Name: Aaron Blaze3 You fish for a few hours before you catch anything. -2 Hunger. You obtain Fish x1. Skill Unlocked: Fishing Rank 0. Next Rank: 0/10 EXP.
Appearance: Looks like he's foreign. Where foreign is unclear; he could probably go literally anywhere and still look like he's foreign. Has red hair and is taller than average.
Skills: None yet.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
Go to the river and start fishing. I can be patient.
Name: Nix2 You're so eager to get over to that mine that you trip and fall, and you feel pretty tired from the sprint. -1 HP. -1 Hunger.
Appearance: Very rotund, solid build. Almost as if he's trying desperately to avoid looking cubish or angular. Bald, with a pleasant face. Wearing a nice set of blue overalls.
Skills: None yet.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
Check out the mine.
For the future, consider building a firepit and some kind of shelter.Please observe my action:
Keep fishing. Also, take a quick scan of the area to see if there appears to be a location suitable for a camp and fire.
For the future, consider building a firepit and some kind of shelter.Please observe my action:Keep fishing. Also, take a quick scan of the area to see if there appears to be a location suitable for a camp and fire.
Name: Landon Hujsak5 You wander for some time and find the outskirts of a forest. You happen upon a small group of deer, and manage to kill one before the rest of them dart away. -1 Hunger. You obtain Deer Meat x3. Skill Unlocked: Hunting Rank 0. Next Rank: 0/10 EXP.
Appearance: A strange man with blueish gray hair and a blueish gray beard.
Skills: None yet.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
Go looking fortroublea decent-sized creature to kill for food.
Keep fishing. Also, take a quick scan of the area to see if there appears to be a location suitable for a camp and fire.6 You manage to fish up a bunch more fish over the course of the next hour. You feel another snag, and this one is particularly powerful. With a great bit of strength, you pull up a huge fish - which slaps you in the face before breaking off of your line. -1 Hunger, -1 HP, Fishing Rod: Broken Wire. You obtain Fish x5. Next Rank of Fishing: 5/10 EXP.
Name: Valosh4 You chop down a couple of trees and drag the logs over near where Aaron happens to be fishing. This is a slightly tiring endeavor. -2 Hunger. You obtain Large Wooden Log x2. Skill Unlocked: Lumberjack Rank 0. Next Rank: 0/10 EXP.
Appearance: Pale, almost grey skin. A mess of black hair. Essentially, the embodiment of the word "Emo".
Skills: None yet.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
Chop down some trees and drag the logs into a pile near some especially flat land.
Name: Wren Solvec1 Your wiry body leaves you at a disadvantage. You swing your axe wildly and fall over, onto some harsh stone filled ground. -2 HP, -1 Hunger. Gain Status Effect: Bleeding.
Appearance: Thin, wiry, blonde, green eyed, quiet, focused, often still.
Skills: None yet.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
Help chop down trees, and drag to the pile Valosh is making.
For the future, consider building a firepit and some kind of shelter.
(can i join?)(Yes.)
Use some of the deer meat to lure a larger animal under a tree, then stab down on its head from above.2 You use up Deer Meat x2 to try to lure a larger animal in your direction. The animal approaching unfortunately doesn't seem quite as large as a deer. Even worse, when you leap out and hit the thing, you realize it's a wolf. A now very angry looking wolf. -1 Hunger. -2 Deer Meat. Angry Wolf: Health 11/13
Nix3 This level of the mine definitely seems to be more expansive than the first, and more full of stuff. Most of it is rocks, but maybe some of those rocks could contain ore. You realize you can only see all of this because whomever was down here before built some lights into the cave walls. It's dimly lit, so you can only see the area around you and where the next lights are. -1 Hunger.
Cautiously climb down mine, see what's inside.
Forage for Edible Plants (Gathering, maybe leading to farming a bit later?)5 You look near the forest and manage to find some strawberry bushes and gather some ripe berries and some seeds. Luckily, it seems that the scrape you got from your fall wasn't as bad as you thought and has already healed over. -1 Hunger. You obtain Strawberry x5, Strawberry Seeds x5. Skill Unlocked: Foraging Rank 0. Next Rank: 0/10 EXP. Lost Status Effect: Bleeding
Bring my fish and other stuff to that patch of ground and start setting up a campsite. Once we have a fire, start cooking the fish.3 You manage to make a crude campfire and use some leftover sticks to start cooking the fish. You burn a couple, but the rest turn out okay. -1 Hunger. -6 Fish. You obtain Cooked Fish x4. Skill Unlocked: Cooking Rank 0. Next Rank: 0/10 EXP
Leave the others to set up a campfire, and instead head to the mine.4 You leave your logs at the campsite and set out towards the mine at a comfortable pace. You see a now empty upper level with the ladder leading down, but luckily it seems the journey didn't tire you all that much. -2 Large Wooden Logs.
Can you fish while you philosophize?I could, but I feel that, if I focus on philosophizing rather than multitasking, I'd be more likely to gain something relevant to the knowledge or concept of what I'm philosophizing on. Plus, I might be less likely to lose hunger off my my action. Perhaps, one turn, I could philosophies on the concept of philosophizing, as part of training to allow true multitasking (separate rolls for philosophizing on something I've philosophized on before and actually doing that thing).
Fishlosophize, maybe?
Head on down the ladder into the mine proper. Leave my hoe, watering can, and fishing rod at the bottom of the ladder before proceeding.3 You head down into the mine, and briefly see Nix before they leave. You leave your hoe, watering can, and fishing rod near the ladder. They're heavy tools, so it takes a bit out of you to move them around as such. -1 Hunger. -1 Hoe, -1 Watering Can, -1 Fishing Rod.
Look for plants that I could use to repair my fishing line with, repair the line, and resume fishing... all after I eat some of that fish.4 You wander a bit and find a patch of jute, which you harvest some and weave together to repair your fishing line. You go back to fishing not long afterwards, catching some more raw fish. Fishing Rod: Fixed. You Obtain Jute x3, Fish x2. Skill Unlocked: Crafting Rank 0. Next Rank: 0/10 EXP. Fishing Rank 0: 8/10 EXP.
Name: Jeb2 You hack at a tree for a while and barely make any progress. It is a very tiring endeavor. -2 Hunger
Appearance: A green small bold humanoid with a weird white suit
Skills: None yet.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
Go and cut some wood
Forage for more plants, preferably strawberries.4 You definitely seem to be better at this whole foraging thing than you were at chopping wood. There happen to be some more ripe strawberries over in the next bush. -1 Hunger. You obtain Strawberry x3, Strawberry Seeds x2. Foraging Rank 0: 5/10 EXP.
Name: Arsintoile3 You sit by the river and watch it for a while, thinking about the nature of water and how it works. You feel a strange attunement to it, but you're not quite sure how to harness that yet. Maybe you should try to think on it more. -1 Hunger. Skill Unlocked: Water Magic Rank 0. Next Rank: 0/10 EXP. Spells: None yet.
Appearance: Light robes, cotton shirt and pants, sandals, rough light brown hair, purple eyes, pale-ish skin,
Skills: None yet.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
Go to the river, and contemplate the nature of water, often flowing outward from some point toward another, even in puddles.
If the wolf is alone I try to kill it with my sword.5 Luckily for you, this seems to be the only wolf in the vicinity. You make another swipe at the wolf, and manage to cause a large gash in its side. Skill Unlocked: Combat Rank 0. Next Rank: 0/10 EXP. Angry Wolf: Health 5/13, Bleeding
But if I see more wolves I run up a tree.
Nix6 You head back up and jog over to the forest. Excitedly looking about, you notice that some of the trees have mangoes. You climb up and gather a whole bunch of mangoes. -1 Hunger. You obtain Mango x6. Skill Unlocked: Foraging Rank 0. Next Rank: 0/10 EXP.
Head back up, forage for food.
Name: Tab E. Cat1 You're a cat. The heavy weight of the tools crushes your tiny body. -1 Hunger, -2 Health. Gain Status Effect: Trapped.
Appearance: It's a light yellow and orange striped cat...
Skills: None yet.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can (but how is it carrying them?)
Health: 10/10
Hunger: 10/10
Go hunting for mice.
meow pitifully for help while trying to crawl out from under all these tools"Well, whatever these tools are, this cat also bears them on it's back. Literally, though it means little figuratively. Did it come here similarly to me? Perhaps I could compare it to myself if it was free...Where even IS Here, anyway? Is this some realm within the soul, or mind, of me or another? Am I such a figment, in a vast sea of intellect? Why do I even describe it as a sea, a large body of water? Was I FATED to go 'full circle'? If I continue my liquid thoughts, I should find out. Can thoughts even be considered liquid? No, the other way around; Can liquids be related to a form of thought? Easygoing, adaptable, open-mindedness? If such, then what are different forms of water?"
Investigate the first level of the mines. Look for flora, ores, and be on the lookout for fauna, in case there are dangerous creatures in the mines. Collect any flora I see, and mine any shinier looking rocks.4 You note some differently colored mushrooms growing on the floor of the cave, but you're not sure whether or not they're edible. You mine some of the rocks that look shinier. -1 Hunger. You obtain Brown Mushroom x2, Red Mushroom x2, Purple Mushroom x2, Copper Ore x2. Skill Unlocked: Foraging Rank 0. Next Rank: 0/10 EXP. Skill Unlocked: Mining Rank 0. Next Rank: 0/10 EXP.
Push my luck and Try to finish off the wolf.1 It's a swing and a miss, in so much that you fall over. The wolf takes advantage of this and bites you. -3 Health. Angry Wolf: Health 4/13, Bleeding
Continue fishing, ask Arsin if he can make my fishing any more efficient. Consider how the water works as I do these things, see if I can maybe figure out any patterns in it and the fish.4 You catch some more Fish and contemplate the water, and listening to your wizard friend helps broaden your mind. You obtain Fish x3. Fishing Rank Level Up: Choose a Perk: +1 Maximum Health, +1 Maximum Hunger, or a one time permanent +1 to all Fishing checks. Next Rank: 0/15 EXP. Skill Obtained: Water Magic Rank 0. Next Rank: 0/10 EXP. Spells: None yet.
meow pitifully for help while trying to crawl out from under all these tools5 You manage to crawl out from underneath your backpack, no thanks to anyone else. It didn't take any energy, you are no longer trapped, and it is laying on the ground. Lose Status Effect: Trapped. Leave Backpack Behind Y/N?
Get sidetracked into more philosophy about water. Fail to help the cat, on accident.5 You feel the energies of water flow through you. You are one with the water, which cats hate, so of course you're not going to help that cat. -1 Hunger. Water Magic Rank 0: 6/10 EXP. Learned Spell: Manipulate Water. Cost: 1 Mana. Gain Mana Bar: 5/5
Try to get wood again6 Now you're thinking with axes. You chop down a whole bunch of trees, but it's still quite the taxing task. -2 Hunger. You obtain Large Wooden Log x4. Skill Unlocked: Lumberjack Rank 0. Next Rank: 0/10 EXP
Eat mangoes until full, try and weave a bag or net to carry them in out of surrounding foliage.2 You eat some mangoes. They're refreshing enough to fill you, but they don't heal you much due to lack of ripeness. -3 Mango. +1 Health, +3 Hunger. Gain Status Effect: Full.
Continue Foraging, preferring Strawberries, but other similar bush berries are ok too.4 You're on a roll. You find some blackberry bushes as well. -1 Hunger. You obtain Strawberry x3, Blackberry x3. Foraging Rank 0: 9/10 EXP
((Desperate sprint to discover magic begins, apparently.))Honestly I kind of want to get magipunk tech going, but I am going to start with something simpler, like fire.
Logic dictates that the more vibrant mushrooms are poisonous. Then again, fungi are weird. Guess I'll just eat the brown Mushrooms, then get back to mining around. Ponder the nature of the earth; how humans are naught but tiny specks compared to its massiveness, and yet dirt can be naught but a tiny speck to humans.3 It appears the rules still apply for Brown Mushrooms being edible, at least. They're not very nourishing, though. At least you're more attuned to the earth? And you got an ore. -2 Brown Mushroom, +1 Copper Ore. +1 Hunger. Skill Unlocked: Earth Magic Rank 0. Next Rank: 0/10 EXP. Spells: None yet.
Let's take the +1 to fishing.1+1 = 2 It looks like your fishing streak is at it's end. You wait for a while, and get zero bites. You start to feel hungry again. -1 Hunger. Lost Status Effect: Full.
Keep fishing and contemplating the current of water. How does it affect where the fish go? Does it cause the fish to cluster in any spots? Where are these spots? If I can see any, fish in those spots specifically.
Keep foraging, preferring strawberries and blackberries. Contemplate the nature of ... nature?3 The ripe berries seem to be running low for today. However, you feel more attuned to nature and the earth. -1 Hunger. +1 Strawberry, +1 Blackberry. Foraging Rank Level Up: Choose a perk: +1 Maximum Health, +1 Maximum Hunger, or a one time permanent +1 bonus to Foraging checks. Next Rank: 0/15 EXP. Skill Unlocked: Earth Magic Rank 0. Next Rank: 0/10 EXP
Name: Aumrath Elaris1 You look too deep, you see the horrors that fire can bestow, and you hunger for it... it burns and gnaws at you wanting to consume you -
Appearance: A lithe, young man with piercing blue eyes, short brown hair, and angled jaw, and red robes
Skills: None yet.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
Contemplate on the mysteries of fire, how it changes the wood without touching it, how to make it burn better, longer, and hotter.
Harvest more mangoes.3 Perhaps learning from last time, you shake a tree and a mango falls out. You obtain Mango x1. Foraging Rank 0: 1/10 EXP.
leave it behind for now. If I can figure out how to get a smaller one, I might do that.5 You leave the pack behind at camp. Maybe someone else could use those tools? Either way, you go to find some mice to hunt down, and you manage to find a few big juicy rats instead. Since it's in your nature to kill them, you don't tire from it. You lose your starting items. You obtain Rat x5. Skill Obtained: Hunting Rank 0. Next Rank: 0/10 EXP.
Go hunting for mice, like I originally planned!
Stab my sword into the wolf's belly.4 The wolf leaps towards you, straight into your sword. It dies, impaled upon the blade. This whole thing has made you a bit tired. -1 Hunger. Combat Rank 0: 5/10 EXP. Angry Wolf: Dead, impaled on Landon's sword.
Be briefly crazy, and attempt to use water manipulation to send water into my face and wash my mind of this knowledge.2 You lose it a bit in these strange new revelations. Your spell fizzles and you take a sudden quick nap. When you wake up, you feel less energized than before. -1 Hunger, -1 Mana.
Did you include the +1?Yes, I'll edit it to be 1+1 to avoid confusion. It saved you from losing your fishing rod.
Anyway, keep fishing and considering the movement of water.3+1 You start to understand through arcane knowledge that there's a dry spell where not that many fish are hanging about in the water. They've started to come back now, though. -1 Hunger. You obtain Fish x3. Fishing Rank 1: 3/15 EXP. Gain Spell: Manipulate Water, Cost 1 Mana. Gain Mana Bar: 5/5. Water Magic Rank 0: 4/10 EXP.
Continue mining while pondering the action of mining. Removing ore from the Earth to use, then eventually having it returned to the Earth as it becomes damaged and discarded. Everything is a cycle, and it ends in the Earth.3 You're slowly starting to understand the Earth around you, how plants work. You find some more copper, but this is all quite tiring. -1 Hunger. You Obtain Copper Ore x1. Mining Rank 0: 4/10 EXP. Gain Spell: Plant Growth, Cost 1 Mana. Gain Mana Bar: 5/5. Earth Magic Rank 0: 2/10 EXP
Dream longer, dream of being a fish in a grand ocean, rocketing through waves and viewing the ocean floor beneath me.4 You decide to take another nap. You have dreams of water flowing through you, dreams of so many fish undulating in the sea... dreams of a blue cloaked figure watching you. You wake up. -1 Hunger, +1 Mana. Water Magic Level Up: Choose one: +1 Maximum Health, +1 Maximum Hunger, +1 Maximum Mana, or Learn New Water Magic. Next Rank: 0/15 EXP.
Butcher the wolf and take my deer meat out of its stomach. Attempt to make a campfire from the branches on the tree. If I succeed, I want to cook my meat.6 You accidentally cut yourself when you slide this thing off of your sword. On the bright side, when you cut it open, some of the deer meat has been undigested. You find a spot to make another campfire, this one pretty well made. You start to cook all the meat you have. -1 Health, -1 Hunger. You obtain Cooked Deer Meat x2, Cooked Wolf Meat x2. Hunting EXP: 5/10. Skill Unlocked: Cooking Rank 0. Next Rank: 0/10 EXP
eat one of my hard caught meals, and then stash the rest nearby. Maybe try digging..4 You eat one of your rats, and luckily this one doesn't seem to carry any disease. You bury the rest near the campsite. +1 Health, +1 Hunger. -4 Rat.Gain Status Effect: Full. Skill Unlocked: Digging Rank 0. Next Rank: 0/10 EXP
Using mangoes I've already eaten, plant their seeds in the ground, hopefully they'll grow well.3 You remembered to keep one of the mango seeds and you plant it in the ground. You go back over to the mine and the journey causes you to start to feel hungry again. -1 Hunger. Lost Status Effect: Full. Skill Unlocked: Farming Rank 0. Next Rank: 0/10 EXP.
If I can still do something this turn, climb back down the mine.
Thank you. I'll take the +1 bonus to foraging checks, please.5 You remember you don't have a lot of blackberries to eat, so you eat some strawberries instead. They are quite replenishing despite their size, obviously you picked some good ones. You break down the blackberries into seeds and till some land to plant them in. With continuing proper care, they'll become good blackberry plants. You share the rest of your Strawberries with Jeb, who was very hungry. All of this has brought you closer to nature.
Contemplate Earth, nature and plants. Eat blackberries until full. Share blackberries if there are enough. Basically, I want the seeds from all blackberries x4 to plant them. Use my hoe and watering can. Trying to farm here near camp.
Get the wood back to the camp and get something to eat3 You drag your logs back to camp, which is very tiring work. Luckily for you, a friendly person named Wren had some Strawberries, which you devour post haste. -4 Wooden Log, -6 Strawberries. +4 Hunger. Gain Status Effect: Full
Shame.4 You look around and find a stray piece of metal. You study it for a bit, and discern it's properties. You feel like focusing your mind on this has started to lift the curse, but it's still there for the time being. -1 Hunger. You obtain Iron Bar x1. Skill Unlocked: Blacksmithing Rank 0. Next Rank: 0/10 EXP.
Study metals instead I guess.
Cook most of the fish that I have, but smoke a 3 of them. Try to make the campfire better.4 You cook most of your fish, making sure to smoke a 3 of them. You improve the campsite quality to Regular Campsite, so that you won't cause fires in the future. -1 Hunger, -6 Fish. You obtain Cooked Fish x3, Smoked Fish x3. Cooking Rank 0: 5/10 EXP.
Stow my pick and draw my sword. To battle I go with this unknown presence!2 You put away your pick and clumsily draw your sword, looking out for whatever's in this cave. You follow the sounds and find a strange, shiny white creature with four legs, a tail, wings... When it perks it's tiny head up, you stare in awe as you realize that it's a dragon. A baby dragon. Which means it's mother is somewhere deeper in this cave. Uh-oh. -1 Hunger. Crystal Dragon Wyrmling: 22/22 HP.
Focus on the air around me. How it passes against my fur and carries the scents of life. What can I detect about it's magical nature?5 You're a cat and you still somehow grasp the concept of magic, specifically the magic of the air around you. It flows through you, clinging to your fur like static. Skill Unlocked: Air Magic Rank 0. Next Rank: 0/10 EXP. Gain Spell: Gust of Wind, Mana Cost 1. Gain Mana Bar: 5/5
Eat some of my meat until I'm full and find a place to store the rest.(under a tree's roots perhaps?)3 You eat the deer meat until you're full and bury the wolf meat in a small hole at the base of a tree. -2 Cooked Deer Meat, -2 Cooked Wolf Meat. +3 Health, +4 Hunger. Gain Status Effect: Full. Skill Unlocked: Digging Rank 0. Next Rank: 0/10 EXP.
New water spell, please. I'll get more max Mana from branches of magic I'm not interested in, like Fire or Darkness.3 Gain Spell: Water to Ice/Ice to Water. Cost: 2 Mana.
begin conversation with whoever's at the campsite, and look through ground for potatoes. Consider the nature of earth, fostering nutrients and organisms in a world of its own.
We need more logs,chop more trees down2 You've already chopped down a bunch of the trees in this empty field, but you want to do more. So eager to do so, you don't really look where you're aiming. You swing your axe and fall on your butt, onto a hard rock. -2 Health.
Continue to focus on molding the metal. Try to bend it with my hands into a knife or something useful.5 There's no 'metal' magic per say... Maybe what you're looking for there is transmutation? That's changing stuff into other stuff, so... Let's go with that. With a flash of inspiration, you shape your iron bar into a dagger. -1 Hunger. -1 Iron Bar. You obtain Iron Dagger x1. Skill Unlocked: Transmutation Magic Rank 0. Next rank: 0/10 EXP. Spells: Shape Object, 1 Mana Cost. Gain Mana Bar: 5/5 Lost Curse: Unable to Use Fire Magic.
Farm. Also, cast Plant Growth on my crops. Wanting to regain the fruits I'd used.4+1 You continue to farm, using your Plant Growth spell for good measure. The Blackberries have spouted into bushes, and some of them are already ripe. -1 Mana. You obtain Blackberry x5. Foraging EXP: 5/15. Farming EXP: 5/10. Earth Magic Level Up: Choose One: +1 Maximum Health, +1 Maximum Hunger, +1 Maximum Mana, or Learn New Earth Magic. Next Rank: 0/15 EXP.
Head down into the mine, try and find a defensible position inside that can be blocked off by one person.1 There's a dragon over there, and you're terrified. You run and huddle in a corner, afraid for your life. -2 Hunger.
Shame. I want magic powered steampunk stuff.That's likely still possible, but one just has to unlock the right method to do so.
"SO magic experience can come from dreams...and such can also regenerate Mana. Intriguing. Is it such rest that regenerates Mana, or is it only time not spent casting spells?" "rrRRrgh... "...Could it be that food converts into Mana over time, in addition to standard nutrients and energy?...no, ridiculous...it's the HUNGER that provides mana! Starving one's body, in possibly any regard, can bring mana! Ignoring the desire to see, and keeping one's eyes closed, or ignoring one's desire to be clean, and letting dirt and other filth accumulate....THAT very well IS the source of mana! But, as I am as packed with mana as my current form on this mortal world can be, perhaps I really Should look for food......and quiet like water. Yes, that would be nice.
...ah, a blackberry farm! Simple, yet eventually, sorta, effective! They rot somewhat quickly, like the mind of a prisoner, from what I've heard, so another source of food will be needed. Perhaps potatoes? So many ways to cook, so many ways to grow! I shall look for those, buried deep within the topsoil, which isn't too deep at all. Everything's all relative, though, isn't it?...Well, seems there's another person at this campsite! Oh, there's a campsite! I'd hardly noticed, with the blackberry farm! The name of whom you're hearing right now is Arsintoille, master philanthropist-err, philOSOphER, in training. Have you learned the natures of magic from the considerations of how the world works and is?"
You've been added as our tenth player. Please feel free to post your action.Spoiler (click to show/hide)
Create several campfires in a circle(with empty space in the middle)And stand in the center. Focusing on the fire I attempt to gain fire magic.3 You make like one more campfire before you run out of stray branches. On the bright side, you learn something about fire. Skill Unlocked: Fire Magic Rank 0. Next Rank: 0/10 EXP. Spells: None yet.
Sheathe my blade, kneel, and extend an open palm to the dragon. If it approaches and is non-hostile, lay the mushrooms out in front of it. Watch how it reacts to the mushrooms; if it is frightened of them, they may be poisonous. It it's hostile, then GTFO.5 The dragon seems to look at you with less hostility, gazing at the mushrooms.
Think on the meaning of movement, how things change, how animals run. Try to animate the knife.6 You feel another strange sensation of knowing. You cast a spell to animate the knife, and it works. -1 Hunger. Transmutation Magic Rank 0: 5/10. Gain Spell: Animate Object, 2 Mana Cost.
Learn New Earth Magic, please. I admit, I am curious what spell.You obtain Rock to Mud/Mud to Rock (2 Mana)
I would like to plant the new x5 blackberries, expand the farm a bit, focus & cast plant growth again on the newly planted berries. Make more berries.
Develop my water magic. I'm particularly thinking of something to make other calm, the way water is, or maybe something that will soothe others the way that water would. Yes, something to calm and soothe others.3 You develop your understanding of water magic a little bit. You also understand that calming and soothing others or making them quiet involves another form of magic. -1 Hunger. Water Magic Rank 0: 8/10 EXP.
hmm. Try to cast gust of wind on something and get a feel for how strong the gust is.4 You cast Gust of Wind. It's a pretty good breeze, pushing a large log to roll towards Jeb. -1 Mana. Air Magic Rank 0: 4/10 EXP.
Go back to camp get one of the logs and focus and imagine it shaping up into something else4 A log rolls towards you, and you try to shape it with your mind. You succeed, and it's a crude statue of a bipedal humanoid. Skill Unlocked: Transmutation Magic Rank 0. Next Rank: 0/10 EXP. Gain Spell: Shape Object, 1 Mana Cost. Gain Mana Bar: 5/5
Take a cooked fish, then go and cast Water to Ice on the lump of water.1 You don't manage to steal a cooked fish from your 'friend' Aaron. You also waste your spell, because it turns out that's not water. It's a strange, gelatinous creature, and it leaps out at you. It's mass sloshes against you, and its juices burn uncomfortably. -2 Health, -1 Hunger, -2 Mana. Clear Ooze: 22/22 Health
Try and make friends with the dragon.3 You stop trembling in the corner and approach the dragon near Valosh. -1 Hunger. It looks at you in turn.
Sorry to bother, but can I build mud objects, buildings, and infrastructure, then turn it to stone? Depends on size with repeat casting for large things? Long term, building a village/city with planters for food isn't way out there, and could be done mundanely too. Not unreasonable?YES! VERY VERY YES! :D :D :D :D
Also, frees up others, gives them a reason to protect me (food/shelter/perhaps healing), and aids GM. Adversaries may become allies if fed/sheltered. Makes for interesting story? Build up skill, and earth/nature magic bonuses = good utility character.
Sorry to bother, but can I build mud objects, buildings, and infrastructure, then turn it to stone? Depends on size with repeat casting for large things? Long term, building a village/city with planters for food isn't way out there, and could be done mundanely too. Not unreasonable?Well it's specifically mud to rock or vice versa, but that's still a legitimate way to use the spell, if it works out for you. Thanks for the ideas. I'll get to my replies later, as I'm a bit busy today.
Also, frees up others, gives them a reason to protect me (food/shelter/perhaps healing), and aids GM. Adversaries may become allies if fed/sheltered. Makes for interesting story? Build up skill, and earth/nature magic bonuses = good utility character.
Kneel before the dragon, show I'm not a threat, try and make friends.2 You hurt your knee on a nearby rock. -1 Health, -1 Hunger. The dragon shakes its head slightly.
Create a new spell:3 You focus more on the fire to try and learn how to control it. It looks like you were going to learn something that anyways. Gain Spell: Control Fire, 1 Mana Cost. Gain Mana Bar: 5/5Use the spell to put out the grass fire.Spoiler: Control Flame (click to show/hide)
Ponder the mysteries of my body and physical abilities, and ways to enhance them, perhaps via some sort of inner energy or magic or something. Do this while attempting to teach myself how to wield a sword so that I can draw experience for my pondering from the movements and actions of my body.2 You don't manage to learn much at all, because you stumble over from swinging your sword around and fall flat on your face. -1 Health, -1 Hunger.
Plant the x7 strawberry seeds. Cast plant growth again. Consider next turn: making mud building foundation and maybe walls?.4 You plant the strawberry seeds and cast plant growth on them, which makes them grow into bushes. You consider your plan for making a house out of mud, and it seems like a pretty good plan. -1 Mana, -1 Hunger. -7 Strawberry Seed. Farming Rank 0: 9/10 EXP. Earth Magic Rank 1: 4/15 EXP.
Eat another one of my pieces of cooked fish, and return to fishing. While I do so, think about people and other living things, especially how they think.5+1 You eat a cooked fish and go back to fishing, not even caring about the ooze nearby. It's not your problem. You still your mind and think about how others think, and through a flash of inspiration, you feel like you can make them feel sleepy. -1 Cooked Fish, +2 Hunger. You Obtain Fish x5. Fishing Rank 1 EXP: 9/15 EXP. Skill Unlocked: Enchantment Magic Rank 0. Next Rank: 0/10 EXP. Gain Spell: Slumber, 1 Mana Cost.
Ah! How exactly does one fight a knife?3 You try to reverse the spell, and you succeed. It's a regular dagger again. -1 Hunger, -1 Mana. Transmutation Magic Rank 0: 6/10 EXP.
Turn it back!
Offer another purple mushroom to the dragon, then gently stroke its nose when it comes to take it.5 Lucky you. The dragon seems more amiable to offerings than trying to cower before it, taking your mushroom with another eager swipe. It sees you reaching for it, and cautiously nudges its head against your hand. -1 Purple Mushroom.
go back to my backpack and tools. Try to figure out a way to make them cat-functional. Meow repeatedly at the guy who shaped the log until they help.2 They are definitely not cat functional in any way, shape or form. You don't even have opposable thumbs. You still meow incessantly for a while, in so much that you become pretty parched. -2 Hunger. Lost Status Effect: Full.
Run to campfire. Take a piece of leftover wood, and use it as a torch or such. Light it on fire at the campfire if the blob comes close, and then throw the flaming wood at it.3 You use up some of your energy to make a torch to throw at the thing. It doesn't seem very effected by the fire, but it does take some damage anyways. It bounces closer again, but you are missed by the backsplash. -1 Hunger. Clear Ooze: 18/22
Focus and imagine the statue walking4 You concentrate, and the statue begins to move. You're not sure if it will obey you completely, but it doesn't seem to be attacking you, either. -2 Mana. Transmutation Magic Rank 0: 4/10 EXP. Gain Spell: Animate Object, 2 Mana Cost.
"Hey, anyone mind giving me food?"
If someone gives me food, eat until I am full.
Meditate on the aspect of transmutation that involves changing the substance of an object, what it is made of.
((if you build yourself a suit out of something, I will animate it for you.))(You forget that I am a cat, not a miracle worker.)
Make the goo go to sleep, then cook 4 of my fish and smoke the other 4.4 You gain the knowledge that oozes are mindless creatures, and sleep spells likely won't be effective against them. However, Arsintoile is clearly not mindless, and with the right enchantment, you can help them instead. Perhaps you can use this new knowledge to aid them after you're done cooking all those fish.
If someone gives me food, eat until I am full.3 No one seems particularly keen on sharing at this particular moment. You meditate a bit on Transmutation, feeling slightly more like you can change things at your will. You go fishing and manage to catch something. -1 Hunger. You obtain Fish x1. Skill Unlocked: Fishing Rank 0. Next Rank: 0/10 EXP. Transmutation Rank 0: 8/10 EXP.
Meditate on the aspect of transmutation that involves changing the substance of an object, what it is made of.
Fish while doing the second part of the above.
Demonstrate my plant-growth magic to wow the dragon. Use it on a small mushroom. Ignoring the fact that fungi are not technically plants.6 It looks like it works on the mushroom anyway, as it becomes quite large inside of the cave. So large that it reaches the low ceiling and shifts some rock, dropping the rock onto you. -1 Mana, -1 Health. Earth Magic Rank 0: 8/10 EXP
Ponder why and how I fell. Not from the stumbling, I mean why did I fall down instead of up, left, right, or some other direction. Ponder ways to magically harness this force that makes me fall down (gravity). While doing that, go dig some clay out of the river if it's safe and try to stack them in blocks or bricks to dry.3 You get a flash of inspiration about a new spell that will help you defy gravity. You also successfully dig up some clay, and make a clay brick. -1 Hunger. You obtain Clay Brick x1. Skill Unlocked: Digging Rank 0. Next Rank: 0/10 EXP. Skill Unlocked: Transmutation Magic Rank 0. Next Rank: 0/10 EXP. Gain Spell: Flight, 1 Mana Cost. Gain Mana Bar: 5/5
continue meowing incessantly at Jeb to help me. Cast gust on him if he continues to ignore me.3 Hey look, he paid attention to you! He gives you pets. -1 Hunger.
Pet the cat, and then focus on trying to understand it4 It's soft and fluffy. You feel compelled to learn how to speak to it, and through magical inspiration, you figure out how to do that. -1 Hunger. Lost Status Effect: Full. Skill Unlocked: Divination Magic Rank 0. Next Rank: 0/10 EXP. Gain Spell: Speak with Animals, Cost 1 Mana.
