Awake.
Stand up slowly so as not to fall over and put hat back on head, but slightly askew in a relatively sexy-yet-trying-too-hard manner. This is vital.
Stroke hat lovingly.
Commit idolatry with that idol over there in the most suggestive way possible. And, uh, examine surroundings.
Enter the door. Dark tunnels are SCARY! D:
Punch idol in the nose to establish superiority and make an early start on the inevitable MS Paint Adventures references.
And, stick a small thin object in the hole part of the spiral and move through the spiral, following the curves. See if that does anything.[/b]
Step on that floor panel. Thing.
You don't have anything to stick in the hole.
Acquire a stone around the size and weight of the idol from the nearby rockpile, then swap it with the idol
We check our backpack out of some misplaced sense of hope.
Use IDOL on FLOOR SCENERY OBJECT (et al)
Examine Runed Wall
Enter dark cave. Be eaten by grue.
Swing across the pit with your trusty bullwhip.This.
Stumble blindly around in the darkness, you are bound to walk into something.. right?Yeah, the cliff two feet away from us.
Swing across the pit with your trusty bullwhip.This.
SHUT UP WITH THE THISING AND THE THATING
I did not say this, what makes you think I said this.SHUT UP WITH THE THISING AND THE THATING
I don't want your prostate, don't you need that to pee?
That is not what a prostate does.
WHAT IS THIS TWISTED TALE YOU WEAVE? WHERE YOU WITH TACO WHEN WE FOUND EACH OTHER AND YOU DID NOT TELL ME!YOU DON'T UNDERSTAND! REALMFIGHTER AND I ARE IN LURVE! It's just complicated right now.
Swing across the pit with your trusty bullwhip.
Once we have swung across the cliff, maintain our grip on the whip and yank it from the pole.
Use the pomade to stick the whip to your left hand.
I AM 17 SO YA...
What the hell is going on here? o_0
What the hell is going on here? o_0
Fuck me if I know.
I AM UNDER AGE.I AM UNDER AGE AS WELL! LOOK AT MY PROFILE!
ALSO A POLICE OFFICER.
YOUR ALL GOING TO JAIL.
Oh, hey. Retro posted. What the hell were we doing?
Examine small holeThis.
Heh, a gay soap opera.Actually, so would I... Does that make me gay?
I would watch that.
Check that source of light down there to your left.
I think it was the big long thing about you loving another guy that made you gay.Heh, a gay soap opera.Actually, so would I... Does that make me gay?
I would watch that.
Zap a wall with the rod.
Go back to the other side.
Walk back to the starting room and place rod in the floor panel thing.
Pish, use rod on the door, like we tried to do with the stick.
GO UP THE LADDER
It etator and moor rehto eth of roolf eth no lobmys eth ni evoorg eht otni llodeye eth tresni.
Ting ting! Nope, no luck here. There doesn't appear to be a place for the rod to plug into, actually. The whole surface seems very smooth and continuous without any real gaps or edges.
It etator and moor rehto eth of roolf eth no lobmys eth ni evoorg eht otni llodeye eth tresni.Y'know, nobody's going to take your actions seriously if you keep talking backwards like that.
GO UP THE LADDER
Weight lift the anvil.
Hammer time
read notes on desk
Quickest thread death ever.
Shhh... He's drawing things....
I lost ****
Dangers ****
Key ****
Pudding ****
With ****
That sounds bad.
Quickest thread death ever.
You kidding me? It's not even 24 hours old yet :PShhh... He's drawing things....
Aye, deciding to hand-scribble the papers was a bad idea. I'll just slap on a font next time.
Wind up the thing on the mantle.
DANCE! DANCE TO THE MUSIC!
DANCE! DANCE TO THE MUSIC!
DANCE! DANCE TO THE MUSIC!
look up chimney.
look up chimney.
Cook your shoes, you may have to eat them someday, and then you might not have the resources to properly cook them...No. Just, no. Let's try to start being serious from now on. To be nice to Retro.
Whack it out with the hammer.
Inspect object.
SAFE BEHIND PICTURE!!! LOOK AT IT!!!
Glare the safe into submission.
And, if that somehow fails, poke it with the statue.
Glare the safe open. And, if that somehow fails, poke it with the statue.
Examine reflection.
Whack the handle with the hammer.
place hammer-cable into fire.
Turn the Eyedol? Or take it out and use the rod.
>Remove cable from fireI... Don't see what you're up to.
>Place cable on anvil
>Hammer cable
Examine who's on the painting.It is quite clearly a dorfy fellow. Probably "Les".
Kiss painting.Punch painting on the snout to establish dominance.
Draeb a as llodeye eth raew, tnemchatta eth tsiser to etal oot is it.
It etator and moor rehto eth of roolf eth no lobmys eth ni evoorg eht otni llodeye eth tresni.Y'know, nobody's going to take your actions seriously if you keep talking backwards like that.
Besides, "it" spelled backwards is not "it" :P
Tylui, you're reading too much into it. Just relax :P
All right, after a wicked-long sleep I am doing some more room/prep work. I'll probably go live in 2-3 hours.Man, why do you have to be up at such strange hours over there in America? That means I can't really follow this while it happens.
Tylui, you're reading too much into it. Just relax :P
All right, after a wicked-long sleep I am doing some more room/prep work. I'll probably go live in 2-3 hours.Man, why do you have to be up at such strange hours over there in America? That means I can't really follow this while it happens.
Tylui, you're reading too much into it. Just relax :P
All right, let's get this started up again.
Examine electronic gadget on right wall
Hammer cable
Look out the window.
press buttons randomly on device.
Examine who's on the painting.
Kiss painting.
Also, you should examine the coins!
enter 5224 on the device.
Dammit you son of a bitch.
Enter -many numbers-.
-instructions-
-instructions-
try to stick it into the wall or something...
Why did no one notice this?I wasn't really paying attention to our previous fiddling with the radio. Though I admit I should have paid more attention.
This is a pseudo adventure game! You must pay attention to EVERYTHING! Even the stuff you shouldn't!(really, there used to be some massive leaps of illogic to get through most of those things.)Why did no one notice this?I wasn't really paying attention to our previous fiddling with the radio. Though I admit I should have paid more attention.
Use oil on fire
Apply PWER to base of panel on wall under window
Apply Device to lightning bolt part on the runic wall.
Go down ladder
I see a key. Grab the key from the puddle on the left, then use it on the drawer upstairs.NICE! I would have never spotted that myself.
I have slain a dragon with my bare hands. No adventure game can stop me!I see a key. Grab the key from the puddle on the left, then use it on the drawer upstairs.NICE! I would have never spotted that myself.
Grab the key from the puddle on the left, then use it on the drawer upstairs.
Take Rocks
Quick! Wind the weird eye music thing and point the idol at the darkness!(just in case)
Put the 'Lectric rock were you hinted at.
RUN UPSTAIRS AS FAST AS WE CAN!
Use oil on key, use key on drawer.
THROW BUCKET AT VENDING MACHINE!
Spoiler (click to show/hide)
get note, read note
JUMP-KICK THE VENDING MACHINE!
open the hatch in the middle of the wall.
Turn the valve on the dome thing.
Take the string, go up the ladder. We will need a magnet, then we tie the string around it and lower it down the sink's drain, there we will find a key to unlock the vending machine. And now that I have predicted this none of it will be true.
check the price for the can in the vending machine, buy it with the appropriate eyedollar coinI was wondering why nobody was suggesting this.
Might I request that the large views of each currently accessible room be displayed in the first post, so that we don't need to find the previous large view to go looking for stuff we missed.
check the price for the can in the vending machine, buy it with the appropriate eyedollar coin
try to tie the string to the coin before puting it in the machine, so you can possibly recover the coin.
Examine mirror!
Fill the bucket with water, toss water into the fire place.
check the price for the can in the vending machine, buy it with the appropriate eyedollar coin
try to tie the string to the coin before puting it in the machine, so you can possibly recover the coin.
Tie string to ladder
Insert Lightning Medallion inside Idol`s eye hole, then try inserting it in the music box`s hole.
Examine mirror!
Examine self more closely, in hopes that we are not an elder god.
SMASH THE MIRROR
Put bucket on head for protection, run screaming to other room.
Hit the eye thing with the hammer in the smithy.
Observe the creature on the ceiling while trying to edge around walls, back to the way you both came in. Make no sudden movements and resist the urge to say "Well, that's the last we'll see of him!" if it disappears from sight.
Attack the eye thing with your whip.
Investigate. And retrieve whip, if possible.
Become intrigued by the smashed mirror, peer inside.
also I'm curious as to what is in the can
smash the can open with the hammer on the anvil to retrieve the prize!
Turn the handles on the sink in the order that was on the mirror. One rotation hot, two cold, one hot, one cold, one hot.
use key on vending machine
hmm... maybe the vault handle? Say h is counterclockwise and c is clockwise.
Peer into the vault, if you cannot see the bottom then drop the can and listen for depth.
Go downstairs into the dark room we were in before.
>press button
climb down to the floor, examine skeleton for possible treasure!
press button
examine wires too
Nah, nevermind just go through the doorway that the skeleton limbs are pointing at!What could possibly go wrong!? Nothing I say!
Yes, but that was from his left hand. There might still be untold amount of treasure and/or scorpions left inside the skull. It is, I believe, what Schrodinger proved when he killed his kitteh to see if it had any treasure inside it's head.
i meant the mouse hole, not the skullOh yeah, I remember now. Waaaay back many pages ago, that was.
He both succeeded and failed at killing the cat; both at the same time. Fortunately and unfortunately, he also, did not - and at the same time did - find treasure inside the dead kitty's skull as well as inside the live kitty's skull. Yeah, figure that one out...NOT!All I know is that he then proceeded to stuff the cat - which might or might not have been alive at that point, into a box. Oh, and the cat was black, and Schrodinger found himself with a strong need to unburden himself.
> Chug sufficient whiskey to deaden pain and fear response, save remainder in bucket, then break bottle to use as weapon
grab the skull to reenact the "alas poor yorik" scene from hamlet, but instead citing the "to be or not to be" part. then add the skull to your inventory, it's a nice lucky charm.
Find a damn weapon! Maybe a bone from the skell if nothing else.
Remark that door looks like a fanged mouth.
go through the doorway
A note! Read the note!
open the hatch on the machine.
Put the two notes together!
Push button
Stick the lightning coin in the slot on the machine to the right, then... Pull the lever!
Push button
Now put it in the left most of the three indentations we found earlier.
Go check out the ladder in the room behind the cabinet. If it's still blocked off, fiddle with the dials on the machine.
Investigate the computer.
use chimney soot to draw additional facial features on skull, (ala wilson) stow skull safely in inventory, climb chimney!
Turn the powered wall-gizmo in the fireplace room to low, examine any changes.
Can we turn the remainder of the whiskey into a molotov?
Also, at one point you said there was something inside the chimney but that we couldn't reach it because it was too hot... What happened to that item?
Jump into the expanse formerly known as mirror.
turn the dial to high
go back to computer room, type help
> MOUNTAIN
> MOUNTAIN
stare out the circular window, check the hatch atop the lader and climb the chimney to see if anything interesting happened
Jam rock into pipe on roof.
Mayhaps there are vines that could be scaled...
go to the pressure(?) control panel and turn it off
on the computer terminal:
turn off the door lockturn off life support
turn on the downwards ramp
turn on the emergency exit
turn off the cave trap
go to the pressure(?) control panel and turn it off
on the computer terminal: -stuff-
Scale ladder>Smack RAM for making inane suggestions
Scale vines
Scale tree
check if the hatch atop the ladders is open
Scale ladder
Scale vines
Scale tree
fill the spring again and try to jump to the floating stones to reach the other side
approach and examine the inukshuk
Rope-assisted skydive onto bird.
Go left.
examine thing under window
Enter
Inquire of him his name, his business, and if he has any comestibles.this!!!!
Inquire of him his name, his business, and if he has any comestibles.
name retcon'd out, he doesn't need a name :\
Sheepishly inform him that currently your name has been misplaced, but that the name "Adventure Guy" should suffice for now.
Shake him by the hand, as according a true gentleman's behavior, and endeavor to discover more of the nature of this strange place.
>Offer gentleman a drinkand this:
>politely ask the "gentleman" if he would mind us searching this place for clues as to where we are.
beat thegentlemanbourgeois pig to a pulp using the bone we got earlier, that'll teach him not to get in the way of adventure guy!
Punch the "Gentlemen" in the face establishing superiority.
Remark about the fascinating inconsistencies of local construction and the poor quality of that one floorboard. "I say, it does look most hazardous!"
Offer gentleman a drink
politely ask the "gentleman" if he would mind us searching this place for clues as to where we are.
Ask the Gentleman for clues on what mountain this is.
Ask Gentleman how he did end up on this mountain.
Ask Gentleman if he knows anything about the complex we came from.
Ask Gentleman if he knows something about P.A.Les
Ask gentlemen if he has any supplies to help you on your adventure, or is willing to trade for items.
Ask gentlemen what is he looking around for, maybe you can help
Ask gentlemen if you can look in his cellar.
Ask if he needs any help himself, and apologize for asking so many questions but explained that you are very unfamiliar with the area and you are her for "country".
Attempt to get catch gentlemen within a lie, so you can discover more truths about this individual.
change title to: online
Spoiler (click to show/hide)
>loot floorboard(did we have a crowbar or was that a different game?)We dont have a crowbar.
>loot barrel
>look under barrel
>take broken glass
>thoroughly search broken table
Object on the roof! ;D
I'm not sure what you're referring to.
[/spoiler]
When we come across the bird again that is in the nest, on the tree.. take one of your rocks and try to knock the nest down.
loot barrel
look under barrel
loot floorboard
take broken glass
attempt to follow the gentlemen
Drop an unimportant object into the barrel.
Pry the board with the bone.
Look behind the shack.
Look behind the shack.
Before heading back, try to break of one of those.. cross-thingies inside the window, and try to pry the board with it.
try to smash the lock off the cellar door with the bone
Look behind the shack.
Let's head back into the other direction.
Remark to self, "Why is stonehenge on a plateau?" then sit ontop of the arch.
Explore the stone circle
When we come across the bird again that is in the nest, on the tree.. take one of your rocks and try to knock the nest down.
Play the music boxthat and DANCE! obivously at stonehenge while the box is playing!When we come across the bird again that is in the nest, on the tree.. take one of your rocks and try to knock the nest down.
Play the music box
When we come across the bird again that is in the nest, on the tree.. take one of your rocks and try to knock the nest down.
go back to the shack, jump into the barelThat is not so much of a bad idea after all...
without a light?Point given.
examine where lightning hit...
Walk back, take one of your rocks and try to knock the nest down.
Can we get a image of our inventory?
Let's go to the room with the elder god an climb up that ladder
And take the string back on the way
No wait. Try to swim to that underwater cave we saw earlier and get a look at what's in there first.
QuoteQuoteQuoteQuoteQuoteQuoteLet's go to the room with the elder god an climb up that ladder
And take the string back on the way
Let's go to the room with the elder god an climb up that ladder
And take the string back on the way
No wait. Try to swim to that underwater cave we saw earlier and get a look at what's in there first.
See if bird is dead, if its not take it out of pond.This.Let's go to the room with the elder god an climb up that ladder
And take the string back on the way
No wait. Try to swim to that underwater cave we saw earlier and get a look at what's in there first.
Jump in and try to save him!
Try to swim to that underwater cave we saw earlier and get a look at what's in there
Let's go to the room with the elder god an climb up that ladder
And take the string back on the way
Give the dog a bone.And then back away slowly onto the floor plate behind us.
O btw.. I am sorry for killing the bird, we do have a egg now though.. maybe that will aid us later.Me too. =(
(feels a little bad :( )
Give the dog a bone.
back away slowly onto the floor plate behind us.
Investigate the interior of the toolbox
Also:
Get in the room downstairs, grab the bucket, fill it with water at the sink, get the bucket up here and place it on the floor plate.
It sniffs the bone, and then nabs it, quite pleased with itself. It seems to like you now. Aren't you so good with animals!
Well, when you're not killing them, that is.
Investigate the interior of the toolbox
Examine the tentacly thing
Get in the room downstairs, grab the bucket, fill it with water at the sink, get the bucket up here and place it on the floor plate.
Way to twist the knife, there, man. :(
Grab the crowbar and return to the shack where we meet the gentlemanThis. Also declare ourselves the one free man. Just because.
Pet the Dog nicly to show approval
Bring the dog out
Grab the crowbar and return to the shack where we meet the gentleman
Use the crowbar on the floor panel that is sticking up.
Smell at key
try the key on the lock outside the shack.
Put the dog in the bucket. Put the tentacle thing on there too. Put the toolbox on it if it still doesn't go down.
Wait... that was only a glass wall in that last room. Shatter the glass with the crobar!
Dogs can't climb stairs!I disagree.
Dogs can't climb stairs!I disagree.
After failing to beat through the glass with the crow bar look through the doooome!
But if we are already there... =PThat's real-world thinking. That's thinking suited for a world where you can't travel from anywhere to anywhere else in the blink of an eye, nay, even less - literally zero time. We don't need none o' your fancy-schmancy "realism" in our game. Why, when I was your age...
No lever is ever in the correct position. Flip both.
Look at that wire construct.
Look at that pipe
Is that a way out on the other side of the wires?
Um, I might not have played on the C64 but I started right with the super nintendo.But if we are already there... =PThat's real-world thinking. That's thinking suited for a world where you can't travel from anywhere to anywhere else in the blink of an eye, nay, even less - literally zero time. We don't need none o' your fancy-schmancy "realism" in our game. Why, when I was your age...
EDIT: Oh wait the new update says something about that. Meh.
UmmmmPut the dog in the bucket. Put the tentacle thing on there too. Put the toolbox on it if it still doesn't go down.Wait... that was only a glass wall in that last room. Shatter the glass with the crobar!
Perhaps you'll wait until you go back. It's a bit of a trip, after all.
No way! You will scorch the invaluable hat!Realize you are not Indiana Jones. Stop caring about hat.
Um, I might not have played on the C64 but I started right with the super nintendo.It was a joke. You're probably older than me.
Perhaps you'll wait until you go back. It's a bit of a trip, after all.I realized that seconds after I posted. And then I edited my post. You can see it up there. :/
Attempt to use the eyedol to flip the switch without burning yourself. If that does not work, search your inventar for something that could work and try that
Beat the wires aside with the crowbar.
push the other lever back up THEN check heat of wires
Lets head back to the glass pannel room and do the other stuff.
Shatter the glass with the crobar!
After failing to beat through the glass with the crow bar look through the doooome!
Put the dog in the bucket. Put the tentacle thing on there too. Put the toolbox on it if it still doesn't go down.
Also: Retro, you missed/ignored my action. If you ignored it, why?
It didn't discern anything for me. I wanted to push down that switch to see what would happen, I didn't get to see what would happen. :-\
I learned nearly nothing other then then that the switches aren't connected to eachother (which you pointed out, although I would have never found that out myself just from that small amount of text).
Play chess with the dog. No, really.What are you talking about? Poker is the only game suitable for such a fine specimen.
Well, both switches were already switched from their initial position prior to that command. The rightmost, regular-temperature one elicited a "ker-clunk" from elsewhere in the caves (http://www.bay12forums.com/smf/index.php?topic=62130.msg1453785#msg1453785), and the leftmost, heated one made the metal sheets in the center of the wire contraption unwind (http://www.bay12forums.com/smf/index.php?topic=62130.msg1453837#msg1453837). As of the post where I didn't use your command, all four possible combinations had been tried (began down-up, switched to down-down, switched to up-down, and then fiddling with the one on the right gave up-up although it was changed back shortly thereafter). Since you said you weren't trying to see if they were connected, I'm assuming you missed something.Ah, thanks for clearing it up.
Enter the C.F. Room.
Look under and examine plaque
Play chess with the dog. No, really.
look under lamp
Look under carpet
Study the chessboard. Oh, and don't move the chess pieces!
Search the couch thoroughly.
Examine the liquid under C.F.'s door
Look through the keyholes of the doors
The chess board is a code or a puzzle.Yeah, it's probably the key to opening some other door. I suspect the lack of a white king is also important.
Destroy the chess board.VETO. This is a stupid action. A VERY stupid action.
Destroy the chess board.VETO. This is a stupid action. A VERY stupid action.
Destroy the chess board.(http://a.imageshack.us/img194/6766/1275385395393.jpg)
Destroy the chess board.
Shoot me if it actually becomes unwinnable. Until then, you can thank me for taking away an obvious potential solution.Point given.
Shoot me if it actually becomes unwinnable. Until then, you can thank me for taking away an obvious potential solution.It'll never be unwinable, but it can become a whole lot freaking harder.
Point given.Ummmm... Point given? What do you mean by that? Do you mean point taken?
But it's not like there was the plausible possibility that there was a switch inside the board anyway.After all the wacky things we've seen so far, I'd say it's possible.
Meh, it PROBABLY won't be a problem, since we DO remember the formation of the pieces.(and I'm copying that picture to my hard drive, just in case Retro edits it out)I already did that xD
Oh, absolutly forgot. Before we move on:
Check the cabinet. Inside as well as under it and behind. Also, check the fruit bowl and picture. Check the fruit bowl for hidden items. Then take two apples/oranges/whatever. Eat one and offer the other one to the dog. Then empty the bowl into our bag.
