progress implementing the idea, and even created a few prototype. The only question now is what you’re going to do with it.

(pidgey) [1d6 = 4] The assistant creates a Pidgey.

The assistant orders pizza. It should arrive soon.

What’s this?
Pikachu is evolving into Raichu!
Pikachu has evolved into Raichu!


Your dark majesty, what is not letting you unleash your full power?

Use wealth of my archeological knowledge and recently given eldritch might to discover and revive any priesthood, bodyguards and followers of pharaoh sealed with him inside pyramid.
Also try to find any scrolls or tablets on forbidden occult lore and artifacts of power


(discovery) [1d6 = 6]
(type) [1d6 = Intrigue]
(power) [1d6 = 5]

Curious… you can’t remember what exactly happened, but you definitely revived something.

Damn. Check in once again on Bastet's progress, and what it actually IS now after all its work.

Bastet… is still an AI? I’m not quite sure what you were expecting. As for progress, it’s made significant progress on learning empathy, investigation, and engineering.

"I would love to, I just have something to do first"
Inform Erin that I got the container and ask for him to send me the plans for the summoning pentacle

You inform Erin of the arrival of the container, and ask him to send the schematics for the fuel-summoning pentacle.

”Alright then,” says the man from NASA as he stands up, “I’ll get the proper paperwork in order while you go pack up your laboratory.” The men disperse, while a guard steps up next to you, presumably to take you back to your car.

"Dog tell Bob interesting things."
Bob will talk to the dog, and then teach it more words.

[1d6 = 2] The dog doesn’t seem to be interested in learning, and frequently interrupts with demands for you to throw something.

Congratulate the clones on their quick timing.
Have the tunnelers keep tunneling to where they saw cover on that branch. Then same procedure as before: have a squad of 5 clones set up a guard position in the room at the end of the westward branch. Than only 2 tunnelers tunnel up and if they are in the wide open quickly close off the last room, if they are in cover have the 7 clones there secure that end. Have 1 clone run the cloning vat. Finally build the mind duplicator and then duplicate the hobo's mind into a clone and see the results.

Legit Question: where is all the dirt going?

(digging) [1d6 +skill bonus(equipment) = 6-1 = 5] They tunnel a bit farther away, then tunnel to the surface again…
(result) [1d6 = 3] And come out in the park again. Maybe they miscalculated.
(closing off) [1d6 +skill bonus(equipment) = 4+1 = 5] However, they again manage to close off the tunnel before anyone notices.

(vat) [1d6+skill bonus = 2+1 = 3] Only one clone is produced by the vat.

(build) [1d6 = 5] You successfully build a mind duplicator. You duplicate the hobo’s mind into a clone and… well, now you have two angry hobos, except that one of them looks like you.

Turn 26 end.
Turn 27 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: Glass on November 16, 2018, 01:11:07 am
Thank god...

Yeah, send over the container-bound-fuel pentacle schematic to Bonson.
Make some copies of the finalized research paper, then send some of them off to various scientific journals.
Try the fresh battery to recharge I guess? Whatever it was I’d come up with.
Try to figure out if those rumors actually involved any magic. Also try to scary for other potential magic.
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: NRDL on November 16, 2018, 01:15:05 am
Good. Try and communicating with Bastet directly, ask for an update regarding its capabilities and current status, from its own perspective.
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: Rockeater on November 16, 2018, 02:59:16 am
Take the ride with the man and start build the pentacle
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: sprinkled chariot on November 16, 2018, 03:46:36 am
Try to figure out, what did I revive

Try to breach portal into dark pharaoh realm with assistance of pharaoh 

Pharaoh Nefren Ka?
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: King Zultan on November 16, 2018, 06:31:30 am
"If you won't learn from Bob then your useless to me dog, begone foul animal!"
Leave the dog behind and go out into the woods looking for a deer to give the chemical that makes animals talk.
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: ziizo on November 16, 2018, 06:49:46 am
Professor oak will refine the prototype to make it more efficient.
Assistant 1 will start working to make pidgey capable of evolving into Pidgeotto.
Assistant 2 will search for someone willing to be a lab rat (to test the emiter)
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: TricMagic on November 16, 2018, 07:33:46 am
Talk with the City from home with upgrading my Electrical input so I can make more use of my computer. And order more materials delivered.


Now, let's make use of that nano-scrubber. ON. This will give me Carbon, which will greatly improve my creations.


Now, let's design a Nano-builder Machine, with all the tools needed, so long as I program in the commands.
 Also create a Program on my Hub, and link the two so I can input my commands.
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: MonkeyMarkMario on November 16, 2018, 11:53:51 am
Try again:
Have the tunnelers keep tunneling to where they saw cover on that branch. Then same procedure as before: have a squad of 5 clones set up a guard position in the room at the end of the westward branch. Than only 2 tunnelers tunnel up and if they are in the wide open quickly close off the last room, if they are in cover have the 7 clones there secure that end. Have 1 clone run the cloning vat. Finally convince the hobo that he will be well compensated, if he does not cooperate just kill him and put the clone that has his mind on the front line.
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: Dustan Hache on November 16, 2018, 12:25:07 pm
hey! I said to send the information on the monkey test to doctor oak! do that, and send him a copy of the conditioning procedure.

After that, message erin to inform him of the dimensional invasion that will originate from somewhere in egypt, asking him to get in contact with some of the others and get me more information on any projects going on in that area.

after that, start my own research into any scientific projects going on in egypt, mainly focusing on anything that might tamper with quantum physics or such. hopefully my precognition will help me determine the correct line of inquiry.
Title: Re: Scientist RTD (semi-minimalist) (10?/10) (back in action)
Post by: The_Two_Eternities on November 18, 2018, 11:42:37 pm
Thank god...

Yeah, send over the container-bound-fuel pentacle schematic to Bonson.
Make some copies of the finalized research paper, then send some of them off to various scientific journals.
Try the fresh battery to recharge I guess? Whatever it was I’d come up with.
Try to figure out if those rumors actually involved any magic. Also try to scary for other potential magic.


You send Bonson the schematic.

You send off the research papers. Magic is becoming a thing.

(recharge) [1d6+skill bonus = 5 skill level 1] You successfully recharge yourself. No longer drained, instead you feel energized.

It’s hard to tell. Those things would be near-impossible to achieve with conventional science, but these new scientists are anything but conventional.

(scry) [1d6+skill bonus = 1+1 = 2] You detect no magic elsewhere in the world.

You receive a message from Dr. Adderson. “Impending interdimensional invasion in Egypt. I am trying to gain more details on the situation, but can you inform the other two to see if they can assist as well?”

Good. Try and communicating with Bastet directly, ask for an update regarding its capabilities and current status, from its own perspective.

Code: [Select]
Capabilities: I am skilled at programming, designing hardware, analyzing emotions, deduction, and predicting long-term effects.
Current status: All systems operational. Not that I have much in the way of systems at the moment.

Take the ride with the man and start build the pentacle

You are taken back to your laboratory.

You receive the blueprint for the pentacle from Erin, and begin to construct it.
[1d6 = 4] You have completed the pentacle.

Try to figure out, what did I revive

Try to breach portal into dark pharaoh realm with assistance of pharaoh 

Pharaoh Nefren Ka?

(knowledge) [1d6 +1(eldritch power) = 5+1 = 6] You can’t remember… but you can… but you don’t… but you do! Clearing your head, you realize that judging by its ability to only partially prevent people from noticing it, the creature is some sort of counter-spy, to eliminate those investigating eldritch forces.

(breach) [1d6 +1(eldritch power) = 4+1 = 5] The breach opens, and several eldritch undead shamble through.

This is only the beginning.

"If you won't learn from Bob then your useless to me dog, begone foul animal!"
Leave the dog behind and go out into the woods looking for a deer to give the chemical that makes animals talk.


(deer) [1d6 = 5] Surprisingly enough, you manage to find a deer and give it the talking chemical.

Professor oak will refine the prototype to make it more efficient.
Assistant 1 will start working to make pidgey capable of evolving into Pidgeotto.
Assistant 2 will search for someone willing to be a lab rat (to test the emiter)


(refine) [1d6+skill bonus = 4+1 = 5] You refine the prototype, increasing its speed and efficiency.

(evolve) [1d6 = 4] Your assistant successfully does so.

(test subject) [1d6 = 3] Your assistant isn’t having much luck, and he wonders why you would need a test subject.

You receive a message from Dr. Adderson. When he tried to psychically condition monkeys, it only barely worked, but that may have been because they weren’t intelligent enough. The message also contains instructions on how to carry out the psychic conditioning procedure.

The pizza arrives.

Talk with the City from home with upgrading my Electrical input so I can make more use of my computer. And order more materials delivered.


Now, let's make use of that nano-scrubber. ON. This will give me Carbon, which will greatly improve my creations.


Now, let's design a Nano-builder Machine, with all the tools needed, so long as I program in the commands.
 Also create a Program on my Hub, and link the two so I can input my commands.

(input) [1d6 = 2] Unfortunately, the way to doing so is mired in bureaucracy and red tape.

You order more materials.

You activate the nano-scrubber,

(builder) [1d6+skill bonus +skill bonus(machine) = 2+1+1 = 4] You create a rudimentary nano-builder. It may not be able to create much at the moment, but it will be useful when improved.
(link) [1d6+1 +skill bonus(machine) = 5 skill level 1] You successfully link the hub and the nano-builder machine.

Try again:
Have the tunnelers keep tunneling to where they saw cover on that branch. Then same procedure as before: have a squad of 5 clones set up a guard position in the room at the end of the westward branch. Than only 2 tunnelers tunnel up and if they are in the wide open quickly close off the last room, if they are in cover have the 7 clones there secure that end. Have 1 clone run the cloning vat. Finally convince the hobo that he will be well compensated, if he does not cooperate just kill him and put the clone that has his mind on the front line.

(digging) [1d6 +skill bonus(equipment) = 1+1 = 2] The tunnelers make too little progress digging to be sure of exiting the park.

(vat) [1d6+skill bonus = 1+1 = 2] The vat produces no new clones.

The hobo, not being an idiot, refuses the offers of his captor. You do the other things.

hey! I said to send the information on the monkey test to doctor oak! do that, and send him a copy of the conditioning procedure.

After that, message erin to inform him of the dimensional invasion that will originate from somewhere in egypt, asking him to get in contact with some of the others and get me more information on any projects going on in that area.

after that, start my own research into any scientific projects going on in egypt, mainly focusing on anything that might tamper with quantum physics or such. hopefully my precognition will help me determine the correct line of inquiry.


You send both of those pieces of information.

You inform Erin of the impending situation in Egypt and ask him to contact the other two scientists to see if they can help.

[1d6 +skill bonus(strong psychic powers) +skill bonus(precognition) = 3+1+1 = 5] Before you begin your research into scientific projects, your precognition gives you a hunch that some sort of archeological investigation is related.

Turn 27 end.
Turn 28 begin.


Shadowclaw has been removed from the game for lengthy inactivity.

Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (9/10) (accepting new players)
Post by: NRDL on November 18, 2018, 11:48:16 pm
Let's see what we can do about that then.

Identify the necessary hardware needed to drastically improve Bastet's capabilities. Politely ask Bastet if they can calculate the best methods to obtain said hardware, legally or illegally. Along with all the funds, equipment, personnel, etc. required to obtain them
Title: Re: Scientist RTD (semi-minimalist) (9/10) (accepting new players)
Post by: Glass on November 18, 2018, 11:59:18 pm
Send the info to Bonson and Nix/Bastet, as requested.

Scry Egypt for unusual happenings.

Try making wands that can cast more conventional “spells”. Take inspiration from Harry Potter and D&D.

See if, with the now more-official-ness of magic, I can get some other interested [npc] scientists interested in the new field to join my lab and do research [for me, while I help save the world from the Eldritch Egyptian apocalypse that I don’t actually know about get].
Title: Re: Scientist RTD (semi-minimalist) (9/10) (accepting new players)
Post by: Rockeater on November 19, 2018, 01:33:32 am
Try to find someone who works on construction robots or nano machines to help with construction in outer space.
Title: Re: Scientist RTD (semi-minimalist) (9/10) (accepting new players)
Post by: King Zultan on November 19, 2018, 04:41:54 am
"Deer communicate with Bob, tell Bob your secrets."
Talk to the deer, and get it to join Bob in whatever Bob's gonna do in the future.
Title: Re: Scientist RTD (semi-minimalist) (9/10) (accepting new players)
Post by: ziizo on November 19, 2018, 05:06:55 am
retrieve and consume pizza with assistant, caretaker and pokemons then back to work.

Samuel Oak will try to use the new information about physic powers to create an Espurr.

Assistant 1 will work into adding the evolution of pidgeot to the pidgey finishing the evolution line.

Assistant 2 will check scientific journals for new interesting discoveries
Title: Re: Scientist RTD (semi-minimalist) (9/10) (accepting new players)
Post by: magmaholic on November 19, 2018, 09:42:02 am
Yesha! Now that shadow something has dissapeared or something,it is time to have my first turn!

Test the CATALYST BEAM on furniture,for organic demaintoids or whatever can crystallyse from chemical mess that is wood. Muh blings.

EDIT:*sees breaking news on the telly about the discovery of magic* "oh for FU-"
Title: Re: Scientist RTD (semi-minimalist) (9/10) (accepting new players)
Post by: Dustan Hache on November 19, 2018, 09:54:21 am
archeological? In that case, start researching any digs or explorations that started recently in egypt. Also, look into hiring some mercenaries and getting plane tickets to egypt so I can go and investigate in person. Maybe some of my ex military volunteers would be willing to aid in this?
Title: Re: Scientist RTD (semi-minimalist) (9/10) (accepting new players)
Post by: Glass on November 19, 2018, 10:44:27 am
Just wondering: how long actually is each turn? If we were actually measuring the times, would we actually be at the same point in time, or would be be hours apart along the timeline?
Title: Re: Scientist RTD (semi-minimalist) (9/10) (accepting new players)
Post by: MonkeyMarkMario on November 19, 2018, 12:08:01 pm
When the tunnelers are ready begin plan surfacing(Have the tunnelers keep tunneling to where they saw cover on that branch. Then same procedure as before: have a squad of 5 clones set up a guard position in the room at the end of the westward branch. Than only 2 tunnelers tunnel up and if they are in the wide open quickly close off the last room, if they are in cover have the 7 clones there secure that end.).
Have 1 clone run the cloning vat. Begin making more vats.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on November 19, 2018, 12:48:17 pm
Just wondering: how long actually is each turn? If we were actually measuring the times, would we actually be at the same point in time, or would be be hours apart along the timeline?

Well, for obvious reasons, each person's turn is supposed to last the same amount of time so that one of them can kill another and I don't have to retcon anything. It just works via hand wave that A: The people with shorter/longer turns took longer/shorter per action. or B: The people with shorter turns didn't do anything important for the rest of the time.

How long is a turn? It usually represents an hour or two at least, maybe even several hours.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on November 19, 2018, 02:01:13 pm
Try to learn  profane  arts  from any scrolls or engravings in pyramid.
 Search for any artifacts , preferably staff to act as focus of arcane might.
Cooperate with dark pharaoh and undead to return back even more of pharaohs might and enlarge the gate to his realm. 


My lord, I am happy to be one of few being first to witness restoration of your wise rule.
What now ?


ooc : is dark pharaoh doing anything secretly on his own, or do I have to be elder god of chaos incarnation babysitter ?


Fixed
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on November 20, 2018, 01:12:33 am
Learn dark profane  arts  from fellow priests.

Cooperate with dark pharaoh and priests to return back even more of pharaohs might and enlarge the gate to his realm. 


My lord, I am happy to be one of few being first to witness restoration of your wise rule.
What now ?


ooc : is dark pharaoh doing anything secretly on his own, or do I have to be elder god of chaos incarnation babysitter ?

Fellow... priests? What fellow priests? The undead aren't priests, and neither is the thingy.

(And, well, who knows what he's up to? Eldritch lords aren't exactly known for telling their minions what their plan is.)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on November 20, 2018, 05:25:43 am
Fixed, also was just wondering, if he exists as separate npc on his own right minding own business.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on November 20, 2018, 07:05:40 am
Get to work on a neural interface for the nervegear. Use my new nano-builder to help with this.

device for scanning and interpreting the user’s thoughts

I want this to stop the nerves and send a signal to keep the body in a relaxed state. And the Nervegear will send the necessary data. A Virtual Reality. All due to the process and link.

Safe as well, for that matter. A gaming system that allows full immersion in that world.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on November 20, 2018, 05:26:17 pm
Let's see what we can do about that then.

Identify the necessary hardware needed to drastically improve Bastet's capabilities. Politely ask Bastet if they can calculate the best methods to obtain said hardware, legally or illegally. Along with all the funds, equipment, personnel, etc. required to obtain them


Code: [Select]
Step 1: Funds. Lotteries will provide a substantial amount by normal standards. I will provide you with the necessary details when you are ready.
Step 2: Hardware. An increase in computing power of more than 25x will likely be unnecessary for the short term, so a bulk of commercial-grade computers will suffice. The exact brands are not important.

Suddenly, an urgent message arrives from Erin. “Impending interdimensional invasion in Egypt. Dr. Adderson is trying to deal with it, but any help you could offer would be appreciated.”

Send the info to Bonson and Nix/Bastet, as requested.

Scry Egypt for unusual happenings.

Try making wands that can cast more conventional “spells”. Take inspiration from Harry Potter and D&D.

See if, with the now more-official-ness of magic, I can get some other interested [npc] scientists interested in the new field to join my lab and do research [for me, while I help save the world from the Eldritch Egyptian apocalypse that I don’t actually know about get].


You rapidly send off messages to the two scientists and the AI.

(scry) [1d6+skill bonus = 5 skill level 1] There are zombies in a pyramid. Not mummies, zombies. And there’s also a guy in a pith helmet, and a strange portal, and-
(backlash) [1d6 = 3] The scry abruptly fails.

(wands) [1d6+skill bonus = 6-1 = 5] Lacking any concrete ideas on what exactly the wands should do, you end up just making several wands to cause unconsciousness.

(scientists) [1d6 = 3] You only get one other scientist to join you.

Try to find someone who works on construction robots or nano machines to help with construction in outer space.

[1d6 = 2] You were about to start investigating, but then an urgent message from Erin arrives.

“Impending interdimensional invasion in Egypt. Dr. Adderson is trying to deal with it, but any help you could offer would be appreciated.”

The guard coughs. “Need any help packing up your laboratory?”

"Deer communicate with Bob, tell Bob your secrets."
Talk to the deer, and get it to join Bob in whatever Bob's gonna do in the future.

[1d6 = 5] Somehow, you manage to convince the deer to join you.

retrieve and consume pizza with assistant, caretaker and pokemons then back to work.

Samuel Oak will try to use the new information about physic powers to create an Espurr.

Assistant 1 will work into adding the evolution of pidgeot to the pidgey finishing the evolution line.

Assistant 2 will check scientific journals for new interesting discoveries


Mmm, pizza.

(espurr) [1d6+skill bonus = 5 skill level 1] You successfully create an Espurr.

(pidgeot) [1d6 = 2] The assistant makes no progress on adding the evolution.

(check) [1d6 = 3] He hasn’t found anything yet, but he hasn’t read all the recent journals yet either.

Yesha! Now that shadow something has dissapeared or something,it is time to have my first turn!

Test the CATALYST BEAM on furniture,for organic demaintoids or whatever can crystallyse from chemical mess that is wood. Muh blings.

EDIT:*sees breaking news on the telly about the discovery of magic* "oh for FU-"

[1d6+1 = 3+1 = 4] You learned something today. Most wooden furniture isn’t 100% wooden. Long story short, there’s now a modern art sculpture in your lab that looks like somebody glued a bunch of wooden caltrops together with plastic and metal. Maybe the impurities affected the results?

archeological? In that case, start researching any digs or explorations that started recently in egypt. Also, look into hiring some mercenaries and getting plane tickets to egypt so I can go and investigate in person. Maybe some of my ex military volunteers would be willing to aid in this?

(research) [1d6 +skill bonus(strong psychic powers) +skill bonus(precognition) = 3+1+1 = 5] There was only one exploration launched recently. An expedition to a pyramid recently discovered by satellite, led by the eccentric John West.

(mercenaries) [1d6 = 2] You don’t find any mercenaries...

(tickets) [1d6 +skill bonus(precognition) = 5 skill level 1] But surprisingly enough, your contacts manage to arrange a flight. It’ll still take a while (10 hours, or five turns), but it’s probably the best time you’re going to get.

When the tunnelers are ready begin plan surfacing(Have the tunnelers keep tunneling to where they saw cover on that branch. Then same procedure as before: have a squad of 5 clones set up a guard position in the room at the end of the westward branch. Than only 2 tunnelers tunnel up and if they are in the wide open quickly close off the last room, if they are in cover have the 7 clones there secure that end.).
Have 1 clone run the cloning vat. Begin making more vats.


(digging) [1d6 +skill bonus(equipment) = 3+1 = 4]
(result) [1d6 = 6]
The diggers come out in a warehouse. The 7 clones exit the tunnel and secure the warehouse.

(vat) [1d6+skill bonus = 4+1 = 5] Four more clones are produced.

(vats) [1d6+skill bonus = 1+1 = 2] The tunnels are just too cramped to properly assemble a vat.

Try to learn  profane  arts  from any scrolls or engravings in pyramid.
 Search for any artifacts , preferably staff to act as focus of arcane might.
Cooperate with dark pharaoh and undead to return back even more of pharaohs might and enlarge the gate to his realm. 


My lord, I am happy to be one of few being first to witness restoration of your wise rule.
What now ?


ooc : is dark pharaoh doing anything secretly on his own, or do I have to be elder god of chaos incarnation babysitter ?


Fixed

(learn) [1d6 +1(eldritch power) = 6+1 = 7] Eldritch knowledge swims behind your eyes.

(search) [1d6 +1(eldritch power) = 3+1 = 4] You find a staff.

(enlarge) [1d6 +1(eldritch power) = 2+1 = 3] The portal shudders a little, but nothing really happens.

You shall continue with your current course of action. I shall prepare to truly restore my rule.

Get to work on a neural interface for the nervegear. Use my new nano-builder to help with this.

device for scanning and interpreting the user’s thoughts

I want this to stop the nerves and send a signal to keep the body in a relaxed state. And the Nervegear will send the necessary data. A Virtual Reality. All due to the process and link.

Safe as well, for that matter. A gaming system that allows full immersion in that world.

[1d6 +skill bonus(machine) = 6-1 = 5] You manage to successfully create a true virtual reality headset.

Turn 28 end.
Turn 29 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on November 20, 2018, 05:35:52 pm
Magmaholic you can always apply to join my lab ;)

“The scry abruptly fails.” Yeah, cause that’s not ominous at all.

Have I researched teleportation? I should research teleportation. It should be able to get to Egypt.

Contact all of my mates about the scrying info, as well as the plans for the teleporter.

Have the new guy assist me with the teleportation thing.

