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Finally... => Roll To Dodge => Forum Games and Roleplaying => Einsteinian Roulette => Topic started by: piecewise on November 28, 2015, 06:12:12 pm

Title: Misson 26: You Monster
Post by: piecewise on November 28, 2015, 06:12:12 pm
This is the thread for our continuing attempts to find a house that isn't overrun with alien scum.

Please do your planning for that here.
Title: Re: Misson 26: House Hunting
Post by: Twinwolf on November 28, 2015, 06:18:41 pm
PTW
Title: Re: Misson 26: House Hunting
Post by: Egan_BW on November 28, 2015, 06:58:47 pm
Posting to lurk the fuck out of this.
Title: Re: Misson 26: House Hunting
Post by: Xantalos on November 28, 2015, 07:54:42 pm
PTW, this'll be important.
Title: Re: Misson 26: House Hunting
Post by: Ozarck on November 28, 2015, 08:59:21 pm
Dester remains busy, guiding the efforts of the interstellar barge brigade as we make our way to Hephaestus with our precious, precious cargo. On our way to adventure, fate, and certain doom. Why, he barely has time to be surly or brood at all. But he makes the time. Some things are important, after all.

Let me know when we reach Heph, so I can hassle the management. Also, whenever we get IC knowledge of the universe hopping bit, so I cna start proposing SOPs
Title: Re: Misson 26: House Hunting
Post by: DoctorMcTaalik on November 28, 2015, 09:45:50 pm
Did we bring Gus' mini-army along? If so:

Gus will do his best to bring the former security guards up to speed on the mission, as he understands it (however poor his understanding may be).
Title: Re: Misson 26: House Hunting
Post by: Ozarck on November 28, 2015, 09:55:58 pm
Did we bring Gus' mini-army along? If so:

Gus will do his best to bring the former security guards up to speed on the mission, as he understands it (however poor his understanding may be).
We did, and speechify that. I wanna see this rp.
Title: Re: Misson 26: House Hunting
Post by: syvarris on November 28, 2015, 09:57:41 pm
((Posting for attendance.  I may be slow for the next ~two weeks, due to classes.))
Title: Re: Misson 26: House Hunting
Post by: Radio Controlled on November 29, 2015, 05:19:04 am
In any case, what we're gonna do, OOC, is this:

I'm gonna give you a machine and it's gonna have what amounts to three digits you can enter. Sort of an X, Y, Z thing and it will open a portal to...whereever that is. Now, you're gonna be given probes, animal test subjects, "volunteers", cameras, shuttles, supplies, basically anything you need to do the exploration of these places. The general rules of "Grab anything interesting and bring it home" are still in effect, but the major goal here is finding someplace that is stable and friendly enough for us to live there. You know, someplace where your carbon atoms aren't spontaneously changed into hydrogen atoms for no known reason.  So, at some point, you're gonna have to go in there yourselves and check things out. Then we'll establish a colony and run it for a while just to make sure that nothing happens over time.

Questions?

((I'd say visit the (6,6,6) dimension first. C'mon, you know you want to.))
Title: Re: Misson 26: House Hunting
Post by: Ozarck on November 29, 2015, 09:41:00 am
probably test each coordinate direction: -1,-1,-1; -1,-1, 0; -1,-1,1; -1,0,-1; -1,0,0; -1,0,1; -1,1,-1; -1,1,0; -1,1,1; 0,0,-1; 0,0,1; 0,-1,-1; 0,-1,0; 0,-1,1; 0,1,-1; 0,1,0; 0,1,1; 1,-1,-1; 1,-1,0; 1,-1,1; 1,0,-1; 1,0,0; 1,0,1; 1,1,-1; 1,1,0; and 1,1,1. and then do the same thing on the 10 unit set (-10,-10,-10, etc).

... but ifwe DO go to 6, 6, 6, then we will also go to -6,-6,-6. I wanna see the negahell.
Title: Re: Misson 26: House Hunting
Post by: Egan_BW on November 29, 2015, 03:22:23 pm
((Make sure to check (-0, -0, -0) :P))
Title: Re: Misson 26: House Hunting
Post by: renegadelobster on November 29, 2015, 03:28:19 pm
(( Might want to test and see what each of the x,y,z co-ords mean. For all you know x is time, y is gravity/other fundamental forces and z is how closely that periodic table matches ours. ))
Title: Re: Misson 26: House Hunting
Post by: Parisbre56 on November 29, 2015, 05:07:15 pm
((You could say that universes move through extra dimensions of space and/or time that are compressed to almost nothing inside them. Then the coordinates could stand for those uncompressed dimensions that exist outside universes.

It might not make sense in terms of physics, but it's quality technobabble.

Or you could say that the doc has used a machine similar to Sean's to probe extra-universal space for other universes and has stored his preliminary results using 3 indexes instead of one, for some reason.

Or you could say that, assuming the laws of physics are mutable (which is a reasonable assumption considering that AreSteve said the laws of physics are changing) then you wouldn't even have to leave the universe. You could simply teleport so far away, completely outside the observable universe, that you end up somewhere that is basically unreachable from where you came from without FTL travel or some kind of teleporter like the one you used to get there. And then if you assume that such long range teleporters are unstable and unpredictable and don't usually open a portal to the same place twice, they can only open a portal somewhere a long distance away, then it makes sense to use simple coordinates, since you are merely editing how far away and in what direction the random teleport will throw you. It could also lead to interesting circumstances, as humanity ends up spread out in their new home, some not being able to find a suitable home, others using extreme gene modding and  cybernetics to survive in hostile environments while others remain mobile in live ships, living a life of scavenging dead colony ships and pirating successful colonies. And then war breaks out between the different species that were once brothers but now are different...

I'm over thinking this, aren't I?))
Title: Re: Misson 26: House Hunting
Post by: Ozarck on November 29, 2015, 08:22:08 pm
You all get your technobabble and mathematical nonsense over to the ooc thread! Grrr.
Title: Re: Misson 26: House Hunting
Post by: Aigre Excalibur on November 30, 2015, 12:27:34 am
You all get your technobabble and mathematical nonsense over to the ooc thread! Grrr.

Ptw. All tech becomes sexier if it contains the words gauss, quantum or nuclear.
Title: Re: Misson 26: House Hunting
Post by: Gentlefish on November 30, 2015, 12:50:13 am
And here is Ryan, ready to perform some quantum nuclear leaps using the Gaussian distribution.

Take care of orangutan. She is -not- a test subject. However, tie a rabbit to an iron leash. That is a test subject.
Title: Re: Misson 26: House Hunting
Post by: piecewise on November 30, 2015, 11:35:50 am
Dester remains busy, guiding the efforts of the interstellar barge brigade as we make our way to Hephaestus with our precious, precious cargo. On our way to adventure, fate, and certain doom. Why, he barely has time to be surly or brood at all. But he makes the time. Some things are important, after all.

Let me know when we reach Heph, so I can hassle the management. Also, whenever we get IC knowledge of the universe hopping bit, so I cna start proposing SOPs
Lets assume we're here. You can assume you've been given IC knowledge of what I've told you already, or if you want I can actually write all that out. Kinda pressed for time but either way is fine with me.

Did we bring Gus' mini-army along? If so:

Gus will do his best to bring the former security guards up to speed on the mission, as he understands it (however poor his understanding may be).
[1]
You tell them something about going to feudal japan to fight demons. Most of them are confused, but a few of them are REALLY into it.

You all get your technobabble and mathematical nonsense over to the ooc thread! Grrr.

Ptw. All tech becomes sexier if it contains the words gauss, quantum or nuclear.
This Nuclear Gauss rifle fires Fractalizing Quantum rounds!

And here is Ryan, ready to perform some quantum nuclear leaps using the Gaussian distribution.

Take care of orangutan. She is -not- a test subject. However, tie a rabbit to an iron leash. That is a test subject.
An iron leash? What is that? I'm envisioning this:(https://playingintheworldgame.files.wordpress.com/2012/10/flashmob3.jpg)
But with a rabbit hanging off the end. Are you just gonna jam that into the portal? How mean.

Title: Re: Misson 26: House Hunting
Post by: Gentlefish on November 30, 2015, 02:33:43 pm
That's... Hilariously accurate. It doesn't have to be a rabbit; any small animal that is not Tang will work. The stiff handle will make it easy to shove them inside.

Also, find the medbay. I need the PK amp out of my head for a refund. Store it if I can't immediately get the tokens.


PROPOSED MEASURES FOR TESTING SAFENESS OF UNIVERSES:

1. Open portal (duh)

2. Shove small animal through portal. Pull back after 1 minute.

3. If animal is alive and wholly intact, have brave soldier hop through quickly and report findings.

4. If soldier survives brief encounter sanely, send him back in with a small box that takes physics recordings.

5. Analyse recordings.

6. If recordings are within survivable limits, mark universe for extended probing.

7. Probe.

8. ???

9. Profit

10. Rinse, repeat.
Title: Re: Misson 26: House Hunting
Post by: Egan_BW on November 30, 2015, 04:52:10 pm
((Depending on just how many rabbits you have, it might be a good idea to stick something nonliving in first, to see if the place is just totally hazardous to our matter in general.))
Title: Re: Misson 26: House Hunting
Post by: syvarris on November 30, 2015, 05:07:33 pm
Quote from: From Hephaestus Admin Steve Saint to M26 Black Ops Detachment
Hello, this is Admin of Production Steve Saint.  I will be assisting you with this project, primarily to ensure everything remains safe.  We've had severe incidents relating to cross dimensional portals before, and it is not pleasant to deal with them.

What are your current plans on how to proceed?  I highly recommend we reach consensus on any plan before acting; It is trivially easy to cause a small scale apocalypse if you rush things.

Also, remember that we have thousands of disposable sods ready for use.  I recommend that before you send any humans through the device, you make sure that sods can survive the trip without damage.
((Gentlefish, I'm looking at you.))

Questions for PW:
1.How does the reality ripper machine operate?  Does it open a portal that we can stick things through, does it just teleport a particular area, like the contents of a room?

2.How much can we know about the destination before initiating travel?  Can we know if we'll be put into hard vacuum, the center of a sun, or the surface of a planet?

3.Do I still have admin privileges (Command of sod army, use of QEC-bots, arbitrary access to items, etc.), or should I assume I only have access to what I own as a standard player (just a robobody, a couple pieces of junk from before I became an admin, and whatever I can buy with tokens)?

4...Can I possibly respec my stats and skills?  They were meant for admin duty, and I never got to use any anyways.

5.Lastly, can we use the apocalypse lab for this mission, rather than risk the surface of Hephaestus?
Title: Re: Misson 26: House Hunting
Post by: Ozarck on November 30, 2015, 05:57:03 pm
After pondering the information he has received for a day or two, and receiving Mr. saint's message, Dester replies
Quote from: Dester Gree (acting lead of Black Ops) to: Hephaestus Admin Steve Saint
Greetings. Please forgive our excitement. It's been a long journey, and we have been under a bit of stress, what with the apocalypse and all - a subject on which I have many questions. I hope you are satisfied with our manpower efforts on your behalf? our collections went surprisingly well, not even considering the whole "end of the world" snafu. Thank you for your assistance in this new endeavor. I wonder, might I have a meeting with you? I would like to understand WHY this happened, and WHY we are now evacuating the universe. Clearly, some in this organization have some knowledge that apparently even the UWM does not possess concerning events of great magnitude. I will be glad to answer what questions I can as well, of course, though my information is likely to be limited to our recent mission.

Attached please find an initial plan for exploring universes with potentially dramatic physical differences from our own.

Dester sends this plan to all teammates. Hey guys! Look here!

To the Doctor
You seem to know a significant amount about all this. What is going on? Why is all this happening? I think I understand what I have to do, but I'd like to understand the why, also. What brought all these events to pass? How did we get where we are?

Quote from: Dester to: Vincent
We talked about pay for the troops to keep them loyal. I think, at this point, that pay may be meaningless. Currency might be of no value, what with the universe being eaten and all. I think a different tactic might work better here. Loyalty asked for and offered. Mutual benefit, obedience for protection, that kind of thing. Like the Feudal period, or Sovereign/vassal treaties.
Title: Re: Misson 26: House Hunting
Post by: syvarris on November 30, 2015, 07:32:10 pm
Quote from:  Hephaestus Admin Steve Saint to: Dester Gree (acting lead of Black Ops)
A meeting?  Of course, I'll be along shortly.

((I'm assuming Dester is planetside.  And that I can use QEC-bots for RP.))
A minute after Dester recieves that message, a standard robosod approaches him with its Spektr slung behind it.  It pauses a moment, before the holographic letters 'SS' appear in front of its face, and it begins speaking.

"Hello Dester, I'm Saint.  I'm using this body for convienence; I'm currently in a bunker about forty miles in that direction." He lazily gestures to his left, then offers a handshake.  "Firstly, yes, I am quite satisfied with your efforts, especially considering the circumstances you had to deal with.  Honestly, I didn't expect you to even survive the mission, let alone exceed our requirements, while simultaneously depriving a valuable enemy planet of any method to get supplies or food!  Excellent job, and I look forward to working with you."  The SS is replaced by a smiley face for a couple of seconds before reverting back.

"As to your request for information, well, I don't believe I can help you significantly."  He shrugs.   "I know one of my coworkers, Admin Maurice Sanctor, led an expedition to investigate an anomaly.  I don't know what actually transpired, but I'm told his team apparently woke up something very powerful, and as I understand things, it either infected or destabilized the laws of reality that traditional space magic devices utilize.  Since all the other admins are either missing or unconscious, I've been too busy with damage control to research exactly what happened.  I suggest you talk to the other Steve if you want a better explanation, although he might decide the information is to dangerous to share.  You're black ops, so you understand that some information is inherently dangerous."

"Lastly, I like your plan, although I think it can be improved slightly.  My first suggestion is that we send some sods before or alongside the first humans.  Sods are more vulnerable to mind altering effects than regular humans, so they serve as more reliable canaries.  Secondly, we should make sure that any equipment we plan to bring with us is sent and returned safely before we enter personally.  It wouldn't do to wear armor in, only to find out that a particular section is highly radioactive there.  Aside from that, everything looks fine.  Just make sure not to bring anything that would be described as 'magical'.  Mixing such things is typically a very bad idea."
Title: Re: Misson 26: House Hunting
Post by: Ozarck on November 30, 2015, 07:51:57 pm
Dester frowns slightly at the mention of starving a population, but otherwise remains cordial, accepting the robotic handshake without hesitation.
"Sods? I am unfamiliar with the term. I went on mission shortly after awakening on The Sword. And it was a bit ... a bit odd on that ship at the time." Dester get's a faraway look for a moment, the snaps back into focus. "Well, if you think these sods are suitable human equivalents for testing purposes ... at least preliminary ones, then we'll do that, assuming the device we must use is capable of as many teleports as we intend, within a reasonable amount of time. What, really, powers 'space magic' anyway?" Again Dester frowns for a second. "Before you answer that, are we prepared with suitable countermeasures, should any of the realities we encounter have their own 'something very powerful'?  Out of the Lion's mouth, into the Tiger's, right?

Steve ... the voice of the Sword? I think he is out of communication at the moment."
Title: Re: Misson 26: House Hunting
Post by: Kedly on November 30, 2015, 08:28:33 pm
Vincent looks over the general plan, and reads Dester's message. After thinking about it for a bit he replies.

Quote from:  Vincent to: Dester
If we can get their loyalty, that would be the best course, but I think we should still offer pay, as most of our security staff, aka the ones we'll be relying on heavily until we set up a base of operations, are mercenaries. Money is what they respond to best, and we have lots and lots of money, that means absolutely nothing to us, and everything to them, that is very much an asset we should make use of. With your permission, I would like to address the staff about our current plan of action, I've noticed a few of them seem confused, and the ones who seem excited keep talking about something called Fyoo-dal Jah-pan. I think something may have been erronously passed off. I would also suggest that stage 4 use sod's, we don't need to use unwilling victims if we don't have to.
(Vincent doesn't know about the sod plan, but would totally be down for that plan)
Title: Re: Misson 26: House Hunting
Post by: Ozarck on November 30, 2015, 08:50:00 pm
Vincent looks over the general plan, and reads Dester's message. After thinking about it for a bit he replies.

Quote from:  Vincent to: Dester
If we can get their loyalty, that would be the best course, but I think we should still offer pay, as most of our security staff, aka the ones we'll be relying on heavily until we set up a base of operations, are mercenaries. Money is what they respond to best, and we have lots and lots of money, that means absolutely nothing to us, and everything to them, that is very much an asset we should make use of. With your permission, I would like to address the staff about our current plan of action, I've noticed a few of them seem confused, and the ones who seem excited keep talking about something called Fyoo-dal Jah-pan. I think something may have been erronously passed off. I would also suggest that stage 4 have ACTUAL volunteers, I'm certain I can insentivise some of our security staff to volunteer, and it would honestly make me sleep better at night if we didn't force anyone to go to another universe just to have their brains drip out through their nose. You're the boss though, and I realize this is both war, and species survival we're talking here, so you're call
(Vincent doesn't know about the sod plan, but would totally be down for that plan)
((sure he does, Steve Saint's message went to the whole group. He mentions the sods
Title: Re: Misson 26: House Hunting
Post by: Kedly on November 30, 2015, 09:20:21 pm
((Pretty sure he is speaking to you personally))
Title: Re: Misson 26: House Hunting
Post by: syvarris on November 30, 2015, 09:23:40 pm
((The first message, which said in the quote line "to M26 Black Ops Detachment", was sent to all of you.  This conversation (everything glowing) is directed at Dester, but it wouldn't be different if any of you retroactively happened to be standing next to him.))

"Oh.  Oh dear.  Hmm.  I thought you were more veteran than that."

Saint puts his hands on his hips and pauses for several seconds, before nodding.  He begins speaking slowly and carefully.  "Again, I have been busy with other matters, and do not have much more information on this subject than you.  The Doctor designed this device, and I value my life, so I make it a point to associate with that... thing,"  Saint's emoticon flashes for a moment.  "as little as possible.  However, if Steve decided to use its device, there should not be any great risk as long as we're careful.  It is probable that, at worst, we deorbit something--whether a warship into the lab, or the lab into the sun.  As ARM missions go, this should be a relatively safe one; I would not be joining you if I believed otherwise."

"Now, I can empathize with your rude awakening.  I awoke immediately after a large explosion which had severely damaged the Sword, and it was a very confusing period of time for me.  Of course, that was many years ago, and I have learned a great deal since then.  There are things you should know before we put our lives in each other's hands..."  Saint pauses for several seconds, before audibly sighing.  "You came from a planet with schools, yes?  They probably taught you about physics--atoms, light, gravity--and gave you laws which dictated how such things worked.  People are taught that the universe makes sense, that everything is explainable and consistent.  This is a blatant lie, told so that fear is kept at bay.  In truth, reality is fundamentally broken, and every day we chip away at it just a bit more.  This is a problem, and there are two concepts for how to deal with it: The first is that of the UWM.  They believe that we should cover our eyes and hope the problem will go away.  They say that we should not know the truth, and should not study it, in fear of cutting humanity's time shorter.  Our opinion, that of ARM, is that we should press forward, research and learn what causes reality to crack, in hopes that we can find a way to solve the problem.  Space magic, as people call it, is simply one particular crack in existence, a crack which we've figured out how to utilize.  ARM has found many more, and makes use of them as well.  We don't yet know how to fix them, but this project has apparently given us a different option; escaping through a crack into a different reality.  That is what we'll be doing."

Saint crosses his arms behind his back before continuing with a very serious tone. "I expect you to disseminate this information to your team.  If everybody remains cautious, and applies the proper degree of care, this mission should go smoothly.  However, if people act foolishly, this does have the potential to go very poorly.  Not from the lion to the tiger, but from the flu to the Altered."

((OOC note: Everything stated here is mostly plausible, from what I can remember, but it isn't actually what Saint believes.  He's giving a very bowdlerized interpretation.

Also, how's my RP?  I'm out of practice, so I'd appreciate criticism.  Saint just went from "Okay, these guys are the most competent troops in ARM; I'll just keep an eye on them and assist" to "Oh god they're completely green and got through by luck.  And now they're on my planet, messing with apocalypse tech D:"))
Title: Re: Misson 26: House Hunting
Post by: Ozarck on November 30, 2015, 09:47:29 pm
((good, good. He's in the right state of mind. The ARM state of mind. RP seems fine.))
Dicussion taking place at another time and place than that with the Doctor:
"Eh, I'm not a veteran of your ARMy or whatever, but I'm not exactly a naive child either. And my team is reliable. We wouldn't have gotten off that planet if they weren't. So the universe was cracked, and the UWM wanted us not to crack it further. We did anyway. Mkay. Huh. So, the Altered are related to space magic then? To this crack in the universe we got manips and amps and such from? They weren't just a genetic mutation or whatever other claim the UWM made about them? They weren't some crossbreed between humanity and her animals with the Haebi?"

Quote from: Dester Gree to: all Current Black Ops participants
[/quote]
Title: Re: Misson 26: House Hunting
Post by: Kedly on November 30, 2015, 09:57:00 pm
((saw the sod post, updated my message accordingly))
Title: Re: Misson 26: House Hunting
Post by: syvarris on November 30, 2015, 10:03:17 pm
Saint rubs his forehead with a hand, causing the holographic letters in front of his face to flicker briefly.  He then speaks with exasperation "No, it's--it is an analogy.  We don't know exactly what the altered were, but as that was compared to the flu, is what we could accomplish compared to our current problem.  A massive threat on an extremely immediate, universal scale, instead of a potential worry that might not even kill us within our lifetimes if left alone.  I'm just trying to get the fact that we have to be careful across.  Far too many missions conducted by ARM have resulted in massive problems, because some fool decided to take a stupid risk."
Title: Re: Misson 26: House Hunting
Post by: Kedly on November 30, 2015, 11:09:12 pm
Quote from:  Vincent reply to: all Current Black Ops participants
I vote we switch the "Volunteers" in stage 4 with ACTUAL volunteers. Considering our budget, as well as well as our current need for money (zero), I'm quite certain I can incentivise members of our security staff to actually volunteer to be stage 4 victims participants. I know this is war and the survival of our species we are talking about, but when we can avoid doing things that would make it harder for me to sleep at night, I would like to do so.

Quote from:  Vincent to: Saint
Is there anywhere on this planet I would be able to purchase/obtain an MK-3 and or flight capable milno-plate? I have the funds. Or is that something I would only be able to do on the sword?
Title: Re: Misson 26: House Hunting
Post by: Gentlefish on December 01, 2015, 12:24:57 am
Ryan, who was totally by Dester's side while this happens, pipes up.

"I... Suppose I should count myself lucky to have not been on any of those missions. The two I've been to so far have been successful, and one of them was taking a giant ball of fungus' brain.

I want to live, almost as much as I want to see the UWM burn. I don't take stupid risks unless the payoff is guaranteed. Speaking of... I should get this amp out of my noggin before I go portal hopping." He taps the side of his head.

"And last mission - the invasion of the body snatchers - we didn't take any risk we didn't have to take. I'm sure everyone can agree on that fact. We're not like the ones who blew up a ship because we didn't want to open any boxes."
Title: Re: Misson 26: House Hunting
Post by: DoctorMcTaalik on December 01, 2015, 12:41:12 am
Glancing at his wrist pad, Gus audibly groans. He had only ever been educated to the extent required for simple, low-income construction work; only basically literate, Gus found Dester's messages challenging, to say the least.  Only skimming through the plan, he quickly mashes out a reply on the keypad.

Quote from:  ABBLEE Johnson to: Duster
sure boss plan soudns good  :). what kind of aminals do u want to bring

Also do we need to meet up

Quote from:   ABBLEE Johnson to: Vuncent
they might be wilking to go but my soldeirs are valuable. We shouldnt waist them unless their is no good alternative
Title: Re: Misson 26: House Hunting
Post by: Ozarck on December 01, 2015, 08:41:41 am
A distant threat which is consuming our universe and can reach through space to directly affect all amps everywhere, verses us, getting ourselves killed and maybe bringing on the apocalypse a little faster. I think your analogy is a little hyperbolic, but your point is taken. Like my associate says, we don't want to die any more than you, or any of the people we brought here or the ones we failed to bring. Dester glances at his wrist communicator. pardon me one moment if you will, Mr. Saint. I should reply to these. It won't be but a moment. at Saint's gesture of approval (provided he gives one) Dester types for a moment or three. Otherwise these will happen after the conversation.

Quote from: Dester to: ABBLEE
Thank you for your vote. You can relax for a while if possible. get a nap, take a tour of the facilities if one is available, get some food, or do some shopping as you like. You will be notified when you are needed. As for animals, I think we'll end up with a bit of a variety, provided there are any on this world.

Quote from: Dester to: Vincent
Perhaps you can negotiate with the Hephaestus heads, and make volunteering for this duty valuable to our refugees. We didn't get a complete stock of perfect breeding people, and some of the misfits might prefer this to other forms of experimentation, or exile. If Heph will grant certain privileges for volunteers, we could possibly fill our need without forcing anyone. As for our staff, let's hold them back for Phase Five either way, at least for now. They will be more useful in the exploration of possibly viable universes than as passive test subjects. I wish you better dreams than mine, Vincent.

Dester returns his gaze to the interesting features of this robotic avatar. Thank you for your patience. Of course you are right, recklessness is the last thing we need on this mission. Of course, we're dealing with alternate universes, whose laws we will be blind to until we've experienced them. Who knows what action might trigger a catastrophe? I'm sure your machine is as safe as possible, but that's not saying much, is it? But what choice do we have? to sit it out, live a potentially long life on some "safe" world and die, knowing we could have changed things but didn't? Nah, that doesn't strike me as in the spirit of the ARM, as the others describe it. Rebel against corruption in order to save humanity from itself? this organization sounds proactive at heart.

Hey, how about a tour while we continue our discussion? I'm sure there are lots of interesting things going on around here, or at least some interesting scenery.

Tell me, Mr. Saint. Have you any speculation as to why this powerful destroyer was able to reach out to all the amps? What connects amps, one to another, that might make that so?
Title: Re: Misson 26: House Hunting
Post by: syvarris on December 01, 2015, 02:10:43 pm
Saint nods at Dester's request. "Of course.  Take your time."

Quote from:  Admin Steve Saint to: Operative Vincent Klart
Don't worry about equipment; everything necessary for this mission will be provided to you.  That said, all armory equipment is available for purchase here.  Hephaestus does produce everything, after all.

He pauses for several seconds to send his message, before turning to the man beside Dester.  "...Yes, you should have that removed.  As long as you are being honest, and will not take any dangerous risks, we should not have any issues.  My problem is simply that I do not know any of you well, and the only easy way to discern between those who take risks, and those who stay safe, is that the latter survive to complete several missions.  Maurice was a trusting man, and led a team with several rookies into an anomaly--and now he is most likely dead because of that.  I do not wish to make the same mistake." ((Yes, OOC I get the irony here.  It is intentional ;P))

When Dester begins talking again, Saint returns his attention to the man.  "A tour?  Most of Hephaestus is simply industrial machinery and tunnels, but there is a park nearby.  It was heavily irradiated when ARM took this planet, because an operative decided to drop a nuke in a docking area for fun.  It is safe now."  He turns and begins walking away.  "I explained how the amps exploit a crack in reality itself, yes?  The crack is not spacially related to anything--it is a universal constant, much like gravity.  I speculate that Maurice's Monster altered the crack intrinisically, somehow, and that that is why all amps and manipulators were infected.  In a way, I think we are lucky that this was all it did; Imagine if it affected some universal constant which was more omnipresent, or difficult to disable.  With amps and manipulators, as long as the machine is not running, the presence of the effect is nonexistent.  The same is not true for all effects."

"This is why I'm trying to get the danger of our situation across.  If we bring the wrong technology with us, and then awaken something similar to what Maurice's team awoke, we could have worse results.  Hence, we don't bring anything which exploits our own broken reality; Not only would such things likely be useless, they could possibly facilitate an invasion of sorts.  The risk is negligible if we take the proper precautions, and the potential gains are great, but I still have to ensure you understand what is at stake."

"Now, Dester, I have a question for you.  You described yourself as the acting lead of this blackops team.  Why?  Who was your leader, and what happened to them?  Why were you chosen to replace them?"

((FYI, I'm deliberately avoiding posting any actual actions.  I have five already, and don't want to piss off PW.  If anybody wants him to say or describe anything, do it yourself.))
Title: Re: Misson 26: House Hunting
Post by: Kedly on December 01, 2015, 03:33:20 pm
Quote from:  Vincent reply to: Dester
My train of thought on the matter is that once the sods have been in there and come back, the risk of bodily and mental harm is significantly reduced. At that point we could use the security staff to do a small, but extended stay in the new universe without too much risk of losing members of our personal army

Quote from:  Vincent to: Saint
In that case, would I be allowed to use an Mk-3 with flight plate, until the end of the mission, and after the misson ends, Ill decide if I still want to purhase one? Honestly, with all the shit we do for this rebellion, I see few situations where having a flight enabled battlesuit is a disadvantage
[/quote]
Title: Re: Misson 26: House Hunting
Post by: Gentlefish on December 01, 2015, 07:27:08 pm
Ryan nods again at the robot before him, before asking a final question:

"Of course. I'll be sure to have it removed as soon as possible. If you would be so kind as to point me to the way?"
Title: Re: Misson 26: House Hunting
Post by: syvarris on December 01, 2015, 08:24:19 pm
Quote from: Admin Steve Saint to: Operative Vincent Klart
I am not in charge of equipment, and cannot decide what you can and cannot buy or be provided with; That duty goes to the other Steve.

That said, you should be provided with much superior equipment for this mission.  Also, an Mk.III with flight pattern milnoplate is greatly inferior to a battlesuit, which is obselete.  If you value protect highly, I suggest you invest in a Mobility variant assaultsuit.

((PW said before that we basically have a carte blanche on equipment.  Most BLOPS missions do, really.))

"Hmm?  Just a moment, there's three of you..." Ryan's wristpad chirps.  "There, sent you the location.  Ask a sod if you get lost."
Title: Re: Misson 26: House Hunting
Post by: Ozarck on December 02, 2015, 08:26:57 am
((Ryan has asked both on planet, and on ship during the journey to Heph, to have the amp removed, and I have agreed, in boldface, both times, to assist. It may be a simple PW oversight that it is not officially already out.))

I say I am the Acting Lead for two reasons. First, the Black Ops team is guided from afar by Mr. Enedrasi, though he had little contact with us during our mission, as did the other Steve. And second, our nominal head, Mr. Niabs, went stasis catatonic shortly after we established ourselves in our first headquarters on planet. I was chosen as replacement primarily because I was willing to step up, make plans, and issue commands. Here Dester pauses for a moment. Mostly, I issued suggestions, which were generally accepted and acted upon. Through the course of events, this became such standard practice that I became the de facto head. Mr. Klart, that is, Vincent, was Skylar Niabs' lieutenant before his catatonia, and was willing to act as my lieutenant afterward, rather than assume the command role himself.  Dester stops moving for a moment, reflecting, then hastens to keep step with Saint. He's pretty good as a lieutenant, actually. He has good ideas, and acts as a counter to me in many ways. He is willing to change course when reason is given, and has acted in the best interest of the team and the mission. ... Without him, we wouldn't have succeeded. He got us the ships. Dester shakes his head casually. The others filled their intended roles - Ryan acting as doctor and overseer of the medical operations, Petra handled a lot of public relations, and Gus and Jesse handled security. I guess Gus is the Commander of our security forces now. Dester chuckles, then frowns. That leaves Xael. Xael was a bit more willing to take risks. And then she disappeared. Just ... disappeared.
Title: Re: Misson 26: House Hunting
Post by: syvarris on December 02, 2015, 11:07:27 pm
Saint's head swivels around to face Dester when he stops, and simply stares at him until ten seconds after Dester finishes.  "Is that all you know of Xael's disappearance?  Do you have any suspicions about it--Did they express any anti-ARM sentiments before leaving, for instance?"  After recieving a response, and possibly cutting Dester off if he goes on too long ((three sentences)), Saint asks an entirely different question in an unusual monotone.  "Could you please specify exactly what your life was like before joining ARM, what caused you to join us, and what skills you possess at this moment?  And... Have you changed recently?"
Title: Re: Misson 26: House Hunting
Post by: Ozarck on December 03, 2015, 08:35:08 am
She muttered something about a lurker, then literally vanished. Into thin air.

Dester responds to Saint's sudden shift as if he were expecting it.

You'll have to be more specific. That's a very broad question. My life was fairly normal. I did a variety of jobs, mostly mechanical. I trained as a medic, and then interned in a teaching hospital for a while.

Dester's look turns hard.

As foir change. Well, I just watched a Hive World Die.
he pauses for three seconds
Is that what you were after?


Quote from: Dester: to Vincent
Good thinking. Apparently sods are more vulnerable to mental intrusion, so that concern should be answered by them as well. I'll think about how best to edit the plan to address the issue of volunteers.
Title: Re: Misson 26: House Hunting
Post by: piecewise on December 03, 2015, 01:00:58 pm
That's... Hilariously accurate. It doesn't have to be a rabbit; any small animal that is not Tang will work. The stiff handle will make it easy to shove them inside.

Also, find the medbay. I need the PK amp out of my head for a refund. Store it if I can't immediately get the tokens.


PROPOSED MEASURES FOR TESTING SAFENESS OF UNIVERSES:

1. Open portal (duh)

2. Shove small animal through portal. Pull back after 1 minute.

3. If animal is alive and wholly intact, have brave soldier hop through quickly and report findings.

4. If soldier survives brief encounter sanely, send him back in with a small box that takes physics recordings.

5. Analyse recordings.

6. If recordings are within survivable limits, mark universe for extended probing.

7. Probe.

8. ???

9. Profit

10. Rinse, repeat.
Consider the amp removed and refunded.

Quote from: From Hephaestus Admin Steve Saint to M26 Black Ops Detachment
Hello, this is Admin of Production Steve Saint.  I will be assisting you with this project, primarily to ensure everything remains safe.  We've had severe incidents relating to cross dimensional portals before, and it is not pleasant to deal with them.

What are your current plans on how to proceed?  I highly recommend we reach consensus on any plan before acting; It is trivially easy to cause a small scale apocalypse if you rush things.

Also, remember that we have thousands of disposable sods ready for use.  I recommend that before you send any humans through the device, you make sure that sods can survive the trip without damage.
((Gentlefish, I'm looking at you.))

Questions for PW:
1.How does the reality ripper machine operate?  Does it open a portal that we can stick things through, does it just teleport a particular area, like the contents of a room?

2.How much can we know about the destination before initiating travel?  Can we know if we'll be put into hard vacuum, the center of a sun, or the surface of a planet?

3.Do I still have admin privileges (Command of sod army, use of QEC-bots, arbitrary access to items, etc.), or should I assume I only have access to what I own as a standard player (just a robobody, a couple pieces of junk from before I became an admin, and whatever I can buy with tokens)?

4...Can I possibly respec my stats and skills?  They were meant for admin duty, and I never got to use any anyways.

5.Lastly, can we use the apocalypse lab for this mission, rather than risk the surface of Hephaestus?

It isn't a portal, its a stationary machine that moves a "tagged" object. The "tag" is about the size of a fridge so just duct taping a rabbit to it might be a bit...silly. Especially since it's not like a rabbit would survive hard vacuum even here, in our homey little universe.

We dunno jack.

Lets go somewhere in between. As in, feel free to try anything an admin could do, but if it seems borked in terms of the mission, I'll nix it.

Sure. Respec all your points and skills as you want, no charge. Compensation for marooning you on heph for 2 months.

Apoch lab isn't the space magic thing right? It's the one thats off planet, on a moon or something? If so, yes.

After pondering the information he has received for a day or two, and receiving Mr. saint's message, Dester replies
Quote from: Dester Gree (acting lead of Black Ops) to: Hephaestus Admin Steve Saint
Greetings. Please forgive our excitement. It's been a long journey, and we have been under a bit of stress, what with the apocalypse and all - a subject on which I have many questions. I hope you are satisfied with our manpower efforts on your behalf? our collections went surprisingly well, not even considering the whole "end of the world" snafu. Thank you for your assistance in this new endeavor. I wonder, might I have a meeting with you? I would like to understand WHY this happened, and WHY we are now evacuating the universe. Clearly, some in this organization have some knowledge that apparently even the UWM does not possess concerning events of great magnitude. I will be glad to answer what questions I can as well, of course, though my information is likely to be limited to our recent mission.

Attached please find an initial plan for exploring universes with potentially dramatic physical differences from our own.

Dester sends this plan to all teammates. Hey guys! Look here!

To the Doctor
You seem to know a significant amount about all this. What is going on? Why is all this happening? I think I understand what I have to do, but I'd like to understand the why, also. What brought all these events to pass? How did we get where we are?

Quote from: Dester to: Vincent
We talked about pay for the troops to keep them loyal. I think, at this point, that pay may be meaningless. Currency might be of no value, what with the universe being eaten and all. I think a different tactic might work better here. Loyalty asked for and offered. Mutual benefit, obedience for protection, that kind of thing. Like the Feudal period, or Sovereign/vassal treaties.
"You're going to have to be more specific." the Doctor replies "There are a lot of things going on. Start with one."

Title: Re: Misson 26: House Hunting
Post by: Kedly on December 03, 2015, 03:18:50 pm
Quote from:  Vincent to: Dester
Do I have permission to brief our security staff? I believe I have enough info to let them know what's going on, even though we're still figuring out which phase they'll participate in. I'll have the info I need to brief the shipping and sales staff soon enough as well, see the message I cc'd you in

Quote from:  Vincent to: Saint     CC to: Dester
Is there anywhere on this planet we would be able to house our shipping and sales staff until we need them? I realise most of this planet is filled with classified shit, but I just tbought I'd ask... On that front, do you have need of our shipping crew as labourers or the like? We won't really need them until we are at the point of setting up a colony, in which point we'll need them, so no, not for experiments
[/quote]
Title: Re: Misson 26: House Hunting
Post by: NAV on December 03, 2015, 03:44:39 pm
((Can we assume that brain-dead Skylar was shoved in a stasis pod instead of going on mission?))
Title: Re: Misson 26: House Hunting
Post by: Kedly on December 03, 2015, 06:18:03 pm
((I'm fine with whatever, but I vote Ozzie be the official leader of this mission, rather than de facto))
Title: Re: Misson 26: House Hunting
Post by: syvarris on December 03, 2015, 09:16:24 pm
((Yeah, let's say Skylar was stasised.  Kri can join if kre wants, but there's no reason to give free mission experience if kre's AWOL.

Also, I'm not sending anything across until we agree to do so.  Partially because Ozark is basically the mission lead, partially because when things go wrong it's good not to be the guy who pressed the button.))

Quote from:  Admin Steve Saint to: Operative Vincent Klart cc: BLOPS lead Dester
Your people can be housed here.  We don't exactly have enough high quality quarters prepared for all of them, but simple accommodations can easily be provided.  We don't currently require additional staff.

Spoiler: @Ozark, in the past (click to show/hide)

Okay, first question is whether we have the option of staying on Heph (or on a ship), and using QEC-bots to operate things in the apocalypse lab, so we aren't there ourselves.  We obviously can't do that when we start exploring in-person, but it should keep us safe in case we accidentally drag back some small monster, or a portion of a black hole.

Corollary to the above: Can the human members of our team use Man-Machine-Interfaces, or are those origin tech?  Remember, we took tech from both braincases and amps to create those, although there aren't any space magical effects, to my knowledge.

Do we have any technology that's a... less harmful version of the mindfuck gun?  Something which forces Mind rolls, but doesn't do severe/permanent harm?  I'd like to be able to test how resistant our subjects are to mindfuck before sending them into an alternate universe.

What equipment should we bring with us when we go into the anomaly personally?  I know very little about what stuff we have.  Just sensors and armor?

Regardless of the answers, everything in the below spoiler should be stockpiled on ships near the apocalypse lab, ready for use, but not so close that a local apocalypse would destroy them.



Quote from:  Saint to: BLOPS team
attachment:manifest

Attached is a list of everything we'll be taking with us.  We'll be able to ship anything else over at any time, but consolidating the basic list is a good idea.  Are there any suggestions on what else to bring?

I haven't added this to the list, but I believe we should also send some sort of mobile laboratory across before any humans.  We could set the lab up to perform basic experiments, designed to ensure the physical laws on the other side are similar to our own.  It would be nice to know if the speed of light or force of gravity varies before we send anything valuable in.
Title: Re: Misson 26: House Hunting
Post by: Ozarck on December 03, 2015, 10:03:02 pm
PW

To the Doctor
Dester frowns in frustration.
Ahhh. Forgive the vagueness. I barely know where to start. The events of my team's recent mission, including it's origin have been swirling around in my head for some time now, and it's difficult to grab one piece of debris from that thought tornado at times. Let me try.

Are Amps and Manips from some other universe? How did we develop them? Did we know of some universe breaking threat related to them before this recent destabilization?

Additional actions: Move all necessary equipment and personnel out to the apocalypse lab and nearby ships before using that cargo space for evacuation. When we don't need the ships, then let the evacuation begin.

Question for clarification: We can send a refrigerator sized chunk of matter over to the other universes, right? So about four cubic meters-ish? as far as we know, we can move the matter across, then back, from the control unit in this dimension, right? Can we also, at least in theory, use the control unit to move something from our universe, to universe b, then from b to universe c, then back to our universe?




Quote from: Dester to: Vincent
Yes, bring them up to speed. remember though, we only know so much. I am trying to find out more from the leadership here, but that's never easy.

To Saint, during our conversation, which I totally don't mind carrying on for a little while while the main thread moves along toward !!adventure!!
My mother's name was Mom. What? Don't look at me like that, you had a mother too, right? Fine it was Elise Gree. I'm not talking about my first love. As for work, I once spend a year and a half as an apprentice technician maintaining mining equipment on a moon around [planet name expunged]. the food was surprisingly good. The Chef's name was Miguel, which I thought was weird, since all the Miguels I had met were tall, Dark skinned fellows, and he was shorter and more olive complexed, with freckles. Odd. He looked more like an Alphonse or a Desmond. Everyone called him Bork though. And I acquired all my current skills the old fashioned way. So what about you? tell me about your journeys.



Spoiler: miscellaneous clutter (click to show/hide)
Title: Re: Misson 26: House Hunting
Post by: syvarris on December 03, 2015, 10:47:53 pm
((Yeah, I'm aware of those statements.  My action is pretty much asking for more information, because "Highly protective in general" isn't very helpful.  Does that mean a battlesuit-type mech?  Human-sized armor?  Sitting in the center of a massive battleship?

...If you're talking about the manifest, it's more or less just a way to confirm "There's nothing else people think we should bring, right?"  Yes, we can always request whatever else we need, but it's best to figure out that we want to test material X in universes right now, rather than after we've visited twelve already.))

Saint's head returns to looking forward.  "Thank you.  As for myself, I used to be a doctor's assistant in a hospital.  I was never very interested in treating people, but my planet had a shortage of proper medical professionals, so it paid well.  The doctor I worked under ended up killing several patients through negligence, although I think it may have been intentional, and I was a convienent scapegoat."  Saint sighs here.  "So it goes.  I ended up in the ARM, woke up just after we had taken this very planet, and spent a year helping with repairs.  My first mission was to defend this very facility.  I was stationed in a bunker at the outskirts in that direction"--he points forward, and slightly to the left--"and ended up being taken out by friendly artillery.  My brain was only barely recoverable.  After being given a new body, I was launched into a UWM warship in a boarding pod, and by the end of that I was back to being a dead brain.  When I came back, they were recruiting people to stay here and run Hephaestus."  Saint shrugs.  "Apparently I'm unusually competent with research and development, so I was chosen to stay, along with Anton Chernozorov and Simulacrus Ferratum-Inanis.  Skip [several] years, I'm the last admin still concious, so I'm essentially the only leadership on this planet, aside from Aresteve, and he has no initiative or creativity.  There's two catatonic admins, but they seem to be in the final stage.  Is that a sufficient answer?"
Title: Re: Misson 26: House Hunting
Post by: Ozarck on December 04, 2015, 08:07:48 am
Dester looks at Saint's metal features for several seconds.
Sufficient? Oh, yes, I suppose so. A very professional answer anyway. I won't pry, but those sound like some stories left untold behind the bare facts. Some interesting, though probably painful stories.

Dester looks away for a moment, his face troubled. When he resumes, his voice is quiet. I myself was sent to the HMRC for another's crimes.

Dester sighs. Well, I guess we should get back to work, and plan out how this mission shall proceed. So far, as I understand it, we are moving the universe teleportation device to a lab off-planet, stationing a bunch of supplies nearby, and proceeding with a slightly modified version of the currently proposed plan. I believe you mentioned some Quantuum entanglement guided robot bodies? like yours? Dester gestures at the mechanoid before him. Those sound useful for oversight of the initial stages, and perhaps to bring with us once we actually step through to the other side. Ah, that reminds me. Have we a variety of programmable robots as well? We ought to send robots over to perform simple tasks, both as tests and for logistical purposes.

Let's get the word out to people that we are recruiting volunteers to be the first humans into these other universes. What kind of incentives do you thing would be appropriate? Hazard pay? First priority on relocation for family members? Upgraded accommodations? I'm sure we can find suitable compensation to appeal to enough people that we needn't necessarily ... abduct and force people to go. We can at least try it that way first, right?

Oh, and I believe someone suggested that we evacuate the planet? Is that possible in the time we have?

Quote from: Dester Gree to: all Current Black Ops participants
Title: Re: Misson 26: House Hunting
Post by: Gentlefish on December 04, 2015, 02:14:05 pm
((Remember, it's a tagged object, not a portal. It's a teleport, not a jaunt. No need to worry about 2-way leakage except on the return trip.))

Quote from: Ryan to Dester
That looks acceptable. However, in phase five, I recommend we take soil samples if we run across a planet. If the -verse is survivable, it may not necessarily be suitable for mundane plant growth, and our fancy tech may not work there.
Title: Re: Misson 26: House Hunting
Post by: Ozarck on December 04, 2015, 03:23:57 pm
Quote from: Dester to: Ryan
you bring up a good point. Phase five will needto be expanded into an SOP of it's own, I think, in order to get all the things we need to do while exploring listed.

Quote from: Dester to: All team members
It looks like our primary plan for initial investigation of universes is coming together. However, phase five, where we actually go in and explore, seems to need expanded into a complete plan itself. May I have suggestions on things that need done while we explore for suitable locations? Ryan has mentioned taking soil samples.
Title: Re: Misson 26: House Hunting
Post by: Twinwolf on December 04, 2015, 03:28:40 pm
Twinwolf Petra's eyes are kind of glazing over at all the science-y talk, up until the plan.

Quote from: RE: Dester to: All team members
See if there's liquid, and then test it? Same with plant life? Just because it seems safe doesn't mean it is.
Title: Re: Misson 26: House Hunting
Post by: piecewise on December 04, 2015, 04:22:17 pm
((Yeah, let's say Skylar was stasised.  Kri can join if kre wants, but there's no reason to give free mission experience if kre's AWOL.

Also, I'm not sending anything across until we agree to do so.  Partially because Ozark is basically the mission lead, partially because when things go wrong it's good not to be the guy who pressed the button.))

Quote from:  Admin Steve Saint to: Operative Vincent Klart cc: BLOPS lead Dester
Your people can be housed here.  We don't exactly have enough high quality quarters prepared for all of them, but simple accommodations can easily be provided.  We don't currently require additional staff.

Spoiler: @Ozark, in the past (click to show/hide)

Okay, first question is whether we have the option of staying on Heph (or on a ship), and using QEC-bots to operate things in the apocalypse lab, so we aren't there ourselves.  We obviously can't do that when we start exploring in-person, but it should keep us safe in case we accidentally drag back some small monster, or a portion of a black hole.

Corollary to the above: Can the human members of our team use Man-Machine-Interfaces, or are those origin tech?  Remember, we took tech from both braincases and amps to create those, although there aren't any space magical effects, to my knowledge.

Do we have any technology that's a... less harmful version of the mindfuck gun?  Something which forces Mind rolls, but doesn't do severe/permanent harm?  I'd like to be able to test how resistant our subjects are to mindfuck before sending them into an alternate universe.

What equipment should we bring with us when we go into the anomaly personally?  I know very little about what stuff we have.  Just sensors and armor?

Regardless of the answers, everything in the below spoiler should be stockpiled on ships near the apocalypse lab, ready for use, but not so close that a local apocalypse would destroy them.



Quote from:  Saint to: BLOPS team
attachment:manifest

Attached is a list of everything we'll be taking with us.  We'll be able to ship anything else over at any time, but consolidating the basic list is a good idea.  Are there any suggestions on what else to bring?

I haven't added this to the list, but I believe we should also send some sort of mobile laboratory across before any humans.  We could set the lab up to perform basic experiments, designed to ensure the physical laws on the other side are similar to our own.  It would be nice to know if the speed of light or force of gravity varies before we send anything valuable in.
We don't know. Interference could prevent it. Yes, quantum interference.  But you could certainly try.

MMI's are just things to translate brain to robot, so to speak. They've got nothing special in them. All we took from amps was the brain interface, not the crunchy lovecraftian core.

We could just give them xenospit. Thats a good, dirty method of testing will power.

Stick it on the wiki and we're good. Whats the point of it, by the way? Reserves? Or some sort of canary system for detecting minor reality fuckups or memory leaks?

PW

To the Doctor
Dester frowns in frustration.
Ahhh. Forgive the vagueness. I barely know where to start. The events of my team's recent mission, including it's origin have been swirling around in my head for some time now, and it's difficult to grab one piece of debris from that thought tornado at times. Let me try.

Are Amps and Manips from some other universe? How did we develop them? Did we know of some universe breaking threat related to them before this recent destabilization?

Additional actions: Move all necessary equipment and personnel out to the apocalypse lab and nearby ships before using that cargo space for evacuation. When we don't need the ships, then let the evacuation begin.

Question for clarification: We can send a refrigerator sized chunk of matter over to the other universes, right? So about four cubic meters-ish? as far as we know, we can move the matter across, then back, from the control unit in this dimension, right? Can we also, at least in theory, use the control unit to move something from our universe, to universe b, then from b to universe c, then back to our universe?




Quote from: Dester to: Vincent
Yes, bring them up to speed. remember though, we only know so much. I am trying to find out more from the leadership here, but that's never easy.

To Saint, during our conversation, which I totally don't mind carrying on for a little while while the main thread moves along toward !!adventure!!
My mother's name was Mom. What? Don't look at me like that, you had a mother too, right? Fine it was Elise Gree. I'm not talking about my first love. As for work, I once spend a year and a half as an apprentice technician maintaining mining equipment on a moon around [planet name expunged]. the food was surprisingly good. The Chef's name was Miguel, which I thought was weird, since all the Miguels I had met were tall, Dark skinned fellows, and he was shorter and more olive complexed, with freckles. Odd. He looked more like an Alphonse or a Desmond. Everyone called him Bork though. And I acquired all my current skills the old fashioned way. So what about you? tell me about your journeys.



Spoiler: miscellaneous clutter (click to show/hide)

"No. They are from our universe. We developed them through a process that is...well, lets just say that we basically tinkered with the source until we got it to do things. Yes. I'm not sure you have clearance for anything more. Steve is still considering what is going to become common knowledge in the wake of this event."

Thats just the tag; the thing which allows the machine to know what to move and where to move it and where it is currently. We can move things much larger.  And yes, it can be moved to and from. Yes, you could go a to b and b to c and c to a.

Title: Re: Misson 26: House Hunting
Post by: Ozarck on December 04, 2015, 04:55:28 pm
To the Doctor

Source? What was the source of the amps then? Who are you anyway? Why did you join this rebellion against the UWM?

As soon as the resources are in position and everyone is ready, begin Phase one of the plan: Send a small drone, containing a sample of each element (except those with very short half lives or that are created exclusively in labs) To coordinates 0, 0, 1. Wait one minute and then bring the drone back.
Title: Re: Misson 26: House Hunting
Post by: Kedly on December 04, 2015, 06:38:33 pm
Quote from:  Vincent to: Dester CC to: Saint
Attached Files: Security Staff Speech draft; Shipping and Sales Staff Speech draft

As per stage 5, I suggest we use the security staff for the first few tests as that way we can have multiple promising universes being checked out at once, and have the security staff note anything to us once they come back. Specific instructions I would give them would be to avoid contact with anything not immediately hostile, instead to just stay away until they can be brought back, at which point they inform us that they found life, and to be on the lookout for anything that might be ideal for setting up a base of operations, or a resource to exploit. Once an interesting universe shows anything of interest is when we ourselves would jump in, as an added bonus, this will allow us to figure out who our top performing security staff are before we decide who to bring with us for backup.


Saint, you should read over my speech drafts as well, as they may contain information you do not wish me to share. I am revealing that this place is scientifically focussed, and that the machines we will be using are transportive in nature. I am doing this for a few reasons, I believe those two pieces of information to be relatively unimportant, they won't reveal heph's true nature, (or even that we are being transported to new universes) but they will allow us to put HEAVY security in keeping them in their quarters without making them too suspicious. I believe for a lie to be truly effective, it must be created out of the truth. That being said, if an employee is doing something suspicious, do not hesitate to remove them, add them to your subjects for experiments, kill them, whatever, I will make it look like they were fired and them and their family were deported.

Please share any concerns you may have with me, and if I am unable to reassure you by modifying or explaining why the information is being given, I will remove any info you request

Gather up our security personnel and inform them of our company's new initiative. We have partnered up with a science outpost that is studying new transportation technologies, and they have recently stumbled into a breakthrough with teleportation technology that allows us to reach sections of space that are outside UWM protection and jurisdiction. Our current objective is to set up trading posts and contacts in these unexplored sections of space, in order to capitolize on new trading possibilities. This of course will be insanely dangerous for the first few stages, and as such, security staff who participate in the first few trips while we find new outposts will be paid triple time for the first few excursions, double time for those who decide to help guard after the sector is deemed livable and back to normal pay once we have a base of operations set up. As a further incentive to take on the vital and dangerous stages, the family members of any staff who dies during these phases will receive that staff's wages for the rest of their lives. That being said, we have our scientist co-partners performing preliminary tests to reduce the danger of these new regions before we will be sending our security staff in as recon. Thank them for being an important part in helping our company reach even greater fortunes.

After that meeting is concluded, gather up our remaining staff and let them know that until further notice they are on 100% paid leave, and that we have accommodations set up for them on this planet until their skills are needed once again. Inform them that as this is a science base working on new transportation technologies, any area outside of where they have been cleared to stay is highly classified, and any employee or family member found outside the cleared areas will be promptly fired, and them and their family will be shipped to the nearest stable planet. Thank them for being an important part in helping our company reach even greater fortunes.
Title: Re: Misson 26: House Hunting
Post by: syvarris on December 04, 2015, 07:49:52 pm
((You may want to inform Saint that you're telling your people this is a science installation.  He currently thinks they're essentially mercs in service of ARM, and is going to post robosod guards in their area unless you convince him not to.  He doesn't trust them.))
Title: Re: Misson 26: House Hunting
Post by: Kedly on December 04, 2015, 08:15:10 pm
((Duly Noted, I'll CC Saint in that message. My view [and by extension Vincent
s] is that the best lies are ones created through half truths, and by admitting this is a science facility, but lying about what it is actually researching, it is an easier to maintain lie, without revealing too much important info))
Title: Re: Misson 26: House Hunting
Post by: Ozarck on December 04, 2015, 08:53:11 pm
I edited my action above to begin phase one. I think we are ready to at least send a drone with elements in it through.
Title: Re: Misson 26: House Hunting
Post by: syvarris on December 04, 2015, 11:51:22 pm
((Tired--long day.  This may result in confusing statements; my apologies if it does.  Spoilers are for compact reading & shorter PW post.))

1.Test if quantum entanglement is working right now.  Just switch to possessing a bot at the apocalypse lab, and make sure it's working properly.

2.I've okayed Kedly's plan of housing and lying to their... company personnel, but I want to make sure everything is secure.  Select an area to house the people which is out of the way and not too near anything exceptionally important, then seal off most entrances.  Remaining entrances should be constantly guarded by robosods using riot gear, with orders to turn back anyone who tries to leave (and to disable them non-lethally if that doesn't work).  Heavy robosods equipped with combat gear should also be ready to deploy, in case things really go bad for whatever reason.  If anyone somehow gets out of the area, they are to be immediately captured and detained.  Make sure robosods patrol all the nearby facilities.

3.Can we get enhanced capacity mods as mission equipment?  I'm guessing not, but it's worth asking.

Reality Ripper:

4.Can this thing teleport stuff around in our own reality?  Did we invent a new type of FTL?

5.How exactly is the teleportation activated?  Does the machine in our reality control when stuff is teleported where, or can someone on the other side tell the tag to teleport back?
Title: Re: Misson 26: House Hunting
Post by: Ozarck on December 05, 2015, 03:15:39 am
Well, a new universe might cause different issues for a robotic body, or a robotic personality - an Artificial Intelligence - than for a human one. It may help to test the effects of a different universe on something like that before sending in a more complex device such as your body. Better to test it than to find out later, when the QEC reverses, and you become the puppet of your machine. And as for them being useful ... well, I have been places where there were no sods and few enough humans, that many simple, routine tasks were handled by robot. Plus, robots are more flexible in design than human bodies. it's easier to send a fleet of eight kilo scout bots to fly over an empty looking moon than to send a fleet of eighty kilo humans armed with flight suits.

It appears that Vincent has taken the initiative on incentives.

I assume the suggestion of evacuating the planet was made either because someone overlooked the existence of the off world lab, or because they wanted the majority of the population out of the star system, not just off the surface.

Test their will? I recall something about similar tests for space pilots and the like, from history. I see no reason that people would be particularly resistant to that as a part of the training and testing for the mission.

Quote from: Dester to: BLOPS team
Mr. Saint has suggested testing our human scouts' willpower before sending them across. I suggest you guys develop and implement a general training regimen for any of our people we expect to send over, just to get the civilians minimally competent at least, and to give the veterans a broader perspective. Additionally, if you find yourself in need of guidance, I will be happy to suggest a few activities for you, including getting those robot body control things installed.
Title: Re: Misson 26: House Hunting
Post by: Kedly on December 05, 2015, 03:35:24 am
Quote from:  Vincent to: Admin Steve Saint
"This army of mercenaries was hired on to us with the UWM funds we amassed during the last mission, under the Shipping Company we were using as cover to export test subjects. We brought them and the shipping crew with us when we fled the planet, and I requested that we keep our staff instead of adding them to the test subject pool, and was approved. Honestly this deceit shouldn't be hard to set up or maintain, as the reasons I have provided maintain the sense of a profit driven company willing to take risks (Which we proved we were before when we bought amp-less trading ships before amps went to shit), as well as the reasons the security around the planet is so tight. I plan to keep our security staff on ship as well, to keep them out of trouble until they are needed. As for the 'Volunteers' for the first human test phase of our plan, are we pulling those from our test subject pool?"
Title: Re: Misson 26: House Hunting
Post by: syvarris on December 05, 2015, 05:41:10 pm
When Dester suggests the QEC might reverse and control him, Saint interrupts him with a chuckle.  "The laws of physics would have to be very strange indeed for that to happen.  Do not worry, I will not use quantum entanglement within another reality--only within this one, to ensure that if the machine's activation does have some unforseen dangerous effect, I am nowhere nearby.  I suggest you do the same."  He then stays silent until Dester completes his responses.  "You raise a good point about the robots, but I don't think such thorough exploration will be required as standard procedure.  Still, we can keep drones ready, just in case.  As to mental resilience, I do not understand why, but it is disturbingly common for mind altering effects to hinder exploration.  That could be a quirk of our own reality, or it could be a quirk of our brains, but there is no reason to assume it will not be an obstacle in other realities."

((Saint's hologram is back to an SS.  I couldn't find a way to make that statement flow with the talk.))

Quote from:  Saint to: Vincent CC: Dester
[quote of Vincent's message]
"I understand.  Thank you for your explanation.

I would suggest that we not coerce any test subjects.  Volunteers who understand the risks will be honest about their experience, but people who were forced may resent us, and lie because of that.  They could lie and say a reality is dangerous when it was really idyllic, or the reverse--either scenario sets us back, and the latter may well end up killing someone.

That said, I trust your judgement on who we send across.  I will be the first to admit that I am not skilled with human resources."
Title: Re: Misson 26: House Hunting
Post by: Kedly on December 05, 2015, 08:16:15 pm
Quote from:  Vincent to: Admin Steve Saint CC: Dester
I fully agree on using willing volunteers, maybe I can attempt to convince some of our shipping and sales staff to volunteer, that could address the concern that using our security staff at too early of a stage would be a needless waste of them.

Thoughts Dester?
Title: Re: Misson 26: House Hunting
Post by: Toaster on December 05, 2015, 09:24:35 pm
((Would quantum entanglement even work across a different universe?


Totally not a PTW in disguise))
Title: Re: Misson 26: House Hunting
Post by: Ozarck on December 05, 2015, 11:05:03 pm
((Would quantum entanglement even work across a different universe?


Totally not a PTW in disguise))
Probably not between universes, but maybe within the other universe. As long as both entangled parts are in the same universe, and the laws of physics are suitable, then it should work.
Title: Re: Misson 26: House Hunting
Post by: piecewise on December 08, 2015, 07:34:11 pm
To the Doctor

Source? What was the source of the amps then? Who are you anyway? Why did you join this rebellion against the UWM?

As soon as the resources are in position and everyone is ready, begin Phase one of the plan: Send a small drone, containing a sample of each element (except those with very short half lives or that are created exclusively in labs) To coordinates 0, 0, 1. Wait one minute and then bring the drone back.
"I fear you may be fatally out of the loop. Is there anyone else around with more experience?"

Quote from:  Vincent to: Dester CC to: Saint
Attached Files: Security Staff Speech draft; Shipping and Sales Staff Speech draft

As per stage 5, I suggest we use the security staff for the first few tests as that way we can have multiple promising universes being checked out at once, and have the security staff note anything to us once they come back. Specific instructions I would give them would be to avoid contact with anything not immediately hostile, instead to just stay away until they can be brought back, at which point they inform us that they found life, and to be on the lookout for anything that might be ideal for setting up a base of operations, or a resource to exploit. Once an interesting universe shows anything of interest is when we ourselves would jump in, as an added bonus, this will allow us to figure out who our top performing security staff are before we decide who to bring with us for backup.


Saint, you should read over my speech drafts as well, as they may contain information you do not wish me to share. I am revealing that this place is scientifically focussed, and that the machines we will be using are transportive in nature. I am doing this for a few reasons, I believe those two pieces of information to be relatively unimportant, they won't reveal heph's true nature, (or even that we are being transported to new universes) but they will allow us to put HEAVY security in keeping them in their quarters without making them too suspicious. I believe for a lie to be truly effective, it must be created out of the truth. That being said, if an employee is doing something suspicious, do not hesitate to remove them, add them to your subjects for experiments, kill them, whatever, I will make it look like they were fired and them and their family were deported.

Please share any concerns you may have with me, and if I am unable to reassure you by modifying or explaining why the information is being given, I will remove any info you request

Gather up our security personnel and inform them of our company's new initiative. We have partnered up with a science outpost that is studying new transportation technologies, and they have recently stumbled into a breakthrough with teleportation technology that allows us to reach sections of space that are outside UWM protection and jurisdiction. Our current objective is to set up trading posts and contacts in these unexplored sections of space, in order to capitolize on new trading possibilities. This of course will be insanely dangerous for the first few stages, and as such, security staff who participate in the first few trips while we find new outposts will be paid triple time for the first few excursions, double time for those who decide to help guard after the sector is deemed livable and back to normal pay once we have a base of operations set up. As a further incentive to take on the vital and dangerous stages, the family members of any staff who dies during these phases will receive that staff's wages for the rest of their lives. That being said, we have our scientist co-partners performing preliminary tests to reduce the danger of these new regions before we will be sending our security staff in as recon. Thank them for being an important part in helping our company reach even greater fortunes.

After that meeting is concluded, gather up our remaining staff and let them know that until further notice they are on 100% paid leave, and that we have accommodations set up for them on this planet until their skills are needed once again. Inform them that as this is a science base working on new transportation technologies, any area outside of where they have been cleared to stay is highly classified, and any employee or family member found outside the cleared areas will be promptly fired, and them and their family will be shipped to the nearest stable planet. Thank them for being an important part in helping our company reach even greater fortunes.

Done.

((Tired--long day.  This may result in confusing statements; my apologies if it does.  Spoilers are for compact reading & shorter PW post.))

1.Test if quantum entanglement is working right now.  Just switch to possessing a bot at the apocalypse lab, and make sure it's working properly.

2.I've okayed Kedly's plan of housing and lying to their... company personnel, but I want to make sure everything is secure.  Select an area to house the people which is out of the way and not too near anything exceptionally important, then seal off most entrances.  Remaining entrances should be constantly guarded by robosods using riot gear, with orders to turn back anyone who tries to leave (and to disable them non-lethally if that doesn't work).  Heavy robosods equipped with combat gear should also be ready to deploy, in case things really go bad for whatever reason.  If anyone somehow gets out of the area, they are to be immediately captured and detained.  Make sure robosods patrol all the nearby facilities.

3.Can we get enhanced capacity mods as mission equipment?  I'm guessing not, but it's worth asking.

Reality Ripper:

4.Can this thing teleport stuff around in our own reality?  Did we invent a new type of FTL?

5.How exactly is the teleportation activated?  Does the machine in our reality control when stuff is teleported where, or can someone on the other side tell the tag to teleport back?


1. It's working right now, but thats because the machine isn't on. And it might depend on where we send our thing. Lets just say it seems to work for now.

2.Alright.

3. For fleshy people, I guess.

4. We haven't tried it. We can, but We're not exactly sure if we can dial it in specifically, if that makes sense? When we go to another universe, hitting the exact same place over and over isn't THAT important considering the areas we're working with.

5. As for right now, someone needs to activate the machine from our side. As far as we know, we can't communicate back and forth at all.





If you're ready to start, hands up. I want to get any questions out of the way before we begin.

Title: Re: Misson 26: House Hunting
Post by: Gentlefish on December 08, 2015, 07:36:02 pm
No questions. Ryan is ready to probe the unknown.
Title: Re: Misson 26: House Hunting
Post by: Twinwolf on December 08, 2015, 07:42:48 pm
Is there a target number of habitable universes? As in, do we only need one or do we have to find as many as possible?
Title: Re: Misson 26: House Hunting
Post by: piecewise on December 08, 2015, 09:01:36 pm
Is there a target number of habitable universes? As in, do we only need one or do we have to find as many as possible?
Well...we need at least one good hospitable universe, but the more the merrier. LET US BE AS GODS AND SEED MYRIAD UNIVERSES WITH OUR KIN!
Title: Re: Misson 26: House Hunting
Post by: Xantalos on December 08, 2015, 09:04:14 pm
((ER: Metaphorically jizzing all over the multiverse.))
Title: Re: Misson 26: House Hunting
Post by: DoctorMcTaalik on December 08, 2015, 09:50:48 pm
Find the nearest armory. Sell back my 6 grenades for two tokens. Buy a multi-function power gauntlet. Loudly introduce myself as General ABBLEE Johnson, veteran black ops member. Requisition 2 multi-function power gauntlets, both modified to include internal generators and, if possible, plastered with cool flame decals. Have them hooked up to my MCP-II's generator as well.

Report to wherever I need to report to. Swagger up to my teammates with the confidence of Spider-Gus.
Title: Re: Misson 26: House Hunting
Post by: Ozarck on December 08, 2015, 10:19:52 pm
To the doc My team had only slightly more knowledgeable people on it than myself, and our primary experienced teammate promptly went catatonic, and makes a charming hat stand at the moment. Your admin, Mr. Saint, has more experience, but I hoped to get a bit more, straight from the donkey's mouth, so to speak. Rumors are a notoriously poor source of useful information, after all. Since awakening in what was the HMRC when I was put into stasis, but had become the ARM since, I was assaulted three times, kidnapped, and dumped into a mission to steal fifty thousand people. Which we did. With aplomb, with less experience than I have now, speaking to you. With the planet collapsing around us and the government attempting to destroy us because of something of which I was, as you say, fatally out of the loop on. Pardon me, sir, for trying to amend that situation to the best of my ability. Or your ability, if you were willing. Something big enough to break universes is going on, and I'd like to not be treated as expendable meat, sent blindly to my doom as a canary for those in the know. I think I have slightly more usefulness than that. So please, toss me a few bread crumbs here.  

regardless of the outcome of this conversation (barring Dester's losing the ability to participate) Dester is ready to start the tests.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 09, 2015, 01:08:09 pm
Ready to start!
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 09, 2015, 01:56:19 pm
((I'd assume that PW's' one word response to your action indicated that it went pretty much as you described it :P))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Twinwolf on December 09, 2015, 03:30:47 pm
No further questions.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 09, 2015, 07:12:14 pm
((yeah, I missed that during my first read through xD))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on December 09, 2015, 07:50:22 pm
1.Yes, I'm ready to go.  You'll probably never get me to stop asking questions though; only reduce the flow.

2.Why do only fleshy people get enhanced capacity mods?  There's a robot version which costs the same.  (If I can get one, I get an AUX one).

3.Can we please get details on what armor we will be given for our explorations?  The armory has an "anomaly suit", which is specifically designed for this, but that used automanips, so what do we get instead?  Stripped down anomaly suits?  Mythril plate?  Assaultsuits?  What?

4.Only asking because teammates appear to disagree, but we do have a carte blanche on equipment purchases, right?  We can get any armory equipment we need for free?


((@Teammates I'm pretty sure we can pretty much get anything we want for free.  So, instead of buying a power gauntlet with your own money (And then potentially losing it in a dangerous universe), you could request four extra arms and then a power gauntlet for each of them.  In theory, anyway.  I'm asking to make sure.))
Title: Re: Misson 26: House Hunting
Post by: piecewise on December 10, 2015, 11:30:18 am
Find the nearest armory. Sell back my 6 grenades for two tokens. Buy a multi-function power gauntlet.

Report to wherever I need to report to.

Done.

To the doc My team had only slightly more knowledgeable people on it than myself, and our primary experienced teammate promptly went catatonic, and makes a charming hat stand at the moment. Your admin, Mr. Saint, has more experience, but I hoped to get a bit more, straight from the donkey's mouth, so to speak. Rumors are a notoriously poor source of useful information, after all. Since awakening in what was the HMRC when I was put into stasis, but had become the ARM since, I was assaulted three times, kidnapped, and dumped into a mission to steal fifty thousand people. Which we did. With aplomb, with less experience than I have now, speaking to you. With the planet collapsing around us and the government attempting to destroy us because of something of which I was, as you say, fatally out of the loop on. Pardon me, sir, for trying to amend that situation to the best of my ability. Or your ability, if you were willing. Something big enough to break universes is going on, and I'd like to not be treated as expendable meat, sent blindly to my doom as a canary for those in the know. I think I have slightly more usefulness than that. So please, toss me a few bread crumbs here.  

regardless of the outcome of this conversation (barring Dester's losing the ability to participate) Dester is ready to start the tests.
"Alright. Short version. Origin is the thing that we found and researched and it allowed us to create amps, manips, synthflesh and a great deal of genetic modifications. Downside is that it also allowed us to accidently create the altered.  I was one of the lead scientists working on the thing, as well as many other things in and around those few hundred years. I joined The HMRC because the UWM killed me, and I wasn't very happy about it."

1.Yes, I'm ready to go.  You'll probably never get me to stop asking questions though; only reduce the flow.

2.Why do only fleshy people get enhanced capacity mods?  There's a robot version which costs the same.  (If I can get one, I get an AUX one).

3.Can we please get details on what armor we will be given for our explorations?  The armory has an "anomaly suit", which is specifically designed for this, but that used automanips, so what do we get instead?  Stripped down anomaly suits?  Mythril plate?  Assaultsuits?  What?

4.Only asking because teammates appear to disagree, but we do have a carte blanche on equipment purchases, right?  We can get any armory equipment we need for free?


((@Teammates I'm pretty sure we can pretty much get anything we want for free.  So, instead of buying a power gauntlet with your own money (And then potentially losing it in a dangerous universe), you could request four extra arms and then a power gauntlet for each of them.  In theory, anyway.  I'm asking to make sure.))
1. ok.
2. Fine.  1.
3.For you? Well the thing is that YOU, ie the team, probably won't be going into any of these for quite a while. I assume probes, test subjects and people who aren't you will be going in there first until you establish it is safe. I mean, you wanna stick your dick in there, we'll give you some good heavy armor with powerful life support systems, but I wouldn't recommend it.
4. Within reason. You have to justify it. No ordering 10 Avatars of War just in case you might need them.









Stand by, actual description and beginning test soon(ish)
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on December 10, 2015, 05:46:40 pm
I edited my last action to take advantage of our funding situation. This look ok, PW?

Find the nearest armory. Sell back my 6 grenades for two tokens. Buy a multi-function power gauntlet. Loudly introduce myself as General ABBLEE Johnson, veteran black ops member. Requisition 2 multi-function power gauntlets, both modified to include internal generators and, if possible, plastered with cool flame decals. Have them hooked up to my MCP-II's generator as well.

Report to wherever I need to report to. Swagger up to my teammates with the confidence of Spider-Gus.

Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on December 10, 2015, 05:49:29 pm
I want the Haebi limb. But I don't know if it'll explode in safe universes.

Can we include small samples of things like the pimp cane and haebi flesh with the volunteers? In artefact containers, of course. We need to know how exotics will react to the environments as well.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on December 11, 2015, 12:28:43 pm
I edited my last action to take advantage of our funding situation. This look ok, PW?

Find the nearest armory. Sell back my 6 grenades for two tokens. Buy a multi-function power gauntlet. Loudly introduce myself as General ABBLEE Johnson, veteran black ops member. Requisition 2 multi-function power gauntlets, both modified to include internal generators and, if possible, plastered with cool flame decals. Have them hooked up to my MCP-II's generator as well.

Report to wherever I need to report to. Swagger up to my teammates with the confidence of Spider-Gus.

I forget what those even are, but sure.

I want the Haebi limb. But I don't know if it'll explode in safe universes.

Can we include small samples of things like the pimp cane and haebi flesh with the volunteers? In artefact containers, of course. We need to know how exotics will react to the environments as well.
Sure, with the ok of our supervising team lead Ozarck.

So here is our plans as outlined to me

0: relocate to the apocalypse lab with whatever supplies we think will be necessary, including stuff in spaceships nearby for reserves and mobility if something goes wrong.
1: send in a drone which contains distinct samples of all natural elements, to test if any element behaves oddly. We send them for about a minute, then return them and inspect.
2: a drone with sensors, including sensors for the em spectrum, sound, motion, and any other standard sensors. We send them, likewise, for a short time, with recording devices, then bring them back and examine the records.
3: we send samples of a variety of cellular life, from amoebas to plants to animals to sods. leave them for a few minutes and return them to see the universe's natural effect on the life processes. We will aslo send basic robots (think roomba) with simple programs, to test simple interactions.
4: we send (preferably willing) human test subjects. They are to record their observations about theexperience and then we bring them back. They are essentially passive subjects without control over the course of the test (I.e. they are not explorers who direct their probes.) However, I would like them to be given a room in which to operate, and several interactive items, such as a program that tehy have to interact with, pressing buttons when they see certain shapes (you know, pasic psychology testing routines), drinks to pour from one container to another (sealed because microgravity), and the like, so we can observe their functionality. Also, this step should include humans with robobodies if possible.
5: the moment of truth: we send (or go with) a troop of explorers. The plan is to start with a few minutes in universe, then an hour, then eight, returning and reporting / resting in between.
6: evaluate the experience and determine if we should sow our oats in the given universe. if so, put on some mood music and do the thing
7: recursion. we repeat the process, from the new universi - this is a long term thing, so we become interuniversal explorers, exposing humanity to new dangers throughout reality and unreality.

So we can safely say that 0 is done.


Now then, we'll assume that you've all unloaded, everything has moved to the Apoch lab and that you've been shown the functional section of the machine. The actual machine, as the Doc explained, is quite large and uses a good deal of power. The entire section of this installation you're in is basically the extrauniversal engine, the systems to power it and the various other support systems all buried deep in the planet surface. You have access to control panels and a supply of the tags to move things around using the engine, but no access to the engine itself. For you, all thats visible is a large empty room where we stick the stuff to send off, and the control room you're currently in. Along with supplies and the various things you need to conduct the tests.

The "sending" room and the control room are isolated from each other and both are quite well reinforced, so they should survive most things...most things.

SO the idea right now is to send a drone to 0,0,1 carrying all (well most) elements available in our universe right now and then teleport it back after a minute to see if it survives.

You enter the coordinates into the machine while the techs bring the drone out. It's less a drone more a large metal box with a framework of metal and actuators, small mechanical limbs and maneuvering thrusters built onto it.  Upon pressing the "Launch" button, the drone seems to get sucked down into a single hard point, a black speck, which then vanishes entirely. It's all oddly silent. You wait a minute and then bring it back. The return trip is a bit different; it does the reverse, appearing as a speck before expanding back out, but this time it does it with a deafening bang, like a stick of tnt going off. Must be something about the air displacement; have to check heat levels and pressure too.

The drone reports. via its sensor data, space like conditions on the other side. Hard vacuum but also fairly high radiation and heat levels. The elements appear unchanged. Video monitors show darkness and a degree of static and distortion.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 11, 2015, 01:07:15 pm
Probably not going to be useful for the next few turns, so Im just going to monitor our security forces and miscellanious staff until it comes time when I can be useful again
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 11, 2015, 02:29:52 pm
let's see ....

To the Doc"That's ... a lot of information in a few short sentences. I ...
...
How did you escape death? I assume the UWM didn't just hand your brain over to be fitted into a shiny new body. Oh, hey, on that subject:  Ihear you are a wizard with medical stuff, but this one may be beyond even you. Dester produces the jar of Manuel"I believe this is all that remains of another interesting doctor from within the HMRC. there's very little, if any, neural tissue left, but would you be able to reconstruct him from this, and from what records you have of him?"

When given an opportunity to ask, Dester continues, eyes shining with with interest "What was this Origin, anyway? Some kind of alien artifact? Mr. Saint says it came from within our universe. How did you find it? What did you do?"


In regards to the test: Dester asks how high the temp and radiation were, and if it was consistent with proximity to a star, if we can know that. Was the probe or it's contents damaged by the heat and radiation? Let's launch a second probe with all sensors, to the same universe to see if we get consistent results.

Would it be too much for one turn to duplicate that test on all 25 of the other coordinates surrounding 0,0,0? If so, don't. If not, do.

Send Phase One probes into 0,0-1, 0,1,0, 0,-1,0, 1,0,0, and -1,0,0, and then to 0,0,+/-5, 0,+/-5,0, and +/-5,0,0 (so one universe in each of the six cardinal directions, and then five universes in each cardinal direction).

As for the Exotic material: Let's (provisionally) establish a phase 3.5 for passive artifact testing, and 4.5 for active artifact testing (that is, send them without using them in 3.5, and send volunteers to activate them in 4.5


Probably not going to be useful for the next few turns, so Im just going to monitor our security forces and miscellanious staff until it comes time when I can be useful again
If you want, you can take over the phase one testing and free me up to concentrate on phase two stuff. It's just: launch phase one probe into x universe. And Launch phase one probe into x universe, then into y universe, then into home universe, and stuff like that. That keeps me from delivering walls of text, and keeps someone else's hand in.


In the control room, with the team present:
Upon seeing the video of the probe returning, the tension seems to drain from Dester a bit, and he let's out a shout "Success! We've launched a probe into another universe and brought it back! Woo!"

later, to Saint
"Wait. We did, right? We didn't just send it somewhere in this universe, did we?"
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: NAV on December 11, 2015, 05:44:23 pm
I edited my last action to take advantage of our funding situation. This look ok, PW?

Find the nearest armory. Sell back my 6 grenades for two tokens. Buy a multi-function power gauntlet. Loudly introduce myself as General ABBLEE Johnson, veteran black ops member. Requisition 2 multi-function power gauntlets, both modified to include internal generators and, if possible, plastered with cool flame decals. Have them hooked up to my MCP-II's generator as well.

Report to wherever I need to report to. Swagger up to my teammates with the confidence of Spider-Gus.

I forget what those even are, but sure.
ERROR ERROR! Multi-function power gauntlet contains kinetic amp. Kinetic amp is origin tech. Requires explicit permission from Steve.
Or you could get the kinamps removed and keep the rest of the gauntlets.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on December 11, 2015, 06:22:52 pm
Ryan nods. "I can't imagine the Doc would lie to us about this. Good news is the first test doesn't create sentience in elements.

But that return trip is a little scary. Sounds like we're re-inserting the drone into the environment, causing a rapid expansion of gas. Can we get some pressure and heat sensors in there?

...And before that, can we get a scan of the room? I'd like to make sure nothing came back on the drone that wasn't there before."
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 11, 2015, 06:43:04 pm
((Might want to draw some attention to your bolded color text. PW might miss it))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on December 11, 2015, 08:14:31 pm
ERROR ERROR! Multi-function power gauntlet contains kinetic amp. Kinetic amp is origin tech. Requires explicit permission from Steve.
Or you could get the kinamps removed and keep the rest of the gauntlets.

((The wiki says that they're relatively safe, just less reliable than before. I mostly bought them for the grappling claws, to be honest.))

I probably should have mentioned that the gauntlets have kinamp knuckles. Is that an issue?

Gus will observe, and help out if anyone asks.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: NAV on December 11, 2015, 08:32:59 pm
((Still, aren't you guys trying not to take any origin tech into the new universes?))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Egan_BW on December 11, 2015, 08:41:45 pm
((It's worth doing just to see what happens. Maybe Origin can jump into the new universe along with humanity to escape the Lurker that's eating it?))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 11, 2015, 09:21:48 pm
We are pretty specifically NOT taking origin tech into the other universes.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on December 11, 2015, 10:40:09 pm
1.Was QEC communication disrupted during the experiment?  Let's say I had a robosod actively QEC possessing another robosod within the Apoc lab, to test if there were any weird side effects.

2.I'm gonna stay onboard one of the orbiting warships, even if QEC is broken.  If the BLOPS team kills the planet, well, Steve can send more lackeys, and we can rebuild the lab somewhere else.

3.The probe's video monitors showed darkness.  Were these external monitors, which we'd expect to show stars?

4.Send below text to the Doc:
Quote from:  Admin of Production to: The Doctor
The different universes we can access are numbered using a three dimensional system.  Why?  Is this an arbitrary system, meant to make things simpler for us, or does it have some relevance to the machine's operation?

Secondly, do we know if there are any consistent effects related to distance in any particular dimension?  For instance, might (0,0,9) have more stable isotopes or universal laws than (0,0,5), which in turn would be more stable than (0,0,1)?

Lastly, does the machine have any limitations related to distance?  Would visiting (0,0,9) be more difficult than visiting (0,0,1)?

@Ozark

((Rather than testing all points which are immediately adjacent to us, I suggest we test universes in certain directions: (0,0,-9), (0,0,-5), (0,0,-1),(0,0,1),(0,0,5),(0,0,9) etc, for every dimension.  Checking nearby universes first, then further ones--if 5s start straining the machine, we don't want to go to 9s.

This would show whether or not the numbers mean anything.  If all nines are more different, or more difficult to access, we've detected a rule.  If 9 in one dimension makes isotopes more stable, and -9 in the same dimension make carbon radioactive, we know we should probably focus on staying positive or neutral in that dimension.  If there are no patterns at all, then exact relative location is probably irrelevant.  Just checking every adjacent universe is unlikely to show us much, unless altering location by 2 has significant effects--which limits our available 'verses.

As to RP, I'mma assume Dester is talking to a video monitor, because that lets me RP a fleshy Saint with facial expressions and everything.))

Saint shrugs when Dester turns to his image.  "I believe so, yes.  That being said, I did not design this machine, and I do not understand its inner workings.  If it malfunctioned, I wouldn't know."

@Anyone who intentionally tries to bring Origin Tech through

((Saint will be perfectly happy to kill you to stop you.  And he's quite capable of it, considering he's the supreme commander of all our sods.  In fact, I'll probably specifically have everyone searched for unauthorized materials, although that's more because somebody could forget, or something could be missed on a wiki page.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 12, 2015, 10:48:49 am
as to rp, I was assuming the most likely scenario for everyone to be in direct communication, so yeah, that works. As to distances along the planes, I don't see why we couldn't do that as well. hmm.
Alright , I'll edit my action for six directions in increments of 4
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 12, 2015, 01:33:07 pm
((I would take over phase 1 testing, but all those numbers with only a comma between them are confusing the shit out of me))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on December 12, 2015, 02:36:05 pm
Probably not going to be useful for the next few turns, so Im just going to monitor our security forces and miscellanious staff until it comes time when I can be useful again
Alright.
let's see ....

To the Doc"That's ... a lot of information in a few short sentences. I ...
...
How did you escape death? I assume the UWM didn't just hand your brain over to be fitted into a shiny new body. Oh, hey, on that subject:  Ihear you are a wizard with medical stuff, but this one may be beyond even you. Dester produces the jar of Manuel"I believe this is all that remains of another interesting doctor from within the HMRC. there's very little, if any, neural tissue left, but would you be able to reconstruct him from this, and from what records you have of him?"

When given an opportunity to ask, Dester continues, eyes shining with with interest "What was this Origin, anyway? Some kind of alien artifact? Mr. Saint says it came from within our universe. How did you find it? What did you do?"


In regards to the test: Dester asks how high the temp and radiation were, and if it was consistent with proximity to a star, if we can know that. Was the probe or it's contents damaged by the heat and radiation? Let's launch a second probe with all sensors, to the same universe to see if we get consistent results.

Would it be too much for one turn to duplicate that test on all 25 of the other coordinates surrounding 0,0,0? If so, don't. If not, do.

Send Phase One probes into 0,0-1, 0,1,0, 0,-1,0, 1,0,0, and -1,0,0, and then to 0,0,+/-5, 0,+/-5,0, and +/-5,0,0 (so one universe in each of the six cardinal directions, and then five universes in each cardinal direction).

As for the Exotic material: Let's (provisionally) establish a phase 3.5 for passive artifact testing, and 4.5 for active artifact testing (that is, send them without using them in 3.5, and send volunteers to activate them in 4.5


Probably not going to be useful for the next few turns, so Im just going to monitor our security forces and miscellanious staff until it comes time when I can be useful again
If you want, you can take over the phase one testing and free me up to concentrate on phase two stuff. It's just: launch phase one probe into x universe. And Launch phase one probe into x universe, then into y universe, then into home universe, and stuff like that. That keeps me from delivering walls of text, and keeps someone else's hand in.


In the control room, with the team present:
Upon seeing the video of the probe returning, the tension seems to drain from Dester a bit, and he let's out a shout "Success! We've launched a probe into another universe and brought it back! Woo!"

later, to Saint
"Wait. We did, right? We didn't just send it somewhere in this universe, did we?"
"I escaped by virtue of being able to get better. "

"I could try, assuming it wants to come back"

"We found it mostly via backtracking and tracing movements of anomalous planetoids. And we tinkered. For a long time."


The temp was 200 C and rose to 250 before it warped out, though the temp increase was slowing near the end. Radiation was lower than close proximity to a star, but it could be from a somewhat distant star, or weaker radiation sources nearby. The camera didn't give any hint of the source and there was no visible star or stars. Nothing was damaged, in so far as anything different than you expect. Ie, things with melting points below the temps it sustained melted, but they didn't turn into bees or explode or anything.

You send the probe in again. The results are basically identical, +/- 2 C.

Ok.

0,0-1,  0,1,0    1,0,0 all return similar results as the original probe, except for minor variations in temp and radiation.  The probe to 0,-1,0 returns intact however it has been highly irradiated...or something. The sensors don't report any ambient radiation but the entire probe itself has become somewhat radioactive, including all the elements. Though it doesn't appear to be normal radiation...rather the things are spraying out chunks of subatomic particles and rapidly degrading into "lower" elements.

-1,0,0, doesn't come back at all.

0,0,+/-5: Standard null
0,+/-5,0: Null,  Doesn't return.
+/-5,0,0:  Comes back, coated in and carrying about 400 pounds of pink slime.  Null

What?  I don't understand your lingo, hepcat.

ERROR ERROR! Multi-function power gauntlet contains kinetic amp. Kinetic amp is origin tech. Requires explicit permission from Steve.
Or you could get the kinamps removed and keep the rest of the gauntlets.

((The wiki says that they're relatively safe, just less reliable than before. I mostly bought them for the grappling claws, to be honest.))

I probably should have mentioned that the gauntlets have kinamp knuckles. Is that an issue?

Gus will observe, and help out if anyone asks.

I dunno, how much do you like your guts NOT invaded by space parasites.

1.Was QEC communication disrupted during the experiment?  Let's say I had a robosod actively QEC possessing another robosod within the Apoc lab, to test if there were any weird side effects.

2.I'm gonna stay onboard one of the orbiting warships, even if QEC is broken.  If the BLOPS team kills the planet, well, Steve can send more lackeys, and we can rebuild the lab somewhere else.

3.The probe's video monitors showed darkness.  Were these external monitors, which we'd expect to show stars?

4.Send below text to the Doc:
Quote from:  Admin of Production to: The Doctor
The different universes we can access are numbered using a three dimensional system.  Why?  Is this an arbitrary system, meant to make things simpler for us, or does it have some relevance to the machine's operation?

Secondly, do we know if there are any consistent effects related to distance in any particular dimension?  For instance, might (0,0,9) have more stable isotopes or universal laws than (0,0,5), which in turn would be more stable than (0,0,1)?

Lastly, does the machine have any limitations related to distance?  Would visiting (0,0,9) be more difficult than visiting (0,0,1)?

@Ozark

((Rather than testing all points which are immediately adjacent to us, I suggest we test universes in certain directions: (0,0,-9), (0,0,-5), (0,0,-1),(0,0,1),(0,0,5),(0,0,9) etc, for every dimension.  Checking nearby universes first, then further ones--if 5s start straining the machine, we don't want to go to 9s.

This would show whether or not the numbers mean anything.  If all nines are more different, or more difficult to access, we've detected a rule.  If 9 in one dimension makes isotopes more stable, and -9 in the same dimension make carbon radioactive, we know we should probably focus on staying positive or neutral in that dimension.  If there are no patterns at all, then exact relative location is probably irrelevant.  Just checking every adjacent universe is unlikely to show us much, unless altering location by 2 has significant effects--which limits our available 'verses.

As to RP, I'mma assume Dester is talking to a video monitor, because that lets me RP a fleshy Saint with facial expressions and everything.))

Saint shrugs when Dester turns to his image.  "I believe so, yes.  That being said, I did not design this machine, and I do not understand its inner workings.  If it malfunctioned, I wouldn't know."

@Anyone who intentionally tries to bring Origin Tech through

((Saint will be perfectly happy to kill you to stop you.  And he's quite capable of it, considering he's the supreme commander of all our sods.  In fact, I'll probably specifically have everyone searched for unauthorized materials, although that's more because somebody could forget, or something could be missed on a wiki page.))
1. There appears to be some distortion when the things return. Unconsciousness, synesthesia, Tingling feelings, Euphoria, sense of dread or impending doom, and itching of internal sinuses.