Attempt to learn a spell that relates to conjuring fire, preferably destructive.1 You concentrate on your Fire magic, and you manage to make a fire! Unfortunately, it burns you, causing you to forget how you did it in the first place. -2 Health, -1 Hunger, -1 Mana. Lost Status Effect: Full.
Leave mine, eat mango.2 You eat the mango on your way back up. You bonk your foot pretty hard on the tools laying near the bottom of the ladder. +1 Hunger, -2 Health.
Dig with the pickaxe near the campsite/farm in whatever direction seems most stable. Dig a square building foundation so the floor is 3 ft below ground, and pile the excavated dirt/mud and form that into walls. The result should be fairly high total interior wall height. Use the hoe to smooth out things. Also ceiling if possible, but that can be later if not. After that cast Mud to Rock.4 You build a relatively good size room of the specifications that you desired. You use the last of your mana to form your mud structure into solid rock. -1 Hunger, -2 Mana. Skills Unlocked: Digging Rank 0 and Building Rank 0. Earth Magic Rank 1: 7/15
Repeat action with another piece of firewood, but stabbed in instead of thrown. Consider the nature of the reaction of fire to slime, and how other materials might interact with it.2 You know you have a sword, right? You stab the wood into the ooze, and the ooze slurps up the the wooden object. Some of it's goop gets on your hand, and it burns so much. -2 Health. Clear Ooze: 17/22 HP.
((White text is always an iffy idea, as it's really hard to read.))Noted, editing to purple and it will be purple from now on.
((I was kinda hoping for gravity magic, but I suppose Transmutation works just as well.Transmutation has a high level spell called Reverse Gravity (http://www.d20srd.org/srd/spells/reverseGravity.htm), so studying it more might get you what you want with time. :3
So the spells are pulled from DnD?((I was kinda hoping for gravity magic, but I suppose Transmutation works just as well.Transmutation has a high level spell called Reverse Gravity (http://www.d20srd.org/srd/spells/reverseGravity.htm), so studying it more might get you what you want with time. :3
Highly inspired by D&D but not completely accurate to it as I'm still trying to keep things simplistic in nature. After all, D&D works off of spell slots instead of mana and has complex statistics attached to such. Some spells like Speak to Animals or Mud to Rock are named the same as what they might be in D&D, but stuff like Gust of Wind or Ice to Water was off the top of my head. I'd say this whole thing is inspired by both D&D and Harvest Moon/Stardew Valley, plus some of my own ideas regarding magic. I referenced Reverse Gravity specifically in this case because I don't know a lot of physics and I'm trying to be helpful and funny (likely failing on the funny part)So the spells are pulled from DnD?((I was kinda hoping for gravity magic, but I suppose Transmutation works just as well.Transmutation has a high level spell called Reverse Gravity (http://www.d20srd.org/srd/spells/reverseGravity.htm), so studying it more might get you what you want with time. :3
Cook and eat the fish. Then, animate that cat's backpack and stuff so it will float around and follow the cat, doing as the cat orders.6 You cook and eat the fish, and cast your spell to animate the cat's backpack and things. They bonk into you rebelliously before floating back over to the cat. +2 Hunger,
continue meowing at Jeb and rubbbing my head against him and my pack till he understands2 You keep wasting your energy on meowing at your friend, because he's soon able to talk to you anyways. -2 Hunger.
Talk to the cat1 You cast your spell, and it seems to work at great expense to your person. You can understand Tab E. Cat perfectly! However, you soon realize that you can only understand what cats are saying. Oops. -1 Mana, -2 Hunger. Gain Curse: Speak Only with Cats.
"Hey there buddy,what do you want,how are you felling?"
Attempt to learn destructive fire magic again.4 You concentrate again on the fire. This time around, you manage to gain some insight on aggressive forms of magic. -1 Hunger. Fire Magic Rank: 5/10 EXP. Gain Spell: Fire Orb, 2 Mana Cost.
In the meantime, take some chunks off of this nice big purple mushroom. They might come in handy as food later.2 Kalith looked a bit miffed. "You want to see my capabilities? I will show you." She opens her mouth and makes a screeching sound loud enough to shatter eardrums. You neglect to take pieces of the mushroom due to covering your pounding ears. -2 Health, -1 Hunger.
Climb up a tree, sleep, heal as much as possible.3 You take a nap in a tree, replenishing your health. However, you definitely feel a lot hungrier from it. +5 Health, -2 Hunger.
Proud of the 15x15 ft stone room, I gently harvest some berries from my (most recently) magically grown x7 strawberry bushes. If there is time left, I will forage around for some more food, then eat until full. After that, share some food with the others if there is enough. Carefully keep the seeds for later planting.5+1 You slip over and scrape your knee, but that doesn't deter you from gathering up some things. You find some ripened strawberries and pick up some potatoes from the ground, eating the strawberries for nourishment. You store the potatoes at the campsite for anyone to take. -1 Health, +3 Hunger. Gain Status Effect: Full. Farming Level Up! Choose one: +1 Maximum Health, +1 Maximum Hunger, or a one time permanent bonus to Farming. Next Rank: 3/15 EXP. Foraging Rank 1: 10/15 EXP.
When night eventually comes, the stone room is open for sleeping.
Hmm, time to try developing my sword skills again. Maybe try to make up my own sword style. While training, focus on trying to draw out my Inner Energy or Ki or Qi or Chi or something like that if it's possible. If that sort of energy doesn't exist, then maybe try to develop a Blink spell through pondering the nature of space and movement.4 You train with your sword and concentrate on trying to move around with strange energies. You don't think Ki is a thing yet, but Blink (http://www.d20srd.org/srd/spells/blink.htm) is definitely a thing. Which means that you discover there's an Ethereal Plane, where ghosts usually live. -1 Hunger. Skill Unlocked: Combat Rank 0. Next Rank: 0/10 EXP. Transmutation Magic Rank 0: 4/10 EXP. Gain Spell: Blink, 2 Mana Cost.
+1 to health, please.Maximum Health is now 11. 2+1 You manage to catch another fish. You think hard about how to control fish, and you learn something new. -1 Hunger. You obtain Fish x1. Fishing Rank 1: 10/15 EXP. Enchantment Rank 0: 4/10 EXP. Gain Spell: Charm Animals (1 Mana)
Continue fishing. See if I can get the fish to come to my hook with mental powers.
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+1 Farming Please.I approve heartily of this.
Plant the seeds from the strawberries I just ate. Begin digging/mining (whichever) the foundation for what will later become a central room linking several 15 x 15 ft or similar rooms.
I'd like to expand the farm to provide a larger scale ability to produce food, because we can trade it, use it for diplomacy, or other economic stuff (alcohol, preserves/jams, cooked edible goods, etc). Longer term the building can be scaled up by adding a basement or second level (will need stairs/ramps). It has 10 rooms ({6} 15x15, and {4} 25x15) that all access the central room. The central room can be used as an open concept dining room, living room space, etc., that centrally links everything. Front and rear exits flank the beginning room (topmost center), but not the sides. The design has several possibilities for expansion long term. This will probably take a couple terms and mud to stone spells.... It is a long term goal for group infrastructure.QuoteXXXXX_XXX_XXXXX
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Seeing that the cat's things are now floating around him, try to remove my curse of only being able to speak with cats, also dont listen to the cat so i wont loose my mana3 You think about it a lot and remove the curse. Unfortunately, you still use up some mana to do so. -1 Hunger, -1 Mana. Lost Curse: Speak Only to Cats.
Continue fishing, and ponder on how I could gain Mana back.Gain Spell: Creature Aspect, 2 Mana Cost With this spell, you can gain an aspect of a creature you specify (example: Bull's Strength or Bear's Endurance) and it may give you a bonus on certain rolls.
Oh, and I will take the new transmutation spell too.
meow in annoyance, then go dig up and eat one of my spare rats.5 That is one annoyed meow. You dig up a rat that you buried. This one was particularly juicy. +3 Hunger, +1 Health. Digging Rank 0: 5/10 EXP.
Eat two of my pieces of fish. Then, continue fishing, using Charm Animal to make some of the fish come to me and be more likely to go onto my hook.2+1 You eat two of your cooked fish. You cast a spell to attract more fish, but it seems like the supply is drying up again anyways. +1 Health, +4 Hunger, -1 Mana. -2 Cooked Fish. You obtain Fish x1. Fishing EXP: 11/15. Enchantment Magic Rank 0: 5/10 EXP.
Eat mangoes until full, try hunting for some meat.3 You eat your mangoes. They're apparently not very refreshing when unripened or uncooked. Nonetheless, you go hunting and find a small lizard you can kill. +3 Hunger, -3 Mango. You obtain Lizard Meat x1. Skill Unlocked: Hunting Rank 0. Next Rank: 0/10 EXP
Exit the cave, taking the tools with me. Eat the roasted spider when I leave.3 You leave the baby dragon after its rebellious act, at which it curls up to be sad again, probably not realizing the exact faux pas it made due to it being a baby. You remember to take back your tools and decide to eat the roasted spider. It's actually pretty good. +1 Health, +2 Hunger. You regain your tools.
Train fire magic by casting fire orb on a lone tree. Then use control fire to enlarge the flame in an attempt to turn the tree into charcoal.6 You burn up a tree real good with all this fire magic you're using. The explosion of the tree is almost instantaneous, leaving you a bit singed in the crossfire. On the bright side, you didn't start a fire. one the other hand, you're now covered in ash as you look at the pile of charcoal left behind. -1 Health, -3 Mana. Fire Magic Level Up! Choose One: +1 Maximum Health, +1 Maximum Hunger, +1 Maximum Mana, or Gain New Fire Magic.
+1 Farming Please.3+1 You plant those seeds pretty well, and start digging that foundation. It's tiring work, but you pull through. Farming Rank 1: 7/15 EXP. Digging Rank 0: 4/10 EXP.
Plant the seeds from the strawberries I just ate. Begin digging/mining (whichever) the foundation for what will later become a central room linking several 15 x 15 ft or similar rooms.
Slash at slice, while comprehending the nature of swords.6 Critical hit! You manage to take a good chunk out of the ooze with your sword! However, it is now damaged because of the acidic nature of the ooze. Clear Ooze: 7/22 Health. Sword: Damaged. Skill Unlocked: Combat Rank 0. Next Rank: 0/10 EXP.
Continue training my sword skills and trying to have my skin/body take on the properties of the metal that the sword is made of. If I get hungry, go eat a potato.5 You're doing a good job on that training. Through concentration on your stone sword, you learn a little something about protecting yourself. You also eat some potatoes. +1 Health, +4 Hunger. Gain Status Effect: Full. Combat Rank 0: 5/10 EXP. Skill Learned: Abjuration Magic Rank 0. Next Rank: 0/10 EXP. Gain Spell: Stone Skin (2 Mana)
((GM, I think you accidentally put me down as fishing level 1, when I am fishing 0.))Thanks for pointing that out. Edited correctly.
Spoiler: GM Only (click to show/hide)
Continue fishing, and continue to use my Charm Animals spell to increase fishing output.5+1 Your spell is enhanced so much that you manage to attract a good amount of fish to your fishing spot! Unfortunately, it takes twice the Mana and it also makes you more tired than usual to catch all those fish. -2 Mana, -2 Hunger. You Obtain Fish x8. Fishing Level Up! Choose One: +1 Maximum Health or +1 Maximum Hunger. Next Rank: 0/20 EXP. Enchantment Magic Level Up! Choose One: +1 Maximum Health, +1 Maximum Hunger, +1 Maximum Mana, or Learn New Enchantment Magic. Next Rank: 0/15 EXP
Poke my head back down the ladder and shout:3 You head out, unsure if the dragon heard you or not. Regardless, you come back to camp to see plenty of other people around, with a decent campsite and a small house made from rock. You collect the potatoes laying on the ground, as well as a ripe berry or two. -1 Hunger. You obtain Potato x2, Strawberry x1, Blackberry x1. Foraging: 2/10 EXP.
"Thanks for the spider, by the way. It's delicious.
... last I checked, we were making a campsite just a little ways off. If you'd like to come out and speak to me again, perhaps trade for fresher surface-foods, follow my scent. If you can do that."
Return to the camp, taking note of the surroundings as I do. Collect any plants I see.
Cook one of my fish and smoke two of them4 You cook your fish as specified and eat a fish. You have a nap and feel refreshed. +1 Health, +2 Hunger, +3 Mana. -3 Fish. You obtain Smoked Fish x2. Skill Unlocked: Cooking Rank 0. Next Rank: 0/10 EXP.
Eat the cooked one. Then, go into that house thing, and take a short nap.
eat another, and go hunting again.1 You eat another mouse, but it seems like something was wrong with this one. It unsettles your stomach and you puke it back up, not going very far in the process. -2 Hunger. Gain Status Effect: Ill
Continue hunting, see what the noises are.1 You don't get very far before you stumble upon a big, four-legged pile of black fur. It's a bear, and it doesn't look happy that you're trespassing on it's territory. -2 Hunger. Black Bear: 20/20 Health.
Choose gain new fire magicYou gain Ray of Fire, 3 Mana Cost
Meditate next to the charcoal to regain mana.
Rest for a while,maybe this will give me back my mana6 You take a long rest and regain all of your mana back! You're a lot hungrier than before, though. -2 Hunger. Regain all Mana.
I'll forage a little bit, then rest in the stone room.3+1 You forage and find quite a few more ripe berries, leaving them at the camp. You then have a rest, which replenishes some health and mana, but causes you to be hungry again. -1 Hunger, +2 Health, +3 Mana. Lost Status Effect: Full. Foraging Level Up! Choose One: +1 Maximum Health or +1 Maximum Hunger.
Go outside and practice my sword skill while trying to transmute my sword to a better (harder, sharper, more durable) material.4 You practice some more and concentrate really hard. You learn how to shape stone to metal through arcane inspiration, and spend the energy to do so. -1 Hunger, -3 Mana. Combat Rank 0: 8/10 EXP. Transmutation Magic Level Up! Choose One: +1 Maximum Health, +1 Maximum Hunger, +1 Maximum Mana, or Learn New Transmutation Spell. Gain Spell: Stone to Metal/Metal to Stone, 3 Mana Cost. Next Level: 0/15 EXP
Set-on-fire another piece of wood, and throw it at the slime!5 Though the fire still doesn't do much, the torch hits it's mark, making the ooze completely destabilize. You won! Combat Level Up! Choose One: +1 Maximum Health, +1 Maximum Hunger, or a one time permanent +1 bonus to Combat. Next Rank: 0/15 EXP
Hunger and spell, please.Gain Spell: Control Animals (3 Mana)
Eat two pieces of cooked fish, then cook 5 of my fish and smoke the other 5.
+1 to combat. Ask Glass for some cooked or smoked fish to eat, and eat it.3 Aaron gives you some food. +3 Health, +6 Hunger.
bleck. Guess that one was a bit too old or had some sort of infection. Go hunt some fresh food.6-1 You go out hunting and find a surprising amount of rats scurrying about, fighting off your illness. -1 Hunger. You obtain Rat x5. Hunting Rank 0: 3/10 EXP. Lost Status Effect: Ill.
Grab the charcoal and climb up a tree. Meditate in the tree branches.5 You grab some charcoal and climb up a tree. Your meditation really helps! -1 Hunger. You obtain Charcoal x5. +1 Health, Regain all Mana. Fire Magic Rank 1: 5/15.
Learn new magic. Continue working on my sword skills while pondering a way to improve my Blink spell to control when I drop in and out of ethereality.Gain Spell: Shape Object (1 Mana)
+1 Health, Please.6 You did a really good job! You're still really tired from all of this work. -1 Strawberry. -2 Hunger. Building Rank 0: 5/10 EXP.
Build another room from mud, see previous diagram (http://www.bay12forums.com/smf/index.php?topic=165348.msg7553456#msg7553456), namely one of the corners (5x3 based on the foundation I made before). Then turn it to stone. Eat one of the strawberries.
Eat some berries and use my growing magic on any berry bushes that have already been picked. Continue conversing.3 You eat your berries and some from camp. You use your magic to ripen the bushes. -1 Mana, +1 Health, +5 Hunger. Gain Status Effect: Full. Earth Magic Level Up! Choose one: +1 Maximum Health, +1 Maximum Hunger, +1 Maximum Mana, or Learn New Earth Magic.
"The best way to learn is to do. First, what is trust? How can one build it with another? Figure those basic steps out before attempting to excel. One cannot run before they can walk."
Continue fishing, and think on how I could go about constructing a forge.That's not how that spell works, no. You can change the shape of wood and it will still be wooden. However, your action to make the wood into a pier is still valid. Changing materials are higher level spells that will cost more mana (like Stone to Metal).
@gm can shape object change what the material is? If so,
Create a Pier for Glass, according to his specifications,
out of wood or something, using shape object.
Get something to eat3 There's some berries at the camp. +1 Health, +3 Hunger.
Stick bear with pointy end of sword.5 Good hit! You stun the bear for a turn with a harsh gash on its side. Bear: 15/20, Stunned. Skill Unlocked: Combat Rank 0. Next Rank: 0/10 EXP.
((Heh, with my new spell, now I can do forge-free smithing. It'd probably be somewhat mana intensive to start, though.))((I know the exact same spell. But hopefully by combining it with actual forgery I can get even better blades that have properly cast edges and spines and stuff. Using shape object would make something in the shape of a sword, but it would not be tempered correctly.))
-snip-
((True, but for truly exceptional swords such as the Japanese samurai blades, they were constructed with a hard edge and a soft spine, so they could cut well but bend and not shatter.))<...katanas were not actually any better than European swords. It's more that they were made for a different purpose; a samurai sword fight was intended to end in a single strike (like a quick-draw duel from a Western), while European fights generally involved two guys wrestling with their swords and shields until one guy can slip a knife into the other guy's armor.>
-snip-That is true, although European blades we're seldom designed to Pierce armor. Blunt weapons were generally used for that as they are more effective at ignoring armor.
((Statistics say I'm fire rank 0 still?))Fixed.
Go hunting.
Fish from the pier, using Charm Animals to make the fish more likely to come and take the bait.I'll say the pier and the simple spell combined accrue another +1.
Does the pier give any bonuses to fishing?
New Earth Magic, please.Mud to Rock/Rock to Mud (2 Mana)
"I accept.
Say, Kalith, what do you want to do with your life?"
Valosh was only half-focusing on the conversation with Kalith. In his mind, thoughts of magic whirled. Then, a new idea struck him.
Ponder the concept of dark magic.
Thank him, then go about combing the ground for herbs or vegetables and contemplating the earth again.4 You thank your friend Aaron and go foraging for food in the ground. You not only find some potatoes, but also some carrots! You think about the earth some more. -1 Hunger. You obtain Potato x3, Carrot x3. Earth Magic Rank 0: 4/10 EXP. Skill Unlocked: Foraging Rank 0. Next Rank: 0/10 EXP.
chow time! Eat my fresh meals till I am full.5 You only need to eat two of them before you're all filled up. What good meals! -2 Rat. +5 Hunger. Gain Status Effect: Full.
@Gm: If I combined transmutation or perhaps some enchanting spells with mundane blacksmithing, could I do cool forging stuff like the First Digger from that one rp happening right now? Or at least bonuses to rolls?You can definitely enchant weapons with enchantment magic if you know the right spell (and you can gain bonuses a varied number of ways). Transmutation magic is more about changing stuff into other stuff or altering stuff, like making things bigger/smaller, one material into another, altering gravity, etc. You can certainly shape metal into weapons with Transmutation, but making more complex weapons would require good rolls or more mana (so I suppose Shape Object is really more of a 'depends on the situation' Mana Cost). I'll put an asterisk near that spell.
If Transcendant helps, take mud, form bricks, and arrange them in the pattern necessary for a forge. (https://www.google.com/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&uact=8&ved=0ahUKEwjUh-aU9JHWAhWGWSYKHRPFB9gQjRwIBw&url=https%3A%2F%2Fwww.pinterest.com%2Fpin%2F418553359099712576%2F&psig=AFQjCNEHY5nID5whSz0UvLRsLtzb16vaPQ&ust=1504833584054436) (Obviosuly without the tools on the side or the bellows, just the shape right now.) If he doesn't assist by turning them to stone, then simply use shape object to create a forge from nearby stone. Inside one of the stone houses, if he gives permission.
Is the bear fight something I know about and can go help with? If so, go help fight the bear with my iron sword and use Stone Skin to protect myself. Time for some live fire training. Or live bearclaw training, I guess. If I can't help with the bear fight, meditate to regain mana and ponder a way to make an Iron Skin or Steel Skin spell, since I have Stone Skin as a base and an Iron sword to learn the properties from.3 You help with the bear fight after meditating a bit, using stone Skin to protect yourself. -1 Mana. Fighting Black Bear: 12/20 Health. Combat Level Up! Choose one: +1 Maimum Health, +1 Maximum Hunger, or a one time permanent +1 to Combat.
Keep stabbing this tougher-than-average bear.1 The bear isn't stunned anymore. It swipes you before you swipe it. Luckily you have someone helping you now. -3 Health.
Cast mud to rock last time on the new room, then do it this time, I guess. Then eat & rest again.5 You did it! You eat and rest up afterwards to regain the Mana you used to change the room. +1 Health, +3 Hunger, +2 Mana, Gain Status Effect: Full. Earth Magic Rank 1: 12/15 EXP.
Try to take control off Animated, Crude Statue of a Bipedal Humanoid.2 You don't do that. It's still free-willed, and you wasted some Mana and energy. At least it didn't turn against you. -1 Hunger, -2 Mana.
If you guys want a Discord, I can set one up.That'd be nice. We'd just have to make an effort to use it.
Here you go, guys. Have fun with your new Discord. :) (https://discord.gg/tVN7aYZ)I approve of this.
Start a fire to harden the bricks so they are suitable for smithing grade fires. Meditate on the fire, and how it is in an ever devouring cycle.(Yes. I will make note of it in the usual spoiler below.)
Think about how I could make a bellows or two, and any other things I would need for the forge.
((Is the forge inside or not?))
+1 to combat2+1 You manage to slice into the bear with your new combat prowess. Since you're so keen on it, you focus your chakras and unlock a new thing that you think will help. However, this let's the bear into your personal space for some clawing action. The magic armor spares you some of the damage. -1 Health, -1 Hunger. Fighting Black Bear: 10/20 Health. Combat Rank 1: 2/15 EXP.
Slash that bear, maybe from the side if it isn't facing me. Aim for the neck of throat. Try to infuse my blade with Chi or Inner Power or Aura or Nature Power or Soul Power or something other than Mana, because I'm out of that and I don't want to find out what happens if you try to cast without mana and it doesn't just fizzle.
Seek safety in the rock house, and consider the earth in regard to how it could be carved or shaped into things.4 You go back to the house and meditate on Earth Magic for a while. +1 health, -1 Hunger. Earth Magic Rank 0: 8/10 EXP.
Valosh learns Spirit Magic.Skill Unlocked: Spirit Magic Rank 0. Next Rank: 0/10 EXP. Gain Spell: Minor Harm (1 Mana)
Valosh begins to follow the river uphill, hoping to find that the spring of the river is near the mines. If it is not, he simply seeks the spring of the river.
"I suppose that sounds very dragon-y as far as goals go. But pardon my asking, if this is not a happy memory, but what are 'cloaks'? I'm a tad unfamiliar with the term."
bring my catch back, then go exploring. Bet there's interesting stuff hidden!2 You bury the rest of your rats and go searching for hidden stuff. There was something hidden alright... a really big snake leaps out at you from the darkness! -2 Health. Fighting Medium Viper: 10/10 HP.
Get to the house thing, to do some rest and recovery. Prepare my Slumber spell for if the new... things are hostile.2 You sleep, but you don't feel like you got a very good rest. -2 Hunger. Lost Status Effect: Full.
Consider earth, nature, life, and healing (same things as before really). Monsters? Stay inside during the night, behind safe rock walls. I recommend everyone get inside and stay inside at night and have rotating watch.5 You consider nature and healing, the latter of which triggers a sudden flash of inspiration. You feel full of a strange knowing, that whatever power is left to bless you with magic has given you knowledge into what was once divine. Earth Magic Level Up! Choose One: +1 Maximum Health, +1 Maximum Hunger, +1 Maximum Mana, or Learn New Earth Magic. Next Rank: 0/20 EXP.
Permanent bonus to hunting.6 You cook your meat and hide in a nearby tree. This is all very exhausting. -2 Hunger. You obtain Cooked Deer Meat x5. Cooking Rank 0: 5/10 EXP
Cook meat, find a tree and hide in its branches.
DIE BEAR DIE3 You swipe at the bear, and it swipes back. Luckily, your friend distracting it makes the blow hurt less. -1 Health, -1 Hunger. Fighting Black Bear: 8/20 Health
Try to take control of the Animated Statue again1 You try again to take control of the statue, but before you're able to, a mage in a purple robe appears, weaving black magic. The statues eyes turn red, the mage disappears, and one of the statues arms crashes down onto you. -2 Health, -2 Mana. Fighting Statue: 15/15 Health.
Hi there! Who would you be? Are you hungry? Here, have some fish.4+1 At first the dragon is cautious, but upon seeing that you're trying to be friendly, its demeanor changes to a more bright one. "Hello, friend. I am Auraj. Your offer is most appreciated, but I do not need to eat very much. I usually like the early morning mist on plants, or fresh rain water best." This young one seems quite practiced with talking. "Still, I shall not reject your generous offer." He takes the smoked fish, as it has been cooked the best, and just holds onto it for now.
Give the brass dragon wyrmling a cooked, smoked, and raw fish to choose from, try to be soothing, and just take it easy, trying to let my mana return.
Take my axe and start chopping the statue up4 You hack away at the wooden statue, taking a good chunk out of it. It swings at you again, narrowly clipping you on the side.
blow it away with a gust of wind before it bites me again!6 It leaps forward again, managing to clip you slightly before you cast your spell. You blow it away really hard this time, using up double the mana to outright kill the thing as it is violently pushed away!
Sit under the waterfall. Let the cold water rush over me, and attempt to remain still. Try to meditate there.2-1 The little dragon is a lot smarter than she looks, a bit miffed at your suggestion. "How could that make sssenssse? I thought I could trussst you! The cloaksss are powerful, need asss many people asss posssible. If anything, I think I ssshould protect them from you!" With that said, she makes the high pitched screech again.
"And you've had some run-ins with them, eh?
... Kalith, I've been thinking. These cloaks are dangerous. They need to be destroyed. I'm willing to do that. However, there can be no liabilities. To this end, the people downstream, their encampment must be destroyed. If I do that, they'll hopefully try to hide, and the cloaks will have at least a slightly harder time locating them. I cannot risk the cloaks using spirit magic on them to turn them into an army against you and I, nor can I allow the cloaks to slay them all and resurrect them as mindless servants through the dark arts. I'd also like to use them as a method to train my more potent magics; I need to be in top fighting form if this evil must be confronted.
Say, Kalith, if I manage to drive them out, they'd need leadership. They'd need someone... a wise and powerful person, or creature... to help guide them, to trust. Mmmm?"
Finish meditations on earth magic, preferring focus on the way the earth nourishes plant life. Gain 1 max mana if the options are as usual.3 You just manage to finish it off, and you learn something about how to take care of plants. -1 Hunger. Earth Magic Level Up! +1 Maximum Mana. Gain Spell: Plant Growth, 1 Mana Cost.
((Is the forge at least hardened now?))(sure)
Stick my burned fingers in the river, while thinking about the many nature's of fire. How it heats, how it burns.
Keep killing bear3 You keep hitting that bear, but it is extremely tough. -1 Health. Fighting Black Bear: 5/20 Health. Combat Rank 0: 5/10 EXP.
Slash at the bear again. Use my Spirit Power to infuse my body to improve my power and strike harder, move faster, something like that to help me kill this bear.2+2 You boost yourself up with Spirit Power, using the extra energy to finish off the bear once and for all.
Learn New Earth Magic, Please.Gain Spell: Spiked Ground, 2 Mana Cost With this spell, you can cause patches of the ground to grow sharp spikes that will blend in with the environment, leaving a trap for unsuspecting visitors.
Welcome Dragon (if seen). "Hello. I hope you are well? Welcome." Let Aaron Blaze (Glass) do most of the talking as long as he's sensible, but be polite. Meditate on the earth and new spirit magic some.
Take a quick mid-fight snack like any other normal person and just keep on choping that statue6 You critically hit the statue right in the center, causing it to crumble to wooden pieces whilst you eat. Unfortunately, this action also breaks your axe.
Offer to help the dragon with it's friend. Meditate on spirit and earth magic.3You go with Aaron and Auraj to show your support, and you feel like your thoughts will aid them in some way. You gain a little bit more experience in each type of magic.
In trouble? Let's go help it, then.
Eat one of my cooked fish, then travel with Auraj to protect Kalith. Prep a Slumber spell to pop Valosh (Coolrune) with.
"You have learned much, and yet nothing at the same time. Good is not gentle; evil is not total. The kindest actions are those which people will never fully appreciate you for.3+1 (Glass) vs 1 (Coolrune) Aaron eats a cooked fish, and they reach the spring where Kalith has blocked the way. "We've come to help you!" says Auraj, and the crystal dragon wyrmling looks glad for the help. Auraj expels a line of fire at Valosh before Aaron puts Valosh to sleep with the Slumber spell.
I suppose these concepts are all philosophical and biased from my point of view; I suppose I can do nothing to cease your attack. I offer you this; leave, or I will fight you to the bloodiest end.
No good deed goes unpunished, eh...?"
Offer the dragon the chance to leave. If it does, resume meditation. If Kalith tries to be a 'hero' and stays, sigh, then cast "Minor Harm" on it before falling back. Submerge myself into the river to protect myself from the harmful sound waves, while I prepare another magical attack. Keep my sword at the ready in case she charges.
"Thanks for the help friend. I'd have been done for. Tell you what, you get first pick of the bear, I'll harvest the rest."4 You wait for your friend to take the pelt, and collect the rest of the resources left on the bear. -1 Hunger. You obtain Bear Meat x3, Bear Fat x3, Bear Bone x3. Hunting Rank 0: 4/10 EXP.
"Also, my name's Nix. What's yours?"
Wait for new friend to take pick of bear's corpse, if they're so inclined. Apart from whatever he takes, take as much as possible ( pelts, fat, meat, bone, etc. )
"No problem at all, friend. You can call me Billy Bob."3You take the pelt to make a coat out of later. You go foraging for some food, eat a couple berries, and mediate afterwards to regain some mana and Spirit Power. You don't learn anything new at this time, but you definitely feel more experienced.
Harvest the pelt from the bear. I'm thinking of making it into a hooded jumpsuit or onesie. Then go get some food if there is any to eat to refill my Hunger and meditate to refill my mana and Spirit Power. While meditating, focus on my Spirit Power and try to make a point within my body where I can seal some Spirit Power to later unseal it all at once for a temporary Super Form or temporary significant increase in my combat ability.
new air magic.You gain Lightning Bolt (2 Mana)
Wow, that was a really strong gust! Try to retrieve the body. Maybe the humans can do something with it.
Meditate on the nature of the human body, and why it is only human. What can make it something...different? Is Man innately separate from beasts, or can he one day walk among them, as one?2 You don't learn the secrets of shape-shifting just yet... you feel like it's pretty advanced magic. All you do is waste more time whilst more noises come closer to your location. -2 Hunger.
Ignore everyone else and focus on my burned fingers.4 Your fingers are feeling better now, though the burn marks are still there. You use Shape Object on your Sword to make an anvil for your forge. Lose Sword, -1 Mana. Transmutation Magic Rank 1: 7/15 EXP.
If they stop hurting as much, use shape object on my sword to make an anvil in the forge room.
<snip>This was the post (http://www.bay12forums.com/smf/index.php?topic=165348.msg7561844#msg7561844) that you found the spring on, which was only one action. You didn't go looking for a spring until then. For the sake of fairness, Glass should be able to find the same spot within one action as well.
Cook potatoes over the mud brick forge, then eat them. Ponder the nature of fire a bit more.You are cooking potatoes, in a forge??!!!
Why not? Potatoes are, essentially, the organic ore of the uppermost layer of earth. The only difference the forge makes is that it'll make a potato ingot. No, a POTASSIUM ingot. That makes sufficiently more sense.Cook potatoes over the mud brick forge, then eat them. Ponder the nature of fire a bit more.You are cooking potatoes, in a forge??!!!
Guess I'll just sleep then :L3 You sleep, and when you sleep, you dream. You dream of a mysterious dragon with white glowing eyes, held down by five differently colored chains. The chains are each attached by a being in a similarly colored cloak - Yellow, Green, Red, Blue, and Purple. Out of all of them, the cloaked figure in purple looms above the others, manipulating the universe by invisible strings. The rest of the dream becomes dark, as the purple figure looms over you, smiling to you with a sinister grin as her cloak turns black.