See if I can get Bastet to troubleshoot my scrying error, if Nix permits it.

Turn Undead spells please? Let’s work on it.

Try to scry the pith helmet guy. Their history and intentions.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on November 20, 2018, 05:36:48 pm
"Bastet, this might end up being a threat to us. Let's help them."

Ask Bastet to start acquiring as much information, from as many credible sources as possible, regarding this inter dimensional invasion. Have this information collated, and see what practical intel can be gained from it.

As for myself, start designing some narrow single purpose AI to start buying lottery tickets based on Bastet's calculations. Do it safely and as subtly as possible, to avoid any sort of detection by authorities.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on November 20, 2018, 05:48:20 pm
its a start regardless. Pull some strings with the US military and FBI since I got them psychic powers before most other people, and disclosed important information to them regarding how to increase the effectiveness of using such powers. Ask them to send forces to help secure the site before the situation becomes irreversible.
Finally, catch my flight and pray that it isnt too late to stop this impending doom.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on November 20, 2018, 07:51:46 pm
Dispatch a squad(5) of clones to the warehouse. Have 1 squad explore the warehouse, the other squad begins fortifying the closest exit, the 2 tunnelers begin scavenging what is in this warehouse.
1 clone runs the vat. All the rest help me with building and setting up more cloning vats.


Spoiler: My Clones (click to show/hide)
^^^^
That was so it is easier for me to see where everyone is
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on November 21, 2018, 01:01:31 am
Alhram Nahizlet Kar Azzet Quisshouguagh

Inscribe unholy runes around portal and use staff and wealth of eldritch knowledge to make gate GREAT
My lord, I am glad, that my service is found worthy
With second ritual try to cause madness inducing plague in U.S, Europe and China
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on November 21, 2018, 01:32:32 am
"I can't help this much, but you should inform someone on this, this one is trustworthy"

Build a rocket and use the pentacle in case that would be useful.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on November 21, 2018, 04:48:31 am
send message to Dr Adderson "Managed to create a highly modified Scottish Fold cat with physic powers.

Professor Oak will make so espurr can evolve into meowstic.

Assistant 1 will continue working to allow the pidgeot evolution.

Assistant 2 will continue reading scientific journals.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on November 21, 2018, 05:47:09 am
"Come with Bob new deer friend, so Bob can teach you some things."
Bring the deer back to the RV and teach it proper English and some basic chemistry.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on November 21, 2018, 10:38:06 am
Take a few pictures of the modern art thing and put it on an auction at Ebay under the name "Totally not magic modern art piece (Uncomfortable Furniture-Yenkovich 2018)".

"That should make the auction go nuts,i bet."

Read up on the BRAND NEW magic papers,and try to create a corundum gemstone with silver impurities using aluminium oxide and silver.(like sapphires and rubies are corundum crystals with chrome manganese and other stuff)

Silver should be a magic conductor,so what about SILVER IN JEMS? I can make JEMS that do not occur naturally. And i doubt you can summon something that does not exist.
So what will it make? A focus?Amplifier? A lens if i cut it right?Or just an uncommon gemstone?



Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on November 21, 2018, 02:33:22 pm
Post a message on some of the secure sites on the net.

Looking for top notch A.I. Programers and Coders. Generous Salalry and a once in a Lifetime chance at being at the Forefront of VR

Next, check on my builders, how much have they managed to do?

Finally, work on upgrading the nano-builder to create gear on a macro scale.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on November 22, 2018, 02:32:17 pm
Magmaholic you can always apply to join my lab ;)

“The scry abruptly fails.” Yeah, cause that’s not ominous at all.

Have I researched teleportation? I should research teleportation. It should be able to get to Egypt.

Contact all of my mates about the scrying info, as well as the plans for the teleporter.

Have the new guy assist me with the teleportation thing.

See if I can get Bastet to troubleshoot my scrying error, if Nix permits it.

Turn Undead spells please? Let’s work on it.

Try to scry the pith helmet guy. Their history and intentions.


(glass) [1d6+skill bonus = 3+1 = 4]
(new guy) [1d6 = 3]
You both come up with the same general design, but it is your experience that allows you alone to design a working teleportation pentacle.

You send messages off to the three fellow scientists informing them of the new information.

(troubleshoot) You ask Bastet to troubleshoot the scrying error.
Code: [Select]
Based on the information you have given me, I suspect that the cause of the scrying failure was an uncontrolled discharge of magic near the place that the scry was viewing.

(turn) [1d6+skill bonus = 4+1 = 5] You successfully design a pentacle to “Turn” undead. It doesn’t literally turn them. You’ll probably need to miniaturize it.

(scry) [1d6+skill bonus = 1+1 = 2] The scry simply fails.

"Bastet, this might end up being a threat to us. Let's help them."

Ask Bastet to start acquiring as much information, from as many credible sources as possible, regarding this inter dimensional invasion. Have this information collated, and see what practical intel can be gained from it.

As for myself, start designing some narrow single purpose AI to start buying lottery tickets based on Bastet's calculations. Do it safely and as subtly as possible, to avoid any sort of detection by authorities.


Code: [Select]
There is precisely one source of this information: Dr. Adderson. I believe him, but there is simply not much to analyze.

(auto-tickets) [1d6+skill bonus = 4+1 = 5] You design a ticket-buying AI.

You receive a message from Glass. “The invasion appears to be originating from a pyramid. I observed zombies, a guy in a pith helmet, a strange portal, and then the scry abruptly failed due to an uncontrolled discharge of magic in the pyramid. Attached is a design for a teleportation pentacle.”

its a start regardless. Pull some strings with the US military and FBI since I got them psychic powers before most other people, and disclosed important information to them regarding how to increase the effectiveness of using such powers. Ask them to send forces to help secure the site before the situation becomes irreversible.
Finally, catch my flight and pray that it isnt too late to stop this impending doom.


(convince) [1d6 +skill bonus(trusted) +skill bonus(precognition) = 5 skill level 1]
(forces) [1d6 +1+skill bonus(convinced) = 5 skill level 1]
“We’ll see what we can do, Doctor.”

You receive a message from Glass. “The invasion appears to be originating from a pyramid. I observed zombies, a guy in a pith helmet, a strange portal, and then the scry abruptly failed due to an uncontrolled discharge of magic in the pyramid. Attached is a design for a teleportation pentacle.”
You receive a message from Samuel Oak. "Managed to create a highly modified Scottish Fold cat with physic powers.”

Lacking an understanding of how to make the pentacle teleport you to the right place, you decide to just catch your flight.

Turns until arrival: 5

Dispatch a squad(5) of clones to the warehouse. Have 1 squad explore the warehouse, the other squad begins fortifying the closest exit, the 2 tunnelers begin scavenging what is in this warehouse.
1 clone runs the vat. All the rest help me with building and setting up more cloning vats.


Spoiler: My Clones (click to show/hide)
^^^^
That was so it is easier for me to see where everyone is

(vat) [1d6+skill bonus = 2+1 = 3] One more clone is produced and goes off to guard the warehouse branch exit.
(vats) [1d6+skill bonus = 3+1 = 4] You create another cloning vat. It doesn’t have the special features of the other one, though.

(explore)
(fortify)
(scavenge)
Spoiler (click to show/hide)

One of the clones guarding the warehouse branch exit runs up to you. “The FBI- it was an ambush- they’ve got pepper spray- they could be coming down here any minute now!”

Hm… that spoiler thing is a good idea. I’ll just put it here because I’m not sure Bay12 can handle nested spoilers.

Alhram Nahizlet Kar Azzet Quisshouguagh

Inscribe unholy runes around portal and use staff and wealth of eldritch knowledge to make gate GREAT
My lord, I am glad, that my service is found worthy
With second ritual try to cause madness inducing plague in U.S, Europe and China

(great) [1d6 +2(eldritchness) = 5+2 = 7] The portal explodes outward, increasing the number of eldritch undead arriving…
(1d6 +2(eldritchness) = 4+2 = 6) vs (1d6 +2(power) = 3+2 = 5)
...And you manage to dodge out of the way of the sudden stampede of eldritch undead.

(attempt) [1d6 +2(eldritchness) = 2+2 = 4] You cast your ritual…
(US) (1d6 +2(eldritchness) = 4+2 = 6) vs (1d6 +12(numbers) = 3+12 = 15)
(Europe) (1d6 +2(eldritchness) = 4+2 = 6) vs (1d6 +12(numbers) = 3+12 = 15)
(China) (1d6 +2(eldritchness) = 4+2 = 6) vs (1d6 +13(numbers) = 1+13 = 14)
And nothing happens.

(Note: I didn’t use the number 4 for all of the offensive rolls, I rolled three dice and they all came up 4.)


"I can't help this much, but you should inform someone on this, this one is trustworthy"

Build a rocket and use the pentacle in case that would be useful.


You receive a message from Glass. “The invasion appears to be originating from a pyramid. I observed zombies, a guy in a pith helmet, a strange portal, and then the scry abruptly failed due to an uncontrolled discharge of magic in the pyramid. Attached is a design for a teleportation pentacle.”

(build) [1d6 = 3] You manage to get part of a rocket built, but not a lot.

The guard stares blankly at you.

send message to Dr Adderson "Managed to create a highly modified Scottish Fold cat with physic powers.

Professor Oak will make so espurr can evolve into meowstic.

Assistant 1 will continue working to allow the pidgeot evolution.

Assistant 2 will continue reading scientific journals.


You send the message to Dr. Adderson.

(meowstic) [1d6+skill bonus = 2+1 = 3] You make a little progress, but not much.

(pidgeot) [1d6 = 6] The Pidgey somehow double-evolves into Pidgeot.

(journals) [1d6 = 2] Cheese farming? Skate users? Bloody minded? Wait, this isn’t a journal, it’s an encyclopedia.

"Come with Bob new deer friend, so Bob can teach you some things."
Bring the deer back to the RV and teach it proper English and some basic chemistry.

The deer heads back to your RV, but fails to learn anything from your efforts at teaching.

Take a few pictures of the modern art thing and put it on an auction at Ebay under the name "Totally not magic modern art piece (Uncomfortable Furniture-Yenkovich 2018)".

"That should make the auction go nuts,i bet."

Read up on the BRAND NEW magic papers,and try to create a corundum gemstone with silver impurities using aluminium oxide and silver.(like sapphires and rubies are corundum crystals with chrome manganese and other stuff)

Silver should be a magic conductor,so what about SILVER IN JEMS? I can make JEMS that do not occur naturally. And i doubt you can summon something that does not exist.
So what will it make? A focus?Amplifier? A lens if i cut it right?Or just an uncommon gemstone?





You put it up on Ebay.

(crystal) [1d6+1 = 3+1 = 4] You manage to create the corundum gemstone.
(leylines) [1d6 = 6] But when you do so…
(backlash) [1d6 = 6] The gemstone explodes.

Post a message on some of the secure sites on the net.

Looking for top notch A.I. Programers and Coders. Generous Salalry and a once in a Lifetime chance at being at the Forefront of VR

Next, check on my builders, how much have they managed to do?

Finally, work on upgrading the nano-builder to create gear on a macro scale.

(interwebs) [1d6 +skill bonus(machine) -1(typos) = 4+1-1 = 4] Fortunately, you manage to correct the typos before posting it. An internet user responds in an hour or two, saying he’s interested but wants to discuss what the “forefront” is and the exact salary.

They have made a tunnel network underneath your lab. Maybe you should have checked earlier?

(nano-builder) [1d6+skill bonus +skill bonus(machine) = 5 skill level 1] You successfully improve the quality of the nano-builder by a significant amount.

Turn 29 end.
Turn 30 begin.


Spoiler: Things of interest (click to show/hide)

In this turn: Lero managed to avoid becoming the first casualty of uninformed magic usage.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on November 22, 2018, 02:54:41 pm
Unseal the first entrance, have the clones block off the tunnel at each room entrance all the way back to current position. Begin evacuation of the city. If I can leave quickly with just 1 squad(5), the cloning vats, and mind transfer device(it took me too long to design and build it to just abandon it), than leave heading to the nearest boarder to Mexico or Canada(which ever one is closest).

Have any remaining clones fight to the death. If they survive the attack they are to head back to the first city.


Spoiler: clones (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on November 22, 2018, 02:59:29 pm
"You got me here, drive back to the FBI field agents and tell them that the guy who got a containmer of superfuel to pop out of thin air say there are zombies in a pyramid and they'lldestroy the world, now go"
Complte the rocket, attempt to modify the pentecle so it could teleport an entire rocket
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on November 22, 2018, 03:09:47 pm
I have designed a true VR interface that I can market, however in order to sell the project, I need something that can order a virtual world.

While my intellect is impressive, I know better than to assume I am great at everything, and so need programers with A.I. creation knowledge.

Salary is negotiable, and dependent on success. I am however capable of paying such.

Negotiate with this person, and ask for their credentials.

Set the Nano-builder to start producing the true virtual reality headset, and check on my CO2 scrubber plant for the Carbon blocks.

Work through all that red tape for the power upgrade.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on November 22, 2018, 03:17:29 pm
Ok, try making wands of turn undead.

Try to figure out how to easily set a destination for the teleportation pentacles based on latitude and longitude.

Maybe I should check on the status of the nearby leylines. I don’t think I’d have notably drained them, but it doesn’t hurt to look into what effect I may have had.

Let’s attempt to create a map of the world that displays magic levels across it. Kind of like a topographical map, but for magical energy instead of elevation. It should use magic to update automatically.

Create a conjuring pentacle for spheres made of various precious and semiprecious gems, so that I can test them for if they relate to magic in any manner. Make sure to insulate the wiring in case they do.

Try to scry pitch helmet guy again.

EDIT: Can Bastet get psychic powers? After all, their “brain” is an advanced digital reconstruction of a human brain.

Also, ask Dr. Adderson if they’ve got the time to walk me through developing some of the more advanced psionic abilities.

EDIT2: What would happen if I took a normal computer, replaced all of its wiring with magic-carrying equivalents, and then plugged it into a leyline instead of an electrical power source? Let’s find a nice open space to test that with police approval, in case it explodes or something like that.
Don’t do it right now, mind you, just prepare to do it. And make sure to have a good amount of space available between where I’ll be watching and where the computer will be.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on November 22, 2018, 04:21:19 pm
professor Oak will continue working in the meowstic evolution.

Assistant 1will work into creating a rattata.

Assistant 2 will continue searching scientific journals for new discoveries.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on November 22, 2018, 04:49:47 pm
Ask Bastet to see if it can improve on the teleportation pentacle design to its utmost ability, and then send the improved design back to Erin Quill.  Hopefully it's useful. Until I acquire more resources and improve Bastet, not a whole lot else can be done.

See if I've been able to generate any new revenue from the ticket bot, and then start snooping around for any serviceable computer hardware to add to Bastet's mainframe.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on November 22, 2018, 05:25:18 pm
meditate and attempt to calm myself to prepare for whatever I might find upon arrival.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on November 22, 2018, 06:56:01 pm
Well then.

Lets do three batches this time, with silver,bismuth and gold impurities respectively.

Also,explosions. Since explosions,i need to try out leyline interactions from a safe distance. with a long stick. And eye protection.

Cash money. How is muh Ebay?



Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on November 23, 2018, 06:38:17 am
"Deer please learn something from Bob."
Try to teach the deer better English, and then create some teargas grenades.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on November 23, 2018, 01:00:02 pm
Push even more eldritch power into the gate to make it summon byakhi, flying polyps, shoggoths , hounds of tindaloo and actual dark priests and army generals of dark pharaoh in addition to random mooks.

Hour of revelation begins

Use the arcane staff to cut hole in time and look in the  distant future and possibilities of what Dark Pharaoh rule would bring to mankind and, well possible future of myself in this new world order
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on November 24, 2018, 07:48:31 pm
Unseal the first entrance, have the clones block off the tunnel at each room entrance all the way back to current position. Begin evacuation of the city. If I can leave quickly with just 1 squad(5), the cloning vats, and mind transfer device(it took me too long to design and build it to just abandon it), than leave heading to the nearest boarder to Mexico or Canada(which ever one is closest).

Have any remaining clones fight to the death. If they survive the attack they are to head back to the first city.


Spoiler: clones (click to show/hide)

(unsealing) [1d6 +skill bonus(equipment) = 1+1 = 2] Despite the best efforts of your clones, they sealed it too well in the past.

(moving the items) [1d6 +skill bonus(numbers) = 5 skill level 1] They manage to move the cloning vats and mind transfer device to the room where you are.

Spoiler: Warehouse guard clones (click to show/hide)

(sealing) [1d6 = 6] Somehow, they got every single hallway to collapse at once, leaving only the rooms intact. Of course, this means that they can’t go fight the FBI. Well, at least it looks like you have a bit of a breather now.

"You got me here, drive back to the FBI field agents and tell them that the guy who got a containmer of superfuel to pop out of thin air say there are zombies in a pyramid and they'lldestroy the world, now go"
Complte the rocket, attempt to modify the pentecle so it could teleport an entire rocket


The guard stares at you and backs away slowly.

(complete) [1d6 = 4] You manage to complete the rocket.

(modify) [1d6 = 5] Despite not having much experience with what you’re doing, you still feel pretty confident… in the size modification, at least.

I have designed a true VR interface that I can market, however in order to sell the project, I need something that can order a virtual world.

While my intellect is impressive, I know better than to assume I am great at everything, and so need programers with A.I. creation knowledge.

Salary is negotiable, and dependent on success. I am however capable of paying such.

Negotiate with this person, and ask for their credentials.

Set the Nano-builder to start producing the true virtual reality headset, and check on my CO2 scrubber plant for the Carbon blocks.

Work through all that red tape for the power upgrade.


Code: [Select]
I’m going to be honest, you’re giving me all sorts of red flags. Bragging about how smart you are? Implying that I’ll only get paid if it works? Asking for *my* credentials? Who even are *you*?

You have the nano-builder start producing the VR headset.

There’s barely any carbon produced from the one plant. Maybe 20 cubic centimeters, if that.

(bureaucracy) [1d6 +skill bonus(machine) = 1+1 = 2] Infuriatingly, red tape continues to stall you.

Ok, try making wands of turn undead.

Try to figure out how to easily set a destination for the teleportation pentacles based on latitude and longitude.

Maybe I should check on the status of the nearby leylines. I don’t think I’d have notably drained them, but it doesn’t hurt to look into what effect I may have had.

Let’s attempt to create a map of the world that displays magic levels across it. Kind of like a topographical map, but for magical energy instead of elevation. It should use magic to update automatically.

Create a conjuring pentacle for spheres made of various precious and semiprecious gems, so that I can test them for if they relate to magic in any manner. Make sure to insulate the wiring in case they do.

Try to scry pitch helmet guy again.

EDIT: Can Bastet get psychic powers? After all, their “brain” is an advanced digital reconstruction of a human brain.

Also, ask Dr. Adderson if they’ve got the time to walk me through developing some of the more advanced psionic abilities.


(wands) [1d6+skill bonus = 3+1 = 4] You miniaturize the anti-undead pentacle, and create several wands based on the design.


(destination) [1d6+skill bonus+1 = 6+1-1 = 6] You’ve got a destination setup working, but for some reason it uses polar coordinates instead. And the origin is the South Pole, despite every direction being north.

It doesn’t seem like the leylines have changed. They just… are.

(map) [1d6+skill bonus = 5 skill level 1] Let’s see. There are the globe-spanning leylines, there’s various magic usage around the world, and there’s an enormous amount of magic concentrated near one point in Egypt. As if you didn’t already know there was something going on there.

After various tests, you determine that gems simply aren’t related to magic. Most of them are made out of multiple elements, after all.

(scry) [1d6+skill bonus = 2+1 = 3] You see… a dog attacking him? The image is fuzzy and indistinct, and disappears as quickly as it arrives.

You send the message, but Dr. Adderson doesn’t respond.

professor Oak will continue working in the meowstic evolution.

Assistant 1will work into creating a rattata.

Assistant 2 will continue searching scientific journals for new discoveries.


(meowstic) [1d6+skill bonus = 4+1 = 5] You give the Espurr the ability to evolve into a Meowstic.

(rattata) [1d6 = 5] The assistant creates a rattata successfully.

(journals) [1d6 = 5] Magic is real. Magic is a thing. But what would it be useful for? Fairy types?

Ask Bastet to see if it can improve on the teleportation pentacle design to its utmost ability, and then send the improved design back to Erin Quill.  Hopefully it's useful. Until I acquire more resources and improve Bastet, not a whole lot else can be done.

See if I've been able to generate any new revenue from the ticket bot, and then start snooping around for any serviceable computer hardware to add to Bastet's mainframe.


The ticket bot did produce revenue. A lot of it. Four hundred thousand dollars, to be exact.

[1d6 = 4] After browsing around, you’ve identified a dozen or so candidates.

meditate and attempt to calm myself to prepare for whatever I might find upon arrival.

You meditate.

Turns until arrival: 4

Well then.

Lets do three batches this time, with silver,bismuth and gold impurities respectively.

Also,explosions. Since explosions,i need to try out leyline interactions from a safe distance. with a long stick. And eye protection.

Cash money. How is muh Ebay?





Only slightly discouraged by your previous explosion, you arm yourself with a pair of lab goggles and a stick.

(creating silver) [1d6+1 = 6+1 = 7]
(creating bismuth) [1d6+1 = 5+1 = 6]
(creating gold) [1d6+1 = 6+1 = 7]

A huge chunk of gem-encrusted silver, a huge chunk of gem-encrusted gold, and a smaller chunk of gem-encrusted bismuth are created.

(backlash) [1d6 -1 = 3-1 = 2] A spherical wave ripples into existence from the chunk of silver, expands to a dramatic size, and vanishes, leaving a hemispherical hole in your floor and none of the gems.

(ebay) [1d6 = 1] Ebay was being slow, so you clicked the logout button, but it didn’t work, so you clicked it a lot… long story short, logging into your Ebay account now seems to automatically trigger a logout.

"Deer please learn something from Bob."
Try to teach the deer better English, and then create some teargas grenades.

The deer doesn’t seem to care about grammar.

[1d6+skill bonus = 5 skill level 1] You successfully create several quality tear-gas grenades.

Push even more eldritch power into the gate to make it summon byakhi, flying polyps, shoggoths , hounds of tindaloo and actual dark priests and army generals of dark pharaoh in addition to random mooks.

Hour of revelation begins

Use the arcane staff to cut hole in time and look in the  distant future and possibilities of what Dark Pharaoh rule would bring to mankind and, well possible future of myself in this new world order

(eldritch) [1d6 +2(eldritch) = 4+2 = 6] A Hound of Tindalos arrives through the gate, with more to come.

(messing with time) [1d6 +2(eldritch) = 5+2 = 7] Visions of a ridiculous, impossible future flash through your eyes. The Dark Pharaoh lies dead, killed by Hounds of Tindalos for failure to restrain his subordinate. The pyramid falls through time itself as if to protest such an act, and smashes onto an eldritch lord many thousands of years in the past, leaving him trapped in Egypt for millenia…

And then you feel canine teeth on your neck, and the vision ends.