I just want to point out, in case you didnt notice or were to lazy, the map is the floor we are currently on.
Here is what I mean:
(http://a.imageshack.us/img14/8238/0217sh.png)
Check the incinerator room door
Go into the unlabeled room with the salon door.
Edit: Updated the map.
>Chess pieces were composed of pure caffeine and sugar, tear doors from hinges and wreck room...No, that's even more stupid then destroying the chessboard.
Check the incinerator room door
Check the cabinet. Inside as well as under it and behind.
Also, check the fruit bowl. Then take two apples/oranges/whatever. Eat one and offer the other one to the dog. Then empty the bowl into our bag.
and picture.
Check underneath the couch
try to enter the PAL room.
Mosey through the saloon type door.
A least try to open the door on the tube machine.Find the stone we threw into the barrel.
I like how the chess board is magikly fixed...
I'll bet you ten dollars that Retro posted that update as a joke. ... It'll be retconned, just you watch.
>Turn off oven. That does not look safe in the slightest.Also search the box, pillows and sheets, and under the bed in the other new room.
>Look through everything in kitchen. You're going to have to do that eventually anyway.
Also search the box, pillows and sheets, and under the bed in the other new room.DAMMIT! >:(
>Turn off oven. That does not look safe in the slightest.Also search the box, pillows and sheets, and under the bed in the other new room.
>Look through everything in kitchen. You're going to have to do that eventually anyway.
Muahahaha! Fear my ninja powers, mortal!!!Go back to the PAL room and check inside the box.
Also check the bed.Also search the box, pillows and sheets, and under the bed in the other new room.DAMMIT! >:(
You suck. :P
For future reference:
(http://img39.imageshack.us/img39/6987/0214.png)
(http://a.imageshack.us/img706/2407/0220.png)
yup, i could spot that broken sword ripoff miles away
>Invoke true name of the canine and become evil overlord.
yup, i could spot that broken sword ripoff miles away
I've never played nor heard of Broken Sword :\
Man, I have not heard of that game. Not really a big fan of adventure games.clearly you're not, it's simply one of the highest profile series of adventure games, spanning 4 games from 1996 to 2006. i was talking about the first, never played the third or fourth, tough, and never managed to finish the second, i'm downloading it now, as my old cd doesn't work in vista
Turn off oven. That does not look safe in the slightest.
try to open the door on the tube machine.
Read the printout from the tube machine.
Open the cabinets.
Press the lever on the other machine.
Open the fridge.
Look through everything in kitchen.
search the box, pillows and sheets, and under the bed in the other new room.
Maybe we could just put it in the machine and then pull the lever. I bet the chute is just for easy access after testing lightning struck rocks or some such....Oh, duh. Why must I over complicate things?
test the black clay for that chemical x thing.This too. Eye first, then clay. I'll bet the "chemical x" is somehow connected to the monsters, but we should check the eye(and maybe the skeleton from the room we found the dog in) first to make sure.
Checking out the last thing in the kitchen, you pop open the freezer and whoa.
Looks like somebody put him...
(http://img844.imageshack.us/img844/6352/0239.png)
...On eyes.
Perform chemical analysis upon canine.
Perform chemical analysis upon canine.The flaw in your plan is obvious.Actually, it depends on the way you look at it.
What do you mean by "Perform chemical analysis upon canine."? Do you mean take a hair or two in put it in the machine (likely to work), or do you mean put the entire dog inside the machine (obv fail)?
I was just thinking that the dog clearly has some relation to this place's past and may well have been involved in experiments at some point. The rock doesn't seem to have been harmed by the process...We didn't activate the machine on the rock.
A monocle! We will need that: the gentleman was questing for one.
Apply mustache to face.
Try the machine on the rock first (NOT the wooden ladle) to make sure terrible things don't happen when it is used.
test the black clay for that chemical x thing.
Move the fridge to find that hidden door. You know it is there, it's marked on the map. Search for it! It has to be here somewhere.
Check the inside of the oven for anything of interest.
Put the black stuff in the oven and turn it(the oven) back on!This.
Put the black stuff in the oven and turn it(the oven) back on!This.
Fumble around with the faucets on the sink. Maybe they open the hidden door.Huh, you beat me to fumbling around with the sink.
[for later] check if metal wiring in cabin cellar has cooled down now that oven is off.
Agreed.[for later] check if metal wiring in cabin cellar has cooled down now that oven is off.
OMG GENIUS! :o
Put the black stuff in the oven and turn it(the oven) back on!
Put the black stuff in the oven and turn it(the oven) back on!This.
Eh, if the clay is hard as a rock, we may need to use the oven to heat it up so we can put it in the machine.How would we go about figuring this out?
Before we do this though, we must be sure the clay isnt a type of explosive that will explode if it is heated.
Eh, if the clay is hard as a rock, we may need to use the oven to heat it up so we can put it in the machine.How would we go about figuring this out?
Before we do this though, we must be sure the clay isnt a type of explosive that will explode if it is heated.
You managed to kick start a migraine. Thank you.Eh, if the clay is hard as a rock, we may need to use the oven to heat it up so we can put it in the machine.How would we go about figuring this out?
Before we do this though, we must be sure the clay isnt a type of explosive that will explode if it is heated.
Put it in the oven to melt it so we can test it so that we can make sure it won't blow up when we put it in the oven to melt it so we can test it.
Put the black stuff in the oven and turn it(the oven) back on!
Fumble around with the faucets on the sink. Maybe they open the hidden door.
Check the thing on the hooks in P.A.L's room. If it is interesting, take it.
Take some of the gel-like substance (using wooden ladle) and chem-analyse it.
check if metal wiring in cabin cellar has cooled down now that oven is off.
Step on the pressure plate.
Medic!!!I mean Medkit! Get it!
Take the vial, and check out the box on the ground.
Haul a ridiculous quantity of rocks onto the other footprint.
Look at the chart!
Go back, grab the Oculoid corpse and chem-test it.
Go back, grab the Oculoid corpse and chem-test it.
This.
Go back, grab the Oculoid corpse and chem-test it.
This.
That.
lug the crate over onto the pad
Chem analyse a drop of liquid from strange vial
Look through goggles in P.A.L.'s room
>chem analyse clay
Go back, grab the Oculoid corpse and chem-test it.
Learn statistics. The line should be farther down. Just saying. :P
put the thing of clay in the box, then put the bucket of water in the box, this SHOULD weigh as much as you do, then go stand on the other plate!
find a container for the lumpen remains of the Oculoid.
Fill crate with rocks
Open door with water coming out underneath in P.A.L.'s room
Go outside and search for the gentleman. We need to deliver his monocle!
Discuss with him the gentlemanly quotient of your new facial hair. In addition, inquire if he has seen any eye-beasts in the general vicinity.
then give him the monocle
GIVE IT TO HIM!!!
Turn gentleman into an avatar of Uncle Moneybags.
Inquire of him what his travels have heretofore revealed.
Draw a "Go" square on the ground. pass it. request 200 dollars.
that and thisDraw a "Go" square on the ground. pass it. request 200 dollars.
DO THIS AS WELL. INDEED.
Also, is that skeleton... Les? Hmm.
Inquire of him the manner of Les' demise.
Inquire of him the manner of Les' demise.
ask him about "CHEMICAL X"
Engage him as your guide, and make your way to the scene of Les' unfortunate death.
Apologize profusely and instead offer him a service.
Apologize profusely and instead offer him a service.
I'm not actually sure what you mean by 'offer him a service' :o
Apologize profusely and instead offer him a service.
Ask the gentleman to aid in pressing the two panels simultaneously.
Draw a "Go" square on the ground. pass it. request 200 dollars.DO THIS!
turn the water pressure switch to off, we can safely transverse to the other side through the glass wall room now, and the toilet and sink incidents makes me think that there's a problem.
also, we could explore the canyon now
Sir Scruffles!
Sir Scruffles!
a name longer than "The Dog"!Sir Scruffles!
Doggy Dog McDogsonTHE THRID!
cant beleive we havn't done that...
No This!Doggy Dog McDogsonTHE THRID!
Analyze Dapper Dan Men's Pomade
Professor ScruffletonOmg this is awesome too.
You're a horrible, horrible person.Spoiler: Feeble attempt at copy-pasting. (click to show/hide)
Did we ever try mountain?
Name dog [variant on] Scruffles
Check if tiles in bag fits in the indentations of the board in the cupboard in living room.
Use newly made torch to see what's in the room behind the mirror!
Could we get out if we went in? If so, into the slimy cave!
Set fire to everything then run out of the room!
What? Why can't we get in?Could we get out if we went in? If so, into the slimy cave!
I must've accidentally deleted the line when I cleaned up some description prepping this; I meant to say that "you still can't get in." Sorry :\ Bit of late notice. But you couldn't get in the first time the room was investigated, so at least it's consistent.
I think we couldn't fit through the hole.That
Set fire to everything then run out of the room!
I think we couldn't fit through the hole.ThatSet fire to everything then run out of the room!
Set fire to everything then run out of the room!
turn the water pressure switch to off
also, we could explore the canyon now
enter C.F.'s room through over-pressurized-toilet-room.
Analyze Dapper Dan Men's Pomade
Search the hell out of C.F.s room.
In that order:
Search the bed/mattress
Get the labcoat on
Try to look clever by doing a poor impersonation of a scientist, using the notepad. "Well, what do we have here?"
Check the labcoats pockets
READ DEM NOTES!
Day 142
I have used up another notepad. Before we left, I had thought that three would be more than enough to compile my personal thoughts. I was sorely mistaken.
We have been here nearly half a… year, I will say. Still no progress of any sort. Our quarters are long-since completed and yet even with this pressing matter far behind us we have learned nothing. When we found the dolmen we had been excited to research it, but were unable to dent or scratch any of it to take a sample. Weather patterns have been… unique, but we did not come here to study the weather. I know it is here. We know it is here. In time we will find it. We must. I pray the extended isolation will not take us first. Les believes
unfortunate. But they are mere setbacks. We have invested too much time to be turned away now. It will be found.
Day 279
I had at first assumed I had made a mistake, but it has been a week since my last journal entry. I had thought it had been a day, perhaps two. Is it our isolation that causes time to feel as though time is flying past us, or our life underground? We spend time on the surface when we can, but that is so rare with the storms. The hut has fallen into disrepair as well. We no longer care to rebuild it.
As I sit here I try to think of what has happened in the last week and I realize that I have said little in that time. I cannot recall a single conversation with Les. There is little to say, I will suppose. Our work is all that we have left.
Les believes we will make progress within a month, if nothing unexpected happens concerning the mutagen. I am less confident, but unle—
A creature was under the bed. I have shooed it out. I will make a note to begin designing new defense installations tomorrow. This cannot go on.
Until tomorrow, diary.
Day 407
At long last: progress.
for safekeeping:
We are undone.
Search the bed/mattress
search under the bed as well.
Get the labcoat on
Try to look clever by doing a poor impersonation of a scientist, using the notepad.
Check the labcoats pockets
Check out the dock in the volcano, what the heck is it made out of?
Throw something expendable into the magma.This.
Throw something expendable into the magma.
We need to use that login ID on the terminal.
We need to use that login ID on the terminal.
This.
Well we need to fuge that out. My guess is: NotebookWe need to use that login ID on the terminal.
This.
But what would be the password?
and.....Well we need to fuge that out. My guess is: NotebookWe need to use that login ID on the terminal.
This.
But what would be the password?
what was les's last name? does the dog have a collar? if so, what was the dog'a name? asdf? jkl;? asdf jkl'? any variation of those? what where the things scanned/what were they made of? WAIT! what is manopoly man's name?
what was les's last name? does the dog have a collar? if so, what was the dog'a name? asdf? jkl;? asdf jkl'? any variation of those? what where the things scanned/what were they made of? WAIT! what is manopoly man's name?
Throw something expendable into the magma.
Test the integrity of the wooden bridge. If it seems sound, Walk down it and examine the fluid in a scientific manner.
Find a stick and put it into the lava. We might not be able to see if whatever we threw in melted.
Break off some of the wood, and test it in the analyzer.
Place the white circle tile at D4, the white lined tile at F1, the black circle tile at C3, and the black lined tile at G5. If nothing happens, ponder that pieces are being represented by tiles of the opposite color.
We need to use that login ID on the terminal.
Analyze egg and bird.
What? Are you crazy?! The analyzing machine has reshaped everything complex that’s been put in so far! You already killed the bird, you’re certainly not going to mutilate its corpse and kill its future child!DO IT, SOFTY. ::)
What? Are you crazy?! The analyzing machine has reshaped everything complex that’s been put in so far! You already killed the bird, you’re certainly not going to mutilate its corpse and kill its future child!DO IT, SOFTY. ::)
Go find scruffles and take him for a walk by the invulnerable stone circle.
Go find scruffles and take him for a walk by the invulnerable stone circle.
Yes, we will use the dog's well-honed natural instincts!
And now that I understand it, Evergod is now considered epic to me.I have always been epic, so epic in fact that nobody ever realized me to be epic.
That's why I said it was too easy. Some guessing around would have been fun ;)I knew CF was a woman the moment you wrote that the labcoat is rather small. You are made this one to easy =P
You don’t get to brag that I made it easy to guess when I provided both pieces of information in the same update :P
I have a theory. It's probably wrong. password: 304294
or rather, WHAT is that?I have a theory. It's probably wrong. password: 304294
why is that?
Or maybe even...or rather, WHAT is that?I have a theory. It's probably wrong. password: 304294
why is that?
NOOOOOOOooooooo!!!!!!! Well it IS a possibility, and on another note, how the hell did we get here?Or maybe even...or rather, WHAT is that?I have a theory. It's probably wrong. password: 304294
why is that?
WHO?!
I bet manopoly man trapped us here.
I just told you, Manopoly man put us here.NOOOOOOOooooooo!!!!!!! Well it IS a possibility, and on another note, how the hell did we get here?Or maybe even...or rather, WHAT is that?I have a theory. It's probably wrong. password: 304294
why is that?
WHO?!
I bet manopoly man trapped us here.
Yes, but HOW? in the starter room, we were trapped, we need to get to the other side of that cave-in...I just told you, Manopoly man put us here.NOOOOOOOooooooo!!!!!!! Well it IS a possibility, and on another note, how the hell did we get here?Or maybe even...or rather, WHAT is that?I have a theory. It's probably wrong. password: 304294
why is that?
WHO?!
I bet manopoly man trapped us here.
Oh, the cave in... Maybe manopoly man did that to make us unable to escape.Yes, but HOW? in the starter room, we were trapped, we need to get to the other side of that cave-in...I just told you, Manopoly man put us here.NOOOOOOOooooooo!!!!!!! Well it IS a possibility, and on another note, how the hell did we get here?Or maybe even...or rather, WHAT is that?I have a theory. It's probably wrong. password: 304294
why is that?
WHO?!
I bet manopoly man trapped us here.
He says he does not know much about this place. He found this cabin while looking around.
He says this cabin used to be in much better shape.
Also we should close the oven, please. It's rude to leave it open.
Also what's up with Monopoly Man? His memory seems spotty:QuoteHe says he does not know much about this place. He found this cabin while looking around.QuoteHe says this cabin used to be in much better shape.
Check the puddles on the canyon floor.
Do we know which pipes are clogged, by the way?
....... I seriously doubt he's a she... or even an it...Also we should close the oven, please. It's rude to leave it open.
Also what's up with Monopoly Man? His memory seems spotty:QuoteHe says he does not know much about this place. He found this cabin while looking around.QuoteHe says this cabin used to be in much better shape.
Check the puddles on the canyon floor.
Do we know which pipes are clogged, by the way?
I say next time we find Manopoly man we take off all his clothes.
I bet he's hiding something.
What if he has a medalion on him?....... I seriously doubt he's a she... or even an it...Also we should close the oven, please. It's rude to leave it open.
Also what's up with Monopoly Man? His memory seems spotty:QuoteHe says he does not know much about this place. He found this cabin while looking around.QuoteHe says this cabin used to be in much better shape.
Check the puddles on the canyon floor.
Do we know which pipes are clogged, by the way?
I say next time we find Manopoly man we take off all his clothes.
I bet he's hiding something.
we have a wooden ladle...
maybe it's magma proof as well...
(http://img841.imageshack.us/img841/7671/0311.png)The inventory pic, had a ladle, and the dapper dan thing
try it on the magma first though...
Also what's up with Monopoly Man? His memory seems spotty:QuoteHe says he does not know much about this place. He found this cabin while looking around.QuoteHe says this cabin used to be in much better shape.
Do we know which pipes are clogged, by the way?
analyze [stuff]
Is there a way to get it un-jammed?
Try [password guess]
Go find scruffles and take him for a walk by the invulnerable stone circle.
And if that doesn't work, dig down with the wooden spoon.
Check out the mirror room we burned.
Check out incinerator
Also we should close the oven, please. It's rude to leave it open.
Go back to the room where the hot wires and hot switch were, and push switch on the right back down.(The one that wasn't hot)
Is there a way to un-jam it?
I say we take the thing in the freezer and try it on the door the lightning medalion went in.
Then, if that fails, Analyze it
???
If it doesn't click or whatever the lightning medalion did, dip it into the fire of the mirror room [/b]
If it doesn't click or whatever the lightning medalion did, dip it into the fire of the mirror room [/b]
I think we need to get it out into the sun. Notice the convenient sun-blocking rain just when we picked it up?
Anyway:
>Turn water pressure on again, now that pipe in canyon is unblocked.
>Turn on oven again, then check the metal-wiring room.
It has started raining.http://www.vgcats.com/comics/?strip_id=286
Notice the convenient sun-blocking rain just when we picked it up?
"Nuke it from orbit, it is the only way to be sure..."
There is still sunlight getting through the clouds, we just need to concentrate it...We need the monocle!
But...There is still sunlight getting through the clouds, we just need to concentrate it...We need the monocle!
MONOPOLY MAN is the PERFECT SACRIFICE for the VOLCANO GODS.But...There is still sunlight getting through the clouds, we just need to concentrate it...We need the monocle!
Manopoly Man has it.
How dare you suggest the killing of such a fine gentleman! Off with your head!We shall take from him the hat, the monocle, and the mustache. Then WE will be the GENTLEMAN!
We shall take from him the hat
Brilliant! We shall become... a Gentleman Adventurer!How dare you suggest the killing of such a fine gentleman! Off with your head!We shall take from him the hat, the monocle, and the mustache. Then WE will be the GENTLEMAN!
Offer him some pomade as a reward.
Y'all are crazy.
Turn water pressure on again, now that pipe in canyon is unblocked.
See if washing your affected arm in the sink helps.
Put sun medalion in door
dip it into the fire of the mirror room
Turn on oven again, then check the metal-wiring room.
I love how half the stuff in the living room has been overturned, but the chess pieces are untouched...
shouldn't the canyon be full of water now that we turned the water pressure to max?
When the guy wakes up, we should probably apply some of the stuff in the eyedropper to his right arm, as it was found in a first aid box. Then, lower the water pressure and travel left or right in the canyon, if that is at all possible.
It was in a first aid kit
Wake up?YOU KNOW YOU WANT TO!
Oh, hello.
There is a face in the dark!
PANIC!
There is a grue in the dark!
PANIC!
We don't have a towel!
WTFBBQ!
WE'RE ALL GOING TO DIE!
HIDE THE CHILDREN.
THROW THE LADIES.
WE'RE GOING TO DIE!
He's got a sword!!!
...
Ask if we can have it.
(http://img266.imageshack.us/img266/9344/r100000.png)
OH COME ON ADVENTURE GUY, START YOUR DAMNED HEART UP AGAIN SO WE CAN PLAY AGAIN, STOP SLEEPING ON THE JOB, WE'VE STILL GOT WORK TO DO!
START YOUR DAMNED HEART UP AGAIN!
START YOUR DAMNED HEART UP AGAIN!
RAAAAAAAAAAAAAAAAAAAAAGE!plus some bacon!
TOAST!RAAAAAAAAAAAAAAAAAAAAAGE!plus some bacon!
Nooooo Adventure Guy don't die!! I... I love you! :'(
P.S. eclipsetail, not only is your signature violent and horrible for epileptics, but also super racist!
Nooooo Adventure Guy don't die!! I... I love you! :'(Huh? I don't see anything. Never did.
P.S. eclipsetail, not only is your signature violent and horrible for epileptics, but also super racist!
Nooooo Adventure Guy don't die!! I... I love you! :'(Huh? I don't see anything. Never did.
P.S. eclipsetail, not only is your signature violent and horrible for epileptics, but also super racist!
Nooooo Adventure Guy don't die!! I... I love you! :'(Huh? I don't see anything. Never did.
P.S. eclipsetail, not only is your signature violent and horrible for epileptics, but also super racist!
Well I just got rid of it. And yeah, I never saw it anywhere but on my profile page.
It could have been C.F. We never found her corpse or something.Hm...
Investigate the buttons on the machine we are hooked up to.Press them in any order from shiniest -> dullest.