Try to make bellows somehow.3 You take the wood leftover from the animated statue and some nearby cloth, fashioning it into a bellows that you can operate manually.
Cook potatoes over the mud brick forge, then eat them. Ponder the nature of fire a bit more.4 You cook your potatoes and eat them. Refreshing! You also learn about Fire Magic, but don't learn any spells yet. Skills Unlocked: Cooking Rank 0 and Fire Magic Rank 0.
Welcome the other dragon, gently reassuring it we are friends, despite whatever happened here. Politely ask what happened here? Contemplate what to do with Valosh as well as earth and spirit magic. Invite the dragon back to our home.
Drag Valosh back to camp and deposit him in the stone house. Ask about what happened, and why there was a fight.4 (Transcendant) 1+2 (Glass) Valosh is heavy, so after Kalith agrees to go back with the others, both dragons team up to help Aaron in lifting Valosh successfully.
use my natural night vision to find my way back to camp, then take a catnap.4+1 Your natural nightvision helps in this situation. You find your way back to camp easily without anything following you, and you take a refreshing nap. -1 Hunger, Health and Mana refilled.
Eat some deer meat and go hunting for some kind of monster nest.3 You eat one of the smaller pieces of deer meat and go hunting for monsters. You find a whole bunch of tiny Spiders hanging out together in the forest. +1 Health, +2 Hunger. Spider Swarm: 10/10 Health.
I will Meditate and just see what happenes2 Nothing happens. More noises from the darkness. -2 Hunger.
Build a fire, cook some of that Bear meat and hopefully heal my many wounds.5 Well, the other campfire in the woods did go out, so you build another nicely made campfire in the woods. You then cook the bear meat and take it easy whilst doing so.
Try to summon a sewing needle and thread and use it to stitch the bear pelt into clothing. With a hood that is the bear's head. Try to use my Spirit Power or mana to enhance my dexterity and perception to help me sew better.6+1 You conjure up some needle and thread from thin air, stitching together your Bear Pelt Hoodie with the help of the rest of your Spirit Power. You're so distracted after you're done that you stab yourself in the hand with the needle, and the tools dissipate to back from whence they came.
Deposit Valosh in a corner, to be questioned when he awakens. Practice my water magic and meditate on my enchantment magic.3 You drop Valosh in the corner, practicing your Water Magic and meditating on Enchantment.
Eat some COOKED BEAR MEAT.4 You eat up all of your cooked bear meat, and it's very refreshing. Health and Hunger refilled, Gain Status Effect: Full.
Guess I'll just stop sleeping then. Waking up, go?3 You wake up and realize you are no longer at the spring. You are at the campsite, in the corner of the largest room away from the door. Auraj is watching you intently, whilst Kalith seems determined to look away, speaking to Wren. -1 Hunger. Lost Status: Asleep.
Learn New Spirit Spell, please.Gain Moderate Heal (2 Mana)
To the dragon(s):
Thank you for your nobility. I would not enjoy my own or my home's destruction, nor generally any other.... I'm curious what he has to say for himself. In any case, it's good to meet you. I hope you'll find our hospitality an improvement, though we currently have little, we hope to build much one day. You have wings; can you fly?
Contemplate and meditate on the nature of air and spirit and if these noble creatures can fly while striking up a conversation with them.
Animate the bellows, and then make a hammer from my knife.3 You use up some energy and mana to animate your bellows, but you run out of mana to change oyur knife into a hammer. Maybe next time.
Do what any cat-mage would do: Lightning bolt, Lightning bolt LIGHTNING BOLT! (https://m.youtube.com/watch?v=j_ekugPKqFw)1 You cast Lightning Bolt. A cloud rolls over the sky right where you're standing and you get the shock of a lifetime. -3 Health, -2 Mana.
As much as my brain is telling me to get the +1 Spirit to start building that bar, I'll take the New Spirit Power. I'm curious to see what you'll come up with.Gain Moderate Enhance Self (5 Spirit)
Anyway, I suppose I'll spend this turn eating if I'm hungry and there is food available, and napping/sleeping/meditating to recover Health, Mana, and Spirit. Inside, away from the monsters. Oh, and I want to wear my hoodie. If pondering things won't negatively affect my rest, ponder ways that rage or other strong emotions, positive and negative, could enhance my combat abilities. Don't actually try to go berserk, though.
Continue meditating trying to figure out divination magic4 You realize that Divination usually has to do with knowing stuff or seeing things that you normally wouldn't, and you feel yourself gain the understanding that you can sense things beyond human perception this way.
Flee from the slow spiders and look for some kind of monster or large animal nest.1 You turn to flee and find yourself caught up in a giant web. There's a large monster, alright... a Giant Spider, coming down the web towards you.
"Mmmm... Mmm? Where am I? This is quite a change of scenery from where i last remember. I get the sense I've been sleeping, as I remember an interesting dream. What happened? I can infer much from what I can see, but I'd like to be sure.""We heard Kalith screeching and came to her rescue, explains Auraj, still wary. "Our friend here put you to sleep after I blasted you with fire."
+1 mana, please.3 You have a smoked Fish, and cook the rest of your raw fish. Billy Bob takes some smoked fish. +3 Hunger, Gain Status: Full. -3 Smoked Fish. You obtain Cooked Fish x3. Cooking Rank 1: 7/15 EXP
Eat some smoked fish, and offer some of it to whoever needs some food. Cook my 3 raw fish. Begin the questions in order to find out what objectively happened between Valosh and Kalith.
Comprehend the nature of the soul, and what the difference is between the soul of a human/sentient and the soul of a common animal. Is there an innate difference, or are they merely different forms of expressing the soul?3 You feel something building in your soul, a power that wasn't there before. Skill Unlocked: Spirit Magic Rank 0. Next Rank: 0/10 EXP. Spells: None yet.
Talk to the Dragons more about flight, home and friendship. Of things, wings, and wyrmlings. Consider air and spirit magic while discussing their flight and lives.(I fixed the previous action, you have gained a new Spirit Spell, Moderate Heal)
"I can only imagine and I'm sure you will. Feel welcome in this house, such as it is now. As you grow your flight skill, so I grow the home's size. Welcome, friend."
Snap out of the webs and cast ray of fire at the spider.4 You manage to untrap yourself and cast Ray of Fire, burning the Giant Spider. It spits acid at you in turn, which just barely misses you.
OR, if I am unable to snap out of the webs, Conjure a flame orb in front of me and cast control flame on it to make it a roaring flame, terrifying the spider and burning us both.
Continue on meditating to get yet better understanding of divination magic4 You feel like you can start to see and hear things from afar. -1 Hunger. Divination Magic Level Up! Choose One: +1 Maximum Health, +1 Maximum Hunger, +1 Maximum Mana, or Learn New Divination Magic.
Go eat some of the smoked fish being offered, then rest some more and see if I get more strange dreams.5 You eat some fish from Aaron and go back to sleep. You dream of darkness seeping into the universe through cracks that were made by the cloaked beings. Perhaps those cracks can eventually be healed and the order to the universe restored? You're not sure... but you feel a connection to the universe through this dream, and through that connection you are refreshed. All bars refilled, Gain Status: Full.
Try practicing my combat moves by myself, the better to prepare for the next inevitable bear confrontation.6 You practice up real good, but you fall on your butt at one point. -2 Health. Combat Level Up! Choose One: +1 Maximum Health, +1 Maximum Hunger, or a one time permanent +1 bonus to Combat.
ouch! Now I got static in my fur. Go rub it off on someone else.2 You don't find anyone to rub the static off on. -2 Hunger.
Go outside to watch dawn, and consider the nature of a Familiar, the animals made into extensions of one's soul. Would they still be themselves, with just an alignment toward their ensnarer? Or are their minds lost in familiarization? Does a Familiar have an impact on the magic of the ensnarer, and if so, can this be used to help make spells?3 You get the sense that a Familiar will become as one with you to some extent, and adopt some of the mentalities that you have towards life. In sharing existence, you will both confer bonuses to the other; The Familiar will become stronger than a regular animal would, and the caster bonded as such would gain some of the abilities that the familiar has, as well as being able to see things through the familiars eyes. However, should the familiar die, one so bonded would lose some of themselves via the grief of the souls lost connection.
Valosh nods thoughtfully. "I took her to a remote location and told her that I had an absolutely evil plan to destroy this village. But you might want to ask a different question before you judge me so cruelly. Since I know what the next question is, I'll answer it; why?4 You tend to your wounds some and slice up the mushroom into little pieces. -1 Hunger, +3 Health. You obtain Red Mushroom Piece x3.
Well, to answer that I need to begin by explaining how I came across Kalith- or rather, a better explanation would be why I brought her to the camp. The young dragon wants to do great things in her life- namely, be a wise ruler of many humans- but lacks the real-world experience needed to do so, and as a result of living in an isolated social climate, lacked an understanding of ethics and morals. She wanted me to help her with this issue. However, it's quite difficult to simply teach someone morals. After a minute or so of explaining, I couldn't tell if I was getting through to her or not. I needed to see exactly what I was working with; so I took the young dragon to a remote location, told her about my maniacal plan, making up a scheme on the spot, and offered her power. To my surprise, it seems she was less naive than I thought, and she rejected my ideals; however, I was quite a bit shocked when she went as far as to attack me. I initially figured I would wait for her to make a negative or neutral answer, then explain my bluff; however, once she was already in combat, I doubted she would listen to what I had to say; it'd probably sound like cowardly drivel. All I could do at that point was engage her and hope to immobilize her to properly explain the circumstances.
Of course, thanks to your intervention, that was unnecessary. I've yet to thank you for that."
Turning to Kalith, Valosh attempts a smile, but only manages a grimace.
"Sorry for all of this. I never intended it to go like this. I did not intend to traumatize you, and I understand that you may never trust me again.
Maybe that is for the best; for I am a human, and all humans are fools. It is what makes us human."
In the meantime, he begins tending to his wounds, and starts chopping up the red mushroom into smaller pieces using his sword.
I want to know what you did immediately prior to having Kalith attack you... and Kalith, I want to know what he did immediately prior to attacking him. While trying to get the truth out of these two, start thinking about making a truth spell, or maybe just something to allow me to figure out if someone is lying.2+1 Since Valosh is probably telling the truth objectively from his point of view, and Kalith definitely isn't lying, you learn something about making people tell you the truth whether they like it or not.
Slice at the giant spiders head multiple times in an attempt to blind it via lack of eyes.1 It descends upon you, distracting you from your purpose with a venemous bite. -2 Health. Gain Status: Poisoned. Fighting Giant Spider: 15/20 Health.
Health +1. Try to fashion my bear bones into bracers, or other small protective armour.4 You successfully hollow out the bear bones and make them into some arm guards. You obtain Bear Bone Arm Guards. Skill Unlocked: Crafting Rank 0. Next Rank: 0/10 EXP.
+1 to mana, eat something and then continue meditating about divination magic2 All you do is waste some more time, because stuff still isn't ripe yet. -2 Hunger. Warning: Low on Hunger.
Rest, and eat food until I am full.4 You rest and eat food. -2 Smoked Fish. Refill Health and Hunger, +3 Mana
Then, make a bed in one of the rooms. Or a couple.
Start working on my sword techniques again. While doing that, try to develop a technique that imbues my Sword with Spirit to cleave through the defenses of my opponents, whether they are physical or magical.2+1 You learn that through Spirit, you can channel aggressive magic through your blade. Gain Ability: Arcane Channeling (1 Spirit + Spell Cost, Combat Magic Only)
Can I ask where you are from and if there are others like you?4 You definitely get the feeling that this line of thinking is the right track, that all of the elements are connected to dragons somehow. You can't quite put your finger on it, since you haven't had a vision as of yet.
Meditate on spirit and earth magic some more, marveling it might make magnificence like these creatures. Listening to and thinking of what they say all the while.
I've put you on the list and will inform you if anyone dies.Spoiler: Waitlist! (click to show/hide)
Valosh pops one of the mushroom pieces into his mouth and chews thoughtfully as Kalith speaks. When she declares her mistrust for him, he seems somewhat surprised, even a little miffed.
"So be it. As I've said before, no good deed goes unpunished.
Anywho. I'm going to get back to work. I have some things to do- the area upstream with the waterfall would make quite a good place to study water magic."
With that, Valosh departs (if he is allowed to) to the spring, wades in a little ways, then begins to ponder the nature of water.
Go out and collect wood to make a new campfire. Make sure that it's well-made.5 You collect some wood and make a really good campfire this time. Crafting Rank 0: 5/10 EXP. Skill Unlocked: Foraging Rank 0. Next Rank: 0/10 EXP.
Go find something smaller than a bear to fight.6 You go into the forest and something small swoops by to claw at your face. The hawk lands in a nearby tree, screeching threateningly at you. -1 Health. Fighting Hawk: 5/5 HP
Valosh pops one of the mushroom pieces into his mouth and chews thoughtfully as Kalith speaks. When she declares her mistrust for him, he seems somewhat surprised, even a little miffed.3-1 As you gulp down, a memory comes back to you. Kalith talked about the cloaks and how they had tried to poison her with those mushrooms. (http://www.bay12forums.com/smf/index.php?topic=165348.msg7550964#msg7550964) -1 Red Mushroom Piece, -1 Health, Gain Status: Poisoned.
"So be it. As I've said before, no good deed goes unpunished.
Anywho. I'm going to get back to work. I have some things to do- the area upstream with the waterfall would make quite a good place to study water magic."
With that, Valosh departs (if he is allowed to) to the spring, wades in a little ways, then begins to ponder the nature of water.
Start a fire just outside the door while thinking about fire, then rest on one of the beds.1 You start a fire outside the door, and go to rest in one of the beds. You wake up to the smell of burning, and realize you are now trapped inside the house, because a fire is blazing just outside the door.
Have someting to eat and go back to meditating about divination3 You manage to find a carrot so you don't die this turn. You go back to meditating soon after. +1 Hunger, +1 Mana. Divination Magic Rank 1: 2/15 EXP.
blah. Go eat some of my rats.5 You eat some of the rats you buried. They taste pretty good. Health and Hunger refilled, Gain Status: Full. Digging Rank 0: 8/10 EXP
Keep working on developing my combat through sword practice and work on developing some Combat Magic to channel through my blade. Practice outside.3+1 You practice some combat, and think about how to develop combat magic. Combat Rank 1: 10/15 EXP. Choose One Magic to learn: Air, Earth, Fire, Water or Spirit.
Watch dawn, and consider the nature of illumination. How could I create a lasting light to illuminate night, like the moments of dawn?4 Your vision scrambles for some reason. Evocation magic has been separated and enhanced into the five elements, which means that what you're looking for is technically now Fire Magic.
Keeps conversing, and concentrating on the dragons, their relationship to the elements and these individual dragons, also earth and spirit magic.6 You have a waking vision of the chained dragon attached to the mages, and begin to understand the nature of why it seems like this. Dragons are normally attuned to the elements naturally, and this strange dragon in the heavens probably ruled over people gaining access to those elements, keeping the balance of the universe through such. Now that they are being wrenched from the very lifeforce of this being, everything has destabilized and something is very wrong with the universe, darkness pouring through the cracks and making monsters appear.
Among the numerous things said,
"I don't know about Valosh either, or anything to do with vassals, but I'd happily be your friend. I think we can easily coexist here without harm and with mutual benefit. I hope your families are alright in any event. Who are the cloaks, and why would they do anything to them?"
Manipulate Water, put out that fire just outside the house.3 You successfully put out the fire near the house. -1 Hunger, -1 Mana. Water Magic Rank 1: 2/15 EXP.
With this in mind, he tries to attune himself to fire instead.1 You puke instead. -2 Health, -2 Hunger.
Eat more food3 You find a couple berries to eat, now that they're ripe again. +1 Hunger. Skill Unlocked: Foraging Rank 0. Next Rank: 0/10 EXP.
Well it should be fine, right? After all, the fire is outside.3+1 Thanks to Aaron, you are able to sleep safely. Lost Status: Fatigued. Mana Refilled. No longer trapped in house.
If I can continue to safely sleep, do so.
Otherwise, use fire magic to shrink the fire to a safe size.
go looking for interesting things again. The world is an oyster to me!4 What an interesting coincidence, because you find a small pearl just laying on the ground by a rock. How did that get here? You obtain Small White Pearl x1.
Sheathe sword, attack hawk with my bare hands. Try and model my movements after the hawk's, imbibe its movements into my unarmed fighting style.1 The hawk lets you know just how futile it is trying to fight a predatory bird with your bare hands. -3 Health.
Look through the forest for fruits to grow back at the base, all while considering the nature of recovery and healing.2 All you do is find some thorned bushes. Ouchie. -2 Health.
+1 Maximum Mana, and Learn new earth magic spell, please.Gain Wall of Stone (4 Mana)
Forage, preferably for strawberries. Then tend to the farm. I just want to make sure we have more than enough food for everyone.
Choose Spirit. Continue practicising my sword while trying to infuse Spirit magic into my blade.Skill Unlocked: Spirit Magic Rank 0. Next Rank: 0/10 EXP. Spells: Minor Harm (1 Mana)
Does Control Animals basically give me a familiar, or is it a short-term spell?It's short term, giving you a bonus with the animal for a few turns. Find Familiar or other similar magic would be what you're looking for.
Hi, um, may I have another earth magic spell and + 1 to mana for a 6/6 total, please?Sorry I forgot to update that part, post edited accordingly. You gain Wall of Stone (4 Mana).
Oh dear.4 You cook and eat a potato. It goes down this time, being an edible substance, but your poisoning isn't cured as of yet.
Valosh was really not feeling good. He cursed the fact that his spirit magic was harm and not heal. In an effort to appease his stomach, he cooked and ate a potato, or maybe both.
Go fishing at the pier, using Control Animals to increase my catch. Afterwards, go take a rest, and think of how to control animals more permanently.2+3 You spend the mana and the spell to catch a lot of fish. You then go to have a rest and dream about the bonds you can create with animals. You can domesticate wild animals, or you can use Spirit Magic to bind yourself to them. The latter seems the 'easier' method, but you get the feeling it would be at its easiest of the animal trusted you to some degree.
Eat only one of the 4 strawberries, give the rest to the group. Anyone can eat these 3; I don't care. I intend to get more for everyone soon anyhow. Then dig / build another room as per the previous diagram: Probably another 15 by 15 room and not a corner room. Then cast Mud to Rock on it. Do this with the two dragons for company and conversation.5 You have a strawberry and leave the rest at camp. You continue to build the house with extreme success.
That sounds awful Auraj. I honestly don't know what I could do to help a god. Who are these cloaked mages anyhow? How did they ever get to the point they could threaten a god? Certainly we can't be the only ones who know about this? Is there anyone else who knows, or even anyone else around? I don't know if we can do something right away, without getting slaughtered by mages who can threaten a god, but we could start to think up a plan?
Finish making that anvil, (I don't think the last attempt succeeded), and then use Animate on the bellows, after connecting them to the forge.You already did both of those things, as listed in the usual spoiler below.
Continue looking for fruit, and consider the nature of recovery. What is it that makes a man recover; is it his flesh, or his spirit?4 You find some stray mangoes from the nearby trees. Sometimes you can recover through rest, but in a sense you are not only resting your body, you are also resting your spirit. Spirit Magic is perhaps one of the harder concepts to grasp fully - it is within all things, but the events that happened seemed to have accelerated people's understanding of magic as a whole.
+1 Health2+1 You feel like although beserking may give you a boost for a short time, it will also have its drawbacks after that boost wears off. You've already noticed that practicing things seems to boost your physical health as well as your understanding of magic, possibly through Spirit Power and other means. You learn a little something about protecting yourself from magic.
Continue sword training while pondering berserking, and the ways that strong emotions might intensify my Spirit Power attacks. Or ponder a way to condense mana into an armor or shield using abjuration.
Keep Kung Fu fighting the hawk. I shall absorb its soul with my fists!5 It feels like you gain a little something, because when you hit the hawk, it dies and you feel rejuvenated.
Eat even moar food4 Hey look, some Strawberries! Courtesy of your friend Wren. +1 Health, +2 Hunger.
well, it's a bit odd to find a real pearl on land. Examine it carefully, it might be magical!4 You concentrate on the pearl, and suddenly you gain some inspiration! Through your eyes, you now see a light aura around the pearl, which seems to indicate that it is indeed magical. what kind of magic it has is still a bit lost on you.
Respectfully butcher the hawk, devour its organs and incorporate even more of its essence into my own.4 You carve up that hawk and eat its raw flesh. +3 Health. Hunting Rank 0: 7/10 EXP.
After a short prayer to the potato gods, Valosh finds a bed and sleeps. Failing that, he just sleeps wherever looks comfiest.3 You pray to whatever gods will listen, since you're pretty sure the potato gods aren't real. When you wake up, you feel a bit better. -1 Hunger. Lost Status: Poisoned.
Magic, please.You gain Charm Monsters (2 Mana)
Take a little rest, and then work out how best to domesticate animals.
I completely forgot I already animated the bellows. =P2 You go into the mine, but instead of finding ore, you find a gigantic centipede. A gigantic hungry centipede. -1 Health, -1 Hunger. Fighting Giant Centipede: 13/13 Health.
Go into that mine bit and look for raw ore.
Return to camp/base/place with houses, and plant a mango somewhat near the river. Then, cast Plant Growth on it.6 You plant the mango and cast the spell, which seems more powerful than usual. There's a rumbling sound and you're pushed back as a mango tree bursts out of the ground.
((Did I get any combat XP last turn?))(Updated information. Combat Rank 2: 2/20 EXP.)
Continue sword training while considering a way to harm enemies on the Ethereal plane, or bind them to me or my equipment for added strength and neat stuff.
Dig/Build another 15x15 room (3X by 3X) and cast mud to stone on it. Talk to Dragons.You forgot to choose a Building Level Up last turn, so I will just say you get the +1 to Building.
"Well, I guess maybe we should consider finding somebody older, before we do things with dragon gods and powerful mages?" somewhat legitimately worried about doing that this soon. Honestly, who knows what could happen.... At least we should be a little more prepared I'd think, or knowledgeable? Something.
This should make 1 (25 x 15) corner room and 4 total 15 x 15 small rooms so far. Total project will be finished when I have all four corner rooms and all 6 smaller rooms, plus the common room area in the middle. Then on to other buildings (forge, dock, warehouse, other housing when expansion comes etc)
http://www.bay12forums.com/smf/index.php?topic=165348.msg7553456#msg7553456
Slash at the giant spider with my sword6 Critical Hit! You gash that spider nice and good, but it still looks to be twitching with life. Also that poison is bothering you. -1 Health, -1 Hunger. Fighting Giant Spider: 5/20 Health.
Valosh quickly gathers some of the berries from the bushes at the camp, then departs back to the mine, eating them. If time allows, he enters the mine and descends, once again leaving unnecessary tools by the ladder.3 You eat a couple berries and then head back to the mine. You leave your Fishing Rod, Hoe and Watering Can by the ladder again. +1 Hunger
More meditation over divination magic6 You learn quite a bit more about divination, but expend a lot of energy in the process. -2 Hunger, -1 Mana. Divination Magic Rank 1: 8/15 EXP.
Eat 3 smoked fish, then take all my fish and go out to find a simple animal companion, preferably of the avian variety. Be prepared to hastily retreat if the spell fails and the creature attacks me.4 You eat your fish and use another to lure out a hopeful animal companion. A bird (http://wwww.emmitsburg.net/archive_list/articles/misc/itc/2011/forest1.jpg) swoops down and you take that advantage to cast your spell. It seems to work, because after its finished eating, it hops over towards you as if to wait for a command.
well, pick it up and drop it in my magically animated bag, then continue exploring.5 You store the pearl and go exploring more, heading a ways from the camp down the river. You see in the distance what appears to be a stone outcropping in the wall of the river (https://i.pinimg.com/736x/4c/45/4b/4c454be59db2e4ca2e6062ba0dc69179--concrete-retaining-walls-precast-concrete.jpg); some slabs stacked and cut in a manner that implies that others had been there before. Do you wish to proceed further? Y/N
Feed the centipede a fish, while using shape object on my axe to make a sword.5 You successfully distract the centipede with the fish this turn, and change your axe into a sword. -1 Fish, -1 Mana. Lost Axe, Gain Sword. Fighting Giant Centipede: 13/13 Health
Slash at the spider again, and drink its blood to cure myself of poison.2 Your strange logic baffles both you and the spider, so neither of you do anything. However, the poison continues to take effect. -2 Health, -1 Hunger. Warning: Low Health
Go back into the forest, and chop down some wood. Consider the nature of sharp edges, and how they are able to stay sharp after frequent use.4 You chop down some wood and think about sharp edges. Of course, it's only natural that they would dull over time, but these tools seem to be pretty sturdy unless something particularly violent would happen to them. Of course, there might be a spell or combination of spells that would keep a tool permanently sharp. For now, you learn about keeping them temporarily sharp.
Find another wild animal to fight/learn from.4 You see an owl with its babies (https://i.pinimg.com/736x/6b/a1/d7/6ba1d71f2500a69751ec07b607426b7c--great-horned-owl-nest.jpg) up in a tree. Looking at these natural predators fills you with determination.
Build / dig another corner room (25x15), then cast Mud to stone on it. Invite the dragons to stay as long as they like. Ask them if they know anyone "older" to which we can talk about this, etc. I'll have one of those stawberries as a snack I suppose.(I will assume +1 to Digging as well)
"Please feel free to stay as long as you'd like. I might even build a place for you in time if you'd like. You wouldn't happen to know anyone who would know the information we need about the dragon god and the mages, or anything else useful, would you?"
((Oops, forgot to post for last turn. My bad.))
Training without practice is worthless. Time to go find something to fight, or something to help somebody fight.
Like the spider killing that one guy. Or the centipede. Use Stone Skin to protect myself, and use Attack Buff while slashing at the enemy.
((Glass didn't get a familiar, he got an animal companion.))
((And Transcendent, while I appreciate the thanks, the cooperation during combat has been done before when Billy Bob helped Nix fight the bear. There was no noticeable bonus that wasn't due to abilities, and the monster attacks both people anyway if they roll low. Perhaps there might be a bonus if it were organized, but I dunno. Also, your requests for people to focus on just combat would make us weaker. After getting the first +1, assuming there are no further +1s with increased rank which seems likely given the "one time" wording for the bonus, the most efficient thing for people to do would be to get the +1 Combat, then grind other skills they won't use, like Digging or Whistling or whatever, to level 1 to accrue the Health and/or Hunger bonuses. It takes the same amount of XP to get two skills to level 1 and get 2 bonuses that it takes to raise Combat from Level 1 to Level 2 and get one bonus. They could also dabble into other magic types for the Mana Bonuses. The only one difficult to raise is Spirit, which appears to only be able to be increased by leveling Spirit Power.))
Spoiler: OOC Discussion with Transcendant (click to show/hide)
((Man, I'm glad spoilers are a thing. And posting from a phone sucks.))
Tacking it on at the end kinda makes it seem like an afterthought. And Beirus puts up some good points: unless there's mechanics for why it's helpful, it isn't.Spoiler: OOC Discussion with Transcendant (click to show/hide)
((Man, I'm glad spoilers are a thing. And posting from a phone sucks.))
Ah, the internet where even saying "I have 0 authority, but it's an idea," in regards to cooperation still isn't a safe option.
Ok, I will stop trying to convince people to work together.
Valosh skirts past the mushroom and looks further into the mine. If he sees any further ores, he will gather them- if not, he simply delves deeper.1You go further into the mine, past the giant mushroom when you hear a scuttling noise near you. You come face to face with a giant scorpion, which swings it's claw at you.
yeah, les do it! Gotta be something cool near ruins like that!2 You rush forward and fall into the river. Cats hate water! You bolt back out of there as soon as possible, lucky to not have been caught up in the downstream. -1 Health, -1 Hunger.
+1 Health please. Fistfight the owl, absorb the nuances of its movement into my own.1 That owl has a family. It is extremely protective of its babies. -2 Health, Gain Status: Bleeding.
Training without practice is worthless. Time to go find something to fight, or something to help somebody fight.4+2 The centipede is closer to you. You decide to help out Aumrath with his plight. It takes a lot more energy than it normally would.
Like the spider killing that one guy. Or the centipede. Use Stone Skin to protect myself, and use Attack Buff while slashing at the enemy.
If this is how it ends, so be it! Take the spider down with me by slashing it!3 You take that spider down, still poisoned but alive. -1 Health, -1 Hunger.
Forage for food, preferring strawberries if possible. Plant half of what I find to expand the farm. Talk to the Dragons while I do. Maybe contemplate some nature/earth/spirit magic.1+2 You harvest two strawberries and plant one. -1 Hunger. Strawberry x1. Foraging Rank 2: 5/20 EXP. Farming Rank 1: 12/15 EXP. Earth Magic Rank 3: 13/25 EXP.
"I imagine I might understand some small bit Kalith. If nothing else, you're both welcome here. If you'd like, it is possible I might even create some lodgings for you at some point. Wherever we come from, we are here now together. That said, if Auraj's mother would help us, then that would be lovely.
Do you know of anyone else that lives around here while we're thinking about it?"
I'll take the new transmutation magic.Gain Spell: Stone to Metal/Metal to Stone (3 Mana)
Animate the sword, and have it fight for me. Avoid the centipede.
Bring logs back to base, and chop one up to prepare to make charcoal out of it. Consider the nature of dulling now, how things lose their sharpness. The specific spell I'm thinking of is the inverse of that last spell I learned, dulling something for 1 turn per mana.3 You succeed in doing all of those things. It takes a bit more energy than normal.
Its name is Redwing.5 It seems to accept its new name and follows you to camp. You cook the fish and gather some charcoal. Charcoal x3, Cooked Fish x3, Smoked Fish x4. Cooking Rank 1: 12/15 EXP.
Return to camp, cook/smoke my remaining raw fish, and gather some charcoal from the campfire.
Continue on learning divination magic1 You waste a whole bunch of time. Now you're on the brink of starving again. -3 Hunger. Warning: Eat this turn or die.
+1 to combat please.3+1 Well what do you know. Charcoal can be used to cure poisons. (https://en.wikipedia.org/wiki/Activated_charcoal_(medication)) You're no longer poisoned, but you don't exactly feel very well. You quickly gather up some of the stuff you wanted and decide it might be best to avoid any giant spider eggs. Lost Status: Poisoned. You obtain Spider Web x3, Spider Meat x2, Spider Venom Gland x1.
Eat some of my charcoal to cure myself of poison. Then gather a bunch of spider webbing, meat, and venom glands. See if I can find any giant spider eggs.
Go out, find a beaver, and make it my familiar.2 You wander around for a long time and you don't find anything. -2 Hunger. You give a fish to Jeb so he doesn't starve, and a couple to Billy Bob. -1 Smoked Fish, -2 Cooked Fish.
Also, if you need food, just take some from me. I've got plenty. Only take one or two pieces, though.
Valosh immediately turns and dashes out of the mine; pausing only to grab his tools if he has time. If he gets caught, he casts minor harm on the scorpion and hopes that staggers it.4 You successfully run away from the mines without getting hurt by the scorpion, taking your tools back before scurrying up the ladder. -1 Hunger, Regain Tools.
Leave the other strawberry for others; go forage/farm for more strawberries. Plant half of what I get to expand the farm. Contemplate some earth magic while I do.3+2 You successfully leave your strawberry at camp and gather a bunch more strawberries, planting some to expand the farm. You gain a little bit more knowledge on earth magic.
That's not true! Tigers love water, and most short haired cats don't mind it either!5 Determined to break stereotypes, you brave the steps of this outcropping and stumble upon the ruin of a house. (http://weknowyourdreams.com/images/ruins/ruins-03.jpg) Judging by the moss, it's been here for quite some time. -1 Hunger.
lick myself dry and clean, then continue exploring without slipping on something and falling into a river..
eat more food2+1 Thanks to Aaron, you don't completely starve. +3 Hunger.
Harvest some of the carapace and the mandibles from the centipede to make some awesome shoulderpads or bracers or shinguards or something. Then go eat and try to recover spirit, mana, and health.6 You accidentally stab yourself on its teeth whilst harvesting its resources, making some shoulder pads out of it. Aaron gives you a couple of fish to help you replenish your health, and it's only after you rest that you realize you don't feel so well. That centipede must have had poisonous venom.
I understand the owl is fighting for its family. That being said, NONE SHALL STAND IN MY WAY. Hawk Claw Strike the bastard!3 You kill the owl, leaving the babies parentless. You're still bleeding from the cuts. -1 Health. Combat Rank 1. Next Rank: 7/15 EXP.