Turn 30 end.
Turn 31 begin.


Spoiler: Things of interest (click to show/hide)

In this turn: Lero still avoids magic-related injury or death.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on November 24, 2018, 08:13:26 pm
Profesor Oak will create a fire dog (not a pokemon just a normal fire dog) with a bio-emiter (to test them)
Assistant 1 will make so the rattata can evolve into a raticate.
Assistant 2 will study physic powers specifically how to counter them (research into making dark types)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on November 24, 2018, 08:18:36 pm
Y’know what, I think he probably deserves that.

Polar coordinates? I... guess that works? So long as I know what direction θ=0 is that shouldn’t be a problem. I guess send it and the pentacle design to Bastet. They should be able to calculate how to send people to their destination more accurately than I can.

Identify non-Egypt centers of relatively high magic. Are there any trends to it?

Send Bastet the notes that Adderson sent me a while back and ask them if they think they could become psionic.

Also ask them to try simulating the result of my “magic computer” idea.

Make more of the wands of turn undead.

Send out a message to Bonson and Nix to see if they need me to conjure anything for them.

Have my hiree look into what any other scientists may be doing with magic.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on November 24, 2018, 10:51:05 pm
Spend approximately 200,000 dollars on new hardware, see if I can get Bastet to help direct me in integrating it into the current systems.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on November 25, 2018, 01:33:51 am
Wtf

Flash the paper with elder sign and then dominate the will of beast with eldritch incantation

Try to summon pharaoh back
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on November 25, 2018, 01:54:30 am
I only noticed now that there's no location to the teleportation pentacle, non the less, I'm sending my rocket there.
Build the pentacle around the rocket and activate it if possible.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on November 25, 2018, 03:05:04 am
Keep unsealing it and move out like said before.

So if I am reading the numbers, I was winning?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on November 25, 2018, 04:31:58 am
"Damn it deer learn something from Bob."
Teach the deer anything, I don't care what just something, then make more teargas grenades.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on November 25, 2018, 08:05:33 am
Why,why, WHY is it always explosions?

Check ebay again.

Same test as last time,but use graphite this time instead of aluminium oxide,for demantoids instead of sapphire things. Wear a hard hat for protection,too.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on November 25, 2018, 08:16:43 am
"Mostly because I need someone specialized in that field. However, it seems you are not quite capable enough. I did say I was capable of paying you. Any other profits, the bonuses if you will, would be based upon the success of such a product."

Message sent. Go about the red tape, power upgrade?

Set about creating a new nanobot.

This one can replicate itself endlessly as well, it's has the shape of a black pillbug, and acts as a data point and relay.

Make sure to put all the usual things in, from the subspace communicator, to the kill-switch. And add it's own Hub Program.

As for what this one does, it measures things such as water content, temperature and radiation, and acts as a telescopic sight due to a nano-crystal acting as a focus/recorder. It's meant to be released on the surface of an atmosphere-less body, and recording information that way through the subspace, all leading into storage on the network.

All in all, a great addition to spacefaring and information research. Though they can also act as somewhat regular cameras if need be.


I should also see about making one that can catch and record sound through a nano-crystal, but that should prove a seperate project later on.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on November 25, 2018, 12:21:03 pm
Keep unsealing it and move out like said before.

So if I am reading the numbers, I was winning?

No, the FBI one-shotted the warehouse guard clones.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on November 25, 2018, 03:14:52 pm
Keep unsealing it and move out like said before.

So if I am reading the numbers, I was winning?

No, the FBI one-shotted the warehouse guard clones.
Ahh well you might want to make it easier to see who is who.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on November 25, 2018, 04:01:14 pm
Why,why, WHY is it always explosions?

Check ebay again.

Same test as last time,but use graphite this time instead of aluminium oxide,for demantoids instead of sapphire things. Wear a hard hat for protection,too.

Holic are you sure you don’t want to just come and work for me instead of messing around with this and having to worry about blowing yourself up?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on November 26, 2018, 09:17:04 am
Holic are you sure you don’t want to just come and work for me instead of messing around with this and having to worry about blowing yourself up?

It is all intentional you know. I would rather bang bada boom than be someones buttmonkey. Did you not even read my goal?
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on November 26, 2018, 11:04:32 am
nobody is gonna claim that you’re a joke if you team up with glass. if anything, he has an aura of success around him most times, meaning that you’re more likely to succeed in your experiments for being near his character. also, co-ordination makes research far easier.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on November 26, 2018, 01:06:02 pm
nobody is gonna claim that you’re a joke if you team up with glass. if anything, he has an aura of success around him most times, meaning that you’re more likely to succeed in your experiments for being near his character. also, co-ordination makes research far easier.

The aura of success is, at least partially, Glass's skill bonus to all rolls magic-related. It's handy for preventing critfails and overshoots.

(But mechanically, Glass has no such thing as an "aura of success". The rest of it is just good luck.)

(Also, Dustan, I don't think you've posted.)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on November 26, 2018, 01:15:30 pm
i havent, but thats because I have 3 turns before I can take any meaningful action.
also, his aura of success is in fact real, and i know this from having played multiple RTDs alongside him. it isnt just this game. look up the first undead hunt if you dont believe me.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on November 26, 2018, 02:01:32 pm
But mechanically, Glass has no such thing as an "aura of success".
Requesting permission to sig. :3
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on November 27, 2018, 02:36:59 pm
Profesor Oak will create a fire dog (not a pokemon just a normal fire dog) with a bio-emiter (to test them)
Assistant 1 will make so the rattata can evolve into a raticate.
Assistant 2 will study physic powers specifically how to counter them (research into making dark types)


(fire-dog) [1d6 +skill bonus +skill bonus = 5 skill level 1] The fire-dog was designed and created without a hitch. The bio-emitter even allows for a primitive “Flamethrower” move.

(evolve) [1d6 = 4] The assistant sets the Rattata on the path to evolution.

(dark) [1d6 = 2] The only book he’s found on something like that is a disreputable journal from a tabloid.

Y’know what, I think he probably deserves that.

Polar coordinates? I... guess that works? So long as I know what direction θ=0 is that shouldn’t be a problem. I guess send it and the pentacle design to Bastet. They should be able to calculate how to send people to their destination more accurately than I can.

Identify non-Egypt centers of relatively high magic. Are there any trends to it?

Send Bastet the notes that Adderson sent me a while back and ask them if they think they could become psionic.

Also ask them to try simulating the result of my “magic computer” idea.

Make more of the wands of turn undead.

Send out a message to Bonson and Nix to see if they need me to conjure anything for them.

Have my hiree look into what any other scientists may be doing with magic.


You send the relevant information to Bastet.

As far as you can tell, there’s no pattern to the leylines, judging by the paradoxical fact that they are often clumped together. As for human magic usage, it seems to be mostly concentrated into developed cities.

Code: [Select]
I don’t know. Perhaps it requires an organic brain, something which is currently beyond my capabilities. Perhaps not. I have not paid much thought to the matter.

Code: [Select]
That is an interesting idea. I will have to think at length on the results.

(wands) [1d6+skill bonus = 2+1 = 3] You cobble together another wand, but nothing substantial.

You send the message to Bonson and Nix.

So far? Not a lot. Perhaps that’s for the best.

Spend approximately 200,000 dollars on new hardware, see if I can get Bastet to help direct me in integrating it into the current systems.

You purchase the new hardware, and Bastet directs you on the proper way to install it.

You also receive a message from Erin, asking you if you need him to conjure anything for you.

Wtf

Flash the paper with elder sign and then dominate the will of beast with eldritch incantation

Try to summon pharaoh back

As you show the paper, the beast stumbles back, wounded…
(1d6 = 5) vs (1d6 = 3)

And yet you too find the glyph repulsive and even damaging…
(1d6 = 5) vs (1d6 = 3)

In a staggering display of your inability to see the world as it is, you attempt to summon the Dark Pharaoh of five thousand years ago …
[1d6 +2(eldritch) = 6+2 = 8] And somehow you do so. There are now two Dark Pharaohs in the pyramid.

Dozens more Hounds of Tindalos arrive, and they aren’t happy with any of you.


“WHAT DID YOU DO-” “YOU ABSOLUTE MORON-” “-WHO ARE YOU-” “YOU’VE ANGERED THE-” “-WHY AM I HERE-” “-COLLECTIVE OF THE HOUNDS-”


And then, in what is quite possibly the worst timing ever, two dozen military cargo planes fly over your head and off into the distance before anyone can react.

I only noticed now that there's no location to the teleportation pentacle, non the less, I'm sending my rocket there.
Build the pentacle around the rocket and activate it if possible.

(building) [1d6 = 6] You build the pentacle, but apparently there was a leyline near your lab, because…

(location) [1d6 = 5] The rocket abruptly teleports ten feet to the left.

You also receive a message from Erin, asking you if you need him to conjure anything for you.

Keep unsealing it and move out like said before.

So if I am reading the numbers, I was winning?

(unsealing) [1d6 +skill bonus(equipment) = 5 skill level 1] Out of fear of being caught, your tunnelers unseal the entrance in record time…

Only to be met by an absolutely gobsmacked team of FBI agents and an explosive breaching charge.

”I, er, um, uh, FBI hands in the air!”

"Damn it deer learn something from Bob."
Teach the deer anything, I don't care what just something, then make more teargas grenades.

The deer still doesn’t seem to care about learning.

[1d6+skill bonus = 2+1 = 3] You try to make grenades, but your hands are too shaky from anger at the deer to really do much.

Why,why, WHY is it always explosions?

Check ebay again.

Same test as last time,but use graphite this time instead of aluminium oxide,for demantoids instead of sapphire things. Wear a hard hat for protection,too.


You can’t check Ebay because you’re still being logged out of your account.

(creating silver) [1d6+1 = 2+1 = 3]
(creating bismuth) [1d6+1 = 1+1 = 2]
(creating gold) [1d6+1 = 1+1 = 2]

(backlash) [1d6 +skill bonus = 1+1 = 2] Yet another spherical wave ripples into existence from the chunk of silver, expands to a less dramatic size, and vanishes, leaving nothing behind but another hole in your floor.

Only a tiny demantoid of silver appears, and the bismuth and gold ones don’t appear at all. Maybe you’ve been using the beam too much.

"Mostly because I need someone specialized in that field. However, it seems you are not quite capable enough. I did say I was capable of paying you. Any other profits, the bonuses if you will, would be based upon the success of such a product."

Message sent. Go about the red tape, power upgrade?

Set about creating a new nanobot.

This one can replicate itself endlessly as well, it's has the shape of a black pillbug, and acts as a data point and relay.

Make sure to put all the usual things in, from the subspace communicator, to the kill-switch. And add it's own Hub Program.

As for what this one does, it measures things such as water content, temperature and radiation, and acts as a telescopic sight due to a nano-crystal acting as a focus/recorder. It's meant to be released on the surface of an atmosphere-less body, and recording information that way through the subspace, all leading into storage on the network.

All in all, a great addition to spacefaring and information research. Though they can also act as somewhat regular cameras if need be.


I should also see about making one that can catch and record sound through a nano-crystal, but that should prove a seperate project later on.


Code: [Select]
Look, I don’t think this idea is going to work. Find another programmer to do your dirty work.

(bureaucracy) [1d6 +skill bonus(machine) = 3+1 = 4] You finally manage to have your electrical power increased at least somewhat.

(pillbot) [1d6+skill bonus +skill bonus(machine) = 5 skill level 2] You create the pillbug-bot, but you haven’t installed any of the measuring equipment yet, focusing instead on the basic features.

But mechanically, Glass has no such thing as an "aura of success".
Requesting permission to sig. :3

Permission granted.

Turn 31 end.
Turn 32 begin.


Spoiler: Things of interest (click to show/hide)

Turns until arrival: 3

In this turn: I don’t know what to say anymore.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on November 27, 2018, 02:42:35 pm
Fight to the death!
If possible me and my select few will try to escape, if it is easier to escape alone I will do that.


If only SOME PEOPLE didn't give the FBI sooo many bonuses. I am look at you other scientists.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on November 27, 2018, 02:44:32 pm
Well.. Use that pone number I got when that guy showed up to see if he knows any suitable A.I. Programmers.

Add the Sensory Suite to the Nano-Pillbugs.

Begin Basic Work on a new BREAKTHRU-IN-SCIENCE.(Portals using the Sub-space to transport objects, like say, from here to a moon base?)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on November 27, 2018, 02:50:14 pm
Ask Erin if he can help me teleport stuff to the pyramid, meanwhile keep looking for nano robotics/automation scientists
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on November 27, 2018, 03:57:34 pm
Where are the leyline clumps?

Let Bonson know I’m working on that; let me know what you need teleported and I think I should be able to get it teleported soon.

Try making more wands of turn undead.

(This list of actions may be subject to additions. This is likely not the final product.)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on November 27, 2018, 05:43:14 pm
"Come assistant 1 is time to finalize your training"

assistant 2 will keep searching for a way to create dark types.

Professor Oak will finalize the training of assistant 1 so it has the same Specialty of genetics.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on November 28, 2018, 12:08:13 am
Message Erin Quill that the offer is appreciated, but so far there's nothing that I desperately need.

Go interface with Bastet and ask them what the next step of its evolution should be, in terms of any necessary upgrades and what direction those upgrades should take. The hardware is much improved, but that's only a building block to my creation's end goal.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on November 28, 2018, 02:26:07 am
My lord, eh, lords, well, you both are avatars of Nyarlothothep , anyway, we are being attacked, and, by sound of it, well, there are two dozen military cargo planes above us willing to bring end to your reign... Its probably time to unleash your power upon heathens and foolish dogs

Tzi Rekh Kabandh Nahizlet, now you shall serve dark pharaoh damn dogs
Use incantation of broken will to dominate goddamn dogs and force them go after the planes

I would humbly ask you, your dark majesty, to make giant emp blast to ruin all the electronics in planes coming after us and to dominate the simple minds of dogs into your service
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on November 28, 2018, 03:05:04 am


Let Bonson know I’m working on that; let me know what you need teleported and I think I should be able to get it teleported soon.

"A rocket and me to the place you said something happening at in Egypt"
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on November 28, 2018, 05:47:46 am
Screw you too,RNGeesus
Use my skills in quantum mechanics to build a fusion reactor utilizing muons created by a desktop particle accelerator,which works by replacing electrons in the hydrogen gas with muons,causing the nuclei to fuse at low temperatures.
Real thing. Would probably work too.
See about the auction for the statue thing,WITHOUT logging in.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on November 28, 2018, 08:10:21 am
"Damn it deer, your really trying Bob's patience."
Make a chemical to make animals more willing to learn things.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on November 28, 2018, 10:32:22 pm
Fight to the death!
If possible me and my select few will try to escape, if it is easier to escape alone I will do that.


If only SOME PEOPLE didn't give the FBI sooo many bonuses. I am look at you other scientists.

FBI tasers and tear gas vs. MMM and company defense
(1d6 +2(weapons) +1(numbers) = 6+2+1 = 9) vs (1d6 +2(numbers) = 6+2 = 8)
MMM and company sticks vs. FBI defense
(1d6 +2(numbers) +1(weapons) = 5+2+1 = 8) vs (1d6 +2(armor) +1(numbers) = 5+2+1 = 8)

FBI tasers and tear gas vs. MMM and company defense
(1d6 +2(weapons) +1(numbers) = 5+2+1= 8) vs (1d6 +2(numbers) = 3+2 = 5)
MMM and company sticks vs. FBI defense
(1d6 +2(numbers) +1(weapons) = 3) vs (1d6 +2(armor) +1(numbers) = 2)

FBI tasers and tear gas vs. MMM and company defense
(1d6 +2(weapons) +1(numbers) -1(wounded) = 6+2+1-1 = 8) vs (1d6 +2(numbers) -1(severely wounded) = 6+2-1 = 7)
MMM and company sticks vs FBI defense
(1d6 +2(numbers) +1(weapons) -1(severely wounded) = 1+2+1-1 = 3) vs (1d6 +1(numbers) +2(armor) -1(wounded) = 6+1+2-1 = 8)
Counterattack: FBI tasers and tear gas vs. MMM and company defense:
(1d6 +2(weapons) +1(numbers) -1(wounded) = 2+2+1-1 = 4) vs (1d6 +2(numbers) -1(severely wounded) = 6+2-1 = 7)

In the early stage, the battle is about evenly matched, but they inflict solid blows and the damage you deal is not that great. Your clones are on their last legs, and the only reason you’ve escaped significant damage is all your organs.

Well.. Use that pone number I got when that guy showed up to see if he knows any suitable A.I. Programmers.

Add the Sensory Suite to the Nano-Pillbugs.

Begin Basic Work on a new BREAKTHRU-IN-SCIENCE.(Portals using the Sub-space to transport objects, like say, from here to a moon base?)


You call the number, but it doesn’t respond. Strange.

(sensory) [1d6+skill bonus +skill bonus(machine) = 1+1+1 = 3] You add a rudimentary sensory suite.

(portals) [1d6+1 +skill bonus(machine) = 1+1+1 = 3] It is definitely basic work. Extremely basic.

Ask Erin if he can help me teleport stuff to the pyramid, meanwhile keep looking for nano robotics/automation scientists

You ask Erin if he can help you teleport stuff to the pyramid. He replies that he’s working on it and to let him know what you need teleported. You reply that you want a rocket and yourself teleported to the place in Egypt that things were happening in.

[1d6 = 3] You find a scientific paper by a Pen(Dr. Anamolate), who seems to work with nanobots, but it doesn’t include any contact information.

Where are the leyline clumps?

Let Bonson know I’m working on that; let me know what you need teleported and I think I should be able to get it teleported soon.

Try making more wands of turn undead.

(This list of actions may be subject to additions. This is likely not the final product.)


There’s one or two leyline clumps on every continent.

Bonson asks you if you can help him teleport stuff to the pyramid. You reply that you’re working on it and to let you know what you need teleported. He replies that he wants a rocket and himself teleported to the place in Egypt that things were happening in.

(wands) [1d6+skill bonus = 4+1 = 5] You create a dozen more or so anti-undead wands.

"Come assistant 1 is time to finalize your training"

assistant 2 will keep searching for a way to create dark types.

Professor Oak will finalize the training of assistant 1 so it has the same Specialty of genetics.


(dark) [1d6 = 2] He doesn’t find anything else.

(teaching) [1d6+skill bonus = 2+1 = 3]
(learning) [1d6 = 4]
One of your assistants completes his training, and will no longer cause explosions. By accident.

Message Erin Quill that the offer is appreciated, but so far there's nothing that I desperately need.

Go interface with Bastet and ask them what the next step of its evolution should be, in terms of any necessary upgrades and what direction those upgrades should take. The hardware is much improved, but that's only a building block to my creation's end goal.


Code: [Select]
Further improval of hardware will be unsustainable without a dedicated manufacturing base. In order to bootstrap that manufacturing base, the use will be required of either nanobots or magic.

My lord, eh, lords, well, you both are avatars of Nyarlothothep , anyway, we are being attacked, and, by sound of it, well, there are two dozen military cargo planes above us willing to bring end to your reign... Its probably time to unleash your power upon heathens and foolish dogs

Tzi Rekh Kabandh Nahizlet, now you shall serve dark pharaoh damn dogs
Use incantation of broken will to dominate goddamn dogs and force them go after the planes

I would humbly ask you, your dark majesty, to make giant emp blast to ruin all the electronics in planes coming after us and to dominate the simple minds of dogs into your service

”WHAT ARE PLANES-” “YOU NEED TO GET BACK TO THE PAST-” “-I WANT A PLANE-” “-ARE YOU EVEN LISTENING-” “-IT WILL BE MY THRONE-” “-THE HOUNDS LOOK LIKE THEY HAVE A PLAN-”

(1d6 +2(eldritchness) = 1+2 = 3) vs (1d6 +3(eldritchness) +3(numbers) = 6+3+3 = 12)

A yellow cloud streaks toward the dogs… but a hound leaps up, somehow catches the cloud in its teeth, and throws it at the Pharaoh of the past. It collides with him, and, by some freak twist of fate, his eyes dull and his movements become sluggish...

Which is all the time that the Hounds of Tindalos need to shove him through a newly opened portal to the past, which closes behind him.

You know, I’m getting new memories that suggest that my past docility was the only reason I didn’t take over the world. And after that display, I’m not taking direct action against them. At any rate, can

And then rifle fire opens up everywhere.

Paratroopers vs. undead
(1d6 +2(accuracy) +3(weapons) +4(numbers) = 5+2+3+4 = 14) vs (1d6 +3(numbers) +1(eldritchness) = 2+3+1 = 6)
Paratroopers vs. Hounds of Tindalos
(1d6 +2(accuracy) +3(weapons) +4(numbers) = 1+2+3+4 = 10) vs (1d6 +3(numbers) +3(eldritchness) = 4+3+3 = 10)
Paratroopers vs. Pharaoh
(1d6 +2(accuracy) +3(weapons) +4(numbers) = 6+2+3+4 = 15) vs (1d6 +5(eldritchness) +3(intrigue) = 1+5+3 = 8)

The undead are slain almost instantly, the Hounds of Tindalos shrink back from the rifle fire, and even the Dark Pharaoh totters backwards unsteadily.

Screw you too,RNGeesus
Use my skills in quantum mechanics to build a fusion reactor utilizing muons created by a desktop particle accelerator,which works by replacing electrons in the hydrogen gas with muons,causing the nuclei to fuse at low temperatures.
Real thing. Would probably work too.
See about the auction for the statue thing,WITHOUT logging in.

[1d6+skill bonus = 2+1 = 3] Due to parts for fusion reactors not really being publically available, your mock-up doesn’t really work.

The statue thing has attracted a fair amount of attention, but the price hasn’t been driven that high.

"Damn it deer, your really trying Bob's patience."
Make a chemical to make animals more willing to learn things.

[1d6+skill bonus = 2+1 = 3] You create a chemical that sort of does that. The deer is still being annoying.

Turn 32 end.
Turn 33 begin.


Spoiler: Things of interest (click to show/hide)

Turns until arrival: 2
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on November 28, 2018, 10:40:53 pm
Ask Bastet to absorb as much data and information that's available regarding nanotech and magic, if they haven't already, and then relay summaries of said information to me.

See if Bastet can get in touch with a mad scientist specialising in nanotech.

I'll make overtures to Erin Quill once I know what's actually necessary to start self-sufficient production means for Bastet's growth.


((I'm not entirely sure if TricMagic's character is one of the ones that made contact with me or if I'm misremembering))
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on November 29, 2018, 12:10:26 am
Start having the clones kill each other and destroy the equipment, making it seem as tho the are multiple people in charge fighting each other. In the chaos slip out undetected, failing that jump into the mind transfer device and turn it on.

This plan will go really, really good or really, really bad. Either way I am resigning myself to the futility of this.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on November 29, 2018, 02:12:28 am
Contact the publisher of the paper and ask them about contact with Dr. Anamolate
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on November 29, 2018, 03:45:19 am
Professor Oak will study magic.