Don't hit the sad face one with the wires still hooked up to us.Investigate the buttons on the machine we are hooked up to.Press them in any order from shiniest -> dullest.
That's on the wall.Don't hit the sad face one with the wires still hooked up to us.Investigate the buttons on the machine we are hooked up to.Press them in any order from shiniest -> dullest.
Detach these insidious wires. No one's getting a brain-scan on Adventure Guy!
Check to make sure your right arm still exists.
Read note.
Check the bag.
Check the machine.
Make sure we still have all our items
For a short period of time, morn and reminisce about the good times you used to have with your right time.
D:For a short period of time, morn and reminisce about the good times you used to have with your right time.
Grab the pen btw, we may need it.
Adventure Guy! Swiping anything not nailed down since 2010!
Grab the pen btw, we may need it.Put pen behind ear for safekeeping.
Adventure Guy crafted himself a makeshit torch...A quick mental image produces hilarity.
Also: Apparently Retro is in on the whole misspelling-due-to-a-distinct-lack-of-a-right-arm deal, too.Quote from: Round RecapAdventure Guy crafted himself a makeshit torch...A quick mental image produces hilarity.
Don't run. Grab the sack, and prepare to beat up our kidnapper.And make him give our hat back.
Plug the bottom two wires into us again and press the top three buttons (I II III) on the machine.
Press button IV.
For a short period of time, morn and reminisce about the good times you used to have with your right arm.
Exercise trust and wait for your mysterious benefactor with awful spelling to return.
Grab the pen btw, we may need it.
Take a closer look at the chart on the wall.
Look out through door.
Flip the **** out!
Play the ketboard with your feet, then read that book.
Look out window.All of this, and also unplug the piano after playing it a bit.
Examine panel thing on the wall next to the door.
Try to get necronimcon.
Examine thing in the carved part out of wall.
Check to see if there is any music recorded on the key board.We don't have the music box.
Also try to replay the music box music on above mentioned instrument.
Dance on the keyboard!::)
Dance on the ceiling!:D
I see what you did thar.Dance on the ceiling!:D
Look out window.
Examine panel thing on the wall next to the door.
Try to get book.
Examine thing in the carved part out of wall.
play a haunting tune on the piano with one hand
unplug the piano after playing it a bit.
Check to see if there is any music recorded on the key board.
Also try to replay the music box music on above mentioned instrument.
Grab the bag and swing it at the book in a attempt to knock it down.If that doesn't do the trick, use the keyboard. That is certainly long enough. Tuck it between your left arm and your body.
There are no buttons on it except the keys.Damn you, Conservation of Detail!
There are eight circles in a row. One has a smiley face by it, one has a sad face, one has an exclamation mark, one is X’d out, and four have question marks. You’re not sure what to make of this.These were only circles, not buttons, right? Just checking ;)
The tiles were needed for the chess board puzzle thing on the wall.Ah. That would make sense.
Our backpack is probably wherever that puzzle unlocks.
See if you can't remove the keyboard from the stand, and use the stand to either move the book off the shelf or hit the shelf a couple of times to knock the book off.Yeah, that's going to be a tad difficult. You try lifting a keyboard using only one arm.
It's not that hard. Most keyboards that look like that are mainly low quality plastic.Most keyboards I've seen are still heavy enough that it becomes a problem.
I believe we should take what looks like a cassette tape in the alcove.
QuoteThere are eight circles in a row. One has a smiley face by it, one has a sad face, one has an exclamation mark, one is X’d out, and four have question marks. You’re not sure what to make of this.These were only circles, not buttons, right? Just checking ;)
I believe we should take what looks like a cassette tape in the alcove.AHEM
use the keyboard. That is certainly long enough. Tuck it between your left arm and your body.
Grab the bag and swing it at the book in a attempt to knock it down.
Turn the book right-side up.
Find the "Song of Storms" and play it backwards.::)
Better yet, LEARN MUSIC!
Then play all those songs on the piano... WITH YOUR FEET!
> Sprout new arm! You can do it if you just try hard enough!!
Take off the bandages
Rip off our other arm and see if there's wires in that one!For SCIENCE!
Also, why did his missing arm suddenly jump from his right arm to his left arm!? I'm so confuuuuused!
:) Also I disagree with the hint system... We, as an internetz hivemind will overcome. That's the fun part is figuring out without hints. I mean we play DF here for shit's sake. Plus, I think a lot of us are pretty dedicated and loyal to Adventure Guy. We won't let it die until we figure it out completely. Right guyzzzzz?yes.
Well that's good to hear cuz after a few minutes of brainstorming I came up with nothing on how to fit a hint system in.
I mean uh, because I'm proud of you guys. That.
Seriously though the living room puzzle was introduced 250 panels ago
If that last panel is 365... 250 panels ago would be image 115:
pull the paper with the 8 circles on it down from the first room's wall.
... This isn't our real body is it?
We got a glimpse of it just before we saw those 5 points of light... Then there were 5 wires. Did our consciousness get channeled into a CYBORG!?
... This isn't our real body is it?
We got a glimpse of it just before we saw those 5 points of light... Then there were 5 wires. Did our consciousness get channeled into a CYBORG!?
that would be AWSOME!
play it!
FACADE
put in 2 2 4 8 on the machine thing we were plugged into.
Check the pages surrounding 2248. Specifically 2245, 2249, and 2251. While you're at it let's take a look at 1124.
Try to connect our wires with the wall wires, by either pulling the wall wires into us, or pulling our wires out and connecting them with the wall wire socketthingies.
Unplug ourselves. Then run outside and scream "FREEDOM!" before examining our new surroundings.
Then mourn the loss of our hat.Unplug ourselves. Then run outside and scream "FREEDOM!" before examining our new surroundings.
We have already done that.I thought we had mourned the loss of our arm?
But then we might cry. And if we're a robot, we should not cry.We have already done that.I thought we had mourned the loss of our arm?
That part with the music and the gifs was really intense.
That part with the music and the gifs was really intense.That's because Retro is now Andrew Hussie, except without the weird fetishes.
I still got the timing exactly right. The music finished the moment the last gif finished it's loop.That part with the music and the gifs was really intense.That's because Retro is now Andrew Hussie, except without the weird fetishes.
I was actually contemplating trying to make it in Flash since I like timing up animation with music but I don't know how to use Flash :| Also I was consciously aware that I would feel like a Hussie-emulator if I tried.
Who knows, maybe next time. There's a lot to come still, and I've got time to figure out the basics.
mourn the loss of our hat.
Make a paper hat from the strip on the floor or by tearing a page out of the book to temporarily replace our old one.
Unplug ourselves. Then run outside and scream "FREEDOM!" before examining our new surroundings.
Insert clawgun into right stump. Become claw adventure guy.
Insert clawgun into right stump. Become claw adventure guy.
Insert clawgun into right stump.
Lightly tap all switches and the door's bolt. One or more of them is probably red hot.
try to open the door to the right. If opening the door fails, push the handle to the right then try opening the door again.
Unfold paper hat and use the chart as a guide for turning the sliding handle.
Rip previously played song out of book, fold it up, and put it under your hat for storage
For future reference:With:
(http://img39.imageshack.us/img39/6987/0214.png)
(http://a.imageshack.us/img706/2407/0220.png)
The sliding switch appears to bolt and unbolt the door.How weird. Why would the lockanism be on the outside of the room/facility? Why would they want to be able to be locked in?
Actually I'm thinking that's an oculoid... Find a weapon and then OPEN THE CUPBOARD!We have a clawgun arm. We will never be without a weapon!!!
Call out for Dr. Scruffopopulos!
Go back to the room where we lost consciousness before turning into a cyborg.
See if the fire in the room through the mirror has burned out yet.
Can the anvil be unfastened? Is there anything underneath it?
Have we looked underneath the floating stones?
we should get the leash from glass wall room.
Check the underside of the broken table in the cabin.
OPEN THE CUPBOARD.
TEAR IT APART WITH YOUR CYBORG HAND/GUN THINGY.
Be careful not to get any of its bodily fluids on you.
TEAR IT APART WITH YOUR CYBORG HAND/GUN THINGY.
Be careful not to get any of its bodily fluids on you.
TEAR IT APART WITH YOUR CYBORG HAND/GUN THINGY.
Be careful not to get any of its bodily fluids on you.
TEAR IT APART WITH YOUR CYBORG HAND/GUN THINGY. THEN TEAR IT APART SOME MORE FOR GOOD MEASURE.
Be careful not to get any of its bodily fluids on you.
or a comic, I would buy one of those...Yes, this should be published as a comic.
Examine open slot thing on vending machine.
It looks like there's a small button in there.
I don't think it was open before.
If it is a button:
Press button!
If it's an object:
Examine and then grab it!
Are you going to package this whole thing together as a pdf or something?
Are you going to package this whole thing together as a pdf or something?
Probably, when it's all done and whatnot. Certainly not a comic, but a view-it-all-online with a downloadable link would be nice.
Also, I was going to update again tonight but I have a crippling case of ate-too-much-and-need-to-pass-out, so tomorrow then. As a parting comment, you guys missed something of note this update :)
Wires, and or tenctacles, hanging in the anvil roomOh, that gives me an idea.
Combine:For future reference:With:
chess
chess tiles
Recover your whip and then shoo it away.Our lash was in the room behind the mirror.
or a comic, I would buy one of those...
Combine:yes please! (as I recall you only have four tiles but you can just plug those four in, in the correct locations and look for the other 2later? or maybe the other two aren't needed?)For future reference:With:
chess
chess tiles
Maybe we need to place them for a checkmate...Hm, you may be onto something.
TEAR IT APART WITH YOUR CYBORG HAND/GUN THINGY.
Go back to anvil room. Then take off our claw arm, and stick those wires into ourself.
Fixed that for you.>Break open the wall-hanging.
>Fold the certificate into a hat.
>Use hat on imonster.
>Teach imonster proper pronunciation.
>Play chess with proper english imonster.
The wall hanging behind the chess things. it is a plaque that probably talks about somebody's qualifications or something...
Retro - Is there exactly one solution to chess board, or am I stressing over it too much? :P
Fixed that for you.SpectreRAM, he's correct in that a "wall hanging" doesn't make sense. I was very confused until I realized you were talking about the copy of the Hippocratic oath.
Fixed that for you.SpectreRAM, he's correct in that a "wall hanging" doesn't make sense. I was very confused until I realized you were talking about the copy of the Hippocratic oath.
I only posted a link to a dictionary to make it easier for Retro to look it up (and because I looked it up as well).
Weird, just more evidence that the english language is splitting up into multiple languages...
Look at the other side of the tiles.
Make a bishop and a queen tile by baking that tar from the kitchen?
You could certainly bake the black clay, but you wouldn't be able to properly shape the tiles into square shapes, nor would you be able to create the proper protrusions. You also don't have any moldable white clay around! But if you could produce some, and then find some way to shape the clay into squares, and then figure out how to make the protrusions... It's a step in the right direction.
And it's not like we have alot to work with...You could certainly bake the black clay, but you wouldn't be able to properly shape the tiles into square shapes, nor would you be able to create the proper protrusions. You also don't have any moldable white clay around! But if you could produce some, and then find some way to shape the clay into squares, and then figure out how to make the protrusions... It's a step in the right direction.
We could make squares (and protrusions) by copying the tiles we have using the gel-like stuff in the box with the handle in the kitchen. But we still need white clay...
maybe we can just put the chess pieces themselves into the slots?Sounds like a good idea.
maybe the tiles we do have represent extra chess pieces removed from the board? so the puzzle actually has 10peices in it but only 4of them have a specific location in the slots? (the four we have?)
I'm not sure how a person could see a chess board with 6peices on it and go, my gosh there are 4missing and guess where they go.... but maybe the 4other pieces do indeed lead to a checkmate OR a stalemate... in fact a stalemate might be unique enough that there is only one possible combination? (check mates can occur in a large number of ways?)
we can always make a few dozen guesses if anyone knows enough about chess to draw up the guesses themselves specifically
We have
White Rook
White King
Black Knight
Black Pawn
And the following situation:
(http://img39.imageshack.us/img39/6987/0214.png)
make squares (and protrusions) by copying the tiles we have using the gel-like stuff in the box with the handle in the kitchen.
Take something white-ish and stuff it in the analyzer so it gets mushed. See if it gives white mush. Repeat until recieving the desired result. Make white tiles.
Start with P.A.L.'s skull.
Try to converse with the imonster.
except for I have no idea which way the peices are facing... is black facing down or up?
White moves from A to H if that's what you mean.
So the black pieces would be facing upwards.
He's right on that.except for I have no idea which way the peices are facing... is black facing down or up?White moves from A to H if that's what you mean.
So the black pieces would be facing upwards.
Actually white moves from 1 to 8 in chess... Black goes from 8 to 1.
except for I have no idea which way the peices are facing... is black facing down or up?White moves from A to H if that's what you mean.
So the black pieces would be facing upwards.
Actually white moves from 1 to 8 in chess... Black goes from 8 to 1.
Kill the thing with the hammer from the smithie. Get your claw back.
Kill the thing with the hammer from the smithie.Can't. The hammer is tied to the anvil.
Likely pointless, I know, but might as well get to know our body better.
Yeah, right. Not in "that way". :PLikely pointless, I know, but might as well get to know our body better.
But not in that way. (You know what I mean.)
Try to stuff the creature in the analyzer machine.The creature is currently still alive and struggling. So I doubt we'll be able to get it to the machine, let alone stuff it into it.
It being alive still is exactly why I want to try it. Throw it down the barrel-chute if you have to.Try to stuff the creature in the analyzer machine.The creature is currently still alive and struggling. So I doubt we'll be able to get it to the machine, let alone stuff it into it.
[solutions A and B]
poke the thing from a distance.
Also you can make a queen piece by taking the pawn one and rotating it 4 times to get the print needed for the queen.
Pull the wires on our stump. If we feel a tugging feeling in another part of our body, where do we feel it?
Except that it would have the edges all wrong.
We could just use the pen to draw the lines.
Look for, People!!!
The bishop can be made by simply rotating the rook piece.
find somehting really icky and throw it on the creture.
Use the two colors of clay to copy each piece in the other color.
AAAAAAAAAAAAAA!!!!!!
Can I use that as a avatar sometime in the future?
Thank goodness that damned chess puzzle is-OH MY GOD WHAT THE FFFFFFFFFFFFFFF-
RUN BACK INTO THE KITCHEN AND CLOSE THE DAMN DOOR! THEN PULL THE FRIDGE BACK TO WHERE IT WAS BEFORE WE FINISHED THE CHESS PUZZLE! If we can't pull the fridge back into position, then go back to the chess puzzle and make it incorrect again and see if that moved the fridge. If that still doesn't work, PANIC!
Guys, it's too big to fit through the door.Better safe then sorry.
Our whip was burned in that incinerator chamber. How would it end up there?Wait, it was? I missed that.
PANIC!
Grab eyemonster with claw. Bring it to it's mommy.
Poke it in the eye really hard.that might work too...
Poke it in the eye really hard with the clawgun.
In This Post: Tylui is too lazy to go page searching.Nothing. We lost it all.
What's our latest inventory? I forgetzzz
In a horrified manner, scream like a sissy and squat in the corner. Cover your face and cry like a little girl who's mommy is missing. Hold that little Oculoid close to you, it is your only tether to the real world. CRY! CRY! Make yourself look pitiful and hopeless, make yourself look like your less threatening than AIR! Just make yourself seem to not be worth this monsters time! Give up all hope and pray that something good happens, then CRY more!
I'm not a troll, this just seems like something reasonable to do in such a situation.
hopefuly they are blind and rely on smell?...That's extremely, EXTREMELY unlikely. I mean, what's the point of a frigging gigantic eye if they don't use it?
There are lots of creatures with very large eyes, but can not see out of them or can not use them really well.hopefuly they are blind and rely on smell?...That's extremely, EXTREMELY unlikely. I mean, what's the point of a frigging gigantic eye if they don't use it?
In a horrified manner, scream like a sissy and squat in the corner. Cover your face and cry like a little girl who's mommy is missing. Hold that little Oculoid close to you, it is your only tether to the real world. CRY! CRY! Make yourself look pitiful and hopeless, make yourself look like your less threatening than AIR! Just make yourself seem to not be worth this monsters time! Give up all hope and pray that something good happens, then CRY more!Thisssss.
I'm not a troll, this just seems like something reasonable to do in such a situation.
Besides, maybe its not a eye, but a body that just looks like an eye.Possible, but a creature that relies entirely on touch isn't going to live long against basically any creatures that use more than one way to sense things in evolutionary terms.
Could be a giant...circlercircularnoisenose.
Just release the little one, then make a run for it.This.
But what if it's locked?
Poke it in the eye really hard.
Punch it in the eye.
If possible, shoot the claw at the big one's eye.
Just release the little one, then make a run for it.
Move quickly along the wall until you reach the sewage door. Enter the sewage door.
ACTION ROLL under the giant monster's teeth
try to communicate with your cool new occuloid buddy!
investigate these newfound communication abilities.
Uhhhhh, cabinet?Too obvious. Stove.
Yeah that's probably just some old VHS tapes.Uhhhhh, cabinet?Too obvious. Stove.
Did anybody else see the other robo-adventurer?*Raises hand*
Uhhhhh, cabinet?
Did anybody else see the other robo-adventurer?Yeah, once we can get rid of the giant monster we will need to steal our predecessor's hat.
Damn, the adbot's posts got deleted? I was going to use them as commands :POops. Sorry about reporting the post. :P
What did the adbot say?
What do you use for the images, Retro?
What do you use for the images, Retro?
I do all my EXTREMELY AWESOME doodling in Photoshop with a laptop + tablet, ctrl-shift-C to copy all and paste into Paint, then crop to 600x400 and save. Tada!
Grab the little oculoid out of the cabinet... Attach the tentacles to your arm socket... COMMUNICIZZATE!I vote for this!
cabinet?
make a EEEEKREEEEES noise.
bonus poker
online bingo
Follow it! It obviously is like any other animal and is more afraid of us then we are of it, as such we can make friends with it! Show it we have nothing in our hands to hurt it and approach it slowly and calmly without making any sudden movements. If it growls, or skrees at us stay still until it stops. Repeat this process until we are close enough to touch it. Hold your hand out for it to inspect your hand. Once down you may pet the Oculoid, on any place EXCEPT the eye. We must be friends with this cute little creature, it will replace our dog.This lubber has a good plan matey!
Follow it! It obviously is like any other animal and is more afraid of us then we are of it, as such we can make friends with it! Show it we have nothing in our hands to hurt it and approach it slowly and calmly without making any sudden movements. If it growls, or skrees at us stay still until it stops. Repeat this process until we are close enough to touch it. Hold your hand out for it to inspect your hand. Once down you may pet the Oculoid, on any place EXCEPT the eye. We must be friends with this cute little creature, it will replace our dog.THIS!
Follow it! It obviously is like any other animal and is more afraid of us then we are of it, as such we can make friends with it!
Try to send mental messages back at it... Not sure what to say though.Why don't we ask it it's name?
Also, Armok: These are wires. (http://t0.gstatic.com/images?q=tbn:ANd9GcT1L_08zF3cIvfR0EecuSMDQ6POPRdG-dvxRUD5ZiClwLiGw94&t=1&usg=__lFSf26u1llPWDwEkFoKr4eHPWKA=) These are tentacles. (http://octidextro.us/wp-content/uploads/2008/07/octopus_w_96_tentacles_1.jpg) They cannot interface.
I vote Skree.
Name it Skree.
Go open the square protrusion in the incinerater room and look inside.
I say we train it to switch the freezer switch/button/level while we distract the biggun.
Try to get Skree to play the piano!
Test Skrees intelegence!
Test skrees reaction to the following mental images:
Ocluids
humans
the big ocluid
the scientist
the stone ring
the things that were probably ocluid egges
the varius symbols found around this place
Look down stairwell... (the one behind the fridge)
Coax skree into room by thinking happy thoughts (possibly of cold?). Once skree is fine with being in there, see if when skree touches the handle the thing opens, if it does then train skree to hold the lever by thinking happy thoughts when skree touches the lever, and nudgeing skree towards the lever when skree is not touching it.
Go back to the Piano and plug it in, begin playing music with Skree~!
Go and examine the bottom floor of the house, check the computer to see if someone accessed it and forgot to log out!
Also see if the lever turns.
Test skrees reaction to the following mental images:
ocluids
humans
the big ocluid
the scientist
the stone ring
the things that were probably ocluid egges
the varius symbols found around this place
lightning (or a storm)
communicate that you feel ashamed over being human!We aren't human, and why the heck would we be ashamed of it if we were?
Then play the music thingy... we don't have anymore.communicate that you feel ashamed over being human!We aren't human, and why the heck would we be ashamed of it if we were?
Take Skree to the stone circle.
burning metal has a smell? :oAye, depending on the metal, it is a faint..... well..... it's quite unique, like human hair... not comparativly, but in the same sense of uniqueness, nothing smells like burnt human hair...
Hmm... How interesting.burning metal has a smell? :oAye, depending on the metal, it is a faint..... well..... it's quite unique, like human hair... not comparativly, but in the same sense of uniqueness, nothing smells like burnt human hair...