2. Fair enough.

3. It was external cameras, pointed out in different directions around the probe. We don't know what we'd expect to see, but we didn't see anything.

4. "The numbers are not spacial. Well, not for the areas we're going to. It's a reference to the 3d coordinates of various functional pieces within the machine.  Movement of those pieces alters the output of the engine, so to speak.

Nope.

Nope."
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 12, 2015, 03:32:57 pm
Maybe gus could start trainign our security forces, eventually leading up to how well they react to xeno-spit?
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 12, 2015, 06:39:35 pm

0,0,+/-5: Standard null
0,+/-5,0: Null,  Doesn't return.
+/-5,0,0:  Comes back, coated in and carrying about 400 pounds of pink slime.  Null

What?  I don't understand your lingo, hepcat.


Could you explain "Standard" and "Null"?  0,0,5 comes back standard? 0,0, -5 comes back with no results?

as for the Phase 3.5 and 4.5, I meant: we run the plan as normal to step 3, then add a step after step 3 and before step four, in which we send artifacts, just to see if they physically react weird. Then we do step four, then we add another step, in which we send test people to activate the pimp cane and other activateable artifacts, to see if they react differently in the new universe.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on December 12, 2015, 08:41:55 pm

0,0,+/-5: Standard null
0,+/-5,0: Null,  Doesn't return.
+/-5,0,0:  Comes back, coated in and carrying about 400 pounds of pink slime.  Null

What?  I don't understand your lingo, hepcat.


Could you explain "Standard" and "Null"?  0,0,5 comes back standard? 0,0, -5 comes back with no results?

as for the Phase 3.5 and 4.5, I meant: we run the plan as normal to step 3, then add a step after step 3 and before step four, in which we send artifacts, just to see if they physically react weird. Then we do step four, then we add another step, in which we send test people to activate the pimp cane and other activateable artifacts, to see if they react differently in the new universe.

When I say "standard" or "null" or something like that, I mean it's similar or almost exactly the same as the first one. Ie, vacuum, 200~C, radiation, etc.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on December 12, 2015, 09:32:19 pm
...Can we collect some of that pink slime and analyse it? I'm curious to see what its makeup is. And if we can use it to make our dicks bigger for R&D? And it came from +/-5, 0 , 0? As in, both sides?

I petition we move onto phase two in the Standard-reading universes.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on December 12, 2015, 11:15:23 pm
...Can we collect some of that pink slime and analyse it? I'm curious to see what its makeup is. And if we can use it to make our dicks bigger for R&D? And it came from +/-5, 0 , 0? As in, both sides?
((Pretty sure that's the stuff they put in hot dogs.))

Maybe gus could start trainign our security forces, eventually leading up to how well they react to xeno-spit?
((Gus isn't even remotely aware of what xenospit is, but if Vincent wants he can commence training exercises.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 13, 2015, 08:07:40 am
I'm speculating that these common universes with consistent radiation are universes in which matter never condensed. Some universal constant is off just enough that all that exists is the background radiation, which is much higher than ours because it comes from all the energy contained in a universe. more tests will be needed, of course.
((from the looks of it, our first probes are a combination of phase 1 and 2, containingthe elements and sensors))

Send a more durable drone ship into 0, 0, 1. Give it more powerful sensors, and make sure it is protected against the observed heat and radiation levels. Program it to activate it's sensors and travel in a straight line, avoiding obstacles that it detects. Leave it run for an hour, then recall it. If we find no new information, send it back and leave it to run for a day.

Send in our Phase 1 and 2 boxes to universes 0, 0, +/-9;    0, +/-9, 0;    and +/-9, 0, 0;  (I assume from the last tests that you understand that +/- means one box goes to +9, one to -9, in that order)

To the Doc:
Those are the planetoids that travel in straight lines from one jump point to the next, right? What was Origin then? Some Star System full of planetoids? Some kind of machine? You've been studying materials found on these planetoids, right? Do you think that tech is also infected by this new threat? How do you "get better" from death? Would my team be able to do this as well?

(@ Ryan, I believe that the slime came from 5, 0, 0, and that -5, 0, 0 was a standard, hot, radiated void)
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 14, 2015, 12:48:42 pm
Quote from: Dester to: Black Ops Team
I understand that there is another team on Hephaestus. Apparently their status is currently unknown. If Gus, Jesse, or someone else would like to do a little checking to see what's going on there, we could probably use that information. Try not to get involved if it's more weird shit though, just check on their status for now. Also, I hear that there are artifacts on Heph that are in need of testing. If Petra or someone else would like to organize some experiments with them that'd be cool too. Again, try not to break the universe, we still need what's left of it for a while.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on December 14, 2015, 01:08:32 pm
Hey, people not doing anything active, wanna play with something?


0,0,+/-5: Standard null
0,+/-5,0: Null,  Doesn't return.
+/-5,0,0:  Comes back, coated in and carrying about 400 pounds of pink slime.  Null

What?  I don't understand your lingo, hepcat.


Could you explain "Standard" and "Null"?  0,0,5 comes back standard? 0,0, -5 comes back with no results?

as for the Phase 3.5 and 4.5, I meant: we run the plan as normal to step 3, then add a step after step 3 and before step four, in which we send artifacts, just to see if they physically react weird. Then we do step four, then we add another step, in which we send test people to activate the pimp cane and other activateable artifacts, to see if they react differently in the new universe.

Ah ok.

...Can we collect some of that pink slime and analyse it? I'm curious to see what its makeup is. And if we can use it to make our dicks bigger for R&D? And it came from +/-5, 0 , 0? As in, both sides?

I petition we move onto phase two in the Standard-reading universes.
5+. I was doing it where the first sentence was for +, second for -.

The pink slime, after some quick analysis appears to be mostly carbon and water in nature, but not organic, or at least it doesn't contain any cells or common organic molecules that we know of. It's mostly Carbon chains, but pure carbon not  hydrocarbons, just a series of carbons double bonded to each other in a line. The waters are forming some sort of gelatinous but organized form, like a soft crystal. This is actually where the pink color comes from, some kind of light refraction effect.

We'd need to do some human tests to know if it has effects on people, but from what we can guess, it's probably non-toxic and biologically inactive.

I'm speculating that these common universes with consistent radiation are universes in which matter never condensed. Some universal constant is off just enough that all that exists is the background radiation, which is much higher than ours because it comes from all the energy contained in a universe. more tests will be needed, of course.
((from the looks of it, our first probes are a combination of phase 1 and 2, containingthe elements and sensors))

Send a more durable drone ship into 0, 0, 1. Give it more powerful sensors, and make sure it is protected against the observed heat and radiation levels. Program it to activate it's sensors and travel in a straight line, avoiding obstacles that it detects. Leave it run for an hour, then recall it. If we find no new information, send it back and leave it to run for a day.

Send in our Phase 1 and 2 boxes to universes 0, 0, +/-9;    0, +/-9, 0;    and +/-9, 0, 0;  (I assume from the last tests that you understand that +/- means one box goes to +9, one to -9, in that order)


(@ Ryan, I believe that the slime came from 5, 0, 0, and that -5, 0, 0 was a standard, hot, radiated void)
You attempt to recall the advanced drone after an hour and the machine registers an error. It says it can't find the tag.
0, 0, +/-9: Null, Probe returns, but there is no data in the drives, no elements in the cargo and it no longer projects a shadow.
0, +/-9, 0: Probe returns with readings that are oddly livable, chilly but livable, and video of what appears to be a large enclosed area. An uneven surface can be seen in front of the probe, but the probe hasn't been told to move so it sort of just sits there staring out into the dark for a minute before returning. No noticeable change to the elements.  The other universe is Null.
+/-9, 0, 0: Null, Something which appears null but is far hotter. Sensors pick up what looks like a starscape but...well, smudged and far too great. As though the entire universe was covered in the hazy glow of galactic cores, all smeared together across the void.

Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 14, 2015, 01:26:00 pm
To the Doc:[/b]Those are the planetoids that travel in straight lines from one jump point to the next, right? What was Origin then? Some Star System full of planetoids? Some kind of machine? You've been studying materials found on these planetoids, right? Do you think that tech is also infected by this new threat? How do you "get better" from death? Would my team be able to do this as well?



Hmm, looks like we have a universe that needs further exploration.


Launch Phase two probe into 0, 9, 0 (the oddly livable enclosed space one). Check how big the enclosed space is, and what kind of material the enclosure seems to be made of. Record everything we can, and have drone robots explore the enclosure, if it is a reasonable size to do so in. Leave them there for long enough to accomplish that if it can be done within a day. Otherwise, record what is there and have the probe return in an hour.

Can we launch multiple probes before recalling one? If, say, we were to launch a drone into pink slime land , have it move 100 meters, then launch a second one, and have them attempt to communicate with each other, would that be viable, or would we have to launch them together?

Edit: Launch phase one Probes into
1, 0, +/-1;
1, +/-1, 0;
0, 1, +/-1;
0, -1, +/-1;
-1, 0, +/-1;
-1, +/-1, 0
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Egan_BW on December 14, 2015, 04:47:05 pm
Hey, people not doing anything active, wanna play with something?
((I don't really have anything to do in the Limbo thread.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Twinwolf on December 14, 2015, 04:50:57 pm
Hey, people not doing anything active, wanna play with something?
((Specify. Petra isn't really doing much.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 14, 2015, 06:06:32 pm
((Sure, I'm down for playing with things))
Quote from:  Vincent to: Gus
We should probably look into some training exercises for our security forces. Physical and Gun training at first, but discipline training over time as well, once we have a staple of troops with high discipline I've heard of a few good ways to test how well they would deal with alien mind-fuckery
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Devastator on December 15, 2015, 06:34:01 am
Hey, people not doing anything active, wanna play with something?

Does it involve murder?
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 16, 2015, 06:05:57 am
Hey, people not doing anything active, wanna play with something?

Does it involve murder?
Probably not. Have you an idea for something worthy of death? I'm sure we can target Leo at something or another.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Grunhill on December 16, 2015, 08:50:32 am
Probably not. Have you an idea for something worthy of death? I'm sure we can target Leo at something or another.

((This is Er. Almost everything involves murder and death. And lives aren't very good regarded.


Even after the change to Arm, the motto continues: "We have reserves" ))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Devastator on December 16, 2015, 10:23:19 am
Probably not. Have you an idea for something worthy of death? I'm sure we can target Leo at something or another.

((This is Er. Almost everything involves murder and death. And lives aren't very good regarded.

((If only.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on December 17, 2015, 01:44:26 pm
To the Doc:[/b]Those are the planetoids that travel in straight lines from one jump point to the next, right? What was Origin then? Some Star System full of planetoids? Some kind of machine? You've been studying materials found on these planetoids, right? Do you think that tech is also infected by this new threat? How do you "get better" from death? Would my team be able to do this as well?



Hmm, looks like we have a universe that needs further exploration.


Launch Phase two probe into 0, 9, 0 (the oddly livable enclosed space one). Check how big the enclosed space is, and what kind of material the enclosure seems to be made of. Record everything we can, and have drone robots explore the enclosure, if it is a reasonable size to do so in. Leave them there for long enough to accomplish that if it can be done within a day. Otherwise, record what is there and have the probe return in an hour.

Can we launch multiple probes before recalling one? If, say, we were to launch a drone into pink slime land , have it move 100 meters, then launch a second one, and have them attempt to communicate with each other, would that be viable, or would we have to launch them together?

Edit: Launch phase one Probes into
1, 0, +/-1;
1, +/-1, 0;
0, 1, +/-1;
0, -1, +/-1;
-1, 0, +/-1;
-1, +/-1, 0


"You ask a lot of questions."



The enclosed one appears to be almost cave like in construction, though the caves appear to be of frankly unreasonable sizes. We're talking rooms that are wider than the circumference of the earth. Gravity seems erratic; in the empty "air" of the cave it's only a fraction of what it is on the surface, as though the contours of the cave follow some kind of invisible pattern of higher gravity. Samples of the surface reveal it to be fairly mundane though very densely packed stone of a variety of types.  There's no signs of life, even on a microbial level.

You could try that.

Ugh, you're really loading me up here, buddy.

Null.   Probe returns frozen and badly damaged. It looks as though it went through a blender. Unsettlingly, the frost that has completely covered the thing appears to  take the shape of otherworldly faces as it melts. As per why you, and indeed everyone that looks at it, assumes these...things...are faces, you can't explain.

1,1,0 's probe returns violently, falling from several feet in the air onto the ground, breaking into pieces like rotten wood as it does. It appears to have rusted badly, turning greenish brown and partially dissolving.  The rust like substance spreads from the probe to the ground  the instant it makes contact and begins to expand outward. In the peripherals of the camera feed you can see the testing room's blast doors slam shut before nozzles spray flame into the room. For several long seconds all you can see is fire, and then the camera cuts out. Somewhere, far away, you feel something rumble and the monitors read "Test Room 1 Lost."

A few minutes later another message pops up

"Verified: Eradication of infectious entity.  Test Room 2 Preparing"

Hey, people not doing anything active, wanna play with something?

Does it involve murder?
It might. Depends on how bad their luck is and how smart they are.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Devastator on December 17, 2015, 02:17:05 pm
((Now just think.  You're going to test room 1 on whatever target universe you choose.

I kinda meant that as in whatever universe recieves the HMRC is as dead as test room 1.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 17, 2015, 03:40:29 pm
((Now just think.  You're going to test room 1 on whatever target universe you choose.))
((yeah, if I could do so with some reliable way of returning the information that gives. hmm, I suppose sending a probe into universe 1, then another into 2, then sending probe 1 into universe 2 before pulling probe 2 back might work. But I was thinking more of weaponizing it for genocide anyway.))

To the Doctor: I do ask a lot of questions. There are a lot of mysteries here. And secrets. Both seem important to our survival, and mine in particular. Does Steve run on tech taken from origin?

Sorry about overloading you. I don't know how you generate universi. There are 26 universes with numbers adjacent to ours at 0,0,0. I wanted to eventually check all of those as well as the ones in "straight lines" on the axes and "diagonal lines" toward the corners (9,9,9, for example). Should I limit each turn to five or six universes to test? or three?

Actions: Ask to have universe 1,1,0 black-listed and locked so it can't be entered without explicit permission from myself and at least one Heph admin or ARM general.

Send in samples of life and robotics to universe "Caverns." Send two probes with identical sample sets: one that stays in the "air" and one that settles on the "ground." Send a third drone: a simple machine which will settle on the ground at a distance from the other probes and dig a small hole straight down. I'm looking in particular for how strong the gravity field gets near the surface, how compact and hard the stone gets, and if the drill is able to breach to another cavern. Also, how are the caverns connected, since we seem to be able to see more than one? Are there randomly located holes in the ground? Are the caverns uniform in shape, like a bunch of bubbles or something, or are they more shapeless?


Quote from: Dester to: Black Ops Team
Universe 1,1,0 is off-limits without explicit permission from myself and at least one Administrator of this facility.

On the other hand, we have a potential universe to drop a colony in. we are checking how life reacts there now, and if all goes well, we might be sending volunteers soon.

Also, if you are interested, there is what appears to be a very young, very hot universe in our set of initial explorations. It seems unlikely to support life for a very long time yet, but if you want to check it out in more detail, feel free to send in some samples of life before going in yourselves. Dress for the weather: it's HOT. the coordinates are -9, 0, 0.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on December 17, 2015, 10:36:30 pm
Quote from: Ryan to Team
I call dibs on Pink Goo universe. That's 5,0,0 by the way.

Phases 2 and 3 to Pink Goo-verse please!
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on December 19, 2015, 01:11:19 pm
So. who among you unoccupied friendos would like to risk your life for fun prizes?

Because I've got a thing in a box for you to play with.

Quote from: Ryan to Team
I call dibs on Pink Goo universe. That's 5,0,0 by the way.

Phases 2 and 3 to Pink Goo-verse please!
Phase three involves sending samples of living things. Does this include exposing them to the environment or just keeping them in the ship?

((Now just think.  You're going to test room 1 on whatever target universe you choose.))
((yeah, if I could do so with some reliable way of returning the information that gives. hmm, I suppose sending a probe into universe 1, then another into 2, then sending probe 1 into universe 2 before pulling probe 2 back might work. But I was thinking more of weaponizing it for genocide anyway.))

To the Doctor: I do ask a lot of questions. There are a lot of mysteries here. And secrets. Both seem important to our survival, and mine in particular. Does Steve run on tech taken from origin?

Sorry about overloading you. I don't know how you generate universi. There are 26 universes with numbers adjacent to ours at 0,0,0. I wanted to eventually check all of those as well as the ones in "straight lines" on the axes and "diagonal lines" toward the corners (9,9,9, for example). Should I limit each turn to five or six universes to test? or three?

Actions: Ask to have universe 1,1,0 black-listed and locked so it can't be entered without explicit permission from myself and at least one Heph admin or ARM general.

Send in samples of life and robotics to universe "Caverns." Send two probes with identical sample sets: one that stays in the "air" and one that settles on the "ground." Send a third drone: a simple machine which will settle on the ground at a distance from the other probes and dig a small hole straight down. I'm looking in particular for how strong the gravity field gets near the surface, how compact and hard the stone gets, and if the drill is able to breach to another cavern. Also, how are the caverns connected, since we seem to be able to see more than one? Are there randomly located holes in the ground? Are the caverns uniform in shape, like a bunch of bubbles or something, or are they more shapeless?


Quote from: Dester to: Black Ops Team
Universe 1,1,0 is off-limits without explicit permission from myself and at least one Administrator of this facility.

On the other hand, we have a potential universe to drop a colony in. we are checking how life reacts there now, and if all goes well, we might be sending volunteers soon.

Also, if you are interested, there is what appears to be a very young, very hot universe in our set of initial explorations. It seems unlikely to support life for a very long time yet, but if you want to check it out in more detail, feel free to send in some samples of life before going in yourselves. Dress for the weather: it's HOT. the coordinates are -9, 0, 0.
"No. Not yet, luckily enough. We didn't have time to fit him with the planned amp system."

It's ok, just don't get more than 10 in a go please. If only for time reasons.

Done. I hope someone is keeping track of this stuff on the wiki.

Alright so samples of life and robotics that remain in their ships are fine, apparently uninjured. At least  those of the first two ships. The one that digs a hole straight down loses it's drill after the first half foot. Readings were somewhere in the 85g range just before the drill tore free. Those g's seem to be limited to the hole itself and the probe was otherwise fine.

On the surface the G's are varying between about .7 and 1.8 gs depending on where you stand. And it's like this on all surfaces, so the probe could land on any wall  and just sit there as though on a normal surface.

The caverns, you can see two, are connected via tunnels or tubes, which appear to be extensions of the cave itself, just smaller.  The caverns are smooth walled but amorphous in shape, not round or anything so geometrically simple.

Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on December 19, 2015, 01:19:08 pm
So. who among you unoccupied friendos would like to risk your life for fun prizes?

((What sorts of prizes? What sort of box?))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 19, 2015, 02:27:34 pm
((I think it is obvious guys that we should drop all plans and immediately send all of us to 1,1,0))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on December 19, 2015, 02:57:30 pm
So. who among you unoccupied friendos would like to risk your life for fun prizes?

((What sorts of prizes? What sort of box?))
I'm gonna give you an object in a box.

You can keep the thing in the box if you want it. You just have to document info about it.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on December 19, 2015, 03:13:04 pm
Make sure that if any of the BLOPS members are given a mysterious box, they each get a pair of Heavy Robsod "assistants".  These assistants will each be equipped with a PSL, a Raduga, and a chem thrower with multiple canisters of ClF3, sticky goop, and acid.  The Heavy Robosods will remain adjacent to their assigned blops member, and watch them very closely.

Also double check that I'm still on a spaceship some distance away from the lab.  And that this ship has nuclear cannons.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on December 19, 2015, 08:24:31 pm
Let's send... two rabbits. One inside a drone, one outside - yet somehow still returnable. That iron leash thing I mentioned might work. Monitor stress and vital sign readings starting five minutes before, during, and five minutes after, if only to see how the teleportation affects living creatures.

Then we dissect both to see if the pink goo gets inside the rabbits' cavities.

So! Phase two and three go! At the... Same time! Let's just see what happens. In a seperate testing facility than two. Let's use three for goo-verse.

Is... The goo edible? Let's also feed a rabbit the goo while we do this. Nothing says woohoo like a universe of carbohydrates.

Alternatively, does it burn well? Nothing says woohoo also like a universe of hydrocarbons.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: NAV on December 20, 2015, 12:09:40 am
((I wonder which universe has Timmy in it?))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 20, 2015, 04:30:45 am
If time permits after other teammates send phase one probes, Send Phase One probes to 1,-1,0;          0,1,+/-1;          0,-1, +/-1. Otherwise, wait.     

Send volunteer test subjects to The Caverns (0,9,0). Have them talk about the experience as it is happening, including how the transition between universes feels. Return them after ten minutes and have them report. if all seems well, order our staff to design outpost buildings and the like that can be secured on the surface without digging deep. Test out the validity of gravity anchors by setting up a drone which will sink weighted anchors into the surface until gravity is strong enough to keep them secure. See if they remain stable thus, or if the gravity eventually overwhelms them.


I'm skeptical of this Caverns Universe. the gravity fields seem like they will ultimately be destructive, and there is nothing here we can use to buld a civilization. we'd have to import everything.. On the other hand, It looks like this universe will serve, at least as an emergency escape hole.

((I wonder which universe has Timmy in it?))
((This one. or do you mean the original character? he's in a void, not really in a universe at all. if I remember correctly.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 20, 2015, 01:23:50 pm
Phase one probes to  6,6,36    1,2,3     6,6,6
...


Edit: Screw it, let's throw 3,3,3 in as well
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on December 22, 2015, 11:49:27 am
Make sure that if any of the BLOPS members are given a mysterious box, they each get a pair of Heavy Robsod "assistants".  These assistants will each be equipped with a PSL, a Raduga, and a chem thrower with multiple canisters of ClF3, sticky goop, and acid.  The Heavy Robosods will remain adjacent to their assigned blops member, and watch them very closely.

Also double check that I'm still on a spaceship some distance away from the lab.  And that this ship has nuclear cannons.

The Fun never ends with this one. Yeah, you're safe from harm, for the moment.

Let's send... two rabbits. One inside a drone, one outside - yet somehow still returnable. That iron leash thing I mentioned might work. Monitor stress and vital sign readings starting five minutes before, during, and five minutes after, if only to see how the teleportation affects living creatures.

Then we dissect both to see if the pink goo gets inside the rabbits' cavities.

So! Phase two and three go! At the... Same time! Let's just see what happens. In a seperate testing facility than two. Let's use three for goo-verse.

Is... The goo edible? Let's also feed a rabbit the goo while we do this. Nothing says woohoo like a universe of carbohydrates.

Alternatively, does it burn well? Nothing says woohoo also like a universe of hydrocarbons.

The probe returns and despite the outer rabbit being dead from drowning in goo, there are no other problems. The ones inside the drone are fine and the one outside shows no changes that aren't attributable to drowning. Goo got in its lungs but thats about it.

Edible? Well they can eat it without any obvious  downsides, though they don't seem to be able to digest it very well.

Remember, it's not a universe of hydrocarbons, it's a universe of soft-crystal water and long, pure carbon chains.

Phase one probes to  6,6,36    1,2,3     6,6,6
...


Edit: Screw it, let's throw 3,3,3 in as well

6,6,36 :The universe is oddly warm, about 100 degrees F. There are massive scattered objects in the video feed. They are white and oddly textured, like fingerprints or yarn balls.
1,2,3 Null
6,6,6 The probe doesn't return.
3,3,3 The probe returns, but it has changed. It appears as though all color has been sucked from the thing, rendering it a monochrome gray. There are small, curved rods stuck to the thing as though magnetically attracted.

If time permits after other teammates send phase one probes, Send Phase One probes to 1,-1,0;          0,1,+/-1;          0,-1, +/-1. Otherwise, wait.     

Send volunteer test subjects to The Caverns (0,9,0). Have them talk about the experience as it is happening, including how the transition between universes feels. Return them after ten minutes and have them report. if all seems well, order our staff to design outpost buildings and the like that can be secured on the surface without digging deep. Test out the validity of gravity anchors by setting up a drone which will sink weighted anchors into the surface until gravity is strong enough to keep them secure. See if they remain stable thus, or if the gravity eventually overwhelms them.


I'm skeptical of this Caverns Universe. the gravity fields seem like they will ultimately be destructive, and there is nothing here we can use to buld a civilization. we'd have to import everything.. On the other hand, It looks like this universe will serve, at least as an emergency escape hole.

((I wonder which universe has Timmy in it?))
((This one. or do you mean the original character? he's in a void, not really in a universe at all. if I remember correctly.))
1,-1,0: The universe here appears to be made of a thick, syrupy liquid with large disk like objects the size of small continents drifting through it. The syrup is carbon based, but extensively bound to silicon;it breaks down rapidly in this universe.

Null, Null
0,-1,1: The probe returns, apparently unchanged in physical configuration, but not responding. It appears to be glowing slightly
0,-1,-1: The probe returns, barely. It has been frozen solid and is both crushed and shredded.


Ok, should we select them via any criteria? Give them any mission besides look around? Any supplies? Will we let them choose when to come back or set it on a timer? That sort of thing.


Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 22, 2015, 02:03:47 pm
Phase 2    6,6,36
Phase 1   -6,-6,-6;       6,6,23 (pay attention to the temperature in this universe);        12,34,56
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 22, 2015, 03:01:51 pm
The initial volunteers should be selected to represent as wide a range of people as possible, using, oh, say ten people. Include two children. They are to perform various activities in the probe room, like minor manual labor (picking up heavy objects and putting them down, screwing in a screw and unscrewing it), interacting with a program that requires them to follow instructions, and communicating with each other.

How would they be able to communicate their desire to return? Does our machine allow that? If it does, give them a panic button, one per volunteer. If three of them go off, return the probe a that point. Otherwise, set a timer.

As for the next phase - testing gravity anchors - just send automated probes.

If both of the above actions work out well, send an exploration team. any of the BLOPS team members are approved to go lead the exploration team. They will take a squadron of soldiers, a squadron of sods, a ship, as large as possible but still able to fit through the holes between caverns comfortably (insert innuendo here), and armed. Also land rovers / jeeps. Scout eyes and other exploration equipment, and any battle gear they think helpful. If the tubes which connect the caverns are only large enough for land rovers, then don't waste a functional ship - just send something capable of landing and unloading the equipment. It should contain a command center for coordination. I'd like to test out communications between caverns when we get someone to the other one.

Time permitting, Send Phase One probes to -1, 0, +/-1, -1, +/-1, 0
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on December 22, 2015, 06:12:21 pm
Can I get a probe to 123,456,789?

And the rabbits inside survived? What were their vitals and stress responses this entire time? So the goo isn't breathable. Also good to know. But a little obvious.

Let's see if a volunteer is willing to suit up and sit in goo-verse for a minute. Let them know it's safe if you're sealed up.  I want to know what they see. One minute in, lights, camera, action. Then back out.


"Note to self... Must determine if the carbon-chains can be reformed into useful materials."
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 22, 2015, 11:15:20 pm
((Beat you to 12,34,56 =P))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on December 23, 2015, 11:54:30 pm
(assuming I can do this without being on-planet) Send probes to:
1.7,7,7
2.-7,-7,-7
3.49,49,49

Personal 'experiments':

4.A long time ago, back during the boarding mission, I wrote a program.  To sum it up, it was supposed to take a library of different movements, mostly combat-oriented, and allow the user to make their robobody/exoskeleton enact those movements (possibly with minor on-the-fly adjustments).  The in-game effect would be to replace strength and dexterity rolls with AUX rolls, as long as the user's body was undamaged and the desired movements were in the library.  IIRC, you said it was fine and I successfully completed the program, but I never tested it.  I'd like to do so now, but using a robosod's body.  Is the program effective?

5.Two years ago, I got an... odd Christmas gift.  To quote:
Quote from: 2013 Christmas Gift
A strange machine; It's quite large, maybe three feet wide and 2 tall with a square central section and two circular lobes coming out of either side. The only controls are a button and a knob with numbers 1 to 10.
I have never tested this thing.  So, let's put it on one of our otherwise useless warships, and put ten humans, five sods, and five robosods on the ship with it.  Humans secured, sods not.  Then, have one of the sods set the dial to 2, and press the button.  Anything happen?  Or did you forget what the machine was even supposed to do? ((Who else thinks that this is a bomb?))

EDIT: Sod Selling (Ignore these if you're too busy)

6.We've discussed selling sods before, multiple times.  You vary in your answers; You've said yes, you've said no, and you've said "Yes, but only as mission equipment".  Can people buy sods for themselves?

7.If so, can I profit from it?  Presumably we'd use the same 25% profit margin, like with tinkered equipment, yes?

8.Finally, can sods be specially customized?  Comrade_P wants to buy (presumably attractive) female sods.  Can we do that?
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Egan_BW on December 24, 2015, 12:57:57 am
((I just realized. "Misson".))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on December 26, 2015, 03:03:54 pm
Could someone stick what each phase entails on the wiki page for me to have easy access to.

Phase 2    6,6,36

Phase 1   -6,-6,-6;       6,6,23 (pay attention to the temperature in this universe);        12,34,56

A quick look with a phase 2 probe shows that living things can keep living there. Even exposure to the seeming void seems not to be fatal, though it's not great for them. Several of the test animals seem ill.

the others are nulls

The initial volunteers should be selected to represent as wide a range of people as possible, using, oh, say ten people. Include two children. They are to perform various activities in the probe room, like minor manual labor (picking up heavy objects and putting them down, screwing in a screw and unscrewing it), interacting with a program that requires them to follow instructions, and communicating with each other.

How would they be able to communicate their desire to return? Does our machine allow that? If it does, give them a panic button, one per volunteer. If three of them go off, return the probe a that point. Otherwise, set a timer.

As for the next phase - testing gravity anchors - just send automated probes.

If both of the above actions work out well, send an exploration team. any of the BLOPS team members are approved to go lead the exploration team. They will take a squadron of soldiers, a squadron of sods, a ship, as large as possible but still able to fit through the holes between caverns comfortably (insert innuendo here), and armed. Also land rovers / jeeps. Scout eyes and other exploration equipment, and any battle gear they think helpful. If the tubes which connect the caverns are only large enough for land rovers, then don't waste a functional ship - just send something capable of landing and unloading the equipment. It should contain a command center for coordination. I'd like to test out communications between caverns when we get someone to the other one.

Time permitting, Send Phase One probes to -1, 0, +/-1, -1, +/-1, 0

Gravity anchors are viable.

The test with people seems to work well. They report some odd feelings due to the fact that their arms feel light and their legs feel heavy, some vertigo, some loss of coordination, some other symptoms like that. The sort of thing you'd honestly expect from this sort of gravity distortion; need to expose them to it longer to see if they get their "sea legs" or if it's a permanent effect. Other than that, they seem unaffected by their stay. Full physicals find no abnormalities. They report the sensation of jump to be unpleasant. They say that it isn't as instantaneous as we think it is, and that they have only dream like recollections of the jumps, which they say seem to last for an unknown time.


Alright, anyone want to go spelunking or are we leaving this to the NPCS?

Can I get a probe to 123,456,789?

And the rabbits inside survived? What were their vitals and stress responses this entire time? So the goo isn't breathable. Also good to know. But a little obvious.

Let's see if a volunteer is willing to suit up and sit in goo-verse for a minute. Let them know it's safe if you're sealed up.  I want to know what they see. One minute in, lights, camera, action. Then back out.


"Note to self... Must determine if the carbon-chains can be reformed into useful materials."
The probe returns, but it appears to be completely wrapped in a thin metallic foil. As soon as we touch it, the stuff unfolds and sprays off in all directions, cleaving straight through the walls and causing stone and metal to darken and collapse into an ashy substance. We lost testing room 2 due to this, but the foil seems to have consumed itself in the process, so it was contained at least.

The rabbits inside survived.  They seemed a bit stressed, but overall pretty normal.

You mean an NPC volunteer or a player?

(assuming I can do this without being on-planet) Send probes to:
1.7,7,7
2.-7,-7,-7
3.49,49,49

Personal 'experiments':

4.A long time ago, back during the boarding mission, I wrote a program.  To sum it up, it was supposed to take a library of different movements, mostly combat-oriented, and allow the user to make their robobody/exoskeleton enact those movements (possibly with minor on-the-fly adjustments).  The in-game effect would be to replace strength and dexterity rolls with AUX rolls, as long as the user's body was undamaged and the desired movements were in the library.  IIRC, you said it was fine and I successfully completed the program, but I never tested it.  I'd like to do so now, but using a robosod's body.  Is the program effective?

5.Two years ago, I got an... odd Christmas gift.  To quote:
Quote from: 2013 Christmas Gift
A strange machine; It's quite large, maybe three feet wide and 2 tall with a square central section and two circular lobes coming out of either side. The only controls are a button and a knob with numbers 1 to 10.
I have never tested this thing.  So, let's put it on one of our otherwise useless warships, and put ten humans, five sods, and five robosods on the ship with it.  Humans secured, sods not.  Then, have one of the sods set the dial to 2, and press the button.  Anything happen?  Or did you forget what the machine was even supposed to do? ((Who else thinks that this is a bomb?))

EDIT: Sod Selling (Ignore these if you're too busy)

6.We've discussed selling sods before, multiple times.  You vary in your answers; You've said yes, you've said no, and you've said "Yes, but only as mission equipment".  Can people buy sods for themselves?

7.If so, can I profit from it?  Presumably we'd use the same 25% profit margin, like with tinkered equipment, yes?

8.Finally, can sods be specially customized?  Comrade_P wants to buy (presumably attractive) female sods.  Can we do that?


1. Universe has no measurable temperature, but the visuals show something that looks a lot like this (http://orig14.deviantart.net/470a/f/2011/163/5/7/57343dbbbc4c1e0b3d035940bd8e43d5-d3ippsj.jpg). It's definitely a fractal latice but it's also extremely regular and it appears to be expanding out in all directions. You can see bright lights a within some of the deeper sections nearby. The atmosphere seems to be an extremely thin but ubiquitous nitrogen-argon mix.

2-3 are null

It should be. Maybe. Unless the council screams at me in a few minutes.

No idea what the hell that does anymore. You have any more info?

Hmm. I have problems with it in theory, I just don't want it to further unbalance shit, you know? Do me a favor, send RC a PM about it and we'll talk. I don't mind it in theory, I just wonder how to do it effectively.



Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 26, 2015, 03:59:18 pm
((I hereby dub universe 7,7,7 "Sharkmist space"))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: AoshimaMichio on December 26, 2015, 04:12:13 pm
((You guys need to add chronometers into your testing kit. Spring powered mechanical contraptions, battery powered mechanical things, electronic things...))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 26, 2015, 05:20:21 pm
I take it you ran phase 3 on 6,6,36? If so now run phase 4 on it
Quote from:  Phase 4
Spoiler (click to show/hide)
Phase 1 on:
Quote from: phase 1
Spoiler (click to show/hide)
11,28,89
42,42,42
7,19,90
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on December 26, 2015, 05:34:43 pm

Yeah. Phase 4 into Goo-verse. Some NPC's. Suited up and safe, of course.

Let's do phase 3 on 7,7,7? Nitrogen/Argon sounds... At least livable. Let's send some small animals to find out. One in a contained living bubble, the other outside. Let's see what happens.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 26, 2015, 06:06:33 pm
Alright, anyone want to go spelunking or are we leaving this to the NPCS?
(this is for the caverns universe. Anyone interested? Dester is going. (gotta get the ball rolling...)
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on December 26, 2015, 06:34:46 pm
((I hereby dub universe 7,7,7 "Sharkmist space"))
((Not catchy enough. Why not just Sharkland? The land of shark vapor!))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on December 26, 2015, 07:30:23 pm
I'm gonna play with the goo-verse.

Syv, d'you want to keep poking at new universes or do you want to play with Sharkmistverse? I don't want to step on your toes, but it is an interesting one.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on December 26, 2015, 07:37:23 pm
Playing with probes:

1.Try sending a probe to (0,0,1), which is null, and then sending it directly to (0,0,5), which is also null, without bringing it home first.

2.If that works, send a probe to the gooverse, and then transfer it to (0,0,1).  Send a second probe from home to (0,0,1), make it examine the probe from the gooverse, and then bring it back.  Leave the gooverse probe in (0,0,1).  Does this all work as a way to examine universes without risking our own?

3.Regardless of the above results, send two probes to (0,0,9), which is null, then bring one back.  Where was it, relative to the other?

4.Repeat the above experiment, but attempt to transfer one probe within the universe, to a set location relative to the other probe.  Basically, if A is 500 meters in front of B, try to teleport A to 500 meters behind B, without teleporting to an intermediate universe.

5.If we can't teleport without changing universe, use (0,0,5) as an intermediate.  Does that work?

Ask the Doc (over texts):

6."Is there any danger inherent to transferring between different universes frequently?  If we did it often enough, is it possible we could attract the attention of something unpleasant?"

7."Is there any limit to how much we can transfer, beyond that?  Does the machine have a limited number of uses, or do we require some sort of difficult-to-obtain fuel?"

Personal:

8.No, I have no more info on what the device I got for Christmas 2013 does.  I never tested it, because I was terrified it was a bomb meant to solve my Tinker addiction.  Still am, to be honest.  Can you come up with a new function, or should we just assume it's a completely nonfunctional hunk of metal?
Quote from: Copy of description and experiment
Quote from: 2013 Christmas Gift
A strange machine; It's quite large, maybe three feet wide and 2 tall with a square central section and two circular lobes coming out of either side. The only controls are a button and a knob with numbers 1 to 10.
Quote from: Experiment
Put it on one of our warships, and put ten humans, five sods, and five robosods on the ship with it.  Humans secured, sods not.  Then, have one of the sods set the dial to 2, and press the button.  Anything happen?

((@M26 team
I changed the universe format on our wiki page.  Universes are now organized by contents, rather than coordinates.  Does the new format work, or would people prefer the old?  If the latter, it's easy to revert.

On a different topic, I'm starting to think we should just live in a null 'verse, at least to start.  Since we can freely (and presumably cheaply) teleport between universes, we have essentially infinite resources to mine in other places.  Setting up a massive space station in a null verse, for humanity to live in while they search for a better home, doesn't seem like a bad plan.

@Gentlefish
Thanks for asking, but I'm more interested in the mechanics of how universe hopping works.  Knock yourself out with (7,7,7).))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on December 26, 2015, 07:56:18 pm
I'm gonna play with the goo-verse. I'll probably go in myself on the next turn if all is good.

Syv, d'you want to keep poking at new universes or do you want to play with Sharkmistverse? I don't want to step on your toes, but it is an interesting one, and I'd like to up the phases.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 26, 2015, 07:56:41 pm
I am very much for setting up a base as soon as possible, and then redirecting resources and people once we find a better one

Alright, anyone want to go spelunking or are we leaving this to the NPCS?
(this is for the caverns universe. Anyone interested? Dester is going. (gotta get the ball rolling...)

I think I'll stick around and throw in more numbers, want me to continue your pattern?
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 26, 2015, 08:31:50 pm
@syv: the new format is better. As for nulls, I sent a probe into one, moved it within the universe, and attempted to return it, but we lost contact with it. I think living in them will be nonviable.

@Kedley. yeah, you can. Any universe that is not immediately dangerous or explicitly foreign (i.e. the goovese and the frozen ghostverse), send the next level of probe to. An example of an acceptable verse to explore would be the fractalverse. I don't intend to be gone long in grav field cavernverse, so you can either hold off on sending humans, or, if you find a verse that seems benign enough, go ahead and send some. but if you get really interesting results, send a probe to recall me from Cavernverse before continuing. an example here would be a welcome message written on the probe by an alien species, or a verse with interstellar whalebeasts the size of planets.

@gentlefish. I am also interested in fractalverse. I'd like second and third phase probes sent at least. Human testing can wait a little, but I want to do that before long too. Fractalverse inspires Dester's sense of exploration and adventure (mine too).
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 26, 2015, 11:33:56 pm
Yeah, Vincent is going to participate in the fractalverse visit as well, and sweet, I'm down for sending probes

Edit: Also guys, I just proved the last number doesn't have anything to do with temperature, but it is REALLY bugging me that 100F is about 36C and that was the only thing that really stood out about 6,6,36
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on December 29, 2015, 01:20:24 pm
I take it you ran phase 3 on 6,6,36? If so now run phase 4 on it
Quote from:  Phase 4
Spoiler (click to show/hide)
Phase 1 on:
Quote from: phase 1
Spoiler (click to show/hide)
11,28,89
42,42,42
7,19,90

the 6,6,36 probe came back with living but sick animals, remember? Sick animals that have started going critical and which scans reveal to have massive parasitic infestations. One of the rabbits has started vomiting baby spiders.


1. This universe seems abnormally small, and filled with some kind of fluffy pinkish red matter. No damage but also vacuum, very little heat and no gravity.
2. Only half the probe returns. It's been neatly sliced in half with a slight curve to the cut, as though a large circular section was removed and the probe just happened to intersect the edge of it. Beyond this, the probe's cameras reveal a universe of black smoke and haze. The probe comes back completely sterilized of all life, including in the sealed internal parts. Not even a single bacterium is left.
3. Null


Yeah. Phase 4 into Goo-verse. Some NPC's. Suited up and safe, of course.

Let's do phase 3 on 7,7,7? Nitrogen/Argon sounds... At least livable. Let's send some small animals to find out. One in a contained living bubble, the other outside. Let's see what happens.

The npcs report the universe to be a lot like being submerged in jello. They also report, however, that the stuff seems to have inconsistent currents and that the ship got dragged around a fair bit, though it was only perceptible because they were leaving glowsticks around. There's a mild sensation of gravity, in the same way you might get underwater; not powerful but existent. They report no negative symptoms.

The one outside suffocates, because nitrogen and argon aren't oxygen. The one inside is unharmed.



Alright, anyone want to go spelunking or are we leaving this to the NPCS?
(this is for the caverns universe. Anyone interested? Dester is going. (gotta get the ball rolling...)
Alright, is that it? No one else?

Playing with probes:

1.Try sending a probe to (0,0,1), which is null, and then sending it directly to (0,0,5), which is also null, without bringing it home first.

2.If that works, send a probe to the gooverse, and then transfer it to (0,0,1).  Send a second probe from home to (0,0,1), make it examine the probe from the gooverse, and then bring it back.  Leave the gooverse probe in (0,0,1).  Does this all work as a way to examine universes without risking our own?

3.Regardless of the above results, send two probes to (0,0,9), which is null, then bring one back.  Where was it, relative to the other?

4.Repeat the above experiment, but attempt to transfer one probe within the universe, to a set location relative to the other probe.  Basically, if A is 500 meters in front of B, try to teleport A to 500 meters behind B, without teleporting to an intermediate universe.

5.If we can't teleport without changing universe, use (0,0,5) as an intermediate.  Does that work?

Ask the Doc (over texts):

6."Is there any danger inherent to transferring between different universes frequently?  If we did it often enough, is it possible we could attract the attention of something unpleasant?"

7."Is there any limit to how much we can transfer, beyond that?  Does the machine have a limited number of uses, or do we require some sort of difficult-to-obtain fuel?"

Personal:

8.No, I have no more info on what the device I got for Christmas 2013 does.  I never tested it, because I was terrified it was a bomb meant to solve my Tinker addiction.  Still am, to be honest.  Can you come up with a new function, or should we just assume it's a completely nonfunctional hunk of metal?
Quote from: Copy of description and experiment
Quote from: 2013 Christmas Gift
A strange machine; It's quite large, maybe three feet wide and 2 tall with a square central section and two circular lobes coming out of either side. The only controls are a button and a knob with numbers 1 to 10.
Quote from: Experiment
Put it on one of our warships, and put ten humans, five sods, and five robosods on the ship with it.  Humans secured, sods not.  Then, have one of the sods set the dial to 2, and press the button.  Anything happen?

((@M26 team
I changed the universe format on our wiki page.  Universes are now organized by contents, rather than coordinates.  Does the new format work, or would people prefer the old?  If the latter, it's easy to revert.

On a different topic, I'm starting to think we should just live in a null 'verse, at least to start.  Since we can freely (and presumably cheaply) teleport between universes, we have essentially infinite resources to mine in other places.  Setting up a massive space station in a null verse, for humanity to live in while they search for a better home, doesn't seem like a bad plan.

@Gentlefish
Thanks for asking, but I'm more interested in the mechanics of how universe hopping works.  Knock yourself out with (7,7,7).))
1. the probes hops between the two and returns without issue.
2. You can move them through, if thats what your asking. Some of the goo from the gooverse is gonna stick to the probe when you bring it through the null, though. Null isn't a power wash.
3. They appeared about 50 feet apart.
4. You attempt to teleport in the universe and it works, but, after several tests, you find there is a margin of error of about 20%. Which is fine for small things but...well. We can teleport an object in at the same point every time. Lets call that universal origin or UO.  However, if we attempt to teleport something in at 10 meters from UO, it could show up at anywhere between 12 and 8 meters from UO. So, if we were doing it at 10 light years from uo, it could show up anywhere between 12 and 8 ly from uo. Which is a very large margin of error.
5.-
6. "unknown"
7. "it runs using specific geometries. It should function indefinitely, but the current one does have an upper size limit. We could overcome that with a larger rig, but the rig is always larger than the maximum transport size."
8.Uh. I can. Or I can just give you a completely new artifact, free of charge. Your choice.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on December 29, 2015, 01:27:49 pm
((I'll go spelunking, I suppose.))

Head to the armory, and have the kin amps removed from my gloves. Then join up with Dester.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on December 29, 2015, 03:06:58 pm
1.First, just to be sure, repeat all the tests I did in the previous post ten times.  Probably completely unnecessary, but good practice regardless.

2.Next, make the procedure in the below quote standard procedure, UNLESS somebody objects.  I'll put it on the wiki after it's been accepted.
Quote from:  Modifications to Phase one probe testing
All probes being sent to previously unexplored universes will, after their minute of exposure is up, be transferred to a null universe; Specifically, 0,0,9.  Once the exploratory probe is in 0,0,9, an observation probe will be sent to observe it.  The observation probe will be automated to do a full circle around the exploratory probe, and then fire a large metal sphere at it (at a slow enough velocity to do no damage), and observe the results.  After enough time has elapsed for this procedure to complete, the observation probe will be transferred back to our facility, and the test observed.  If the exploratory probe showed no harmful or anomalous effects, it will be transferred back as well.  If the exploratory probe did show some negative effects, leave it in 0,0,9 until somebody decides what to do with it.

The observation probe will also wirelessly download all sensor data from the exploratory probe, if possible.

Now, back to experimentation!
3.Message the Doctor, asking whether moving probes within our universe is potentialy dangerous.  Point out that if not, I'm going to try it.

4.If the Doctor says it isn't dangerous (but not if he says "unknown" or something), transfer a probe to a spot in front of one of our warships (close enough that the 20% error margin shouldn't be an issue.)  Inspect the probe from the warship's cams, then return the probe to base.  Review its footage as well.  Was there anything anomalous or weird?

5.If everything went well with 4, repeat the test, but this time with a QEC mounted on the probe.  Test if the QEC is functional, both before and after the probe returns.  Don't look at any data that goes through either one, though--have a mook do that.

6.If everything went well with 4 (but not necessarily 5), repeat the test, but transfering the probe around our system multiple times before returning to base.  Everything's fine, right?

7.Ask the Doc if this device could be constructed in another universe, and remain functional.



Quote from:  Admin Steve Saint to: BLOPS team
Recent tests have shown that it is possible to transfer probes directly between universes, without bringing them to our own as an intermediate.  I highly recommend that, from now on, all probes returning from previously unexplored universes are sent to a null universe first, where a secondary probe can check them for potentially dangerous contaminants.  While this facility is somewhat expendable, we still don't want a repeat of test rooms one or two.

((Ozark and Doctor, remember to check all equipment you guys are gonna take before you go through yourself.  Doc's got a sharksuit, which very well may go haywire--you don't want to find that out while wearing it.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 29, 2015, 03:29:15 pm
Infectious spiderverse is more horrific than corrosiveverse... BURN THE WHOLE UNIVERSE!!! ... AHEM

Have all specimens from 6,6,36 immediately purged, any rooms the specimens were in cleansed/purged, and any humans that were in any way near ANY of the specimens or in any of the rooms the after the specimens are to be immediately quarantined afterwhich send a message to Steve
Quote from:  Vincent to: Steve  Att: Video of rabbit throwing up spiders
While searching for a new home, do you also want us to be on the lookout for universes we can weaponise? I may have found a universe that may be great for a prison. If we can create sealed environments in this universe, we can create cells that prisoners won't want to escape from


If Steve shows interest, send a new rabbit phase probe into 6,6,36 only keep the rabbits in a sealed environment for their stay, have the pass through universe be 0,1,0 instead of 0,0,9, also, just leave the probe in 0,0,9 and use another probe to monitor it. Don't bring the probe back to our universe

Regardless of Steve's interest in spider
hellverse send phase 2 to 7,7,7
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 29, 2015, 04:08:41 pm
((Ozarck has ... A shirt with a big smiling duck on it, a shirt with a CRT tv on it that says "Watching friend I love He" on it, and several packs of collectible cards. i think he'll be fine. Also, that's why I never bought the sharksuit. One wrong universal constant and KABLOOEY!))

Approve Saint's modifications to Phase One. Send a probe containing a brainworm gun, a weevil gun, a Crystalline projector, a Servitor Sandbag, and a sharksuit into the Caverns. the y are not to be used, just sent and returned. If no noticeable changes occur to them, proceed to enter the universe with Gus. Fly over the whole first Cavern at high altitude,  just to scout a bit, tehn go through to the next cavern and fly around it. How many connections are there between cavern A and other caverns? I believe you mentioned that we could see two caverns, so I am assuming one connection. if this is the case, look for another connection in cavern b as well.

((honestly I think we'll find nothing in gravity field universe, but Dester needed to stretch his legs a bit in a relatively nonhostile environment.))

Edit: to the DocAltered, ghost ships (if I understand the rumors correctly), Steve, they all seem to combine physical bodies or brains into one, gestalt creature. Kinda like that guy on the Sword just before I left for the Hive World. S what? Are you like an organic version of Mr. Saint here? You have a bunch of spare bodies, and "got better" from being executed by jumping into one of them? How do you preserve your original consciousness, if that is the case? Doesn't the mind arise out of the material? Wouldn't you simply be a clone of your self, if you used a new body? I mean, a clone doesn't share the original's consciousness. Identical twins demonstrate that clones are independent. Why, there are even examples of humans with one body but two brains that each have their own unique identities. How have you preserved your own identity over a thousand years? Is there an upper limit to your lifespan? Or are you simply a copy, one of many?
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on December 29, 2015, 06:41:19 pm
((Dester should send in a Haebiflesh sample. Just in case. Ryan will be getting one of those implants.))

Thank you, brave rabbits, for showing that, while not breathable, the argon/nitrogen universe is survivable.

NPC crew to Fractalverse, please.

Phase 1 to 0,10000,0. Or as high as the machine goes, whichever is lower.

SUIT UP FOR GOOVERSE DROP!

Taking with me: standard mcp-I suit, standard fatiugues beneath, and my genemodded eyeballs. And any willing volunteers.

Also an iron cannonball studded with ultrabright LED's, a rigid, hollow sphere filled with helium and studded with ultrabright LED's, and let's take a gauss rifle, preferably ship mounted, and ammunition modified to be blunt and studded with ultrabright LED's. Push-to-fire, one round, directly in front of the ship.

Also, how about sonar?
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on December 31, 2015, 01:58:44 pm
((I'll go spelunking, I suppose.))

Head to the armory, and have the kin amps removed from my gloves. Then join up with Dester.
Done
1.First, just to be sure, repeat all the tests I did in the previous post ten times.  Probably completely unnecessary, but good practice regardless.

2.Next, make the procedure in the below quote standard procedure, UNLESS somebody objects.  I'll put it on the wiki after it's been accepted.
Quote from:  Modifications to Phase one probe testing
All probes being sent to previously unexplored universes will, after their minute of exposure is up, be transferred to a null universe; Specifically, 0,0,9.  Once the exploratory probe is in 0,0,9, an observation probe will be sent to observe it.  The observation probe will be automated to do a full circle around the exploratory probe, and then fire a large metal sphere at it (at a slow enough velocity to do no damage), and observe the results.  After enough time has elapsed for this procedure to complete, the observation probe will be transferred back to our facility, and the test observed.  If the exploratory probe showed no harmful or anomalous effects, it will be transferred back as well.  If the exploratory probe did show some negative effects, leave it in 0,0,9 until somebody decides what to do with it.

The observation probe will also wirelessly download all sensor data from the exploratory probe, if possible.

Now, back to experimentation!
3.Message the Doctor, asking whether moving probes within our universe is potentialy dangerous.  Point out that if not, I'm going to try it.

4.If the Doctor says it isn't dangerous (but not if he says "unknown" or something), transfer a probe to a spot in front of one of our warships (close enough that the 20% error margin shouldn't be an issue.)  Inspect the probe from the warship's cams, then return the probe to base.  Review its footage as well.  Was there anything anomalous or weird?

5.If everything went well with 4, repeat the test, but this time with a QEC mounted on the probe.  Test if the QEC is functional, both before and after the probe returns.  Don't look at any data that goes through either one, though--have a mook do that.

6.If everything went well with 4 (but not necessarily 5), repeat the test, but transfering the probe around our system multiple times before returning to base.  Everything's fine, right?

7.Ask the Doc if this device could be constructed in another universe, and remain functional.



Quote from:  Admin Steve Saint to: BLOPS team
Recent tests have shown that it is possible to transfer probes directly between universes, without bringing them to our own as an intermediate.  I highly recommend that, from now on, all probes returning from previously unexplored universes are sent to a null universe first, where a secondary probe can check them for potentially dangerous contaminants.  While this facility is somewhat expendable, we still don't want a repeat of test rooms one or two.

((Ozark and Doctor, remember to check all equipment you guys are gonna take before you go through yourself.  Doc's got a sharksuit, which very well may go haywire--you don't want to find that out while wearing it.))
Yes it still works

Just to let you know, doing that might cause trouble. Exposure to hard vacuum altering things, exposure to other things that came off from other universes in that same area, that sort of thing. But If you wanna do it, we do it.

How far away are the warships from the planet?

7. He says maybe, but he's not entirely sure.

Infectious spiderverse is more horrific than corrosiveverse... BURN THE WHOLE UNIVERSE!!! ... AHEM

Have all specimens from 6,6,36 immediately purged, any rooms the specimens were in cleansed/purged, and any humans that were in any way near ANY of the specimens or in any of the rooms the after the specimens are to be immediately quarantined afterwhich send a message to Steve
Quote from:  Vincent to: Steve  Att: Video of rabbit throwing up spiders
While searching for a new home, do you also want us to be on the lookout for universes we can weaponise? I may have found a universe that may be great for a prison. If we can create sealed environments in this universe, we can create cells that prisoners won't want to escape from


If Steve shows interest, send a new rabbit phase probe into 6,6,36 only keep the rabbits in a sealed environment for their stay, have the pass through universe be 0,1,0 instead of 0,0,9, also, just leave the probe in 0,0,9 and use another probe to monitor it. Don't bring the probe back to our universe

Regardless of Steve's interest in spider
hellverse send phase 2 to 7,7,7

You burn everything related to that universe, including the pants you were wearing when you sent the probe.

>We're always on the look out for new, useful things. Though in most cases I prefer just killing prisoners we have no use for. What is it, exactly?

Well, the universe is warm, though it seems concentrated into the structures. No visible stars or planets but these structures are so dense thats not surprising. What you do see, however is movement. The censors show all kinds of movement in the lit up and warmer areas of the latices. It's too far away to get a good look at from here, but the motion sensors are lighting up the whole area with subtle movement.

((Ozarck has ... A shirt with a big smiling duck on it, a shirt with a CRT tv on it that says "Watching friend I love He" on it, and several packs of collectible cards. i think he'll be fine. Also, that's why I never bought the sharksuit. One wrong universal constant and KABLOOEY!))

Approve Saint's modifications to Phase One. Send a probe containing a brainworm gun, a weevil gun, a Crystalline projector, a Servitor Sandbag, and a sharksuit into the Caverns. the y are not to be used, just sent and returned. If no noticeable changes occur to them, proceed to enter the universe with Gus. Fly over the whole first Cavern at high altitude,  just to scout a bit, tehn go through to the next cavern and fly around it. How many connections are there between cavern A and other caverns? I believe you mentioned that we could see two caverns, so I am assuming one connection. if this is the case, look for another connection in cavern b as well.

((honestly I think we'll find nothing in gravity field universe, but Dester needed to stretch his legs a bit in a relatively nonhostile environment.))

Edit: to the DocAltered, ghost ships (if I understand the rumors correctly), Steve, they all seem to combine physical bodies or brains into one, gestalt creature. Kinda like that guy on the Sword just before I left for the Hive World. S what? Are you like an organic version of Mr. Saint here? You have a bunch of spare bodies, and "got better" from being executed by jumping into one of them? How do you preserve your original consciousness, if that is the case? Doesn't the mind arise out of the material? Wouldn't you simply be a clone of your self, if you used a new body? I mean, a clone doesn't share the original's consciousness. Identical twins demonstrate that clones are independent. Why, there are even examples of humans with one body but two brains that each have their own unique identities. How have you preserved your own identity over a thousand years? Is there an upper limit to your lifespan? Or are you simply a copy, one of many?
No problems with the guns. They all return ok.

Over the ENTIRE surface? You realize it has more surface area than the entire surface area of the earth right? This cavern is the size of a planet.

In any case you can see one large connection, but there also seem to be many smaller tunnels connected to this cavern. Hard to tell if they lead to the same other cavern or not though.

Can't talk to doc in this universe



Also guys, how long is this excursion? Remember, you can't communicate with the home base and they're the only ones who can warp you back.

((Dester should send in a Haebiflesh sample. Just in case. Ryan will be getting one of those implants.))

Thank you, brave rabbits, for showing that, while not breathable, the argon/nitrogen universe is survivable.

NPC crew to Fractalverse, please.

Phase 1 to 0,10000,0. Or as high as the machine goes, whichever is lower.

SUIT UP FOR GOOVERSE DROP!

Taking with me: standard mcp-I suit, standard fatiugues beneath, and my genemodded eyeballs. And any willing volunteers.

Also an iron cannonball studded with ultrabright LED's, a rigid, hollow sphere filled with helium and studded with ultrabright LED's, and let's take a gauss rifle, preferably ship mounted, and ammunition modified to be blunt and studded with ultrabright LED's. Push-to-fire, one round, directly in front of the ship.

Also, how about sonar?

What should they do there?

Doesn't return

You gather the stuff for the gooverse trip. Including sonar.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on December 31, 2015, 02:28:17 pm
((I'd say one hour or so, just to start with. That being said, Gus would have deferred to Dester, so it's really up to Ozarck.))

Gus kneels, poking the ground with one finger.

"Hey, Dus- er, Boss. This is pretty cool, us bein' the first people in this universe.  Historic, even.You mind if I mark this spot?"
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on December 31, 2015, 04:01:01 pm
To Steve
"It is a reasonably warm universe, that seems to have highly infectious life forms within it, the video I sent in the last message shows a rabbit that came back from that universe throwing up spiders after it became ill from visiting that universe. I have since incinerated everything that came back from that universe"

Phase 3 to 7,7,7 (Vincent is TOTALLY exploring this universe provided things go well up to phase 4 [and I have specific additions to phase 4 plans to accomodate possible intelligent life forms])

Phase 1 to
4,13,09 (no matter the info we get on this verse, it's the homestuck verse)
4,20,69 (I'm immature... ok?)
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on December 31, 2015, 05:26:33 pm
I realize the cavern is larger than the earth. Never mind the flyover anyway, the probes handled that well enough. The trip is to last one day, according to clocks in the original universe. I intended the questions to the Doc to be asked just before setting off, but they can wait til we return. Or, if they can't wait til we return, it won't matter anyway.

Go ahead, General, but be careful. The gravity gets really strong really quick. you could lose a limb sticking it in the ground like that. Come on, I'd like to see that other cavern before we head back.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on December 31, 2015, 07:24:13 pm
Leave them in Fractalverse for an hour, general recon. Nothing too invasive yet.

Another probe to 1000,0,0 and 0,0,1000

Now, it's time to suit up and do a little spelunking myself.

We'll be there for thirty minutes, my tests won't take more than that.

First, analyze the sonar for five minutes. Any large, hard objects nearby?

Then, drop the LED cannonball. Watch its descent. How long does it take before we can't see the LED's?

Same thing with the ultralight sphere. I have a feeling it won't have enough punch to get 'up' very far, but it's worth a test.

And then fire the cannon! How long does it take (if at all) before the LEDs on the round disappear?

Then spend the reset of the time monitoring Sonar. Anything moving out there (aside from my own possible materials?)?


"Well, folks," Ryan says, flicking a piece of lint off his ARM-Issue clothing, "I think I'm going to go play with a big bowl of gelatin.

I don't think this universe is... Idyllic, but it is interesting at the very least. This is likely the last I'll be playing with it."
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on January 01, 2016, 02:28:45 am
"Thankya. One sec."

Use the mini cutting laser in my index finger to carve our names, the date, and a little picture of us with a flag and a spaceship into the floor. Resist the urge to add anything too vulgar..
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on January 01, 2016, 10:37:24 pm
Repeating the tests I did last turn.  Since you asked, there's warships in orbit around this planet, Hephaestus, probably around the jump point, and wherever else we might want them.  We built a lot of warships.

1.Message the Doctor, asking whether transferring probes within our universe is potentially dangerous.  Point out that if not, I'm going to try it.

2.If the Doctor says it isn't dangerous (but not if he says "unknown" or something), transfer a probe to a spot in front of one of our warships (and if it misses due to the 20% error, just have the warship fly over to the probe).  Inspect the probe using the warship's cam, then return the probe to base.  Review both the warship and probe's camera feeds, checking for anything anomalous or weird.

3.Assuming everything went well with 2, repeat the test, but this time with a QEC mounted on the probe.  Test if the QEC is functional, both before and after the probe returns.  Don't look  at any data that goes through either one, though--have a mook do that.

4.If everything went well with 2 (but not necessarily 5), repeat the test, but transferring the probe arpound our system multiple times before returning to base.  Everything's fine, right?

Personal

5.I talked to the council about selling sods to players.  Their opinion is that it isn't a good idea to have personal sods, as opposed to mission sods, and that it would be difficult to properly balance personal sods.  I, personally, don't like mission sods, because since they're free, they can't contribute much to the mission itself--they essentially just become scenery.  I want sods on missions actually contributing (we have thousands of them, specifically made to assist with combat!  Why can't we even have a couple participating in an entire mission?), and think the only balanced way to achieve that is personal sods; Sods which are bought with tokens, and equipped with tokens.

5 continued.  I know future missions won't be as suitable for sods as previous missions, since we'll be doing dimension hopping, but can sods have increased utility in the future?  Either mission sods actually being allowed to participate in an entire mission, or personal sods who accompany a player?

6.Do you want me to stop asking various questions about non-M26 stuff in most of my turns?  Just asking before I accidentally piss you off, causing you to detonate Saint's brain.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on January 06, 2016, 02:50:53 pm
To Steve
"It is a reasonably warm universe, that seems to have highly infectious life forms within it, the video I sent in the last message shows a rabbit that came back from that universe throwing up spiders after it became ill from visiting that universe. I have since incinerated everything that came back from that universe"

Phase 3 to 7,7,7 (Vincent is TOTALLY exploring this universe provided things go well up to phase 4 [and I have specific additions to phase 4 plans to accomodate possible intelligent life forms])

Phase 1 to
4,13,09 (no matter the info we get on this verse, it's the homestuck verse)
4,20,69 (I'm immature... ok?)


>if you can weaponize that effect, it would be quite useful. But just throwing people there seems a bit silly since we can just throw them into the sun.

They come back uninjured and unchanged.

Null
The probe comes back with the appearance of having been ground against concrete; highly scuffed and scratched. Beyond that, the metal, plastic and most other materials have taken on a slightly purplish hue and, upon closer inspection, appear to have become toxic.

I realize the cavern is larger than the earth. Never mind the flyover anyway, the probes handled that well enough. The trip is to last one day, according to clocks in the original universe. I intended the questions to the Doc to be asked just before setting off, but they can wait til we return. Or, if they can't wait til we return, it won't matter anyway.

Go ahead, General, but be careful. The gravity gets really strong really quick. you could lose a limb sticking it in the ground like that. Come on, I'd like to see that other cavern before we head back.
One day huh? Alright, a few hours have passed at least already.

Leave them in Fractalverse for an hour, general recon. Nothing too invasive yet.

Another probe to 1000,0,0 and 0,0,1000

Now, it's time to suit up and do a little spelunking myself.

We'll be there for thirty minutes, my tests won't take more than that.

First, analyze the sonar for five minutes. Any large, hard objects nearby?

Then, drop the LED cannonball. Watch its descent. How long does it take before we can't see the LED's?

Same thing with the ultralight sphere. I have a feeling it won't have enough punch to get 'up' very far, but it's worth a test.

And then fire the cannon! How long does it take (if at all) before the LEDs on the round disappear?

Then spend the reset of the time monitoring Sonar. Anything moving out there (aside from my own possible materials?)?


"Well, folks," Ryan says, flicking a piece of lint off his ARM-Issue clothing, "I think I'm going to go play with a big bowl of gelatin.

I don't think this universe is... Idyllic, but it is interesting at the very least. This is likely the last I'll be playing with it."
By that I assume you mean just look around without going too far. In which case they survive but nothing really happens and they don't see anything interesting.

I'm assuming, for the probes, that you're running it through a null universe before and after sending it, as Sy said. If you don't want to do this, tell me.

The first probe returns covered in a few thin layers of what appears to be dried blood. It reaks of something awful; like corpses, vomit, feces, rotten eggs and gasoline.

The second probe returns covered in a thick, mostly clear but slightly cloudy and tan colored gel. Embedded in this gel are several dozen hard black nubs that look kind of like barnacles. As soon as it touches down in this universe

You're going to cave world right? Hence Spelunking?  No wait, you're going to goo world. Come on mang, don't do that to me.

There are a few large, solid objects within the sonar's range. Though that might just be distortion. The goo seems to thicken as it flows faster, non-Newtonian fluid apparently, so what you think are solid things far away might just be whirlpools or something.

Well it sinks relatively slowly for several minutes before apparently hitting a current and getting sucked off somewhere to the left quite quickly. It's a rather odd thing though, trying to see around here. It's like being in a super thick fog; you can barely see your own hand in front of your face. Maybe there's some hard drop off point of different strengths and wave lengths of light?

The ultralight sphere, assuming you mean it's buoyant, filled with air or helium or something, rises. It continues to rise. But very slowly. It might drift up forever...but it would take a hell of a long time to watch.

Question: Where are you when the cannon fires? Because shock transfers very well through fluids.

"Thankya. One sec."

Use the mini cutting laser in my index finger to carve our names, the date, and a little picture of us with a flag and a spaceship into the floor. Resist the urge to add anything too vulgar..
[3]
It's....well your handwriting isn't the best but you think this conveys the message well enough.

Repeating the tests I did last turn.  Since you asked, there's warships in orbit around this planet, Hephaestus, probably around the jump point, and wherever else we might want them.  We built a lot of warships.

1.Message the Doctor, asking whether transferring probes within our universe is potentially dangerous.  Point out that if not, I'm going to try it.

2.If the Doctor says it isn't dangerous (but not if he says "unknown" or something), transfer a probe to a spot in front of one of our warships (and if it misses due to the 20% error, just have the warship fly over to the probe).  Inspect the probe using the warship's cam, then return the probe to base.  Review both the warship and probe's camera feeds, checking for anything anomalous or weird.

3.Assuming everything went well with 2, repeat the test, but this time with a QEC mounted on the probe.  Test if the QEC is functional, both before and after the probe returns.  Don't look  at any data that goes through either one, though--have a mook do that.

4.If everything went well with 2 (but not necessarily 5), repeat the test, but transferring the probe arpound our system multiple times before returning to base.  Everything's fine, right?

Personal

5.I talked to the council about selling sods to players.  Their opinion is that it isn't a good idea to have personal sods, as opposed to mission sods, and that it would be difficult to properly balance personal sods.  I, personally, don't like mission sods, because since they're free, they can't contribute much to the mission itself--they essentially just become scenery.  I want sods on missions actually contributing (we have thousands of them, specifically made to assist with combat!  Why can't we even have a couple participating in an entire mission?), and think the only balanced way to achieve that is personal sods; Sods which are bought with tokens, and equipped with tokens.

5 continued.  I know future missions won't be as suitable for sods as previous missions, since we'll be doing dimension hopping, but can sods have increased utility in the future?  Either mission sods actually being allowed to participate in an entire mission, or personal sods who accompany a player?

6.Do you want me to stop asking various questions about non-M26 stuff in most of my turns?  Just asking before I accidentally piss you off, causing you to detonate Saint's brain.


I meant, how far from here, the test room, are the ships you're trying to teleport to. it determines the 20% error ratio numbers.

The doctor would warn that there IS a chance of telefrag. Not of the probe but of the ship. I mean, chances are small, you'd probably just destroy a floor or a wall somewhere, carve out a little section around the probe, but if you accidently teleported into the core or the cockpit, things might go poorly.  As such, he'd say to be "Cautious".

5.Well, why not have sods ordered per mission, belong to the entire mission group and return once their use is over? My big problem is that when you give them to an individual forever, you get stuff like what you're doing now: completely avoiding all danger via use of tokens. Even miya in his suit is still in some danger.

6. As long as they don't become annoyingly long, complex or numerious, it's fine.



Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on January 06, 2016, 03:51:23 pm
Head into Cavern 2 through the large connection. Scan for a connection to another cavern. If a suitably large connection is found, head through into that one. looks like this is going to be an uninformative trip.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on January 06, 2016, 08:17:31 pm
I'm in the ship I'm in, strapped into the pilot's chair. The gauss rifle is mounted to the top of the ship, firing directly ahead.

I did say it was a gauss rifle with a modified blunt projectile, right? Right? Oh god.

E:
and let's take a gauss rifle, preferably ship mounted, and ammunition modified to be blunt and studded with ultrabright LED's. Push-to-fire, one round, directly in front of the ship.
It is a gauss rifle with modified projectile.
[/b]
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on January 06, 2016, 09:02:08 pm
Follow Dester. Try to gauge the width of this cavern. If I shot a grappling call straight "up", could it reach the other end?
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Twinwolf on January 06, 2016, 09:03:52 pm
Help supervise the tests while so many other people are in one of the alternate universes, I guess?
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on January 06, 2016, 11:02:11 pm
Put a few rabbits in a air tight (but oxygenated [and any other concern in a vacuum taken care of]) container, as completely sealed off as possible, and then send it into the Spiderverse (4,20,69) for an hour. Do this in a testing room that doesn't need to be used for at least a week, and make sure this room is hooked up for cameras, and once the container is back, have it send video feed to the same room that is recieving the test room footage... monitor, also, send a camera probe to one of the massive yarn ball like objects with the intent of hitting it if time permits

Send a camera probe to fractalverse for the length of a day, have it programmed to head towards the lights, also have it programmed to fly around and not bump into anything once reaching the source of the lights (7,7,7)

Phase 2 to 420-yod(die)o-verse (4,20,69)

Weaponization testing phase is GO!


((

Phase 1 suggestions for twinwolf:

11,11,11
6,1,16
3,2,1
9,1,1
9,9,9

))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on January 07, 2016, 11:06:22 am
This vanished:

The second probe returns covered in a thick, mostly clear but slightly cloudy and tan colored gel. Embedded in this gel are several dozen hard black nubs that look kind of like barnacles. As soon as it touches down in this universe the black barnacles shrivel and the gel blooms a brilliant green, as thick tubeworm-like growths start sprouting out in all directions. The probe is damaged, bent and twisted by the force of sudden growth of roots and silicate shells. Within a few moments the probe looks more like an alien chia pet then an exploration device. The Tapeworm things growing off the top of the probe appear to be puffing out clouds of yellow-green dust.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on January 07, 2016, 02:50:42 pm
1.Third time's the charm...  The target locations for the probe are all about one AU away from the planet the facility is on, which gives us an error margin of about thirty million kilometers.  We'll have five warships sit around the area, and hope they don't get telefragged 'cause they take up such an infinitesimally small percentage of the area.  Saint's warship will stay on the opposite side of the planet.  Also, the planet our lab is on is 49 AU away from the star, and 10 AU away from the next planet.

2.Transfer a probe to a spot between the five stationed warships (and if it misses due to the 20% error, just have a warship fly over to the probe).  Inspect the probe using a warship's cam, then return the probe to base.  Review both the warship and probe's camera feeds, checking for anything anomalous or weird.

3.Assuming everything went well with 2, repeat the test, but this time with a QEC mounted on the probe.  Test if the QEC is functional, both before and after the probe returns.  Don't look  at any data that goes through either one, though--have a mook do that.

4.If everything went well with 2 (but not necessarily 3), repeat the test, but transferring the probe around our system multiple times before returning to base.  Everything's fine, right?

Chia Xeno:

5.That chia monster coating that was just brought in--was it not activated by our safety SOP for initial exploration of universes?  Note that one of the steps is to shoot the probe with a small cannonball, in case a kinetic shock activates the xeno scum.

6.Before, we've just ejected/destroyed(?) test rooms with dangerous stuff in it.  This doesn't seem to warrant that, but is there any limit to the number of test rooms we have?  Do we have a sort of HP?

7.What sort of emergency systems do we have in the test rooms?  The same as the old subject housing/experiment rooms on Hephaestus? (see spoiler below)

8.What sort of sensors do we have?  I would very much like to know what that yellow-green dust is made of.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on January 09, 2016, 12:48:21 pm
Head into Cavern 2 through the large connection. Scan for a connection to another cavern. If a suitably large connection is found, head through into that one. looks like this is going to be an uninformative trip.
Cavern two appears to connect to several other caverns as well. You can see strange sorts of patterns and materials in the walls of this cavern; unlike the other which was a mostly uniform gray, this one has patches of blue and red and yellow and white and other mostly dull but different colors. Closer inspection reveals these to be enormous mineral deposits. There's a field of sapphire with a surface area greater than the continental United States.

I'm in the ship I'm in, strapped into the pilot's chair. The gauss rifle is mounted to the top of the ship, firing directly ahead.

I did say it was a gauss rifle with a modified blunt projectile, right? Right? Oh god.

E:
and let's take a gauss rifle, preferably ship mounted, and ammunition modified to be blunt and studded with ultrabright LED's. Push-to-fire, one round, directly in front of the ship.
It is a gauss rifle with modified projectile.
[/b]
It's more the shock of the thing hitting the goo that I was interested in. Funny thing about shockwaves in water or fluid analogs is that they have this nasty habit of propagating through flesh and causing massive pulmonary damage, basically shredding the lungs.

So what happens when you fire the ball is that the ball hits the goo and there is a great big boom. The cannon ball shatters into pieces like a bullet hitting water, the ship jerks about horribly as the shockwave rolls through it and the goo around it, and you break your nose when you bang your head against a panel.


Follow Dester. Try to gauge the width of this cavern. If I shot a grappling call straight "up", could it reach the other end?
I don't know what the hell you're saying.

Help supervise the tests while so many other people are in one of the alternate universes, I guess?
You stand behind important people and nod your head knowingly.

Put a few rabbits in a air tight (but oxygenated [and any other concern in a vacuum taken care of]) container, as completely sealed off as possible, and then send it into the Spiderverse (4,20,69) for an hour. Do this in a testing room that doesn't need to be used for at least a week, and make sure this room is hooked up for cameras, and once the container is back, have it send video feed to the same room that is recieving the test room footage... monitor, also, send a camera probe to one of the massive yarn ball like objects with the intent of hitting it if time permits

Send a camera probe to fractalverse for the length of a day, have it programmed to head towards the lights, also have it programmed to fly around and not bump into anything once reaching the source of the lights (7,7,7)

Phase 2 to 420-yod(die)o-verse (4,20,69)

Weaponization testing phase is GO!


((

Phase 1 suggestions for twinwolf:

11,11,11
6,1,16
3,2,1
9,1,1
9,9,9

))

Well the rabbits still get infected with spiders. Letting it run the natural course has them vomiting up spiders before a spider the size of your head tears its way out of their body. The spiders begin wandering around the room and soon begin messing with the door controls to the exit.

The camera probe thing brings the realization that the yarn balls are actually planet sized.


As it gets nearer to the lights, the probe gets footage what appear to be living things. The look metallic, but amorphous, like globs of mercury the size of a small minivan. Coming out of this amorphous body are what look like solid metal limbs, as though there were a robotic skeleton under that Amoeba-like exterior. The things are crawling about on the surface of the lattice, though to what end you can't tell. The light appears to be coming from large collections of these creatures which are banded together near strange whirling, glowing sections of the lattice. You can't tell what they do, but they appear to be throwing out a heck of a lot of energy.  The blobs ignore your probe, or perhaps they can't see it?


The probe comes back, scuffed up and poisonous, and the critters come back dead.

1.Third time's the charm...  The target locations for the probe are all about one AU away from the planet the facility is on, which gives us an error margin of about thirty million kilometers.  We'll have five warships sit around the area, and hope they don't get telefragged 'cause they take up such an infinitesimally small percentage of the area.  Saint's warship will stay on the opposite side of the planet.  Also, the planet our lab is on is 49 AU away from the star, and 10 AU away from the next planet.

2.Transfer a probe to a spot between the five stationed warships (and if it misses due to the 20% error, just have a warship fly over to the probe).  Inspect the probe using a warship's cam, then return the probe to base.  Review both the warship and probe's camera feeds, checking for anything anomalous or weird.

3.Assuming everything went well with 2, repeat the test, but this time with a QEC mounted on the probe.  Test if the QEC is functional, both before and after the probe returns.  Don't look  at any data that goes through either one, though--have a mook do that.

4.If everything went well with 2 (but not necessarily 3), repeat the test, but transferring the probe around our system multiple times before returning to base.  Everything's fine, right?

Chia Xeno:

5.That chia monster coating that was just brought in--was it not activated by our safety SOP for initial exploration of universes?  Note that one of the steps is to shoot the probe with a small cannonball, in case a kinetic shock activates the xeno scum.

6.Before, we've just ejected/destroyed(?) test rooms with dangerous stuff in it.  This doesn't seem to warrant that, but is there any limit to the number of test rooms we have?  Do we have a sort of HP?

7.What sort of emergency systems do we have in the test rooms?  The same as the old subject housing/experiment rooms on Hephaestus? (see spoiler below)

8.What sort of sensors do we have?  I would very much like to know what that yellow-green dust is made of.
Ok, you teleport it away.  It seems to go fine; the probe shows no signs of damage and the warship can't see anything wrong with it.

QEC does seem to function before and after too.

Yep, everything's fine.


Nope, it went through a null universe and all first just as you said to. Guess maybe it survived but didn't act? Hard to say, eh? Least not without the probe's data. According to the camera footage from the other probe though, it seems like it grew those black barnacles in the null universe.

Well, we have 10 set up right now, the only real limit is that if you destroy them all in quick succession it will take a bit to rebuild them.

Basically those, yeah.

We have a pretty good array of sensors. We can tell you the dust is organic, room temp, seemingly carbon based and following air currents. It appears, from what we can see, to be pollen or something like it.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on January 09, 2016, 01:33:26 pm
Travel through the largest connection between cavern 2 and another cavern (call it, oh, I don't know: cavern 3?). Continue in this manner (going cavern to cavern via large orifices) until either time runs out or we encounter signs of life or intelligence, or danger.

Doctor McTaalik wanted to know if he could hit the Ceiling of the cavern with a grappling hook. Doc, you can't - the cavern is planet sized. Larger than earth.

Edit: If the probe that Saint is sending in (Syv's post below) makes contact with us, report that cavern 2 has large mineral deposits and connects to other caverns. Nothing else to report.
Edit Edit: Pulled out? because an Arm agent woke from stasis? Is there some crisis regarding this agent, or some other situation I need to know about? if not, wait the full day and pull us out on schedule. Of course, if there is a situation, bring us back at your discretion.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on January 09, 2016, 01:42:24 pm
((Thanks, Ozarck.))

If the field of sapphires is close enough, cut off one of the growths and examine it. Then, follow Dester.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on January 09, 2016, 04:40:55 pm
Purge Spider-verse testing chamber.
Add Spider-verse to Dester's do not go to these universes
Change pants.

Have a critter probe drop the animals off on the populated area of the fractal-verse, and monitor what happens for an hour. Simultaniously have a normal phase 4 probe just hang around un-seen

Phase 1 to 11,11,11
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Egan_BW on January 09, 2016, 07:16:28 pm
((Don't kill the spiders! they might be friendly!  :o))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on January 09, 2016, 08:25:57 pm
((Don't kill the spiders! they might be friendly!  :o))

((Sorry. Everything's gotta be killed by fire.))

"Shit, goddamnit, that hurt," Ryan mutters to himself as he waits for the return to home.

Re-set my nose while I'm here, jump home like planned, order a probe to 17,3,18 before seeing the infirmary for some mild painkillers.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on January 10, 2016, 04:20:33 pm
((Don't kill the spiders! they might be friendly!  :o))
((Give them to the Doctor! Just run over to the Doctor and dump a box of spiders at his feet.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on January 10, 2016, 09:27:44 pm
1.Send a probe into the cavern 'verse for thirty minutes.  Have it send a request for any interesting information to the away team.  Also, have it send a message saying that Charles, one of the non-admin ARM operatives stationed on Heph, has woken up from stasis catatonia which has lasted for a few years.  Ask if Dester would like to be pulled out.  After the probe returns, check if it received a response.

2.Since QECs work after transferring in our universe, try sending two ships with linked QECs into a null universe.  One should try to send a message to the other.  After ten minutes, bring them both back, and have a mook look at the data on both probes--was the message successfully transferred?

3.Do the QECs still work in this universe?  Mook is checking, as always.

Send stage 1 probes to:

4.(0,0,57)
5.(0,57,0)
6.(57,0,0)
7.(0,5,7)


((There's a note on the wiki saying that probes which travel for awhile in null universes are lost.  Where did that information come from?  I haven't found any PW post saying that.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on January 12, 2016, 07:00:19 pm
Or you could just go poke the other universes.
Charles marches into the apocalypse labs, his holographic display off as has become customary for him. It was quiet, at least quieter than what he expected save for the occasional bang. Seems like a lot of things are going that way these days.
"I've come to assist, what needs to be done?"
Get orders.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on January 12, 2016, 07:26:10 pm
If Dester returns before Vincent, Saint, or Petra assign Charles some activities, he will do so. I imagine Dester and Gus will be back in a turn or two.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on January 12, 2016, 07:29:07 pm
A nearby robosod twitches as Charles walks in, as it's holographic display changes to show "SS".  The robosod turns to Charles, and exclaims with a voice full of surprise and excitement "Charles!  You're awake?  Wondrous!"  He takes a moment to calm down, and returns to his normal tone of voice "Ah, half of our black ops assistants are exploring alternate universes at the moment; Only Vincent and Petra are in our universe, they are around here somewhere.  Their leader, Dester, is one of the ones exploring, but I can introduce you when he gets back."

"As for what needs to be done...  Well, we do not have any roles which particularly need to be filled, so you can just help out anywhere.  Currently, I'm experimenting with how our machine functions, testing its limitations.  The black ops team is doing most of the legwork of figuring out which universes are habitable.  We're all maintaining a list of universes we've visited, and what traits they possess."  Saint pauses for a moment, and Charles' wristpad beeps.  "That link should allow you to access our database (http://einsteinianroulette.wikia.com/wiki/Mission_26).  If any particular universe interests you, investigate it.  Alternatively, if none look promising to you, send probes to universes which we have not seen."

((I modified my action to inform Dester about Charles, if the probe makes contact.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on January 12, 2016, 08:08:23 pm
"Indeed I am. It has been long, far too long since the last time I've left the VR. But well, you know the drill, there is not much use in making propaganda with the now less-than-United Worlds of Man too busy grasping at each others throats to listen.

It is good to see people again, real people I mean. I would ask the fate of your fellow admins, but your excitement doesn't fill me with much hope. Bah, no matter, they'll wake one day I'm sure, even if we have to do it ourselves. I trust that they'll be happy to wake up with tales of our colonies standing proudly in other universes, and until that time, there's nothing more we can do for them. I better familiarize myself with what we have so far first."

He gestures towards his wristpad as he follows the link.

Send a Phase Two probe equipped with sensors that can detect moisture in the air into the Cavernverse (0, 9, 0). Remember whether or not humanity has any efficient ways to synthesize water from air without needing manipulators.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on January 12, 2016, 08:14:50 pm
(( Vincent is probably too busy being scared shitless by sentient spiders to give orders right now xD))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on January 12, 2016, 08:17:20 pm
((I have a feeling that Charles is soon going to regret not bringing his volatile ClF3 assault rifle into the lab full of expensive and delicate equipment.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on January 13, 2016, 02:51:22 am
@syvarris



Send a more durable drone ship into 0, 0, 1. Give it more powerful sensors, and make sure it is protected against the observed heat and radiation levels. Program it to activate it's sensors and travel in a straight line, avoiding obstacles that it detects. Leave it run for an hour, then recall it. If we find no new information, send it back and leave it to run for a day.

Send in our Phase 1 and 2 boxes to universes 0, 0, +/-9;    0, +/-9, 0;    and +/-9, 0, 0;  (I assume from the last tests that you understand that +/- means one box goes to +9, one to -9, in that order)


(@ Ryan, I believe that the slime came from 5, 0, 0, and that -5, 0, 0 was a standard, hot, radiated void)
You attempt to recall the advanced drone after an hour and the machine registers an error. It says it can't find the tag.
0, 0, +/-9: Null, Probe returns, but there is no data in the drives, no elements in the cargo and it no longer projects a shadow.
0, +/-9, 0: Probe returns with readings that are oddly livable, chilly but livable, and video of what appears to be a large enclosed area. An uneven surface can be seen in front of the probe, but the probe hasn't been told to move so it sort of just sits there staring out into the dark for a minute before returning. No noticeable change to the elements.  The other universe is Null.
+/-9, 0, 0: Null, Something which appears null but is far hotter. Sensors pick up what looks like a starscape but...well, smudged and far too great. As though the entire universe was covered in the hazy glow of galactic cores, all smeared together across the void.

Also, modified my action to reply to the thing about Charles awakening.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on January 13, 2016, 10:23:00 am
Travel through the largest connection between cavern 2 and another cavern (call it, oh, I don't know: cavern 3?). Continue in this manner (going cavern to cavern via large orifices) until either time runs out or we encounter signs of life or intelligence, or danger.

Doctor McTaalik wanted to know if he could hit the Ceiling of the cavern with a grappling hook. Doc, you can't - the cavern is planet sized. Larger than earth.

Edit: If the probe that Saint is sending in (Syv's post below) makes contact with us, report that cavern 2 has large mineral deposits and connects to other caverns. Nothing else to report.
Edit Edit: Pulled out? because an Arm agent woke from stasis? Is there some crisis regarding this agent, or some other situation I need to know about? if not, wait the full day and pull us out on schedule. Of course, if there is a situation, bring us back at your discretion.

Well, time is basically out already, so we're gonna have you return.

He just needs to throw REALLY HARD.

((Thanks, Ozarck.))

If the field of sapphires is close enough, cut off one of the growths and examine it. Then, follow Dester.
We're gonna say you return, carrying a sapphire the size of your head.

Purge Spider-verse testing chamber.
Add Spider-verse to Dester's do not go to these universes
Change pants.

Have a critter probe drop the animals off on the populated area of the fractal-verse, and monitor what happens for an hour. Simultaniously have a normal phase 4 probe just hang around un-seen

Phase 1 to 11,11,11

Pest controlling.

Well they fucking die BECAUSE THEY CONTINUE TO NOT BE ABLE TO BREATHE ARGON! As per the things there, they move to investigate the bodies as soon as they hit lattice, but after a few tentative pokes with newly grown metal limbs, they retreat back to the glowing whatever it is. They seem uninterested.

The probe doesn't come back. All that comes back, strangely, is  a bit of gold vapor.

((Don't kill the spiders! they might be friendly!  :o))

((Sorry. Everything's gotta be killed by fire.))

"Shit, goddamnit, that hurt," Ryan mutters to himself as he waits for the return to home.

Re-set my nose while I'm here, jump home like planned, order a probe to 17,3,18 before seeing the infirmary for some mild painkillers.

You get back and get some aspirin

The probe comes back and immediately starts moving. It scrapes across the ground until it slams into a wall and then starts grinding up it.

"Indeed I am. It has been long, far too long since the last time I've left the VR. But well, you know the drill, there is not much use in making propaganda with the now less-than-United Worlds of Man too busy grasping at each others throats to listen.

It is good to see people again, real people I mean. I would ask the fate of your fellow admins, but your excitement doesn't fill me with much hope. Bah, no matter, they'll wake one day I'm sure, even if we have to do it ourselves. I trust that they'll be happy to wake up with tales of our colonies standing proudly in other universes, and until that time, there's nothing more we can do for them. I better familiarize myself with what we have so far first."

He gestures towards his wristpad as he follows the link.

Send a Phase Two probe equipped with sensors that can detect moisture in the air into the Cavernverse (0, 9, 0). Remember whether or not humanity has any efficient ways to synthesize water from air without needing manipulators.
There's no detectable moisture in the air, but we can synthesize it so long as we have oxygen and hydrogen.

1.Send a probe into the cavern 'verse for thirty minutes.  Have it send a request for any interesting information to the away team.  Also, have it send a message saying that Charles, one of the non-admin ARM operatives stationed on Heph, has woken up from stasis catatonia which has lasted for a few years.  Ask if Dester would like to be pulled out.  After the probe returns, check if it received a response.

2.Since QECs work after transferring in our universe, try sending two ships with linked QECs into a null universe.  One should try to send a message to the other.  After ten minutes, bring them both back, and have a mook look at the data on both probes--was the message successfully transferred?

3.Do the QECs still work in this universe?  Mook is checking, as always.

Send stage 1 probes to:

4.(0,0,57)
5.(0,57,0)
6.(57,0,0)
7.(0,5,7)


((There's a note on the wiki saying that probes which travel for awhile in null universes are lost.  Where did that information come from?  I haven't found any PW post saying that.))
Well, we can assume that's transmitted, rather meaningless though it is.

Well they both vanish because those null universes aren't very nice if you hang around in them for a while. I've been assuming that move through them and scanning was done very fast.

Yes.

The probe from 4. doesn't seem to come back. Or...it's a bit odd; the probe signals that it has returned, and the sensors show it to have returned, but there's nothing visible in the room.








Everyone can hear something now. It sounds sort of like a hiss or maybe the sound of foam slowly dissolving.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on January 13, 2016, 11:04:25 am

1)where is the hiss coming from? If it's the room with the invisible probe, tag the whole room and launch it right back into 0, 0, 57, and mark that one as blacklisted. If it's from teh room with the chia probe, do likewise 9launch the room into it's universe of origin) and evacuate the premises to an expendable shuttle.