Use forge in building to turn 1/2 of the chopped wood into pieces of charcoal. Consider the nature of burning and how charcoal can still burn well despite being thoroughly burnt.5 You successfully turn some of the chopped wood into charcoal. You contemplate the nature of fire until you feel like you know how to control it.
Head back up and keep fishing. Cook the fish and eat until I am full. The sword will keep following me, unless continuing to keep it active drains mana, in which case it will sheathe itself.5 The sword still seems to be animated for now, so it follows you. You catch some fish. -1 Hunger. You obtain Fish x5. Warning: Low Hunger.
Find a beaver and make it my familiar. Its name will be Canadia.6 You find a beaver and quickly throw out the spell with all of your charcoal, binding the animal to you for life. You feel like it understands its new name, and how you feel somewhat, and you also feel inexplicably attached to it now. Should the beaver die, you're sure something bad would happen to you.
+1 to fishing rolls6 You cook up your fish, accidentally burning a couple and yourself a little bit in the process. You eat up the cooked fish and keep the smoked ones to yourself.
cook and eat my fish. Smoke half of them.
Return to base camp. Eat some fish, then relax and let my body recover.1 You scramble towards camp and bumb into something soft, falling over onto your butt.
Make a small fire and cook then eat some spider meat. Then find a tree to meditate in.6 You start a campfire near a tree and cook up a piece of spider meat, having a meditation after that. You snap out of your meditation to find that the tree has caught on fire, and you're stuck in it.
Think a little more about Fire mana (upgrade would be for +1 mana), and harvest a few strawberries.5 You feel strengthened by your thinking and you harvest a bunch of strawberries. You obtain Strawberry x5. Foraging Rank 0: 9/10 EXP. Fire Magic Level Up: +1 Maximum Mana.
+ 1 Health.2+1 You eat all your strawberries and grab a blackberry. +3 Hunger. Consumed all strawberries. Obtain Blackberry x1. Foraging Rank 2: 12/20 EXP.
Eat until full, forage for more food.Probably blackberries.
Develop an Abjuration or Spirit magic spell to neutralize or purge the poison. If that doesn't work, find and eat some charcoal.1 That doesn't work, because you feel quite ill over it. You vomit. -2 Health, -2 Hunger.
Butcher owl, take meat, bandage up cuts with torn clothing.4 You successfully take some owl meat and tear up your own clothes to help absorb some of that bleeding. You obtain Owl Meat x2. Lost Status: Bleeding.
meditate on divination magic4 Your meditation session feels quite refreshing. +2 Mana. Divination Magic Rank 1: 12/15 EXP.
looks nice and cozy! Let's do some hunting and try to get a quick meal here. Maybe try for some fish?6 You go to catch a whole bunch of fish. Unfortunately because the cold of night is beginning to set in, you catch a chill as well as a cold.
((Do I post now or next update, Dwayna?))Since this will be an update, feel free to post after as the new player. I'll update everything to include you.
I put you on the waitlist.Spoiler: sheet (click to show/hide)
+1 to cooking please.2 It's too late. The bottom of the tree is so scorched that it crumbles, and you fall down with the tree. At least you aren't trapped anymore, except for that fire that's still happening behind you. -2 Health
Control flame to put out the fire.
Eat, rest up. Regain health.3 You eat a stray mango and have a rest. +1 Health, +2 Mana. Foraging Rank 0: 2/10 EXP.
Search the forest for a fox or owl. Upon finding one of them, attempt to offer them two strawberries. If there are several, take note of how they appear (physically and behavior wise) and don't offer berries. Wither way, consider the nature of relations between animals and humans, or other sentient beings.5 You see a family of baby owls without a mother, which look to be horned owls. You think about giving them strawberries, but then you remember that birds of prey are carnivorous in nature, so they would probably prefer meat instead. You feel like you understand how you could bond with these beings in a slightly different way.
settle down somewhere safe in the ruins, have a meal, and sleep off some of that cold..2 The cold seems to be sticking with you for the time being. It feels quite icky as you stay in place for a while to try to stave it off. -1 Health, -1 Hunger.
Try again to cure the poison through Abjuration or Spirit magic.6 It takes a lot out of you, but through inspiration you cast a spell of Spirit to remove the poison from your body. You remember how to do it from now on.
Forage and farm for more food, place it inside for everyone. Then, meditate on earth and spirit magic.2+2 You forage and farm some more, putting the resulting berries inside the house. You then meditate on earth and spirit magic.
Try to figure out a way to make sure that Canadia ultra-super safe and stuff. Say, a permanent ironskin enchantment.2 You lose yourself in your thoughts and don't learn anything new. -2 Hunger
Now that I have me some foods, go back into the mine, and collect some bits of stone.2 You go down the mines to try to find some stone. Oh hey, look! A giant scorpion. -1 Health. Fighting Giant Scorpion: 13/13 Health.
Hey, does anyone want me to make them something?
Meditate even more on divination magic4 You feel more knowledgeable in the ways of Divination. Divination Magic Level Up! Choose one: +1 Maximum Health, +1 Maximum Hunger, +1 Maximum Mana, or Learn New Divination Magic.
6 Your mind produces a handy image (https://i.redd.it/q1k33ul11pvy.jpg) on top of which you feel divine magic would exist, perhaps within these confines. However, every single picture seems to have a piece broken off of it, and Evocation magic has shattered completely, all of the bits and pieces forming together to make a new image. (https://metalgaia.files.wordpress.com/2014/07/elemental2.jpg) You feel as if they both have positive and negative magic to tune into, and for each positive and negative, there is a cloaked figure. Perhaps these mages dove too deep... or maybe they have positive energy counterparts somewhere. Either way, all of this takes a lot out of you.Uh, I guess ....Spoiler (click to show/hide)
> Try to discern the different types of known magic.
Eat a piece of fish and re-attempt my previous action.6 You learn that any spell cast on yourself can also be shared by your familiar, especially if it's protection magic. You feel quite tired from learning this information.
this is why I wanted to have a meal before taking my catnap. Eat one of those fish I caught, and try again at resting.4 You eat some fish and have a rest. You feel much better. +2 Health, +1 Hunger, +2 Mana. Lost Status: Ill.
New Divination Magic, continue meditation on DivinationSee the Truth (3 Mana) This spell allows you to see through illusions, magical or otherwise.
Have the sword fight off the scorpion. Use shape object on the cave wall to create a stone pillbx thing around me that I can see out of via small slits.1 The scorpion gets the jump on you, so you don't do much but get stung by it's enormous stinger. -2 Health. Gain Status: Poisoned. Fighting Giant Scorpion: 13/13 Health
Find ANOTHER vicious animal to fight. Must improve my skills.1 You find something viscous alright... a swarm of spiders that crawl over you and begin eating at you. -2 Health. Fighting Spider Swarm: 10/10 Health.
I'll take the new Spirit Magic.Gain Spell: Minor Heal (1 Mana)
Time to work on my Spirit Power. Try to develop a method to store it inside myself and release the accumulated power at once for a temporary significant boost to my power, speed, and durability.
Rest. Eat. Share excess food. Meditate on earth & spirit magic6 You eat your berry and take a rest, dreaming strange dreams. A figure in a green cloak looks over you, humming to themselves.
Find a different tree and go to sleep in it to heal.3 You find a different tree to sleep in. This does nothing to stop the fire across the way. +2 Health, -1 Hunger.
Across a river if possible.
Yes, this will provide good training for fighting multiple opponents. Use all of my limbs to squish these spiders.5 You successfully crush a bunch of spiders. They're still crawling all around you. -1 Hunger. Combat Rank 1: 12/15 EXP. Fighting Spider Swarm: 5/10 Health
I don't know how you pictured it working, but I kind of imagined animated objects as a separate entity.They do. A low roll still equals bad.
The sword will keep stabbing, I will use my pickaxe.
Eat three pieces of fish, and then go fishing with Canadia, and with Redwing watching for where the fish are.2+2 You eat up some fish and then go fishing again with the help of your familiar. You only catch a few fish. -1 Smoked Fish, -2 Cooked Fish. Obtain Fish x3. Fishing Rank 2: 10/20 EXP.
I am gonna use speak with animals and say to the wolf3 The wolf seems to listen to you, bowing its head. "Sorry... I'm just so hungry." You can sympathize. -1 Mana, -1 Hunger. Warning: Low Hunger.
"Hey how about you chill out"
I'm going to ...Skill Unlocked: Divination Magic Rank 0. Next Rank: 0/10 EXP. Spells: Detect Magic (Lasts 2 turns per Mana). Mana Bar: 5/5
> Meditate on Divination Magic. Learn what I can do.
Consider what the repercussions of making such a young, undeveloped animal my familiar would be. Then, see if there are any mice nearby to feed them.......5 You feel as if a baby owl is insufficient for a familiar, it must be an adult animal. You do find some mice to feed the baby owls with, and they seem to like you a little bit more because you fed them.
Begin heading towards some mountains.3 You successfully head towards the mountains. Now what? -1 Hunger.
Practice my swordmanship again and try to use my Spirit Power to develop an ability to manifest bolts or waves of spirit power from my strikes to hit distant opponents.2+1 You practice your swordsmanship. You feel like Magic is the far away destructive abilities that just uses Mana, whilst Spirit Power might take something more out of you if you try to spend it to use a far away ability.
+ 1 Mana please2 You don't learn anything new about spirit magic. The dragons know nothing about this strange vision you had. What a waste of time. -2 Hunger.
Try to relax a bit. Fail. Try to meditate a bit on earth and spirit magic. Fail, partially. Only meditate on spirit magic. Then try to pass the time prepping another room a bit and talk to the dragons about what happened?
Cook 2 fish, smoke 1, and rest.2 You burn the fish. -3 Fish. Your friend Wren grabs some fish from you. -2 Smoked Fish.
Begin digging a hermit cave.3 You begin digging successfully. It's lookign to be a good hole so far. As another note, the forest fire went out somehow. Yay? -1 Hunger. Digging Rank 0: 2/10 EXP. River data updated
continue exploring the ruins. Use my night vision and my magic-sense.1+1 You waste some time and mana, not finding anything. -1 Mana, -1 Hunger.
Eat some of my smoked fish and rest for a bit while examining my surroundings. If I see any ore, mine it.5 You mine and rest, feeling much better, and then you find some ore.
Use some of my spirit power to Owl kick these spiders.1 That's not how that works. They begin to eat you alive again. -2 Health, Gain Status: Poisoned. Fighting Spider Swarm: 5/10 Health
Eat of some the smoked or cooked fish and maybe some berries I suppose? I'll cast plant growth on some of the berry bushes in the farm.6 You eat up some fish from Aaron and cast plant growth on everything, causing every bush to be ripe. This exhausts a lot of your mana and causes that individual to come to you again, this time in the flesh.
Assure the young owls that everything will be fine, and offer my hand out within the nest for one of them to come with me.4 One of the baby owls crawls out of its nest and onto your arm. It's just a big fuzzball right now, but with time and care it may become a dependable friend. Gain Pet: Baby Owl. Name it Y/N?
Get some food and eat. Then back to combat training.2+1 You eat a little something and then get back to training. You learn something new along the way. +1 Hunger. Combat Rank 2. Next Rank: 10/20 EXP.
Try to use Spirit Power to develop an ability to heal myself while damaging my foes.
Continue talking to the wolf4 The wolf looks slightly wary, but eventually nods. "Very well. I will trust you for now. Please lead me to a food source." Gain (Temporary) Ally: Wolf
"Yeah... to be fair i am hungry aswell... you can come with me and i can get you something to eat"
> Learn how to make a fire for warmth.1 You try to make another fire even though there's already one burning at camp. You burn yourself and waste some time in the process. -2 Health, -1 Hunger.
Mine some random stone, and head back to the forge.5 You mine some stone and find a couple bits of copper ore in there. Bonus. You head back home safely. You obtain Copper Ore x2, Stone x5. Mining Rank 0: 5/10 EXP.
Have Canadia the beaver go fishing while i rest on the rivershore and Redwing keeps watch. Some fish will be ready for the wolf if they end up coming here.2+1 The beaver goes fishing and you have a quick rest whilst the bird watches over you. You give some fish to your friend Jeb and his wolf.
The owl shall be named Perciev if male, and Atemia if female. It shall become my Simple Animal Companion. I will gather a few twigs, grasses, etc. on my way back to the buildings, so I can build a nest for them.6 You make the young owl your Animal Companion, feeling some more energy come out of you in doing so. It doesn't have a lot of health, but perhaps it will grow over time.
Chop a tree and make a door for my hermit cave, then continue digging.6 You chop the heck out of that tree so much that you break your axe. Oops. At least you made that door. -1 Hunger, Axe (Broken). Skills Unlocked: Crafting Rank 0 and Lumberjack Rank 0.
eat my fill of fish, and then continue exploring the surrounding area till my magic detection wears off again.5 You eat some of your fish and you're filled up. When you look near the ruins, you see the outline of a glowing box before the Detection fades. It's a chest. -3 Fish, Hunger Filled.
Keep fighting the spiders, crush em.You may sometimes gain inspiration, but you can't use abilities / magic you don't know yet.
Forage from the bushes with the +1. Sleep inside. Ask dragons what the heck that was about.3+2 You forage a bunch of berries, and Auraj the Brass Dragon Wyrmling speaks up.
Feel drained. "Y..your domain? I wanted food and a house...."
Get myself and the wolf a fish to eat4+1 You eat a smoked fish and give some cooked fish to the wolf. It seems happy. +1 Health, +4 Hunger. Ally: Wolf (+1 to Familiar / Animal Companion Spell Chance)
+1 Max Spirit6+1 You keep practicing combat and break your nice Iron Sword. You learn how to change Spirit to Mana and back again, which you're eager to try out.
Keep practicing combat while working on a technique to change Spirit to Mana and Mana to Spirit.
an entire chest was glowing? Interesting. Nap for a bit, and then go looking for it again.4 You nap for a bit and wake up, looking for that chest. You easily find it via memory alone, and inspect it. The chest isn't locked, but it seems to be empty. Perhaps it has some kind of enchantment on it?
We're all fishing now! (that is, both me and Canadia)2+2 You and your familiar work together and catch a bunch more fish. -1 Hunger. You obtain Fish x4. Fishing Rank 2: 14/20 EXP.
Smelt the copper ore into bars. Try to channel my transmutation magic to make extremely pure bars.5 You smelt the copper ore into bar shapes, thinking about magic to make them pure. Usually to purify copper ore, a process called electrolysis is used. However, with magic, anything can be accomplished quicker. Since that does technically fall within the category of changing things into other things, you learn some new Transmutation Magic along the way and cast the spell.
Continue digging my hermit cave.2 You don't make a whole lot of progress this time around. -2 Hunger. Warning: Low on Hunger.
+1 to health please. Sit and meditate, focus on purging the poison from my bloodstream.6 You meditate for a bit and the poison seems to siphon away from your system after you gain 'divine' inspiration from a cloaked figure. Unfortunately, that took a lot of time.
Go eat, then ponder a way to tame the monsters that show up at night, through Spirit Magic.4 You eat up some berries and ponder ways to tame monsters. So long as they aren;t mindless, they could be effected by a Charm or Control spell, but it's highly likely that no monster would eventually agree to become a familiar or companion. However, You also gain the insight that it could be possible to summon monsters from nowhere, and perhaps that has been what is happening to this place the entire time.
+1 hunger please.2+2 You forage for more berries and then fall to sleep. You catch a glimpse of what seems to be a glowing green diamond hovering above you. You feel pulled towards it, feel it's connected to Earth Magic somehow... and then you wake up.
Forage a little more then sleep a bit.
I will try to get the wolf as my animal companion4+1 It seems that whatever powers that be have smiled upon you. Your already forged bond with the wolf as well as some inspiration allows you to have it as your animal companion. Name the wolf? Y/N
Eat a few strawberries and a carrot, then gather twigs and such on the way back to the Campsite, so that I can make a small nest for Atemia.3 You do exactly what you wanted to do, with no repercussions. +1 Health, +2 Hunger. -1 Carrot, -3 Strawberry. You obtain Small Pile of Twigs.
Eat some nutritionally dense bear fat, rest as well to heal up.6 You eat up all your bear fat, which certainly fills you up, but it's definitely not very healthy. You have a slightly restless sleep due to stomach pains. They're gone when you finally wake up.
Cook/smoke my 5 fish.4 You successfully cook up your fish. -1 Hunger, Cooked Fish x3, Smoked Fish x2.
Eat my deer meat and start carving some stone furniture.6 You eat up all your deer meat and try to carve out some furniture from stone. As the only 'carving' tool you have is your sword, you break it. Sword: Broken. Health and Hunger refilled.
put one of my fish in it, and go hunting for more food. Maybe one of the humans might be able to move it somewhere useful?3 You put a fish in there and go hunting for more food. You catch a rat. -1 Fish, obtain Rat x1. Hunting Rank 0: 5/10 EXP.
> Practice divination magic.5 You not only practice the art, you learn something new about it without wasting too much time. Divination Magic Rank 0: 7/10 EXP. Gain Spell: Identify Magic (1 Mana, Owl Feather)
Ask dragon Friends about green diamond, socializing with dragons a bit. Cast plant growth on the farm. Then sleep some more.5 "Thessse dreamsss ssseem to be connected with magic sssomehow..." speculates Kalith, at which Auraj perks up.
Let's start with something simple. How about...1 You throw some of the copper bars in hastily. You seem to have a penchant for burning yourself, don't you. -2 Health. Warning: Low Health. -2 Copper Bars.
Forge myself a jointed metal gauntlet. Going for something iron man-y without having lasers or whatever.
Learn Conjuration Magic, then continue combat training while trying to develop a Steel Skin spell through Abjuration magic.Conjure Simple Monster (Lasts 1 turn per Mana spent)
Meditate some more, to restore my health.4 You meditate with no disturbances, healing your wounds. Health restored.
Eat my fish and then go fishing on the dock. Try to think about how to become immune to burns.5 You eat your fish and think about how to resist fire. You instead learn how to resist all energy types. +4 Health, Fish consumed.
+1 to cooking rolls, if I may.3 You eat a fish and meditate for a while. You come up with a new spell. +2 Hunger. Enchantment Magic Rank 2: 2/20 EXP. Gain Spell: Zone of Peace (3 Mana)
Eat a cooked fish, and then meditate for a while, trying to use my Zone of Truth spell as a starting point to try to make a Zone of Peace spell.
Attempt to learn some earth magic, such as a simple mold stone spell.5 You feel like you're more attuned with Earth. Skill Unlocked: Earth Magic Rank 0. Next Rank: 0/10 EXP. Gain Spells: Rock to Mud/Mud to Rock (2 Mana), Shape Stone (3 Mana)
Make a simple nest out of the twigs and some grass for Atemia.4 You make a nest for your owl, and she seems to like it. -1 Hunger. Twigs turned into Owl's Nest. +1 Friendship with Atemia. Skill Unlocked: Crafting Rank 0. Next Rank: 0/10 EXP.
> Identify magic, then further develop divination magic.1 There isn't any magic around to identify as far as you know, and you also don't have the Owl Feather. You waste twice the mana you would have for this mistake. Maybe try detect magic first next time?
Go eat, then try to figure out a repair spell to fix my sword.2+1 You successfully forage some berries to eat. You learn something new. +1 Hunger. Foraging Rank 0: 2/10 EXP. Transmutation Magic Rank 1: 2/15 EXP. Gain Spell: Minor Repairs (1 Mana)
Continue hunting, and maybe play with my prey using my Gust spell2 You feel a bit tired. You decide to relax instead. -1 Hunger.
Meh. You're right. This exploring stuff is a bit dull.4 You hop into the box and realize that it's a lot bigger on the inside than it is on the outside. That must have been why the whole chest glowed when you looked at it earlier. You rest without issues. Chest data updated.
hop In the box and take a nap.
Tinker around a bit with some copper bars in the forge.4 You create a hoe head out of a copper bar with some careful melting and hammering. Now all there is to do is attach it to a base.
Make something small and useful, but simple.
Maybe the head for a hoe?
Cast mold stone to create a hollow stone spear.4 You successfully create exactly what you wanted out of some nearby stones. -3 Mana. You obtain Hollow Stone Spear. Earth Magic Rank 0: 4/10 EXP.
Try to teach my wolf some divination magic so he might be able to speak2 You need to bond with your wolf more before it can learn magic. -1 Hunger.
> Locate the nearest source of edible food and eat.6 You eat up a bunch of the berries at camp. Unfortunately, that means there's not as many for others anymore.
Search for a human being to fight.4 There are only the other people at the campsite as far as you know. There are also some powerful mages that appear from time to time. Oh look, here's one now! They have a purple cloak.
Wake up from nap, hear things from dragons, ponder what they say. Thank them.2+1 You grab some berries and sleep a bit. +2 Mana, -1 Hunger. +1 Strawberry, +1 Blackberry. Foraging Rank 3: 5/25 EXP.
Forage for berries a bit, then go back to sleep for another turn.
Try to learn to freeze water.5 You learn quite a bit about ice magic. Gain Spells: Water to Ice/Ice to Water (2 Mana), Frost Orb (2 Mana). Water Magic Rank 1: 7/15 EXP.
Go to sleep, rest up. Think about what it wound be like to have wings instead of arms as I drift away...3 You rest up and have sweet dreams. You learn something about flight. +2 Health, -1 Hunger. Gain Spell: Flight (1 Mana)
Use my Minor Repairs spell to fix my sword, then go eat again. If it doesn't fix the sword properly, try to develop a better repair spell using the Minor Repairs spell for reference.5 You manage to repair the whole sword with your magic. You eat up some food after foraging around.
Gratefully accept the challenge. Since Leech Life probably doesn't work on undead, just focus on breaking the skeleton's arms so it can't use the sword.3 You slice into the skeleton, but its bones seem to be a bit sturdy so you don't cut its arm off right away. It slices back, nicking you on your skin.
Meditate to regain lost mana.3 You succeed in your task, after spending some time. -1 Hunger. Mana refilled.
Since I have Conjure Simple Monster, try to develop an advanced version of the spell to summon stronger monsters or monsters that are loyal specifically to me.5 You learn quite a bit about summoning and binding, and though you don't have the ability to bind monsters at the moment, that may be possible later.
Grab some if the nearby wood and carefully whittle myself a hoe handle. Attach the hoe's head to the handle, and give it to Transcendent.6 You successfully craft the hoe and give it to your friend Wren, but not without nicking yourself. Your hands probably dislike all this punishment.
Also, +1 when blacksmithing please.
Try mixing my spells. What if I try to do Stone Skin with ice magic? Could I mix it with Zone of Truth or Peace to give the enchantment to everyone nearby? Can I do that with Control Animals? Etcetera.6 You experiment with combining magic. It doesn't work in quite the way you expected, but you still seemed to get something out of it. On the one hand, you learned a powerful spell. On the other, you temporarily turn yourself to stone, which hurts a lot. You change back within a few moments, but it was still scary. You could've been trapped like that if something had gone seriously wrong.
> Practice divination magic again.4 You practice your divination magic by turning on Detect Magic. You may now Detect Magic for 2 Turns, if there is any in the area.
Add / plant one single plant to the farm: another black berry bush. Meditate on spirit magic. Sleep a little more.2+2 Your friend Aumrath gave you a fancy new farm tool. You successfully farm your new blackberry bush and meditate peacefully. You then sleep.
Try to discover new type of magic6 You have a sit down for a while and daydream intensely. So many different stars, and some of them are connected to each other. Which star do you want to touch?
Let's try that combination stuff again, but with the Zone spells and charm/control stuff spells. Let's leave Stone Skin alone.3 You take some time and combine another two spells together in a strange sort of way, but at least this one seems somewhat inherently beneficial to you.
Share food, eliminate group hunger if possible. Mostly meditate on Spirit magic once that's done this turn.5 You help out your friend Jeb again as well as eating some berries yourself. You meditate on Spirit Magic and learn something new.
attempt to climb out of the magic box, then go exploring again.5 You get out just fine and go exploring around more. Nearby, you find what appears to be a flowerbed, with some statues littered about. Some are broken, and others are intact, but the beauty of them implies that something with delicate crafting skills once lived here. Judging by the beautiful state of the flowerbed, they still live here... they must be out at the moment.
Go hunting.4 There's a bunch of small spiders about that you easily kill for meat. -1 Hunger. You obtain Spider Meat x4. Hunting Rank 1: 3/15 EXP.
Grapple with the skeleton, immobilise its sword arm and break its elbows.1 The skeleton gets the jump on you instead. This is indeed proving quite the challenge. -3 Health. Fighting Skeleton: 9/10 Health
((If I don't take the plus 1 now, will it now appear later?))(Yes, if you do not take the +1 when it is first offered to you, it will be offered again later.)
+1 to crafting. Rest a bit to recover my health, and then go fishing some more.
I shall choose Necromancy5 You learn about Necromancy, and its power over life and death. You also get some food from your friend Wren, and make the best use of it.
> Try to learn and practice psionics.Gain Spell: See the Truth (3 Mana)
I choose: Learn new divination magic!
Practice my combat a bit more and try to develop a form of armor using Abjuration magic to shield me from damage.4+1 You learn quite a bit this turn about both combat and Abjuration Magic. -1 Hunger. Combat Level Up! Choose one: +1 Maximum Health or +1 Maximum Hunger.
Trip the skeleton, get it down to the ground, grapple its limbs off.3 You manage to trip the skeleton to the ground, but it easily resists your grapple. It still took a bit of damage and wasted its turn getting back up.
Cast Bless, targeting myself and two others: Beirus, and Oceansoul? Then Meditate on Spirit Magic.3 You cast a simple Bless spell for you and your friends Arsintoile and Billy Bob. It will take effect for the next action, whether it be yours or theirs. You then meditate.
Continue trying to combine magic. I'd really like it if I can get a Zone of Control Animals or some such effect.1 Your spell sparks and you accidentally summon a monster instead of learning how to control them. A winged cat pounces on you.
Keep hunting.3+1 After searching for a bit, you find and kill another deer. -1 Hunger. You obtain Deer Meat x3. Hunting Rank 1: 7/15 EXP.
let's go look for them then, and enjoy the rain against my fur.2 It is extremely quiet here... it's almost scary how quiet it is. Dead statue eyes stare at you endlessly. Nobody's home... for now. -1 Hunger.
Bound with my companion in the rain4 Your wolf dances happily with you in the rain. You feel closer to your animal companion. +1 Bond with Wolf.
Continue fishing and thinking about how I can improve my blacksmithing.3+1 You fish and think about working your forge whilst doing so. -1 Hunger. You obtain Fish x4. Fishing Rank 1: 7/15 EXP. Blacksmithing Rank 1: 3/15 EXP.
+1 Health, +1 Mana3 You get some charcoal and try the spell on a nearby bear. It doesn't seem to notice you, and you realize that bears must be more advanced than the 'Simple' disclaimer in your current spell. You still have the Charcoal, but you wasted the mana. At least it gave you some experience and knowledge. Your friend Wren calls you over and after they cast a spell, you feel a bit different.
Find some charcoal, then see about finding a familiar. I want a bear.
> Rest until I get better.6 You sleep, and in your sleep you dream. The word science crumbles to dust underneath a much larger word: Magic. Science may explain evolution and biology, but with everything that has happened lately with monsters appearing and the world collapsing, you think science kind of fell out of popularity. You feel inspired by these ideas, and instead learn about the magics that have something to do with biology and mutations.
> Then attempt to uncover the secrets of biology/evolution/mutation.
...carp.Continue trying to combine magic. I'd really like it if I can get a Zone of Control Animals or some such effect.1 Your spell sparks and you accidentally summon a monster instead of learning how to control them. A winged cat pounces on you.
-1 Health, Mana halved. Fighting Winged Cat: 10/10 Health
Charm Monsters for 2 mana. If it fails, fight defensively.5 You cast a spell to charm the cat, and it seems to work as the beast settles down... for the time being, at least.
Fish just a bit more, and contemplate the nature of heat. Namely, hot air.2+1 You fish just a bit more, catching only one fish. You think about hot air, and learn a little bit about heat and air. It takes some time.
Try to develop a more advanced version of find simple familiar to use on the bear.4+1 You successfully develop the spell. Now one just needs to cast it. Spirit Magic Rank 1: 12/15 EXP. Find Advanced Familiar (3 Mana, Charcoal, 1 Use Only)
Mediate on spirit magic, then practice basic combat drills?2+1 You meditate and practice combat successfully. It takes a lot of time, though. -2 Hunger. Skill Unlocked: Combat Rank 0. Next Rank: 0/10 EXP.
Head back to my cave, build an oven using stonemold and cook all the meat.3+1 You make an oven and cook all the meat in it. -3 Mana, -1 Hunger. -1 Charcoal. All meat cooked. Earth Magic Rank 0: 8/10 EXP. Cooking Rank 1: 4/15 EXP
> Meditate on transmutation magic.4 You gain some inspiration. -1 Hunger. Transmutation Magic Rank 0. Next Rank: 4/10 EXP. Gain Spell: Shape Object (1 Mana*)
Jumping knee the skeleton in the face.2+1 Interestingly, this seems to be very effective. Perhaps bashing the skeleton is a good way to damage it? -1 Hunger. Combat Rank 2: 6/20 EXP. Fighting Skeleton: 7/10 Health
By the power of I have fish, tame the cat.2+1 You feel like that might have helped you make friends with the cat a little bit. -Hunger. -1 Smoked Fish. +1 friendship with Winged Cat (Charmed: 2 Turns)
Look for something interesting nearby. If I find nothing, practice magic on those statues I saw.3 You find nothing of interest, so you practice some air magic. -1 Hunger, -1 Mana. Air Magic Rank 1: 2/15 EXP.
Use repeated elbow strikes to bludgeon the skeleton's skull into pieces.4+1 You successfully defeat the skeleton. It falls to pieces, so you pick up some skeleton dust. -1 Hunger. You obtain Bonemeal x3. Combat Rank 2: 12/20 EXP.
Practice fighting with my spear.2+1 You practice a little bit. -1 Hunger. Combat Rank 1: 2/15 EXP.
Learn New Spirit Magic Spell, Please.Major Heal (3 Mana)
Cast Bless again, (Also targeting, looking up a tad, Puppyguard and NRDL?). Otherwise practice combat a bit.
Ask the dragons, "Does it rain a lot here?"
Use Find Advanced Familiar on the bear, then go eat and rest to restore my mana and spirit.5 You search for a smaller bear to make your familiar, and you succeed. You eat and recover your Spiritual energy, but you still feel magically drained from tethering such a strong beast to your life force.
Now go and cook and smoke the fish, half and half. While doing so, contemplate on how and if I can store magical energy outside of my body.3 You cook your fish, but it's very time consuming. You don't gain any insight on how to potentially store magic that way.
Meditate on Necromancy2 You learn nothing new about Necromancy. -1 Hunger.
Thank the mage for the good fight. Eat some owl meat and heal up.5 The mage, having watched in the shadows the entire time, is somewhat bewildered that you actually thanked them for the fight.
starting to feel a bit hungry. Snack on some fish, and try to move the Box of holding.3 You eat a fish and push the chest back to camp. -1 Fish. +1 Hunger. Campsite and River Updated.
Continue befriending the magic cat monster with fish.2 The cat is full. It has no effect. -1 Hunger. Winged Cat: 10/10 Health, Charmed (1 Turns)
Continue training with the spear.1+1 You waste some time training. It doesn't do much for you... maybe the rain is bogging you down. -1 Hunger.
keep thinking of ways to store magical energy.2 You really don't think you're getting anything right now. You're too distracted by your growling stomach. -1 Hunger. Warning: 1 Hunger remaining.
I will name my bear Bearemiah Robert. Beary Bob for short, and in general. Time to go bond. Go hunting with my bear, assisting each other with the hunt.5+1 Having a literal powerhouse on your side certainly helps in the hunting game. You and your bear dispatch a couple of deer with relative ease, though it is tiring.
Farm berry bushes and forage a bit, cast plant growth on them.3+2 You are extremely proficient at what you do. You're getting closer and closer to unlocking the secrets of Earth Magic.
More meditating on Divination6 You suddenly get a vision of the future, and it seems pretty bleak. Monsters are everywhere, civilization is destroyed, and five dark mages rule over everything whilst a god dragon lies dead. Only you and your friends can stop this from coming to pass, either by defeating the mages, restoring the dragon god, and/or somehow making peace between them.
Cast slumber on the cat. If it works, rest to recover my mana and then try to make a more permanent bond.Resist! I don't want to be bonded, nor do I want this new interesting flying friend bonded either!
I'm here. Can I take that spot, please?Yes, welcome. Also, axes can be used in combat if you want to? It's your choice.
EDIT: Are axes good for combat?
Cast slumber on the cat. If it works, rest to recover my mana and then try to make a more permanent bond.