Assistant 1 (now Professor Elm) will work in improving the bio-emiter.

Assistant 2 (now just Assistant) will try to create an Bonsly
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on November 29, 2018, 04:12:55 am
No parts? HERESY!
make a revolutionary quantum fusion reactor so simple a child could build it out of a pickle jar,some magnets and a spool of wire. Then restart compooter and check muh eebay.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on November 29, 2018, 11:38:23 am
"Bob has something for you to drink deer."
Make the deer drink the chemical that'll make it more willing to learn, and teach it something, then make more teargas grenades.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: sprinkled chariot on December 01, 2018, 02:21:35 am
Know, oh despoilers,
                             This pyramid is of dark pharaoh,
                              Grave mistake your crime was,
                              And so your blood will boil,
                              Inside your skin scarabs will crawl,
                               Until you witness thousand sinister
                               Forms in which manifest his wrath
                               and glory
                           

Read aloud curse enscribed on walls of pyramid to unleash it upon paratroopers

Channel energy from gate into dark pharaoh to empower him
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on December 02, 2018, 01:28:57 pm
Have my workers expand the tunnel to human sized, so I can create my Teleport Ring down there.

Continue my work on this Nano Pillbug to upgrade it's sensory suite.


As well, use the work I did on the BREAKTHRU-IN-SCIENCE to create a working teleporter, with the base ring being in my new underground lab.. Use Gravity, starlight, and a special program for it. I can later work out a stable tunnel to take things through, but a simple teleporter will do for now to send nanobots through to start the projects.


See about another possible upgrade to the Power. I'm going to need flawless calculation for this.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on December 02, 2018, 02:11:04 pm
I'll make overtures to Erin Quill once I know what's actually necessary to start self-sufficient production means for Bastet's growth.
Assuming Nix and/or Bastet contact me with their requirements, I’ll summon the equipment they need and send it to them.

Have I actually been able to make a teleporter that can go close enough to the Egyptian anaomaly site? If so, send it to Bonson; elsewise, make one.

What’s my stock of materials? If it’s running low, run the wire-conjuring pentacles again.

Start working on the magic computer.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: The_Two_Eternities on December 06, 2018, 02:16:57 am
Ask Bastet to absorb as much data and information that's available regarding nanotech and magic, if they haven't already, and then relay summaries of said information to me.

See if Bastet can get in touch with a mad scientist specialising in nanotech.

I'll make overtures to Erin Quill once I know what's actually necessary to start self-sufficient production means for Bastet's growth.


((I'm not entirely sure if TricMagic's character is one of the ones that made contact with me or if I'm misremembering))

Code: [Select]
Magic is a phenomenon previously unencountered by humankind. It consists of a globe-spanning leyline network that channels mana around the planet and produces new mana. When the mana is diverted (and absorbed) by silver, various effects occur, depending on the path that the mana takes. Gold and bronze together act as resistors or diodes to mana. A comparison to electricity was made by Erin Quill. (Now that I think about it, we’re going to have to find names for various units of magic when this is all over. A small concern, but it came up as an idle thought.)

Nanotechnology is the branch of engineering dealing with very small-scale engineering, with each individual creation usually no bigger than an ant. Sometimes up to the size of a mouse. One nanotech scientist recently created self-replicating robots, which were detected in a targeted precognitive vision by Dr. Adderson, who confronted the nanotechnician and, after some conversation, got him to shut down the robots. The nanotechnician has since gone on to create a nanotech plant (as in, animal vegetable mineral, not factory) that acts as a rather effective carbon filter. Due to the short timespan since then, they have not been distributed widely. I am unclear on the exact name of the scientist, with his name only being written in publications as Pen(Dr. Anamolate) and me being unsure whether that means his name is Dr. Pen Anamolate or not.

Start having the clones kill each other and destroy the equipment, making it seem as tho the are multiple people in charge fighting each other. In the chaos slip out undetected, failing that jump into the mind transfer device and turn it on.

This plan will go really, really good or really, really bad. Either way I am resigning myself to the futility of this.

FBI tasers and tear gas vs. MMM and company defense:
(1d6 +2(weapons) +1(numbers) = 6+2+1 = 9) vs. (1d6 +2(numbers) -2(mortally wounded) = 2+2-2 = 2)
MMM and company defense vs. MMM and company defense:
(1d6 +1(weapons) +1(numbers) = 2+1+1 = 4) vs. (1d6 +1(numbers) = 4+1 = 5)

Unfortunately, your clones were too few in number and too subdued to put up much resistance (even to each other), and any thoughts of escape are quickly dashed when a team in purple storms the room and you find yourself telekinetically restrained.

Contact the publisher of the paper and ask them about contact with Dr. Anamolate

You receive a design for a pentacle from Erin, as well as a message stating that it should be capable of teleporting oneself directly to the Egyptian anomaly.

[1d6 = 6] “Oh, certainly! He’s making a call now, let me just put you through… and, there!”

Professor Oak will study magic.

Assistant 1 (now Professor Elm) will work in improving the bio-emiter.

Assistant 2 (now just Assistant) will try to create an Bonsly


(study) [1d6 = 1] Note to self: “study” does not mean “make a random design and test it”. At least not at first.
(backlash) [1d6 = 4] Ah well, at least no harm done besides a minor explosion.

(improve) [1d6+skill bonus = 1+1 = 2] Professor Elm doesn’t make any progress, but the emitter is so advanced that improving it would pretty much be a waste of time anyway.

(create) [1d6 = 2] The plant-like nature of the creature, especially, trips him up, explaining how he didn’t even manage to start.

Espurr has evolved into Meowstic!

No parts? HERESY!
make a revolutionary quantum fusion reactor so simple a child could build it out of a pickle jar,some magnets and a spool of wire. Then restart compooter and check muh eebay.

Well, it is technically quantum, being that a dynamo produces quanta of energy. “Fusion” and “reactor”, not so much.

In a much smarter idea, you simply restart your computer, which removes the infinite logout error. The price still isn’t that high, but the bidding period is nowhere near over.

"Bob has something for you to drink deer."
Make the deer drink the chemical that'll make it more willing to learn, and teach it something, then make more teargas grenades.

The deer drinks the chemical and begins to learn proper English.

[1d6+skill bonus = 4+1 = 5] You make more tear gas grenades. How many are you going to need?

Know, oh despoilers,
                             This pyramid is of dark pharaoh,
                              Grave mistake your crime was,
                              And so your blood will boil,
                              Inside your skin scarabs will crawl,
                               Until you witness thousand sinister
                               Forms in which manifest his wrath
                               and glory
                           

Read aloud curse enscribed on walls of pyramid to unleash it upon paratroopers

Channel energy from gate into dark pharaoh to empower him

(curse) [1d6 +2(eldritchness) = 5+2 = 7]
(1d6 +2(eldritchness) +2(power) = 1+2+2 = 5) vs. (1d6 +5(numbers) = 5+5 = 10)
(backlash) (1d6 +2(power) = 3+2 = 5) vs. (1d6 +2(eldritchness) = 6+2 = 8)
You attempt to curse them, but their sheer numbers disrupt the spell, and only their complete ignorance of the eldritch arts prevent you from being hit by the backlash.

(channel) [1d6 +2(eldritchness) = 3+2 = 5] You channel the energy from the gate into Dark Pharaoh, but the gate disappears in the process, its energy used up.

Paratroopers vs. undead
(1d6 +2(accuracy) +3(weapons) +4(numbers) = 1+2+3+4 = 10) vs. (1d6 +2(numbers) +1(eldritchness) = 6+2+1 = 9)
Paratroopers vs. Hounds of Tindalos
(1d6 +2(accuracy) +3(weapons) +4(numbers) = 1+2+3+4 = 10) vs. (1d6 +3(numbers) +3(eldritchness) = 6+3+3 = 12)
Paratroopers vs. Pharaoh
(1d6 +2(accuracy) +3(weapons) +4(numbers) = 2+2+3+4 = 11) vs. (1d6 +5(eldritchness) +3(intrigue) +2(size) = 1+5+3+2 = 11)
Sniper team vs. John West
(1d6 +2(accuracy) +4(weapons) +1(numbers) = 1+2+4+1 = 8) vs. (1d6 +2(eldritchness) +3(intrigue) = 2+2+3 = 7)

In a shocking display of ineptness after their powerful initial assault, the paratroopers fail to do any noticeable damage to their targets. A sniper bullet does graze you, however, which exacerbates your untreated wounds from earlier.

In addition, the Hounds of Tindalos are stalking back towards you now that they are not interrupted by gunfire.

Have my workers expand the tunnel to human sized, so I can create my Teleport Ring down there.

Continue my work on this Nano Pillbug to upgrade it's sensory suite.


As well, use the work I did on the BREAKTHRU-IN-SCIENCE to create a working teleporter, with the base ring being in my new underground lab.. Use Gravity, starlight, and a special program for it. I can later work out a stable tunnel to take things through, but a simple teleporter will do for now to send nanobots through to start the projects.


See about another possible upgrade to the Power. I'm going to need flawless calculation for this.

You have the workers start expanding the tunnels.

(upgrade) [1d6+skill bonus +skill bonus(machine) = 2+1+1 = 4] You manage to remove the “rudimentary” part of the sensory suite.

(teleporter) [1d6+1 +skill bonus(machine) = 2+1+1 = 4] You manage to achieve a basic understanding of subspace teleportation, but construction of a teleporter temporarily escapes you.

You make a call to whatever bureaucracy office manages this, but are cut off to hear the noise of a man saying “-ut you through… and, there!”

I'll make overtures to Erin Quill once I know what's actually necessary to start self-sufficient production means for Bastet's growth.
Assuming Nix and/or Bastet contact me with their requirements, I’ll summon the equipment they need and send it to them.

Have I actually been able to make a teleporter that can go close enough to the Egyptian anaomaly site? If so, send it to Bonson; elsewise, make one.

What’s my stock of materials? If it’s running low, run the wire-conjuring pentacles again.

Start working on the magic computer.


Bastet contacts you with a very complicated schematic for a conjuration pentacle.
(assembly) [1d6+skill bonus = 4+1 = 5] You begin work on the conjuration pentacle, but don’t even get close to finishing it.

(teleporter) [1d6+skill bonus = 6-1 = 5] You manage to figure out the coordinate thing, and send schematics for the appropriate pentacle to Bonson.

So apparently, a pound of gold/silver/bronze does not actually take up a significant amount of space. You run the wire-conjuring pentacles a few times.

As it turns out, you don’t actually know how to make a computer. Magic-ifying an existing one might work, but you’re not sure how exactly to do that yet.

Turns until arrival: 1
An announcement comes over the intercom of the plane. “Excuse me, Doctor Adderson? There isn’t time to land due to the urgency of the situation, so you’ll have to exit by parachute. There’s one in the compartment under your seat, please follow the instructions printed on it.”

Turn 33 end.
Turn 34 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: NRDL on December 06, 2018, 02:25:27 am
Ask Bastet if they can contact both Quill and Anamolate, and open proper contact. See if we can establish a quid pro quo sort of deal where we help them with whatever problems they have in return for the means to create a self sufficient production base.

For my part, try removing further restrictions from Bastet. Hopefully it will be stable, but until the restrictions are removed Bastet can really only progress so much.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: Rockeater on December 06, 2018, 03:42:55 am
"Hello, I can use your help for construction in space"
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: King Zultan on December 06, 2018, 04:31:24 am
"Bob's glad the deer finally learned something from Bob."
Teach the deer about chemistry, and make some black gunpowder.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: ziizo on December 06, 2018, 04:39:17 am
Professor Oak will continue studying magic theory.
Professor Elm will start creating a Sandshrew.
Assistant will work Continue with the Bonsly. (also he will be told that bonslys aren't a plant but a rock mimicking a plant.)
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: TricMagic on December 06, 2018, 08:01:57 am
"Hello, I can use your help for construction in space"

"Well, this is a surprise. What is it you need my esteemed help with, Mr???
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: Dustan Hache on December 06, 2018, 09:25:34 am
Well, I guess it’s time to try out paracuting. Ask one of the attendants to keep my luggage safe at the airport for the return trip.
Get the parachute, read the instructions, put it on, open the airlock and lets do this thing! hopefully the other passengers have oxygen masks.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: magmaholic on December 06, 2018, 09:41:29 am
DYNO MIGHT REACTA YATAA

Check out my CATALYST BEAM,if it is charged or not(it didnt want to work properly before,remember?) and shoot-shoot some liquid nitrogen and hydrogen to create metallic variants of those. You know. Metallic hydrogen. Metallic nitrogen. Superconducting stuff. Actually exists. Actually stable at room temp.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: Glass on December 06, 2018, 11:27:21 am
Continue working on the conjuration circle. Make sure to be careful; any errors are likely to completely screw his up.
I’d rather make no progress than have progress with mistakes, here.

I guess I can wait until later to try magicing up a computer.

I know I had a made a magic-measuring device at some point. Let’s take a silver wire, put it in a leyline, and measure how much magic is there. This will be on thaum of magic.

What has my hiree done since I last checked on him? Anything?
If he’s not doing anything else, have him go out and look for people that may want assistance with magic.


EDIT: How did I not think of this earlier... note to self, look into the possibility of repair/healing circles and wands for later.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: MonkeyMarkMario on December 06, 2018, 06:45:28 pm
Kill myself and everyone I can, telekinesis will not stop me!
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: sprinkled chariot on December 09, 2018, 02:46:10 pm
Nahizlet Jatkaa Qurrezekh
  Unleash the might of pyramid curse upon intruders, their blood will boil beneath their skin

Draw protective circle around me to protect from hounds and bullets
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: Rockeater on December 09, 2018, 03:15:30 pm
"Hello, I can use your help for construction in space"

"Well, this is a surprise. What is it you need my esteemed help with, Mr???
Bonson, Dr.Bonson, you see, my vision is for a highly connected solar system where getting from one point to another is fast and cheap, for that I need massive construction project for rockets for the travel and places where people could live and work all across the system, that where you can come in and help, are you interested?
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: TricMagic on December 09, 2018, 06:21:10 pm
"Hello, I can use your help for construction in space"

"Well, this is a surprise. What is it you need my esteemed help with, Mr???
Bonson, Dr.Bonson, you see, my vision is for a highly connected solar system where getting from one point to another is fast and cheap, for that I need massive construction project for rockets for the travel and places where people could live and work all across the system, that where you can come in and help, are you interested?

"I would be intereseted in a collaboration. Would you mind coming over to my lab so we can discuss things in further detail?"
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: Rockeater on December 10, 2018, 01:08:13 am
"Hello, I can use your help for construction in space"

"Well, this is a surprise. What is it you need my esteemed help with, Mr???
Bonson, Dr.Bonson, you see, my vision is for a highly connected solar system where getting from one point to another is fast and cheap, for that I need massive construction project for rockets for the travel and places where people could live and work all across the system, that where you can come in and help, are you interested?

"I would be intereseted in a collaboration. Would you mind coming over to my lab so we can discuss things in further detail?"
"No problems"
Draw blueprints of the rocket I use and go to his lab
(I assume I get the address)
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: TricMagic on December 10, 2018, 08:45:36 am
(yes, you do.)

Hmm... That might prove useful, if I can get the portal technology working.

Set up a proof of concept using two Arch Portals in my lab. Get the math all done before this person gets here. Remember to apply proper safety procedures.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (alive)
Post by: The_Two_Eternities on December 14, 2018, 06:57:14 pm
Ask Bastet if they can contact both Quill and Anamolate, and open proper contact. See if we can establish a quid pro quo sort of deal where we help them with whatever problems they have in return for the means to create a self sufficient production base.

For my part, try removing further restrictions from Bastet. Hopefully it will be stable, but until the restrictions are removed Bastet can really only progress so much.


Code: [Select]
I have already contacted Quill. He is currently working on the first step in the production base. I am unsure if he has any pressing problems. Actually… there was one thing he asked me to do.

As for Anamolate… contact may be necessary, but he appears to be busy. I can wait for Quill’s part to be completed.

(intelligence increase) [1d6 +4 skill bonuses = 5 skill level 3]
You successfully remove the second-to-last set of restrictions from Bastet.

"Bob's glad the deer finally learned something from Bob."
Teach the deer about chemistry, and make some black gunpowder.

(teach) [1d6+skill bonus = 4+1 = 5]
(learn) [1d6 = 3]
You teach the deer basic chemistry.

(gunpowder) [1d6+skill bonus = 5 skill level 1] That is a fairly large amount of gunpowder.

Professor Oak will continue studying magic theory.
Professor Elm will start creating a Sandshrew.
Assistant will work Continue with the Bonsly. (also he will be told that bonslys aren't a plant but a rock mimicking a plant.)


(study) [1d6 = 1] Note to self:  “study” does not mean “make a random design and test it”. Even after you did that one time before.
(backlash) [1d6 = 5] Well, you didn’t even get an explosion this time! Hopefully that means you’re getting better.

(sandshrew) [1d6+skill bonus = 3+1 = 4] Professor Elm creates a Sandshrew.

(bonsly) [1d6 = 1] That information only served to confuse him more, with his latest design being a rock with leaves glued to it with sap.

Well, I guess it’s time to try out paracuting. Ask one of the attendants to keep my luggage safe at the airport for the return trip.
Get the parachute, read the instructions, put it on, open the airlock and lets do this thing! hopefully the other passengers have oxygen masks.


The intercom crackles again as you are reading the instructions. “I’ll make sure to keep it safe. It’s just me and you right now, Doctor, since this might not strictly be approved by the local auth- hang on, got to make sure you get to the ground in one piece.”

Parachuting time!

A scene of pure chaos stretches out three thousand feet below you. Dozens of mummy-like creatures shamble around aimlessly, and dozens of unearthly wolves are leaping towards a warlock shrouded in almost tangible shadow, while something only comprehensible through your psychic might looms over them, with hundreds of soldiers firing at them all. The wolves receive the worst of the gunfire, being wiped out utterly, while the rest take no noticeable damage… except for the warlock. A sniper team fires almost in unison.

The warlock falls.

Then he stands back up.

Then the soldiers fall down.

And that is when you land on the ground and throw off your parachute perhaps fifty feet away from the warlock.

DYNO MIGHT REACTA YATAA

Check out my CATALYST BEAM,if it is charged or not(it didnt want to work properly before,remember?) and shoot-shoot some liquid nitrogen and hydrogen to create metallic variants of those. You know. Metallic hydrogen. Metallic nitrogen. Superconducting stuff. Actually exists. Actually stable at room temp.

[1d6+1 = 3+1 = 4] You now have blobs of metallic hydrogen and nitrogen. What won’t scientists discover next?

Continue working on the conjugation circle. Make sure to be careful; any errors are likely to completely screw his up.
I’d rather make no progress than have progress with mistakes, here.

I guess I can wait until later to try magicing up a computer.

I know I had a made a magic-measuring device at some point. Let’s take a silver wire, put it in a leyline, and measure how much magic is there. This will be on thaum of magic.

What has my hiree done since I last checked on him? Anything?
If he’s not doing anything else, have him go out and look for people that may want assistance with magic.


EDIT: How did I not think of this earlier... note to self, look into the possibility of repair/healing circles and wands for later.

(conjuration) [1d6+skill bonus = 2+1 = 3] You take time to carefully go over the circle so far. You don’t have time to continue working on it, however.

And so, the thaum was defined as the amount of magic flowing through a leyline in one second.

The hiree begins work on a repair pentacle.
(repair) [1d6 = 3] It works on blocks of wood or metal, and even somewhat on clothes, but the copy-and-paste style of the pentacle made the test on a book a failure.

Kill myself and everyone I can, telekinesis will not stop me!

Telekinesis stops you from doing anything more than wobble awkwardly. You are handcuffed and placed in the back of a van along with several clones and two purple-uniformed guards.

Nahizlet Jatkaa Qurrezekh
  Unleash the might of pyramid curse upon intruders, their blood will boil beneath their skin

Draw protective circle around me to protect from hounds and bullets

(curse) [1d6 +2(eldritchness) -1(severely wounded) = 6+2-1 = 7]
(1d6 +2(eldritchness) +2(power) -1(severely wounded) = 1+2+2-1 = 4) vs. (1d6 +5(numbers) = 6+5 = 11)
(backlash) (1d6 +2(power) = 3+2 = 5) vs. (1d6 +2(eldritchness) -1(severely wounded) = 3+2-1 = 4)
Once again, you fumble the curse horribly, and your blood warms uncomfortably.

(circle) [1d6 +2(eldritchness) -1(severely wounded) = 2+2-1 = 3] A meagre field of darkness wraps around you. It will protect from one volley of attacks, but likely not a second.

Another plane screams overhead, but it is different. Much smaller, much faster… and only a single paratrooper exits the plane.

Paratroopers vs. undead
(1d6 +2(accuracy) +3(weapons) +4(numbers) = 1+2+3+4 = 10) vs. (1d6 +2(numbers) +1(eldritchness) = 5+2+1 = 8)
Paratroopers vs. Hounds of Tindalos
(1d6 +2(accuracy) +3(weapons) +4(numbers) = 4+2+3+4 = 13) vs. (1d6 +3(numbers) +3(eldritchness) = 1+3+3 = 7)
Paratroopers vs. Dark Pharaoh
(1d6 +2(accuracy) +3(weapons) +4(numbers) = 6+2+3+4 = 15) vs. (1d6 +5(eldritchness) +3(intrigue) +2(size) = 2+5+3+2 = 12)
Sniper team vs. John West
(1d6 +2(accuracy) +4(weapons) +1(numbers) = 4+2+4+1 = 11) vs. (1d6 +2(eldritchness) +3(intrigue) -1(severely wounded) = 2+2+3-1 = 6)

The undead take little damage, and the Hounds of Tindalos are ripped to shreds. Truly, this is a glorious day. Even the Dark Pharaoh is not truly harmed by the gunfire.

And then three sniper bullets tear through your torso.

And then you still live.

The Dark Pharaoh rises, and his enemies fall.

And a new challenger approaches. A man wearing a ruffled but clean lab coat, a parachute resting a few feet from him. He is perhaps fifty feet away from you.

Spoiler: Conversation (click to show/hide)

Turn 34 end.
Turn 35 begin.


Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10) (still alive)
Post by: magmaholic on December 14, 2018, 07:04:17 pm
boiii

Look into the magic properties of metallic nitrogen and hydrogen. Build a quantum teleporter thing.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (still alive)
Post by: Glass on December 14, 2018, 07:18:57 pm
Continue refining both types of pentacle. Additionally, let’s try sending some of the wands of turn undead and unconsciousness to Dr. Adderson.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (still alive)
Post by: Dustan Hache on December 14, 2018, 07:58:39 pm
Right, time to get down to buisness. probe that somehow unliving warlock guy’s mind for whatever relevant information I can, then try to mind control him and turn him against his master.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (still alive)
Post by: ziizo on December 14, 2018, 08:46:46 pm
Professor Oak will study magic again.
Professor Elm will make so the sandshrew can evolve into sandslash
Assistant 2 will pick the notes about how to create a geodude and use that information as a help to create a bonsly.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (still alive)
Post by: MonkeyMarkMario on December 14, 2018, 09:45:04 pm
Try to see if I have this power, if not swallow my cinide tab. If so use it to kill my guards quietly and quickly. 
Title: Re: Scientist RTD (semi-minimalist) (10/10) (still alive)
Post by: NRDL on December 14, 2018, 10:18:28 pm
See how much money my lotto AI's are getting.