2)How long did our suit clocks record us as being in universe? Do these match up with the clocks left in Universe Prime? What were the jumps between universes like for Dester? Any more information than our first test subjects gave? I Ask Gus as well about his experience with the Jump.

3)Dester asks for a report on the team that was sent to deal with the thermophage and their mysterious disappearance.

4) Dester approves blacklisting Spiderverse. though he is interested in examining these potentially sapient spiders a bit more, when time allows.

5)Finally, FYI: Dester is going to step back and do more oversight of the team, now that people are actively searching universes.


to Gus: that's a fine specimen, General. good work. thank you for coming along. This was very exciting.

Quote from: Dester to: the Rats of NYHM*
Hi everyone. First, I want to congratulate you all on a job well done so far. our mission is far from over, but we've been making significant progress. Have we found a new home for humanity? Well, we've found a bolt hole or two at least. bought some time, as it were. And we've discovered some very interesting realities, as well as some extremely dangerous ones. And with all this progress, we've accumulated a lot of data and experience. let's meet and discuss what we've learned, and how to move forward better. Let's combine our information and see if we can find any patterns or clues on how to better look for compatible realities. Snacks will be provided at the meeting! And of course, if you are unable to attend in person, please do so via commlink.

*Everyone in mission gets this message - heph people and Black Ops alike.

After attending administrative duties and reporting on his exploration, Dester meets with Charles.

To Charles: hello, I've heard you have awakened from stasis, and wish to be a part of the team? welcome aboard. Tell me a bit about yourself. How did you come to the HMRC? what skills and assets do you bring? What interests you about our mission?
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on January 13, 2016, 12:20:28 pm
Quote from: Ryan to team
Sure. Goo-verse has been explored. It's nothing crazy, but the liquid is non-Newtonian and mostly carbon. So if we need carbon, it's there in bunches.
Just a heads up, if you go to a mostly-liquid universe, especially one that's non-Newtonian, don't be smart and try to launch a probe using any sort of firearm.

Wait, so I can hear it
Send probes to:

3466, 8545, 5004
4229, 4923, 6838
8835, 5839, 6895

Or however many of these you feel like generating.


Ryan, leaving the scientists with an order to inform him about the status of each universe he has sent probes to, moves to the board room meeting.
"I didn't think I'd be having another meeting like this after my arrest," he jokes, "Nevermind one on the status of new Universes."
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on January 13, 2016, 01:03:34 pm
"My name is Charles Leroux, or so that is what I remember it as. You see, once, I was oh so sure of what I did to get sent here. I had murdered a patient of mine in bout of psychosis, I was a fool. I was scared, I wanted to believe that I was sane, that the hallucinations were just stress, that I still keep working. Not the best choice, especially not for a psychiatrist like myself. When I got here, my condition deteriorated, I began losing self-control, ended up in this body thanks to that."
He taps a metallic fist against his mechanical head.

"I was sent down here when we took the planet, and when we repelled the UWM counterattack. Didn't really end up leaving, since we needed propaganda at the time, so I ended up becoming one of the people working on it. See, what happened then was, I began slipping in and out unconsciousness. Didn't notice it at first since I spent most of my time working in a VR, it helped me organize my thoughts. But then well, the lapses increased, I notice large spans of time that I couldn't remember. I've recovered now as you can see, but also my hallucinations seem to have at least died down, so I'm beginning to suspect that they were actually caused by stasis dementia and that I'm not who I thought I was."

"As for my skills, I saw combat during the Inti revolution and the Assault on Hephaestus. Though I don't think that's too relevant for this mission unless something goes horribly wrong. I excel at public speaking if I may say so myself, and have experience in persuasion in propaganda. Again, may not be particularly relevant here aside from experience in working with eccentric individuals such a Brother Lars. Finally, and perhaps most relevantly, I have experience in R&D and major projects such as these. I've designed utilities for the armory, and, prior to his disappearance, I was working with Dr. Sanctor on a project of his."

"For the mission, I see that it is crucial to our survival as a species. Indeed, I had known about the poor state of our universe for a while now, not that much to came to a head from it, bringing it up in our propaganda would have only caused panic. Looking back on it, I thought that this would be our coffin. That short of some miracle, we could only delay it at best, and even that was uncertain. This mission is the miracle I thought we would never have, a means to escape, a means to leave our sins and mistakes behind. I know it is foolish to hope for eternal life, be it for oneself or for one's species, but one can dream, can they not? And assuming this mechanism too does not go haywire in the distant future, it indeed be possible."
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on January 13, 2016, 02:57:24 pm
Hallucinations? that sounds like a bad start to an exploration of another universe. Are you sure you want to work on this? I have been doing a lot of the frontline testing here, but now that my team is getting into the swing of things, I think I will step back and take an oversight role. Will you work with supervision? I'd like to minimize any risk caused by mental trauma.

Still, you say you are good with R&D. Can you study the qualities of some of these universes? perhaps there is something about some of them we can use. there is one off limits without prior approval of myself and at least one Hephaestus head, and I see a request for making another off limits in the same way ... spiders? hmm, I better look into that.

Hmm, you said you are unsure who you were. Who did you think you were and who do you think you are now?
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on January 13, 2016, 04:20:15 pm
1.Can Saint's body hear the hissing sound, despite his actual body being on a warship in orbit?  If so, send all test rooms containing extra-universal stuff to a different universe.  If the sound continues, ban all probes.  Manually, with (nonlethal) robosods.

2.If Saint doesn't hear the hissing sound in orbit, and Dester doesn't successfully deal with it, try to figure out if the sound is omnipresent in the base or local to one area.

3.If the hissing sound is dealt with, send two QEC-equipped probes to the cavern 'verse for ten minutes, then bring them back.  They should try to communicate while there.  When they come back, have a mook check if the message successfully got across.

4.If 3 showed that QECs work in the cavern 'verse, repeat the experiment, except with the second probe switching between our universe and the cavern universe, updating me on the first probe's video feed every time.  Does this work?


((Thanks for the quote, Ozark.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on January 13, 2016, 05:22:37 pm
"I wouldn't think so, but I've survived city-devouring manipulator overloads and the wrath of an amp specialist back when my hallucinations were far worse. As strange as it might sound, I think I've gotten pretty good at differentiating them from reality. So it shouldn't be anything worth worrying about, unless I start screaming about a talking sheep. Because other people have seen it as well, and it told me things I couldn't have known myself.

I thought I was an insane shrink. And right now, I don't have any better theories, even if I'm beginning to doubt it more and more.

And yes, can go looking into harnessing the properties of the other universes."
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on January 13, 2016, 08:48:14 pm
Does the ER-verse have technology similar in function to a universal translator?

Take a turn to round up the calmest and most loyal of our security force (and sales staff, with the added part of speaking as many languages as possible for the sales staff) to brief them on a mission (between 5-10 security 1-3 sales staff). Let them know that we have come in contact with possible intelligent life, and that as a trading company, this is possibly a great opportunity for business, we have had minimal contact so far however, so this MAY be a very dangerous mission. The mission is for them to land their ship in a less densely populated area and attempt to make friendly contact, attempting to set up a further meeting if communication can be established (with translation devices if possible), if a meeting does get set up, staff are to end the conversation, get back on the ship, and fly somewhere remote until they can be extracted, the sales staff will be in charge of the talking, and the security staff will be in charge of protecting the sales staff. If at any time things become hostile, they are to board the ship as quick as possible, and with as little engagement towards the aliens as possible, and keep the ship as far away from danger as possible until they are pulled back. There will be a ship pilot staying on the ship ready to fly off at a moments notice. Also inform them that the sector of space we are sending them to is not naturally livable to humans, so if any of them leave or compromise their suit in any way, it may very well lead to death. Inform the crew that due to the possibky high risk of this mission, their pay will be triple, and if they are to die on this mission, their family will continue to receive their increased pay for the rest of their lives.

If possible to run the mission this turn, have them sent to fractalverse in a ship, all staff equiped with suits that have decent defensive capabilities set with a hud display that includes a 5 hour timer to show how much mission time is left, high firepower weapons (that look as NON-intimidating as possible) go to security staff, anything that would help with communication/translation go to the sales staff). The ship is to be equipped with camera's pretty much everywhere, the mission is to last 5 hours

Finding calm staff takes priority over running the mission this turn

Finally, attend Dester's meeting whenever it is scheduled to happen, share what I know.


Quote from:  Vincent to: Dester, Saint  Attch: Mission Plan for universe 7,7,7 (aka Fractalverse)
I have attached an overview of the mission plan I intend to go over with our security and sales staff. I'd like to attempt contact with the beings inhabiting universe 7,7,7. Please inform me of any changes you would like before I round up the staff. As we don't quite know how the species will react to another living thing, I suggest none of us go this trip, and we send just the staff. If things go well, I would like to go during the next trip
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on January 14, 2016, 01:46:37 pm
((I'll be on vacation from tomorrow until the 30th, so I might not post too many actions. Definitely won't be particularly detailed actions seeing as it'll be from my phone.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on January 14, 2016, 06:18:38 pm
((Assuming that the hissing sound is limited to the base, and Saint isn't sending sods to prevent you from doing anything:))

Quote from:  Saint to: Vincent, Dester
I see no significant flaws in your plan.  Although, I do wonder what you intend to gain with this mission.  (7,7,7) does not seem like a particularly good candidate for colonization, and does not seem to have any important resources.  Are you simply trying to satisfy scientific curiousity?
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on January 14, 2016, 07:03:35 pm
Quote from:  Vincent to: Saint CC: Dester
The life there seems intelligent, Im thinking that maybe for once we can make allies with another species instead of destroying them. If they're friendly, we might be able to establish trade with them. Also, as soon as testing this universe is done, I'd like to establish a colony on the Cave World. If nothing else it seems rich in resources, and would allow us to get the civilians off of heph until a we can find something better
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on January 14, 2016, 07:16:08 pm
Quote from: Dester to:Vincent, Saint
the plan looks fine to me. I am a touch concerned about making first contact through our staff, though. they aren't exactly trained for that. perhaps send them in to the universe on a couple of trial runs before having them make contact with the creatures? I do see several long term possible uses for this exploration, even if that universe is not suited for long term human habitation. As for colonizing the Caverns: that is part of the subject of our meeting. I was hoping to put Petra or Ryan to work organizing colonists and instructing them on the gravitational effects and how to remain safe while building a colony within.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on January 14, 2016, 07:51:18 pm
Quote from:  Vincent to: Dester, Saint
Yeah, I'm not happy with employees making first contact either, but I can't think of any other way of testing these species aggressiveness before I myself try communicating with them, which is why I will be choosing our calmest employees, and only getting them to try and set up a meeting, and nothing more, I can hold off on the contact part though if you have some ideas, if you have some better ideas I will take them, as I don't want to mess up a chance for a new ally, especially one that has sovereignty over an entire universe. As per the meeting I will definitely attend.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: NAV on January 14, 2016, 07:57:54 pm
((First contact sounds like it might make a good actual mission. And it would be totally lame to give that moment to a group of NPCs when we have perfectly expendable player characters!))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on January 14, 2016, 08:03:06 pm
((1, our blops mission is small, and Vincent and Petra are the only the only talkers, not much in the way of expendables
2, Sending actual players would pretty much garuantee that things would not go well, and I kind of want to create some alien allies =P
3, the NPC's are mostly being sent as fodder, I want to see if they are immediately going to be stabbed in the face, without using my face to test that))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Egan_BW on January 14, 2016, 08:26:19 pm
((Recommend sending live rabbits in little spacesuits to see if they have a stab reflex.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on January 14, 2016, 08:36:55 pm
((Recommend sending live rabbits in little spacesuits to see if they have a stab reflex.))


((Also, I'm sure we'll find more universes to make first contact in. We can leave some of them alone, so that PW can turn them into their own missions? I can leave this verse alone though if enough people want me to however, I don't want to ruin peoples fun =P))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on January 14, 2016, 09:38:18 pm
That is now exactly how fractalverse looks in my mind, with PWs image of the metal fractals as background.

Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on January 15, 2016, 01:43:07 pm
Send a Phase 1 probe to (0, -1, 0). But have it return after two minutes. See if the irradiation and decay rates match that of the first probe. If there is no increase, send another that returns after three minutes. Then another that returns after four. Then another that returns after five.

Send a Phase 1 probe to (0, -1, 0). Have a Phase 1 probe proceed to collide lightly against it and maintain physical contact for one minute and disengage. Are there any odd effects experienced by the colliding probe afterwards?

Send a Phase 1 probe to (3, 3, 3). Send some sort of remotely operated robot or piece of machinery or another probe to try and dislodge the rods.

Send a modified Phase 1 probe to (17, 3, 18). It will have add some rudimentary mechanical limbs. These limbs will not be connected to any power supply at all nor will the probe be able to send any signals to them.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on January 15, 2016, 04:16:32 pm
See if there are any "geographists" on Heph interested in analyzing the sapphire. Also look into getting it cut and polished, if possible.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on January 16, 2016, 12:49:27 pm
I'm afraid I'm gonna have to interrupt you because that hissing, dissolving sound is getting louder.

Getting louder for everyone, including sy. And the room around the probe is starting to get heavily pot marked and rusty, almost as though it is being dissolved by acid.

And that acidic effect is starting to spread; not just to the areas around the probe but to the control room and even to Sy's little bunker.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on January 16, 2016, 01:01:35 pm
"Every time! Every fuck-ing time! This is fucking bullshit!"
Charles' facial display activates, displaying a flashing warning sign.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Twinwolf on January 16, 2016, 01:02:52 pm
-snip-

On second thought, get on a shuttle and try to escape. Evacuate.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on January 16, 2016, 01:09:08 pm
Edit: resist the psychic infection. Take a mind stim if one is available (I have none in inventory, but I believe we were given access to them them as part of our exploration package). If successful,
Lockdown the Apocalypse lab, send a text message to all ships in orbit to contain  evacuees and have no interactions with them, and to lockdown Saint as well.


Spoiler: if unsuccessful (click to show/hide)

Uh... try to find the cause?
Nope. run. get to a shuttle, get into deep space, and hope you haven't been contaminated.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on January 16, 2016, 01:14:56 pm
Activate the MkIII's buzz mode. Get the hell out and into a shuttle. If escape is not possible and probably death/possession approaches, Summon The Sheep.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Kedly on January 16, 2016, 01:45:36 pm
Evacuate immediately! Preferably with others, but nearest non fucked escape ship takes priority
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on January 16, 2016, 01:51:21 pm
...Is that the freaking sideways probe?

Shit.

Evacuate immediately. Join Dester. A broken nose is enough for me.

While in the infirmary, get some drugs that will induce amnesia, preferably ones that can cause memories to be retroactively forgotten.
Make a note on my data-pad: "If you don't hear a hissing sound, the drugs have worked. You are safe." Set it to my main screen after any messages I send and delete.

If the medics in the infirmary cannot hear a sound (Don't be specific AND ASK THEM BEFORE THEY EVACUATE I AM RIGHT HERE IN THE CLINIC), order them to drug me with said drugs above before carting me out, and tell them to bring as much as they can with them (and on me since I might be KO'd on a gurney).

We're going to Dester and co.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on January 16, 2016, 01:56:23 pm
((Welp, we haven't seeded the multiverse with our kin at all. Instead, we've learned that the multiverse is apparently an alien bukkake line.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Radio Controlled on January 16, 2016, 02:05:58 pm
((Welp, we haven't seeded the multiverse with our kin at all. Instead, we've learned that the multiverse is apparently an alien bukkake line.))

((Thread title material right there.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Egan_BW on January 16, 2016, 04:27:24 pm
((All M26 titles must be sexual references, by law.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: syvarris on January 16, 2016, 05:39:12 pm
1.FYI, I am not in a bunker.  I am on a warship orbiting the planet, and have been for the entire mission.  See below quote from Dec. 12th, because I knew something like this would happen.
2.I'm gonna stay onboard one of the orbiting warships, even if QEC is broken.  If the BLOPS team kills the planet, well, Steve can send more lackeys, and we can rebuild the lab somewhere else.
2. Fair enough.
2.Put my ship on full burn away from the Apoc lab, immediately.  Shut off all video/sensor feeds sourced from the lab.  After both these things have been done, scan my entire ship for signs of the anomaly.  Make sure all diagnostics are set to alert me to the slightest changes.  If there is anomalous activity on my ship aside from hissing sounds, open the first spoiler for the rest of my actions this turn.  If there is no anomalous activity, open the second spoiler.


((Words: 1211))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on January 16, 2016, 06:41:56 pm
Follow Destra and Petra to an escape shuttle.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on January 16, 2016, 08:27:10 pm
((All M26 titles must be sexual references, by law.))

((...Metaphorically jizzed on by the multiverse?))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Egan_BW on January 16, 2016, 09:19:09 pm
((All M26 titles must be sexual references, by law.))

((...Metaphorically jizzed on by the multiverse?))
((Literally.))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on January 16, 2016, 11:50:05 pm
Follow Destro and The Duchess to an escape shuttle.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Gentlefish on January 18, 2016, 02:22:02 pm
Quote from: Ryan to team
The sound is inside us. It's not the site. Remember ear worm? I'm going to try something. I'll be there with two medics and some drugs that might help.

When I wake up, tell me to check my datapad, and do not mention anything else. I am deleting this from my pad after I send it.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on January 19, 2016, 11:21:28 am
-snip-

On second thought, get on a shuttle and try to escape. Evacuate.
You run for the nearest escape shuttle. You get to the hatch but as you try to use the keypad to get in, your hand collapses into a mass of brown-yellow powder.

Edit: resist the psychic infection. Take a mind stim if one is available (I have none in inventory, but I believe we were given access to them them as part of our exploration package). If successful,
Lockdown the Apocalypse lab, send a text message to all ships in orbit to contain  evacuees and have no interactions with them, and to lockdown Saint as well.


Spoiler: if unsuccessful (click to show/hide)

Uh... try to find the cause?
Nope. run. get to a shuttle, get into deep space, and hope you haven't been contaminated.
Resist eh? Well, lets see...[1]

Well. Good thing you have that +1 but still. You better hope that someone figures this out soon because your legs just dissolved.

Activate the MkIII's buzz mode. Get the hell out and into a shuttle. If escape is not possible and probably death/possession approaches, Summon The Sheep.
[6] You concentrate until you crack a metal tooth via clenching your jaw.  The distortion vanishes.

Evacuate immediately! Preferably with others, but nearest non fucked escape ship takes priority
You turn to run but your leg falls off after the first few steps. You try to carry on by crawling, but your arms are corroding down to bone before your eyes.

 
...Is that the freaking sideways probe?

Shit.

Evacuate immediately. Join Dester. A broken nose is enough for me.

While in the infirmary, get some drugs that will induce amnesia, preferably ones that can cause memories to be retroactively forgotten.
Make a note on my data-pad: "If you don't hear a hissing sound, the drugs have worked. You are safe." Set it to my main screen after any messages I send and delete.

If the medics in the infirmary cannot hear a sound (Don't be specific AND ASK THEM BEFORE THEY EVACUATE I AM RIGHT HERE IN THE CLINIC), order them to drug me with said drugs above before carting me out, and tell them to bring as much as they can with them (and on me since I might be KO'd on a gurney).

We're going to Dester and co.

Well the medical staff, having not observed the probe return, aids you in the administration of a drug which causes short term memory loss. As a side effect of course; it's actually a powerful sedative.

You get REALLLLY CAAAAAALM.

1.FYI, I am not in a bunker.  I am on a warship orbiting the planet, and have been for the entire mission.  See below quote from Dec. 12th, because I knew something like this would happen.
2.I'm gonna stay onboard one of the orbiting warships, even if QEC is broken.  If the BLOPS team kills the planet, well, Steve can send more lackeys, and we can rebuild the lab somewhere else.
2. Fair enough.
2.Put my ship on full burn away from the Apoc lab, immediately.  Shut off all video/sensor feeds sourced from the lab.  After both these things have been done, scan my entire ship for signs of the anomaly.  Make sure all diagnostics are set to alert me to the slightest changes.  If there is anomalous activity on my ship aside from hissing sounds, open the first spoiler for the rest of my actions this turn.  If there is no anomalous activity, open the second spoiler.


((Words: 1211))

We're going with spoiler 2.

3. They haven't noticed anything.  a few of your fingers fall off.

4. You shut down all communication. Good thinking. Your left hand falls off.

5. Nope, still no signs of anything here or any damage to the ship. Right hand goes this time.

6.Uh, well you're not sure it cannot spread through sensors, also doing this without fingers is hard.

7-9. You find that doing any of this without arms is extremely hard.

Follow Destra and Petra to an escape shuttle.
[1] Thats not good. Wonder what your mind is at.

Oh, -1.

Gus' head melts and collapses inward like a rotten gourd.  He is dead.


Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on January 19, 2016, 11:33:42 am
"...Guys, guys this is really nice. I kind of remember something bad?"

A medic whispers into his ear. He replies in a normal voice "No, no I don't hear anything... Should I?"

Another whisper. He looks at his datapad as the medic continues to do so.

"Oh! Guys you should try this then. I guess it helps with whatever."

Time to push some drugs. See if the medics can't take a sample of Gus and get me a a token or two's worth of equipment off of Gus
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on January 19, 2016, 02:01:42 pm
Quote from: C. Leroux -> All
I have negated the effect for me. At least temporarily. I am shutting off all external communications to avoid reinfection or the risk of being a carrier. Do not even attempt to contact me. It could be dangerous for me. Or for you. I do not know which.

Taking a mind stimulant might help. Running seems to be futile.

Ryan, check your datapad, you seem to know the cure, as you are the only other one here who is unharmed.
Shut off all external communications. Move into a safe corner where everyone else isn't visible and get ready to run or fight in case someone turns into some sort of abomination or something.
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on January 19, 2016, 04:30:31 pm
FUCK.  DISBELIEVE, DISBELIEVE!

If successful in resisting the distortion, disable all visual and audial sensor feeds, including from my own body.  Then send a "shock unconcious" signal to everyone who may have seen any distortion.  Don't enable incoming communications, though.  I have a braincase and should be able to do this without arms.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on January 19, 2016, 04:42:42 pm
Petra takes the drugs that [Gentlefish] is offering, since he seems to be unaffected.
Of course, if the shocking succeeds, this is somewhat a moot point.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on January 19, 2016, 04:58:15 pm
Resist. Pop a mind stim if available. Mourn for my friend, general Gus.

Edit: If I have successfully resisted the effects before the medicos get to me, refuse the drugs but allow myself to be carted off to the medbay for repairs. Otherwise, accept any and all aid, especially the knockout drugs.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on January 19, 2016, 04:59:19 pm
((Does anyone actually have a mind stim?))
Title: Re: Misson 26: Alien Bukkake Line
Post by: NAV on January 19, 2016, 05:03:56 pm
Attempt to convince the anomaly to give my body parts back and to leave us alone
Kedly posted this in the OOC thread. I'm not sure if he meant to post it here or if he was joking.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on January 19, 2016, 05:04:30 pm
((Probably joking.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on January 19, 2016, 05:36:45 pm
((Guys take the drugs I am offering to Dester and whomever may be with him.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on January 19, 2016, 05:40:02 pm
((Will do, since it avoids meta-ing.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on January 19, 2016, 05:53:17 pm
((Does anyone actually have a mind stim?))
((I can't find any post where we specifically stockpiled them, but I thought I (or syv or someone). Did request to do so at one point. Looks like I was mistaken.
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on January 19, 2016, 05:57:03 pm
((I certainly did not, and I do not remember anyone else doing so.  That would have been a good idea, though.  Everybody gets 2 of each after this, though.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 19, 2016, 06:00:33 pm
Close eyes (keep them shut tight), ask Steve to shock me unconscious (Vincent doesnt know comms are cut), try to think about regrowing my limbs back and being surrounded by attractive women  ((also Vincent is most likely near Dester as Dester had called for a meeting just before this happened, and Vincent was going to attend that, if offered drugs he will accept {also he feels no pain do to the permanent painkiller} ))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 19, 2016, 06:02:43 pm
Attempt to convince the anomaly to give my body parts back and to leave us alone
Kedly posted this in the OOC thread. I'm not sure if he meant to post it here or if he was joking.
Totally joking. please for the love of god don't roll NAV's reposted action 0.o
Title: Re: Misson 26: Alien Bukkake Line
Post by: NAV on January 19, 2016, 06:16:25 pm
((No fun  :())
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 19, 2016, 06:32:14 pm
((I will give everybody a 'Faith likes little boys in short shorts' moment in time if I survive this, don't worry, I AM specced in charisma, just not when there is a reaaaallly high chance of dying and a super low chance of talking my way out of it =P))
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on January 20, 2016, 02:52:38 pm
"...Guys, guys this is really nice. I kind of remember something bad?"

A medic whispers into his ear. He replies in a normal voice "No, no I don't hear anything... Should I?"

Another whisper. He looks at his datapad as the medic continues to do so.

"Oh! Guys you should try this then. I guess it helps with whatever."

Time to push some drugs. See if the medics can't take a sample of Gus and get me a a token or two's worth of equipment off of Gus
We'll worry about the body here in a bit since I'm not sure you should even know he's dead or...really anything going on.

Quote from: C. Leroux -> All
I have negated the effect for me. At least temporarily. I am shutting off all external communications to avoid reinfection or the risk of being a carrier. Do not even attempt to contact me. It could be dangerous for me. Or for you. I do not know which.

Taking a mind stimulant might help. Running seems to be futile.

Ryan, check your datapad, you seem to know the cure, as you are the only other one here who is unharmed.
Shut off all external communications. Move into a safe corner where everyone else isn't visible and get ready to run or fight in case someone turns into some sort of abomination or something.
You shut everything down, Cover your eyes, plug your ears, tape up your butthole and cover yourself in a blanket.

FUCK.  DISBELIEVE, DISBELIEVE!

If successful in resisting the distortion, disable all visual and audial sensor feeds, including from my own body.  Then send a "shock unconcious" signal to everyone who may have seen any distortion.  Don't enable incoming communications, though.  I have a braincase and should be able to do this without arms.

You bang your head against the console in front of you for a few seconds while screaming that nothing is real. When you look up, your hands are back; though they're not responsive.

You quickly send shock unconscious signals to....well...basically everyone.




So now everyone is unconscious except you.

Now what?
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 20, 2016, 04:41:34 pm
Theory confirmed! The infection was basically a cross between a powerful placebo and an acid trip gone bad

Does that mean we'll need the equivalent of brain surgery to use our "lost" limbs? Memory wipe? Or would robo limbs work?

Memory wipe would probably work though.

Hey! This universe is actually pretty weaponifiable. Send something from the intended area of effect to the universe, grab it back, mind wipe the operative that started the event

Finally, can you find some way to inform Vincent of what happened after the mind wipe? I kinda want IC knowledge of this event
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on January 20, 2016, 07:15:50 pm
Just to clarify: Gus is very much permadead, right? That wasn't just a hallucination?
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on January 21, 2016, 10:52:47 am
Just to clarify: Gus is very much permadead, right? That wasn't just a hallucination?
We'll have to see. He's taken brain damage but he could live if someone drags him to the infirmary ASAP.

Of course, everyone is knocked the fuck out right now so...

Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on January 21, 2016, 10:56:13 am
Just to clarify: Gus is very much permadead, right? That wasn't just a hallucination?
We'll have to see. He's taken brain damage but he could live if someone drags him to the infirmary ASAP.

Of course, everyone is knocked the fuck out right now so...
((including our M23 rescuees? We got docs in that team, that were accompanying Ryan, right?))
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on January 21, 2016, 11:20:43 am
Just to clarify: Gus is very much permadead, right? That wasn't just a hallucination?
We'll have to see. He's taken brain damage but he could live if someone drags him to the infirmary ASAP.

Of course, everyone is knocked the fuck out right now so...
((including our M23 rescuees? We got docs in that team, that were accompanying Ryan, right?))

The Halloween guys? They're back on ship, effectively.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on January 21, 2016, 11:22:17 am
No, the staff we recruited from the hive world. M23 was our body snatching mission.

Edit: is the Sword stopping over at Heph then? I know one player wished his (and the alien something's) way on ship, but the others were still in the Heph elevator. I ask because it gives our guys a chance to touch base with the Sword people (in particular, Milno as organizer of Black Ops)
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 21, 2016, 11:40:04 am

Are we able to keep our employees from the shipping company of the last mission, they would actually be a perfect fit for this mission. If so, with the funds we ammassed with that company, how long would we be able to pay said employee's at their current wage? (Months?, Years?)
Did we take them? If yes, sure. Indefinitely.

Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on January 21, 2016, 02:21:39 pm
((Sorry for not posting earlier than this, guys.  Semester just started, so I've been unusually busy and stressed.))

This is a long, complex action, even moreso than my usual actions.  I'm trying to get everything done quick so that the other players can get back into the game.  If there's no risk of the anomaly infecting anyone else who views cameras in the Apoc Lab (aside from the testing room with the illusion probe, which I'm avoiding), or goes there physically, then you can skip the massive text wall and go straight to 10.

1.First, temporarily isolate my body from my brain so that I won't be moving it, and disable all sensors on my body.  Essentially I'm assuming that my body/room could possibly be contaminated, and just not dealing with it for the moment.  Furthermore, Saint will only communicate by text, and will have a program automatically remove any images, sounds, or non-text anything from messages anything he recieves.

2.Then, ascertain whether robosods can be infected by looking at silent surveillance camera feeds of any room in the Apoc lab that isn't the testing room which contained the probe which started all this.  Remotely disable all monitors in the Lab, to prevent room-crosscontamination.  If the robosods just wouldn't be infected, great, and if not, open the below spoiler to see my exact testing procedure.



3.If robosods can be infected by watching camera feeds, repeat the above test, except with video cut and audio active.  Can robosods be infected by sound only?

4.If either 2 or 3 has resulted in uninfected robosods, send several transports full of robosods down to the lab to recover as many people as possible.  If 2 was successful, the sods should have external microphones disabled.  If only 3 was successful, they should have video feeds disabled, and navigate using echolocation devices.

5.Regardless of the success of past actions, contact Heph (Note that I never told them to cut their communications with me; only the lab.).  Infodump what happened, and what I'm doing.  Then, use their resources to test whether any room in the apoc lab (aside from the dangerous probe room) infects humans.  If not, great, if so, the procedure is in the spoiler below.  Also, unlike the sod procedure, I'm going to test each room individually for contamination, so that I can at least get a safe path.



6. Next, I'm going to repeat the above experiment, except instead of a live camera view, the test subjects will watch the minute of footage leading up to when I zapped everybody unconcious.  Every safe camera's view will be watched (and if nobody was infected, that means every camera) by two different test subjects.  If neither shows infection, a researcher gets to watch that camera's minute of history.  Said researcher will be provided with a panic button which immediately shocks them unconcious, and they get shocked unconcious if their vitals start going significantly weird.

6.2.The researchers should look out for humans, and specifically for humans who did not demonstrate infection prior to being shocked ((like the doctors that helped administer painkillers to Ryan)).  Upon finding a human, they tell me about it, and we mark their location.  If the human did not show infection, the researcher is assigned to monitor the camera feed, and I'll stop holding down that person's "stay unconcious" button.

6.3.Upon an uninfected human waking up, they will have the situation explained to them, and, if applicable, a safe path out described (OR ALTERNATIVELY, if they are a doctor, a safe path leading to any wounded people).  Via whatever PA system we have set up.  Ask them to leave any unconcious humans they find, unless said human has injuries and the concious person has medical experience.  Shock the idiot back unconcious if they admit to a lack of experience, but try to treat someone anyway.  Last thing we need is another armbone shiv.

7.If I haven't already sent robosods to the Lab, send them now, except with maps of what areas are dangerous and what areas are safe.  If I've already sent robosods, don't update them, because they should be safe in the dangerous areas anyway.

8.If every plan to get someone safely inside the lab has failed, send any fully autonomous true robots we have in quantum storage.  Have a ship pick up stevebots off Heph, and bring those in for person recovery.  Maybe have stevebots possess robotic bodies, for a faster response time.

9.To recap: We may have sods going through the entire lab, using either only video or only echolocation.  We may have sods going through with full sensors, but staying in safe zones.  We may also have contact with concious humans inside the lab, who have been given maps of any dangerous areas vs. safe areas.  We should at least have autonomous robots going through the lab trying to recover people. 


10.If any of the plans have successfully recovered bodies, they will get woken up.  If we know they were uninfected, they get quarantined and remotely interrogated verbally, by a human researcher who is not Saint.  If we know they were infected, or we aren't sure, they get amnesiacs strong enough to forget the entire thing, and then get filled in on what happened.  While in quarantine.


((Phew.  Did I miss anything?  I can't think of anything else to add, at the moment.

Also, words:1286))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on January 21, 2016, 03:54:13 pm
((Note: Ryan is a doctor.
   Edit: Ryan has been administered amnesiatics and his assistants do not seem to be melting.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on January 21, 2016, 07:59:28 pm
((a simpler plan: Eject the test room back to it's universe. send sods to explore the lab. order them to text only inform you of symptoms of infection, such as walls and themselves melting. Have a small squad wake an unconscious team member and report the results via text. Have the sods haul anyone in need of medical aid to the infirmary. I think that would be enough to go on. And as for your own personal safety measures, just say "isolate myself from everything except by text. send all orders via text."

I think this covers all the necessary bases without the seemingly less necessary complications. Sure it puts more sods potentially in harms way earlier, but they are shock troops anyway.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 21, 2016, 08:07:54 pm
((Eject probe. Find out if you can have us moved without harm to the movers. Have us taken to an infirmary where we are administered a drug/drugs that will wipe our memory up to the point before we sent the probe, we should be safe at that point. For further safety, inject the highest mind teammate with a mind stim, and then wake them))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on January 21, 2016, 09:16:34 pm
((that would be Ryan at +2))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on January 21, 2016, 09:38:06 pm
((Ryan is sort of built to withstand the mindfuck that inevitably comes with the job.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 21, 2016, 09:55:14 pm
((isn't ryan the one who is already safe though? I meant a potentially unsafe one... although I guess saint wouldn't really know who's safe))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on January 22, 2016, 02:39:10 am
((Charles is probably safe. To himself at least, seeing as he may just be asymptomatic.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on January 22, 2016, 01:54:12 pm
((Sorry for not posting earlier than this, guys.  Semester just started, so I've been unusually busy and stressed.))

This is a long, complex action, even moreso than my usual actions.  I'm trying to get everything done quick so that the other players can get back into the game.  If there's no risk of the anomaly infecting anyone else who views cameras in the Apoc Lab (aside from the testing room with the illusion probe, which I'm avoiding), or goes there physically, then you can skip the massive text wall and go straight to 10.

1.First, temporarily isolate my body from my brain so that I won't be moving it, and disable all sensors on my body.  Essentially I'm assuming that my body/room could possibly be contaminated, and just not dealing with it for the moment.  Furthermore, Saint will only communicate by text, and will have a program automatically remove any images, sounds, or non-text anything from messages anything he recieves.

2.Then, ascertain whether robosods can be infected by looking at silent surveillance camera feeds of any room in the Apoc lab that isn't the testing room which contained the probe which started all this.  Remotely disable all monitors in the Lab, to prevent room-crosscontamination.  If the robosods just wouldn't be infected, great, and if not, open the below spoiler to see my exact testing procedure.



3.If robosods can be infected by watching camera feeds, repeat the above test, except with video cut and audio active.  Can robosods be infected by sound only?

4.If either 2 or 3 has resulted in uninfected robosods, send several transports full of robosods down to the lab to recover as many people as possible.  If 2 was successful, the sods should have external microphones disabled.  If only 3 was successful, they should have video feeds disabled, and navigate using echolocation devices.

5.Regardless of the success of past actions, contact Heph (Note that I never told them to cut their communications with me; only the lab.).  Infodump what happened, and what I'm doing.  Then, use their resources to test whether any room in the apoc lab (aside from the dangerous probe room) infects humans.  If not, great, if so, the procedure is in the spoiler below.  Also, unlike the sod procedure, I'm going to test each room individually for contamination, so that I can at least get a safe path.



6. Next, I'm going to repeat the above experiment, except instead of a live camera view, the test subjects will watch the minute of footage leading up to when I zapped everybody unconcious.  Every safe camera's view will be watched (and if nobody was infected, that means every camera) by two different test subjects.  If neither shows infection, a researcher gets to watch that camera's minute of history.  Said researcher will be provided with a panic button which immediately shocks them unconcious, and they get shocked unconcious if their vitals start going significantly weird.

6.2.The researchers should look out for humans, and specifically for humans who did not demonstrate infection prior to being shocked ((like the doctors that helped administer painkillers to Ryan)).  Upon finding a human, they tell me about it, and we mark their location.  If the human did not show infection, the researcher is assigned to monitor the camera feed, and I'll stop holding down that person's "stay unconcious" button.

6.3.Upon an uninfected human waking up, they will have the situation explained to them, and, if applicable, a safe path out described (OR ALTERNATIVELY, if they are a doctor, a safe path leading to any wounded people).  Via whatever PA system we have set up.  Ask them to leave any unconcious humans they find, unless said human has injuries and the concious person has medical experience.  Shock the idiot back unconcious if they admit to a lack of experience, but try to treat someone anyway.  Last thing we need is another armbone shiv.

7.If I haven't already sent robosods to the Lab, send them now, except with maps of what areas are dangerous and what areas are safe.  If I've already sent robosods, don't update them, because they should be safe in the dangerous areas anyway.

8.If every plan to get someone safely inside the lab has failed, send any fully autonomous true robots we have in quantum storage.  Have a ship pick up stevebots off Heph, and bring those in for person recovery.  Maybe have stevebots possess robotic bodies, for a faster response time.

9.To recap: We may have sods going through the entire lab, using either only video or only echolocation.  We may have sods going through with full sensors, but staying in safe zones.  We may also have contact with concious humans inside the lab, who have been given maps of any dangerous areas vs. safe areas.  We should at least have autonomous robots going through the lab trying to recover people. 


10.If any of the plans have successfully recovered bodies, they will get woken up.  If we know they were uninfected, they get quarantined and remotely interrogated verbally, by a human researcher who is not Saint.  If we know they were infected, or we aren't sure, they get amnesiacs strong enough to forget the entire thing, and then get filled in on what happened.  While in quarantine.


((Phew.  Did I miss anything?  I can't think of anything else to add, at the moment.

Also, words:1286))
Well we skipped to 10 and we'll assume that the bodies are recovered and brought to the infirmary where they are filled full of amnesiacs. The guy whose head melted now has a "Mind" stat of -1 but is otherwise unharmed. Everyone else regains the use of their "dissolved" body parts after waking up, though you still have problems using your arms. Must be something to with the amnesiacs. Maybe a lingering effect.
Title: Re: Misson 26: Alien Bukkake Line
Post by: NAV on January 22, 2016, 01:57:51 pm
((Gus already has -1 mind. The brain damage made no difference!))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Nikitian on January 22, 2016, 02:11:34 pm
((Now that's an optimized character build!))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Xantalos on January 22, 2016, 03:52:55 pm
.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on January 22, 2016, 04:01:38 pm
Enjoy the high just a little longer. I want to get back into the conga line of death.

...In fact, let's take this anesthetic and spend a round getting a Haebi limb (-8 tokens). Maybe both arms for a -1 token discount (-15 tokens)?
They were my babies, after all :P

Either way, probes to:

3,5,3
6,11,0
Title: Re: Misson 26: Alien Bukkake Line
Post by: Nikitian on January 22, 2016, 04:48:30 pm
((And I'll reiterate this here, since it might have been missed in the OOC thread. Xan, please use the Hephaestus thread (http://www.bay12forums.com/smf/index.php?topic=138720.0) for the Doctor interaction RPing (whatever parts of it would be open to public) and don't clutter this tread with it unless you are joining M26. In that case, never mind, I guess.

Just to point out: This is the Apocalypse Lab, situated on the outermost planet of Hephaestus system. The Doctor is on Hephaestus the planet which is half a solar system from this place. Wrong bus stop. ;D ))
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on January 22, 2016, 05:09:39 pm
Gus opens his eyes slowly, and blinks a couple times. He wonders idly where he is, and what exactly happened, before the memory hits him like a train.

Bolting out of bed, he screams and clutches at his face. It takes him a moment to realize that it's just flesh, unscathed flesh he's feeling, and a minute or so more to calm himself down.

What follows are several minutes of tense, awkward silence, during which Gus confirms that each and every facial feature is present and accounted for. Only after he's reasonably satisfied that nothing is missing or damaged does he lay back and relax.

"Itsh- ish thhere. Shtill there," he sighs, the relief evident both in his tone, and in the expression on his miraculously not-imploded face.

Acclimatize to not being dead. Once I have a reasonable grip on reality, get my gear together and find the rest of the team.

EDIT: Send a phase 1 probe to 9,9,9.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on January 22, 2016, 05:39:24 pm
-snip- edited for clarity.
1) check that the contents of the testing room have been dumped back to 0, 0, 57 (which is now blacklisted)
2) place npcs in a sealed observation room. All video feeds go here first, and are not released until given the all clear. audio is sent into earbuds, rather than into the room at large.
3) sods are stationed in this room, but without contact with the video feeds or audio. They are equipped with stunners, and lethals, with orders to stun first and only fire lethals if the testers turn into mutant horrors immune to stun.
4) NPCs used will be vetted via xenospit, for strength of mind, and provided mind stims, to be chomped at the first sign of brain fuckery.


I'm prioritizing everyone's probe launches, as we have 12 so far.

First:
3, 3, 3 (sending two probes, probe a to attempt to dislodge the rods that form on probe b
9, 9, 9
3, 5, 3

second:
9, 1, 1,
17, 3, 18
6, 11, 0

Third:
0, -1, 0 have it return after two minutes. See if the irradiation and decay rates match that of the first probe. If there is no increase, send another that returns after three minutes. Then another that returns after four. Then another that returns after five.
0, -1, 0 Have a Phase 1 probe proceed to collide lightly against it and maintain physical contact for one minute and disengage. Are there any odd effects experienced by the colliding probe afterwards?

Finally, time and fate permitting:
0, 0, 2
0, 2, 0
2, 0, 0
14, 14, 14




Spoiler: RP stuff (click to show/hide)

((Gus already has -1 mind. The brain damage made no difference!))
((dang. I added a -1 enhanced stat to the wiki, for a functional -2. Poor Gus.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: NAV on January 22, 2016, 05:50:17 pm
((Gus already has -1 mind. The brain damage made no difference!))
((dang. I added a -1 enhanced stat to the wiki, for a functional -2. Poor Gus.))
((Oh, I reverted that edit. Because it's not what PW said happened. Unless you PMed him about it or something.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 22, 2016, 06:18:42 pm
Listening to Dester, nodding in agreement when he mentioned sending out probes as frequently as we can, Vincent finally responded when Dester finished.

"The cave world isn't an ideal new home universe, and we haven't put it through all the testing phases yet, but given how close this recent event possibly came to killing all of us and destroying all of our work in a matter of minutes, I would like to start work on colonising it IMMEDIATELY. From what we have seen, at the very least it will make a valuable resource outpost, and if the worst case scenario happens and we are all killed off before we can find an ideal home universe, at least we got the seeds of humanity somewhere where it can grow strong again. Also, I'd like to request we hold off on further exploration of the fractal-verse until I can oversee it again. It may contain sentient species, and I would rather not mess up our first contact with them."

With Dester's approval, Vincent starts contacting the builders on heph to start sending outpost building materials to the Cavern Universe (0,9,0). Send the labourers and tradesmen from our shipping company as well to start building if that can be done this turn, enough security (from our company) to keep everyone protected as well


Phase 1 to 9,1,1

ALSO: Get myself 2 mind stims.... scratch that, 2 of every stim

MOAR ALSO: I'll take a 5-sec reset and soli-- whatever that containment thing is below, as well
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on January 22, 2016, 06:27:57 pm
Use Hephaestus managerial privileges to acquire the following for Charles: Solid Light Matter Generator (in case he needs to contain something), 5 Sec Reset (always could come in handy) with one or two spare batteries (I don't suppose it can just be hooked up to a regular generator?) and for everyone in the team: 1 battlestim of each 'flavor' (as in stats and skills, please don't just give everyone a bunch of novelty flavored Charisma pills), not taking any chances this time.

How efficient are current ways to produce to electricity? For the ones that don't exist IRL, what fuel-sources (including things like sunlight) need?

Send a Phase 1 probe to (0, -1, 0). But have it return after two minutes. See if the irradiation and decay rates match that of the first probe. If there is no increase, send another that returns after three minutes. Then another that returns after four. Then another that returns after five.

Send a Phase 1 probe to (0, -1, 0). Have a Phase 1 probe proceed to collide lightly against it and maintain physical contact for one minute and disengage. Are there any odd effects experienced by the colliding probe afterwards?

Send a Phase 1 probe to (3, 3, 3). Send some sort of remotely operated robot or piece of machinery or another probe to try and dislodge the rods.

Send a modified Phase 1 probe to (17, 3, 18). It will have add some rudimentary mechanical limbs. These limbs will not be connected to any power supply at all nor will the probe be able to send any signals to them.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Xantalos on January 22, 2016, 06:36:05 pm
((Eh, in PMs piecewise told me to pop up here, and so I have.

I somehow didn't get that this wasn't on Heph, though. Dunno how.

In any case this'll go to PMs again soon, I just gotta leave an explanation for how I managed to get all the way there, I suppose?))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 22, 2016, 06:44:39 pm
((Eh, in PMs piecewise told me to pop up here, and so I have.

I somehow didn't get that this wasn't on Heph, though. Dunno how.

In any case this'll go to PMs again soon, I just gotta leave an explanation for how I managed to get all the way there, I suppose?))

((This is KINDA heph, KINDA our mission))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on January 22, 2016, 07:07:16 pm
((we have shuttles and whatnot. it just would take some time to get out here is all. And the Doctor is in that quantuum state whereby he is both on the Apocalypse lab and on Hephaestus, as evidenced by some of the conversation between Dester and him between explorations.))

to Vincent
yes, I agree that we should have a reserve base in the Caverns Universe. I believe we began establishing a base camp prior to the recent troubles.

Quote from: Dester to:Vanessa
I believe if you send him a message, the Doctor would reply. He seems to get around a bit, appearing where he will, when he will. He seems primarily concerned with the Machine, at the moment. I doubt you will find him there, however, as that area is apparently off limits to casual visitors.
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on January 22, 2016, 10:46:23 pm
To Dester, shortly after waking up: "I shhould be a-ok, Boss. I think I survived without so mush as drain bammigsh."

Later: "We might wanna do some mining in that cave world, what with all those gems. We don't have to live there, but we might as well get stinky rich before we bail, if you ask me.

I'll go looking Boss, don't you worry. We'll find ourselves a home."

((Action amended to include search of 9,9,9))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Xantalos on January 22, 2016, 11:51:29 pm
Quote from: Vanessa Anagrid -> Doctor
I would like to speak with you. Is there a place where you are often that I may wait for you in?

Textings! Head to place Doc specifies. Make sure to check for traps or whatever before I go in.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Nikitian on January 23, 2016, 05:13:32 am
((Ah, sorry then. Oh well.*grumble grumble* Piecewise... Have fun, and don't get eaten! ))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on January 23, 2016, 12:29:04 pm
((we've got probes going to:
3, 5, 3
6, 11, 0
9, 9, 9
0, 0, 2
0, 2, 0
2, 0, 0
14, 14, 14
9, 1, 1
0, -1, 0 (x2)
3, 3, 3
17, 3, 18

I think I am going to edit my post to prioritize some of these, so PW doesn't melt, explode, and go crazy.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 23, 2016, 12:32:13 pm
((3,3,3 has already been explored. Make sure to check the wiki before sending a probe!))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on January 23, 2016, 12:51:47 pm
((3,3,3 has already been explored. Make sure to check the wiki before sending a probe!))
Yep. Empiricist is running secondary tests. All his probes are going to previously opened universes.

((Gus already has -1 mind. The brain damage made no difference!))
PW confirmed, Gus is to lose a mind point, dropping to -2.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 23, 2016, 01:05:00 pm
((kk. and damn. -2 mind  is hyper dangerous. Especially with how common mind fuck is!))
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on January 23, 2016, 02:51:27 pm
Dester recieves a text message from Saint after he gives his thanks.

Quote from:  Admin Steve Saint to: BLOPS Lead Dester
No thanks is necessary.  I have been expecting something like this to happen, and I am merely happy that it was so simple to deal with.

Forgive me, but I will not be immediately joining in your rush for new universes.  I did not take amnesiacs, and as such my body has not returned to full functionality yet.  I will be dealing with that problem first.

Was that all you wished to say in your meeting?  Or did the amnesiacs force you to forget about the meeting?  You had been about to host one just before the anomaly was released.

1.I'm gonna requisition another battlestim of each variety, in addition to the ones Empiricist is providing.  That gets me two of each.

2.Next, gonna deal with my limp limbs.  Have a robosod (contained in a testing room) possess my body, and attempt to move my arms.  Does it succeed?

3.Now possess a different robosod myself.  Can I move its arms?

4.Personal project: Use my +4 aux to create a very good voice synth program.  One that I can use to imitate other people's voices.  For now, just use it to make my own voice harmonically perfect, like autotune except preferably less staticy.
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on January 26, 2016, 11:27:32 am
Enjoy the high just a little longer. I want to get back into the conga line of death.

...In fact, let's take this anesthetic and spend a round getting a Haebi limb (-8 tokens). Maybe both arms for a -1 token discount (-15 tokens)?
They were my babies, after all :P

Either way, probes to:

3,5,3
6,11,0

The first one returns to the buffer dimension and is completely covered in an odd engraved patter across its entire surface. This patter begins to spread to the observing probe. You decide to leave it in the buffer dimension.

The second one comes to the buffer dimension sporting a large metallic cone that appears to have been jammed straight through the machine with a good degree of force. The probe sees nothing odd about it but there's something strange with the probe itself; you're getting a double signal out of it. It's like you have two probes out there.


We'll do both arms for 14

Gus opens his eyes slowly, and blinks a couple times. He wonders idly where he is, and what exactly happened, before the memory hits him like a train.

Bolting out of bed, he screams and clutches at his face. It takes him a moment to realize that it's just flesh, unscathed flesh he's feeling, and a minute or so more to calm himself down.

What follows are several minutes of tense, awkward silence, during which Gus confirms that each and every facial feature is present and accounted for. Only after he's reasonably satisfied that nothing is missing or damaged does he lay back and relax.

"Itsh- ish thhere. Shtill there," he sighs, the relief evident both in his tone, and in the expression on his miraculously not-imploded face.

Acclimatize to not being dead. Once I have a reasonable grip on reality, get my gear together and find the rest of the team.

EDIT: Send a phase 1 probe to 9,9,9.

The probe returns to the buffer dimension, sits there for maybe 2-3 seconds then glows green and vanishes.
-snip- edited for clarity.
1) check that the contents of the testing room have been dumped back to 0, 0, 57 (which is now blacklisted)
2) place npcs in a sealed observation room. All video feeds go here first, and are not released until given the all clear. audio is sent into earbuds, rather than into the room at large.
3) sods are stationed in this room, but without contact with the video feeds or audio. They are equipped with stunners, and lethals, with orders to stun first and only fire lethals if the testers turn into mutant horrors immune to stun.
4) NPCs used will be vetted via xenospit, for strength of mind, and provided mind stims, to be chomped at the first sign of brain fuckery.


I'm prioritizing everyone's probe launches, as we have 12 so far.

First:
3, 3, 3 (sending two probes, probe a to attempt to dislodge the rods that form on probe b
9, 9, 9
3, 5, 3

second:
9, 1, 1,
17, 3, 18
6, 11, 0

Third:
0, -1, 0 have it return after two minutes. See if the irradiation and decay rates match that of the first probe. If there is no increase, send another that returns after three minutes. Then another that returns after four. Then another that returns after five.
0, -1, 0 Have a Phase 1 probe proceed to collide lightly against it and maintain physical contact for one minute and disengage. Are there any odd effects experienced by the colliding probe afterwards?

Finally, time and fate permitting:
0, 0, 2
0, 2, 0
2, 0, 0
14, 14, 14




Spoiler: RP stuff (click to show/hide)

((Gus already has -1 mind. The brain damage made no difference!))
((dang. I added a -1 enhanced stat to the wiki, for a functional -2. Poor Gus.))
Dumped
NPC observation of the room appears to go well and there's no sign of infection.
Scientific Seppuku squad set up.
Alright.
9,9,9 was already covered.  Do me a favor, tell me if you're returning to universes so I don't end up genning a whole new universe.

So 3,5,3 and 6,11,0. Guys, don't double up on numbers here; it slows me down massively because now I have to look through all the posts and at all the wiki numbers to make sure there are no repeats. And 3,3,3 too. Come on.


well 3,3,3 isn't gonna come back any different than before, but no one poked at 3,3,3 when it came back so I suggest you try doing that.

9,1,1: Ok, you're not sure what happens here. Because you're using the buffer universe you have to wait for the observation probe to return and then to look at the footage it has before you decide to bring the thing back or not. But the observation probe doesn't return at all.

17,3,18 Another repeat. And another one which you just never really looked at any more closely than my initial description. In fact, that other probe is still sitting in the testing chamber, grinding back and forth along the wall. And the new one joins it, doing the same thing.

The rest, organize so we don't have repeats and make sure reexaminations are labeled as such.

Listening to Dester, nodding in agreement when he mentioned sending out probes as frequently as we can, Vincent finally responded when Dester finished.

"The cave world isn't an ideal new home universe, and we haven't put it through all the testing phases yet, but given how close this recent event possibly came to killing all of us and destroying all of our work in a matter of minutes, I would like to start work on colonising it IMMEDIATELY. From what we have seen, at the very least it will make a valuable resource outpost, and if the worst case scenario happens and we are all killed off before we can find an ideal home universe, at least we got the seeds of humanity somewhere where it can grow strong again. Also, I'd like to request we hold off on further exploration of the fractal-verse until I can oversee it again. It may contain sentient species, and I would rather not mess up our first contact with them."

With Dester's approval, Vincent starts contacting the builders on heph to start sending outpost building materials to the Cavern Universe (0,9,0). Send the labourers and tradesmen from our shipping company as well to start building if that can be done this turn, enough security (from our company) to keep everyone protected as well


Phase 1 to 9,1,1

ALSO: Get myself 2 mind stims.... scratch that, 2 of every stim

MOAR ALSO: I'll take a 5-sec reset and soli-- whatever that containment thing is below, as well

Already covered.

WIKI

Use Hephaestus managerial privileges to acquire the following for Charles: Solid Light Matter Generator (in case he needs to contain something), 5 Sec Reset (always could come in handy) with one or two spare batteries (I don't suppose it can just be hooked up to a regular generator?) and for everyone in the team: 1 battlestim of each 'flavor' (as in stats and skills, please don't just give everyone a bunch of novelty flavored Charisma pills), not taking any chances this time.

How efficient are current ways to produce to electricity? For the ones that don't exist IRL, what fuel-sources (including things like sunlight) need?

Send a Phase 1 probe to (0, -1, 0). But have it return after two minutes. See if the irradiation and decay rates match that of the first probe. If there is no increase, send another that returns after three minutes. Then another that returns after four. Then another that returns after five.

Send a Phase 1 probe to (0, -1, 0). Have a Phase 1 probe proceed to collide lightly against it and maintain physical contact for one minute and disengage. Are there any odd effects experienced by the colliding probe afterwards?

Send a Phase 1 probe to (3, 3, 3). Send some sort of remotely operated robot or piece of machinery or another probe to try and dislodge the rods.

Send a modified Phase 1 probe to (17, 3, 18). It will have add some rudimentary mechanical limbs. These limbs will not be connected to any power supply at all nor will the probe be able to send any signals to them.
Wiki it

why? You've got nuclear power in your standard mk I suits, so I think you're good.

The degree of decay seems to increase with the longer it's in there. In fact the one thats in there for 5 minutes is literally shedding chunks of matter big enough to be visible to the human eye.

Well they appear to be much more damaged by the collision than you would expect.

You can dislodge the rods, but when you do they sort of wibble wobble back towards the probe and latch back on.

The probe returns and attempts to crawl forward as well as just grinding forward via some unseen force.

((Eh, in PMs piecewise told me to pop up here, and so I have.

I somehow didn't get that this wasn't on Heph, though. Dunno how.

In any case this'll go to PMs again soon, I just gotta leave an explanation for how I managed to get all the way there, I suppose?))
I'm having Xan pop up here because the heph thread is essentially dead and I don't want to necro it for a handful of posts and then let it die again.

Quote from: Vanessa Anagrid -> Doctor
I would like to speak with you. Is there a place where you are often that I may wait for you in?

Textings! Head to place Doc specifies. Make sure to check for traps or whatever before I go in.
He tells you to head to the main headquarters building and then take the lift down to the nearest ARESTEVE node.

Dester recieves a text message from Saint after he gives his thanks.

Quote from:  Admin Steve Saint to: BLOPS Lead Dester
No thanks is necessary.  I have been expecting something like this to happen, and I am merely happy that it was so simple to deal with.

Forgive me, but I will not be immediately joining in your rush for new universes.  I did not take amnesiacs, and as such my body has not returned to full functionality yet.  I will be dealing with that problem first.

Was that all you wished to say in your meeting?  Or did the amnesiacs force you to forget about the meeting?  You had been about to host one just before the anomaly was released.

1.I'm gonna requisition another battlestim of each variety, in addition to the ones Empiricist is providing.  That gets me two of each.

2.Next, gonna deal with my limp limbs.  Have a robosod (contained in a testing room) possess my body, and attempt to move my arms.  Does it succeed?

3.Now possess a different robosod myself.  Can I move its arms?

4.Personal project: Use my +4 aux to create a very good voice synth program.  One that I can use to imitate other people's voices.  For now, just use it to make my own voice harmonically perfect, like autotune except preferably less staticy.

Ok

it does

no

Done. Your career as a pop singer is secured.




Title: Re: Misson 26: Alien Bukkake Line
Post by: NAV on January 26, 2016, 12:28:47 pm
@Kedly: Vincent gets a message from Dubley.
Quote from: Dubley to Vincent:
You want a MK3 suit right? Buy mine now, 5 tokens, it's a great deal. Stan survivor discount. I'll have it shipped to you immediately.

Because I need tokens to buy things right now before the mission starts.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 26, 2016, 01:24:50 pm
@Kedly: Vincent gets a message from Dubley.
Quote from: Dubley to Vincent:
You want a MK3 suit right? Buy mine now, 5 tokens, it's a great deal. Stan survivor discount. I'll have it shipped to you immediately.

Because I need tokens to buy things right now before the mission starts.

Quote from:  Vincent to: Dubley
Consider it sold. Let whoever is in charge of tokens know I've agreed to the switch.
Those of us still around since Stan should grab a beer next time we're all on the sword... In a private room of course, It's ridiculous how dangerous the common areas of the sword are
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on January 26, 2016, 01:44:38 pm
Quote from: Ryan to Dester
I won't be doing any universe hopping soon. I have... upgraded myself. I will get used to my new limbs before I enter a home.

I think the matter saver device might be a useful tool to ship good to and from dimensions. Testing my hypothesis.


I'll limit my limb experimentation for now. But can I disguise them as normal hands? Form a biometallic knife/scalpel out of a finger? Slowly produce Haebi acid for collections in glass phials? How wiggly can they get? Wiggle them out a bit.

Spoiler: Matter Saver Test (click to show/hide)

...Hey. What are the spiders doing? Did they get purged?
Regardless, probes to:
2,10,5
8,20,3

And ask Herr Doktor the following:
[/b]

Quote from: Ryan to Herr Docktor
Do you have any co-ordinates you have tested previously with this machine? Do you have a personal favorite or co-ordinates to universes that were visited in previous missions like the Samsonite Abyss, or even possibly the earworm dimension?

E: Thanks, Swordsmith! I totally missed that bit.
Title: Re: Misson 26: Alien Bukkake Line
Post by: swordsmith04 on January 26, 2016, 02:08:58 pm
But can I disguise them as normal hands?

Hey, Piecewise. I'd like to ask you a few questions for concepts I came up with for my new Haebi arm, if that's alright.

Would a grown spike launcher on my arm be Con, Uncon, or Exo? Thinking about both aimed (single-spike launch) and mostly-unaimed (porcupine-like) methods.

You told me in IRC that the Haebi limb is restricted from creating things like nerve clusters; does that include simpler brains, that would allow autonomous organisms with pre-programmed goals? Something like little spiders that skitter to a certain spot/target and then explode, or organisms that start eating non-Haebi organic compounds that come into contact with it, for example?

What about drones with no pre-programmed goal other than "obey master", and smart enough to understand simple verbal commands, sort of like an untrained Sod?

People sometimes leave their robo-arm or whatever outside their suits. Can the MkIII also do this, despite the built-in exoskeleton, and if so, can the suit's limb be removed easily/without a roll while on-mission? I'd rather not display my Haebi limb for all the civilians to see unless I'm actually going to use it. Might scare a few of 'em away.

...That reminds me, what does a Haebi arm look like, when you first buy it?
Aimed is con, unaimed exo
simple brains would be fine.
yeah
You can, but you lose the exoskeleton on that arm. And you do it on mission, but you'll need the tools and a bit of time.

it looks mostly human, though a bit too greenish yellow and it lacks finger nails.

Bolded for emphasis. I left the non-relevant bits in, since they were still about the Haebi limb.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Xantalos on January 26, 2016, 04:45:35 pm
Quote from: Vanessa Anagrid -> Doctor
Thank you; I will be there shortly.

Xan ambles toward where the Doctor indicated, occasionally asking ARESTEVE for directions. Just before s/he reaches the lift, s/he decides to check her/his messages, since s/he'd recalled receiving one when s/he exited the anomaly.

Quote from: Steve
-revelation about Origin, Lurker, etc-

"...fuck."

Despite this reveal wrecking a significant part of the plan Xan had meticulously crafted, he continued onward. It could still be salvaged, and eternity hers, if she worked carefully.

And the details of how the Lurker was being held back temporarily interested him...

Xan shunted these thoughts back into his subconscious. She'd let them stew there until they came up with an answer for him; they always did. For now, there was something more important - it was time to once again meet her maker.

There were words to have with him.

Do as the Doctor says. Savour the beginning of the end.

Should I move into PM conversations about ... things now, or after the next post?
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on January 26, 2016, 06:49:13 pm
...

Well, I really botched that turn up. sorry about that.

Send probes to new universes:
0, 0, 2
0, 2, 0
2, 0, 0

have an npc squad go in and examine the two probes grinding on the wall.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 26, 2016, 07:37:09 pm
Quote from: Piecewise
Listening to Dester, nodding in agreement when he mentioned sending out probes as frequently as we can, Vincent finally responded when Dester finished.

"The cave world isn't an ideal new home universe, and we haven't put it through all the testing phases yet, but given how close this recent event possibly came to killing all of us and destroying all of our work in a matter of minutes, I would like to start work on colonising it IMMEDIATELY. From what we have seen, at the very least it will make a valuable resource outpost, and if the worst case scenario happens and we are all killed off before we can find an ideal home universe, at least we got the seeds of humanity somewhere where it can grow strong again. Also, I'd like to request we hold off on further exploration of the fractal-verse until I can oversee it again. It may contain sentient species, and I would rather not mess up our first contact with them."

With Dester's approval, Vincent starts contacting the builders on heph to start sending outpost building materials to the Cavern Universe (0,9,0). Send the labourers and tradesmen from our shipping company as well to start building if that can be done this turn, enough security (from our company) to keep everyone protected as well


Phase 1 to 9,1,1

ALSO: Get myself 2 mind stims.... scratch that, 2 of every stim

MOAR ALSO: I'll take a 5-sec reset and soli-- whatever that containment thing is below, as well

Already covered.

WIKI


Does that mean a colony is being set up for Cave World?
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on January 26, 2016, 07:44:39 pm
((KEDLY!

I'm waiting on a poke, but it may be possible to prefabricate a bunch of structures and ship them to the universe via the matter savers. It would save time and also allow the shipping of huge amounts of raw goods (food, soil, lighting/energy, etc.) between universes without much hassle Thanks for the reminder. Editing it into my turn. This must... Be tested..))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 26, 2016, 08:15:57 pm
((Kk, I don't think that requires me editing any actions though))
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on January 26, 2016, 10:27:24 pm
((Actions are done without notifying anyone else.))

1.Oz didn't delete any archived footage of the 0,0,57 test room.  Copy all data we have on it, including video and audio, and move it to one of our warships.  Designate that warship as a cogitohazard warehouse, and put a password on the files.  If ten incorrect guesses are made in one day, the data is deleted.  Oh, and delete all other copies of the data.  AND DON'T LOOK AT ANY OF IT.

2.Isolate a suited flesh sod in a testing room on Heph, and have a second sod stand and watch the first.  Have the first sod watch a 10-second recording from the anomaly.  I have no direct contact with either sod except for text-only messages.  After ten minutes, both sods are shocked to death.  Did either one die before the shock?

3.Back to my own testing: Have two extra arms grafted onto an otherwise normal robosod.  Possess said four-armed robosod, and try to raise all four arms myself.  If I fail, have the robosod raise all four to make sure they're connected properly.  Any success?

4.If that failed, remember that program I made which has a massive library of recorded movement commands and was meant to let me control my body with AUX instead of str/dex?  Try using that to move my arms.  Success?
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on January 28, 2016, 12:42:48 pm
Quote from: Vanessa Anagrid -> Doctor
Thank you; I will be there shortly.

Xan ambles toward where the Doctor indicated, occasionally asking ARESTEVE for directions. Just before s/he reaches the lift, s/he decides to check her/his messages, since s/he'd recalled receiving one when s/he exited the anomaly.

Quote from: Steve
-revelation about Origin, Lurker, etc-

"...fuck."

Despite this reveal wrecking a significant part of the plan Xan had meticulously crafted, he continued onward. It could still be salvaged, and eternity hers, if she worked carefully.

And the details of how the Lurker was being held back temporarily interested him...

Xan shunted these thoughts back into his subconscious. She'd let them stew there until they came up with an answer for him; they always did. For now, there was something more important - it was time to once again meet her maker.

There were words to have with him.

Do as the Doctor says. Savour the beginning of the end.

Should I move into PM conversations about ... things now, or after the next post?

Might as well just do it here.


You take the elevator down the the ARESTEVE node. ARESTEVE and the doctor are sitting together at a metal table, with a great deal of papers spread out in front of them. ARESTEVE seems to have modified the room a good deal; it looks more like a personal laboratory or office than a server node.

"If we integrate extra-universal engines into organic matter we can harness alternative physical laws."

"They would be too big."

"For the full thing, yes, but if we limit the capacity to specific interactions, we can minimize the scale quite well. "


They don't seem to be paying attention to you.

Quote from: Ryan to Dester
I won't be doing any universe hopping soon. I have... upgraded myself. I will get used to my new limbs before I enter a home.

I think the matter saver device might be a useful tool to ship good to and from dimensions. Testing my hypothesis.


I'll limit my limb experimentation for now. But can I disguise them as normal hands? Form a biometallic knife/scalpel out of a finger? Slowly produce Haebi acid for collections in glass phials? How wiggly can they get? Wiggle them out a bit.

Spoiler: Matter Saver Test (click to show/hide)

...Hey. What are the spiders doing? Did they get purged?
Regardless, probes to:
2,10,5
8,20,3

And ask Herr Doktor the following:
[/b]

Quote from: Ryan to Herr Docktor
Do you have any co-ordinates you have tested previously with this machine? Do you have a personal favorite or co-ordinates to universes that were visited in previous missions like the Samsonite Abyss, or even possibly the earworm dimension?

E: Thanks, Swordsmith! I totally missed that bit.
We'll ignore rolls for now and assume that you revert these to normal hand form afterwards. Yes you can form the knife, yes you can collect the acid though you need something better than glass to hold it. It can get extremely wiggly.

There are no discrepancies.

Both are null

He has only visited a few dimensions before handing the machine over, but they were ones you've already done, namely those early null ones.

...

Well, I really botched that turn up. sorry about that.

Send probes to new universes:
0, 0, 2
0, 2, 0
2, 0, 0

have an npc squad go in and examine the two probes grinding on the wall.

The first two are null. The last one comes back to the holding dimension with something riding on top of it. You can't really tell what it is; it looks mechanical or robotic, brownish in color almost like rust, but you can't figure out its function or even if it is a complete machine from the probe scans.

The ones who get to near to or try to touch the grinding probes immediately join the probes, walking into the wall over and over.

Quote from: Piecewise
Listening to Dester, nodding in agreement when he mentioned sending out probes as frequently as we can, Vincent finally responded when Dester finished.

"The cave world isn't an ideal new home universe, and we haven't put it through all the testing phases yet, but given how close this recent event possibly came to killing all of us and destroying all of our work in a matter of minutes, I would like to start work on colonising it IMMEDIATELY. From what we have seen, at the very least it will make a valuable resource outpost, and if the worst case scenario happens and we are all killed off before we can find an ideal home universe, at least we got the seeds of humanity somewhere where it can grow strong again. Also, I'd like to request we hold off on further exploration of the fractal-verse until I can oversee it again. It may contain sentient species, and I would rather not mess up our first contact with them."

With Dester's approval, Vincent starts contacting the builders on heph to start sending outpost building materials to the Cavern Universe (0,9,0). Send the labourers and tradesmen from our shipping company as well to start building if that can be done this turn, enough security (from our company) to keep everyone protected as well


Phase 1 to 9,1,1

ALSO: Get myself 2 mind stims.... scratch that, 2 of every stim

MOAR ALSO: I'll take a 5-sec reset and soli-- whatever that containment thing is below, as well

Already covered.

WIKI


Does that mean a colony is being set up for Cave World?
I dunno.

((Actions are done without notifying anyone else.))

1.Oz didn't delete any archived footage of the 0,0,57 test room.  Copy all data we have on it, including video and audio, and move it to one of our warships.  Designate that warship as a cogitohazard warehouse, and put a password on the files.  If ten incorrect guesses are made in one day, the data is deleted.  Oh, and delete all other copies of the data.  AND DON'T LOOK AT ANY OF IT.

2.Isolate a suited flesh sod in a testing room on Heph, and have a second sod stand and watch the first.  Have the first sod watch a 10-second recording from the anomaly.  I have no direct contact with either sod except for text-only messages.  After ten minutes, both sods are shocked to death.  Did either one die before the shock?

3.Back to my own testing: Have two extra arms grafted onto an otherwise normal robosod.  Possess said four-armed robosod, and try to raise all four arms myself.  If I fail, have the robosod raise all four to make sure they're connected properly.  Any success?

4.If that failed, remember that program I made which has a massive library of recorded movement commands and was meant to let me control my body with AUX instead of str/dex?  Try using that to move my arms.  Success?

1.Done

2. The effect seemed to leach into the first sod, and then into the one watching the first sod. Both hit brain death before the shock came.

3. You can raise none of the arms, but a sod can.

4. Well, if you were to say, control your arms with a remote control or something like it, THAT would work, yes.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on January 28, 2016, 01:12:52 pm
Start a colony on Cave World ((Am I not supposed to be doing this? this'll be the third turn Im attempting to do this, and Im not sure if Im just not taking a hint... Im bad at taking hints))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Xantalos on January 28, 2016, 01:28:38 pm
Xan quietly walks to a wall near the Doctor and settles down on her arms.

Wait for now in a spot the Doc can see me in. It's rude to interrupt.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on January 28, 2016, 03:07:36 pm
Title: Re: Misson 26: Alien Bukkake Line
Post by: LordPorkins on January 28, 2016, 03:19:18 pm
I have no idea what alien bukkake is, but i want in!
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on January 28, 2016, 03:20:22 pm
((Which you can't do because the mission is already underway, has been for weeks, and you're not on it.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Nunzillor on January 28, 2016, 03:28:02 pm
I have no idea what alien bukkake is, but i want in!
If you'd like to join the game, follow the instructions here (http://einsteinianroulette.wikia.com/wiki/New_Player_Guide).
Title: Re: Misson 26: Alien Bukkake Line
Post by: Toaster on January 28, 2016, 03:28:46 pm
((Emp:  Might want to notate whether those are new or repeat dimensions.  Might be a good idea for all members, actually, just to give PW a hand.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on January 28, 2016, 03:30:26 pm
((Good idea, I've edited my post to include that.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on January 28, 2016, 05:19:40 pm
Clear the wall humper testing room of all noninfected persons. Order a sod to attempt to communicate with the npc wall humpers. Make sure said sod is in isolation. if it gets no response, order the npcs shocked unconscious and the probes' electronics fried.

blacklist 17, 3, 18 (the one the wall grinders tested.

did we get a video feed and other information from the probe that went into 2, 0, 0 (thee one that just returned with the rustlike machinelike thing riding it)? if not, send a probe and have it info dump to the observing probe. bring the observing probe back, unless it suddenly malfunctions.

Send probes to new universes
0, 0, -2
0, -2, 0
-2, 0 ,0


Quote from: Dester to: Blops team
looks like we have another psychic effect or something. It affects both robots and humans. The universe it came from is blacklisted, but we currently have two probes and a small group of humans bouncing off a wall in a testing chamber.

Quote from: Dester to:Ryan
Improved yourself? ah. these Haebi limbs ... how unsettling. please keep me informed of their function and any side effects. You aren't craving human flesh or developing sudden urges to dominate all lifeforms or spread your spores throughout the galaxy, are you?
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on January 28, 2016, 09:20:22 pm
Ryan laughs to himself as he reads Dester's message before replying.

Quote from: Ryan to Dester
No, no such cravings. They are under my control. It feels good, having a planet I survived on become slave to my will. I will be sure to keep you updated, however. I trust that if I lose control that you will put me down.

As soon as it is sent off, he types up another message, this time to the whole team.

Quote from: Ryan to Team
Turns out, Matter Savers will wholly preserve the matter between universe transfers. This may come in handy for massive transportation of raw goods or prefabricated buildings.

As for that "psychic effect", wouldn't it simply affect organics if it were psychic? I would hazard a guess as a distorted gravity field around the probes.

Have a sod stand back and toss a ball at the wall-grinding probes.
Have another sod offer a rope for which to have a sod try to "retrieve" himself from the anomaly. Keep both in the room.

Probes to:
 554, 110, 936

 905, 924, 618

 852, 965, 148


Random number generators, ho.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on January 29, 2016, 04:50:56 pm
Quote from: Gus to Dester
ok boss Tell me if anythin gets out of hadn. I dont want my head to get melted again

Send phase 1 probes to:
3,4,5
8,8,8
7,8,9

While those tests are underway, do this:


See if there are any "geographists" on Heph interested in analyzing the sapphire. Also look into getting it cut and polished, if possible.
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on January 29, 2016, 11:29:09 pm
1.Incinerate everything in the test chamber that contained the sods infected by the perception virus.

2.Set up a similar experiment, except with five robosods, numbered A through E.  A will be shown the infections video, B will be able to see one, C will be able to see B but not A, D can see C but not A or B, etc.  Record the order that they die in, and the delay between their deaths.  Then incinerate everything.

3.Stick a printer in a containment room with a flesh sod, and remove all other electronics.  Have the printer print a single still image of the perception virus, and tell the sod to look at the image.  Does the sod die?  Incinerate everything, regardless.

4.Single suited flesh sod in a containment room.  Play only the audio from the virus.  Dead sod?  Incineration again.

Personal:

5.The program that I want to use to re-obtain use of my arms uses movement commands recorded from sod braincases over my century-long stay on Heph.  It's identical to having a sod possess me, except that the commands are coming from a database rather than a live robosod.  Try using this program to move my arms--does it work?

6.As to the actual stats of how this works... Previously, I had tried to use this program to allow myself to roll AUX instead of dex/str.  You said you were okay with it, but the council vetoed that use, because Saint has +4 aux and it would be completely OP.  Would you be okay if, mechanically, Saint continued to use his actual dex and str scores, but lore-wise we say he's actually using this program at all times?  Essentially, no mechanical difference exists, but it's how I've imagined Saint for a long time.

7.In the "poke" thread, you said that Saint had spent a hundred years on Heph.  This would make him 127 years old at the moment, assuming he's spent no time in stasis.  What is the maximum age of a braincased human with his level of access to advanced medical technology?

8.Slightly random, but on the wiki we have a list of programs written by players.  This section specifically includes programs written by players which are not publically available (http://einsteinianroulette.wikia.com/wiki/Auxiliary_Tools#Private_software).  Saint should have IC knowledge of these programs, because they have been used on missions.  I would like to replicate all of them from the ground up, using my +4 AUX, and then make the replicas publically available.  And make the ones designed for use with MK.IIIs work with all of our other flying suits.  Is this okay?
Title: Re: Misson 26: Alien Bukkake Line
Post by: Xantalos on January 29, 2016, 11:38:08 pm
((There is an immortality treatment the Doc gave that one guy - it just permanently locks your stats.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on February 01, 2016, 12:35:49 pm
Start a colony on Cave World ((Am I not supposed to be doing this? this'll be the third turn Im attempting to do this, and Im not sure if Im just not taking a hint... Im bad at taking hints))
Nah, I'm just oblivious.

So what is the point of this colony? We just sending some people through with a bunch of supplies and letting them live there for a while?

Xan quietly walks to a wall near the Doctor and settles down on her arms.

Wait for now in a spot the Doc can see me in. It's rude to interrupt.
"What is it you need?" the Doctor eventually says without looking away from the table.

  • Send some sort of remotely operated robot or piece of machinery or another probe to stab one of the decaying probes. Just outright impale it. See if it starts decaying as well.
  • Send a Phase 1 probe to (0, -1, 0) [Nuclear Decay]. Have it attempt to return there after four minutes, just so see if it's in any condition to do so. Repeat the trial five times just to be sure.
  • Send a Phase 2 probe to (0, -1, 0) [Nuclear Decay]. But have it return immediately and transmit whatever its sensors saw to the people overseeing its room immediately.
  • Send a Phase 1 probe to (3, 3, 3) [Barnacle Rods]. Send some sort of remotely operated robot or piece of machinery or another probe to dislodge and contain the rods. Dispose of the probe in whatever way has become considered the standard. Send another Phase 1 probe to (3, 3, 3) and release the harvest rods in its presence.
  • Quote from: C. Leroux -> Steve
    Only just caught up with the debrief. What can you tell me about the seven-eyed sheep? I know others have seen it, and it has told me what I could not have known. Upon trying to summon it in the past, I hallucinated a man with a gaping maw running down his body.
It doesn't seem to spread.

Exposure up to 4 minutes seems survivable but only once. And by survivable I mean it can go and then come back. It still eventually dissolves away into nothing.

The only thing the cameras pick up is a bright bluish glow that seems to have stronger and weaker bands, like an aurora in space.

They're all just gonna come back gray and covered in rods. All of them. Cameras for the pods show what appears to be the inside of a thunderstorm, gray haze violently swirling about and electrical discharges crackling, half obscured,  in the distance.

Steve has no real idea what the sheep is. He knows people have seen it but thats about it.

Clear the wall humper testing room of all noninfected persons. Order a sod to attempt to communicate with the npc wall humpers. Make sure said sod is in isolation. if it gets no response, order the npcs shocked unconscious and the probes' electronics fried.

blacklist 17, 3, 18 (the one the wall grinders tested.

did we get a video feed and other information from the probe that went into 2, 0, 0 (thee one that just returned with the rustlike machinelike thing riding it)? if not, send a probe and have it info dump to the observing probe. bring the observing probe back, unless it suddenly malfunctions.

Send probes to new universes
0, 0, -2
0, -2, 0
-2, 0 ,0


Quote from: Dester to: Blops team
looks like we have another psychic effect or something. It affects both robots and humans. The universe it came from is blacklisted, but we currently have two probes and a small group of humans bouncing off a wall in a testing chamber.

Quote from: Dester to:Ryan
Improved yourself? ah. these Haebi limbs ... how unsettling. please keep me informed of their function and any side effects. You aren't craving human flesh or developing sudden urges to dominate all lifeforms or spread your spores throughout the galaxy, are you?
When communication is attempted all the infected sods can say is "Home", repeatedly and at great speed.

The camera from that one shows a great view of what looks like a metal wall. Clearly ported in at a bad angle. But about halfway through something shakes the camera, probably whatever that metal thing is falling or climbing onto the probe.

Null
Probe returns to the holding universe covered in what appears to be frost. No signals when you try to download video using the other probe.
Null.

Ryan laughs to himself as he reads Dester's message before replying.

Quote from: Ryan to Dester
No, no such cravings. They are under my control. It feels good, having a planet I survived on become slave to my will. I will be sure to keep you updated, however. I trust that if I lose control that you will put me down.

As soon as it is sent off, he types up another message, this time to the whole team.

Quote from: Ryan to Team
Turns out, Matter Savers will wholly preserve the matter between universe transfers. This may come in handy for massive transportation of raw goods or prefabricated buildings.

As for that "psychic effect", wouldn't it simply affect organics if it were psychic? I would hazard a guess as a distorted gravity field around the probes.

Have a sod stand back and toss a ball at the wall-grinding probes.
Have another sod offer a rope for which to have a sod try to "retrieve" himself from the anomaly. Keep both in the room.

Probes to:
 554, 110, 936

 905, 924, 618

 852, 965, 148


Random number generators, ho.
The ball hits the probe, bounces off and then bounces over to the wall and rolls against it.

I don't quite understand what you're trying to do there.  No matter because!

While all these universes are null,

Quote from: Gus to Dester
ok boss Tell me if anythin gets out of hadn. I dont want my head to get melted again

Send phase 1 probes to:
3,4,5
8,8,8
7,8,9

While those tests are underway, do this:


See if there are any "geographists" on Heph interested in analyzing the sapphire. Also look into getting it cut and polished, if possible.
3,4,5 is fun (https://www.youtube.com/watch?v=7Db7CwKwOd4).

Now, I want you to remember how these things go. You send a probe, it goes somewhere, comes back to a holding universe where another probe looks at it and then is ported back to this universe where you look at what the examining probe saw before bringing the original probe back. 

Well, this time, when the examining probe comes back it brings something with it. It brings back a single black rod that has been jammed straight through it.

And now I have to ask, who exactly is watching these rooms?
Title: Re: Misson 26: Alien Bukkake Line
Post by: Devastator on February 01, 2016, 01:10:29 pm
The doctor?
Title: Re: Misson 26: Alien Bukkake Line
Post by: Xantalos on February 01, 2016, 02:47:16 pm
Xan hesitates for an instant, then speaks.

Sorry PW, but I'll move this into PMs for now if that's okay with you. Sensitive info and such. I'll post the conversation in this thread after I've completed or failed my task, but for just this little while I need it to be unknown.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 01, 2016, 04:03:45 pm
...Uh, I'm NOT ((apparently I missed a command-post in there somewhere)) watching my universes and assume I'm getting filled in on what's going on in the other testing chambers, especially after acid-trip universe.

...In case this current universal constant of "fuck you" doesn't affect me,

PROBE LIST AW YEAH:

5,4,3
4,5,3
3,5,4
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 01, 2016, 04:28:02 pm
No one on command is watching the rooms. Remember, I set up a seppuku squad of npcs for that purpose.

As for the Cave World Colony, we are establishing a long term outpost that could become a permanent colony if no other viable universes are found.

My actions below will occur if the !!FUN!! from 3, 4, 5 is resolved or contained without incident. Otherwise, we'll deal with the !!FUN!! instead.

1) For those infected by 17, 3, 18 (home seeking wall grinders), just launch all non-human subjects back into that universe. Send one uninfected sod back into the testing room after this is done to carefully examine the room, feeling the walls, floor and ceiling thoroughly. If this sod is not then infected, reopen that testing chamber for business.

2) Send another probe to 2, 0, 0 (the one with the rust machine), only a) have cameras installed that view all directions, and b) port it into that universe 100 yards back from where it ported last time (back relative to the camera that was facing that wall.)


((I am tempted to let an infected sod get into a shuttle and see where it goes, looking for "home."

Also, the Doctor's predictions of the likely effects of the teleport were way off. we'd have died so many times if we went in person to these places.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 01, 2016, 04:41:31 pm
((Do et. Wire the shuttle with explosives and let him go.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on February 01, 2016, 05:16:06 pm
((It's probably a good compass to Origin.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on February 01, 2016, 05:35:00 pm
Gus probably wouldn't have been there. Unless the process took unusually long, he would still be looking to get his gem cut.
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on February 01, 2016, 06:52:50 pm
1.Incinerate everything in the test chamber that contained the sods infected by the perception virus.

2.Set up a similar experiment, except with five robosods, numbered A through E.  A will be shown the infections video, B will be able to see one, C will be able to see B but not A, D can see C but not A or B, etc.  Record the order that they die in, and the delay between their deaths.  Then incinerate everything.

3.Stick a printer in a containment room with a flesh sod, and remove all other electronics.  Have the printer print a single still image of the perception virus, and tell the sod to look at the image.  Does the sod die?  Incinerate everything, regardless.

4.Single suited flesh sod in a containment room.  Play only the audio from the virus.  Dead sod?  Incineration again.

Personal:

5.The program that I want to use to re-obtain use of my arms uses movement commands recorded from sod braincases over my century-long stay on Heph.  It's identical to having a sod possess me, except that the commands are coming from a database rather than a live robosod.  Try using this program to move my arms--does it work?

6.As to the actual stats of how this works... Previously, I had tried to use this program to allow myself to roll AUX instead of dex/str.  You said you were okay with it, but the council vetoed that use, because Saint has +4 aux and it would be completely OP.  Would you be okay if, mechanically, Saint continued to use his actual dex and str scores, but lore-wise we say he's actually using this program at all times?  Essentially, no mechanical difference exists, but it's how I've imagined Saint for a long time.

7.In the "poke" thread, you said that Saint had spent a hundred years on Heph.  This would make him 127 years old at the moment, assuming he's spent no time in stasis.  What is the maximum age of a braincased human with his level of access to advanced medical technology?

8.Slightly random, but on the wiki we have a list of programs written by players.  This section specifically includes programs written by players which are not publicly available (http://einsteinianroulette.wikia.com/wiki/Auxiliary_Tools#Private_software).  Saint should have IC knowledge of these programs, because they have been used on missions.  I would like to replicate all of them from the ground up, using my +4 AUX, and then make the replicas publically available.  And make the ones designed for use with MK.IIIs work with all of our other flying wearables.  Is this okay?


Missed me.  In case it is relevant for our most recent disaster dimension, Saint is still in text-only mode, due to the sod murder tests he's running.

((Do we need a good compass to origin?  I'd think that's the sort of thing we would have kept track of.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 01, 2016, 07:18:52 pm
((I don't think he missed you. I think he paused everything when universe 3, 4, 5 was opened. If you posted after that, your action got suspended.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 01, 2016, 07:27:55 pm
Start a colony on Cave World ((Am I not supposed to be doing this? this'll be the third turn Im attempting to do this, and Im not sure if Im just not taking a hint... Im bad at taking hints))
Nah, I'm just oblivious.

So what is the point of this colony? We just sending some people through with a bunch of supplies and letting them live there for a while?


Best case scenario (we find a suitable home universe) resource outpost, worst case scenario (one of these universes kills us all and destroys the teleporter) Back up universe so that humanity can survive even though we wont

This colony when complete will be completely self sustainable, and is able to house a VERY large population. Once the main things are complete towards making it sustainable without any outside help. Have heph scientists begin building another teleporter base, similar to the one we are using, and veeeerrrryyy far away from the colony
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 01, 2016, 07:58:13 pm
They're all just gonna come back gray and covered in rods. All of them. Cameras for the pods show what appears to be the inside of a thunderstorm, gray haze violently swirling about and electrical discharges crackling, half obscured,  in the distance.
((What I was trying to do was to harvest the rods off the first one, discard the first one, and see if they'll attach to the second one. Or start a barnacle fight or something.))

((Oh and do we win the game now? I'm pretty sure the probe is younger than twelve, and that the big black throbbing rod combined with it counts as a dick. Or do we need to repeat it a few times first since your signature uses plurals?))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 05, 2016, 07:59:44 am
Dester recieves a text message from Saint after he gives his thanks.

Quote from:  Admin Steve Saint to: BLOPS Lead Dester
No thanks is necessary.  I have been expecting something like this to happen, and I am merely happy that it was so simple to deal with.

Forgive me, but I will not be immediately joining in your rush for new universes.  I did not take amnesiacs, and as such my body has not returned to full functionality yet.  I will be dealing with that problem first.

Was that all you wished to say in your meeting?  Or did the amnesiacs force you to forget about the meeting?  You had been about to host one just before the anomaly was released.

I don't recall seeing this before, so I'll reply now. Sorry for the delay. Assume this was sent at the appropriate time and not during black rod rampage time.

Quote from: Dester to: Steve Saint
I also am glad that it was handled so simply, and am glad we have you on the team. I am sorry to hear about your body. If there is anything I can do to help, let me know. As for the meeting ,I was hoping to discuss with everyone how the mission has been going, gather insights into the patterns of the universe we have discovered, and discuss future safeguards and ways to streamline our activity to make it more efficient and safe. Unfortunately, with the time crunch and the quick pace of everyone's schedules, that meeting will not be happening. Any discussion about these things will have to be over the communicators instead. Take care of your body, and keep me updated. as for me, I haven't detected any pattern except danger at every turn.
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on February 05, 2016, 01:02:06 pm
Ok so We have confirmed that no one from the command staff is watching the room.

However, there are living humans watching it.  And thats good enough.


Now, as far as I remember, everyone but Sy is on the planet itself. 


On planet people, deep in your bunkers and holes: The room starts shaking and the lights flicker. Monitors drop to static and their screens distort as if degaussed. The air becomes prickly and full of static and you feel as though there is a great pressure pushing on you, as though you are standing against a strong wind. You feel oddly distant despite all this, as though your mind is disconnecting from your body and floating away.


To Sy: Assuming you have visuals of the planet itself, specifically this particular testing room, you would see something rising from the planet's surface. A ring of kaleidoscopic light  around a black disk is rising from the room, widening as it does. You could swear you hear bells, discordant ringing from far away.
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on February 05, 2016, 04:15:27 pm
Saint is still in text only mode, because he's doing tests with the perception virus.  He is unaware of this new apocalypse unless someone texts him, some automated alarm goes off, or he hears that ringing without having visuals on anything.  Are any of those true, or is Saint going to just casually not notice that everything is being destroyed?

Spoiler: If Saint's alerted (click to show/hide)

Spoiler: If Saint isn't alerted (click to show/hide)
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 05, 2016, 04:52:15 pm
Activate 5 second reset, Pop mind all the stims, get the hell out on the quickest and closest escape shuttle


Can I convince you to let Vincent retroactively be in the cave universe overseeing colony construction since you didn't know what I was asking for the last 3 turns? =P  ... Point taken
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 05, 2016, 05:50:32 pm
Quote from: C. Leroux -> S. Saint
Warning! Another intrusion has occurred. An anomaly is forming. We are evacuating.

Pop a Fate, Mind and Charisma battle stim. Drink potion and try to summon The Sheep. If the effect is negative, 5 Second Reset it. Then, with The Sheep as witness, march towards the testing chamber where the Lurker has come. I ROLL TO SEDUCE! Specifically, on behalf of Milno. Because as everyone knows, the position of Mlino's love-interest is one of those "you keep what you kill" titles.