3+1 (Glass) and 2 (Dustin)Already susceptible to Aaron's charms, the winged cat falls asleep for a couple turns despite Tab E. Cat's best efforts.Cast slumber on the cat. If it works, rest to recover my mana and then try to make a more permanent bond.Resist! I don't want to be bonded, nor do I want this new interesting flying friend bonded either!
I should really eat some food. Continue thinking about storing magic, much like how energy is stored in wood. Some kind of magical coal that I could use to perform spells from constructs.4+1 The bushes seem pretty ripe, so you eat some berries to sustain yourself. Upon further thought, you feel like perhaps some crystals or gems could hold magical energy, like quartz or emeralds.
Eat some food, continue training with the spear again.4+1 You eat and train, gaining a bit more experience. -2 Cooked Spider Meat, +4 Hunger. Combat Rank 1: 5/15 EXP.
Danea enters the game and immediately heads to the mines.5 You head to the mines without problems. Hey look, are those crystals in the mine wall? Some have been jostled out of place. You obtain White Quartz x3.
Practice all the unarmed combat moves I've learned, try and codify them into specific katas/fighting patterns. For further fighting MASTERY1 After trying out some of your 'new moves', you realize exactly how tired you are from that fight. -2 Hunger. Gain Status: Fatigued.
+1 Hunting.1+2 The Bear and you easily track down another deer, but it seems pretty routine for the bear to be too much of a bonding experience... still, you do figure out some things.
Use my and Beary's hunting ability to track something for us to fight to bond further. On the way, use Spirit to Mana to change 4 Spirit to Mana, and work on developing a spell to either form a blade of mana for me to wield, or to summon a blade for me to wield alongside my current sword. Preferably something that could also harm ethereal beings like the ones I saw when I learned blink.
share food have a little myself. Then forage /farm more. Meditate on spirit magic so I can heal, etc1+3 You accomplish your goals admirably, but one should be careful when using their strengths too much.
Jeb after seeing the vision heads straight to Kalith asking the question "How can one restore the dragon god"5 The crystal dragon perks up at that, looking thoughtful.
Leave me alone DustanLeave the other cat alone, glass
Go hunting.For cats, large if possible.2 Oh hey, look! A cat happens to be at the campsite. It's your semi-sentient 'friend', Tab E. Cat. It's attacking Aaron for some reason. -1 Hunger.
Head into the mines in search of crystals and gems. If I see Danea, say the below.5 You search the mines for some crystals and gems, and boy, do you find some. It seems like something had built up a small pile of treasure and left it alone. Finders keepers, right?
Hey, you look new. Ever considered being a blacksmith? I'm in the craft and am looking for an apprentice.
Danea heads deeper, curious about how far down the mine goes.6 You search the first level of the mine until you finally find a ladder down. There is another whole cut out tunnel underneath this one, almost identical to the first. How the roof is held up without supports, you don't know. All you know is that you find another ladder... and then another section of mine. You repeat this process until you reach Underground 5, tired from all of that walking about. On the bright side, you think you figured out more about the magic that seems to have made this strange cave.
Hunt for food.4 When you go out hunting, you find a surprising lack of deer for some reason. You do find a bunch of lizards that you easily kill.
Charm the wingcat again, and continue attempting to bond with it.
attack one of his hands or feet if he tried to cast any more spells on it! Try to be restrained about it though, and only bite if he won't stop casting!1+2 (Glass) vs. 3 (Dustan) Aaron is slightly distracted by Tab E. Cat's attacks. He takes some damage from the claws, but manages to make a slightly stronger bond with the Winged Cat.
Perform a Combat Drill / Training.6 You practice your swordplay, falling over one time on a sharp rock and wearing yourself out a bit. -1 Health, -1 Hunger, Gain Status: Fatigued. Combat Rank 0: 5/10 EXP.
Catch some sleep. Dream of glorious battle.3 You catch some sleep and dream of battle. Particularly of your mage 'benefactor' killing a crystal dragon. -2 Hunger. Combat Rank 2: 15/20 EXP. Lost Status: Fatigued.
Jeb replies "How exactly does the dragon god statue look like"5 Kalith looks a bit contemplative, before looking to you. "I think I can trussst you... ssso I will ssshow you.
Go drop off the deer meat to whoever wants to cook it,6+2 You drop off all your deer meat and go hunting some more. You effectively wipe out the last of the deer population. Good job, you've messed up the local ecosystem. You teach your familiar something about Spirit, but you feel like it's not very powerful in them right now.
then go hunt some more while trying to teach Beary Bob to use Spirit Power, which will hopefully further my own understanding of it and strengthen our bond.
Name: Shield JonesYou have been put on the waitlist. I will let you know when / if we have an opening.
Appearance: A tall, bulky man with black hair and a generally angry face.
Skills: None yet.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
Waitlist?
Realize it's going to be dark soon. Head back to my hermit cave and rest to regain mana.5 You hide out in your small hermit cave and regain some mana. You feel closer to the Earth here.
Hunt more animals. Try cooking the meat to eat it.3 You kill a spider and then immediately cook it over the forge fire back at camp.
Rest, eat food, and go fishing.1+2 You rest and eat some food. The conditions seem right for fishing right now. +3 Hunger, +2 Health, +1 Mana. Fishing Rank 2: 16/20 EXP. You obtain Fish x2.
Keep mining. Ponder on possible ways to generate magical energy without coming from a person.3 You figure that magic is everywhere, and the universe already generates that on its own. You give Jeb some gems after mining some ore.
EDIT: If Papaj comes by me, give him some of my gems.
Joe bows to Kalith "You were of great help" then goes to the mines looking for any gems2+1 It takes a bit longer to get there at night. Your friend Aumrath Elaris gives you some gems after you ask about where to find them.
Eat the last of my lizard meat, find something new to hunt.6 It's such a small piece of meat that it's not very filling. You go hunting for more meat, and literally stumble a bunch of rabbits. Like, you tripped over on by accident somehow. You dispatch them quickly.
Deeper, yet deeper I must go! Search for something edible as I descend, and keep an eye out for shinies or danger.3 You manage to find another ladder, leading deeper. This one leads down into a slightly less cleanly cut mine, with less lighting and actual support beams instead of being held by magic somehow. You forge some mushrooms and find a loose piece of ore, but the full effects of your fatigue hit you.
Feel tired, stop combat drilling since I am. Meditate on combat a bit, trying to focus on how to keep myself alive should the need arise.4 You meditate on combat, and you feel less fatigued. -2 Hunger, +2 Mana. Combat Rank 0: 8/10 EXP. Lost Status: Fatigued.
Go back to the shelter with Beary Bob and try to make some clothes or sleeping bags or something for everyone out of the deer hide using my tailoring. Then try to rest and recover my mana and Spirit before night falls.3+1 Thanks to the sheer amount of dead deer, you have plenty of material to work with. You make five sleeping bags and put them opposite the beds, so that now there is a sleeping area for everyone. You then rest a bit to replenish your resources as you wished.
communicate with the flying cat through a mixture of tail based sign-language and other actions. attempt to convince them to be my roommate in the nice big box that I brought back.What, you want fish too?
Also, slap glass's hand away, I'm tired and fed up of them.
Give the wingcat some more fish, and rest to recover mana.
communicate with the flying cat through a mixture of tail based sign-language and other actions. attempt to convince them to be my roommate in the nice big box that I brought back.4+1 (Glass) and 3 (Dustin) Aaron's fish garner's positive attention from the winged cat again. It seems wary still, but expresses to Tab that it's more used to being outside and doesn't want to be cramped up in a box. Still, it seems more amiable towards Tab as well. Tab bats at Aaron in frustration.
Also, slap glass's hand away, I'm tired and fed up of them.
Cook the rest of my meat and hunt more. Wonder why there are no deers in the forest.4 You cook the rest of your meat and go hunting again, stumbling upon some rabbits. Whilst you were looking around, you definitely couldn't help but to notice the sheer amount of deer corpses. Someone or something eradicated the species viciously. -1 Hunger. Lizard meat cooked. Obtain Rabbit Meat x3. Hunting Rank 0: 6/10 EXP. Cooking Rank 0: 4/10 EXP.
search for different types of gems5 You find orange and yellow citrines, as well as some brown smoky quartz. Searching around for a bit, you also find a shard of obsidian in the shape of a diamond. (http://cdn.shopify.com/s/files/1/1347/7027/products/black_obsidian_diamond_2_grande.jpg?v=1509049958) More remnants of whomever was here before.
Danea pops one brown mushroom into her mouth, then goes questing around this floor of the mines, looking for anything and everything.4 You eat and feel better. You find a bunch of loose ore. +1 Hunger, Lost status: Fatigued. Obtain Copper Ore x3. Retroactive Skill Unlocked: Searching Rank 0. Next Rank: 5/10 EXP.
Make a fire, cook the rabbit meat.6 You try to make a fire, probably needing to use more force as it recently rained. You burn a bit of rabbit meat in the process.
+1 max mana. Train with my spear.2+1 You train some more. -1 Hunger. Combat Rank 1. Next Rank: 7/15 EXP.
Eat to restore my hunger, then patrol the perimeter of the house with Beary Bob in search of a monster.1+2 You have a slice of that Deer Meat. You do a patrol and encounter an aggressive wolf. He gets the jump on Beary Bob.
Meditate a little more on combat, then think about how on earth I can get the house finished to my original design.5 You learn a bit more about combat. As for your house, you feel like the forces that be (AKA myself) might need more clarification on what exactly this map means, but that it's probably within feasible reason to get back on track as it were. Probably has something literally to do with manipulating earth.
http://www.bay12forums.com/smf/index.php?topic=165348.msg7553456#msg7553456
Head back up top. Try to set up one of the crystals in such a way that they can collect power from the air or.. whatever.1 As soon as you start climbing, one of the rungs snaps and you fall back down. -2 Health. Underground 1 Ladder to Surface: Broken. Mines Updated.
Eat some food, do further befriending of wingcat, and convince Tab to stop messing around and help me out here.get Aaron to leave us cats be already. We don't need to be pampered or bothered by humans constantly! Give us a break already! Bite him gently if he doesn't get the message.
Go searching for a cave. Cast fire orb(for light) and explore it for magical crystals.4 You find a small cave. You try to use your fire magic and you manage to cast a light. This helps you to find crystals on the ground, but you're not sure if they are magical or not.
Guess I'll stay down here for a bit. Set up a crystal to try to make it charge underground, somehow.3 You build a small circle out of stones and put a quartz in the middle. If you aren't mistaken, it looks like it's starting to glow a little bit.
Danea continues to look around, going down a level if possible; and as always, snatching any goodies she sees.6 You do find a bunch of ore and crystals as well as another ladder going down, but it breaks in the middle of your descent. This seems to be happening a lot.
Set out to find any sort of civilisation.1 You trip and scrape yourself on a jagged rock. -2 health, Gain Status: Bleeding.
search for more gems5 You find a bunch more useful things, some which are more rare than others. You now feel as if you have enough different colors to make the statue.
Eat some food, do further befriending of wingcat, and convince Tab to stop messing around and help me out here.
get Aaron to leave us cats be already. We don't need to be pampered or bothered by humans constantly! Give us a break already! Bite him gently if he doesn't get the message.Glass (1+1) and Dustin (5) Aaron is too distracted by Tab to accomplish anything this turn. The Winged cat feels more amiable to the feline in this situation.
Eat some of my food, cook what I haven't cooked yet and train my hunting skills.5 Your spider meat was very filling. You cook the rest of your meat, and even some from camp. It looks like someone at camp killed all the deer, and this insight helps you with your hunting.
+1 Combat Please.4 You rest peacefully under the watchful eyes of your dragon friends. They find your sleeping form to be cute. Retroactive +1 Friendship with both dragons, gain another +1 this turn.
Sleep in the house, happy that the door is watched (very possibly by dragons). Have to sleep sometime.
I am sorry I didn't explain the house design well. Basically it's a central room surrounded by 10 other rooms. Essentially, those rooms are either 3 by 3 (15 ft by 15 ft) or 3 by 5 (15 ft by 25 ft). This is shown by the "X"s. Each room has access to the large central room (10 doors), and the 3 by 5 rooms are larger corner rooms. The house has one entry point, ("north or top of diagram"). I imagine it's probably a matter of casting mud to stone a few more times. That way we'd have a large place for all really....
One large room surrounded by 10 smaller rooms, each with one entrance into the large room. Building entrance/exit on "North" (top) of diagram. Corner rooms are the larger ones. It's potentially scalable for basement or 2nd story, but for now I'd be happy with one finished building. Imagine all the rooms in a house arranged around one really big room.
eat something, and work on improving the circle so it charges faster.4 You eat some fish and shift some stones around, making it slightly improved at charging your quartz.
Attack the wolf, also have Beary attack the wolf.1+3 You do a pincer move with your bear familiar, hurting the wolf and stunning it for this round. -1 Hunger. Warning: Low Hunger. Fighting Wolf: 10/13 Health.
Continue exploring the cave for potential magical crystals.5 You find some already charged crystals in your search, because they're glowing and quite noticeable in the darkness of this cave.
+1 Hunting1 You don't know anything further about the missing deer. When you meditate to try to learn about magic in such a way, you fall into a nightmare. -2 Hunger. Gain Status: Nightmare
Investigate more about the missing deers. How do you drive a whole species to extinction in a single day?
Meditate about possible uses of magic in the hunt. Does blood magic exist? If no, fire magic could be great for both killing and cooking prey.
Try to figure out what to do right now. There's more to life than winged cats.3 You hear a voice in your existential crisis. 'You can do anything you want to do.'
Offer my own blood as a sacrifice to appease eldritch spirits, that they may offer me power in return.5 Still bleeding, you offer it up to the 'eldritch spirits'. That mage in the purple robe appears again, and you can finally see their face a little bit. Woman's lips peer out from underneath, and she has eyes as black as the void of space.
+1searching, please!2+1 You find one of each of those things: an ore, a gem, a food item and a creature. As the giant beetle advances, you think you should be careful what you wish for.
Danea begins searching this level of the mine for ores, gems, food, or creatures.
Cast Mud to Rock a couple more times to finish the house (may take a couple turns if you like, however).4 You build your house exactly to the specifications you originally desired. It's quite big now, and features many rooms. You've noticed that the dragons typically sleep wherever they please, though they have sequestered away spots in the house to keep their treasures in.
If there is any time left, maybe nap some more around the dragons.
I imagine dragons like some kind of bed, beyond mounds of treasure that is.... It may be possible to make some sort of place for them around here, or some ... furniture ... they might like? Do dragons have beds? Sort of a sofa? Do they even like soft things or are they partial to harder things (the scales and all)? Basically if we're going to furnish the place at all, we might consider our dragon friends too. Just a thought.
+1 Hunger5 The female dragon looks them over and nods approvingly. "Now you need to make sssomething to put them in, like a ssstatue or a ssstone that you carve the faccce of the Great dragon into. It might help to charge them firssst, and you mussst organize them in the way that I ssshowed you." She seems to place her paw on the crystals, and they all gain a bit of a glow to them.
Go back to Kalith and show him/her the gems and say "What now that i have the gems?"
Try to engrave a spell on the ground near the crystal that will use the power in the crystal to convert the stone under it to iron ore.2 You don't know how to do that yet. You waste some time thinking about it. -1 Hunger.
Go hunting for a magical forest creature.1+1 You don't find anything to hunt despite hours of searching. -1 Hunger.
Thank the Lady, and go off in search of civilisation.4 Her voice comes from nowhere again. "I sense that you seek others... go through the mountain pass. You will find a village waiting there." You follow her advice, since she actually seems to like you. You go through the mountain pass and atop the peak, you look down. A small village lays before you, just as she said it would.
Communicate with winged cat regarding it's life, interesting things, etc. Maybe ask it about the pearl I found, being that it is a magical creature.5 The cat explains that it lived in a realm of celestial creatures before now, and was a bit startled when it was suddenly taken from its home. Naturally, it wanted to attack that which had stolen it away, but 'the mind mage' (likely meaning Aaron) was very successful at convincing it not to attack him. It examines your pearl and tells you it has healing properties.
Danea draws her sword and jabs at the beetle, maintaining distance for safety.4 You slice into the beetle, so much so that it is stunned for this round. Skill Unlocked: Combat Rank 0. Next Rank: 0/10 EXP. Fighting Giant Beetle: 2/5 Health
Go deeper in the nightmare. What terrible things lurk deep within?4 Five mages appear to surround you. The first one has a white cloak with golden trim. The second has a green cloak with brown trim. The third has a red cloak with orange trim. The fourth has a blue cloak with silver trim. The fifth has a purple cloak with black trim. The one with the purple cloak stands out against your mind, sending chills down your spine.
Maybe I can learn something about this like a more primal or wild form of magic, so keep trying to learn blood magic or maybe dream magic.
Go fishing.1+2 It's a quiet part of the night, apparently. -1 Hunger. Obtain Fish x1. Fishing Rank 2. Next Rank: 18/20 EXP.
Ask Kalith "How do i the charge the gems?"4 "Build a cccircle of sstone and put them into the cccenter of the cccircle. They will ssslowly charge over time from the magic of the air around usss."
Along with Beary, continue attacking the wolf.1+3 You continue you assault on the wolf. It seems powerless to resist your onslaught. Seeing that it has no chance of winning, it flees the scene.
Happily sleep a bit in my bed. (It is night after all).5 The dragons tell you that there are people through the mountain pass, living in fear of the mages. Perhaps you should help them if you can...
Rather grateful things are looking up for the moment, Incredibly happy my house is done, Dream of what else to do now that we are in this place. Through beneviolence, I may convince others of the benefits of friendship and cooperation. If we are to be here, then there is no reason to exist in squalor and misery.
I'll ask the dragons if there's ever been anyone else here. Any people of any type. What happened to them? Are they still here? Elsewhere?
Continue fishing. Maybe I can fish up some non-fish valuables?4+1 You go fishing and one of the times you cast your line, you snag something a little bit different. You pull up a small cloth bag, inside of which are three golden coins. One side seems to display the symbol of a dragon, whilst the other displays the symbol of a crown.
Also, eat some fish.
Danea executes a downwards strike with the sword onto the beetle, hoping to end the fight.6 You manage to kill the beetle outright, but you slam it so hard that your sword is broken. Whoops. -1 Hunger, Sword Broken. Combat Rank 0: 5/10 EXP.
A weak, mortal soul is a very small price for unlimited power. A life of servitude is included too, right? Even then, it's a pretty good offer. Thank the purple mage and learn this spirit magic.3 The Spirit Mage grins. A line of black energy sprouts from her and slams into your forehead; and you feel yourself change. She is your Mistress now, and you will obey.
Try again.3 You manage to change some of the ground to iron ore through the crystal, but you don't remember how you did it.
Thank Kalith once again, and then get stone to build the statue and the circle3+2 Her guidance seemed to have helped you a great deal. You craft a statue that looks a lot like the dragon depicted, and insert the ten gems in the order that Kalith instructed. Overall, you did a great job, specially thanks to the high quality and rarity of some of the gems.
Go eat some food to restore hunger, then use Moderate Enhance Self for 2 turns on myself and train my Spirit Power alongside Beary to strengthen our bond.2+1 You eat a bit, and then use the skill. Beary feels like resting right now, mainly because he got a bit hurt in that fight.
Head through the mountain pass, munching on rabbit meat while doing so.6 You eat some rabbit meat, feeling a lot better. Unfortunately, you were so focused on the eating that you got yourself lost.
snack on the rat that was in my bag. Ask astral cat if it wants to hunt, and offer to try and get it back to it's home.5 You snack on the juicy rat Winged Cat appreciates your offer, but is unsure how to get back home. It agrees to hunt with you, accepting that this could be its new lot in life.
Green Diamond Please.4 You hold the diamond for a moment, before it seems to flow into your very being. You wake up from your dream, and find it marked into your skin just at the bottom of your throat upon further inspection. It glimmers and shines slightly, as if truly special.
"Rival who? Who are you? Why does it even ..." my voice fades as the vision of them does to be replaced by the Dragon.
"I..." Taking a small moment to consider before I gently take the green diamond in hand, "Thank you?" Still confused
What spirit, stone and sprout will come of this? Faith before fear. When the time seems right, after holding the diamond for a moment, I may ask the dragons more of the people in the mountain pass, and why they fear the mages, as well as what else they know of them.
Try to channel the power again, but get some kind of constant spell instead of an activated spell, like one that keeps going but slowly.3 You manage to learn how it's done this time, but it definitely requires the use of a charged crystal to channel that sort of magic. You do so already, making sure small patches of Earth are going to be transmuted per turn. You also mine a bit of ore.
Also, mine some of the iron ore.
Danea quickly butchers the corpse with either her damaged sword or her axe, and separates the meat from the chitinous material. She then looks around the floor further for either more creatures or more valuables.4+1 You get some beetle meat and look around a bit, finding some smaller beetles that you quickly dispatch, collecting their meat as well.
+1 Hunger, ask the dragons about the coins.4 You manage to catch Auraj before he goes to sleep.
Climb a tree or a tall peak, figure out where I am, then resume trek to the village.3 You climb up to a tall peak, and see houses at the bottom of the valley. It is still a ways from here, but at least it seems inhabited. You resume the trek. -1 Hunger. No longer lost.
normally I wouldn't do this since I'm alone, but together we should be able to hunt some rabbit. lets try to find a rabbit burrow.2+1 Your new friend helped you out in this endeavor, and you successfully catch and kill a rabbit together. -1 Hunger. Obtain Rabbit x1. Hunting Rank 0: 7/10 EXP.
They generally keep two exits, so if we find two burrow tunnels relatively close, I can storm in one entrance while my new winged friend is waiting at the other. If the rabbit tries to run out, they'll either run into me, or meet my friend at the other exit!
Nightmare? That was almost a dream, really. Now I should probably go into the mines and search it for the amethysts the mage requested.3 You go to the mines and jump in despite the broken ladder. It hurts a bit, but you easily shake it off, especially when you find an amethyst nearby. Now the question is how to get back out.
If I can't find any, ask anyone currently in the mines for a spare amethyst and try to convince them to lend me one.
Go to Kalith and say that the statue is done, ask her what should i do next(Ask for any gift you want, and I will try to give you an equivalent.)
Use Mana to Spirit to convert 5 Mana in order to practice my Spirit Power, and do some combat drills.2+3 You feel so invigorated that you spend only half of the mana to convert back to Spirit. You then do some combat drills. -1 Hunger, -3 Mana, Spirit replenished. Combat Rank 3: 8/25 EXP.
Thank the dragons kindly and ask if they'd like to sleep a bit after that?1 You suddenly feel like you're having a restless sleep, despite your dragon companions sleeping just fine. The reason why is soon apparent. A green cloaked figure appears and casts a spell, disappearing soon afterward. Rocks float off of the ground, forming a roughly human sized earth elemental, looking ready to fight.
Thankfully drift off wondering what new and wondrous things a world without monsters would be.
What monsters?.....
Danea decides to leave the mines, ascending to the surface. If she has enough time left in the turn, she starts chopping firewood.6 You manage to jump up to the broken ladder and get out. You chop some firewood, only to break your axe.
Zone of Peace on the earth elemental.3 The elemental scrapes you with a rocky fist before you cast your spell. It seems to have worked, for now.
Meditate and attemp to use my spirit in some way that could help me get out of the mine, either by finding an exit or creating one. Maybe trying to "feel" the underground area around me or using pure spirit power to create something? Try using Spirit Magic to solve this problem.6You close your eyes. The Spirit Mage smiles upon you, keeping her end of the bargain. You feel a tug on your chest, and you're suddenly outside. You drop roughly to the ground, remembering the spell as you stare to the rising sun.
Keep trekking, make good time to my destination.4 You indeed make good time towards the village. The people seem to be just waking up for tomorrow's dawn and seem wary of strangers, but since you're not wearing a fancy cloak, they might be more amiable towards you. -1 Hunger
cast rock to mud on the earth elemental, while gently walking back a bit. Draw sword, if appropriate, swing. Shout to wake up the dragons if that's possible.2+1 This elemental is actually pretty agile what with the gaps between rocks, so your swipe doesn't seem to do much. You're currently out of mana, and the dragons remain sleeping for the time being.
Work on making the charging circle more efficient. Then, head back up top to the forge.1 You don't know how to do that, it's pretty improved as is. You try desperately to climb up the broken ladder, only to fall back down again. -2 Health, -1 Hunger.
Store that one in my pack for now, and continue hunting. Ask astral cat what his home was like.5 You hunt down a few more rabbits together. The winged cat describes a realm filled with winged creatures like it, but some weren't winged. Some glowed with strange white lights and were resistant to magic. They felt good to be around, though... kind of like it feels good to be around you.
Grab some food, then go help fight the rock elemental. If it attacks anyone and my iron sword could damage it without becoming chipped, attack it with my sword. If it attacks someone but there is a chance my blade could break, instead summon a Spiritual weapon for two turns and attack the elemental with it. If it doesn't attack anyone, watch and eat to restore my health. Get Beary Bob to help if he has recovered enough.1+3 The rock elemental seems somewhat resistant to physical damage, what with being made of rocks. It seems peaceful for the time being, though it did try to attack one of your friends before they pacified it. Beary Bob helps a little bit himself, but his claws are also not doing much.
Go and pray to the statue5 You pray to the statue. The Great Dragon smiles upon you, saying that you can choose to enhance yourself in any way you choose as your boon.
Speak to whomever is the highest authority in the village, offer my services as a fighter.5 The townsfolk direct you to a larger building called the Town Hall. Inside, there is an older tan-skinned human woman (https://i.pinimg.com/236x/dc/f1/ec/dcf1ecff32e377743200a3a19601601a--female-wizard-female-pirates.jpg) pouring over multiple books. She looks to you with strange silver eyes.
Danea cooks and eats the beetle meat until she is full.5 You cook up the beetle meat and consume it all. You pick some berries when you're finished.
If the hunger gets too hard to bear while cooking it, she quickly searches for berries to eat while the meat cooks.
Ask for a boon that gives a bigger pool of mana, also go back to meditating on divination magic3+1 The boon is granted. You feel your pool expanded and your energy return. You feel hungrier after your meditation, though.
Attempt to sustain the Zone of Peace; if possible, meditate and reach a state where I am gaining mana at least as quickly as I am expending it.2 You fail to maintain concentration due to it being excessively windy this morning. The elemental breaks free of its trance.
Hunting bonus.3 Your friend is hungrier than you are, so you get the scraps of sharing the rabbit. They feel that you are a close friend, but that doesn't mean it can't be something more. -1 Rabbit, +1 Hunger.
Share some of our first catch as a quick meal before we go back to camp with the rest of it. Also, curiosity kills, but... how exactly do I make them feel good? Are they flirting with me or something?
Wake up the dragons, attack earth elemental.2+1 (you were gaining other things whilst you slept. Mana is relatively easy to recover, however.)
(I'm sorry about the mana thing I thought I slept somewhere in there).
Learn New Spirit Magic. Try to learn a spell that could heal me (while hurting my enemies, if possible). Otherwise, +1 Mana.Gain Spell: Drain Life (1 Mana per Health stolen)
Tend to my wounds as best as possible, eat something and have a quick rest to recover my Mana and Health. Once I'm done recovering my strenghts, go find that statue the spirit mage asked me to sacrifice the amethyst at.
Try to repair the ladder using transmutation. If I cannot, then simply transmute handholds into the wall.3 You're out of mana. You repair it the normal way. -1 Hunger. Warning: Low Hunger. Building Rank 0: 4/10 EXP.
Use moderate Enhance Self for 2 turns, and summon Spiritual Weapon as a sword for 3 turns, then eat if the elemental doesn't attack anyone. If it attacks anyone, attack it back with my sword and spiritual sword.1+2 You conjure all the things, but they feel reduced slightly. You eat a berry. +1 Hunger. Mana and Spirit Depleted. +1 for 3 Turns, Spiritual Weapon 2 turns.
eat something, and use the spell see the future1 You use the spell before eating. Your mind reels with the sight of the destruction of the universe. There's only 3 chances to survive, but in trying to grasp them, you feel pain wrack your body.
I need Zone of Peace on that elemental. If I end up with less than 3 mana after I try it, then I rest.1 The spell backfires. You feel at peace as the elemental whacks you one. -2 Health, -1 Hunger, -2 Mana. Peaceful
Danea finds a nearby area of exposed stone and sets to work on it with her pickaxe, getting large chunks of stone for later smoothing into blocks.6 You set to work mining a bunch of stone, getting lucky and finding some ore as well. It is very tiring work, though, not to mention unhealthy.
Eat some food, and try to channel Mana into myself from the crystal. Then, head to the forge.2+1 You eat a fish that wasn't as well cooked and channel the rest of the crystal's power into you. It shatters in the process, leaving only shards. You head to the forge.
seeing the others are in danger, I go to help them by casting a lightning bolt on the earth elemental!1 The lightning bolt you summon hits you instead by accident. Oops. -3 Health, -1 Hunger, -2 Mana.
((Did you draw that? That's fricking awesome.))(No, that's actually official D&D art that I was inspired by.)
Thank Lady Avita for her patronage, ask for the nearest monster to defeat.
1+2 You slightly succeed in this endeavor. You still feel compelled. -2 Mana. Spirit Magic Rank 1: 2/15 EXP.Spoiler: Secret Action (click to show/hide)
Back up to eat some berries; then attack the earth elemental again.1+2 You eat some berries. However, you deal minimal damage as you are entirely distracted by the feeling of a harmful spell being cast on you. Who did that?
Can I play, please?You can certainly play, but you start the game with no skills. You earn them by performing actions in game and gaining experience. If that's still okay with you, you're more than welcome.
Name: Jerra Egan
Appearance: Female with short, brown hair and green eyes. Pale skin. More fast that strong, but still strong, determined and able to endure.
Skills: ?
Combat Rank 1
Forging Rank 1
Mining Rank 1
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
Able to make and use weapons and armor from materials she gathers, Jerra is a sharp warrior with a sharp mind. Determined to protect her people from the the mages, she does what she can.
I guess if you let me play, then what I'd do would depend on where I start? That'd make 10.
Danea uses her transmutation magic to shape the stone into blocks, and to convert the largest piece of stone into a forge. She puts wood into the forge and ignites it to get coals for later smelting.3 You shape some of the stone into blocks, beginning to build a forge. You cut a log and start a small fire in the half-forge, and wait to grab a bit of charcoal.
Forge a new pickaxe, half the size of a normal one. Also make a kneehigh golem from basic metal materials, and fashion a basket for him. His name shall be Kosjenka.5 You successfully fashion one of your copper bars into a new pickaxe. You smelt the rest of your metals and ores together and build a small bronze golem from the mix, animating it with your magic. You give your small robot son a basket. He is happy.
Spoiler: Secret Action (click to show/hide)
Attack the earth elemental with a downward angled sword swing, preferably after dodging one of its attacks. Ask the Dragons to help.2+1 vs. 4+1 Wren notices that his friend Theron is currently out of his mind, hypnotized in some way. Perhaps it has something to do with that strange black dot on his forehead? Either way, Wren dodges another Minor Harm spell from Theron and plants a firm blow on the Earth Elemental in one fluid motion. The dragons help a little bit, too.
Scream as I'm harmed somehow from somewhere. When it swings, sidestep and strike. There's the sad matter of this elemental; I didn't see it cast any spell, but perhaps it did. Whoever did it, I didn't see it. Unless of course there's some reason to think otherwise right now. Do I see where this stuff is coming from or?
Rest (harnessing the power of peace and ohmmmm...), and then try to use Charm Monsters on the golem to make it a fellow in peacefulness.4 You channel into this inner peace you've found and regenerate some mana as well as heal up a bit. You manage to charm the elemental again for a bit.
Go and confront the drake from a distance where fire will not easily reach me, but it can still hear me. Issue an official challenge and hope it's sapient.2 The Drake doesn't seem interested in an honorable duel, as it spews some fire in your direction. -2 Health. Fighting: Small Fire Drake, 15/15 Health.
"MIGHTY DRAKE. I CHALLENGE YOU TO AN HONORABLE DUEL. IF YOU REFRAIN FROM USING FIRE, I WILL REFRAIN FROM USING MAGIC."
aagh! Lightning struck me twice! Try one more time to cast it on the earth elemental, then use the magic in my pearl to heal myself.2+1 You dole out minimal lightning damage to the golem, since it's pretty grounded. Terrible puns aside, you heal up a bit.
sacrifice all of my crystals to the great dragon4+1 You sacrifice your crystals to the great dragon. You feel like you will be granted another gift for your efforts.
Draw off the fervor of battle to replenish my Spirit Power. If that won't work, just hit whatever enemy attacked the others.1+1 You try to channel energy into replenishing your spirit power, but something goes wrong in the process. You feel awful. -2 Health.