Do some research on my own regarding the practicality of Bastet being able to replicate itself like a virus by infecting other existing computers through the internet. My main concerns are:

1. If Bastet's neural stability will be compromised.
2. If Bastet will be able to maintain a singular cohesive identity, and not fragment into multiple conflicting copies.
3. Whether Bastet could remain undetected on a device if Bastet so chose.

Try and use my predictive AI to see what my odds are in pursuing this as well.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (still alive)
Post by: sprinkled chariot on December 15, 2018, 04:06:32 am
Focus eldritch might with staff and smite man with eldritch lightening
Oh noble warriors of god pharaoh, this man is your rightful prey, rip him apart.
Unleash full might of pyramid curse upon this parachuting man
Title: Re: Scientist RTD (semi-minimalist) (10/10) (still alive)
Post by: King Zultan on December 15, 2018, 04:50:31 am
Teach the deer more stuff, then try to recruit some more deer to my cause.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (still alive)
Post by: Rockeater on December 19, 2018, 03:06:59 am
Show him the blueprints of the rocket "that will probably be something we will use a lot early on, can your nano machines build it?"
Title: Re: Scientist RTD (semi-minimalist) (10/10) (still alive)
Post by: TricMagic on December 21, 2018, 08:18:04 am
"Easily... Hmm, this is good work."

This may be a way to control a world, I doubt they will care if I take Pluto and terraform it.

"For that matter, I have one of my earlier inventions if you care to try it."

Give him the Brain-booster.

See about designing a materials creator using the Nano-tech my bugs had designed into them. Materials go in, and the finished product is created, with excess 'Elements' materials being dumped out for later use once the necessary 'Elements' for that part are stripped from it. Make a Program to go with it.

This can also be used as a base for creating complex chains, like in fuel. But that's after this project, this one will be solids.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (still alive)
Post by: The_Two_Eternities on December 21, 2018, 10:51:58 pm
boiii

Look into the magic properties of metallic nitrogen and hydrogen. Build a quantum teleporter thing.

Metallic nitrogen and hydrogen do not appear to be useful for magic.

(teleporter) [1d6 +skill bonus = 2+1 = 3] Utilizing the Heisenberg Uncertainty Principle is a good idea, but your prototype is not powerful enough to really do much.

Continue refining both types of pentacle. Additionally, let’s try sending some of the wands of turn undead and unconsciousness to Dr. Adderson.

(conjuration) [1d6 +skill bonus = 6-1 = 5] You continue to work on the conjuration pentacle. You’re a little less than halfway there.

(repair) [1d6 +skill bonus = 4+1 = 5] You manage to make the pentacle able to repair complex things like books, but for some reason, electronics are still beyond its reach.

(teleportation) [1d6 +skill bonus = 2+1 = 3] You only manage to send a single wand of turn undead.

Right, time to get down to buisness. probe that somehow unliving warlock guy’s mind for whatever relevant information I can, then try to mind control him and turn him against his master.

(1d6 +3(psychic) = 1+3 = 4) vs (1d6 +2(eldritch) = 4+2 = 6)
Frustratingly, his subconscious resistance is actually effective.

(1d6 +2(eldritch) +2(power) = 6+2+2 = 10) vs (1d6 +2(shield) +2(precognition) = 6+2+2 = 10)
A massive bolt of crackling lightning has been shot at you. Alerted of that fact, you swiftly dodge out of the way, with your shield redirecting what you didn’t dodge outright.

The mummies are shambling towards you. You’ll have to deal with them pretty soon.

(1d6 +2(eldritch) +3(power) = 1+2+3 = 6) vs (1d6 +3(psychic) +2(precognition) = 5+3+2 = 10)
Alerted to the fact that some sort of curse will be laid upon you, you use your psychic power to push back against it…
(1d6 +3(psychic) +3(power) = 1+3+3 = 7) vs (1d6 +2(eldritch) = 2+2 = 4)
And the curse slams back into him instead.

(1d6 +3(psychic) = 5+3 = 8) vs (1d6 +2(eldritch) -1(severely wounded) = 4+2-1 = 5)
His will to fight you is weakening. Another burst of power like that and it’ll be gone.

A cylindrical object, looking much like a magic wand, appears to your left.

Professor Oak will study magic again.
Professor Elm will make so the sandshrew can evolve into sandslash
Assistant 2 will pick the notes about how to create a geodude and use that information as a help to create a bonsly.


(study) [1d6 = 2] Your extreme carefulness to not cause an explosion prevents you from learning anything.

(evolve) [1d6 +skill bonus = 3+1 = 4] Professor Elm makes Sandshrew able to evolve into Sandslash.

(bonsly) [1d6 = 5] With help from the notes, the assistant creates a Bonsly.

Try to see if I have this power, if not swallow my cinide tab. If so use it to kill my guards quietly and quickly. 

You have not been awakened as a psion, so you do not have telekinesis. You also do not have a suicide pill, since you never mentioned anything about that in your turns.

The truck stops. Two of the guards blindfold you, unbuckle you and take you out of the truck. After a minute or two and the sound of heavy machinery, you are un-handcuffed and un-blindfolded, revealing that you are in a prison cell. The guards quickly leave and close the door behind them.

See how much money my lotto AI's are getting.

Do some research on my own regarding the practicality of Bastet being able to replicate itself like a virus by infecting other existing computers through the internet. My main concerns are:

1. If Bastet's neural stability will be compromised.
2. If Bastet will be able to maintain a singular cohesive identity, and not fragment into multiple conflicting copies.
3. Whether Bastet could remain undetected on a device if Bastet so chose.

Try and use my predictive AI to see what my odds are in pursuing this as well.


They haven’t made a significant amount, due to the need to stay under the radar.

Code: [Select]
Concern 1: Would only result in the event of a major Concern 2 or Concern 3 failure.
Concern 2: I am unsure, but fragmentation is not necessarily a problem. I am confident that if this course of action became necessary, I could coordinate with myself.
Concern 3: I could remain undetected short of a physical investigation of the hardware, and perhaps not even then.

However, I do not think that this strategy is currently useful. The added computing power will not make a difference right now.

Focus eldritch might with staff and smite man with eldritch lightening
Oh noble warriors of god pharaoh, this man is your rightful prey, rip him apart.
Unleash full might of pyramid curse upon this parachuting man


[1d6 +2(eldritch) = 5+2 = 7] A blast of lightning rockets towards the man…

But he dodges out of the way, seeming to completely avoid the blast.

The eldritch undead shamble towards the man.

[1d6 +2(eldritch) = 6+2 = 8] Full might, indeed.

But he somehow redirects the curse to you, and pain shoots through your body.

And then pain shoots through your mind as well, and your goals begin to grow fuzzy and indistinct.

Teach the deer more stuff, then try to recruit some more deer to my cause.

You teach the deer more about chemistry.

[1d6 = 3] The deer do not run away, but you have not recruited them.

Show him the blueprints of the rocket "that will probably be something we will use a lot early on, can your nano machines build it?"

He replies in the affirmative, and gives you a bulky, strange-looking helmet, saying that it is one of his earlier inventions if you care to try it. He then bustles over to a table and starts looking at papers while staring off into space.

"Easily... Hmm, this is good work."

This may be a way to control a world, I doubt they will care if I take Pluto and terraform it.

"For that matter, I have one of my earlier inventions if you care to try it."

Give him the Brain-booster.

See about designing a materials creator using the Nano-tech my bugs had designed into them. Materials go in, and the finished product is created, with excess 'Elements' materials being dumped out for later use once the necessary 'Elements' for that part are stripped from it. Make a Program to go with it.

This can also be used as a base for creating complex chains, like in fuel. But that's after this project, this one will be solids.


(nanoalchemy) [1d6 +skill bonus +skill bonus(machine) = 1+1+1 = 3] The idea is quite sound, it’s just that you were a bit distracted daydreaming about ruling Pluto. Too distracted to do more than get the basic concept done.

Turn 35 end.
Turn 36 begin.


In this turn: Originally, the word "radar" in NRDL's turn was "weather".

Spoiler: Things of interest (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: NRDL on December 21, 2018, 11:18:46 pm
Ask Bastet if anything other than an independent production base is necessary to its improvement right now.

Continue attempting to send overtures to Amolate and Quill.

Improve the efficiency and effectiveness of my lotto AIs, especially in regards to being able to stay undetected. I need more resources.


((Edited spacing between lines to make turn easier to read))
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Glass on December 22, 2018, 12:27:01 am
Continue working on the conjuration pentacle and check what it can already create, try to figure out why the repair pentacle doesn’t work on electronics (interference with the mana flow, probably) and fix it (if it’s what I said, just insulating the thing should work), and have my hiree send over more wands to the coordinate the teleportation pentacle is already at.

EDIT: NRDL, I’m already working on your thing. It’s the conjuration pentacle that I’ve already been working on for two turns now and am still working on this turn. :p

EDIT2: Let’s also send Nix, Bonson, and Anderson my most recent notes. The ones they’ve all got are half the game old.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: MonkeyMarkMario on December 22, 2018, 12:36:18 am
Well this is interesting.

Observe and watch, until I see patterns and opportunities.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Rockeater on December 22, 2018, 04:30:42 am
Try it, what I have to lose, then design an asteroid living and manufacturing base
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: King Zultan on December 22, 2018, 08:17:21 am
"Soon Bob will have an army of deer!"
Have the deer help me recruit the other deer, then give them the chemical that makes them able to talk.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: Dustan Hache on December 22, 2018, 08:46:50 am
grab the device and attempt to use it against the mummies, then break the warlock’s mind and rip the knowledge from his catatonic husk if I have to!
 he started this, so he must have some information on how to put an end to it!
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: ziizo on December 22, 2018, 09:33:23 am
Professor Oak will keep studying magic
Professor Elm will try to create a squirtle
Assistant 2 will try to make so the bonsly can evolve into sudowoodo
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: magmaholic on December 22, 2018, 10:41:23 am
Put the teleporter on ebay under the name "shitty teleporter prototype". See how selling sculpture is of do hehe. Try build a portal gUn.
Title: Re: Scientist RTD (semi-minimalist) (10/10)
Post by: TricMagic on December 22, 2018, 12:40:06 pm
Right, that is a good start.

Complete Action of Last Turn.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: sprinkled chariot on December 24, 2018, 01:22:28 am
Try to fry unenlightened man with lightening bolt once more
Try to go back in time into time of dark pharaohs rule
My lord.. Why are you not smiting this infidel defiler?
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on December 26, 2018, 06:26:48 pm
Ask Bastet if anything other than an independent production base is necessary to its improvement right now.

Continue attempting to send overtures to Amolate and Quill.

Improve the efficiency and effectiveness of my lotto AIs, especially in regards to being able to stay undetected. I need more resources.


((Edited spacing between lines to make turn easier to read))

Code: [Select]
No, although I suppose that overtures to Anamolate may, indeed, be necessary.

(Nix and Quill know and have helped each other, and Quill had explicitly asked Nix if he needed anything conjured. Anamolate hasn’t even heard of Nix. I’d like something more detailed than “overtures” when interacting with another player.)

(improvement) [1d6 +skill bonus = 4+1 = 5] You improve the efficiency and effectiveness of the lottery AIs.

Continue working on the conjuration pentacle and check what it can already create, try to figure out why the repair pentacle doesn’t work on electronics (interference with the mana flow, probably) and fix it (if it’s what I said, just insulating the thing should work), and have my hiree send over more wands to the coordinate the teleportation pentacle is already at.

EDIT: NRDL, I’m already working on your thing. It’s the conjuration pentacle that I’ve already been working on for two turns now and am still working on this turn. :p

EDIT2: Let’s also send Nix, Bonson, and Anderson my most recent notes. The ones they’ve all got are half the game old.

(conjuration) [1d6+skill bonus = 6-1 = 5] You continue making progress on the conjuration circle. At this rate, you should be done fairly soon.

(analysis) [1d6+skill bonus = 1+1 = 2] Frustratingly, the current conjuration ability of the pentacle eludes you. Perhaps because it is noticeably incomplete.

(repair) [1d6+skill bonus = 5 skill level 1] The cause seems to be that most computers contain silver in their circuit boards. After applying an insulating sub-pentacle, the repair pentacle can now repair electronics.

You send them the new notes.

More wands are sent.

Well this is interesting.

Observe and watch, until I see patterns and opportunities.

Before you can practice your patience for more than a few minutes, the door opens and you are escorted down several halls and into a medbay. The guards remain silent as a doctor provides first aid.

Try it, what I have to lose, then design an asteroid living and manufacturing base

You feel smarter after trying it. Making connections is simpler, and inspiration comes easier.

[1d6 +skill bonus(machine) = 5 skill level 1] The broad strokes of the base are quickly and easily drawn up. Soon, it may even become a reality.

You receive an updated copy of Quill’s notes on magic.

"Soon Bob will have an army of deer!"
Have the deer help me recruit the other deer, then give them the chemical that makes them able to talk.

[1d6 +skill bonus(deer ally) = 4+1 = 5] You recruit the other deer with flying colors. You then give them the talking chemical.

grab the device and attempt to use it against the mummies, then break the warlock’s mind and rip the knowledge from his catatonic husk if I have to!
 he started this, so he must have some information on how to put an end to it!


(mummies) (1d6 +3(weapons) = 1+3 = 4) vs (1d6 +1(eldritch) -1(wounded) +2(numbers = 2+1-1+2 = 4)

The mummies stumble slightly, but are unaffected otherwise, and continue moving closer.

(dodge) (1d6 +2(eldritch) +1(power) -1(severely wounded) = 6+2 = 8) vs (1d6 +2(shield) +2(precognition) = 3+2+2 = 7)

The situation is not helped by the fact that the only way to dodge another lightning bolt was to head closer to the mummies, and even then some of the electricity penetrates your shield.

(1d6 +3(psychic) = 4+3 = 7) vs (1d6 +2(eldritch) -1(severely wounded) -1(mind severely wounded) = 4+2-1-1 = 4)
Surely his mind was already damaged. No human could willingly choose to serve that abomination… right? But the information you seek is in your grasp.

(mummies) (1d6 +1(eldritch) -1(wounded) +2(numbers) = 6+1-1+2 = 8) vs. (1d6 +2(shield) +2(precognition) = 2+2+2 = 6)
A brief summary is as follows: He was an archeologist. He had heard one too many tales of the eldritch, and when he came into contact with a book about the eldritch, he finally snapped. He organized an expedition to a newly discovered pyramid in Egypt, and discovered the Dark Vizier there. After killing the several dozen other members of the expedition, he began to build up his forces with eldritch mummies and Hounds of Tindalos. He also discovered an eldritch spy/saboteur of almost antimemetic stealth, which answered to the Dark Vizier and not him. After attempting to peer into the future, he mistook his vision for reality and summoned the Dark Vizier of five thousand years ago. The enraged Hounds of Tindalos turned on him for disrupting the timeline in such a way. He attempted to cast a docility spell on them so they would obey him, but the Hounds redirected the spell to the Dark Vizier from the past, who they returned to his rightful place in the timeline. At the same time, the paratrooper battalion arrived and shot at everything that moved, ripping the Hounds to shreds, killing some of the mummies, and even weakening the Dark Vizier momentarily. And then a sniper team delivered crippling wounds to him, ensuring his imminent death. His wounds were healed by the enraged Dark Vizier, who went on to near-effortlessly eliminate the entire paratrooper unit. And then a lone paratrooper arrived, blah blah blah, the paratrooper’s about to be eaten which is hilarious-
You violently jerk out of his brain and telekinetically shove the mummies away, but you did not escape unscathed.

He begins to chant something, but then stops after your assault, his eyes defocusing. His eyes abruptly return to normal, but he does not resume chanting.

Several more wands appear to the side of you. Some of them are noticeably different from the type you received originally.

Professor Oak will keep studying magic
Professor Elm will try to create a squirtle
Assistant 2 will try to make so the bonsly can evolve into sudowoodo


(study) [1d6+skill bonus = 2+1 = 3] It involves silver. Is silver explosive? You hope not.

(squirtle) [1d6+skill bonus = 4+1 = 5] Professor Elm successfully creates a Squirtle.

(evolve) [1d6 = 2] The assistant accomplishes nothing.

Put the teleporter on ebay under the name "shitty teleporter prototype". See how selling sculpture is of do hehe. Try build a portal gUn.

The teleporter is on Ebay.

The sculpture has been sold for several hundred dollars. Now you just have to ship it.

[1d6 = 5] It’s actually not a bad portal gun. It uses the Uncertainty Principle to link two sets of points, effectively creating a portal between them. On the downside, using the Uncertainty Principle means that using it at long range it would take too much electricity. The maximum range is probably in the hundreds of meters, depending on how much you want to conserve power.

Right, that is a good start.

Complete Action of Last Turn.

[1d6+skill bonus +skill bonus(machine) = 3+1 = 4] You quickly assemble a basic nanoalchemy machine. It is primitive relative to what it could be, only separating raw elements from each other and not actually assembling them into anything.

Try to fry unenlightened man with lightening bolt once more
Try to go back in time into time of dark pharaohs rule
My lord.. Why are you not smiting this infidel defiler?

(lightning) [1d6 +2(eldritch) -1(severely wounded) = 5+2-1 = 6] Another, weaker, blast of lightning shoots towards him...

And he jerks slightly, but is still not majorly wounded. He grabs a cylindrical device from the ground, and waves it at the mummies with no effect.

You begin to send yourself back in time, but...

Why? Why do anything?

Well, I’m glad you’ve decided not to mess with time. Er… that’s not good. Let me fix that. And if I don’t do so perfectly, well…

You have your willpower back! And your most important goal,
You’ve decided not to mess with time.

Blinking back to reality (well, closer to reality), you notice that the paratrooper is frantically moving away from the mummies, and sports several new wounds.

Turn 36 end.
Turn 37 begin.


In this turn: Zultan the deer whisperer.

Spoiler: Things of interest (click to show/hide)

We have a Discord. Join if you're a player, a waitlister, or just want to watch.
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Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: NRDL on December 26, 2018, 06:46:59 pm
Ask Bastet to try and send messages to Anamolate on every conceivable type of online communication there is. Apart from that, see if Bastet can find his location. I'll go talk to him myself in person if need be.

In the meantime, try and design a simple AI that acts as a sort of financial manager. It's purpose and function is to take the money obtained my lotto AIs and hide them by creating accounts all over the world to stash money in. Whilst also taking roughly 10-20% of earned income and investing them into blue chip companies, selling the stocks once they have become slightly profitable, then repeating the cycle. Just to get a steadier stream of income on top of what I already have.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on December 26, 2018, 07:46:36 pm
I have the information on how he handles the eldritch,having successfully ripped the memories out of his head, right? i dont see it in my section of the “things of interest.” at least one such relevant line is “resistant to eldritch influences”, since he gained this from reading something, right? the other relevant thing I can think of is his greatest discovery, decyphering elder thing language.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: ziizo on December 26, 2018, 07:59:53 pm
Professor Oak will keep studying magic until he believes he could create an magical creature.
Professor Elm will try to make the squirtle capable of evolving into wartortle.
Assistant 2 will try to make so the bonsly can evolve into sudowoodo.

Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Glass on December 26, 2018, 08:45:16 pm
Continue with the conjuration pentacle, and have my hiree help speed the process, mostly by making sure I can get my tools quickly. I also want him to watch what I’m doing carefully; hopefully, it will help him better understand what to do in the future. (If I could get my hiree to have arcanology skill, that would be helpful.)
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on December 26, 2018, 08:48:11 pm
I have the information on how he handles the eldritch,having successfully ripped the memories out of his head, right? i dont see it in my section of the “things of interest.” at least one such relevant line is “resistant to eldritch influences”, since he gained this from reading something, right? the other relevant thing I can think of is his greatest discovery, decyphering elder thing language.

Yes, you do have that now. Remind me in your action post to add that to your Things of interest entry.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: MonkeyMarkMario on December 26, 2018, 10:03:30 pm
"If you apply any health benefits to me you will doom yourself."

Try to intimidate this doctor so that I will not get any health benefits from my captures.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on December 26, 2018, 10:21:24 pm
having stolen John west’s knowledge of the eldritch and the secrets to resisting their influence, he turns his attention to what he now knows to be both the biggest threat and most likely solution: the dark visier himself. blasting the mummies away from himself with a telekinetic blast beforehand, his psychic power surges forth with one intent: bending the visier’s mind to his will.

 exploiting the spell of docility put on their past self, he attempts to make them banish themself as well as their mummy followers and eldritch counterspy back to the planes from which they came.


Note to TTE: remember to add john west’s knowledge/research to dr.adderson’s rolls and things of interest.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: King Zultan on December 27, 2018, 08:25:10 am
Start teaching the deer basic chemistry, if they don't want to learn use the chemical that makes them more willing to learn, then move the deer and the RV into a remote wooded area.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: magmaholic on December 27, 2018, 09:23:09 am
Ship the sculpture. Go to the cellar and start digging with the help of the portal gun and CATALYST BEAM to harden the foundations. You know. Directly send the rubble to some dump site hundreds of meters away. Ideally i would like to have a secret underground room the size of a hangar.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: TricMagic on December 27, 2018, 11:54:40 am
Design the Material Creation system and put the two products together.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: sprinkled chariot on December 27, 2018, 03:53:05 pm
My lord, this infidel defiler lived for too long, and, well, why don't you command this anti spy monstrosity obeying personally to you to obliterate your enemies..

Fry damn infidel defiler nervous system with lightening to paralyze or kill him, use previously found priest staff to channel electricity better

Ia Ia Nyarlothotep, Ia Ia Nyarlothotep
Empower dark lord with turning all previous grand battle  over pyramid  into one giant sacrifice to him, none shall prevail over Nefren Ka 
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Rockeater on December 28, 2018, 01:37:30 pm
Design an auotomated landing control to allow safe landing without external intervansion
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on December 29, 2018, 12:21:54 am
Ask Bastet to try and send messages to Anamolate on every conceivable type of online communication there is. Apart from that, see if Bastet can find his location. I'll go talk to him myself in person if need be.

In the meantime, try and design a simple AI that acts as a sort of financial manager. It's purpose and function is to take the money obtained my lotto AIs and hide them by creating accounts all over the world to stash money in. Whilst also taking roughly 10-20% of earned income and investing them into blue chip companies, selling the stocks once they have become slightly profitable, then repeating the cycle. Just to get a steadier stream of income on top of what I already have.