Pop a Mind, Aux and Fate battle stim. If possible, order that the test chamber and the observation room be purged immediately. If it is possible to remotely order tests still, order ten probes to be sent to the nuclear decay-verse. First returns in ten minutes. Next one in eleven minutes, and so on.

DEFINITELY fly the hell out to a shuttle. If shit hits the fan, chug potion, summon sheep.

Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on February 05, 2016, 05:52:39 pm
((Do we all have stims or something? I remember discussion about that.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 05, 2016, 05:53:55 pm
((Yes, Charles had ordered that all personnel be given one of each battle stim using his Heph privileges. Saint has two of each.

Also, yes, I am trying to weaponize one of the universes against the Lurker. OOC, I would have rather used the spiderverse and hoped that either the Lurker literally runs away screaming, or that the Spider-HMRC manages to develop space-magic out of it.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on February 05, 2016, 05:56:50 pm
Pop a Fate and Mind stim, EVACUATE.

((This doesn't seem like the kind of thing a Endurance stim would help with, right?))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 05, 2016, 05:58:20 pm
((Probably not. DEX might. If only for running.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on February 05, 2016, 05:58:41 pm
((How so?))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 05, 2016, 06:00:59 pm
((To run away :P))
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on February 05, 2016, 08:05:34 pm
Activate 5 second reset, Pop mind all the stims, get the hell out on the quickest and closest escape shuttle


Can I convince you to let Vincent retroactively be in the cave universe overseeing colony construction since you didn't know what I was asking for the last 3 turns? =P

Sure. I mean, if you want to be potentially stranded there and starve to death, thats cool.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 05, 2016, 08:18:41 pm
Pop a mind stim and resist. If possible order that the test room and observation room be ejected into the null universe. Damned useless cut outs.

...

Evacuate.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 05, 2016, 09:37:16 pm
Mind Stim. Evac.

Now is not the time to die. Not before the conversion is complete.
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on February 05, 2016, 11:25:46 pm
Quote from:  ABBLEE Johnson, to: Steve
oh man steve things are getibg wierd staticky maybe earthqauke oh jeez This is Auguste Bert er Gusjohnson on hefestus SEND HELP

Swallow my entire battlestim assortment. Evacuate.
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on February 08, 2016, 11:49:30 pm
Saint is still in text only mode, because he's doing tests with the perception virus.  He is unaware of this new apocalypse unless someone texts him, some automated alarm goes off, or he hears that ringing without having visuals on anything.  Are any of those true, or is Saint going to just casually not notice that everything is being destroyed?

Spoiler: If Saint's alerted (click to show/hide)

Spoiler: If Saint isn't alerted (click to show/hide)

Sorry about the lack of posts. Ugh, these last few days have been very eh.


And I just got back from lab in which I drew my own blood...for a while. So...*yawn* I'm not really up for much.  But Ozracks...Oz...Ozarock...Oozbark.. That guy above me.  He was saying this mission was doomed. He called out in despair and thats a good way to attract me.


So Sy here, his posty has him doing something important. He blows up the testing rooms. Which is a bit overkill but hey, claps for him because he figured out the trick. The Lurker uses people as conduits to summon itself in. Kill the conduit, cancel the summoning.  And so this apocalypse was canceled.  And I'll assume all the drastic measures everyone else was taking don't go through because I'm just that kind of guy.


Unfortunately he blew up all our test rooms...so...we're gonna have to build a few more of those before we continue.


Any ideas for how we can change these rooms or make them better or really anything we need to do? Or just good going back how it was.
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on February 08, 2016, 11:55:38 pm
Make them orbital.  Better yet, put them several AU away from any planetary body and each other.  Attach nukes, excessive plasma generators, and nuke-grade forcefields, and every other variety of high explosive.  Maaaybe attach a few dormant au- wait no that's a stupid idea.

I'll post a more extensive list of things tomorrow night.  For now, sleep.


Quote from:  Administrator Steve Saint  to: Mission 26 team
"That seems to have solved our latest apocalypse.  We're lucky it was so simple to deal with.

If it's not too much trouble, I recommend that everyone use the time granted by the destruction of all the testing rooms to consider their personal safety protocols.  For instance, please ask yourselves why you remain on the planet; we do have perfectly servicable warships spread across the system."
Title: Re: Misson 26: Alien Bukkake Line
Post by: Xantalos on February 09, 2016, 12:09:37 am
((...as I understand it the Lurker isn't fully summoned into this universe yet. Mission into the black abyss of the emerging worldbodyform to kill Morul when?))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on February 09, 2016, 12:57:55 am
See if there are any "geographists" on Heph interested in analyzing the sapphire. Also look into getting it cut and polished, if possible.

Have universe 3,4,5 blacklisted, and do the above. Then see about relocating to an off-planet warship.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 09, 2016, 01:10:14 am
"Saint does raise a good point, we don't need to oversee this directly, especially not with having seen the risks first hand. I am unsure of the exact mechanisms involved, but I have the suspicion that some of the effects involved in this more recent intrusion are related to our connection to the Origin. It may be prudent to set up primary observation chambers inside of null universes so that such anomalies cannot exploit our connection to Origin, as well as limiting the amount of harm they can do. It may also be better to set a protocol that must be performed every so often lest the entire chamber be destroyed. We were fortunate that this time in that they still responded to the detonation signals, fortune may not be as merciful next time."
Relocate to a warship.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on February 09, 2016, 06:20:49 am
"...That is a very good point."

Relocate to a warship.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 09, 2016, 08:03:33 am
((that kind of guy. Good guy GM. Sorry things have been rough for you these last few days. I kinda thought we were a) on hold because of the potential to ruin literally all the other missions going if we mucked this one up, or b) on hold while all the other missions got up and running, because that seemed like a lot of work.))

I suggest that we separate out the testing rooms by stage.
First probe rooms all go someplace very disposable.
biological testing rooms go in another location, at a significant distance from the first.
Rooms for universi deemed relatively safe can be done a bit closer to home, since they will require more resources and direct contact and all that.

i can't think of a way to improve the room design otherwise, except if we can devise a program that can recognize the black rods and prevent video feed from going out of those rooms where a rod is detected.

Oh, and 3, 4, 5 is now blacklisted a step higher than regular blacklisting. I suggest that it require Steve's explicit permission to attempt that one again. Additionally, all universi where the numbers make a right triangle are blacklisted at the regular level of blacklisting.

While we are rebuilding the test rooms, I'd like to send a couple exploration teams into Caverns Universe to map out more caves. Give them provisions for a couple weeks, some communication buoys, and let them check out caverns for a week, reporting back every 24 hours. No need to send things through the null universe or contain them in a test room, I think, but if anyone objects, I can wait until more safeguards are in place.

-sigh- relocate to a warship.


"Saint does raise a good point, we don't need to oversee this directly, especially not with having seen the risks first hand. I am unsure of the exact mechanisms involved, but I have the suspicion that some of the effects involved in this more recent intrusion are related to our connection to the Origin. It may be prudent to set up primary observation chambers inside of null universes so that such anomalies cannot exploit our connection to Origin, as well as limiting the amount of harm they can do. It may also be better to set a protocol that must be performed every so often lest the entire chamber be destroyed. We were fortunate that this time in that they still responded to the detonation signals, fortune may not be as merciful next time."
Relocate to a warship.
How do you suggest we set up an observation post in a null universe? Those universes destroy probes within minutes. I do agree that something needs done to prevent a similar outbreak. I understand that there was some connection between the black rods the testers mentioned, and this Lurker we have ben hearing so much about? Perhaps we can create a program to check for said rods and self destruct any probe that comes into contact with one?

Quote from:  Administrator Steve Saint  to: Mission 26 team
"That seems to have solved our latest apocalypse.  We're lucky it was so simple to deal with.

If it's not too much trouble, I recommend that everyone use the time granted by the destruction of all the testing rooms to consider their personal safety protocols.  For instance, please ask yourselves why you remain on the planet; we do have perfectly servicable warships spread across the system."
Quote from: Dester to Steve Saint cc: Blops Team
This latest disaster is driving home the idea that this project is extremely risky for eachi of us. I had already accepted that, but am still relatively new to the position of overseer. I suppose I just cringe a little at leading from safety while sending men and women to die - as some did today- in my place. I request we all observe a minute of silence to note their passing, and I will accede to your request and relocate to a warship.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 09, 2016, 03:21:27 pm
Quote from:  Vincent to: BLOPS
I'm not a fan of letting others die in my stead either, but I'm also not a fan of dying. We should have 1 VERY well paid staff per testing room, and only have them check over the footage and the probe itself once everything has been checked over by a sod. I guess I got too comfortable with that last mission, for a second I thought I was past being at risk for a horrible death every 5 seconds

Relocate to a seperate warship than everyone else
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 09, 2016, 04:44:40 pm
((As a note, 4,3,5 and 5,3,4 were safe and only universes like 6,8,10 and (multiple of 3),(multiple of 4),(multiple of 5) are blacklisted. Correct?
Also, PW, you really are a great GM. I hope things turn out well for you, mostly for your sake. I will admit a modicum of selfishness, but your health is absolutely more important!))

"This testing is going... Better than I expected," he mentions off-handedly to Dester as he boards the shuttle to the warship, All of our team is still alive, and I've only had to set my own broken nose."
Relocate off-planet to a warship.

Leave fingers as finger-blades in all cases where having knives for fingers is not dangerous.(Like, say, shaking someone's hand or eating beef jerky. For example.) Use my finger-bones for this material, as the knife tang will essentially be the support structure.

And as for testing room upgrades, I would say have the immediate observation deck be purge-able as well. Can't have any psychic contamination getting through, after all. And have the video feed be only-video. And the video observation room should be purge-able and can only be inferred to by sound. Then an audio-feed room, also purge-able and visible through two layers of clear soundproof materials with a vacuum insulation between.
That should help isolate most cases.

Ask Steve:

"...Steve, what's the verdict on Xenos here? I, personally am ambivalent toward them and might even welcome a friendly species. I know the UWM nuked or strong-armed everything that wasn't human. What's ARM's SOP?"
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 09, 2016, 04:57:09 pm
((Null universes and standard universes, right?))
"Oh, my apologies then. The dataset I was given mentioned that probes lost contact after traveling a distance within standard universes, not that they are also destroyed rapidly."
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 09, 2016, 09:11:52 pm
((beats me. we can unblacklist any already tested universes I guess. But if it isn't the whole right angle thing, then blacklisting right angle universes is pointless in general. I don't know why one sequence of numbers would be different in that context. They all would have the same geometries.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on February 09, 2016, 10:00:41 pm
((I'm pretty sure that having a universe's numbers form a right triangle is completely irrelevant.  On the other hand, I'm almost certain that the numbers don't have any real pattern to them, so a good universe equally likely to be found whatever the numbers we input.  In other words, there's very little reason to blacklist right triangle universes, but there's much less reason not to do so, because we have infinite universes to explore.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 09, 2016, 10:01:27 pm
((Does non-Origin magic work in other universes?))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 09, 2016, 10:19:00 pm
(( I think Syv is right. Better safe than Lurked upon, though. Also, I don't know about our on Origin magic in other universes, Empiricist. maybe some does, maybe some doesn't, maybe some summons eldritch nightmares to consume the caster, amybe some spawns bubbles and fart noises. Could be a universe specific set of changes, much like the other laws of reality.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 09, 2016, 10:22:09 pm
"Then what if we were to set up our primary observation facility in a universe that, while hospitable, we are willing to lose? It is possible to use white mask technology to create robotic personnel who are fully robotic, down to what holds their very consciousness, thereby negating the effects of biological hazards, even those with a penchant for getting into sealed off locations. If it still works in the spider-filled universe, we could set up an observation facility there, though we'd likely need to use modified MMIs for all the controls lest the denizens tamper with them."
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 09, 2016, 10:31:50 pm
((I think it is a mix between the numbers having some sort of categorical meaning, combined with a few dice rolls, that and there may be a few special handcrafted{written?} out of the sets

An example could be something like right angle universes produce interesting geometry, and we rolled a double{possibly even single} 1 during universe gen, summoning the lurker {I wonder if fate plays a roll in universe gen?} ))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 09, 2016, 11:10:36 pm
"I believe the goo-niverse may be an even better choice for such an observatory to be staged." Ryan pauses a moment to admire his fingers, before continuing, "As far as I could tell, there was nothing living there."
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 10, 2016, 08:10:03 am
Those are certainly possibilities. I hesitate to loose some kind of monster onto a universe which contains life, especially sapient life. Ryan's suggestion is perhaps better than the spiderverse, but for different reasons - I hesitate to loose those spiders on more of our equipment. They seem intelligent and dangerous. Or maybe just dangerous. Look through our cataloged universes and see if you can locate a suitable one - something our machinery can travel into without being damaged, erased, eaten, or made into a psychic virus, but that also does not contain life. Ryan, feel free to explore the goo universe a bit more thoroughly before giving a final verdict on whether it is suitable for that or not. We can't really expl,ore enough of any universe to know that it is lifeless, but we can at least make a reasonable effort.

I am still interested in exploring that universe where some rusted machinery attached itself to the probe. I am disappointed that those tests were cut short during this last event. Those machines were not overtly hostile, or did not appear to be to me. Perhaps that universe holds some potential.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 10, 2016, 02:22:18 pm
"Yes, of course. The physics in that-verse are quite... Interesting. I'm curious to explore the larger bodies there, but our goal is, indeed, to find a livable universe for ourselves, and soon. And considering the size of a universe, I don't doubt there will be simple life in any universe we enter, so long it has formed."
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 10, 2016, 11:23:05 pm
Relocate to a warship.

Ask Steve:

"Do we have a list of known Silent Worlds? Because it seems that we should see if we can establish some sort of contact with them and evacuate them if possible."
Spoiler: If there is (click to show/hide)
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on February 11, 2016, 11:16:28 am
See if there are any "geographists" on Heph interested in analyzing the sapphire. Also look into getting it cut and polished, if possible.

Have universe 3,4,5 blacklisted, and do the above. Then see about relocating to an off-planet warship.
The sapphire is not actually a sapphire, according to them. It's made with several compounds they're unfamiliar with, most of which seem artificial in their structure.

((that kind of guy. Good guy GM. Sorry things have been rough for you these last few days. I kinda thought we were a) on hold because of the potential to ruin literally all the other missions going if we mucked this one up, or b) on hold while all the other missions got up and running, because that seemed like a lot of work.))

I suggest that we separate out the testing rooms by stage.
First probe rooms all go someplace very disposable.
biological testing rooms go in another location, at a significant distance from the first.
Rooms for universi deemed relatively safe can be done a bit closer to home, since they will require more resources and direct contact and all that.

i can't think of a way to improve the room design otherwise, except if we can devise a program that can recognize the black rods and prevent video feed from going out of those rooms where a rod is detected.

Oh, and 3, 4, 5 is now blacklisted a step higher than regular blacklisting. I suggest that it require Steve's explicit permission to attempt that one again. Additionally, all universi where the numbers make a right triangle are blacklisted at the regular level of blacklisting.

While we are rebuilding the test rooms, I'd like to send a couple exploration teams into Caverns Universe to map out more caves. Give them provisions for a couple weeks, some communication buoys, and let them check out caverns for a week, reporting back every 24 hours. No need to send things through the null universe or contain them in a test room, I think, but if anyone objects, I can wait until more safeguards are in place.

-sigh- relocate to a warship.


"Saint does raise a good point, we don't need to oversee this directly, especially not with having seen the risks first hand. I am unsure of the exact mechanisms involved, but I have the suspicion that some of the effects involved in this more recent intrusion are related to our connection to the Origin. It may be prudent to set up primary observation chambers inside of null universes so that such anomalies cannot exploit our connection to Origin, as well as limiting the amount of harm they can do. It may also be better to set a protocol that must be performed every so often lest the entire chamber be destroyed. We were fortunate that this time in that they still responded to the detonation signals, fortune may not be as merciful next time."
Relocate to a warship.
How do you suggest we set up an observation post in a null universe? Those universes destroy probes within minutes. I do agree that something needs done to prevent a similar outbreak. I understand that there was some connection between the black rods the testers mentioned, and this Lurker we have ben hearing so much about? Perhaps we can create a program to check for said rods and self destruct any probe that comes into contact with one?

Quote from:  Administrator Steve Saint  to: Mission 26 team
"That seems to have solved our latest apocalypse.  We're lucky it was so simple to deal with.

If it's not too much trouble, I recommend that everyone use the time granted by the destruction of all the testing rooms to consider their personal safety protocols.  For instance, please ask yourselves why you remain on the planet; we do have perfectly servicable warships spread across the system."
Quote from: Dester to Steve Saint cc: Blops Team
This latest disaster is driving home the idea that this project is extremely risky for eachi of us. I had already accepted that, but am still relatively new to the position of overseer. I suppose I just cringe a little at leading from safety while sending men and women to die - as some did today- in my place. I request we all observe a minute of silence to note their passing, and I will accede to your request and relocate to a warship.
That seems reasonable, though sy's argument about putting them in deep space is also fairly reasonable.

We'll put a physical block on the configuration for 3,4,5.

Reporting back as in sending something back? Since you can't communicate between universes.  We can do that exploration. Should we assume they're just looking around in general or are they searching for something?

((As a note, 4,3,5 and 5,3,4 were safe and only universes like 6,8,10 and (multiple of 3),(multiple of 4),(multiple of 5) are blacklisted. Correct?
Also, PW, you really are a great GM. I hope things turn out well for you, mostly for your sake. I will admit a modicum of selfishness, but your health is absolutely more important!))

"This testing is going... Better than I expected," he mentions off-handedly to Dester as he boards the shuttle to the warship, All of our team is still alive, and I've only had to set my own broken nose."
Relocate off-planet to a warship.

Leave fingers as finger-blades in all cases where having knives for fingers is not dangerous.(Like, say, shaking someone's hand or eating beef jerky. For example.) Use my finger-bones for this material, as the knife tang will essentially be the support structure.

And as for testing room upgrades, I would say have the immediate observation deck be purge-able as well. Can't have any psychic contamination getting through, after all. And have the video feed be only-video. And the video observation room should be purge-able and can only be inferred to by sound. Then an audio-feed room, also purge-able and visible through two layers of clear soundproof materials with a vacuum insulation between.
That should help isolate most cases.

Ask Steve:

"...Steve, what's the verdict on Xenos here? I, personally am ambivalent toward them and might even welcome a friendly species. I know the UWM nuked or strong-armed everything that wasn't human. What's ARM's SOP?"

>If they're friendly, I'm fine with them.
I admit I have no idea what you're talking about with finger blades here.


Relocate to a warship.

Ask Steve:

"Do we have a list of known Silent Worlds? Because it seems that we should see if we can establish some sort of contact with them and evacuate them if possible."
Spoiler: If there is (click to show/hide)

>We know of a few, but we should worry about worlds that respond before worlds that don't.






Ok so everyone has gone off planet, thats a thing. Are we gonna do the deep space sy rooms or go for on planet, beefed up rooms?
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 11, 2016, 08:35:57 pm
Let's put all the first contact rooms in space, with all the explosive precautions syv suggested, and the others on planet, beefed up.

The explorers of Cavernverse will report in the same way I and Gus did: we will send a probe through at regular intervals to collect their transmissions.
They are to note interesting features of the Caverns, like the gem deposits Gus and I found, or places where gravity spikes in ways unusual for what we've seen so far, or if they find a way outside of the Gravity Fields (like if the caverns were a gravity Geode or something), or signs of artificial construction, or life.

Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 11, 2016, 09:44:16 pm
Basically replace my fingertips with sturdy biometallic scalpels for fun and profit.

ALSO, if we have rooms set up, I'd like to try: 2,4,6 and 4,6,8
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on February 11, 2016, 09:48:58 pm
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 12, 2016, 08:55:02 am
I think you are right that this is overdoing it on the safety front. But only just. Ugh. it feels so wasteful. Plus, I bet there are things that are affected by the nullverses that we lose going through them. they are not simple Voids after all, but very hot places, so thermophages wold get a mouthful, whereas regular temperature life would get boiled. Plus, while I fully endorse my previous idea of computer scans to check for black rods before sowing any footage to humans, I feel that some universe will hijack our computers also, and infect whatever electronic systems connect to them. it is impossible, in short, to avoid all risk. It's worthwhile to take reasonable precautions against typical threats and certain unreasonable precautions against unreasonable threats, but unreasonable precautions against all threats are excessive.

So, what threats should we guard against? Well, what threats have we encountered?
The Altered
The Lurker (black rods, human conduits. easily enough countered)
Corrosive verse (present precautions worked
MindFuck (Video feeds with delay and unconsciousness seem to be the way to go)
Spider HMRC (I bet they are their own worst enemy, but if not, well there are many options)
Ghostverse (well, itdidn't seem actively to interfere with us so, no worries?)
thermophages (how about NOT sending them into boiling hot protouniverses during our initial encounters?)
freezing (standard Mk 1 is sufficient for this and for lava)
whatever sliced that one probe in half
Whatever made our robots and sods grind against a wall looking for home
nuclear decay from the universe where elements seem to dissolve into lesser elements.

uh .. I bet I am missing some already encountered threats, and I am definitely missing some very possible threats, like aliens (noncosmic entity type) or humans.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 12, 2016, 02:05:34 pm
You definitely forgot about the earworm. But I don't think we'll have to worry much about that one seeing as the probes aren't recording sound (are they?).

I feel like various sensors in the transport room to detect immediate anomalies (May or may not include a 3-d topography scan of the room), followed by a sound feed, followed by a video feed would be best.

We'd have observers observing the audio room and others listening to the visual room for signs of distress/death and neutralize the rooms in case of issues. We'd use sods, of course.
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on February 12, 2016, 02:38:02 pm
((Our probes are covered with lots and lots of sensors, so they should have audio too.

You know what a simple safety test would be?  Stick a sod in every probe.  Have a computer check if it's alive when it comes back; if it's dead, send the probe back because we won't be able to colonize the universe anyway, snd if it's alive, it's probably not infected with something that will kill us all.

Also, we're already using the null-verse intermediary tactic.  I'm not terribly afraid of bringing a thermophage into a null 'verse, because that just means we'll have one more blacklisted place.))

Action:
1.Incinerate everything in the test chamber that contained the sods infected by the perception virus.

2.Set up a similar experiment, except with five robosods, numbered A through E.  A will be shown the infections video, B will be able to see A, C will be able to see B but not A, D can see C but not A or B, etc.  Record the order that they die in, and the delay between their deaths.  Then incinerate everything.

3.Stick a printer in a containment room with a flesh sod, and remove all other electronics.  Have the printer print a single still image of the perception virus, and tell the sod to look at the image.  Does the sod die?  Incinerate everything, regardless.

4.Single suited flesh sod in a containment room.  Play only the audio from the virus.  Dead sod?  Incineration again.

Personal:

5.The program that I want to use to re-obtain use of my arms uses movement commands recorded from sod braincases over my century-long stay on Heph.  It's identical to having a sod possess me, except that the commands are coming from a database rather than a live robosod.  Try using this program to move my arms--does it work?

6.As to the actual stats of how this works... Previously, I had tried to use this program to allow myself to roll AUX instead of dex/str.  You said you were okay with it, but the council vetoed that use, because Saint has +4 aux and it would be completely OP.  Would you be okay if, mechanically, Saint continued to use his actual dex and str scores, but lore-wise we say he's actually using this program at all times?  Essentially, no mechanical difference exists, but it's how I've imagined Saint for a long time.

7.In the "poke" thread, you said that Saint had spent a hundred years on Heph.  This would make him 127 years old at the moment, assuming he's spent no time in stasis.  What is the maximum age of a braincased human with his level of access to advanced medical technology?

8.Slightly random, but on the wiki we have a list of programs written by players.  This section specifically includes programs written by players which are not publicly available (http://einsteinianroulette.wikia.com/wiki/Auxiliary_Tools#Private_software).  Saint should have IC knowledge of these programs, because they have been used on missions.  I would like to replicate all of them from the ground up, using my +4 AUX, and then make the replicas publically available.  And make the ones designed for use with MK.IIIs work with all of our other flying wearables.  Is this okay?

Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on February 12, 2016, 04:01:22 pm
((Also, we're already using the null-verse intermediary tactic.  I'm not terribly afraid of bringing a thermophage into a null 'verse, because that just means we'll have one more blacklisted place.))
((Unless it decides to hitch a ride on the observation probe. You know, a similar tactic to one we already know a thermophage used.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on February 12, 2016, 04:16:28 pm
((So what?  As shown by Anton's TP, it won't maintain a connection to the area it came from, so it's no worse having the thermophage pass through a null 'verse before coming to our verse.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on February 12, 2016, 04:18:11 pm
((Just reminding you that you could die at any moment. :D))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 12, 2016, 04:38:12 pm
What if we were to get a large group of human brains and pump them full with the active ingredients of bluesmokes and intuition stims? Use them as a means to help get a rough danger rating of each set of coordinates?

EDIT: Oh, Fate as well. Kudos to Paris for the suggestion.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 12, 2016, 10:16:13 pm
((Also, we're already using the null-verse intermediary tactic.  I'm not terribly afraid of bringing a thermophage into a null 'verse, because that just means we'll have one more blacklisted place.))
((Unless it decides to hitch a ride on the observation probe. You know, a similar tactic to one we already know a thermophage used.))
this is the point I was making. I know we are using the intermediary, which is why I mentioned it.
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on February 13, 2016, 02:02:56 pm
Basically replace my fingertips with sturdy biometallic scalpels for fun and profit.

ALSO, if we have rooms set up, I'd like to try: 2,4,6 and 4,6,8

alright.

Remember this the next time you go to scratch your nose.

Let's put all the first contact rooms in space, with all the explosive precautions syv suggested, and the others on planet, beefed up.

The explorers of Cavernverse will report in the same way I and Gus did: we will send a probe through at regular intervals to collect their transmissions.
They are to note interesting features of the Caverns, like the gem deposits Gus and I found, or places where gravity spikes in ways unusual for what we've seen so far, or if they find a way outside of the Gravity Fields (like if the caverns were a gravity Geode or something), or signs of artificial construction, or life.


so first contact rooms in space, everything else beefed up. We can do that.

As per the exporation team stuff we can do that too, so we'll give you a report with each new turn and hopefully it won't just suddenly cut off like it seems always do.


((Our probes are covered with lots and lots of sensors, so they should have audio too.

You know what a simple safety test would be?  Stick a sod in every probe.  Have a computer check if it's alive when it comes back; if it's dead, send the probe back because we won't be able to colonize the universe anyway, snd if it's alive, it's probably not infected with something that will kill us all.

Also, we're already using the null-verse intermediary tactic.  I'm not terribly afraid of bringing a thermophage into a null 'verse, because that just means we'll have one more blacklisted place.))

Action:
1.Incinerate everything in the test chamber that contained the sods infected by the perception virus.

2.Set up a similar experiment, except with five robosods, numbered A through E.  A will be shown the infections video, B will be able to see A, C will be able to see B but not A, D can see C but not A or B, etc.  Record the order that they die in, and the delay between their deaths.  Then incinerate everything.

3.Stick a printer in a containment room with a flesh sod, and remove all other electronics.  Have the printer print a single still image of the perception virus, and tell the sod to look at the image.  Does the sod die?  Incinerate everything, regardless.

4.Single suited flesh sod in a containment room.  Play only the audio from the virus.  Dead sod?  Incineration again.

Personal:

5.The program that I want to use to re-obtain use of my arms uses movement commands recorded from sod braincases over my century-long stay on Heph.  It's identical to having a sod possess me, except that the commands are coming from a database rather than a live robosod.  Try using this program to move my arms--does it work?

6.As to the actual stats of how this works... Previously, I had tried to use this program to allow myself to roll AUX instead of dex/str.  You said you were okay with it, but the council vetoed that use, because Saint has +4 aux and it would be completely OP.  Would you be okay if, mechanically, Saint continued to use his actual dex and str scores, but lore-wise we say he's actually using this program at all times?  Essentially, no mechanical difference exists, but it's how I've imagined Saint for a long time.

7.In the "poke" thread, you said that Saint had spent a hundred years on Heph.  This would make him 127 years old at the moment, assuming he's spent no time in stasis.  What is the maximum age of a braincased human with his level of access to advanced medical technology?

8.Slightly random, but on the wiki we have a list of programs written by players.  This section specifically includes programs written by players which are not publicly available (http://einsteinianroulette.wikia.com/wiki/Auxiliary_Tools#Private_software).  Saint should have IC knowledge of these programs, because they have been used on missions.  I would like to replicate all of them from the ground up, using my +4 AUX, and then make the replicas publically available.  And make the ones designed for use with MK.IIIs work with all of our other flying wearables.  Is this okay?

They die in alphabetical order, with about 30 seconds to a minute between them. 

The single still image does not seem to spread the virus.

Nope.

5,6, Yes it works, and yes thats fine.

Theoretically infinite but you'd need procedures to regenerate neural tissue because it does atrophy over time.

Ehhhh ask the council. They get to be the mean parent.



We can assume that the rooms are back up and running.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 13, 2016, 10:57:25 pm
alright. Let's send a phase one to New universe 3, 1, 4.  let's send a phase one to previously explored 2, 0, 0, which is the one that the probe ported into at an odd angle and saw a wall, thenpicked up a rusty hitchhiker. This time port it in 500 yards back from where it was last time. make sure this probe has cameras aiming all directions.
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on February 13, 2016, 11:20:20 pm
Phase 1 probes to 4,4,4 and 5,7,3.


EDIT: Both are new.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 13, 2016, 11:21:56 pm

(NEW) Probes to:

70,58,85

52,67,81

95,52,73
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 14, 2016, 12:29:33 am
((don't forget to mark whether you are sending probes to new universes or already explored ones))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 14, 2016, 04:13:02 pm
Phase 1:
259,224,589
63,88,36
333,333,333
Title: Re: Misson 26: Alien Bukkake Line
Post by: Toaster on February 15, 2016, 05:51:06 pm
((Someone should look up some Wayfarer literature to look for significant numbers in their theology.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 16, 2016, 08:52:49 am
((Someone should look up some Wayfarer literature to look for significant numbers in their theology.))
((I don't know anything about this. I suspect Dester wouldn't either. -1 general knowledge and all.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on February 16, 2016, 11:55:27 am
Oh dear, I'm gonna look very lazy today.

alright. Let's send a phase one to New universe 3, 1, 4.  let's send a phase one to previously explored 2, 0, 0, which is the one that the probe ported into at an odd angle and saw a wall, thenpicked up a rusty hitchhiker. This time port it in 500 yards back from where it was last time. make sure this probe has cameras aiming all directions.
Null for that first one and the second one doesn't return. You may have telefragged.

Phase 1 probes to 4,4,4 and 5,7,3.


EDIT: Both are new.
Both are new and both are null!


(NEW) Probes to:

70,58,85

52,67,81

95,52,73

The first one returns to the new deep space rooms and you start getting weird signals. Data from sensors that shouldn't exist on walls or floors that seem to have appeared out of  nowhere. Not only that but you're starting to get data timestamped from times in both the past and the future.

other two are null.

Phase 1:
259,224,589
63,88,36
333,333,333

first two are null

The third one results in the probe returning with a thin coating if purple fluid on the bottom.  Sensors show that where ever it went was habitable  but quite warm and humid. There was a livable amount of oxygen present and non-toxic amounts of other gases, most notably methane. There's a great deal if microbial action as well, and the cameras show...well...ever seen the video feed from a colonoscopy?
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 16, 2016, 01:31:21 pm
"Interesting... These readings should be looked at more thoroughly."

Quote from: Ryan to Team
I seem to have discovered a universe where time is in flux. I will not investigate further, but I am getting readings from sensors that do not exist and from the past and present.


Isolate the time-probe and analyse the data. What, exactly, are the readings saying?

Phase 1 probes to:

2, 83, 88

13, 24, 33

2, 27, 35


((Gonna make this hard on you all and use a random number generator :P Don't worry, I vetted them against the wiki, they're clean.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 16, 2016, 07:48:03 pm
Probe Number 2 to Anal-verse
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 17, 2016, 02:40:29 pm
I have indeed seen live feed from a colonoscopy. Or, more accurately, a sigmoidoscopy.
Tell me about the gravity, atmospheric pressure, sonar, and other readings from the analverse probe. Does the probe appear to have been corroded from acids or anything? Let's get a chemical analysis on the purple fluid. This universe looks like a very fitting home for humanity, in many ways.

Send another camera heavy probe to 2, 0, 0 (rusty hitchhiker universe). send it to the original location so as not to telefrag. have it move about a bit as it finds space to do so, and to turn a bit as well. Let's get the dimensions of the space it is in, through sonar, radar, etc. what kind of atmosphere if any, temperature, other notable features.

Probe New universes:
-2, 0, 0
0, -2, 0
0, 0, -2


Quote from: Dester to:Ryan cc: Blops Team
Does it look like the time distortion is spreading? What kind of readings are you getting from the environment in that universe, if any? Perhaps you might consider sending another probe for a longer period, so we can get a recording of just how oddly time moves in that universe. if nothing else, it could unlock clues to how time functions in this universe.
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on February 18, 2016, 11:24:20 am
Probe Number 2 to Anal-verse
High definition cameras show that indeed this does appear to be living tissue, complete with a vascular system visible through mucus membranes.

There's no radiation (or at least not above background), No radio signals, plenty of motion from the walls, and no sign of macro-organisms. At least in the few minutes the probe is there.

I have indeed seen live feed from a colonoscopy. Or, more accurately, a sigmoidoscopy.
Tell me about the gravity, atmospheric pressure, sonar, and other readings from the analverse probe. Does the probe appear to have been corroded from acids or anything? Let's get a chemical analysis on the purple fluid. This universe looks like a very fitting home for humanity, in many ways.

Send another camera heavy probe to 2, 0, 0 (rusty hitchhiker universe). send it to the original location so as not to telefrag. have it move about a bit as it finds space to do so, and to turn a bit as well. Let's get the dimensions of the space it is in, through sonar, radar, etc. what kind of atmosphere if any, temperature, other notable features.

Probe New universes:
-2, 0, 0
0, -2, 0
0, 0, -2


Quote from: Dester to:Ryan cc: Blops Team
Does it look like the time distortion is spreading? What kind of readings are you getting from the environment in that universe, if any? Perhaps you might consider sending another probe for a longer period, so we can get a recording of just how oddly time moves in that universe. if nothing else, it could unlock clues to how time functions in this universe.
Gravity is at about .8 G.  Atmospheric pressure is higher, but seems to fluctuate between around .7 and 2.5 normal atmospheric pressure. The probe appears undamaged. Big gooey but undamaged. The purple fluid is organic, carbon based, and filled with large proteins. It appears to be something akin to mucus or an organic lubricant.

You send another probe in. This time it returns without a hitchhiker, and plenty of video. The place looks almost like an abandoned factory; obviously artificial walls that have been rusted, a pile of machine pieces off to the side, and an iris door in the ceiling. The room itself is quite small and the probe can't move much or even maneuver well enough to get out of the room.

As per atmosphere, it appears to be about 5% oxygen, 94% nitrogen and a mix of other gasses, the biggest of which is argon. The atmospheric pressure is quite low and there is a fair amount of particulate in the air, mostly salts, combustion byproducts and metal dust.  Temp is quite warm, around 120 F.

Null
Null
Returns, but encased in a giant chunk of what looks like amber.

"Interesting... These readings should be looked at more thoroughly."

Quote from: Ryan to Team
I seem to have discovered a universe where time is in flux. I will not investigate further, but I am getting readings from sensors that do not exist and from the past and present.


Isolate the time-probe and analyse the data. What, exactly, are the readings saying?

Phase 1 probes to:

2, 83, 88

13, 24, 33

2, 27, 35


((Gonna make this hard on you all and use a random number generator :P Don't worry, I vetted them against the wiki, they're clean.))

Probe returns covered in purple crystal growths. Attempts to get the data off it result in failure, despite the probe looking functional and intact.

Null
Null
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 18, 2016, 07:01:20 pm
Phase 3 to Anal-Verse 333,333,333

Send a phase 1 into the analverse as well at the coordinates of 333,333,333 .... yes I'm trying to piss off the god of numbers


((If I can't make significant posts, at least I can be punny
Second part cancelled for being confusing))
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on February 18, 2016, 07:50:58 pm
Phase 1 probes to new universes:
-7,-7,-7
7,9,7
777,777,777
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 18, 2016, 11:08:03 pm
no signs of macroorganizms, besides that one giant macroorganism that is universe 333, 333, 333.

Quote from: Dester to: Ryan
Get sonar and radar images, and set the probes to longer travel times. let them explore a bit and map this thing out. pay particular attention to possible empty spaces, would you? let's see if there is an outside, or if this entire universe is a living organism. if it is, then at least there is the possibility of caverns or cavern-like places, where we could set up shop. Also, look out for immune system responses, like white blood cells and whatnot.

Send phase three probe (samples of life, including sods and mewling fleshmasses, if we have those) to the rusty factory.
if all goes well, proceed to phase four (sending in human test subjects, who do nothing, but observe and report their experiences. If all goes well, send a scout team (phase 5), Make sure they have a hatch on top of their probe so the team can exit upward toward the iris. if possible, make this probe smaller so that the team has some maneuvering room, too.

Probe new universes:
3, 0, 0
0, 3, 0
0, 0, 3
Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on February 18, 2016, 11:11:54 pm
((Don't forget you can teleport your probes into the universe at different coordinates. Send one to analverse, but with a few zeroes added. then you'll see if there is an outside.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 19, 2016, 04:13:18 am
((Don't forget you can teleport your probes into the universe at different coordinates. Send one to analverse, but with a few zeroes added. then you'll see if there is an outside.))
I did this with rusty metal verse and telefragged the probe. gotta explore that one manually for now. And I am kind ainterested in starting to map analverse anyway. I want to probe deep and hard, but I want to take my time. no need to be hasty with such a tasty new verse to feel about in.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on February 19, 2016, 08:46:14 am
I did this with rusty metal verse and telefragged the probe. gotta explore that one manually for now. And I am kind ainterested in starting to map analverse anyway. I want to probe deep and hard, but I want to take my time. no need to be hasty with such a tasty new verse to feel about in.
((Ew. Also this reminds me that the thread title is s bit outdated.))

Hey PW! You should change the thread title to a different explisit sexual reference.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 19, 2016, 12:17:21 pm
NEW PROBING TIME


    11, 23, 118
    66, 81, 92
    113, 192, 155
    159, 74, 152
    21, 192, 83
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on February 19, 2016, 01:06:56 pm
(("Mission 26: We need to probe deeper"))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 19, 2016, 01:21:33 pm
((Thread title change would be fine, but this mission is still pretty much an alien bukkake line, it wasnt thst many turns ago that we summoned the lurker))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 19, 2016, 01:42:34 pm
((kedley, I am slightly unclear on what your action intends. You want to send a phase three probe into analverse, and a phase one probe into the same verse? you want to make sure one oves aside before the other goes in so they don't collide?))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on February 19, 2016, 01:52:08 pm
((He means spatial coordinates, I believe. He may want to specifiy that. ))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 19, 2016, 01:57:23 pm
so he wants to teleport the phase one probe into analverse at the analverse coordinates of 333, 333, 333, with the normal teleport location being 0, 0, 0 or something like that?
Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on February 19, 2016, 02:12:10 pm
((That is what I meant.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on February 19, 2016, 02:34:23 pm
1.Send a probe to the analverse to recover a biopsy.  I'd like a nice big hunk of flesh that we can science easily.

2.When we've recovered it, take it to a different secure testing chamber, and have suited humans examine it.  Not for science, just to see if they go crazy or die or something.

3.Assuming they're fine, then send in real suited scientists.  How similar is the flesh to life that we're familiar with?  Is it carbon based? 

4.Does it have DNA, or something recognizable similar?

5.What size are its cells--same as ours, or enlarged like the creature itself?

6.Send a second probe to the analverse, but this time twenty (+-10) miles higher in the x dimension.  What's it see?

7.Same as six, but twenty (+-10) miles away on the y dimension.  What's it see?

8.Same as six, but twenty (+-10) miles away on the z dimension.  What's it see?
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on February 23, 2016, 05:06:59 pm
Phase 3 to Anal-Verse 333,333,333

Send a phase 1 into the analverse as well at the coordinates of 333,333,333 .... yes I'm trying to piss off the god of numbers


((If I can't make significant posts, at least I can be punny
Second part cancelled for being confusing))
Everything seems to return alright, at least no one got digested. Have to keep them under observation for a while to make sure they don't have any sort of space AIDS, but otherwise they seem fine.

Phase 1 probes to new universes:
-7,-7,-7
7,9,7
777,777,777

First one is a bit of an oddity.
It looks like a big, greenish red cave made out of pillow stuffing. It looks extremely soft and fluffy. And in this greenish-red fluff cave are what appear to be naked women. Rather attractive ones at that. And human, as far as you and the sods that watched the video can tell. You call up Sy and Oz and ask them to look at it.

"Is that what I think it is?"

"Might be." Oz responds after a few seconds.

"Yeah, it's a trap." Sy says,"That is bait. No matter what the Flash Gordon comics told you, there is no dimension of the space vixens."

"There are infinite possibilities in this...multi-verse I guess it is, so who is to say there can't be a dimension of hot ladies that are attracted to former convict scientists from another world?"

"Me. And probability. And common sense."

"I think you both need to remember the motto our science team lives by."

Simutaneously all three people look around their rooms for the familar poster. A poster of Former Head of science Maurice, flashing a grin and two thumbs up. Under his face is the phrase "Stick your dick in it, for Science!"




As per the other ones, null and the last returns with images of clouds, odd data that doesn't make much sense and it causes the sods that view the images to feel like everything they touch is soft and fluffy.

no signs of macroorganizms, besides that one giant macroorganism that is universe 333, 333, 333.

Quote from: Dester to: Ryan
Get sonar and radar images, and set the probes to longer travel times. let them explore a bit and map this thing out. pay particular attention to possible empty spaces, would you? let's see if there is an outside, or if this entire universe is a living organism. if it is, then at least there is the possibility of caverns or cavern-like places, where we could set up shop. Also, look out for immune system responses, like white blood cells and whatnot.

Send phase three probe (samples of life, including sods and mewling fleshmasses, if we have those) to the rusty factory.
if all goes well, proceed to phase four (sending in human test subjects, who do nothing, but observe and report their experiences. If all goes well, send a scout team (phase 5), Make sure they have a hatch on top of their probe so the team can exit upward toward the iris. if possible, make this probe smaller so that the team has some maneuvering room, too.

Probe new universes:
3, 0, 0
0, 3, 0
0, 0, 3


The first two expeditions go fine. The air is polluted and the oxygen concentrations aren't livable by humans as they are (about 21% concentration is needed for that, 17 and lower and you start losing mental capacities) but in suits they're just fine. It's that last expedition that is the problem. They leave fine, show up fine, make reports about the room (nothing we don't already know), but they never make the next report and attempts to even locate them fail. Their tag was destroyed, apparently. Or at least rendered inoperable. It's possible it's just a technical glitch, the tags are complex. But rarely is it that easy, is it?

All null

NEW PROBING TIME


    11, 23, 118
    66, 81, 92
    113, 192, 155
    159, 74, 152
    21, 192, 83

First three null
The last two:
The first appears to teleport onto a construction line of some sort. The cameras show what appear to be automated machines performing tasks on pieces of metal. It looks sort of like a car manufacturing plant. Then the probe gets cut in half and thats all she wrote.

The second comes back looking null, but the sods that actually watch the footage complain of lightheadedness and disconnect from their body, a sort of depersonalization. Shortly there after they pass out and go comatose. Their brains are still shown to be functional and alive but they refuse to wake up, despite displaying waking brainwave patterns.

1.Send a probe to the analverse to recover a biopsy.  I'd like a nice big hunk of flesh that we can science easily.

2.When we've recovered it, take it to a different secure testing chamber, and have suited humans examine it.  Not for science, just to see if they go crazy or die or something.

3.Assuming they're fine, then send in real suited scientists.  How similar is the flesh to life that we're familiar with?  Is it carbon based? 

4.Does it have DNA, or something recognizable similar?

5.What size are its cells--same as ours, or enlarged like the creature itself?

6.Send a second probe to the analverse, but this time twenty (+-10) miles higher in the x dimension.  What's it see?

7.Same as six, but twenty (+-10) miles away on the y dimension.  What's it see?

8.Same as six, but twenty (+-10) miles away on the z dimension.  What's it see?
Alright.

They do not go crazy nor die.

It's carbon based but it isn't terribly similar to life we're used to. It appears to have a genetics system or at least, something analogous. It doesn't use the same chemicals though, purines and pyrimidines and so on. It uses carbon as a connector, and has many of the same elemental pieces, but they're arranged differently.

There don't appear to be cells, at least not how we're used to them. The thing isn't made of a million tiny little blobs of individually functioning life. It looks almost like a giant soup of organelles with a great deal of organic but non-living structures.

Sneaky way to throw 6 new probes in there, jerk.

Vertical show more of the same, depth shows more of the same one way and a vast sea of greenish fluid on the other. This stuff partially dissolves the probe. The last, forward and back, show more of the same and something that looks similar but is smaller and has ciliated structures on the walls.
Title: Re: Misson 26: Alien Bukkake Line
Post by: spazyak on February 23, 2016, 05:22:36 pm
((wooh! Orgy-verse! Let's go colonise it if you know what I'm sayin'))
Edit ((also if this is not a trap, new title-transdimensional space orgy))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 23, 2016, 05:57:52 pm
PW: we have a confirmed duplication of numbered universes: -7, -7, -7 was the coordinates for a null verse from several pages ago http://www.bay12forums.com/smf/index.php?topic=154156.msg6692988#msg6692988 (http://www.bay12forums.com/smf/index.php?topic=154156.msg6692988#msg6692988) I reccomend that any such duplicates be tagged with a letter following the coordinates, so as to distinguish one from another (i.e. universe [-7, -7, -7(a)] and [-7, -7, -7(b)]. that, or just change the coordinates of one.

Send a camera probe to reexamine the room in rusty metal verse where we lost our away team. send it for two seconds, recording in all directions and in all spectra, including audio and all that stuff. Have the data alanyzed. has the room changed noticably? are the remnants of the team visible? Is the iris unchanged?

Blacklist OrgyVerse (-7, -7, -7) and comatose-verse (66, 81, 92). I'm willing to allow a team to explore orgy-verse, but it needs a developed action plan, approved by myself and Saint, before any action is taken. the null universe which caused the sods to sleep with waking brainwaves (comatose verse) is off limits.

Send a small probe (or a small collection of small probes) into the working factory verse that Kedley found. Have it/them programmed to avoid obstacles and explore the room then regroup at the tag to return to this universe.

Have a test room build in deep space. the test room should be made of several chambers, each separated from the next by a different type of door or airlock. within the rooms should be various mental puzzles and physical objects, some small enough for spiders to reasonably manipulate, some standard human size, and some much larger. Include things like toy blocks, sequenced symbols on cards that need to be arranged a certain way, a visual representation of what is needed to pass one of the rooms, and several deadly obstacles, including fire, spikes, big squishers and the like. Rig the whole thing with explosives. In the final room, leave a single probe, empty and waiting, with a single button to be pressed. If said button is pressed, the probe within is sent to the Spiderverse and left there. Give visual instructions in the final room, on the walls, that this is how that works. Once the preparations are complete, send a probe containing a couple rabbits to spiderverse, bring them directly back to the starting room of the testing chamber. Observe the results. detonate the room if there is a risk the spiders will escape. If any spiders make it to the final room and press the button, return them to Spiderverse.


to Gus and Saint:
"My bet is that orgy-verse is a trap. I am kinda curious about what might happen if the trap is sprung though. If we got lucky, it would only eat the team sent in. unfortunately, they might bring some intercosmic STD back with them, and we frankly just don't have time for that nonsense right now. Nor enough ointment to go around, though "kill it with fire" has worked pretty well for most of our threats so far.

Saint, it looks like you might launch free of the organism in Analverse if you go a bit further - say, 1000 miles this time? 20 miles got you two directions showing different organs - stomach and small intestines from the look of it - and four directions showing the same organ, so the creature, if it is analogous to our universe's creatures , has got to be in the hundreds of miles in dimension, or more. Who knows."

((wooh! Orgy-verse! Let's go colonise it if you know what I'm sayin'))
Edit ((also if this is not a trap, new title-transdimensional space orgy))
((we are accepting applications for the team to "explore" that particular trap garden of delights.

Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on February 23, 2016, 05:58:50 pm
"Oh, uh- well. This looks promising."

We haven't time to waste. Order phase 2 probes to Succuverse, toot sweet.

In the meantime, pull up a chair and turn down the lights. Gus is gonna need some time to review the footage. You know, for science.


((EDIT: Gus has better things to do than sit around talking to Saint. There's work to be done, and by God he's going to do it.))

EDIT II: Phase 1 probes to new universes -7,9,-7 and 9,0,9
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 23, 2016, 07:32:45 pm
(( Why did I have to make Vincent a space bard. I dont like walking face first into obvious trap. But attractive women are Vincents weak point, being caught in bed with a Magister's daughter is the reason he ended up in this organisation after all... He very much knew the risks))
4 to analverse
Aquire the footage of the vixenverse (siren-verse?) for *ahem* research purposes. If gus successfully procedes with further exploration of this universe, be there for review of phase 2
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 23, 2016, 07:50:09 pm
((Is this where the CHAR-focused characters need to prepare messages to deliver via probes in order to out-seduce them? :P))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on February 23, 2016, 07:52:02 pm
((I don't think +1 CHAR is enough to seduce anyone. And it's not guaranteed that they're all bi  :P ))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 23, 2016, 07:53:39 pm
((I meant more Vincent and Charles. Just bombard them with propaganda.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 23, 2016, 07:57:46 pm
((The war over who's the bigger Space whore bard))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on February 23, 2016, 07:58:05 pm
Everyone: roll mind to avoid immediately un-blacklisting and going to -7,-7,-7.
Title: Re: Misson 26: Alien Bukkake Line
Post by: spazyak on February 23, 2016, 08:22:04 pm
((Woo! Let's book mark the universe and open up an arm brothel! If it's deadly we can use it to take out our enemies with enticing images! Bait the lurker into a rap with another sexy space lurker))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 23, 2016, 08:31:18 pm
Quote from: Ryan to Team
Two interesting findings.

First: I've discovered another psychic hazard. We've "lost" two sods; they've fallen comatose, but appear to still have full brain functionality. Recommending blacklist.

Second, and this one interests me the most: I may have discovered not only an inhabitable universe, but the standard origin places us into a manufacturing facility. Sending a second probe in, briefly, to get a better analysis of the universe.


Send phase two to 159, 74, 152; I'm assuming it was a warehouse like structure. Use previous video feed to get new coordinates and aim for an empty space.

Blacklist the depersonalization universe and isolate the footage. Have medical team care for sods in an isolated ward and wait for further news.

Send a phase one probe to  16,75,150.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 23, 2016, 10:04:14 pm
Everyone: roll mind to avoid immediately un-blacklisting and going to -7,-7,-7.
((Haven't only three PCs seen the images though? :P))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on February 23, 2016, 10:35:42 pm
((EVERYONE))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Aigre Excalibur on February 24, 2016, 01:19:41 am
((Go in, you know you want to. It'll just be some harmless exploration, no need to go all the way. ))
Title: Re: Misson 26: Alien Bukkake Line
Post by: renegadelobster on February 24, 2016, 02:16:58 am
((...c'mon, just the tip, nobody will know.

>_>  Don't hurt me, I had to))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on February 24, 2016, 07:01:14 am
((They could have Petra look at it to see if the women actually look like that or if it's a mental thing based on the viewer.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on February 25, 2016, 10:55:54 am
PW: we have a confirmed duplication of numbered universes: -7, -7, -7 was the coordinates for a null verse from several pages ago http://www.bay12forums.com/smf/index.php?topic=154156.msg6692988#msg6692988 (http://www.bay12forums.com/smf/index.php?topic=154156.msg6692988#msg6692988) I reccomend that any such duplicates be tagged with a letter following the coordinates, so as to distinguish one from another (i.e. universe [-7, -7, -7(a)] and [-7, -7, -7(b)]. that, or just change the coordinates of one.

Send a camera probe to reexamine the room in rusty metal verse where we lost our away team. send it for two seconds, recording in all directions and in all spectra, including audio and all that stuff. Have the data alanyzed. has the room changed noticably? are the remnants of the team visible? Is the iris unchanged?

Blacklist OrgyVerse (-7, -7, -7) and comatose-verse (66, 81, 92). I'm willing to allow a team to explore orgy-verse, but it needs a developed action plan, approved by myself and Saint, before any action is taken. the null universe which caused the sods to sleep with waking brainwaves (comatose verse) is off limits.

Send a small probe (or a small collection of small probes) into the working factory verse that Kedley found. Have it/them programmed to avoid obstacles and explore the room then regroup at the tag to return to this universe.

Have a test room build in deep space. the test room should be made of several chambers, each separated from the next by a different type of door or airlock. within the rooms should be various mental puzzles and physical objects, some small enough for spiders to reasonably manipulate, some standard human size, and some much larger. Include things like toy blocks, sequenced symbols on cards that need to be arranged a certain way, a visual representation of what is needed to pass one of the rooms, and several deadly obstacles, including fire, spikes, big squishers and the like. Rig the whole thing with explosives. In the final room, leave a single probe, empty and waiting, with a single button to be pressed. If said button is pressed, the probe within is sent to the Spiderverse and left there. Give visual instructions in the final room, on the walls, that this is how that works. Once the preparations are complete, send a probe containing a couple rabbits to spiderverse, bring them directly back to the starting room of the testing chamber. Observe the results. detonate the room if there is a risk the spiders will escape. If any spiders make it to the final room and press the button, return them to Spiderverse.


to Gus and Saint:
"My bet is that orgy-verse is a trap. I am kinda curious about what might happen if the trap is sprung though. If we got lucky, it would only eat the team sent in. unfortunately, they might bring some intercosmic STD back with them, and we frankly just don't have time for that nonsense right now. Nor enough ointment to go around, though "kill it with fire" has worked pretty well for most of our threats so far.

Saint, it looks like you might launch free of the organism in Analverse if you go a bit further - say, 1000 miles this time? 20 miles got you two directions showing different organs - stomach and small intestines from the look of it - and four directions showing the same organ, so the creature, if it is analogous to our universe's creatures , has got to be in the hundreds of miles in dimension, or more. Who knows."

((wooh! Orgy-verse! Let's go colonise it if you know what I'm sayin'))
Edit ((also if this is not a trap, new title-transdimensional space orgy))
((we are accepting applications for the team to "explore" that particular trap garden of delights.

Just ignore the null one. Because it's null and who gives a shit.

The room, the starting room, looks no different. Remember, they disappeared somewhere between there and wherever they got to when it was time to make the next report.

Blacklisted

The probe to factoryverse shows, much like the internals of heph, the area you're in is largely or entirely automated. You see no sign of living creatures. As per what the machines are making, you and the sods that watch the video can't even hazard a guess. It's complex, whatever it is, but it also appears random, just odd collections of carefully formed metal tubes, coatings of thick plastic or enamel, mechanical nodules; it looks almost like an alien's abstract interpretation of a circuit board. It's clearly technological but it's totally obtuse as to exactly what the fuck its purpose is.

You bring the spiders into your little obstacle course. It takes a while for the rabbits to die and for the spiders to emerge and to get a handle on their surroundings, but once they do, they seem to understand the puzzles. They make it through a few before they reach one that requires color matching. This seems to completely stymie them and they start trying to brute force it. Perhaps they can't see color?

"Oh, uh- well. This looks promising."

We haven't time to waste. Order phase 2 probes to Succuverse, toot sweet.

In the meantime, pull up a chair and turn down the lights. Gus is gonna need some time to review the footage. You know, for science.


((EDIT: Gus has better things to do than sit around talking to Saint. There's work to be done, and by God he's going to do it.))

EDIT II: Phase 1 probes to new universes -7,9,-7 and 9,0,9
Some buzzkill has already locked the succuverse off. Jerk.

And both those universes are null!

You'd be frustrated if you hadn't just spent several minutes removing frustration, so to speak.

For science!

(( Why did I have to make Vincent a space bard. I dont like walking face first into obvious trap. But attractive women are Vincents weak point, being caught in bed with a Magister's daughter is the reason he ended up in this organisation after all... He very much knew the risks))
4 to analverse
Aquire the footage of the vixenverse (siren-verse?) for *ahem* research purposes. If gus successfully procedes with further exploration of this universe, be there for review of phase 2

Analverse appears to be safe to humans, though a few of the volunteers dislike it on a visceral level (Ha). One of them seems really into it. Maybe too into it.

((Is this where the CHAR-focused characters need to prepare messages to deliver via probes in order to out-seduce them? :P))
  • Send a probe to the barnacleverse. Have some sort of robot scrape off the barnacles. Can they be attached to other probes that haven't entered that universe? What about other probes that have gone to that universe?
  • Two Phase 2 probes to (123,456,789) [Not New, it's the one with the foil coating]. Have them touch each other in a Null universe while a third probe watches.
  • One Phase 2 Probe equipped space-magic that works based on anomalous arrangements of matter to a Null. The ones that can be used by a machine and have observable effects. Verify that they do not work.
  • Phase 1 Probe to Radioactive Decay universe, return to a Null after 10 minutes. Phase 1 Probe to Radioactive Decay universe, return to a Null after 15 minutes. Phase 1 Probe to Radioactive Decay universe, return to a Null after 20 minutes. A Phase 2 Probe watches from inside the Null from a safe distance.
1. Not sure what universe you mean. Coords?

2. You lose all 3 probes.

3. They do not appear to work.

4. None of those probes even return.

Quote from: Ryan to Team
Two interesting findings.

First: I've discovered another psychic hazard. We've "lost" two sods; they've fallen comatose, but appear to still have full brain functionality. Recommending blacklist.

Second, and this one interests me the most: I may have discovered not only an inhabitable universe, but the standard origin places us into a manufacturing facility. Sending a second probe in, briefly, to get a better analysis of the universe.


Send phase two to 159, 74, 152; I'm assuming it was a warehouse like structure. Use previous video feed to get new coordinates and aim for an empty space.

Blacklist the depersonalization universe and isolate the footage. Have medical team care for sods in an isolated ward and wait for further news.

Send a phase one probe to  16,75,150.


The probe reveals that there is little gravity, micro at best, but there is also very low background radiation. No oxygen, in fact it's nothing but helium in there. Heph does something like that; it keeps the lower levels pressurized with pure nitrogen to prevent fires. For all you can tell you just teleported into alternate universe, space bound heph.

Blacklisting. Sods remain comatose but mentally active.

Null! Page of nulls today!
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on February 25, 2016, 12:00:07 pm
Sorry for sending so many probes last turn.  I only meant to send three, but worded it poorly...

1.Just gonna say, Saint is staying in text-only mode, and refuses to look at any video or listen to any audio that anyone sends him.  Especially if the subject line includes things like "Meet Hot Singles In Your Local Multiverse Tonight!"  Anything important can be translated into text by sods.

2.Let's try probing the analverse again.  Send only one probe that is one AU higher in the x dimension.

3.Same as 2, but in the y dimension.  Still only one probe.

4.Same as 2, but in the z dimension.  Still only one probe.

5.Put an automated force infuser (set to infuse with a minor push, and sufficient battery for ten pushes) inside a probe.  Have a sod, also inside the probe, put a little wooden cube on the force infuser whenever it has fallen off.  Send the probe to the cavernverse, the gooverse, the fractalverse, and the analverse, each time activating the automated force infuser once.  Does it fail to function in any of those universes?  Make sure there's a second probe which observes the first one during every activation.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 26, 2016, 08:19:51 am
Spiders: If we have remote control over the colors in the color matching ttest, change the wavelengths. let's see if they recognize infrared, ultraviolet, or other distinctions. try a broader spectrum of colors, then a narrower one. Continue this until either they respond as if they recognize the spectrum variation, or we run out of reasonable options on that front.
If we do not have control of the colors, just lock the test and let them pass through to the next challenge.

rusty metal verse: send a second team. require them to climb to the hatch, open it, send some scout eyes through, and retreat to the probe. make sure the probe is armored, and is recording at all times. Also, gonna borrow a page from Syv's book here: send a probe into that universe at a distance of 1000 miles directly "up" from the origin room. make this probe armored and capable of evasive maneuvers. Have it record in all three dimensions, and return in 1 minute.

factoryverse:send a probe in there, again at 1000 miles away from the origin (call it straight up, like the last one), and with the same capabilities and return time.



Quote from: Dester to: Steve Saint
So, the spiders from spider verse do indeed appear intelligent, though they seem to lack color vision. I am continuing tests on them in a safe, rigged environment. they seem to understand the obstacles given them, and are progressing through the testing chambers. It is odd, considering that they seem to be born in this universe already containing that knowledge and skill.

Also, that's quite a jump, moving from a 20 mile separation from your last set of probes, to a 93 million mile one with this set. I understand the desire - to possibly get outside the creature we ported into, but I have a feeling that at this distance, whatever it is will be indistinct or unobservable. Ah well, if you do indeed find your probes exiting into vacuum, it will be noteworthy, and we can continue from there.

Oh, and an away team we sent to what appeared to be an old, decayed factory, was lost during exploration of that world. the room into which they ported remains unchanged, so whatever happened happened nearby but outside of that room. This universe is quite a puzzle.
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on February 26, 2016, 12:42:08 pm
Phase 1 probes to Scratch that. Join Vincent in the analverse instead.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 26, 2016, 04:24:38 pm
((12, 34, 56 is already done. it's a standard null.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 26, 2016, 08:07:40 pm
Quote from:  Vincent to: BLOPS Team
It's about time to personally explore the Anal-Verse, It's not an ideal new home, but so far it seems to show the most promise, as such, this phase I will be heading in to do some exploration. Is anyone else going to tag along?
See if I can recruit other BLOPS members to tag along, otherwise I myself will head a phase 5 team of mercs (about 5-6) for an hour into the anal-verse, Mk-3's for all of us (including the mercs), as well as a Sibilus" Rocket/Gauss Hybrid Rifle for each of us (mercs included)
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on February 26, 2016, 09:19:02 pm
Quote from: Gus to: Vincent
sure ill tag along

((Previous action edited.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 27, 2016, 03:48:57 am
Quote from: Dester to:Vincent cc:all
I will be remaining here for the time being, sadly. To be among the first to set genital into another universe is very tempting, but I have guests to manage, and a mystery to solve in another universe. In fact, we may end up mounting another expedition before long. One with more risk of a more familiar ind than what we've been getting lately - the risk of immanent death by robot monstrosities.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on February 27, 2016, 06:34:07 am

Phase one Probes to:

6, 36, 75
4, 24, 50
2, 12, 25

Contemplate allowing the haebi-flesh arms to connect across my back. Would it be dangerous to allow them such close access to my spine, a la Doc Oc? Or is that a negligible risk? This is totally just to share organic materials between the two and not simply the first step in my personal evolution at all.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on February 27, 2016, 10:02:55 am
Quote from: Petra to: Vincent
I'll come with. Not doing much anyway.

Go with Vincent.
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on February 27, 2016, 11:44:06 am
Sorry for sending so many probes last turn.  I only meant to send three, but worded it poorly...

1.Just gonna say, Saint is staying in text-only mode, and refuses to look at any video or listen to any audio that anyone sends him.  Especially if the subject line includes things like "Meet Hot Singles In Your Local Multiverse Tonight!"  Anything important can be translated into text by sods.

2.Let's try probing the analverse again.  Send only one probe that is one AU higher in the x dimension.

3.Same as 2, but in the y dimension.  Still only one probe.

4.Same as 2, but in the z dimension.  Still only one probe.

5.Put an automated force infuser (set to infuse with a minor push, and sufficient battery for ten pushes) inside a probe.  Have a sod, also inside the probe, put a little wooden cube on the force infuser whenever it has fallen off.  Send the probe to the cavernverse, the gooverse, the fractalverse, and the analverse, each time activating the automated force infuser once.  Does it fail to function in any of those universes?  Make sure there's a second probe which observes the first one during every activation.

1. Ok

2. Alright. This one finds only darkness. But strange darkness. There's no stars, and there's still an atmosphere. It's thinner than before, but otherwise the same. Cameras can't pick anything up but...perhaps you're in an area so large and dark you can't see anything?

3.Similar to 2.

4. Appears to have telefragged.

5. The force infuser...well it's odd. In most it doesn't work, but in the analverse it instead produces a bright flash of light.

Spiders: If we have remote control over the colors in the color matching ttest, change the wavelengths. let's see if they recognize infrared, ultraviolet, or other distinctions. try a broader spectrum of colors, then a narrower one. Continue this until either they respond as if they recognize the spectrum variation, or we run out of reasonable options on that front.
If we do not have control of the colors, just lock the test and let them pass through to the next challenge.

rusty metal verse: send a second team. require them to climb to the hatch, open it, send some scout eyes through, and retreat to the probe. make sure the probe is armored, and is recording at all times. Also, gonna borrow a page from Syv's book here: send a probe into that universe at a distance of 1000 miles directly "up" from the origin room. make this probe armored and capable of evasive maneuvers. Have it record in all three dimensions, and return in 1 minute.

factoryverse:send a probe in there, again at 1000 miles away from the origin (call it straight up, like the last one), and with the same capabilities and return time.



Quote from: Dester to: Steve Saint
So, the spiders from spider verse do indeed appear intelligent, though they seem to lack color vision. I am continuing tests on them in a safe, rigged environment. they seem to understand the obstacles given them, and are progressing through the testing chambers. It is odd, considering that they seem to be born in this universe already containing that knowledge and skill.

Also, that's quite a jump, moving from a 20 mile separation from your last set of probes, to a 93 million mile one with this set. I understand the desire - to possibly get outside the creature we ported into, but I have a feeling that at this distance, whatever it is will be indistinct or unobservable. Ah well, if you do indeed find your probes exiting into vacuum, it will be noteworthy, and we can continue from there.

Oh, and an away team we sent to what appeared to be an old, decayed factory, was lost during exploration of that world. the room into which they ported remains unchanged, so whatever happened happened nearby but outside of that room. This universe is quite a puzzle.
1. You play with the colors for a while. The spiders seem to be waiting on you. They can tell something is changing, but no matter the colors you choose, or the wave lengths, they seem baffled. Perhaps they see via a non-light based medium? Sonar?

2.The room directly above the one you start in is clear, but it leads to several more rooms, a great branching hive of rusted metal.  You send probes around several times. Most telefrag. But one ends up in a room with what appear to be robots. They're very odd looking, somewhat insectoid, all sharp, ragged, rusty and serrated, like they were made entirely from shrapnel. They seem to notice the probe but mostly ignore it. A few bump into it and push it into a corner, but otherwise they leave it alone.

3. You end up in an area that looks much like our own outer space, but full of strange, dull red stars. It's a universe that is clearly far older than our own.

Quote from:  Vincent to: BLOPS Team
It's about time to personally explore the Anal-Verse, It's not an ideal new home, but so far it seems to show the most promise, as such, this phase I will be heading in to do some exploration. Is anyone else going to tag along?
See if I can recruit other BLOPS members to tag along, otherwise I myself will head a phase 5 team of mercs (about 5-6) for an hour into the anal-verse, Mk-3's for all of us (including the mercs), as well as a Sibilus" Rocket/Gauss Hybrid Rifle for each of us (mercs included)
Phase 1 probes to Scratch that. Join Vincent in the analverse instead.
Quote from: Petra to: Vincent
I'll come with. Not doing much anyway.

Go with Vincent.

Away you go on mission "What what, in the butt"

Assume you teleport in at the usual place.


Phase one Probes to:

6, 36, 75
4, 24, 50
2, 12, 25

Contemplate allowing the haebi-flesh arms to connect across my back. Would it be dangerous to allow them such close access to my spine, a la Doc Oc? Or is that a negligible risk? This is totally just to share organic materials between the two and not simply the first step in my personal evolution at all.

If you have the skill and mind, it should be fine.

Null

Returns, but is emitting an odd yellow vapor. Sods that get close that vapor begin emitting it as well and slowly dissolve into gas, as does the probe.

You're not sure what the other one saw because anyone that looks at the footage begins screaming uncontrollably and often attempting self mutilation.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 27, 2016, 04:55:51 pm
"Well I vote we head whatever direction leads down. If this is in fact an alien intestine, I would honestly rather leave through the back door, than end up in the stomach. Thoughts?" If there are no objections, head whichever directyion seems to be going down
Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on February 27, 2016, 05:37:11 pm
Some random NPC suggests that we build a facility to build EUEs of a size small enough that they can be sent though the EUE here, if such is possible.

Hold on, yes a totally different random NPC is suggesting that we put up a nice pocket universe gate from the sword to the apocalypse lab, so we can easily send newbies on away missions, possibly as an equivalent to mr. bones wild ride, whatever that means.
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on February 27, 2016, 05:49:02 pm
"Well, I don't particlery wanna fall out this guy's back end, either. It's prolly quite the drop, considering the size of this place.

Maybe we should just grab some samples. Tissues and whatnot."
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 27, 2016, 06:36:51 pm
Spiders: attempt sound communication with the spiders. begin at very low decibels and raise the volume until they begin responding. Send a a series of mathematical sequences, like the sequence of squares, the Fibonacci sequence, and stuff like that to see if they recognize and respond to that. Afterward, send, in a recording of my own voice, the message "greetings, spiders." If they respond, turn this project over to some linguists, to see if we can establish communication. also, place various food items in an adjacent room, and let them have access, to see their preference in foods.

rusty metal Hive tag this universe for later expeditions. I bet some of our newbie teams would love to check it out.

factoryverse. send a couple of probes decked out in astronomy gear, to study what they can of this old universe. Send them an AU in opposite directions, so as to get some parralax, and to act as an interferometer (a single telescope made of smaller telescopes spaced apart that act as though they were one machine with a much larger primary mirror than any given sub unit - in otherwords, it magnifies their magnification ability). Concentrate on locating rocky planets around any of the nearby stars, but do other basic observations as well.


"Well I vote we head whatever direction leads down. If this is in fact an alien intestine, I would honestly rather leave through the back door, than end up in the stomach. Thoughts?" If there are no objections, head whichever directyion seems to be going down
on the x, y, z coords that syv tested, the universe was colon for at least twenty miles in each direction on the x axis, the y axis had the "stomach" and more colon, and the z axis had the "small intestine" and more colon. Long story shorty, you are probably going to be traveling quite a while before you find an exit.

Some random NPC suggests that we build a facility to build EUEs of a size small enough that they can be sent though the EUE here, if such is possible.
I must be slow. what the heck is an EUE?
Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on February 27, 2016, 07:47:02 pm
Extra Universal Engine
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on February 27, 2016, 09:37:40 pm
"tissue samples might be worth a grab. I don't think we are actually at risk of exiting the colon within an hour, so I'm mostly just picking a direction to explore"
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on February 27, 2016, 10:24:12 pm
"Ah, okay."

Downwards it is.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on February 27, 2016, 11:01:11 pm
Indeed, downwards.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on February 28, 2016, 06:37:04 am
Attempted weaponization of (123,456,789) [Not New, it's the one with the foil coating] continues. All following actions are about sending stuff to it.

  • Send a probe to the barnacleverse. Have some sort of robot scrape off the barnacles. Can they be attached to other probes that haven't entered that universe? What about other probes that have gone to that universe?
  • Two Phase 2 probes to (123,456,789) [Not New, it's the one with the foil coating]. Have them touch each other in a Null universe while a third probe watches.
  • One Phase 2 Probe equipped space-magic that works based on anomalous arrangements of matter to a Null. The ones that can be used by a machine and have observable effects. Verify that they do not work.
  • Phase 1 Probe to Radioactive Decay universe, return to a Null after 10 minutes. Phase 1 Probe to Radioactive Decay universe, return to a Null after 15 minutes. Phase 1 Probe to Radioactive Decay universe, return to a Null after 20 minutes. A Phase 2 Probe watches from inside the Null from a safe distance.
1. Not sure what universe you mean. Coords?

2. You lose all 3 probes.

3. They do not appear to work.

4. None of those probes even return.
((1. is (0,0,1000).

For 4. you mean, none of the Phase 1s return? Or none of the probes, including the Phase 2 return?))
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on February 28, 2016, 02:41:58 pm
1.Send more probes far into the x dimension.  Last time I sent one 1 AU in the x dimension, and it couldn't see anything.  This time, send one half an AU away in the x dimension, then a quarter of the way if it can't see anything, then an eigth, etc. until a probe is spots something.  Also, if one of them telefrags, repeatedly send probes to the same coordinates until one survives or until I've sent ten which telefragged.  The inherent variance in teletportation locarion should make me miss whatever the probes hit.

2.Send a probe with a highly sensitive gravity sensor to the (0,0,0) point in analverse.  Which direction is down (in x,y,z directions), and how strong is the gravity?

3.Send a probe, oh, 100 miles towards the source of the gravity.  Check if the gravity readings have changed at all.  If the probe telefrags, keep sending probes until one either survives or I've sent ten.

4.Then send a probe 1000 miles towards the source of the gravity.  Again, check for differences.  And again, if there's a telefrag probe until one either works or I've sent ten.

5.Finally, send a probe 1 AU towards the source of the gravity.  Is there any gravity where the probe ends up?  If so, has it reversed direction?  And again, probe until one works or I've sent ten.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on February 28, 2016, 03:42:30 pm
Wow. You are sending up to fifty probes this round, perhaps even more.

All to analverse.

...

Kinda worried about you over there, Saint. On the other (latex gloved) hand,

Kinda glad you've walled yourself off into total isolation, far away.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Execute/Dumbo.exe on March 01, 2016, 12:47:03 am
Suppositories are known to work better than taking them normally, you have to admit.
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on March 01, 2016, 12:33:37 pm
"Well I vote we head whatever direction leads down. If this is in fact an alien intestine, I would honestly rather leave through the back door, than end up in the stomach. Thoughts?" If there are no objections, head whichever directyion seems to be going down
"Ah, okay."

Downwards it is.
Indeed, downwards.
Downward is kinda hard to perceive; the colon tunnel doesn't seem to be sloping in either direction. So you just pick a direction and head off.  It's rather tough going; the ground has the consistency of a waterbed covered in petroleum jelly and every step is an exercise in  maintaining your balance. You carry on for maybe a mile or so, but the tube of flesh seems unchanged. You do, however, run into something. It looks like some kind of semitranslucent blob filled with opaque, reddish orbs. It looks an awful lot like a man sized amoeba, and it's sitting smack dab in the middle of the path.

 
Spiders: attempt sound communication with the spiders. begin at very low decibels and raise the volume until they begin responding. Send a a series of mathematical sequences, like the sequence of squares, the Fibonacci sequence, and stuff like that to see if they recognize and respond to that. Afterward, send, in a recording of my own voice, the message "greetings, spiders." If they respond, turn this project over to some linguists, to see if we can establish communication. also, place various food items in an adjacent room, and let them have access, to see their preference in foods.

rusty metal Hive tag this universe for later expeditions. I bet some of our newbie teams would love to check it out.

factoryverse. send a couple of probes decked out in astronomy gear, to study what they can of this old universe. Send them an AU in opposite directions, so as to get some parralax, and to act as an interferometer (a single telescope made of smaller telescopes spaced apart that act as though they were one machine with a much larger primary mirror than any given sub unit - in otherwords, it magnifies their magnification ability). Concentrate on locating rocky planets around any of the nearby stars, but do other basic observations as well.


"Well I vote we head whatever direction leads down. If this is in fact an alien intestine, I would honestly rather leave through the back door, than end up in the stomach. Thoughts?" If there are no objections, head whichever directyion seems to be going down
on the x, y, z coords that syv tested, the universe was colon for at least twenty miles in each direction on the x axis, the y axis had the "stomach" and more colon, and the z axis had the "small intestine" and more colon. Long story shorty, you are probably going to be traveling quite a while before you find an exit.

Some random NPC suggests that we build a facility to build EUEs of a size small enough that they can be sent though the EUE here, if such is possible.
I must be slow. what the heck is an EUE?
They seem to understand sounds, but your voice and those sequences they can't seem to comprehend. Admittedly, it's probably a stretch to think they would understand space english.

Done. Well, someone will do it.

You locate what is probably the planet the probe teleported in on, as well as several others, all hanging around a red giant in extremely wide and long orbits.
Attempted weaponization of (123,456,789) [Not New, it's the one with the foil coating] continues. All following actions are about sending stuff to it.
  • Send a Phase 1 probe. Have it return to a Null, where a Phase 2 probe is waiting. The Phase 1 begins touching itself.
  • Send a modified probe that can split into two separate probes. Have it return to a Null, where a Phase 2 probe is waiting. The modified probe splits and the halves begin touching each other.
  • Send a Phase 1 probe carrying a box. Have it return to a Null, where a Phase 2 probe is waiting. The Phase 1 releases the sphere. Is the box fully covered?
  • Send a Phase 1 probe carrying a box. Have it return to a Null, where a Phase 2 probe is waiting. The Phase 1 releases the box. Through a series of mechanisms, the box folds itself inside out.
  • Send a Phase 1 probe with a small robot inside it. Have it return to a Null, where a Phase 2 probe is waiting. The Phase 2 sends a signal, making the robot inspect itself and start banging against the insides of the Phase 1.

  • Send a probe to the barnacleverse. Have some sort of robot scrape off the barnacles. Can they be attached to other probes that haven't entered that universe? What about other probes that have gone to that universe?
  • Two Phase 2 probes to (123,456,789) [Not New, it's the one with the foil coating]. Have them touch each other in a Null universe while a third probe watches.
  • One Phase 2 Probe equipped space-magic that works based on anomalous arrangements of matter to a Null. The ones that can be used by a machine and have observable effects. Verify that they do not work.
  • Phase 1 Probe to Radioactive Decay universe, return to a Null after 10 minutes. Phase 1 Probe to Radioactive Decay universe, return to a Null after 15 minutes. Phase 1 Probe to Radioactive Decay universe, return to a Null after 20 minutes. A Phase 2 Probe watches from inside the Null from a safe distance.
1. Not sure what universe you mean. Coords?

2. You lose all 3 probes.

3. They do not appear to work.

4. None of those probes even return.
((1. is (0,0,1000).

For 4. you mean, none of the Phase 1s return? Or none of the probes, including the Phase 2 return?))
1. Both probes are destroyed
2.All probes destroyed
3.Sphere? What?
4. All probes destroyed.
5. The robot is not covered in foil and banging around on the inside of the probe does nothing.

6. None of the phase 1s. Staying in that universe for over a few minutes tears them apart before they can return.

1.Send more probes far into the x dimension.  Last time I sent one 1 AU in the x dimension, and it couldn't see anything.  This time, send one half an AU away in the x dimension, then a quarter of the way if it can't see anything, then an eigth, etc. until a probe is spots something.  Also, if one of them telefrags, repeatedly send probes to the same coordinates until one survives or until I've sent ten which telefragged.  The inherent variance in teletportation locarion should make me miss whatever the probes hit.

2.Send a probe with a highly sensitive gravity sensor to the (0,0,0) point in analverse.  Which direction is down (in x,y,z directions), and how strong is the gravity?

3.Send a probe, oh, 100 miles towards the source of the gravity.  Check if the gravity readings have changed at all.  If the probe telefrags, keep sending probes until one either survives or I've sent ten.

4.Then send a probe 1000 miles towards the source of the gravity.  Again, check for differences.  And again, if there's a telefrag probe until one either works or I've sent ten.

5.Finally, send a probe 1 AU towards the source of the gravity.  Is there any gravity where the probe ends up?  If so, has it reversed direction?  And again, probe until one works or I've sent ten.
1. After a whole series of probes at close and closer ranges, you eventually see that this giant empty space is in fact the lumen of some sort of enormous cavity. Closer inspection reveals the wall of the cavity, along with some incredibly massive creatures walking around on top of it They look like pine trees with several dozen spider like legs. They are, at a rough estimate of scale, 4500 miles tall.

2. The gravity is about .7, and appears to be coming from -y  mostly, but there are several other, lesser sources pulling in other directions.

3. They've changed slightly, but from like .7 to .71, which might be within natural variation.

4. It's .73 there.

5. The gravity is about .85 here, and in a different direction.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on March 01, 2016, 12:54:45 pm
"I'm going to go ahead and guess that is part of whatever this things is's immune system. It's probably best we dont fuck with it. Whoever has got the quickest reaction time should try flying over it with their mk-3 jets"

Order merc with the highest dex score to fly over the ameoba. The highest dex player can choose to instead if they want

Be prepared to threaten Gus if he continues to carve at the intestine walls after I tell him to stop.

Threaten by way of ordering the mercs to train their guns on him

If he complies, do not threaten
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on March 01, 2016, 03:03:10 pm
Spiders: Send the spiders into a room with three buttons, each emitting a different tone. Send a series of two tone beeps. One tone is for zero, the other is for one. Count to one, then to two, then to four, then to eight. Each count should end with a pause and a third tone, which will indicate the end of the series. After this, count again, stopping on random numbers, and wait to see if they respond. (I had intended the mathematical sequences to be sent as a series of taps or beeps, not in English, but was unclear.)

Have the spiders been communicating with each other via sound? Have they responded to any of the tests with sounds?

Old universe (formerly known as Factory verse - the one with the dull red stars.) Send probes to coordinates within about an AU of each of the discovered planets. These probes should have active and passive sensors to detect livable conditions and evidence of life and civilization.

Living Planetverse (formerly analverse) send a probe to a location near the wall of the lumen, but at a significant distance from any of the planetcreatures. Have the probe launch some drones, which will approach the wall lights on, and sending data back continuously. Have one drone examine the wall various electromagnetic wavelengths. Have another test for atmosphere close to the wall. have others take samples from the surface, if such is possible (planet droppings and other material). Have a fourth attempt to biopsy the wall itself.

Edit: have a probe in analverse, several thousand miles outside of the planet creature, attempt to communicate with the team inside the creature.

Finally, if time and workload permit, send phase one probes to new universes
0, 3, 3,
3, 0, 3
3, 3, 0
3, 3, 3



((planet sized treelike creatures walking on the inside wall of a dyson sphere-esque enclosure ... the planets appear to be the mian/only source of gravity. I wonder if the universe is that small, or if this enclosure is like the ones in cavernverse, writ much larger? Also, I wonder how those creatures keep from collapsing into spheres. that much mass, and they can still be pine shaped... what an odd and exciting world.

PW, this mission is what I envision the basis of a post ER game to be - a series of universes to explore for fun and profit [and need, since humanity's new home might not be tailor made for it like our old one was].))
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on March 01, 2016, 05:24:38 pm
"Look at that thing, wasyerface. How could he hurt anybody? He doesn't even have arms, for crying out loud."

Idly carve our names and the date into the wall or floor with my index laser, and let other people worry about the harmless jelly-sac monster. Grumble about how Vincent is a spoilsport.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on March 01, 2016, 07:44:11 pm
Upon noticing Gus's intent to carve his name in this universe Vincent replied sharply "Gus! Do NOT carve anything into any of this unless we have to. So far this universe seems to be a universe sized creature. We are about the size of a disease. If this creature's body reacts in any way similar to how the way our bodies react, irritating it will cause it's defense mechanisms to start up... In short ~You hurt it, it hurt you~"

((Welp, this could get ugly fast. Gus is the mercs leader, Vincent is the face of the company the mercs work for. This threat could go either way))
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on March 01, 2016, 08:07:36 pm
"Oh, right. I knew that."

((Action edited.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on March 02, 2016, 06:39:44 am
NEW Probes to:

-6582,+6684,-9811
-8977,+1564,-8456
+6588,-8477,-8522
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on March 02, 2016, 01:46:34 pm
Whoops! wrong thread!
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on March 04, 2016, 12:07:27 pm
"I'm going to go ahead and guess that is part of whatever this things is's immune system. It's probably best we dont fuck with it. Whoever has got the quickest reaction time should try flying over it with their mk-3 jets"

Order merc with the highest dex score to fly over the ameoba. The highest dex player can choose to instead if they want

Be prepared to threaten Gus if he continues to carve at the intestine walls after I tell him to stop.

Threaten by way of ordering the mercs to train their guns on him

If he complies, do not threaten

"Look at that thing, wasyerface. How could he hurt anybody? He doesn't even have arms, for crying out loud."

Idly carve our names and the date into the wall or floor with my index laser, and let other people worry about the harmless jelly-sac monster. Grumble about how Vincent is a spoilsport.

You've actually got the highest dex here.

NEW Probes to:

-6582,+6684,-9811
-8977,+1564,-8456
+6588,-8477,-8522


The first one appears to lead to some kind of desert; its survivable in terms of temp and has oxygen but there's no sign of any water or living things.

Other two are null.

Spiders: Send the spiders into a room with three buttons, each emitting a different tone. Send a series of two tone beeps. One tone is for zero, the other is for one. Count to one, then to two, then to four, then to eight. Each count should end with a pause and a third tone, which will indicate the end of the series. After this, count again, stopping on random numbers, and wait to see if they respond. (I had intended the mathematical sequences to be sent as a series of taps or beeps, not in English, but was unclear.)

Have the spiders been communicating with each other via sound? Have they responded to any of the tests with sounds?

Old universe (formerly known as Factory verse - the one with the dull red stars.) Send probes to coordinates within about an AU of each of the discovered planets. These probes should have active and passive sensors to detect livable conditions and evidence of life and civilization.

Living Planetverse (formerly analverse) send a probe to a location near the wall of the lumen, but at a significant distance from any of the planetcreatures. Have the probe launch some drones, which will approach the wall lights on, and sending data back continuously. Have one drone examine the wall various electromagnetic wavelengths. Have another test for atmosphere close to the wall. have others take samples from the surface, if such is possible (planet droppings and other material). Have a fourth attempt to biopsy the wall itself.

Edit: have a probe in analverse, several thousand miles outside of the planet creature, attempt to communicate with the team inside the creature.

Finally, if time and workload permit, send phase one probes to new universes
0, 3, 3,
3, 0, 3
3, 3, 0
3, 3, 3



((planet sized treelike creatures walking on the inside wall of a dyson sphere-esque enclosure ... the planets appear to be the mian/only source of gravity. I wonder if the universe is that small, or if this enclosure is like the ones in cavernverse, writ much larger? Also, I wonder how those creatures keep from collapsing into spheres. that much mass, and they can still be pine shaped... what an odd and exciting world.

PW, this mission is what I envision the basis of a post ER game to be - a series of universes to explore for fun and profit [and need, since humanity's new home might not be tailor made for it like our old one was].))
The spiders input 16 and then an end tone.

The spiders appear to be communicating via some combination of chittering and body movements.



The probes all discover similar things: Each planet is rocky, each planet is dead, and each planet appears to be inhabited. No signs of life, but there are many machines and in some cases orbital Facilities of impressive size and scale. What they're creating is hard to say. It appears to be pieces of something of astronomical size, judging by the pieces you can see.


The wall appears to be ciliated, though the cilia are each miles tall. They sway slowly back and forth like grass in the wind, churning a visible cloudy atmosphere around them; a sort of white fog that swirls along the entire surface.  The atmosphere, from what you gather, is mostly nitrogen, methane and oxygen, but filled with a think haze of organic substances which causes it to act like a fog. You get a bit of flesh and it appears similar to the earlier samples.

You can communicate via entanglement gear but radio can't penetrate.

0, 3, 3: We don't know what it looks like or much about it because the sods assigned to view it have their skin fall off and they start doing...things. We're not sure what, but it seems to be done with a purpose, even if most of it involves drawing on the walls with their own blood and performing strange and inhuman physical movements.

3, 0, 3: Null

3, 3, 0: It....Ok, this is right up there with the succubus universe. This appears to be some kind of vision of paradise. And not even an imaginative one; it's literally all blue skies, soft white-gold clouds, and, in the distance, some sort of complex thing wreathed in fire and projecting luminous halos.

3, 3, 3: Null

Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on March 04, 2016, 12:24:25 pm
awesome. Intelligent spiders, a dying universe building an astronomical machine (my guess is for interuniversal exploration :P) a living solar system containing living planets, two baitverses targetting markedly different impulses, and yourstandard, typical, flesh destroying monstrosiverse.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on March 04, 2016, 01:06:10 pm
Guess that means Im ordering a merc to fly over the ameoba, being careful not to disturb it. We'll all join the merc if all goes well (Im too much of a chicken shit to do it myself. I aint getting absorbed by an ameoba I've seen enough hentai ... I mean what?)
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on March 04, 2016, 01:19:22 pm
1.Keep sending probes towards the gravitational center of the analverse, trying to get as close as possible.  Keep sending probes even if they telefrag, until I've gotten ten telefrags in a row.  Primarily, I'm looking for inorganic material.

2.Send probes outside the boundaries of the lumen of the analverse planet thing.  Is there more darkness, or can we finally see stars?

3.If we can't see stars... Send a probe two  hundred billion light years in any direction.  Send until one returns, or ten have failed.  Still flesh?

4.Send a probe with a sod loaded into it to the paradise 'verse for half an hour.  It can look at monitors and listen to outside sounds while there.  When the sod returns, have it be interviewed by other sods for psychological anomalies.

5.This is a preparation question for succubusverse: Do fleshsods have any sexual drive, or any capability to satisfy it?  Or are they literally and completely asexual?


((Huh.  Thought I had posted an action for last turn. 

Anyway, I'm seriously wondering whether we should really treat these "bait" universes as such.  Presumably, if PW's generator is capable of making horrrible hellscapes, it could make the opposite, right?  Yeah, just going by Murphy's law they're probably terrible, but compared to the universes which make people tear their own skin off, or infect hermetically sealed rabbits with sapient spiders... I can't see the bait universes being much worse.))

Quote from:  Admin Steve Saint  to:BLOPS Lead Dester Gree
I have put some thought into this, and I believe we should initiate unmanned exploration of (-7,-7,-7), which I believe you have titled the "orgyverse".  Are you willing to allow me to do so?

While it is most likely not a suitable universe for colonization, the fact that humans are within it is exceptionally strange.  My initial assumption was that they were an illusion, but unlike most illusions from other universes, they did not immediately cause insanity in those who saw them.  They have also been visibly human to every being who has witnessed the video, which further sheds doubt on the illusion hypothesis.  I believe it would be a good idea to attempt to ascertain what is in that universe.

One experiment I would be significantly interested in is how your spiders react to video from that universe, preferably video which has never been seen by any human--I feel the video may act something like Schrodinger's Cat, remaining nebulous and undefined until a thinking creature has witnessed it, at which point it assumes the form of something which would attract the viewer.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on March 04, 2016, 02:48:52 pm

DESERTWORLD (-6582,+6684,-9811) EXPLORATION MK II

1) Just to be certain, send a probe in to analyse the topsoil of the desert. No traces of water in the rocks either? Port in one cup of water as well and watch what happens. What does "survivable temp" mean? 70F, 30F, or 100F?

2) Regardless of the outcome, send a probe 1,000 km "up" into the sky. and another 1 AU "up". What do they see? Is it an infinite plane deal or is there other planets?

3) Send a sod in with a canteen of water unless the cup of water from before explodes or something.