Head back to old shack. See if anything changed.Or, for that matter, take our little Occuloid to the ring!
Yes!Head back to old shack. See if anything changed.Or, for that matter, take our little Occuloid to the ring!
Hug Skree, communicate that you agree about sadness, communicate that you feel ashamed over being human!
Take Skree to the stone circle.
Go look in the shack, our sweet loot has to be somewhere. If not there check, uh, the Doctors room and len's room. Look in the burned ashes of skrees lost race.
Take the occuloid remains and put them in the analyser.
Um, was I the only one to notice that the other robo-adventurer had a backpack? ???
It might not be ours, but still...
I think that you'll find, if you look closely, that its female...
Take the occuloid remains and put them in the analyser.
Retro!
I must thank you.
The bamboo pen is awesome.
Out of curiosity, how fragile are those things? I've been looking for retailers here in Sweden lately, and it seems I've either have to travel halfway over the country or go post-order to get one for a reasonable price (reasonable here meaning "the cheapest" ;) ), and I'm not sure I trust the post service to deliver it in one piece. Unless my preconceptions about it's supposed fragility is wrong?
Take the occuloid remains and put them in the analyser.
No thank you, sir!
various password guesses
Fill bucket with water, then use on magma.
If the water is turned off, turn it back on again...
Check up on Skree again.
Investigate!The only sensible thing to do as of now...
Embrace skree.
Are you guys trying to get us killed?Investigate!The only sensible thing to do as of now...
Maybe.Are you guys trying to get us killed?Investigate!The only sensible thing to do as of now...
Quiet you! FOR ADVENTURE!!!Are you guys trying to get us killed?Investigate!The only sensible thing to do as of now...
Investigate!
Our hat is pointy. It has a giant eye. There is only one possible course of action.
Kick it in that... thing that looks like a spine.
O_OIndeed.
That was EPIC! Seriously epic.
Take the hat and backpack from the robo-adventurer, then take remove his arm to replace the one you're missing.Yes, get back our stuff!
This.Take the hat and backpack from the robo-adventurer, then take remove his arm to replace the one you're missing.Yes, get back our stuff!
We need our back-up hat, and an arm and a backpack wouldn't be bad either...This.Take the hat and backpack from the robo-adventurer, then take remove his arm to replace the one you're missing.Yes, get back our stuff!
> Play music box.These.
> Reattach claw arm.
> Drag adventurer to medical room.
What happened to skree's teeth?Eye monsters hide their teeth underneath some thingies attached to the bottom of their eye.
Do we try to revive the other adventurer? Or scrap them for spare parts...The other adventurer looks long gone. So I say scrap.
Take the hat
Take backpack
remove his arm to replace the one you're missing.
Examine the body with one arm. Is it human or a robot? How did it die? Why does it have one arm the same as we have one arm?
check with Skree to make sue he isn't traumatized.
Play music box.
Reattach claw arm.
Remove some of the teeth from the slain monster thing. use them to make our robotic arm menace with spikes.
Examine the room to see if we missed anything items of interest.
Grab the note in the room where we first found the big monster. Read it.
to get suspicious.
Day 204
A discovery! Despite my assertions otherwise, Les appears to have been correct about the strange skittering noises we have heard being indicative of the presence organic life forms! Today an eye-looking creature crawled into our lower labs - I say 'eye-looking' because half its body mass must have been in the one single unblinking eye. It stared at us briefly then fled, presumably in animalistic fear. We followed it but were led to a dead end in the cave system. We are uncertain as to how it escaped our sight.
I will list what I was able to gather of its appearance thus far:
- Its body mass is predominantly a single eye, with a large pupil and a wide, horizontal line struck through it. Uncertain as to the purpose of the line.
- It moves around by spreading its presumably light weight across many long, tangled black tentacles.
- Directly underneath its eye is another set of hanging tentacles, these ones thicker, shorter, and a more grey colour. There appears to be some sort of bone structure behind it, but we were unable to see past this. Perhaps a protected exoskeleton? Other appendages? I can only speculate.
We have ceased looking for the creature and will attempt to appeal to it by resuming our working and hoping it returns of its own curiousity.
Day 209
The creatures have now hung around for three days, and with a bit of coercion they have become comfortable enough around us to let us examine them. I must correct my prior observations with new information I have learned during my time with the creatures, which we are now tentatively calling 'oculoids.'
- The line through their pupil appears to be part of their pupil as well. Without a scientific analysis I must presume it is to achieve depth perception to make up for the single eye, though I do not understand the workings behind this.
- There is a distinction between its two types of tentacles: the long, thin, black ones are used for propulsion as expected, and the thick grey short ones serve three purposes: As a protective shield in front of its weak spine, to grip objects and pass them into its large teeth structure for feeding using a secreted sticky coating, and to scare predators away. We are uncertain as to what predators exist in this place, nor where it stores nutrients from food.
- Its food source is very tough and likely relatively immobile or slow, as indicated by its large, powerful teeth, and the difficulty with which it consumes things.
- The origination of this sensation is undiscerned, but when in close contact with acreatureoculoid, powerful emotions are felt. A defense mechanism? Until the creatures return, we cannot investigate further.
We will prepare a set of tools for their eventual return. An internal examination is necessary to understand these creatures better.
Day 212
Rusty has been barking all night. The creatures again? They will no longer leave
Drag adventurer to medical room.
The dog's name is rusty?!?!
How about these two things?Isn't the one on the left our claw-arm?Spoiler (click to show/hide)
Put Paper Hat on Skree, so that he can adventure as well. :DI approve.
How about these two things?Spoiler (click to show/hide)
Pull at the "sewage" door. Does it seem to be frozen stuck? If so, see if you can increase temperature using thermostat.
Put Paper Hat on Skree, so that he can adventure as well.
Imagine jolly quest with adventuring side-kick.
Construct a crude whip from giant occuloid tentacles.
Search around for some sturdy boards and build a bridge across the gap. Ask skree for a little help in doing so.
Check inside robo-adventurer's head.
Type in "Rusty" for the password on the Computer.
Take the little cartride thing.And try to stick it in our head... if we have a similar panel we don't know about.
communicate more with Scree. Associate basic words like "run", "attack", "hide", etc. with appropriate emotions and actions.We are not stealing Skree's childhood!
Take the little cartride thing.And try to stick it in our head... if we have a similar panel we don't know about.
Let's get the obvious done:
>Rotate fruit bowl
>Use Q3X5G7 as password in the computer downstairs.
Let's get the obvious done:
>Rotate fruit bowl
>Use Q3X5G7 as password in the computer downstairs.
Yes, do this. Also: I think those circles each represent another bot.Let's get the obvious done:
>Rotate fruit bowl
>Use Q3X5G7 as password in the computer downstairs.
Ahhhhhhhhh, it looks like the guy who dragged our body and toke our hat has octoloid like legs!
Rotate fruit bowl
Use Q3X5G7 as password in the computer downstairs.
Attempt to repair hat-thief.
This is awesome. Good story, reliable updates, great art.
Retro, I have got to say that this is the most entertaining story-game I've ever read. Update 12 has so far been extremely fascinating and I'm probably going to remember this whole deal forever. And keep coming back to read it all over and over. <3
Is Monopoly Man still somewhere?
Was adventurer #2 Monopoly man?
Turn emrgexit and rampdown on.
search the damaged guy for a serial number.
Plug in the other memory card and do what it did.
Speaking of arms, we still need to find his. One is unaccounted for, and since it wasn't in the freezer that means someone may have made off with it.We took off one.
You grab his arm and shove it into your wirey-socket. Your body accepts the new arm quite easily. Sorry, Scrapheap, but an adventurer’s gotta do what an adventurer’s gotta do.And there's one broken one remaining. So they're both accounted for.
(http://img823.imageshack.us/img823/2113/0432.png)The only arm near him is the one on the ground, one of scrapheap's is still unaccounted for.
The only arm near him is the one on the ground, one of scrapheap's is still unaccounted for.No, look at him again in the last update's pictures, notice a wire coming out of where his arm would be? Yeah, I'm pretty sure that's the remainder of his other arm, so they're both accounted for. Unless you're looking for the missing part of that arm, which would likely be in the giant eye-monster's room/stomach somewhere.
lower it to 4000.
raise it in increments of 100 until something happens
Go down the stairs.
Take the two oculoid skeletons and put each arm through the jaws of it.No, don't do this. If we do this the moment we get hit on the shoulder we'll have dead oculoid teeth digging deep into our arms.
Wear them like shoulder pads as armor or something.
But they are strong enough that even we couldn't knock them out of place.
Besides, our arms are too skinny for anything to dig into them, maybe graze off could be pretty near the worst that could happen.
Open all the lockers, if possible.
Swipe memory through swipe-slot.
headless robot body
Put Skree on the headless robot body so it looks like a funny oculoid person
Take the labcoat and wear it
Search the labcoat's pockets.
examine keypad next to lab door
Take scientist's body to medical room.
Take the arm and give it to Hat Thief.
Go check on the "SEWAGE" door.
As far as the wires go, we just found a body chock full of spares. Ask the gentleman what he is doing here, where he's been, and if he knew he was a robot.Also ask if he knows how to fix one.
Ask the gentleman what he is doing here, where he's been, and if he knew he was a robot.
Also ask if he knows how to fix one.
Ask the gentleman if he's a robot, what he's doing there, and how he got in.
ask the Gentleman whether you could pop his head open and take a look at his memory.
Quit playing metaphorical dodgeball with our questions MR. SIR!
Off Skree up for Gentleman to pet to show how friendly he is.
Because we needed a junior adventurer of course!
Be prepared to kick Gentleman into the sewage if the protocol turns out to be extermination
Skree is too important.
Be prepared tofix'dkick Gentleman into the sewagepull off your arm like it's a glove and slap him with it if the protocol turns out to be extermination
Skree is too important.
Tell him we would quite possibly be happy to. But we do not know what this protocol is.
Be prepared to kick Gentleman into the sewage if the protocol turns out to be extermination
Am I the only one here who thinks that the gentleman is our main enemy? Maybe I'm absolutely wrong. Much time passed since I read the whole thing the last time.No your not, on both of the first 2 sentences.
Tell him that if he touches Skree, he dies.
Yes, we most likely do need maintenance.
Oh, and tell him to f-off about maintenance, too.
That… doesn’t sound good.
Remove his monocle. Wear it and invoke it's powers.
This is a serious action. I'll be annoyed if it is totally ignored.
Throw yourself at him!!! the inertia will make you both fall in the sewage, but you'll be on top and hopefully we'll be able to not be completely submerged but he will. Getting the medallion up is a minor inconvenience and our last concern right now.Sewage + Robot=
What if he's bluffing?He's being too serious about it. If he's a robot, we reach in and pull out the medallion + his memory chip.
Ask Skree to flee, then FALCON PUNCH!
Don't obey. Punch him.
Punch the son of a monopoly man in the face.
Tell Skree to flee
use your whip to take him closer so you can loot him, but not out completely in case he wakes up.
Open his head and take out all components you can, don't be afraid to damage the rest while doing so.
Take, hat, monocle, moustache, clothing, and anything else that might possibly be of value.
Take his arms and legs, as spare parts.
Submerge him completely in sewage, to hide the evidence.
Edit: oh, and DO UNDER NO CIRCUMSTANCE PLACE THE CHIP INSIDE YOURSELF UNTIL YOU UNDERSTAND THEM BETTER. It might contain parts of his mind and take over us. If we really actually NEED the information to do somehting actually important and urgent that is a last resort.
use your whip to take him closer so you can loot him, but not out completely in case he wakes up....Every last bit of that is a bad idea. But then again, ATTACKING HIM WAS A BAD IDEA.
Open his head and take out all components you can, don't be afraid to damage the rest while doing so.
Take, hat, monocle, moustache, clothing, and anything else that might possibly be of value.
Take his arms and legs, as spare parts.
Submerge him completely in sewage, to hide the evidence.
Edit: oh, and DO UNDER NO CIRCUMSTANCE PLACE THE CHIP INSIDE YOURSELF UNTIL YOU UNDERSTAND THEM BETTER. It might contain parts of his mind and take over us. If we really actually NEED the information to do somehting actually important and urgent that is a last resort.
It had a slightly different result each timeNo it didn't. It simply replayed memories... but ours was broken(obviously, seeing as we have amnesia) so it did nothing but display an error message. Not to mention we REALLY shouldn't have attacked the gentleman. He could have helped us out quite a bit. And it couldn't have been THAT hard to reason with him.
find a way to turn off the flow of sewage first. we don't want to go in there unless we really have to.
Pull the back wall lever, it might drain the sewage
Pick up the note.
The mining shaft hit some kinda big cavern today! Would be mad about having to re-plan the diggin’ but it was actually pretty cool :D It was fulla more of that magma-like stuff but this time there were trees growing up from in it, without burning up or anything! Feringus says we can use ‘em for something but I think it’s super exciting. I hope they turn out to be sentient… ain’t found nothing yet we could talk to. A man could go stir-crazy out here without some good conversation! ~Les
Steal his hat
Open up the panel.
Show idol to Scree. How does he react?
check on the hat thief.
investigate the noise
Say hello and apologize about that unpleasant acid business.This.
Say hello and apologize about that unpleasant acid business.This.
(http://img690.imageshack.us/img690/4974/0473.png)I'm preety sure we have something useful for this situation in our inventory. Also I think that AG and GM are the same model, so running away won't work.
YOU HAVE: A cracked egg, a dead bird, an eyepatch, a broken and empty bottle of Glen Avon whisky, a til of oil, Les' skull, the video cassette from the piano room, the eyedol, two coins, some string, a broken music box, the sun medallion, and a tin of Dapper Dan Men's Pomade.
Suggest that Gentleman is damaged and should report for maintenance.Oh god ytou stole my idea.
Say hello and apologize about that unpleasant acid business.
I guess thats what we get for wanting to be violent.:P
If we wish to take out this guy, we will have to do it in one fetal blow.
First, be the Oculoid.This!
Second, dab self in the puddle behind you.
Third, smack your wet tentacles against your robotic companion to try to wake him up.
If this fails, go look for the dog.
If this fails, get comfortable in direct opposition to Gentleman's orders.
First, be the Oculoid.
Second, dab self in the puddle behind you.
Third, smack your wet tentacles against your robotic companion to try to wake him up.
If this fails, go look for the dog.
If this fails, get comfortable in direct opposition to Gentleman's orders.
No no, I mean "what would happen if we let gentlemen reset and "repair" us".
be the Oculoid.
smack your tentacles against your robotic companion to try to wake him up.
::) ::) ::)::)
Hey! It thinks in emotions, I communicate with it in emotions!But those don't actually tell it what to DO.
Crawl onto the ceiling and fall on AG's face until AG wakes up.
Search for help!
Follow the mustachioed robot to wherever it went.
Consider taking mnemnem to the place it took the damaged one.
water-that-is-hopefully-harmless-to-oculoids.The water's likely acid. I doubt oculoids are immune to acids considering they've got a fleshy eye with basically no protection.
(http://img825.imageshack.us/img825/6663/0100.png)
Just go visit the other robot. Mnemnem is more important than the scary room!
Jeez, man up Skree, the room's empty, just go to the other robot. Unless you want mnemnem to die.
Poke the monster, see if there's any reaction
hug foot of little monster, while thinking happy and calm thoughts.
Well, then again,hat thief might think he is adventure guy, and got owned because he didn't have a little partner.hug foot of little monster, while thinking happy and calm thoughts.
I suggest we try to stay away from the one part of its body that can actually move to hurt us. Given what the gentleman said, it seems that all of the robots (save one) are programmed to kill us on sight. We should probably stay away from it, and avoid doing anything that could be interpreted as hostile.
Wait, and observe it. Does it seem hostile?
Fall on its head and commune emotions.
avoid doing anything that could be interpreted as hostile.
> Be even more utterly adorable.I now demand a panel of one of these things looking like it came from the cuthlu mythos. With ominous lighting. No rush but still it would be so awesome.. :L :P
While hes still connected, proceed to QUICKLY send more voltage to him until he asplodes.No.
While hes still connected, proceed to QUICKLY send more voltage to him until he asplodes.No.
And btw, he already disconnected.
Tell him that he helped mnemnem before and that he needs help again.
tell him he looks like him.
Friend
Bend the broken leg back the right way.
Bend the broken leg back the right way.
Bend the broken leg back the right way.
Bend the broken leg back the right way.Bend the broken leg back the right way.
Bend the broken leg back the right way.Bend the broken leg back the right way.Bend the broken leg back the right way.
He appears to be asking for his leg and arms to be fixed... anyone know what happened to his arms?One broke in half, and we stole the other.
Bend the broken leg back the right way.
First things first: retrieve hat. Then get the broken guy back down to recharge... again.This.
Examine broken dude to see if he's even repairable at all.
We really need to find the arms locker...
Wait for the broken guy to wake up, then give him one arm and be buddies!Sadly, they have programming instead of emotions, so there's no telling if that will work. Remember that he already chucked an arm (our arm) off the side of the mesa, and was making a hit list. That, and we need to do things while we wait, then you need to give the command when it's applicable.
I think it's pretty well proven that the robots basically have the minds of humans. If he didn't have emotions he would have just killed skree on sight. Plus, that wasn't a hit list. It looks more like he was keeping track of who was still alive.
Ominous foreshadowing? Did Gentleman, in fact, kill Les that one time?QuoteAsk Gentleman if he knows anything about the complex we came from.Some people used to live there. They are gone now.QuoteAsk Gentleman if he knows something about P.A.LesHe says he met Les once.
First things first: retrieve hat.
Take Hat Thief back to the medical room, we still haven't been able to talk to him.
Examine broken dude to see if he's even repairable at all.
We should try topping off our own power. Switch the cables back to you for a few moments at the highest power you can take.
Go track just what path the gentleman took, starting at the pool.
You say that, but you don't say anything about what you wish to prepare. I think knowing our environment (as in any secret doors Monopoly Man used) is rather important for preparation.We should try topping off our own power. Switch the cables back to you for a few moments at the highest power you can take.Noo! We have to prepare first before we track ANYTHING!
Go track just what path the gentleman took, starting at the pool.
I just want to say... We NEVER EXAMINED THAT SQUARE CONTRAPTION! At least im pretty sure... I say examine it to see what it is... Why else would that room be so bad?!
(http://img801.imageshack.us/img801/7157/0380.png)
You find yourself in a room with some kind of square contraption in the middle. There is also a familiar door here. On the wall is some kind of sliding handle, and there is another switch by the vault-type door. There is also some kind of extended claw gun looking thing leaning against the wall.
Something smells like it’s burning.
The "square contraption" in the middle is a hole with a metal security plate, and the other side of the door to the right is labeled "incinerator" in large letters. Earlier, we lit the gas down below on fire, destroying a few of the eye creature cocoons and burning all the webbing. When we touch the lever labeled "!!! !? x", the security plate opens (dropping anything placed on it), and presumably if we switched the lever it would ignite the fires in the room below.
Well now we know why scree freaked out so much. It was a live occuloid cremation chamber. It could also make a good smithy forge if we could get the anvil in there...
Try forcing the panels in the cremation room open.
Huh I never remember that...Perhaps you should re-read the thread to give you ‼ideas‼.
I know, just an idea.Well now we know why scree freaked out so much. It was a live occuloid cremation chamber. It could also make a good smithy forge if we could get the anvil in there...
Try forcing the panels in the cremation room open.
The anvil is bolted down or something... Plus how would we lift it? Wed need some kind of cart-thing...
We don't need to move the anvil. There is a perfectly good forge in the room it's already in. Now we just need to gather up scrap metal from among the debris of the wreckage of the kitchen and use that to forge a wicked-ass sword-arm.We should reforge the claw-gun-arm too. As far as traps go, gentleman is probably too familiar to fall for any of the natural hazards around here, but we could try electrifying a door or something, weren't there some Fun wires in the, erm, room, umm, was it the room with the mirror in it?
We don't need to move the anvil. There is a perfectly good forge in the room it's already in. Now we just need to gather up scrap metal from among the debris of the wreckage of the kitchen and use that to forge a wicked-ass sword-arm.We should reforge the claw-gun-arm too. As far as traps go, gentleman is probably too familiar to fall for any of the natural hazards around here, but we could try electrifying a door or something, weren't there some Fun wires in the, erm, room, umm, was it the room with the mirror in it?
He just walked out of an acid vat, I doubt his footprints will be hard to find.Maybe something cleans the floors, you would think that there would be obvious dirt everywhere in a constructed area like this. Maybe we should make a mess and wait and see if a cleaning robot comes out of a wall somewhere...
Edit: Also, it is almost certain that he walked off to the repair lab, which would be incredibly helpful in restoring anyone we find, and discovering ourtrueprogrammed reason for existance.
Switch the cables back to you for a few moments at the highest power you can take.
Play on the Piano with skree.
Try forcing the panels in the cremation room open.
WAIT! You said we couldnt teach skree to use that handle before because he wouldnt go into that room... So why dont we teach him and get him to pull it while we look inside? (And hope he doesnt betray us and turn it to scorch lol...)This!
You play FACADE. Skree wraps himself up in his tentacles and goes to sleep.