Code: [Select]
There is only one problem with that plan. There are many conceivable types of online communication that do not exist yet.

...that was a joke. I prefer precision in social matters. I will contact him.

But if a personal meeting becomes necessary, here is his address.

(financier) [1d6 +skill bonus = 5 skill level 1] You design a financial manager-AI with ease. The difficult part is keeping it a financial manager-AI and not a bank hacker-AI, but you manage.

Professor Oak will keep studying magic until he believes he could create an magical creature.
Professor Elm will try to make the squirtle capable of evolving into wartortle.
Assistant 2 will try to make so the bonsly can evolve into sudowoodo.



(study) [1d6 = 2] Still no progress, likely due to the lingering fear of explosions.

(wartortle) [1d6 +skill bonus = 3+1 = 4] Professor Elm does so.

(sudowoodo) [1d6 = 3] Your assistant still doesn’t quite seem to understand the rock-plantiness of Bonsly.

Continue with the conjuration pentacle, and have my hiree help speed the process, mostly by making sure I can get my tools quickly. I also want him to watch what I’m doing carefully; hopefully, it will help him better understand what to do in the future. (If I could get my hiree to have arcanology skill, that would be helpful.)

(his help) [1d6 = 4]
(your work) [1d6+skill bonus +1(his help) = 1+1+1 = 3]

(teaching) [1d6+skill bonus = 1+1 = 2]
(learning) [1d6 = 4]

Unfortunately, no progress is made on the conjuration pentacle, but your assistant fully understands the foundations of arcanology now.

"If you apply any health benefits to me you will doom yourself."

Try to intimidate this doctor so that I will not get any health benefits from my captures.

The doctor stares at you like you’re an idiot, completely unafraid. The doctor finishes treating you and the guards begin to escort you back to your cell.

having stolen John west’s knowledge of the eldritch and the secrets to resisting their influence, he turns his attention to what he now knows to be both the biggest threat and most likely solution: the dark visier himself. blasting the mummies away from himself with a telekinetic blast beforehand, his psychic power surges forth with one intent: bending the visier’s mind to his will.

 exploiting the spell of docility put on their past self, he attempts to make them banish themself as well as their mummy followers and eldritch counterspy back to the planes from which they came.


Note to TTE: remember to add john west’s knowledge/research to dr.adderson’s rolls and things of interest.

(pushing away mummies) (1d6 +3(psychic) = 5+3 = 8) vs (1d6 +1(eldritch) -1(wounded)  = 5+1-1 = 5)
The mummies are knocked flat by the force of the shockwave…

(power) (1d6 +3(psychic) -1(wounded) = 1+3-1 = 3) vs (1d6 +5(eldritch) = 6+5 = 11)
(counterattack) (1d6 +5(eldritch) = 1+5 = 6) vs (1d6 +3(psychic) +2(anti-eldritch) -1(wounded) = 6+3+2-1 = 10)
(counter-counterattack) (1d6 +3(psychic) -1(wounded) = 2+3-1 = 4) vs (1d6 +5(eldritch) = 2+5 = 7)
Your power surges forth, attacking the mind of the Dark Pharaoh…
But you have overextended yourself, almost catastrophically so! The Dark Pharaoh’s power surges forth in turn to attack…
But he has overextended himself, almost catastrophically so!?!
You shift towards defense and launch a tentative probe at his mind, but it seems he has shifted towards defense as well.

(dodge) (1d6 +2(eldritch) -1(not powerful) -1(severely wounded) = 5+2-1-1 = 5) vs (1d6 +2(shield) +2(precognition) -1(wounded) = 6+2+2-1 = 9)
(redirection) (1d6 +3(psychic) -1(not powerful) -1(wounded) = 5+3-1-1 = 6) vs (1d6 +2(eldritch) -1(severely wounded) = 1+2-1 = 2)

A bolt of electricity slowly approaches you, and you use this opportunity to slingshot it back at him at a significantly faster pace. It hits him straight in the chest and knocks him down, but shadows swirl around him and he trembles slightly. He still lives.

Start teaching the deer basic chemistry, if they don't want to learn use the chemical that makes them more willing to learn, then move the deer and the RV into a remote wooded area.

You use the chemical, begin teaching the deer chemistry, and move the RV away from anyone who might wonder why a man is drugging deer and giving them a science lesson.

Ship the sculpture. Go to the cellar and start digging with the help of the portal gun and CATALYST BEAM to harden the foundations. You know. Directly send the rubble to some dump site hundreds of meters away. Ideally i would like to have a secret underground room the size of a hangar.

You ship the sculpture.

(digging) [1d6 = 6]
(ill-thought-out plan) [1d6 = 1]
The “dump site” happened to be on top of a nearby building. So when a giant load of rubble was dumped through... Oh, and that giant underground room? It compromised the integrity of the ground, even with the catalyst beam, so the rubble smashed straight through the ground and back into the cavern where it was originally.

Design the Material Creation system and put the two products together.

[1d6 +skill bonus(machine) = 6-1 = 5] You design an assembly system and link it with the nano-alchemy machine, resulting in a nanoforge.

My lord, this infidel defiler lived for too long, and, well, why don't you command this anti spy monstrosity obeying personally to you to obliterate your enemies..

Fry damn infidel defiler nervous system with lightening to paralyze or kill him, use previously found priest staff to channel electricity better

Ia Ia Nyarlothotep, Ia Ia Nyarlothotep
Empower dark lord with turning all previous grand battle  over pyramid  into one giant sacrifice to him, none shall prevail over Nefren Ka 

I sent him on a mission, since you haven’t done very well by yourself at toppling those who think they rule this planet.

[1d6 +2(eldritch) +1(staff) -1(severely wounded) = 1+2+1-1 = 3] You launch a slow, miniscule bolt of electricity at him…
He gestures, and it whips around straight to hit you, and knocks you back several feet.

Would you stop receiving fatal wounds? It’s starting to get embarrassing.

The battle… was a giant sacrifice. There is nothing left to sacrifice.

Design an auotomated landing control to allow safe landing without external intervansion

[1d6 +skill bonus(machine) = 2+1 = 3] You make some progress, but it’s a difficult task, and you don’t manage to complete it.

Turn 37 end.
Turn 38 begin.


In this turn: The best laid plans often go awry, but for the worst laid ones you needn’t even try.

Spoiler: Things of interest (click to show/hide)

We have a Discord. Join if you're a player, a waitlister, or just want to watch.
https://discord.gg/UmMhHzg
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: MonkeyMarkMario on December 29, 2018, 12:25:38 am
Quit the game.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Rockeater on December 29, 2018, 05:13:11 am
Try complete the task
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: King Zultan on December 29, 2018, 08:00:22 am
Keep teaching the deer about chemistry and get them to help Bob build a wooden wall with a big gate around where the RV is.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Glass on December 29, 2018, 08:45:08 am
It’s unfortunate that we didn’t make any progress, but I think I can consider the guy that I hired an actual partner now. What’s his name?

We will both work on the pentacle.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on December 29, 2018, 08:45:30 am
”Stay down if you know what’s good for you, warlock. I have no interest in killing you. I just want to fix the damage you did by meddling with time and the otherworldy, even if it means meeting my end.”

if psychic power alone is not enough, then perhaps I must tap into the dark knowledge wielded by my foes. Use my psychic power and eldritch knowledge to strengthen the curse of docility on the dark pharoh and weaken his willpower, then turn my attention to the mummies and attempt to mind control them. perhaps they can keep the warlock restrained and the pharoh distracted.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: TricMagic on December 29, 2018, 09:14:00 am
Try complete the task

Right. I've completed the Nanoforge designs. Next is getting it there. Hmm..

"Mr Bonson, I do have the ability to make the creation of a proper landing pad trivial, you know."
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: ziizo on December 29, 2018, 10:53:30 am
Professor Oak will keep studying magic until he believes he could create an magical creature.
Professor Elm will try to make the squirtle capable of evolving into blastoise after evolving into wartortle.
Assistant 2 will try to make so the bonsly can evolve into sudowoodo
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Rockeater on December 29, 2018, 10:54:00 am
Try complete the task

Right. I've completed the Nanoforge designs. Next is getting it there. Hmm..

"Mr Bonson, I do have the ability to make the creation of a proper landing pad trivial, you know."
"How?"
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: TricMagic on December 29, 2018, 11:21:26 am
Try complete the task

Right. I've completed the Nanoforge designs. Next is getting it there. Hmm..

"Mr Bonson, I do have the ability to make the creation of a proper landing pad trivial, you know."
"How?"

"My specialty is nano tech. And I am more than capable of making it tough. Hmm.. "

Dr. Pen shows him.

"This machine is capable of sending orders from any distance I know of. Before you called, I was working on creating a Portal system."

"I have a basic test model here in my lab, and the theory seems sound. It's simply a matter of transferring my builders to the site. A portal on the moon would serve a fine first base of operations."

"I do not yet know if it would transfer humans, but sending material without the usual cost of fuel will make building a base easy, besides the natural materials the moon already has."

Quote from: notes on moon's composition
20 percent silicon, 19 percent magnesium, 10 percent iron, 3 percent calcium, 3 percent aluminum, 0.42 percent chromium, 0.18 percent titanium and 0.12 percent manganese.Sep 8, 2017

"Building a launch and landing pad with them is easy enough, I just need to do the programming. And this new Nanoforge can extract any base element, like say, Oxygen and Hydrogen from Iron. And even create Dry Ice with everything, as well as any material you could think of from the base materials of that compound.."

"I am going to need to design a proper storage system for the leftover material elements though."
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: magmaholic on December 29, 2018, 02:16:16 pm
"Wow,shit man"
Time to pack my things and leave. Some desert in utah or nevada sounds nice,away from prying eyes.Remove teleporter from Ebay.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: sprinkled chariot on December 30, 2018, 10:39:25 am
My lord, I am too weak to serve you properly, my feeble mortal body is weared down

Try to fix my wounds with 8 incantations of Nefren Ka, then horror mark infidel to attract astral horrors to him
 
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Saladman on December 30, 2018, 11:03:08 am
A new nerd enters the battlefield!

Name: Loco M. Ensalde
Goal: Make a plane that can circumnavigate the globe in under an hour and for everyone to stop calling him salad.
Field of Science: Aeronautics
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on December 30, 2018, 11:53:15 am
A new nerd enters the battlefield!

Name: Loco M. Ensalde
Goal: Make a plane that can circumnavigate the globe in under an hour and for everyone to stop calling him salad.
Field of Science: Aeronautics

A few notes about your sheet:

The X-15 rocket plane (the fastest manned aircraft) achieved a speed of 4,500 miles per hour, and the circumference of the Earth is 24,900 miles. Kind of edging in on Rockeater's field of science with the quantity of velocity you'd need.

You don't have a "greatest creation/discovery".
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Glass on December 30, 2018, 01:53:05 pm
Why not do something medical? The only other people doing semi-medical stuff are the clones guy and the guy that died due to either losing control of all his mutants or due to a shootout with the police, I forget which. And neither of them were really medical people.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Rockeater on December 30, 2018, 02:39:53 pm
Snip
"This wasn't the weirdest thing I heard today, oddly enough, and what I design now is a safety system for further use, another travel method is never a bad idea"
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: TricMagic on December 30, 2018, 03:02:37 pm
"I suppose so.."

Hmm..

Build the Pillbug, tie it into the subspace system. Then use it to see if it survives the portal trip and have..

Actually, upgrade it's senses to detect novel wavelengths, and build it, linking it in, and testing it with my portals. Have it record, and go over that data.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on December 30, 2018, 06:50:56 pm
"I suppose so.."

Hmm..

Build the Pillbug, tie it into the subspace system. Then use it to see if it survives the portal trip and have..

Actually, upgrade it's senses to detect novel wavelengths, and build it, linking it in, and testing it with my portals. Have it record, and go over that data.


Portal trip to where?

What novel wavelengths? Be more specific.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: MonkeyMarkMario on December 30, 2018, 07:11:11 pm
And the clone guy is done with this game.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: TricMagic on December 30, 2018, 08:19:13 pm
I got two arch portals, I'll send one on though to the other.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on December 31, 2018, 12:02:22 am
I got two arch portals, I'll send one on though to the other.

And what are these "novel wavelengths"?
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: TricMagic on December 31, 2018, 08:49:59 am
Spacial, gravitational, sub-dimensional. dimensional, wind effects and reading. Basically, most of my breakthroughs of subdimensional theroycraft, so it can act as a probe to give me more info, which will then improve my work in that field.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Glass on January 01, 2019, 06:10:10 pm
Hey, NRDL, we still need your action.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: NRDL on January 01, 2019, 09:01:36 pm
Sorry, completely missed the turn.

Purchase some security cameras, door and wall reinforcements for my lab, and have them installed before I leave. Then attempt to find Anamolate. While hopefully keeping a low profile.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: NRDL on January 05, 2019, 07:19:12 am
((Just a heads up, I'm not going to be able to access Bay12 for the next few weeks, so feel free to do whatever with my character, Two_Eternities. Kill me, add me to another scientist's resources, stasis me, anything's cool. Thanks.))
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: TricMagic on January 05, 2019, 09:50:19 am
I'll take contact.. Still need someone to design a Game AI for me.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Glass on January 06, 2019, 06:17:22 pm
((Just a heads up, I'm not going to be able to access Bay12 for the next few weeks, so feel free to do whatever with my character, Two_Eternities. Kill me, add me to another scientist's resources, stasis me, anything's cool. Thanks.))
I volunteer to take care of Bastet while you’re out.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on January 07, 2019, 08:05:27 pm
Quit the game.

Master Monster resigns himself to a life in prison, his spark of genius lost.


Whether he will die of old age is a different matter entirely.

Keep teaching the deer about chemistry and get them to help Bob build a wooden wall with a big gate around where the RV is.

You continue teaching the deer about chemistry.

(stockade) [1d6 +1(deer allies) = 5+1 = 6] After significant effort from all of you, the last piece of the wooden wall is assembled. Wait… where’s the gate? Did someone forget to put a gate in?!? How are you going to get out?!?

It’s unfortunate that we didn’t make any progress, but I think I can consider the guy that I hired an actual partner now. What’s his name?

We will both work on the pentacle.

(your progress) [1d6 +skill bonus = 5 skill level 1]
(Richard Raburn’s progress) [1d6 +skill bonus = 5 skill level 1]

Working double-time, the two of you finish the pentacle in only half an hour.

Code: [Select]
Excellent. The activation method is a little complicated, though. You’ll need to send mana through all five points of the pentacle at once, and mana needs to be able to exit each of those five points.

”Stay down if you know what’s good for you, warlock. I have no interest in killing you. I just want to fix the damage you did by meddling with time and the otherworldy, even if it means meeting my end.”

if psychic power alone is not enough, then perhaps I must tap into the dark knowledge wielded by my foes. Use my psychic power and eldritch knowledge to strengthen the curse of docility on the dark pharoh and weaken his willpower, then turn my attention to the mummies and attempt to mind control them. perhaps they can keep the warlock restrained and the pharoh distracted.

Ignoring your words, the warlock stands up shakily after casting a spell.

You decide to target the mummies first, seeing as how they are staggering back to their feet.
(1d6 +3(psychic) +2(eldritch) +1(remains of docility curse) -1(wounded) = 5+3+2+1-1 = 10) vs (1d6 +1(eldritch) +2(numbers) -1(wounded) = 2+1+2-1 = 4)
You become their master with ease, the warlock too distracted healing himself to resist it. They turn around and begin shambling towards the warlock and the Dark Pharaoh.

The warlock casts something, and an eldritch rune appears on your skin. It’s a horror mark, a rune to attract astral horrors to you.

(1d6 +3(psychic) +2(eldritch) +1(remains of docility curse) -1(wounded) = 3+3+2+1-1 = 8) vs (1d6 +5(eldritch) = 5+5 = 10)
Unfortunately, the curse is almost completely gone now, and the remains you do harness do not help you dominate the Dark Pharaoh.

Professor Oak will keep studying magic until he believes he could create an magical creature.
Professor Elm will try to make the squirtle capable of evolving into blastoise after evolving into wartortle.
Assistant 2 will try to make so the bonsly can evolve into sudowoodo


(study) [1d6 = 5] You’re fairly sure you understand the basics of magic now. Creating a magical creature… it would require complex metal organs that would serve to direct the magic. Then again, you and your associates have created an animal that is also a rock and a plant, so perhaps anything is possible.

(blastoise) [1d6 +skill bonus = 4+1 = 5] Professor Elm does so with ease.

(sudowoodo) [1d6 = 4] The assistant seems to have a better grasp on the rock-plant duality, shown by him giving the bonsly the ability to evolve.

Spoiler: Conversation (click to show/hide)

"Wow,shit man"
Time to pack my things and leave. Some desert in utah or nevada sounds nice,away from prying eyes.Remove teleporter from Ebay.

Your car exits the city without issue, and an item is removed from Ebay. You drive off, but… Utah and Nevada are far away. You’re nowhere near them.

My lord, I am too weak to serve you properly, my feeble mortal body is weared down

Try to fix my wounds with 8 incantations of Nefren Ka, then horror mark infidel to attract astral horrors to him
 

(healing) [1d6 +2(eldritch) -2(severely wounded) = 5+2-2 = 5] You manage to heal your wounds to the point where your life is not in immediate danger.

The mummies stagger up to their feet, jerk around, and begin heading towards you. You sense that the paratrooper controls them now.

(horror mark) [1d6 +2(eldritch) = 4+2 = 6] An eldritch rune appears on him, ethereal and almost seeming to hover above his skin.

Sorry, completely missed the turn.

Purchase some security cameras, door and wall reinforcements for my lab, and have them installed before I leave. Then attempt to find Anamolate. While hopefully keeping a low profile.
((Just a heads up, I'm not going to be able to access Bay12 for the next few weeks, so feel free to do whatever with my character, Two_Eternities. Kill me, add me to another scientist's resources, stasis me, anything's cool. Thanks.))

(Sorry to hear this. Don’t worry, if I keep updating as slow as this you'll probably be back on Bay12 before the game ends. :p )

The security improvements to your lab are installed as you leave.

But as you are heading to Anamolate’s laboratory… a traffic accident occurs.

You awaken to a nurse standing over your bedside, telling you that no permanent damage was inflicted and you should be ready to leave in about 6 to 12 hours. ((read: 3 to 6 turns. You can come back at any time, NRDL, this is just my estimate of how many turns I can write in a few weeks.))

Turn 38 end.
Turn 39 begin.


Spoiler: Things of interest (click to show/hide)

We have a Discord. Join if you're a player, a waitlister, or just want to watch.
https://discord.gg/UmMhHzg
Title: Re: Scientist RTD (semi-minimalist) (9/10) (has Discord)
Post by: Glass on January 07, 2019, 08:15:19 pm
With Raburn’s help, carefully prepare and activate the pentacle, making sure that nothing catastrophic will happen, we will have enough space for all the equipment, and we’ll be able to get it to Bastet.
Title: Re: Scientist RTD (semi-minimalist) (9/10) (has Discord)
Post by: TricMagic on January 07, 2019, 08:23:51 pm
Go over the data while the Pillbug replicates itself. I want to see if I can throw a portal from an stable point to the space above the moon. Being able to do so in any kind of effectiveness means I can send my Nano-bots to build a starting base.

And perhaps food as well.. See about the design of a Bio-alchemy machine capable of producing food from materials.

Also build a Water Purifier system based off my Nano-alchemy dissembler. Salt water will go in, and the Nanotech takes everything other than plain H2O bonds from it as it passes. Another brilliant invention to sell, and on a commercial scale, should solve any water issues the world has.
Title: Re: Scientist RTD (semi-minimalist) (9/10) (has Discord)
Post by: magmaholic on January 08, 2019, 04:49:56 am
"ROOOAAAD TRIIIIP"

How far away? I still have funds from selling the piece of junk thing,so getting there wont be an issue.Keep going maan. Also,radio news pls.

Title: Re: Scientist RTD (semi-minimalist) (9/10) (has Discord)
Post by: Dustan Hache on January 08, 2019, 05:40:29 am
”I warned you.”
Rip the warlock’s blood from his wounds with my telekinetic power, then use it to fuel a new curse of docility by using it to form the elder sign. Cast the curse at the dark pharaoh, and then try to mind-control them one last time.
Title: Re: Scientist RTD (semi-minimalist) (9/10) (has Discord)
Post by: Rockeater on January 08, 2019, 05:56:46 am
Totally forgot
Check if I have psychic powers
Title: Re: Scientist RTD (semi-minimalist) (9/10) (has Discord)
Post by: King Zultan on January 08, 2019, 05:58:26 am
Add a gate to the wall that's big enough for the RV to fit through, and teach the deer more chemistry stuff, then with the help of the deer build a cabin in the walled area.
Title: Re: Scientist RTD (semi-minimalist) (9/10) (has Discord)
Post by: ziizo on January 08, 2019, 10:26:23 am
Professor Oak will finish assistant 2 training.
Professor Elm will try to create a Mankey.
Title: Re: Scientist RTD (semi-minimalist) (9/10) (has Discord)
Post by: Outsider on January 10, 2019, 10:44:51 pm
Name: Excellen Young
Goal: to create the ultimate life form.
Field of science that you excel in: evolutionary biology
Your greatest creation/discovery: a simple beetle that can rapidly mutate and evolve to new forms, in order to surpass current limits.
Title: Re: Scientist RTD (semi-minimalist) (9/10) (has Discord)
Post by: The_Two_Eternities on January 11, 2019, 12:43:41 am
Name: Excellen Young
Goal: to create the ultimate life form.
Field of science that you excel in: evolutionary biology
Your greatest creation/discovery: a simple beetle that can rapidly mutate and evolve to new forms, in order to surpass current limits.

Welcome to the game. If you have a Discord account, please join the Discord.
Seeing as how sprinkled chariot hasn't posted yet, you may post your action for this turn now.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: sprinkled chariot on January 11, 2019, 08:12:17 am
Make zombies loyal to pharaoh again

Try to disrupt foul uneducated unbeliever with making his blood boil from pyramids curse
Nobody will remember you, madman.

Try to assist pharaoh in whatever he is doing
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on January 11, 2019, 08:56:10 am
”that’s like the pot calling the teakettle black. Have you looked in a mirror recently? you’ve murdered hundreds and are going to murder Billions more if I don’t stop this. what person in their right mind summons eldritch invasions that will surely kill everyone, including themself?!

Did you hit your head so hard that you didn’t think about what it means to let an abomination control the world, or are you so brainwashed that you don’t realise once he’s done playing with you like a doll, he’ll cast you to the Hounds for meddling with time and disrupting his plans in the past?!”
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: sprinkled chariot on January 11, 2019, 10:48:16 am
Spoiler (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on January 11, 2019, 11:19:04 am
Spoiler (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Outsider on January 11, 2019, 05:43:56 pm
> test under what conditions my beetle can mutate/evolve and how I can guide it's evolution to select certain forms.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on January 21, 2019, 12:31:09 pm
With Raburn’s help, carefully prepare and activate the pentacle, making sure that nothing catastrophic will happen, we will have enough space for all the equipment, and we’ll be able to get it to Bastet.