One new probe to:
-987,654,-321


Quote from: Ryan to: Team
Found a desert world. Not a trace of water in the air. Going to perform a few tests; send some water in to see if it explodes or something, then send a sod there and some probes into space if everything turns out fine..
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on March 04, 2016, 03:04:15 pm
((I am not entirely opposed to sending a squad or two into the "bait-verse," syv. I blacklisted it so you and I would have a chance to review any plan for entering and testing, before Blops collectively lost it's shit and ran eyes wide shut into something awful. I think they are worht a look, but I also think we have a good handful of universes with potential as it is, and need to do some "safe" exploring as well. that desert world, for instance, looks promising - giant sand worms and Beetlejuice notwithstanding.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on March 04, 2016, 07:25:55 pm
((Vincent is so being one of the first humans in that universe))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on March 04, 2016, 07:27:34 pm
((I don't think we ever had a female look at the videos?))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Toaster on March 04, 2016, 09:02:43 pm
((Try it with animals too, though the spider idea is incredible.  Hell, use THEM to explore these questionableverses; they're clever enough to solve things.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on March 04, 2016, 09:08:30 pm
((Keep in mind the spiders appear to be blind or colorblind, so it would be hard to show them pictures.
You can still show them audio recordings though. Which could create interesting results from Orgyverse.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on March 04, 2016, 09:10:53 pm
((Try it with animals too, though the spider idea is incredible.  Hell, use THEM to explore these questionableverses; they're clever enough to solve things.))
((We shall create STSs! Just like STIs, but with spiders!))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on March 05, 2016, 03:06:49 pm
Quote from: Dester to: Steve Saint
I believe that, with care and caution, it is within reasonable safety parameters to check out"orgyverse." I blacklisted it more to keep our more impulsive associates from going in unprepared and bringing back another interdimensuional STD than anything. I will authorize your tests. As for testing hte spiders on it, I feel we have yet to understand them well enough for the data you would get to be useful. However, if you would like to bring a set of spiders through for that purpose, go ahead. Oh, and i believe Petra is interested in having a look at that verse as well. let her see some video also, if she wishes. Keep her under observation for unusual activity though.

Addendum: there is a universe which causes our probes and sods to head in a particular direction, seeking "home" when they return to this universe. how do you feel about senidng a probe, with some sods, bringing it straight back to this universe in deep space, and letting it move freely, following it at a distance with another probe armed with missiles to destroy the first probe in case of sudden changes in behavior? I'd kinda like to see where that probe goes. Idoubt it would present a significant threat, as iwt would probably move in one direction, out of direct contact with anything human.

Dester Grants authorization to Saint to do his orgyverse tests.

Send a probe into 5, 0, 0 (the pink slime universe that transfers force really well) at 1 au from the original location. Send another at 1 light year distant. Is the environment the same?

Send probes to each of the recorded waling planets in analverse, to approach their "heads" or top portions. Test if they have atmosphere and if it is similar to the stuff down along the wall of the lumen (that is, if it is nitrogen, methane, and oxygen, or if it is different in composition).

Time permitting, send probes to new universes:
0, 0, -3
0, -3, 0
-3, 0, 0
Title: Re: Misson 26: Alien Bukkake Line
Post by: spazyak on March 05, 2016, 04:24:03 pm
((Try it with animals too, though the spider idea is incredible.  Hell, use THEM to explore these questionableverses; they're clever enough to solve things.))
((We shall create STSs! Just like STIs, but with spiders!))
((You mean crabs?))
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on March 05, 2016, 05:10:48 pm
Observe the amoeba-thing from a safe distance.

((Question for Piecewise: For future reference- if my character has nothing roll-requiring to do, should I just not post anything? Or is it better to post bolded "do nothing" actions like this one? I don't want to waste your time/clog the thread with meaningless actions, but at the same time I would rather not keep people waiting on me when I don't intend to do anything of consequence.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on March 08, 2016, 09:14:33 pm
Quote from: Dester to: Steve Saint
I believe that, with care and caution, it is within reasonable safety parameters to check out"orgyverse." I blacklisted it more to keep our more impulsive associates from going in unprepared and bringing back another interdimensuional STD than anything. I will authorize your tests. As for testing hte spiders on it, I feel we have yet to understand them well enough for the data you would get to be useful. However, if you would like to bring a set of spiders through for that purpose, go ahead. Oh, and i believe Petra is interested in having a look at that verse as well. let her see some video also, if she wishes. Keep her under observation for unusual activity though.

Addendum: there is a universe which causes our probes and sods to head in a particular direction, seeking "home" when they return to this universe. how do you feel about senidng a probe, with some sods, bringing it straight back to this universe in deep space, and letting it move freely, following it at a distance with another probe armed with missiles to destroy the first probe in case of sudden changes in behavior? I'd kinda like to see where that probe goes. Idoubt it would present a significant threat, as iwt would probably move in one direction, out of direct contact with anything human.

Dester Grants authorization to Saint to do his orgyverse tests.

Send a probe into 5, 0, 0 (the pink slime universe that transfers force really well) at 1 au from the original location. Send another at 1 light year distant. Is the environment the same?

Send probes to each of the recorded waling planets in analverse, to approach their "heads" or top portions. Test if they have atmosphere and if it is similar to the stuff down along the wall of the lumen (that is, if it is nitrogen, methane, and oxygen, or if it is different in composition).

Time permitting, send probes to new universes:
0, 0, -3
0, -3, 0
-3, 0, 0

Done.

It's all pink slime, all the time, baby.

Similar composition, different amounts of each gas. Much more oxygen rich, though it is also filled with more organic particulate. There are also other living things down there, living on the larger creature; mountain sized creatures that look vaguely like hermit crabs, though with far more legs and a strange appearance, as though they were made of coiled roots or cord. And atop those creatures are smaller creatures, and atop those even smaller creatures. Infinite regression and progression. Elephants all the way down.

Doesn't return
null
null



DESERTWORLD (-6582,+6684,-9811) EXPLORATION MK II

1) Just to be certain, send a probe in to analyse the topsoil of the desert. No traces of water in the rocks either? Port in one cup of water as well and watch what happens. What does "survivable temp" mean? 70F, 30F, or 100F?

2) Regardless of the outcome, send a probe 1,000 km "up" into the sky. and another 1 AU "up". What do they see? Is it an infinite plane deal or is there other planets?

3) Send a sod in with a canteen of water unless the cup of water from before explodes or something.

One new probe to:
-987,654,-321


Quote from: Ryan to: Team
Found a desert world. Not a trace of water in the air. Going to perform a few tests; send some water in to see if it explodes or something, then send a sod there and some probes into space if everything turns out fine..

The water seems to evaporate abnormally quickly.

Survivable as in you can stand around in it and live. It's about 120-125 F.

The 1000 KM frags

The 1 au shows that the plane of elemental dryness appears to be a perfectly flat, horizontal plane contained within a planetary sized sphere of clear material. it almost looks almost like a planet sized terrarium.

For how long?

Null


1.Keep sending probes towards the gravitational center of the analverse, trying to get as close as possible.  Keep sending probes even if they telefrag, until I've gotten ten telefrags in a row.  Primarily, I'm looking for inorganic material.

2.Send probes outside the boundaries of the lumen of the analverse planet thing.  Is there more darkness, or can we finally see stars?

3.If we can't see stars... Send a probe two  hundred billion light years in any direction.  Send until one returns, or ten have failed.  Still flesh?

4.Send a probe with a sod loaded into it to the paradise 'verse for half an hour.  It can look at monitors and listen to outside sounds while there.  When the sod returns, have it be interviewed by other sods for psychological anomalies.

5.This is a preparation question for succubusverse: Do fleshsods have any sexual drive, or any capability to satisfy it?  Or are they literally and completely asexual?


((Huh.  Thought I had posted an action for last turn. 

Anyway, I'm seriously wondering whether we should really treat these "bait" universes as such.  Presumably, if PW's generator is capable of making horrrible hellscapes, it could make the opposite, right?  Yeah, just going by Murphy's law they're probably terrible, but compared to the universes which make people tear their own skin off, or infect hermetically sealed rabbits with sapient spiders... I can't see the bait universes being much worse.))

Quote from:  Admin Steve Saint  to:BLOPS Lead Dester Gree
I have put some thought into this, and I believe we should initiate unmanned exploration of (-7,-7,-7), which I believe you have titled the "orgyverse".  Are you willing to allow me to do so?

While it is most likely not a suitable universe for colonization, the fact that humans are within it is exceptionally strange.  My initial assumption was that they were an illusion, but unlike most illusions from other universes, they did not immediately cause insanity in those who saw them.  They have also been visibly human to every being who has witnessed the video, which further sheds doubt on the illusion hypothesis.  I believe it would be a good idea to attempt to ascertain what is in that universe.

One experiment I would be significantly interested in is how your spiders react to video from that universe, preferably video which has never been seen by any human--I feel the video may act something like Schrodinger's Cat, remaining nebulous and undefined until a thinking creature has witnessed it, at which point it assumes the form of something which would attract the viewer.
The closest you manage to get is a tiny, thick walled vessel where the gravity is at about 8g. No sign of inorganic material.

Most telefrag, but regardless of the distance, you find no end to the flesh.

You send your probe 200 billion light years away. or wherever considering the margin of error. You end up in some sort of sea of static; thats what it looks like, just a hazy area of black and white with no defined features and readings that make no real sense. There are, however, things moving here. They look like tape worms or sea snakes, swimming in the haze. They're solid black and featureless, but they move as though organic.

The things in the distance seem to remain where they are, all glowing and angelic. The sound outside is not much more than quiet wind and the occasional chiming sound. In all, it's rather boring. Whatever those things are, they have no interest in directly confronting the ship.

Guess that means Im ordering a merc to fly over the ameoba, being careful not to disturb it. We'll all join the merc if all goes well (Im too much of a chicken shit to do it myself. I aint getting absorbed by an ameoba I've seen enough hentai ... I mean what?)

The merc flies over the amoeba, doing his best not to hit it with exhaust. But the Amoeba seems to take notice of him and fires several pseudopods in his direction. He manages to evade them but the creature is pursuing him like a beanbag chair on a mission.

 
Title: Re: Misson 26: Alien Bukkake Line
Post by: spazyak on March 08, 2016, 11:01:10 pm
((Lice-ception?))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on March 09, 2016, 06:15:57 am
Prepare messages to speech roll the evac'd refugees into submission. If Charles has any awareness of what's happening on-mission, attempt to prepare speeches to be performed by on-mission people to speech roll yet-to-be-evac'd refugees into submission.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on March 09, 2016, 06:41:13 pm
"Shit, I was right to be concerned. Everyone keep an eye out! Move away from the ameoba and concentrate fire on it!" Vincent points to one of the merc's "You! You watch behind us while we move backwards, I don't want us being caught off Guard! Time to stay alive until we teleport back" Have all mercs plus myself concentrate fire on the ameoba while backing away from it (Including the merc that is being chased), as well as the psuedopods. Have 1 Merc focus on watching our back so that we dont have anything sneak up on us

(We all have Sibilus Rocket/Gauss Hybrid Rifles as well as MK-3's)
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on March 09, 2016, 11:57:46 pm
Bukkakeverse:
1.Send a probe 200 billion light years in any random direction in our own universe.  Theoretically, 100 billion is far beyond the limits of the observable universe, and probably outside the limits of the universe itself, if it's finite.

Orgyverse:
2.Sort through our various frozen people, and sort them into a few 5-person groups.  Each group is organized according to gender, sexual orientation, and reproductive capacity.  Preferably, we should have groups that represent each possibility in every category.

3.One at a time, show all those groups footage from the orgyverse, where we found all the naked women.  Do any of the groups see different things in the footage?  Perhaps heterosexual women see men?  Or maybe sterile asexuals see nothing?

4.Do sods have reproductive capability?  And do they have sexual desires?  Or are they already sterile asexuals?

5.Regardless of the results of the previous tests, send a flight-capable probe to the orgyverse, with one of my shard machine guns mounted on top.  Tell the probe that it should hover away from any surfaces, and fire the gun indiscriminately into the crowd, while videotaping the results.  Have it return after ten seconds, but, importantly, make sure no organic being observes the footage for now.

Holyverse:
6.Send two probes to the holyverse.  One should have a LESHO w/ nonnuclear ammo mounted on it.  Direct said probe to shoot at one of the shiny angel things, while the second probe watches.  The second probe will be returned to our own 'verse, but the gun probe will be disposed of in a null 'verse.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Egan_BW on March 10, 2016, 12:31:27 am
((syv you monster ;_;))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on March 10, 2016, 07:49:25 am
Spiders: have a room set up with various common objects in it, each with two buttons in front of it and a speaker nearby. When one button is pressed, have a recording give the object's name. When the other button is pressed, record what the spiders "say" (include motions) and play these sounds (and motions, via a small robotic replica of the spiders) back. after a while of this Do a test run where we make the spider sounds associated with an object, then play a tone near that object. Do that a few times, then play the sounds without the tone, and see if the spiders connect the sounds to the objects. Of course, if we have functional linguists on board who think they can communicate properly, let them do there own language studies too.

dryness glass globe universe if any other globes were observed with the last probe, send probes to those. If not, send new astronomy probes to scout out potential glass sphere locations. Send drones to any sphere so discovered.

Time permitting, send probes to new universes:
-3, -3, 0
-3, 0, -3
0, -3, -3
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on March 10, 2016, 04:10:14 pm
"He doesn't look dangerous to me, but if you insist..."

Shoot at the amoeba with my mauler pistol while backing away. Also extend the blade on one of my gauntlets (opposite hand from the one I'm shooting with).
Title: Re: Misson 26: Alien Bukkake Line
Post by: Twinwolf on March 10, 2016, 04:20:45 pm
Shoot the amoeba with the provided rifle. Back away from it.
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on March 11, 2016, 01:36:53 pm
Prepare messages to speech roll the evac'd refugees into submission. If Charles has any awareness of what's happening on-mission, attempt to prepare speeches to be performed by on-mission people to speech roll yet-to-be-evac'd refugees into submission.
Don't worry, they get gassed as soon as they exit the portal. We're keeping them unconscious for the moment.

"Shit, I was right to be concerned. Everyone keep an eye out! Move away from the ameoba and concentrate fire on it!" Vincent points to one of the merc's "You! You watch behind us while we move backwards, I don't want us being caught off Guard! Time to stay alive until we teleport back" Have all mercs plus myself concentrate fire on the ameoba while backing away from it (Including the merc that is being chased), as well as the psuedopods. Have 1 Merc focus on watching our back so that we dont have anything sneak up on us

(We all have Sibilus Rocket/Gauss Hybrid Rifles as well as MK-3's)

You shoot the thing and the first shot bursts it open like a water balloon, its contents spilling out.  It stops moving almost immediately.

Bukkakeverse:
1.Send a probe 200 billion light years in any random direction in our own universe.  Theoretically, 100 billion is far beyond the limits of the observable universe, and probably outside the limits of the universe itself, if it's finite.

Orgyverse:
2.Sort through our various frozen people, and sort them into a few 5-person groups.  Each group is organized according to gender, sexual orientation, and reproductive capacity.  Preferably, we should have groups that represent each possibility in every category.

3.One at a time, show all those groups footage from the orgyverse, where we found all the naked women.  Do any of the groups see different things in the footage?  Perhaps heterosexual women see men?  Or maybe sterile asexuals see nothing?

4.Do sods have reproductive capability?  And do they have sexual desires?  Or are they already sterile asexuals?

5.Regardless of the results of the previous tests, send a flight-capable probe to the orgyverse, with one of my shard machine guns mounted on top.  Tell the probe that it should hover away from any surfaces, and fire the gun indiscriminately into the crowd, while videotaping the results.  Have it return after ten seconds, but, importantly, make sure no organic being observes the footage for now.

Holyverse:
6.Send two probes to the holyverse.  One should have a LESHO w/ nonnuclear ammo mounted on it.  Direct said probe to shoot at one of the shiny angel things, while the second probe watches.  The second probe will be returned to our own 'verse, but the gun probe will be disposed of in a null 'verse.

1. Does not return.

2.Ok
3.No, they all appear to see the same thing, though their responses to it vary.
4.Technically they have capacity but no desire. And they're all sexually male.
5.No organic being observes the footage? Alright. Guess we won't know what happened then.

6.Neither return.

Spiders: have a room set up with various common objects in it, each with two buttons in front of it and a speaker nearby. When one button is pressed, have a recording give the object's name. When the other button is pressed, record what the spiders "say" (include motions) and play these sounds (and motions, via a small robotic replica of the spiders) back. after a while of this Do a test run where we make the spider sounds associated with an object, then play a tone near that object. Do that a few times, then play the sounds without the tone, and see if the spiders connect the sounds to the objects. Of course, if we have functional linguists on board who think they can communicate properly, let them do there own language studies too.

dryness glass globe universe if any other globes were observed with the last probe, send probes to those. If not, send new astronomy probes to scout out potential glass sphere locations. Send drones to any sphere so discovered.

Time permitting, send probes to new universes:
-3, -3, 0
-3, 0, -3
0, -3, -3



1. it takes a while, but the spiders appear to understand what you're doing eventually and begin giving you the right actions and movements for the associated objects. However, they don't appear to be able to mimic the human speech anymore than you can mimic a chittering made via several pairs of mandibles. They do, however, seem to be able to understand human language, connecting the object to the spoken words. Some observations show that they apparently have difficulty understanding low, smooth sounds, such as "oo" or "oh", while hard sounds, such as "Ke", "Ta" and "Co" are comprehensible. It could be due to the fact their language uses nothing but clicks and hard noises, or that their hearing simply isn't adept at picking them up.

There are other observed globes but you're having a hard time getting a probe into them, you keep over or undershooting it.


They all gave null results, oddly.   
Title: Re: Misson 26: Alien Bukkake Line
Post by: syvarris on March 11, 2016, 02:40:04 pm
1.Show the footage of the orgyverse massacre to the female group which is heterosexual and reproductively viable.  Ask them if they see any difference in the filmed subjects, compared to the last video--are they male, now?

2.After the women have seen the video, have a couple sods watch the video and interpret it for me (Saint's still text-only).  Do the people in the video react realistically to being shot, I.E. bleeding, screaming in pain, dying, etc?

3.Assuming the video showed the orgyverse's population to be normal creatures, send another probe to the orgyverse, this time loaded with robosods in heavy robotic bodies (the mini assaultsuit).  They should attempt to electrically stun one or more of the people in that universe, capture the stunned people, and bring them back to this universe.  Success?  If not, video showing why there was a failure?

4.Send a probe to the holyverse.  Don't bring it back to our own 'verse--have it go through a null intermediary, with another probe quickly downloading data and returning with it.  Does the probe survive?  If so, what's it see?
Title: Re: Misson 26: Alien Bukkake Line
Post by: DoctorMcTaalik on March 11, 2016, 05:39:36 pm
"Poor guy. Well, might as well make the most of him."

Order one of the mercs to collect samples of the dead amoeba.
Title: Re: Misson 26: Alien Bukkake Line
Post by: Empiricist on March 11, 2016, 06:20:52 pm
((Well, Saint's Snuff Film ought to be interesting.))
Title: Re: Misson 26: Alien Bukkake Line
Post by: Kedly on March 11, 2016, 06:43:15 pm
How much longer till we're teleported out? This run was for an hour
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on March 12, 2016, 12:01:02 pm
Spiders: present them with various food materials - vegetative, mineral, insect, animal, living , dead, and cooked. Include drinks - water, honey, other liquids. Contiue eveloping a translational device and dictionary. Use buttons that cause various actions in nearby robots and the like. try to develop at least a rudimentary understanding of the language so we can begin communicating directly.

glass spheres verse: the probes that missed the various glass spheres- have them approach and examine them from outside. send them into orbit such that they can examine the spheres from all sides (adjust orbit as necessary to reach poles and whatnot).

Fractal/Recursive creatureverse(aka analverse): Determine if any of the creatures has a reasonable chance of supporting human colonies. I'm sure we can filter some ofthe organics out of the atmosphere without too much problem. send sods to establish a few rudimentary bases on the more atmosphericly friendly creatures - if the methane is within breathable levels. if not, disregard.

Time permitting, send probes to new universes:
4, 0, 0
0, 4, 0
0, 0, 4

(you can read those numbers vertically or horizontally, if you prefer)
Title: Re: Misson 26: Alien Bukkake Line
Post by: piecewise on March 15, 2016, 12:18:58 pm
1.Show the footage of the orgyverse massacre to the female group which is heterosexual and reproductively viable.  Ask them if they see any difference in the filmed subjects, compared to the last video--are they male, now?

2.After the women have seen the video, have a couple sods watch the video and interpret it for me (Saint's still text-only).  Do the people in the video react realistically to being shot, I.E. bleeding, screaming in pain, dying, etc?

3.Assuming the video showed the orgyverse's population to be normal creatures, send another probe to the orgyverse, this time loaded with robosods in heavy robotic bodies (the mini assaultsuit).  They should attempt to electrically stun one or more of the people in that universe, capture the stunned people, and bring them back to this universe.  Success?  If not, video showing why there was a failure?

4.Send a probe to the holyverse.  Don't bring it back to our own 'verse--have it go through a null intermediary, with another probe quickly downloading data and returning with it.  Does the probe survive?  If so, what's it see?
1. Mostly they just seem shocked and appauled as to why you'd show them video of naked women being violently blown into pieces. You monster.

2. According to the sods the things react fairly normally. They try to run, they bleed, they make strange screeching noises, and then they die. You monster.

3. You kidnap several of the orgyverse inhabitants. Ones that you haven't fucking murdered. You monster.

4. It does not return. You monster.


"Poor guy. Well, might as well make the most of him."

Order one of the mercs to collect samples of the dead amoeba.
He collects some of the internal fluid and several samples of different pieces of more solid matter.

How much longer till we're teleported out? This run was for an hour
About 45 minutes. Unless you wanna leave now.

Spiders: present them with various food materials - vegetative, mineral, insect, animal, living , dead, and cooked. Include drinks - water, honey, other liquids. Contiue eveloping a translational device and dictionary. Use buttons that cause various actions in nearby robots and the like. try to develop at least a rudimentary understanding of the language so we can begin communicating directly.

glass spheres verse: the probes that missed the various glass spheres- have them approach and examine them from outside. send them into orbit such that they can examine the spheres from all sides (adjust orbit as necessary to reach poles and whatnot).

Fractal/Recursive creatureverse(aka analverse): Determine if any of the creatures has a reasonable chance of supporting human colonies. I'm sure we can filter some ofthe organics out of the atmosphere without too much problem. send sods to establish a few rudimentary bases on the more atmosphericly friendly creatures - if the methane is within breathable levels. if not, disregard.

Time permitting, send probes to new universes:
4, 0, 0
0, 4, 0
0, 0, 4

(you can read those numbers vertically or horizontally, if you prefer)

They appear to be carnivorous, tend toward freshly dead or living meats, including animals, but will also eat cooked meat, though not as happily. In terms of fluids, they don't seem particularly attracted to any of them. They sample them all and don't have any horrible reaction to them, but they don't go back for seconds either. Translation is a bit difficult. You've got a few nouns, but judging from other things they don't have a similar construction to their interaction as humans. Nouns, verbs, the basic concepts by which humans always arrange their thoughts, don't seem to be how these creatures do. You can pick out parts, but the structure of the whole remains a mystery.

Thats a bit problematic. The probes aren't designed for long range movement. So they would get there...in a few years...or decades.

Its possible. They'd need filter masks outside but there's plenty of oxygen, water and hell, maybe even food if the meat that exists everywhere can be processed.

Those all null out too. Generator isn't happy with you recently, is it?
Title: Re: Misson 26: Alien Bukkake Line
Post by: Ozarck on March 15, 2016, 05:38:27 pm
Excellent. Establish a team to prepare the necessary equipment for a colony in analverse (aka fractal/recursive creatureverse). In fact, let's go for redundancy and prepare three separate colonies for that universe. Send a team to scout for a reasonably safe planet creature - one in which the creatures that wold interact on a human scale are generally more agreeable, and begin the process of building a base.

glass sphereverse: If a scoutship would be capable of reaching one or more of the glass spheres in a reasonable time, launch one into that universe in the general vicinity of one of them. Launch a flight capable drone with various tools for sample collection into the dry sphere at the origin. have it collect soil samples, and then fly to the edge and begin tests on the sphere itself. is it glass, crystal, forcefield, clear aluminum, unknown?

Spiders: did any of the living animals breed new spiders, or were they just consumed? provide the spiders with some programmable electronic communication devices with audio outputs. See if they can program.

Maybe rngesus is dissatisfied that I haven't ritualistically slaughtered the spiders, while Saint is off doing God's Satan's work?
Time permitting, send probes to new universes:
4, 4, 0
4, 0, 4
0, 4, 4
4, 4, 4
Title: Re: Misson 26: Alien Bukkake Line
Post by: Gentlefish on March 15, 2016, 06:39:24 pm
Quote from: Ryan to Saint
I see you are... Experimenting in the universe with beautiful women. Would you mind bringing one back for dissection next time, as well?

If SS brings me a woman from orgyverse, requisition a medical enhanced capacity modification then dissect and analyse the remains.

Did we ever establish contact with the metal creature-things in fractal-verse (7,7,7) , or did we just send in a group to scout? Send in a probe with voyager 1-esque materials on it. Minus the whole "love" bit. We're scientists, not Carl Sagan. So basically, what we are and the maths we understand in simple symbolic form. Have secondary probe record contact, then return both (if possible)

Send new probes to

626,433,832
626,832,433
433,626,832
433,832,626
832,433,626
832,626,433
Title: Re: Misson 26: You Monster
Post by: syvarris on March 15, 2016, 10:50:05 pm
Orgyverse:

1.The captive women--sedate them, and make sure only robosods interact with their bodies, for now.  If they resist all sedatives (please say if they do), have them be contained in some sort of full body cage which can have specific segments removed, instead.  All of them should be fitted with shock/explosive collars on every limb, and any facility where they are held should be ready to be detonated, in case things go unreasonably wrong.

2.Transfer a couple of the women to different testing chambers, physically distant from the one where the captives are being held.  One of the women will be awakened in a room with a heterosexual human male who has not seen the massacre tapes, along with four flesh sods.  The flesh sods will be ordered to nonviolently intervene if the man becomes violent, but will allow the female to do whatever, as long as she does not try to damage the sods or facility, or escape.  Are there any anomalies, especially in the man?

3.Repeat the above experiment with a heterosexual female.  Again, anomalies?

4.Assuming neither experiment results in dead people or mindfuck, have a trained psychiatrist (Perhaps Charles, Empiricist's character?) and linguist interrogate one of the women for mental anomalies.  Hopefully it speaks English--if not, have the linguist work on learning its language, and provide any tools needed.   If it does speak English, have Charles run general tests to check if they even think like humans, and then tests for mental disorders.  Also, make sure nobody is allowed to physically access the woman.

5.Again, assuming neither 2 or 3 resulted in bad things, send a sedated woman to Ryan [Gentlefish] for an autopsy.  Have his brain readings monitored, and if they show signs of mindfuck, have him knocked unconcious and the woman executed.

6.Send scouting probes to the orgyverse, several AU in various directions.  Celestially speaking, what is that universe like?  Planets and stars in space?  Or is it continual, like the analverse?

Holyverse:

7.Send probes several lightyears away from the standard point, trying to get an overview of what the universe at large is like.  Do they return?  If so, what do they see?

Generic:

8.Send the outline of the experiment in 9 to The Doctor.  Ask him if trying that experiment would be dangerous.  If he says "No" or similar, then do 9.  If he says "Yes", "Dunno", "Maybe" or similar, don't try 9.

9.Send a probe to one of the null verses.  Send a second probe to a different null verse, and make sure a human test subject is on board.  The second probe will then transfer into the first probe's view for one second before returning to its verse, then if that went well, it'll go for a millisecond, then a microsecond, then a nanosecond, on until we reach the planck time.  What is the minimum time we reach where the second probe's view feed is useful?

10.Did the human that was so rapidly transferred suffer any ill effects?


Quote from: Ryan to Saint
I see you are... Experimenting in the universe with beautiful women. Would you mind bringing one back for dissection next time, as well?
Quote from:  Admin Steve Saint  to: Operative Ryan Jorgensen
You possess excellent initiative--my plan was to begin autopsies soon.  I am currently having the subjects tested for anomalous behavior and potential mind-affecting abilities, but if they are proven to be safe I will send a sedated specimen to you.  If you would like assistance, remember that we have experienced doctors on staff.

I would recommend you have an enhanced capacity modification installed, first.  Your file does not mention medical expertise, and it would be a waste to ruin a perfectly good subject.
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on March 15, 2016, 10:53:40 pm
I'm ready to go back, but I'm willing to stick around if Vincent wants.
Title: Re: Misson 26: You Monster
Post by: Empiricist on March 16, 2016, 05:30:46 am
trained psychiatrist (Perhaps Charles, Empiricist's character?)
If asked to, do so by proxy. Have record interrogation questions and have them broadcast to the prisoner, and have their response and actions recorded. Receive a verbal description of what they do first, if it isn't something unnatural, examine the a selection of still frames from the footage that have been marked with their order relative to each other, but which are shown out of order.
Title: Re: Misson 26: You Monster
Post by: Kedly on March 16, 2016, 05:53:05 pm
Head back.

Once back, have 2 probes sent back in for 4 hours. Have one drill into the intestinal lining, and keep doing so the entire time. Have another programmed to find an ameoba and ram it. Have both video feeds sent to syv to review by his processes apon the probes return
Title: Re: Misson 26: You Monster
Post by: piecewise on March 17, 2016, 11:45:48 am
Excellent. Establish a team to prepare the necessary equipment for a colony in analverse (aka fractal/recursive creatureverse). In fact, let's go for redundancy and prepare three separate colonies for that universe. Send a team to scout for a reasonably safe planet creature - one in which the creatures that wold interact on a human scale are generally more agreeable, and begin the process of building a base.

glass sphereverse: If a scoutship would be capable of reaching one or more of the glass spheres in a reasonable time, launch one into that universe in the general vicinity of one of them. Launch a flight capable drone with various tools for sample collection into the dry sphere at the origin. have it collect soil samples, and then fly to the edge and begin tests on the sphere itself. is it glass, crystal, forcefield, clear aluminum, unknown?

Spiders: did any of the living animals breed new spiders, or were they just consumed? provide the spiders with some programmable electronic communication devices with audio outputs. See if they can program.

Maybe rngesus is dissatisfied that I haven't ritualistically slaughtered the spiders, while Saint is off doing God's Satan's work?
Time permitting, send probes to new universes:
4, 4, 0
4, 0, 4
0, 4, 4
4, 4, 4

Hmm, so are you looking for a safe area or just one with LESS things trying to eat you?

You send the scout ship. It will be a bit till it reaches its destination.

Well, they were consumed before breeding more.  Program how? You think they can just intuit c++?

Null, null, something, null

The "something" one comes back as the tag, and a bunch of carefully disassembled parts.

Quote from: Ryan to Saint
I see you are... Experimenting in the universe with beautiful women. Would you mind bringing one back for dissection next time, as well?

If SS brings me a woman from orgyverse, requisition a medical enhanced capacity modification then dissect and analyse the remains.

Did we ever establish contact with the metal creature-things in fractal-verse (7,7,7) , or did we just send in a group to scout? Send in a probe with voyager 1-esque materials on it. Minus the whole "love" bit. We're scientists, not Carl Sagan. So basically, what we are and the maths we understand in simple symbolic form. Have secondary probe record contact, then return both (if possible)

Send new probes to

626,433,832
626,832,433
433,626,832
433,832,626
832,433,626
832,626,433

Did I give out enhanced capacity mods for free before?

We sent in a ship but I don't think we ever made contact with them or did anything.  Your voyager probe is examined, and then removed from the fractal scaffolding and tossed out into space.

The first and 5th aren't null.  The first returns but the probe has become purple and is hurling out light bright enough to ruin cameras and blind humans.

The second comes back pretty corroded, with the internal hard drive for the video recording damaged.

Head back.

Once back, have 2 probes sent back in for 4 hours. Have one drill into the intestinal lining, and keep doing so the entire time. Have another programmed to find an ameoba and ram it. Have both video feeds sent to syv to review by his processes apon the probes return

Alright. Since you didn't look at the feeds we'll wait for sy to take a peek via his sods.

I'm ready to go back, but I'm willing to stick around if Vincent wants.
Then return you all do.

Orgyverse:

1.The captive women--sedate them, and make sure only robosods interact with their bodies, for now.  If they resist all sedatives (please say if they do), have them be contained in some sort of full body cage which can have specific segments removed, instead.  All of them should be fitted with shock/explosive collars on every limb, and any facility where they are held should be ready to be detonated, in case things go unreasonably wrong.

2.Transfer a couple of the women to different testing chambers, physically distant from the one where the captives are being held.  One of the women will be awakened in a room with a heterosexual human male who has not seen the massacre tapes, along with four flesh sods.  The flesh sods will be ordered to nonviolently intervene if the man becomes violent, but will allow the female to do whatever, as long as she does not try to damage the sods or facility, or escape.  Are there any anomalies, especially in the man?

3.Repeat the above experiment with a heterosexual female.  Again, anomalies?

4.Assuming neither experiment results in dead people or mindfuck, have a trained psychiatrist (Perhaps Charles, Empiricist's character?) and linguist interrogate one of the women for mental anomalies.  Hopefully it speaks English--if not, have the linguist work on learning its language, and provide any tools needed.   If it does speak English, have Charles run general tests to check if they even think like humans, and then tests for mental disorders.  Also, make sure nobody is allowed to physically access the woman.

5.Again, assuming neither 2 or 3 resulted in bad things, send a sedated woman to Ryan [Gentlefish] for an autopsy.  Have his brain readings monitored, and if they show signs of mindfuck, have him knocked unconcious and the woman executed.

6.Send scouting probes to the orgyverse, several AU in various directions.  Celestially speaking, what is that universe like?  Planets and stars in space?  Or is it continual, like the analverse?

Holyverse:

7.Send probes several lightyears away from the standard point, trying to get an overview of what the universe at large is like.  Do they return?  If so, what do they see?

Generic:

8.Send the outline of the experiment in 9 to The Doctor.  Ask him if trying that experiment would be dangerous.  If he says "No" or similar, then do 9.  If he says "Yes", "Dunno", "Maybe" or similar, don't try 9.

9.Send a probe to one of the null verses.  Send a second probe to a different null verse, and make sure a human test subject is on board.  The second probe will then transfer into the first probe's view for one second before returning to its verse, then if that went well, it'll go for a millisecond, then a microsecond, then a nanosecond, on until we reach the planck time.  What is the minimum time we reach where the second probe's view feed is useful?

10.Did the human that was so rapidly transferred suffer any ill effects?


Quote from: Ryan to Saint
I see you are... Experimenting in the universe with beautiful women. Would you mind bringing one back for dissection next time, as well?
Quote from:  Admin Steve Saint  to: Operative Ryan Jorgensen
You possess excellent initiative--my plan was to begin autopsies soon.  I am currently having the subjects tested for anomalous behavior and potential mind-affecting abilities, but if they are proven to be safe I will send a sedated specimen to you.  If you would like assistance, remember that we have experienced doctors on staff.

I would recommend you have an enhanced capacity modification installed, first.  Your file does not mention medical expertise, and it would be a waste to ruin a perfectly good subject.
You sedate them and fit them with their running man gear.

The woman with the man just sort of stares at him blankly, occasionally cocking her head and looking around the room. She stays in one corner of the room, away from the rest of the people.

Same with female pairing.

The attempts to communicate don't go anywhere. The women don't talk and don't even seem to understand language.  Occasionally they'll repeat a word or two that the interrogator says, in a mostly human voice, but they seem to have no comprehension of what it means.

Sent, but we'll wait because I'm not sure if he's getting something for free or paying.

The universe of orgyverse seems very much like our own. Stars, planets, gravity, it all seems to function almost exactly the same with insignificantly small deviations.

They do not return.

I'm not sure I understand the purpose of this. You're teleporting a probe in very quickly and seeing how much it can see in that time?

Human wouldn't suffer ill effects, besides feeling really sick.

Title: Re: Misson 26: You Monster
Post by: syvarris on March 17, 2016, 01:34:42 pm
((Yes, we get enhanced cap. mods for free, as temporary mission equipment.  I got one for AUX.))

Orgyverse:
1.Send small scout ships to the 'verse, and make them orbit the planet we found the women on.  What does it look like?  A colonized, civilized planet?

2.Have a team of Doctors implant a couple of the women with Man-Machine-Interfaces along with any other brain-reading/stimulating devices we have, and also have them look out for any anomalous brain structures.  Are there any signs whatsoever that the women are nonhuman, judging by their brains?

3.Put both implanted women into a room, and hope they talk with each other.  If they do, record the sounds and brain readings, but if they don't, try to get them to talk by giving them cake.  And if THAT is ignored, add an advancing wall of blades or something else obviously dangerous, while using the collars to nonlethally disable one the legs of one of the women.  Don't actually let the murder wall harm either, though--just scare them.

4.Send a long-distance scoutship (Like what Oz sent to the glassphereverse) to the orgyverse, equipped with a QEC.  Send it towards the nearest habitable-looking planet in the system which isn't the one we started on.  If the one we started on looks like the only habitable planet, just send the ship towards the closest planet that isn't the one we started on.

Other:

5.Kedly sent me videos of two experiments: "Once back, have 2 probes sent back in for 4 hours. Have one drill into the intestinal lining, and keep doing so the entire time. Have another programmed to find an ameoba and ram it.".  I'll review those videos now.

6.Yes, the tests where I zapped a probe into a universe for a tiny length of time is just trying to get a single picture of decent quality, without the probe actually spending any relevant amount of time in ths other universe.  It's for checking the holyverse, and other dangerous 'verses.  What is the minimum delay between sending a probe and recalling it?

7.Attempt to use my +4 aux to hack into Gus Johnson's [DoctorMctaalik's character] datapad, and install a very ruthless and thorough spell checker on it.

8.Consider attempting to kidnap Gus Johnson and forcibly installing an enhanced capacity (mind) mod into him.  Would doing so be easily accomplished, considering my resources?

Title: Re: Misson 26: You Monster
Post by: Egan_BW on March 17, 2016, 01:54:18 pm
((I like how you massacred a bunch of humans and then pissed of heaven in the same turn, You Monster.))
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on March 17, 2016, 02:33:08 pm
Phase 1 probes to new universes:
-7,-7,49
6,36,6
36,6,6
-6,-6,36

Edit: Have the "amoeba" samples analyzed. Have detailed reports delivered to the medical staff, and see what they think about the immune system theory.


((Question for Syv: Should I assume Gus knows about your tests? Or is Saint keeping them secret?))

Edit2: Note that Gus has now seen the massacre video. In case there's any memetic mindfuck to go along with the general mental scarring.
Title: Re: Misson 26: You Monster
Post by: syvarris on March 17, 2016, 03:15:57 pm
((Saint is not keeping them secret, and I would find the RP entertaining.))
Title: Re: Misson 26: You Monster
Post by: spazyak on March 17, 2016, 03:25:41 pm
((Colonize the orgyverse...or at least send in the bunnies!))
Title: Re: Misson 26: You Monster
Post by: Ozarck on March 17, 2016, 03:31:50 pm
Spiders:give tehm some Tonka My First Programmable DeviceTM Children's learning toys. Give them some digital devices with blank interfaces to see if they have an already established programming language - I doubt this will work, what with the language difference and all. I am just trying to jumpstart communication. and give them some devices that are specifically for recording and playing back their sounds and body movement language. Make it simple, with a little robotic spider to mimic actions (or a visual representation of a spider onscreen - I forget if they can view video or not - I know they couldn't get color.

Recursive creatureverse:Aiming for a planetcreature with manageable wildlife. that is, the creatures that are trying to eat us are the least challenging for humans to handle. Preferably one where the types of creatures encountered don't dissolve steel or whatever we make or habitats out of, so we can have a relatively good chance of the colony surviving long term.

glass sphere verse:Wait for the probes to make their voyage.

factoryVerse: (the ancient universe where the factories are building something astronomical in scale). We saw seeral planets here with factories , and all of them were making something unfathomable. Let's send a few probes to distant parts of that universe, and to distant star systems. I am looking for the extent of this building project. is it limited to a local region of space? to a galaxy? a cluster? Supercluster? Just bounce probes into the universe at various interstellar and intergalactic distances, checking for signs of these factories and other signs of life.

0, 4, 4 (the one that disassembled the probe) reassemble the data storage devices and attempt to get the video and audio feeds from this one. Can this be done? If so, what does the recording show?

Time permitting, send probes to new universes:
6, 0, 0
0, 6, 0
0, 0, 6


Quote from: Dester to:BlOps away team
Welcome back. I trust your journey was enlightening?

I've decided to attempt to colonize the universe you just returned from, but outside of the organism you entered into. It looks like the organisms are planet sized, and carry a usable atmosphere. Interestingly, it appears that the planet organisms live inside a larger organism - one that is stellar system sized perhaps. additionally, there are smaller organisms living on the planetbeings. It is unclear how large and small these organisms can get - though a probe sent 200 billion light years away yielded some unusual results.

Anyway, if you are interested in working on the teams establishing base camps for that universe, go ahead and prepare lists of equipment, personnel, and other needs to send over.

We are also exploring that universe with the alleged human women in it. Something is still odd about hat one, but apparently the universe itself reads pretty close to our own in physical makeup. I may be willing to allow a small exploration party to access this universe soon. however, I want you all to be prepared for what you may encounter. Speak with Steve Saint about access to all the data he has collected on this universe. Be warned, his methods were not pretty.
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on March 17, 2016, 05:30:45 pm
Quote from: Gus to: duster gree
Its funny you mention that, I think we found one of those creetures, actually. a little jellysack guy, part of the animals system apparently. Ill have samples sent to the lab.

Besides that, nothing much to report. We basically walked around a bit in its unmentionibles, and came home.

I guess you and i have different words for pretty, boss. Haha. I'll have saint send me his data.

Quote from: Gus to: saint
hey, i dint know you're name was steve! I thought you were religous or something. you know the robot on the sword is named steve too? haha.

Oh by the way I need the data and stuff from orgiverse. For science and stuff
Title: Re: Misson 26: You Monster
Post by: Twinwolf on March 17, 2016, 06:29:39 pm
Quote from: Petra to: Saint
I could help with that... "orgyverse", you're calling it? Yeah, I'm useless waiting around here, so if there's anything I could help with on that just let me know.
Title: Re: Misson 26: You Monster
Post by: syvarris on March 17, 2016, 06:50:30 pm
Quote from:  Admin Steve Saint  to: Operative Gus Johnson
Yes, I do share my first name with the AI who commands our faction.  I go by my last name to prevent confusion, not because of religion; I do not worship any god, as none of the gods we have found are worthy of praise.

All of my data on universe (-7,-7,-7), which you call "orgiverse", is freely available to all M26 staff--you need not ask for it.

Furthermore, I have access to your medical systems, and thus, your brain's readings.  Lying to me is not particularly effective.
Quote from:  Admin Steve Saint  to: Operative Petra Clave
Dester came up with that title for universe (-7,-7,-7), not I.

At the moment, my priority is determining what, exactly, the denizens of that universe are.  I still highly doubt they are human, and even if they somehow are human, I would like to develop a basic understanding of their language before beginning manned exploration.  If you have any idea how to assist with either of these goals, feel free to speak up.

After I've determined whether the beings we recovered are harmless, I will speak with Dester about beginning manned exploration.  If what little we've seen of that universe is indicative of what it is like overall, I do believe you are suited well to leading that expedition.
Title: Re: Misson 26: You Monster
Post by: Kedly on March 17, 2016, 07:08:40 pm
Quote from:  Vincent to: Dester
Outside is probably better, I'm doing further probe testing now, but from what we saw, inside seems to work in a way similar to how our insides work, and therefor may have an immune system.

After reviewing -7,-7,-7 data  (Highlighting in case there actually ARE memetic or other effects)

Quote from:  Vincent to: Steve Saint
What the fuck Saint! I understand being cautious and assessing all threats, but opening interactions with another species with all out gratuitous violence is NOT ok. This goes beyond clinical detachment, and into sadist maliciousness!

Quote from:  Vincent to: Dester
Saint overstepped some boundaries with how he handled -7,-7,-7. I'm not ok with the level of violence he chose to open with. As much as I would have jumped dick first into that universe, I DO understand the "Trap" vibes it was giving, but starting threat assessment out with all out massacre is not the way to do it
Title: Re: Misson 26: You Monster
Post by: syvarris on March 17, 2016, 07:52:37 pm
Quote from:  Admin Steve Saint  to: Operative Vincent Klart
I will admit that my experiment was somewhat flawed.  In hindsight, I should have sent a full-size piezoelectric shard launcher, and fired only five shots.  I assure you, however, that I was not motivated by sadism; rather, I was assuming them to be inherently hostile entities.  At the time, I had not even considered the possibility that the beings were actual humans, and I doubted they were sapient at all, as it would be more rational for them to be a illusory projection of a greater being.

The purpose of sending that probe was not to kill anything; if I had been, I would have sent a nuclear bomb instead.  I was only attempting to ascertain whether the entities were physical, and if they were, whether they could be harmed with one of our more effective infantry weapon.  The length of time that the gun fired was not chosen because I desired to cause more harm, but instead because I felt that ten seconds would provide sufficient time for any counterattack to become apparent.  I did not even think to define the weapon's period of fire seperately from the probe's exposure time.

Please do calm down, Vincent.  I suppose you do not realize it, but your anger is not entirely impartial and just.  Your brain is designed to recognize the female form and protect it; you wish to treat the denizens of universe (-7,-7,-7) more kindly because they are optimized to use that aspect of your psychology against you.  You should instead be treating them with more caution and suspicion exactly because they are optimized in such a fashion, despite originating from a universe which should have no connection whatsoever to our own.
Title: Re: Misson 26: You Monster
Post by: Kedly on March 17, 2016, 08:01:16 pm
Quote from:  Vincent to: Steve Saint
You seem to be high up enough to be able to have access to my records, so look at them. Being attractively feminine has nothing to do with why I am upset with this. Even if you dont have access to my records, view the logs on how I dealt with the creatures in +7,+7,+7. I don't initiate violence until the situation calls for it. Hostility towards another race shouldn't be warranted until aggression and hostility has been directed towards us. Your actions have significantly harmed being able to come to a peaceful agreement with these species
Title: Re: Misson 26: You Monster
Post by: syvarris on March 17, 2016, 08:32:50 pm
Quote from:  Admin Steve Saint  to: Operative Vincent Klart
Vincent, if you are not affected by the appearance of the creatures in universe (-7,-7,-7), then why are you more angry about my attack on them than my attack on the entities in universe (3,3,0)?  The latter attack had less justification, because those entities were acting entirely beign, rather than openly attempting to manipulate us.  There was much less reason to suspect that universe (3,3,0) was dangerous, so it should be considered a more gross misdeed, correct?

Yet, you only bring up my supposed cruelty in regards to (-7,-7,-7), without mentioning my experiment in (3,3,0).  What other conclusion should I draw other than you empathizing with the denizens of (-7,-7,-7)?  That you didn't even read about (3,3,0), despite the details being released earlier, and marked as having less risk of being a cogitohazard?  That seems unlikely.


Regardless, we seem to have a significant schism in our opinions on interuniversal diplomacy.  I must remind you, we are not here to make friends.  We are not here to spread joy and peace throughout the multiverse.  We are here because our species is at direct risk of being permanently destroyed by an alien god, and we are trying to escape.  We will not be approaching other civilizations with promises of cooperation and mutual assistance--we will be approaching as conquerers, or not at all.  Any other option only jeopardizes our mission.

Unlike you, I do not value the lives of aliens enough to endanger humans.  If I had led the expedition into universe (7,7,7), I would not have sent a man near to a potentially hostile alien, risking his life for dubious gain.  I may have sent a sod, since sods do not have loved ones or true lives, but risking a thinking human is simply negligent.
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on March 17, 2016, 08:43:08 pm
There's a short break after Steve sends his message, during which time Gus retrieves the video, opens it, hits play, throws up, closes it,  sheepishly zips up his pants, and throws up again, before punching out some rather.... terse replies to both Saint and Dester.

Quote from: Gus to: YOUBASTARD
WHAT HTE HELLIS WREONG   WITHH YOUYOU MAINIAC WHY IN THE HEL DID YOU KLILL THOSE INOCENT WOMAN HOLEY FUCK YOU MONSTER AGGHH FICK YOU

...

Quote from: Gus to: duster gree
After carefully reviewed the footage, Ive come to the conclusion that SAINT IS FUCKING INSANE. Those werent fucking butt amoebas, or whatever, THEY WERE HIMAN BEINGS. with blood, and guts, and... AGGHH, you know wjat, i do'nt even want to think about it annymore.

who is this saint guy, anyway? I say we report him to hefestus, and wash our hands of him and his war crimes. What do you think?
Title: Re: Misson 26: You Monster
Post by: Egan_BW on March 17, 2016, 09:08:45 pm
((Honestly shooting at things that are by all appearances FUCKING ANGELS seems like the slightly less psychopathic but much much more suicidal action here.
You should be glad that they are seemingly content to just destroy any probes that come, rather than obliterating our reality.))
Title: Re: Misson 26: You Monster
Post by: Kedly on March 17, 2016, 09:28:06 pm
Quote from:  Vincent to: Steve Saint
Not at all then Saint. While I wont deny that I have an ethical objective to being a conqueror, there are objective reasons why that is a harmful stance. Since we will not possibly have all the information on any universe we jump to before we abandon ours, we cannot know the true power of any enemy we are waging war upon before we jump to that universe. It is FAR safer for humanity for us to enter as peace bearers and nuetrals than to enter as enemies. If you don't want to risk ill intent, it would be best to avoid populated universes entirely. Humanity will not always be the strongest on the block, and if we ever bump into a race that treats alien species like we do, we wont be so lucky as to forever be able to jump universes. If we are to continue surviving, we must learn to cooperate. And yes, I didn't read the reports on 3,3,0 I haven't been paying attention to universes other than the ones I am focussing on. I am not strong enough to avoid paying attention to a universe populated by beautiful women however

After reviewing 3,3,0

Quote from:  Vincent to: Steve Saint
I just reviewed 3,3,0. I do not think you should be in charge of any universe in which we come in contact with lifeforms. Any universe habitable to us is likely habitable to other creatures. You are screwing over our chances of survival by resorting to violence so easily

Quote from:  Vincent to: Dester
I don't think Saint should be allowed further contact with any universe found to inhabit non threatening life forms. In reviewing the universes he has been in charge of, I have found he too quickly resorts to violence in dealing with unknown threats. I believe this is a threat to our survival as a human race as any universe habitable to us will likely also be habitable to other species, and entering a new universe already at war with it's original inhabitants doesn't help our chance of survival

((Syv, let me know if you want me to remove that last part {the message to Dester}, I like rping in character, but not at the cost of anyone elses fun))
Title: Re: Misson 26: You Monster
Post by: syvarris on March 17, 2016, 09:49:21 pm
Quote from:  Admin Steve Saint  to: Operative Vincent Klart
On the contrary, forming a relationship with another civilization exposes us to more danger, as it allows them the chance to obtain our universe transferring technology.  If we observe another universe, and find the inhabitants to be more powerful than us, they either destroy the tags, or we bring the tags home and do not send more.  However, forming a lasting relationship with another civilization provides the risk that they have the opportunity to disassemble a neglected tag, and more importantly, the opportunity to learn of our data on other universes which we have colonized.

Unless Dester requests I stop, I will continue my work in (-7,-7,-7) and (3,3,0).  However, I do believe it is foolish to antagonize my coworkers, so out of respect for you, I will not open relations with any other civilizations.

((Nah, go ahead--I'm enjoying this.  Anyway, Saint's already relenting even without Oz pulling rank. ;p))
Title: Re: Misson 26: You Monster
Post by: Kedly on March 17, 2016, 09:55:59 pm
Quote from:  Vincent to: Steve Saint
Fair enough, that seems like a fair compromise. We've already been marked as hostile in those universes, so stopping now isn't going to change anything, as much as I disagree with it. We at least agree on the issue of teamwork.

After replying to Saint

Quote from:  Vincent to: Dester
Scratch that, Saint has agreed to cease interactions with further extrauniversal contact if I let him continue with his work on -7,-7,-7 and 3,3,0. I believe that to be a fair compromise as he has already poisoned the well with those universes


((and just like that the drama is over =P))
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on March 17, 2016, 10:16:09 pm
((I should probably note at this point that I bear no OOC grudge or ill-will against Saint (or, by extension, syv). Nor do I have any desire to get him kicked off the mission.

Also, regarding syv's edited action: autocorrect software doesn't address the root of the problem here. Gus is an uneducated, tactless imbecile with sausage fingers and severe brain damage, mashing out sentence fragments on a tiny device he doesn't really understand to people whose opinions he doesn't really value. Spell-check or no, the end result is going to be a jumbled, poorly formatted mess.))
Title: Re: Misson 26: You Monster
Post by: Gentlefish on March 17, 2016, 11:13:09 pm
...All thing considered, a vivisection autopsy isn't that hard with a full kit of other doctors. Go ahead without the mod. Let's find out what makes thes ladies tick, eh?

After autopsy, send tissue samples in for molecular analysis. How similar to our biology are they?

Send new probe to:
1,867,5309 (https://www.youtube.com/watch?v=6WTdTwcmxyo)


Quote from: Ryan to Saint
I propose we allow a single male volunteer to sleep with one of the females from the orgy-verse (We should also find a better name for the universe).

Also, are these women inhabiting the entire livable universe, or a single planet?
Title: Re: Misson 26: You Monster
Post by: Kedly on March 18, 2016, 07:25:45 am
((God damnit, now I have that song stuck in myvhead!))
Title: Re: Misson 26: You Monster
Post by: syvarris on March 18, 2016, 02:12:29 pm
Quote from:  Admin Steve Saint  to: Operative Ryan Jorgensen
I fail to see what we could learn by observing sexual relations, which we could not learn by simpler methods such as autopsy.  Please, do enlighten me.

We have not yet gotten a close look at any other planet within universe (-7,-7,-7), so we cannot know if there is life anywhere else.  Thank you for asking, however, as the question is quite valid--I will send a scoutship to another planet.

((@Doctor
Yeah, I don't bear any ill will either--and I'm mildly surprised you bear none towards Saint, as he is a monster.  I also don't have any desire to be kicked off the mission, but I find it more entertaining if I finagle out of that IC rather than OOC.

As to the spellchecking... well, even if the grammar's horrible, it'll prevent Gus from ever sending "hte" again.  Also, Saint is considering fixing the partial root of the problen, by forcibly installing an intelligence mod on Gus.

Only to be horrified when said mod still leaves Gus below-average, but oh well.))
Title: Re: Misson 26: You Monster
Post by: Twinwolf on March 18, 2016, 03:00:57 pm
((I think it's a bit much to just assume that all possible contact is done. There is the chance that there is more than one settlement in that -7,-7,-7 and probably the other one.))
Title: Re: Misson 26: You Monster
Post by: Ozarck on March 18, 2016, 06:25:53 pm
Quote from: Dester Gree to: All Extrauniversal Exploration Personnel
I just woke up fro ma rather longer nap than I expected to take. I expect I was rather exhausted, due to the long hours and rather stressful nature of our work. I have been reading the conversations that have been going on since I lay my head down yesterday afternoon. I would like to make a few things clear, now that the situation has been exposed and discussed.

First, I'd like to commend you all, first on your humanity - to be appalled at wanton destruction proves that you are no mere monsters, but have true human hearts and the desire for goodrather than simple destruction. I am once again proud to be part of such a group.

Second, I personally authorized Mr. Saint to experiment in universe -7, -7, -7 (called succubiverse, informally), though I did not need to authorize him to operate in 3, 3, 0 (holyverse), as we had not blacklisted that one. So, though the methods were not mine, and I would have objected had they been proposed to me, I take responsibility for them nonetheless.

Third, I want you all to use this as a reminder on two things. One - the multiverse is a monstrous mess, and it is more often destructive to humanity than beneficial. And two, humanity is capable of great destructiveness as well. it is in our nature to destroy, sometimes without thought to the consequences, and sometimes, consequences be damned. Mr. Saint demonstrates this adage pretty clearly. Remember who we are and who we work for. We, formerly of the HMRC, we convicts, whether imprisoned due to our own actions or to the wickedness of our rulers, we, under the rule of an AI which cares first and foremost for the end goal, an damn the consequences to the ones caught in the struggle - we have seen and done, and we will see and do, things beyond our liking. You Black Ops brethren of mine. remember our last mission.

That said, I am glad we are trying to minimize the harm we do, whether because we care, or out of pragmatic reasons. From this point forward, I request that any destructive testing be held off until such a time as it is determined necessary. if there is an emergency, of course everyone is authorized to do what needs done. But when we have time to explore, let's do so peaceably first. And please bring destructive testing requests to myself, Mr. Vincent Klart and Mr. Steve Saint before acting on them, so that we can discuss their need and viability before doing something we'll regret.

I authorize shore leave for anyone in need of a break from our duties, to refresh and reflect on our assignment, and to enjoy life for a while. If succubiverse turns out ot be hospitable, I'll authorize shore leave there as well. So you all have that to look forward to, provided you can demonstrate that that verse is not a cosmic flytrap.

Quote from:
I find your perspective on other civilizations to be somewhat limited. To hide form all risk is as risky as to jump headlong into it. sheltering oneself from every possible risk has been shown historically and scientifically to be self harming. perhaps you have read about risk-reward analysis? Contact with other civilizations could be beneficial to us, even if the civ ultimately turns out to be hostile. I understand that you are very cautious by nature, but don't let cold, ruthless, short term self interest could your mind. To truly be safe, risk is necessary. otherewise, we should dismantle the universe exploration device and return to the warm embrace of the UWM, close our eyes and ears to the idea of the Altered, and wish for the best. I don't advise trust of these other civilizations - my experiments with the spiders are being done with safeguards, after all - but I do advise having an eye on the possible benefits as well as the possible dangers.

I believe we can be frank with one another on these matters. Please keep me informed of additional destructive testing when possible.

ps. I understand that you suffered some ill effects from that mind worm universe we encountered a while back. How has taht situation resolved itself? Are you still suffering the effects?
Title: Re: Misson 26: You Monster
Post by: Egan_BW on March 18, 2016, 07:46:25 pm
Quote from:  Gordon Freeman to: Dester Gree
I understand that you are the one in charge of testing alternate universes? I would like to join your team in some capacity.
I do have some experience in related fields, though this work is unprecedented.
Title: Re: Misson 26: You Monster
Post by: spazyak on March 18, 2016, 07:53:00 pm
Quote from:  Gordon Freeman to: Dester Gree
I understand that you are the one in charge of testing alternate universes? I would like to join your team in some capacity.
I do have some experience in related fields, though this work is unprecedented.
((MY XD SO PERFECT!))
Title: Re: Misson 26: You Monster
Post by: Ozarck on March 18, 2016, 08:14:38 pm
Quote from:  Gordon Freeman to: Dester Gree
I understand that you are the one in charge of testing alternate universes? I would like to join your team in some capacity.
I do have some experience in related fields, though this work is unprecedented.

Quote from:  Dester Gree to: Gordon Freeman
I am reviewing your ARM file. It is rather sparse. It also reads that you are assigned to Team Avalanche of a civilian rescue and transport mission. Am I misinformed? How did you come to be in this system instead of on that mission? And if I may ask, who directed you to me?
Title: Re: Misson 26: You Monster
Post by: syvarris on March 18, 2016, 08:27:24 pm
Quote from:  Admin Steve Saint  to: BLOPS Lead Dester Gree
I disagree with you about the dangers of minimizing risk.  I have lived for nearly thirteen decades, and in my youth, I was a very bold individual.  When I saw opportunities that could catapult me years forward, I took them, and while it did work for me the first couple times, it eventually landed me in the HMRC.  That strong lesson taught me to become more cautious, only taking risks that were unlikely to significantly harm me.

I died twice before I realized the HMRC is not a good place to take any risks.  I was lucky to come back, but I watched others who were not as lucky.  I decided to come to Hephaestus, so that I wouldn't have to roll those deadly dice again.

When I came here, I was one of four administrators, and I was by far the most cautious, refusing to take any risk.  The other three are no longer truly alive, and each of them has taken risks at some point which endangered an entire planet, an entire system, or in Dr. Sanctor's case, an entire universe.   I am the only one who has not caused any such dangers.  Their risktaking behavior did not grant them any great boons, but it did end up dooming almost everyone in this universe.  My cautious behavior, on the other hand, has led to me surviving longer than any of the others, with greater boons then they even hoped for.  I refuse to ignore a century of experience that says risk is unnecessary and dangerous, especially when the lives of everyone we plan to save hang in the balance.

That said, for now I do not believe friendly associations with other civilizations will provide a catastrophic risk to humanity.  Most likely, only a handful of people will die.  I doubt any real benefit will be gained either, since these other beings exist in universes which are fundamentally unlike our own, but I have come to expect surprise from the multiverse.  To my mind, the minor chance of benefit is still not worth the guarantee of harm, but it is not such a grave mistake that I will fight with you over it; as I said, I will not personally open relations with any other civilizations.


Now, with that dealt with, I will answer your other questions.

Yes, in the future, I will alert you to any destructive testing I plan to do.  Need I wait for you to authorize every use of force, or should I use my own discretion?

No, I am not suffering any hindrances from that anomaly.  I have permanently lost the function of my arms, but I have utilized computers and sods to control my body for so long that it makes no difference.  I could have chosen to forget the experience and regain that minor function, but I believe the memory of the event is more valuable; it likely grants me resistance or immunity to similar anomalies.

Lastly, you mentioned that if we were trying to minimize risk, we should dismantle the universe exploration device, and return to fighting against the UWM and altered.  I could not agree more, except for the fact that the UWM and Altered are no longer of any concern.  Remember, we are running from an alien god, not something which we have any chance of fighting or recieving mercy from.  I minimize risk, but I do not pretend it is possible to eliminate it.

((Oz, the one question in there is asking how you want to handle the notifications OOC.  Should I be waiting for you to say "that's okay", or should I just be assuming that Dester now has knowledge of any bolded action that involves destruction?  The former would be kinda annoying.

Also, Egan can probably communicate by QEC if nothing else.  He can talk to the Sword, and the Sword can talk to Heph.  People have texted Saint (and other admins) from the Sword's network before.  It is a mystery how he knew to contact you, though.  I doubt our comms network flags BLOPs people as such, especially not BLOPs acting leaders.))
Title: Re: Misson 26: You Monster
Post by: Ozarck on March 18, 2016, 08:41:39 pm
((Just assume Dester is aware of bolded actions, but if you have a long action with something like that buried halfway down, I might not see it, so consider that. As for Egan, I am sure he has QEC with the Sword and all. Besides, Steve isn't physically in the Sword anyway. IC, Gordon just herded a bunch of people to a portal and stepped through with the, and Dester's first notification of his existence was his note just now.))

Quote from:  Dester Gree  to: Steve Saint
I understand your viewpoint on risk. I did not mean "fight" with the UWM. I meant, their attitude toward risk was to pretend the Alered couldn't come back, and take no scientific risks, to the point of forcibly preventing the worlds under them from doing so either. Those scientific risks were necessary to attempt to stop the resurgent and "star eating" Altered. And, while Mr Sanctor may have been involved in a situation that threatened this universe, I do not believe he was the cause of it. You have seen what happened when we brought a black rod from another universe - that alien entity was coming regardless. The risk that team took at least alerted us to the fact. And ofcourse, there is alwaysthe risk that things will end badly. that's life. We live, we die. We all die.

Forgive me, I ramble. You do not need explicit permission to act defensively against threats - I would be foolish to say you do, especially remembering what i do of the mind worm incident. Your quick thinking and preparation saved us there. as with the black rod incident. I am thankful that you are watching over the team in such a way, and hope that that drive to self preservation will continue to extend to your teammates on this mission for as long as we are exposed to these risks. I am also glad that you have adapted to the effects of the mindworm so well. Keep up the good work. We've got places to go.
Title: Re: Misson 26: You Monster
Post by: Egan_BW on March 18, 2016, 09:07:54 pm
((I assumed that because time moves faster in M26 than M27 that Freeman has already been here for a little bit. I would think that if Freeman asked Steve about opportunities for science, he would be pointed to you.
Other than that, that text was just made for expediency, I'm not that serious of a roleplayer, to be honest. <_<))

Quote from: Gordon Freeman to: Dester Gree
I arrived on Hephaestus through a pocket dimension portal, along with a group of civilians I was escorting. I was directed to you by Aresteve when I enquired about joining the project. It's no secret that we're working with alternate universes, given the message recently transmitted by Steve.
Title: Re: Misson 26: You Monster
Post by: Ozarck on March 18, 2016, 10:16:59 pm
((fair enough, though M26 started long before m27 even left the heph system, so travel time and all that. but the universe is wonky anyway, so never mind))

Quote
Welcome aboard. Try not to break things. Please?
Title: Re: Misson 26: You Monster
Post by: Egan_BW on March 18, 2016, 10:37:40 pm
((Something something timebubbles something ftl travel blah blah multiverse theory.))

Quote from: Gordon Freeman to: Dester Gree
Thank you. I will only break what is necessary.
Title: Re: Misson 26: You Monster
Post by: syvarris on March 18, 2016, 11:26:21 pm
((I think Saint would probably have been the first person contacted, seeing as he's the planet's admin and you went AWOL, but... eh.

Your version of Freeman actually goes around with a helmet, right?  We've been gassing the civvies, so if you don't have personal air you were probably shuffled off to the same place we're storing all the other colonists.))
Title: Re: Misson 26: You Monster
Post by: Toaster on March 20, 2016, 09:49:01 pm
((His implant might set off some alerts, though.))
Title: Re: Misson 26: You Monster
Post by: Egan_BW on March 20, 2016, 09:52:43 pm
((My Freeman wears his helmet, like the Freeman in the games and unlike the Freeman in the publicity shots. :P
Or that's my headcanon at least. Why else would headcrabs do like 2 damage and have no chance of making you into a zombie?))
Title: Re: Misson 26: You Monster
Post by: syvarris on March 20, 2016, 10:24:45 pm
((Wasn't the suit's helmet always missing?  I don't remember HL2 so well, but I think when you got the suit there was no helmet.  And when I watched Freeman's Mind, the guy made a big to-do about there being no helmet shown when he got the armor.  And according to the HL wiki, you watch Freeman run around without a helmet in the Opposing Force expansion.

As for why he survives without a helmet... everyone shoots center-of-mass, and headcrabs don't know how to deal with his glasses?  Maybe the glasses are sharp and pokey so the headcrabs jump off after touching them, and then they try again from a different angle.  We never do see a headcrab zombie which wears glasses.))
Title: Re: Misson 26: You Monster
Post by: Egan_BW on March 20, 2016, 10:28:36 pm
((The suit totally protects him from radiation in episode 2, and you see HEV suits with helmets when you visit Xen. I just figure the helmet flips out of the suit, Dead Space style.))

Dr. Freeman is part of the team now. Dester says so, so deal with it.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on March 21, 2016, 01:43:02 am
((On Gordon - the suit speaks to you, so I always assumed the helmet was up. Also explains the HUD.))
Title: Re: Misson 26: You Monster
Post by: Dorsidwarf on March 21, 2016, 02:14:07 am
((The protagonist in Opposing Force has a HUD & suit voice and he's presumably wearing the same kit as all the other marines.))
Title: Re: Misson 26: You Monster
Post by: syvarris on March 21, 2016, 01:50:31 pm
((Apparently you can get a 3d view using console commands, and Gordon does not wear a helmet during HL1. (http://images.wikia.com/half-life/en/images/9/93/HL1_thirdperson_fixed.jpg)  Perhaps his HUD is shown on his glasses?

Dorsi, I was referring the the OF protagonist seeing Gordon, when Gordon went into Xen.  You actually see Gordon's model (pictured above), because you aren't playing as him at that time, and it shows Gordon without a helmet.  I imagine the OFP actually wore a helmet, since because he was no scientist, his massive brain could fit inside one.))
Title: Re: Misson 26: You Monster
Post by: Ozarck on March 21, 2016, 03:46:32 pm
alright, we have an ooc thread for just this purpose.
Title: Re: Misson 26: You Monster
Post by: piecewise on March 22, 2016, 11:24:18 pm
I feel like I need to instate a fucking word limit here but you'd just post everything without a space and say you did it in a few dozen words. You monster.

((Yes, we get enhanced cap. mods for free, as temporary mission equipment.  I got one for AUX.))

Orgyverse:
1.Send small scout ships to the 'verse, and make them orbit the planet we found the women on.  What does it look like?  A colonized, civilized planet?

2.Have a team of Doctors implant a couple of the women with Man-Machine-Interfaces along with any other brain-reading/stimulating devices we have, and also have them look out for any anomalous brain structures.  Are there any signs whatsoever that the women are nonhuman, judging by their brains?

3.Put both implanted women into a room, and hope they talk with each other.  If they do, record the sounds and brain readings, but if they don't, try to get them to talk by giving them cake.  And if THAT is ignored, add an advancing wall of blades or something else obviously dangerous, while using the collars to nonlethally disable one the legs of one of the women.  Don't actually let the murder wall harm either, though--just scare them.

4.Send a long-distance scoutship (Like what Oz sent to the glassphereverse) to the orgyverse, equipped with a QEC.  Send it towards the nearest habitable-looking planet in the system which isn't the one we started on.  If the one we started on looks like the only habitable planet, just send the ship towards the closest planet that isn't the one we started on.

Other:

5.Kedly sent me videos of two experiments: "Once back, have 2 probes sent back in for 4 hours. Have one drill into the intestinal lining, and keep doing so the entire time. Have another programmed to find an ameoba and ram it.".  I'll review those videos now.

6.Yes, the tests where I zapped a probe into a universe for a tiny length of time is just trying to get a single picture of decent quality, without the probe actually spending any relevant amount of time in ths other universe.  It's for checking the holyverse, and other dangerous 'verses.  What is the minimum delay between sending a probe and recalling it?

7.Attempt to use my +4 aux to hack into Gus Johnson's [DoctorMctaalik's character] datapad, and install a very ruthless and thorough spell checker on it.

8.Consider attempting to kidnap Gus Johnson and forcibly installing an enhanced capacity (mind) mod into him.  Would doing so be easily accomplished, considering my resources?

Hmmm well it looks vaguely earth like, at least in terms of the layout of green and brown continents, blue ocean, cloud dappled sky, ice caps, no sucking alien anus or demonic hell mouth.  But you swing around the dark side and there's no thick glowing webs of yellow light like you'd expect to see from cities spread across the surface. It might be inhabited and colonized but they certainly ain't technologically advanced.

Their brains are similar to humans but they seem much less sophisticated, smaller and smoother. They seem about in line with what you'd expect from a great ape. There's also no central division, just a big egg shaped mass of neural tissue.

They appear to communicate using mostly gestures and a sort of mewing and warbling. Their voices are extremely human, but the noises they're making are more akin to an infant's than an adult's.

The closest planet to the one you started on is fairly close, extremely close astrologically speaking, actually. It should be there quite quickly.

Well, the drill one does its drilling for a while before something gets it from behind and then there's several minutes of jerking around before the feed cuts. Probe apparently came back half digested. The second one rams an ameoba, which then attacks it. Shoulda seen that coming.

The minimum delay is about 2 milliseconds.

You successfully do so. Not sure it will help.

Fairly easily, yes.


Phase 1 probes to new universes:
-7,-7,49
6,36,6
36,6,6
-6,-6,36

Edit: Have the "amoeba" samples analyzed. Have detailed reports delivered to the medical staff, and see what they think about the immune system theory.


((Question for Syv: Should I assume Gus knows about your tests? Or is Saint keeping them secret?))

Edit2: Note that Gus has now seen the massacre video. In case there's any memetic mindfuck to go along with the general mental scarring.
First three null out.

The 4th one comes back. You get the contents of the computers remotely as ever. The world beyond looks very much like you've teleported into a giant thorn bush. And by giant I mean not only are the thorns giant, but the twisted maze of reddish stabbing plant matter seems to extend in all directions. But you can see light from "above" and darkness down below, so maybe there's something else beyond this. The odd thing is that the sods watching the chamber report that what appear to be large thorns keep "Stabbing out through thin air and then vanishing."

They look an awful lot like the rest of the samples. Organic but not in the way we knew. As per staff opinions they certainly bare some resemblances to known immune cells. Particularly the lysosome structures they use to burst highly concentrated tissue (and metal ) dissolving substances on anything that annoys them.

Noted.


Spiders:give tehm some Tonka My First Programmable DeviceTM Children's learning toys. Give them some digital devices with blank interfaces to see if they have an already established programming language - I doubt this will work, what with the language difference and all. I am just trying to jumpstart communication. and give them some devices that are specifically for recording and playing back their sounds and body movement language. Make it simple, with a little robotic spider to mimic actions (or a visual representation of a spider onscreen - I forget if they can view video or not - I know they couldn't get color.

Recursive creatureverse:Aiming for a planetcreature with manageable wildlife. that is, the creatures that are trying to eat us are the least challenging for humans to handle. Preferably one where the types of creatures encountered don't dissolve steel or whatever we make or habitats out of, so we can have a relatively good chance of the colony surviving long term.

glass sphere verse:Wait for the probes to make their voyage.

factoryVerse: (the ancient universe where the factories are building something astronomical in scale). We saw seeral planets here with factories , and all of them were making something unfathomable. Let's send a few probes to distant parts of that universe, and to distant star systems. I am looking for the extent of this building project. is it limited to a local region of space? to a galaxy? a cluster? Supercluster? Just bounce probes into the universe at various interstellar and intergalactic distances, checking for signs of these factories and other signs of life.

0, 4, 4 (the one that disassembled the probe) reassemble the data storage devices and attempt to get the video and audio feeds from this one. Can this be done? If so, what does the recording show?

Time permitting, send probes to new universes:
6, 0, 0
0, 6, 0
0, 0, 6


Quote from: Dester to:BlOps away team
Welcome back. I trust your journey was enlightening?

I've decided to attempt to colonize the universe you just returned from, but outside of the organism you entered into. It looks like the organisms are planet sized, and carry a usable atmosphere. Interestingly, it appears that the planet organisms live inside a larger organism - one that is stellar system sized perhaps. additionally, there are smaller organisms living on the planetbeings. It is unclear how large and small these organisms can get - though a probe sent 200 billion light years away yielded some unusual results.

Anyway, if you are interested in working on the teams establishing base camps for that universe, go ahead and prepare lists of equipment, personnel, and other needs to send over.

We are also exploring that universe with the alleged human women in it. Something is still odd about hat one, but apparently the universe itself reads pretty close to our own in physical makeup. I may be willing to allow a small exploration party to access this universe soon. however, I want you all to be prepared for what you may encounter. Speak with Steve Saint about access to all the data he has collected on this universe. Be warned, his methods were not pretty.
The spiders seem to understand what the device is. Or at least they understand that the tools you give them are tools and that they can do things. But they seems utterly baffled by the keypad. They press buttons at complete random. They find a few buttons they like, the ones with obvious functions like space and enter, but the letters and numbers are a mystery and they quickly tire of pressing them. After a few minutes they manage to navigate out of the page you have open for them and start playing a pinball game that was preinstalled on the datapad. They seem to enjoy it. So much so that a few of the smaller spiders start visibly arguing with each other over it. The argument, which involved a lot of very spirited vibrations of thoraxes and rhythmic stomping of legs in complex wave patterns, is ended when one of the larger spiders steps between them.  They play with and investigate the little spider doll things you give them, but seem more confused as to what you want to do with them. One of the bigger spiders picks it up and rolls it around in its mandibles for a few seconds before placing it back down and watching a small spider play pinball.

The upper reaches of the planet creatures seem good. There are creatures up here, but they seem more interested in eating parts of the bigger creature or hunting each other. They pay the probe no mind.

WAITING...

It takes a lot of searching but you find other planets in entirely different galaxies which appear to be manufacturing things as well. Different things, but they look similar in terms of how they're doing it.

The recording shows mostly darkness, then something coming out of the dark. It looks...sort of like one enormous compound eye. Then something grabs the probe and begins disassembling it while the eye watches. We get very little from the sensors because thats what it took apart first.

Nothing, something, nothing

The something probe...well the instant it comes back the sods swarm the room. You can tell because they visibly leave their viewing booths. But you can't tell what happened from there since there's no one to look in and tell you.


Quote from:  Vincent to: Dester
Outside is probably better, I'm doing further probe testing now, but from what we saw, inside seems to work in a way similar to how our insides work, and therefor may have an immune system.

After reviewing -7,-7,-7 data  (Highlighting in case there actually ARE memetic or other effects)

Quote from:  Vincent to: Steve Saint
What the fuck Saint! I understand being cautious and assessing all threats, but opening interactions with another species with all out gratuitous violence is NOT ok. This goes beyond clinical detachment, and into sadist maliciousness!

Quote from:  Vincent to: Dester
Saint overstepped some boundaries with how he handled -7,-7,-7. I'm not ok with the level of violence he chose to open with. As much as I would have jumped dick first into that universe, I DO understand the "Trap" vibes it was giving, but starting threat assessment out with all out massacre is not the way to do it
Got it.
...All thing considered, a vivisection autopsy isn't that hard with a full kit of other doctors. Go ahead without the mod. Let's find out what makes thes ladies tick, eh?

After autopsy, send tissue samples in for molecular analysis. How similar to our biology are they?

Send new probe to:
1,867,5309 (https://www.youtube.com/watch?v=6WTdTwcmxyo)


Quote from: Ryan to Saint
I propose we allow a single male volunteer to sleep with one of the females from the orgy-verse (We should also find a better name for the universe).

Also, are these women inhabiting the entire livable universe, or a single planet?
You get it anyways.

The ladies appear to have mostly human organs, or at least ones of similar design. Lungs are a check, but it's just one and much larger. Heart is check, but it's got a different configuration with the valves sitting horizontal rather then bunched up in a quad. Glands, like the pancreas, gallbladder, liver, etc, are all different in size and shape and number, but the general GI track is familiar with the intestines and stomach. However the bladder and GI appear to have the same exit point. Efficient, you suppose.

The molecular biology is very similar. Some of it is exactly the same in fact. Their DNA has different coding obviously, but the exact same structural make up. These look almost like some sort of alternate universe humans, different but still very much the same.

Null
Title: Re: Misson 26: You Monster
Post by: Ozarck on March 23, 2016, 07:35:46 am
Authorize an expedition to orgyverse, provided the expedition's plan of action meets Saint's safety concerns. Designate a particular test room exclusive for that team and mission. That continues to look like a remarkably good universe to colonize. or a very well designed trap.

Spiders: press buttons that make the little spider robot dolls move. have it rigged so that certain buttons on the game device light up when the robot moves. Attempt to replicate some of the common motion groupings the spiders display. If we have an idea of what "hello" looks like in their motion structure, do that, and light up a corresponding set of keys. I am trying to map the motion of the real spiders to both the robot toys and to the keypad, in a way that the spiders can tell I am doing so. Hopefully they get the hint and start pressing buttons that make the spider dolls wiggle and dance and devour the souls of the innocent Does this make sense?

Waitingverse Continue to wait for long distance probes to reach glass spheres.

Recursive creatureverse Confirming that we have a few teams establishing base camps and preparing to set up colonies on the upper reaches of the planetcreatures.

Tiem permitting, send probes to new universes:
6, 6, 0
6, 0, 6
0, 6, 6
Title: Re: Misson 26: You Monster
Post by: Kedly on March 23, 2016, 06:15:20 pm

Well, the drill one does its drilling for a while before something gets it from behind and then there's several minutes of jerking around before the feed cuts. Probe apparently came back half digested. The second one rams an ameoba, which then attacks it. Shoulda seen that coming.



What happened to the probe after it was attacked? Check status of the colony in Caveverse
Title: Re: Misson 26: You Monster
Post by: syvarris on March 23, 2016, 08:12:44 pm
1.Okay the orgyverse expedition, on the condition that the team leader is female.  I.E, either Twinwolf or an NPC.  Furnish them with a shuttle capable of orbit-surface-orbit travel, several robosods, and a QEC linked to a QEC which we will keep in our own universe.  The second QEC will be transferred into the orgyverse every twenty minutes, downloading any useful data and asking the away team if they want to be pulled out, before returning home so that the data can be reviewed.  They will not have a set mission duration.

2.Check up on that probe which was headed to the second planet.  What is OVP-2 like?  Earthlike, without a major civilization, again?

3.Have some scientists dev up a modified braincase which can house and function on a brain from one of the women from the Orgyverse.

4.If 3 succeeded this turn, take two of the still-living women and put their brains inside the modified braincases.  One is our control, and will be left in our universe, while the other will be sent back into the orgyverse for a minute, then ten minutes, then an hour (while the surroundings are recorded by a probe).  Are there ever any notable deviations?

5.Finally, last turn Ozark sent a probe to universe (0,6,0), and what came back caused the viewing sods to leave their booths.  Blacklist that universe, and quarantine both the sods who saw the probe and the videos themselves.  But don't send the probe back unless the quarantined sods start dying or acting dangerously.

6.Ask the quarantined sods what they saw.  Any response?

7.Do a sonar scan of the testing room which contains that probe.  Have a computer program analyze it for deviations from the expected shape.  Anything interesting?


((D'aww, the spiders are adorable!))
Title: Re: Misson 26: You Monster
Post by: Gentlefish on March 23, 2016, 09:40:28 pm
((I'm glad our first real interaction with xenos is not "Everyone kills each other"))

Wonderful, basically human. This is good. Will my haebi arms accept this flesh? Try to assimilate it to bridge the gap between my arms across the back of my shoulders and make them a whole "single" entity.

But wait, if they're all female, how do they procreate? Do they fertilize their own eggs, a la that one kind of lizard, or are they more hermaphroditic, like sea slugs?

Have any spiders died yet? I would like to autopsy one of them if so. If not, leave them be... For now.



Quote from: Ryan to SS
The women are essentially human. Given they are from a different universe, though, there are differences, although mostly cosmetic. I would like a live subject out of the two left for a more... Orthodox method of communication.

Quote from: Ryan to Dester
It may be worth trying to get them to understand our own language, as they have proven their intelligence to be more than capable.
Title: Re: Misson 26: You Monster
Post by: syvarris on March 23, 2016, 10:51:11 pm
Quote from:  Admin Steve Saint  to: Operative Ryan Jorgensen
Yes, I had the autopsy observed and described for me.  Good job.

Though the differences are significant, they are still disturbingly few.  I disagree with your statement that they are cosmetic--no, cosmetically, the subjects are human, without any differences whatsoever.  Only inside does the difference become plain, and even those differences are minor in the grand scheme of things.  When I first heard of the universe these came from, I feared that there might be a more dangerous intelligence behind the similarity.  Your autopsy has done little to assuage those fears.

Please, could you examine the specimen's reproductive system in more detail?  Importantly, is it functional?  While a functional reproductive system wouldn't dispel the possibility that these creatures were intelligently designed, a nonfunctional reproductive system would prove it.

Finally, the last two subjects are needed in an experiment I am running.  However, one is simply a control which is unlikely to be necessary, so I suppose you are allowed to experiment with it on the condition that you try to avoid having any significant effect on the subject's mind.  Additionally, it will be roboticized and fitted with a braincase, which in theory should assist your efforts.
Title: Re: Misson 26: You Monster
Post by: SkyMarshal on March 24, 2016, 02:42:42 am
I'd like to suggest these universes, assuming they haven't yet been tested:
3, 5, 4
4, 3, 5
4, 5, 3
5, 3, 4
5, 4, 3
Title: Re: Misson 26: You Monster
Post by: Ozarck on March 24, 2016, 07:02:17 am
I'd like to suggest these universes, assuming they haven't yet been tested:
3, 5, 4
4, 3, 5
4, 5, 3
5, 3, 4
5, 4, 3
these have all been blocked, for reasons. Blacklisted, even.
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on March 24, 2016, 09:02:35 am
Quote from: Gus to: Duster Grew
Thanks boss. We're doing our best to maintain our humanity in here toughe times.

Did you specifically tell h. To kill those women? Because unless you did its not your fault. And I t's not just the killing that mothers me. It's Saint killing innocents for no good reason. This is differed than what we did, and you know it.

I'd take tug up on taut leave idae but I'm not sure if we should be resting while the world is ending. Priorities and all that. But thanks I'll keep it in midnight.

By the way, I found a universe that looks like it has huge thorns and things. You should take a look. I'm gone g to see if this place is all covered in this stuff, or if the probe just happened to land in a bush.

Pokey-verse (Brambleverse?): Send a probe to a location 50 meters higher than the previous probe on the z-axis. Continue sending probes to incrementally higher elevaions, until either we see something of interest or we find the exterior of the bush. If after 10 attempts, we don't see anything, send a probe to a location 50 km higher on the z axis and see what happens.

Time permitting, repeat this process for both the positive and negative directions on each axis.

Other: Find this ship's IT person, if such a person exists, and see if they can "fix" my datapad. If there isn't such a person aboard this ship, see if Hephaestus has something similar and send them the following message:


Quote from: Gus to: Tech people
Sorry to bother you but my data of has been acting weird lately. I keep seeing these red squiggles every tinge I go to type do you think somethings is wrong with my screen maybe ? Also I motived that sometimes it changes my words randomly for no good reason. If you could fix it or send me a new pad that would be great.
Title: Re: Misson 26: You Monster
Post by: SkyMarshal on March 24, 2016, 09:43:02 am
these have all been blocked, for reasons. Blacklisted, even.

Ah, I could not find any of them on the wiki.
Title: Re: Misson 26: You Monster
Post by: spazyak on March 24, 2016, 09:48:42 am
these have all been blocked, for reasons. Blacklisted, even.

Ah, I could not find any of them on the wiki.
If it forms a right triangle it's blocked to prevent the summoning of the lurker.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on March 24, 2016, 03:11:12 pm


Quote from: Ryan to SS
I am quite interested in the reproduction cycle as well, considering they are all female. I hypothesize some degree of hermaphroditic qualities, but I am ready to be proven wrong.

I was hoping to keep them in their flesh suits for their own comfort, as it is easier to communicate when one side isn't screaming all the time, but I suppose I can make due.
Title: Re: Misson 26: You Monster
Post by: Ozarck on March 24, 2016, 05:22:48 pm
Quote from: Dester to: Gus
You're a good man, General. I have looked at your thorny universe. Do not go into that thorn universe yourself. Only send unmanned probes, mkay? keep up the good work, my friend.
Title: Re: Misson 26: You Monster
Post by: SkyMarshal on March 24, 2016, 07:52:09 pm
Quote from: spazyak link=topic=154156.msg6893156#msg6893156
If it forms a right triangle it's blocked to prevent the summoning of the lurker.
Oh, that's the relation? Interesting.
Title: Re: Misson 26: You Monster
Post by: Egan_BW on March 24, 2016, 08:10:16 pm
It's interesting that the spiders can be so smart while being so small. Are there any known xenos in our own universe that can get such high intelligence to size ratio?

If there are any deceased spiders around, it would be worth looking into their neural structure, to see if we could reproduce it for more compact wetware computers.
Title: Re: Misson 26: You Monster
Post by: Empiricist on March 25, 2016, 09:13:29 pm
Begin pre-recording messages for use by the Mission 27 units. The 'flavor' of the speeches to be recorded should be "Stop rioting and feel bad about yourselves", "Please disregard our violence", "Come with us if you want to live", "Don't you fucking dare carry weapons or attack us" and "You can either stay here, in this doomed universe hoping we don't just nuke your sorry asses out of spite, or you can go through the portal (probably) live".
Title: Re: Misson 26: You Monster
Post by: spazyak on March 25, 2016, 09:23:56 pm
((some one quick do 8,00,85 please
Ohh here I'll make a full list
80,0,85
80,08,5
7,17,135
71,71,35
717,13,5
7,1,75
7,1,7
Yes I am very immature.))
Title: Re: Misson 26: You Monster
Post by: Radio Controlled on March 26, 2016, 11:35:18 am
((Was gonna post this in this thread, but figured it might be better to keep it in an OOC thread: http://www.bay12forums.com/smf/index.php?topic=145831.msg6897560#msg6897560
It is relevant to all m26 peeps, though for now mostly to Syv and Ozarck.))
Title: Re: Misson 26: You Monster
Post by: Radio Controlled on March 27, 2016, 11:44:01 am
((Let's get the ball rolling then.))

Message to Saint:

Quote
The project is coming along nicely. Testing and optimization is still ongoing, but I think we've progressed far enough and rooted out most big issues that we can start thinking about going into field testing. You have been working with the people doing multiverse exploring, correct? Could you send over a summary of what has been found and what has happened in regards to this?

Next to that, I'm thinking of first briefing Dester, see what comments or ideas he has, before moving on and telling the other explorers.
Title: Re: Misson 26: You Monster
Post by: syvarris on March 27, 2016, 04:10:57 pm
((My apologies for the poor writing in this post, and any inaccuracy; I'm tired and writing mostly from memory.

Ozark, Saint provided all information except for the whole "scientists developing alternate EUE designs and then being murdered" thing.  He just used more words, and gave more details in a couple areas.))

Quote from:  Admin Steve Saint  to: General Miyamoto De Bergerac
I agree, very little can be done to improve the project at this point.  I will foward the relevant information to Mr. Gree.

For now, I am going to exclude our long-term plans for existential security.  That information isn't particularly relevant to the black ops team, and they have shown themselves to be remarkably idealistic and naive when it comes to death.

Quote from:  Admin Steve Saint  to: BLOPs Lead Dester Gree
Work on the colony modules we will be sending to other universes has largely been completed.  Attached you will find detailed plans and schematics for the entire project, but I will list the highlights here.

Spoiler: Structure and Supplies (click to show/hide)
Spoiler: The Human Element (click to show/hide)
Spoiler: InterUniversal Trade (click to show/hide)

Do you have any questions?  If not, you should share these details with your team, and then we can begin colonizing the safer universes.
Title: Re: Misson 26: You Monster
Post by: Radio Controlled on March 27, 2016, 04:36:35 pm
Message to Saint:

Quote
Good enough for me. I'd still like that exploration progress report though when you find the time, I don't feel like wading through all the raw data myself right now. A highlights reel of important events and promising or extraordinary realities will suffice for now.

About those long term plans, I can live with briefing them on that further down the line once we know more. We haven't explored the options on that well enough yet anyway to make up a final working plan, but for now we can focus on getting some functioning colonies going before we move on to that part of the plan. I'm not sure what to make of them being "idealistic and naive when it comes to death", though I'm gonna guess I'll find out when I read that report.

By the way, don't forget to put me in CC and to send through messages from other team members on this topic. I'll likely be coming over to Hep sooner or later to get more involved with the exploration and colonization effort, and I'd like to stay on top of things. That said, I do trust you and that team well enough to work with these colonies without fucking things up first chance there is or without me holding your hand every step of the way, just make sure I'm kept in the loop as far as possible.

((Note, you don't actually need to write everything out in detail, this is mostly an excuse to get Miya the IC m26 info. Could always just abstract it and assume he knows, but at least this gives Saint the opportunity to provide commentary on certain points or go further into a topic should you feel like typing. If not, just 'send over report' or whatever works for me.