Oh, for god's sake. We don't need music right now. Any moment now The Gentleman is going to pop out of nowhere and try to kill us. Music won't save us then. We need a weapon.
So, once again, I say:
>Gather metal scrap from the ruin of the kitchen.
>Use with forge and hammer and anvil to craft wicked-ass sword.
shuffle through the exploded giant occuloid from before and retrieve the broken arm. Bring it back to the forge and melt it down and forge A robot arm. Remove wires from random stuff and install it into the arm, installing that into hat thief.
Check in the acid room for footprints burned in to the floor.
Use wires from the headless robot to fix the panel in there.
Look through the music book for another reletively short song.
teach skree and get him to pull the handle while we look inside?
Despite AG having no knowledge of how to smithy things, if you can think up a way to access a fire (the fireplace has long-ago gone out) and something to hold hot metal with without burning yourself, I'll consider letting this one slip through :PWait...
How do we KNOW? Maybe if that one machine used to identify things still worked... Maybe we can fix that...QuoteDespite AG having no knowledge of how to smithy things, if you can think up a way to access a fire (the fireplace has long-ago gone out) and something to hold hot metal with without burning yourself, I'll consider letting this one slip through :PWait...
Doesn't AG have robot arms? he should be able to take such heat for at least a few seconds if he used something small to grab it. He IS made of metal.
(http://img801.imageshack.us/img801/420/0131.png)
You try fiddling with the dials. Most don't do anything, but one turns the weird machine in the doorway to flame. Weird. You turn it off, spooked.
Why dont we check out that compartment on our stomach by tapping three times?Because we're not that sort of adventurer!
Why dont we check out that compartment on our stomach by tapping three times?Because we're not that sort of adventurer!
The teeth are probably difficult to break, and they don't seem to have bitten through Hat-Thief, just bent it a little.
pull that lever in the locker down.
Enter following code: Lightning, Water drop, Sun, Cloud, Eye, Enter.
Press: The circle with the line, the sun, the rain drop, the cloud, the thunder.
Take sun medallion to the Light room, and activate medallion.
[In the generator room is] our fire.
We also have the ID card, maybe it will allow us to access something we normally can not?
oh yeah, go to that one room with the lockers and use ID card on card swipe thing!!!
Carefully walk into the orb, look out for ambushes.
Ehhh screw that. CHARGE BLINDLY INTO THE ORB.
Before doing that: There is a tiny hole in place of one of the posts. Check it out.This.
And then that. ForCarefully walk into the orb, look out for ambushes.
Ehhh screw that. CHARGE BLINDLY INTO THE ORB.
Carefully walk into the orb, look out for ambushes.
Ehhh screw that. CHARGE BLINDLY INTO THE ORB.
I whole-heartedly support this. It's never failed us before!
Before doing that: There is a tiny hole in place of one of the posts. Check it out.I bet that's the hole that was in the dark room.
Carefully walk into the orb, look out for ambushes.
Ehhh screw that. CHARGE BLINDLY INTO THE ORB.
I whole-heartedly support this. It's never failed us before!
except, you know, when we lost our ARM!!!! it turns out we're a robot but still.
hold/pick up Skree to see if he is familiar with the giant Orb.
There is a tiny hole in place of one of the posts. Check it out.
CHARGE BLINDLY INTO THE ORB.
Put your VHS tape in the VCR-looking thing below the screen.
Walk over to the right and examine the machinery/computer.
Put your VHS tape in the VCR-looking thing below the screen.
Retro, I am completely sucked in by this story and can't wait to participate in future updates. also, I'm glad to see another Nova Scotian here!
I really hope you'll package the whole thing up somewhere when you're done, this is great.
the pictures sometimes don't show up for me.
anyway, could we get a look at every room of how it currently looks. I don't like going back everywhere to find it.
I have a horrible thought. The eyedol. Could that be a skree-critter trapped inside some pottery or something?
I have a horrible thought. The eyedol. Could that be a skree-critter trapped inside some pottery or something?
Oculoid. And, no, it could not be. :P The eye slit pokes outwards, and turns. And... Causes Earthquakes. Oh wait, no, that was the place where we picked it up...
I have a horrible thought. The eyedol. Could that be a skree-critter trapped inside some pottery or something?
Oculoid. And, no, it could not be. :P The eye slit pokes outwards, and turns. And... Causes Earthquakes. Oh wait, no, that was the place where we picked it up...
Yeah we just left it on the vault door of the smith room... Maybe we should show it to skree and see how he reacts?
Examine the broken smaller monitor, see if you can find whatever was thrown through it.
Examine the swirly thing in the middle of the sphere
Ask for information.Ask who and insert what?
I vote to insert.
try a bunch of things, like moving our hands towards the planet, walking towards the planet, moving our heads towards the planet, etc until it zooms in more.
Zoom into the planet with rings around it. Somehow.
Just ask for information, maybe the machine responds to vocal commands.Ask for information.Ask who and insert what?
I vote to insert.
Select the earth-like planet and release the orb. If that does nothing, then try spinning it.
Keeping hold of the sphere, try to pull it apart outwards without breaking it. If it expands, then turn it to aim at the ringed planet.
I have no issues with a spherical ship being human,You may not have any issues, but, 1; would it be practical? 2; do you really think most people would build a perfect sphere for a ship? 3; have you ever heard of a perfectly spherical ship, even in fiction, made by humans?
If humanity has levitation technology and the ability to travel to other galaxies, why haven't we seen any other high-tech stuff besides robots and that thing-sphere changing-thingamagig? Where's the high tech walls and floors? Where's the couches that look ridiculously expensive? Why does the only sink around look like your stereotype old sink? Same with the vending machine. Same with the stove and fridge. Same with the lamps. Same with the doors. Why do the computers look like they still use DOS and don't have a touch-interface? Why are the beds around here still crap like most of the beds we have today? You'd think that humanity would've spent some time in other places and not just levitational, universe traveling, and robotic technology.Think. They have robot slaves these could have been a small group of scientists that found the ship and were killed (presumably) some time after their first expedition to the skree place. Enough time to turn a circular room into a docking station seeing their workforce. They presumably don't live here, or they moved in recently. I'd assume It's way up in earth's atmosphere. High enough that life support is needed. They don't seem very rich either.
Plus, if this ship(?) really is human and we really are in another galaxy, why come all the way to this galaxy for this one system when we've already got several hundreds of billions of systems in the Milky Way?
Think. They have robot slaves these could have been a small group of scientists that found the ship and were killed (presumably) some time after their first expedition to the skree place. Enough time to turn a circular room into a docking station seeing their workforce. They presumably don't live here, or they moved in recently. I'd assume It's way up in earth's atmosphere. High enough that life support is needed. They don't seem very rich either.So you're admitting that the ship isn't human after arguing about it being human and just agreeing with me about it not being human and just being refitted?
@Retro: Looking back at the stomach tap thing, instead of telling us not to say any variation, couldn't you just use a Deus Ex Machina to do something like fuse AG's abdomen shut?
Unrelated, I dreamed about AG last night.
more specifically, that holo display.
when ag goes to sleep...That's quite creepy, Retro.
he dreams about YOU
Anyway, you mind clarifying a few things so we don't have to keep arguing?
1: Are AG's creators human?
2: Was the orb made by humans?
3: Are we in the Messier 81 galaxy or are we in the Milky Way galaxy?
most of the pictures still aren't showing up. it's gotten to the point where I can't even follow what's going on. I tried reloading the page but that didn't do. I'm sorry, but I can't keep reading this like this.
(BTW: I really loved your story and everything. this isn't your fault and you shouldn't go to extreme lengths for me. :'()
see if they follow you.
start pushing every button you see.
Wait for the sphere to begin working again. Once it does...
We are on Earth for anyone who thinks we aren't. What tipped me off? Birds and Trees on this (http://www.bay12forums.com/smf/index.php?topic=62130.msg1440637#msg1440637) update that look like Birds and Trees here on earth. Now, I don't know about you, but I don't think evolution can or will create the exact same creatures twice unless the condition on two worlds are exactly the same and everything on the two worlds is synchronized exactly the same. The English language and roman numerals suggests that we are human. The type of stuff we've seen so far indicates that we're in a present-day timeline on earth, just with some robots that don't seem to fit... I'll get to them later.
If this is a world other then Earth, you'd need to get a ship here. Now, so far, we've seen no other ships, so the only ship around is the sphere. Thing is, the ship/sphere somehow knows a system extremely far away from Earth in M81, that means the ship had to have seen the system before. If the sphere is human made, then that means it must have been made with extremely high level technology, as the ship must have either gone to the system all the way from the Milky Way to the system in M81 or a very powerful telescope. If humanity has that level of technology, why do the scientists use mostly present-day stuff and not stuff you'd expect futuristic human kind would have?
If humanity has that level of technology, why do the scientists use mostly present-day stuff and not stuff you'd expect futuristic human kind would have?
If this world was earth, then why hasn't anybody noticed that something has happened to the researchers? If an alien ship was found on earth, wouldn't a larger expedition occur then a bunch of robots? Wouldn't the alien ship be dragged to a more secure facility, where several large groups of scientists could work on it?Notice the lack of any communication stations, they were working under the radar. Maybe these researchers aren't working for a larger group, and didn't call anyone and didn't move the ship because they wanted to take the glory for themselves.
If the alien sphere and Les came from different planets (Say, somewhere in M81, and earth) then why is the only VCR player we've found so far is connected to the alien ship? This can only mean two things:In 2 Les can't be from M81 since he and Claire seem to know each other quite well. So it's one or the other; either they both came from M81 or neither of them did.
1. Les somehow hooked up the VCR to the screen.
2. Les and the sphere came from the same planet.
If 1 is true, then why hasn't Les taken apart more of the ship.There's not much more to be taken apart besides the sphere thing. And I don't think it would be an easy job trying to take it apart without ruining something. Maybe he just didn't get the time to take it apart. Maybe he was just being lazy.
If I found an alien sphere on earth, and I could hook my VCR player to its main view screen, then I'll try to take the ship apart.Though you have to remember, once you take something apart it's hard to put it back again unless you know how to.
But except for the busted controls, the ship is intact. In fact, the busted controls proves that Les never tried to take apart the ship because if he did, the broken console would be a logical place to start.Maybe the controls were busted after the scientists disappeared?
It appears to me that number 2 is true, where the ship and the robots on it were sent to this planet, but something happened (Which busted the control panel), perhaps causing the robots to lose focus and revert to some base routines (If a robot was programmed to do research, it would find something to research)That is a possibility. But if the robots are alien and from M81, why is there a powering station with roman numerals on them?
The facilities we are in bothers me though. Why put the access to the sewer systems behind the fridge?That is strange. I have no idea why they would put it behind there.
Like that chemical analyzer and humanoid robots?The chemical analyzer isn't new technology (http://en.wikipedia.org/wiki/Chemical_analysis) by our standards, just the end product.
QuoteIf the alien sphere and Les came from different planets (Say, somewhere in M81, and earth) then why is the only VCR player we've found so far is connected to the alien ship? This can only mean two things:In 2 Les can't be from M81 since he and Claire seem to know each other quite well. So it's one or the other; either they both came from M81 or neither of them did.
1. Les somehow hooked up the VCR to the screen.
2. Les and the sphere came from the same planet.
Wasn't Les that robot we found in the locker?Kinda hard to tell with the missing head.
Go back to the scientist's body and tap it three times. (fake)Reason: Because we want to see if he suffered any internal damage.
He probably won't let us do this.It's worth a shot.
Maybe the awesome stuff isn't just as worth it as whatever else they had? Neither the robots or the analyzer warrant that they are in a time period of everything being dirt cheap. And as i mentioned earlier, these could be the ruins of a previous expedition here from the past. If you doubt that, try to think those two scientists building that entire complex on their own(+ robots) for just themselves to research stuff. My proposal:
Anyway, these technologies aren't enough. Where's the automatic doors? Where's the touchscreen computers with Win9000 OSes? Where's the beds that aren't crap? Where's the sinks that don't look like junk? Where's the futuristic looking stove, fridge, cabinets, lamps, vending machine, etc? And don't say that these scientists are poor. Even if they were, they should at least have access to some luxury technology that doesn't look like it was built in the 21st century.
Hinged doors are better, they just are, clearly they are going easy on the technology because of limited transportation ability and to conserve power. Why bother wiring up automatic doors, aligning sensors, and powering an appliance 24hours a day when you use it for less than a minute when you could install a couple of hinges and be done with it?I have no doubt they're better. It's just that eventually, some time in the future, power will become cheap, and people will get lazy, then automatic doors will come into service. Another advantage to automatic doors besides saving time is that they can, as you can imagine, be locked automatically.
Ahh, but we don't seem to be that far.Hinged doors are better, they just are, clearly they are going easy on the technology because of limited transportation ability and to conserve power. Why bother wiring up automatic doors, aligning sensors, and powering an appliance 24hours a day when you use it for less than a minute when you could install a couple of hinges and be done with it?I have no doubt they're better. It's just that eventually, some time in the future, power will become cheap, and people will get lazy, then automatic doors will come into service. Another advantage to automatic doors besides saving time is that they can, as you can imagine, be locked automatically.
Not really. The recorder wouldn't be a antique even if it was the very first VCR recorder made, seeing as the first prototype VCR was made in 1969 or so.Good point. I think it would be 2008 at the very earliest really. I personally consider them "Pretty Old" already. I don't think Les was literall since he actually used it didn't he? I actually think they brought the VCR camera on their own.
Meaning that if the recorder really is an antique, the current year would have to be, at the very least, 2069. Though Les could be over exaggerating the age of the camera.
A field-based transportation device, possibly a reality-altering effect to reduce effective travel times, or a space-folding device with a normalisation field to prevent the vessel from being folded, or some sort of direct transposition device, would typically emanate from a central point, making a spherical vessel the most practical form...Of alien technology?
Push the lever in the locker back up(down?) and check the door to the generator again
Place the activated sun medallion into its slot, then try to remove all medallions from their slots.
you to sewer room and check in there.
Look through the neck of the headless robot, we may learn something.
Gather up scrap metal from the room below the ruined kitchen.
Pick up the front part of the broken claw gun to use as tongs.
Heat the metal with the flames from the doorway in the computer room.
Make a sword.
What happened to our whip?
Put Skree on shoulder and hold sword up looking as Swashbuckling as possible. Argh.
go back on top of the building (near the floating rocks) and try to see if we can wall slide down it's relatively graduated surface.
Check out the panel above the switch in the sewer room.
Test Stovebrand's "sharpness" by trying to cut one of the dead giant oculoid's tentacles into separate pieces.
Is the sword sharp enough to harm ourselves? We should test it on the already dead robot body.(all this with skree hiding in a corner away from us, to make sure he isnt harmed during our practicing)
the acidic footprints just disappeared behind some pipes. Trying to follow them might be a good idea. Check for secret passages and stuff.
Check the lockers for locks.
Go and see if you can dismantle some of the occuloid teeth using the sword, if you do, forge some armor that will protect our weak point (tummy armor perhaps?), once done, get another quick recharge.
We got a couple of maps on us, right? Try overlaying it with one of them.
The combination for the keypad is this:
Lighting, Eye, Cloud, Sun, Rain, Cloud.
We got a couple of maps on us, right? Try overlaying it with one of them.
Lighting, Eye, Cloud, Sun, Rain, Cloud.
First, type ACCESS CODES into the command prompt and hit enter
go back and type CHEM MAP.
Obtain and read the piece of paper on the table.
mobile laboratory in hopes of collecting more.
Extensive testing of the chemical extract proves that it does indeed meet the conditions of a Chemical X. However the small amounts in which we are capable of producing it are… laughable. Additionally, the amount of fulgurite and raw nutrient fluid we must burn up to produce the most insubstantial amount of pure Chemical X is excessive to the point of hyperbole. Our work here is not yet done. When we have refined a process with which we can manufacture our own Chemical X we can return; until then we will not stop.
Our experimentation has produced several interesting results. By inputting pure Chemical X into the intake and mixing it with caern dew, a volatile, highly unstable explosive gel is created. Another product of our testing we are calling the solvent, which has been able to purify the acidic ‘nutrient’ waste that until now we had been simply dumping; this has allowed us to extract more raw Chemical X for fortifying with the fulgurite mixture.
One mixture, which we are dubbing the ‘mutagen,’ has proven not to be an inoculant at all. In fact, it has nearly the opposite effect – it would be better described as an ‘oculant.’ Humourously ironic. Perhaps this is the solution we have been
Stand over the circular thing and look up to where the Oculoids went
check if that circular thing isn't a grate of some kind.
Go to the south-east corner of the lab and see if there's any way upstairs.
If there is, go up.
I'm pretty sure that hole in the ceiling is the way up.I don't think so. Look at the map; we're standing in the top right corner of the room. The way up is in the bottom right corner of the room.
Go to the south-east corner of the lab and see if there's any way upstairs.
If there is, go up.
I am fully capable of reading commands the first time :\ I have always shown you the whole of rooms when you enter them. What you see is all there is.I just thought you didn't see it/you ignored it because you didn't respond it it at all.
Is that a loosely hanging pipe I see next to what I think is the input pipe? Does the display change if we hook it up?
I think that the restraint password is 613, not sure though.
Take some useless thing (a giant oculoid tentacle perhaps) and throw it in front of the lasers.
the mirror that shattered from the oculoid must have left some glass on the floor. Take one piece, and use it to reflect the lasers back at the "laser fence".
Check on skree.
check on hat-thief.
> Greet him in a nice and polite way and generally try to befriend him.
Agreed. Also, give his memory chip back.> Greet him in a nice and polite way and generally try to befriend him.
WE must do this first, but with some urgency. We need to find out what happened.
Greet him in a nice and polite way and generally try to befriend him.
I think finding the magic numbers to feed to the lab computer would be a primary goal here. So, distance from "home", total number of bots, time we've been here.
Actually, just get back and lock the door right now. I don't want to be interrupted in the middle of an exposition dump.
I think asking about robot physiology and access panels and things like that would be AN ENTIRELY UNDERSTANDABLE COURSE OF ACTION.
Also ask if he knows anything about chemistry, or any of the ingredients listed.
And give him your stack of notes and journals and whatnot.
Oh, and ask about that long poster on the wall that we turned into a hat.
Tell him that the gentleman has gone mad, and we need to know as much about our own body as possible, especially weaknesses.
Tell him that Skree is an oculoid who we developed a companionship with. Let him know that occuloids seem to respond to the emotion of even robots, and our positive emotions made us 'friends'. Let him know that some of the occuloids don't find us as friends. The giant ones are a threat more than the small ones which are scared of us mainly. Also let him know that Skree 'might' be a black-sheep in the occuloid society but we're not sure. Skree doesn't seem to be on the same side as the giant occuloids as he helped us take one out. Also let him know that one of the reasons we fought gentleman is because we wanted all out extermination of the occuloids, something we could not stand for since he wanted skree dead. Finally, let him know that gentleman should have a monocle and most of his body melted off, though that might have been fixed.This resoning is most sufficient.
Tell him that Skree is an oculoid who we developed a companionship with. Let him know that occuloids seem to respond to the emotion of even robots, and our positive emotions made us 'friends'. Let him know that some of the occuloids don't find us as friends. The giant ones are a threat more than the small ones which are scared of us mainly. Also let him know that Skree 'might' be a black-sheep in the occuloid society but we're not sure. Skree doesn't seem to be on the same side as the giant occuloids as he helped us take one out. Also let him know that one of the reasons we fought gentleman is because we wanted all out extermination of the occuloids, something we could not stand for since he wanted skree dead. Finally, let him know that gentleman should have a monocle and most of his body melted off, though that might have been fixed.This resoning is most sufficient.
Indeed.indeed my good man.Tell him that Skree is an oculoid who we developed a companionship with. Let him know that occuloids seem to respond to the emotion of even robots, and our positive emotions made us 'friends'. Let him know that some of the occuloids don't find us as friends. The giant ones are a threat more than the small ones which are scared of us mainly. Also let him know that Skree 'might' be a black-sheep in the occuloid society but we're not sure. Skree doesn't seem to be on the same side as the giant occuloids as he helped us take one out. Also let him know that one of the reasons we fought gentleman is because we wanted all out extermination of the occuloids, something we could not stand for since he wanted skree dead. Finally, let him know that gentleman should have a monocle and most of his body melted off, though that might have been fixed.This resoning is most sufficient.
VCR wasn't robot memory, that was a recording from an old VCR camera....
-snip: about skree and oculoids in general-
let him know that gentleman should have a monocle and most of his body melted off, though that might have been fixed.
ask if he things the personality we've started to developed is likely to be deleted, we're getting rather attached to it...
we can't remember the pallet
tell him that we woke up in the room with the rockslide and the weird oculoid runes, and ask him where the pallet is.
we haven't seen any signs of the doctor, though one of the broken bots had a lab coat.
Offer to help find the doctor.
Ask him what kind of hat he wants to wear.
give him your stack of notes and journals and whatnot.
For now, I think he should hole up in the incinerator room, keeping the door locked. Agree on a secret signal knock.
the password for Restraint should be about 183, so try PASS183.
give hatDoes. Not. COMPUTE!
everyone beats me to the important actions...
do a dance
With skree on our head.