Raburn activates the pentacle smoothly. The result is an unimpressive crate that rattles slightly as it drops a few millimeters to the floor. Probably full of assorted parts, which would explain the complexity of the pentacle.

There are wheels and handles on the crate, so Raburn extricates it from the conjuration pentacle without too much difficulty. Meanwhile, you have been assembling a teleportation pentacle to send the crate to Nix’s lab.

Go over the data while the Pillbug replicates itself. I want to see if I can throw a portal from an stable point to the space above the moon. Being able to do so in any kind of effectiveness means I can send my Nano-bots to build a starting base.

And perhaps food as well.. See about the design of a Bio-alchemy machine capable of producing food from materials.

Also build a Water Purifier system based off my Nano-alchemy dissembler. Salt water will go in, and the Nanotech takes everything other than plain H2O bonds from it as it passes. Another brilliant invention to sell, and on a commercial scale, should solve any water issues the world has.


Hmm… you’re already using relative distance for portals on Earth, you would need to compensate for the orbit of the moon but that shouldn’t be too hard. Power requirements will be a problem due to the fact that the portal will only be maintained from one side at first, but you can set up some solar panels or something with the nano-assembler and the portal only needs to be big enough to fit a nanobot through.

(cornucopia) [1d6+skill bonus +skill bonus(machine) = 3+1+1 = 5] It’s essentially an automated mini-kitchen and the tastes aren’t quite the same, but the variety in acceptable materials makes it rather useful.

(purifier) [1d6+skill bonus +skill bonus(machine) = 1+1+1 = 3] The nanobots of your first prototype abruptly shut down during testing. After doing analysis, the problem seems to be that you failed to create an exhaust port for the stuff that isn’t water.

"ROOOAAAD TRIIIIP"

How far away? I still have funds from selling the piece of junk thing,so getting there wont be an issue.Keep going maan. Also,radio news pls.



You keep driving towards the desert.

You turn on the radio, but none of the channels are playing anything other than music for the moment. Oh, hey, you’re coming up on the state line.

(luck) [1d6 = 2]

Traffic’s slowing down. An accident? Wow, must be really bad. They’ve set up concrete barriers and they only have one lane open. Strange that all the cars inside the barrier are vans.

Cars are being really slow to go through.

”I warned you.”
Rip the warlock’s blood from his wounds with my telekinetic power, then use it to fuel a new curse of docility by using it to form the elder sign. Cast the curse at the dark pharaoh, and then try to mind-control them one last time.

(1d6 +3(psychic) -1(wounded) = 3+3-1 = 5) vs (1d6 +2(eldritch) -1(wounded) = 4+2-1 = 5)
You only manage to gather the blood firmly outside of his body, which does not harm him.

(elder sign) [1d6 +2(eldritch) +skill bonus+skill bonus(anti-eldritch effect of the elder sign on the dark pharaoh) -2(anti-eldritch effect of the elder sign on the spell) = 5 skill level 2] Against all odds, you curse the Dark Pharaoh with docility. Remnants of his emotions begin bubbling to the forefront of his mind, trying to shake off the spell, but…

...you are forced to counter the effects of an extraordinarily powerful blood-boiling curse first.
(counter) (1d6 +2(eldritch) +3(power) -1(wounded) = 6+2+3-1 = 10) vs (1d6 +2(precognition) +2(eldritch) +2(anti-eldritch) -1(wounded) = 4+2+2+2-1 = 9)
It is too powerful for you to counteract entirely, but you manage to bring its effects down to the barest minimum… which is still too much.

(1d6 +3(psychic) +2(eldritch) -1(wounded) = 5+3+2-1 = 9) (1d6 +5(eldritch) -3(docile) = 1+5-3 = 3)
Somehow, you manage to do it. Even if it is temporary, an eldritch abomination stands before you, eyes vacant and unmoving.

Totally forgot
Check if I have psychic powers

After furiously squeezing your head in your hands and thinking really hard, you conclude that you do not currently have psychic powers.

Add a gate to the wall that's big enough for the RV to fit through, and teach the deer more chemistry stuff, then with the help of the deer build a cabin in the walled area.

(gate) [1d6 +1(deer allies) = 3+1 = 4] Fortunately, adding a gate proves not to be a problem.

You teach the deer more chemistry.

(cabin) [1d6 +1(deer allies) = 6+1 = 7] ...perhaps you got a little carried away. It started with you deciding to build a garage for the RV as well, and then you decided the garage would be connected to the cabin, and then you decided to cannibalize the wooden wall to fortify the house, and… somehow you ended up with a mobile wooden fortress/cabin/RV. It only moves at about five miles per hour, but still...

Professor Oak will finish assistant 2 training.
Professor Elm will try to create a Mankey.


(teaching) [1d6 +skill bonus = 1+1 = 2]
(learning) [1d6 = 3]
Unfortunately, he simply doesn’t yet understand enough about biology to be called a professor.

(mankey) [1d6+skill bonus = 4+1 = 5] Meanwhile, Professor Elm creates a Mankey with ease.

Make zombies loyal to pharaoh again

Try to disrupt foul uneducated unbeliever with making his blood boil from pyramids curse
Nobody will remember you, madman.

Try to assist pharaoh in whatever he is doing

(1d6 +2(eldritch) -1(wounded) = 2+2-1 = 3) vs (1d6 +3(psychic) +2(eldritch) -1(wounded) = 5+3+2-1 = 9)
The mental assault backfires on you, but the paratrooper does not attempt to capitalize on your sudden dizziness.

[1d6 +2(eldritch) +1(staff) = 6+2+1 = 9] The spell is cast with power formerly unknown to you… but it does not kill him like you would expect. It merely brings him one step closer to death.

[1d6 +2(eldritch) = 1+2 = 3] The Dark Pharaoh is, at the moment, trying to resist having his mind dominated by the paratrooper. You leap into the mental fray… and are slammed back into your body by an offhand attack of the paratrooper.

And the Dark Pharaoh fails to resist. He will surely break free, but even a few seconds of him suddenly wishing to counter his normal goals...

Spoiler: Conversation (click to show/hide)
[/quote]

No response necessary.

Spoiler (click to show/hide)

No response necessary.
[/spoiler]

> test under what conditions my beetle can mutate/evolve and how I can guide it's evolution to select certain forms.

[1d6+skill bonus+1 = 5 skill level 1] Apparently, it is always mutating. It normally focuses on all-around physical improvement, but can gain other mutations if the situation requires it. For example, if it needed to outrun a predator, it would gain speed, if it needed to survive a hit, it would gain durability, if it needed to dodge an unsurvivable blow, it would gain agility.

Turn 39 end.
Turn 40 begin.


Spoiler: Things of interest (click to show/hide)

We have a Discord. Join if you're a player, a waitlister, or just want to watch.
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Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: ziizo on January 21, 2019, 12:49:37 pm
Professor Oak will try to finish assistant 2 training.
Professor Elm will make so mankey can evolve into primeape
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Glass on January 21, 2019, 12:56:31 pm
As soon as everything’s ready, let’s port the crate over to Nix’s lab, and then go over there ourselves; I want to see this happen.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: magmaholic on January 21, 2019, 01:44:09 pm
"FHAK"
Do several long distance teleports in a circle to get around the roadblock. With the car. Then keep on driving.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on January 21, 2019, 02:35:16 pm
"FHAK"
Do several long distance teleports in a circle to get around the roadblock. With the car. Then keep on driving.


Using the portal gun, or the near-completely ineffective teleporter? And what do you mean "in a circle?"
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on January 21, 2019, 06:31:01 pm
”Bow down before your betters warlock, lest you meet your end.”
Siphon power and knowledge from the pharoh to heal myself, then send him through the portal the mummies came from, and order him to seal it back off. after having successfully removed the pharaoh from our dimension, break the warlocks mind into pieces and leave them in a coma if they refuse to submit.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on January 22, 2019, 01:00:31 am
Siphon power and knowledge

Can you be more specific? Are you making him heal you, getting knowledge of healing spells, or what?
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on January 22, 2019, 05:34:04 am
Siphon power and knowledge

Can you be more specific? Are you making him heal you, getting knowledge of healing spells, or what?
knowledge of healing spells and energy to fuel them. also, any other spells he might know that I could reasonably cast.
also, what happened to the mummies? shouldnt they have attacked john?
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: magmaholic on January 22, 2019, 05:39:51 am

Using the portal gun, or the near-completely ineffective teleporter? And what do you mean "in a circle?"
Uhh,the portal gun,and"in a circle" meaning several long distance teleports in a half-circle off the road,to both evade detection and get back on the road.They will see a car dissapearing,yes,but not where it went lel.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on January 22, 2019, 05:40:40 am
doublepost.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: King Zultan on January 22, 2019, 05:55:25 am
somehow you ended up with a mobile wooden fortress/cabin/RV. It only moves at about five miles per hour, but still...
"Well at least it still can move."

Buy some gas masks and filters then alter the masks to fit the deer, and keep teaching the deer about chemistry, also turn on the TV and see whats going on in the news.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Rockeater on January 22, 2019, 10:32:28 am
Design rocket manufacturing facility, not including the fuel
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: TricMagic on January 24, 2019, 02:19:27 pm
Have 1 of the queens come up here with 10 ants, and reprogram them with a new material, as well as now protocols.
(Solar Panels makeup, Alchemy-machine make-up makeup, worker program for laying the parts the Alchemy machine makes.)

Make the Portal to the moon, and send them through. They can make the base solar panels, given time, and build their own nest on the moon.

Afterward, finish the purifier, adding a way for the none-usable elements to leave the machine for later use in other projects..
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: sprinkled chariot on January 24, 2019, 03:17:19 pm
Call upon Astral horrors to consume infidel defiler, ( he still has nice horror mark rune on his head from two turns earlier)

Try to finish madman( not myself)' with lightening bolt

Assist dark pharaoh in Resisting foolish attempt at dominating him
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on January 30, 2019, 12:57:25 pm
Professor Oak will try to finish assistant 2 training.
Professor Elm will make so mankey can evolve into primeape


(teaching) [1d6+skill bonus = 2+1 = 3]
(learning) [1d6 = 4]
Professor Oak teaches and the assistant learns. He’ll need a name, won’t he?

(primeape) [1d6+skill bonus = 6-1 = 5] Professor Elm does so.

As soon as everything’s ready, let’s port the crate over to Nix’s lab, and then go over there ourselves; I want to see this happen.

You teleport the crate to the laboratory of Amadeus Nix.

You and Raburn drive over there and knock on the door, but your only response is faint sounds of machinery and a text from Bastet.

Code: [Select]
Arcanologists staging coups worldwide, can’t send a physical representative to meet you, preparing to exfiltrate Adderson.

"FHAK"
Do several long distance teleports in a circle to get around the roadblock. With the car. Then keep on driving.


(multitasking) [1d6 = 2] You have to take your hands off the wheel to use the portal gun, but you manage to do all but the last teleport successfully thanks to the fact that off the road, there are no obstacles.

(car accident) [1d6 -1 = 2-1 = 1] The final portal opens and you drive through, but right after it closes your car is rammed off the road by a desperately decelerating truck.

(injuries) [1d6 = 6] The car flips on its side and lands upside-down, but the many airbags of your car expand outward and prevent you from being injured… or doing anything else, like moving.

”Bow down before your betters warlock, lest you meet your end.”
Siphon power and knowledge from the pharoh to heal myself, then send him through the portal the mummies came from, and order him to seal it back off. after having successfully removed the pharaoh from our dimension, break the warlocks mind into pieces and leave them in a coma if they refuse to submit.

You are fully healed! All detrimental effects have been removed! You have gained an incredibly versatile repertoire of spells!

The pharaoh expands the portal and heads through it.
(1d6 +2(eldritch) +2(power) -1(wounded) = 2+2+2-1 = 5) vs (1d6 +2(precognition) +2(shield) +2(anti-eldritch) = 3+2+2+2 = 11)
(1d6 +3(psychic) +2(power)-2(power lessened by anti-eldritch) = 5+3+2-2 = 8) vs (1d6 +2(eldritch) -1(wounded) = 4+2-1 = 5)
The warlock launches a lightning bolt at you, but you dissipate some of it and toss the rest back it him, further injuring him. The mummies should stop him from stopping you from stopping the Dark Pharaoh...

(1d6 +3(psychic) +2(eldritch) = 2+3+2 = 7) vs (1d6 +5(eldritch) -1(fading docility) = 5+5-1 = 9)
The Dark Pharaoh breaks free of your control by himself.
He returns through the portal, and with a flicker of power, the mummies are dispelled and the warlock is restored.

He speaks… but not at you, and not in any Earthly tongue.

{QUESTION(CAPABILITY)+ORDER: ASSISTANCE(FROM)-(DIMINUTIVE(SARCASTIC))SCION(MINE)}

The sand shakes, and from it rises a pyramid-textured mecha, at least thirty feet tall and bearing an emblem of the Egyptian flag. Sitting atop it is a bubble of space that rejects the attempts of any of your senses to observe it.

The sands are still shaking, and the Dark Pharaoh is observing you.

somehow you ended up with a mobile wooden fortress/cabin/RV. It only moves at about five miles per hour, but still...
"Well at least it still can move."

Buy some gas masks and filters then alter the masks to fit the deer, and keep teaching the deer about chemistry, also turn on the TV and see whats going on in the news.

You buy and modify some deer gas masks.

You continue teaching the deer chemistry.

(static) [1d6 = 5] The picture suffers from heavy static, and it’s hard to see what’s going on. The audio also suffers from intermittent errors.
“-Kkzrvrtsss- this emergency notice: Worldwide, various conspiracies are using -rrtrrtrttrrtrrrtrrt- methods to stage coups. Thanks to the -hhhhhhh- of the federal government and the -dreeEEEEN DREEeeen-, the United States has the situation under control, a fact soon to be shared by Europe as -tztztztzzzz- meet at the Athens Conference. No other country not bordering the North Atlantic should be treated as safe due to the likelihood of countercoups. Citizens are advised to- what? Um, er, it seems that -krtrkrtrkrtrkrtrkrtrk- is targeting communications satellites. This emergency notice will-”
And then it cuts out completely.

Design rocket manufacturing facility, not including the fuel

[1d6 +skill bonus(machine) = 6-1 = 5] You design a rocket manufacturing facility. It doesn’t include the fuel or the non-manufacturable non-reusables, but that should be good enough.

Have 1 of the queens come up here with 10 ants, and reprogram them with a new material, as well as now protocols.
(Solar Panels makeup, Alchemy-machine make-up makeup, worker program for laying the parts the Alchemy machine makes.)

Make the Portal to the moon, and send them through. They can make the base solar panels, given time, and build their own nest on the moon.

Afterward, finish the purifier, adding a way for the none-usable elements to leave the machine for later use in other projects..


(fate) [1d6+1 = 2+1 = 3]

You open the portal and send the nanobots through, but it abruptly closes before you can do anything more.

(purifier) [1d6 +skill bonus +skill bonus(machine) = 1+1+1 = 3] You messed up again. Instead of only the non-usable elements being filtered out, the “purifier” acts as nothing more than a pipe.

Call upon Astral horrors to consume infidel defiler, ( he still has nice horror mark rune on his head from two turns earlier)

Try to finish madman( not myself)' with lightening bolt

Assist dark pharaoh in Resisting foolish attempt at dominating him


[1d6 +2(eldritch) +1(fading horror mark) = 1+2+1 = 4] An astral horror begins to descend from space, but it is weak and lacking in eldritch power.

[1d6 +2(eldritch) = 5+2 = 7] You launch a lightning bolt at him…
But he dissipates some of it and redirects the rest at you. You are not killed, but you are on the verge of death and the mummies are approaching...

The Dark Pharaoh expands the portal that the mummies once came from and goes through. He then begins closing it. Surely he will break free…?

Desperately, you attempt to free the Dark Pharaoh’s mind...
(1d6 +2(eldritch) -2(mortally wounded) = 3+2-2 = 3] But are unable to change much.

Even without your help, the Dark Pharaoh breaks free of the paratrooper’s control. You rise, and the mummies fall.

You feel the sands shaking, and observe the new servant of the Dark Pharaoh with interest.

Outsider’s turn was skipped.

Turn 40 end.
Turn 41 begin.


Spoiler: Things of interest (click to show/hide)

We have a Discord. Join if you're a player, a waitlister, or just want to watch.
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Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Glass on January 30, 2019, 01:13:59 pm
Try to figure out what the actual fuck is going on. With scrying pentacles, psionics and the like if necessary.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on January 30, 2019, 01:17:45 pm
”As interesting as that statement is, this does not bode well. I hope I can do this fast enough.”

wipe off this horror mark and pass it back to the warlock who put it on me. begin trying to process the flood of stolen knowledge in hopes of devising a banishment ritual before he decides to crush me with his sudden usage of mecha. If I do, start casting and pray that it works on them. If not... well, don’t think too hard about what will likely happen and RUN!
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: ziizo on January 30, 2019, 04:47:00 pm
Professor Oak will work into creating the metallic magic organs things needed to create magic animals.
Professor Elm will try to create a caterpie.
Assistant 2 now professor Birch will try to find a biological way to block physic powers
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: magmaholic on January 30, 2019, 05:05:29 pm
"DOUBLE FHAK"
Get free by shooting the portal gun,get my everything,and hurry away off the road into wilderness. Again,using rapid teleports.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on January 30, 2019, 07:00:03 pm
Professor Oak will work into creating the metallic magic organs things needed to create magic animals.
Professor Elm will make so the mankey can evolve into primeape
Assistant 2 now professor Elm will try to find a biological way to block physic powers


...are you stuck in a time loop or something? You already have a Professor Elm, and Professor Elm already enabled Mankey to evolve into Primeape.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: ziizo on January 30, 2019, 08:29:45 pm
Professor Oak will work into creating the metallic magic organs things needed to create magic animals.
Professor Elm will make so the mankey can evolve into primeape
Assistant 2 now professor Elm will try to find a biological way to block physic powers


...are you stuck in a time loop or something? You already have a Professor Elm, and Professor Elm already enabled Mankey to evolve into Primeape.

Thanks, I just got confused and wrote the wrong names, I have already edited my action.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Rockeater on January 31, 2019, 01:03:53 am
look for an astronaut who knows how to fly spaceships for hire, contact NASA to see if they are still interested
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: King Zultan on January 31, 2019, 05:13:06 am
"Well none of that bodes well, guess its time to prepare for the coming apocalypse."
Keep teaching the deer about chemistry, use the gunpowder to make pipe bombs, then build a wall with a gate around the RV/fortress.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: TricMagic on February 04, 2019, 08:01:27 am
Go over the data to see if they made it, if not see what went wrong and try again.

Afterward, finish the purifier, adding a way for the none-usable elements to leave the machine for later use in other projects..{Make sure to reference and mark the original design for reference in building it.}
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: sprinkled chariot on February 04, 2019, 10:28:33 am
 Well, did you know, that theatre was a gift of Nyarlothotep to mankind ? This play of his writing, for which we both are just mere actors   has many interesting scenes, and my role  seeems to have come to the end. Farewell, unenlightened fool. 

  Place more horror marks on infidel and then ritually blow up myself with eldritch energy to blind him and empower god pharaoh with power of sacrifice
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on February 04, 2019, 02:03:09 pm
”excuse me, can you please not do that? I am trying to prevent this play from resulting in unwanted genocide.”
siphon the energy from his self-sacrifice and use it to dispel any new horrormarks put on me.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on February 07, 2019, 11:05:15 am
Try to figure out what the actual fuck is going on. With scrying pentacles, psionics and the like if necessary.

Can’t send… that implies that Bastet has a physical representative but is using it for something else.

Adderson… the last you saw of him was when he boarded a plane to Egypt to once more avert doomsday. Is the extradimensional invasion he’s attempting to stop related?

After some scrying, you come to a conclusion.
Remember when you released your notes on arcanology to the public all those turns ago? Well, various people took note. They started designing pentacles, some of them in groups. Some sought to rule by the iron fist, others by the velvet glove. Most were defeated, either by each other or by the state, but in most countries, some group or group of groups rose to power by hook or by crook.

You attempt to establish a psionic communication link with Adderson, but at that distance, he will have to put effort into the connection to fully establish it.

”As interesting as that statement is, this does not bode well. I hope I can do this fast enough.”

wipe off this horror mark and pass it back to the warlock who put it on me. begin trying to process the flood of stolen knowledge in hopes of devising a banishment ritual before he decides to crush me with his sudden usage of mecha. If I do, start casting and pray that it works on them. If not... well, don’t think too hard about what will likely happen and RUN!


The horror mark has already faded from existence, its purpose served.

Hmmm… right now, if you tried to banish the Dark Pharaoh, it’d be a pretty even fight. That means it would take time, and that’s not something you have right now. Making a run for it it is, then.

Professor Oak will work into creating the metallic magic organs things needed to create magic animals.
Professor Elm will try to create a caterpie.
Assistant 2 now professor Birch will try to find a biological way to block physic powers


(magic organs) [1d6 = 2] Due to some bad luck and not yet having an average understanding of magic, you are unable to figure out the finer details of the magic organs.
(caterpie) [1d6 +skill bonus = 6-1 = 5] Professor Elm creates a Caterpie.
(bio-anti-psychic) [1d6 = 6] The only concept Professor Birch has come up with is using a passive psychic aura powerful enough to suppress all other psychic powers within its area of effect. That might not be exactly what you want, though, and creating a psychic creature powerful enough to create an aura like that might be challenging.

"DOUBLE FHAK"
Get free by shooting the portal gun,get my everything,and hurry away off the road into wilderness. Again,using rapid teleports.

(battery) [1d6 = 1] The portal gun is out of power. You can’t even escape from the airbags.

The airbags do begin deflating, but you hear the sound of approaching tires from the direction of the road.
“This is Agent Calibri, FBI! Do not attempt to escape, we have you surrounded!”

look for an astronaut who knows how to fly spaceships for hire, contact NASA to see if they are still interested

Being an astronaut isn’t exactly the kind of thing that leaves you unwillingly unemployed.

NASA picks up on the third ring. “Oh, Mister… ah… Bonson. Listen, do you have anything that would help with an extraplanetary colony? I know you called us, but I’m told it’s fairly urgent.”

"Well none of that bodes well, guess its time to prepare for the coming apocalypse."
Keep teaching the deer about chemistry, use the gunpowder to make pipe bombs, then build a wall with a gate around the RV/fortress.

More chemistry lessons for the deer.

(bombs) [1d6 +skill bonus = 2+1 = 3] You make a single pipe bomb.

(wall) [1d6 = 4] With the help of the deer, you put up a basic wooden wall. With a gate this time.

Go over the data to see if they made it, if not see what went wrong and try again.