And you were right, there are some mistakes/irregularities in that project summary, but Saint got the gist of it right (and I can understand writing from memory while tired would lead to that). We can work out details later or correct mistakes IC'ly if need be.))
Title: Re: Misson 26: You Monster
Post by: Ozarck on March 27, 2016, 05:52:26 pm
Quote from: Dester Gree to: Steve Saint re: colony modules
i have several questions and a couple suggestions

1)Is not the current EUE capable of sending full sized ships? I understand that the "tag" is only several cubic meters in size, but it is certainly capable of sending much lager items than that. The upper limit of it's ability has not been declared to me.

2)What considerations have been made concerning long term handling of both the haebi flesh and the AIs of the colonies, in the event that either should develop traits harmful to humainity? It would be absurdly naive to assume that either will remain a docile and fully functional servant of humanity if left unchecked and unattended. Neither life nor machinery work that way.

3)I have been led to believe that the EUE we have now was the prototype, and took a significant portion of Doctor VonNost's ridiculously long life to design, test, and implement, due in part to the insanely high tolerances necessary for it's function. How confident is the team that has designed these new EUEs that they are not only effective in theory, but workable in alternate universes?

4)recommendation: I suggest we continue seeding the universes with traditional colonies in addition to these controlled incubators. We of ARM have had more success operating with minimal oversight than the citizens of the UWM have had, in regards to survival in difficult circumstances.

5) Is a metauniversal, united humanity the end goal? Communication between universes seems a reasonable goal, to an extent, but, it seems likely to me that human exploration would outpace interconnectivity over time. And considering the prevalence of harmful universes, especially including universes that infect human persons and mnds in such a way as to propagate harmfully through communication, it seems that allowing humanity to spread in isolated threads might be safer over all. I am rather surprised that you, with your rigorous communication protocols and general distaste of other cultures and of the risks of action, would champion such an interconnectivity.
Title: Re: Misson 26: You Monster
Post by: piecewise on March 29, 2016, 11:39:29 am
Authorize an expedition to orgyverse, provided the expedition's plan of action meets Saint's safety concerns. Designate a particular test room exclusive for that team and mission. That continues to look like a remarkably good universe to colonize. or a very well designed trap.

Spiders: press buttons that make the little spider robot dolls move. have it rigged so that certain buttons on the game device light up when the robot moves. Attempt to replicate some of the common motion groupings the spiders display. If we have an idea of what "hello" looks like in their motion structure, do that, and light up a corresponding set of keys. I am trying to map the motion of the real spiders to both the robot toys and to the keypad, in a way that the spiders can tell I am doing so. Hopefully they get the hint and start pressing buttons that make the spider dolls wiggle and dance and devour the souls of the innocent Does this make sense?

Waitingverse Continue to wait for long distance probes to reach glass spheres.

Recursive creatureverse Confirming that we have a few teams establishing base camps and preparing to set up colonies on the upper reaches of the planetcreatures.

Tiem permitting, send probes to new universes:
6, 6, 0
6, 0, 6
0, 6, 6

Ok.

You do this. The spiders seem to associate the lights and the movement of the spider doll. They do it themselves a few times.

Continuing to wait.

Yep. No crisis so far. Everything seems to be going well enough. The local fauna has no interest in the colony, though the colonists report that no matter how close they look they keep finding smaller creatures.

Null
Does not return
Null.


Well, the drill one does its drilling for a while before something gets it from behind and then there's several minutes of jerking around before the feed cuts. Probe apparently came back half digested. The second one rams an ameoba, which then attacks it. Shoulda seen that coming.



What happened to the probe after it was attacked? Check status of the colony in Caveverse
The probe pulled away so as not to be damaged, but the amoeba gave chase as best it could.

Caveverse colony reports some illness due to gravity gradient from lets to head, but over all the colony is proceeding well. Though it is becoming increasingly obvious that survival here would require drastic changes to the world, as they are essentially living on life support using external supplies.

1.Okay the orgyverse expedition, on the condition that the team leader is female.  I.E, either Twinwolf or an NPC.  Furnish them with a shuttle capable of orbit-surface-orbit travel, several robosods, and a QEC linked to a QEC which we will keep in our own universe.  The second QEC will be transferred into the orgyverse every twenty minutes, downloading any useful data and asking the away team if they want to be pulled out, before returning home so that the data can be reviewed.  They will not have a set mission duration.

2.Check up on that probe which was headed to the second planet.  What is OVP-2 like?  Earthlike, without a major civilization, again?

3.Have some scientists dev up a modified braincase which can house and function on a brain from one of the women from the Orgyverse.

4.If 3 succeeded this turn, take two of the still-living women and put their brains inside the modified braincases.  One is our control, and will be left in our universe, while the other will be sent back into the orgyverse for a minute, then ten minutes, then an hour (while the surroundings are recorded by a probe).  Are there ever any notable deviations?

5.Finally, last turn Ozark sent a probe to universe (0,6,0), and what came back caused the viewing sods to leave their booths.  Blacklist that universe, and quarantine both the sods who saw the probe and the videos themselves.  But don't send the probe back unless the quarantined sods start dying or acting dangerously.

6.Ask the quarantined sods what they saw.  Any response?

7.Do a sonar scan of the testing room which contains that probe.  Have a computer program analyze it for deviations from the expected shape.  Anything interesting?


((D'aww, the spiders are adorable!))
1. Okie dokie. I still like how you guys assume it's an all female dimension just because you only saw females in the specific area you were in.

2. Metallic, smooth and unnatural looking. You get the urge to comment about moons and how this probably isn't one. Whatever it is, it's broadcasting something at sub-visible wavelengths towards the inhabited planet.

3. Okie dokie.

4. No noticeable deviations between the two.

5. Alright.

6. No response, but the sods you have listening for you claim to hear metallic banging.

7. Nothing. The scans show only the probe and the sods. Though the sods have rather strangely clung to the pod.

((I'm glad our first real interaction with xenos is not "Everyone kills each other"))

Wonderful, basically human. This is good. Will my haebi arms accept this flesh? Try to assimilate it to bridge the gap between my arms across the back of my shoulders and make them a whole "single" entity.

But wait, if they're all female, how do they procreate? Do they fertilize their own eggs, a la that one kind of lizard, or are they more hermaphroditic, like sea slugs?

Have any spiders died yet? I would like to autopsy one of them if so. If not, leave them be... For now.



Quote from: Ryan to SS
The women are essentially human. Given they are from a different universe, though, there are differences, although mostly cosmetic. I would like a live subject out of the two left for a more... Orthodox method of communication.

Quote from: Ryan to Dester
It may be worth trying to get them to understand our own language, as they have proven their intelligence to be more than capable.

The arms will accept this flesh.

You see no sign of hermaphroditic reproduction. The plumbing, as it were, resembles normal human analogs in all ways except that they only have a single, central ovary of roughly twice the size.

No. Spiders seem to be doing quite well.

Quote from: Gus to: Duster Grew
Thanks boss. We're doing our best to maintain our humanity in here toughe times.

Did you specifically tell h. To kill those women? Because unless you did its not your fault. And I t's not just the killing that mothers me. It's Saint killing innocents for no good reason. This is differed than what we did, and you know it.

I'd take tug up on taut leave idae but I'm not sure if we should be resting while the world is ending. Priorities and all that. But thanks I'll keep it in midnight.

By the way, I found a universe that looks like it has huge thorns and things. You should take a look. I'm gone g to see if this place is all covered in this stuff, or if the probe just happened to land in a bush.

Pokey-verse (Brambleverse?): Send a probe to a location 50 meters higher than the previous probe on the z-axis. Continue sending probes to incrementally higher elevaions, until either we see something of interest or we find the exterior of the bush. If after 10 attempts, we don't see anything, send a probe to a location 50 km higher on the z axis and see what happens.

Time permitting, repeat this process for both the positive and negative directions on each axis.

Other: Find this ship's IT person, if such a person exists, and see if they can "fix" my datapad. If there isn't such a person aboard this ship, see if Hephaestus has something similar and send them the following message:


Quote from: Gus to: Tech people
Sorry to bother you but my data of has been acting weird lately. I keep seeing these red squiggles every tinge I go to type do you think somethings is wrong with my screen maybe ? Also I motived that sometimes it changes my words randomly for no good reason. If you could fix it or send me a new pad that would be great.

The first probe clears the bramble and gives a view of...hmm. Imagine being inside a giant cylinder. Now imagine that cylinder's interior was completely over grown with flowering thorn bushes. Now imagine that the flower part of the thorn bush was several miles in diameter. Thats basically what you see. The flowers are also slowly moving. One to the far left of the probe suddenly seems to vanish into thin air.

Whats wrong with the pad again?

It's interesting that the spiders can be so smart while being so small. Are there any known xenos in our own universe that can get such high intelligence to size ratio?

If there are any deceased spiders around, it would be worth looking into their neural structure, to see if we could reproduce it for more compact wetware computers.

Not all of them are small. Remember, the average size is about the size of a basketball with legs, some are even larger, and there are many that are smaller. The larger ones seem to be the ones actively doing things, the smallest ones are just wandering aimlessly.

Begin pre-recording messages for use by the Mission 27 units. The 'flavor' of the speeches to be recorded should be "Stop rioting and feel bad about yourselves", "Please disregard our violence", "Come with us if you want to live", "Don't you fucking dare carry weapons or attack us" and "You can either stay here, in this doomed universe hoping we don't just nuke your sorry asses out of spite, or you can go through the portal (probably) live".
Heh. Well, you have a lot of char so it might go well.  Done.

Title: Re: Misson 26: You Monster
Post by: Kedly on March 29, 2016, 04:26:33 pm

4 probes sent to analverse for 4 hours. Have one drill into the intestinal lining while the other watches it (careful to avoid whatever attacked the last one), and keep doing so the entire time. Have another programmed to find an ameoba and ram it, letting the ameoba do whatever it wants to it afterwards, and another probe watch that one avoiding the ameoba's wrath should it turn it's attention on it.... stop being a chicken and just watch the feeds directly this time
Title: Re: Misson 26: You Monster
Post by: Ozarck on March 29, 2016, 07:25:38 pm
@Gus' datapad: nothing is wrong with it. Gus' mind of -2 is in effect. He is spelling things badly, and the pad is having fits, tossing up error lines everywhere. he is trying to fix the wrong thing, as a person with -2 mind would do.

@Spiders:design a game for the spiders on the comm device that they seem to enjoy so much. Have it involve eating, drinking, exploring an obstacle course, and even interacting with an unknown, potentially friendly, alien entity. include very basic space english language learning tools, and give rewards for completing tasks, especially those involved learningthelanguage and interacting with the weird aliens (that look suspiciously like humans).

@cavernverse look for a larger cavern with a smoother gravity gradiaent. Do this via the standard "send probes at it until something works." Also, send probes to set distances, increasing exponentially, until we are reasonably confident whehave discovered the size of that universe, or have found the outside of it.

message to creatureverse colony: "it's turtles all the way down, bitches."

Probes to new universes:
7, 0, 0
0, 7, 0
0, 0, 7


Quote from: Dester to BLOPS
That second planet in orgyverse is extremely worrying. Any ideas folks?
Also, as suspected, cavernverse is inhospitable as it now is. Any ideas for modifications to it or our colony there for long term viability? My only current hope is to find a much larger cavern with a less drastic gravity gradient, that has usable soil, or at least can sustain soil (we can import large quantities of soil form this universe if necessary, possibly).

Finally, we have sent single probes which didn't return from the universe they were sent to. We have not reexamined those universes at all, though the probe could have simply ported into a bad location within the universe. If anyone wants to send secondary probes to those universes at different entry points, feel free. Personally, I have been acting under the assumption that the universes that don't return our pres are hostile, or at least, not worth our time, since we have just an infinite number of universes to check out as it is.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on March 29, 2016, 08:09:49 pm
Send a probe to the unsymmetrical-humen-verse. Look for males. Find out, if possible, what influence we've had on them so far. Are they living in villages, towns, or tribes of sorts?

Abduct three males. Give two to Syv.

With my remaining male (assuming I found them), run some very basic psychology and intelligence tests. Things you'd give an ape. Picture assosiaction, object-centered maths, et cetera.

Oh, harvest some viable eggs from a female; there's bound to be one in the batch of three corpses. Find a male "volunteer" (or use whatever's on hand) and attempt to fertilize the egg. I'm sure we have baby-growing stuff hanging around here. Otherwise, we might as well just implant the egg into a female surrogate "volunteer".And by volunteer I mean whomever happens to look like a good fit at the time.


Quote from: Ryan to Saint
Females are indeed female; My research has led me to believe that these demihumans have evolved much like us, but without the symmetry of most of our systems. Their tissue samples are very similar to our own, even to the point of my haebi-enhanced limbs being willing to accept the flesh.

I am running a search for males now, and will bring three back if found; I trust you will be able to make good use of two of them.
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on March 29, 2016, 11:24:46 pm
(Saint hacked into Gus' datapad last turn and, without Gus' knowing it, installed spell-checking/autocorrect software. As a result, Gus believes that something is wrong with his datapad. Rather than attempt to fix it himself, as he's tempted to do, he's decided to report the "error" to whatever tech support Heph happens to have.)

Brambleverse- Send over a phase two probe. After that, try ramming a probe into one of the flowers. See what happens.

Probes to new Universes:
7,7,49
70,70,490
-777,-777,-777
Title: Re: Misson 26: You Monster
Post by: spazyak on March 30, 2016, 12:16:11 am
(((bramble-verse is totaly that soul tearing thorn verse from world of darkness)P
Title: Re: Misson 26: You Monster
Post by: Empiricist on March 30, 2016, 01:49:48 am
Send the files to the Mission 27 people. Then, because Charle's Fate is too low to dare pray, immediately begin recording messages directed at the Mission 27 people with content along the lines of "What the fuck is wrong with you people? You ought to all stop, feel bad about yourselves and maybe contemplate suicide."

Send a Phase 2 Probe to the Spiderverse, search for "population centers" of sorts to film. The Probe should keep its distance though, lest it spark hostilities.

Send a modified Probe to the Claymore Foil Universe (123,456,789). The probe should be completely covered in modular plating that may be ejected. Have it return to a Null where an observing Probe awaits it and attempt to eject all its plates save for a single small plate left on its top.
Title: Re: Misson 26: You Monster
Post by: Kedly on March 30, 2016, 06:11:11 pm
Quote from:  Vincent to: Steve Saint    CC: General Miyamoto De Bergerac
I believe we have our first candidate for the first run at the Sharkmist/Haebi supported colonies. 0,9,0 is rich in industrial resources, and is livable with minor issues (The weird gravity is causing issues with the colonists, but nothing severe or lethal as of yet), but as of yet, it hasn't been able to reach self sufficiency. Would the Heabi/Sharkmist system allow for the growth and self sustinence of life support systems? (food, water, air etc.)
Title: Re: Misson 26: You Monster
Post by: syvarris on March 30, 2016, 07:46:06 pm
((Ugh.  There's a bunch of things I should be answering, but I feel exhausted, and I really don't want to make Saint say something stupid... sagain.  Sorry. :( ))

Orgyverse:
1.Collect as much data about the signal as we can.  Do our scientists think we can replicate it?

2.Set the scoutship to orbit the metallic moon.  Is the signal being broadcasted in all directions, or is it being directed specifically towards OVP-1 [the first planet]?

3.Send an additional two scoutships to the orgyverse, one equipped with significant drilling equipment, and one equipped with a squad of well-armed heavy robosods.  Make them rendezvous with the first scoutship.

Sods Clinging to Probe:
4.Shock all but two of the sods which are clinging to the probe.  Then, equip six normal robosods with sonar equipment, and disable their normal senses.  Send the six into the room, to nonlethally peel the two mindfucked sods off the probe.  Once they're off, send the probe to a null universe, and leave it there.

Bukkakeverse Our universe:

5.Ask the Doctor how long it would take to build a second EUE, which has a carrying capacity sufficient to transfer a QEC and small computer + data storage.  Basically, just a comms probe.

6.Ask him if he thinks such a thing could be built and be functional, in the cavernverse.


Spoiler: Heap Of Responses (click to show/hide)

((The summary for Radiohead comes later.))
Title: Re: Misson 26: You Monster
Post by: piecewise on April 01, 2016, 11:44:34 am

4 probes sent to analverse for 4 hours. Have one drill into the intestinal lining while the other watches it (careful to avoid whatever attacked the last one), and keep doing so the entire time. Have another programmed to find an ameoba and ram it, letting the ameoba do whatever it wants to it afterwards, and another probe watch that one avoiding the ameoba's wrath should it turn it's attention on it.... stop being a chicken and just watch the feeds directly this time

Well, the drilling one appears to insight the wrath of something that looks kind of like the amoeba but is much larger. It seems to extrude straight out of the wall and immediately grabs the drilling probe with a single pseudopod, yanking it into itself and bombarding it with billiard ball sized lysosomes, dissolving the probe.

The amoeba attacks the probe in a similar fashion, absorbing it and dissolving it.

@Gus' datapad: nothing is wrong with it. Gus' mind of -2 is in effect. He is spelling things badly, and the pad is having fits, tossing up error lines everywhere. he is trying to fix the wrong thing, as a person with -2 mind would do.

@Spiders:design a game for the spiders on the comm device that they seem to enjoy so much. Have it involve eating, drinking, exploring an obstacle course, and even interacting with an unknown, potentially friendly, alien entity. include very basic space english language learning tools, and give rewards for completing tasks, especially those involved learningthelanguage and interacting with the weird aliens (that look suspiciously like humans).

@cavernverse look for a larger cavern with a smoother gravity gradiaent. Do this via the standard "send probes at it until something works." Also, send probes to set distances, increasing exponentially, until we are reasonably confident whehave discovered the size of that universe, or have found the outside of it.

message to creatureverse colony: "it's turtles all the way down, bitches."

Probes to new universes:
7, 0, 0
0, 7, 0
0, 0, 7


Quote from: Dester to BLOPS
That second planet in orgyverse is extremely worrying. Any ideas folks?
Also, as suspected, cavernverse is inhospitable as it now is. Any ideas for modifications to it or our colony there for long term viability? My only current hope is to find a much larger cavern with a less drastic gravity gradient, that has usable soil, or at least can sustain soil (we can import large quantities of soil form this universe if necessary, possibly).

Finally, we have sent single probes which didn't return from the universe they were sent to. We have not reexamined those universes at all, though the probe could have simply ported into a bad location within the universe. If anyone wants to send secondary probes to those universes at different entry points, feel free. Personally, I have been acting under the assumption that the universes that don't return our pres are hostile, or at least, not worth our time, since we have just an infinite number of universes to check out as it is.


Ah. Well then.
[1]
He fixes it by snapping it over his knee.

Done. When you introduce it to them, they seem to stare at the cameras in a very...sarcastic fashion. As though to say "This is getting a little recursive, isn't it?". It's an odd thing, to be sassed by a spider. Regardless, they seem to understand the textual form of English to a degree; at least in terms of direct associations between objects and their words, so long as the object is concrete. Abstract words or words that don't have an anchor to a physical object seem to confuse them. They connect whatever the word is to the descriptive image. As though "Hello" were the name of a man waving and greeting someone, not the action.

You do probe searches but they do not discover a place with smoother gravity gradients, just places with less or more gravity at ground level. Perhaps one with lower gravity at ground level would be better because the gradient would be less noticeable?

I'm sure the colonists will appreciate that.

First one lands in what appears to be a fungal bed under a dark purple sky. Humanoid fungal men surround it and carefully inspect it with sensitive tendrils before the probe returns.

Other two are null.

Send a probe to the unsymmetrical-humen-verse. Look for males. Find out, if possible, what influence we've had on them so far. Are they living in villages, towns, or tribes of sorts?

Abduct three males. Give two to Syv.

With my remaining male (assuming I found them), run some very basic psychology and intelligence tests. Things you'd give an ape. Picture assosiaction, object-centered maths, et cetera.

Oh, harvest some viable eggs from a female; there's bound to be one in the batch of three corpses. Find a male "volunteer" (or use whatever's on hand) and attempt to fertilize the egg. I'm sure we have baby-growing stuff hanging around here. Otherwise, we might as well just implant the egg into a female surrogate "volunteer".And by volunteer I mean whomever happens to look like a good fit at the time.


Quote from: Ryan to Saint
Females are indeed female; My research has led me to believe that these demihumans have evolved much like us, but without the symmetry of most of our systems. Their tissue samples are very similar to our own, even to the point of my haebi-enhanced limbs being willing to accept the flesh.

I am running a search for males now, and will bring three back if found; I trust you will be able to make good use of two of them.

The influence you seem to have had is to cause every other member of the species in the area to run away. I mean, you, well not you personally but the probes, fucking gunned down or kidnapped dozens of them, you can't really blame them for not wanting to be there anymore. Closer inspection of the dead outside the small tent like enclosure that you port into  shows that there are indeed males. They are nude as well, though they also have tools strapped to their body using leather cords. Hmm. Intelligent, but not overtly so. They seem to be living in very primitive homes, tents and mud huts. You can find no males and indeed no living members of the species near by. Just lots of jungle.

(Saint hacked into Gus' datapad last turn and, without Gus' knowing it, installed spell-checking/autocorrect software. As a result, Gus believes that something is wrong with his datapad. Rather than attempt to fix it himself, as he's tempted to do, he's decided to report the "error" to whatever tech support Heph happens to have.)

Brambleverse- Send over a phase two probe. After that, try ramming a probe into one of the flowers. See what happens.

Probes to new Universes:
7,7,49
70,70,490
-777,-777,-777

Phase two probe seems fine and when you ram the flower, nothing happens. The flower doesn't vanish though, so maybe you rammed the wrong one?

The probe comes back wrapped in a brown, dusty looking filament and several pieces of it are missing, including the cameras and on board computer.

Send the files to the Mission 27 people. Then, because Charle's Fate is too low to dare pray, immediately begin recording messages directed at the Mission 27 people with content along the lines of "What the fuck is wrong with you people? You ought to all stop, feel bad about yourselves and maybe contemplate suicide."

Send a Phase 2 Probe to the Spiderverse, search for "population centers" of sorts to film. The Probe should keep its distance though, lest it spark hostilities.

Send a modified Probe to the Claymore Foil Universe (123,456,789). The probe should be completely covered in modular plating that may be ejected. Have it return to a Null where an observing Probe awaits it and attempt to eject all its plates save for a single small plate left on its top.

Done.

By this do you mean send a probe in and have it fly towards one of the large cocoons floating in space?

By "Eject" do you mean fly off or simply detach?

((Ugh.  There's a bunch of things I should be answering, but I feel exhausted, and I really don't want to make Saint say something stupid... sagain.  Sorry. :( ))

Orgyverse:
1.Collect as much data about the signal as we can.  Do our scientists think we can replicate it?

2.Set the scoutship to orbit the metallic moon.  Is the signal being broadcasted in all directions, or is it being directed specifically towards OVP-1 [the first planet]?

3.Send an additional two scoutships to the orgyverse, one equipped with significant drilling equipment, and one equipped with a squad of well-armed heavy robosods.  Make them rendezvous with the first scoutship.

Sods Clinging to Probe:
4.Shock all but two of the sods which are clinging to the probe.  Then, equip six normal robosods with sonar equipment, and disable their normal senses.  Send the six into the room, to nonlethally peel the two mindfucked sods off the probe.  Once they're off, send the probe to a null universe, and leave it there.

Bukkakeverse Our universe:

5.Ask the Doctor how long it would take to build a second EUE, which has a carrying capacity sufficient to transfer a QEC and small computer + data storage.  Basically, just a comms probe.

6.Ask him if he thinks such a thing could be built and be functional, in the cavernverse.


Spoiler: Heap Of Responses (click to show/hide)

((The summary for Radiohead comes later.))
((The band radiohead is watching the game? Didn't expect that!))

1. The signal is an odd one. It's broadcasting very widely, blanketing the inhabited planet. Scientists believe they can can replicate it, but they also warn that it seems to have biological effects. It seems to be interfering with 4th level protein formation in certain cases. They say there should be no immediate danger but they don't know what the long term effects would be.

2.Directly at the planet. And as you orbit the metallic moon from a distance, the probe notices what looks like automated defensive systems. Not unlike our own autolasers.

3. Done.

4. You do this. It seems to work and as soon as the probe is gone, the sods return to normal.

5. He says it would take a while to set up the infrastructure, but that once it is ready small EUE's shouldn't take too long to manufacture individually.

6. He doesn't know. Theoretically it should work but it's never been tested.

Title: Re: Misson 26: You Monster
Post by: Gentlefish on April 01, 2016, 02:40:40 pm
Quote from: Ryan to Saint
It seems your wanton massacre has affected the tribe. They're now running from our probes.

I would like to request an excursion to the planet. For plant and tissue samples, for contagions, and to hopefully rectify the situation so they are not so fearful of their new masters.

I would require, if allowed, a botanist, microbiologist, six interns (two each for the scientists and two medical interns for me), four non-sod guards, and equipment to match.

Fuck it, we're going live. Take the above mentioned and deploy a km away from the tribe. Have a probe return every 3 hours so I can request additional supplies and what not, or begin to mount an evac in case of hostiles. Also take along some equipment to get an idea of what the giant planet thing is doing to this planet, and some countermeasures to preserve our own life. Also include what amounts to a FoB.
Title: Re: Misson 26: You Monster
Post by: Empiricist on April 01, 2016, 05:56:45 pm
-snip-
Title: Re: Misson 26: You Monster
Post by: Ozarck on April 02, 2016, 09:40:28 am
Spiders send in a couple robots and a sod. see if they tear them apart or infest the sod. If they don't, then send in a robot with food. If they do, send them home, I guess. I don't really have any end game with the spiders. They and their universe don't seem useful to us, really.

Caverns elevate all colonies by placing them on platforms above the ground (if this helps with the gravity gradient).
Send a science team to do experiments on the unnatural (continent sized) sapphire that Gus got his sapphire from.
locate caverns with lighter gravity, and if one is found that is more suitable for colonization, move the colony there.

Fungalverse what was the environment like? Send a second probe, to a point high enough up that it wold be in orbit if this universe works the way ours does, and see what is out there.

Time permitting, Send probes to new universes:
0, 7, 7
7, 0, 7
7, 7, 0
Finally: wiki people take note: remove the blacklist designation from orgyverse.
Title: Re: Misson 26: You Monster
Post by: Radio Controlled on April 02, 2016, 09:49:51 am
Quote from:  Vincent to: Steve Saint    CC: General Miyamoto De Bergerac
I believe we have our first candidate for the first run at the Sharkmist/Haebi supported colonies. 0,9,0 is rich in industrial resources, and is livable with minor issues (The weird gravity is causing issues with the colonists, but nothing severe or lethal as of yet), but as of yet, it hasn't been able to reach self sufficiency. Would the Heabi/Sharkmist system allow for the growth and self sustinence of life support systems? (food, water, air etc.)

Response:
Quote
Yes, as long as that universe is not completely inhospitable then it should be able to accommodate colonists given time to set up infrastructure.

My advice would be to do the following steps:
1) Send over some more resources so the people currently there don't starve if there's problems. Or take them back or set up a close monitoring system, to ensure they don't get stranded.
2) Load the parameters of the universe into a VR machine and run an AI on it for a little while. That should allow you to get an idea of how the colony would tackle the issues presented, without having to commit just yet.
3) Send a small sample of Heabi and/or sharkmist over in a controlled way with plenty of failsaves and contingencies, to check for possible weird effects.
4) Then, if you are satisfied with the results from VR testing and sample test, select the colony modules you need (or follow the AI's recommendations) and send them over. Probably best to keep monitoring its progress closely, this would be its first extra-universal field test, after all.

Be sure to coordinate with Dester and Saint during all of this, though I probably don't need to tell you that.
Title: Re: Misson 26: You Monster
Post by: Kedly on April 02, 2016, 03:28:51 pm
Quote from:  Forward to: Dester Gree, Steve Saint
Yes, as long as that universe is not completely inhospitable then it should be able to accommodate colonists given time to set up infrastructure.

My advice would be to do the following steps:
1) Send over some more resources so the people currently there don't starve if there's problems. Or take them back or set up a close monitoring system, to ensure they don't get stranded.
2) Load the parameters of the universe into a VR machine and run an AI on it for a little while. That should allow you to get an idea of how the colony would tackle the issues presented, without having to commit just yet.
3) Send a small sample of Heabi and/or sharkmist over in a controlled way with plenty of failsaves and contingencies, to check for possible weird effects.
4) Then, if you are satisfied with the results from VR testing and sample test, select the colony modules you need (or follow the AI's recommendations) and send them over. Probably best to keep monitoring its progress closely, this would be its first extra-universal field test, after all.

Be sure to coordinate with Dester and Saint during all of this, though I probably don't need to tell you that.
-
-
-
-
-

Dester I sent a message to Saint and General Miyamoto requesting we attempt our first sharkmist colony in the cavern/cave-verse as it is rich with resources, but not with life support. This was General Miyamoto's response. This plan of action seems reasonable to me and I would like to get started on it. Any objections?

If there is no objections from Saint or Dester

1) Send over more resources to cave-verse so the people currently there don't starve
2) Load the parameters of the universe into a VR machine and run an AI on it for a little while to get an idea of how the colony would tackle the issues presented
3) Send a small sample of Heabi and/or sharkmist over in a very remote section of the cave-verse with camera probes to see how it reacts to the new universe
Title: Re: Misson 26: You Monster
Post by: Ozarck on April 02, 2016, 10:33:17 pm
Quote from: Dester to:Vincent cc:General De Bergerac, Administrator Saint

Go for it. The only real failsafe we probably need for sending over the sharkmist and haebi flesh is location. send it to a cavern some distance from ours.

if it goes feral, we can abandon that universe as too much work for the reward, since apparently we need to massively change the structure of the universe to make colonies sustainable there.

of course, I won't stop you from using other fail-safes, but I think we sent a few artifacts over once before, and I believe a sharksuit was among those artifacts.
Title: Re: Misson 26: You Monster
Post by: Kedly on April 03, 2016, 12:41:23 am
Quote from:  Vincent to: Dester
I'm with you in thinking location will be enough. If a bad reaction happens far enough away, we'll have ample time to evacuate the colonists. If we can't make it self sustainable, there isn't much point in continuing the colony
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on April 03, 2016, 03:50:52 pm
Did you process those new universes? Which universe did the damaged probe return from?

If you missed them, send probes to new universes  (7,7,49), (70,70,490), (-777,-777,-777).

Lodge a complaint regarding the structural integrity of ARM datapads with whoever I feel is most appropriate to whine to on Hephaestus. Demand a free replacement.
Title: Re: Misson 26: You Monster
Post by: Nunzillor on April 04, 2016, 10:12:11 pm
Quote from: Pneuma South of M27 Team Hurricane replying to Charles Leroux
Dear Mr. Leroux,

Please accept my thanks for the attached messages.  I look forward to testing them in the field, as I suspect they will be quite effective.  In fact, might I ask if you would be willing to develop and test further messages to help M27 succeed?

I think the mission might benefit from more research in the following areas:
  • "Buffs" or inspirational speeches granting temporary or even permanent benefits.
  • Determining the degree to which charismatic speeches can bend reality for both defensive and offensive applications.
  • Directed effectiveness— having speeches' negative effects only affect enemy combatants and positive effects only affect ARM troopers.
  • Developing "antidotes" to negate the effects of speeches (such as "don't you dare carry weapons or attack us") when accidentally deployed against ARM troopers.
  • Speeches to knock listening enemy combatants unconscious.
I'm sure you can think of other, similar avenues of research which would also be helpful.  I believe that any time you could spare for this effort would be quite beneficial to Team Hurricane's activities.  If you do decide to devote some time to this research, I would respectfully request that you test your results before sending them to Hurricane or others.

Thank you,
Pneuma South
Title: Re: Misson 26: You Monster
Post by: syvarris on April 04, 2016, 10:36:59 pm
((I love how that message gives the impression of someone who doesn't understand speech or charisma at all, and legitimitely thinks it's some sort of sufficiently advanced technology or magic.  "Whoah, dude, the words the Hephaestus guys had us play over the speakers made the civilians calm down and stop attacking!  They must have reverse-engineered some awesome alien artifact.  I bet we could ask them to make the magic words have cooler effects, like knocking civilians unconcious or something!"))
Title: Re: Misson 26: You Monster
Post by: Nunzillor on April 04, 2016, 10:40:20 pm
((Heh, well I'm assuming Pneuma saw the effects of Freeman's speech on civilians, where he literally called out their names despite never having met them.  To her, incidents like that suggest that there really is something "magic" about speeches, something that can be exploited.  At the very least, she thinks speeches may grant telepathy of some sort.))
Title: Re: Misson 26: You Monster
Post by: Empiricist on April 05, 2016, 05:03:36 am
Have the probe keep its distance from the Cocoons, and search for signs of anything moving between them. Immediately halt that if another M26 member objects to it

Just detach.

Quote from: C. Leroux -> P. South
I believe you may want to contact your superior officers about the applications of speeches if they are having such effects. As far as I know, they should not be directly altering reality and any symptoms of such may be signs of an anomaly or the further decay of our universe.

And I would call into question the effectiveness of my messages until they have been deployed, for it is hard to write a speech knowing neither the exact audience nor the precise circumstances. If you believe it to be useful, I could indeed record more messages, though they are only as effective as well-written propaganda at best, I could indeed try my hand at a rallying speech, but past experience tells me that encouragement is the very last possible thing our forces need. Is there any specific circumstance you feel you would need a speech for?
Title: Re: Misson 26: You Monster
Post by: Nunzillor on April 05, 2016, 11:05:55 am
Quote from: P. South -> C. Leroux
I have seen something happen that should not be possible— a Gordon Freeman was able to call out the names of civilians he had never met before, using those names to calm them down with a speech.  His charisma appeared to have given him telepathic abilities of some sort, suggesting that applied charisma may have greater effects than were previously considered possible.

Could you please record a speech to encourage teammates not to kill each other?  There was an incident here that nearly resulted in several deaths.  That would be potentially useful.  I am also curious as to the effectiveness of a rallying speech promoting increased marksmanship ability, so please do record such a speech as well if you have a moment.

Thank you,
P. South
Title: Re: Misson 26: You Monster
Post by: Empiricist on April 05, 2016, 07:13:27 pm
Quote from: C. Leroux -> P. South
Then you may be better off contacting him for his aid. It is not impossible for one to demonstrate seemingly supernatural abilities, there was even a soldier who could make incoming fire miss and resurrect the dead. I know I am not such a kind of person, but this Freeman you refer to might very well be. Being in the field, and having apparently demonstrated such capabilities he may be a better person to make such requests to.

But if my recorded speeches start exhibiting similar anomalous behavior, then it may be cause for concern.

As for friendly fire, that is a matter best handled by your superior officers. There is no real way to prerecord a speech and know the exact circumstances of such events, and often in such cases, no words however rational or emotional will persuade them otherwise.
Title: Re: Misson 26: You Monster
Post by: Nunzillor on April 05, 2016, 07:17:33 pm
Quote from: P. South -> C. Leroux
Thank you for your reply.  I will contact Freeman to see if his abilities can assist Hurricane.

Quote from: P. South -> G. Freeman
Dear Mr Freeman,

I am contacting you in the hopes that you can aid Team Hurricane as it continues to try to pacify and recruit civilians.  Recently I observed you call out the names of several civilians you (I assume) had never met before.  You seem to have exhibited some form of telepathy.

How did you develop these abilities?  And is there a way for your abilities to be transfered to others, or put to use for the benefit of M27?

Thank you,
Pneuma South
Title: Re: Misson 26: You Monster
Post by: piecewise on April 06, 2016, 11:33:43 am
Quote from: Ryan to Saint
It seems your wanton massacre has affected the tribe. They're now running from our probes.

I would like to request an excursion to the planet. For plant and tissue samples, for contagions, and to hopefully rectify the situation so they are not so fearful of their new masters.

I would require, if allowed, a botanist, microbiologist, six interns (two each for the scientists and two medical interns for me), four non-sod guards, and equipment to match.

Fuck it, we're going live. Take the above mentioned and deploy a km away from the tribe. Have a probe return every 3 hours so I can request additional supplies and what not, or begin to mount an evac in case of hostiles. Also take along some equipment to get an idea of what the giant planet thing is doing to this planet, and some countermeasures to preserve our own life. Also include what amounts to a FoB.
We'll assume you get yourself and deploy 1 km away in the middle of the jungle.

Spiders send in a couple robots and a sod. see if they tear them apart or infest the sod. If they don't, then send in a robot with food. If they do, send them home, I guess. I don't really have any end game with the spiders. They and their universe don't seem useful to us, really.

Caverns elevate all colonies by placing them on platforms above the ground (if this helps with the gravity gradient).
Send a science team to do experiments on the unnatural (continent sized) sapphire that Gus got his sapphire from.
locate caverns with lighter gravity, and if one is found that is more suitable for colonization, move the colony there.

Fungalverse what was the environment like? Send a second probe, to a point high enough up that it wold be in orbit if this universe works the way ours does, and see what is out there.

Time permitting, Send probes to new universes:
0, 7, 7
7, 0, 7
7, 7, 0
Finally: wiki people take note: remove the blacklist designation from orgyverse.

They do not eat or attack the robots or sods. They seem cautiously curious, but since the robots and sod aren't attacking them, they don't attack back.

That reduces it, though now they have the problems of microgravity.
What are you looking for in terms of experiments? We know it is chemically and structurally identical to our sapphires here in our universe.
Searching. There are sections of this cavern that are higher and thus have lower gravity.

The environment is fairly earth like, though the oxygen concentrations are too low for us. It's also darker and more humid, like a boggy overcast summer's day. The orbit probe doesn't return.

No time today

Quote from:  Forward to: Dester Gree, Steve Saint
Yes, as long as that universe is not completely inhospitable then it should be able to accommodate colonists given time to set up infrastructure.

My advice would be to do the following steps:
1) Send over some more resources so the people currently there don't starve if there's problems. Or take them back or set up a close monitoring system, to ensure they don't get stranded.
2) Load the parameters of the universe into a VR machine and run an AI on it for a little while. That should allow you to get an idea of how the colony would tackle the issues presented, without having to commit just yet.
3) Send a small sample of Heabi and/or sharkmist over in a controlled way with plenty of failsaves and contingencies, to check for possible weird effects.
4) Then, if you are satisfied with the results from VR testing and sample test, select the colony modules you need (or follow the AI's recommendations) and send them over. Probably best to keep monitoring its progress closely, this would be its first extra-universal field test, after all.

Be sure to coordinate with Dester and Saint during all of this, though I probably don't need to tell you that.
-
-
-
-
-

Dester I sent a message to Saint and General Miyamoto requesting we attempt our first sharkmist colony in the cavern/cave-verse as it is rich with resources, but not with life support. This was General Miyamoto's response. This plan of action seems reasonable to me and I would like to get started on it. Any objections?

If there is no objections from Saint or Dester

1) Send over more resources to cave-verse so the people currently there don't starve
2) Load the parameters of the universe into a VR machine and run an AI on it for a little while to get an idea of how the colony would tackle the issues presented
3) Send a small sample of Heabi and/or sharkmist over in a very remote section of the cave-verse with camera probes to see how it reacts to the new universe

Done
Which universe? Cave verse? The auto-colony would probably attempt to terraform, since the major problem is a complete lack of nutrients. Failing that, it would create the best possible recycling system it could, but even that would eventually fail since you can never get 100% back.
It doesn't do anything. As in, without signals or control the samples just sit there.

Did you process those new universes? Which universe did the damaged probe return from?

If you missed them, send probes to new universes  (7,7,49), (70,70,490), (-777,-777,-777).

Lodge a complaint regarding the structural integrity of ARM datapads with whoever I feel is most appropriate to whine to on Hephaestus. Demand a free replacement.

7,7,49 was the only one not null.

You get another datapad after screaming about the fragility of the first one at an intercom speaker. The speaker is one way.

Have the probe keep its distance from the Cocoons, and search for signs of anything moving between them. Immediately halt that if another M26 member objects to it

Just detach.

Quote from: C. Leroux -> P. South
I believe you may want to contact your superior officers about the applications of speeches if they are having such effects. As far as I know, they should not be directly altering reality and any symptoms of such may be signs of an anomaly or the further decay of our universe.

And I would call into question the effectiveness of my messages until they have been deployed, for it is hard to write a speech knowing neither the exact audience nor the precise circumstances. If you believe it to be useful, I could indeed record more messages, though they are only as effective as well-written propaganda at best, I could indeed try my hand at a rallying speech, but past experience tells me that encouragement is the very last possible thing our forces need. Is there any specific circumstance you feel you would need a speech for?
Well in that case the probe wanders the darkness for a while and finds microscopic particles of something, but thats it.

In that case you would be able to detach the plates while keeping the one plate till you return.


Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Ozarck on April 06, 2016, 06:59:57 pm
The sapphire is not actually a sapphire, according to them. It's made with several compounds they're unfamiliar with, most of which seem artificial in their structure.
(("Them" being the scientists Gus had examine the sapphire before.))

I wanted to find out if further testing of the sapphire revealed any additional clues, or if the artificial nature was simply a construct of the gravity gradient in the Cavernverse.

If we haven't already collected information on the mineral deposits in cavern 2 of Cavernverse, send some harvesters to collect samples. Run the AI colony program with the added information of having those mineral deposits as resources.

Fungalverse: Send probes to various heights, starting at 100 meters and going up from there, to see how far up they can go before failing to return or being destroyed. record everything they see and experience, including atmospheric makeup further up. Send additional probes 100 miles in four directions from the original entry popint to see if the fungal forest extends that far in each direction. Also record whatever they find.

Edit: Spiders:send several probes to the spiderverse containing different types of organics:
a) several different swarms of insects
b) fish
c) large mammals
d) sods
e) robobodies (not organic, but still ...)
f) a mewling fleshmass
g) Haebi flesh
h) a sample of sharkmist, such as a sharksuit or a sharkmist vat (also not organic, I believe, but still ...)

Which of the above spawns spiders, which do not, and which, if any, fail to return (possibly due to having been eaten). are there any that act oddly, beyond what has already been observed?


Quote from: Dester to: ExtraUniversalExploration Team
I confess that I am at a bit of a standstill with communications with the spiders from spiderverse. they are intelligent and reasonable enough not to immediately eat or fight with sods who come into contact with them. I have no real further direction to go with testing them and have failed to discover a way in which we can be mutually beneficial. If anyone has any nonlethal suggestions, I am open to them. otherwise, I intend to return them to their home universe and let it be.
Title: Re: Misson 26: You Monster
Post by: spazyak on April 06, 2016, 07:26:48 pm
((So, what files were sent to misson 27 people?))
Title: Re: Misson 26: You Monster
Post by: Kedly on April 06, 2016, 07:28:59 pm

With no objections from Dester/Saint/Miya...

Can the Autocolonies self deploy? (No human interaction). If so send one a good distance away from the inhabited colony (Preferrably at least the distance of a once around earth), and have probes occasionally check in and monitor how it sets up and how well it functions after is it sets up.
Title: Re: Misson 26: You Monster
Post by: Ozarck on April 07, 2016, 02:47:31 am
((So, what files were sent to misson 27 people?))
((the only ones I know of are the speeches Charles sent to calm refugees and attempt to straighten out some newbies.))
Title: Re: Misson 26: You Monster
Post by: spazyak on April 07, 2016, 06:39:12 am
((So, what files were sent to misson 27 people?))
((the only ones I know of are the speeches Charles sent to calm refugees and attempt to straighten out some newbies.))
((Ah, okay. Wanted to know if there was anything else I could use to calm the civi's down))
Title: Re: Misson 26: You Monster
Post by: syvarris on April 08, 2016, 06:44:50 pm
Orgyverse:

1.You mentioned that the metallic moon's signal inhibits the formation of some 4th level proteins.  I'd like to have some of the corpses we've retrieved from that universe to be inspected--do they have any of those proteins?

2.Gentlefish sent two live male specimens to me.  Have them both contained in remote, shielded containment rooms.  One of them will continually be exposed to a replicated version of the above signal, while one will be left untouched.  I'll leave them there to examine the long-term effects.  Also get a few healthy human test subjects, and put them into a containment chamber with the weird signal.

3.The scoutship in orbit of the metallic moon noticed automated defensive systems.  Are they aiming at the probe?  If so, let the probe be shot, but transfer it back to our universe after the first couple hits.  ((EDIT: We should have enough reaction time to do this, because the scoutship is communicating through a QEC, which can be transferred in and out of that universe as fast as the EUE is capable.))  If it's not being aimed at, let it continue to orbit the moon, building a map of the defensive systems.

4.If the automated defense systems are inactive, the other two scoutships should continue orbiting towards the first scoutship.  If the turrets are active, keep them away from the moon.

5.Start sending small ships with military equipment into the orgyverse, temporarily.  Have them test our most important equipment--stuff like assaultsuits, MK.IIIs, hexsand, hexbug, sharkmist, blurad batteries, etc.  Broadly speaking, does most of our advanced tech work, or not?  Especially important is hexsand, as it allows us to make our warships nigh-invulnerable to conventional attack.

6.Is our current EUE large enough to send our large warships into alternate universes, or would we have to build smaller warships?  No, we don't have any specifications for what our warships are.

7....Uh, send a bunch of robosods (with human NPC supervisors) and equipment to the origin point of the orgyverse, and have them clean up the massacre as much as possible.  Once they're done, bring them back immediately.

Other stuff:
8.Ask the sods who were clinging to the probe why they were doing so.  Do not let them leave the containment room.

9.Start on the process to manufacture new EUEs, focusing on getting production of the smallest ones ready, first.  About when should we be able to assemble the first ones?  A couple of turns?


Spoiler: Communications (click to show/hide)
Title: Re: Misson 26: You Monster
Post by: Ozarck on April 08, 2016, 07:46:21 pm
((How are you going to time it so that the scout returns "after a few hits"? Nothing in that universe can send signals t othis one in real time, but must wait for our EUE to bring them back. We couldn't know when something is happening unless we had a rapid fire transferrance mechanism, where we repeatedly sent and returned probes to check the state of things - and that would have the shortcoming of having the margin of error of where it appears in that universe.))

Quote from: Dester to: Administrator Saint
Those are interesting questions. I wondered myself if returning the spiders to their homeverse would infect them. I suspect it wold not. We've only seen them infect rabbits so far, and the largest that came forth are roughly the size of a basketball. Note that they have not infected any of the creatures we sent into contact with them in this universe - only in their universe of origin.
Title: Re: Misson 26: You Monster
Post by: syvarris on April 08, 2016, 11:24:07 pm
((QEC.  No lag time, so it can be shifted in and out as fast as the EUE is capable.  I suppose I should specify that, though.))

Quote from:  Admin Steve Saint  to: BLOPS Lead Dester Gree
Ah, but isn't that exactly why we ask the questions?  Of course I have expectations about the result of such an experiment, but we cannot know the answer until we test our expectations.  If the spiders are infected by the universe which created them, that would show that they are a result of cross-contamination between the two universes, and not a true denizen of that universe.  The fact that the spiders themselves are not infectious lends support to that theory, I believe; if the infection was the method the spiders use for reproduction, they should have the capability to infect more beings.

This question is a mere curiosity, but any information can become useful.  Many of the greatest scientific innovations came about unintentionally, even here on Hephaestus.
Title: Re: Misson 26: You Monster
Post by: Ozarck on April 09, 2016, 12:02:01 am
((the QEC works in one universe or the other, but the point I am making is - the EUE sends the probe, the probe is fired on, we have no way of knowing this happens until we pull that probe or the observing probe back to this universe. So we, what? We repeatedly send and return an observing probe? At what interval is that possible? is it possible within sufficient intervals to a)record the first firing of the automated defenses, then b) pull the probe which is fired on out of that universe? And again, if we are repeatedly sending and returning an observation probe, the uncertainty in tentry point means it might not land near enough to the other planet, or to the side facing our first probe, to record anything at all.))
Title: Re: Misson 26: You Monster
Post by: Dorsidwarf on April 09, 2016, 05:43:59 am
((the QEC works in one universe or the other, but the point I am making is - the EUE sends the probe, the probe is fired on, we have no way of knowing this happens until we pull that probe or the observing probe back to this universe. So we, what? We repeatedly send and return an observing probe? At what interval is that possible? is it possible within sufficient intervals to a)record the first firing of the automated defenses, then b) pull the probe which is fired on out of that universe? And again, if we are repeatedly sending and returning an observation probe, the uncertainty in tentry point means it might not land near enough to the other planet, or to the side facing our first probe, to record anything at all.))

((I think what it does is has a pod with a QEC in it being rapidly teleported in and out of the universe so it goes like

1)QEC pod loads probe data
2)QEC transported by the EUE
3)QEC checks if it has instructions in ourverse and offloads probe data
4)QEC loads (if extant) and is transported back
5)If QEC got data from ourverse, it sends to the pod
Title: Re: Misson 26: You Monster
Post by: Ozarck on April 09, 2016, 06:32:52 am
((again, how does this solve the teleport uncertainty issue. and how frequently can it transport between universes?))
Title: Re: Misson 26: You Monster
Post by: Radio Controlled on April 09, 2016, 06:38:21 am
((I think teleporting is perfect if you teleport to that universe's 'origin'/standard teleport location, right? The deviation only being there when you teleport in away from (0,0,0). So place a QEC near the origin and you're good to go I think?))
Title: Re: Misson 26: You Monster
Post by: Ozarck on April 09, 2016, 07:34:29 am
((click. Got it. the teleport cool-down is still a concern, though))
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on April 09, 2016, 10:24:52 am
(7,7,49) - Send another phase 1 probe to the same location for half a second, and then bring it back. Have the camera feed examined. Have another probe do the same thing 1 mile higher on the z axis.

Brambleverse- Send another phase 1 probe to the same location, and fly it over to the location where the flower disappeared. Has it reappeared? Is there any sign of the flower, or has it simply vanished from existence?

Order another probe to be deployed repeatedly to a single location not far from where the flower disappeared. It should be deployed for 15 minute intervals, in between which the camera and sensor data should be returned and examined. Do this as many times as possible over a 24 hour period.

New universe probes (time permitting):
5,5,5
8,8,8
6,6,-36
-36,-36,-36
Title: Re: Misson 26: You Monster
Post by: Radio Controlled on April 09, 2016, 10:38:39 am

With no objections from Dester/Saint/Miya...

Can the Autocolonies self deploy? (No human interaction). If so send one a good distance away from the inhabited colony (Preferrably at least the distance of a once around earth), and have probes occasionally check in and monitor how it sets up and how well it functions after is it sets up.

((Yes they can, you can just load up the modules you think it'd need, transport and let it work all by itself if you want. You can even just let the AI decide on which modules to take if you load up that universe's known parameters.))
Title: Re: Misson 26: You Monster
Post by: Nunzillor on April 09, 2016, 03:15:04 pm
Quote from: P. South -> G. Freeman
Dear Mr. Freeman,

I apologize if my previous correspondence was too probing or forward.  Please feel free to let me know if you would not be interested in working with me under any circumstances, in which case I would be sure to never disturb you again.

The apparent telepathic ability you have demonstrated fascinates me, and I am hopeful that you would be open to some safe and simple experimentation to determine the extent and potential applications of your abilities.  I would be happy to compensate you for your time.

Please let me know if you have any interest in this proposition at all, in which case I would be happy to negotiate payment and details.

Thank you,
Pneuma South

Send this message to Freeman.
Title: Re: Misson 26: You Monster
Post by: syvarris on April 09, 2016, 03:21:46 pm
((@Oz
Yeah, sorry for being confusing.  Sometimes I think of a solution, come up with a problem, fix said problem, and then repeat that process for several iterations.  I end up with something which seems nonsensical without the intermediate steps being explained.

The scout ship should have a QEC inside it, which is how I've been communicating with it.  It's connected to a second QEC, on a probe which is rapidly transferred to/from the universe.  The second QEC can't talk to anything in our universe, but could indicate that the scout needs to be pulled out by simply activating a light, so information transfer shouldn't be too laggy.  I tested this arrangement awhile ago.

I'm assuming the scoutship has internal diagnostic systems on it, so it doesn't need to be directly observed by anything.  Originally, I had several IF->THEN bits in my turn, specifying several possible observation methods we might have, but I decided that was stupid bloat.

Finally, as for the lag, the minimum cooldown time for transferring in/out of a universe is two milliseconds (http://www.bay12forums.com/smf/index.php?topic=154156.msg6890583#msg6890583).  There might be a further cooldown between basic in/out transfers, but I didn't think to test that.  I suppose we might learn whether or not one exists next turn.))
Title: Re: Misson 26: You Monster
Post by: Empiricist on April 10, 2016, 09:51:23 am
Quote from: C. Leroux -> Command D. Gree
I have made progress on work regarding the universe (123,456,789), which has the effect of coating probes in a "foil" that violently explodes outwards upon the slightest physical contact. I believe we may soon be able to harvest and transport it well enough to begin experimentation upon it, the most obvious application of course being that of a weapon. The problem is, this foil has demonstrated the capacity to render entire testing rooms inoperable.

Hence I would like to request the usage of a testing room under the disclaimer that it may very well be rendered inoperable by the experiments conducted within..

For my following actions I would like the define the following terms:
Claymore Foil Universe - The universe with coordinates (123,456,789) and the metallic foil
Plate Probe - A probe with modular plating that it can release so that it ends up with only one foil-covered plate left after venturing into the Claymore Foil Universe
Observer Probe - A simple probe with cameras that wait for a Plate Probe in a Null universe, each carries numerous Camera Drones and one Poke Drone
Camera Drone - A small expendable drone with high speed cameras that transmit their feeds to the Observer drone
Poke Drone - A small expendable drone designed to be released by an Observer Probe and moved to collide with a Plate Probe's foil-covered plate

Title: Re: Misson 26: You Monster
Post by: spazyak on April 10, 2016, 04:09:53 pm
((if m27 people can send messages to m26 people then I am going to send this ))
Quote from: Eagle 2, Sir Jackson-> Commander of m26 people
I beleive you wer the one placed in command of this effort, if you are not, please ignore, if you are then listen.
I am currently going to speak to a leader and represenative of the civilians of the island we are on. I  request data of the universes that are to be colonized to give to them with hopes that it can better convince them to go with us.
Ultimately the decision is yours...

Now how do I turn this thing off

noooo

Why does it keep typing what I am saying.,,
Maybe this button...
Nope

I guess this o-

~End of message~[/qoute]
Title: Re: Misson 26: You Monster
Post by: Gentlefish on April 12, 2016, 07:20:04 pm
Quote from: Ryan to Dester CC: Saint
FOB set up successfully. Please run any future local tests by me while I attempt to learn more about this planet.

The planetoid is all yours. I do not care for it nor wish to deal with it personally.


1) How does this planet feel? Is it comfortable? Humid? earth-like? Or is it the paradise we're looking for?

2) collect air samples and soil samples. Test for pathogens. Analyse microbial life. Does it pose any substantial threat to colonists?

3) Can we assume ourselves guarded from the signal? If not, requisition such protection. I like having my proteins intact. ((Yeah that sounds bad. We'll have to blow up that planetoid.))

4) Have (escorted) botanist collect plant matter samples within 50-meters around the entirety of the FOB. We will analyses these later, for sake of God's time.

5) Have non-scientist units clear an area of no less that 50 metres around the entirety of the FOB.
Title: Re: Misson 26: You Monster
Post by: Ozarck on April 13, 2016, 04:56:49 am
Quote from: Dester Gree to: C. Leroux
You have approval for one testing room for those experiments. If you get to a point at which you feel that interaction with that universe is "safe" enough that bringing probes into our universe in, say, voidspace, would not risk widespread destruction, we will review the situation and perhaps you can make use of some planetoids or other desolate places for more of your tests - places perhaps with less maintenance overhead.

You have been quite detailed and thorough in your testing of this "Claymore" universe. I look forward to more.

Quote from: Office of the Commander, m26 to: Mr. Jackson
I have been reviewing the personnel roster for your mission. I am a little unclear on your level of authority, both within your own mission, and in regards to access to information from ours. Are you not under the authority and supervision of a more veteran team? How did yo ucome to be appointed to act as ambassador to these people? Forgive me if I have misunderstood something - these organizational rosters are often anything but organized.

Quote from: Dester to: Ryan, cc. Mr. Saint
Will you then be staying inside that universe for extended periods of time? I will forward all requests for experiments in regard to the intitial planet in that universe to you. We are still waiting on the results of Mr. saint's latest in regard to the planetoid. It appears to be on something of a similar level of technology to us, though I can't make that claim a certainty by any means. Are you prepared to deal with potential hostiles of a similar tech level to the UWM?

edit: oops. fixed broken quote tags
Title: Re: Misson 26: You Monster
Post by: spazyak on April 13, 2016, 06:05:57 am

Quote from: Jackson -> Office of Comand, M26
The vet teams seen quite with what I'm doing as right now I am coordinating the actions of two of the rookie teams and minimizing the damage caused by the third.
I've also been placed in charge of Hurricane team, I wish for these documents to help subdue and calm the populouse near the mansion and plantation. I've gotten the pleasure then to meet with a represenative of these citizens.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on April 13, 2016, 12:25:09 pm
Quote from: Ryan to Dester CC:Saint
I'm currently only prepared for dealing with the locals; I will be on the lookout for further interference and will request backup as necessary.,
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: piecewise on April 15, 2016, 10:20:22 am
The sapphire is not actually a sapphire, according to them. It's made with several compounds they're unfamiliar with, most of which seem artificial in their structure.
(("Them" being the scientists Gus had examine the sapphire before.))

I wanted to find out if further testing of the sapphire revealed any additional clues, or if the artificial nature was simply a construct of the gravity gradient in the Cavernverse.

If we haven't already collected information on the mineral deposits in cavern 2 of Cavernverse, send some harvesters to collect samples. Run the AI colony program with the added information of having those mineral deposits as resources.

Fungalverse: Send probes to various heights, starting at 100 meters and going up from there, to see how far up they can go before failing to return or being destroyed. record everything they see and experience, including atmospheric makeup further up. Send additional probes 100 miles in four directions from the original entry popint to see if the fungal forest extends that far in each direction. Also record whatever they find.

Edit: Spiders:send several probes to the spiderverse containing different types of organics:
a) several different swarms of insects
b) fish
c) large mammals
d) sods
e) robobodies (not organic, but still ...)
f) a mewling fleshmass
g) Haebi flesh
h) a sample of sharkmist, such as a sharksuit or a sharkmist vat (also not organic, I believe, but still ...)

Which of the above spawns spiders, which do not, and which, if any, fail to return (possibly due to having been eaten). are there any that act oddly, beyond what has already been observed?


Quote from: Dester to: ExtraUniversalExploration Team
I confess that I am at a bit of a standstill with communications with the spiders from spiderverse. they are intelligent and reasonable enough not to immediately eat or fight with sods who come into contact with them. I have no real further direction to go with testing them and have failed to discover a way in which we can be mutually beneficial. If anyone has any nonlethal suggestions, I am open to them. otherwise, I intend to return them to their home universe and let it be.
1. They find that the sapphire is made of materials that, in our universe, would be atomically unstable to the point of having half lives in the minutes or seconds. Something about the proximity to the ground in that universe stabilized them. They do a quick scan of the inhabitants of the colony there and find that the illness they feel isn't just due to gravity differences, but due to the formation of small amounts of aberrant materials in the feet and legs of the people, causing a form of poisoning. Getting them higher up seems to have drastically reduced this, but not eliminated it.

2. Going up slowly reveals that you seem to be in a cavern which is lit by some sort of luminous flora at the top.

3. a,b,c,d,f


With no objections from Dester/Saint/Miya...

Can the Autocolonies self deploy? (No human interaction). If so send one a good distance away from the inhabited colony (Preferrably at least the distance of a once around earth), and have probes occasionally check in and monitor how it sets up and how well it functions after is it sets up.

I think they, at least dester, might complain. Because gravity cancer.

Orgyverse:

1.You mentioned that the metallic moon's signal inhibits the formation of some 4th level proteins.  I'd like to have some of the corpses we've retrieved from that universe to be inspected--do they have any of those proteins?

2.Gentlefish sent two live male specimens to me.  Have them both contained in remote, shielded containment rooms.  One of them will continually be exposed to a replicated version of the above signal, while one will be left untouched.  I'll leave them there to examine the long-term effects.  Also get a few healthy human test subjects, and put them into a containment chamber with the weird signal.

3.The scoutship in orbit of the metallic moon noticed automated defensive systems.  Are they aiming at the probe?  If so, let the probe be shot, but transfer it back to our universe after the first couple hits.  ((EDIT: We should have enough reaction time to do this, because the scoutship is communicating through a QEC, which can be transferred in and out of that universe as fast as the EUE is capable.))  If it's not being aimed at, let it continue to orbit the moon, building a map of the defensive systems.

4.If the automated defense systems are inactive, the other two scoutships should continue orbiting towards the first scoutship.  If the turrets are active, keep them away from the moon.

5.Start sending small ships with military equipment into the orgyverse, temporarily.  Have them test our most important equipment--stuff like assaultsuits, MK.IIIs, hexsand, hexbug, sharkmist, blurad batteries, etc.  Broadly speaking, does most of our advanced tech work, or not?  Especially important is hexsand, as it allows us to make our warships nigh-invulnerable to conventional attack.

6.Is our current EUE large enough to send our large warships into alternate universes, or would we have to build smaller warships?  No, we don't have any specifications for what our warships are.

7....Uh, send a bunch of robosods (with human NPC supervisors) and equipment to the origin point of the orgyverse, and have them clean up the massacre as much as possible.  Once they're done, bring them back immediately.

Other stuff:
8.Ask the sods who were clinging to the probe why they were doing so.  Do not let them leave the containment room.

9.Start on the process to manufacture new EUEs, focusing on getting production of the smallest ones ready, first.  About when should we be able to assemble the first ones?  A couple of turns?


Spoiler: Communications (click to show/hide)

They have proteins similar to our own, but with their 4th level structure slightly disrupted. As you would expect.

Did he? I don't remember that.

They don't appear to be aiming at it yet, so you continue orbiting the moon. Gonna point out that doing that with the EUE makes other people using it impossible, so any attempts to go anywhere this turn aren't going through.  The moon seems to have a fairly even distribution of what appear to be laser based weapons on the surface. Hard to tell what their range of motion and firing arcs are, but you're willing to bet that destroying a few of them would clear a small window for ingress.

Hard to tell if they're active or not. They look whole and complete and the thing's clearly still sending a signal, but you might just be either outside their range or perhaps too small for them to notice. You are, after all, a tiny speck of metal communicating entirely via quantum entanglement. You'd be pretty dark, from an observation perspective.

It all seems to work just fine.  And here's an odd thing; assuming you sent origin tech to try, it would work too. In fact, it would work quite well.

It's not. You'd have to make the EUE bigger or the warship smaller.

Done.

They tell you that they don't know, only that they were uncontrollably driven to do so. And that they felt that if they ever let go, they would die.

A couple turns.

(7,7,49) - Send another phase 1 probe to the same location for half a second, and then bring it back. Have the camera feed examined. Have another probe do the same thing 1 mile higher on the z axis.

Brambleverse- Send another phase 1 probe to the same location, and fly it over to the location where the flower disappeared. Has it reappeared? Is there any sign of the flower, or has it simply vanished from existence?

Order another probe to be deployed repeatedly to a single location not far from where the flower disappeared. It should be deployed for 15 minute intervals, in between which the camera and sensor data should be returned and examined. Do this as many times as possible over a 24 hour period.

New universe probes (time permitting):
5,5,5
8,8,8
6,6,-36
-36,-36,-36

Can't. Saint is spamming a QEC box.

CAN'T

ALSO CAN'T

NOPE

Quote from: C. Leroux -> Command D. Gree
I have made progress on work regarding the universe (123,456,789), which has the effect of coating probes in a "foil" that violently explodes outwards upon the slightest physical contact. I believe we may soon be able to harvest and transport it well enough to begin experimentation upon it, the most obvious application of course being that of a weapon. The problem is, this foil has demonstrated the capacity to render entire testing rooms inoperable.

Hence I would like to request the usage of a testing room under the disclaimer that it may very well be rendered inoperable by the experiments conducted within..

For my following actions I would like the define the following terms:
Claymore Foil Universe - The universe with coordinates (123,456,789) and the metallic foil
Plate Probe - A probe with modular plating that it can release so that it ends up with only one foil-covered plate left after venturing into the Claymore Foil Universe
Observer Probe - A simple probe with cameras that wait for a Plate Probe in a Null universe, each carries numerous Camera Drones and one Poke Drone
Camera Drone - A small expendable drone with high speed cameras that transmit their feeds to the Observer drone
Poke Drone - A small expendable drone designed to be released by an Observer Probe and moved to collide with a Plate Probe's foil-covered plate

  • Send a Plate Probe to the universe and then to a Null and detach all the other plates. Have the Observer Probe hide on the side of the Plate Probe opposite the remaining foil-covered plate. The Camera Drones will spread out and observe as the Poke Drone makes a head-on collision. Observe the scatter pattern of the foil and the residue, as well as their velocity and any sort of odd phenomena.
  • Repeat 1. but with different Poke Probe collision angles. Observe the effects on the scatter pattern.
  • Repeat 1. but with a different Plate Probe plate shapes, such as concave and convex plates. Observe the effects on the scatter pattern.
  • Send the results of 1. 2. and 3. to some qualified NPC members to extrapolate the data and model what sort of shape is ideal for the purpose of use in an artillery shell. Repeat 1. with that sort of shape.
  • Send the results of 1. 2. 3. and 4. to some qualified NPC members to extrapolate the data and model what sort of shape is ideal for the purpose of use in a projectile weapon. Repeat 1. with that sort of shape.
  • Repeat 1. but have two plates of the Plate Probe remain foil covered. The plates should be very close to each other, but not touching. Does triggering one set off the other?
Nope
Can't
Can't
Shan't
Impossible
無理

Quote from: Ryan to Dester CC: Saint
FOB set up successfully. Please run any future local tests by me while I attempt to learn more about this planet.

The planetoid is all yours. I do not care for it nor wish to deal with it personally.


1) How does this planet feel? Is it comfortable? Humid? earth-like? Or is it the paradise we're looking for?

2) collect air samples and soil samples. Test for pathogens. Analyse microbial life. Does it pose any substantial threat to colonists?

3) Can we assume ourselves guarded from the signal? If not, requisition such protection. I like having my proteins intact. ((Yeah that sounds bad. We'll have to blow up that planetoid.))

4) Have (escorted) botanist collect plant matter samples within 50-meters around the entirety of the FOB. We will analyses these later, for sake of God's time.

5) Have non-scientist units clear an area of no less that 50 metres around the entirety of the FOB.


1. It has some unresolved issues with its father. Oh wait. It's humid, tropical, warm, wet and sort of uncomfortable, but would probably feel a lot better if you were wearing khaki shorts and a floral print shirt.

2. You sample the soil, air and other substances. The microbial life here is different, but similar. It would probably pose a threat in the same way that going anywhere on any planet in our own universe and being exposed to unknown contagions would pose a threat. Ie nothing outrageous.  You're sure ebola exists somewhere, but it's not overflowing out of every rock.

3. We'll assume you brought some materials to build a shelter that neutralizes the sound.

4. Ok.

5.Clear as in no hostiles or clear as in deforest? I'll assume it's the first one. In which case you find nothing more hostile than some local fauna.
Title: Re: Misson 26: You Monster
Post by: syvarris on April 15, 2016, 11:11:06 am
((Sorry about blocking the EUE--I didn't mean to do that.

I find it extremely worrying that origin tech works there.  Sure, all of our tech working is nice, and probably a large advantage for us, but that's also really disturbing.))

Stop spamming the EUE.  I'll probably edit this post later, but for now just do that.
Title: Re: Misson 26: You Monster
Post by: Radio Controlled on April 15, 2016, 11:24:52 am
((Maybe those super advanced aliens that left the (an?) Origin in our little slice of heaven also left one in here. They probably had multiverse jumping tech as wel, so they might've left one in universes that answered to certain parameters. And seeing as how this universe seems rather similar to our native one, down to similar humanoids evolving, if this theory is correct it'd make sense for our stuff to work here. And it'd imply there might be more universes with Origins in them, or maybe similar 'super advanced alien artifact powering magic'. Or maybe it was the Origin itself that created/formed our universe, being a sort of seed/anchor. Kinda like how our pocket universes also have a machine creating and keeping up the pocket universe (though here the 'origin' lies outside the universe itself).))
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: NAV on April 15, 2016, 01:43:22 pm
1. They find that the sapphire is made of materials that, in our universe, would be atomically unstable to the point of having half lives in the minutes or seconds. Something about the proximity to the ground in that universe stabilized them.
((Does this mean Gus's sapphire is disintegrated now?))
Title: Re: Misson 26: You Monster
Post by: Egan_BW on April 15, 2016, 02:48:08 pm
Quote from: P. South -> G. Freeman
Dear Mr. Freeman,

I apologize if my previous correspondence was too probing or forward.  Please feel free to let me know if you would not be interested in working with me under any circumstances, in which case I would be sure to never disturb you again.

The apparent telepathic ability you have demonstrated fascinates me, and I am hopeful that you would be open to some safe and simple experimentation to determine the extent and potential applications of your abilities.  I would be happy to compensate you for your time.

Please let me know if you have any interest in this proposition at all, in which case I would be happy to negotiate payment and details.

Thank you,
Pneuma South

Send this message to Freeman.

Somewhere in the Hephaestus system, Gordon Freeman is sitting in an armchair and drooling.
Suddenly, something clicks in his mind, and he jolts back awake.
"These damned Heph bunkers are too comfortable! How long has it been?
He checks the clock on his wrist pad.
"Twenty two days? that's longer than before. I hope I didn't miss anything important.
Oh look, missed messages. From last week. Oh well, given time wibbly-wobblyness, that's only a few hours."
Quote from: Freeman To: South
Dearest apologies for the delay.
The supernatural effect that you observed was likely caused by my stasis dementia. When I awoke on board the Sword, I found myself unable to speak. However, some time during the mission, I suddenly regained this ability, seemingly arbitrarily. Shortly afterwards, I performed the action of speech before a crowd of civilians, and somehow managed to know what their names were despite never having met them. Similarly unrealistic feats have been accomplished by HMRC and ARM personnel in the past, usually in ways that are either extremely advantageous or extremely disadvantageous. The only meaningful conclusion I can draw from this is that our world is controlled by unknowable alien gods, which makes any action we could possibly take meaningless.
As Freeman types his message, he walks down a few metal hallways to the nearest stasis pod. He opens the pod, presses "Send" on the wristpad, and climbs into the pod.
Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: DoctorMcTaalik on April 15, 2016, 03:08:02 pm
1. They find that the sapphire is made of materials that, in our universe, would be atomically unstable to the point of having half lives in the minutes or seconds. Something about the proximity to the ground in that universe stabilized them.
((Does this mean Gus's sapphire is disintegrated now?))

Spoiler (click to show/hide)


Do this:

(7,7,49) - Send another phase 1 probe to the same location for half a second, and then bring it back. Have the camera feed examined. Have another probe do the same thing 1 mile higher on the z axis.

Brambleverse- Send another phase 1 probe to the same location, and fly it over to the location where the flower disappeared. Has it reappeared? Is there any sign of the flower, or has it simply vanished from existence?

Order another probe to be deployed repeatedly to a single location not far from where the flower disappeared. It should be deployed for 15 minute intervals, in between which the camera and sensor data should be returned and examined. Do this as many times as possible over a 24 hour period.

New universe probes (time permitting):
5,5,5
8,8,8
6,6,-36
-36,-36,-36

Title: Re: Misson 26: Metaphorically jizzing all over the multiverse
Post by: Empiricist on April 15, 2016, 09:08:50 pm
Quote from: C. Leroux -> Command D. Gree
I have made progress on work regarding the universe (123,456,789), which has the effect of coating probes in a "foil" that violently explodes outwards upon the slightest physical contact. I believe we may soon be able to harvest and transport it well enough to begin experimentation upon it, the most obvious application of course being that of a weapon. The problem is, this foil has demonstrated the capacity to render entire testing rooms inoperable.

Hence I would like to request the usage of a testing room under the disclaimer that it may very well be rendered inoperable by the experiments conducted within..

For my following actions I would like the define the following terms:
Claymore Foil Universe - The universe with coordinates (123,456,789) and the metallic foil
Plate Probe - A probe with modular plating that it can release so that it ends up with only one foil-covered plate left after venturing into the Claymore Foil Universe
Observer Probe - A simple probe with cameras that wait for a Plate Probe in a Null universe, each carries numerous Camera Drones and one Poke Drone
Camera Drone - A small expendable drone with high speed cameras that transmit their feeds to the Observer drone
Poke Drone - A small expendable drone designed to be released by an Observer Probe and moved to collide with a Plate Probe's foil-covered plate

  • Send a Plate Probe to the universe and then to a Null and detach all the other plates. Have the Observer Probe hide on the side of the Plate Probe opposite the remaining foil-covered plate. The Camera Drones will spread out and observe as the Poke Drone makes a head-on collision. Observe the scatter pattern of the foil and the residue, as well as their velocity and any sort of odd phenomena.
  • Repeat 1. but with different Poke Probe collision angles. Observe the effects on the scatter pattern.
  • Repeat 1. but with a different Plate Probe plate shapes, such as concave and convex plates. Observe the effects on the scatter pattern.
  • Send the results of 1. 2. and 3. to some qualified NPC members to extrapolate the data and model what sort of shape is ideal for the purpose of use in an artillery shell. Repeat 1. with that sort of shape.
  • Send the results of 1. 2. 3. and 4. to some qualified NPC members to extrapolate the data and model what sort of shape is ideal for the purpose of use in a projectile weapon. Repeat 1. with that sort of shape.
  • Repeat 1. but have two plates of the Plate Probe remain foil covered. The plates should be very close to each other, but not touching. Does triggering one set off the other?
Try again, with hopefully less dead languages screaming NOPE.
Title: Re: Misson 26: You Monster
Post by: Nunzillor on April 17, 2016, 03:13:41 am
Quote from: P. South -> Hephaestus Admin
Dear Hephaestus Admin,

I apologize in advance for taking up some of your valuable time.  I'll be brief: I recently contacted two Hephaestus personnel to commission some research into an anomalous incident that occurred in the field.  A trooper by the name of Gordon Freeman appeared to exhibit telepathic abilities.  I've attached a video of the incident.

<Freeman_incident file attached>

Both of the personnel I contacted either believed the event was the work of "unknowable alien gods" or a supernatural and inexplicable ability unique to that individual.  However, I'd like to determine whether the reason this individual was able to perform this action was, perhaps, due to his high level of charisma, and whether such ability can be harnessed.  I know the idea seems absurd, but I would like to explore that possibility all the same.

Who can I contact to get some research into this incident?  Possible applications could be useful and life-saving for me and my team here in the field.

Thank you,
Pneuma South
Title: Re: Misson 26: You Monster
Post by: Ozarck on April 17, 2016, 06:02:24 am
Can I get an update on the scouts sent to explore other glass spheres in the glass sphere verse ( the first probe entered in a very dry desert enclosed in a giant glass sphere, and we sent probes into orbit to look for other spheres and found some. Teleporting scoutships near those spheres was inexact and required a couple turns for the scouts to arrive. I don't believe our scouts arrived last time I checked.

Begin sending scouts into orgyverse to different solar systems and different galaxies. Look for signs of more of this civilization (or other civs), as well as signs of habitable planets outside the apparent range of this civilization. This will be an ongoing action until we have explored the knowable limits of this civ, at least, however many turns that takes.

Edit: Send out a request to all ARM operatives who retain either an amp, or synthflesh, or another form of origin tech to make themselves available for some horrible, agonizing, inhumane testing exploration and experimentation. This request need not bother high level operatives currently on very dangerous missions.

Time permitting, send probes to new universes:
0, 0, 8
0, 8, 0
8, 0, 0


Quote from: Dester to Saint cc All BlOps teammates
I am curious about  the effectiveness of Origin tech in the Orgyverse. I am assuming this is because of the dramatic similarity to our own universe in terms of physical makeup, I wonder thogh, if our origin tech transported to that universe retains it's connection to this Lurker being. While I understand that there is no 'safe' way to test this, is there, perhaps, a way to test this within a reasonable level of risk? Perhaps we could send some origin tech user across and have them test the reliability of an amp, or synthflesh, or a manipulator?
Title: Re: Misson 26: You Monster
Post by: Kedly on April 17, 2016, 07:57:16 pm
Quote from:  Vincent re: All Blops Teammates
I'm down for testing this. I'm sure we have plenty of remaining suicidal team-mates who would be more than happy to get another chance to go full out with amps. I suggest we do this on a seperate planet in this universe however

Phase 3 probes to the bioluminesent section of the cave-verse


Get an area set up on heph that is large enough to keep all the current inhabitants of cave verse quarantined on heph. If there is enough time this turn, after the quarantine area is set up, bring the colonists of cave verse back
Title: Re: Misson 26: You Monster
Post by: syvarris on April 17, 2016, 10:42:25 pm
Quote from:  Hephaestus Admin Steve Saint  to: Operative 4
Strangely, your dossier, your shock implant, and the wristpad you are using, are all owned by a "4".  I assume "Pneuma South" is a pseudonym.

Regardless, I am well aware of the effect you observed.  Simply put, Operative Freeman is insane.  Just as I, your squadmates, and you yourself, are all insane.  Every ARM operative has spent several centuries in stasis, which invariably results in the condition known as "stasis dementia".  Normally, the effects of SD are rather mundane: violent personality changes, wildly incoherent thought patterns, spontaneous comas, etcetera.  I am sure you have already witnessed many such symptoms among your squadmates, and they are likely the least-affected individuals of those recently released.  The reason why we almost exclusively utilize people affected by SD is that it has more uncommon, less mundane side effects; some people gain unnatural abilities, such as my own affinity for science and technology, Freeman's seemingly supernatural powers of charisma, or the veterans' superhuman combat abilities.

Sadly, startlingly scarce science has been done on the subject of stasis dementia.  Prior to Origin's corruption, I was conducting several longitudinal studies on the initiation and strength of SD's effects, but my work was interrupted by the general chaos that followed Origin's corruption.  To my knowledge, nobody within ARM currently possesses both the resources and time required to conduct proper experiments on the subject.  However, you could contact the Doctor--it knows a great deal more than any other living being, and could possibly answer any questions you have.


I applaud your curiousity, miss South.  Most operatives are without initiative, and simply shrug off strange incidents as "inexplicable" or "unknowable", as you saw with Leroux and Freeman.  Hephaestus is always looking to recruit bright young minds unburdened by such shortsightedness.  If you find yourself uninterested in a short, violent career which has an 88.1% chance of ending in death or permanent catatonia, remember that you can always apply for a research post on Hephaestus.
Quote from:  Admin Steve Saint  to: BLOPs Lead Dester Gree  cc: M26 Team
Most likely, it is as simple to test as sending an automanipulator across, and intentionally overloading it, while a secondary probe watches from a long distance away.  To be safe, the automanipulator should be accompanied by as many nuclear devices as we can fit on the probe; the Lurker's influence could possibly be prematurely ended if it is immediately hit by a large enough explosion.

I recommend that any test be conducted millions of lightyears away from the planet we have been operating on.  The Lurker's influence, while faster than light, does have a perceptible travel time.  Observation could enabled by a secondary QEC-equipped probe which detaches after transfer.
Title: Re: Misson 26: You Monster
Post by: syvarris on April 17, 2016, 10:42:59 pm
((I double post pretty often.  You'd expect me to be better at spotting it...))
Title: Re: Misson 26: You Monster
Post by: Gentlefish on April 20, 2016, 03:56:11 pm
Those plant samples I had collected? Have them analyzed.

Send a small team of three soldiers out on a hunting trip. Have them return within two days or when they bag enough game to carry home, avoiding areas near the tribe. Have the animals analyzed.

Get a linguistics expert on the team and prepare an expedition to the tribe. Return my hands to "normal" i.e. I don't want my scalpel fingers at all right now.


Quote from: Ryan to Dester cc: Saint
I'm going to attempt to make first contact. First contact beyond probes, anyway. Hope to avoid association with probes. For now. Would rather not eliminate such an interesting species.
Title: Re: Misson 26: You Monster
Post by: piecewise on April 22, 2016, 11:08:10 am
((Sorry about blocking the EUE--I didn't mean to do that.

I find it extremely worrying that origin tech works there.  Sure, all of our tech working is nice, and probably a large advantage for us, but that's also really disturbing.))

Stop spamming the EUE.  I'll probably edit this post later, but for now just do that.
OK

1. They find that the sapphire is made of materials that, in our universe, would be atomically unstable to the point of having half lives in the minutes or seconds. Something about the proximity to the ground in that universe stabilized them.
((Does this mean Gus's sapphire is disintegrated now?))

Spoiler (click to show/hide)


Do this:

(7,7,49) - Send another phase 1 probe to the same location for half a second, and then bring it back. Have the camera feed examined. Have another probe do the same thing 1 mile higher on the z axis.

Brambleverse- Send another phase 1 probe to the same location, and fly it over to the location where the flower disappeared. Has it reappeared? Is there any sign of the flower, or has it simply vanished from existence?

Order another probe to be deployed repeatedly to a single location not far from where the flower disappeared. It should be deployed for 15 minute intervals, in between which the camera and sensor data should be returned and examined. Do this as many times as possible over a 24 hour period.

New universe probes (time permitting):
5,5,5
8,8,8
6,6,-36
-36,-36,-36

His sapphire remains stable. Apparently it doesn't require constant exposure, just exposure at the time of creation.

Returns, again pieces are missing. Not all the same pieces, but pieces. One of them is the power system.

It seems to still be gone, though there's some sort of distortion over by the point it was attached to one of the giant bramble vines.

Watching to see if it comes back? It doesn't, at least not in the 24 hours you watch it.

Null
Null
Null
The probe returns far faster than it should, and it's trailing something. The air in the test chamber distorts and an enormous limb reaches out. It grabs hold of the wall of the test chamber and pulls. From cameras outside the chamber, in space, you can watch as the entire chamber seems to be pulled impossibly in on itself and then vanishes.

Quote from: C. Leroux -> Command D. Gree
I have made progress on work regarding the universe (123,456,789), which has the effect of coating probes in a "foil" that violently explodes outwards upon the slightest physical contact. I believe we may soon be able to harvest and transport it well enough to begin experimentation upon it, the most obvious application of course being that of a weapon. The problem is, this foil has demonstrated the capacity to render entire testing rooms inoperable.

Hence I would like to request the usage of a testing room under the disclaimer that it may very well be rendered inoperable by the experiments conducted within..

For my following actions I would like the define the following terms:
Claymore Foil Universe - The universe with coordinates (123,456,789) and the metallic foil
Plate Probe - A probe with modular plating that it can release so that it ends up with only one foil-covered plate left after venturing into the Claymore Foil Universe
Observer Probe - A simple probe with cameras that wait for a Plate Probe in a Null universe, each carries numerous Camera Drones and one Poke Drone
Camera Drone - A small expendable drone with high speed cameras that transmit their feeds to the Observer drone
Poke Drone - A small expendable drone designed to be released by an Observer Probe and moved to collide with a Plate Probe's foil-covered plate

  • Send a Plate Probe to the universe and then to a Null and detach all the other plates. Have the Observer Probe hide on the side of the Plate Probe opposite the remaining foil-covered plate. The Camera Drones will spread out and observe as the Poke Drone makes a head-on collision. Observe the scatter pattern of the foil and the residue, as well as their velocity and any sort of odd phenomena.
  • Repeat 1. but with different Poke Probe collision angles. Observe the effects on the scatter pattern.
  • Repeat 1. but with a different Plate Probe plate shapes, such as concave and convex plates. Observe the effects on the scatter pattern.
  • Send the results of 1. 2. and 3. to some qualified NPC members to extrapolate the data and model what sort of shape is ideal for the purpose of use in an artillery shell. Repeat 1. with that sort of shape.
  • Send the results of 1. 2. 3. and 4. to some qualified NPC members to extrapolate the data and model what sort of shape is ideal for the purpose of use in a projectile weapon. Repeat 1. with that sort of shape.
  • Repeat 1. but have two plates of the Plate Probe remain foil covered. The plates should be very close to each other, but not touching. Does triggering one set off the other?
Try again, with hopefully less dead languages screaming NOPE.
1. It explodes, with the explosion starting at the point of contact and rapidly spreading across the surface of the foil. The patterns after this point follow known physics models and do not appear unique in their actions, though the force behind them is extreme.
2. Again, within known parameters. The thing explodes outward, like a claymore, despite there being nothing "behind" it .
3. Seems to make no difference. The plates still explode from the first touch, and they still just slice straight through the probe.
4-5. They say that there's gonna be some difficulty in creating a shell or bullet when you can't touch the fucking thing without it exploding.
6.No.

Can I get an update on the scouts sent to explore other glass spheres in the glass sphere verse ( the first probe entered in a very dry desert enclosed in a giant glass sphere, and we sent probes into orbit to look for other spheres and found some. Teleporting scoutships near those spheres was inexact and required a couple turns for the scouts to arrive. I don't believe our scouts arrived last time I checked.

Begin sending scouts into orgyverse to different solar systems and different galaxies. Look for signs of more of this civilization (or other civs), as well as signs of habitable planets outside the apparent range of this civilization. This will be an ongoing action until we have explored the knowable limits of this civ, at least, however many turns that takes.

Edit: Send out a request to all ARM operatives who retain either an amp, or synthflesh, or another form of origin tech to make themselves available for some horrible, agonizing, inhumane testing exploration and experimentation. This request need not bother high level operatives currently on very dangerous missions.

Time permitting, send probes to new universes:
0, 0, 8
0, 8, 0
8, 0, 0


Quote from: Dester to Saint cc All BlOps teammates
I am curious about  the effectiveness of Origin tech in the Orgyverse. I am assuming this is because of the dramatic similarity to our own universe in terms of physical makeup, I wonder thogh, if our origin tech transported to that universe retains it's connection to this Lurker being. While I understand that there is no 'safe' way to test this, is there, perhaps, a way to test this within a reasonable level of risk? Perhaps we could send some origin tech user across and have them test the reliability of an amp, or synthflesh, or a manipulator?
They're nearly there. Next time.

Looking. Initial scans and data indicate that there is wide spread colonization, perhaps even greater in scope and number than mankind's dominion before the altered wars. But this is just an initial scan using intercepted signals and various other data gathering.  Whatever they are, they're advanced, wide spread and not human.

(You should send that message yourself. Specifically post it in the vet threads, since they're the only ones likely to still have one and not be busy. )

The First probe doesn't see anything. As in it seems to teleport into an area of total and absolute darkness, including all spectrum of light, sound and other input our senses can comprehend. But it comes back scuffed, as though it hit something.

Null

The third probe returns, but you don't know what happened with it because the sods in charge of handling it lose their goddamn minds and just start screaming and trying to escape.

Quote from:  Vincent re: All Blops Teammates
I'm down for testing this. I'm sure we have plenty of remaining suicidal team-mates who would be more than happy to get another chance to go full out with amps. I suggest we do this on a seperate planet in this universe however

Phase 3 probes to the bioluminesent section of the cave-verse


Get an area set up on heph that is large enough to keep all the current inhabitants of cave verse quarantined on heph. If there is enough time this turn, after the quarantine area is set up, bring the colonists of cave verse back

You know this isn't the same as the other cave-verse right? Different place? Mushroom people? Anyways, the bioluminesent stuff is safe. It's just fairly mundane fungi as far as you an tell.

Done.

Those plant samples I had collected? Have them analyzed.

Send a small team of three soldiers out on a hunting trip. Have them return within two days or when they bag enough game to carry home, avoiding areas near the tribe. Have the animals analyzed.

Get a linguistics expert on the team and prepare an expedition to the tribe. Return my hands to "normal" i.e. I don't want my scalpel fingers at all right now.


Quote from: Ryan to Dester cc: Saint
I'm going to attempt to make first contact. First contact beyond probes, anyway. Hope to avoid association with probes. For now. Would rather not eliminate such an interesting species.
Ok. They seem fairly normal. Slightly different than earth flora but nothing special.

The animals here seem to be mostly...well they seem related to cephalopods in a very general sense. But they display limited signs of protein effects related to the moon signal. Seems that whatever that thing is, it's targeted at humans...or human analogs in this case.

Ok, edward scalpel hands is no more.
Title: Re: Misson 26: You Monster
Post by: piecewise on April 25, 2016, 09:40:23 am
Certainly is quiet in here.
Title: Re: Misson 26: You Monster
Post by: Ozarck on April 25, 2016, 02:03:46 pm
That would explain why I haven't gotten any updated topic notifications. Huh .. I didn't even post in here.

Alright, lessee.

Check with the glass sphere verse. Probes arrived yet? What to they find? Have them orbit the spheres looking for irregularities in the shell, and of course checking eh insides visually and all that.

Orgyverse: No action: Been waiting on the other players involved in that universe, since we are dealing with a massive civilization, and they have had some form of contact there.

Testing room where the sods are losing their minds: have another sod look in via video feed and describe what it sees. If the probe looks normal, or he loses his mind, send the probe back to the universe it came from, and see if the sods settle.

Probes to new universes
8, 8, 0
8, 0, 8
0, 8, 8
8, 8, 8
Title: Re: Misson 26: You Monster
Post by: Gentlefish on April 25, 2016, 02:46:40 pm
((Gotta love finals season, eh?))

Quote from: Ryan to BlOps
Initiating first contact. Will be out of comms reach for some time. Wish me luck.

It's time to initiate First Contact. Dress for the weather; no biohazard suits. A small excursion into protein-breakdown-land shouldn't hurt. Unless it does. Then return home.

Let's take a linguist, a guard, a scout, and myself. Try to find a "main" path into the settlement. Be non-hostile in our approach.
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on April 25, 2016, 04:46:28 pm
Blacklist -36,-36,-36. Have still photographs of the arm, as well as the footage of the testing room's destruction, forwarded to any biologists and Mission 21 survivors we can get in contact with. I want professional opinions on what sort of creature such an arm could belong to, as well as confirmation that I didn't just stumble upon the lurker again.

Have one of my underlings compose a letter to Hephaestus, detailing the destruction of the testing chamber and requesting a new one be constructed. Request that the new chamber include an explosive self destruct feature, for safety reasons.
Title: Re: Misson 26: You Monster
Post by: Kedly on April 25, 2016, 06:53:48 pm
Phase 1 to:
27,83,46
12,63,87
12,34,6


(I just mashed my keyboard. I'm gonna check the wiki after I post, and I'm going to be upset if any of those universes are taken... I'm losing purpose in this mission xD... also I almost hit 12,34,56 on a button mash. I must subconsciously really like number patterns... I mean, I consciously really like number patterns, but that must also be subconscious I guess. I also can't speel)


Can I sneak some Pi into the search for universes?
31,41,59
314,159,265
314,314,314
Title: Re: Misson 26: You Monster
Post by: syvarris on April 26, 2016, 10:14:04 pm
Orgyverse:
1.First, withdraw all scout ships that have been sent into the orgyverse.  Then send 24 (or however many we have available) hexsand-coated stealth ships.  Put them into orbit around the metallic moon, using the same orbits as GPS satellites (https://en.wikipedia.org/wiki/File:GPS24goldenSML.gif), and direct them to map the entire surface in as great a detail as they can.  Yes, setting this up will probably take awhile.