Try PASS182 and PASS 282 for STORAGE
Try 12000000 (or 12M if it insists on 3 characters) and 3600000.
>Approach the large occuloid slowly, to gauge it's reaction, if any.This.
doesn't it look like a sword hilt or something?It's the sword we made back in... Update 14.5 (http://www.bay12forums.com/smf/index.php?topic=62130.msg1756405#msg1756405).
actually, I just looked back and it's been in his pack ever since we entered the chem lab. it doesn't even show in our inventory.
The oculoid with the missing eye is really straight cut... Looks like a scientist has been using it in some sort of test... Maybe to make the chemical X?You should know this when we 'analyzed' (read: made into goop) an oculoid corpse, it had trace ammounts of Chem X in it, so not conclusivly in the eye, but conclusivly so in an oculoid, and the bigger, the more of it.
time doesn't really matter to us. or maybe it does... either way, don't you think that having a giant oculoid (though chianed) as a friend just might be a little useful?And most likely blind
I think the bigger issue is that it has an army of oculoid friends...
Approach the large occuloid slowly, to gauge it's reaction, if any.
think the most non-violent, friendly thoughts you possibly can.
Is that our whip down to the right, or Oculoid tentacles??
Look under the various rubble in the room
Communicate with smaller occuloids, send messages of 'friend' and 'help' and try to gauge their feelings for the giant one.
Edge carefully along the (fourth) wall to see if you can climb down into the second hole with the ladder.
True, true... I still say we should check up on Patches.
Test skrees reaction to the following mental images:
(http://i1028.photobucket.com/albums/y343/rdriftwood/Adventure%20Guy/AG%20Round%2011/0457.png)
You pick up Skree and concentrate as best you can on a number of images.Quotehumans
Fear.Quotethe scientist
You can’t seem to get across the idea, but thinking of a labcoat fills Skree with even more fear.
Woah, by my count, there is still one un-accounted for robot...
then there was the one in the locker roomWoah, by my count, there is still one un-accounted for robot...
Arent there only six robots??? You, monopoly man, Patch, the headless one, and the two broken ones in that room...
then there was the one in the locker roomWoah, by my count, there is still one un-accounted for robot...
Arent there only six robots??? You, monopoly man, Patch, the headless one, and the two broken ones in that room...
What? this is going to be over so soon? Will you do another one after this Pleas?!!! :D
By the way, once this is done you REALLY should put it up on http://felonia.free.fr/mspfa/ (http://felonia.free.fr/mspfa/), this is WAY top good to just disappear in the roleplaying section of some random gaming forum.
First, the robots encountered thus far have all had rather different personalities despite being explicitly stated to be the same model.I'd been thinking about that... my guess so far is that it has to do with their stuff. AG has an adventurer's hat and equipment, so he is an adventurer. Monopoly Man is gentlemanly because of his tophat. And the newest one... his personality was extremely generic because he had nothing, though he apparently became a bit adventurous while he had our hat. I predict him becoming more and more pirate-like now.
in PRACTICE it is. It might not have been inspired by MSPA, but it's still in that (admittedly badly named) format/genre of illustrated suggestion-driven online fiction.
Also, if you need webspace I've got lots.
I love you Retro.
I love you Retro. Also, if you need webspace I've got lots.
take memory chip out of robot head(s) and view it/them.
try to salvage some metal parts
REMOVE LABCOAT SO THAT WE DON'T FREAK OUT THE OCULOIDS SO MUCH ANYMORE.
Theres an arm stuck in the machine right there... TAKE IT
try key on lock.
Call Skree back to us and haul ass back to Patch as fast as we can.
Approach the giant occuloid more carefully, making sure your every intent is to help.
Try to do what skree wants
Commune with the big oculoid
Wait to see what happens. Try not to freak out.
Greet the presence.
Inform the presence that you were not to blame for the actions of the ones who look like you.
Ask what we can do to help
Ask the oculoid, why does he want to die?
don't forget the crying.
also try to ask if he's felt the presence of the gentlemen.. you know, if he can see at all.
Ask him more about what happened to him and feel sorry for those things. Then fulfill it's wish.
first ask a few questions.
Ask if there's anything he wants us to do after he's gone.
ask if he's seen the gentlemen
Ask "You want me to end your life? I don't want to kill you, is there nothing I can do for you?"
Hug ocluid presence-thing.
Save the oculoid
cry.
> Make some other expression of great grief and sadness.
Remove hat and place it over our chest. Stare down at our feet and mourn the death of the great occuloid. Grow the emotions of sadness.
Make some other expression of great grief and sadness.
Remove hat and place it over our chest. Stare down at our feet and mourn the death of the great occuloid.
Make a mad dash towards the orb thing, prepare yourself for badass combat.
embrace the moment
that the oculoid has been dealt with as per protocol.
> PUSH GENTLEMAN INTO THE MAGMA BEFORE HE SEES YOU!
Tell Gentleman the hours since we last saw him have not been kind to him.
Tell Gentleman the hours since we last saw him have not been kind to him.
We pushed him into a acidic soap, that is why he looks like that.
Careful though, he might just side swipe us straight into the lava if we do that wrong, though your right about the charging straight at him thing. It's what he expects us to do anyway, so don't charge.Tell Gentleman the hours since we last saw him have not been kind to him.
We pushed him into a acidic soap, that is why he looks like that.
We can not simply attack him, but we should position ourselves tactically so we have the same advantage as he has. He is right next to the lava, rushing and attacking him will result in us having a lot of forward momentum... we would likely miss him and fall into the lava/magma behind him.
We has likely already seen us, considering hes a robot. We should walk slowly into a good position.. parallel to his own next to the lava, carefully.
Keep very great distance from him. Ask what he wants, and as conversation ensues, be totally ready for him to charge you at unbelievably high speeds, who knows what he could do as is. Also, calibrate yourself for self defense, with a main focus being the gears in his body. Do not attack until he begins attacking. His offense will leave gaps in his defense.
embrace gentlemenI detest. Gentleman has no feelings. He'd toss us into magma first.
then stab gentlemen...
into the magma
:D
We should walk slowly into a good position.. parallel to his own next to the lava, carefully.
Also, calibrate yourself for self defense
Tell Gentleman the hours since we last saw him have not been kind to him.
Tell him that the oculoid has been dealt with as per protocol.
Tell him that another robot has returned us to full functionality
Ask what he wants
Request progress report on Gentleman's repairs.
Demand to know why you were called here, and what that cylinder leads to.
Approach the porthole, recalibrate for a flanking attack, keeping your legs formed in a way that would prevent you from being knocked sideways. Keep a low stance, and being aware of the chance that a chunk of the bridge might fall down.
Adventure guy... Don't listen to that voice...Approach the porthole, recalibrate for a flanking attack, keeping your legs formed in a way that would prevent you from being knocked sideways. Keep a low stance, and being aware of the chance that a chunk of the bridge might fall down.
what are these tactics, strategy?
what does AG look like to you, someone who is capable of tactics and strategy?
Nope, now is the time to do a silly dance
He's proved he's better at combat than us, and now he has a giant grappling/RIP-AND-TEAR claw. Tying to push him into the lava is a very bad idea.Even though his claw is just scrap, I agree. He'll pull us in with him.
He's proved he's better at combat than us, and now he has a giant grappling/RIP-AND-TEAR claw. Tying to push him into the lava is a very bad idea.Exactly, our battle plan must involve acting, if we could somehow lure gentleman into a battle montage/musical they wouldn't stand a chance...
Protest verbally against being ordered around by gentleman.
Keep a low stance
Enter hatch.
Inquire about the monstrous torture performed on the oculoids.
Say in the most calm and content way possible, "Good morning Fernigus, what's up?".This. Also inquire if we'll be allowed to keep any of the Free Will we seem to have acquired.
If deep conversation initiates, be sure to bring up the fact the the occuloids are as sentient as either her and us, and that we were disappointed that we had to euthanize on occuloid by it's request, due to the fact the she may have been the one who horribly mutilated it. Keep calm throughout the conversation. Also, attempt to pet the dog and try our psychic ability to communicate with it.
Say in the most calm and content way possible, "Good morning Feringus."
Greet Scruffles!
Doff your hat and ask how badly you've messed things up.
inquire if we'll be allowed to keep any of the Free Will we seem to have acquired.
Inquire about the monstrous torture performed on the oculoids.
bring up the fact the the occuloids are as sentient as either her and us.
Inquire about a lot of things.
“No, your perceived sentience is nothing more than an illusion created by your programming. An effective illusion, I’ll admit, but nothing further. As for the creatures…”Tell her that her sentience is nothing more than an illusion created by her biological programming!
This to the very fullest. Just try not to sound threatening. Such a line of words might sound like we have a reason to exterminate her, which we don't.Quote from: Feringus“No, your perceived sentience is nothing more than an illusion created by your programming. An effective illusion, I’ll admit, but nothing further. As for the creatures…”Tell her that her sentience is nothing more than an illusion created by her biological programming!
Ask in a delightfully childlike manner if she can repair the broken bird that's been rotting in our backpack for a while now.Ask her to fix the bird.
Yes, like you're being sarcastic and joking; in a fashion that looks like not only do you not think much of the statement, but you don't expect her to either.This to the very fullest. Just try not to sound threatening. Such a line of words might sound like we have a reason to exterminate her, which we don't.Quote from: Feringus“No, your perceived sentience is nothing more than an illusion created by your programming. An effective illusion, I’ll admit, but nothing further. As for the creatures…”Tell her that her sentience is nothing more than an illusion created by her biological programming!
Quote from: Feringus“No, your perceived sentience is nothing more than an illusion created by your programming. An effective illusion, I’ll admit, but nothing further. As for the creatures…”Tell her that her sentience is nothing more than an illusion created by her biological programming!
Also, ask her to repair the music box.
Inform her about the cave in that has blocked off the mines.
Ask in a delightfully childlike manner if she can repair the broken bird that's been rotting in our backpack for a while now.
Ask for the password to turn off the laser beams.
Tell her that her sentience is nothing more than an illusion created by her biological programming!
Recount the Giant occuloid's request.
ask her to repair the music box
Open CoolerWith Shovel. Carefully.
And we found him a new arm, I think. We DID find an arm, right? I don't see it in the latest pic of our inventory.
Hey Retro, don't you think maybe you should punctuate every round that has an inventory change with the backpack of our inventory? Just to make it perhaps easier for all of us to keep track of what we got.And we found him a new arm, I think. We DID find an arm, right? I don't see it in the latest pic of our inventory.
Ah, bugger. Forgot to add it in. Hold on, I'll go fix that now.
Well, at the beginning I was updating the inventory whenever we got a new item, then I laid off a bit and started doing it a little more sparsely since every single time seemed a bit unnecessary. Recently we went through an item drought where we didn't really get anything besides information, so I guess I fell out of habit of showing the inventory at all. But yeah, that's my bad. I guess it doesn't matter too much now since we're at the end of the game, but I'll try and toss in an inventory view more frequently from now on.Okay then, that's go-
we're at the end of the game,WHAT?
Note to self: "The base of a biological creature's head is flat while the base of a mechanical creature's head is curved."Flat-heads...
WIELD SHOVEL
If the tree's are close enough, lop off a chunk of it using one of the shovels and put that into our pack.
Open Cooler
Try to reach into that rat hole next to the missing thing.
Try to get Scree to realize what you want, and see if he (she?) could squeeze in.
mention these new developments to Patch.
Get into UFO-thingie and watch the tape
Comment on the Doctor's weight.
use the thingy that makes the original door (the locked one from the start) to make it close then take that rod out of it.
Or we could dig through...use the thingy that makes the original door (the locked one from the start) to make it close then take that rod out of it.
Yeah, do this. That seems to be where the power rod went.
Wait, I'm not sure if we can reach that side of the door when it's closed. This place is a maze. I guess we could make some explosives and blow up the rubble.
Examine the notes for new additions.
Examine the scratch-marks on the broken door.
mix that recipe in the lab. We do have all the ingredients, right?
mobile laboratory in hopes of collecting more.
Extensive testing of the chemical extract proves that it does indeed meet the conditions of a Chemical X. However the small amounts in which we are capable of producing it are… laughable. Additionally, the amount of fulgurite and raw nutrient fluid we must burn up to produce the most insubstantial amount of pure Chemical X is excessive to the point of hyperbole. Our work here is not yet done. When we have refined a process with which we can manufacture our own Chemical X we can return; until then we will not stop.
Our experimentation has produced several interesting results. By inputting pure Chemical X into the intake and mixing it with caern dew, a volatile, highly unstable explosive gel is created. Another product of our testing we are calling the solvent, which has been able to purify the acidic ‘nutrient’ waste that until now we had been simply dumping; this has allowed us to extract more raw Chemical X for fortifying with the fulgurite mixture.
One mixture, which we are dubbing the ‘mutagen,’ has proven not to be an inoculant at all. In fact, it has nearly the opposite effect – it would be better described as an ‘oculant.’ Humourously ironic. Perhaps this is the solution we have been
use the thingy that makes the original door (the locked one from the start) to make it close then take that rod out of it.
Get into UFO-thingie and watch the tape
..Yikes. Make some of the explosive gel and use it to clear out that rubble.
Make some of the explosive gel...
Additionally, the amount of fulgurite and raw nutrient fluid we must burn up to produce the most insubstantial amount of pure Chemical X is excessive to the point of hyperbole.
Our experimentation has produced several interesting results. By inputting pure Chemical X into the intake and mixing it with caern dew, a volatile, highly unstable explosive gel is created.
...and use it to clear out that rubble.
Ask yourself why you wasted gel on that when you could just have walked around right?Now he can get around while the rod key door is shut.
Ask yourself why you wasted gel on that when you could just have walked around right?
What are you talking about?
Comfort Skree. He seems a bit scared at the moment.
take that rod out of the door
head back to spaceship room and place it where it needs to be.
find out how far we are from earth using computers on the ship.
If we attempt to use the rod right away without returning to the Dr., I am sure that we will be stopped and called back to her as well as have the rod taken away. That is what I am talking about.
The doctor is controlling us right now. We just haven't done anything we have regretted yet.
Really? I'm not seeing it either...The doctor is controlling us right now. We just haven't done anything we have regretted yet.
I'm sure there's a punchline to be had here.
we should probably go unlock that beam door in the chem lab.
Turn the crank
take the key
Unlock locker.
Never was much of a fan of self-reflection. Not really my sorta thing. I figure you do things right the first time, you never have to worry, and if you think things through well enough before you do ‘em, you do it right every time.
We didn’t think things through well enough.
You ever been in… well, it don’t feel like a daze at the time, but you look back and you can’t for the life of you remember why you did it that way? Ain’t no point in bothering with all that inner turmoil and asking ‘What was I thinking?’ and that sort of spiritual emotional bullcrap. I knew exactly what I was thinking. I was thinking ‘Hot dog, I’m gonna have books written about me!’ What I can’t figure out is why. I never once in my life before cared about fame or fortune or glory or all that crap. We came out here because we had a hunch, and if that hunch was right, we had a fair shot of fixing up the entire human race for the better. We risked everything on this. Leased out some bots we knew we couldn’t repay the interest on. Sold my house to help cover my half of the ship cost. We called it an educated guess, but it was never more than a hunch.
And it was right, god damn it. No progress for damn near a year, then we find these creatures. And we…
No tiptoein’ around it. It was tough on the buggers, and hell, it was tough on us slaving away month after month, but it was all worth it. We found it. We could come home, be heroes, bring back a fully-funded expedition, figure out how to extract or maybe locate it in larger quantities. Whoever found the motherload would get the king’s share of the credit, but that was all right with me. Don’t need no name recognition. Not like I’d have to worry about research grants again anyhow.
But we didn’t stop there. And that’s where the haze starts to seep in. Why’d we keep going? Why didn’t we go back? Maybe we could just work a little harder and find the source ourselves. Maybe we wouldn’t get taken seriously without something more to show for a year and a half’s toil. Any number of reasons. But we stayed. And we pressed the creatures past any scientific search for understanding, and damn it, it bit us in the ass.
Going to head down to the generator and shut it down, finish the system lock-up, then head up to the mobile lab with Feringus. Too hot for the creatures in the volcano. We can plan a proper escape from there. Caves down by the generator are too small for the big’uns to get into, but the little ones have been getting more and more riled up since the breakout. Can’t say I feel safe, but what’s coming’s coming. Probably worse now that I spent half an hour writing this goddamned pour-my-guts-out self-reflective love letter to a shrink’s office. Certainly don’t feel any better about this mess after writing it down. But it felt like the right thing to do.
Leaving this here to appease my own conscience. Or maybe my guilt, can’t say for certain. Only thing I can say for sure these days is that I’m the only one with either left.Doctor P. A. Les
Preston
Pour solvent into acid goop
Fish out medallion
put the medalion in the water in the room that's up the fireplace's chimney.
Pop open our head hatch and stick the medallion in what little open space is left.
Show Feringus the letter
Yeah, take it back to the door. Looks like be finally get to see what's behind it.
take it back to the door.
Is the southern part covered with houses, or is there an actual path leading down it?
Is the southern part covered with houses, or is there an actual path leading down it?
The area's pretty much walled with little hut-homes, and the southern gap leads to the passage where you came from.
In other news, think I'll be back for Round 16 in a little over a day. I'll try to keep things moving as fast as possible from then until the completion of the game.
Try to talk to the locals.
explore the holes.
Look up into the light passage, specifically, does it seem to be daylight coming down or some other type of light?
explore it.
Examine the statue more closely
"Hello, statue."
> Show it the small statue.In that order.
"Hello, statue."
Show it the small statue.
ask what it is.
Remark on how it appears to have a drum on its head
How are you sentient?Stupid question. That would be more stupid than asking why WE are sentient.
Ask it to tell its story.This. It's a storyteller, lets see what that story is.
> Also yea, ask it what Skree meant with us being an mnemnem if it's the only one.
Does AG actually know that Scree thinks of him as "mnemnem"? Well, ask the Storyteller about it anyway.
just a second here....
we're a robot. why is everybody able to psychically communicate with us?
Ask it what the idol is.
Ask of what services we can offer and apologize personally if we are intruding.
ask if it has any quests for us to do.
Also ask what the deal with this place is.
Ask it to tell its story.
Ask about free will, about what you are, about what the humans control over you means for that
Also ask about the light tunnel.
Ask about the substance that the humans want.
And say that the monsters-that-see-in-two are called humans and these two are here only to find a substance to most likely power their machines to let them travel great distances.
Ask what you could possibly do in this situation.
Swear vengeance on Gentleman and his mechanical cannibalism.
Examine stuff on desk.
read the notes on the desk
Day 805
An interesting encounter today. One of the auxbots had reactivated and managed to locate me in the mobile lab. It wears a monocle, a top hat, and a fake moustache. All once the property of Les, of course – I told him to keep his old theatre memorabilia well away from the robots, but I suppose with the facility in the state it’s in now it could not have been helped. Considered wiping its personality, but the social-elite persona it has developed seems… proactive. This robot will serve better as an assistant than a blind tool. I have tasked him with finding any information pertinent to the location of the source, using whatever means he deems appropriate to meet those ends.
Day 806
My assistant returned with Rusty today. The poor animal was near-starved. Doing better now. He continues to sit at the base of the ladder, day in and day out. His master will not be returning, but he will never understand that.
Day 807
Today my assistant returned badly injured. He had been knocked into the sewage basin next to the freezer, which melted away his frame. Knowing the acidity of oculoid nutrient waste, it is no wonder we stumbled across a way to create an explosive from its fluids. I have instructed him to make repairs. I have no spare parts here, but I cannot afford to lose my assistant.
In his debrief he mentioned something most interesting. I had already heard that other robots were re-activating and wandering the lab idly, but this one had befriended one of the creatures and had even attacked my assistant in order to protect it. Most curious. A possibility here arises in my mind that I had hereto not considered.
Day 808
Slow day. Little progress on my experiments. The robot with the pet creature monopolizes my focus. A plan is forming, but I must know more about my subject first. I must meet this robot. I shall wait until my assistant returns.
Day 809
Assistant has returned, with another deactivated robot and several parts. Most of morning spent building a new frame. Not suited for handiwork. More Les’ sort of thing. Will call subject robot after lunch.
Day 809, con’t
Brought subject robot to lab. It is as I suspected – it has developed a somewhat childlike sense of justice and caring. Surely it would not understand my motivation. Its opinion was comically naïve. Was forced to quiet it just to ‘pitch’ my bluff. Nonetheless, have successfully sent him on an errand disguised as a quest of sorts. His description of the ship confirms my fears that it is out of backup power and fuel. My gambit is a great deal riskier now. I must finally abandon the mobile lab and bring my last amount of the chemical with me in order to power the ship. Preparations are being made. Once we have the co-ordinates I will proceed to the ship immediately.
Day 810
can’t sleep again. can’t calm my mind. every time i shut my eyes my mind wanders and the dark dreams bubble and i open my eyes and i’m drowning in a wind of ice and snow and it’s suffocating and i can’t breathe, i can’t breathe, i can’t sleep, i can’t... preston. god, preston, why? let me sleep, damn you. all i want is some rest. please, god. i’m so tired. let me rest. please. please.