Danea finishes the half-forge then lays some copper ore on it. When it melts, she uses Shape Object on the pure metal to form the shape of a scythe blade.I don't know if you realized this or not, but I actually made a forge already that you could use.
Position earth elemental between me and Theron. Cleave it with my sword.((Doing anything to the dot might result in an instakill, just talking would be fine as long as the force in control listens.))
Things are naturally going sideways, so will I.... Position myself on the other side of the Earth Elemental, putting it between me and Theron. My sword isn't cutting it enough; it's still standing; let's fix those issues. I'm going to rub that black dot off his forehead with my thumb later on. Til then, I'm going to work with the dragons to make this thing ground again.
Name: Jerra Egan
Appearance: Female with short, brown hair and green eyes. Pale skin. More fast that strong, but still strong, determined and able to endure.
Skills:
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
A blunt weapon or a pickaxe might be a better weapon than your sword...
Position earth elemental between me and Theron. Cleave it with my sword.((Doing anything to the dot might result in an instakill, just talking would be fine as long as the force in control listens.))
Things are naturally going sideways, so will I.... Position myself on the other side of the Earth Elemental, putting it between me and Theron. My sword isn't cutting it enough; it's still standing; let's fix those issues. I'm going to rub that black dot off his forehead with my thumb later on. Til then, I'm going to work with the dragons to make this thing ground again.
A weak, mortal soul is a very small price for unlimited power. A life of servitude is included too, right? Even then, it's a pretty good offer. Thank the purple mage and learn this spirit magic.
((Why is everyone suddenly fighting the damn elemental and making everything harder for me? :'( ))
I was around earlier in this game's history. If I wanted to rejoin, would there be a spot?I suppose one more person can't hurt. You're welcome to come back.
Minor leech life this fukkin drake.6 You end up spending all of your spirit energy and some of your physical energy into the ability, but it does quite a bit to the drake. It seemed more pissed off at you.
Use my peacefulness to create a full Zone of Peace! We shall tame this golem yet!3+1 You extend a magical branch of peacefulness, and it seems to work a little more potently this time. You feel less peaceful as a result.
Heal Billybob with the remaining two pearl charges, then go find someplace to take a quick catnap.4 You heal up your friend and take a catnap, replenishing some lost health and mana. +2 Health, +2 Mana, -1 Hunger. Daily Pearl Uses Depleted.
Danea finishes the half-forge then lays some copper ore on it. When it melts, she uses Shape Object on the pure metal to form the shape of a scythe blade.4 You finish the forge and smelt your ore. You fashion a couple of the bars into a scythe blade with magic, admirably sharp.
Fashion a small sign from wood and a piece of charcoal that says "Reserved for Aumrath".4 You make the sign and send your robot son to go mining. You find a new crystal, and manage to regenerate a bit of mana, immediately spending it to transmute the ground again.
Hand it to Kosjenka, along with the small pick. Tell him to take both down the ladder and place the sign by the crystal circle. Tell him to mine for ores and place said ores under the sign whenever his basket gets full.
Then head back down and fix up the crystal so that it keeps transmuting the ground.
EDIT: A mentoring system would be cool.
Position earth elemental between me and Theron. Cleave it with my sword.
Things are naturally going sideways, so will I.... Position myself on the other side of the Earth Elemental, putting it between me and Theron. My sword isn't cutting it enough; it's still standing; let's fix those issues. I'm going to rub that black dot off his forehead with my thumb later on. Til then, I'm going to work with the dragons to make this thing ground again.
5+1 vs. 2+1 Theron's dark mistress doesn't seem to care at the moment. Her ghostly laugh pierces his head, causing him to be useless this turn. Wren also hears her voice, less prominent but still sinister.Spoiler: Secret Action (click to show/hide)
Ok, sounds good. Thanks. Other than no skills to start is there anything else? um I guess, can I fight the earth elemental then? Not sure where else to go since that's where this started? I hope this is ok for a first in character post.(you can do almost anythign you want to do, so long as the dice are on your side...)
Attack the Earth Elemental
((If Billy Bob knew about the traitor and had Spirit Power, he might attempt to do something about it. But I'm pretty sure he doesn't have knowledge of it, and I can only do one of those things this turn.))5 You do both of these things, and you get healed by Tab E. Cat! How nice of your small friend.
Try to generate Spirit Power again, preferably without hurting myself. Oh, or maybe try to develop Spirit to Health/Health to Spirit by using my physical vitality to replenish my inner strength.
ask the great dragon what should i do4 There are two things you can do, my apprentice, says the god, projecting into your mind. The first option is that you can continue to work on your magic through me, helping me to gain power and overcome the mages. The second is more difficult... I have seen that the mages have both evil and good in them, and right now they are misguided on their path to power. Perhaps they can be persuaded to work with me instead of against me, but at the moment that seems highly unlikely. Either way, I need to regain some of my power, else this world will fall to ruination. With that in mind, I shall heal you, my child.
If you wanted me to die, you could have just told me to do that then. The elemental was going to lose and there was nothing that I could have done to prevent it.5 "I didn't want you to die, my special boy... I was just hoping this whole fight thing would be more in my favor," she replies, appearing only to you now.
Find a place to sit down and meditate about Spirit Magic, trying to focus and adapt my already known spells into better ones. Stay away from the others, for now.
Rest. Also, eat some of my cooked or smoked fish, whichever I have more of.4 You eat and have a rest. +1 Health, +3 Hunger, +3 Mana. -1 Smoked Fish.
Mine some of the transmuted iron by the crystal, and meditate on transmutation a bit.4 You mine some of the ore and meditate for a bit.
Chill Touch! DIE DRAKE!6 You overcharge your mana into the spell, killing the drake. Mana Depleted, -2 Hunger. Necromancy Magic Rank 0: 5/10 EXP.
have dinner with astral cat. Ask what she knows of magic, and if she could teach me any.Bonus applied.
Edit: I realised I forgot to select a bonus for leveling up combat. +1 health please!
Danea shapes a medium-sized branch into a handle for the scythe using her transmutation magic, then attaches the blade and collects a large quantity of cut grass with the scythe, searching for berries as she harvests.5 You make your scythe blade into a sickle essentially, successfully cutting grass and finding some berries along the way.
Attacking Earth Elemental with sword and non sword friends (Dragons, and new girl, Jerra?); largely worrying about voice in my head later....2+2 You deal a bit more damage to the elemental with your friends. You feel like you also helped out the new girl.
Use moderate Enhance Self and attack the earth elemental.3+2 You do quite a bit of damage to the elemental and buff yourself. The elemental is near death.
after eating something im gonna go with the first option and work my magic through the great dragon5 You feel as if you have unlocked something instrumental in the universe. You feel magic course through your body in turn.
I guess I'll keep on joining Wren in attacking the elemental with swords.2+1 Thanks to your friend Wren, you do just enough damage to kill the elemental. A scream rends the skies above, before they fix themselves again.
Cut up the Drake, and FEAST. Feast on its magical flesh. Gain its power.4 You consume the Drake's Flesh and feel more knowledgeable, as well as refreshed. It's not very nutritious uncooked, but it did its job.
Return to fishing. Use Charm Animals to make the fish come to me.3+2 You go back to fishing and charming, more proficient with such things. Retroactive Diplomacy Skill.
Mine coal, eat fish, and head back up.I will assume you took +1 Mining.
+ 1 to foraging, please5+1 You gorge yourself on berries so much that you feel a bit sick after eating them all. You head to the mine. -1 Health. Hunger replenished, Berries consumed. Gain Status: Ill.
Danea consumes berries until either she is full or out of berries, then heads back to the mine.
Start practicing my combat skills with my axe and sword, focusing on evasion and agility. Then hunt for more food.6+1 With so little deer left in the woods, you stumble upon a pack of weak-looking wolves. You easily slice through a good few of them before they run away, but not without some collateral damage. Your forearm was bitten into so badly that not only are you bleeding, you are effectively one-handed for the time being.
Thank them for being such a nice friend, and go looking for something to fight or spar against.1 You find an angry, hungry wolf. It gets the jump on you. -2 Health, -1 Hunger. Fighting: Hungry Wolf, 13/13 Health. Retroactive Diplomacy Skill: 5/10 EXP.
Introduce myself nicely, and I guess ask what the story was with everything that just happened like the earth elemental and the one guy with the forehead dot who was casting spells at Wren.4 A man who introduces himself as Wren seems very friendly, as do the small dragons. nother gentleman named Billy Bob briefly says hello as well.
Get to know the other nearby players and the little dragons. They seem nice.
Introduce self and dragons to Jerra (New person). I need rest (0 mana, get it). Politely invite inside. Meditate on magic and restoring mana and ... earth magic? because we beat the earth mage a bit?2+2 For some reason, you feel it is slightly easier to meditate on Earth Magic, for now anyways. Jerra seems very polite.
Catching my breath after the elemental drops, ground onto ground, I try to introduce myself and our fantastic dragon friends to the new person and I guess vice versa. Still a little hungry, I'd offer to get us all some food and offer her shelter in the house (built previously). As long as she seems ok, invite Jerra inside the house. Possibly converse and relax a bit.
I'll have to worry about the voice in my head and the weird forehead dot /spells cast at me thing later. For now, he's not around is my understanding. Not sure how I feel about being targeted, but if things look safe for the immediate time being.... Figuring out and dealing with whatever the crap that was is on the concern list, but after regaining mana, and safety matters.
Meditate.
Go eat and meditate to recover mana and Spirit power Introduce self to the newbie first though. Then rest. And if I can, go practice combat with Beary Bob.3+3 You replenish a lot and practice a lot. Unfortunately, you injure yourself during practice.
Cut off the Drake's head and bring it back to the village as proof of me having killed it.3+1 The gesture is probably more gruesome than Lady Avita would have preferred, but she nods approvingly.
New enchantment. Now, go cook half of my fish and smoke the other half, and take a bit of a rest. Invite anyone that needs food to partake in it.1+2 Gain Spell: Zone of Despair (3 Mana)
well, I did ask for a fight, but this is just a crime. Poor thing is starving! Give it a rabbit.6 The wolf sees your gesture and devours the small rabbit. Hungry for more, the wolf smells the other dead rabbits on you and tackles you, stealing the rest of the bodies from your inventory. After it is done feasting, it seems to acknowledge your generosity and neglects to attack, simply laying down.
Try to build something along the lines of a Bessemer converter, for the purposes of steel making. Just a smaller one, doesn't have to be huge.1 You start building it, only for the metal to suddenly heat up exponentially in your hands. It really hurts, and then it explodes, the shards scraping your body.
Danea meditates in the entrance to the mine, surrounded by the earthen walls of the cave.3 You meditate for a bit, feeling the earth energies flow into you slightly. Unfortunately, you still feel sick.
Tend to my wounds and cook my fresh food. Then meditate on Spirit Magic.6 You learn a Healing Spell that helps you out. Unfortunately you burn up all of your mana, as well as some of your meat.
Cast plant growth on berries, share some berries with Jerra, eat some berries so I don't starve. Save some for later, so we don't starve later. Meditate/regain mana.3+2 Your new affinity with plants seems to pay off in a major way.
Well I'm going to get some of the berries off the bushes / berry farm I planted a while back. May as well cast plant growth on them while I'm at it.
I'll eat some and share with the newcomer, Jerra. Food: the friend maker and the not starver. Pretend that was a better sentence than it was.
Anyhow, if its cool with her, I plan to meditate and/or rest to regain the rest of my mana. Might talk a bit. Figure out options.Keep forehead thing having spellcaster in mind.
Also, I think other people in the original group aren't where I am (house by the river). Ask if Jerra wants to look for them, or something else. Take her opinion into account.
+1 Spirit, since I don't think I did that earlier1+2 Luckily there is a ripe mango tree nearby. You eat a mango and share some of your meat with your friends.
Get some mangoes to eat, then see about using my Spirit Magic to heal my wound. Also, bring Beary Bob and the dragons some of the deer meat I have if they want some.
I guess I'd thank anyone who's giving me food and keep some for later. I wouldn't mind meeting some of Wren's friends. While we're at it I guess I'd ask how I can get better and stuff like fighting. Can it be a sparring thing? That sounds fun.4+1 You decide to spar for a bit. Your new BFF Wren also gives you some berries. Obtain Strawberry x5, Blackberry x5. Combat Rank 0. Next Rank: 5/10 EXP.
New enchantment. Now, go cook half of my fish and smoke the other half, and take a bit of a rest. Invite anyone that needs food to partake in it.
...Dwayna you used the wrong action for me. :/My apologies. I must have looked too far back accidentally. I have edited it accordingly, keeping the bonus for my mistake.New enchantment. Now, go cook half of my fish and smoke the other half, and take a bit of a rest. Invite anyone that needs food to partake in it.
Thanks....Dwayna you used the wrong action for me. :/My apologies. I must have looked too far back accidentally. I have edited it accordingly, keeping the bonus for my mistake.New enchantment. Now, go cook half of my fish and smoke the other half, and take a bit of a rest. Invite anyone that needs food to partake in it.
communicate with the wolf, if possible. There should be some similarities between cat language and wolf language. If I can pass the language barrier, ask what happened to it's normal prey. Wolves normally hunt in packs and prefer large game, not small cats.1+1 Seems wolf language is quite a bit different from cat language. You're wasting your time. -1 Hunger.
+1 diplomacy.
[Hmm. Someone is causing a ruckus.2+1 Since you're still bleeding, you only feel fuller from your eating a fish. After meditating, you also feel more attuned with protective magic.
Eat a fish and meditate a bit. Try to project an aura that disrupts casting inside.
Thanks.3+2 You gain more fish and more experience with enchantments. -1 Mana. Obtain Fish x6. Fishing Rank 3: 10/25 EXP. Enchantment Magic Rank 3: 5/25 EXP.
Now go fishing, with the usual Charm Animals trick.
Thank Lady Avita.4 There is a tavern and a food shop in this small village, and they all pretty much tell you the same thing. "If you're looking for food, it depends on exactly what you want."
Go to a local tavern or butchers, bakery, any place that supplies food. Find out the prices for a steady, daily ration of food so I don't have to spend all my time hunting.
continue training magic through the great dragon3+1 You concentrate on your magic skills for a bit. -1 Hunger. +2 EXP to all known Magic Skills.
Danea decides to simply weather the illness for the time being, and descends as quickly as she can to the lowest explored level of the mines, keeping an eye out for any ores or objects of interest on the way.4+1 You feel less ill. You find some rare ores. You're smart enough to not go down the broken ladder. Lost Status: Ill. Obtain Silver Ore x3. Searching Rank 1: 12/15 EXP.
+1 Health, try to focus and regain mana to use on my wounded hand. Once I can use my hand again, ask the Spirit Mage if she has any job for me now.6 You regain mana, but then use it all up again to heal your hand. It's exhausting. The Spirit Mage reappears, humming softly.
Eat some more food to restore hunger, then work on tailoring with my pelts. Try to imbue the clothing with Spirit Power. Make a pair of gloves.1+2 You eat and work on your tailoring skills, but you don't accomplish much else. It's some good experience, though, and you feel you may accomplish it next time.
Spar with Jerra. Ask the dragons about the town and the people there.2+2 You spar with Jerra, giving her inspiration to learn better.
To answer how to improve at things, "Practice." If she'd like to learn, then I'd gladly show her how and maybe even benefit from it myself a bit. It couldn't be too terrible to improve that skill. I suggest we might consider going to this new town I keep hearing about, BUT before I do, I suggest we ask the dragons about the town and the people there.
I guess I'll spar with Wren after talking to Billybob and seeing how he's doing. That way I'll make a friend and get combat experience?5+1 You spar with Wren. You hurt yourself doing that. -1 Health, -1 Hunger, Gain Status: Bleeding. Combat Level Up! Choose One: +1 Max Health, +1 Max Hunger, or +1 Combat. (One time only)
well, I'm starting to get hungry myself. Go hunt for someething to eat. Mice, rats, rabbit, whatever is available.You could just ask me for some fish. I've got plenty. I don't just catch them for myself.
I am entirely fish, yes.Glass is Thebiggerfish confirmed.
Rest, and meditate on enchantment.1 For some reason, you feel very restless. Something about the air has changed this night. Visions of five cloaked figured swim in your head. They hunger for the universe's power, even as it bursts at the seams. A green cloaked hand, desperate for power, reaches out to try to destabilize yours. It is temporary, but it still hurts. The vision fades.
Buy 1 gold crown worth of food from the first selection of the Dragoncrown Food Shop. Eat until full.6 You buy and eat a whole pound of raw beef. You're full, but you're pretty sure that wasn't healthy for you. Hunger Filled. -1 Golden Crown. -1 Health, Gain Status: Ill
Afterwards, ask Lady Avita if there is another quest she would like me to do.
Danea takes some wood from the support beams, careful not to compromise the structural integrity, and uses shape object to create a portable ladder, which she uses to replace the broken ladder. She then descends further into the mines.5 You reshape the ladder easily, using the wood from the broken ladder instead of doing something stupid. You descend further and further, soon finding yourself on the tenth underground level. It's starting to get darker, so it will be difficult to search around for anythign useful without a torch.
+1 Mana. Go back to the mines and search the place for any gems. Focus on getting that Obsidian, but if I find other types of gems still take them.5 Jeb is unavailable at the moment. Luckily, down in the mine you find some valuable gems, including a piece of obsidian.
If I find any valuable gems, try to talk with Jeb and trade my gems for that Obsidian diamond he has.
Bind my wound so I stop bleeding. Meditate on the possibility of embedding souls in objects as a way to power them.3 You bind your wound, but it might not fully heal for a bit. You start thinking about things that, for some reason, make you feel uneasy.
well, I'm starting to get hungry myself. Go hunt for someething to eat. Mice, rats, rabbit, whatever is available.5+1 You hunt down and kill some rats, consuming them immediately. Unfortunately, they were unhealthy again. Hunger filled. -1 Health. Gain Status: Ill. Hunting Rank 1: 5/15 EXP.
+1 Tailoring2+3 You make some impressive gauntlets, infusing Spirit Power into them. You feel that they may make you more lucky in the future. You eat up some of the Deer Meat you have.
Try to make those Spirit Power infused gloves. And probably eat again if I can find some food.
Heal Jerra with magic (minor heal). Meditate on healing and offer to teach her if she would like. Ask if everyone wants to go to the nearby city to see if we can help there.5 You heal up Jerra's wound. The dragon are amiable towards a change of location if their good friends want to do so. Not to mention, Lady Avita sounds like a nice person.
Seems Jerra got injured, magic fixes that. Offer to let her know how, while meditating on it myself (not sure how else to do it). Seems a lot of people in the group went over to this dragon friendly city. Assuming our dragon friends would like to accompany us, naturally extend the invitation along to them. They're great. My talents were often based on the idea of helping others and support, so a population of friendlies seems to fit into that. It also potentially opens up more possibilities to expand various social and infrastructural elements, assuming that's ok.
Um, +1 Combat if that's ok. Thank Wren for letting me learn healing magic and healing me and stopping the bleeding and teaching me how to fight better. So far I like this guy. Sure I'll go to Dragoncrown Village if everyone else is going.1+1 Your friend Wren heals you. It's very distracting because he's touching your hand to do it. -1 Hunger. Lost Bleeding Status.
Stick me on the waitlist.Done. I'll let you know if anyone dies.
Name: Baldon
Appearance: A tall man with pale skin, with a bushy brownish beard.
Skills: None yet.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
Meditate and think on what monsters in this locale covet jewels treasures.6 It's pretty obvious that dragons are rampant in this area, and they are most well known for their treasure hoarding ways. Other options include goblins, kobolds or other greedy creatures. Pick one and hope for the best. -2 Health from Illness, Mana replenished.
((So yeah a Knowledge Check on monsters in the local area and their larcenous habits.))
bleh. Try again at communicating with the wolf. I know it can be done, just gotta figure out how!4 It seems to perk up its ears at your growling noises, making some back. 'Small kind feline. Deer all gone. Wolves hungry.' That's as best you can do.
Danea learns a new transmutation magic.You learn Animate Object (2 Mana)
Danea thought for a moment. She could use magic to change things and control the Earth. It wasn't unlikely that she could also create and shape fire. With this in mind, she used shape object to form a small wooden chunk into a torch shape, wrapped some of her large pile of grass around the tip, and attempted to use fire magic to ignite the makeshift torch.
Green’s the enchantment mage, then, I presume?They all have different types of the other magics, but definitely prefer one or two of them.
Go find the dragons and consult them. See if they can help me rest more peacefully.
Eat someting and meditate while holding the obsidian shard. Try to channel all of my mana to my left hand and cut it with the sharp obsidian, to cover it with mana-charged blood. Hopefuly, that will charge it with my vital energy.2+1 You eat some lizard meat, which isn't very filling but at least makes the hunger lessen. You decide to cut yourself, channeling your blood and mana to empower the obsidian.
Shouting to anyone nearby, Aumrath implores them for assistance.6 You build a good portion of your steelworks project. It's not done yet, but what you have built so far is pretty durable.
"Hey, anyone who can hear this. Could you please try to capture a bear in the woods and bring it back here, alive? You will be rewarded.
Continue with building a steelworks, using transmutation to bind the different metal plates together to increase the strength.
Time to test out conjuration. First Use Mana to Spirit to get 3 Spirit. Then use Conjure Simple Objects to conjure a sword while pouring Spirit into it to see if it makes it better.1+1 Your spell fizzles. -3 Mana
Go to the town with Jerra and the Dragons. Gladly teach her some healing magic along the way.6 You convince your dragon friends to come with you, so they start packing up their things. They'll be with you in a little while. You teach Jerra some healing magic by demonstrating it on her.
Happily invite our dragon friends along with us, as well as teaching Jerra some healing magic. It's never a bad idea to be able to deal with injuries or any number of things really... that can be helped with healing magic. I don't think anyone's ever been injured and hated the idea of being able to do something about it. Once in the town I might consider meeting up with the others there as well as the Woman who is running the area: a transmutationist, I believe. I've been wanting to apply abilities to help other humans for quite some time and I imagine this may do well there. I've managed to raise buildings and infrastructure, can heal, and am able to fight a bit. Certainly there can be some sort of mutually beneficial arrangement struck between these people and ourselves. There's also probably information and achievements to be gained.
I guess go to town. Ask Wren and the Dragon to teach me some magic, probably about healing while we do.2+1 You start your move, and your friend Wren fully heals you. You feel like you've learned something from him, though definitely not as strong as he showed you.
See the future1+2 You feel moved by forces unknown to actually see something this time. Another timeline, where the Spirit Mage rules with the Great Dragon. It's not a bad future, assuming it can be accomplished.
Particularly difficult quest? Heh. Well, try to contact the spirit mage to inform her that I got the charged obsidian she requested. If she gives me more instructions, follow them. Otherwise continue training my fighting skills.2+2 She is thoroughly surprised that you already have what she asked for. She delicately takes the shard, and cups her hands over it. The energy from it flows into her through dark tendrils of energy, the obsidian dissolving in the process.
Eat some food, relax/rest, and maybe do some fishing. And visit Aumrath for a knife.5+1 You eat some food, rest a bit, and do some more fishing. Now the waters have been overfished and you will gather less fish for a bit. Not to mention, your friend Aumrath doesn't actually have a steel knife made for you yet.
Danea explores the level of the mine and uses her pickaxe to extract any ore deposits.6 You mine so much that you break your pickaxe. -1 Hunger. Pickaxe Broken. Obtain Copper Ore x7. Mining Rank 0: 5/10 EXP.
Ask around town regarding kobold, goblin, or other skulking creature sighting.1 Nobody has heard anything. In fact, talking about such things with wary strangers makes them trust you less. -1 Health, -1 Hunger, -1 Village Approval.
((Glass, remember to come to me for a steel knife.))1+1 You realize that you are both out of mana and resources, therefore accomplishing nothing. -1 Hunger.
+1 building. Finish making the steelworks.
huh. All the deer are gone? Go look for some to bring to the forest. Maybe practice using gust to speed up my travel, CAREFULLY.4 You don't have any mana, but you concentrate on your air magic a bit. Somehow, you manage to find the last pair of deer around the area. They look frightened despite your size.
Meditate to replenish my mana and Spirit. Then practice my combat a little.3+1 You take some time to meditate and practice. +1 Mana, +1 Spirit, -1 Hunger. Combat Rank 3: 22/25 EXP
Pack up provisions, go to Dragoncrown Village, maybe meditate on healing magic and discuss that with Jerra on the way there. Then once there, there's some talking to do.5 You successfully continue to be a wise mentor to Jerra. You introduce yourself to Lady Avita, who welcomes you to town.
Once there strike up some conversations, ask some questions, get information, etc.
I.) Make the acquaintance of the leader of this place, a transmuatationist I hear.
Ask this place where it grows its food, and if they would like the services of an accomplished gardener to increase
Also, are the streets paved? Would they like them to be? Because I can probably manage that.
As stated previously infrastructure, I can make that happen: paved roads, aqueducts and irrigation/ drainage, increased crop yields.
I also have some healing ability and plan to develop this further.
Did I mention I know a little about this sword and how to use it?
They're going to love me, and I don't even want to rule the place. Although I do like the idea of being a prominent and well loved person, because I'm good for people.
I make lives easier and longer. I shall make this place a beacon and better for a place at its head, though not the head. I shall slowly improve all arounds me.
I am happy to provide my services, for some reasonable progress towards that last goal.
Yup, following Wren. Going to learn some more healing magic from him on the way to Dragoncrown Village.3+1 You learn some more about healing magic from Wren. -1 Hunger. Spirit Magic Rank 0: 3/10 EXP. Learned Moderate Heal (2 Mana)
So far I ran across a couple different people and one of them had magic soul harming powers and the other one wants to heal people and be nice. I'm sticking with that one.
Danea exits the mine and returns to her camp, where she meditates for a while to recover mana.3 You rest for a bit at the campsite. +1 Health, +2 Mana, -1 Hunger.
I did that not expecting something in return, I traded my soul for power and this is part of said payment.5 "Very well... I shall endeavor to treat you more fairly in the future, my loyal subject," she replies, clearly not used to this much positive interaction. She raises her hand, and you feel more power flow into you.
But if I'm allowed to pick something, I would probably also like to get Necromancy magic powers that also grow in power slowly over time, like the spirit magic powers I already have.
And maybe that she stopped treating me like a pet, like if I wasn't doing this willingly despite that I was the one who wanted to give my soul and have a life of servitude for power in the first place.
time to learn deer-speak. It will probably be harder since our differences are greater than that of wolves, but it would be key to restoring the balance that the wolves need.3+1 You learn how to speak deer. -1 Hunger. Diplomacy Rank 1: 3/15 EXP. Learn: Deer Language. Deer are now neutral.
Search around for such clues on my own, there's gotta be traces around here somewhere.5 It appears there's a nearby cave in the mountains surrounding town. You find a bunch of tracks leading inside, indicative of a group. At least it's not a large monster. Searching Rank 0: 7/10 EXP.
((Dwayna, Glass visiting me means I can actually now make a knife without just making a knife without any in universe justification.))1 (Okay, since you said so...)
Head down and gather the materials Kosjenka has gathered, replacing the spell crystal if necessary. Then, finish the steelworks and make a fish skinning knife.
Attempt to use Charm Animals to get the fish to come back, then try to spend some time bonding with Canadia. Accept my new skinning knife if it becomes available.4+1 You feel your spell has succeeded in drawing some fish from the area. You bond with your familiar. The knife your friend conjures for you becomes a literal skinning knife as it briefly turns on that which conjured it. The knife clatters to the ground at your feet, soaked in his blood.
Feed the last two deer meat to Beary Bob to increase our bond. Then meditate to replenish Spirit and Mana.6 You bond with your familiar after he eats your deer meat. You meditate for a while, and you feel a bit exhausted in more than one way. Perhaps it's the stronger connection, or that you feel almost overcharged. Either way, you feel a bit off.
Talk with village mayor; pave road (cast mud to stone), have Jerra watch if possible (plant idea).2 Lady Avita is busy with other things right now. Your spell fizzles as it's not plant magic. At least the dragons are here. -2 Mana, -1 Hunger.
"My actions speak for me, only, loudly but silently. I will pave part of your street now, probably more later. Show me your crops, and I will show you bloom. Show me your wounds and I will seal them. I think you'll find it I'm good to have me around."
Cast mud to stone on an appropriate portion of the street in front of the leader's residence.
Suggest Metra and other players observe and learn. Benefit town, town benefits us....
Request lodging for now, until I can build a second house in addition to the farm camp....
Also inform the leader of our Dragon friends, who may be coming to join us.
Yeah, learn more stuff from Wren. Also Meditate on some healing magic?3 He's not teaching you much right now, it seems. You decide to finally try to learn on your own. -1 Hunger. Spirit Magic Rank 0: 5/10 EXP.
I don't really have a better idea. He's basically going for getting on the village's good side and why wouldn't they.
The streets aren't well paved where I live, even.
Go mining some gems4+1 You find a few gems down in the mine. How lucky. Obtain Yellow Citrine x3, Orange Citrine x3, Ruby x1. Skill Unlocked: Mining Rank 0. Next Rank: 0/10 EXP.
Staying at the mouth of the cave, loudly but calmly announce my presence and intentions. I don't want a fight. I just want to know where Lady Avita's stuff is.1 You shout at the top of your lungs, but your message is still one of peace. There's no response at first. Then, you see a small knife flung at you from the dark. It sticks right into your side. Ouch.
Im gonna charge the gems3 You charge the gems very slightly from the residual magic around you. -1 Hunger. All gems charged 1%.
Zone of Peace, give Aumrath (johiah) food, and grab that skinning knife and tell it to stop attacking people and help me skin fish instead.2+1 You cast your spell. You have plenty of food to give to Aumrath, so you spare a few fish for him. The knife is still, perhaps because of your Zone of Peace. But it may be that whatever magic temporarily possessed it to stab your friend is gone.
Eat food, gather materials from Kosjenka. Finish the steelworks.4+1 Your luck seems to change, as your friend Aaron gives you some of his nicely cooked fish that you quickly scarf down. You go to check on your robot, whom has gathered a good pile of both copper and iron ores. You finish your steel works and still have a couple left over.
((My luck kinda sucks right now apparently.))
Danea uses shape object to "cut" all the gems she has ontained into their refined state, then selects a refined blue quartz and infuses it with pure Mana. She observes the results.5 You refine all of your gems with magic. You then use the last mana you have to infuse one of the quartz with energy. It now glows with a strange light on the inside. Staring at it for a bit reminds you of the ocean.
Thank the mage for that. If I'm allowed to, try asking her more about herself. Like, does she have other subjects working for her? What/who are the other mages I saw in my dream? What does it mean to be a mage and could I someday become one? Apologize if any of these questions get a negative response. Once I'm done talking, ask her if she needs me to do anything else for her and meditate on Necromancy and ways to combine it with my Spirit Magic.1+2 She likes you, but nonetheless seems a bit hesitant to reply. Eventually, she speaks thus.
Practice my combat.6+2 You're good at combat. Perhaps too good. You swing your sword around, and the air suddenly picks up around you. Your motions pierce the very weave of the air, splitting open a seam you didn't know was there. What opens before you is a gaping hole of stars, through which something breathes. A cloaked figure of purple and black appears before you.
Rest with dragons, no one will mess with us near them; regain mana, pave the street with magic.2+1 Being near the dragons seems to help. You pave the roads with your regained mana. -1 Hunger, +1 Mana. Earth Magic Rank 5: 12/40 EXP. +1 Dragoncrown Village Approval.
If at first you don't succeed, keep rolling and as long as it's a halfway reasonable thing, the dice gods will eventually smile upon ye. Somehow, I am paving that road, hopefully with magic. Sleep for mana first, then that. If possible, I'd introduce the mayor of this village to our dragon friends and request lodging while I regain mana to get her infrastructure improved, but if that doesn't work then I've still got my friends (https://www.youtube.com/watch?v=NSc9SivhcmE).
I guess meditate on healing magic and also offer to heal someone who needs it for free.4 You seek out people in need of healing. There was an individual who had terrible wounds and wasn't sure to make it, but you heal them right up. The family thanks you with a loaf of bread, which you promptly eat out of politeness. It's very good.
ask the deer what I could do to help them repopulate the forest.6 If there was a way you could make more of them, they would wish it. For now, they need to be protected for the rest of the night. The female deer will be with child in the morning. Of course, that will be more difficult with a small, blue glowing bug that just happened to find your location. Its bite really hurts.
((Also, my hand healed many turns ago, but the status wasn't removed.))Thanks for pointing that out. I edited it accordingly.
Well then. After all, a hunter must hunt.4+1 You eat up and feel much better. You then train for a bit, feeling like you're getting close to having a hang of this combat thing. You don't need to heal.