2.Send a probe one trillion light years away, in any direction.  This will send the probe a distance which is at least 5.5x the diameter of the observable universe in real life, and at most 16.6x that distance.  Does the probe even return?  If so, what's it see?  Blackness, or stars?

Home Universe:

3.That probe I sent a trillion light years away in Orgyverse?  Do it again, but in our own universe.  Compare the results with what we saw in Orgyverse.

4.A couple of turns ago, you said we'd be ready to assemble the first tiny size EUEs.  Send the parts of one to the Cavern Verse, and assemble it there, then test it.  Also, assemble the second tiny size EUE in our home universe, and have it start doing rapid transfer of QEC probes to and from the orgyverse, so that we have continual communication with the stealthships and away team.

5.Oh, there were some sods that were hugging a probe.  When asked, they said that they felt they had to hug the probe, and if they let go, they would die.  Ask them if they fear death, because I was under the impression that sods don't care about death.  Regardless of the answer, have them all incinerated.

6.Blacklist (7,7,49), the universe which causes pieces to disappear from probes whenever we send them.  I'd rather some schmuck not feed an alien god our universe-transfer tech.

Meta:

7.Would you mind if, rather than randomly testing universes slowly like we have been, we instead just tested a bunch of universes from, say (435,712,0) to (435,712,99), just ignoring all universes that didn't look like they could even support a space station, and which didn't have some dangerous effect on our universe?  We've been getting really, really low amounts of universes which look particularly habitable.


Quote from:  Admin Steve Saint  to: M26 Team
I find the civilization within (-7,-7,-7) increasingly worrying.  While I doubt it would be capable of resisting a full scale invasion, such an action would be inherently dangerous--and there is the distinct possibility that their attempts to resist us would lead to them dooming their own universe, much as humans have done.  Frankly, there is even greater risk of humans being the one to summon that universe's doom.  Diplomacy could be an option, but certainly not before we know more of this civilization.

I highly recommend the team that is currently within (-7,-7,-7) come back, as they stand more risk of being discovered than stealth ships, and they will likely learn little from the primitive denizens of that planet.  Additionally, I recommend that any experiments undertaken in that universe not be of an easily discovered form.  I'm currently sending a probe far beyond the probable bounds of the spacefaring empire, and if it shows no alien presence, we will have a riskless place to run simple experiments.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on April 26, 2016, 11:33:21 pm

7.Would you mind if, rather than randomly testing universes slowly like we have been, we instead just tested a bunch of universes from, say (435,712,0) to (435,712,99), just ignoring all universes that didn't look like they could even support a space station, and which didn't have some dangerous effect on our universe?  We've been getting really, really low amounts of universes which look particularly habitable.[/b]
((It sounds pretty labor-intensive on his end.))
Quote
Quote from:  Admin Steve Saint  to: M26 Team
I find the civilization within (-7,-7,-7) increasingly worrying.  While I doubt it would be capable of resisting a full scale invasion, such an action would be inherently dangerous--and there is the distinct possibility that their attempts to resist us would lead to them dooming their own universe, much as humans have done.  Frankly, there is even greater risk of humans being the one to summon that universe's doom.  Diplomacy could be an option, but certainly not before we know more of this civilization.

I highly recommend the team that is currently within (-7,-7,-7) come back, as they stand more risk of being discovered than stealth ships, and they will likely learn little from the primitive denizens of that planet.  Additionally, I recommend that any experiments undertaken in that universe not be of an easily discovered form.  I'm currently sending a probe far beyond the probable bounds of the spacefaring empire, and if it shows no alien presence, we will have a riskless place to run simple experiments.

((...And I'm out of comm range as of my post. Sorry Syv! I suppose we'll find out what's up in a few turns though, huh?))
Title: Re: Misson 26: You Monster
Post by: Ozarck on April 27, 2016, 07:33:42 am
Quote from: Dester to: BlOps
As far as the civilization in orgyverse, I am not overly concerned if it encompasses no more than one galaxy. If we can enter that universe at a distance, well and good. I am more interested in origin tech's effect n that universe and the question of whether the link between the Lurker and the Origin tech is broken in that universe.
Title: Re: Misson 26: You Monster
Post by: Empiricist on April 28, 2016, 07:56:28 pm
Okay time to try something.
Commission a modified Probe with the following specifications:
Everything needed for the inter-universe jumps is in the Core.
Surrounding the Core are detachable Plate Drones each of which holds a detachable plate.
The Plate Drones hold their plates as to completely enclose their formation.

Send this "Phalanx Drone" to the Claymore-Foil Universe and have it return to a Null where an observer drone awaits. Are the Plate Drones able to safely detach from the core without the foil going off?
Title: Re: Misson 26: You Monster
Post by: piecewise on April 30, 2016, 01:45:52 pm
That would explain why I haven't gotten any updated topic notifications. Huh .. I didn't even post in here.

Alright, lessee.

Check with the glass sphere verse. Probes arrived yet? What to they find? Have them orbit the spheres looking for irregularities in the shell, and of course checking eh insides visually and all that.

Orgyverse: No action: Been waiting on the other players involved in that universe, since we are dealing with a massive civilization, and they have had some form of contact there.

Testing room where the sods are losing their minds: have another sod look in via video feed and describe what it sees. If the probe looks normal, or he loses his mind, send the probe back to the universe it came from, and see if the sods settle.

Probes to new universes
8, 8, 0
8, 0, 8
0, 8, 8
8, 8, 8


The sphere contains an entire, unique biosphere from the look of it but the shell is continuous, there appears to be no opening.

He does begin losing his mind. And sending the probe back does not seem to help.

Alright, lets see.
First one comes out on a place that looks a lot like mars, but has rivers of molten gold and the gravity nearly destroys the probe.

The second doesn't come back.

The third causes the sods to die upon looking at it.  What are we doing with all these dead guys anyways?

fourth is null.

((Gotta love finals season, eh?))

Quote from: Ryan to BlOps
Initiating first contact. Will be out of comms reach for some time. Wish me luck.

It's time to initiate First Contact. Dress for the weather; no biohazard suits. A small excursion into protein-breakdown-land shouldn't hurt. Unless it does. Then return home.

Let's take a linguist, a guard, a scout, and myself. Try to find a "main" path into the settlement. Be non-hostile in our approach.

(yep)
It takes a while to reach the nearest village of these people, but initial reactions are not good. They don't outright run from you, but most cower in their homes while those that appear to be either hunters or soldiers, judging by their crudely constructed spears and bows, begin to block your path and encircle you.

Blacklist -36,-36,-36. Have still photographs of the arm, as well as the footage of the testing room's destruction, forwarded to any biologists and Mission 21 survivors we can get in contact with. I want professional opinions on what sort of creature such an arm could belong to, as well as confirmation that I didn't just stumble upon the lurker again.

Have one of my underlings compose a letter to Hephaestus, detailing the destruction of the testing chamber and requesting a new one be constructed. Request that the new chamber include an explosive self destruct feature, for safety reasons.

Judging by footage and survivor accounts, it's not the lurker.

Done.

Phase 1 to:
27,83,46
12,63,87
12,34,6


(I just mashed my keyboard. I'm gonna check the wiki after I post, and I'm going to be upset if any of those universes are taken... I'm losing purpose in this mission xD... also I almost hit 12,34,56 on a button mash. I must subconsciously really like number patterns... I mean, I consciously really like number patterns, but that must also be subconscious I guess. I also can't speel)


Can I sneak some Pi into the search for universes?
31,41,59
314,159,265
314,314,314

Of all of those, only 12,63,87 results in something other than null.  The probe comes back and from your perspective the view from the cameras distorts, the sods say something about trees, and the lights in the room vanish and lasers start tearing the room apart.

Okay time to try something.
Commission a modified Probe with the following specifications:
Everything needed for the inter-universe jumps is in the Core.
Surrounding the Core are detachable Plate Drones each of which holds a detachable plate.
The Plate Drones hold their plates as to completely enclose their formation.

Send this "Phalanx Drone" to the Claymore-Foil Universe and have it return to a Null where an observer drone awaits. Are the Plate Drones able to safely detach from the core without the foil going off?

So basically a drone with detachable plates to coat in exploding foil and then detach?

Yeah, sure. That would work.

Orgyverse:
1.First, withdraw all scout ships that have been sent into the orgyverse.  Then send 24 (or however many we have available) hexsand-coated stealth ships.  Put them into orbit around the metallic moon, using the same orbits as GPS satellites (https://en.wikipedia.org/wiki/File:GPS24goldenSML.gif), and direct them to map the entire surface in as great a detail as they can.  Yes, setting this up will probably take awhile.

2.Send a probe one trillion light years away, in any direction.  This will send the probe a distance which is at least 5.5x the diameter of the observable universe in real life, and at most 16.6x that distance.  Does the probe even return?  If so, what's it see?  Blackness, or stars?

Home Universe:

3.That probe I sent a trillion light years away in Orgyverse?  Do it again, but in our own universe.  Compare the results with what we saw in Orgyverse.

4.A couple of turns ago, you said we'd be ready to assemble the first tiny size EUEs.  Send the parts of one to the Cavern Verse, and assemble it there, then test it.  Also, assemble the second tiny size EUE in our home universe, and have it start doing rapid transfer of QEC probes to and from the orgyverse, so that we have continual communication with the stealthships and away team.

5.Oh, there were some sods that were hugging a probe.  When asked, they said that they felt they had to hug the probe, and if they let go, they would die.  Ask them if they fear death, because I was under the impression that sods don't care about death.  Regardless of the answer, have them all incinerated.

6.Blacklist (7,7,49), the universe which causes pieces to disappear from probes whenever we send them.  I'd rather some schmuck not feed an alien god our universe-transfer tech.

Meta:

7.Would you mind if, rather than randomly testing universes slowly like we have been, we instead just tested a bunch of universes from, say (435,712,0) to (435,712,99), just ignoring all universes that didn't look like they could even support a space station, and which didn't have some dangerous effect on our universe?  We've been getting really, really low amounts of universes which look particularly habitable.


Quote from:  Admin Steve Saint  to: M26 Team
I find the civilization within (-7,-7,-7) increasingly worrying.  While I doubt it would be capable of resisting a full scale invasion, such an action would be inherently dangerous--and there is the distinct possibility that their attempts to resist us would lead to them dooming their own universe, much as humans have done.  Frankly, there is even greater risk of humans being the one to summon that universe's doom.  Diplomacy could be an option, but certainly not before we know more of this civilization.

I highly recommend the team that is currently within (-7,-7,-7) come back, as they stand more risk of being discovered than stealth ships, and they will likely learn little from the primitive denizens of that planet.  Additionally, I recommend that any experiments undertaken in that universe not be of an easily discovered form.  I'm currently sending a probe far beyond the probable bounds of the spacefaring empire, and if it shows no alien presence, we will have a riskless place to run simple experiments.
1. Ok. Mr. Pragmatic.
2.Does not return
3.Does not return
4. Ok, both work.
5. They don't seem to understand the question.
6. Done
7. We could, but that would be an entire turn because thats a fair deal of work.
Title: Re: Misson 26: You Monster
Post by: Ozarck on April 30, 2016, 03:41:05 pm
We incinerate all sods killed by interaction with other universes. We use robots to gather the corpses and place them in incinerators. Particularly troublesome test rooms - rooms we fear to enter to get the sods - we simply send to a particular null universe and left there.

Orgyverse: (testing automanip use at normal, high stress, and overload levels)
send a ship carrying a probe with an automanipulator (oh, a gravity one, I guess?), to a spot several billion light years from the normal spot. Launch the probe, and have it run the automanip at ordinary levels.

send a second to a second point several billion light years from that one and from the origin, and have it run it's automanip at the high and low edges of its standard capacity.

Send a third to a third billions of light years distant point and set the probe at a safe distance from the ship, and have it overload its manip.

Probes to new universes:
0, 0, 9
0, 9, 0
9, 0, 0
Title: Re: Misson 26: You Monster
Post by: Gentlefish on April 30, 2016, 09:47:50 pm
What was the saying? Speak softly but carry a big stick? I think we have bigger sticks than these guys. Using "prepared" materials from the excavation, offer them one of the smaller creatures we hunted, and have the linguist say something like he's trying to calm down an angry dog.
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on May 01, 2016, 05:38:47 pm
Probes to new universes:

36,36,36
37,37,37
-49,-49,-49
Title: Re: Misson 26: You Monster
Post by: Kedly on May 01, 2016, 08:23:55 pm
Send the entire 12,63,87 testing room to that universe permanantly
Title: Re: Misson 26: You Monster
Post by: ZBridges on May 05, 2016, 11:22:19 am
((Hello, may I join you guys?  I have some research I would like to do.
Edit: I'd probably be really bad at it, but you could veto any dangerous or stupid actions you'd like me to cancel.))
Title: Re: Misson 26: You Monster
Post by: syvarris on May 05, 2016, 02:14:02 pm
((I got no problem with it, and I'm the Heph admin, so you can sign on as a Hephaestus researcher if nothing else.  Welcome to the team!

How much of an explanation of what we're doing do you need?  Have you read any of this thread?))
Title: Re: Misson 26: You Monster
Post by: ZBridges on May 05, 2016, 02:19:12 pm
((Thanks!  Yes, this is 4/Nunzillor/whoever.  I understand the current mission, and would like to help however I can.  I'd also like to do some stuff on the side though if that's okay.  Again, feel free to veto any stupid or dangerous actions.))

Quote from: Joan to Doctor
A few questions for you, sir:
1.  What is the exact biological or mechanical mechanism that allowed Gordon Freeman to exhibit telepathic abilities?  I'm familiar with the empathic gland, but this soldier was able to extract precise knowledge rather than vague information from others' minds.
2.  If the mechanism is biological, can it be recreated mechanically?
3.  If the mechanism is neither biological nor mechanical, then what exactly is it?
4.  Would cloned brains of Freeman retain his unique psychic ability?
5.  Are you familiar with "wishing" orbs of seemingly alien make?  If so, what problems (if any) arise from the use of these orbs long-term, and what are their limitations?
6.  What is the safest way to cause the crystalline projector to create crystallized soldiers?

Ask the Doctor.

I'd like to attempt to reproduce Freeman's results.  Using my character's charisma, can I telepathically extract names or other information from the minds of NPC Hephaestus personnel?  Try 100 times.  What is the rate of success?

How many ghostships do we have?  Do they remain viable?

Are the cloning facilities functional?  If so, how many minds can be produced per turn?

May I please purchase a crystalline projector?  If so, attempt to integrate crystal into 5 spare minds using crystal bayonet micro-incisions at the brainstem.  Do this remotely in a testing room, using aux-controlled medical equipment.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on May 05, 2016, 02:29:02 pm
((Welcome back again <3 We're always happy to have you around, friend.))
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on May 05, 2016, 03:21:37 pm
((Welcome back! Those are some.... interesting questions for a newbie to be asking, I must say.

I'd recommend officially contacting Dester or Saint, unless you want us to abstract out your introduction to the team..))
Title: Re: Misson 26: You Monster
Post by: ZBridges on May 05, 2016, 03:32:55 pm
((Oh right, umm.... could we just kind of abstract it out (the knowledge and introductions)?  I've been trying to disengage from this game (and the forums) for some time, but I just really have some questions I want answered.  I'm not super interested in RP right now to be honest.

If it's a problem, however, I would be fine with doing the requisite introductions and such.))
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on May 05, 2016, 03:35:55 pm
((That's fine by me.))
Title: Re: Misson 26: You Monster
Post by: Gentlefish on May 05, 2016, 04:25:56 pm
((No biggie. We can assume proper intros and everything happened behind the scenes. And didn't involve me because I'm in a different dimension.))
Title: Re: Misson 26: You Monster
Post by: syvarris on May 05, 2016, 05:00:46 pm
((I'm also fine with abstracting stuff.  I was figuring that's how we'd be doing it anyway, actually.))

A wild turn appears!

1.The sons of Hephaestus NPCs--are they skilled with amps, and are they available to us?  If no to either, do we have any non-player infiltration specialists who can use amps?

2.Order the construction of testing rooms, just like the ones we use currently, in the cavernverse.  Only send the materials for these when the big EUE isn't being used, so that I don't bottleneck the universe exploration efforts.  How many turns until this is done?

3.Order the construction of a medium sized EUE, same as the one we've been using, in the cavernverse.  How many turns until this is done?
Title: Re: Misson 26: You Monster
Post by: piecewise on May 06, 2016, 01:25:17 pm
We incinerate all sods killed by interaction with other universes. We use robots to gather the corpses and place them in incinerators. Particularly troublesome test rooms - rooms we fear to enter to get the sods - we simply send to a particular null universe and left there.

Orgyverse: (testing automanip use at normal, high stress, and overload levels)
send a ship carrying a probe with an automanipulator (oh, a gravity one, I guess?), to a spot several billion light years from the normal spot. Launch the probe, and have it run the automanip at ordinary levels.

send a second to a second point several billion light years from that one and from the origin, and have it run it's automanip at the high and low edges of its standard capacity.

Send a third to a third billions of light years distant point and set the probe at a safe distance from the ship, and have it overload its manip.

Probes to new universes:
0, 0, 9
0, 9, 0
9, 0, 0

Hopelessly pragmatic, the lot of you.

Several billion light years eh? It still works out there. Just like you would expect.

In fact, all these gives results the same as you would have expected them to in the standard universe. Before things got fucked.

All Nulled.

What was the saying? Speak softly but carry a big stick? I think we have bigger sticks than these guys. Using "prepared" materials from the excavation, offer them one of the smaller creatures we hunted, and have the linguist say something like he's trying to calm down an angry dog.
You throw a dead animal to them. They Look at you in confusion though they do seem a bit less nervous.

Probes to new universes:

36,36,36
37,37,37
-49,-49,-49

First one appears to infect the sods with what can only be described as lycanthropy.

The second causes purple mold to start growing around the room at a rather frightening rate.

The third...oh dear.  The moment it appears back the room is consumed. From outside cameras you can see something spreading out like silver halo'd roots made of shadow. They look almost animated, like each instant in time they are redrawn with a shaking, scribbly charcoal sketch appearance. They spread like roots too, organic, branching and splitting at high speed, searching, feeling the world around them, extending and retracting. They begin consuming near by testing rooms and flowing towards the nearest planet.
Title: Re: Misson 26: You Monster
Post by: ZBridges on May 06, 2016, 01:52:03 pm
((Umm... no idea how to fix that.  Is it another alien god?  Will leave to smarter people to figure out.))

Could you please describe the lycanthropy in a bit more detail?  Also, do the infected sods still follow orders, or do they appear to be completely mindless and aggressive?

Also, previous turn please, if it is not too much trouble, and the alien entity issue gets ironed out:
((Thanks!  Yes, this is 4/Nunzillor/whoever.  I understand the current mission, and would like to help however I can.  I'd also like to do some stuff on the side though if that's okay.  Again, feel free to veto any stupid or dangerous actions.))

Quote from: Joan to Doctor
A few questions for you, sir:
1.  What is the exact biological or mechanical mechanism that allowed Gordon Freeman to exhibit telepathic abilities?  I'm familiar with the empathic gland, but this soldier was able to extract precise knowledge rather than vague information from others' minds.
2.  If the mechanism is biological, can it be recreated mechanically?
3.  If the mechanism is neither biological nor mechanical, then what exactly is it?
4.  Would cloned brains of Freeman retain his unique psychic ability?
5.  Are you familiar with "wishing" orbs of seemingly alien make?  If so, what problems (if any) arise from the use of these orbs long-term, and what are their limitations?
6.  What is the safest way to cause the crystalline projector to create crystallized soldiers?

Ask the Doctor.

I'd like to attempt to reproduce Freeman's results.  Using my character's charisma, can I telepathically extract names or other information from the minds of NPC Hephaestus personnel?  Try 100 times.  What is the rate of success?

How many ghostships do we have?  Do they remain viable?

Are the cloning facilities functional?  If so, how many minds can be produced per turn?

May I please purchase a crystalline projector?  If so, attempt to integrate crystal into 5 spare minds using crystal bayonet micro-incisions at the brainstem.  Do this remotely in a testing room, using aux-controlled medical equipment.

Title: Re: Misson 26: You Monster
Post by: piecewise on May 06, 2016, 02:01:40 pm
((Umm... no idea how to fix that.  Is it another alien god?  Will leave to smarter people to figure out.))

Could you please describe the lycanthropy in a bit more detail?  Also, do the infected sods still follow orders, or do they appear to be completely mindless and aggressive?

Also, previous turn please, if it is not too much trouble, and the alien entity issue gets ironed out:
((Thanks!  Yes, this is 4/Nunzillor/whoever.  I understand the current mission, and would like to help however I can.  I'd also like to do some stuff on the side though if that's okay.  Again, feel free to veto any stupid or dangerous actions.))

Quote from: Joan to Doctor
A few questions for you, sir:
1.  What is the exact biological or mechanical mechanism that allowed Gordon Freeman to exhibit telepathic abilities?  I'm familiar with the empathic gland, but this soldier was able to extract precise knowledge rather than vague information from others' minds.
2.  If the mechanism is biological, can it be recreated mechanically?
3.  If the mechanism is neither biological nor mechanical, then what exactly is it?
4.  Would cloned brains of Freeman retain his unique psychic ability?
5.  Are you familiar with "wishing" orbs of seemingly alien make?  If so, what problems (if any) arise from the use of these orbs long-term, and what are their limitations?
6.  What is the safest way to cause the crystalline projector to create crystallized soldiers?

Ask the Doctor.

I'd like to attempt to reproduce Freeman's results.  Using my character's charisma, can I telepathically extract names or other information from the minds of NPC Hephaestus personnel?  Try 100 times.  What is the rate of success?

How many ghostships do we have?  Do they remain viable?

Are the cloning facilities functional?  If so, how many minds can be produced per turn?

May I please purchase a crystalline projector?  If so, attempt to integrate crystal into 5 spare minds using crystal bayonet micro-incisions at the brainstem.  Do this remotely in a testing room, using aux-controlled medical equipment.

They essentially become feral bipedal creatures that seem to be something akin to baboon wolf things. And they don't seem happy to be in the presence of anything living, including each other.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on May 06, 2016, 02:47:12 pm
[orange]Well. That worked about as well as I could hope.[/color] Time to channel first contact. (https://i.kinja-img.com/gawker-media/image/upload/18lv9yyg1pimcpng.png)

With my extremely human hands, poke at the ground and do:

| + | = ||
| + || = |||

also draw a rough symbol of stick figures standing next to each other.

then step back and motion at the ground. If guards aren't already standing down, have them stand down. This isn't a time to appear hostile.
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 06, 2016, 03:41:21 pm
Launch the infected test rooms back to -49, -49, -49 immediately and with extreme prejudice. Order all Ships back, and all weapons fired at the halo'd blackness.

Send probes immediately to any universe that contains our people and order them to return, except for permanently established colonies (This is primarily to get the player characters here). Begin immediate evacuation of Cavernverse for relocation to another universe.they have an eue apparently)

During any time that can be spared, send probes to OrgyVerse, well outside the range of the civilization that is there, looking for suitable planets to colonize. If we have any autocolonies prepared, send one to the first viable planet we find.

Edit: Lyra is planning to cross to Heph this urn in order to test origin tech in orgyverse. Provided that we have a reasonable timetable to do so, I wold like to outfit her with whatever amps she wants and synthflesh (she has a Haebi Implant, so if that affects amps or synthflesh she can decide which to go with), and send her to the location of the functioning gravity probe in Orgyverse (the probe I sent last time that operated at normal capacity). I intend to send her in the largest ship we can cross over, with a crew compliment of humans and sods. She is to test her abilities over there and report back. I expect this to take a couple turns oevrall, but with the current situation, I am not sure we have time , so I wanted to get the plan laid out so you could give me a feel for whether that will work or not.


What is the rate of expansion on that stuff? It expanded across space pretty quickly to infect other test rooms and head noticeably toward a planet. How large has it gotten so far? How long will we have to evacuate heph, should the need arise?

We've got another breach!
Title: Re: Misson 26: You Monster
Post by: ZBridges on May 06, 2016, 03:52:39 pm
Quote from: Joan to Dester
Excuse me, sir.  Could we keep at least 2 lycanthropes?  Perhaps we can create ARM super-soldiers through post-transformation brain transplantations.  If the danger is too great to allow them to exist, I understand.  I also understand that there are far bigger issues that require attention currently.
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 06, 2016, 04:04:39 pm
Quote from: Joan to Dester
Excuse me, sir.  Could we keep at least 2 lycanthropes?  Perhaps we can create ARM super-soldiers through post-transformation brain transplantations.  If the danger is too great to allow them to exist, I understand.  I also understand that there are far bigger issues that require attention currently.

Quote from: Dester to Joan
if you can safely transport them away from the situation at hand, do whatever. Just don't get anyone else infected, and be prepared to destroy them immediately. Like you said ... bigger issues
Title: Re: Misson 26: You Monster
Post by: syvarris on May 06, 2016, 04:43:46 pm
Somewhere, deep within the bowels of a massive warship, a cyborg brain mentally sighs.

1.Send a message to Dester saying not to waste time evacuating people from other universes.  They're better off there, as if we can't stop this then most people in this system will die.  Especially don't evacuate the cavernverse, as they have a EUE.  Don't waste time fighting with Dester about this, though.

2.Hephaestus is about one AU from its star.  The apocalypse lab was about fifty AU away.  We ended up spacing all the testing rooms out, at unspecified locations around the system.  I won't ask for actual locations and distances, since they're useless anyway, but assuming the anomaly continues spreading at the same speed, how many turns until it contacts the planet it is heading for?

3.Same as above, but assuming immediately after it contacts that planet, it starts heading for Heph, how many turns until it reaches Heph?

4.What planet is it heading for?  There's eleven, though most of them are just glorified asteroids.  Is there anything valuable on that planet, like the EUE, or is it just worthless mass?


5.Ask the Doctor if the EUE might function if it is rapidly disassembled and moved somewhere else.  Emphasis on might--It's worthless anyway if a god eats it.  Quickly have someone competent with portals set up a portal from the EUE's area to somewhere safer--maybe Heph, maybe the Sword--and get ready to deconstruct the thing and move it.  Don't send the order to do so until there's a risk of the anomaly reaching the EUE if we don't.

6.Rig one of our largest, fastest ships up with lots of automanips, and lots of spare nukes.  Send it towards the anomaly, but preferably keep it a safe distance away.  Make sure it's ready to overload on my command.

7.Ask The Doc if overloading the above contraption and ramming it into the new anomaly is conceivably not a terrible idea.

8.Have whatever warship Saint's on fly away from the new anomaly, away from Heph, and towards a rendezvous point with a ship that has a portal generator and someone capable of using it.  Invite any M26 members who are uninterested in death, but pick them up with a different warship.  No reason to put multiple eggs in one basket.

9.Prepare to send a message to the leadership of M27, shown below.  Only send it if the anomaly does not respond positively to nuclear weapons (by dying).

Quote from:  Hephaestus Administrator Steve Saint  to:M27 Commander Miyamoto De Bergerac
Unforseen consequences have arisen during the course of M26's universe exploration efforts.  An entity similar to The Lurker in the Angles has appeared, and standard emergency containment protocols have failed to significantly impede it.  A full scale emergency evacuation of the Hephaestus system is currently being considered, and if it is enacted, it is very likely many of the refugees will be left to their fate on Hephaestus.

I recommend you temporarily pause all evacuation efforts, as the flow of refugees may soon reverse.

((Edit: Nun, you didn't CC Saint, but he would point out that rescuing the lycanthropes is a waste of time and effort.  Even if we can't rescue either EUE which exists in this universe, we have a third one in the cavernverse, which can send a probe to the lycanthrope 'verse and then into our 'verse, carrying with it the horrible disease.))
Title: Re: Misson 26: You Monster
Post by: ZBridges on May 06, 2016, 06:15:56 pm
((Ah, thanks.  I tend to have terrible judgement, so I appreciate the veto.))

Escape on one of Saint's warships.

Where is the Doctor's lab?  If it's somewhere safe, that's my destination.

If Heph NPCs make it onto the ship, attempt to reproduce Freeman's results by telepathically extracting names or other knowledge from crewmates using charisma.  Try 100 times.  What is the rate of success, as verified by the target NPCs?

For reference, here is where Freeman used telepathy:
"Ugh, this is a mess, why should I bother?"

Take cover from ensuing stupid fucking friendly fire laser fight.

March on over to the rioting crowd and start beating thieves and troublemakers senseless while using Charisma to still appear heroic.

While doing so, speech roll this (http://www.bay12forums.com/smf/index.php?topic=156095.msg6862934#msg6862934) rant at Auron's Id. Try to demoralize it so it stops committing mass-murder.
[5]
You walk over the the nearest group of people that have somehow avoided auron's molten gold bombardment. You stand in front of them and loudly berate them with your hands on your hips. You call them all by their entire name, first and last. You tell them you're not angry, you're just disappointed. And then you tell them to sit down and think about what they've done.

You get a group of about 150 people to just sit down on the beach near the slums and feel bad about themselves.
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on May 06, 2016, 08:33:06 pm
Order all three of the testing rooms to self destruct. Probably futile, but there's not much else for me to do. Escape on one of Saint's ships.
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 06, 2016, 08:43:50 pm
Quote from: Dester to: Saint
It'd robably be wiser to send a probe to this monster's universe and then bring it back within Lurkert space than it would be to overload an amp and invite the Lurker here. Ts one is still nascent, while Lurker is firmly established. To distract this one by sending it far away, or at least giving it a challenge somewhere else would probably be preferable to inviting Eldricht warfare right here. Assuming, of course, that the overload wold draw the Lurker to this point. I understand that Lurker uses people as conduits generally.
Title: Re: Misson 26: You Monster
Post by: syvarris on May 06, 2016, 10:21:37 pm
Quote from:  Admin Steve Saint  to: M26 Lead Dester Gree
That is a creative idea, though dangerous and unreliable due to the inherent inaccuracy of long distance transfers.  I have not checked to see how far the Lurker's influence has spread, but if it has not significantly sped up its growth, it would be exceptionally difficult to accurately place a probe within its domain.

An alternative plan, which would be more reliable, though likely less effective, would be to send a probe from the anomalous area to universe (3,4,5), or vice-versa.  The Lurker has influence over (3,4,5)'s origin point, assuring accuracy, though it is possible that (3,4,5)'s Lurker is weaker or stronger than the one which inhabits our own universe.

Finally, yes, the Lurker does seem to prefer to use living beings as conduits.  This is why automanipulators are so dangerous; after all, they rely upon human wetware.  We know a nascent Lurker can be stopped if its conduit is destroyed by nuclear weapons, so rigging the automanipulators with nukes allows us to end its local influence at our leisure.  With luck, the Lurker would be able to destroy or delay this new entity before it grows too strong to be eliminated by nuclear weapons.

In the event that the Lurker is not attracted by several warship-grade automanipulators overloading, well, few things are capable of withstanding such destructive power.  Nuclear weapons are quite trivial in comparison to the death throes of reality itself.
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 06, 2016, 11:09:15 pm
Quote from: Dester to: Saint
"At our leisure" is a bit of an overstatement, considering M21 dropped an entire warship on Lurker within mere minutes of it's advent here. Nevertheless, if the automanip oveloads, that does seem plausible enough to prevent Lurker fro mcoming here immediately, whereas this new one is expanding already. just try to keep us out of the blast range.

you think we couldn't hit the solar system in which M21 found Lurker, or hit near enough to be within Lurker's influence? That system, from what I have heard, has probably completely been subsumed long ago, with Lurker growing quite big in that region of space by now.
Title: Re: Misson 26: You Monster
Post by: Empiricist on May 06, 2016, 11:13:26 pm
((Distracted by mid-semester assessments, quick summary on what just happened please.))
Title: Re: Misson 26: You Monster
Post by: Kedly on May 07, 2016, 05:25:04 am
((We dont have an EUE in Caveverse. The Vr test runs didnt go well, plus the universe was causing gravity cancer, so all colonists where evac'd and quarantined on Heph... I'm all for sending the testing chambers to a lurkerverse))

Was my action of sending my testing chamber to its universe permanently, missed? Or did the new Universally Transmitted Infection make my action not important?,
Title: Re: Misson 26: You Monster
Post by: Lenglon on May 07, 2016, 03:24:52 pm
((Lyra arrived on Heph from M27 as of now, what are you asking of her now that's she's here and I've switched my focus to this thread?))
Title: Re: Misson 26: You Monster
Post by: syvarris on May 07, 2016, 03:50:27 pm
((@Kedly
We do have an EUE in the cavernverse.  See this post (http://www.bay12forums.com/smf/index.php?topic=154156.msg6968331#msg6968331).  It's just barely big enough to carry QEC, unlike our primary EUE, but it's still useful and functional.

@Lenglon
He was gonna have you go into an alternate universe, codename "orgyverse" and try to use a bunch of origin tech that would get you infected by the Lurker in our own universe.  He wants to ensure that it all works normally, and an actual amper would be able to tell better than an automanip.  He also already ran tests with automanips, so we're fairly certain nothing particularly weird will happen--he just wants you to test for more... subtle effects.  I think.

After Oz's done with you, Saint might request that you get a (free) mind-control amp and (free) better stealth equipment, then send you into an alien civilization's deathstar to try and learn more about the aliens.

...Oh, and we're not gonna be doing either of those missions immediately, because Gus accidentally summoned another alien god, and if it's not vulnerable to nukes then we're probably gonna lose the entire system.  So yeah.))
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 07, 2016, 03:53:38 pm
((we're sending her to get whatever amps she wants installed, and to get into a synthflesh body, then be sent to a different universe and test her capacities out. We'll drop her out in deep space in a ship to test ehr amps and feel out her body, but if she wants ground based tests we can do that too.))
Title: Re: Misson 26: You Monster
Post by: Lenglon on May 07, 2016, 04:19:35 pm
Having freshly arrived through the portal to Heaph from M27, does my Haber implant warn me that horrible things are happening here / what the nature of the horrible things happening here are?
((Lenglon may be aware that horrible things as happening, but Lyra isn't.))

EDIT:
Edit: Lyra is planning to cross to Heph this urn in order to test origin tech in orgyverse. Provided that we have a reasonable timetable to do so, I wold like to outfit her with whatever amps she wants and synthflesh (she has a Haebi Implant, so if that affects amps or synthflesh she can decide which to go with), and send her to the location of the functioning gravity probe in Orgyverse (the probe I sent last time that operated at normal capacity). I intend to send her in the largest ship we can cross over, with a crew compliment of humans and sods. She is to test her abilities over there and report back. I expect this to take a couple turns oevrall, but with the current situation, I am not sure we have time , so I wanted to get the plan laid out so you could give me a feel for whether that will work or not.
No amp changes requested. Synthcat offer is accepted. Haber implant not Haebi. Trip plan is acceptable.

((@ synthflesh, see the lightened synthcat body she had before, if you want to know what her wishlist is.))
((Initially Lyra's going to want to not have any new amps added, she still has her microwave and mass-manip amps. Assuming ye olde 3-item-headspace rule still applies, her Haber Implant makes her unable to fit any new amps before removing at least one of her old ones.))
((Mind-control type amps require Cha. Lyra has a Cha of 0. She won't test mind-control ones until she at least meets the requirements to use them.))
Title: Re: Misson 26: You Monster
Post by: syvarris on May 07, 2016, 05:00:52 pm
((The neural connecter only has a cha requirement of +1, so that isn't an issue--we can get you an advanced capacity mod.  If headspace is an issue, it could be for exo, and then you could equip a universal amp.

All temporary mission equipment, of course.))
Title: Re: Misson 26: You Monster
Post by: Lenglon on May 07, 2016, 05:18:24 pm
((Max 1 enhanced cap, and she already has one. and universal amps require AM levels of EXO. There's a reason they aren't even in the armory. Lyra can't use either.))
Title: Re: Misson 26: You Monster
Post by: syvarris on May 07, 2016, 05:29:22 pm
((Please, do you think I don't check these things?  Yes, Lyra has an enhanced cap, but it's for dex and can be removed to equip a different one.  It's not like I'm asking you to go on a combat mission--+3 dex should be perfectly sufficient.  As for universal amps, they are indeed in the Armory (http://einsteinianroulette.wikia.com/wiki/Armory#Universal_Psychokinetic_Amplifier).))

Quote from: Armory
Description: The Psychokinetic Amplifier version of the Universal Field Manipulator, it can do anything other amplifiers can do, and it can do them better. Thought by naysayers to be the domain of amp specialists and the Armory Master, we've recently been told this not only exists, but is available to the average amp user!
Stat Restriction: +4 Exotic.
Title: Re: Misson 26: You Monster
Post by: syvarris on May 07, 2016, 05:29:26 pm
((Please, do you think I check these things?  Of course I doubleposted...))
Title: Re: Misson 26: You Monster
Post by: Lenglon on May 07, 2016, 05:44:10 pm
((Please, do you think I don't check these things?  Yes, Lyra has an enhanced cap, but it's for dex and can be removed to equip a different one.  It's not like we're asking you to go on a combat mission--+3 dex should be perfectly sufficient.  As for universal amps, they are indeed in the Armory (http://einsteinianroulette.wikia.com/wiki/Armory#Universal_Psychokinetic_Amplifier).))

Quote from: Armory
Description: The Psychokinetic Amplifier version of the Universal Field Manipulator, it can do anything other amplifiers can do, and it can do them better. Thought by naysayers to be the domain of amp specialists and the Armory Master, we've recently been told this not only exists, but is available to the average amp user!
Stat Restriction: +4 Exotic.
...
Quote from: Armory
Stat Restriction: +4 Exotic.
...
Quote from: Lyra's Stat page:
Exo: +3
Mind +2
Cha +0
((And I didn't know it had been added. It didn't used to be there at all. sorry. Either way though, she can't remove her dex enhanced cap (which she likes), to add one for both cha and exo at the same time.))

edit:((Lyra isn't the strongest EXO user in ARM by any means, but she is the only ARM member with a Haber implant - at all, and she is one of the few remaining Amp users. The purpose behind her amps has always been to have a high-firepower panic button that will hopefully be used 0-2 times per mission. the Lurker Infestation simply encouraged people to use amps the same way she has always used hers. So unlike most ampers who used it as a primary weapon and needed more and safer uses of it, she hung on to hers.))
Title: Re: Misson 26: You Monster
Post by: syvarris on May 07, 2016, 06:00:24 pm
((...Am I missing something?  You quoted Lyra's Mind stat, but that is irrelevant to whether or not you can equip the amp, at least to my knowledge.  It just serves as your mana pool equivalent.

And yes, you can't equip both the universal amp and the neural connector.  I never said you could--either you could equip just the connector, and use that to mindread enemies, or you could equip just the universal, and either use that to either mindread enemies (if that can be done without cha) or outright kidnap them (so someone else can mindread them).

Finally, yeah, I'm familiar with Lyra.  TBH, I wouldn't have selected her exactly because there's more experienced/specialized people, but Ozark made that decision.  I'm just offering a second mission because you're already here.

Oh, and I think any further conversation should really take place in either OOC or Heph OOC.  I don't want to spam this thread too much.))
Title: Re: Misson 26: You Monster
Post by: piecewise on May 11, 2016, 10:00:53 am
[orange]Well. That worked about as well as I could hope.[/color] Time to channel first contact. (https://i.kinja-img.com/gawker-media/image/upload/18lv9yyg1pimcpng.png)

With my extremely human hands, poke at the ground and do:

| + | = ||
| + || = |||

also draw a rough symbol of stick figures standing next to each other.

then step back and motion at the ground. If guards aren't already standing down, have them stand down. This isn't a time to appear hostile.

They look at your drawings. It's only now that you realize that, to them,  the plus and equals symbols have no meaning. They could be reading the entire arrangement of symbols as one large symbol, or any combination.

The stick figures they seem to recognize but they don't really do anything about it. Admittedly, if a stranger just drew stick figures in the dirt in front of you, how would you respond?

Launch the infected test rooms back to -49, -49, -49 immediately and with extreme prejudice. Order all Ships back, and all weapons fired at the halo'd blackness.

Send probes immediately to any universe that contains our people and order them to return, except for permanently established colonies (This is primarily to get the player characters here). Begin immediate evacuation of Cavernverse for relocation to another universe.they have an eue apparently)

During any time that can be spared, send probes to OrgyVerse, well outside the range of the civilization that is there, looking for suitable planets to colonize. If we have any autocolonies prepared, send one to the first viable planet we find.

Edit: Lyra is planning to cross to Heph this urn in order to test origin tech in orgyverse. Provided that we have a reasonable timetable to do so, I wold like to outfit her with whatever amps she wants and synthflesh (she has a Haebi Implant, so if that affects amps or synthflesh she can decide which to go with), and send her to the location of the functioning gravity probe in Orgyverse (the probe I sent last time that operated at normal capacity). I intend to send her in the largest ship we can cross over, with a crew compliment of humans and sods. She is to test her abilities over there and report back. I expect this to take a couple turns oevrall, but with the current situation, I am not sure we have time , so I wanted to get the plan laid out so you could give me a feel for whether that will work or not.


What is the rate of expansion on that stuff? It expanded across space pretty quickly to infect other test rooms and head noticeably toward a planet. How large has it gotten so far? How long will we have to evacuate heph, should the need arise?

We've got another breach!
You teleport the entire room back where it came from, but the severed piece of the thing continues to grow and move.

Done.

Done.

Thats a bit too much for right now.

The thing is moving at relativistic speeds, Minutes till it reaches the near by planet. If it moved towards heph right now, there would be two hours till it reached it. It's quite large; size of a small moon in total mass so far.

Somewhere, deep within the bowels of a massive warship, a cyborg brain mentally sighs.

1.Send a message to Dester saying not to waste time evacuating people from other universes.  They're better off there, as if we can't stop this then most people in this system will die.  Especially don't evacuate the cavernverse, as they have a EUE.  Don't waste time fighting with Dester about this, though.

2.Hephaestus is about one AU from its star.  The apocalypse lab was about fifty AU away.  We ended up spacing all the testing rooms out, at unspecified locations around the system.  I won't ask for actual locations and distances, since they're useless anyway, but assuming the anomaly continues spreading at the same speed, how many turns until it contacts the planet it is heading for?

3.Same as above, but assuming immediately after it contacts that planet, it starts heading for Heph, how many turns until it reaches Heph?

4.What planet is it heading for?  There's eleven, though most of them are just glorified asteroids.  Is there anything valuable on that planet, like the EUE, or is it just worthless mass?


5.Ask the Doctor if the EUE might function if it is rapidly disassembled and moved somewhere else.  Emphasis on might--It's worthless anyway if a god eats it.  Quickly have someone competent with portals set up a portal from the EUE's area to somewhere safer--maybe Heph, maybe the Sword--and get ready to deconstruct the thing and move it.  Don't send the order to do so until there's a risk of the anomaly reaching the EUE if we don't.

6.Rig one of our largest, fastest ships up with lots of automanips, and lots of spare nukes.  Send it towards the anomaly, but preferably keep it a safe distance away.  Make sure it's ready to overload on my command.

7.Ask The Doc if overloading the above contraption and ramming it into the new anomaly is conceivably not a terrible idea.

8.Have whatever warship Saint's on fly away from the new anomaly, away from Heph, and towards a rendezvous point with a ship that has a portal generator and someone capable of using it.  Invite any M26 members who are uninterested in death, but pick them up with a different warship.  No reason to put multiple eggs in one basket.

9.Prepare to send a message to the leadership of M27, shown below.  Only send it if the anomaly does not respond positively to nuclear weapons (by dying).

Quote from:  Hephaestus Administrator Steve Saint  to:M27 Commander Miyamoto De Bergerac
Unforseen consequences have arisen during the course of M26's universe exploration efforts.  An entity similar to The Lurker in the Angles has appeared, and standard emergency containment protocols have failed to significantly impede it.  A full scale emergency evacuation of the Hephaestus system is currently being considered, and if it is enacted, it is very likely many of the refugees will be left to their fate on Hephaestus.

I recommend you temporarily pause all evacuation efforts, as the flow of refugees may soon reverse.

((Edit: Nun, you didn't CC Saint, but he would point out that rescuing the lycanthropes is a waste of time and effort.  Even if we can't rescue either EUE which exists in this universe, we have a third one in the cavernverse, which can send a probe to the lycanthrope 'verse and then into our 'verse, carrying with it the horrible disease.))
Done
Few minutes, so next turn.
two hours, so several, depending on what you do in them.
The planet is one of the outer ones, it contains nothing of value to you.
The engine can't be rapidly disassembled, at least not entirely. Its kind of like asking if you can disassemble a hydroelectric dam. We could get some of the more valuable or hard to make parts out, but the majority of it isn't going anywhere.
Ok.
Doing that is gonna draw the attention of the lurker in a big way. Maybe they'll cancel. Probably not.
Done
Done

((Ah, thanks.  I tend to have terrible judgement, so I appreciate the veto.))

Escape on one of Saint's warships.

Where is the Doctor's lab?  If it's somewhere safe, that's my destination.

If Heph NPCs make it onto the ship, attempt to reproduce Freeman's results by telepathically extracting names or other knowledge from crewmates using charisma.  Try 100 times.  What is the rate of success, as verified by the target NPCs?

For reference, here is where Freeman used telepathy:
"Ugh, this is a mess, why should I bother?"

Take cover from ensuing stupid fucking friendly fire laser fight.

March on over to the rioting crowd and start beating thieves and troublemakers senseless while using Charisma to still appear heroic.

While doing so, speech roll this (http://www.bay12forums.com/smf/index.php?topic=156095.msg6862934#msg6862934) rant at Auron's Id. Try to demoralize it so it stops committing mass-murder.
[5]
You walk over the the nearest group of people that have somehow avoided auron's molten gold bombardment. You stand in front of them and loudly berate them with your hands on your hips. You call them all by their entire name, first and last. You tell them you're not angry, you're just disappointed. And then you tell them to sit down and think about what they've done.

You get a group of about 150 people to just sit down on the beach near the slums and feel bad about themselves.
Done
It's on heph, currently.
SHHHHHHHHHHHHHHHH
Order all three of the testing rooms to self destruct. Probably futile, but there's not much else for me to do. Escape on one of Saint's ships.
Futile it is

((We dont have an EUE in Caveverse. The Vr test runs didnt go well, plus the universe was causing gravity cancer, so all colonists where evac'd and quarantined on Heph... I'm all for sending the testing chambers to a lurkerverse))

Was my action of sending my testing chamber to its universe permanently, missed? Or did the new Universally Transmitted Infection make my action not important?,
Preempted by our new reality killing foe.  This sort of thing is becoming more common around here.


Title: Re: Misson 26: You Monster
Post by: ZBridges on May 11, 2016, 11:25:08 am
((No idea what to do... at least nothing that isn't really dangerous...))

1.  Um... what do you mean by "SHHHHHHHHHHHHHHHH," if you don't mind my asking?  Should I... not look into that?  If so, why?

2.  Stop by Heph and pick up 100 engineers, 50 scientists, 50 doctors, 50 sods, and 25 soldiers.  Quickly.  Tell them their lives could depend on it.  Ask the Doctor if he can come, since Heph is in danger.  Pick up as many high mind AICOPS people as is possible.  Pick up Maurice.

3.  Requisition as many enhanced capacity mind mods as is possible, and install them immediately in Maurice and the AICOPS per the doctors aboard (if they consent).  Requisition as many mind pills as is possible and distribute them to Maurice and the AICOPS.  Also pick up materials for an EUE and raw electrical and metal materials, if possible.

4.  Estimate how many turns it would take to retrofit this warship as a mobile lab, with testing rooms and an EUE (if that would be possible).

5.  Ask the Doctor for advice.  Ask him if using a wishing orb to destroy the extra-universal entity would be likely to work, or just create a bigger catastrophe.

6.  See if the pocket dimension generator that's being used to create portals to Heph from the M27 area could also create a new portal on the Sword, and then whether the wishing orb and deathcube can be transported to Heph and then the warship that way.  If not, see if a shuttle can bring the wishing orb and deathcube to the M27 area from the Sword, and then be sent through a portal to Heph and then this warship.  Go through Saint's portal to M27 if necessary, just get the orb and deathcube however I can.

7.  Does this ship have a name?
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 11, 2016, 03:05:25 pm
Quote from: Dester to: all ARM personnel
Well, looks like we might be outta luck here, what with the NEw God eating the HEphaestus system. I had intended to send some of yo uto Orgyverse to test Origin tech, which works like it did in this universe before the Lurker showed up, apparently. I had also intended to find a place for us outside the range of the alien empire that is keeping humanity from developing properly there. as it is, there seems little time.

I suggest we evacuate as quickly as possible, preferably to another ARM world located far away from here, and rebuild our EUEs there. We can try this another day.

Quote from: Dester to; Lyra
Sorry, Miss. It looks like I brought you here at exactly the wrong time. We've got another universe eater spreading in this system, so those tests are probably gonna have to wait. If we can get them done at all. Sending you out of universe now would very possibly be a one way thing. ou may want to head back throuhg to the planet yuo were on - Paracelsus' Sword is there, I believe.

Can we obliterate the outer planets that the thing is reaching for? if so, and we can fire at faster than relativistic speeds, do so. Destroy any real estate i the outer system that the creature s reaching for, if we can actually remove the mass, that is. No sense feeding it mass. Maybe that will hinder it and curb it's growth a little.

Have we located any promising places to settle in orgyverse outside of the civilization that is there? If so, can we reliably launch colonies nad people near enough to those places to make sending them worthwhile? if so, do that.

I ask Steve for advice.

Edit: Continue firing all weapons at the thing.

Edit 2: Dester authorizes all requests to enter blacklisted universes in order to use their effects against the Shadow Light (that's what I'm calling it for now, okay?)

One more edit: Blacklist the null universe we sent the probe to that got infected by this thing, since this thing probably infected that universe too.
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on May 11, 2016, 05:26:55 pm
What's the status on the whole "evacuate with Saint" thing?

If I managed to escape, good. Find somewhere on the new ship that I can watch the destruction of the system from, be it a TV or a window. If I'm still stuck on my ship, do the thing in the PM I'm about to send you get on an evac ship already.


((I'll save my last resort plans for later.))
Title: Re: Misson 26: You Monster
Post by: Kedly on May 11, 2016, 06:52:14 pm
Quote from: Vincent to: Dester
Have we found a safe enough place to transport a colony vessel in Orgyverse? I wouldn't mind taking the risk of a one way trip with myself, some of our security staff, some colonists, and maybe the heph quarantined Cave-Verse colonists, as well as any ARM member capable of not murdering everything they see if they are able to make it to teleport destination on time. It seems safe-ish enough to find a good planet to host an Auto-Colony... Honestly, I think the chances of survival are better in that universe than this one
Title: Re: Misson 26: You Monster
Post by: Gentlefish on May 11, 2016, 07:31:55 pm
((You... Guys do know I have a FOB there, right? I may be incommunicado right now, but you know I'm on-planet.))

Well, I suppose it's been established we're not going to harm them. Bring up another dead animal and offer it to the most important looking person there (that isn't part of my team :P)
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 11, 2016, 07:43:25 pm
Quote from: Dester to: Vincent
I'm not sure. We've sent probes far and wide. I haven't gotten reports back yet though. Gather your crew and get to the largest ship we can transport. We'll send you if we can.

((You... Guys do know I have a FOB there, right? I may be incommunicado right now, but you know I'm on-planet.))

Well, I suppose it's been established we're not going to harm them. Bring up another dead animal and offer it to the most important looking person there (that isn't part of my team :P)
((yes, we know you are on teh origin planet in OrgyVerse. We don't deem that 'safe' due to the sattelite blocking the formation of some proteins, and the civilization that is apparently actively doing this. If necessary, we can launch all manner of stuff to you, and perhaps send some ordinance to the satellite to destroy it, but we'd like a safer option too.))
Title: Re: Misson 26: You Monster
Post by: Lenglon on May 11, 2016, 08:13:42 pm
Quote from: Dester to: all ARM personnel
Well, looks like we might be outta luck here, what with the NEw God eating the HEphaestus system. I had intended to send some of yo uto Orgyverse to test Origin tech, which works like it did in this universe before the Lurker showed up, apparently. I had also intended to find a place for us outside the range of the alien empire that is keeping humanity from developing properly there. as it is, there seems little time.

I suggest we evacuate as quickly as possible, preferably to another ARM world located far away from here, and rebuild our EUEs there. We can try this another day.
Quote from: Dester to; Lyra
Sorry, Miss. It looks like I brought you here at exactly the wrong time. We've got another universe eater spreading in this system, so those tests are probably gonna have to wait. If we can get them done at all. Sending you out of universe now would very possibly be a one way thing. ou may want to head back throuhg to the planet yuo were on - Paracelsus' Sword is there, I believe.
...
I guess I'm returning to M27 then. Back through the portal I go.
Quote from: Lyra to Dester
Ok
Title: Re: Misson 26: You Monster
Post by: Kedly on May 11, 2016, 08:23:33 pm
Quote from:  Vincent to: Dester
Thanks. I'll try to stick to the area you sent me for at least a month in case were able to stop whatever this new god of death is

Get the largest ship capable of both comfortable transport and delivery, as well as combat. Load an EUE into it, and pack it with as high a population of humans as is comfortable, with a colonist ratio of 1 combat skilled colonist (preferably take from our mercenary pool) for every 10 non combat. Take an Mk-3 with flight level milno plate for myself as well as a Sibilus" Rocket/Gauss Hybrid Rifle. Have myself and the merc crew load as much weapons and ammo as we can on this turn, and have the non combat colonists load as much food as they can. Other players are welcome on the ship if they are able to make it to the ship in time. This turn is for acquiring and loading a colony ship, next turn will be for transport of said ship to orgy-verse
Title: Re: Misson 26: You Monster
Post by: Empiricist on May 12, 2016, 05:43:54 pm
Quote from: C. Leroux -> Commander D. Gree
Shall we salt the earth we leave behind? Access those universes that were deemed too dangerous, and let their deluge spill once it reaches each chamber?
Evac on a warship out of the system.
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 12, 2016, 07:40:17 pm
Quote from: C. Leroux -> Commander D. Gree
Shall we salt the earth we leave behind? Access those universes that were deemed too dangerous, and let their deluge spill once it reaches each chamber?
Evac on a warship out of the system.

Quote from: Dester to: C. Leroux
It's risky. We don't know what reaction that would provoke. Like oxygen and hydrogen, the mixture cold become harmless and beneficial, like water, or could become a fiery explosion that destroys us all. I'd like to wait for evacuation to advance as such as possible, but then again, this thing grows at alarming rates. perhaps 1, 1, 0 would help - maybe that universe will corrode it. Yo uhave my permission, if you can get Saint's as well. or 0, -1, 0 - that one is not blacklisted. Even that one with the giant tentacle which pulled the room in could work, maybe.
Title: Re: Misson 26: You Monster
Post by: spazyak on May 12, 2016, 08:13:35 pm
((popping in here to say I'll be joining kedly on orgy-verse exploration...guess I got my wish))
Title: Re: Misson 26: You Monster
Post by: Doomblade187 on May 13, 2016, 09:33:55 am
((Han wanta to live, so with the evacuation crew he shall go.))
Title: Re: Misson 26: You Monster
Post by: Twinwolf on May 13, 2016, 03:04:07 pm
((So I'm assuming Petra should be evacuating too?))
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on May 13, 2016, 08:03:48 pm
((Unless Petra is suicidal, yeah.))
Title: Re: Misson 26: You Monster
Post by: Twinwolf on May 13, 2016, 08:05:22 pm
Evacuate with Han and the others.
Title: Re: Misson 26: You Monster
Post by: syvarris on May 13, 2016, 11:36:58 pm
Might as well stop procrastinating about this, I suppose.  I dislike having no idea what to do.

1.Last turn, Saint rendezvoused with several other players and a portal generator.  Can that portal generator make a portal large enough to send a warship through, and could it make a portal that connects to a pocket dimension which has a portal to the space above M27?

2.If the answer is that I cannot use a portal genner to evac, check whether or not I can get to Heph and through a portal in two hours.  If even that is impossible, start heading for the Jump Point, unless the god is in the way... in which case just get far away from the thing.

3.Modifications to Zbridges' turn: tell his people to pick up Simus and Anton too.  Also, if he doesn't install mind mods because of a lack of consent, order the mods installed anyway.  Fuck consent, we've got a god to kill.

4.Note about Kedly's turn: We don't have another EUE preassembled.  If he wants to take one with him, he'll have to deconstruct one of the two which exist in this system.  Not that it matters since EUEs are bigger than the things they can transport, but still.

5.Oz has been shooting the god with all weapons that are available, for awhile.  This includes a lot of nuclear gauss cannons, and a remarkably broad assortment of lasers.  Have they had any noticable effect?

6.If not, contact the cavernverse (via our comms EUE) and tell them to start transferring specific probes into specific dangerous universes, and then into the center of the alien god thing.  Then leave the probes, not sending them anywhere else.  Also, send multiple from each universe.  Specific universes to do this with are:

(2,12,25): We're not sure what this one saw because anyone that looked at the footage began screaming uncontrollably and often attempted self mutilation.
(0,8,8): Sods looking at the probe die.
(12,63,87): The probe came back and from our perspective the view from the cameras distorted, the sods said something about trees, the lights in the room vanished and lasers started tearing the room apart.

Also use probes sent to these ones, because Oz granted permission to send probes to blacklisted universes:

(-36,-36,-36): The probe returns far faster than it should, and it's trailing something. The air in the test chamber distorts and an enormous limb reaches out. It grabs hold of the wall of the test chamber and pulls. From cameras outside the chamber, in space, you can watch as the entire chamber seems to be pulled impossibly in on itself and then vanishes.
(0,0,57): The universe that made people think they were melting.
(1,1,0): Corroding hell. Probe returned violently, falling from several feet in the air onto the ground, breaking into pieces like rotten wood when it did. It appeared to have rusted badly, turning greenish brown and partially dissolving. The rust like substance spread from the probe to the ground the instant it made contact and began to expand outward.
(3,4,5): Another home of the Lurker.  Only send this probe if we can attach a bomb to it beforehand, with multiple remote detonation codes prepared.

7.If the god is STILL a problem, tell the cavernverse to change strategy; instead of teleporting probes from a dangerous universe and then into the god, tell them to teleport probes into the god and then into dangerous universes.  Spread the attempts between nulls and the dangerous universes mentioned above.

8.This question should likely have been asked before, but you know we send probes into a null universe and look at them with a second probe before returning them to our home universe, right?  In this case, was the observation probe the one that infected us?
Title: Re: Misson 26: You Monster
Post by: Empiricist on May 14, 2016, 04:38:13 am
Quote from: C. Leroux -> Supreme Administrator S. Steve
Are circumstances dire enough to warrant the weaponziation of other universes? The universes I am considering are:
(-36,-36,-36)
(12,63,87)
(123,456,789)
(0,-1,0)
Title: Re: Misson 26: You Monster
Post by: Kedly on May 14, 2016, 12:05:32 pm
4.Note about Kedly's turn: We don't have another EUE preassembled.  If he wants to take one with him, he'll have to deconstruct one of the two which exist in this system.  Not that it matters since EUEs are bigger than the things they can transport, but still.

Modified post in response to this.
Title: Re: Misson 26: You Monster
Post by: syvarris on May 14, 2016, 01:58:09 pm
Quote from:  Admin Steve Saint  to: Researcher Charles Leroux
(-36,-36,-36) was already been put on the list, but (12,63,87) might be of value.  Thank you for your input.

The other two universes you suggested were considered when I created the list, but both were discarded due to their relatively mundane effects.  The anomalous area has already resisted the effects of our strongest nuclear armaments; why would relatively minor irradiation or explosives have any more of an effect?
Title: Re: Misson 26: You Monster
Post by: Empiricist on May 14, 2016, 07:15:24 pm
Quote from: C. Leroux -> Supreme Administrator S. Steve
The anomalous effects of (0,-1,0) scale with time spent within it. At longer periods of time, the observation probes do not survive their return.

(123,456,789) has the added effect of degrading other substances with its shrapnel, furthermore as it acts as an explosive reactive armor, it is able to carry this effect for an indefinite amount of time, compared to the other corrosive universes that quickly destroy the probes themselves.
Title: Re: Misson 26: You Monster
Post by: piecewise on May 17, 2016, 09:51:40 am
((No idea what to do... at least nothing that isn't really dangerous...))

1.  Um... what do you mean by "SHHHHHHHHHHHHHHHH," if you don't mind my asking?  Should I... not look into that?  If so, why?

2.  Stop by Heph and pick up 100 engineers, 50 scientists, 50 doctors, 50 sods, and 25 soldiers.  Quickly.  Tell them their lives could depend on it.  Ask the Doctor if he can come, since Heph is in danger.  Pick up as many high mind AICOPS people as is possible.  Pick up Maurice.

3.  Requisition as many enhanced capacity mind mods as is possible, and install them immediately in Maurice and the AICOPS per the doctors aboard (if they consent).  Requisition as many mind pills as is possible and distribute them to Maurice and the AICOPS.  Also pick up materials for an EUE and raw electrical and metal materials, if possible.

4.  Estimate how many turns it would take to retrofit this warship as a mobile lab, with testing rooms and an EUE (if that would be possible).

5.  Ask the Doctor for advice.  Ask him if using a wishing orb to destroy the extra-universal entity would be likely to work, or just create a bigger catastrophe.

6.  See if the pocket dimension generator that's being used to create portals to Heph from the M27 area could also create a new portal on the Sword, and then whether the wishing orb and deathcube can be transported to Heph and then the warship that way.  If not, see if a shuttle can bring the wishing orb and deathcube to the M27 area from the Sword, and then be sent through a portal to Heph and then this warship.  Go through Saint's portal to M27 if necessary, just get the orb and deathcube however I can.

7.  Does this ship have a name?

I mean shhhhhhhhhh stop pointing out physical impossibilities that were done for the purposes of comedy.  You shouldn't look into it because it means nothing and isn't repeatable.

Done

Done, and got as much as possible.

That would take a while, but the calamity tree isn't growing towards heph for the moment, just another planet in the system. You might have time, we'll have to see.

He says it might work, but that such objects tend to have some sort of exchange rate. There may be backlash. And he warns that "Attempting to avoid the price would be ill advised."

It can be, but remember, this portal system requires someone with an attuned controller to be in the location you want the portal opened.

The one you're on? It might, but I'm not sure, you guys ordered the construction of these things so if it has a name beyond a number designation, it would be one you guys gave it.

Quote from: Dester to: all ARM personnel
Well, looks like we might be outta luck here, what with the NEw God eating the HEphaestus system. I had intended to send some of yo uto Orgyverse to test Origin tech, which works like it did in this universe before the Lurker showed up, apparently. I had also intended to find a place for us outside the range of the alien empire that is keeping humanity from developing properly there. as it is, there seems little time.

I suggest we evacuate as quickly as possible, preferably to another ARM world located far away from here, and rebuild our EUEs there. We can try this another day.

Quote from: Dester to; Lyra
Sorry, Miss. It looks like I brought you here at exactly the wrong time. We've got another universe eater spreading in this system, so those tests are probably gonna have to wait. If we can get them done at all. Sending you out of universe now would very possibly be a one way thing. ou may want to head back throuhg to the planet yuo were on - Paracelsus' Sword is there, I believe.

Can we obliterate the outer planets that the thing is reaching for? if so, and we can fire at faster than relativistic speeds, do so. Destroy any real estate i the outer system that the creature s reaching for, if we can actually remove the mass, that is. No sense feeding it mass. Maybe that will hinder it and curb it's growth a little.

Have we located any promising places to settle in orgyverse outside of the civilization that is there? If so, can we reliably launch colonies nad people near enough to those places to make sending them worthwhile? if so, do that.

I ask Steve for advice.

Edit: Continue firing all weapons at the thing.

Edit 2: Dester authorizes all requests to enter blacklisted universes in order to use their effects against the Shadow Light (that's what I'm calling it for now, okay?)

One more edit: Blacklist the null universe we sent the probe to that got infected by this thing, since this thing probably infected that universe too.

We cannot. The hammer used to be able to, theoretically, but it's lost a lot of power due to amps not being used.

Ie other planets? No, but I don't remember if anyone looks beyond the solar system you started on.

>It's intentions and powers are unknown, but it seems more interested in the closest planet rather than in you, despite you shooting at it. Either it needs that planet to stay alive or it doesn't even register you attacking it. Or it's not sapient; it might be a force of nature.

Ok
Ok
Ok
Good idea.

What's the status on the whole "evacuate with Saint" thing?

If I managed to escape, good. Find somewhere on the new ship that I can watch the destruction of the system from, be it a TV or a window. If I'm still stuck on my ship, do the thing in the PM I'm about to send you get on an evac ship already.


((I'll save my last resort plans for later.))
You're on his ship, watching from a "Safe" distance.

((You... Guys do know I have a FOB there, right? I may be incommunicado right now, but you know I'm on-planet.))

Well, I suppose it's been established we're not going to harm them. Bring up another dead animal and offer it to the most important looking person there (that isn't part of my team :P)
You have a large dead boar like thing offered to the man who is wearing the largest hat. This is generally a good way of determining who is most important on earth, hopefully that holds true here as well. The man receives it and motions to the others who seem to relax....well perhaps that's not the right word.  They lower their weapons and stand back but they still look nervous as heck.

Quote from: Dester to: all ARM personnel
Well, looks like we might be outta luck here, what with the NEw God eating the HEphaestus system. I had intended to send some of yo uto Orgyverse to test Origin tech, which works like it did in this universe before the Lurker showed up, apparently. I had also intended to find a place for us outside the range of the alien empire that is keeping humanity from developing properly there. as it is, there seems little time.

I suggest we evacuate as quickly as possible, preferably to another ARM world located far away from here, and rebuild our EUEs there. We can try this another day.
Quote from: Dester to; Lyra
Sorry, Miss. It looks like I brought you here at exactly the wrong time. We've got another universe eater spreading in this system, so those tests are probably gonna have to wait. If we can get them done at all. Sending you out of universe now would very possibly be a one way thing. ou may want to head back throuhg to the planet yuo were on - Paracelsus' Sword is there, I believe.
...
I guess I'm returning to M27 then. Back through the portal I go.
Quote from: Lyra to Dester
Ok
https://www.youtube.com/watch?v=UkJehlr1tEw

Quote from:  Vincent to: Dester
Thanks. I'll try to stick to the area you sent me for at least a month in case were able to stop whatever this new god of death is

Get the largest ship capable of both comfortable transport and delivery, as well as combat. Load an EUE into it, and pack it with as high a population of humans as is comfortable, with a colonist ratio of 1 combat skilled colonist (preferably take from our mercenary pool) for every 10 non combat. Take an Mk-3 with flight level milno plate for myself as well as a Sibilus" Rocket/Gauss Hybrid Rifle. Have myself and the merc crew load as much weapons and ammo as we can on this turn, and have the non combat colonists load as much food as they can. Other players are welcome on the ship if they are able to make it to the ship in time. This turn is for acquiring and loading a colony ship, next turn will be for transport of said ship to orgy-verse
I assume you'll be doing this on the same ship as Oz.

Getting to orgy-verse is gonna be a problem though.

Quote from: C. Leroux -> Commander D. Gree
Shall we salt the earth we leave behind? Access those universes that were deemed too dangerous, and let their deluge spill once it reaches each chamber?
Evac on a warship out of the system.
On the Saint ship.

Evacuate with Han and the others.
Okie dokie

Might as well stop procrastinating about this, I suppose.  I dislike having no idea what to do.

1.Last turn, Saint rendezvoused with several other players and a portal generator.  Can that portal generator make a portal large enough to send a warship through, and could it make a portal that connects to a pocket dimension which has a portal to the space above M27?

2.If the answer is that I cannot use a portal genner to evac, check whether or not I can get to Heph and through a portal in two hours.  If even that is impossible, start heading for the Jump Point, unless the god is in the way... in which case just get far away from the thing.

3.Modifications to Zbridges' turn: tell his people to pick up Simus and Anton too.  Also, if he doesn't install mind mods because of a lack of consent, order the mods installed anyway.  Fuck consent, we've got a god to kill.

4.Note about Kedly's turn: We don't have another EUE preassembled.  If he wants to take one with him, he'll have to deconstruct one of the two which exist in this system.  Not that it matters since EUEs are bigger than the things they can transport, but still.

5.Oz has been shooting the god with all weapons that are available, for awhile.  This includes a lot of nuclear gauss cannons, and a remarkably broad assortment of lasers.  Have they had any noticable effect?

6.If not, contact the cavernverse (via our comms EUE) and tell them to start transferring specific probes into specific dangerous universes, and then into the center of the alien god thing.  Then leave the probes, not sending them anywhere else.  Also, send multiple from each universe.  Specific universes to do this with are:

(2,12,25): We're not sure what this one saw because anyone that looked at the footage began screaming uncontrollably and often attempted self mutilation.
(0,8,8): Sods looking at the probe die.
(12,63,87): The probe came back and from our perspective the view from the cameras distorted, the sods said something about trees, the lights in the room vanished and lasers started tearing the room apart.

Also use probes sent to these ones, because Oz granted permission to send probes to blacklisted universes:

(-36,-36,-36): The probe returns far faster than it should, and it's trailing something. The air in the test chamber distorts and an enormous limb reaches out. It grabs hold of the wall of the test chamber and pulls. From cameras outside the chamber, in space, you can watch as the entire chamber seems to be pulled impossibly in on itself and then vanishes.
(0,0,57): The universe that made people think they were melting.
(1,1,0): Corroding hell. Probe returned violently, falling from several feet in the air onto the ground, breaking into pieces like rotten wood when it did. It appeared to have rusted badly, turning greenish brown and partially dissolving. The rust like substance spread from the probe to the ground the instant it made contact and began to expand outward.
(3,4,5): Another home of the Lurker.  Only send this probe if we can attach a bomb to it beforehand, with multiple remote detonation codes prepared.

7.If the god is STILL a problem, tell the cavernverse to change strategy; instead of teleporting probes from a dangerous universe and then into the god, tell them to teleport probes into the god and then into dangerous universes.  Spread the attempts between nulls and the dangerous universes mentioned above.

8.This question should likely have been asked before, but you know we send probes into a null universe and look at them with a second probe before returning them to our home universe, right?  In this case, was the observation probe the one that infected us?

Yes, and yes technically but you'd need someone there to open the portal. You can at least disappear into the pocket dimension but you better broadcast the generator's codes so others can calibrate to them and open an exit portal or you're literally trapped in a pocket dimension forever.

Simus and anton picked up

5. They do damage, but the thing continues to grow and spread unabated. You just can't deal enough damage fast enough. It does, however, seem entirely focused on getting to that other planet and is completely ignoring anything else.

6. Nothing
Nothing
Some damage, but subsumed quickly
Dozens of enormous arms burst out of the spreading thing and begin grabbing and pulling inward, dragging it into some unseen tear in reality. The spread of the stuff begins to slow, and more arms are pushing their way through every moment. It looks like, given some time, it might succeed in pulling it all back in...or maybe whatever is grabbing will pull itself out.
Title: Re: Misson 26: You Monster
Post by: spazyak on May 17, 2016, 10:03:35 am
Jack stands there in all of his fully suited, angelic glory. Draci is standing there next to him. The space knight is confused
To where are the man incharge of the new universe colony exploration?
Title: Re: Misson 26: You Monster
Post by: ZBridges on May 17, 2016, 11:58:11 am
1.  Ask the engineers to begin retrofitting the warship with an EUE and testing rooms, to act as a backup research center.

2.  What facilities are currently available on this ship?  Is there a medical facility?

3.  Ask the scientists to consider the Doctor's words and begin creating a research methodology for understanding the drawbacks and effects of a wishing orb.  Ask them to consider whether the price of using it could be spread among clones since it cannot be avoided, or whether attempting to use it is foolish.

4.  See if I can bribe Nyars or someone on the Sword with an attuned controller (provide them with the Heph portal info) to briefly open a portal on the Sword from the one on Heph.  If I can, then send a few sods to Heph to get the deathcube and return.  If not, send a shuttle with 5 sods to a jump point to get to the Sword, retrieve the deathcube from Nyars, and come back.  What is the timeframe in terms of turns for something like this?

5.  Attempt to commandeer a crystalline projector from Hephaestus.

6.  If we have all the materials for an EUE loaded, and we can load on general supplies like food and water, leave for the nearest jump point.  Destination is Q'Baja if possible and far from the Lurker and Heph, or another suitable ARM planet far from Heph.
Title: Re: Misson 26: You Monster
Post by: Kedly on May 17, 2016, 09:08:30 pm
What is the problem getting to Orgy-verse?

Send a creature probe to another galaxy in the orgy-verse with whatever would be needed to track if fourth level protiens are still being blocked
Title: Re: Misson 26: You Monster
Post by: Gentlefish on May 20, 2016, 12:32:28 am
Draw some more "people" in the dirt. Two groups of them this time. Then show them coming together. Point to us, then one of the groups and then to where we are set up. Then try to leave.
Title: Re: Misson 26: You Monster
Post by: syvarris on May 20, 2016, 11:49:17 pm
1.Send a probe from "(0,0,57): The universe that made people think they were melting." into the Shadow Light/Hekatonkheir area.

2.Send a probe from "(1,1,0): Corroding hell. Probe returned violently, falling from several feet in the air onto the ground, breaking into pieces like rotten wood when it did. It appeared to have rusted badly, turning greenish brown and partially dissolving. The rust like substance spread from the probe to the ground the instant it made contact and began to expand outward." into the Shadow Light/Hekatonkheir area.

3.Analyze the many-armed-monster's progress.  Is its growth quickening, rather than staying constant?  Is anything particularly dangerous looking happening to it?  If the answer to either question is yes, send probes from its universe into Gooverse, Fractalverse, and Holyverse.  Hopefully it'll slow down if it expands into multiple universes.  Oh, and also, focus nuclear fire on the arms.  Actually, you know what?  Let it grow.  Worst case scenario we have a more corporeal target to nuke.

4.Try teleporting probes into the Shadow Light area, and then into null verses, in an effort to cut pieces away.

5.Talk with whoever controls the Sword's pocket dimension generators (Steve?), and agree on codes we can use for evaccing warships out of this system.  Make sure our evac plan is rock solid and everyone involved is on the same page.


((Is there anything else I can really do?  Can't think of anything.  Maybe summoning the Lurker into the Shadow Light, but that probably won't make things better.))
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 21, 2016, 12:52:58 am
Don't send it to holyverse. We've already pissed them off enough as is. Send it to some nulls or something instead.

Remember, PW said it could pull everything back into it's own universe instead. We just don't yet know which way that wind will blow.

And instead of nullverses, how about that hot universe that was like null but hotter? Do that one.
Title: Re: Misson 26: You Monster
Post by: Kedly on May 21, 2016, 11:29:33 am
I touched upon this question in IRC but I guess I should ask it here as well. Who are we going to put in charge of the Orgy-verse colonization once we are ready to actually go in there
Title: Re: Misson 26: You Monster
Post by: Xantalos on May 21, 2016, 11:31:45 am
Oh by the way are you guys still accepting colonists?
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 21, 2016, 12:48:43 pm
We're dumping everyone we can everywhere.

Keep my ship at a significant distance from the duelling deities. Keep it moving either toward the jump point or toward Heph (depending on what side of the entity we were on) until the situation resolves.

I also ask the Doctor what the proteins -the ones the signal from the artificial planetoid in orgyverse are blocking - do or affect. Teh short version,l because I am a layman, but not the short short version, because I am curious. I understand if it is complex and affects many things, but I figure the Doctor might have a good idea of what the bodies of orgyverse people are supposed to be like. Not sure if we asked him before, and if not, why we didn't, as he is "a natural" with biology and anatomy and all.
Title: Re: Misson 26: You Monster
Post by: syvarris on May 21, 2016, 01:58:33 pm
((@Oz Honestly, I think Holyverse is the best place to send it.  Beyond simply getting revenge for being blocked from Holyverse, it's the most powerful non-hostile verse we've seen, considering all probes sent there are stopped or destroyed regardless of location.  Holyverse might actually be capable of killing the arm monster, and I highly doubt it'll move through armverse to get to our 'verse.

All three 'verses I'm sending it to were chosen for being entirely impractical for colonization, while still being similar enough to our 'verse that the arm monster would want to spread into them as well.  I'm not sending it to null verses, because I doubt it'd climb into one.  I'm also not sending it to starsmearverse because it seems less hospitable to the other options.

Finally, in thinking about it, I doubt armverse would be any worse than Shadow Light, though probably no better, so I'll stop trying to kill it.  For now.))
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 21, 2016, 02:31:31 pm
I touched upon this question in IRC but I guess I should ask it here as well. Who are we going to put in charge of the Orgy-verse colonization once we are ready to actually go in there
I missed this. For now, if you want the job, as you are the senior character on site, with the most experience with our process and all that, probably you. Dester still has other things to do, and wants to remain in contact with our efforts toward other universes, and Vincent seems to be settling in over there, so yeah. Now, be sure to pay careful attention to that whole "blocking certain fourth level proteins from forming" bit, because that could ultimately end up making you and all colonists int similar beings as the humans that are there already.

@syv - theres' no guarantee that holyverse won't consider this as an act of war, and find us through residual effects of the transferences. And revenge? you exploded them. You montser. I know Saint is petty and all, but that's just inviting yet another powerful enemy into the mix.
Title: Re: Misson 26: You Monster
Post by: Kedly on May 21, 2016, 02:48:17 pm
How fast would that happen? Biology isn't my field, and while it IS my wife's, I don't know if English biology uses the same words as Indonesian biology
Title: Re: Misson 26: You Monster
Post by: syvarris on May 21, 2016, 03:28:21 pm
((I'unno what "blocking certain fourth level protein formation" even means, to be honest, but I kinda doubt it's what makes the orgyverse humans weird.  Internally, they have no doubled organs--one lung, one kidney, one brain lobe, etc.  Even if the blocking does cause that, it'll be caused during gestation, and not adulthood.

Also, these humans might be specially adapted to the signal.  Normal humans might just die from the effect if the proteins that are blocked are important.

@Oz
Well, in any case, I'm not sending stuff to holyverse now.  I don't think they would be able or willing to hunt us down, but even if so it's a risk I'm willing to take.  They're probably more vulnerable to nukes outside their home universe, and if not, we've got all sorts of nasties to summon inside them.

Though maybe I should stop trying to destroy eldritch beings that want to eat the universe by telefragging them with bigger eldritch beings that also want to eat the universe.))
Title: Re: Misson 26: You Monster
Post by: renegadelobster on May 21, 2016, 03:52:34 pm
((...nah. Keep up the good work bossman!))
Title: Re: Misson 26: You Monster
Post by: Xantalos on May 21, 2016, 04:39:24 pm
((Good, because I'll soon be available for helping out with your colonization efforts.))
Title: Re: Misson 26: You Monster
Post by: Kedly on May 21, 2016, 05:33:33 pm
KK, well I guess I'll take charge of the boots on the ground colonisation of Orgy-Verse. Let's send a probe to another galaxy in if first though to see if those protiens are still being blocked
Title: Re: Misson 26: You Monster
Post by: Gentlefish on May 24, 2016, 06:12:44 am
KK, well I guess I'll take charge of the boots on the ground colonisation of Orgy-Verse. Let's send a probe to another galaxy in if first though to see if those protiens are still being blocked

Just. Uh. Let me handle this planet? I'm interested in the life here. It could promise to be quite valuable.
Title: Re: Misson 26: You Monster
Post by: spazyak on May 24, 2016, 07:22:34 am
KK, well I guess I'll take charge of the boots on the ground colonisation of Orgy-Verse. Let's send a probe to another galaxy in if first though to see if those protiens are still being blocked

Well I'm here when you need me
Title: Re: Misson 26: You Monster
Post by: piecewise on May 24, 2016, 10:29:38 am
1.  Ask the engineers to begin retrofitting the warship with an EUE and testing rooms, to act as a backup research center.

2.  What facilities are currently available on this ship?  Is there a medical facility?

3.  Ask the scientists to consider the Doctor's words and begin creating a research methodology for understanding the drawbacks and effects of a wishing orb.  Ask them to consider whether the price of using it could be spread among clones since it cannot be avoided, or whether attempting to use it is foolish.

4.  See if I can bribe Nyars or someone on the Sword with an attuned controller (provide them with the Heph portal info) to briefly open a portal on the Sword from the one on Heph.  If I can, then send a few sods to Heph to get the deathcube and return.  If not, send a shuttle with 5 sods to a jump point to get to the Sword, retrieve the deathcube from Nyars, and come back.  What is the timeframe in terms of turns for something like this?

5.  Attempt to commandeer a crystalline projector from Hephaestus.

6.  If we have all the materials for an EUE loaded, and we can load on general supplies like food and water, leave for the nearest jump point.  Destination is Q'Baja if possible and far from the Lurker and Heph, or another suitable ARM planet far from Heph.


1. Ok.

2. Only basic ones for maintenance of ship and survival of crew. There's a medbay but it's for keeping people alive and has limited lab space set up for standard disease testing.

3. No, you're not gonna get the game to explain a monkey's paw to you. This is the sort of thing you need to do via experimentation.

4. Consider the deathcube in your possession (assuming it belongs to you)

5. Ok, you get one.

6. You have a small, complete EUE loaded. We were making them for the colonies, remember. It isn't big enough to transfer much at a time, but its better than nothing.  Supplies loaded and setting out.

What is the problem getting to Orgy-verse?

Send a creature probe to another galaxy in the orgy-verse with whatever would be needed to track if fourth level protiens are still being blocked
It's only happening on that one planet.

Draw some more "people" in the dirt. Two groups of them this time. Then show them coming together. Point to us, then one of the groups and then to where we are set up. Then try to leave.
You do your thing, and then leave without incident. They don't follow you though.

1.Send a probe from "(0,0,57): The universe that made people think they were melting." into the Shadow Light/Hekatonkheir area.

2.Send a probe from "(1,1,0): Corroding hell. Probe returned violently, falling from several feet in the air onto the ground, breaking into pieces like rotten wood when it did. It appeared to have rusted badly, turning greenish brown and partially dissolving. The rust like substance spread from the probe to the ground the instant it made contact and began to expand outward." into the Shadow Light/Hekatonkheir area.

3.Analyze the many-armed-monster's progress.  Is its growth quickening, rather than staying constant?  Is anything particularly dangerous looking happening to it?  If the answer to either question is yes, send probes from its universe into Gooverse, Fractalverse, and Holyverse.  Hopefully it'll slow down if it expands into multiple universes.  Oh, and also, focus nuclear fire on the arms.  Actually, you know what?  Let it grow.  Worst case scenario we have a more corporeal target to nuke.

4.Try teleporting probes into the Shadow Light area, and then into null verses, in an effort to cut pieces away.

5.Talk with whoever controls the Sword's pocket dimension generators (Steve?), and agree on codes we can use for evaccing warships out of this system.  Make sure our evac plan is rock solid and everyone involved is on the same page.


((Is there anything else I can really do?  Can't think of anything.  Maybe summoning the Lurker into the Shadow Light, but that probably won't make things better.))
1. No effect
2. Limited effect that seems to be overcome and ignored after a few moments.
3. It appears to be growing slowly, or rather pulling itself out slowly. Whatever this thing is, it needs a far firmer anchor to pull itself into the universe than anything you're providing. At this point it's just barely pulling itself out faster than it can yank the shadowlight in.
4.You start running a system of teleporting them in, then out with as much matter around them as possible. It works to a degree. The hands now have a definite advantage.
5. Done.

We're dumping everyone we can everywhere.

Keep my ship at a significant distance from the duelling deities. Keep it moving either toward the jump point or toward Heph (depending on what side of the entity we were on) until the situation resolves.

I also ask the Doctor what the proteins -the ones the signal from the artificial planetoid in orgyverse are blocking - do or affect. Teh short version,l because I am a layman, but not the short short version, because I am curious. I understand if it is complex and affects many things, but I figure the Doctor might have a good idea of what the bodies of orgyverse people are supposed to be like. Not sure if we asked him before, and if not, why we didn't, as he is "a natural" with biology and anatomy and all.

Moving towards heph.

Basically, the effect seems to be inhibiting higher brain function. The other physical effects appear to be incidental.




The hands finish tearing all the shadowlight into the hole in reality they came from. Then they reach out and grab hold of the nearest planet, pulling it in towards them as they continue to try and lift whatever they're attached to out of wherever it is. The planet fragments and the arms are sucked back in, pulling half of it with them and leaving the rest of the debris to expand outward like celestial buckshot, flying toward every gravity well in the system.
Title: Re: Misson 26: You Monster
Post by: syvarris on May 24, 2016, 02:42:48 pm
((Disaster: Averted.  ヽ(´ー`)ノ

Now all we need to do is survive the impending rain of hellfire.))
Title: Re: Misson 26: You Monster
Post by: AoshimaMichio on May 24, 2016, 02:45:43 pm
((Disaster: Averted.  ヽ(´ー`)ノ

Now all we need to do is survive the impending rain of hellfire.))
((Wonder how spessmagic factory is gonna hold up that...))
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 24, 2016, 04:49:23 pm
that planet was in the outer solar system, and the chunks will probably take weeks, months or years to impact. I think we have time for cleanup, especially if we focus only on the stuff going toward inhabited places.

1) Analyze the rocky spray to determine the amount that is headed toward Heph and other inhabited locations, the timeframe for dealing with them, and hte level of threat they pose for each.

2) any weaponry we have that can break up large chunks or vaporize that stuff (or, yo uknow, just move it elsewhere) should be targeted at the large chunks that might threaten Heph. If the NPCs are capable of controlling the situation without us, let them do so.

3) begin exploration of Orgyverse deep space, outside the realm of the weird civ. continue looking for usable real estate.

4) Relay the information about inhibiting higher brain functions to our people in Orgyverse.
Title: Re: Misson 26: You Monster
Post by: Radio Controlled on May 24, 2016, 04:52:23 pm
Remember, you don't even need to destroy the chunks, just a small nudge with some laser surface ablation should make them miss their mark by a lot over such distances (provided they abide by standard laws of physics). And you have lasers and lenses all over the place, as well as warships. Should be fine.
Title: Re: Misson 26: You Monster
Post by: ZBridges on May 24, 2016, 06:41:11 pm
((Uh... no clue how to use this thing........  I'm sure it will kill me soon enough.))

1.  Give the deathcube to a sod in a distant corner of the ship, in a room they are locked into that can be remotely vented.  If there's a camera in there, keep an eye on them.  They are to try the following, communicating the effect over radio after each combination:

  a.  A1, B3.  If nothing happens.... then H1.
  b.  Place crystalline projector nearby.  B1, B3.  If nothing happens, H1.
  c.  Place crystalline projector ammo nearby.  A1, B1, B6.  If nothing happens, H1 (check the effect with ship-wide cameras if the sod is incapacitated).

2.  Create a game that teaches human vocabulary to aliens, similar to the one Dester created.  There are 100 levels, each level teaching rudimentary vocabulary through pictures, and in later levels, some text, and gauging understanding of the material through testing.  For every 10 levels successfully completed, a new game becomes available to play.  The levels become harder later on, with more abstract vocabulary being introduced and eventually sentences.  Level progress for each player is uploaded to a satellite after each level is completed.  Load the game onto 100 datapads, if available.  Repeat action until I get a 5, if allowed.

3.  Ask the engineers to create a prototype satellite the datapads can send level data to.  Probes sent to the universe should be able to wirelessly interface with the satellite to collect level progression info to be returned to our universe.  The satellite should be able to send new programs to individual datapads when requested by a probe sending instructions.

4.  Deploy the satellite in Orgyverse, and send 99 of the datapads to the inhabited planet encased in something that will survive the trip.  Also, it should be made sure that they will land gently, ideally near a population center.  If I don't know how to do this, get help from some of the engineers.

5.  Track incoming space debris.  Either vaporize it with ship weapons, change its trajectory with weapons, or move out of the way.  Try to protect Hephaestus similarly with weaponry if needed.
Title: Re: Misson 26: You Monster
Post by: Kedly on May 25, 2016, 07:36:43 pm
Load up a colony ship with people weapons and food. Fill it up as much as possible while still being comfortable to stay in for years  Everyone who is tagging along for Orgy-verse colonization say so now. Remember that Dester is also doing an orgy-verse mission to test origin equipment, this is not that. This one will avoid combat where possible as well.
Title: Re: Misson 26: You Monster
Post by: spazyak on May 25, 2016, 08:29:10 pm
Load up a colony ship with people weapons and food. Fill it up as much as possible while still being comfortable to stay in for years  Everyone who is tagging along for Orgy-verse colonization say so now. Remember that Dester is also doing an orgy-verse mission to test origin equipment, this is not that. This one will avoid combat where possible as well.
posting to Join him when done when finished with deep infermary exploration.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on May 26, 2016, 02:20:28 am
That could have gone... Worse, Ryan thinks to himself as he returns back to the base.

Quote from: Ryan to Black Ops
Successful contact made. Tribals have been pacified for now with offering of game. Looking into other local colonization issues aside from that of the death star hovering above us. Hasn't noticed us. Yet. This universe good for colonization.

Send patrols out around the site every 2 hours during the day time. They're to look out for the tribals and guide them to us. Otherwise, they are to not engage anything that isn't a threat. If it's the tribals being a threat, they are to retreat back to base.

Take samples of the air; What's the inert gas here? Is it a higher O2/CO2 mix than "home"? Any funky particulates?

Also, plants. Anything edible? What's the hope of contemporary farming here like with the soil? This is a good planet.
Title: Re: Misson 26: You Monster
Post by: syvarris on May 26, 2016, 02:34:22 pm
1.Other people seem to be dealing with the space debris, so just ensure my personal warship isn't hit.  Otherwise, ignore the entire thing.

2.Blacklist all the undefined nullverses that I sent pieces of Shadow Light to.  Probably doesn't matter, but might as well.

3.Start producing larger EUEs--EUEs capable of transferring warships and larger colony modules.  Just so that we can have the stuff available when we decide it's needed.

4.Start constructing testing rooms, identical to those we use in our home universe, in both cavernverse and fractalverse.  Also construct observation stations with sods and a couple human NPC overseers.  Finally, send a comms EUE to fractalverse.

5.Do some testing with QECs in null verses.  They still function in them, according to previous tests, but how far away from each other can two probes be while still communicating through QECs?  Light-years?  Light-days?  Hours?  Minutes?  Seconds?

6.Amend our inital probing protocols, where we send a probe into a nullverse after it's been somewhere unknown, and then look at it with a secondary probe.  From now on, the secondary probe will be equipped with a QEC, and will send all data it gathers to a tertiary probe also equipped with a QEC, which is as far away from the primary and secondary probes as possible.  The tertiary probe will return exclusively to either cavernverse (or fractalverse once a permanent observation station is set up there).  Finally, while exploration of a new universe is underway, cavernverse/fractalverse is considered to be blacklisted, and probes can only be sent to/from those universes by the staff within the universe.  They will remain blacklisted until they send a probe to our home universe, saying that they're fine.  That way, if an alien god eats them, we don't need to send a probe which can carry said god to figure it out--they'll just stay silent.