Day 811
After all this time--
It's the core! The source is the core! We had ruled it out as too deep for such a chemical to hear the vibrations necessary to multiply, but somehow it has not only held out but in fact flourished! An astounding discovery - and yet one that in hindsight seems so obvious. How else could the planet keep so internally cooled? I will move to the ship immediately. My assistant has not yet returned – I do not know why. No matter. He knows my destination. He will have to meet me there by foot. And the subject robot… To think that such an emotional half-witted mechanism could help me make such a discovery. Such is life.
I leave for the ship presently. This then marks my final entry. I have spent nearly 27 months on this accursed planet. Earth, you need not wait for me. I shall only be a little longer.
Dr. C. Feringus, P.H.D.
grab the music box
Grab patches leg and keep it with us. Retrieve pen and paper.
search the lab for anything else of interest. Like any memory chips.
see if the sub controls make any sense.
This is an amazing story... I don't know what to say.This. A million times.
> Interface with ship computers.
There doesn’t seem to be any power on the ship.
Wield patches leg.
Leg it to the ship!
Stroke Patch's dismembered leg elegantly while you inquire why he his grasping your best friend.
Stroke Patch's dismembered leg elegantly while you inquire why he his grasping your best friend.
Tell Gentleman Feringus is planning on abandoning him.
Ask what does he want?
Give Gentleman a chance to prove his worth by challenging him to a duel.I object! No need to be violent right now. He isn't having a rage attack YET.
Ask him to calm down. You can sort this out peacefully. Also note that Les wouldn't have approved of hurting the oculoid.
Explain to him how it hasnt been easy for us, that you have been trying to find our sense of purpose. Forgetting everything hasnt been as easy as it sounds... tell him how we had to search for the truth... and that we are still searching.
Inform gentleman that Adventurer is only an interesting experiment, while gentleman is a reliable and valued assistant
Ask him what he wants us to do about it. Not that there is much. Also inquire the possibility of of taking in a Occuloid as a friend. Tell him it's how we've compensated.
What's in our inventory, again?
Play the music box.
Play the music box.
>And also present Preston's letter as proof that he reconsidered his views on oculoid rights towards the end.I formally second this.
Doff your own hat.
Tell him: -snip-
Explain to Gentleman that you have found proof that the oculoids are more than animals, and offer to show him the storyteller if he doesn't believe it.
Play the music box.
Show Gentleman the idol and ask him if it's the work of a bunch of animals.
And also present Preston's letter as proof that he reconsidered his views on oculoid rights towards the end.
The canister with the M on it is gone.
What was the M canister for again?
Wait... The sword just vanished...
Is Gentleman going to turn Skree into one of those giant oculoids?
That probably isn't going to work out very well for him.
Tell Gentleman that's an incredibly stupid idea that's liable to backfire.
I guess it wouldn't hurt to Ask him what, exactly, does the M canister do.
Snatch the M-canister from his hand with your whip.
Say: -snip: calming him down-. Slowly move closer, and keep speaking.
Ask him what, exactly, does the M canister do.
Tell Gentleman that's an incredibly stupid idea that's liable to backfire.
Snatch the M-canister from his hand with your whip.
Put. It. Down.NO. NONONONONONO.
In other words: Kill it.
Put. It. Down.NO. NONONONONONO.
In other words: Kill it.
Pick up the hat, hold up against to his/her side, keeping emotions of desperation and affection. Memories....
Wait....
PLAY THE MUSIC BOX.
Run.
I think Skree is in agony. Either we run. Now. Or we kill him.I object to this. We can't just leave a friend, and ending him isn't the way to go. We must try any mean to bring him to a more friendly state even if it means risking our life for it.
Okay, now that is slightly stupid, I am sorry. MAybe it is because I haven't developed a link to Skree but did we not kill the other large one? We might as well just run now and interrogate fergus to know how to reverse it. How is that?I think Skree is in agony. Either we run. Now. Or we kill him.I object to this. We can't just leave a friend, and ending him isn't the way to go. We must try any mean to bring him to a more friendly state even if it means risking our life for it.
Play the music box.
Run.
we are a ridiculously humanoid robot.Shhhh!
Play music box and throw it away from the organ, run to the organ, and play the calming song, FACADE was it?
Touch Skree.
Whistle the calming song from the piano.
Okay: Attack!No.
I see no other option, and this pains me to type this...We can save her/him! We need evasive manuvers, putting him/her down isn't the best way if we got options to exhaust.
In tears of rage and sadness, take up your sword... and strike down Skree
A: Metal isn't a wonder thing, and with a shell its likely to bend and suchOkay: Attack!No.
Also, how is our METAL frame bruised?
Rush out, screaming out the notes of FACADE, in a scream fashionI see no other option, and this pains me to type this...We can save her/him! We need evasive manuvers, putting him/her down isn't the best way if we got options to exhaust.
In tears of rage and sadness, take up your sword... and strike down Skree
But bruise? Never knew we had blood...
A: Metal isn't a wonder thing, and with a shell its likely to bend and such
And Facade well... If we imagine the rage as a number and Facade as a way of reducing the number....
(Large thing, v aggressive... 10)
(Music box... Aggravates so around 4-5)
Facade would not be strong enough.. At least I think so...
I vote against attacking Scree.
We should keep trying.. is there more in the backpack that could be of use?
Put the paper hat on Mega-Skree, failing that at least put your hat (in a highly stylized and bad ass way) on and at least go out with some adventuring dignity....That wouldn't achieve anything.
I vote against attacking Scree.Nothing in the backpack. Either we fight or die. Skree would want us to live. I think that is simple enough. Even if we kill it.
We should keep trying.. is there more in the backpack that could be of use?
All the pacifistic options sure worked out great.
Pick up the sword. Use it to fight Skree off and make an escape.
A few nicks and cuts isn't going to hurt Skree, but maybe it'll scare him off.
DO NOT HARM SCREE!No need for caps. Skree has gone mad with anger and is going to kill us. You would just let it do that? No self preservation.
We would want skree to live. or at least I do.I don't get the whole Skree bonding thing buut... I can understand why the character would want skree to live. If we just injured it to the point of letting us get away then...
Lets ask ourselves.. what would Kamina do?Go down like a man, while still trying your best to keep your living friends alive. I think...
Don't let your emotions for Skree get in the way of the bigger picture, guys.Emotions ARE the bigger picture, the only way to defeat Feringus is to get someone/something else to do it for us or to convince her that the oculoids are mentally valuable...
Skree is but a part of this.Gentleman can take us and Feringus can destroy us with a single word, and is probably immune to any harm we might intend to inflict upon her...
Feringus and Gentleman need to be stopped, now.
Kill Skree. Don't make him suffer any longer.Skipping the whole euthanasia debate, Skree may be the only giant oculoid we can reason with, and the giant oculoids may be the only ones that demonstrate enough complex though to convince Feringus.
We do not have any data on the oculoid physiology, but nor does gentleman, and a terrestrial organism would be hard pressed to maintain a body that size on the energy reserves it had in its former size. Running away should be a viable means of evading and tiring an oculoid out...
Rebuttals for Pacifism:
Japa (dodge /wear Skree out) - This will take up far too much valuable time. It will be too late.
Music box worked, it can't be very loud, now skree is making more noise. I would advocate retiring to the organ though, you are right about the precedent.
iceball3 (shout FACADE as loud as possible) - This is a doubtful course of action, at best. It relies on far too much chance and guesswork than I'm comfortable with. Maybe if there was some precedence for FACADE working from any source other than the organ, or of AG being able to properly shout it, then I might be behind this, if only to counteract the herpaderp bullcrap we pulled with the music box.
The emotional attachment to the hat is obvious, and may return much of its former mentality. I would argue that there are limited opportunities and that itsemotional receptiveness is limited at the current moment.
rarborman (put paper hat on Skree) - Fantastic, he'll look super stylish as he violently murders us.
Most probably by presenting it, although I am not certain that the current oculoids involve themselves too much with the relevant symbolism.
dragnar (use eyedol / hide on dock) - Use eyedol how, exactly? Hide on dock where, exactly? Again, hiding would take way too much time. If it was even possible to do in the first place
It serves as a distraction, and the objective is not to destroy it by throwing it into the ground, but to remove it from our person by skidding it across the ground. Hopefully it will continue to play and serve as a much greater irritant than a withdrawing robot.
RAM (throw music box) - What does this achieve? The damage has already been done; destroying the music box isn't going to make it stop storming. We would need to play FACADE on the organ to do that.
The objective is to render it to a similar state to the one that died, except with less dissection...
Also, remember: even if we manage to calm Skree down slightly, it'll just be turning the knob down from Insanely Murderous Rage to just plain old Murderous Rage.
We know that music has an influence upon their emotional state. We know that FACADE acts similarly to a sedative and that the music box acts similarly to a stimulant. We are lacking input from an unknown period of time and Feringus may have completed her efforts and already left the planet. Skree is a valid responsibility and one that we have means of dealing with, not to mention the capacity to greatly aid with any other issues should we find a favourable resolution.
Any effort to reverse the process (something we know absolutely nothing about, by the way, and will have to figure out from scratch) and Feringus and Gentlemen will have already achieved their goals.
I have yet to see evidence of giant occuloid endurance and we have seen that Gentleman was capable of escaping...
Skree can and will outmanouvre us and has far more endurance than we do. Running or outlasting Skree is simply not an option.
We possess considerable advantages in terms of information and considering that we are at a disadvantage in range, power, and number of effective weapons and angles of attack, I would say that stovebrand is an advantage only as a distraction. Damage is far more likely to be inflicted by an unexpected unarmed attack.
Our only possible advantage at the moment is Stovebrand.
Let's use it.
iceball3 (shout FACADE as loud as possible) - This is a doubtful course of action, at best. It relies on far too much chance and guesswork than I'm comfortable with. Maybe if there was some precedence for FACADE working from any source other than the organ, or of AG being able to properly shout it, then I might be behind this, if only to counteract the herpaderp bullcrap we pulled with the music box.Music box worked, it can't be very loud, now skree is making more noise. I would advocate retiring to the organ though, you are right about the precedent.
We do not have any data on the oculoid physiology, but nor does gentleman, and a terrestrial organism would be hard pressed to maintain a body that size on the energy reserves it had in its former size. Running away should be a viable means of evading and tiring an oculoid out
here's a question to consider before trying to kill skree:
are we able to? somehow, I don't think poking a very large occuloid with a very small sword is gonna do much other than anger him, so really, it's not something we should try doing unless we've literally exhausted all other options, which we haven't.
<Japa_werk> are we even able to hurt skree?
<Japa_werk> I mean...
<Japa_werk> all we have is a little pokey thing
<Retro> from the tests done after the sword was forged (on the dead oculoid in the freezer) you can cut up its soft bits pretty easily but its skeletal bone parts are completely invulnerable to your swing
<Retro> you are also a fairly powerful robot
<Retro> if the verdict falls on 'fight' it's not going to be an impossible fight
<Retro> I'm just going to make you guys use more strategy than "swing at it" to win
We do not have any data on the oculoid physiology, but nor does gentleman, and a terrestrial organism would be hard pressed to maintain a body that size on the energy reserves it had in its former size. Running away should be a viable means of evading and tiring an oculoid out...
I have yet to see evidence of giant occuloid endurance and we have seen that Gentleman was capable of escaping...
It serves as a distraction, and the objective is not to destroy it by throwing it into the ground, but to remove it from our person by skidding it across the ground. Hopefully it will continue to play and serve as a much greater irritant than a withdrawing robot.
You are thrown back by an overwhelming convulsive storm of rage, misery, and pain.
Attack.
Coat Stovebrand in Dapper Dan's Pomade
When Skree advances, we grip the hilt tightly, leaping as hard as we can straight up, and giving Skree a vicious vertical slice centered on his pupil.
While he's blinded/recoiling from the hit, we quickly grab our stuff and abscond.
Keep at it until Skree retreats.
Keep at it until Skree retreats.
Seriusly. The mayority was against fighting, dammit.
Keep at it until Skree retreats.
Seriusly. The mayority was against fighting, dammit.2 of you had no point so...
Seriusly. The mayority was against fighting, dammit.2 of you had no point so...
Dammit adventure guy, stop hurting skree!WE HAVE TOUCHED SKREE. LOOK AT THE UPDATES. I THINK TOUCHING HIM IS NOT A GOOD THING.
LOGIC
use
LOGIC.
for LOGIC
you need
INFORMATION.
TOUCH SCREE.
Attacking Scree was juat abaut the worst thing we could have done.You have any better ideas? I still think hiding on the dock might have worked, but apart from that possibility? Sometimes there is no non-violent solution. And time is of the essence.
Dammit adventure guy, stop hurting skree!
LOGIC
use
LOGIC.
for LOGIC
you need
INFORMATION.
TOUCH SCREE.
Well this adventure is dead to me now.. Altough I will still check on it once in a while to see if it improves.
Call out to skree loudly, asking him to remember all the good adventuring times you had together while holding the paper hat over our head.
Call out to skree loudly, asking him to remember all the good adventuring times you had together while holding the paper hat over our head.
We've already attacked him. this isn't gonna work.
Call out to skree loudly, asking him to remember all the good adventuring times you had together while holding the paper hat over our head.
We've already attacked him. this isn't gonna work.
If there's a chance to save our friend, I'll gladly take it.
Call out to skree loudly, asking him to remember all the good adventuring times you had together while holding the paper hat over our head.
We've already attacked him. this isn't gonna work.
If there's a chance to save our friend, I'll gladly take it.
shoulda thought of that before STABBING HIM IN THE BACK
Throw our broken bottle at Skree's wound.
Hold the sword between you and Skree, try to edge out of the cavern. Wait for Skree to attack first, slash at his tentacles when he does.
Hold our sword in a guard stance, and advance on Skree, slicing at any opening or squishy target.
Keep at it until Skree retreats.
First thing's first.
the monocle and tophat must be destroyed.
Agreed we must save the monocle... for scree...First thing's first.
the monocle and tophat must be destroyed.
Veto! We must have the monocle! My preciousss...
Gather items.
Take stovebrand.
AG needs his hat...
Recover Junior Adventurer Hat.
Track Gentleman to find Feringus.
Head to the core.
Examine the statue. Try to determine if it's still alive. Or active or whatever.
Then go to the lit tunnel.
Yeah. Don't waste any more time than we have to here, time is of the essence.Examine the statue. Try to determine if it's still alive. Or active or whatever.
Then go to the lit tunnel.
These are pretty much the only options.
Examine the statue. Try to determine if it's still alive. Or active or whatever.
Communicate with him.
Ask what happened since you were last here.
Ask what we need to do to stop Feringus.
Ask what the core is like.
Is there anything you can do to save/help/heal/restore him?
go to the lit tunnel.
Run towards gentleman, sword swinging.
((Armok LOW-gravity environment.))
Wait carp don't. He can't attack us unless we start it. He won against others too....
Don't attack. Just calmly get onto the ramp infront of him.
Run towards gentleman
Ask Gentleman whether he is still forbidden from attacking us.
Throw the sword away. Do it. We know it isn't going to do much here...
stab gentleman, go into martial trance.
EDIT: WE need to fight him, it's the way it was intended, besides I think we're all pissed off by him by now and we want to get rid of him.
Shove past Gentleman and enter the ship.Could provoke him to attack us?
Shove past Gentleman and enter the ship.Could provoke him to attack us?
Look at the gentleman, he is full of holes we can exploit as weak points!
Are you guys blind? We need to exact revenge somehow, so why can we not do it here and now?
Look a the scenery, it is a perfect place for a final confrontation.
Look at the gentleman, he is full of holes we can exploit as weak points!
Are you guys blind? We need to exact revenge somehow, so why can we not do it here and now?
Look a the scenery, it is a perfect place for a final confrontation.
He has a claw arm that can tear auxbots apart. We have seen the claw arm tear auxbots apart in memory recordings. We are not in a position where we can just effortlessly curb-stomp him.
I'm not saying it'd be an impossible fight. I mean, we defeated Scree. But still, I'm not looking forward to fighting the Gentleman.
Tell him we mean him nor the doctor no harm.
inform gentleman that we just want to speak with the Doctor, and couldn't harm her if we tried anyway.
Shove past Gentleman and enter the ship.
Shout a witty one-liner and shove past him.
No, don't throw the sword away.
Never throw the sword away.
Remember, we are forbidden to speak about free will
Hey look at all the oculoids around.
Play the music box
Hey look at all the oculoids around.
Play the music box
"For such an honest, morally upstanding robot assistant, you are showing a remarkable capacity for ignoring your orders. Maybe that's why Feringus never trusted you?"
we should attack with our whip first, then attack with our sword. This way we can force him to claw on the whip. We should attack his lower left leg in a attempt to toss him off the platform. If he bends down to stop the whip with his metal claw, we attack while he is in this position.
Shout a witty one-liner and shove past him.
Stab him, right in the face.
Stab him, right in the face.
Retreat, Then if he's still on the bottom, take a flying leap right over him!
We will have VICTORY.
Actually, We have an entire bottle of whiskey.
What better revenge to be had, than soaking gentleman in whiskey for the kill?
Actually, We have an entire bottle of whiskey.
Stabilize ourselves on the platform so we ourselves do not get thrown/ripped off the edge
kick him before using our sword to stab the Robot Gentlemen in the face, this way he could attempt to cut off our foot allowing us time for another opening to attack.
Stab him, right in the face.
Go for the eyes! Cut him in the eyes!
Flip over the side of the ramp with one hand and use the momentum to boot him off with both feet!
Thrust-kick Gentleman to propel us back to the platform
Thrust-kick Gentleman to propel us back to the platform
Thrust-kick Gentleman to propel us back to the platform
slash at him with the sword, when he grabs it, let it go and thrust-kick him, then try to get hold of the platform.
slash at him with the sword, when he grabs it, let it go and thrust-kick him, then try to get hold of the platform.
Oh, right.. forgot about that..We can just twist around a little and grab our other arm can't we?
Alright then..
Well then pull your hat over his face, THEN thrust-kick.
Oh, right.. forgot about that..We can just twist around a little and grab our other arm can't we?
Alright then..
Well then pull your hat over his face, THEN thrust-kick.
slash at him with the sword, when he grabs it, let it go and thrust-kick him, then try to get hold of the platform.
He slashed off our arm, we are no longer in possession of stovebrand.
I vote for thrust kicking directly, use both legs for best effect.
Thrust kick back to the platform. in fact, dont push of to hard just enoguth that you get away from him and to the ramp while he drifts slowly enoguth that he wont hit anythign he can trust of for a few minutes. From the looks of it once you're on the ramp Stovebrand shuld come near enoguth to it that ou can just grab it from there. Then try to determine if you could finish him of by throwing it otherwise just enter the ship.
Thrust-kick Gentleman to propel us back to the platform
slash at him with the sword
when he grabs it, let it go and thrust-kick him
Use the rage within for a epic Thrust-Kick
Throw a witty one-liner!
Once you make it to the ramp, use your self first aid! Put in another arm and replace your leg.
Throw a witty one-liner!
Throw a witty one-liner!
Now is not the time for witty one-liners, now is the time for pontification and righteous indignation!I suggest against. If we force something now she's just gonna use her owner magic and we end up becoming her bitch again. We should convince her with information if we can, not our power.
Tell her we've come to stop her.
We have a choice. To either aid her, or not.Save humanity... When was the well being of ALL of humanity involved?
If decide not to aid her, we have to sacrifice ourselves to kill her and the ship. This will mean talking to her about everything we saw, and in the end lieing about helping her to destroy her ship.
If decide to help her to save humanity, then we just cave into what she wants.
IMO.
Save humanity... When was the well being of ALL of humanity involved?
Well, she seems to think that she needs the mysterious chemical X for something. It can power spaceships, which is useful, but she already used one of those to get to the planet. I'm sure that one of the notes we read mentioned that they were worried about not being able to pay for the auxbots. Traveling over a hundred light years was the cheap part of the expedition? Faster-than-light space travel seems downright trivial. Just why does she need to harvest the oculoid food? What does she need it for?
It's like oil. Just another fuel for humanitys so-called "progress". Just that this time it involves animal cruelty. Causing more problems than it solves, and the humans don't really need it (since they were able to travel huge distances anyway).
> QUICK! Rip out your ears and close your eyes so she can't give you orders! Everyone we'd *want* to talk to use telepathy anyway.No. That would be stupid. Besides, do YOU see ears on AG?
Tell her we've come to stop her.
Ask her what happened to the Skree village
Ask her about [the purpose of Chemical X].
Inform doctor Feringus that you don't approve of her methods. Ask if she would like to hear what you have learned of the oculoids. Also ask her to tell more of these "vibrations" the magic energy stuff reacts to. I want to know if Feringus knows what the music box would do, preferably without reminding her that we have it.
Also, whoah, has this really been going that long? Congratulations! :D
Also also, it was just established that we cannot directly harm her, so any threats we make will come off as rather empty.
About the ethics nonsense, we just learned that the home planet of this pathetic species was having riots. The oculoids seem more socially advanced of the two. :P Anyway, it's more like one UNIVERSE against a galactic civilization. If we let Feringus take the magic balls, and they work as intended, humanity will spread across the galaxy. And then across any other galaxies. There is an exponential curve depicting the number of humans in the world, and it's just about to hit the really steep part. They'll spread across space, terraforming everything that can be terraformed and tearing everything else apart for raw materials. If you want to imagine the future, imagine a boot stomping on an oculoid's eyeball, forever.