But I'm not fully ready to take on a beast. My magic might be relatively strong, but my combat is still somewhat weak. Eat something and start training with my axe and sword, trying to wield and fight with both at the same time. Continue training my dual wielding and combat until I feel that I have improved my skills, healing myself when needed.
Convince the knife that it's abilities would be put to much better use skinning fish for me. However, if it remains inactive after the Zone of Peace has dissipated, I'll just take it and skin fish myself.6+2 The knife re-animates. Suddenly, it seems to start glowing red with an ominous power. As you go to fish, blood pours out from its tip into the water.
Now, let's bond with Canadia and Redwing by fishing together.
Make another Kosjenka. This one shall be named Tim and forged from copper. He will be humanoid, and big enough to climb a ladder. His job is to gather the ore Kosjenka mines for me.(Nothing is technically banned.)
((Exponential replication isn't banned, right?))
If I can, I am going to make a large number of golems with enchantments attached to them, because golem armies are cool.
swat the scarab off of me and bite it! Show that bug who's boss!5 You kill it with ease. Luckily nothing happens. You're still bleeding, though. -1 Health. Combat Rank 1. Next Rank: 5/15 EXP.
Head back to town and rest in the cheapest inn. Heal myself as best as possible.4 You run back to Dragoncrown for a short rest. The room costs a golden crown. -1 Golden Crown, -1 Hunger. +2 Health, Lost Status: Ill.
Danea meditates for a bit to recover Mana.5 Your true state of peace heals your body as well. Health and Mana replenished.
((Yay, time to see if that Rank 4 Combat is worth the time put in.))6+2 You slice the scarab in half. The body suddenly explodes, knocking you back for quite a bit of damage. What remains behind is a physical tear in the veil, a small void of stars against reality through which anything could crawl.
Billy Bob looks from his bleeding injury to the scarab, gazing at it for a moment before smiling. "Ha. I was just about to go looking for something to test myself against, and something has been brought to me. I reckon this should be fun." Billy Bob cracks his neck before drawing his sword and rushing at the scarab.
Cut that large scarab up. Go for legs, wings, and mandibles. It can't bite me if it can't get to me.
Rest and regain mana again while laying with the dragon friends, then magically pave once more to get more street.6 You pave the remaining roads after a rest. It is exhausting, tedious work. But now the villagers have warmed to you somewhat.
This time I make sure to have a little symbol tastefully at the side of the paved area, possibly a curb of sorts: A crowned dragon. It is, after all Dragoncrown Village. I will, however, sign my name in small print, not obviously so, but quietly out of the way. I would like to have something impressive to show the leader and citizenry of this place come morning, exactly as was the plan.
I guess heal another person and gain favor with Dragoncrown Village. Then I guess rest a little but I'm not sure about long term plans.6 Someone is sick with a very serious disease. You manage to channel your Spirit Magic into a cure for the disease. This takes some time, but the villagers spread word of your deeds. You have gained their trust for such selfless actions.
Accepted onto the waitlist.Spoiler: Sonia Wind (click to show/hide)
Waitlist me please.
"If I can tear it, I can stitch it back together. I SHALL SEW THE HEAVENS!"4-1+1 You conjure a needle to help to mend the hole, using the threads of leftover scarab bits. It's now closed, but something dribbled out of it before that. You eat some nearby berries.
Tailoring time! I've got magic and spirit power for thread, so use my energies to mend the rift. Make the mend stronger than the veil originally was if I can. Oh, oh, or see about using residual energy from the scarab if that would help. Summon a needle if I need to. Then eat to recover some health and hunger.
:|2+1 The spell makes the demon still its movement for the turn, at least. Redwing decides to swoop in to help, scratching the demon. You do not know Remove Curse.
Charm monster. Call for help. Un-curse the knife. Get healed.
I'm gonna turn this into a spreadsheet version of civilization yet.1 You fall down the hole and hurt yourself. -1 Health, -1 Hunger. Sprained Wrist: Temporary -1 to Mining.
Go looking in the hole for more ores and crystals. Refresh the transmutation spell circle if I need to.
lick my wounds and keep watch for the deer couple.3 You lick your wounds a bit and keep watch. The deer appreciate your help. +1 Health, -1 Hunger. +1 Friendship with Deer. Diplomacy Rank 1: 10/15 EXP.
Keep training my combat until I feel ready. If I reach the next rank, scout the forest and find a natural beast to slaughter.1 You get a bit ahead of yourself and run into the forest to find something to fight. Looks like you found a hungry wolf ... or did it find you? It bites your skin.
Danea searches for clay. When she locates a source of it, she gathers a large amount and uses shape object to transform it into a quadruped being, similar to a cow, but lacking a head, and having a hollow body. She then takes a refined blue quartz gem and inlays it into the statue's chest. She then uses animate object to turn the statue into a golem. The idea was that it would follow her as she moved around the world, acting as a vessel for storage- being a transportation golem of sorts. She inserted the gem into the statue to observe if it would have any effect on the golem once it was activated.1+2 You gather up some clay and make a smaller golem than you intended. Still, something's better than nothing.
Continue resting, pay 1 golden crown's worth of whatever food they have available.3 You rest for a bit and then buy some apples from the store. +1 Health, -1 Hunger. -1 Golden Crown. Obtain Apple x5.
Eat some food with Wren. Sleep with Dragons to regain mana.6 You gorge yourself with berries and sleep with the dragons. You feel a bit ill, but replenished from being in their presence.
+1 health sounds good.
Rest with dragons to regain mana, meditate on combat and try to think what I'm going to say to Lady Avita Cinna in the morning.2+1 You rest a bit more and then meditate on combat. +2 Mana, -1 Hunger. Combat Rank 2: 7/20 EXP.
Good news is I've paved streets for her/her people, and I can do more, so the people should like me/us and we can work with them. Whether its resources, crafting or mutual defense, there's a win win here for everyone between us and dragoncrown possible. I'm all aligned with their great dragon. Plus, I've proven I can offer infrastructure, and will help long term with several things.
I would like to request to begin receiving levels in Talking the Monster to Death, or ways to convince my enemies that it'd really be best if they just stopped being my enemy. (https://tvtropes.org/pmwiki/pmwiki.php/Main/TalkingTheMonsterToDeath) :PEnchantment magic manipulates the minds of those you interact with, which means that any pleasant interaction thus far has been magic induced and not just talking to beings as they are. However, your new action will be talking to the demon without magic effects, so it will gain points in Diplomacy if the roll goes well for you.
But seriously, considering what I've done in this game every time I encounter combat, I'm surprised that I haven't received any XP in the Diplomacy skill aside from having it at level 0, 0/10 XP, which just acknowledges that I've tried it once before.
Ok. I can work with this.3 The dragons are currently in Dragoncrown Village, and you're not. Nonetheless, talking to the demon seems to help at least somewhat. "What will you give me in return for leaving you be?" it asks. It lets you rest a bit while you think of an answer.
Call for the dragons. Try to talk to the demon and convince it that there are better things its can do with itself than fight me; it can learn a craft, for example, maybe go off and become a butcher if it really feels it needs to kill things and deal with blood. Rest to regain mana, and maybe some health. Defend myself if I'm attacked.
Eat apples. Meditate to increase my power. NEED MOAR.2+1 You only eat one apple and you meditate. +1 Health, +1 Hunger, +2 Spirit. -1 Apple.
Focus on healing my wrist and watching Kosjenka mine. Look for ways to improve efficiency.4 You watch Kosjenka mine. You focus and heal your wrist, but don't remember how. -1 Hunger. Wrist healed. Skill Unlocked: Spirit Magic Rank 0. Next Rank: 0/10 EXP. Spells: None yet.
Cast Moderate Harm on it and stab the wolf in the head with my sword.6 You cast your spell and stab the wolf, but not before it bites you first. It is now dead. -3 Health, -2 Mana -1 Hunger. Spirit Magic Rank 2: 7/20 EXP.
Call Beary Bob for backup just incase. Put at least part of my sword in the liquid and use my Spirit Magic (or other applicable magic) and Spirit Power to infuse the liquid into my sword. Maybe I can get an evolving sword. Arcane channeling should make it easier to transmit the magic through my sword, I hope, and I hopefully have additional Spirit Power (and mana if necessary) to bond the sword to me or reinforce it to hold the imbued liquid of necessary.6+1 Dipping your sword into the liquid infuses it with a strange quality. It seems to phase in and out of existence, implying the ability to touch that which is incorporeal. Which is a good thing, because the white liquid soon shifts to dark mist. A spectral shadow stands before you, laying a cold tendril on your chest. You feel drained from your very soul.
Danea removes the head of the broken pickaxe and uses shape object on a copper bar to create a new head and fit it to the pickaxe. She then takes another bar and shapes it into a rod with a gem receptacle in the tip, where she fits her water quartz gem. She was curious if the creation of such a "staff" may allow for more efficient ways to cast water-based magicks.1+1 Your spell fizzles. -1 Mana, -1 Hunger.
Continue guarding the deer, look around for any creatures big or small approaching the nearby area.5 The rest of the night is silent. The female deer gives birth early, sustaining the species. You will forever be their hero. They lick your wounds. +1 Health, Bleeding Stopped. All Deer: Allies.
Feel Ill and meditate about healing magic. Cast lowest level healing spell on my tummy.3 You realize illness could be considered a disease and cure it. -3 Mana. No longer Ill. Spirit Magic Rank 1: 2/15 EXP.
I have omnomnomed too many berries.
Eat some berries..... meditate on combat some more.... sleep some more....1+2 You learn from her mistakes and meditate after eating. +2 Hunger. Strawberries depleted. Combat Rank 2: 9/20 EXP.
Learn from her not to overdo the berries and rest while still night. Think about things to say in the morning.
Gather firewood6 You overdo it a bit searching the forest for suitable firewood. -1 Health, -2 Hunger. Obtain Large Pile of Firewood. Skill Unlocked: Searching Rank 0. Next Rank: 0/10 EXP.
Danea removes the head of the broken pickaxe and uses shape object on a copper bar to create a new head and fit it to the pickaxe. She then takes another bar and shapes it into a rod with a gem receptacle in the tip, where she fits her water quartz gem.Danea tries again.
Refresh the crystal in the spell circle if needed. Mine for crystals/ore.2+1 You have no mana. You go mining. -1 Hunger. Crystal Charge: Depleted. Mining Rank 1: 5/15 EXP. Iron Ore x1, Copper Ore x1, White Quartz x2
I wonder if I can use magic to achieve cold fusion/100% efficient fission? Hmm..... Possible power source right there?
"Mostly I just have fish that I give to everyone, but what I really want to do is help you to figure out what you want. An existence of doing nothing but try to hurt people can't be a fulfilling one." Attempt to negotiate with the blood demon, maybe help it with any issues it may be having. Try to help it figure out what it really wants out of life, and offer to help it get established if it doesn't seem like it's unmanageably evil.6+1 Your words seem to sway it somewhat. "I am a demon. My purpose is to manipulate and destroy if commanded to... for now, I've decided to entertain this little deal of yours." Without realizing it, the being ate half of the fish you just cooked, including skins. "I shall keep my end of the bargain. Goodbye... for now." It disappears. You just made a successful deal... with a demon. Surely that won't have ramifications... right?
Skin, cook, smoke, and offer fish while we talk.
+1 Combat. Drag the corpse to the camp to butcher and cook it's meat. I have plenty of food, so eat some of my already cooked meat, tend to my wounds and rest to recover my health and recharge my mana.1+2 You eat up a bit after butchering the wolf. Your dark Mistress returns shortly, looking over your kill. "Yes... this will do nicely." As you cook, she seems to siphon the rest of the wolf's blood out of its body, going straight into her. "Here's your daily reward for being so faithful to me." You feel stronger...
"I have no quarrel with you, ghost, unless that purple robed woman sent you to stand in my way. Continue to threaten me and I will cleave you from existence like I carved that rift you came through. Now then, what is your name?"3 "I am Navnik the Spectre. She that commands Spirit may have some power over this realm, but it was you that tore into the fabric of the Veil. Fight me if you must, but know that I shall be your doom." It lets you ready yourself for combat, unwilling to be swayed out of it. You tried.
Try to get out of the ghost's attack range and use Minor Heal to patch myself up and stop bleeding if necessary while talking.
6 You flood a bunch of magic into making this new pickaxe of yours, and insert the water gem. Almost immediately, it seems to frost over, exuding some sort of coldness to it.Danea removes the head of the broken pickaxe and uses shape object on a copper bar to create a new head and fit it to the pickaxe. She then takes another bar and shapes it into a rod with a gem receptacle in the tip, where she fits her water quartz gem.Danea tries again.
Head back to the cave, sneak in, try and get an advantage against those inside.2 You barely manage to dodge another arrow that gets shot right at your face. -1 Hunger.
Ask the deer couple (who I am now friends with) to try and convince some of their own to return to the forest outskirts in return for the favor. The ecosystem is too far out of balance to sustain there without them. After that, go hunting for mice or rabbits to eat.4+1 They agree and part ways with you amicably, off to try to save their species. You go hunting and get lots of food in the form of rats and rabbits.
Sleep while the sleeping Is good. Maybe have a snack cause my hunger isn't full?4+1 You find some food to eat with your berries and then sleep. It's a decent day outside. Hunger filled, Berries depleted
It's nearly morning. 5 more minutes. Maybe 5 more....
My hunger is not full? It's ok either way, I'll snack some.
Fishing.I assume this is your action, so...
Sleep and meditate on healing?1 You try to sleep, but you have a nightmare where your vision runs red with blood. You wake to see a literal manifestation of a blood monster before you.
I guess it is almost morning. At least no more tummy ache.
Fuck it! Charge in and beat the shit out of the person throwing all these fucking knives at me.4 You charge in and beat the shit out of a goblin. It falls to the floor, seeming to be the guard of this cave that goes deeper into darkness. Combat Rank 2: 18/20 EXP.
Start a campfire and cook the fish.3 You build a rudimentary campfire and cook a couple fish on it. -1 Hunger. Cooked 2 Smallmouth Bass. Skill Unlocked: Cooking Rank 0. Next Rank: 0/10 EXP.
...I mean, I didn't give the thing my soul or anything? So I don't think it'll have repercussions that are too bad?6-1 You meditate to calm down your unease about what just happened. You feel quite refreshed. Health and Mana replenished. -1 for next turn negated.
Anyway, let's meditate and try to restore balance to myself, so as to not have that -1 next turn.
Danea kneels down with a small, quizzical smile forming on her normally stony face.6 You poke the slime. It hurts, but the slime seems happy. Somewhere, a water mage is mad. -1 Health, -1 Hunger. Small Frost Slime: Friendly. The Water Mage: -1 Favor.
"Cute."
Extending her hand, she gives the ice slime a gentle poke, to test its consistency and response to human contact. Maybe she could keep it as a pet.
(Learn new transmutation, please)
Replace the depleted spell crystal with a new one. Meditate on transmutation for a bit.3 You find a nearby charged crystal and replace the old one. You then meditate on transmutation magic. -1 Hunger. Transmutation Magic Rank 3: 15/25 EXP.
"You seem to think I did so to be destructive on purpose. It was an accident during a fight, and I tried to fix it though I have had nobody to show me how. I will fight you, Navnik, but I have a request. If I defeat you, bind yourself to my sword. Perhaps you can help me to not tear the Veil every time I swing it. And if I die...tell Beary Bob I was honored to have him as my companion. He's a small black bear back at camp."1+2 Even with your ghost touch sword, it seems difficult to hit this thing for potent amounts of damage. "Fool..." The ghost reaches out and touches you, draining you of some health.
Time for combat, I guess, if the spectre still wants to fight. Let's cut this Spectre down. And try not to tear the Veil this time.
This? This was just practice and lunch. Cast Minor Heal on myself and find a larger beast to make the Spirit Magee proud. A prey worthy for a god!3 You heal up, and go looking for something bigger. Instead, you find a small black dragon near a pond. Giving your dark mistress a feast of dragon blood would surely make her happy.
return to the wolf, share some of my catch with him, and teach him to hunt rats and rabbits too.2+2 You bring some of your kill with you to share with your hungry wolf friend. You then teach him to hunt, and he considers you his ally.
Slash at blood demon with sword and then back up, after I scream of course. Also call out for help if my friends are around me.4+1 You slash at the blood demon quite vigorously and call for your friends to help. Combat Rank 1: 5/15 EXP. Fighting: Enhanced Blood Demon, 15/20 Health. +1 to Wren
Just what everyone wants to wake up to: a literal blood demon. Good times.
Also swing at blood demon but with axe1+2 You hit the blood demon with help from Jerra. It shoots a blood needle back at you. -2 Health, -1 Hunger. Combat Rank 2: 11/20 EXP. Fighting: Enhanced Blood Demon, 13/20 Health.
Can't have blood demons running around, blooding up the place, donating bits of themselves to the blood drive, driving ... hemoglobin, and blood lab tests? Hetatology.... nope.
Is the goblin dead?Yes.
Wake up5 You wake up after a deep sleep. Surprisingly, you don't find yourself very hungry. You feel full of energy. Mana Replenished. +1 to next action.
Mine some more while meditating on how to strengthen materials via magic, beyond standard alloy crafting.2+1 You mine for a bit longer. You could probably use magic to transmute one metal into another, or just empower it like you have been crystals.
Try not to alert the dragon yet, I need mana for this fight.4+1 You focus and regain your mana, and the dragon doesn't notice you yet. You use your sword to slice your hand open, giving you a buff in exchange.
If it tries to attack me, try to dodge or at least use Blood for Power if I'm hit to regain mana or maybe gain a buff if possible. Focus on evasion and try not to get hit as much as possible.
If the dragon doesn't notice me yet, use my sword to cut my hand a little to use Blood for Power and gain mana or a buff. If I still ahve time and the dragon still hasn't noticed me, meditate and focus to gain a little more mana.
"Cold..."1 Applying your bare hands to this thing really hurts. You're going to need gloves or something else. -3 Health, -1 Hunger.
Danea calls over the small clay golem and quickly lifts the slime into it. She then begins to explore to the East, guided by the position of the sun. She orders the golem to follow her.
Slash at the blood demon with the sword again, but I'll get around the other side of it if I can so Wren and I have it surrounded.5+1 You slash at the demon and move into position for your friend to flank. The movement lets the demon swipe at you in exchange, its sharp claws connecting.
Eat some apples, proceed further inwards sneakily.3+1 You eat a fresh apple and sneak into the cave. You see two more goblins up ahead. They haven't noticed you. +2 Hunger, +1 Health. Fighting: 2 Goblins, 5 Health each.
Eat a baked fish, bury the others around the fire to bake, then forage for more food.6 You accidentally burn yourself when burying the fish. Nonetheless, you forage for food from nearby berry bushes left behind by others that built the campsite.
Spellblade time. Maybe this will be more effective. Use Arcane Channeling to transmit Minor Harm along with my next sword strike.2+2 You swing, your sword charged with magic. It seems to add on a bit more weight to your blow, leaving the spectre impressed. "Good... you're learning."
tell the wolf to hunt rabbit and rat for a few days while the deer are returning. After that, go check on the others and make sure they don’t die.3+1 The wolf agrees to your request. The deer are doing okay. They lick your wounds as thanks for checking up on them. -1 Hunger, +1 Health. Diplomacy Rank 2: 8/20 EXP.
Strike the blood demon with my sword this time, gladly flanking it, I hope.2+2 You now have advantage thanks to Jerra. You slash into the monster. -1 Hunger. Combat Rank 2: 15/20 EXP. Fighting: Enhanced Blood Demon, 4/20 Health.
Hopefully the blood demon can keep future blood needles to itself or at least be unsuccessful in hitting other with them. Blood needles: not for sharing.
Go get to the Blood Demon.5 You rush to Dragoncrown Village on a whim, thinking the Blood demon might be there. Your hunch correct, it turns to you for a moment. "You said to leave you alone... Nothing about your friends." However, it does seem to notice it is at a disadvantage now. "I shall go, then... But mark my words. I will return." It seeps into the floor, disappearing from whence it came.
"Hey, hey, what are you doing?! There shouldn't be any fighting here, back off!"
+1 diplomacy.3+1 With the power of fish and good talking skills, you help to put some of the people of Dragoncrown Village at ease. You're told that a stranger like you went into a cave recently.
Now, let's go find other transplanted people around that are involved in fights or about to be involved in fights, and help to calm everything with fish.
Mine some more.1+1 You feel quite tired right now. You decide to take a break instead. -1 Hunger.
((Specifically, I'm thinking allotropes, like a way to rearrange a material to make it naturally stronger.))
Throw an axe at one goblin while tackling the other!4 You damage one of the goblins, tackling the other to the ground. Fighting: Goblin 1 - 2/5 Health. Goblin 2 - 5/5 Health, Knocked Prone
take a catnap. practice wind magic when I wake up.3 You have a nap and practice some wind magic. +1 Health, -1 Hunger. Air Magic Rank 1: 10/15 EXP.
Oh well.3+1 You coax the slime into following you East. You find a small alcove full of crystals. -1 Hunger. Warning: 1 Hunger remaining. Obtain Amethyst x2.
Danea abandons the idea of the slime riding in the golem, and instead explores East. She attempts to coax the slime into following her.
Stay in hiding and stealthily use 6 mana into Major Harm, trying to cause a wound large enough to make it bleed out. If I can, aim for the head.5+1 You aim for the head, using your Harming magic to damage it quite thoroughly. This definitely causes it to notice you. It sprays you with a bit of acid before you hide.
If it notices me, run. Find a nearby place to hide and prepare another heavy attack before it heals.
See if i can check out how much power does The Great Dragon have1+2 You commune with the Great Dragon to find out the current standings. -1 Hunger
Go look for and read some old books and or scrolls/paper left behind.3 You find some ancient scrolls in the ruins nearby. Unfortunately, they are not in a language you understand. -1 Hunger. Obtain Ancient Scroll x3. Searching Rank 0: 2/10 EXP.
Cast a healing spell on myself. Those blood needles.... Thank Jerra.3 You heal yourself slightly. Lady Avita is still in her office. "How may I help you?" +1 Health, -1 Hunger, -1 Mana. Spirit Magic Rank 3: 10/25 EXP.
Fantastic. Our services now include road paving and demon slaying. Who else does both of those.... Now to find that leader again if it's cool with Jerra.
Damn demons, always loopholing and stabbing you with some kinda blood. Just like the gypsy woman said.
Meh, ok with me. I'm also a bit wounded though so I'll cast a healing spell on me too.3 You also heal yourself slightly. Lady Avita patiently awaits whatever the two of you have to say. +1 Health, -1 Hunger, -1 Mana. Spirit Magic Rank 1: 4/15 EXP.
"We're making deals with demons now? What, I, this? This can't be a good thing, and it's going to return? Fantastic. *slight rant*"
I am shaken, what with blood demons just coming around when I'm sleeping and everything. The best part of waking up is blood demons in your cup.
Anyhow, let's find Lady Avita Cinna and do the thing Wren wants to do after I heal myself.
Also hey I helped heal people too so that should help with getting on her good side. She can't be all like rawr you healed my people. How dare you.
((Slap Glass and point out that the stranger in the cave is NRDL's character and Theron is not close to his character's location at all.))*shrug*
Let's go fishing. Also, eat some of my own fish so that I'm not so hungry.3+2 There is apparently a small lake in the village. You fill up on old fish whilst catching some new ones.
+1 to hunger4+1 You successfully cook up the mushrooms and have a nice feast. Health replenished, +6 Hunger. Mushrooms depleted. Cooking Rank 0: 5/10 EXP.
Danea quickly sets up a campfire in the alcove and cooks her brown mushrooms, then eats them.
+1 combat please1+1 The goblin that is currently grappling you is good at wrestling, keeping you occupied for the turn. Its friend cheers it on. -1 Hunger.
Curbstomp the goblin currently prone until death. Then try and non-lethally restrain the damaged goblin.
((I see. Was worried you meant a permanent power cost.))(Only certain situations would require a permanent sacrifice of your power. Magic like this only requires mana and some materials.)
Well then meditate, I guess. Continue thinking about ways to enhance materials.
Stay in hiding for now, while quickly tending to my wounds. If food would help with recovering mana/health, eat a little. The Wyrmling is seriously damaged and in the time it can recover from some of it's wounds, I will have another heavy spell ready to finish it off.4+1 You eat to help replenish health and hunger, and then use some of your fresh blood to recharge. The dragon is confused, wondering where you hid this time.
Wonder if I could activate Blood for Power right now without damaging myself by using these fresh wounds before trying to heal.
Right. Go back and start a fire to cook some more fish, and eat the one I have cooked, along with a few Strawberries.4+1 You don't feel hungry right now, so you relax, cook some fish and try to read a scroll. You think that this is some form of arcane writing, meaning it's magical. You learn to read it.
Time to see if I can decipher one of these scrolls.
lets try and figure something out: how can I passively draw on the mana in the world around me to recharge more efficiently? Perhaps tied in to my air magic?4 The air itself is filled with magic, so you start thinking about ways to regenerate mana. You may need a magical item, or to imbue something magically to do so.
If Minor Harm hurts it, I wonder how this will work. Use Attack Buff and hit Navnik hard. I'm running out of hunger anyway, and it would be anticlimactic to starve after all this.6+3 You use attack buff and slice at the Spectre. Navnik laughs as you tear him asunder, black void spilling out from between his seams.
Go see Lady Avita Cinna, with Jerra, talk of alliance, of diplomacy.6 Your speech holds a lot of weight, especially when the cracks in the sky suddenly appear. Avita looks worried, concerned even. She looks to you, with little trust left to give for strangers.
<snipped>
Yeah, I'll go with him and I guess work on my diplomacy too? Honestly was also gonna meditate on combat some too, but only if that's ok.5 She shakes your hand, accepting you as part of the agreement. She seems a bit more trusting with you for some reason. You meditate on combat after your chat.
Well crab.2+1 You go to the grove where that statues are, laying some fish in a circle. Avatars of the Great Dragon and the five mages stand before you. It's clear that there is a someone open hostility between the two, though the Spirit Mage in particular seems... calm somehow.
Find the nearest shrine to anything, lay out an offering of fish, and try to make contact with someone that might know how to fix this.
If I could somehow get the Great Dragon and all the mages on call simealtaneously, that would be ideal. After all, not a single one of them wants reality to fall to pieces.
Also +1 hunger
Snap this resisting goblin motherfucker's neck. Then restrain the other one.2+1 You fight with the goblin. His friend kicks you in the shin, distracting you from snapping his neck. You still do a bit of damage.
Danea goes hunting with her sickle. She doesn't need the meat, but rather the hide to make proper gauntlets so she can hold her pet.3 You go hunting and find a spider. After it bites once, you kill it and fashion its skin into a pair of gloves. Hopefully those will help you with your friendly slime.
+1 hunger1 You try to read one of the scrolls. It blows up in your face. Looks like they aren't all Divination. -2 Health, -1 Hunger, -1 Ancient Scroll.
Level up my Divination by divining the location of more divination scrolls with one of the divination scrolls in my possession..
Go search for said divination scrolls, then bring them back to camp.
Try saying that first line ten times fast...
I must complete my final goal! Head back up and smelt my materials, then setup a ritual to transform the copper into iron. Need war golems stat.6 You head back up and smelt some metal. Following your usual trend of clumsiness, you manage to burn yourself. The metal turns out okay, though, and you set up a perfect transmutation circle that instantly changes all of your copper bars to iron ones. Seems like it was one use, though.
I am a cat, not an artificer. I would somehow have to imbue myself! Actually, that’s not a bad idea, though I will need help with it.4 You practice your lightning magic. A person in a yellow robe with white trim appears, looking disgruntled. "You wanted to see me?"
Attempt to draw the attention of the air mage to me via lightning-bolt practice.
+1 Mana.4+1 You cut into the dragon, spilling its guts and calling to your dark mistress. She appears and softly laughs, holding her hand out. The laugh turns onto a full-on cackle as the dragon's blood siphons into her being. Her eyes shine with white power underneath her hood. Instantly, you are fully healed from your cuts.
Cut myself with the sword again to boost my spirit magic and blast the dragon with a 6 (or 7 if upgrading mana also gives me an extra point to use.) mana Major Harm! If it dies, cut it into pieces and spill it's blood while calling for the Spirit Mage.
Billy Bob is speechless for a moment. All he wanted to do was train. Shrugging it off, he decided to move forward and try not to let the universe end. And he could only start one way.1+2 You go hunting for some food and eat it immediately. You then rest a bit. +1 Health, +1 Hunger, +1 Mana, +1 Spirit. Hunting Rank 1: 7/15 EXP.
Go eat and rest to regain Hunger, Health, Mana, and Spirit.
+1 Health3 You meditate on combat and help your friend to try to persuade Lady Avita.
More combat meditation. Reassuring Lady Avita as much as practical, given the circumstances.
Honestly, it depends on what Wren does, because I wasn't exactly planning for the sky literally breaking. Either he did, or his speech was really a coincidence. Not really sure how that happened or what to do about it. Do we know where everyone is even? Somehow we probably need some kind of plan. Either he has one or we might be screwed. Also I don't know that every player is even on the same side.
Follow steps below, get info, formulate plan based off info, keep world from ending.1+2 A few people agree to your plans, beginning to pray. The Great Dragon appears, but it seems worse for wear at the moment. Its eyes flicker yet again, though it is the first time you've seen it.
1.) Everyone pray to the Great Dragon for guidance, all of them, whole town, everyone who can.
2.) With everyone praying to it, we ask the great Dragon what's going on with the world ending, and how we can stop it.
3.) Organize defense forces, supplies, and response teams.
Snap this resisting goblin motherfucker's neck. Then restrain the other one.
Time to kick golem production into high gear, while I expand my knowledge.
Help Wren build his statue of the Dragon, and I guess meditate on combat some more.((The irony here being that the mage of undeath is also the mage of healing and would probably also cover your undead-smiting needs unless you use fire magic.))
Yeah, I don't wanna be a zombie. Walking dead is fun to watch, but I don't wanna be in it.
I'm sticking with my whole "Be a paladin build" thing. So, I think I'll oppose whoever the diety of undeath is. More combat ability more healing and stuff.
Unless there's Light magic.Help Wren build his statue of the Dragon, and I guess meditate on combat some more.((The irony here being that the mage of undeath is also the mage of healing and would probably also cover your undead-smiting needs unless you use fire magic.))
Yeah, I don't wanna be a zombie. Walking dead is fun to watch, but I don't wanna be in it.
I'm sticking with my whole "Be a paladin build" thing. So, I think I'll oppose whoever the diety of undeath is. More combat ability more healing and stuff.
((Why is everyone against the Spirit Mage again? As far as I know, she's trying to fix the end of the world problem by "sewing the heavens" together again, but needs power for it. When did she mention turning everyone into zombies?))((That was me. Not her. Me! The sewing and power thing, I mean. Not the zombie thing.))
"The cloaksss took the magic from the sssky, made everything dark," replied Kalith, confirming that the mages from his vision and the cloaks were one in the same. "They wanted to rule over the elementsss and the divinesss, and they sssucceeded."
"The cloaksss tore apart the sssky!" Kalith explains again,
3 You sleep, and when you sleep, you dream. You dream of a mysterious dragon with white glowing eyes, held down by five differently colored chains. The chains are each attached by a being in a similarly colored cloak - Yellow, Green, Red, Blue, and Purple. Out of all of them, the cloaked figure in purple looms above the others, manipulating the universe by invisible strings. The rest of the dream becomes dark, as the purple figure looms over you, smiling to you with a sinister grin as her cloak turns black.
"Go on, student... continue down this treacherous path. The more you play at the darkness of Spirit through deception and hurt, the more I will ascend past the veil of playing god.
Go deeper in the nightmare. What terrible things lurk deep within?4 Five mages appear to surround you. The first one has a white cloak with golden trim. The second has a green cloak with brown trim. The third has a red cloak with orange trim. The fourth has a blue cloak with silver trim. The fifth has a purple cloak with black trim. The one with the purple cloak stands out against your mind, sending chills down your spine.
Maybe I can learn something about this like a more primal or wild form of magic, so keep trying to learn blood magic or maybe dream magic.
"You wish to delve into forbidden magic. I can accommodate you, for a price. Pledge me your soul, and I will grow your power slowly over over time, even without practicing it. Have a taste of that now." Black lines sprout out from her body and crash into you.
-1 Hunger. Spirit Magic Rank 0. Next Rank: 0/10 EXP. Spells: Minor Harm (1 Mana). Gain Mana Bar: 5/5.
"Well well well," greets the purple robed individual, the only thing visible a sadistic grin. "If it isn't my favorite little plaything. Causing trouble and then trying to avoid it? How cute. You should know better than to try to avoid Fate itself, my dear... Karma is truly a beautiful thing, isn't it? I believe I shall enjoy having you as a servant... a skeletal servant, of course."