((I don't think it's possible to be any more cautious without just using fifty proxy universes or stopping the project entirely.  If anyone can think of more paranoid measures, though, please post them.))
Title: Re: Misson 26: You Monster
Post by: Radio Controlled on May 26, 2016, 02:38:43 pm
((That trick I mentioned, using pocket dimension portals to be able to cordon off a piece of realspace inside a pocket dimension? Could try that, see what the options are there, make sure the necessary portal remotes are in place.))
Title: Re: Misson 26: You Monster
Post by: piecewise on May 27, 2016, 12:00:34 pm
that planet was in the outer solar system, and the chunks will probably take weeks, months or years to impact. I think we have time for cleanup, especially if we focus only on the stuff going toward inhabited places.

1) Analyze the rocky spray to determine the amount that is headed toward Heph and other inhabited locations, the timeframe for dealing with them, and hte level of threat they pose for each.

2) any weaponry we have that can break up large chunks or vaporize that stuff (or, yo uknow, just move it elsewhere) should be targeted at the large chunks that might threaten Heph. If the NPCs are capable of controlling the situation without us, let them do so.

3) begin exploration of Orgyverse deep space, outside the realm of the weird civ. continue looking for usable real estate.

4) Relay the information about inhibiting higher brain functions to our people in Orgyverse.

1. Months, at least. Even then, heph is far into the system. Chances are anything big is gonna be intercepted before it gets here by other planets. And if not, we can intercept it ourselves.

2. You tell them to handle it. They say they will.

3. You scan around. You find several worlds that look promising and earth-like.

4.done.

((Uh... no clue how to use this thing........  I'm sure it will kill me soon enough.))

1.  Give the deathcube to a sod in a distant corner of the ship, in a room they are locked into that can be remotely vented.  If there's a camera in there, keep an eye on them.  They are to try the following, communicating the effect over radio after each combination:

  a.  A1, B3.  If nothing happens.... then H1.
  b.  Place crystalline projector nearby.  B1, B3.  If nothing happens, H1.
  c.  Place crystalline projector ammo nearby.  A1, B1, B6.  If nothing happens, H1 (check the effect with ship-wide cameras if the sod is incapacitated).

2.  Create a game that teaches human vocabulary to aliens, similar to the one Dester created.  There are 100 levels, each level teaching rudimentary vocabulary through pictures, and in later levels, some text, and gauging understanding of the material through testing.  For every 10 levels successfully completed, a new game becomes available to play.  The levels become harder later on, with more abstract vocabulary being introduced and eventually sentences.  Level progress for each player is uploaded to a satellite after each level is completed.  Load the game onto 100 datapads, if available.  Repeat action until I get a 5, if allowed.

3.  Ask the engineers to create a prototype satellite the datapads can send level data to.  Probes sent to the universe should be able to wirelessly interface with the satellite to collect level progression info to be returned to our universe.  The satellite should be able to send new programs to individual datapads when requested by a probe sending instructions.

4.  Deploy the satellite in Orgyverse, and send 99 of the datapads to the inhabited planet encased in something that will survive the trip.  Also, it should be made sure that they will land gently, ideally near a population center.  If I don't know how to do this, get help from some of the engineers.

5.  Track incoming space debris.  Either vaporize it with ship weapons, change its trajectory with weapons, or move out of the way.  Try to protect Hephaestus similarly with weaponry if needed.

Nope. Part of the Deathcube's basic rules are that players, not surrogates, have to be the ones to do the testing. It's too powerful for me to let people brute force it without danger.

You do your best to create this game. Only time and tests will tell if it is effective.

Ok.

Ok.

It's taken care of.

Load up a colony ship with people weapons and food. Fill it up as much as possible while still being comfortable to stay in for years  Everyone who is tagging along for Orgy-verse colonization say so now. Remember that Dester is also doing an orgy-verse mission to test origin equipment, this is not that. This one will avoid combat where possible as well.
Done.

That could have gone... Worse, Ryan thinks to himself as he returns back to the base.

Quote from: Ryan to Black Ops
Successful contact made. Tribals have been pacified for now with offering of game. Looking into other local colonization issues aside from that of the death star hovering above us. Hasn't noticed us. Yet. This universe good for colonization.

Send patrols out around the site every 2 hours during the day time. They're to look out for the tribals and guide them to us. Otherwise, they are to not engage anything that isn't a threat. If it's the tribals being a threat, they are to retreat back to base.

Take samples of the air; What's the inert gas here? Is it a higher O2/CO2 mix than "home"? Any funky particulates?

Also, plants. Anything edible? What's the hope of contemporary farming here like with the soil? This is a good planet.

The patrols see tribals occasionally, but the tribals always run away the moment they are noticed. Seems the tribal groups are curious but cautious.

It is fairly similar to earth, slightly higher O2, lower methane, slight differences in other gases, still mostly nitrogen. Nothing unexpected.

The plants, as far as analysis can tell are very similar to earth plants. Some slight variations in certain structural components (It uses something like cellulose but not cellulose for the cell walls) but they appear to be perfectly edible. At least some. A few are poisonous but thats to be expected.

1.Other people seem to be dealing with the space debris, so just ensure my personal warship isn't hit.  Otherwise, ignore the entire thing.

2.Blacklist all the undefined nullverses that I sent pieces of Shadow Light to.  Probably doesn't matter, but might as well.

3.Start producing larger EUEs--EUEs capable of transferring warships and larger colony modules.  Just so that we can have the stuff available when we decide it's needed.

4.Start constructing testing rooms, identical to those we use in our home universe, in both cavernverse and fractalverse.  Also construct observation stations with sods and a couple human NPC overseers.  Finally, send a comms EUE to fractalverse.

5.Do some testing with QECs in null verses.  They still function in them, according to previous tests, but how far away from each other can two probes be while still communicating through QECs?  Light-years?  Light-days?  Hours?  Minutes?  Seconds?

6.Amend our inital probing protocols, where we send a probe into a nullverse after it's been somewhere unknown, and then look at it with a secondary probe.  From now on, the secondary probe will be equipped with a QEC, and will send all data it gathers to a tertiary probe also equipped with a QEC, which is as far away from the primary and secondary probes as possible.  The tertiary probe will return exclusively to either cavernverse (or fractalverse once a permanent observation station is set up there).  Finally, while exploration of a new universe is underway, cavernverse/fractalverse is considered to be blacklisted, and probes can only be sent to/from those universes by the staff within the universe.  They will remain blacklisted until they send a probe to our home universe, saying that they're fine.  That way, if an alien god eats them, we don't need to send a probe which can carry said god to figure it out--they'll just stay silent.


((I don't think it's possible to be any more cautious without just using fifty proxy universes or stopping the project entirely.  If anyone can think of more paranoid measures, though, please post them.))
1. Ignoring.

2.Done.

3.Started. Will take a while.

4. Cavern verse is done, but Fractalverse the construction is attracting the local inhabitants. They seem drawn to certain power sources and will attack or ingest them or anything using them.

5. Infinite by the look of it. Of course you must remember that things in null universes fall apart after a while so there's that.

6.  Good luck I'm behind 50 universes.
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 27, 2016, 03:05:20 pm
OrgyVerse: begin colonization of all suitable planets outside the effective range of the civilization there. Every type of technology we have that has been tested and proven reliable should be included (for post game history. I have no in game plans for it).

Quote from: Dester to: Ryan
Good news. We are able to begin colonization of Orgyverse outside the sphere of influence of the civilization that is affecting the humanlike inhabitants of that world. We intend to send all colonists to points distant for the moment, due to the unknown danger level of the civilization. It's up to you whether you want to continue interacting with those people or not. Be advised that it may be - no, that it will almost certainly be considered necessary for us to cover your tracks after you are finished there, so hat that civilization is unaware of our presence in that universe, at least until we can get our Origin tech industries up and running, and a sufficient population to at least meet that civilization as equals.

Good luck. I'm pulling for you.
Title: Re: Misson 26: You Monster
Post by: ZBridges on May 27, 2016, 03:28:55 pm
Return to Hephaestus and drop off everyone that was picked up.  Then, return to the main testing facility and leave the ship.

Right... bring the game satellite back.  But brick the datapads first.
  Sorry about that....

Send a soldier to surreptitiously abduct one of the Orgyverse inhabitants, somewhere far from Ryan's location.  Place them somewhere in Hephaestus that is comfortable, but isolated.  Provide them with food and water periodically.  Provide them with one datapad loaded with the game, and have someone meet ocassionally to review their progress.

Deploy another satellite in Spiderverse and send 99 datapads loaded with the game towards one of their colonies.

Probe to 36, 36, 36 (werewolfverse) with one sod observing, in a test chamber.

Ask a small team of scientists and engineers to perform a feasibility study on the colonization of the Samsonite Abyss.  In any case, bring back the fridge.  Ask the remaining brother if he would be willing to return.

Try to send a probe to Origin, in our universe.

Try to send a stealthship to the center of the universe in Orgyverse, then have it return.

Take the deathcube.  Place crystalline projector nearby.  B1, B3, H1.  Then, B1, C4, H4, H1.  Lastly, A1, B3, H1 as long as nothing terrible happened to the projector during the first test.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on May 27, 2016, 04:16:02 pm
Quote from: Ryan to Dester
My tracks will not be hard to cover - so long as we are not wiping the memory of every tribesperson. That would be unfortunate. They remind me of our own humble beginnings. I wish to see that they are allowed to evolve into our brethren. The UWM was so ham-fisted when dealing with xenos. I wish to see it get done right at least once in my lifetime.

I will stay under the radar as much as possible. Let me know if and when the incusion against our new possible foe begins.

Soils good, air great for plant growth (and invertebrate size), no ultra-deadly pathogen just floating about - this really does feel like home. Minus all the fancy high-tech things Ryan was used to in his own universe. But that will come in time. He shifts his fingers into miniature daggers and back again, remembering the Haebi planet.

It's a shame we couldn't deal with it another way, he thinks to himself, but then, I wouldn't have my beautiful new arms. One day, maybe... he glances at his legs and laughs. No, this is plenty. For now. I can't spook the tribes people with that just yet.


Continue waiting for the tribesman. Halt patrols - they seem to spook them. Just keep men posted around the camp. Have them notify me if they catch glimpse of the tribals.

Send a shuttle out to do some long-range scouting and cartography. Have it stay low as possible. I understand we're in jungle, but are we in the "temperate" zone and this is a hot planet? The high levels of O2 make me think we're near the equator and we're in a miniature ice-age. But you never know with new universes.

What are our neighboring environments? Mountains, plains, etc?
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 27, 2016, 04:44:26 pm
Quote from: Dester to: Ryan
They almost certainly will not develop further until that satellite is dealt with. To deal with that satellite will very likely mean war with whatever controls that satellite. I wold like to see these beings freed from this direct manipulation, or know the reason this manipulation is happening. after all, perhaps if they were allowed to develop, they might summon some eldritch nightmare into their universe - by will power alone. More likely, it is simple oppression, but to what end?

Either way, our first priority is survival, and we are in no way ready to launch a full scale war like the one we were engaged in in our home universe before the Lurker became an issue. Perhaps we could get lucky with a black ops mission to that satellite, and discover a different way. who knows?
Title: Re: Misson 26: You Monster
Post by: Gentlefish on May 27, 2016, 04:48:44 pm
Quote from: Ryan to Dester
Maybe. The Black Ops record is spotty. I, however, would be willing to tackle it with you if you ever had the whim. We work well together, and I look forward to the time we work together again.
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 27, 2016, 06:41:33 pm
Quote from: Ryan to Dester
Maybe. The Black Ops record is spotty. I, however, would be willing to tackle it with you if you ever had the whim. We work well together, and I look forward to the time we work together again.
Quote from: Dester to:Ryan
Agreed. You, Gus, Vincent, and Petra have been quite the team. I look forward to working with you anytime.
Title: Re: Misson 26: You Monster
Post by: Kedly on May 27, 2016, 06:49:52 pm
To Orgy-Verse! Send the Colony ship just outside the solar system of the planet that is being oppressed

Action rescinded because of Cock Action blocking

Creature probe plus scanner probes to what would be the equivalent distance to unexplored space in our universe, only to the orgy-verse.

Hell, send a creature scanner probe combo to what the location of Vincent's home planet would be in comparison to earth. (the orgyverse oppressed planet to where I am sending the second set of probes = Earth to Vincent's home planet {Lets make that a planet in an area of UWM space where they have decent control, but still far enough out that gangs and other organizations can hold a few planets in their control} )
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 27, 2016, 07:29:26 pm
In this post: http://www.bay12forums.com/smf/index.php?topic=154156.msg6951390#msg6951390 (http://www.bay12forums.com/smf/index.php?topic=154156.msg6951390#msg6951390) PW says " Initial scans and data indicate that there is wide spread colonization, perhaps even greater in scope and number than mankind's dominion before the altered wars. But this is just an initial scan using intercepted signals and various other data gathering.  Whatever they are, they're advanced, wide spread and not human, " in regards to the civilization of Orgyverse.

Just wanted that clear for everyone dealing with Orgyverse.
Title: Re: Misson 26: You Monster
Post by: syvarris on May 27, 2016, 07:40:29 pm
To Orgy-Verse! Send the Colony ship just outside the solar system of the planet that is being oppressed

...I'm sorry, Kedly, but Saint blocks this action.

I'll reconsider if you can justify why this is a good idea, but I don't see any way this can benefit us.  We don't know of any other habitable planet in the system, and we haven't observed any of the nearby systems, so there could very well be no good planet to colonize.  More importantly, a colony ship runs a decent risk of being detected--so far we've just sent probes and stealthships.  Being detected is something we want to prevent, at all costs, at least until we know more about this universe's denizens.
Title: Re: Misson 26: You Monster
Post by: Kedly on May 27, 2016, 08:03:47 pm
Ugh, I thought I had the go ahead from you guys. I'll rescind my action then I guess
Title: Re: Misson 26: You Monster
Post by: Ozarck on May 27, 2016, 09:23:19 pm
Ugh, I thought I had the go ahead from you guys. I'll rescind my action then I guess
Once again. There are suitable planets outside the range of the non-human civilization in orgyverse. I have been checking. You can go to those. Or were yo utrying specifically to remain inside their range? I mean, if your goal is peaceful colonization and survival of the species, there's lots of real estate to look at. if the goal is conquest, better prepare a little more thoroughly. take Pan with you, at least. Maybe Flint too. those dudes can fuck shit up.
Title: Re: Misson 26: You Monster
Post by: Kedly on May 27, 2016, 09:37:05 pm
Text conveys tone badly. I was more annoyed with myself for not maintaining proper communication. I can totally understand the plan as I laid it out being rejected. I'm ok with doing a little bit of more prep before trying again. (Context: I'm a little bit of a drama queen IRL, thats why I phrased my edits the way I did. No hard feelings)
Title: Re: Misson 26: You Monster
Post by: Caellath on May 31, 2016, 12:26:54 am
Quote from: Milno to Steve Saint
I am requesting the Armory Master's transference to the universe I've been told is called "Orgyverse" as soon as amp usage is proven to be safe there. I have received permission from her and from Steve.
Title: Re: Misson 26: You Monster
Post by: Kedly on May 31, 2016, 10:04:21 am
((Oh my god... My ship please! =P))
Title: Re: Misson 26: You Monster
Post by: syvarris on May 31, 2016, 11:41:03 pm
1.In response to my last turn's adjustment to the safety SOPs, you said (http://www.bay12forums.com/smf/index.php?topic=154156.msg7020610#msg7020610) that one potential problem is that things in null verses degrade.  Both the primary and secondary probes (the one that goes into a candidate universe, and the one which observes that one) will be left to degrade.  We can always make more.  The tertiary probe (the one with a QEC linked to the observation probe, and which is lightyears away from the other probes) is the only one which will return with information.

2.Since the fractalverse creatures are interested in the construction of testing rooms, cancel construction in that universe.  If any tech was inside that is potentially dangerous for others to possess, either retrieve it or nuke it.

3.Previously, you've said that every tech we've tested in Orgyverse behaves the same as it does within our home universe.  Does this hold true for portal generators?

4.If so, run a simple experiment.  Send two probes equipped with portal generators and people who can use them, 30 lightyears away from the Universe Origin (that gives an inaccuracy of ±15 lightyears).  Then have them both generate linked portals.  Are the portals functionally linked?

5.Research what the AM is, with an eye for similar techs that we could send into a universe before her.  Is she uninteresting beyond being a perfect amper?  Or is she a mini ghost ship?  Something else?  If I run into clearance issues, try to have Milno clear them.  Only contact the Doctor if I can't learn anything useful by other means.


Quote from:  Admin Steve Saint  to: General Milno Enedrasi
Testing of amplifiers within universe (-7,-7,-7), or "Orgyverse", is currently on pause, due to a lack of suitably skilled volunteers.  I will see about quickening it.

Is this matter time sensitive?  If not, I would rather be as careful as possible, due to the Armory Master's great value.  With that goal in mind, I must ask: What is the Armory Master?  Does it rely on any technologies beyond simple amplifiers?
((I don't remember if this information was ever publicly stated.  If it has been, Saint just missed it, I guess.))

Quote from:  Admin Steve Saint  to: M26 Team
Due to the remarkable destructiveness of the last universe tested, I have begun construction of auxiliary universe testing rooms within (0,9,0) "Cavernverse".  I have also updated our standard operating procedure for universe exploration, to minimize the likelihood of another extremely dangerous anomaly being brought into (0,0,0).

I doubt (0,9,0) will survive long enough for this mission to conclude, so further facilities should be constructed.  Among the universes known, I have decided upon three universes which are good candidates:  (1,-1,0) "Syrupverse", (5,0,0) "Gooverse", and (-6582,6684,-9811) "Glassphere verse".  Do any of you have plans for these universes, or suggestions of other universes which would be good candidates?
Title: Re: Misson 26: You Monster
Post by: Ozarck on June 01, 2016, 07:47:06 am
Quote from: Dester to: Steve Saint cc:m26 team
I am reluctant to use glasssphereverse as that one may yet harbor human life, were we to find suitable spheres. I have no immediate plans for exploration, but it remains in the list of "benign, potentially colonizable' universes.

perhaps
11,28,89: This universe seems abnormally small, and filled with some kind of fluffy pinkish red matter. No damage but also vacuum, very little heat and no gravity

and factoryverse and rustverse both are potential candidates. Factory verse is the old one that has a bunch of machines making ... stuff, but no signs of life. rustverse, I understand, has another mission headed in to it, so that one might need to wait.

You say you think cavernverse will be destroyed by the end of our mission? Possibly, but so far, all threads have spread fro ma point of origin outward, and while some have moved at relativistic speed, it wold still take eons to spread beyond a single galaxy. So, it is possible to make secondary testing zones in multiple places in cavernverse, and though one be destroyed by something like the Shadow Light, another within the same universe wouldn't experience the effects within our lifetime.

of course, something could go wrong i na way that affects the entire universe at once, but the other is alos possible, and so far, seems more likely.
Title: Re: Misson 26: You Monster
Post by: renegadelobster on June 01, 2016, 01:16:14 pm
Quote from: Anthony To: Steve Saint
"Hello sir. From my understanding, you are the overseer for this particular mission. Myself, and quite a few more newbies have been assigned to help with the exploration and colonization of new universes for humanity. We, well myself at least, are ready to help out any way we/I can. Anything in particular you need done, or should we wait for more orders from Steve?"
Title: Re: Misson 26: You Monster
Post by: syvarris on June 01, 2016, 07:48:11 pm
Quote from:  Admin Steve Saint  to: Operative Anthony  cc: M26 Team and M26 newbie volunteers
Quote from: Anthony To: Steve Saint
"Hello sir. From my understanding, you are the overseer for this particular mission. Myself, and quite a few more newbies have been assigned to help with the exploration and colonization of new universes for humanity. We, well myself at least, are ready to help out any way we/I can. Anything in particular you need done, or should we wait for more orders from Steve?"
"Technically, Dester Gree is the leader of Mission 26.  As Administrator of Hephaestus, I am merely in charge of infrastructure and logistics.  I do oversee Mr. Gree and his team, in order to minimize risk to Hephaestus and our universe, but he is the primary director of the exploration, colonization, and utilization of universes.

To answer your question, we are currently overhauling our security procedures, as they were recently proven to have potentially dangerous flaws.  Exploration should resume soon, and I suggest you talk to Mr. Gree and his team if you wish to participate.  Additionally, if any of you have experience with amplifiers, I have a special job for you."
Title: Re: Misson 26: You Monster
Post by: Caellath on June 01, 2016, 08:18:40 pm
Quote from:  Admin Steve Saint  to: General Milno Enedrasi
Testing of amplifiers within universe (-7,-7,-7), or "Orgyverse", is currently on pause, due to a lack of suitably skilled volunteers.  I will see about quickening it.

Is this matter time sensitive?  If not, I would rather be as careful as possible, due to the Armory Master's great value.  With that goal in mind, I must ask: What is the Armory Master?  Does it rely on any technologies beyond simple amplifiers?
Quote from: Milno to Steve Saint
I'd appreciate if the process was accelerated. It's time sensitive in the meaning being in the same dimension as that thing is a constant danger to her. Being careful is fine but it'll be all for nothing if she dies. Quick testing will be necessary.

Synth-flesh. The reactions of synth-flesh to the new universe are of extreme importance. If you want more information on the armory master, ask Steve and he'll probably give it to you.
Title: Re: Misson 26: You Monster
Post by: piecewise on June 02, 2016, 11:29:39 am
Some to start you off

870,274,309:
Standard exit leads to a white sand beach next to an ocean. No trees or plantlife beyond a thin coating of what appear to be photosynthetic algae or moss along the edge of the water and in random patches on the beach. In the distance, opposite to the beach. Are a range of tall mountains and dark skies. Judging by readings both visual and instrumental there seems to be a great deal of moisture in the air and the skies on the horizon are always dark due to rain and dense humidity. The sky is a darker blue than we're used to and the clouds are thick, but the atmosphere is oxygen rich and the environment such that human life could easily, even comfortably survive. The wildlife, if any exists, is undocumented so that is an unknown for now.

Probes to other parts of the Universe show similar arrangements to our own universe with the slight difference that it appears to be younger.




370,221,188:
Appears at first glance to be similar to cavern-verse except the caverns are of a more reasonable though still extreme size. Other differences include the existence of water, noticeable lifeforms, and what look like ruins near by. We hypothesize that we're in the subterranean realm of a past civilization. What exists above or below we're not really sure. Long range scans come back garbled with encoding errors.

24,247,371:
Appears about half a mile above the surface of a planet. Scans show highly advanced technology in a state of paradoxical disrepair. That is to say that certain areas are in seemingly perfect condition while others are highly degenerated and falling apart. We can only assume that certain areas are either automatically or manually being repaired while others are left to fall to the natural course of decay. We detect movement and life signs but have yet to receive any signals or signs of intelligent life.

904,293,226:
This world seems very earth-like save for the fact that we have observed mountains moving position over a few hour time period. Our port in location is Savannah like and we've observed wildlife, as well as favorable climate readings. Of important note is that something did try to eat our probe. Or at least chewed it a bit.

75,401,811
This one is odd, but bears examining anyways. It appears, from what we can tell, to be a flat gray plane with a heavy white fog. It's a planet from what we can tell with shadows and the observed curvature, but it seems unnaturally smooth and the fog is reactive to electrical signals. We're not sure, but this may be entirely artificial.

30,318,608
Earth like planet, but the interesting part is that there appears to be an artificial ring around the planet, a  giant space station that spans the entire circumference of the planet. We're not entirely sure why; the planet itself appears habitable and there are some very ancient signs that it once was inhabited. There are plenty of living things around as well. The planet appears perfectly usable but the mystery of that giant space station makes it somewhat disconcerting.
Title: Re: Misson 26: You Monster
Post by: renegadelobster on June 02, 2016, 01:31:50 pm
Quote from: Anthony To: Dester Gree
"Hello, I just talked to Admin Saint, and was informed that you were the leader of this mission. I just received a download from Steve, listing several potential new homes for humanity. I am interested in 30,318,608 and am hoping to have your blessings to explore it for potential human habitation. I am also hoping to request some equipment, and any other volunteers or personnel that would like to come with me."
Title: Re: Misson 26: You Monster
Post by: Kedly on June 02, 2016, 07:20:00 pm
Can we assume I found a section of space in Orgy-Verse that seems to be outside of the human controlling aliens area of influence? If so can I have the crew and our colony ship ported there? Also, repeating this part of my last action "send a creature scanner probe combo to what the location of Vincent's home planet would be in comparison to earth. (the orgyverse oppressed planet to where I am sending the second set of probes = Earth to Vincent's home planet {Lets make that a planet in an area of UWM space where they have decent control, but still far enough out that gangs and other organizations can hold a few planets in their control, I have no backstory created for his home planet, I'm just seeing if this universe has similar locational structure as ours}
Title: Re: Misson 26: You Monster
Post by: ZBridges on June 03, 2016, 12:49:02 pm
Retrieve the Samsonite Abyss fridge.

Send a sod with a flashlight into the fridge.

B1, B3, H1 near the fridge.  If necessary for targeting, attempt to turn the fridge into some sort of weapon after taking a handi stim (mission equipment).

Send one sod into each fridge to ask the sod already in there to come out.  All sods are then to come out of the fridge.

If there are now 4 sods in the room:
Send a colony into the fridge.  Then clone it repeatedly:
500 fridges, covered in air-tight hexplate, in stable orbits around 24,247,371 planets.
500 fridges, covered in air-tight hexplate, in stable orbits around 904,293,226 planets.
1000 fridges, covered in air-tight hexplate, in stable orbits around 870,274,309 planets.
1000 fridges, covered in goo-tight hexplate, orbiting around the solid goo planets in 5,0,0.
1000 fridges covered in air-tight hexplate in 36,36,36 (werewolfverse).

Have one fridge disassembled.  Then, send the parts into another fridge and have it rebuilt.  Then send a sod into the abyss to enter the fridge there.  Are they able to enter an abyss within the abyss?
Title: Re: Misson 26: You Monster
Post by: AoshimaMichio on June 03, 2016, 03:50:29 pm
Retrieve the Samsonite Abyss fridge.
((Pretty sure we don't have it.))
Title: Re: Misson 26: You Monster
Post by: spazyak on June 03, 2016, 03:56:17 pm
((to turn the fridge into a weapon just duct tape a hand laser to it))
Title: Re: Misson 26: You Monster
Post by: ZBridges on June 03, 2016, 04:11:36 pm
Retrieve the Samsonite Abyss fridge.
((Pretty sure we don't have it.))
((What I mean by that is send a team to retrieve the fridge from its last known location and bring it to Hephaestus by whatever means is fastest.  Anyway, I'm just interested in seeing what will happen.  I know it probably won't work.  Also, I'm a bit of an idiot, so cut me some slack.))
Title: Re: Misson 26: You Monster
Post by: piecewise on June 03, 2016, 06:27:18 pm
Retrieve the Samsonite Abyss fridge.
((Pretty sure we don't have it.))
((What I mean by that is send a team to retrieve the fridge from its last known location and bring it to Hephaestus by whatever means is fastest.  Anyway, I'm just interested in seeing what will happen.  I know it probably won't work.  Also, I'm a bit of an idiot, so cut me some slack.))
We can get the fridge, maybe, but the thing inside it collapsed a long time ago. That was over a 100 years ago and those things don't last.

Title: Re: Misson 26: You Monster
Post by: ZBridges on June 03, 2016, 06:28:50 pm
((Ah, thanks for the heads up.  I'll modify my action.))
Title: Re: Misson 26: You Monster
Post by: syvarris on June 03, 2016, 09:33:00 pm
Okay... so I guess that means old actions are now invalid.

1.Whenever away teams return from one of the universes, they will be returned to a facility in the cavernverse first.  The NPCs in charge of cavernverse (or Dester, if he's present) decide whether or not an alien god or something else terrible hitches a ride, and will send a message to Heph if everything is safe.  If there's something dangerous, they don't send a message, and cavernverse is assumed lost until they do.  This will probably never matter, but I want it stated anyway.

2.Since the current universe designations are clunky, I'm gonna name them uncreatively, in the order you described them (http://www.bay12forums.com/smf/index.php?topic=154156.msg7029556#msg7029556):   

3.Test tech in all of them.  Are they the same as orgyverse, where everything works?

4.Specifically test portal generator tech in all of them.  Does it work normally?

5.Send synthflesh bodies to orgyverse, first with sod brains, then with NPC human brains.  Do any of them report anything weird?

6.Do we have any synthflesh nervous tissue, or the capability to produce some?  If so, send a bit to orgyverse.  If we have to produce some, produce the tiniest amount that is functional.

7.Do I have access to those NPC clones of Jim/Miya/Charles/whoever else?  I want one of the amp specialized ones to go into orgyverse with amps and test them all out.  Just to make sure.

8.If 5-7 went okay, send the AM into orgyverse in a stealthship, somewhere on the opposite side of the planet from the space station.  Make sure to have a comms probe bouncing back and forth, so we can watch what happens.

9.How should I handle equipment for the newbies?  You know me, if I just do as I normally do, they'll all have personal armies and every defensive tech we possess--but that's not fun.  Should I just give them nothing, or let you choose what they get?  Should I try and think up sets of simple items that aren't OP, and pass them by you?
Title: Re: Misson 26: You Monster
Post by: Ozarck on June 03, 2016, 10:20:13 pm
I will reply more thoroughly later, as for now, I'd like a list of all explorers and their current location - which universe, whether they are at Heph or on the sword (not that that seems to matter anymore).

I'll try to get some teams drawn up and all that.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on June 04, 2016, 05:21:31 am

Continue waiting for the tribesman. Halt patrols - they seem to spook them. Just keep men posted around the camp. Have them notify me if they catch glimpse of the tribals.

Send a shuttle out to do some long-range scouting and cartography. Have it stay low as possible. I understand we're in jungle, but are we in the "temperate" zone and this is a hot planet? The high levels of O2 make me think we're near the equator and we're in a miniature ice-age. But you never know with new universes.

What are our neighboring environments? Mountains, plains, etc?

Title: Re: Misson 26: You Monster
Post by: piecewise on June 04, 2016, 11:54:06 am
Okay... so I guess that means old actions are now invalid.

1.Whenever away teams return from one of the universes, they will be returned to a facility in the cavernverse first.  The NPCs in charge of cavernverse (or Dester, if he's present) decide whether or not an alien god or something else terrible hitches a ride, and will send a message to Heph if everything is safe.  If there's something dangerous, they don't send a message, and cavernverse is assumed lost until they do.  This will probably never matter, but I want it stated anyway.

2.Since the current universe designations are clunky, I'm gonna name them uncreatively, in the order you described them (http://www.bay12forums.com/smf/index.php?topic=154156.msg7029556#msg7029556):   
  • UA (Moist, earthlike)
  • UB (NeoCavernverse)
  • UC (Variably degraded technology)
  • UD (Moving mountains)
  • UE (Zappy gray waste)
  • UF (Earthlike, ringstation

3.Test tech in all of them.  Are they the same as orgyverse, where everything works?

4.Specifically test portal generator tech in all of them.  Does it work normally?

5.Send synthflesh bodies to orgyverse, first with sod brains, then with NPC human brains.  Do any of them report anything weird?

6.Do we have any synthflesh nervous tissue, or the capability to produce some?  If so, send a bit to orgyverse.  If we have to produce some, produce the tiniest amount that is functional.

7.Do I have access to those NPC clones of Jim/Miya/Charles/whoever else?  I want one of the amp specialized ones to go into orgyverse with amps and test them all out.  Just to make sure.

8.If 5-7 went okay, send the AM into orgyverse in a stealthship, somewhere on the opposite side of the planet from the space station.  Make sure to have a comms probe bouncing back and forth, so we can watch what happens.

9.How should I handle equipment for the newbies?  You know me, if I just do as I normally do, they'll all have personal armies and every defensive tech we possess--but that's not fun.  Should I just give them nothing, or let you choose what they get?  Should I try and think up sets of simple items that aren't OP, and pass them by you?


1.Alright, we'll have to RP that but sure.
2.Make sure it's on the wiki
3. In order, origin tech works like this:
No
No
Yes
Yes
Yes
Yes

4. That works in all
5.Nope
6. Synthflesh...well straight synthflesh doesn't have nervous tissue in the way you think of it.
7. Ask Miya
8. She goes in and survives and, judging by the vitals, she seems to be doing better.
9. Give them only things they can make  a really good case for needing for specific reasons. Otherwise stick to very general tech and not much of it. Act like each piece of gear you give out is in some way inconveniencing you.


Continue waiting for the tribesman. Halt patrols - they seem to spook them. Just keep men posted around the camp. Have them notify me if they catch glimpse of the tribals.

Send a shuttle out to do some long-range scouting and cartography. Have it stay low as possible. I understand we're in jungle, but are we in the "temperate" zone and this is a hot planet? The high levels of O2 make me think we're near the equator and we're in a miniature ice-age. But you never know with new universes.

What are our neighboring environments? Mountains, plains, etc?

You halt the patrols and the tribesmen begin coming in, but they don't speak with you. Rather they simply continue to watch you from a distance. They are nothing but occasional shadows on the edge of the camp. Curious monkeys.

You do indeed appear to be on the equator, on a continent sized island something akin to Australia.  The upper and lower edges of this continent are more arid, but the majority of this land mass, save for the mountains that boarder the north eastern side of the island and another range that snakes down from about the upper middle down to the lower east corner. The landmass is a rough rectangular shape, like a mass of dirt torn out of the world by a giant fist; the western side is larger, and the south west is a jagged mass that branches off into scattered islands.

Your immediate area is mostly jungle, but maybe 300 miles to the west is that range that cuts through the center of the continent and heads east.
Title: Re: Misson 26: You Monster
Post by: renegadelobster on June 04, 2016, 01:00:03 pm
((...so...I guess me asking for a lightly armored shuttle to explore the ruin ring on UF is gonna be a no-go?))
Title: Re: Misson 26: You Monster
Post by: syvarris on June 04, 2016, 03:55:26 pm
(("Lightly armored" might be a no, if there's no weapons visible, but a shuttle is the one thing you'll probably get on every expedition; the tag transfers a single object and everything inside, so if we're not sending you through in a shuttle, we're sending you through in a box.))
Title: Re: Misson 26: You Monster
Post by: renegadelobster on June 04, 2016, 04:08:30 pm
((Eh, i was thinking no weapons, but with some thin hex-plate for collisions and such on the way to the ring.))
Title: Re: Misson 26: You Monster
Post by: Parisbre56 on June 04, 2016, 05:17:53 pm
((To be fair, since you don't have automanipulators to protect you from micrometeorites and other impacts, you need at least some armour. You can't just send an airplane and hope for the best.
...
Well, I mean, you can, this is the HMRC, bodies are cheap, but it would at least be a waste of time and resources.
And by resources, I mean the shuttle and the gear those bodies will be carrying.))
Title: Re: Misson 26: You Monster
Post by: ZBridges on June 04, 2016, 05:58:50 pm
((So... guess it's time for more faffing about important research very relevant to the mission.))

Game satellite to Spiderverse with 99 datapads sent to 3 of their colonies.

Probe to Orgyverse to see if the inhabitants are currently capable of progressing.  Collect level information.

One probe to 36,36,36 (werewolfverse) with one sod observing, in a test chamber.

Ask a team of scientists and engineers to look into the creation of an ark ship, a vehicle for an active colony module.  Ideally it should be sealed and self-sustaining, with trade via EUE available if something goes wrong.  Communication with probes and other ships is available through QECs.  For targeting purposes, the entire ship should be... some sort of weapon.  How many refugees can the protoype sustain, and for how long?

Micro-incision on a sod's brainstem using the crystalline projector bayonet installed in aux-controlled medical equipment.

Place crystalline projector nearby.  B1, C4, G4, H1.  B1, B5, H1.  B1, B7, H1.  Then, A1, B3, H1.

Does Origin tech work in Gooverse?  How about Factoryverse?
Title: Re: Misson 26: You Monster
Post by: syvarris on June 04, 2016, 06:07:01 pm
Bypass safety restrictions, if possible.

Shock this man until he complies with safety restrictions, if possible.  Nevermind!  No shocks needed.

One probe to Origin.  The interior, if possible.

According to PW, transfers have an innaccuracy of 50%--send a probe ten lightyears away, and it could end up anywhere from five to fifteen lightyears away.  Considering Origin is the size of a planet and many lightyears away, I shouldn't need to block this action, but do so anyway.  Again, no obstruction needed now.  Thank you, Zbridges.

((As always, if you can explain why you're doing something seemingly risky and dangerous, I'll stop obstructing an action.  But... I don't see how either of these actions are good ideas.  The sod can be werewolfed without bypassing any safety restrictions, and Origin is currently infected by an alien god.))
Title: Re: Misson 26: You Monster
Post by: ZBridges on June 04, 2016, 06:13:49 pm
((Alright, she won't bypass safety restrictions.  So no need to shock Joan.  If the Origin action has a negligible chance of success, why bother to even block it?  I'll remove it anyway.))
Title: Re: Misson 26: You Monster
Post by: syvarris on June 04, 2016, 07:15:20 pm
((Primarily because Saint's primary character trait is being insanely careful, but also because I could see it going bad even if it missed.  Perhaps transfers actually affect the area they target, even if they miss, and perhaps the Lurker could use that.  It's a long shot, but again, insanely careful.))
Title: Re: Misson 26: You Monster
Post by: ZBridges on June 04, 2016, 07:16:41 pm
((Seems fair.  Thanks for the explanation.))
Title: Re: Misson 26: You Monster
Post by: Kedly on June 05, 2016, 12:35:22 am
Can we assume I found a section of space in Orgy-Verse that seems to be outside of the human controlling aliens area of influence? If so can I have the crew and our colony ship ported there? Also, repeating this part of my last action "send a creature scanner probe combo to what the location of Vincent's home planet would be in comparison to earth. (the orgyverse oppressed planet to where I am sending the second set of probes = Earth to Vincent's home planet {Lets make that a planet in an area of UWM space where they have decent control, but still far enough out that gangs and other organizations can hold a few planets in their control, I have no backstory created for his home planet, I'm just seeing if this universe has similar locational structure as ours}

3rd attempt at getting senpai to notice me
Title: Re: Misson 26: You Monster
Post by: renegadelobster on June 06, 2016, 01:29:11 pm
Alright. Get a crew together for universe UF(30,318,608). Try to get a shuttle that has light hex-plate armoring for micro-meteorites impacts as we explore the ruin ring. Also attempt to get a QEC to stay in contact with the probe, when the probe 'ports between UF and Heph, so that can we explore farther and not be presumed lost.
Title: Re: Misson 26: You Monster
Post by: piecewise on June 06, 2016, 02:29:26 pm
((So... guess it's time for more faffing about important research very relevant to the mission.))

Game satellite to Spiderverse with 99 datapads sent to 3 of their colonies.

Probe to Orgyverse to see if the inhabitants are currently capable of progressing.  Collect level information.

One probe to 36,36,36 (werewolfverse) with one sod observing, in a test chamber.

Ask a team of scientists and engineers to look into the creation of an ark ship, a vehicle for an active colony module.  Ideally it should be sealed and self-sustaining, with trade via EUE available if something goes wrong.  Communication with probes and other ships is available through QECs.  For targeting purposes, the entire ship should be... some sort of weapon.  How many refugees can the protoype sustain, and for how long?

Micro-incision on a sod's brainstem using the crystalline projector bayonet installed in aux-controlled medical equipment.

Place crystalline projector nearby.  B1, C4, G4, H1.  B1, B5, H1.  B1, B7, H1.  Then, A1, B3, H1.

Does Origin tech work in Gooverse?  How about Factoryverse?

Ok.

Ok. There's no progression...in fact no one even seems to be using them judging by the info being brought in. At least not meaningfully. Judging from the results they seem to be...well...poking at them.

He turns into a werewolf.

Ok. Well a few things:  the basic ship idea is fine, but it can 1. Only self sustain for so long, 2. EUE is possible but trade will require knowledge of the "ID" of those other ships "anchors". 3.QECs have a limited number of broadcasts and must be "refilled" together. These things are like tin cans on a string; you can communicate with multiple if you have the entangled particles to match the other array, but you can't just "dial in" to another one.  4. The ENTIRE ship being "Some kind of weapon" isn't exactly a well thought out system, is it? If I gave you a handgun and told you I want that entire gun to be "Some kind of dental tool", what would your reaction be?

uh?  There are two actions here which use a crystalline projector and I'm not sure they're related.


No, Yes.

Can we assume I found a section of space in Orgy-Verse that seems to be outside of the human controlling aliens area of influence? If so can I have the crew and our colony ship ported there? Also, repeating this part of my last action "send a creature scanner probe combo to what the location of Vincent's home planet would be in comparison to earth. (the orgyverse oppressed planet to where I am sending the second set of probes = Earth to Vincent's home planet {Lets make that a planet in an area of UWM space where they have decent control, but still far enough out that gangs and other organizations can hold a few planets in their control, I have no backstory created for his home planet, I'm just seeing if this universe has similar locational structure as ours}

3rd attempt at getting senpai to notice me
Try short skirts and being a cute girl. Or a skeleton

Or a cute skeleton.

Uh, we can assume you found a section of space that LOOKS like that.  Sure.  Uh, are you looking for like...a doppelganger planet? There isn't one. Isn't even a solar system in that area.
Title: Re: Misson 26: You Monster
Post by: ZBridges on June 06, 2016, 03:14:15 pm
Send a probe into Orgyverse to modify the datapads to initially display an image of how to start using the datapads.  Wait a bit and then send a second probe to see if that allowed for any progression.

Send a probe into Spiderverse.  Any progression?

Send a colony into Factoryverse, with an EUE with Hephaestus' anchor ID, 5 IDs for anchors meant for ark ships, and matter converters to produce food, water, and air as needed from goo (use the EUE to take matter from Gooverse).  They should start building equipment to create and refill QECs to trade with ark ships.  A1, B3, H1.  Send Joan's clone with the colony.

The ark ships should have EUEs (and the right anchor ID) to trade with the Factoryverse colony.  No QECs other than a few on probes to communicate with Factoryverse.  They can refill QECs, and get scrap and other materials, from Factoryverse when they need to be resupplied.  As for the weapon thing, just outfit the ship with weaponry similar to that of our warships.

If we can produce one of the ships this turn, stand near it (after a sod enters the ship) and press B1, B3, H1 and see what happens.

Perform a brain transplant on the werewolf sod after rendering it unconscious using the controls for the testing room.  Switch brains with a healthy sod.  Make sure both are restrained.  Fix the nerve damage, then see if they are both mindless when they wake up.

Place another sod in restraints, give it a will stim, then make an incision on the sod's arm using the crystalline projector bayonet installed in aux-controlled medical equipment.

As a separate, unrelated action: place crystalline projector nearby.  B1, B5, H1 (disassembly test).  B1, B7, H1 (repair test), B1, C4, G4, H1 (invisibility attempt).
Title: Re: Misson 26: You Monster
Post by: renegadelobster on June 06, 2016, 03:37:56 pm
Alright. Get a crew together for universe UF(30,318,608). Try to get a shuttle that has light hex-plate armoring for micro-meteorites impacts as we explore the ruin ring. Also attempt to get a QEC to stay in contact with the probe, when the probe 'ports between UF and Heph, so that can we explore farther and not be presumed lost.

Damnit. Posted while PW was doing the turn. Let's try this again.
Title: Re: Misson 26: You Monster
Post by: Zormod on June 06, 2016, 06:31:30 pm
Volunteer for renegadelobster's trip.
Title: Re: Misson 26: You Monster
Post by: syvarris on June 06, 2016, 08:10:36 pm
1.Wonder where all the other M26 people went. 

2.Send an orbital probe to UB "Caveyverse".  I want to know what the planet looks like up top, and starting expeditions from below is probably a bad idea anyway.

3.Send an orbital probe to UE "Zappyverse".  This time, I more want to know what the solar system is like, and whether the planet looks artificial from orbit.

4.Send a collection of orbital probes to UD "Moveyverse".  Have them keep track of mountains, and map their migratory habits.

5.Send probes to UB through UF (the last five), for the express purpose of examining the universes as wholes.  Are they all like UA, with a cosmology that is broadly similar to that of our own universe?

6.Let's get some video and details on the Armory Master.  She's doing better, but how much better?  Concious?


Quote from:  Admin Steve Saint  to:General Milno Enedrasi
The Armory Master has been successfully transferred into universe (-7,-7,-7).  Its vitals seem to have improved, and I have attached to this message all the recorded data on it.
Title: Re: Misson 26: You Monster
Post by: Caellath on June 06, 2016, 08:28:08 pm
Quote from:  Admin Steve Saint  to:General Milno Enedrasi
The Armory Master has been successfully transferred into universe (-7,-7,-7).  Its vitals seem to have improved, and I have attached to this message all the recorded data on it.
Quote from: Milno to SS
Her vitals. Keep me updated on the situation.
Title: Re: Misson 26: You Monster
Post by: Kedly on June 06, 2016, 08:40:03 pm

Xan and Spaz are still looting the infirmary, guess I'm just sitting on my ass in the colony ship waiting till I can move out
Title: Re: Misson 26: You Monster
Post by: spazyak on June 06, 2016, 08:46:38 pm

Xan and Spaz are still looting the infirmary, guess I'm just sitting on my ass in the colony ship waiting till I can move out
why did I click...why! Also what even is that?!
Title: Re: Misson 26: You Monster
Post by: Kedly on June 06, 2016, 08:52:03 pm
A friend convinced me to commision a pin up of myself, so I did
Title: Re: Misson 26: You Monster
Post by: spazyak on June 06, 2016, 09:15:22 pm
A friend convinced me to commision a pin up of myself, so I did
You look like silent the mgs porn star, perfect at sending deadly loads from long ways away.
Title: Re: Misson 26: You Monster
Post by: Kedly on June 06, 2016, 09:44:36 pm
xD I MAAAAAY change my sig now
Title: Re: Misson 26: You Monster
Post by: Ozarck on June 07, 2016, 09:31:34 am
1.Wonder where all the other M26 people went.

Meh. This thread is three different threads all in one - tinker, testing, and exploration - and the exploration part cold be several threads too. Plus, aside from ... Vincent and renegade's carachter, I haven't heard from the other explorers, so sending people out to actually explore is a tad ... meh.

Also:
Send a probe into Orgyverse to modify the datapads to initially display an image of how to start using the datapads.  Wait a bit and then send a second probe to see if that allowed for any progression.  Also, ask the staff if they have any insight on how to improve the game.

what's the point of this? The orgyverse human analogues have a planetoid pointed at their planet broadcasting a signal that blocks protiens necessary for higher level brain functions. the natives aren't going to get any of this.

again: bad guys are making people dumb in orgyverse, why send them to school?
Title: Re: Misson 26: You Monster
Post by: ZBridges on June 07, 2016, 10:52:17 am
Just wanted to see if they were capable of using any language at all.  I realize it's not likely.
Title: Re: Misson 26: You Monster
Post by: AoshimaMichio on June 07, 2016, 11:06:15 am
((Saint and Dester, please send us somewhere already horribly under-equipped.))
Title: Re: Misson 26: You Monster
Post by: Ozarck on June 07, 2016, 04:40:44 pm
Launch whoever is going to the planet with the ring with a shuttle, sharksuits for all, assorted odds, but no ends, and something like a shield generator for the shuttle. And any personal equipment that is standard on a mission at this stage of the game, including a healthy supply of meals ready to eat and a load of t-shirts with dinosaurs on them.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on June 08, 2016, 04:37:13 pm
Launch whoever is going to the planet with the ring with a shuttle, sharksuits for all, assorted odds, but no ends, and something like a shield generator for the shuttle. And any personal equipment that is standard on a mission at this stage of the game, including a healthy supply of meals ready to eat and a load of t-shirts with dinosaurs on them.

((Ahh, good old body-theft flashbacks.))

Something something waiting something. See if our cross-universal selves are curious enough to actually enter the camp.
Title: Re: Misson 26: You Monster
Post by: AoshimaMichio on June 10, 2016, 11:24:11 am
Volunteering for trip to the planet with rings.

This is not self organizing very well.
Title: Re: Misson 26: You Monster
Post by: ZBridges on June 11, 2016, 11:56:58 am
((Action edited))
Title: Re: Misson 26: You Monster
Post by: piecewise on June 11, 2016, 01:49:53 pm
Our newbies seem strangely absent...Where is everyone? Sy can't send you to your death if you don't report in! Do they just not know where to go?

Send a probe into Orgyverse to modify the datapads to initially display an image of how to start using the datapads.  Wait a bit and then send a second probe to see if that allowed for any progression.

Send a probe into Spiderverse.  Any progression?

Send a colony into Factoryverse, with an EUE with Hephaestus' anchor ID, 5 IDs for anchors meant for ark ships, and matter converters to produce food, water, and air as needed from goo (use the EUE to take matter from Gooverse).  They should start building equipment to create and refill QECs to trade with ark ships.  A1, B3, H1.  Send Joan's clone with the colony.

The ark ships should have EUEs (and the right anchor ID) to trade with the Factoryverse colony.  No QECs other than a few on probes to communicate with Factoryverse.  They can refill QECs, and get scrap and other materials, from Factoryverse when they need to be resupplied.  As for the weapon thing, just outfit the ship with weaponry similar to that of our warships.

If we can produce one of the ships this turn, stand near it (after a sod enters the ship) and press B1, B3, H1 and see what happens.

Perform a brain transplant on the werewolf sod after rendering it unconscious using the controls for the testing room.  Switch brains with a healthy sod.  Make sure both are restrained.  Fix the nerve damage, then see if they are both mindless when they wake up.

Place another sod in restraints, give it a will stim, then make an incision on the sod's arm using the crystalline projector bayonet installed in aux-controlled medical equipment.

As a separate, unrelated action: place crystalline projector nearby.  B1, B5, H1 (disassembly test).  B1, B7, H1 (repair test), B1, C4, G4, H1 (invisibility attempt).
They still don't seem to understand. They are confirmed for not very bright.

They seem to have made some progress but it is very random. They will make large strides in some places and then take a very long time in others. Perhaps it has to do with the ideas or concepts inherent in our language.

Done.

Done.

That replicates one of the guns, and select sections of the decks, but not the whole ship.

The brain transplant is successful and the healthy sod brain appears able to control the werewolf body effectively and obediently. The other brain continues to be uncontrollable and feral.

I'm not certain this is as it was presented, but the transformation via crystalline projector is endurance, not will.

It breaks it into individual parts, but the attempt to repair does nothing.  that causes the projector's colors to become less pronounced and trend towards white, but it remains opaque.

Alright. Get a crew together for universe UF(30,318,608). Try to get a shuttle that has light hex-plate armoring for micro-meteorites impacts as we explore the ruin ring. Also attempt to get a QEC to stay in contact with the probe, when the probe 'ports between UF and Heph, so that can we explore farther and not be presumed lost.

Damnit. Posted while PW was doing the turn. Let's try this again.
Shuttle I can give you. Other is up to sy.

Otherwise, you're good to go.

Volunteering for trip to the planet with rings.

This is not self organizing very well.
Also good to go with him.

Launch whoever is going to the planet with the ring with a shuttle, sharksuits for all, assorted odds, but no ends, and something like a shield generator for the shuttle. And any personal equipment that is standard on a mission at this stage of the game, including a healthy supply of meals ready to eat and a load of t-shirts with dinosaurs on them.
Alright, guess someone is going behind sy's back for the sake of expediency, thats fine.

Volunteer for renegadelobster's trip.
Done.

At this point, one of you guys either needs to pilot the ship or just tell it to get going.

Where is your destination once you get there by the way Rings or planet?

1.Wonder where all the other M26 people went. 

2.Send an orbital probe to UB "Caveyverse".  I want to know what the planet looks like up top, and starting expeditions from below is probably a bad idea anyway.

3.Send an orbital probe to UE "Zappyverse".  This time, I more want to know what the solar system is like, and whether the planet looks artificial from orbit.

4.Send a collection of orbital probes to UD "Moveyverse".  Have them keep track of mountains, and map their migratory habits.

5.Send probes to UB through UF (the last five), for the express purpose of examining the universes as wholes.  Are they all like UA, with a cosmology that is broadly similar to that of our own universe?

6.Let's get some video and details on the Armory Master.  She's doing better, but how much better?  Concious?


Quote from:  Admin Steve Saint  to:General Milno Enedrasi
The Armory Master has been successfully transferred into universe (-7,-7,-7).  Its vitals seem to have improved, and I have attached to this message all the recorded data on it.
Good question

The planet appears to be a rather inhospitable place up top. Not mercury "raining heavy metals" bad but 130 F deserts across 90% of the surface bad.

Everything looks natural, it's just the planet that is weird. Though there are also several asteroid rings that look suspiciously new.

They appear to flow following laws of fluid dynamics, as thought they were enormous rock waves. They even merge and split and ripple off in different directions.

From what we can tell, they're all broadly similar, though with a few differences. Namely, those where origin tech works have signs of big bang like events, while those where they don't work are lacking those signs.

She's conscious and does not appear to be having any trouble controlling herself or her powers. She does report that this universe "Feels different" as though it were similar but not quite the same. She says she can tell there's an origin here too, or something very much like it.





Title: Re: Misson 26: You Monster
Post by: ZBridges on June 11, 2016, 02:30:01 pm
A1, B3, H1.  Ask Joan's clone to repeat the werewolf brain transplant process on Joan.  Keep Joan's original body in stasis.

Send a sod to the colony's EUE to ask the following questions before returning and reporting: is the colony having any problems?  Do they think that they will be able to settle this universe long term?

Ask a few scientists to look over the ark ship.  Can they see any problems with it as it currently exists?

Ask a linguist to try to develop a new language that will be fairly easy to understand for both humans and spiders.  Use data from the game.

Get another projector.  Place another sod in restraints, give him an end stim (thanks), then make an incision on the sod's arm using the crystalline projector bayonet installed in aux-controlled medical equipment.

Find a wooden stick.  Almost break it, but not quite, in half.   B1, B7, H1 (test repair again).  B1, C1, G4, H1 (stick will not reflect light?).  B1, A2, H1 (?).

Send a suited werewolf-sod into Werewolfverse for 2 seconds equipped with Mad Hatter set to 50% before returning.  Don't observe the sod.  If he isn't feral (based on responding via comms), ask him what he saw.  If he is feral, euthanize him and extract the video from his suit.  Have another sod view the video with Mad Hatter set to 75%.

Look into the creation of satellites which contain the conscious minds of hundreds or thousands of humans in digital form.  Is this possible?
Title: Re: Misson 26: You Monster
Post by: AoshimaMichio on June 11, 2016, 03:38:30 pm
I suppose autopilot works well enough. I vote we go to rings first.
Title: Re: Misson 26: You Monster
Post by: Zormod on June 11, 2016, 04:09:28 pm
I'd like to check out the ring as well.
Title: Re: Misson 26: You Monster
Post by: syvarris on June 11, 2016, 08:31:48 pm
((I had not quite understood my equipment duties...))

Okay, from now on, no equipment is provided to newbie teams without them asking for it.  If they do request equipment, they must provide a reason why it would be useful on their expedition.  And yes, I will personally vet each request and add it to their pages.

The expedition that just started can keep their stuff, though.  I'm just posting so that people are aware how I've decided to do it.

Title: Re: Misson 26: You Monster
Post by: Kedly on June 11, 2016, 08:45:14 pm
The wait for Xan and Spaz continues
Title: Re: Misson 26: You Monster
Post by: chaotic skies on June 12, 2016, 12:36:15 am
Be useful. Do what I'm told. Don't get killed.
Title: Re: Misson 26: You Monster
Post by: Ozarck on June 12, 2016, 01:14:59 am
I'll ride along with the ring explorers. Got nothing better to do. Request sharksuit, advanced medkits, an npc doctor who is to remain in the shuttle, a force infuser, and a heavy armored exoskeleton. Or, the best comparable equipment.

I'll purchase the personal equipment if necessary, as i haven't the level up from m26 necessary to purchase perfected regeneration.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on June 12, 2016, 04:24:22 am
Launch whoever is going to the planet with the ring with a shuttle, sharksuits for all, assorted odds, but no ends, and something like a shield generator for the shuttle. And any personal equipment that is standard on a mission at this stage of the game, including a healthy supply of meals ready to eat and a load of t-shirts with dinosaurs on them.

((Ahh, good old body-theft flashbacks.))

Something something waiting something. See if our cross-universal selves are curious enough to actually enter the camp.

Spoiler: Senpai pls (click to show/hide)
Title: Re: Misson 26: You Monster
Post by: renegadelobster on June 12, 2016, 01:09:26 pm
((...and I'm back. Sorry, some shit happened and I didn't have time to grab my phone. Anyways.))

I agree with the group. Let's go to the ring. Use autopilot to approach.

 Let's not pull any combat burns going up there, try and approach non-threateningly as possible. Look for an airlock to enter through if possible.

Once we get up there, look back over the planet, see if maybe there are some other structures we can see.
Title: Re: Misson 26: You Monster
Post by: syvarris on June 12, 2016, 03:02:44 pm
I'll ride along with the ring explorers. Got nothing better to do. Request sharksuit, advanced medkits, an npc doctor who is to remain in the shuttle, a force infuser, and a heavy armored exoskeleton. Or, the best comparable equipment.

I'll purchase the personal equipment if necessary, as i haven't the level up from m26 necessary to purchase perfected regeneration.

He gets the sharksuit for free, 'cause everyone else is getting one and it's only fair, and he gets a advanced kit, because apparently he's the closest thing to a Doctor on the mission.

Nothing else from me though.  I suppose he might get the doctor, since he's in charge of a bunch of NPCs who I have no command over.
Title: Re: Misson 26: You Monster
Post by: Ozarck on June 12, 2016, 08:06:25 pm
I'm taking all the medical equipment from the stock we brought from M23 anyway. That is, I am not taking all of the stock that we brought. Rather, all the medical equipment I am taking is coming from that stock.
Title: Re: Misson 26: You Monster
Post by: syvarris on June 12, 2016, 08:30:56 pm
((Oh, I thought "requesting" implied I should handle it.  Should I remove the kit from your inv, or something?))
Title: Re: Misson 26: You Monster
Post by: Ozarck on June 12, 2016, 09:16:34 pm
((I don't care. I was posting both to request the personal items, to announce the team items, and to surreptuously see if anyone would suggest better versions of things. If you are wiki'ing stuff, may as well add the heavy exoskeleton and subtract the corresponding cost. I believe Dubley gets a cut for designing it. I did want your attention for the post, and fewer words get better responses for me, usually.))
Title: Re: Misson 26: You Monster
Post by: piecewise on June 13, 2016, 12:34:52 pm
ALRIGHT LETS CHANGE THIS SHIT.

YOU NEWBIES ARE GOING TO THIS THREAD:

http://www.bay12forums.com/smf/index.php?topic=158724.0

I'M MAKING SWEEPING CHANGES TO REDUCE NEWBIE CONFUSION.
Title: Re: Misson 26: You Monster
Post by: piecewise on June 14, 2016, 03:07:33 pm
Launch whoever is going to the planet with the ring with a shuttle, sharksuits for all, assorted odds, but no ends, and something like a shield generator for the shuttle. And any personal equipment that is standard on a mission at this stage of the game, including a healthy supply of meals ready to eat and a load of t-shirts with dinosaurs on them.

((Ahh, good old body-theft flashbacks.))

Something something waiting something. See if our cross-universal selves are curious enough to actually enter the camp.

Spoiler: Senpai pls (click to show/hide)
They are not, at least not on their own. Perhaps you can bait them with some tasty snacks?

A1, B3, H1.  Ask Joan's clone to repeat the werewolf brain transplant process on Joan.  Keep Joan's original body in stasis.

Send a sod to the colony's EUE to ask the following questions before returning and reporting: is the colony having any problems?  Do they think that they will be able to settle this universe long term?

Ask a few scientists to look over the ark ship.  Can they see any problems with it as it currently exists?

Ask a linguist to try to develop a new language that will be fairly easy to understand for both humans and spiders.  Use data from the game.

Get another projector.  Place another sod in restraints, give him an end stim (thanks), then make an incision on the sod's arm using the crystalline projector bayonet installed in aux-controlled medical equipment.

Find a wooden stick.  Almost break it, but not quite, in half.   B1, B7, H1 (test repair again).  B1, C1, G4, H1 (stick will not reflect light?).  B1, A2, H1 (?).

Send a suited werewolf-sod into Werewolfverse for 2 seconds equipped with Mad Hatter set to 50% before returning.  Don't observe the sod.  If he isn't feral (based on responding via comms), ask him what he saw.  If he is feral, euthanize him and extract the video from his suit.  Have another sod view the video with Mad Hatter set to 75%.

Look into the creation of satellites which contain the conscious minds of hundreds or thousands of humans in digital form.  Is this possible?
You create your clone. You lose one level worth of points. You get a werewolf body.

No, and yes, it seems likely.

Nope.

They begin work. Might be hard since spiders seem not to have much of an individual concept of self and seem instead to blend verbs and nouns.

No effect. This doesn't effect the stick instead it effects your crystaline projector and turns it into a thick sludge. That command won't work. It won't let you press h1. Also, pressing b1 causes a2 to retract into the cube, along with buttons a1 through b2

A flowing mass of furry flesh and biting maws flows back across when you port the guy back. It begins to fill the room so you detonate the self destruct.

Possible, though quite large. It would be using the goo computers.




Title: Re: Misson 26: You Monster
Post by: ZBridges on June 14, 2016, 03:55:58 pm
((Invisibility... sludge... very similar.  I'm making good progress.))

Send a probe to Spiderverse to instruct the satellite to modify the datapad with the greatest progression to display a text prompt.  The text prompt will remain until a reply is sent using the on-screen keyboard.  The prompt is "We are human.  We wish to trade with you.  Can there be peace between us?"

Wait 2 hours, then send a probe to see if the spider sent a response.

Fill up the ark ship with colonists and create 4 more ark ships and fill them with colonists.  Send one ark ship to -9, 0, 0 (description spoilered below).  Send another to Gooverse.  Send another outside of all orbs in Glass Sphereverse (-6582,6684,-9811).  Keep the last two in reserve for now.
Spoiler (click to show/hide)

Place weapons and sticks surrounding Joan and have a sod stand nearby.  Press A2, B3, H1.

Start creation of the satellites containing digital copies of conscious colonist minds (all existing in a digital environment recreating the days of humanity's spread through the universe before the Altered War).

Test how goo computers fare in Spiderverse.  Do they return infested with spiders?  What about if we place an inorganic shell around them?

Test out the werewolf body.  What seem to be the advantages and disadvantages?

Send a probe to 8 ,8, 0 (Mars-like environment with crushing gravity).  What's the astronomy like there?  How about in 3, 3, 3 (inside of a thunderstorm)?  Also, does Origin tech work in 8, 8, 0?

Check in with Factoryverse to check the status of the QEC-creating equipment.  If construction of that equipment has finished, ask them to start on construction of origin tech (amps, manips, and matter converters) producing facilities if that's feasible.  Hep can spare what is needed, hopefully.

Send probes with EUEs attached to Glass Sphereverse.  When the probe teleports into the universe, it should open a portal linked to one on Hephaestus.  Check if any nearby spheres appear to contain easily colonizable contents.  Repeat until one is found that is judged to be colonizable.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on June 14, 2016, 10:07:52 pm
Tasty bait snacks is a great idea. They liked the boar-thing.

Let's cook some boar meat around the time they're coming around, in a nice open space and over a fire so they understand it's food being cooked. Be there personally every time this happens, and have some meat set aside the entire time.


Quote from: Ryan to Dester
Luring the locals into the camp to introduce them gently to what we are is proving to be a trying task. They are curious, but overly cautios. Perhaps, in their mind, rightly so. Last time something new came around, it ended up killing them.
Title: Re: Misson 26: You Monster
Post by: DoctorMcTaalik on June 15, 2016, 03:54:07 pm
I completely lost track of what was going on with Mission 26 around the time I got on the ship with Saint. I know I said I was planning on joining the newbie teams... can we assume Gus got on the ship with everyone else?
Title: Re: Misson 26: You Monster
Post by: Ozarck on June 15, 2016, 06:15:54 pm
I completely lost track of what was going on with Mission 26 around the time I got on the ship with Saint. I know I said I was planning on joining the newbie teams... can we assume Gus got on the ship with everyone else?
Assume it. Coming to the ring planet with Dester, or going to orgyverse? either way head over to the other thread.
Title: Re: Misson 26: You Monster
Post by: syvarris on June 17, 2016, 09:51:56 am
1.Can I play Steve-type mission control for the newbie teams?  Not really direct command like Radio, just chiming in occasionally

2.I dunno what to do that's productive and doesn't conflict with the newbie missions!  Instead, I'll ask for an id, 'cause I'm curious.  Take joy, for today I do not have twenty questions for you.


Spoiler: Id traits (click to show/hide)
Title: Re: Misson 26: You Monster
Post by: Twinwolf on June 17, 2016, 01:15:29 pm
(('scuse me. I'm still here, just haven't really been posting. Does Petra go to the newbie thread too or stay in this one?))
Title: Re: Misson 26: You Monster
Post by: syvarris on June 17, 2016, 02:03:53 pm
((Depends on what you wanna do.  You want to join one of the other expeditions, or start your own?  Go to the newbie threads.  You want to run experiments like Zbridges is doing?  Stay here.))
Title: Re: Misson 26: You Monster
Post by: ZBridges on June 18, 2016, 04:35:16 pm
((I could use some help with colonization efforts of the non-primary universes.  I feel like the more universes we colonize the better, even if they're not as viable as the six pw recently gave us.))
Title: Re: Misson 26: You Monster
Post by: Xantalos on June 20, 2016, 02:30:58 pm
No need to wait for Xan, orgyverse colonization dude. PW decree, I'll find my way in later.
Title: Re: Misson 26: You Monster
Post by: piecewise on June 23, 2016, 01:40:42 pm
((Invisibility... sludge... very similar.  I'm making good progress.))

Send a probe to Spiderverse to instruct the satellite to modify the datapad with the greatest progression to display a text prompt.  The text prompt will remain until a reply is sent using the on-screen keyboard.  The prompt is "We are human.  We wish to trade with you.  Can there be peace between us?"

Wait 2 hours, then send a probe to see if the spider sent a response.

Fill up the ark ship with colonists and create 4 more ark ships and fill them with colonists.  Send one ark ship to -9, 0, 0 (description spoilered below).  Send another to Gooverse.  Send another outside of all orbs in Glass Sphereverse (-6582,6684,-9811).  Keep the last two in reserve for now.
Spoiler (click to show/hide)

Place weapons and sticks surrounding Joan and have a sod stand nearby.  Press A2, B3, H1.

Start creation of the satellites containing digital copies of conscious colonist minds (all existing in a digital environment recreating the days of humanity's spread through the universe before the Altered War).

Test how goo computers fare in Spiderverse.  Do they return infested with spiders?  What about if we place an inorganic shell around them?

Test out the werewolf body.  What seem to be the advantages and disadvantages?

Send a probe to 8 ,8, 0 (Mars-like environment with crushing gravity).  What's the astronomy like there?  How about in 3, 3, 3 (inside of a thunderstorm)?  Also, does Origin tech work in 8, 8, 0?

Check in with Factoryverse to check the status of the QEC-creating equipment.  If construction of that equipment has finished, ask them to start on construction of origin tech (amps, manips, and matter converters) producing facilities if that's feasible.  Hep can spare what is needed, hopefully.

Send probes with EUEs attached to Glass Sphereverse.  When the probe teleports into the universe, it should open a portal linked to one on Hephaestus.  Check if any nearby spheres appear to contain easily colonizable contents.  Repeat until one is found that is judged to be colonizable.
Done
Nope. At least not a legible one.
Done.
You create another clone of yourself. Lose another level worth of points.
Creating.
They appear to be unaffected by whatever creates the spider-ization.
It's stronger than a normal human body by a fair bit, seems to feel no pain, regenerates pretty quick. Basically what you would expect.
The astronomy scene there is pretty limited. No observatories or anything really. And you're not surprised, because the stars you can see from here are pretty few and weak. Origin tech doesn't work there.  And you see no stars at all in 3,3,3.
That stuff is done, but the Space magic factories are...harder.
There are several that look like they should be survivable.

Tasty bait snacks is a great idea. They liked the boar-thing.

Let's cook some boar meat around the time they're coming around, in a nice open space and over a fire so they understand it's food being cooked. Be there personally every time this happens, and have some meat set aside the entire time.


Quote from: Ryan to Dester
Luring the locals into the camp to introduce them gently to what we are is proving to be a trying task. They are curious, but overly cautios. Perhaps, in their mind, rightly so. Last time something new came around, it ended up killing them.
The meat appears to attract them, several come up to your group, though their eyes are firmly looked on the meat. They seem to be completely ignoring you.

I completely lost track of what was going on with Mission 26 around the time I got on the ship with Saint. I know I said I was planning on joining the newbie teams... can we assume Gus got on the ship with everyone else?
Sure, get over there.

1.Can I play Steve-type mission control for the newbie teams?  Not really direct command like Radio, just chiming in occasionally

2.I dunno what to do that's productive and doesn't conflict with the newbie missions!  Instead, I'll ask for an id, 'cause I'm curious.  Take joy, for today I do not have twenty questions for you.


Spoiler: Id traits (click to show/hide)
1. sure
2. I only do ids for people who buy the id manifestor.

Title: Re: Misson 26: You Monster
Post by: ZBridges on June 23, 2016, 03:48:57 pm
What's required to produce space magic, and where can I get it?

Deploy another ark ship to 8, 8, 0 in deep space.

Deploy one goo satellite to 3, 3, 3 in a Faraday cage.  Recall it after 24 hours.  Has it sustained damage?

Send 50 goo satellites to Spiderverse, thousands of lightyears from any spider colonies.  They have EUEs attached and can send distress signals to EUEs meant for the 6 primary universes as well as Factoryverse in the case of damage, low power, or similar problems.

Phase 3 to all the orbs that seem easily colonizable.  Does origin tech work in this universe?

Send a sod to Factoryverse to ask the colony to check in with all ark ships to make sure they're still functional.  Have them instruct the surviving ark ships to communicate an OK signal once weekly with Factoryverse.

Ask the linguist for an estimated time of completion ((in turns)) for that language...

Begin construction of a ground-based shipyard in Factoryverse.

Are stats derived from the body or the brain?  If the brain, can those parts of the brain be swapped out?

B2, B3, H1.
Title: Re: Misson 26: You Monster
Post by: renegadelobster on June 23, 2016, 03:53:44 pm
((God's left testicle and a big ass spear to poke it.))
Title: Re: Misson 26: You Monster
Post by: syvarris on June 23, 2016, 05:32:08 pm
((Both of which were left,  IIRC, on a glorified hunk of ice about forty AU from Hephaestus' sun.  Please avoid reminding PW that that facility exists, as I really don't want to know what the Lurker did to it.))
Title: Re: Misson 26: You Monster
Post by: Gentlefish on June 23, 2016, 06:40:46 pm
((FFFFFucking savages. Plebs. skrubs.))

Who even knows why I'm trying to bother to establish peaceful first contact.

Anyway, offer these guys meats and maybe they'll stay around enough to catch an eyeful of the base of operations, safe inside the noise-damper.
Title: Re: Misson 26: You Monster
Post by: ZBridges on July 02, 2016, 01:06:26 am
-snip-  Nevermind.
Title: Re: Misson 26: You Monster
Post by: piecewise on July 04, 2016, 01:02:38 pm
What's required to produce space magic, and where can I get it?

Deploy another ark ship to 8, 8, 0 in deep space.

Deploy one goo satellite to 3, 3, 3 in a Faraday cage.  Recall it after 24 hours.  Has it sustained damage?

Send 50 goo satellites to Spiderverse, thousands of lightyears from any spider colonies.  They have EUEs attached and can send distress signals to EUEs meant for the 6 primary universes as well as Factoryverse in the case of damage, low power, or similar problems.

Phase 3 to all the orbs that seem easily colonizable.  Does origin tech work in this universe?

Send a sod to Factoryverse to ask the colony to check in with all ark ships to make sure they're still functional.  Have them instruct the surviving ark ships to communicate an OK signal once weekly with Factoryverse.

Ask the linguist for an estimated time of completion ((in turns)) for that language...

Begin construction of a ground-based shipyard in Factoryverse.

Are stats derived from the body or the brain?  If the brain, can those parts of the brain be swapped out?

B2, B3, H1.

Either you can go to origin or you can go to the space magic factory and cross your fingers.

ok

In a null universe? Yeah its destroyed. Nothing survives in null universes for long.

uh...we've already established that non-living things aren't effected by spiders. But we didn't establish how big that universe was or if there were even places without spiders.

Ok. All functioning so far.

2

Any reason you want it ground based? I mean, I know origin tech works over there so you can do it but is there a reason?

We assume that all stats and skills are brain related. Because it is a measure more of your ability to use your strength rather than a raw measure of strength. Otherwise the stats would sky rocket the second you stepped into a battle suit.
Ok so...wait..that actually could be really dangerous because wheen you think about it..Oh god what have you doneY̵̪̝̭̻̦̑̈ͯ̀̐̉͑Ō̉ͬ͋Ũͣͮ͞'̙͕V̬̗̘͙E̫͍̤̜̙̍͆͑ͥ̊̆ ͉͕̰̟͍͔͔C̊͊̌̊̅ͥR̤̯̯̩͇͓ͫͮ͑E͓̤̲͉̘͑̉ͯ̒ͪ̈͜ͅA̧ͯ͐͋T̘̳̰̥̅ͭÊ̯̬̻̼̠͋͗̈̇̊D̸͕ ͕̯̪̠̪͔̞̔ͤͧȦ̜̻̭̱͚ͤ͒͑͡N͖̗̗̏͊ͩ͂̓̽͊̕ ̵̤̹̺͔͐̒E̙̻̲͙͙̲̅̄̈͞N͙̤̮͇ͩ͂D͎͍̠ͥ͂̂ͫͣ̀ ̖͔̖̟̝ͫ̃G̦͉͚̰͚̙̱ͣ̇̽͒̎Â͈̞͖̠̠̬̤M̢̘̣̀̊ͩ̀Ě̼͈̤̗͓͇ͅ ͓͂ͦ̓͠Sͤͬ͐C̺̺ͩ̐̓́Ḛ̩̈̃ͬͬ̏̈́ͨN̪̹̖͕͖̪̋͂̒̌͊̀A͍̭͍̻ͦ̌͂Ŗ̮͈̘̬I̤͑͊ͮǑ͍̥̙̥͍̦͌̊͝Tͧ̐ͬ́͏̹̘͚͢H̰̳͙̳̖̮͋̐̐ͮ͜Ê̟̲̺͙̱͙̭͇̓̿͌͝R̬͕̎̿͟͟E̬̜̯͚̪̺͎͓ͪ̔̓̌̓̒́̚'̴͍̦̖͇̘͕̺̍͒̋̎̇̿̃̊͜ͅS̢͓͎̱͔͇̱͗ͨͯͨ͠ͅ ̡͓̼̯̗͌͑͗͞N̡̜̲͎̠̳̏̂̿ͤ̽̀̏̀͢Ỏ̡̻͈̥̅̿̆ͣ̿̚͘ ̷͕̹̞̻̣̈͂̏͢C̪͙͎̱̳͌̎̈́̐ͭ͒̏ͅO̵̹̳͕͎̘͈̬͗̈́̑ͪ͑ͅM̤̙͙̞͐ͩ͒̌͆̅ͦͯI̙̬͒ͬ̆̀N̿͒̄҉͙͇͖̤͢G̜̤̹̥͓̰͑͢͠ ̤̮̭̦̫̫̫͎͓̊ͪ͊ͩ̒͆̌̂͞B̻̘͓͐̅̉̋͐̓̂́̚͞͞A̓ͫͧͮ̓̉͌̈̚҉̟̝̮C̩͈̰͎͔̞̳͕ͧ̐̔K̡̖͎͎ͩ̉͊͠ ̦͓̣͉̝ͥ̔̎͗̕F̷͈͎͔̖̣̪̰̾͒Ṛ̩͂̏͒̽ͮ͋̌͟O̟̖̻̹̤͚̼͂ͤ̇̀ͪ̍͆́́M̡̖̜͓̐̓̋̓͛̇ͣ̈́͠ ̷̞̖͇̬͕̣͌̾͗ͧ͠͝T̳͔̽̃̊̌̽̀ͥ̋͌ͅH̳̱͇͉̒ͭ̾̀̃͛ͫͫ̉͢I̯̣͎̗̫̙͓͌̎̈́̆̎S̪͈̦͖̝̜͈̣ͫ̎T͙͚̺̲͇̣̺̞̥͙̺̯̪͚̭͙̘͍ͫ̌̊̌͋̏ͥ̽ͨͧ͊̋̕͜͞ͅH̛̛͙̭̰͉͚̺͖̯̪͕͇̹͙̣͉̮̤͉̳ͬ̍̎̿ͥ̋ͩͫ̇͂ͧ̎̔̕͢Ę̷̰͉͍̣͉͚̮̥̥̲̥ͤ͂̈̄͑̑́͟͡ͅ ̵̛̥͎̹͔̥ͧͥ͛̈̿̎͒̑̔̓̓ͭͯͧ͘͜͠ͅR̵̢̢̢̼͉̝̖͔̰͙̯̖͍̟̻̜̜͉̫̹ͧ͆̇̃ͪ͒ͭ̇̎̚͝E̓ͥ̏̔̉ͨ̓̍̒͑ͪ̓ͦ͗̒͒ͣ̓͞͏҉͚̼̦̤̗͉͍͡Dͪͥͤͤ̔̆ͣ̓͗̈ͫͧ̃̈́̎ͣ͝͏͓̙̻̰͔̭͕̗̮͓͕̙̳͕̦͡ ̰͈̝͇̯͇͎̻̖͔̜̣͇̜̦̓̃̉ͪ̉̆͂̈́̓ͯ͘D̵̤̘̯͔͔ͧ̈ͦ͐͜I̵̡͍̫̥͔̘̗͈̥̮̖̝͓͚͇͕͖̱͋ͣͤ̒͊̐̋ͦ̎̒͐̊̒̑ͩ̐ͯ̐͐͜͞C̏̾́̾̒̄͗̐͒̍̈́̀͘͏̸̫̩̻͍͍͈͔̫̞̺̟̻̝̲̹͍͔̩Ę̶̲̫͍̼̻̠̞̤̱̱̓̂͌ͧ̌̾ͧ͊ͣ͆̉̅͌͆̅ͨ̌̀́͢ ̨̧̯̬̼̟̤̰͇͕͈̟͔͖͓̽̈́͑ͪ͂̿ͫ͒̽͑͗́̀͜͡Ç̛̪̼̪̣̠͚̥̱̪̰̗̺̼̰͚̼ͪͫ͋̈́̒ͩ̏ͯ̅̚͟͠A̺̲̯͉̹̲̳̯̥ͦ͗͐ͮ͑͛ͨͧ̄̈̂ͣ͗͒̏ͤͫ̚͠͝͡M̨̧̨̯̪͙͖̻̝̱̹̺̤̯̩͖͙̜̙̪̃̒̒̇ͫ̀̈́̓̇̆ͯ̔ͥͥ̊̇͒͜͞Ë̸̡̩͔͙͈́͒̌̅̎̕ ̸̴̡͈̙̭̣̜̣̓̔́̎̐́̚B̸̸̨̦̞͔͈̗̣̱̟̼̹̲͑̌ͭ̆̌̃ͪ͗͘͘ͅͅÀ̶̶̭͍̖͓͖̩͓̺̳̩͉̳͉̘̱̺ͦͣͪ́͜͟Cͪ̓̇ͣ͋͐̎͌̔̿҉̡̞͇̩̫̫̖͔̦̻̰̳ͅḴ̨̦̮͔̜͖̟̙̣̂͌̽̄͒̆ͧ̅̿͒͘͘͝ͅ ̸̧͍̻̦̳̹͇̍ͮ͛̓̓̆͌̽̅͜͟͝A̶͇̝̤̳̟̞̱̣̼̔ͪͤ̂͢͢͠͡S̛̜̬̭̘̱̟̙̣͇̣͈̦̱͉̳̺͊͐͊̇͆ͦ́͒ͪͥ̔͆͡͞͞ͅ ͯ͒͂̊̂ͪ̍̑ͦ͋̉́̔͆ͫ̎͞͡҉̸͙̣̺̖̥͉̻̱̪̦͇͔͔̻̰̰̩Aͬ̓́̊̋͏͏̡̛̣͎̟̦̘̟ ̄̑̀̎ͬ̒̋̌ͦͥ̂҉̢̢̱̩̰̮̲̪̼̥̭̭͓1̿͛ͬ̄̇͂̔̉̈́ͬ̋ͯ̍̃̐͌͝҉̞̭̫̼̥̖̥̤͙͈̥̰͔͔̹̩͡͠!̧̪̟͈̫̞̫̣̦̦͈̭̲̳̟ͮ̇ͣ͐̾͢͡!̢̌ͬͦ̅͐̾̒̈́́͗̎̋ͫ́͏̣̤̺̻̙̙͖!̨̰̙̻̱̖͎̞͓̲̺̪ͨ̎͒͋̾̃͂͒ͭ̔ͨ͌ͥ̍ͦ̈ͮ̄ͅ!ͤͫͤ̐ͭ̅ͣ̋͞҉̼͎͙͍͔͍̣̫̦͙͔̹
Title: Re: Misson 26: You Monster
Post by: syvarris on July 04, 2016, 03:52:42 pm
((Oh, COME ON.  I stop posting for one turn, and you utterly fuck over the universe?  WHAT WERE YOU EVEN TRYING TO DO?))

1.Okay, in OOC you said Saint's survival depends on his location relative to Zbridges.  His location is 80 AU away from the system, on the same side as the Jump Point.  Why?  Because fuck the deathcube.

Oh, and Saint has QECs and at least one portal generator in his ship.  Are they still functional, despite the destruction of Heph?
Title: Re: Misson 26: You Monster
Post by: ZBridges on July 04, 2016, 04:15:54 pm
((Wasn't sure!   Good luck!  Anyway, I'll be switching over to playing Joan's clone in Factoryverse, and waiting for the assassins to come for retribution.))
Title: Re: Misson 26: You Monster
Post by: renegadelobster on July 04, 2016, 04:25:44 pm
((...hey Syvarris. I have a proposal for ya. Kick me some tokens and I'll happily round up all of the clones.  ;D ))
Title: Re: Misson 26: You Monster
Post by: ZBridges on July 04, 2016, 04:43:19 pm
Right!  Well, shit happens, am I right?  That's life for you.  Just got to move on.  And forgive!  Yes, that's important.  I sent a clone to Factorverse early on, so I'll be playing as that one now.  Thank god I only had 1 relic and am no longer a danger to anyone, yes?  So, no hit squads needed.  For the record, not that it matters, I'm sorry.

Start construction on (in order of urgency):
1.  EUE producing facilities (scaled from small to ship-sized)
2.  Chemforge cloning facilities.  We will be cloning our colonists and personnel from now on, I guess.
3.  Auto-colony producing facilities.
4.  Simple Mk armor producing facilities
5.  Laser and ballistic weapon producing facilities

I thought the ground-based shipyard would be easier/faster to create.  If not, orbital would be better.

Joan's shock implant will probably have to come out if Joan knows what happened to Hep, in order to avoid others sending knee-jerk death shock signals.  Is there a skilled doctor here who can do that with little to no risk?  If so, have that done immediately.

If Joan learns of the destruction of Hep, she would want to mount a mission to recover the cube and eradicate the Lurker for good ((or have other people use it after it's retrieved instead of her, so that... this can't happen again)).  Would that be okay?  And... can someone smarter lead it?
Title: Re: Misson 26: You Monster
Post by: Radio Controlled on July 04, 2016, 05:02:50 pm
Question, what is and isn't known currently IC about the situation for the people still left in this universe?
Title: Re: Misson 26: You Monster
Post by: syvarris on July 04, 2016, 05:15:02 pm
((Renegade, I only have two tokens left.  Though, that wouldn't be a bad way to spend them...  I'm not sure I should really give you more though, considering I've already donated a lot for you to buy that HRB and Doctrine.))
Title: Re: Misson 26: You Monster
Post by: renegadelobster on July 04, 2016, 05:34:27 pm
((I meant it as more of a joke honestly. I'm sure you have enough sods to just apprehend Joan if you wanted to. I uh...didn't realize you had so few left, my bad, although I do thank you greatly for allowing me to buy those two items. If you want, pay someone else, you've more than enough helped me with tokens.  :) ))
Title: Re: Misson 26: You Monster
Post by: Gentlefish on July 05, 2016, 01:36:33 am
((FFFFFucking savages. Plebs. skrubs.))

Who even knows why I'm trying to bother to establish peaceful first contact.

Anyway, offer these guys meats and maybe they'll stay around enough to catch an eyeful of the base of operations, safe inside the noise-damper.

[/b]

Addendum: Be completely and utterly unaware of the fact that the end of times has come soon for the main universe.
Title: Re: Misson 26: You Monster
Post by: piecewise on July 06, 2016, 11:44:14 am
((Oh, COME ON.  I stop posting for one turn, and you utterly fuck over the universe?  WHAT WERE YOU EVEN TRYING TO DO?))

1.Okay, in OOC you said Saint's survival depends on his location relative to Zbridges.  His location is 80 AU away from the system, on the same side as the Jump Point.  Why?  Because fuck the deathcube.

Oh, and Saint has QECs and at least one portal generator in his ship.  Are they still functional, despite the destruction of Heph?

Ok, thats good news, you're still alive. But there's that black stuff expanding from ZB's location so time is of the essence. Heph itself (I think you guys were all fairly far away from heph?) should still exist for the moment due to not being consumed. Anything tied to it should still work as well. You probably have a few turns until the lurker influence expands out and swallows it.

Right!  Well, shit happens, am I right?  That's life for you.  Just got to move on.  And forgive!  Yes, that's important.  I sent a clone to Factorverse early on, so I'll be playing as that one now.  Thank god I only had 1 relic and am no longer a danger to anyone, yes?  So, no hit squads needed.  For the record, not that it matters, I'm sorry.

Start construction on (in order of urgency):
1.  EUE producing facilities (scaled from small to ship-sized)
2.  Chemforge cloning facilities.  We will be cloning our colonists and personnel from now on, I guess.
3.  Auto-colony producing facilities.
4.  Simple Mk armor producing facilities
5.  Laser and ballistic weapon producing facilities

I thought the ground-based shipyard would be easier/faster to create.  If not, orbital would be better.

Joan's shock implant will probably have to come out if Joan knows what happened to Hep, in order to avoid others sending knee-jerk death shock signals.  Is there a skilled doctor here who can do that with little to no risk?  If so, have that done immediately.

If Joan learns of the destruction of Hep, she would want to mount a mission to recover the cube and eradicate the Lurker for good ((or have other people use it after it's retrieved instead of her, so that... this can't happen again)).  Would that be okay?  And... can someone smarter lead it?

Sounds fine to me.

1. Ok. I'll assume these are being set up from the ground up and not attempting to hijack factories in this universe.

2.Alright, same as above.

3. Queuing up quite a work load.

4. That is much easier.

5. Also much easier.

In terms of what goes first I'd probably but 4 and 5 first due to basic Maslow's hierarchy.

Well orbital needs less ground infrastructure due to it just being a bunch of floating platforms and lattices.

Don't worry about shock implants. You can't be shocked across universes.

Well you'd probably hear about it and you want to launch that mission you can; but you're gonna have to be the one to gather the members and get it started. Also, no guarantees

Question, what is and isn't known currently IC about the situation for the people still left in this universe?
.
Well, anyone in the heph area could see whats going on and anyone thats seen the lurker stuff before would recognize it. I assume they'd guess that the lurker was coming in somehow. They wouldn't know Joan was the one to cause it or how.

((FFFFFucking savages. Plebs. skrubs.))

Who even knows why I'm trying to bother to establish peaceful first contact.

Anyway, offer these guys meats and maybe they'll stay around enough to catch an eyeful of the base of operations, safe inside the noise-damper.

[/b]

Addendum: Be completely and utterly unaware of the fact that the end of times has come soon for the main universe.
We'll assume sy sent out a very angry message to everyone with the capacity to get it.
Title: Re: Misson 26: You Monster
Post by: ZBridges on July 06, 2016, 02:17:20 pm
In that case, go with 4, 5, 2, 1, 3 from the list in the previous turn (if we can't just transfer it all over from Hephaestus).  Also, what's preventing us from doing these constructions simultaneously?

Would it be alright if we took Heph's construction teams?  Also, just put out a message to Heph for qualified personnel to come to Factoryverse, and put some charisma into it.

Okay, let's start production on orbital shipyards then.  If we can take a few things from Heph to speed this up (and there aren't objections to this), might as well do so.

Has the space magic facility been consumed?  If not, bring that over (or the important bits) if we can do so quickly without objection (can bring it back if Heph survives).

Actually, bring over as much of Hephaestus' production capacity as is possible, using charisma to convince and recruit the personnel required to do so as needed, as long as syv is ok with that.
Title: Re: Misson 26: You Monster
Post by: renegadelobster on July 06, 2016, 02:52:53 pm
((Idea to buy some more time. Nuke/laser/use any of the Doktors "special" projects/kamikaze EVERYTHING currently compromised, or in the process of becoming compromised. Might be able get another turn or two.))
Title: Re: Misson 26: You Monster
Post by: ZBridges on July 06, 2016, 03:19:25 pm
((That makes sense but... I wouldn't want to destroy the cube.  Saint would probably be willing to do that though.))
Title: Re: Misson 26: You Monster
Post by: TheBiggerFish on July 07, 2016, 12:45:42 pm
((We shouldn't destroy the Cube, we can kill the Lurker with it.  Twice.))
Title: Re: Misson 26: You Monster
Post by: Empiricist on July 09, 2016, 06:04:49 am
Quote from: C. Leroux -> Commander D. Gree
Shall we salt the earth we leave behind? Access those universes that were deemed too dangerous, and let their deluge spill once it reaches each chamber?
Evac on a warship out of the system.
On the Saint ship.
Uh... I think this is Charles' last known location? Where is he, what job do I have to do?
Title: Re: Misson 26: You Monster
Post by: syvarris on July 09, 2016, 04:52:44 pm
1.Evacute important stuff like humans, sods, and autocolony stuff off Hephaestus, mostly using pocket dimension genners, but also ships if it would help.

2.Evacuate that stuff out of pocket dimensions and into whatever universes we've decently colonized (Cavernvers?) using whichever big EUEs still exist.  We should have at least one in cavernverse.

3.Send Saint's ship to the Paracelsus' Sword, using pocket dimension genners.  Taking Charles with him, obviously.

4.Send heavy robosods to guard Zbridges' char's clone.  If they start fiddling with more artifacts, they die violently and immediately.

That's all I can motivate myself to do.
Title: Re: Misson 26: You Monster
Post by: Gentlefish on July 10, 2016, 12:26:32 am


Understand that HomeWorldTM is screwed.

Offer meat to repressed humanoids. Gonna call them Homo Asymmetrus. A-syms for short. Try to lure them into the safe zone. Establish this as a place of safety and food.
Title: Re: Misson 26: You Monster
Post by: spazyak on July 11, 2016, 01:35:13 pm
May I humbly request for a plan I hope to use incase diplomacy with the current habitants of orgy verse goes sour that I have a pocket dimension I can remotely draw stuff from,  a drone, and the ability to move the drown to shadow verse and then to said pocket dimension until I need it.