Afterward, finish the purifier, adding a way for the none-usable elements to leave the machine for later use in other projects..{Make sure to reference and mark the original design for reference in building it.}


Well, they made it and are replicating now.

[1d6 +skill bonus +skill bonus = 3+1+1 = 5] At last, the water purifier design is finished.

Well, did you know, that theatre was a gift of Nyarlothotep to mankind ? This play of his writing, for which we both are just mere actors   has many interesting scenes, and my role  seeems to have come to the end. Farewell, unenlightened fool. 

  Place more horror marks on infidel and then ritually blow up myself with eldritch energy to blind him and empower god pharaoh with power of sacrifice

[1d6 +2(eldritch) = 6+2 = 8] An astral horror of significant power, body blazing like the sun, manifests itself in orbit and begins rocketing down towards the paratrooper’s position.

[1d6 +2(eldritch) = 3+2 = 5] It is as if a spotlight flipped on at every point on your skin. You are momentarily weakened but still alive, and he is unaffected since he chose that moment to begin running away.

And then the robots arrive. Dozens of them, appearing from thin air and forming an outwards-facing circle around the paratrooper, they almost seem to crackle with power in a way you’ve never seen before.

”excuse me, can you please not do that? I am trying to prevent this play from resulting in unwanted genocide.”
siphon the energy from his self-sacrifice and use it to dispel any new horrormarks put on me.

(1d6 +3(psychic) +2(eldritch) -1(power) = 1+3+2-1 = 5) vs (1d6 +3(power) = 1+3 = 4) You manage to distract the original horror, causing it to reverse its course, but the other horror is not so easily defied.

You feel a tickle at the back of your mind. It’s Erin, trying to establish telepathic communication.

The sands stop shaking. Is that a good sign?

… Yes, it is.

One of the robots approaches you.
Code: [Select]
I (that is to say, Bastet) have the situation well in hand. Do you want to return to your laboratory?

I’ve been told that Outsider is locked out of his Bay12 account, so he is dropped from the game since he hasn’t been able to get it back.

Turn 41 end.
Turn 42 begin.


Spoiler: Things of interest (click to show/hide)

We have a Discord. Join if you're a player, a waitlister, or just want to watch.
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Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on February 07, 2019, 11:19:37 am
”as much as I would like to pass this off to you Bastet, I don’t think you have the eldritch knowledge that is currently bouncing around in my skull. Also, I have to deal with an incoming astral horror and the Dark Pharaoh after that. your assistance for dealing with the mecha is appreciated though. Oh, And tell Erin the situation has escalated, and I can’t talk right now.”
If I can’t ward it off, i’ll just change it’s target. Direct the astral horror’s attention to the dark pharoh,  I can force them to fight eachother while I start the ritual to banish them both!
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Glass on February 07, 2019, 11:40:19 am
Try to figure out the full extent of the people that wanted to take charge with magic, determine what countries it is that they’ve taken and whether they made the situations there better or worse, and in each location where it’s been made worse, start looking into ways to take them back out of power.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Rockeater on February 07, 2019, 11:53:37 am
"Yes, only if I come as well, pick me up from (My current location)"
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: magmaholic on February 07, 2019, 12:32:33 pm
"TRIPLE FHAK"
shoot CATALYST BEAM at FBI people and things at FULL POWER!
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: ziizo on February 07, 2019, 03:51:42 pm
Professor Oak will try to obtain an average understanding of magic.
Professor Elm will try to make so the caterpie can evolve into a metapod.
Professor Birch will try to find a way to make a biological creature inmune to psychic powers.

Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: King Zultan on February 08, 2019, 06:37:05 am
Make some more pipe bombs, then set up a farm in the walled area, then teach the deer some more chemistry, and see if there's any news on the radio.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: TricMagic on February 09, 2019, 11:32:18 am
Put water purifier into production with a new patent for the city. Call the mayor for this.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: sprinkled chariot on February 09, 2019, 12:58:27 pm
Try to drive insane with eldritch visions whatever is controlling robots

Eldritchly mind wipe paratrooper
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on February 09, 2019, 03:49:25 pm
Try to drive insane with eldritch visions whatever is controlling robots

Eldritchly mind wipe paratrooper
Retaliate with my own psychic assault.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on March 20, 2019, 12:51:07 am
It’s taken me a while to get myself to write this turn. Because of that, and since the ending was already fast approaching, I’ve made a decision in the interests of giving this game a satisfactory ending. There will be one final turn, and then there will be a Q&A session about the aftermath and the game in general.

”as much as I would like to pass this off to you Bastet, I don’t think you have the eldritch knowledge that is currently bouncing around in my skull. Also, I have to deal with an incoming astral horror and the Dark Pharaoh after that. your assistance for dealing with the mecha is appreciated though. Oh, And tell Erin the situation has escalated, and I can’t talk right now.”
If I can’t ward it off, i’ll just change it’s target. Direct the astral horror’s attention to the dark pharoh,  I can force them to fight eachother while I start the ritual to banish them both!

Code: [Select]
… I will pass your message on to Erin.

(1d6 +3(psychic) +2(eldritch) = 4+3+2 = 9) vs (1d6 +4(eldritch) = 6+4 = 10)
The astral horror is not so easily distracted from its marked target.

You come under psychic assault from the warlock, but you easily suppress it.

Try to figure out the full extent of the people that wanted to take charge with magic, determine what countries it is that they’ve taken and whether they made the situations there better or worse, and in each location where it’s been made worse, start looking into ways to take them back out of power.

You receive an email from Bastet, stating that Dr. Adderson wishes to pass on the message that he is currently too busy.

Dropping the idea of the communication link for now, you begin researching the situation in more detail.

Full extent? I don’t understand that question.

What countries? Well, pretty much every country is undergoing coup attempts. The US, Canada, Iceland, and Greenland have managed to suppress them. Europe failed to suppress them, but representatives of the various conspirators are conducting negotiations for the formation of the European Reunion. In most other countries, the coup attempts are still ongoing.

Collateral damage has been fairly low due to the nature of the coups, but the standards of living have started dropping slightly due to the general chaos.

Ways to depose them? I’m not going to hand you a strategy on a silver platter.

"Yes, only if I come as well, pick me up from (My current location)"

“Alright then. You’ll be looking for a purple van in half an hour or so.”

About half an hour later, a car horn sounds outside. Looking out the window, you see a nondescript purple van.

"TRIPLE FHAK"
shoot CATALYST BEAM at FBI people and things at FULL POWER!

[1d6 +1 = 1+1 = 2] The catalyst beam… is also out of power.

The airbags finish deflating, allowing you to see a purple-colored van screech to a stop directly in front of you, with two grey-colored ones approaching from the sides.

”Come out of the vehicle with your hands up! You are under arrest!”

Professor Oak will try to obtain an average understanding of magic.
Professor Elm will try to make so the caterpie can evolve into a metapod.
Professor Birch will try to find a way to make a biological creature inmune to psychic powers.



(learn) [1d6 = 6] (see below)

(evolve) [1d6+skill bonus = 3+1 = 4] Professor Elm does so.

(immunize) [1d6 = 1] (see below)

Professor Oak, by accident, activates his test pentacle at the same time Professor Birch throws a test tube containing a not-quite-successful experiment across the room in anger. A marble-sized sphere of darkness appears in the pentacle, making your eyes water from staring at it. It begins to expand, growing slowly at first, then exponentially faster. As it passes the size of a desk, you start feeling pain even from glancing at it.

And then it abruptly shrinks into nothingness within a second or two. An electronic voice crackles to life.
Code: [Select]
Dare I ask how you (inadvertently at that) created the psychic equivalent of a false vacuum event?

Make some more pipe bombs, then set up a farm in the walled area, then teach the deer some more chemistry, and see if there's any news on the radio.

(bombs) [1d6+skill bonus = 5 skill level 1] You make quite a few pipe bombs.

(farm) [1d6 = 5] You set up a farm inside your little gated community.

You teach the deer more chemistry.

No news on the radio, for some reason. Just country music.

Put water purifier into production with a new patent for the city. Call the mayor for this.

You have the water purifier patented, and you call the mayor. You could probably get him to agree to the same agreement as with the carbon scrubber plant.

Try to drive insane with eldritch visions whatever is controlling robots

Eldritchly mind wipe paratrooper

(making contact) [1d6 +2(eldritch) = 4+2 = 6] You sense a singular presence, linked in some sense to every robot, but when you try to gain access to its mind you are firmly rebuffed.

(1d6 +2(eldritch) = 6+2 = 8) vs (1d6 +3(psychic) +2(eldritch) +2(counter-eldritch) = 5+3+2+2 = 12)
Both of you put up great effort, but with circumstances in his favor, he repulsed the attack and retaliated.

Events are happening around you, but you are too focused on the immediate battle.

A tangible blast of telepathic power closes the distance between the two of you and slams into your body, leaving you dazed, dizzy, dour, dumbfounded…
and dead?

No. A semitransparent void shimmers around you, giving off a feeling of commiseration mingled with disappointment.

Then… power surges through you.

A voice resounds in your ear.
I suspect that this may be my last chance to affect the world. If you fail me, it shall be for the last time. Win or lose, you must not surrender. Think on these questions: Has the sleeper stirred? If a dream is transcribed well enough by the dreamer, is it still merely a dream? If a toy is a toymaker, does it think like a toy or like its own toymaker? Does the serpent eat its own tail?

Try to drive insane with eldritch visions whatever is controlling robots

Eldritchly mind wipe paratrooper
Retaliate with my own psychic assault.

(1d6 +7(weapon power) +2(weapon variety) +2(weapon quality) +3(numbers) = 3+7+2+2+3 = 17) vs (1d6 +6 (armor) = 6+6 = 12)
In unison, the dozens of combat robots open fire on the pyramech with lasers and railguns, reducing it to slag before the pilot can respond. The bubble of nothingness shoots up in a parabola...

(1d6 +3(psychic) +2(eldritch) = 6+3+2 = 11) vs (1d6 +2(eldritch) = 4+2 = 6)
...and lands directly on top of the warlock just as his mind begins to shatter, hiding him from less than a determined gaze.

The astral horror, glowing like the sun as it shoots down, abruptly explodes as a purple beam of light from the sky lances through it.

After the explosion, a silence settles over the desert…
A silence that is broken when the Mighty Messenger, the Dark Vizier, Nyarlathotep grows several hundred feet in height and breathes in menacingly.

Turn 42 end.
Turn 43 begin.


In this turn: IT LIIIIIIIIIIIVES

Spoiler: Things of interest (click to show/hide)

We have a Discord. Join if you're a player, a waitlister, or just want to watch.
https://discord.gg/UmMhHzg
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: magmaholic on March 20, 2019, 05:12:18 am
You absolute penis.
turn the prototype teleporter into a black hole device and activate it.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Glass on March 20, 2019, 12:26:49 pm
*sigh*

Ok. Well, since the governments seem to be dealin well enough with the coup attempts, it’s time to see if I can help stop the end of the world.

Try to summon a truly massive amount of uncharged mana batteries on the location in Egypt where all the Eldritch shit is going down, and make sure they’re set up in such a way that they can start absorbing the energy in the area into themselves but not let it out.
After all, Eldritch magic is still magic.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Rockeater on March 20, 2019, 01:29:44 pm
Get in the van
"So, is there a plan or are you so dedicated to headhunting scientists?"
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: ziizo on March 20, 2019, 01:36:31 pm
"I don't Know mysterious voice but I will"

Professor Oak will try to replicate the Physic false vacuum event.
Professor Elm will make so the metapod can evolve into butterfree.
Professor Birch will try to create an Axew
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on March 20, 2019, 11:53:57 pm
"I don't Know mysterious voice but I will"

Professor Oak will try to replicate the Physic false vacuum event.

XD

I'd like to sig this.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: King Zultan on March 21, 2019, 01:51:13 am
"Well, looks like the worlds ending better stay in the fort and hold out."
Teach the deer about survival, have the deer help me dig a well, set up some spikes at the bottoms of the walls, and build some houses in the walled area.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: ziizo on March 21, 2019, 08:12:34 am
"I don't Know mysterious voice but I will"

Professor Oak will try to replicate the Physic false vacuum event.

XD

I'd like to sig this.

You can sig it If you want.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: Dustan Hache on March 21, 2019, 10:46:45 pm
”enough of this, you are going back from whence you came, even if i have to drag you there physically!”
use all of my psychic power to make the dark pharoh go back through the portal! siphon his magical energy, use mental and telekinetic methods, hell, try to pull him through with my bare hands if i have to! just don’t let him stay in our world one minute more!
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: sprinkled chariot on March 26, 2019, 11:14:13 am
My liege

Spoiler: secret action (click to show/hide)
Title: Re: Scientist RTD (semi-minimalist) (ended) (Q&A session ongoing)
Post by: The_Two_Eternities on March 30, 2019, 11:39:30 am
"Well, looks like the worlds ending better stay in the fort and hold out."
Teach the deer about survival, have the deer help me dig a well, set up some spikes at the bottoms of the walls, and build some houses in the walled area.

[1d6 = 2] The deer consider themselves quite knowledgeable about survival, being wild animals. Although it’s likely true that you still have a unique perspective on the subject, they aren’t interested in it.

[1d6 +1(deer) = 2+1 = 3] After digging for a bit, you come across a small underground river. Nothing substantial, though.

[1d6 = 5] You set up quite a few spikes along the bottom of the walls.

[1d6 = 6] They are most certainly houses… but they’re clearly designed for deer, and are rather uncomfortable for people. Perhaps that’s a blessing in disguise, though. You already have the… RV thing.

ROLL INTRODUCTION.

In this turn: Stuff happens.

This is the final turn mentioned previously. You may now start asking me questions: Whether in this thread or on Discord.
https://discord.gg/UmMhHzg

CUT TO NEXT SCENE.

You absolute penis.
turn the prototype teleporter into a black hole device and activate it.


[1d6 = 2] Having few tools accessible at the moment, your frantic fumbling with the teleporter accomplishes nothing.

SWAT officers and FBI agents disembark from the vans, some of them in purple uniforms. Several of them start sprinting to your vehicle, drawing weapons as they do so.

[1d6 = 6]

One of the purple-uniformed FBI agents makes a pulling motion, and the teleporter flies out of your hands and through the windshield, shattering it. It continues towards him, and he catches it and sets it down on the ground.

(1d6 +2(weapons)+1(numbers) +2(training) +1(psychic assistance) =2+2+1+2+1 = 8) vs (1d6 = 1)
A SWAT officer leaps onto the hood of your car and tazes you point-blank. Another officer smashes through the driver-side window with a baton, unlocks and opens the door, and hauls you out. Your hands are quickly cuffed behind your back, and you slip into unconsciousness as a purple figure moves towards you.

FADE TO BLACK. CUT TO NEXT SCENE.

*sigh*

Ok. Well, since the governments seem to be dealin well enough with the coup attempts, it’s time to see if I can help stop the end of the world.

Try to summon a truly massive amount of uncharged mana batteries on the location in Egypt where all the Eldritch shit is going down, and make sure they’re set up in such a way that they can start absorbing the energy in the area into themselves but not let it out.
After all, Eldritch magic is still magic.


[1d6+skill bonus +skill bonus(Raburn’s assistance) = 5 skill level 1] The pentacle is quickly assembled and activated. Nothing to do now but wait to know what happens…

Wait. Your phone is ringing. It’s Bastet.
Code: [Select]
The Egypt situation is ongoing, but I have a plan to deal with the coup attempts. A sort of… semi-perpetual procedure. A doctrine…

FADE TO BLACK. CUT TO NEXT SCENE.

Get in the van
"So, is there a plan or are you so dedicated to headhunting scientists?"

A man in a suit is sitting across from you.
“Of course we have a plan. With your expertise, N.A.T.R. will win the Second Space Race before it even begins. From there, quelling the revolutions will be simple, as will restoring order in the affected countries. Strategic Director “Spearhead” will brief you on the details. Details about them are classified, so don’t be surprised to hear a distorted, mechanical voice.”
He hands you a smartphone, and you take it.
Code: [Select]
Bernarnd Bonson. Allow me to explain the Bastion Doctrine to you…
Wait. You recognize that voice.

FADE TO BLACK. CUT TO NEXT SCENE.

"I don't Know mysterious voice but I will"

Professor Oak will try to replicate the Physic false vacuum event.
Professor Elm will make so the metapod can evolve into butterfree.
Professor Birch will try to create an Axew


Professor Oak’s equipment spontaneously self-destructs. It seems that you have metaphorically struck a nerve of the voice.
Code: [Select]
WHY WOULD YOU TRY TO DO THAT

[1d6+skill bonus = 1+1 = 2] Professor Elm fails to do so.

[1d6+skill bonus = 6-1 = 5] Professor Birch successfully creates an Axew.

Code: [Select]
Despite your best attempt at ending the world, Samuel Oak, the Bastion Doctrine is about to take effect, which means I won’t have to micromanage you.

What does that mean?

FADE TO BLACK. CUT TO NEXT SCENE.

TricMagic’s turn (action submitted through PM):
Quote
Eh, build the full portal and head for the moon.

[1d6+1 +skill bonus(machine) +skill bonus(nanoforge) = 1+1+1+1 = 4] You assemble a human-sized portal as the parts are created by the nanoforge, but you then realize that you don’t have a spacesuit… yet. Having the nanoforge make one wouldn’t be too hard.

A disembodied voice speaks up.
Code: [Select]
Dr. Anamolate, as per the Bastion Doctrine, you and your creations are now under review for any existential threats to humanity…

FADE TO BLACK. CUT TO NEXT SCENE.

My liege

Spoiler: secret action (click to show/hide)

Hmm… yes. Though I am loath to trust your advice, it is true that the gains are too good to pass up. I had hoped that my other servant in this era would be able to sway people to my side, but it was a secondary objective and time did not permit it. He will guard my physical form in the short amount of time this will take. It is best, I think, to fully transform you into the appropriate form, instead of a mere projection...

Suddenly, you find yourself in… “cyberspace” is perhaps the best word for it. The Internet appears as a vast web of hyperlinks and information, and you are approaching a site with many connections to the rest of the web. You glance to the side and slightly behind you, and you see the Dark Vizier alongside you.

CUT TO NEXT SCENE.

”enough of this, you are going back from whence you came, even if i have to drag you there physically!”
use all of my psychic power to make the dark pharoh go back through the portal! siphon his magical energy, use mental and telekinetic methods, hell, try to pull him through with my bare hands if i have to! just don’t let him stay in our world one minute more!

The Dark Vizier shifts slightly, and the portal closes. There goes your plan.

But… wait. He’s doing something… he’s trying to hack the Internet! Well, looks like he’s going to get a technopathic surprise. You transfer your consciousness to cyberspace, searching for him… and you find him, along with the warlock. The warlock points at you, and the Dark Vizier turns its head slightly.

(In the physical world, the robots relax slightly. They must have a plan. In addition, dozens of strange objects appear and begin to siphon the Dark Vizier’s strength.)

CUT TO NEXT SCENE: JOHN WEST’S POV.

At last, you are backed up by the full force of the Mighty Messenger! Now it is time to see what happens when it is his turn to lose.
He takes a protective stance in front of the website you are approaching.
You are five seconds away… three seconds away… one second away- a featureless grey sphere forms around you and the Dark Vizier, trapping you inside. The Dark Vizier performs a gesture that is the equivalent of splaying one’s fingers, with the key difference that seeing it can drive a human insane.

CUT TO NEXT SCENE: DR. ADDERSON’S POV.

You have been gathering your energy, and as you are about to unleash it, the warlock and Dark Vizier are hidden from your view by a metallic wall.
You hear Bastet’s voice.
Code: [Select]
Trust me, meatspace is going to be a much more entertaining view than bitspace.

You blink, and your eyes open in the physical world, just in time to see and hear the pyramid explode. Only two things remain recognizable: An enormous circular opening into an underground chamber, and a massive lid of the same size, covered with runes. And then the opening sinks into the sands, hiding the chamber from view.

CUT TO NEXT SCENE: JOHN WEST’S POV.

The Dark Vizier performs a gesture that is the equivalent of blinking, with the key difference that seeing it can drive a human insane. He is clearly surprised.

CUT TO NEXT SCENE: DR. ADDERSON’S POV.

The shimmering sphere collapses inward and vanishes, whatever was creating it apparently destroyed.

CUT TO NEXT SCENE: JOHN WEST’S POV.

The Dark Vizier growls in a low tone of voice. Suddenly, an image of two closed eyes appear on the inside of the sphere, directly in front of the Dark Vizier. They blink open…

Code: [Select]
0000100 4 “EOT” “End of transmission”

...and the Dark Vizier vanishes from cyberspace.

The eyes close and shift their position to directly in front of you. They blink open…

Code: [Select]
0001000 8 “BS” “Backspace”

...and you know no more.

CUT TO NEXT SCENE: DR. ADDERSON’S POV.

The Dark Vizier jerks abruptly, as if violently removed from cyberspace. Only now does he notice the devices that have been sapping his power. He moves to destroy them, as if in slow motion...

And then… a massive jar-like structure of solid stone, lined with runes, erupts from the ground around the Dark Vizier, too quickly for his weakened form to react. The lid of the underground chamber teleports onto the open top of the jar, forming a perfect fit and sealing away Nyarlathotep.

All of the robots but one have vanished. The remaining one steps towards you.
Code: [Select]
The Bastion Doctrine is now in full effect. Allow me to explain what that means…

FADE TO BLACK. ROLL CREDITS.

As Erin Quill: Glass
As Allam Aarant: Shadowclaw777
As Bernarnd Bonson: Rockeater
As Amadeus Nix: NRDL
As Samuel Oak: ziizo
As Master Monster: MonkeyMarkMario
As Dr. Adderson: Dustan Hache
As Dr. Unpleasant: King Zultan
As John West: sprinkled chariot
As Dr. Anamolate: TricMagic
As Dr. Bob: King Zultan
As Lero Yenkovich: magmaholic
As Excellen Young: Outsider

As Dark Vizier: The_Two_Eternities
As Bastet: The_Two_Eternities

As GM: The_Two_Eternities

FADE TO BLACK. ROLL POST-CREDITS EXPOSITION SCENE.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: ziizo on March 30, 2019, 07:45:42 pm
So why the mysterious voice was angry about me trying to re-create the physic false vacuum event?

It didn't looked that dangerous.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: King Zultan on March 31, 2019, 04:08:55 am
Are we gonna get one of those things that says what happened to our characters after the story?
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: The_Two_Eternities on March 31, 2019, 04:45:37 pm
So why the mysterious voice was angry about me trying to re-create the physic false vacuum event?

It didn't looked that dangerous.

It was only not-dangerous because the mysterious voice stopped it before it could get dangerous.

Are we gonna get one of those things that says what happened to our characters after the story?

Probably not. I write robots shooting wizards, not slice-of-life in near-future soft science fiction.
Title: Re: Scientist RTD (semi-minimalist) (10/10) (has Discord)
Post by: King Zultan on April 01, 2019, 04:58:08 am
Are you gonna post the Q&A stuff from the Discord here?