A flash of black light extends from her hand, and your vision blots out. -3 Health. You have died.
5+1 vs. 2+1 Theron's dark mistress doesn't seem to care at the moment. Her ghostly laugh pierces his head, causing him to be useless this turn. Wren also hears her voice, less prominent but still sinister.
"A soul willingly given... A soul I now own. It is useless to try to erase my mark... Theron is mine. Nonetheless... I will release him from this particular curse... for now."
Sarcasm, because it isn't obvious, apparently:Although I didn't know it'd be 5 days, the sky cracking open, world getting destroyed thing was in the first post on the first page.
Frankly, I did not plan on the world ending in 5 days. Give stirring speech, follow long term plan, immerse in world; watch the sky crack open.... :) There goes the timetable.
[Sarcasm, drip tag] I don't really know how we could've been prepared for this so ... [sarcasm drip tag] I suppose I'm trying to roll with it.
Apparently the guy who died was rather important, because the sky is going nuts now that he's been killed. Figures.
"
Dude, you sold your soul to the people who attack us and our neato dragon friends. Were you expecting a cookie? (http://static1.squarespace.com/static/54c95d06e4b04d8d26f97dde/t/570d4048e707ebd28d303f32/1460486224633/) "
Time to kick golem production into high gear, while I expand my knowledge.2+1 You create another golem from the stone you have and etch markings into it that will make it resistant to fire. Its set to make more golems at a rate of 1 golem per day. You then eat and meditate a bit.
I'll take learn new transmutation spell.
Forge a stone golem that will use copper mined by Kosjenka to make more Kosjenkas. This golem will be made fireproof in the following way. Heat resistance spells will be carved into the stone as it is forged, so that heat that would otherwise melt it is instead absorbed as energy, or deflected back into the furnace.
Then, eat some food and meditate to recover mana.
4+1 You summarily kill one goblin, then restrain the other. He surrenders to you, asking that you spare his life in exchange for information.Snap this resisting goblin motherfucker's neck. Then restrain the other one.Try this, again. This time with feeling.
attempt to communicate about the impending doom, and request their help. Learn a new air spell while I am at it, and maybe try to become their apprentice.6 They seem surprised at this. "You want to be my apprentice?" they ask. "Times are desperate... and with the Spirit Mage gaining so much power over us, I'm willing to do almost anything. If you pledge me your allegiance, I'd be more than willing to help you any way that I can." They extend their hand, and you learn a lot more about Air Magic. You feel very tired, though.
"Listen, I don't care about your spats. You all have or want power, and without a world none of you have any. Ergo, you're going to help us repair the universe. Got it?"3+1 They all seem to stop bickering for at least a moment. Only those with true power can mend the universe, finally says the Great Dragon. I would wager that at this point, that could even be one of you.
Danea meditates to regain Mana. She also tests to see if the gloves are good enough to allow her to touch the slime.6 you regain some Mana and put on the gloves. You soon realize you can't take them off anymore... but at least they can touch cold things. How that happened you may never know.
+1 Health. What else can I do but to accept? I willingly pledged my soul and existence to the Spirit Mage. I am her eternal servant and I must obey. If this is what she wants, how could I even refuse such offer? I'm just a hunter, and I will be happy as long as I can serve her and have beasts to hunt.5 "My name... It's been a long time since someone asked me that," she replies. She seems thoughtful before replying.
If I'm allowed to, ask if she has a name and past. I barely know anything about her and I never had the need to ask. But if she really wants me to be at her side, I should probably try to at least call her by her name.
The actual scroll this time.4 You look at the scroll, and learn a new spell. It dissolves. -1 Hunger, -1 Ancient Scroll. Divination Magic Rank 0: 4/10 EXP. Learn Spell: Scry (5 Mana)
1.) Promise the building at river as a temple to the great dragon, with the promise that I will raise a greater temple if I survive.4 Though some find it difficult to stray from the powerful Spirit Mage at present, you manage to convince a good amount of people to also give their support to The Great Dragon. You make a statue for the people to worship and give their offerings to, elevating the God in their eyes.
2.) Continue offering the prayers of the faithful .
3.) Talk people out of supporting the spirit mage.
4.) Make a dragon statue out of mud, and then magically turn it to stone, in a convenient place. Leave some places around it to grow some neat plants or something later.
Go eat and rest to recover all my stuff more. Get Beary Bob to help me gather food from the mango tree and fruit bushes that are planted.2+2 You do everything you set out to do with the help of your trusty familiar by your side.
Help Wren build his statue of the Dragon, and I guess meditate on combat some more.5+1 You improve the statue and meditate on combat. It takes a lot longer than you expected. -3 Hunger, Combat Rank 2: 7/20 EXP. +2 Favor with The Great Dragon.
-snip-copper ore and bars and starts processing that into armour, starting with a breastplate and helmet, and also crafting greaves, boots, and pauldrons if she has enough material left over.Turning copper ore into bars without a smeltery would be very impressive. Also making armor out of metal without a forge/anvil. Or did I somehow miss it and you are actually at my forge area next to me?
Danea has transmutation magic that she has been using for the smithing for a while, and if I remember correctly, she also made a basic smelter which was how she got her first copper bars anyways.-snip-copper ore and bars and starts processing that into armour, starting with a breastplate and helmet, and also crafting greaves, boots, and pauldrons if she has enough material left over.Turning copper ore into bars without a smeltery would be very impressive. Also making armor out of metal without a forge/anvil. Or did I somehow miss it and you are actually at my forge area next to me?
Ah. I did a little scroll back, but not too much, and I haven't been dedicated in following everyone else's moves. Not surprised I missed it.Danea has transmutation magic that she has been using for the smithing for a while, and if I remember correctly, she also made a basic smelter which was how she got her first copper bars anyways.-snip-copper ore and bars and starts processing that into armour, starting with a breastplate and helmet, and also crafting greaves, boots, and pauldrons if she has enough material left over.Turning copper ore into bars without a smeltery would be very impressive. Also making armor out of metal without a forge/anvil. Or did I somehow miss it and you are actually at my forge area next to me?
Experiment with the crystals I have. Try to design something that will absorb specifically void magic, and store it for us.4 You feel that your amethyst would be best for this job for some reason. You hold it up to the sky and spend some magic, pulling in some of the Void towards it. The amethyst glitters with a strange blackness to it now.
Turn to the other mages, and...2+1 They seem to again be discussing amongst themselves. Finally, the one in a red robe lined with orange steps forward.
Why are you all so hesitant? Reality is falling apart, and you don't care? Even if all you want is total control, can you not get it through your skulls that you can't rule something when there isn't anything?
Or is there another reason? Are you just waiting for someone else to extend themselves so you can swoop in on them while they're distracted to take advantage? Do you think you have some kind of contingency for if the world ends? What? Why? Why in nine kinds of hell would make you think ignoring this could be your best decision?
Danea casts Shape Object on the Small Frost Slime, shaping it into a sword. She condenses the slime at the edges of the sword so that it is hard and sharp. She tries to do this in a way that minimizes damage to the slime.3 You shape the slime into a sword, but it doesn't seem as hard and sharp as you wanted it. Wobbling with cold energy, you put it down for the moment and craft yourself a suit of copper armor.
With the rest of her turn, she takes her copper ore and bars and starts processing that into armour, starting with a breastplate and helmet, and also crafting greaves, boots, and pauldrons if she has enough material left over.
feast on the rats and rabbits I caught, then ask if theres any way to help him undermine the spirit mage, or at least gain more power so as to keep them in check.1+2 You eat a little bit before they reply. "The Spirit Mage has power over Life and Death. If you kill something that sufficiently represents each aspect, you will make her lose power. It cannot just be any undead or living creature, it must be a powerful one."
She could order me to die and I would drop dead right now. That she asking me to help her in a task instead of just telling me to do it... Of course I wish to help. I used to just want power to kill, just thinking of this as a payment for my magic. But now, my body, spirit and mind are dedicated to fullfill Sepa's wishes. If she needs my strenght to ascend, I would willingly give her the same power I sacrificed my soul for.4 "It has become clear that through fighting, there is a way to make them lose power," she replies. "They each have two aspects of their element, as do I. The two for each are as follows... For Air, it is Wind and Lightning. For Earth it is Ground and Nature. For Fire, it is Flame and Ash. For Water, it is Cold and Liquid. For me, it is Life and Death. If you hunt down a strong elemental creature that represents each of the others, you can make them weak whilst I remain strong. Let me lend you some more knowledge, my love, so that you can become stronger as well."
Confess that I was honestly indifferent to her attemps to kill the others, as they aren't actually my friends and we just seemingly worked towards a common goal separately. Ask her what has to be done for her to finally reach godhood, so we can stop the world from being destroyed and instead destroy her rivals together.
Ask the other goblin what loot they have inside, and if they have Lady Avita's bauble.6 "Y-yes... there is much loot to be had, but it is guarded by our master," they tell you, pointing deeper into the cave. "We gave the shiny necklace to the dragon that rules over us, because if we don't bring him shinies, he will eat us."
If this world is to end.. Scry the Location of more divination scrolls. Also, eat some baked fish.1+2 You scry and find the location of some more ruins in the mountains to the north. You eat some fish.
Welp, guess I'm still not fully recovered. Eat some food, share some with Beary Bob, meditate to recover mana and spirit while thinking of a way to sew up the void rip in the veil.2+2 You recover a bit more and try to think of ways to seal the void. You figure that if you channel enough energy into some kind of ritual, you might be able to heal the sky.
Hearts, Minds and Stomachs:6+1 The people are smarter than you give them credit for, and they know it's you that did the miracle, not the Great Dragon. Some start worshiping you instead... You feel power starting to course through your veins, as belief in this world holds more power than you realized. Of course since it was showing your power over nature, The Earth Mage becomes enraged and appears before you. "You dare try to take my place from the pantheon? Consider yourself my sworn enemy, and expect my minions to descend upon your precious village."
1.) Keep the faithful assured that the great dragon and I will do all we can:
A.) Perform a miracle to give the crowd food, "The Great Dragon's Faithful Bounty."
B.) Plant berries I am carrying, along with Jerra in those parts I left around the statute to grow plants. (There are plantables available somehow, get them, diplomacy, whatever. It's all paid back).
C.) Cast Plant growth to create berry bushes and food.
D.) Restock (berries), but then give to the crowd
2.) Frame the Miracle: Credit to Great Dragon and Special thanks to Lady Avita.
Heal someone in the crowd of Great Dragon Worshipers.5 You heal someone in the crowd. Turns out they know how to patch up wounds with magic as well, and also gave you some bread.
Next turn will be Night((How convenient.))
(...)
Can only cast at Night
-.-If I notice this man and he succeeds at finding a sea monster, help him kill it to anger and weaken the Water Mage. Otherwise, just stab some water creatures with my sword to piss it off until it decides to summon a monster to fight.
You should be ashamed of yourselves.
Go out and use my fishing powers to catch a sea monster, and then skin and cook it.
Because fuck the water mage.
Fashion another Kosjenka that will mine specifically for amethyst, using the ores gathered by Tim, or shape object on a pile of Earth.1+1 You have no mana and feel super tired for some reason. -1 Hunger.
Kill the goblin. Eat it and its compatriot until full. Rest until fully healed. Then meet the dragon.3+1 You kill the other goblin mercilessly and eat their flesh. Resting until healed, you go into the cave and find a dragon sleeping on a pile of gold, its scales like sapphires. It is slightly larger than the other dragons encountered thus far. One of its eyes open, regarding you carefully. "What do you want?"
ask if they know any powerful undead that I might be able to defeat, then finish my meal.3+1 "There's a mummy beneath the mountain ruins that might be sufficient," they reply. You finish your meal.
-.-
You should be ashamed of yourselves.
Go out and use my fishing powers to catch a sea monster, and then skin and cook it.
Because fuck the water mage.
There's no more time to waste, and it's almost nighttime. Turning back to the Black Dragon corpse, use Create Undead to reanimate it. Bring my new minion to the river and challenge the Water Mage.3+2 (Glass) and 4+1 (Random) Aaron fishes up a Giant Octopus. Theron raises the dragon corpse into a skeleton. Noticing Aaron's catch, Theron leaps into action with his new minion by his side. It doesn't take long to eviscerate the Octopus, leaving Aaron able to skin and cook it. You feel the shift in power as the laughing of Theron's future wife fills the night.
If I notice this man and he succeeds at finding a sea monster, help him kill it to anger and weaken the Water Mage. Otherwise, just stab some water creatures with my sword to piss it off until it decides to summon a monster to fight.
Now properly equipped, Danea returns to exploring, using her searching skill to look for food and resources along the way.3 It seems like searching for stuff is slightly more difficult at the moment. Still, you manage to find a bit of food and resources.
Regain mana; if he attacks, hit him with sword4+1 The Earth Mage does not attack directly, at least not yet. Instead, a large plant monster (https://i.pinimg.com/originals/df/a8/dd/dfa8dd36bc60815fb90a37486d7ec4e0.jpg) materializes inside the town. You implore people to either fight or hide, and a good number of them decide to fight with you. A good amount of damage is done to the plant monster.
If he attacks in the middle of town, then I'm asking Jerra to help as well as ... hey anybody who will.
At some point, need to think up Plan B, in case we can't save everyone, Evac. Possible?
Worst case scenario, these people need to be able to fight and shelter somewhere somehow.
I need a way to control my power. Meditate on my Spirit Power for a means to control my power better (Overshoot Protection). If I can use Spirit Power to increase my strength, I should hopefully be able to use it to refine it or apply it more precisely.3+1 You meditate on a way to control your power. You manage to come up with something that might work.
Gratefully accept the bread and eat it.1+3 Your friend introduces himself as Ethan. He has blonde hair and blue eyes and appears to be human. When the Shambling Mound appears, you help deal some more damage to it. Unfortunately, its large fist comes down and seriously injures some of the villagers helping out.
Talk about healing magic with local healer friend
Help Wren by smacking the mean earth mage if applicable.
Waitlist please.Since we don't have stats to fill in at character creation here, I think you're in the wrong thread.
Seems simple character creation roadblock + name works? Standard equipment and all that.
I'm at work so I'll get a name and stats in later. Copy select is a pain in the butt. I know things end soon, so I'll be ok with that and study magic no one else has very much. Prolly fire. Why not?
Will edit lateer
Name: Joran WinsdotterYou have been put on the waitlist.
Appearance: Pale, skinny, wide eyed, former red head who's fascinated with fire. Dressed in brown (somewhat seared, flame licked, don't ask) leather. Completely bald (burned off).
Came to a quiet village called Dragoncrown hoping to study fire magic without interruption. Then, interruptions.... The sky did a thing where it cracked open, and somehow there's
a big plant thing in the middle of town, after an earth mage, the wrong kind of mage for him, showed up and summoned it. He doesn't know he's supposed to study fire magic like this.
Skills: None yet.
Items: Sword, Pickaxe, Fishing Rod, Hoe, Axe, Watering Can
Health: 10/10
Hunger: 10/10
"I seek the Lady Avita Cinna's necklace. Barring that, an honourable death fighting a being as strong as yourself."1+1 "No." You are nicked by its scratch as you dodge out of the way. -1 Health. Fighting Young Blue Dragon: 70/70 Health
Ready myself to dodge in case the dragon refuses to give up the necklace peacefully.
I want octopus leather and then octopus-leather armor. And then I want it enchanted with overshoot protection. And also cook and skin the various fish that I have that I haven't cooked and skinned yet, and make leather out of their skin too.4+1 You sure can do all that.
I can do all that, right?
Head for the mountain ruins, pack the scrolls and some rations.6-1 You pack up some rations and head for the mountains. You search around and find some of the ruins there, as well as a small chest of scrolls.
Danea continues exploring, but instead of searching for anything she simply wanders, looking for landmarks of interest.2 You wander around for a while, but all you end up doing is getting yourself thoroughly lost. -1 Hunger.
If she locates a stream, lake, or waterfall, she stops there and meditates on the theories of water magic. She also attempts to channel a connection to the water mage, to apologize for her disobedience, but also to argue in favor of her decision to spare the slime.
If she locates civilization, either the player settlement or Dragoncrown, she warily stays on the edge of it and observes what is going on within.
If neither of these are located, then she meditates as she walks on the practice of air magic.
Meditate on dimensionalism, replenish mana.3 You meditate on dimensionalism. You're not too sure, but you get a strong feeling that other than the Physical Dimension that you're in currently and Void Dimension that have made itself apparent, there may be three other dimensions.+3 Mana, -1 Hunger.
Ask astral-cat if they want to hunt a mummy with me. Regardless, start heading in the direction of the mountains to find the ruins.4 Astral cat is your stalwart friend through all things, so they are more than willing to come with you. You go to the ruins and it isn't long before you find the mummy.
Next one should be the Air Mage, correct? I have no idea how am I supossed to summon it, though. Air is kinda... Unsubstantial.4+1 You call upon the powers that be to draw the Air Mage's attention. As if to obey, a strange yellow orb appears in front of you, crackling with electricity.
Use Blood for Power. Attempt to call the Air Mage's attention and challenge him through it. If these mages are aiming to become gods, they should probably have some sort of awareness of the world.
Before I forget again, +1 Health from when I leveled up gathering. Then use Minor Enhance Self and Controlled Power. Also see if I can reach that Dragon I saw in my dreams to ask if my prolific skill at killing stuff is good enough that he would grant me some power so I can fix the tear in the world. I'll even throw in an offer to hunt down one thing for him after he has helped me and the rift is sealed.2+1 You contact The Great Dragon again, to which you lend an ear. "Much power is needed to heal the tear," says the dragon, looking a bit more worse for wear since you last saw them. "I will try to give you more insight on it." You feel overwhelmed as the vision focuses in on the cracks in the sky, spilling forth with stars. Perhaps there is a way that they can be sealed back together, but if even the weakened gods of the realm can't accomplish it, how will you unless you gain power over the void itself?
Cover healer friend while he heals the injured combatants, attack monster if opportunity is there.5+1 You cover Ethan as he heals some of the combatants. Dealing more damage along with the villagers, the shambling mound makes another sweep of its large hand. It scrapes you and slams into Ethan, who crumples to the ground unconscious.
Objective 1: protect villagers while they help fight this thing.5+1 You protect the villagers and finish the large thing off. A victory cry is spilled through the crowd in your name, but it doesn't last for long. The streets you so beautifully paved crack open as vines protrude from them, grabbing hold of some of the townsfolk. A figure in a green cloak lined with brown appears before you menacingly. "It's time to end this, once and for all."
Objective 2: Kill or incapacitate this thing.
Moderate Harm this dragon.2+1 You cast a weak moderate harm. You get lightly scratched in return.
Snack on the last of my food.1+2 You eat up all your food and fashion a new robot child from dirt to mine amethyst for you. Golem information updated.
Fashion another Kosjenka that will mine specifically for amethyst, using the ores gathered by Tim, or shape object on a pile of Earth.
Rest a bit to restore mana. Meditate on enchantment magic, as well as whichever type of magic is used for antimagic. And also earth magic, and abjuration if that's not already the antimagic one (I think it is). Ask the Great Dragon if there's anything I can do to assist it.
And also try to strengthen my bond with Canadia and Redwing.
And if Billy Bob comes along to ask for magic tutoring, provide it. If they want to teach me anything that's cool too.
Also, feed anyone that comes by requesting food.
Get Beary Bob and head to town. Regenerate Spirit on the way. If I'm able to when I get there, learn the magic version of Overshoot Protection from Glass, teach him Conjure Advanced Monster, since it might help with his desire to not get into combat. Or Find Advanced Familiar, if he wants that one instead.Glass 6-1 and Beirus 1+3 Billy Bob arrives in the village. Aaron's armor activates, saving his actions from disaster. He learns more of Enchantment, Abjuration and Earth Magic. He teaches his friend Billy Bob the magic to protect from overshoots. In return, Billy Bob helps Aaron to unlock the secrets of Conjuration, but not as effectively as hoped.
Blast it with an orb of lightning! electrocute it to ash!2 Your spell fizzles. It attacks you instead. -1 Health, -1 Hunger, -1 Mana. Fighting Mummy: 60/60 Health.
Have my skeletal black dragon attack the Will-O-Wisp and distract it while I sneak and stab it from behind. If I'm hit, take the chance to use that lost health in Blood for Power4+1 You and your skeletal dragon team up to hit this thing, doing quite a bit of damage. Combat Rank 1: 5/15 EXP. Fighting: Will-'o-wisp, 30/40 Health
Danea casts levitate and pushes herself up into the air as high as she can go, preferably above the tree-tops, to get a better look around her. She takes note of all interesting landmarks. Once done, she returns to the ground, lights a fire, and cooks her brown mushrooms - she is getting quite hungry after all.3+1 You lift yourself into the air. You see ruins scattered about the landscape, the large campsite with few people left in it, and the village in the mountains. You float back down and cook your mushrooms.
Heal the healer, then fight the earth mage with everybody else.3+2 You heal up Ethan admirably, and then go to fight the Earth Mage. He is significantly damaged.
Free people, then protect them while everybody attacks earth mage more.5 You free everyone and protect them as they assault the Earth Mage some more. You're that much closer to becoming a god of the people.
New spell for Abjuration, +1 mana for earth magic.4+2-1 Learn Banishment (5+ Mana, banishes monsters) You bond and fish with your friends. You believe that conjured monsters will already be friendly to whomever conjured them in the first place, so you learn the advanced magic for that.
Eat a bit, bond with Redwing some more, see if Canadia can do any new stuff with our bond, etc. Do some group fishing with the two of them. Think about the “Conjure Simple Monster” spell; can I mix it with Charm Monster to make the summoned monster already friendly to me?
Kite the mummy around the room until I get an opportunity to strike. hopefully winged cat will help a little?2+1 You and your friend give the mummy the runaround until you can strike. It strikes back afterwards.
Minor leach life him, do my best to avoid the inevitable counterattack.4+1 You cast your spell and regain some health whilst dodging the next swipe. Health Replenished, -1 Spirit. Fighting Young Blue Dragon: 60/70 Health.
Danea munches on her newly cooked mushrooms, while heading to explore those forest ruins.3+2-1 You eat up and go towards the forest ruins. There's a lot of stuff covered in vines, so you would need to do a more thorough search.
Harvest berries and... coconuts(?) from by the house. Meditate more upon spell engravings and dimensionalism.4 You harvest some stuff and learn of the five dimensions: Physical Dimension, Void Dimension, Spiritual Dimension, Celestial Dimension, and Hell Dimension.
Have the black dragon skeleton continue fighting and try to move away from the monster. Focus and try to draw mana from within to cast a spell. Meditate and recharge until I have enough for Major Harm, and cast it on the wisp!2+2 You back off, managing to cast a spell whilst the dragon attacks it. -1 Hunger. Spirit Magic Rank 3: 3/25 EXP. Fighting: Will-'o-wisp, 20/40 Health
+1 Max Health, please.2+1 You deal some more damage to the boss, but it seems he's less phased this time around. He actively destroys more of the ground in another earthquake, making a few villagers fall into the cracks.
Keep attacking the earth mage while protecting everyone.
+ to max health as much as I can please5+1 You keep attacking the Earth Mage with the remaining villagers, but not without getting hurt by the earthquake.
From there keep attacking the earth mage I guess.
+1 Max Mana6+5-1 You beckon the void and it is eager to obey. Channeling everything you have and raising your sword to the sky, more of it cracks open as a fountain of darkness pours into your blade and over your skin. You deliver a god-like strike to the Earth Mage and he instantly dies, just as planned... cracks of black split him open and consume his body, leaving only the cloak remaining.
Finally, it is time. They will see my power. Use Controlled Power again, then go attack the Earth Mage, using all my mana and Spirit for a void-empowered slash that will hopefully siphon a good chunk his divinity into me or Beary Bob or my sword, if not kill him outright. I think it would be neat for Beary Bob to get some Earth Magic abilities or traits, or maybe make my sword an artifact-level item with Earth/Nature abilities. I missed my opportunity to do that with the scarab and the Spectre, I'm not missing this one. Maybe Beary Bob can eventually get more powerful too. I'll raise my own ursine Dragon-equivalent. I'm hoping void is super effective against God mage types. Also, I'm hoping the extra spirit power will help to keep the void from harming anything other than the mage.
+1 max health please.2 +1 (Weather Effect: +Spirit). Total: 3 You hit its eye, but it isn't blinded by the hit, just damaged. It claws you back yet again.
Continue moderate harming the dragon, try and aim for its eyes. See if I can blind it.
With that in mind, she searches the forest ruins.3 +1 (Searching) -1 (Weather Effect: -Searching). Total: 3 You search the forest ruins and find another small slime. This one is green in color and attacks immediately.
Whelp let’s contact the god council again. Let’s see if I can get an explanation on what just happened.4 +1 (Diplomacy). Total: 5 The people most willing to talk to you appear before you again: the Great Dragon and the Spirit Mage. She seems happy.
Recover Mana. Read all my scrolls if possible. Need Divination scrolls.5 -1 (Weather Effect: -Divination). Total: 4 You read the scrolls and discover that they will give you a boost to Divination. Exactly what you wanted.
Refresh my mana. Tinker with the void amethyst, and set up a ritual circle such that the power absorbed by the amethyst will be redirected towards closing the rifts.3 +1 (Weather Effect: +Void). Total: 4 You channel your mana into a ritual involving the Void Amethyst, hoping that it will mend the gaps in the sky. Amazingly, it seems to work, but the Amethyst is dissolved from the effort. However, this hasn't seemed to solve the world ending problem. Maybe more needs to be done.
use 3 mana to cast magic fang, then tackle the mummy’s head and start clawing it’s face off.2 +1 (Ally). Total: 3 You cast magic fang and get ready to deal some damage with your ally, the winged cat. It deals damage back to you.
Rescue the villagers up out of the cracks.
Eat something.
Rally the people.
Rest
Yeah, I get people out of the cracks too and thank Ethan the healer. Sounds like a decent time to rest, cause I'm spent too.Femmelf 6 and Transcendant 1 +1 (Diplomacy) +1 (Help from Jerra). Total: 3 You drag up the people that fell down, but it appears that they have died. Ethan and the townsfolk are a bit upset, but they understand that you can only do so much. They gather up their dead for a funeral service, and pay thanks to Wren and Jerra both.
I guess I'll try to help the other players and maybe try to learn some magic while I'm at it? (I was thinking fire magic but especially if everyone else knows things and is willing to teach me that might be nice too?)6 You learn some fire magic, but you accidentally burn yourself doing it. Ouch.
Pray to the goddess Sepa for the strength to end this fight quickly. Command my undead dragon minion to attempt to grab or immobilize the Wisp from behind, and to create an opportunity for me to strike the Wisp for heavy damage. If it fails, just attack normally with my sword.2 +1 (Combat) +1 (Favored) +1 (Minion) Your goddess answers your prayer and gives you strength once more. With this extra power, you easily dispatch the wisp. Its power flows into Sepa, to which she smiles with glee.
Be the bear.5 You are now Beary Bob. The townsfolk are erecting a statue to your owner in remembrance of his sacrifice. You, on the other hand, try to pull on the residual energies from the fight, and learn a few things.
Try to absorb any leftover energy to evolve somehow. AMD if there is no energy left over, try to expand my Spirit pool.
Whelp, let’s see if I can get some more power directed to the Dragon in the last moments we have before... whatever’s coming next. Maybe I can find some more Water Mage-affiliated sealife, fish them up, and send them up as a burnt offering to the Dragon?3 +1 (Fishing), +1 (Cooking) You fish up a small shark this time and immediately throw it on a fire as an offering to the great dragon.
Danea stabs the slime with the Frost Slime Sword, hoping the FSS will absorb the slain slime's power.2 +1 (Enchanted Sword) You stab the slime with your frost sword. It freezes and then crumbles into bits of ice. The sword doesn't seem to absorb anything extra from it, but you killed it.
Use my sword, stab out its eye. Blind the dragon!6 +1 (Combat) You finally stab the dragon right in the eye, hot blood spraying everywhere. It roars in pain and throws you away, inhaling and spraying out electricity. It hits you and rattles the very bones inside of your body.
Petition the Great Dragon for Earth powers, because Billy Bob died for it, and Beary Bob believes it is what he would have wanted.3 You soon feel the knowledge of Earth flowing into your mind. It seems the Great Dragon heard you.
Find another amethyst. Use a modification of purify metal to make a "pure" amethyst, which can hopefully channel more energy without drowning. Repeat the previous spell construct, but try to limit the flow rate of energy so that the crystal doesn't break.3 -1 (Weather Effect: - Searching) You waste some time looking around, but find nothing. -1 Hunger.
tear that mummy apart! do not let it live another turn!4 +1 (Spell Bonus) You tear into the mummy with vigor, doing a whole bunch of damage. It's still alive, but you did a number on it.
Study fire magic some more.5 You study some fire magic and gain more knowledge without hurting yourself this time.
+1 Health.2 +1 (Favored) +1 (Food in Inventory) You eat some of your cooked meat. Sepa seems hesitant to answer at first, but eventually nods her head.
Eat something, rest and meditate under the protection of my undead dragon minion to restore my mana and health. Ponder if starting a forest fire might work to call a fire beast or if it would instead make the fire mage stronger. While I might like the idea of just burning the whole forest down, it could give more power to the fire mage or create a fire beast far stronger than the last beasts.
Ask Sepa about Power. If all she needs is the strength of a powerful being, would taking my own strength she has gifted to me enough for her to become a full goddess? I fear I might just not be fast enough to kill another beast before it's too late, and if sacrificing myself to her would give her enough power, I would do it.
Attend the funerals and meditate on healing magic, offering to heal whoever needs it now that I can.1 +1 (Weather Effect: +Spirit) +1 (Dragoncrown Approval) The villagers give you encouraging words and thank you for your service.
Attend funerals, thank and comfort families, remember then as yet another reason to provide food and necessities for this place and these people.4 +1 (Dragoncrown Village Approval) They praise your name in thanks of your service. Many people say that you were the answer to their prayers. You feel power flow through you.
Regain mana.
1+2 She likes you, but nonetheless seems a bit hesitant to reply. Eventually, she speaks thus.This may be a good idea to at least delay things. As I asked before, what happens to all the other mages when / if she wins?
The other mages... they once were my friends. Now we simply work towards a common goal... to try to gain more power. So we hatched a plan and dug into ancient dark magics to tear the Dragon God asunder. But of course, ones so thirsty for power as us would most likely turn on each other eventually... I can trust them no longer.
Danea returns to searching the ruins, now hoping to find food.5 +1 (Searching) -1 (Weather Effect: -Searching). Total: 5 You go searching and find a grove full of edible mushrooms.
Try fishing up and sacrificing (cooking) more large marine animals! If any struggle too much, I can use Water to Ice on the water around them!3 +1 (Fishing) +1 (Cooking). Total: 5 You catch and cook a whale. You even freeze it for good measure. You can tell that the Water Mage is becoming quite dissatisfied with you, for more than one reason.
And on their bodily fluids, potentially. And the water in their gills!
Mine for more amethysts. Like, a lot of amethysts.4 +1 (Mining). Total: 5 You get those amethysts. Obtain Amethyst x10. Mining Rank 1: 12/15 EXP.
Kill the mummy! show that undead nuisance why the egyptians loved their cats so much!2 +1 (Combat Buff). Total: 3 You continue to hurt the mummy. It swings back.
Fulfill promises with plant based miracles, for starters.1 +1 (Plant God) +1 (Foraging) +1 (Diplomacy) +1 to Plant Manipulation Spells (Green Diamond). Total: 5
-Create several gardens producing food bearing plants, strawberries, blackberries available for everyone in the village to eat.
-Honestly promise more in the future, growing food, clothing material, possibly medicine.
-Eat some of the food myself, making it available for everyone.
Rally faith: for myself and the great dragon.
-Talk to willing PCs in Dragoncrown, our two dragon friends and the Great Dragon, ask them what they think is the best course of action with the Great Dragon.
Worship Wren (Most, he is right here) and the Great Dragon (A bit).4 +1 (Combat). Total: 5 You give your friend some more help, recruiting soldiers for his cause.
Defend Village, cause I'm a paladin.
Practice Combat, teaching any villagers who want to learn, very gently not to hurt anybody.
Wait we get to pick gods? Ok I'll jump on the bandwagon and worship Wren and the Great Dragon too. Especially if he can teach magic.I'll just assume this is your action.
I plan to study some more magic, probably fire magic unless there's some better option.
Beary Bob understands the concept of trade. He offers to hunt something for the Great Dragon if it gives him the power to fix the the tears like Billy Bob had planned to.5 Your offer is accepted. The next time you hunt something, the Great Dragon will gain Power. In exchange, you'll get void magic. Added Quest.
Use my sword, stab out its eye. Blind the dragon!3 (Combat boost currently negated) Nix continues to fight the dragon, and it continues to fight back.