And it's not the good kind of trans-galactic colonization, either, with humans as the aloof, enlightened precursors who build rigid-shell dyson spheres around black holes because they CAN and gently chastise other, less powerful species for being too warlike. Oh, no. They're the same old lame humans with their silly human flaws. If problems arise with the planetary energy controllers, there will be riots, followed by martial law. And without entropy holding them back, there isn't really any reason for them to advance any further. Feringus is dooming humans to an eternal golden age of peace and plenty. I could rationalize about this all day! :D
And we know quite a bit about oculoid sentience. The little ones are like somewhere in the range of children or animals, whereas the big ones are intelligent, articulate, and either raging or asking to die. And then there's the Mnemnem and I still have no idea what's up with him. Some kind of ancestral memory storage ghost that is also a statue? Who knows.
Also, whoah, has this really been going that long? Congratulations! :D
Inform doctor Feringus that you don't approve of her methods. Ask if she would like to hear what you have learned of the oculoids. Also ask her to tell more of these "vibrations" the magic energy stuff reacts to. I want to know if Feringus knows what the music box would do, preferably without reminding her that we have it.
About the energy I mean. It's one planet against a galactic civilization. And even if they're sentiment they're also aliens, and likely have values that are nowhere near humans nor robots made by them. She handled it gracefully but on average her actions will still result in net good being done.
GEEE-ZUS!!!Also, whoah, has this really been going that long? Congratulations! :D
Seven months, almost to the day. Which means I've been averaging 5.24 panels a day as well, doublejesus.
Shes a robot.Ooh. That's good. If it turns out that she is a bot, we should still try diplomacy. We probably can't fly this ship on our own if we plan on leaving.
That is why robot parts were being harvested.
That is why Les skull... is a skull. How long does it take for a dead person to decompose? A long ass time. Especially within a cave. Les body must of been there for ages... and she looks the exact same as she did before in the video's.
She has not aged a day.
Confront her with this information
And the only reason we have been listening to her is because we THINK she's human, she has convinced us to think this way.
She doesn't look like a robot. Also if we accuse her of being one, we'll sound crazy. I'd rather have some more evidence before we do that. How could you tell if she'd aged, anyway? She's more or less a stick figure.
We can't hurt her?Until she orders us to stop.
But we can hurt her precious and delicate scientific equipment inside!
It is obvious that they have been here for a very long time, all the places we have been to and all the worn equipment that we have seen says so. Humans age and wear down, yet this one doesnt appear to have changed at all!
...and the only possible explaination is that she is not human.
>Do not bring up the completely ridiculous notion that Dr. Feringus could possibly be a robot. Abandon this line of thinking immediately.Agreed.
>Do not bring up the completely ridiculous notion that Dr. Feringus could possibly be a robot. Abandon this line of thinking immediately.Agreed.
If we can convince ourselves that she isnt human, we maybe able to ignore her commands.
Throw the broken bird and egg at Feringus and exclaim "LOOK WHAT SCIENCE HATH DONE!".
>Do not bring up the completely ridiculous notion that Dr. Feringus could possibly be a robot. Abandon this line of thinking immediately.Agreed.
If we can convince ourselves that she isnt human, we maybe able to ignore her commands.
No.Throw the broken bird and egg at Feringus and exclaim "LOOK WHAT SCIENCE HATH DONE!".
No.>Do not bring up the completely ridiculous notion that Dr. Feringus could possibly be a robot. Abandon this line of thinking immediately.Agreed.
Yes.
Holy **** that's a lot! O_OAlso, whoah, has this really been going that long? Congratulations! :D
Seven months, almost to the day. Which means I've been averaging 5.24 panels a day as well, doublejesus.
If she can grow something like this from a single piece of chemical X, why not just take a bit? The oculoids don't need to die, not if she leaves most of the chemical.This!
I am curiouse how Les died though. Show her Les's skull to make her see what this line of thinking has done to him and how the same could happen to her.And this.
"The occuloids are the inevitable product of meeting all your needs, and you see no value in their existence, I cannot let you destroy humanity's existence."
Stuff the G.M.'s philosophy!
Data entry: Occuloid = human.
Data entry: Occuloid life requires intact energy balls.
Directive: Dr. Feringus must be restrained to prevent loss of human life.
"The occuloids are the inevitable product of meeting all your needs, and you see no value in their existence, I cannot let you destroy humanity's existence."
Stuff the G.M.'s philosophy!
Data entry: Occuloid = human.
Data entry: Occuloid life requires intact energy balls.
Directive: Dr. Feringus must be restrained to prevent loss of human life.
Agreed.
Quote from: Retro link=topic=62130.msg2006619#msg2006619 date=1298333237Holy **** that's a lot! O_OAlso, whoah, has this really been going that long? Congratulations! :DSeven months, almost to the day. Which means I've been averaging 5.24 panels a day as well, doublejesus.
"The occuloids are the inevitable product of meeting all your needs, and you see no value in their existence, I cannot let you destroy humanity's existence."
Stuff the G.M.'s philosophy!
Data entry: Occuloid = human.
Data entry: Occuloid life requires intact energy balls.
Directive: Dr. Feringus must be restrained to prevent loss of human life.
Agreed.
No. What even is this?
Throw the broken bird and egg at Feringus and exclaim "LOOK WHAT SCIENCE HATH DONE!".leading to the "personal growth" of AG, anyway? I don't follow your logic.
Inform doctor Feringus that you don't approve of her methods. Ask if she would like to hear what you have learned of the oculoids. Also ask her to tell more of these "vibrations" the magic energy stuff reacts to. I want to know if Feringus knows what the music box would do, preferably without reminding her that we have it.
On an actually serious note, why doesn't AG just ignore Feringus' commands? We know he can, because the totem-guy-thing said he would be able to.No, he said there was always another option. We CANT disobey her direct orders, but it claimed her orders will never leave us without options.
The first two suggestions I disagreed with were simply silly and nonsensical. How isI agree with you in this example. I doubt tossing the egg at her would do anything helpful.QuoteThrow the broken bird and egg at Feringus and exclaim "LOOK WHAT SCIENCE HATH DONE!".leading to the "personal growth" of AG, anyway? I don't follow your logic.
As for this one, "What even is this?" was a valid question. Is he suggesting we somehow reprogram our own mind? Doesn't that strike you as a little bit impossible?The idea behind this is supported by the thought that we have a sentience and a free will of our own that goes beyond our own programing now. There are many examples of this that come into question through out the story. Even Gentlemen was able to do it to a point. He convinced himself that we were a threat, even though we did not plan on doing anything that he suggested we were going to do. We, in theory, could do the same to the same extent to achieve our goals if they happened to also go against the rules that the doctor put on us. She could easily just stop us in our tracks, shut us off and have us jump off the edge. We need a back up plan if that happens... and guess what? Our mind is being continuously reprogrammed because we are acting out on free will. So no its not impossible its happening right now as we speak.
In other words, got a plan to make that suggestion a physical reality? As much as AG acts and thinks like a human, he isn't. No amount of hoping and wishing will override his hard-coded programming. I am loathe to even try, lest Feringus simply get tired of our shenanigans and order us to leap off the walkway to our death.
Feringus has already proven herself in complete control of the situation. I don't want to see your guys' fooling around lead to problems that we shouldn't have to deal with at this point.You make a solid point. It isnt a issue at the moment. When it does become a issue though, it may be a path we have to take. Lets see what occurs after we talk to the doctor a bit.
And before you accuse me of mindlessly shutting down suggestions, I have already given one my support.Inform doctor Feringus that you don't approve of her methods. Ask if she would like to hear what you have learned of the oculoids. Also ask her to tell more of these "vibrations" the magic energy stuff reacts to. I want to know if Feringus knows what the music box would do, preferably without reminding her that we have it.
This is a rational course of action. It's mild-mannered and non-confrontational, which is important because, as I've already said, Feringus can end us with one word.
Long story short, Feringus is a human. We can't reprogram ourselves, we don't even know how to. So... yeah. That's pretty much that.I dont agree to a ful extent. I think we can trick our programing and work around any issues by convincing ourselves other wise to avoid certain commands by the doctor. But like you said, no reason to go into this since there isnt a point.
Quite frankly, if Retro isn't prepared to make this story have an epic anticlimax due to a horrible mistake we make right now, I will be extremely disappointed.
disagree I know you're joking, but something this great deserves to go out with a bang.QuoteQuite frankly, if Retro isn't prepared to make this story have an epic anticlimax due to a horrible mistake we make right now, I will be extremely disappointed.
Agreed.
Nope
If we seriously suggest that AG should do a silly dance and backflip off the walkway, Retro should absolutely let it happen.
I'm not joking.
However, I may well be somewhat biased, as I have a bit of a background as a D&D dungeon master. I never like to let my players feel like they are totally safe and in a consequence-free environment.
Obviously, we aren't going to do anything stupid and end the game in a huge anticlimax. I'm just saying, if we did, Retro should let it happen, and we can all appreciate the unique brand of awesomeness that ending this epic story with derpy failure brings.
On an actually serious note, why doesn't AG just ignore Feringus' commands? We know he can, because the totem-guy-thing said he would be able to.No, he said there was always another option. We CANT disobey her direct orders, but it claimed her orders will never leave us without options.
disagree I know you're joking, but something this great deserves to go out with a bang.QuoteQuite frankly, if Retro isn't prepared to make this story have an epic anticlimax due to a horrible mistake we make right now, I will be extremely disappointed.
Agreed.
Inform doctor Feringus that you don't approve of her methods.
ask about Les' death and how it occured.
Ask if she would like to hear what you have learned of the oculoids.
Also ask her to tell more of these "vibrations" the magic energy stuff reacts to.
The little oculoid is onto something.
Let him peek into backpack. Maybe he will pick out something, uh... worthy of using at this moment?
Force Feringus to commune with the oculoid.
And, if that doesn't work.
Commune with the oculoid and direct it to commune with Feringus.
I can imagine you haveing a lot of free time after this is over.
Really not sure what to do here. :)We should definitely do these. Seems that she's somewhat out for vengeance though, so the first working is unlikely.
It'd be nice to continue chatting her up, trying to persuade her to see the obvious benefits of turning this planet into an oculoid preserve, but it seems that we're running out of time.
>Do you actually have to doom the oculoids? You said you can grow the chemical at your discretion. How much of it do you need?
How about trying to convince her that giving humanity infinite free energy forever might be a bad idea? That's what the oculoids had, and look what happened to them.
>Are you sure you are saving humanity? I've only spent a few days making friends with the oculoids, but I've already learned how the lack of predators, threats and strife led to their culture stagnating. They used to build statues and stone circles. Then they sealed themselves underground and didn't venture out until we came.
Also, we still have the letter from Les, right? Giving that to Feringus still sounds like a decent idea.
Alternatively: Play the music box. This remains the gamble option. The music makes the energy balls grow, and cools the planet, but what effect does that have on people and space vessels currently in the energy ball room?Given that using a music box on the surface caused storms all over the planet, using it down here could downright make the chemical X (and the planet around it) explode. Probably ought to save this one for last.
Seems that she's somewhat out for vengeance though, so the first working is unlikely.If she does seem out for vengeance. "So much for no emotional weight."
Seems that she's somewhat out for vengeance though, so the first working is unlikely.If she does seem out for vengeance. "So much for no emotional weight."
Let her see what is in our memory chip. I think that would show things well...
Let her see what is in our memory chip. I think that would show things well...
I say go for it, if it is possible.
>Do you actually have to doom the oculoids? You said you can grow the chemical at your discretion. How much of it do you need?
Say –snip-
Commune with the oculoid and direct it to commune with Feringus.
Hug it. That will bring our hands together, if we hug it.
Hug it. That will bring our hands together, if we hug it.I don't think this will work as we were ordered specifically to kill it.
Also... Ask her why she is making us kill. You would not do that for something neutral now would you?I also don't think we have time to talk now, unfortunately
We know the Ocloids are humanoids, but not in the form or fashion the doctor would think a human would be in. WE know they are humans in that sense, we can not kill themThats true, we have proof. Even if they are only 0.0001% human, they are still human.
Begin crushing the oculoid EXTREMELY SLOWLY. Applying pressure in miniscule, almost imperceptible amounts..Walk up to Feringus and press the Oculoid against her, communing with the oculoid as we do this.
Also scream at Feringus.
"Fear pheromone!? You studied these things for two years and didn't notice the contact telepathy? I caught on to that in less than a day! The screeching has no pattern because they don't need language! They communicate by touch, you egoistic fuck!"
Make a reference of how she is only killing the Ocloids because she blames them for what happened to Les, because she is unable to face the fact it was her faultAnd again, if it comes to it... "So much for no emotional weight".
Make a reference of how she is only killing the Ocloids because she blames them for what happened to Les, because she is unable to face the fact it was her faultAnd again, if it comes to it... "So much for no emotional weight".
Seriously, I want AG to use that on her.
Begin crushing the oculoid EXTREMELY SLOWLY.
So much for ‘no emotional weight.’YES.
gently tell her that she can fix everything
gently tell her that she can fix everything
Who cares about humanity?We would be hypercritical if we didnt care about humans.
And a small bit can still be taken.
P.S.: Retro, amazing story dude. Love how you put everything together. It makes sense. That is what makes this story series so good.Indeed.
Good show!
I say, we are quite disloyal to humanity.
gently tell her that she can fix everything
Take only enough of the energy as you would need to make a solution, leave the rest.
Good show!
I say, we are quite disloyal to humanity.
How? We have not done anything to be disloyal. If anything we have morals and ethics we live by. We did not want to kill the doctor at any point, nor did we want to destroy humanity.
Good show!
I say, we are quite disloyal to humanity.
How? We have not done anything to be disloyal. If anything we have morals and ethics we live by. We did not want to kill the doctor at any point, nor did we want to destroy humanity.
This task will ultimately save the human race.
Except that it won't because we're stopping it.
Also, I vote rain-song powers!
oh, no nononononoo...
it's the song of storms that cools the place, remember?
> Tell her to think more carefully and try to come up with a non-obvious engineering solution to the problem.
Thats not the reason. Ity's in character, after all SHE is the scientist.> Tell her to think more carefully and try to come up with a non-obvious engineering solution to the problem.
Generally I just let you guys think up whatever you can, but "get another character to come up with something clever that works because I can't" is just kind of missing the entire point of the game, really :P
Explain to the Doctor how to cool off the Core
stay on the planet regardless.
play the music box.
Run around in a circle, grabbing her and the music box. play the music box, and toss it back. Run out of the chamber with the Doctor
>.>
Run around in a circle, accidentally grabbing her and the music box. play the music box, and toss it back. Run out of the chamber with the Doctor
>.>
We need to try and save the doctor. She knows what she did was wrong, and we are going to need help with maintenance and repairing the damage done.Run around in a circle, grabbing her and the music box. play the music box, and toss it back. Run out of the chamber with the Doctor
>.>
And wait, wait-wait-wait-wait-wait... is there any information on the ship as to HOW the people of earth are to cultivate this energy in a safe and productive way?They should figure it out.
We should stay and study the oculoids, Rusty will explain everything to earth and they will send out a better equipped expedition...Oh shit...
lmao...LOL
You should get this published.And I honestly believe this is worthy of publication.
I couldn't hear the music. :( Also, wasn't Rusty in the ship?
The ship blasted off to earth.Ah, I see. Also, it seems my speakers' connection must have been loosened at some point, so I was getting no sound because of that.
Did I hear the "island is breaking into pieces" music from Cave Story in there?
....whoa.
Day 9846
My dearest Preston. I thought of you again last night.
I have told before of the dreams I so often have. Screams all around me, crying out. I cannot see their origin. Winds of ice and snow converge and threaten to drown me.
But then a hand reaches out through the storm and pulls me out. And I see that there was never a storm at all. Only brilliant white sunshine.
Each night in the dream as the hand reaches down, I think it to be yours and run to it. It never is. That is merely the trick dreams play on you, allowing you to imagine what you know cannot be.
The hand does not belong to you. It belongs to a friend of mine. You would recognize him if you saw him, but would not truly know him. He is more than his physical components would suggest. That is the mistake I once made.
My friend does not have a given name. He insists he has never needed one. There was a time when he thought of himself as ‘Adventure Guy.’ A curious association. More of a title than a true name. But that has since been discarded.
In our many conversations I have learned that my friend once believed he was human. He simply did not have reason to believe otherwise. And I have come to see him as more human in mind than could have ever been reasonably expected of a machine built for such a purely physical utility.
I find myself returning again and again to the question of how this could have happened. Was this a glitch, a hardware malfunction that caused new growth when it had never been intended? Or could perhaps all the robots of this model have had this spark of humanity in them that we had simply never noticed, or never allowed ourselves to see? …Or perhaps something greater?
I do not easily entertain the notion of the divine, Preston. You know me better than that. But there are times when I sit alone in my home and would swear that I can see something watching. It is only there for a hair of a second, then it is gone, and suddenly I feel as if it was never there at all. It looks familiar, but I cannot place from where.
I will not make any conclusions about what I saw. I would like to think of myself as better than that these days. Nonetheless, no obvious explanation presents itself. For now I will simply categorize the occurrences as ‘hereto unexplained.’
Whatever his origins, my friend’s respect for life is remarkable, even for those passed. In my first year with him he built a small burial ground on the mountaintop. I did not recognize all the names he marked. I do not inquire. He shares his own burdens.
We once hiked to the surface on a weekly basis, sometimes near-daily. That time has passed. I cannot make the trip nearly so often these days. He continues to return above without me. He says that he enjoys the adventure of it, but I suspect he merely wishes for time alone with his absent friends.
The oculoids call him ‘Mnemnem.’ I am not sure where the name originated, though as best I can tell he adopted it from one of the oculoids killed long ago. He does not wish to talk about it. I suspect there is a lot about his own adventures I do not know. Similarly, he has refused to allow me to fix his wounds, for reasons he will not expand upon. But that is not for me to know. I continue to respect his decisions.
His interaction with the oculoids is fascinating. He is marvelous with them. They follow him around and have begun to associate meanings with certain vocal intonations. Their capacity to learn and adapt is simply remarkable. He is teaching them to use tools as well. They are not especially dexterous, but in comparison with their first attempts years ago, they have improved a great deal. In time, and with his continued guidance, they will master it.
I myself have been serving as a physician to the oculoids. Somewhat outside the realm of my usual duties as a ‘doctor,’ but like my patients I have been learning new things. The oculoids have never cared for their sick before; it was best for them to write off those who would not recover. I imagine their population will soon begin to bloom.
As for the oculoids themselves… They are happier than any being I have before seen. They are quite fond of myself, certainly, but they utterly adore my friend. He spends all his time caring for them, entertaining them, playing games, telling them stories.
He is a remarkable storyteller. I wish you were here to listen. I occasionally recognize elements that seem familiar, but he is too quick, blending plots together before I can catch the resemblance. It is highly entertaining.
Though my friend accepts no name, I have privately begun to think of him as Alexander. He reminds me of you so. But so has everything these last years, it seems.
He will of course outlive me. There remains enough electricity to keep him charged for decades to come. Perhaps by then the oculoids will not need a caretaker. Until then, he will fill the role admirably.
I have grown old, Preston. I am not yet sixty, yet I feel twice that. Time seems to pass faster here. Things wear out quicker. There is such life all around me, but I feel so slow and creaky. My time will soon come. I do not fear that day. I was given a new chance to live my life for others; I feel I have made the best of that.
I believe it is summer now, where we grew up. On Earth. I think of it so often, but I no longer ache for it. It is a fond memory to be cherished. But nothing more.
I miss you terribly, Preston, but I will let you go now. I am tired of dwelling on the past. The future looks so bright. Perhaps one day I will see you there.
Goodbye, partner.
Yours,
Claire Feringus, M.D.
“Granny”
Buuut didn't the whole core explode?
Was there any commands the players gave that throw you off and were not expecting?
So when you started this thing, where did you think it would go?
I'm wondering if Adventure Guy started off as a robot or whether that developed naturally through the course of the story, along with other plot elements.
That was truly an epic game and story. Did gentleman also get his own grave?
I would like to put emphasis on insane.That was truly an epic game and story. Did gentleman also get his own grave?
He also forced us to kill Skree, and went insane with rage trying to murder as much as he could. He planned to kill us and the Doctor.
That was truly an epic game and story. Did gentleman also get his own grave?He also forced us to kill Skree, and went insane with rage trying to murder as much as he could. He planned to kill us and the Doctor.
It's not exactly an MSPA fan adventure, but I think it would fit perfectly on the MSPFA site (http://nixshadow.com/mspfa/).
there were some pretty awesome things several years ago. But this is probably the most awesome thing on the boards since before the whole VN thingArmok, give VN a rest. Its annoying.
VN?
He deleted it because of two reasons.VN?
Various Nonsense, I think. It's what we had before the Finally section of the forum. Toady deleted it for some reason. Not sure why, as I wasn't here when it went down.
Tribute To Retro.Agreed...
He will be missed.